The PNY microSD Express Card is one of the fastest Nintendo Switch 2 cards that I’ve tested.
In my benchmarks, the 256GB model achieved a staggering 712.42MB/s write speed - blowing past the competition and coming impressively close to the manufacturer’s claimed 750MB/s performance.
It also excels when it comes to read speed, actually achieving above the claimed 890MB/s with 893.74MB/s in my testing. This difference is likely all down to different conditions and equipment, but it’s safe to say that this card is quick. Its read speed is practically neck and neck with the licensed SanDisk microSD Express Card for Nintendo Switch 2 - a model that’s officially endorsed by Nintendo.
What does this all mean in practical terms? Well, the PNY MicroSD Express Card is fantastic to use with a Nintendo Switch 2. Internet providing, games download quickly and everything runs smoothly while you play. I tested the likes of Cyberpunk 2077: Ultimate Editionand Hitman World of Assassination - Signature Edition, two very demanding Nintendo Switch 2 games, and didn’t observe any noticeable performance decrease in either - be that missed frames, slow-to-load models, or increased load times.
(Image credit: Future)
Best of all, the 256GB PNY MicroSD Express Card is practically the same price as its major competition. At $59.99 / £59.99 / around AU$100, the leading write speed is a good reason to pick this card over the alternatives. This is the case for the warranty too, with PNY offering a five year or “limited lifetime warranty” in some regions.
This refers to the lifetime of the card (not you) and doesn’t cover you if PNY stops making them, but should otherwise see you through the life of the Nintendo Switch 2 at least - just make sure that you hang on to your proof of purchase and retail packaging in case you need to claim it.
PNY is also one of the few manufacturers offering a cheaper 128GB model, which goes for $44.99 / £39.99 (or even less in sales), allowing players with very modest storage needs to avoid paying more for storage that they don’t need.
There is a catch when you start looking at variants above 256GB, though. There’s a recently released 512GB model on the market that comes in at $119.99 / around £150, but seems to be very hard to find outside of the US right now. There’s no 1TB model yet either, leaving those with massive libraries better off with the competing Lexar Play Pro microSD Express Card instead.
PNY microSD Express Card: Price and specs
Price
$59.99 / £59.99 / around AU$100 (256GB)
Capacity
128GB / 256GB
Quoted read speed
890MB/s
Quoted write speed
750MB/s
Benchmarked read speed
893.74MB/s
Benchmarked write speed
713.42MB/s
Should I buy the PNY microSD Express Card?
Buy it if...
You want high-end performance The PNY microSD Express Card has the fastest write speed of any Nintendo Switch 2 card that I’ve tested. This is backed up by an excellent read speed, making it a good choice for those after a high performance card.
You’re after peace of mind With its “lifetime” warranty, the PNY microSD Express Card should comfortably last you the entire life of the Nintendo Switch 2. This could be the first and last microSD Express Card that you buy.
Don't buy it if...
You need bigger storage capacities The 512GB model appears to be quite hard to find outside of the US, and there’s no 1TB version yet. With this in mind, there are better options for those with big game libraries.
Also consider
Here’s how the PNY microSD Express Card stacks up against two major competitors.
PNY microSD Express Card
Lexar Play Pro microSD Express Card
SanDisk microSD Express Card for Nintendo Switch 2
Price
$59.99 / £59.99 / around AU$100 (256GB)
$58.98 / £59.45 / AU$119.34 (256GB)
$59.99 / £49.99 / AU$79.95
Capacity
128GB / 256GB / 512GB
256GB / 512GB / 1TB
256GB
Quoted read speed
890MB/s
900MB/s
880MB/s
Quoted write speed
750MB/s
600MB/s
650MB/s
Benchmarked read speed
893.74MB/s
831.97MB/s
894.4MB/s
Benchmarked write speed
713.42MB/s
310.03MB/s
674.1MB/s
SanDisk microSD Express Card for Nintendo Switch 2 The SanDisk microSD Express Card is the model to choose if you want something that’s been officially endorsed by Nintendo. It has a slower write speed, but a marginally faster read speed to make up for it.
Lexar Play Pro microSD Express Card Lexar is the current king of you’re after a 1TB microSD Express Card. The brand was one of the first to bring a 1TB model to the market and should be at the top of your list if that’s what you’re after.
I tested the PNY microSD Express Card alongside multiple other microSD Express units over a period of multiple weeks. During that time I used the card with my personal Nintendo Switch 2, evaluating its performance across a range of the best Nintendo Switch 2 games.
To obtain comparison data, I benchmarked the card against the competition in a series of standardized tests. I measured the sequential read and write speed of each card using a standardized benchmark via CrystalDiskMark in its default flash memory settings.
To do this, I relied on the Lexar Play Pro MicroSD Express Card Reader, which has an active cooling fan.
Hyrule Warriors: Age of Imprisonment is the third game in this Koei Tecmo-developed subseries, following non-canonical Breath of the Wild side story Hyrule Warriors: Age of Calamity and the excellent original Hyrule Warriors that acted more like a celebration of the franchise as a whole. It's also another much-needed Nintendo Switch 2 game exclusive for the platform's first year.
Review info
Platform reviewed: Nintendo Switch 2 Available on: Nintendo Switch 2 Release date: November 6, 2025
Age of Imprisonment differs from its predecessors in that it adheres to the canon of the series, specifically acting as a prequel to the events of The Legend of Zelda: Tears of the Kingdom. The Imprisoning War is something we learn much about in that game, and the premise is a match made in heaven for the Warriors franchise’s ‘1 vs 1,000’ brand of hack n’ slash combat.
Age of Imprisonment is handily the most refined, polished, and satisfying Zelda-flavored Musou to date. For one, it’s a game I’m thankful is exclusive to Nintendo Switch 2, completely avoiding the subpar resolution and glacial frame rate of its predecessor, Age of Calamity, on the original Switch hardware.
(Image credit: Nintendo)
It’s also a vast improvement in terms of combat in general. So much creativity has been squeezed out of the simple ‘light into strong attack’ combo strings the Warriors franchise is known for. But on top of that, there are powerful Sync Strikes between characters, multiple weapon types, Tears of the Kingdom-esque Fuse attacks with monster parts, and elemental reactions with the environment.
At around 30 hours (or less if you just beeline the main story missions), it’s pretty compact by Warriors game standards, too. While there’s plenty to do after the credits roll, Age of Imprisonment thankfully does not overstay its welcome, and I felt immensely satisfied with my time with the game overall.
Can’t believe that Ganondorf fella
(Image credit: Nintendo)
If you’ve played Tears of the Kingdom and experienced its flashbacks to the Imprisoning War, then you know what to expect in terms of story in Hyrule Warriors: Age of Imprisonment. What this game does is flesh out that conflict, focusing on individual battles across the land of Hyrule, and the rebellion that helped quell Ganondorf’s invasion - however temporarily.
The game begins right after Princess Zelda is transported back in time after encountering Ganondorf’s ancient husk at the start of Tears of the Kingdom. We’re quickly introduced to King Rauru, Queen Sonia, and Rauru’s scholarly sister Mineru, the resident expert on ancient Zonai technology. From there, we set out to recruit the leaders of Hyrule’s various races to form a united front against the King of Evil.
One complaint I have, though, is that this feels like the safest way of going about showing a Tears of the Kingdom prequel. Outside of one or two endearing characters, there’s very little in the way of character development or interesting lore elements built upon here. Even Zelda herself largely takes a backseat, with much of the plot revolving around King Rauru and a mysterious construct that totally, definitely isn’t a way of shoehorning a Link-style character into the game. Ultimately, it’s another round of ‘Ganondorf has been a very naughty boy.’
That’s not to say the story in Age of Imprisonment doesn’t have its high points. Said mysterious construct is the most interesting aspect of the game’s plot, and its inclusion is handled in a deft and satisfying way, narratively speaking. But I was definitely hoping for more moments for Zelda herself to shine. Instead, she’s very much an afterthought once the plot gets moving properly, and that’s a massive shame given how integral she is to the events of both Breath of the Wildand its sequel.
Bring the light
(Image credit: Nintendo)
But okay, I hear you; this is a Warriors game first and foremost. Surely any shortcomings brought by the story can be made up for in the gameplay department, right? Well, if you’re here simply to know whether or not Age of Imprisonment is a better game than Age of Calamity, the answer to that is a resounding yes. And it’s not close.
Best bit
(Image credit: Nintendo)
Koei Tecmo has done a brilliant job fleshing out the playable roster of Age of Imprisonment. While most were made exclusively for this game and have little in the way of personal story, they all have unique move sets and abilities that are generally tons of fun to play as and improve through the game’s progression systems.
