How to Make a Killing was one of my most anticipated new movies of 2026. Unfortunately I was left feeling underwhelmed by A24's latest venture, which doesn't stand up against a catalog of greats.
Remakes are risky enough as it is, but Kind Hearts and Coronets is an especially tough act to follow. The iconic 40s movie brought something new to the table, with Alec Guinness especially stealing the show as he played eight members of the same wealthy family.
It was a solid black comedy that even stands up today, making How to Make a Killing feel unnecessary and sadly, boring. Unlike its predecessor, the 2026 movie offers nothing new, aside from a fresh cast of modern day actors that do their best. But it really is difficult not to compare it to the source material, and that's where the disappointment lies.
Had this been an original thriller movie, perhaps my opinion would've differed. But unfortunately, How to Make a Killing feels very soulless and it doesn't have the charm of the movie that inspired it.
Even Glen Powell, who has previously delivered great performances in Twisters and Chad Powers, can't really save this movie. His leading role as Becket Redfellow shouldn't feel boring, especially as he's a serial killer with an intriguing motivation.
Director John Patton Ford impressed audiences with Emily The Criminal, which has a 93% Rotten Tomatoes score. So it's disappointing that How to Make a Killing has fallen flat, when we know he's capable of creating a really great movie.
Considering this is a movie about a man who murders his wealthy family as an act of revenge, it is disappointing that it ended up being as boring as it is. Becket's mother was exiled after she became pregnant as a teenager, and on her deathbed, told a young Becket that he should fight for the life he "deserves" to have. He does, but it's not all that exciting to watch.
There are some positives to be found in this movie, though. Margaret Qualley always delivers a great performance, no matter what she's in. She blew me away as Sue in The Substance, which I called the best body horror of 2024.
She's entertaining to watch here, too, as Julia Steinway, Becket’s childhood friend and crush, whom he hopes to win the heart of. Scenes involving them are perhaps my favorite part of the movie, and I did like some of the humor, but ultimately, this is a disappointment for A24, a studio I usually have a lot of love for.
If you're in the mood for a run-of-the-mill dark comedy with a few laughs and some notable names, you might want to see this now that it's out in theaters, or perhaps wait to see if it arrives on any of the best streaming services.
Disappointingly, it's one of those forgettable movies that you'll likely watch just once. But perhaps it will do its job of keeping you entertained for a couple of hours.
How to Make a Killing is in theaters worldwide now.
Connectivity for travellers is never consistent and can be a real challenge if you need to move large amounts of data to and from your remote system.
For those who operate in major global cities and across much of Europe, the answer has been to use 5G mobile networks, which provide broadband-level performance for suitably capable phones and laptops.
The D-Link 501 is a USB device designed to attach to a laptop or tablet that doesn’t have a 5G modem installed, which can easily add that technology without even a driver.
Simply insert a suitable mobile SIM card into the D501, connect it via the provided USB cable, and you can access 4x4 MIMO 5G comms.
The caveat is that this is a Sub-6 GHz connection only, with no mmWave support, unlike what is common in the USA. Therefore, it doesn’t have the highest 5G connection speeds, but those it can achieve are still better than 4G.
Another snag is that it isn’t especially cheap, at around six times what you might pay for a similar device that connects to 4G services.
And, the final elephant in this room is that adding a 5G modem to a modern business laptop generally costs less than this device. A typical overhead for a Dell laptop to get an unbuilt 5G modem is $200, though they only offer this feature on models like the Dell Pro Max and Dell Precision 3590. The D-Link D501 can be added to any machine with a USB-C port, including tablets and other devices, so it could be shared between devices or even people.
As I’ll talk about later in this review, there is an aspect to this device and any 5G dongle or hotspot, and that’s the variability of the service it uses. For those who aren’t near a good 5G environment, there is little point in spending this much on a mobile network modem. Conversely, if you work somewhere with good 5G coverage, it could offer a significant improvement over 4G LTE.
It’s hard to assess whether this is one of the best 5G modems, since so few devices are available.
(Image credit: Mark Pickavance)
D-Link D501: price and availability
How much does it cost? £236/€323
When is it out? Available now in Europe
Where can you get it? Via D-Link resellers
From what I understand, and this might change, the D501 is available across Europe, including the UK, Norway and Germany. The cost in the UK is £241 via Amazon.co.uk, and it’s €323 in Germany.
It isn’t sold outside these regions, and certainly not in the USA.
Even if someone imported one to America, there's a significant technical obstacle. The D501's 5G bands are n1/3/5/7/8/20/28/38/40/41/71/75/76/77/78 D-Link. Cross-referencing with US carrier deployments, this is where things get telling: the key US mid-band frequencies are n77 (used by AT&T and Verizon) and n41 (T-Mobile).
Whilst n41, n71, and n77/78 are on the spec sheet, notable US-specific bands such as n2, n12, n25, n30, n66, and n70, all widely used by US carriers for both 5G and LTE, are entirely absent. This means even an imported unit would have very patchy support on US networks.
Another Wi-Fi sharing choice is made ironically by D-Link, the DWR-978, a 5G NR AC2600 Wi-Fi mobile hotspot. That only quotes a speed of 1.6Gbps, but it's cheaper at £144.99.
TP-Link makes the Archer NX210, an AX1800 spec 5G Router that costs around £190.
These examples make the D501 seem on the pricey side, but if you look at 4G LTE modems that do a similar job, those cost between £25 and £40.
And, I’m not talking about unknown brands. A classic example is the D-Link DWM-222W 4G LTE AX300 Wi-Fi 6 USB Adapter, capable of up to 150 Mbps downloads, which sells for only £40.80.
You should conclude that the portability of the D501 comes at a premium over less elegant devices, or those that only support 4G LTE.
Blue (5G) / Green (4G LTE) / Red (no service or error)
OS Compatibility
Windows / macOS / Linux (plug-and-play, no drivers)
Dimensions
95 × 41 × 22.5 mm
Power
USB-powered via USB-C
D-Link D501: design
Simple but elegant
Highly portable
USB-C
The D501 is built around one clear design objective: to easily disappear into a bag. At 95 x 41 x 22.5 mm, it is genuinely pocket-sized, and the foldable antenna tucks flat when not in use. It comes with a 20cm USB-C cable, which avoids the issue of a directly inserted USB device that destroys the port it's connected to if something unfortunate occurs.
The single-LED status indicator keeps things simple: blue for 5G, green for 4G/LTE, red for no service or error. There is no screen, no buttons and no physical controls.
Everything routes through a browser interface for any configuration beyond basic SIM insertion. Build quality is consistent with D-Link's Taiwan manufacturing standard and is solid enough for the price. It draws power entirely from the host USB-C port, so there is no charging or other preparation to manage.
The beauty of this design is that it's entirely driverless, allowing it to operate across the widest possible range of systems. It might have been a nice touch if D-Link had included a USB-C to USB-A adapter, but these are pennies for you to add to the package.
While you are buying that extra, you might also want to find a small carry pouch to keep the D501, USB-C cable, adapter and the Quick Start paperwork. Although the paperwork is so short in content, you could probably leave that at home.
Based purely on how simple and elegant this device is, I’ve scored it highly for Design, because how easy it is to deploy and use makes it much more likely to be adopted.
(Image credit: Mark Pickavance)
Design score: 4.5/5
D-Link D501: In use
No drivers
Web interface
Performance expectations
Those who designed the D501 did so, realising that the majority of people deploying this equipment aren’t likely to be IT professionals. The non-technical user is likely to appreciate that there is no driver to install, and if the SIM is already installed, it's merely a matter of plugging the D501 to get it working.
There is a web interface for those with more technical knowledge to manually configure the device, but for most deployments, this shouldn’t be necessary.
For most users, a basic overview of how to recognise a laptop connected by Wi-Fi (or wired LAN) over one using the mobile network is all that’s required.
I’m based in the UK, so that colors my view of this device and how it works with the typical services that are available to UK customers.
That said, the D501 covers a wide range of Sub-6 GHz 5G and 4G LTE bands, making it broadly compatible with UK and European carrier infrastructure. The key 5G bands used by major UK carriers are all present:
These include Primary 5G on n78 for EE, Vodafone, O2 and Three, and also B20 and B3 LTE on most networks.
The inclusion of n71 (600 MHz) in the hardware is notable for US market users on T-Mobile, and n28 (700 MHz) extends rural 5G reach in markets where lower-band 5G is deployed. The absence of mmWave (FR2) bands is the only meaningful gap, limiting the device to sub-6 GHz 5G.
The lack of mmWave could be a deal-breaker for some, but what it does offer is sufficient for the vast majority of real-world use cases, as mmWave coverage remains geographically sparse.
Connection stability is the D501's most important untested variable. The theoretical specification is strong as 4x4 MIMO provides both throughput headroom and resilience against signal variation compared to simpler 2x2 designs. The USB 3.1 interface eliminates the connection bottleneck present in older USB 2.0 dongles.
I’ve seen some customers report intermittent disconnections with certain carriers, but I didn’t experience that at all with O2 (GiffGaff) in the UK.
Why this might be happening, I’m unsure. But it certainly seems to be carrier-related, and it might require a firmware update from D-Link to resolve this issue. I checked, and a later firmware was available than the one that came on the D501, so I installed that.
I’m not a huge fan of web interfaces that don’t check for you, and this one had the tools to install new firmware but no way to find out whether the current version had been superseded. I’ve seen this lots with modems and routers, and I don’t care for it.
The firmware did improve my throughput, so it was worth installing.
(Image credit: Mark Pickavance)
In terms of data transfer performance, my 5G service isn’t great, although it did connect, which is more than my phone typically achieves with the same SIM.
It’s also worth noting that doing this inside a building doesn’t help, and for those in a hotel, it might be helpful to get a USB extension and place the dongle outside, either near a window or, ideally, on a balcony.
Needless to say, using 5G, I got nowhere near the quoted performance levels, but I can’t blame that on D-Link. As an experiment, I tried switching to 4G LTE, but it didn’t show any improvement and was, in fact, slower than NR5G-NSA, which the D501 automatically connected to.
