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The PowerA Advantage Wireless Controller is an okay Switch 2 pick on sale — but it’s no Pro Controller
9:00 pm | January 24, 2026

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , | Comments: Off

PowerA Advantage Wireless Controller for Nintendo Switch 2: One-minute review

The PowerA Advantage Wireless Controller for Nintendo Switch 2 is just far too expensive to recommend.

As a Nintendo Switch 2 Pro Controller alternative that comes in at $69.99 / £49.99 (around AU$100) (that’s only $15 / £15 less than the going price of Nintendo’s official offering), it simply shouldn’t feel anywhere near as cheap and hollow as it does.

This is far from the only issue, as there is a raft of other problems to contend with. Although the PowerA Advantage Wireless Controller for Nintendo Switch 2 features all of the expected inputs (including two remappable rear ones), the Start and Select buttons are tiny and positioned right at the bottom of the pad’s face, making them difficult to press.

The triggers are also quite shallow, leading to a very unsatisfying pulling motion. If that wasn't enough, the hard plastic and abrasive texture around the tips of the thumbsticks make them uncomfortable to use over long periods of time.

These are all issues that were present with the much cheaper PowerA Advantage Switch 2 Wired Controller, but it’s much easier to forgive on a model that starts at just $39.99 / £29.99. It’s especially egregious when even super budget controllers like the $24.99 / £29.99 GameSir Nova Lite don’t suffer from anywhere near the same number of problems.

The PowerA Advantage Wireless Controller for Nintendo Switch 2 isn’t a total lost cause, though. The battery life, which can reach up to 30 hours, is strong, and its motion controls work well. You also get the option of far more interesting designs than you would find with the official offering, which is pretty neat.

The PowerA Advantage Wireless Controller for Nintendo Switch 2 on a wooden table surface.

(Image credit: Future)

PowerA Advantage Wireless Controller for Nintendo Switch 2: Price and availability

  • Costs $69.99 / £49.99 (around AU$100)
  • Official Pro Controller goes for $85 / £64.99
  • Not strong value for money

At $69.99 / £49.99 (around AU$100), the PowerA Advantage Wireless Controller for Nintendo Switch 2 is not particularly good value for money, especially when you can find the official Pro Controller for around $15 / £15 more in either the US or UK at the time of writing.

The hollow build quality is almost identical to the significantly cheaper $39.99 / £29.99 PowerA Advantage Switch 2 Wired Controller, so I don’t understand why PowerA thought it would be appropriate to hike up the price just for the addition of wireless connectivity and motion controls.

If this controller were to cost around $49.99 / £39.99, then this would be a much more positive review - but it’s just not competitive at its asking price. This is especially true when you factor in similar costing third-party options like the 8BitDo Ultimate 2, which is far superior in terms of build and features.

The PowerA Advantage Wireless Controller for Nintendo Switch 2 is at least widely available in the US and UK via the PowerA website or retailers like Amazon.

PowerA Advantage Wireless Controller for Nintendo Switch 2: Specs

Price

$69.99 / £49.99 (around AU$100)

Weight

7.8oz / 222g

Dimensions

5.88 x 4.09 x 2.44in / 149 x 104 x 62mm

Compatibility

Nintendo Switch 2, Nintendo Switch

Connection type

Wireless

Battery life

Up to 30 hours

PowerA Advantage Wireless Controller for Nintendo Switch 2: Design and features

  • Standard controller shape
  • Row of buttons at the bottom
  • Features remappable rear inputs

The PowerA Advantage Wireless Controller for Nintendo Switch 2 looks like your standard Nintendo Switch or Nintendo Switch 2 controller, with the usual face buttons and asymmetrical thumbstick layout. Although this controller is compatible with both systems, it features a dedicated C button like the official Nintendo Switch 2 Pro Controller.

My only real issue with the design here is the positioning of the Start and Select buttons. They’re tiny and arranged as part of a row with the Capture, Home, and C buttons that are positioned right at the bottom of the face of the controller. They’re awkward to hit as a result, and frequently required me to reposition my hands a little in order to reach them, which is a frustrating oversight. They sit above a little LED light bar, which illuminates when the controller is in use.