Obviously, it helps that Age of Imprisonment is running on better hardware. Image quality can be just a touch soupy at times (it appears to be using dynamic resolution to keep things smooth), but the game does a great job of maintaining a solidly high frame rate most of the time. I only ever encountered dips during the most bombastic special attacks, and really, that kind of slowdown is all good in my books.
Performance aside, Age of Imprisonment just does so much to make combat more interesting than both prior Hyrule Warriors games. It still uses that ‘light and strong attack’ combo system that governs most Warriors titles, but this game is far from a one-trick pony in that regard.
Most missions in Age of Imprisonment will have you controlling a team of two to four heroes, which you can switch between with a quick press of the d-pad. Large-scale maps usually encourage you to give orders to your roster of allies, which you can do easily by accessing the map from the pause menu.
(Image credit: Nintendo)
It’s here where each of your heroes’ strengths can really come into play. Zelda and Rauru, for example, have many light-element attacks, and thus are great against shades or gloom-inflicted enemies. Meanwhile, Qia, princess of the Zora, can use water to quickly demolish fire-shielded enemies or ones coated in sludge. You can even cause elemental chain effects, such as electrifying bodies of water or setting Rito sage Raphica’s bow-generated whirlwinds ablaze with fire.
Beyond that, you’ve got Sync Strikes, something of a coup de grace and the most satisfying abilities to pull off in Age of Imprisonment. When two characters have their Sync gauges maxed, they can team up (punctuated by an incredibly cool high-five cut-in animation) to perform a devastating Chrono Trigger-esque coordinated attack. Some pairs have unique, more powerful Sync Strike synergies to make use of - something to think about when putting together your team for any given mission.
But it doesn’t even stop there. Your warriors can also make use of Zonai devices to exploit enemy elemental weaknesses or counter certain powerful (and unblockable) attacks. These are always so fun to use, and are easily the best way of diminishing enemy weak point gauges for a critical strike. There’s just so much any given character can do, and I’m glad Koei Tecmo leveraged some of Tears of the Kingdom’s coolest mechanics and put its own unique spin on them.
Motley crew
(Image credit: Nintendo)
About half of Age of Imprisonment’s roster are characters unique to this game. These are pretty much background characters with little in the way of personal story beats, but they’re nonetheless incredibly fun to play as. These heroes, along with the mysterious construct, are actually able to make use of different weapons like greatswords and spears.
Furthermore, most can access the Fuse system, returning here from Tears of the Kingdom. Monster parts you collect from enemies can be attached to these weapons, and like in that game, they offer a variety of effects here. Some can dish out elemental damage, while others are great for quick weak point gauge breaking.
You’ll want to use these sparingly, however, as monster parts - as well as other materials gathered in missions - can be used to upgrade your heroes. The overworld map screen contains a smattering of side quests and ability-improving nodes that you pump required resources into to unlock enhancements. These range from granting extra health or special attack gauges to entirely new moves and features. If you don’t meet a node’s requirements, you can mark it with the Zonai sensor, which will show you all the missions, shops, and side activities where you can gather the necessary materials.
Progression is generally breezy in Age of Imprisonment, though one type of side mission that did irk me was the defensive engagements. These frequently show up on the map and are essentially contested territory. If not cleared within a certain amount of time, the territory will be reclaimed by Ganondorf’s forces, thus locking out any outposts or ability nodes until you win it back.
Defensive missions can show up at an alarmingly quick rate, and while they do offer materials, it just starts to feel like busy work after a few. Especially when you have to divert your attention from other side missions and upgrades to prioritize them. I’d be a bit more forgiving if they happened only every now and then, but you’ll almost always have one on the map to deal with at any given time.
Should you play Hyrule Warriors: Age of Imprisonment?
(Image credit: Nintendo)
Play it if...
You love Tears of the Kingdom If you simply want more from the Breath of the Wild/Tears of the Kingdom rendition of Hyrule, you’ll find it here. This isn’t a giant open sandbox by any means, but if you really like the vibe of those recent mainline Zelda titles, Age of Imprisonment successfully recaptures that.
You were disappointed by Dynasty Warriors: Origins While I loved Origins’ gameplay, its reliance on a sole character was a huge sore point for me. Age of Imprisonment, meanwhile, has plenty of heroes to play as, all with unique move sets and abilities.
Don't play it if...
You're hoping for extra modes Sadly, there’s nothing like the original Hyrule Warriors’ awesome Adventure Mode, where you could unlock new weapons, characters, and costumes. Granted, it probably wouldn’t fit as well here, but outside of some post-game missions, there’s not much to keep you coming back after the credits roll.
You want a satisfying story Age of Imprisonment does bridge the gap between the Imprisoning War and Tears of the Kingdom, but it does so in a largely uninteresting manner. Don’t expect much in the way of fun or heartfelt character moments, or an engaging plot overall.
Accessibility
There isn't much in the way of substantial accessibility settings in Hyrule Warriors: Age of Imprisonment. Options to display combo guidance on screen are nice, as are text and voice options for several languages, including English, French, German, Spanish, Latin American, Dutch, Japanese, and more.
How I reviewed Hyrule Warriors: Age of Imprisonment
I played Hyrule Warriors: Age of Imprisonment for 30 hours for this review. That play time encompassed the entirety of the main campaign, as well as around 60-70% of side missions and activities.
I played on Nintendo Switch 2 in both docked and handheld modes, though I ultimately preferred docked mode with a Nintendo Switch 2 Pro Controller thanks to its more stable performance. The game is by no means bad or unplayable portably, but the larger screen size of my LG CX OLED TV helped the busy on-screen action become much easier to parse.
I’m a huge fan of both the Warriors and Zelda franchises, and I’ve poured hundreds of hours into the original Hyrule Warriors and other titles in the series besides. In that sense, I can see where Age of Imprisonment improves on its predecessors, as well as areas I think it could have handled better.
The Lexar Play Pro microSD Express Card has been my Nintendo Switch 2 microSD Express card of choice since it arrived at TechRadar Gaming HQ a few months ago.
As the very first 1TB microSD Express model to hit the market, it’s one of your few options if, like me, you need loads of storage for an absolutely mega Nintendo Switch 2 game library. Pair this fact with its solid results in benchmarks and brilliant performance in real-world use, and you have the ultimate upgrade for Nintendo’s latest console - provided you can afford it.
At $58.98 / £59.45 / AU$119.34, the 256GB version of the Lexar Play Pro Micro SD Express Card is almost bang on the price of its biggest competition, the officially licensed SanDisk microSD Express Card for Nintendo Switch 2. Lexar also smartly offers a slightly more affordable 128GB edition, so those with very modest storage needs can save a little cash.
The star of the show is that aforementioned 1TB variant, though, which comes in at a much more premium $199.99 / £199.99 price. In my eyess this is very fair for what you get, especially when you factor in the strong 831.97MB/s read speed it achieved in my benchmarks.
(Image credit: Future)
This is very close to the 900MB/s read speed claimed by the manufacturer, with the difference easily attributable to differing testing conditions. The card fared much worse when it comes to write speed, however, reaching 310.03MB/s, which is just over half of the claimed 600MB/s.
Sure, some other cards do reach higher speeds (much higher, when it comes to write speed), like the aforementioned SanDisk microSD Express Card for Nintendo Switch 2 or competing PNY microSD Express Card, but you’d be hard-pressed to notice any tangible difference in the real world.
Nothing quite compares to the freedom of knowing that you won’t have to fiddle around to find space in order to install each new game that you get, and, for that, the Lexar Play Pro MicroSD Express Card comes emphatically recommended.
Lexar Play Pro microSD Express Card: Price and specs
Price
$58.98 / £59.45 / AU$119.34 (256GB)
Capacity
256GB / 512GB / 1TB
Quoted read speed
900MB/s
Quoted write speed
600MB/s
Benchmarked read speed
831.97MB/s
Benchmarked write speed
310.03MB/s
Should I buy the Lexar Play Pro microSD Express Card?
Buy it if...
You need a mega storage boost If you’re after a 1TB Nintendo Switch 2 storage expansion, your options are pretty limited. Lexar is one of the few manufacturers offering a 1TB option; it performs decently and is reasonably priced, so it should be a top choice if that’s what you're after.
You have the budget If you’re happy to spend a fair chunk on a Nintendo Switch 2 accessory, then the 1TB Lexar Micro SD Express Card should be your pick. The hefty capacity will likely keep your storage met for years, so think of it as a long-term investment.
Don't buy it if...
You need the absolute fastest card The only problem with the Lexar Micro SD Express Card is its underwhelming write speed in my benchmarks. It’s slower than some of the competition, though the strong read speed means that this doesn’t really impact general use.
Also consider
Want to compare the Lexar Micro SD Express Card to its biggest competition? Here are two strong alternatives to weigh up.