Going outside did make a massive difference, although I was still only achieving around 30Mbps up and down. Inside, the results were at best around 40% of that level.
As frustrating as this all was, the connection was at least solid and usable.
Do I think this hardware could achieve 3.4Gbps? No, not even if it was right next to the mast, because you wouldn’t have exclusive access to the frequencies, even then. I’m sure it could get 500 Mbps in ideal conditions, but 300 Mbps would be a reasonable expectation if you live or work near a mobile mast that supports 5G. For the MIMO aspect of this device to function properly, you can’t be on the edge of a 5G area, as I am.
To put this into perspective, the O2 network I use offers an average UK-wide 5G speed of only 80.1 Mbps, and the maximum you can expect is around 320 Mbps. If I were with Vodafone, then I might see 545Mbps, and allegedly on Three, that could be over 900Mbps, but that’s as good as it gets in the UK. So forget 3.4Gbps, it’s not happening with this technology in the UK.
The takeaway here is not that the D501 is a good or bad 5G modem. It's that, unlike a wired network, the performance isn’t predictable, other than it will invariably be less than the theoretical limits promoted by the makers.
(Image credit: D-Link)
In Use: 4/5
D-Link D501: Final verdict
The discussion here is less about the D501 and more about what alternatives exist if you don’t use this device. The obvious one is to buy a cheap 5G phone and connect it to the laptop via a USB-C cable or Wi-Fi sharing. If phones had USB 3.1 specification USB-C ports, then this would be the best choice, but almost all of them use only USB 2.0 on the charging/data port.
Using Wi-Fi would work, but again, most phones are limited to dual-channel at best connections, and that’s not remotely the throughput that 5G can offer.
There are some 5G hotspots that will work, including the D-Link F530 and Netgear M6, but these cost more than the D501, and because they share the same Wi-Fi 6 channel, there is extra latency and potential wireless interference.
There are plenty of 4G hotspots and dongles, and they are much, much cheaper. However, the majority are only capable of 150 Mbps, which is dramatically less than the D501's theoretical 3.4 Gbps. It comes down to whether you just need a connection or want the headline-level connectivity that 5G promises.
It’s also worth noting that if you get a D501 and a good connection, you might eat through an entire month of data allowance in just a few minutes if you’re not careful.
Therefore, the device's cost might be a minor expense in this exercise compared to the 5G SIM contract you will need to make best use of it. Also, research which carriers offer the best 5G performance, since some are distinctly better than others.
Those things accepted, this hardware provides a seamless connection to the 5G network for anyone with a modern laptop, and the cost of that, for many businesses supporting a mobile sales team, might be one they are willing to eat.
But don’t expect miracles, because some geographic locations just aren’t 5G-friendly.
Should I buy a D-Link D501?
D-Link D501 Score Card
Attributes
Notes
Rating
Value
Not cheap when compared to a 4G dongle
3/5
Design
Remarkably compact, easy to use and carry
4.5/5
In Use
Plug and play, if 5G will play
4/5
Overall
Excellent 5G travel router with a few caveats
4/5
Buy it if...
You need 5G connections on the road For a laptop without the capability to take a SIM and network over 5G, the D501 is the next best thing, and as you can adjust the position of the antenna, it might be even better.
Don't buy it if...
You want to share the connection The D501 hardware doesn’t support Wi-Fi sharing, although you could configure this via the laptop. There are other 5G routers available with an inbuilt Wi-Fi access point that are better suited to sharing a 5G connection.
You are travelling to the USA While you can use this device in the USA to connect to some carriers, it wasn’t built for that region and lacks some channels and mmWave support. Avoid trying to make this device work globally.
After Paramount+ dropped the first trailer for The Madison, I knew that Taylor Sheridan's new standalone series would be heading in a completely different direction to anything we've seen before. In short: less Yellowstone and Marshals, moreRansom Canyon and Virgin River.
I love being right as much as the next person, but this tonal shift could have gone one of two ways. With The Madison being so widely (and incorrectly) reported to be a direct Yellowstone spinoff early on, fans have willingly shaped their own misconceptions of what might be waiting in store.
Truthfully, the fact that the Michelle Pfeiffer and Kurt Russell-led drama is a world away from Kevin Costner and co's legacy is the ace up it's sleeve... and Sheridan's jump into new TV territory has arguably gifted us his strongest show of all time.
Pfeiffer plays Stacy Clyburn, a well-to-do New Yorker who comes from the Upper East Side social scene, and is frankly rolling in money. She's married to Russell's Preston, a reluctant city bod who wants nothing more than to retreat to the cabins he's built in the Montana wilderness.
After a family tragedy, the entire gang is uprooted, including begrudging daughters and grandchildren who have clearly never seen a blade of grass in their entire lives. What ensues is a messy outpouring of grief, loss and love that immediately tugs at the heartstrings.
Life is cruel, overwhelming and unpredictable, which is something that Sheridan has always impeccably understood. It's only further testament to his craft — and why the 'Sheridanverse' exists in the first place — that he can effortlessly transition from cowboy feud to everyday tragedy.
Marshals: A Yellowstone Story wishes it could be as good as The Madison
The Madison is beautiful simply because it's got the basics right. Our inciting incident is completely unexpected, as is the following resolution. As a result, one family, who couldn't seem more like strangers if they tried, face an impossible situation.
I've not seen anybody portray grief on TV as vulnerably and honestly as Pfeiffer does in a long time. There are no dramatic crash outs, no sitting on the bathroom floor in floods of tears, and no sudden realizations that actually, everything is going to be okay.
Instead, Stacy goes through the motions in a catatonic state. Devoid of emotional range and ability to feel, she reminds us that grief is something you have to learn to move forward with, rather than move on from. Pfeiffer bares all (metaphorically) to get this across, and it's incredibly easy to see why she's the talent of a generation.
Stacy's daughters, standoffish Abigail (Beau Garrett) and hapless Paige (Elle Chapman) are the ideal, if not insufferable, companions. Each teaches the other something about themselves they don't want to address, resulting in literal catfights, harsh truths and even harder lessons learned.
Amazingly, Sheridan and his cast balance out the scales of searing drama with genuinely laugh-out-loud humor. Episodes 2 and 3 amp the comedic factor up to the max as living in a wooden cabin (complete with an outdoor toilet) becomes less of a novelty.
'Soap opera' isn't a negative — and it's certainly not beneath us
Any still is basically Michelle Pfeiffer looking moody in a beautiful setting. (Image credit: Paramount)
Of course, Yellowstone fans are bound to say that The Madison is too soft or far-fetched for them, but as we well know, there's nothing that signals strength quite like emotional honesty. Team this with wildlife living and the jaw-dropping Montana views that we already know and loved, and Sheridan's melding the best of both worlds into something unmissable.
Yes, it's all a bit soap opera-y. But when did that become such a dirty term? Back in the day, it was the main TV format for building community, championing representation and allowed us to access thoughts and feelings we didn't always realize were there. Get off your high horses, people... we're not in serious cowboy town anymore.
Frankly, Marshals: A Yellowstone Story must be wishing for this kind of magic. It's been absolutely astonishing to watch how much public interest has dropped off since its debut episode was released, with fans hailing it as nothing more than a run-of-the-mill CBS police procedural. With my pessimistic hat on, they're right, with Marshals straying too far from the core beliefs that made Yellowstone the success it was.
Think of The Madison as the Western redo that's up there with Landman in terms of star quality. Sometimes you have to go back to the beginning to get something right, and I think streaming and society are both all the richer for having the Clyburns around.
Paramount+ 'Premium' annual plan: was$155.88 now $119.99 at Paramount+ This is a standard bundle deal, but it's worth knowing about. The 'Premium' plan throws together the Paramount+ library you know and love, cuts out the commercials, and adds all Showtime's titles for just $10 a month. Watch Tulsa King and Yellowjackets in equal measure with the best of both thanks to this streaming deal. Choose between the plan's monthly or yearly rate, and enjoy a seven-day Paramount+ free trial off the bat. There are also Paramount+ coupon codes to take advantage of, so don't ignore those. View Deal
It may not have the built-like-a-tank design and ominous glowing lights that Asus uses in some of its eye-catching gaming routers, but the new RT-BE92U won’t take a backseat to any of its flashier rivals. It’s not much to look at, but beneath that unassuming design the RT-BE92U boasts the latest tri-band Wi-Fi 7, with support for the high-speed 6.0GHz frequency band that is sometimes omitted in less expensive Wi-Fi 7 routers.
It also provides high-speed wired connectivity for home or offices that have fibre broadband, and even provides a USB port that allows you to ‘tether’ the router to a smartphone or mobile device that supports 4G or 5G mobile broadband in case your normal broadband service is interrupted for some reason. And, above all else, it doesn’t constantly pester you to sign up for subscriptions for additional parental controls and security features, as some of its rivals do.
The design of the RT-BE92U is purely functional, consisting of little more than an upright slab of black plastic, with four antennae sticking up into the air (and a fifth antenna hidden inside the body of the router as well). It doesn’t cut corners on features, though, boasting tri-band Wi-Fi 7 with a top speed of 9.7Gbps (or 9,678Mbps if you want to be precise), and a super-fast 10 Gigabit Ethernet port that can double up to provide either a broadband (WAN) connection, or a wired connection (LAN) for a computer, games console or TV.
There’s a 2.5 Gigabit port that can also double up for either WAN or LAN connections, and three more 2.5G ports for wired connections only. Even the humble USB port on the back throws in some extra features too. As well as allowing you to connect a hard drive or solid-state drive that can be shared with other people on your network, the USB port can be used to charge a smartphone or other mobile devices, and can even be ‘tethered’ to your smartphone in order to use its 4G or 5G mobile broadband as an emergency backup in case something interrupts your normal broadband service.
The Asus Router app for iOS and Android also provides an impressive array of features, although it’s not always as straightforward to use as it could be. Somewhat oddly, the RT-BE92U initially creates a new network that doesn’t have any password protection, so you need to move through the set-up process quite swiftly in order to add a password and keep your new network safe. Fortunately, the app does allow you to scan a QR code in order to quickly connect to the RT-BE92U, and you are then prompted to create a new name and password for the new network.