I tested the ‘Mario and Friends’ variant of this pad, which has a colorful Super Mario-inspired pattern. The print is high quality, and the colors are pleasant, which definitely gives this controller some edge over Nintendo’s comparatively boring Switch 2 Pro Controller in terms of looks. There is also a cute Kirby design available, or a more subdued Pokémon one. The controller is also offered in plain black if you prefer.

The PowerA Advantage Wireless Controller for Nintendo Switch 2 on a wooden table surface.

(Image credit: Future)

On the back of the pad are the two programmable rear inputs and a dedicated programming button. Unlike the Nintendo Switch 2 Pro Controller, where everything is remapped through software, this pad requires a bit of fiddling with the programming button in order to get your desired bindings set up. The process is quick and intuitive, though, so it’s hard to dock PowerA any points for it.

The company does lose marks for its choice of plastics, though, which are noticeably lower quality than those found on Nintendo’s first-party hardware. The whole controller has an almost brittle feel to it, and I don’t think it would fare well if it were dropped on a hard floor, even from a modest height.

The huge visible screw holes on the back of the controller also don’t do it any favors, lending it a very cheap appearance from behind

The PowerA Advantage Wireless Controller for Nintendo Switch 2 on a wooden table surface.

(Image credit: Future)

PowerA Advantage Wireless Controller for Nintendo Switch 2: Performance

  • Uncomfortable thumbsticks
  • Shallow triggers
  • Otherwise fairly solid

The best thing I can say about the PowerA Advantage Wireless Controller for Nintendo Switch 2 is that it does at least function, and is still suitable for casual players or as a spare in multiplayer environments. It’s not very pleasant to use, though, thanks to a few major flaws.

Firstly, while the thumbsticks here do contain Hall effect sensors, which is good for longevity, they’re made of a hard plastic and have an abrasive texture around their tips that becomes uncomfortable for the thumbs over extended play sessions.

The controller’s triggers are also very shallow but simultaneously rather spongy and thus almost impressively unsatisfying to pull. The D-pad is pretty bad too, with a similarly spongy feel and a very flat, broad shape that makes precise inputs difficult. This is definitely not a controller that you would want to dive into a shooter or retro platformer with.

As is common with third-party Nintendo Switch 2 controllers, you also don’t get support for HD rumble or amiibo. The PowerA Advantage Wireless Controller for Nintendo Switch 2 does gain points for its motion control support, however, and I found it more than accurate enough for pointer controls in games like Super Mario Galaxy 2.

The battery life is another strong suit. PowerA claims that you can achieve up to 30 hours per charge, and I found this figure to be accurate. It’s a bit less than the staggering 40 hours offered by the Nintendo Switch 2 Pro Controller, but still among the best in the third-party scene.

Once you get used to the positioning of the Start and Select buttons, the rest of the pad is perfectly solid to use. The buttons feel decent and all work as intended, and I never experienced any issues with connectivity or pairing.

The PowerA Advantage Wireless Controller for Nintendo Switch 2 on a wooden table surface.

(Image credit: Future)

Should I buy the PowerA Advantage Wireless Controller for Nintendo Switch 2?

Buy it if…

You find it heavily discounted
The PowerA Advantage Wireless Controller for Nintendo Switch 2 has flaws, but it could be a decent choice with the right discount. Pick it up if you find it at half price or less.

You really like the designs
PowerA definitely has the edge over Nintendo when it comes to crafting eye-catching, colorful designs.

Don’t buy it if…

You can spring for the official alternative
If you can stretch your budget a little further to reach the official Nintendo Switch 2 Pro Controller, then it is a much better choice. It’s more comfortable to use and beats PowerA’s attempt in terms of battery life and features.

You require rumble or NFC
The PowerA Advantage Wireless Controller for Nintendo Switch 2 does not offer HD Rumble support or feature an NFC reader for amiibo compatibility. If you need those features, the official pad is your best bet.

Also consider...

Not pleased by what the PowerA Advantage Wireless Controller for Nintendo Switch 2 brings to the table? Here are two more premium alternatives worth weighing up.