Lexar Play Pro microSD Express Card
SanDisk microSD Express Card for Nintendo Switch 2
PNY microSD Express Card
Price
$58.98 / £59.45 / AU$119.34 (256GB)
$59.99 / £49.99 / AU$79.95
$59.99 / £59.99 / around AU$100 (256GB)
Capacity
256GB / 512GB / 1TB
256GB
128GB / 256GB
Quoted read speed
900MB/s
880MB/s
890MB/s
Quoted write speed
600MB/s
650MB/s
550MB/s
Benchmarked read speed
831.97MB/s
894.4MB/s
893.74MB/s
Benchmarked write speed
310.03MB/s
674.1MB/s
713.42MB/s
SanDisk microSD Express Card for Nintendo Switch 2 This officially licensed card from SanDisk outperforms the Lexar Play Pro microSD Express Card and comes in at a similar price. You are limited to a 256GB capacity, though.
PNY microSD Express Card The PNY MicroSD Express Card is thus far the fastest microSD Express card that I’ve tested. It's the option to pick if you’re after the highest speeds, but again, there’s no 1TB option.
Stay tuned for our full PNY microSD Express Card review
How I tested the Lexar Play Pro microSD Express Card
Used for multiple months
Tested against other microSD Express cards
Subjected to standardized benchmark tests
As I previously mentioned, the Lexar Play Pro microSD Express Card has been my personal Nintendo Switch 2 microSD Express card of choice since it arrived a few months ago. In my time with the card, I’ve used it almost daily with my own Nintendo Switch 2, constantly evaluating its performance in a wide range of games.
I also benchmarked the card against the competition in a series of standardized tests, recording and comparing the results directly. I measured the sequential read and write speed of each card using a standardized benchmark via CrystalDiskMark in its default flash memory settings.
To do this, I relied on the Lexar Play Pro MicroSD Express Card Reader, which features an active cooling fan. This was provided by Lexar alongside the Lexar Micro SD Express Card for the purpose of this review.
SanDisk microSD Express Card for Nintendo Switch 2: review
If you’re looking for one of the best Nintendo Switch 2 microSD Express cards, then you can’t go wrong with the SanDisk microSD Express Card for Nintendo Switch 2.
This recent release from storage giant SanDisk is officially licensed by Nintendo, so you don’t need to worry about any potential compatibility issues. It also boasts an attractive Mario red design that helps it stand out compared to the numerous non-gaming options on the market.
It even comes in cheaper than some unlicensed alternatives like the PNY microSD Express Card - at least for the time being - so you’re not getting ripped off for wanting a Nintendo-approved model. The card performed well in benchmarks, achieving an average read speed of 894.4 MB/s and write speed of 674.1 MB/s and even beating the manufacturer’s own claimed figures (though this is likely just the result of different testing conditions).
It was actually the fastest read speed among the models that I tested for comparison, which included the aforementioned PNY alternative and the officially licensed Samsung microSD Express Card for Nintendo Switch 2.
(Image credit: Future)
It also impresses in the real world. As you would expect, given those strong benchmark results, I never experienced any noticeable loading time slowdowns while playing fast-paced games like Mario Kart Worldand Donkey Kong Bananza.
File transfer speeds on the console itself were good, too. My 60.5GB installation of Cyberpunk 2077: Ultimate Editionwas copied to the micro SD Express card in a total of 14 minutes and 25 seconds, then moved back to the internal storage in 12 minutes and 1 second. A smaller game, the brand new Pokémon Legends: Z-A, moved to the card from the internal storage in 1 minute 48 seconds, then back in 1 minute 16 seconds.
This is one of the best Nintendo Switch 2 accessories, and the only downside is your limited options when it comes to the card’s capacity. There’s just one 256GB model, which should be enough for most users, but not if you have a particularly large game collection. Hopefully, there will be some more variants on the way, but in the meantime, the great value Lexar Play Pro microSD Express Card has you covered with its mega 1TB capacity.
SanDisk microSD Express Card for Nintendo Switch 2: Price and specs
Price
$59.99 / £49.99 / AU$79.95
Capacity
256GB
Quoted read speed
880 MB/s
Quoted write speed
650 MB/s
Benchmarked read speed
894.4 MB/s
Benchmarked write speed
674.1 MB/s
Should I buy the SanDisk microSD Express Card for Nintendo Switch 2?
Buy it if...
You want a simple storage upgrade The SanDisk microSD Express Card for Nintendo Switch 2 is an easy choice. It’s officially licensed by Nintendo, so it will work perfectly with your console and doesn’t come in any more expensive than unlicensed options.
You need reliable performance This model also performed well not only in my benchmark tests, but also in real-world use. Pick it up if you need a storage device you can rely on.
Don't buy it if...
You’re after larger or smaller sizes Sadly, this card only comes in one capacity: 256GB. If you need something bigger or even smaller for your game library, then you need to choose something else.
Also consider
Not keen on the SanDisk microSD Express Card for Nintendo Switch 2? Check out these worthy alternatives.
SanDisk microSD Express Card for Nintendo Switch 2
Lexar Play Pro microSD Express Card
PNY microSD Express Card
Price
$59.99 / £49.99 / AU$79.95
$58.98 / £59.45 / AU$119.34 (256GB)
$59.99 / £59.99 / around AU$100 (256GB)
Capacity
256GB
256GB / 512GB / 1TB
128GB / 256GB
Quoted read speed
880MB/s
900MB/s
890MB/s
Quoted write speed
650MB/s
600MB/s
550MB/s
Benchmarked read speed
894.4MB/s
831.97MB/s
893.74MB/s
Benchmarked write speed
674.1MB/s
310.03MB/s
713.42MB/s
Lexar Play Pro microSD Express Card The Lexar Play Pro microSD Express Card was the first 1TB microSD Express model on the market, and it remains the best choice if you want a high-capacity option that performs well on Nintendo Switch 2.
Stay tuned for our full Lexar Play Pro microSD Express Card review
PNY microSD Express Card The PNY microSD Express Card isn’t licensed by Nintendo, but still performs well. It also has a cheaper 128GB capacity, so it could be the better pick if you have a small game library and only need a modest storage boost.
Stay tuned for our full PNY microSD Express Card review
How I tested the SanDisk microSD Express Card for Nintendo Switch 2
Tested against other microSD Express Cards
Using a range of benchmarks
Real-world use also evaluated
I reviewed the SanDisk microSD Express Card for Nintendo Switch 2 alongside three other Nintendo Switch 2-compatible microSD Express models, including the Lexar Play Pro microSD Express Card and PNY microSD Express Card, for the purposes of side-by-side comparison.
I tested the sequential read and write speed of each card using a standardised benchmark via CrystalDiskMark in its default flash memory settings. In order to facilitate this, I relied on the Lexar Play Pro MicroSD Express Card Reader, which features active cooling via a fan.
To see the real-world performance, I used each card with my personal Nintendo Switch 2 - playing a range of games and timing different file transfers on the system itself.
Pokémon Legends: Z-A feels like a mega evolution for the franchise.
It draws on elements from the core series of games, the battle mechanics ripped from the anime, the exploration and freedom pioneered by Legends: Arceus, and a story focus that I feel we haven’t seen since the Gamecube’s XD: Gale of Darkness – which, alongside its predecessor Colosseum, are my two favorite Pokémon titles.
REVIEW INFO
Platform reviewed: Nintendo Switch 2 Available on: Nintendo Switch, Nintendo Switch 2 Release date: October 16, 2025
The final concoction produces a game that lands perfectly between familiar and fresh. It’s so delightfully moreish, I have struggled to rip myself away to write this review – or really do anything else other than play it since being sent my copy to try ahead of the game’s launch.
While there are a few areas where Legends: Z-A narrowly missed the mark – namely, difficulty scaling, there’s some battle bugginess, and Lumiose City isn’t quite varied enough to carry a whole game on its back – Legends: Z-A is easily the best Pokémon game I’ve played in years. I’d go as far as to say that this title might be the best since Mega Evolution was last seen in a mainline game.
My hope is that we see the series lean more deeply into what makes Z-A excellent, as with only a few minor tweaks, its formula could be perfect rather than near-perfect.
The best city there ever was
Visiting Lumiose City – the largest in the Kalos region – for a vacation, the player character is drafted in to help save it from a phenomenon known as Rogue Mega Evolution, which sees wild pokémon randomly mega evolve and cause havoc without a trainer (which shouldn’t be possible).
There’s also brewing tension between the people of Lumiose and Quasartico Inc., a technology firm renovating the city and introducing new Wild Zones – spaces in the streets which have been converted into safe havens for wild pokémon (allowing you to find and catch a pokédex worthy array of critters without ever leaving the city).
(Image credit: Future / The Pokémon Company)
While I love the Wild Zones, and generally exploring rooftops, looking in trees, and delving into all sorts of hidden spaces to find new additions to my pokédex, the folks of Lumiose are not too pleased with their streets and parks being taken over by dangerous wild ‘mons.