(Image credit: Future)
Once that’s done you have a variety of useful options available, including QoS – quality of service – that gives priority to specific activities, such as gaming or streaming video, that need maximum performance. Most routers will allow you to create a guest network, but the Router app also allows you to create a ‘Kid’s Network’ with a schedule to limit internet access to specific times, and a ‘VPN Network’ for use with popular VPN apps, such as NordVPN and SurfShark.
It even provides a good set of parental controls free of charge, with no need to sign up for an additional subscription. You can create profiles for children of different ages, which automatically block unsuitable content, such as pornography, violence or gambling. Most of Asus’ rivals charge additional subscriptions for parental controls, so the inclusion of all these features at no extra cost is very welcome. Our only complaint is that the Asus app buries many of these features within a maze of dense menus and sub-menus, so it could take a little while to actually find the features you want to use.
Features: 5/5
Asus RT-BE92U: Performance
Tri-band Wi-Fi 7 (9.7Gbps)
10 Gigabit Ethernet WAN/LAN
4x 2.5 Gigabit Ethernet
BENCHMARKS:
Ookla Speed Test – Single merged network (download/upload)
Within 5ft, no obstructions: 150Mbps/150Mbps
Within 30ft, three partition walls: 150Mbps/150Mbps
20GB Steam Download - Single merged network
Within 5ft, no obstructions: 150Mbps
Within 30ft, three partition walls: 150Mbps
The Asus app does at least keep things simple by merging its three frequency bands - 2.4GHz, 5.0GHz and 6.0GHz – into a single network and automatically connecting your devices to whichever band provides the best speed in each room or area within your home.
But, in order to test the faster 6.0GHz band separately, I ran our Ookla Speedtest and Steam download test on two different laptops – an older HP laptop that only supports the 2.4GHz and 5.0GHz bands, and a more recent Samsung laptop that supports 6.0GHz.
(Image credit: Future)
I began with the two laptops in the same room as the RT-BE92U, and wasn’t really surprised to find that both laptops breezed along at the maximum 150Mbps provided by my office broadband. The real test, though, came when I walked along a hallway – one laptop perched in the palm of each hand – to an office at the back of the building. My normal office router always struggles to reach this back office, but I was pleased to find that both laptops effortlessly maintained their 150Mbps speeds without even the slightest wobble.
Admittedly, that 9.7Gbps top speed will be overkill for many users, but it’s very good value at such a competitive price. And, with additional features such as USB tethering and free parental controls, the RT-BE92U will be an excellent upgrade for home users and office workers alike.
Performance: 5/5
(Image credit: Future)
Should you buy the Asus RT-BE92U?
Asus RT-BE92U scorecard
Attributes
Notes
Rating
Value
The RT-BE92U is competitively priced for a high-end tri-band router with Wi-Fi 7, and it’s also packed with useful features – that don’t require a subscription.
5/5
Features
Great speed and connectivity are just the start. The RT-BE92U also includes good parental controls, network customisation, and USB tethering.
5/5
Performance
It may be overkill for many people, but if you need speed then the RT-BE92U delivers the goods with blazing performance for both Wi-Fi and wired networks.
5/5
Overall Score
What it lacks in eye-candy, the RT-BE92U makes up for with its sheer speed, impressive connectivity and additional features.
5/5
Buy it if:
You have fibre broadband Along with its high-speed Wi-Fi, the RT-BE92U also provides 10Gb Ethernet for the latest high-speed broadband connections.View Deal
You’re ready for Wi-Fi 7 Newer computers and mobile devices that support the high-speed 6.0GHz frequency band will get the most benefit from the tri-band RT-BE92U.View Deal
Don’t buy it if:
You’re still on Wi-Fi 5/6 Older devices that support Wi-Fi 5 or 6 won’t benefit from the sheer speed of the RT-BE92U, so there’s no need to pay for an expensive Wi-Fi 7 upgrade just yet.View Deal
You’re on a budget The 9.7Gbps speed of the RT-BE92U will be total overkill for most home broadband services, so you can save money by opting for a more modest performer instead.View Deal
D-Link Aquila Pro R95 Its design may look a bit gimmicky, but the R95 goes head to head with Asus, offering tri-band Wi-Fi 7 and a top-speed of 9.5Gbps. Asus wins on parental controls, but D-Link’s ease of use is better for beginners.View Deal
Netgear Nighthawk RS100 If you don’t need blazing fast Wi-Fi 7 then Netgear’s RS100 provides a more affordable alternative. It only supports dual-band Wi-Fi 7, but its top speed of 3.6Gbps is more than fast enough for most home broadband services.
Google's Pixel 10a is an interesting mid-range smartphone that bucks some of the trends the A-series lineup typically delivers on. It doesn’t get a new processor or upgraded camera hardware this year — instead sticking with the Tensor G4 and the same dual-camera system as the Pixel 9a — and there aren’t many headline-grabbing new tricks. Instead, Google is focused on continuing to deliver strong value.
That’s not necessarily a bad thing. The Pixel 10a still offers a great ergonomic build that feels premium and comes in fun colors, and it also does something rare in modern smartphones: the back is completely flush, meaning there’s no camera bump. Battery life is excellent thanks to the 5,100mAh cell, easily lasting a full day in my testing, and Google has added Satellite SOS support for emergencies. The 6.3-inch Actua display remains bright and smooth with a 120Hz refresh rate, while the 48-megapixel main camera and 13-megapixel ultra-wide offer solid flexibility for everyday photos, portraits, and wide shots.
It’s likely not an upgrade if you already own a Pixel 9a — but then again, you’re probably not considering the 10a if you do. The bigger wrinkle is that the 9a is still widely available and can often be found for less than the 10a’s $499 MSRP. Considering the phones share the same processor, camera system, and battery capacity, the differences — like Camera Coach, the flush back, and new colors — might not be enough to sway everyone.
But if you're in the market for an affordable Android smartphone that doesn’t skimp on everyday performance, camera flexibility, or the latest AI features, the Pixel 10a — like most A-series phones before it — still stands above many other budget Android phones, even if not much has changed year over year.
Google Pixel 10a: Price and availability
Here’s some good news: if you’re already sold, Google’s Pixel 10a is available right now. The 10a is available in four colors – Lavender, Berry, Fog, or Obsidian – and can be configured with either 128GB or 256GB of storage, both pairing 8GB of RAM with the Tensor G4 chip inside.
The Google Pixel 10a starts at $499 / £499 / AU$849 for 128GB or $599 / £599 / AU$999 for 256GB.
Google Pixel 10a: Specs
Google Pixel 10a Specs
Dimensions:
154.7 x 73.3 x 8.9mm
Weight:
185.9g
Display:
6.3-inch Actua display
Resolution:
1080 x 2424
Refresh rate:
60-120Hz
Peak brightness:
2,700 nits
CPU:
Google Tensor G4
RAM:
8GB
Storage:
128GB / 256GB
OS:
Android 16
Cameras:
48MP main; 13MP ultrawide
Selfie Camera:
13MP
Battery:
5,100mAh
Charging:
23W
Colors:
Lavender, Berry, God, or Obsidian
Google Pixel 10a: Design
(Image credit: Future/Jacob Krol)
Finally, a fully flush design with no camera bump
Lavender and Berry are two great colors
Feels like a premium phone
Yes, the Google Pixel 10a, like every A-Series Pixel before it, is all about value. But true to the line’s nature, that doesn’t mean it’s a bad-looking phone. The Pixel 10a looks very much like a modern member of the Pixel lineup.
The Pixel 10a feels very good in the hand and retains a silhouette similar to that of the Pixel 9a, its predecessor. The metal rails all around are soft to the touch, with a smooth matte finish that makes them easy to hold, and the button placement is easy to work with. The power and volume rockers are on the right; a USB-C port sits on the bottom, flanked by speakers; and a SIM card slot is on the left, pretty close to the top.
I really like the Lavender shade I’ve been testing, and unlike Apple’s iPad Air with M4 take on lavender, Google’s version definitely mixes blue and purple together for a terrific shade. Google has also leaned into vibrant device colors, and the 10a delivers here. You can also get the Pixel 10a in Berry, a pinkish red; Fog, a pale green; or Obsidian, a grayish black.
The rear is pretty much all device color, though. You might be expecting a glass back, but it’s a smooth-finish plastic here. The dual-camera system sits in the top-left corner alongside an LED flash, and there’s a big “G” Google logo centered in the middle.
Google’s Pixel 10a is a good-looking smartphone, but where it really packs a punch is that, even without a case, it can sit flat on a table. No rocking side to side. How? Google has eliminated the camera bump, so the entire rear of the 10a is flush — and I simply love it.
(Image credit: Future/Jacob Krol)
It’s very rare, but the Pixel 10a is a completely flat phone, and I hope this is something we arrive at in future mainline Pixels as well. I can’t necessarily name another recent release that’s fully flat, and it’s even drawn a few eyes while I’ve been testing the 10a without a case.
That’s certainly a highlight here, and while the 10a also hides support for Qi wireless charging underneath, one downside is that PixelSnap isn’t supported. The Pixel 10a is pretty much identical to the Pixel 9a in this respect, and that’s not necessarily a major problem, considering you might not be considering the 10a if you bought a 9a last year.
Still, the Pixel A-Series typically trickles down some of the best features of the mainline Pixel lineup. In this case, the Pixel 10 and Pixel 10 Pro rolled out support for PixelSnap — essentially Android’s version of Apple’s MagSafe — opening those phones up to work with a range of accessories that snap to the back. That includes wallets, magnetic power banks, PopSockets, or even Octobuddys.
It’s a rare omission here and a bit of an odd decision on Google’s part, especially considering the just-released — and yes, more expensive — iPhone 17e supports MagSafe.
PixelSnap aside, though, the Pixel 10a is a great-looking, modern phone that comes in some delightful colors and manages a feat many other phones can’t match: it’s flat. And there’s no price increase.