PowerA Advantage Wireless Controller for Nintendo Switch 2

Nintendo Switch 2 Pro Controller

8BitDo Ultimate

2

Price

$69.99 / £49.99 (around AU$100)

$84.99 / £74.99 / AU$119.95

$69.99 / £59.99 / AU$90 (or $59.99 / £49.99 for PC-only model)

Weight

7.8oz / 222g

8.3oz / 235g

8.7oz / 246g

Dimensions

5.88 x 4.09 x 2.44in / 149 x 104 x 62mm

5.8 x 4.1 x 2.4in / 148 x 105 x 60mm

5.7 x 4.1 x 2.4in / 147 x 103 x 61mm

Compatibility

Nintendo Switch 2, Nintendo Switch

Nintendo Switch 2

PC, Android (Switch/Switch 2 version sold separately)

Connection type

Wireless

Bluetooth, USB Type-C

2.4GHz, Bluetooth, USB Type-C

Battery life

Up to 30 hours

Around 40 hours

10-15 hours

Nintendo Switch 2 Pro Controller
This is the superlative Nintendo Switch 2 pad right now. Although expensive, it’s overflowing with features, has leading battery life, and has best-in-class build quality.

Read our full Nintendo Switch 2 Pro Controller review

8BitDo Ultimate 2
This wireless pad from 8BitDo Ultimate 2 is a top alternative. It has worse battery life than the PowerA pad, but is more comfortable to use and comes with a charging dock out of the box.

Read our full 8BitDo Ultimate 2 review

How I tested the PowerA Advantage Wireless Controller for Nintendo Switch 2

  • Tested for more than two weeks
  • Tried with a wide range of games
  • Compared to a range of other controllers

I tested the PowerA Advantage Wireless Controller for Nintendo Switch 2 for a period of two and a half weeks. During that time, I tested a wide range of Nintendo Switch and Nintendo Switch 2 games, such as Mario Kart World, Super Mario Galaxy 2, Cyberpunk 2077: Ultimate Edition, Hitman World of Assassination – Signature Edition, and more.

I frequently compared my experience to my hands-on testing of other Nintendo Switch 2 peripherals, including PowerA’s own PowerA Advantage Switch 2 Wired Controller and the Nintendo Switch 2 Pro Controller.

Read more about how we test

First reviewed January 2026

The Final Fantasy VII Remake Intergrade Switch 2 version is better than I expected — it isn’t flawless, but the game is still absolutely brilliant
3:20 pm | January 21, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: , | Comments: Off

Ever since I first played it on the PS5 a few years ago, I’ve been certain Final Fantasy VII Remake Intergrade is a gaming masterpiece – the inarguable best way to play the role-playing game (RPG) classic that is Final Fantasy VII. But now that it’s coming to the Nintendo Switch 2, is the game still as excellent?

TL;DR, yes, but I’m left feeling like the Switch 2 edition is only the second best way to play the best way to play Final Fantasy VII.

I’m not the only person who loves Final Fantasy VII Remake. Former TechRadar Computing Hardware expert Jackie Thomas gave it five stars out of five back when it released on the PS4 almost six years ago, and the story, music, and general beauty of the game haven’t changed with this port.

But as you’d expect, going from a home console to a handheld hybrid, some technical downgrades are to be expected – with both texture quality, framerate, and fidelity dips noticeable, though playing in Docked mode does give it a noticeable visual bump.

Final Fantasy VII Remake Switch 2 screenshot of Yuffie

(Image credit: Square Enix)

That said, are you playing on the Switch 2 for graphical superiority? If you are you might want to rethink your console choice, as the true beauty of the Nintendo hybrid is its ability to game on the go, and for an tens-of-hours-long RPG – that’ll hold your attention between 30 and 90 hours based on whether you want to focus on the story, complete a few side quests along the way, or seriously devour every piece of additional content across both the main campaign and bonus Intermission downloadable content (DLC) episode – is essential for more time-strapped gamers.