When Legends: Z-A was announced, like many, I was skeptical that a single city could support a whole adventure, but it almost does.
There’s a lot more of Lumiose to explore since the last time we visited – I mean a lot, lot more – and its densely packed streets are filled with shops, side quests, parkour challenges, and the aforementioned wild pokémon, making it feel like a much more bustling space than any Pokémon game city has ever felt before.
Though the city can start to feel a little samey once you’re many hours into your journey.
The wild zones do mix things up, but they aren’t quite large enough to feel like truly distinct biomes – I’d love it if varied habitats much more drastically changed the landscape, or added a good range of exploration challenges to the space they overtake. This way, the map could feel like it evolves drastically as time goes on and would help sell the idea that Lumiose is being over taken by wild pokémon.
There are some changes, but in my playthrough so far, Lumiose has yet to feel unfamiliar.
Another minor gripe here: I wish the pokédex did a better job of highlighting specifically where non-Wild-Zone pokémon can be found – as there are a few ‘mons I know I’ve battled on a random rooftop somewhere, but now can’t locate again for the life of me.
(Image credit: Nintendo)
Battle time
Another departure for the game is its approach to battling – a core component of the franchise which has remained practically unchanged since its introduction all the way back in Red and Blue.
Much like Legends: Arceus, you are as much a part of the fight as your partners – take too many hits and you’ll be knocked out. However, the big change is rather than the usual turn-based affair, fights are now real-time.
You can select moves as quickly as they cool down – each attack has its own timer – and this allows for more aggressive as well as more reactive defensive tactics. You can spam damaging moves in quick succession with a faster ‘mon, or you could hold up a Protect to defend against a finishing blow as your foe goes to launch it rather than wasting it on a weaker or set-up move where it wouldn’t be as useful.
(Image credit: Future / The Pokémon Company)
There’s also some level of positioning. Based on where the player moves, your pokémon will follow – perhaps moving out of the way of attacks, which are now not only categorised as either physical or special, but also in how they materialise in different ways, such as ranged attacks, melee range attacks, charge attacks, and area of effect attacks.
With the debut of Pokémon Champions, the competitive scene will still focus on classic turn-based fights, but with Legends: Z-A’s online connectivity and a couple of battling competitions already planned, I am excited to see what new metas can be derived from this more anime-like approach to battle.
I do hope we see it return; however, I do think the battling needs two tweaks. For a start, I wish the type of attack (melee, ranged, etc) a move is was shown in the attack description to help remind me when I’m outfitting my Pokémon with its move pool – my current approach is somewhat trial and error.
I also found that because battles can happen anywhere, sometimes the environment causes some positioning bugs, including a Pokémon lining up for a ranged attack when a foe is much too far away, or Pokémon getting stuck on geometry, causing them to fight a wall rather than move to actually seek out their intended target.
Here I’ll throw in a mention of the Z-A Royale, this title’s alternative to the classic Gym Challenge. Instead of seeking out eight Gym Leaders for a badge, players must instead fight opponents in Battle Zones set up each night in Lumiose to earn a challenger ticket, to then take on a promotion match in order to progress to a new rank – starting at Z, and ending at A.
(Image credit: Future / The Pokémon Company)
Progressing through the 26 ranks is far less tedious than I thought it might be, and the Battle Zones keep me coming back every night.
That’s because to build up points (and cash to afford the game’s wide array of mega stones), you must not only win fights but also complete optional challenges, which ask you to use specific moves or tactics in battle.
This shift away from Gym Leaders also helps to keep your opponents generally feeling more varied, as even if they openly have affinity towards a specific type, their teams generally aren’t one-note – meaning you can’t simply sweep with one super effective partner.
Call this a challenge?
Pokémon titles aren’t known for their difficulty, but it’s quite easy to outpace Legends Z-A if, like me, you’re the sort of trainer who’s desperate to complete their pokedex and complete every side mission as it appears.
Even just by pushing yourself that bit further in a Battle Zone (especially with a high-tier Red Canari plush that boosts your EXP) can mean you quickly become 5-10 levels higher than your competition – unless you decide to regularly swap some ‘mons out as you discover new companions for your team.
Being so over-levelled can make standard trainer battles feel somewhat trivial, and I wish there was some kind of difficulty scaling option so that my foes kept pace with me better. Perhaps with larger or higher-level teams.
(Image credit: Future / The Pokémon Company)
At the same time, there are some challenges.
The Rogue Mega Evolution battles feel like proper boss fights, and the structure of wild zone brawls is a free-for-all – that is, if you disrupt five wild pokémon, then you’ll be faced with a five-on-one battle. In these boss and multi-mon brawls, it becomes apparent that as hardy as your team is, you, as a squishy human, aren’t as resilient.
I’ve not blacked out from my Pokémon being knocked out (so far), but I’ve definitely been bested by my player character being hit too many times while I still had a full team to protect me.
I get it’s a game aimed mostly at younger players so the difficulty can’t spike too high, but as the franchise persists as a game with a fanbase made up of kids and adults alike, and as the series pursues a more open-world design which can easily lead to over exploration and overlevelling, I’m firmly of the belief that difficulty options are more essential than ever.
(Image credit: Nintendo)
Let’s get mega
I’ve yet to finish Pokémon Legends Z-A – at the time of writing, I’m about 25 hours into my adventure, and counting – but I’ve yet to discover any new entries to the pokédex.
BEST BIT
(Image credit: Future / The Pokémon Company)
There’s a lot of excellent moments – the mega evolution cinematic, when it plays, is always hype – but I actually just love the music so much in this game. It really sells the changing vibes of Lumiose, and every track is an audio delight.
Perhaps understandable given this title is set in modern-day Kalos only five years after we last visited the region – rather than being somewhere completely new to us, or set in a region we know but in the distant past, like with Hisui in the last Legends game.
Instead, we’re treated to a grand selection of brand-new mega evolutions. Some, like Hawlucha and Victreebel, have been spoiled by trailers, but just know there are plenty more on top of all the megas we already know and love.
I won’t be spoiling how many new megas we’ve got – or which pokémon are lucky enough to receive a new final form – but the picks cover a surprisingly broad range of fan favorites and more niche picks, and every new mega I saw felt like an excellent addition to the lineup.
(Image credit: Future / The Pokémon Company)
There's also one other change to this mechanic. Rather than being able to mega evolve once per battle, and needing to recharge your bracelet at a Pokémon Center, you instead charge up your mega meter over time and can then mega evolve any of your pokémon, provided they have their corresponding mega stone in hand.
I love this change because it allows you to push on with your quests without constantly needing to heal, as well as allowing you to mix up your plans on the fly – even using two megas in one fight if needed.
That said, I did find this meant my teams generally gravitated towards almost exclusively mega stone-wielding ‘mons. A problem only exacerbated by Rogue Mega Evolution battles, which are near impossible to defeat without megas – and it’s not all that convenient to train up new mega pokémon as and when you need them, further cementing your team into one that generally ignores any item that isn’t a mega stone so that you're ready for any challenge.
No spoilers
Much like the new mega pokémon, I’m not about to spoil the game’s plot here, just know that I think it’s really fun.
Legends Z-A isn’t likely to win any awards for narrative design, but it succeeds in every metric for what I want from a Pokémon adventure.
(Image credit: Future / The Pokémon Company)
That is it puts you at the center of the narrative in a way that makes sense; the missions offer a good range of low, medium and high stakes action that keep you on your toes and the adventure feeling varied; and the game doesn’t waste your time at the start – you can get right into the action with thankfully minimal exposition front loaded unlike some recent Pokémon entries (*cough* Pokémon Scarlett / Violet *cough*).
I thought Legends: Arceus was what I always wanted from a Pokémon game, but I was wrong. What I wanted was Pokémon: Legends Z-A.
It finds a way to simultaneously mix things up while gripping perfectly to a few core Pokémon pillars such that the end result can feel very different yet very recognisable all at once.
Yes, there are a few bits of fine-tuning to be done on this new formula, but it’s one that I desperately hope we see more of in the future.
If you’re a Pokémon fanatic like me, who are we kidding, I know you’ve already preordered the game before reading any reviews. Everyone else with a Nintendo Switch 2, however, should definitely consider picking this title up – even if you’re a lapsed fan or never touched a Pokémon game before.
Pokémon Legends: Z-A feels like it could be the dawn of a new era for the series, one where the franchise understands what it wants to and should be – an understanding I sometimes wonder might have been lost since Pokémon games left 2D graphics behind with Pokémon Black 2 and White 2.
I desperately want to see more of what Pokémon Legends: Z-A delivered – and that one announced DLC won’t be enough, I’m certain of it. For now, I’m going to continue to savor this treat while I can, and I look forward to what the next Legends game and the Generation X games will bring when they’re ready.