Design score: 4.5 / 5
Google Pixel 10a: Display
(Image credit: Future/Jacob Krol)
Google’s Actua display remains one of the best
Great for viewing all sorts of content
120Hz support is a major win
Just like the Pixel 10 and Pixel 9a, Google’s Pixel 10a features a 6.3-inch Actua display that’s really a joy to view content on. The panel here is a pOLED with a resolution of 1080 x 2424 at 422 pixels per inch. That’s a lot of tech specs, yes, but the key takeaway is that it’s a great display — albeit the same as the 9a, minus a bit of brightness — to have on a budget phone, and it can go head-to-head with true flagships.
Google notes that the Pixel 10a’s peak brightness reaches up to 3,000 nits (2,000 nits for HDR), but in Future PLC’s lab testing, we found it reached 1,896 nits. I didn’t notice much of an issue during daily testing, including outdoors on sunny days or under bright indoor lighting. Our lab also recorded the Pixel 9a at 2,076 nits — again, just something to keep in mind.
Unlike the iPhone 17e, the Pixel 10a features a 120Hz refresh rate, which is great for watching content or playing games, and it also makes the smartphone feel more responsive. Interestingly, it isn’t enabled by default, so you’ll need to head to Settings to turn it on. While it warns that enabling it will drain the battery a bit faster than 60Hz, it’s worth it for the experience. Colors look punchy and vibrant, with strong contrast, and darker tones look deep. Whether I was scrolling through TikToks or Reels, watching a show on Hulu or Disney+, texting a friend, responding to an email, or browsing the web, everything looked pretty great.
There’s still an optical fingerprint sensor built into the screen, and while it’s not as fast as the ultrasonic sensors found in some higher-end phones, it felt quick and responsive during my testing. Like on the Pixel 9a, it’s centered toward the bottom of the screen, which makes for a pretty ergonomic spot.
As you might expect from a more affordable Pixel, there are thicker bezels around the 6.3-inch screen than you’d find on a flagship. Still, there’s no notch on the Pixel 10a. Instead, there’s a centered hole-punch cutout at the top for the 13-megapixel selfie camera.
To help protect against scratches and drops, the Pixel 10a’s screen is covered with Corning Gorilla Glass 7i, an upgrade from the Gorilla Glass 3 used on the 9a. I haven’t noticed any scratches on my unit, despite one or two drops onto the floor indoors — it’s held up well so far.
Display score: 4 / 5
Google Pixel 10a: Software
(Image credit: Future/Jacob Krol)
Clean Android at its finest
Deep integration with Google ecosystem
Gemini, Gemini, Gemini
True to every Google Pixel before it, the Pixel 10a delivers a clean Android experience with plenty of Google customizations. Out of the box, Android 16 looks pretty familiar — you’ll see Google’s own suite of apps preloaded, along with the classic weather widget and Gemini. Yes, Google’s AI suite is well integrated here, but that’s not necessarily new, as it was the same case with the Pixel 9a.
Probably the best features in Google’s AI lineup on the Pixel have to do with phone calls — whether that’s waiting on hold while trying to reach a customer service line or helping block screen calls from potential telemarketers or other spam numbers. These are seriously helpful, and of course, Gemini is always on call when you have a network connection, whether that means typing to the AI, talking to it, or even firing up your camera to let it see.
If you’re already in the Android ecosystem — be it on an earlier Pixel device or another Android phone, maybe from the likes of Samsung — you’ll almost certainly feel right at home on the 10a. It doesn’t necessarily introduce any first-of-its-kind software features, but it does offer the familiar suite of Google-made apps and plenty of AI flair we’ve come to expect.
One new feature, which I’ll dive into a bit more below, is Camera Coach arriving on the 10a. This could prove helpful, especially if you want feedback on how to capture a specific shot or make an ultra-wide photo more unique. It debuted alongside the Pixel 10 lineup and serves as a guiding assistant for the camera, updating its suggestions based on what you’re shooting.
Maybe the best software feature, though, is the promise of software updates for seven years — that’s basically best-in-class. It ensures that your investment in a Pixel 10a will be supported for the long haul, assuming the hardware holds up.
Software score: 4 / 5
Google Pixel 10a: Cameras
(Image credit: Future/Jacob Krol)
Excellent to have a main and ultra-wide at this price
No major changes to lenses year over year
Camera Coach is a nice addition
While it’s not a bad thing — especially since you’re probably not picking up the Pixel 10a if you already own the 9a — the camera setup remains entirely unchanged generation over generation. The Pixel 10a’s rear dual-camera system features a 48-megapixel main camera paired with a 13-megapixel ultra-wide. Both of these are really, really good, with a keen ability to capture sharp, colorful shots with plenty of detail.
What you’re really getting here is flexibility. The 48-megapixel main camera is excellent for everyday shots — whether that’s snapping a quick photo of your dog, capturing a meal, or taking a portrait of a friend. Meanwhile, the 13-megapixel ultra-wide lets you pull back and fit a lot more into the frame, which is great for landscapes, group photos, or architecture.
Portrait mode remains a strong suit for the Pixel 10a as well. Google’s image processing does a great job separating the subject from the background, delivering natural-looking blur and strong edge detection around hair and clothing. Other camera modes — including Night Sight and standard photo capture — also perform well here, producing bright images with plenty of dynamic range.
Where the Pixel 10a falls a bit short is in zoom. Without a dedicated telephoto lens, you’re relying on digital zoom once you move past the standard 1x view. While Google’s processing does a decent job keeping images usable at modest zoom levels, detail starts to soften the further you push it.
There’s also no real improvement over the Pixel 9a here — both phones produce good images, though sometimes it can take snapping a couple of shots to get the one you really want. I would have liked to see at least a small leap this year, but for a $500 phone, the Pixel 10a still fits the bill as a dependable camera. The 13-megapixel front-facing camera might lack the flair of more expensive devices, but it still captures a great selfie with ample space for a few friends in the shot.
Cameras score: 4 / 5
Google Pixel 10a: Performance
(Image credit: Future/Jacob Krol)
The 10a delivers good performance that’ll deliver every day
Still running a Tensor G4 chip
Here’s another oddity with the Pixel 10a: it uses the same processor as the Pixel 9a, the Tensor G4. For those who follow speeds and feeds, that likely means this won’t be the fastest-performing smartphone out there, but that’s also not necessarily expected on a $499 phone. Google is really the only one that knows why the 10a didn’t get the Tensor G5 like the Pixel 10 or Pixel 10 Pro — most A-series Pixels typically trickle down the latest processor, again offering excellent performance for a much lower price.
It’s also at odds with the iPhone 17e, which features the A19 chip, nearly identical to the one inside the standard iPhone 17. Overall, that phone feels a bit more responsive, especially for more demanding tasks.
Even with all that said, though, the Pixel 10a still runs well, and for most everyday tasks — and even some light gaming — it performs just fine. AI tasks and processes like image editing or summarization take a bit longer here, especially if they’re handled on-device. The same goes for video exports or more intensive photo edits, but it’s not a real deal-breaker.
I was able to perform nearly all my daily tasks on the 10a, whether that was responding to emails, Slack, or messages, browsing the web, scrolling through TikTok or Reels, or even mixing in some light gaming or video editing. The Pixel 10a handled most of it well, with only a few small speed bumps along the way.
Opening apps – whether basic or more advanced – felt pretty close to instant, and overall, the Pixel 10a offered good performance. It’s not quite as zippy as the Pixel 10 or the Pixel 10 Pro, but again, that’s not necessarily a surprise here.
Performance score: 4 / 5
Google Pixel 10a: Battery & Connectivity
(Image credit: Future/Jacob Krol)
It will easily last all day
Still supports fast wired charging
Satellite SOS is a great addition
Now, as I mentioned above, PixelSnap isn’t supported here, but you can still charge the Pixel 10a wirelessly at up to 7.5 watts or via a wired connection. If speed is your game, you can plug in the Pixel 10a via USB-C and get close to 60% in about 30 minutes. That’s from my testing, and it’s a great result, as you can quickly top up the battery if needed.
That said, with a 5,100mAh battery inside — the same capacity as the Pixel 9a — I didn’t have to reach for the charger very often. I easily made it through a full day filled with plenty of replies, shutter presses, and some gaming while on the go. The Pixel 10a also performed well in Future PLC’s lab battery test, lasting 15 hours and 16 minutes — more than two hours longer than the Pixel 9a in the same test.
Considering it uses the same processor and battery capacity as the previous generation, that likely means there were other improvements or efficiencies, probably on the software side.
Lastly, like the iPhone 17e, Google’s Pixel 10a now supports Satellite SOS. This means that if you’re without service — maybe on a nature trail — and need to contact help, you can do so by following on-screen instructions to connect via satellite. It’s very similar to Emergency SOS via Satellite on the iPhone and is a really nice feature to have, even if it’s one you hopefully never need to use.
Battery & Connectivity score: 4 / 5
Google Pixel 10a Should you buy?
Google Pixel 10a score card
Attributes
Notes
Rating
Design
An ergonomic, premium feeling phone with a fully flush design.
4.5 / 5
Display
The 6.3-inch Actua display here definetly punches above the price point, and was great indoors or outdoors.
4 / 5
Camera
It's unchanged, but the 10a still offers a flexible main and ultra-wide camera system.
4 / 5
Software
Out of the box, the 10a provides a simple Android 16 expereince that still puts AI features at the center.
4 / 5
Performance
The Tensor G4 isn't brand new, but you likely won't notice it with daily use.
4 / 5
Battery
No PixelSnap is a dissapoint, but the 10a lasts even longer than the 9a.
4 / 5
Value
With an excellent feature, and the same starting price, the 10a remains one of the best value options.
5 / 5
Buy it if...
You don’t want to break the bank
At $499, the Pixel 10a delivers a great mix of features that won’t leave you yearning for more, especially in the camera department.View Deal
You want long battery life
The battery didn’t get any bigger, but the Pixel 10a easily lasts all day – even with heavy use – and can be quickly recharged. View Deal
Don’t buy it if...
You already have a Pixel 9a
The Pixel 10a keeps the same processor, camera system, and battery as the 9a, making it a tough sell if you already own last year’s model.View Deal
Google Pixel 10a: How I tested
I used the Google Pixel 10a for more than two weeks, setting it up fresh and loading it with all of my everyday apps, including Gmail, Slack, TikTok, Instagram, and several work tools. During that time, I used it throughout my daily routine for messaging, emails, social media, photos, navigation, and streaming video to see how it handled real-world use. I also compared the Pixel 10a directly with several other smartphones, including the Pixel 9a, Pixel 10, iPhone 17, and iPhone 17e.