Finding time to play all of that at home can be tough, especially if you share your TV. Taking Final Fantasy 7 Remake on the go as part of your morning commute, on trips if you travel regularly, or simply enjoying it in portable mode on the couch while someone else uses the main screen in your home entertainment setup makes finding the time much more manageable – meaning you can actually start enjoying the games you buy, and not just stare at them in your ever-growing digital library.

If this convenience is what you crave, you’ll love Final Fantasy VII Remake Intergrade on the Nintendo Switch 2. For everyone else, this game is still required reading, but you’d be better served by its PlayStation 5 edition (provided you have access to the console).

Final Fantasy VII Remake Switch 2 screenshot showing Cloud and Barrett

(Image credit: Square Enix)

Final Fantasy 7 Remake is part one of Square Enix’s recreation of the 1997 RPG, Final Fantasy 7. While it is, in some ways, simply a third of a game, the care and attention put into every inch of this title doesn’t leave you feeling shortchanged.

As I mentioned in the intro you can easily spend close to 90 hours playing Remake if you sink your teeth into every challenge the game has to offer, including finishing every side mission, earning the high score in every minigame, completing the game on Hard mode (which requires a whole replay), and besting the greatest foes in Shinra’s virtual battle zone.

I can say, as someone who has done exactly this, you won’t regret the time you spend in Midgar, but even if you simply focus on the main quest-focused story (including the Intermission story featuring Yuffie), then you’ll still be savouring Final Fantasy VII for around 30 to 40 hours.

Even if you’ve played the 1997 version, there’s plenty to enjoy here too.

The Remake expands on the story in a way that better fleshes out each character, the relationships between the key players, and (if I’m honest) makes the experience much more engaging rather than what could at times feel like a slog.

There are a few new twists and turns to discover as well, but every single one feels like a worthy addition to the mythos and the core story FFVII is telling – rather than fluff that would detract from its message.

Combat ready!

Final Fantasy VII Remake Switch 2 screenshot of Cloud, Tifa and Barrett

(Image credit: Square Enix)

The gameplay has had a tune-up, too.

I enjoy turn-based battling, but Final Fantasy VII’s approach to combat is undeniably more active and approachable to a wider audience. At the same time, I appreciate the “Classic” difficulty mode the game introduces, which helps to return some of the accessibility offered by turn-based combat if you want it.

If playing regularly, you must actively attack and block with your character to charge ATB so you can perform more powerful skills and spells. In Classic mode, the characters all fight and guard automatically, letting you simply focus on which enemy to target and when you want to use those more powerful moves.

It’s not a substitute for the slower pace of turn-based fights, but feels closer to it if you require a slightly calmer pace.

Final Fantasy VII Remake Switch 2 screenshot showing Cloud on a bike

(Image credit: Square Enix)

In any case, with this more active approach to combat comes complexity where lots can be happening at once – especially in bigger fights that have Cloud, Tifa, and Barrett slashing, punching, and firing away at a small army of Shinra guards and bots returning fire – but the Switch 2 did its best to keep things flowing smoothly.

There’s no in-system way to track framerate, but the gameplay did seem to hold steady at 30 frames per second (fps) as Square has promised. If you’re used to higher rates, you’ll notice some frameyness to the game in handheld mode, but honestly, it doesn’t detract from the experience – especially since this isn’t a game like a shooter where 60fps-afforded precision is essential.

There are also a few noticeable texture and model downgrades compared to the PlayStation version, which are even more apparent if, like me, you’re used to the PS5 rendition rather than the PS4 edition of Remake. When you dock your Switch 2, however, things do start to look a lot better, and even in handheld mode, there is an undeniable beauty to Final Fantasy VII Remake that persists even if the overall quality has taken a hit.

Again, as I mentioned in my intro, it’s also not like you’re choosing the Switch 2 for its graphical fidelity. Quality is the price we pay for handheld convenience, and I’ll hold firm to the fact that this port does look great, even if not quite as great as the PlayStation edition. It just comes down to what you value more.

Final Fantasy VII Remake Switch 2 screenshot showing Sephiroth

(Image credit: Square Enix)

The only other point I’ll make on the Switch 2 vs PlayStation comparisons is cost.