(Image credit: Future / The Pokémon Company)
Should you play Pokémon Legends: Z-A?
You want a fresh take on a Pokémon adventure Pokémon Legends: Z-A feels like a one-of-a-kind pokémon adventure right now, in all the right ways.
You like limited open-world adventures This game’s manageable version of an open world is ideal for players who love to explore, but don’t want to try and find every nook and cranny in a map that is far too big for its own good.
You have a Nintendo Switch 2 I’ve tried a lot of what the Nintendo Switch 2 has had to offer so far, and this is easily one of the best games out there for the fledgling system.
Don’t play it if…
You crave a difficult game Pokémon Legends: Z-A is great, but it isn’t all that difficult, so those looking for a challenge may need to look elsewhere.
You’re a Pokémon purist While I love the ways Pokémon Legends: Z-A mixes up the formula, if you just want a classic Pokémon game, this isn’t what you’re after.
Accessibility features
Beyond the Switch and Switch 2's built-in accessibility features like text-to-speech, the ability to remap buttons, and to change text size, among a few others, Pokémon Legends: Z-A has no additional accessibility features.
How I tested Pokémon Legends: Z-A
I played Pokémon Legends: Z-A on my Nintendo Switch 2 for 25 hours – which has allowed me to experience a lot of what the game has to offer, including many side quests and a lot of story, though I have yet to roll credits at the time of writing this piece.
I played it in handheld and docked mode using standard Switch 2 hardware – though I do use an 8Bitdo Ultimate 2 controller when I’m playing a Switch 2 game on my TV – spreading my time fairly evenly between each method. The game ran fine throughout all my tests in both modes.
As this is an early preview, none of the online functionality works, but this was the only key feature I wasn't able to try.
Nintendo Switch 2 All-In-One Carrying Case: review
If you’re looking to buy a case for your shiny new Nintendo Switch 2, you may have come across the official Nintendo Switch 2 All-In-One Carrying Case. This model is large enough to house your Nintendo Switch 2 console, but also everything else you’d need to enjoy the console in TV mode.
Yep, there really is a lot of room to play with here. I’m talking slots for your console, dock, controllers… the full works. But with a list price of $84.99 / £66.99 / AU$109.95, is it really worth investing in? I tested it across multiple days to find out…
If, like me, you’re someone who much prefers playing your Nintendo Switch 2 in TV mode, then this case has you covered. It’s large and spacious, with individual compartments designated for your console, dock, Joy-Con 2 controllers, Nintendo Switch 2 Pro Controller, and more. There’s also a zip-up pouch for you to store cables and any additional bits and pieces.
I was easily able to fit everything I needed within the case – something I can’t say about any other case I’ve tested.
The only aspect that could be improved storage-wise is an increase in physical game card slots. You only get six here – less than some third-party options like the Belkin Charging Case for Nintendo Switch 2, for instance. Still, if you’re taking a short trip – perhaps to game at a friend’s house, for example – six slots will probably be plenty.
Let’s talk durability – a pretty big factor when deciding on which case to buy. Now this model is certainly durable enough. No, it’s not got a rock-hard exterior or anything – it’s more flexible than some rivals. Still, it’s got a decent amount of padding, and the material used for the exterior is rough enough to deal with drops and scratches. On top of that, there’s a protective flap for your Switch 2 console and dock.
I tried throwing the case on the floor and giving it a good scratch, and I didn’t see any damage, so no complaints from me.
(Image credit: Future)
I do have a couple of complaints, though. Firstly, the case’s handle is pretty narrow and doesn't extend all too much. As a result, it felt undersized in my hand. But as someone with relatively large hands, I wanted to get some additional opinions. Unfortunately, everyone in my office agreed that the handle’s extension and shape were too limiting, with one colleague noting that this resulted in a weak overall grip.
Secondly, I’d argue that the design is a little one-note. It's entirely black with no fun detailing of note. That’s not the be-all and end-all – but I would’ve liked to see a splash of color, or at the least, a few colorful options. As an official case, I feel like there was an opportunity to make use of Nintendo’s amazing IPs for a more charismatic look.
Finally, and you may have seen this coming, we need to talk about that price. This is definitely the most spacious case I’ve tested. It’s also durable and secure. But $84.99 / £66.99 / AU$109.95 is quite the investment – especially when a lot of third-party rivals are charging around half of that for a similar sort of build.
All in all, then, is the Nintendo Switch 2 All-In-One Carrying Case worth it? Well, I’m pretty torn. On one hand, I can see myself using this due to a combination of abundant storage space and solid durability. On the other hand, I’m not convinced that it's priced particularly well, and I was disappointed with the awkward handle and slightly limited number of game slots. If you’ve got the cash, it’s an option worth considering – otherwise, I’d recommend checking out some third-party alternatives.
(Image credit: Future)
Nintendo Switch 2 All-In-One Carrying Case review: price & specs
Price
$84.99 / £66.99 / AU$109.95
Dimensions
6.4 x 9.5 x 9.8 inches / 163 x 241 x 248mm
Weight
1.7lbs / 770g
Number of game card slots
6
Compartments
7
Handle
Yes
Color
Black
(Image credit: Future)
Should I buy the Nintendo Switch 2 All-In-One Carrying Case?
Attributes
Notes
Rating
Design
Slightly one-note look, awkward handle, but plenty durable and secure.
3.5/5
Storage
Well-made individual compartments for console and accessories, only six game card slots.
4.5/5
Value
Despite high storage and ruggedness, it’s very expensive and not without its flaws.
3.5/5
Buy it if…
You want a highly secure case I was more than satisfied with the durability of Nintendo’s official all-in-one case. It’s got a hardy, yet flexible exterior, a protective flap for your Switch 2 console and dock, and secure compartments for all of your accessories.
You’ve got plenty of accessories Yes, if you’ve got an additional controller – such as the Pro Controller 2, for example – as well as Joy Con 2 grip and straps and cables, it should all fit with ease. Of course, you have space for your dock too.
Don’t buy it if…
You want the best bang for your buck With a list price of $84.99 / £66.99 / AU$109.95, Nintendo's official all-in-one case is quite the investment. And although it's both durable and spacious, I'm not sure it's quite worth that much. A rival like the Nacon case in the 'Also consider' section, for example, is large enough to house your console, dock, and cables. And although it doesn't have as much room for accessories, it's still durable and easy to handle, while also coming in at around half the price.
You want to carry a large number of games around Don’t get me wrong, six game slots is solid enough, and if you’re only taking a short trip, that should be enough. But there are competitors who offer 10 or more game card slots, so it would’ve been nice to get a couple more here.
Nintendo Switch 2 All-In-One Carrying Case review: also consider
Nacon Protection Case XL for Nintendo Switch 2 Unfortunately, this one’s not available in the US or Australia just yet, but if you’re in the UK, the Nacon Protection Case XL is the ideal alternative to Nintendo’s full-sized model. It comes in at under £25 (about $34 / AU$50), but still has enough room for your console, dock, and cables. It won’t quite offer the space for a Pro Controller as well, say, but if that’s ok with you, then you may get better bang for your buck with Nacon.
How I tested the Nintendo Switch 2 All-In-One Carrying Case
(Image credit: Future)
Tested over the course of multiple days
Compared directly against rival models
Trialled by a Switch 2 owner and life-long gamer
I tested the Nintendo Switch 2 All-In-One Carrying Case over multiple days. I loaded it up with a Nintendo Switch 2 console, dock, Joy-Cons, a third-party controller, cables, games… you name it.
Although I wasn’t particularly keen to drop the case with my console inside, I threw it onto the floor while empty. I also tried scratching the exterior and checked for any wear after a few days of use. I also compared aspects like sturdiness and storage space against the Nacon Protection Case XL for Nintendo Switch 2.
It is hard to overstate how magical the original Super Mario Galaxy felt when it launched on Wii back in 2007. Gravity-defying levels, soaring orchestrated music, and a sense of wonder that still stands out alongside the other staples in the platforming genre, almost 20 years later.
Platform reviewed: Nintendo Switch 2 Available on: Nintendo Switch and Nintendo Switch 2 Release date: October 2, 2025
I was curious to see if these classics could shine just as brightly two decades later. The good news is they're as magical as ever, offering the same incredible journeys now with gorgeous visuals and the ability to play the sequel on the go for the first time ever.
Cosmic performance
On Switch 2, both games look fantastic. Docked, you get crisp 4K resolution that makes every planet sparkle. Handheld mode delivers smooth 1080p visuals that feel perfectly tuned for portable play.
I encountered no performance hiccups across either adventure. Frame rates remain locked, load times are snappy, and the vibrant art style still feels timeless. These games were stunning on Wii, but the extra fidelity here makes them genuinely pop on modern displays, like my Samsung S90D OLED TV.