When I first heard about 1348 Ex Voto, I was instantly intrigued. A medieval Italian setting, sword fights, a dark and dramatic quest with a knight at the centre of it; and a lady knight at that? Count me in!
Review info
Platform reviewed: PC Available on: PS5, PC Release date: March 12, 2026
In developer Sedleo's third-person action game set during 14th-century Italy, you play as Aeta, a young nobleman's daughter and trained knight-errant, who is dealing with the loss of her father after pestilence swept through her village.
When the rest of her hometown is massacred by unknown forces and Bianca, her closest companion and former household servant, is suddenly kidnapped, it's up to Aeta, armed with her determination and skill with a longsword, to come to the rescue.
A true knight
(Image credit: Sedleo)
I'm a sucker for a dark tale that follows a character on a high-stakes quest, so the premise of Ex Voto had my attention immediately from the prologue. It's a classic narrative about whether the end can ever justifies the means, and Aeta's unfailing resolve and heroism, as well as her naivety, make for a compelling character amid a setting filled with lawlessness.
The game consists of nine relatively short chapters that take place across rocky landscapes, lush woodland, the ruins of ancient Rome, and the villas of a medieval Italian countryside. I finished it in roughly seven hours, but it's possible to beat it within one sitting if you don't die too often or spend the extra time scouring every corner looking for hidden treasures.
As childhood companions (and later suggested to be lovers), Aeta, played by Alby Baldwin, has an unwavering devotion to Jennifer English's Bianca, so her vow to track down and rescue her from her captors was a journey I was prepared to fall in love with.
As the playable protagonist, I did like Aeta for the most part. Throughout her quest, she is forced into encounters that test her faith, and you witness how resilient she becomes in not just tracking down Bianca but also finding those responsible for all this destruction.
(Image credit: Sedleo)
Heroes like Aeta, who are defined by their selflessness and driven by a strong moral code, are some of my favorite characters in fiction, especially in stories with a woman in the lead role.
Aeta is shaped by the chivalric tales she grew up with, which inspired her to become a knight-errant in the first place, but due to how short the game is, there weren't enough opportunities to dig deeper into her character beyond the vow she made to her god and devotion to Bianca, which felt like a missed opportunity.
Additionally, Ex Voto suffers from too much telling, and not enough showing. The simple premise of the game and Aeta's arduous quest should be strong enough to stand on its own, but her unnecessary commentary just becomes irritating.
I don't typically mind when protagonists have an internal monologue, but it gets to a point. In Ex Voto, instead of simply letting the lovely linear environments tell the story, Aeta often comments on literally everything she sees: whether it be pointing out the obvious, repeating her latest point of interest, or the countless times she proclaims her vow to save Bianca.
The latter is also one of the reasons why I wasn't completely sold on Aeta and Bianca's story. Aside from the short prologue and a few other scenes I won't spoil, the closeness they share just didn't feel real enough to grasp onto. Aeta wants to save Bianca; that's her main goal, but the journey lacks the emotional depth that I expected.
(Image credit: Sedleo)
Baldwin and English's great voice work does most of the heavy lifting in trying to make their bond believable, but their underdeveloped relationship couldn't make me to care too deeply. It's a shame, because these sorts of love stories are a dime a dozen in video games, and it wasn't helped by the disjointed story beats, particularly mid-game.
Each chapter tasks you with getting from one area to the next, on the trail of Bianca and her captors, followed by a short time skip that begins the proceeding chapter. This is a short, linear experience, so there's not much in terms of exploration; you'll mainly be stocking up on provisions, finding trinkets, treasures, and sword parts, or moving boxes or carts to overcome obstacles. And taking down baddies, of course.
Without spoiling anything, I will admit the final act took me by surprise but, because the exploration of Aeta and Bianca's bond felt so underutilized within the story, the climax rang hollow.
Performance woes
(Image credit: Sedleo)
Now let's get the worst of it out of the way. I played 1348 Ex Voto on PC and let's just say I was sorely disappointed in the optimization.
My PC is fitted with an Nvidia GeForce RTX 3060 Ti graphics card, an AMD Ryzen 7 5700X 8-core CPU, and 16GB of RAM, and with this mid-range build, I can typically play some pretty demanding modern games. However, the small indieEx Voto struggled tremendously.
When at high settings at 1440p resolution (though I tried 4K too), locked at 60 frames per second (fps), the game's performance dropped to between 20 and 30fps and stuttering was prevalent, with the same problems persisting even at medium settings.
After fiddling with settings for ages, I eventually resorted to putting the game in low settings and saw a big boost in performance up to 60fps, although the game frequently saw huge dips down to 30fps, especially in areas featuring an overwhelming amount of detail on screen, like in highly detailed woodland or places featuring atmospheric shadows.
Aeta and other characters also suffer the same fate. With all low settings, the realism and emotional weight that are intended to be translated through their models are lost, making them look like puppets, and I would be lying if I didn't say it put me off.
Best Bit
(Image credit: Sedleo)
1348's Ex Voto's strongest facet is its sword-fighting combat system. With two longsword stances on offer, a challenging parry, and a generous selection of upgradable skills, the combat feels the most fine-tuned out of everything the game has to offer.
It's a bummer, because the game's realistic style and appealing, cinematic direction were one of the things that drew me in in the first place. I was essentially forced to sacrifice the gorgeous visuals if I wanted even a crumb of good performance, and even then, it wasn't always perfect.
While less frustrating, I did run into a few annoying bugs, though they weren't game-breaking enough to require me winding back my save. At one point early on, I encountered an awful, yet hilarious issues where a character kept repeating his lines over and over again during a lengthy cutscene. It was so distracting that I couldn't even pay attention to any of the dialogue, and it basically ruined the atmosphere of the entire scene.
Aside from this, and a few other interaction bugs where I couldn't pick up provisions and move a box properly, the main issue revolved around the performance, and I think the game should've been kept in the oven a little longer so Sedleo could smooth out the cracks.
During the review period, I wasn't given the chance to try out the PlayStation 5 version, so I'm really curious if Ex Voto offers a more stable experience than PC.
Stick 'em with the pointy end
(Image credit: Sedleo)
Ex Voto's saving grace is its sword-fighting combat system. Your sole weapon is your longsword, which gives you a one-handed and two-handed stance. The first lets Aeta attack faster in broad strokes, but strikes deal slightly less damage, while the latter attacks slower, with a shorter range, and deals slightly more damage.
One-on-one battles is definitely the game's strongest suit; sword fights feel stylish and rewarding, particularly when you're able to repeatedly execute perfect parries and stagger an enemy by breaking their guard, leaving them open for a killing blow.
Aeta's longsword can also be upgraded by finding different parts along your journey, each with its own attributes that offer alternative fighting styles. The game's skill tree, which consists of four key categories and can be unlocked by finding scrolls in the world, also features additional ways to upgrade your Health, Guard, and Food gauges (which are vital in longer battles) as well as your two stances.
Trinkets are another special item that, when equipped, will impact gameplay with unique effects. Each trinket has a cost, so you can't equip them all, but they do make or break a fight.
You start with the Toy Knight, a trinket that automatically uses all the food in your inventory to prevent death, but you can find a handful more, including one that lets you heal for double, which comes in handy in the latter part of the game when you're up against numerous enemies at once.
If you don't do a good enough job of collecting provisions, you may get soft-locked into fights if you die
Speaking of, Ex Voto has a good variety of foes, along with three main bosses, across its nine chapters, all with their own weapon types and attack patterns that you'll need to learn how to counter by parrying and spending scrolls on the right skills.
There are points in combat where you are overwhelmed by multiple enemies at once, and, in the late game, additional foes spawn out of nowhere to join the fight making maintaining your gauges an even bigger challenge.
These five-on-one (even sometimes more) fights could sometimes feel finicky due to the game's lock-on mechanic, especially when you are pinned in close quarters. If you don't do a good enough job of collecting provisions, you may get soft-locked into fights when you die because of the autosave function.
While I enjoy combat a lot, there is no power scaling in the game so by the time I reached the final boss fight, I'd become so accustomed to the simple mechanics that I was able to beat them easily.
Just as it got in the way of being able to enjoy the visuals, the game's performance also affects gameplay. Not to the extent where it is unplayable, but stutters and small framerate dips are more noticeable in the aforementioned areas when so much is happening on screen.
Should you play 1348 Ex Voto?
Play it if...
You like dark, medieval stories about a knight on a quest 1348 Ex Voto is set in 14th-century Italy and brings the era to life through realistic graphics and linear areas to explore.
You like swords and fighting baddies The game's sword-fighting combat system is the game's strongest feature, letting you parry and stagger enemies in challenging battles.
You like shorter games 1348 Ex Voto consists of nine chapters and takes around seven to nine hours to beat, so if you're looking for a short game to get lost in for a while, you might consider this worth your time.
Don't play it if...
You're hoping for an optimized PC performance PC performance, right now, is awful and doesn't feel as fine-tuned as it could be. So if you don't want to sacrifice the game's pretty visuals by playing on low settings, best to wait for a performance patch
You're looking for a deep storyline Although 1348 Ex Voto begins with a strong premise, Aeta and Bianca's close relationship lacks the emotional depth I was expecting and hoping to find, resulting in a weaker overall storyline.
Accessibility features
1348 Ex Voto suffers from a lack of accessibility options, only offering general graphics settings for motion blur and subtitles, and multiple language options. There are also no options to customize your keybinds on PC, which was something I struggled with.
How I reviewed 1348 Ex Voto
I spent roughly eight hours playing 1348 Ex Voto on my gaming PC with myLogitech G G715 wireless gaming keyboard and Logitech G703 wireless gaming mouse, completing the main storyline. I used a Gigabyte M32U gaming monitor, and used my Sony WH-CH520 wireless headphones for audio.
The game doesn't offer any additional performance modes to try out, but I compared the game's visuals and performance to other medieval action games, like Kingdom Come: Deliverance.