At launch, the Switch 2 Final Fantasy 7 Remake Intergrade will cost you $39.99 / £39.99 / AU$69.95. It’s a reasonable price of entry in my mind, but you should note that a twin pack of Remake and its part 2 Rebirth on PS5 will set you back $59.99 / £59.99 / AU$159.95 (it’s not such a great deal based in Australia at full-price, though I’ve seen it on sale for much less in each of these regions meaning it’s a better deal than these numbers make it look).

Two games for effectively the price of one-and-a-half (or even for the price of one if you get the twin pack with a discount) is clearly a good deal. So if you have access to both consoles, and won’t appreciate the convenience of handheld mode, or would appreciate the better value proposition, then you might want to consider your options for how to experience Final Fantasy VII.

Final Fantasy VII Remake Switch 2 screenshot showing materia

(Image credit: Square Enix)

Should you play Final Fantasy 7 Remake Intergrade on the Switch 2?

Play it if…

You want to experience one of the greatest RPGs ever made again
FFVII is beloved for a reason, and the remake is simply the best way to experience the story in 2026.

You care about portable gaming
The game runs really well on the Switch 2 in handheld mode. Sure, it isn’t graphically perfect, but that’s not what the Switch 2 is for.

You like games with lots of content
You can easily spend over 50 hours playing this title if you devote yourself to its bonus content and DLC in addition to its main story, you might even stretch to closer to 90 hours if you want to complete hard mode too. So if you like long games this is a solid pick up.

Don’t play it if…

You have a PS5
The Nintendo Switch 2 version is good, but for the most cost-effective and best quality way to experience FFVII on console, you should play the PS5 version if you can.

You want high quality and performance
This title still looks beautiful on the Switch 2, but it does look more framey and overall looks lower quality than non-handheld versions.

You want turn-based action
The appeal of classic RPGs is turn-based combat, and while this remake maintains elements of that style of gameplay it’s a very different experience.

Final Fantasy VII Remake Switch 2 screenshot showing Aerith praying

(Image credit: Square Enix)

Accessibility

Final Fantasy VII Remake Intergrade has several difficulty controls to help with accessibility.

There’s Classic mode if you’d prefer a simpler battle system, but also the ability to always have max HP, a full ATB gauge, and constantly deal max damage (among other effects) that can make the game more approachable.

Beyond this, there are subtitles for all cutscenes, and there isn’t a built-in colorblind mode, which can unfortunately make a couple of fights and minigames a little tougher if you are colorblind.

How I reviewed Final Fantasy VII Remake on Nintendo Switch 2

I’ve already put over 80-hours into Final Fantasy VII Remake and its DLC episode on my PS5 – as I mentioned in my review, I enjoyed it so much I went out of my way to get every trophy – so I already knew my thoughts on its mechanics and its story before booting this title up, and had a great point of reference for the Switch 2 version.

The focus of this review was to test how well the Nintendo Switch 2 can handle the game I love. To test this, I played the title over many, many hours in both docked and handheld mode, made sure to explore both the main story, side quests, and minigames, and made notes about its technical capabilities.

I reviewed this game using a standard Nintendo Switch 2 when in handheld mode, and on a Amazon Fire TV Omni QLED with a Sonos Beam (Gen 2) soundbar, and an 8BitDo Ultimate 2 controller in docked mode.

The Seagate FireCuda 530R is an okay PS5 SSD, but it’s another victim of the ongoing RAM shortage
2:30 am | January 20, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Gaming Accessories Playstation | Tags: , , | Comments: Off

Seagate FireCuda 530R with heatsink: One-minute review

The Seagate FireCuda 530R with heatsink could be one of the best SSDs for PS5 but, at least for the moment, the pricing is out of control. The 1TB model is difficult to find, while the 2TB and 4TB variants come in at an eye-watering $365 / £220 and $599 / £539.99 respectively at third party sellers on sites like Amazon and Newegg.

This makes it almost impossible to recommend at these prices, especially when alternatives like the WD Black SN850P and Lexar NM790 with Heatsink are in stock cheaper. Of course, this is entirely being driven by the ongoing RAM shortage (which also affects SSDs with DRAM chips), so I will look to update this review if and when they come down to more reasonable rates.