It is worth noting that Super Mario Galaxy did appear on Switch once before, as part of the limited Super Mario 3D All-Stars collection. That version didn't reinvent the wheel, but it gave Switch users access to the game alongside Super Mario 64 and Super Mario Sunshine. Unfortunately, Nintendo no longer sells 3D All-Stars, an odd choice that has led to inflated prices on the second-hand market.
(Image credit: Nintendo)
This new Switch 2 release offers the same core experience, now enhanced with sharper visuals, better performance, and bundled alongside Super Mario Galaxy 2 for the first time on modern hardware. For fans who missed out on 3D All-Stars, or who simply want the most definitive way to play, this collection is a clear step forward.
The sound design has also aged remarkably well. Koji Kondo’s orchestral score is given room to breathe with a cleaner mix, and it feels cinematic in a way that very few modern platformers achieve.
Hearing the soundtrack through my Sonos Arc Ultra is a reminder of just how ambitious Nintendo was with these titles and genuinely brought me back to my childhood.
In my time playing this game, I've been listening to both games' soundtracks on repeat as I work. In fact, as I write this review, I'm bopping my head to Gusty Garden Galaxy - gorgeous.
Galaxies intertwined
(Image credit: Nintendo)
The core adventures remain intact, so if you've played through either game recently, you might not want to jump back in. Nintendo has a solution, however, offering both games as a complete package or as individual titles, perfect for those who luckily own the aforementioned 3D All-Stars.
Super Mario Galaxy's planet-hopping platforming eases players into its gravity-bending tricks, while Super Mario Galaxy 2 embraces creativity and challenge right from the start. Having them bundled together only highlights how well the sequel doubled down on experimentation.
Galaxy 2 adds Yoshi to the mix, alongside power-ups like the Cloud Flower and Rock Mushroom, each of which introduces new mechanics that feel clever even today. Returning to these levels reminded me how bold Nintendo was in the Wii era, layering complexity onto Mario without losing accessibility.
(Image credit: Nintendo)
Nintendo has added some small but welcome touches for this new release. In Super Mario Galaxy, there is an additional chapter in Rosalina’s picture book that fleshes out her story in a way longtime fans will appreciate.
Super Mario Galaxy 2 goes a step further with a completely new tale in its own picture book, offering fresh lore and a reason to revisit the Comet Observatory between levels. These are not game-changing additions, but they add warmth and make this edition feel more than a simple upscaled port.
Wii controls reimagined
As someone who hasn't played 3D All-Stars in nearly five years, one of my biggest questions going back to these games was how well the controls would translate to modern hardware. The original games were designed with the Wii Remote and Nunchuk in mind, leaning heavily on motion controls.
Best bit
(Image credit: Nintendo)
Super Mario Galaxy and Super Mario Galaxy 2 have some of, if not the, best video game soundtracks of all time. It has been a magical experience reliving my childhood through gorgeous orchestral music that makes me feel just like that famous scene from Pixar'sRatatouille.
On Switch 2, motion is still present with the Joy-Con, but it feels far less intrusive than it once did. You can play comfortably in handheld, docked, or with a Pro Controller, and I found myself gravitating to the latter for longer sessions.
All you need to do is hold down ZR and use the gyro in the Pro Controller to pick up Star Bits. In fact, I much prefer it to the Wii experience, but that might be my cynical 30-year-old brain that no longer appreciates a gimmick.
A trip down memory lane
(Image credit: Nintendo)
The biggest compliment I can give Super Mario Galaxy and Super Mario Galaxy 2 on Nintendo Switch 2 is that these adventures feel as fresh today as they did at launch in 2007 and 2020, respectively.
The level design is inventive and playful, constantly surprising you with new mechanics that rarely outstay their welcome. Few platformers manage to strike the same balance of accessibility and depth.
Nintendo has not tinkered much beyond resolution, performance, and the new story content, but that restraint works here. The design is so strong that all it needed was a modern coat of paint.
Mario’s journey through the stars is still a cosmic marvel
While part of me would have liked to see some new content like we've seen in the past with the addition of Bowser's Fury in the remaster of Super Mario 3D World, I've just enjoyed the simplicity of replaying these classics in 4k.
If you have never played Super Mario Galaxy or its sequel, this is the definitive way to experience them. And if you have, the combination of rock-solid performance, upgraded visuals, and new story content makes these experiences worth revisiting.
Few platformers feel as inventive, joyful, or downright magical as Super Mario Galaxy and Super Mario Galaxy 2. Nearly twenty years on, Mario’s journey through the stars is still a cosmic marvel.
Should you buy Super Mario Galaxy + Super Mario Galaxy 2?
Buy it if...
You’ve never played Super Mario Galaxy or Super Mario Galaxy 2 These games haven't aged a day, providing some of the best platforming experiences you can have on any console. If you've never played Super Mario Galaxy or its sequel, now is the time to jump on board with gorgeous visuals and buttery smooth performance.
You want to relive the nostalgia of youth I know I keep talking about the magic of both games' soundtracks, but I've had such a blast replaying both and genuinely felt moved hearing some of this music again. The full experience is nothing short of extraordinary and lives up to modern gaming design almost two decades later.
Don't buy it if...
You own 3D All-Stars If you already own Super Mario 3D All-Stars, then I think you can skip the original Mario Galaxy here. Luckily, Nintendo offers Super Mario Galaxy 2 on its own, albeit digitally, so if you've already experienced the first in the series recently, you can jump into its sequel on Nintendo Switch and Nintendo Switch 2.
Accessibility
Not much to write home about in terms of accessibility. Both games include an Assist Mode, which increases your life and bounces you back from falls.
Settings allow you to change the way you interact with the camera via thumbsticks and motion controls.
It would've been nice to see more additions to accessibility, but it appears as if Nintendo has kept even the settings faithful to the originals.
How I reviewed Super Mario Galaxy and Super Mario Galaxy 2 Nintendo Switch 2 Edition
I played around 25 hours total, split between both games, and used my OLED TV for a full 4k experience. I played Super Mario Galaxy and Super Mario Galaxy 2 Nintendo Switch 2 Edition in a mixture of handheld mode on the Nintendo Switch 2 itself and on one of the best OLED TVs, the Samsung Q90D, using the Nintendo Switch 2 Pro Controller.
I had previously played both games on the Wii and had experienced Super Mario Galaxy on Nintendo Switch as part of Super Mario 3D All-Stars.
The Genki Aegis Shield has a pretty sublime namesake. In Ancient Greek mythology, Aegis sometimes refers to the shield of a deity, such as the thunder god, Zeus, or the goddess of wisdom, Athena. It is, then, a word that symbolizes protection of the highest order. And so, in comes the Genki Aegis Shield – a screen protector for the Nintendo Switch 2. Can it really offer divine levels of protection? I tested it to find out.
Out of the box, there was a lot going on. You get two screen protectors, an application frame, screen wipes, a microfiber cloth, and even a squeegee (great word, isn’t it). The application frame is pretty large compared to some others I’ve used, and it wasn’t the firmest around our Switch 2 – but it was still perfectly able to get the job done. There’s a lot of plastic here, with elements like a D-pad frame and play button etched into the application tool.
The application was fairly straightforward overall. The instructions weren’t as comprehensive as I’ve seen on other models, but the steps are accompanied by pictures to support your installation. I simply had to slot the frame onto the Nintendo Switch 2, pull a release tab out, swipe across the protector, and remove the frame.
(Image credit: Future)
After a bit of squeegee action, I was able to get all of the air bubbles out from under the Aegis Shield, ensuring a clean, well-aligned application.
At some angles, I could see a little bit of inconsistency on the left edge of the screen protector, but otherwise, the end result was fairly discreet. Of course, you may not encounter this minor hiccup, but it’s worth flagging.
(Image credit: Future)
Next came the damage test, and the Aegis Shield nailed it. I tried scraping a key across the protector, applying increasing pressure over time. But even when pressing pretty hard, the key glided across the surface with almost no resistance, and never left a single mark. Genki itself claims to have tested a drill on the screen, so this thing should be able to withstand all kinds of action.
Image 1 of 2
Before... (Image credit: Future)
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...and after! (Image credit: Future)
One thing that I picked up on is that the Aegis Shield was pretty prone to picking up obvious fingerprint marks – even when I compared it to the DBrand Prism 2.0 screen protector for Switch 2. However, all it takes is a quick wipe with the microfiber cloth, and you can cast those pesky marks away.
Elsewhere, this is a strong performer. When playing Mario Kart World, the protector didn’t inhibit display clarity whatsoever. No parts of the Switch 2’s screen were obscured, foggy, or discolored, which was very pleasing indeed. When picking at the corners of the protector, it also remained comfortable in place, so it’s safe to say that it’s a secure pick.