The FiiO TT13 is an impressive and attractive belt-driven turntable with fully automatic operation to take the fear out of playing your records. It's made from aluminium alloy, comes in a choice of black or silver, features integrated LED lighting, and comes with an Audio-Technica AT3600LA cartridge.
What else does the TT13 offer, to recommend it as one of the best turntables we've tested? It has Bluetooth with SBC/aptX/aptX LL/aptX HD but not AAC and it has its own integrated preamp — although unlike similar turntables the preamp can't be switched off. It supports both AC and DC power supplies.
This is a distinctly modern turntable with good clarity and warmth and a bright sonic signature; to my ears it was a little light at the very low end but bass was still clear and well defined.
One thing to note: FiiO's TT13 turntable is clearly aimed at vinyl beginners and is great value for money, but if you're a turntable tinkerer this isn't one for you: the tonearm is designed specifically for Audio-Technica cartridges and lacks balance adjustment to support alternatives.
FiiO TT13 review: price and release date
The integrated lighting is seamless, with a choice of 7 colors and 3 brightness levels (Image credit: Future)
Released October 2024
Priced $249 / £239 / AU$249
The FiiO TT13 was announced in May 2024 and released in October 2024. The turntable's list price was $249.99 / £239.99 / AU$248, and in the US there was also a non-Bluetooth model for $239.99. The version sold in the UK and most US retailers is the Bluetooth model but make sure you check the specs when buying; I haven't seen any non-Bluetooth ones in the usual retailers but it's worth confirming that you're buying the Bluetooth one.
As usual with FiiO this is a very competitively priced product: it's coming in at slightly more than the Audio-Technica AT-LP3XBTBK and slightly less than the Sony PS-LX310BT, both of which are also automatic turntables with Bluetooth.
FiiO TT13 review: features
Things are simple round the back: two line outs (but no phono outs) plus support for both AC and DC power. There's also a balance adjuster and a ground, as well as a record size switch. (Image credit: Future)
Fully automatic operation
Integrated preamp delivering up to 800mV at 1kHz
Two op-amps for warmth and low noise
The FiiO is fully automatic and electronically switchable between 33 and 1/3 and 45 RPM, and it comes with a Audio-Technica AT3600LA cartridge.
The TT13 features a built-in phono preamp that can put out up to 800mV at 1kHz, which is more than double the output of some rivals, and that enables you to connect your turntable directly to a pair of active speakers without requiring a separate phono stage. The pre-amp is built around two JRC5532 op-amps that deliver warmth and low noise.
The Bluetooth module here is more advanced than many affordable Bluetooth turntables that stick to the familiar SBC/AAC codecs. The TT13 uses Qualcomm's Bluetooth module for SBC plus aptX, aptX Low Latency and aptX HD.
While this is primarily an entry-level turntable, the TT13 can also use an external power supply for more audiophile setups. It supports both AC (100-240V) and DC (12V-1A). If both are connected, AC takes precedence.
The platter can be illuminated in a choice of 7 colors and in a nice touch the status lights and FiiO logo take the same color.
Features score: 4 / 5
FiiO TT13 review: sound quality
Controls are simple. The power button doubles as a toggle for the illumination system, and the status lights match your chosen color. (Image credit: Future)
Clear, warm and entertaining sound
A little light at the very low end
Bluetooth doesn't include AAC
The TT13 is an excellent-sounding turntable that delivers the kind of sound we've come to expect from FiiO: clear, detailed and entertaining. It's perhaps a little light at the very low end, especially with older rock and indie LPs, and if you're going to be listening over Bluetooth you'll probably want to boost the bass a little bit.
As with other turntables using the same Audio-Technica cartridge it's a good all-rounder balancing clarity with entertainment. While the AT cartridge isn't the brightest in the high frequencies the TT13 is still airy at the top end, and it's particularly entertaining on acoustic and sparsely arranged instruments: while I listened to various artists and genres I had the most fun listening to Talk Talk, mandolin-era REM and Taylor Swift's folky albums. With more rocky and electronic material I found the low end slightly lacking, although nothing a brief EQ tweak couldn't fix and definitely not a deal-breaker.
The Bluetooth module here doesn't support AAC, so you won't get the best sound quality on Apple headphones or earbuds. For other headphones, earbuds and active speakers the TT13 will try to use the best codec available, but that choice isn't controllable from the turntable itself and there's no indication of what codec you're using.
Sound quality: 4 / 5
FiiO TT13 review: design
The illuminated FiiO logo doubles as a Bluetooth status light and a repeat play indicator. (Image credit: Future)
Solid metal construction looks particularly good in silver
Integrated lighting is lots of fun
Some unusual decisions round the back
As someone who grew up in a house of silver separates, I love the look of this turntable in its silver variant (black is also available). FiiO loves a bit of aluminium, and here it's used to great effect with flush-mounted buttons on the top surface and polished metal everywhere. The use of metal means it's a solid device — it weighs a hefty 4kg — and it helps reduce vibration and unwanted noise too.
The most dramatic bit of design is the integrated lighting that illuminates the platter with a choice of 7 different lighting colours. You can adjust the brightness via the supplied remote control and turn it off altogether if you wish. The FiiO logo at the top left of the unit lights up too, doubling as a status light for your Bluetooth connection and for when repeat play is enabled.
There are six buttons on the front top of the plinth: power, speed and pairing on the left, and start/stop, repeat and up/down on the right.
Round the back you'll find a switch to select between 7 and 12-inch records; RCA line outputs; a ground connector; and both DC and AC power sockets. There's also an adjustable potentiometer to adjust the left-right channel balance if it's not quite right — an odd thing to have in a turntable seemingly aimed at vinyl beginners.
Design score: 4 / 5
FiiO TT13 review: ease of use and setup
Don't connect it to your phono inputs
"Plug and go" design; easy to get started
Fully automatic but don't forget the record size switch
Setting up the turntable is simple, and in a nice touch the belt is already wrapped around the platter and has a little paper pull tag that you use to drag the belt over the spindle. The only irritation I encountered was too-strong adhesive on the two "remove this before use" stickers, which required getting the Goo Gone out to remove the sticker residue.
The TT13 comes with a power cable, an RCA cable and a remote control, and the RCA cable also includes a ground wire for your amp. Unusually for a turntable with an integrated phono stage there isn't a bypass switch so you can't turn the preamp off and connect the TT13 to the phono inputs on your amplifier: you'll need to use line level inputs instead. Don't connect it to your amplifier's phono inputs, which are designed for much lower voltages.
Automatic turntables are the easiest turntables to use as they move the tonearm into position and gently lower it into place. The buttons to do that are clear, easy to identify and nicely tactile, and the remote control is simple. Bluetooth pairing is easy too: just press and hold the Pairing button, set your headphones or earbuds to pair and that's all you need to do.
Changing the lighting is simple too. You can cycle through the colours by pressing the power button, and the remote has a brightness button that steps through the three brightness stages and also turns the illumination off. In addition to the lighting under the platter there's an illuminated FiiO logo that doubles as a pairing status indicator, flashing while it seeks your headphones or active speakers.
Although there's an electronic speed toggle on the front to switch between 33 and 45 RPM, there's also a record size selector switch. That's round the back.
Usability and setup score: 5 / 5
FiiO TT13 review: value
Competitively priced and solidly made
Limited upgradability
Lighting makes a nice talking point
This is a really tempting buy for vinyl beginners: it looks great, the red illumination option is a perfect match for IKEA's Kallax fabric boxes and it works nicely with Bluetooth headphones and speakers. It's not the cheapest turntable featuring this Audio-Technica cartridge by any means but it's competitively priced, solidly built and very enjoyable.
Value score: 4 / 5
Should I buy the FiiO TT13?
Attributes
Notes
Rating
Features
Fully automatic, good Bluetooth options and a useful remote control.
4/5
Design
Looks more expensive than it is and feels very solid. It's very easy to use.
5/5
Sound quality
Clear, warm and entertaining but slightly light at the low end.
4/5
Value
Competitively priced and the lighting is a big plus, but limited upgradeability.
4/5
Buy it if...
You love a bit of metal The TT13 looks and feels much more expensive thanks to the extensive use of metal.
You want to light up your life The integrated LED lighting is entertaining without being garishly over the top.
You like to take it easy This is a fully automatic turntable and its remote control means you don't even need to get up from the sofa.
Don't buy it if...
You have an amazing preamp The preamp in the FiiO TT13 isn't switchable: it's FiiO's way or the highway. It's a nice-sounding pre-amp, but if you've already got something better this probably isn't the turntable for you.
You want to change things This is a plug-in-and-go turntable without adjustable tonearm balance, anti-skate or tracking adjustment.View Deal
You've got a stack of 78s Like many modern turntables the TT13 is for 45 and 33 and 1/3 records only.View Deal
FiiO TT13 review: Also consider
The $179 / £149 / AU$289 Audio-Technica AT-LP60XUSB is even more affordable than the TT13, but it doesn't look as premium or offer integrated lighting. It's fully automatic with Bluetooth 5.0, and when we reviewed the AT-LP60BT variant we liked it a lot: it's a great starter turntable.
Another key rival here is Sony's $199 / £199 / AU$399 PS-LX310BT, which is another fine starter turntable. The Bluetooth module is quite old, though, with Bluetooth 4.2 rather than the TT13's 5.2.
How I tested the FiiO TT13
Onkyo amp with wired open and closed back headphones and B&W bookshelf speakers
Bluetooth via iFi GO Blu Air
I tested the FiiO TT13 over three weeks across a range of genres and eras. On headphones I used an iFi GO Blu Air Bluetooth adapter and Sennheiser DT 990 Pro open-back / DT 770 closed-back headphones; on speakers I listened via my Onkyo A-9010 amplifier and Bowers & Wilkins 607 S2 speakers.
Aura makes stunning digital photo frames. The Aura Walden, for example, currently sits atop a sideboard in my home with its sleek frame, slick mount and punchy 15-inch display — and it also sits atop our list of the best digital photo frames.
So when Aura unveils an entirely new frame with a display that's unlike any other I’ve tested, naturally it has my attention. Said frame is the Aura Ink.
The Ink features an energy-efficient 13.3-inch color E Ink display, for a print-like rendering of your images. Unlike other LCD digital frames, the Ink is Calm Tech Certified — consider it a digital detox thanks to its natural, muted display.
Its E Ink Spectra™ 6 display can render millions of colors, but look closely and detail is dotty, despite its 1600 x 1200 resolution and 150ppi density. The Ink lacks the vibrancy and clarity of Aura’s other LCD digital frames, such as the Walden and Aura Aspen, or Lexar’s Pexar and Starlight, but it does work well in bright interiors, especially for artworks and minimalist photography rather than detail-rich photos. Ultimately, it's much closer to the look of printed photos.
The Aura Ink comes in a beautiful presentation box, making it feel every inch a premium productTim ColemanTim ColemanTim ColemanTim ColemanTim Coleman
What’s disappointing, however, is that Aura has kitted the Ink out with a somewhat glossy-finish panel, which can suffer from glare. I suspect it's no worse than the Walden and Aspen frames, but those LCD displays are illuminated, and as such they're significantly punchier.
Given that the Ink reflects light rather than emits it (like LCD does), it is, in reality, a niche frame. It needs the right conditions — well-lit rooms, but not too sunny — to shine, where it's probably my new favorite digital frame. If I had to choose between the Ink and Walden frames, though — and I've observed both side by side — it’s the latter that gets my vote for display versatility, even if it's yet another digital display to look at.
That said, the Aura Ink has super-low power consumption and a run time of around three months without a continuous power supply. No cables are needed, just a quarterly charge (assuming you only change the displayed image once per day).
The Ink has a sleek bezel, slick mount, and slim profileTim ColemanTim ColemanTim ColemanTim Coleman
Eliminating the reliance on ugly trailing cables is a design win. With regular LCD digital frames, cables are a necessary evil, and tricky to hide when mounting the frame on a wall, though they are less of an issue if you’re resting the frame on a surface.
I’ve come across one or two frames which are supplied with a white cable instead of a black one, including the Walden, which goes some way in disguising the cable (assuming your walls are licked with a light shade of paint). But there’s no doubt that a no-cable-at-all setup is the dream option.
Like the Walden, the Ink's display is housed in an attractive frame with a sleek bezel and a 1.5-inch mount (the off-white border between the bezel and the image). It also features a variety of mounting options, being positionable to display images in landscape and portrait format whether the frame sits on a table, bookshelf or other surfaces, or is fixed to a wall.
Aura has made the Ink impressively slimline — it measures just 0.6 inches deep, compared to the around one-inch depth of most other frames I've tested.
Pairing the frame to a device with the Aura app installed is a doddle. You'll be up and running in minutes. Not that a wireless connection with the app is the only method of uploading images to the frameTim ColemanTim ColemanTim ColemanTim ColemanTim ColemanTim ColemanTim ColemanTim Coleman
It charges via USB-C, and the port is easily accessible, which is not something I can say for the Walden's fiddly power input. The USB-C port is for charging only, however — you can't connect devices to add images.
Nor does the Ink have a memory card slot — all image uploads are via the companion app. And it displays photos only; there's no sound. All told, the Ink is as stripped-back as digital frames come.
The Ink shares the same companion app as all Aura frames, which delivers one of the best user experiences in the market and works seamlessly for wireless uploads and display updates, from anywhere with an internet connection.
In fairly dark rooms, the Ink's display will look fairly dimTim ColemanI placed the Ink next to the Aura Walden frameTim ColemanSee how much punchier an LCD display isTim ColemanI think there's a time and place for each type of displayTim ColemanBut perhaps it's the Aura Ink that captures the spirit of photo frames more authenticallyTim Coleman
Updating the displayed image on the Ink is an odd experience if you happen to be looking at the frame at the time. The frame flashes rapidly for the best part of a minute while the pixels of the existing image clear and are refreshed with the new one.
The Ink is limited to a maximum of four image changes per day. This is not Google Photos in a frame, where you might gather around with family, enjoying a rolling image gallery of holiday snaps, but one where you choose your image and live with it for the day or longer.
I was slightly disappointed by the degree of glare on the frame's display. Tim ColemanGlare is far from a dealbreaker, mind you.Tim ColemanBecuase of the tech involved, the display is 'dotty', meaning you can see the colored pixels when looking up close. Tim ColemanThere's less contrast in images versus those displayed on an LCD frameTim ColemanThere's the dotty detail, seen close up. It's not an issue for me as it's not obvious at the typical viewing distanceTim ColemanI've shone an LED light panel on the frame here, and the display becomes a little punchier – that's because it reflects light rather than emitting it. The best environment for the frame therefore, is well lit rooms. Tim Coleman
The real sting in the tail is how much the Aura Ink costs: $499 (pricing and availability for other regions is yet to be confirmed). You really are paying a premium for the E Ink display; even Aura's larger 15-inch LCD digital photo frames cost much less.
I've had the Ink frame in my home for several months, and I'm still somewhat undecided. I think it's the better frame to place on a wall than an LCD type, especially in a bright interior, where it's unbeatable. It's undeniably a premium product, and probably worth paying extra for, especially if you're weary of excessive screen time. However, LCD frames are more versatile.
Aura Ink: price & release date
Aura unveiled the Ink frame in October 2025, and it's available in one display size — 13.3-inch — for $499 in the US. At the time of writing it's not directly available outside the US; previous Aura frames have typically gone on sale globally approximately six months after their US launch, and hopefully the same will be true for the Ink.
I've mentioned the Walden frame a few times, which is a larger 15-inch LCD frame but with a much lower price tag, costing around 40% less. Put simply, you're paying a big premium for the Ink's E Ink display.
(Image credit: Tim Coleman)
Aura Ink: specs
Dimensions
14.1 x 11.4 x 0.6 inches (287 x 206 x 25mm)
Display size
13.3-inch
Resolution
1600 x 1200 (150 pixels per inch)
Aspect Ratio
16:10
Touch Screen
No
Sound
No (no video)
Orientation
Portrait or landscape
Storage
N/A
Connectivity
Wi-Fi (but no SD card, and USB for charging only)
(Image credit: Tim Coleman)
Should I buy the Aura Ink?
Attributes
Notes
Rating
Features
No local storage, no video or sound, and limited connectivity
3/5
Design
Sleek frame, slim profile, innovative display
4.5/5
Performance
Niche, natural and 'dotty' display; slow and limited image refreshes
4/5
Value
It's almost twice the price of 15-inch LCD frames
3/5
Buy it if…
You want a natural photo frame display Yes, it's dull compared to an illuminated LCD frame, but the Ink's display is natural, and is one less 'blue light' screen to look at.
You're happy enjoying selected images The Ink doesn't offer the slideshow-style display of multiple images you get with LCD digital frames and smart displays like the Amazon Echo Show series. Rather, it's designed for appreciating individual images over longer periods.
Don’t buy it if…
You love a punchy display, especially at night The display reflects light rather than emitting it, so this is not a frame for dark environments or nighttime viewing
You'd rather not rely on an app With no local storage or external storage connectivity, the Ink relies on Aura's companion app for image uploads.
Aura Ink: also consider
The Aura Ink (left), alongside the 15-inch Aura Walden (right) (Image credit: Tim Coleman)
Aura Ink
Aura Walden
Pexar 11-inch Digital Picture Frame
Display size
13.3-inch
15-inch
11-inch
Resolution
1600 x 1200, 149.5 pixels per inch
1600 x 1200, 133 pixels per inch
2000 x 1200, 212 pixels per inch
Aspect Ratio
16:10
16:10
5:3
Touch Screen
No
Yes
Yes
Sound
No
Built-in speaker
Built-in speaker
Orientation
Portrait or landscape
Portrait or landscape
Portrait or landscape
Storage
N/A
32GB
32GB
Connectivity
Wi-Fi, USB-C (charging only), no SD card slot
Wi-Fi, USB, SD card slot
Wi-Fi, SD card slot, USB-A, USB-C
Aura Walden At 15 inches, the Walden has the largest display of the three frames in this comparison, and it shares the design traits and companion app of the Ink. The LCD display has a fairly modest pixel density, but it's nonetheless crisp, and the swipe-to-scroll bar on the frame's top is a neat design touch. Read my Aura Walden review
Pexar 11-inch Digital Picture Frame The Pexar 11-inch is the low-cost option of the three frames in this comparison, but it still features a reflection-free screen and punchy display, with detail-rich 212-ppi pixel density. Read our full Pexar 11-inch Digital Picture Frame review.
How I tested the Aura Ink
I tested the Aura Ink over several months
I uploaded a selection of photos from my Android phone
I placed the frame on various surfaces around my home, in vertical and horizontal formats
Aura sent me its Ink frame and I set it up in my home months before writing this review. Unlike other reviews published soon after the Ink's release, I've actually tested its long battery life – and yes, the three-month battery life based on no more than a single image change per day is accurate.
I've placed the Ink on a sideboard close to a window, in a dim corner of my front room, and various other spaces around the house.
I've uploaded a variety of photos to the frame through Aura's companion app for Android — both minimalist and detail-rich images, in vertical and horizontal formats.
I already have the Aura Walden in my home, so I've been able to make direct comparisons between the two frames.
Every time a new season of Virgin River is in the offing, my mum and I have a collective, excited freakout until we can binge-watch all 10 episodes. Virgin River season 7 has been right on schedule — but this time, I'm left feeling slightly empty.
If I had to rank the hit Netflix show's existing six seasons, the latest (season 6) would be right at the top. It marked longtime lovers Mel (Alexandra Breckenridge) and Jack (Martin Henderson) finally getting married, and boy, did their friends and family bring the best drama along as wedding gifts.
We saw Brady (Ben Hollingsworth) declare his undying love for Brie (Zibby Allen) like the worst kept secret that it is, Brady's girlfriend Lark (Elise Gatien) steal thousands of dollars from under his nose, Brie fending off a marriage proposal from police chief Mike (Marco Grazzini), and Charmaine (Lauren Hammersley) going missing and, potentially, being killed off.