(Image credit: Future)
And when you consider this model is only $19.99 / £17 / AU$35, it’s great value for money. It’s considerably cheaper than that DBrand model I referenced, and in the same ballpark as the impressive Belkin TemperedGlass screen protector that we tried out during batch testing.
Yes, the application frame may seem a little overkill. I could see a small inconsistency on one edge of the screen, and you will notice fingerprints fairly easily. But still, you get a clear display and plenty of toughness at a reasonable price. For that alone, this is a model worth checking out.
Genki Aegis Shield review: price & specs
Price
$19.99 / £17 / AU$35
Number of screen protectors
2
Material
Tempered glass
Application type
Drop-in-place frame
Additional items
Microfiber cloth, screen wipes, squeegee
(Image credit: Future)
Should I buy the Genki Aegis Shield?
Attributes
Notes
Rating
Ease of application
Instructions could be a touch clearer, but fairly straightforward, tiny inconsistency on the left edge of the screen post-application.
3.5/5
Design
Application tool is quite large, but easy enough to use, fingerprints picked up easily, but cleaning tools work well.
3.5/5
Toughness
Easily withstood key scraping, with no signs of scratching or wear.
5/5
Value
Despite a couple of quirks, you’re getting a tough, low-priced protector.
4.5/5
Buy it if...
You’re looking for reliable protection After scraping the screen protector with a key, I didn’t see even a spec of damage. And believe me, I pressed pretty hard. Genki itself claims to have put the Aegis Shield through a drill test, so I think it’s safe to say you won’t have to worry all too much about scratches.
You’re on a budget At just $19.99 / £17 / AU$35, the Aegis Shield is a great budget-friendly option. You get two screen protectors in the box and all the cleaning tools you could possibly need, so this model offers plenty of bang for your buck.
Don't buy it if...
You want the most seamless application possible During testing, the application frame was a little larger and clunkier than some other models I’ve used. Meanwhile, the instructions are fairly easy to follow, but not the most detailed. So, if you want the most seamless application possible, the Aegis Shield may not quite hit the spot.
You’re looking for something fingerprint-proof This screen protector picked up fingerprints a little easier than the DBrand Prism 2.0, for example, which may frustrate some. Having said that, there is a microfiber cloth included in the box if you ever need to give the surface a quick clean.
Genki Aegis Shield review: also consider
Belkin TemperedGlass Screen Protector for Nintendo Switch 2 During batch testing, we were really impressed with the Belkin TemperedGlass screen protector. There’s no chunky plastic mechanism, just a basic frame. On top of that, the instructions are easy to follow, the application feels smooth, and the end result looks great. It's even cheaper than the Aegis Shield too – what’s not to like?
How I tested the Genki Aegis Shield
(Image credit: Future)
Applied the screen protector using the written instructions
Tested its effect on display, fingerprint resistance, and how easy it is to damage
Tested by a lifelong gamer
For the Genki Aegis Shield, I used TechRadar's standardized process for testing Nintendo Switch 2 screen protectors. First off, we apply the screen protector using the included instructions. Then, we test the protector's impact on the console's display by assessing aspects like brightness and viewing angles.
After this, we test how the surface copes against fingerprints, before scratching the model with a set of keys and attempting to peel at the edges. Ultimately, all of this helps us to judge ease of application, durability, and general build quality.
But let's talk about my experience. I've tested more than a hundred products at TechRadar – everything from gaming accessories, such as the Hori Piranha Plant Camera for Nintendo Switch 2, through to other screen protectors, like the DBrand Prism 2.0.
Picture this. You’re going ham on your foes in Donkey Kong Bananza, smashing your way through every last one of them until BAM – oh no… you’ve dropped your precious Nintendo Switch 2. Now, this could be a huge problem for your console’s display – that is, unless you’ve got a trusty screen protector like the DBrand Prism 2.0 for Nintendo Switch 2.
Yep, this hardy screen protector is sure to keep your Switch 2 safe, thanks to its tempered glass construction, scratchproof surface, and precise fit.
I batch tested this model alongside a range of competitors, and it was one of the best performers, without a doubt. You fit the screen protector using a well-sized, fully recyclable drop-in-place frame that’s easy to use and comes with simple, yet detailed instructions. Just place the frame on, pull the release tab, press down on the protector, and you’re good to go.
(Image credit: Future)
Of course, there were quite a few air bubbles after application, but a squeegee was included in the box to banish every last one of them to the shadow realm.
After a bit of squeegeeing action, the final look of the screen protector was excellent from all angles. When playing Mario Kart World, there was no sign of distorting, warping, blurring, dust… You name it.
(Image credit: Future)
I even tried covering the screen with fingerprints, and was delighted to see that the Prism 2.0 barely picked them up. They were slightly visible in bright light, but nowhere near as prominent as they appeared on the Genki Aegis Shield, for instance.
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How fingerprints appear on the Prism 2.0... (Image credit: Future)
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(Image credit: Future)
On top of that, this is a highly durable model. I tried using keys to scrape the surface, and it didn’t matter if I pressed pretty hard – there wasn’t even a spec of damage to be seen. DBrand itself has used a sharp knife against the protector, and claims that it ranks at 7 on the Mohs scale of mineral hardness.
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Before... (Image credit: Future)
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...and after (Image credit: Future)
But that’s not all. In addition to all of this, you get a second screen protector, screen wipes, and a microfiber cloth (to clean your screen before applying the Prism 2.0). That’s a pretty comprehensive package, right?
Having said that, this model does come at quite a cost. Via DBrand’s website, you can purchase it for $34.95 (about £26 / AU$53). That’s a fair bit more than rivals we tested, like the $19.99 / £17 / AU$35 Genki Aegis Shield and Belkin’s even cheaper TemperedGlass Screen Protector for Nintendo Switch 2.
Still, if you want the easiest application, phenomenal durability, and a discreet in-use appearance, the DBrand Prism 2.0 is a fantastic option. Yes, it’s a touch pricey, but I found it more seamless to fit than some rivals, and the finished result looked great. With that in mind, it’s very easy to recommend.
DBrand Prism 2.0 for Nintendo Switch 2: price & specs
Price
$34.95 (about £26 / AU$53)
Number of screen protectors
2
Material
Tempered glass
Application type
Drop-in-place frame
Additional items
Microfiber cloth, screen wipes, squeegee
(Image credit: Future)
Should I buy the DBrand Prism 2.0 for Nintendo Switch 2?
Attributes
Notes
Rating
Ease of application
The application frame is very easy to use, well-sized, and comes with clear instructions.
5/5
Design
Frame isn’t overly large, the protector resistant to fingerprints and cleaning tools work very well.
4.5/5
Toughness
Dealt with key scratching without a hitch, rated 7 on Mohs scale.
5/5
Value
Quite expensive compared to rivals, but plenty of quality on display.
4/5
Buy it if...
You want something that’s super easy to apply This screen protector was the easiest to apply out of all the models I batch tested. The application frame isn’t oversized or complex to use, air bubbles were super easy to remove, and the edges looked clean, too.
You want top-tier protection and display quality During durability testing, the DBrand Prism 2.0 performed very well, with not a shred of damage to be seen. On top of that, the screen protector doesn’t taint the Switch 2’s display whatsoever. I didn’t notice any distortion, blurring, or rainbow effects when playing Mario Kart World.
Don't buy it if...
You’re on a budget At $34.95 (about £26 / AU$53), the DBrand Prism 2.0 for Nintendo Switch 2 is hardly the cheapest model out there. The aforementioned Genki Aegis Shield, for example, costs $19.99 / £17 / AU$35, and you still get two protectors, cleaning tools, and an application frame. Yes, I found DBrand’s alternative to be higher quality overall, but if you’re on a budget, the Aegis Shield should definitely suffice.
You want to protect your Joy-Con 2 controllers If you want protection for your Switch 2 console as well as your Joy-Con 2 controllers, DBrand has a different proposition that might suit you a little better. Yes, the Killswitch case will keep your console and Joy-Cons protected, and you can even get it with two screen protectors if you’d prefer.
DBrand Prism 2.0 for Nintendo Switch 2: also consider
Belkin TemperedGlass Screen Protector for Nintendo Switch 2 When we batch tested a range of models, we were particularly impressed with the Belkin TemperedGlass screen protector. It doesn’t have a fancy drop-in place contraption – just a basic frame. But with easy-to-follow instructions and a seamless application process, the end result looks great regardless. It's cheaper than this DBrand model, so it's an easy recommendation for those on a budget. Read our full Belkin TemperedGlass Screen Protector for Nintendo Switch 2.
How I tested the DBrand Prism 2.0 for Nintendo Switch 2
(Image credit: Future)
Applied the screen protector using the written instructions
Tested its effect on display, fingerprint resistance, and how easy it is to damage
Tested by a lifelong gamer
I followed our standardized process for testing Nintendo Switch 2 screen protectors here at TechRadar. Firstly, we apply the screen protector using the included instructions, then we test impact on the console's display by assessing aspects like brightness and viewing angles.
After this, we test how the surface copes against fingerprints, before scratching the model with a set of keys and attempting to peel at the edges. All of this helps us to judge ease of application, durability, and general build quality.
If you’re after a wired Nintendo Switch 2 pad that comes in at a relatively low price and offers a decent range of features, then the PowerA Advantage Switch 2 Wired Controller is a solid choice, though far from any of the best Nintendo Switch 2 controllers.
It features all the required Nintendo Switch 2 buttons, including the new C button for GameChat, plus two extra rear inputs that you can quickly remap without any software. It also has a 3.5mm headphone jack, compatible with many of the best gaming headsets or gaming earbuds, and offers three equalizer modes. They’re nothing groundbreaking, but a good inclusion at this price point.
I tested the ‘with Lumectra’ variant, which also boasts some pretty incredible RGB lighting that beautifully illuminates its entire faceplate. That’s aside from the giant red Nintendo Switch 2 logo that’s positioned right in the middle of the gamepad, which spoils the clean look. The lighting can be customized with a few pre-sets, or entirely personalized using four distinct lighting zones if you’re happy to spend time fiddling with the cumbersome button shortcuts.
The PowerA Advantage Switch 2 Wired Controller also boasts Hall effect thumbsticks, which is great on paper and should mean this controller lasts quite some time. Sadly, the thumbsticks themselves aren’t the best and feel very loose in comparison to alternatives. Fine control is difficult, which isn't a huge issue when you’re playing a casual game such as Mario Kart World, but it is extremely annoying in a title like Splatoon 3, where accuracy really matters.
The top of the thumbsticks features a knobbly texture that’s rather harsh on the fingers too, leading to some soreness over prolonged periods of use. This won’t be a dealbreaker if you’re after something for player two, but for your main gamepad, consider more expensive alternatives like the Nintendo Switch 2 Pro Controller or 8BitDo Ultimate 2.
You get what you pay for with this one.
(Image credit: Future)
PowerA Advantage Switch 2 Wired Controller: Price and availability
Starts at $39.99 / £29.99
Lumectra variant is $49.99 / £34.99
It’s frequently on sale for much less
Buyers in the UK are getting a better deal on the PowerA Advantage Switch 2 Wired Controller, which starts at $39.99 / £29.99. That’s for the plain version. The Lumectra variant I tested goes for slightly more at $49.99 / £34.99.
These prices are frequently subject to discounts, though, especially if you’re not after a particular pattern. At the time of writing, the ‘Mario Time’ edition costs just $28.68 at Amazon in the US, while the black version is down to £24.99 at Smyths Toys in the UK.
Its wide availability means that it’s one of the cheapest Nintendo Switch 2 controllers that you can get at most retail stores, putting it firmly into impulse buy territory. If you’re shopping for a spare gamepad ahead of a multiplayer session, it’s going to be a really tempting option.
PowerA Advantage Switch 2 Wired Controller: Specs
Price
Starts at $39.99 / £29.99
Weight
10.88oz / 300g
Dimensions
5.9 x 4.1 x 2.4in / 149 x 104 x 62mm
Compatibility
Nintendo Switch 2, Nintendo Switch
Connection type
Wired
Battery life
N/A
PowerA Advantage Switch 2 Wired Controller: Design and features
Lightweight
Lengthy 10ft USB cable
Doesn’t feel premium
The PowerA Advantage Switch 2 Wired Controller is extremely lightweight and doesn’t feel the most premium. It’s constructed from a basic, almost brittle plastic and seems hollow in the hands.
It doesn't help that there are a few spots where you can actually peer at the circuitry inside the controller, around the thumbsticks and triggers, for example, which is a little strange and will surely lead to dirt and dust accumulating inside in the long run.
That lightweight feel does at least mean that it’s comfortable in the hands, though, and even young children shouldn’t struggle to hold it for extended gaming sessions.
On the front of the controller, you’ll find the two thumbsticks and all the expected inputs. This includes the face buttons, d-pad, plus and minus (which are located towards the bottom), a home button, C button, and capture button. The thumbsticks use Hall effect components, which is a good sign, though unfortunately don’t feel very high quality. They offer practically no resistance, gliding around quickly and making them difficult to control precisely.
They’re also made from a hard, plastic-like material with little abrasive bumps that left my fingers feeling sore after a few hours of play.
(Image credit: Future)
I tested the ‘With Lumectra’ version of the pad, which comes in a clean white. When plugged in, the face plate illuminates brightly thanks to loads of hidden LEDs in an impressive rainbow effect.
PowerA really knows how to make good RGB lighting without breaking the bank, and it leads to a very attractive-looking controller. Unfortunately, it’s somewhat spoiled by the giant Nintendo Switch 2 logo that’s been awkwardly slapped in a giant red square in the middle of the pad.
It clashes with the lighting effects and looks incredibly weird and out of place. Luckily, if you’re buying the cheaper regular version of the controller, you won’t need to worry about this, as the logo comes in more reasonable colors, like a dark grey on the black colorway.
On the back of the controller are the two remappable buttons, customized by holding a small program button next to them. There’s also a button to control the LED lighting, plus a dedicated audio button that cycles through EQ presets when you have headphones plugged in via the 3.5mm jack. There’s a standard preset, plus a bass boost and an ‘immersive’ option.
The only other thing of note is a small LED bar towards the bottom of the controller. It can be easy to miss with all the lighting turned on, but it’s a clean white when the controller is on and blinks blue when you’re remapping buttons.
As a wired gamepad, the controller is only usable when connected to the Nintendo Switch or Nintendo Switch 2 via a USB Type-C cable. A 10-foot-long PowerA-branded cable is included in the box, which should be long enough for most setups.
At the end of the day, the PowerA Advantage Switch 2 Wired Controller gets the job done. If you’re after a cheap controller to use when you’re playing with a friend or to give to a child, then it performs as you would expect for the price. The buttons aren’t the most tactile, but they are perfectly responsive to press, and the d-pad is a decent size and easy to use.
The plug-and-play compatibility makes the controller incredibly easy to set up, and the ability to tweak the rear button mapping or lighting effects without the need for any software is handy - though the process of doing this is cumbersome even with the instruction manual on hand.
(Image credit: Future)
The biggest area for improvement is easily the thumbsticks. As I already mentioned, they’re harsh on the finger and could really do with being made from a much softer material. They’re also quite loose, which makes them a poor fit for games that require precision.
Don’t get me wrong, they’re perfectly usable still, but they hardly compare to those offered by more expensive controllers such as the Nintendo Switch 2 Pro Controller It’s the one thing that really stops the PowerA Advantage Switch 2 Wired Controller from netting a more enthusiastic recommendation, given its modest price tag.
The addition of a 3.5mm jack is useful for voice chat, as it allows you to connect a pair of earbuds or headphones with a microphone. The three EQ settings are also nifty.
The standard and bass boost options are self-explanatory, while the ‘Immersive’ preset subtly increases both low and high-end sounds. Is it particularly immersive? Not really, but it’s still fun to play around with and might even help a cheap headset sound a little bit better.
(Image credit: Future)
Should I buy the PowerA Advantage Switch 2 Wired Controller?
Buy it if…
You love the lighting The Lumectra version of the PowerA Advantage Switch 2 Wired Controller has some stand-out lighting. It’s worth getting if you want a cheap pad with some impressive RGB.
You want something cheap that gets the job done The PowerA Advantage Switch 2 Wired Controller makes the most sense as a spare gamepad. It’s worth picking up if you want a controller to keep on hand for impromptu co-op play.
Don’t buy it if…
You want to use it for a long time If you want to use a controller for extended periods of time, you’re much better off with the Nintendo Switch 2 Pro Controller or even just the Joy-Con 2 controllers that come with your console.
You need something wireless The 10ft cable included here is going to be long enough for most setups, but if you sit further away from your TV then you should look at wireless options.
PC, Android (Switch/Switch 2 version sold separately)
Connection type
Wired
Bluetooth, USB Type-C
2.4GHz, Bluetooth, USB Type-C
Battery life
N/A
Around 40 hours
10-15 hours
Nintendo Switch 2 Pro Controller The Nintendo Switch 2 Pro Controller is easily the best gamepad for Nintendo’s latest console right now. It feels incredibly premium and boasts loads of features, but that is reflected by its high price tag.
8BitDo Ultimate 2 The 8BitDo Ultimate 2 is cheaper than the official offering, but more expensive than the PowerA Advantage Switch 2 Wired Controller. For your money, you get a wireless pad that feels much more premium and even comes with a charging dock.
Throughout my time with the controller, I compared it to my hands-on testing of other Nintendo gamepads, including the official Nintendo Switch 2 Pro Controller and Joy-Con 2.