For the final 20 minutes of that epic season finale, I didn't know whether I was coming or going, and it might go down as one of my favorite TV moments of all time. Of course, Virgin River can't sustain that level of drama all the time (no show can), but the newly skewed stakes leave a somewhat sour taste.
The best way to describe it is eating an undercooked steak when you ordered it well done. You know that the potential to have exactly what you want is right there, but it's not fully materialized. While that's less than satisfying for season 7, I think it's a tactical decision — meaning that Virgin River season 8 is going to be explosive.
Don't get me wrong — Virgin River season 7 delivers what it needs to
Sure, there might not be the same level of fireworks in Virgin River season 7, but there are resolutions. This is easily the best year of Mel and Jack's relationship yet, settling into married life like a duck to water.
Between these two and the on-off again situationship between Brie and Brady, things certainly feel steamier than ever. Usually, Virgin River intimacy feels shrouded in wholesomeness, rose-tinted to the point that it hardly feels sexy at all. But in season 7, some seriously primal passion starts to take over, and I'm here for it.
While Mel and Jack are steadying the ship, Brie and Brady are daring to dream. If you've been a fan of theirs since season 1, you'll likely feel inclined to do a victory lap of your house soon enough, without giving too much away. They're both wearing their hearts on their sleeves and communicating well, and it finally feels like the entire town has nailed how to truly connect to one another.
As for the remaining season 6 cliffhangers, you'll get answers to all of them. There will be new problems that take their place, even if they currently feel lukewarm in comparison.
It's worth streaming Virgin River season 7 for Mel and Jack's honeymoon alone. It takes them almost 8 episodes to even decide where they're going to go, but the final decision is perfect (and likely one you can guess based on earlier filming location leaks).
The set change also proves that you can never truly run away from your problems... but you can get a tan and kiss a cute guy on a golden beach while being stressed. Frankly, it's the level of life I dream of.
The finale is season 7's biggest letdown, but I'm choosing to see the positives
They've also introduced a rodeo this season. (Image credit: Netflix)
Virgin River has me believing that fairytale-style love is possible, but that doesn't always mean that I'm falling for the show itself. I think the biggest issue lies with the season 7 finale, which falls impossibly short compared with what we were treated to last time around.
No spoilers here, but there are still two big twists to be unveiled at this stage. However, I'm pretty sure both are non-starters, with bad outcomes so unlikely to unfold in a fictional world where fatal scenarios are avoided like the plague.
Still, there's every chance season 8 could prove me wrong, but you see what I mean about these 10 episodes acting as a setup for something more exciting down the line. It's all verging on soap opera silliness, but it's what we've signed up for.
Then there are a few uninspired hitches in the current storyline itself. New character Clay (Cody Kearsley) feels like a rinse and repeat of Jack Schumacher's Yancy Grey in Ransom Canyon. In fact, they both have the same introductory narrative — a hot, closed-off outsider who clearly has family troubles and a gambling debt they need to pay off by entering a rodeo competition.
It's not an amazing sign that Netflix is borrowing ideas from itself, but it's also not the end of the world. It's textbook craft like this that feeds the people what they want, and who am I to deny what works?
It’s often said that if at first you don’t succeed, you should try again. With Nintendo’s Virtual Boy rerelease for the Nintendo Switch and Nintendo Switch 2, I wonder if it maybe should have ignored that advice.
On the one hand, the Virtual Boy accessory for the Switch and Switch 2 is the ultimate novelty. The plastic recreation oozes an iconic 90s energy that somehow infected even me — someone born years after the Virtual Boy was discontinued — with a synthetic nostalgia that had me falling in love with its outer design. And as a VR fanatic, it’s a delight to experience one of VR’s earliest consumer interpretations.
On the other hand, Nintendo’s dedication to its history means it has left the headset and its games practically unchanged — which isn’t a good thing here. The Virtual Boy’s game library is as small and terrible as ever, and comfort very much feels like an afterthought.
So the question you have to ask yourself is this: do you want to spend $99.99 / £66.99 / AU$139.95 on a 10-minute novelty that will spend a lot more time on your shelf as a sculpture than on your face?
I firmly believe the answer is an emphatic 'No.'
Nintendo Virtual Boy: Price
The proper Virtual Boy accessory will cost you $99.99 / £66.99 / AU$139.95, though if you simply want to experience the Nintendo Classics collection and don’t want to waste too much money, there’s also a cardboard version that costs $24.99 / £16.99 / AU$29.95. You can pick up either from Nintendo's online store.
While this review isn’t generally positive about the Nintendo headset, if you are going to get one of the accessories, I believe you should at least get the proper non-cardboard version. I don’t believe you should get either for what it’s worth, but the properly recreated model looks rad and could be repurposed as shelf decoration when you’ve finished playing with it after a few short sessions.
(Image credit: Future / Hamish Hector)
Value score: 1/5
Nintendo Virtual Boy: Design
When Nintendo debuted this VR headset back in 1995, it promised the Virtual Boy would “totally immerse players into their own private universe." It certainly achieved this, though I do prefer my universes with a lot less red and a lot less nauseating.
It turns out plenty of other folks didn’t like what the Virtual Boy was delivering either. Despite predicting millions of global sales by the end of 1995, Nintendo shipped a mere 350,000 units in the US that year, and only around 770,000 globally by the time it was discontinued in 1996.
One of the big issues with the headset was, and still is with this Switch recreation, its design.
Too bulky to even attempt to wear on your head like a Meta Quest 3 — especially if you’re a kid, Nintendo’s typical target audience — Nintendo opted to have the original Virtual Boy rest on a stand. Despite being a lot lighter, the Switch accessory version can also only be perched on a roughly foot-tall stand at its max height. A design decision that created its own comfort conundrum.
(Image credit: Nintendo)
After you’ve struggled to search for an appropriately tall table and/or a stack of books to place the headset on top of, you then have to hunch over to press your face into the console so you can peer into its stereoscopic worlds. This is not a comfortable way to sit for very long, and there’s no other alternative.
Here’s where you brush up against the next poor design decision: the red displays.
To act as a cost-cutting and processing power-saving method, the Virtual Boy’s screens were entirely red, and to mimic this, the Switch accessory uses two planes of red plastic — one for each eye. Opening up the headset, you slot your Switch or Switch 2 with the Virtual Boy software open to play games through this red filter to mimic the classic’s ruby hue.
If you think VR is nauseating at the best of times, just imagine what it would be like if your entire vision were merely shades of red.
Let’s just say my play sessions maxed out at 10 minutes before I needed a lie down — and I can usually stomach hours-long VR gaming if using other headsets.
(Image credit: Nintendo)
Though I will say the Switch’s Virtual Boy add-on isn’t a total design flop.
As I mentioned in the intro, the classic Nintendo headset feels definitively like a gadget of the 90s, and half of that is how it looks — something this model recreates perfectly. Unboxing it in our office, even as someone who grew up in the 00s, I did feel like I was living out one of those grainy home videos of a kid ripping open their Christmas gifts.
There’s something magical about the Virtual Boy’s appearance, even if it’s not the most practically useful, though that’s where my praise ends.
Design score: 2/5
Virtual Boy: Software
The original saw 22 games released before it was canned entirely, but for now, the Nintendo Switch version only has seven: 3D Tetris, Galactic Pinball, Golf, Red Alarm, Teleroboxer, The Mansion of Innsmouth, and Virtual Boy Wario Land. With the March catalogue update for Mario Day, they’ll be joined by two more: Mario Tennis and Mario Clash.
All of these titles are accessed via the Nintendo Classics software included with your Switch Online + Expansion Pass membership, which will cost you $49.99 / £34.99 / AU$59.95 for 12 months.
The smallish collection size isn’t ideal, but it could be overlooked if there were a definite must-play or two amongst the selection. Unfortunately, there isn’t anything exciting enough to make me want to push through the discomfort of using the system.
(Image credit: Nintendo)
Wario Land is fun if you’re a fan of Mario’s doppelganger, and I liked Galactic Pinball well enough, but titles I had hopes would be fun — Tetris and Red Alarm — lacked not only entertainment but made me want to hurl. It turns out a spinning red teris board just isn’t the best way to play the game if you like keeping your lunch in your stomach.
You can extract maybe 5 to 10 minutes of novelty from each title, and you might return to a handful when you want to subject your friends to this hardware, but none of them sell this accessory as a bona fide gaming machine.
Software score: 1/5
Nintendo Virtual Boy: scorecard
Attribute
Comment
Score
Design
From a usability perspective the Virtual Boy gets a very low score for its discomfort and red plastic displays, but the design does at least look wonderfully 90s so It gets some marks back.
2/5
Software
The Virtual Boy's library is small and none of its titles are all that enjoyable, especially given the nausea they can induce.
1/5
Value
The Virtual Boy is a complete novelty, and when there are so many other better things for you to spend your money on this terrible Switch accessory isn't worth it.
1/5
Should you buy the Nintendo Virtual Boy?
Buy it if…
You can accept it’s a novelty If you have plenty of spare cash and can happily accept there’s maybe an hour or so worth of enjoyment to extract from this hardware at the absolute max (over a few sessions), then maybe you could consider getting the Virtual Boy for your Switch or Switch 2.
Don’t buy it if…
You’re on a tight gaming budget There are way better things to buy for with Nintendo Switch or Nintendo Switch 2 — be they accessories or software — than this Virtual Boy clone. Almost any other game or add-on would be better.
You’re new to VR If this will be your first VR experience it will likely put you off it entirely. This isn’t the best way to experience immersive 3D gameplay, but could be a novelty for existing fans of the medium.
You don’t own a Switch or Switch 2 This Virtual Boy recreation is a Switch accessory, not its own machine. If you don’t own either of Nintendo’s handheld hybrids, this headset is another level of useless.
(Image credit: Nintendo)
How I tested the Nintendo Virtual Boy
I used the Virtual Boy for two weeks for this review, though my sessions admittedly didn’t last too long, as it kept making me feel ill. I relied on my Nintendo Switch 2 and its base Joy-Cons to experience this add-on’s VR experiences and used it in our office, at home, and even took it on a flight — it’s even more awful in the air, terrible VR and turbulence don’t mix.