Pricing aside, the Seagate FireCuda 530R with heatsink is a solid, if somewhat unremarkable, PS5 SSD. With quoted read speeds of up to 7,400 MB/s read and 7,000 MB/s write (for the 1TB model) it’s one of the fastest models on the market on paper - though I found its performance to be less impressive in the real world than these figures would suggest.

The Seagate FireCuda 530R with heatsink on a colorful fabric desk mat.

(Image credit: Future)

The 2TB model that I tested scored an underwhelming 6,030MB/s speed on the internal PS5 storage benchmark putting it behind both the WD Black SN850P and Lexar NM790 with Heatsink, not to mention the company’s own officially licensed Seagate Game Drive M.2 SSD for PS5. Still, it’s comfortably above the 5,500 MB/s speed recommended by Sony and doesn’t increase loading times in any noticeable way.

As you would expect for a model marketed towards PS5 owners, the Seagate FireCuda 530R with heatsink comes with a chunky heatsink fitted out of the box. It’s very similar to the one found on the Seagate Game Drive M.2 SSD - albeit with a colorful orange line graphic rather than a blue one. As is the case with that drive, I found it to be perfectly effective.

As a result, the Seagate FireCuda 530R with heatsink could be a great pick for the right price. At the moment, I wouldn’t rush to add it to your basket though given the inflated rates.

The Seagate FireCuda 530R with heatsink on a colorful fabric desk mat.

(Image credit: Future)

Seagate FireCuda 530R with heatsink: Price and availability

  • 1TB is $130 / £145 / around AU$290, 2TB is $365 / £220 / around AU$440, 4TB is $599 / £539.99 / around AU$1080
  • Prices vary and are hard to pin down
  • Stock is hard to find in the US and UK

In the US the Seagate FireCuda 530R with heatsink costs around $130 for the 1TB model - though I wasn’t able to find any retailers carrying stock of that variant at the time of writing. 2TB and 4TB models are easier to find though with stock available at Newegg. There, 2TB goes for $365, while 4TB is $599. Both of these prices come from a third-party seller and are disproportionately high, so I would avoid buying them for now.

In the UK it’s even harder to find, as it’s currently out of stock at Amazon. Historical price data shows that the 1TB model cost around £145, while the 2TB was £220 when both were in stock. The 4TB model is currently available at Overclockers UK, where it costs £539.99.

Seagate told me that a 1TB model of the drive is currently meant to cost $114.99 / £158.99, while 2TB and 4TB are supposed to be $194.99 / £271.99 and $394.99 / £516.99 respectively - though the representative was careful to clarify that “SSD prices are currently very volatile” and “can change daily” (that latter part was even in bold for emphasis).

Seagate FireCuda 530R with heatsink: Specs

Price

$130 / £145 / around AU$290 (1TB) / $365 / £220 / around AU$440 (2TB) / $599 / £539.99 / around AU$1080 (4TB)

Capacity

1TB / 2TB / 4TB

Quoted read speed

7,400 MB/s

Quoted write speed

7,000 MB/s

Durability

5,050 TBW

Warranty

5-year

Seagate FireCuda 530R with heatsink: Design and features

  • Chunky heatsink fitted out the box
  • Readily PS5 compatible
  • Good warranty coverage

The Seagate FireCuda 530R with heatsink looks remarkably similar to the Seagate Game Drive M.2 SSD for PS5, though with some small aesthetic differences. For starters, the chunky heatsink of the FireCuda bears a little ‘FireCuda’ logo print and a subtle orange decal. Despite the size of the heatsink, this model easily fits into the PS5’s storage bay.

It comes well-packaged in a plastic tray with a little foam insert to keep the pins safe and a little pack of documentation. In there you’ll find an advert for Seagate’s Rescue data recovery service, a basic manual with some general advice on fitting the SSD, and information about the drive’s warranty.

In applicable regions you get five years of limited warranty coverage here, which should be enough to see you through the rest of the PS5’s lifespan and is on par with what’s offered by the competition. The drive’s quoted 5,050 TBW durability is also excellent.

The Seagate FireCuda 530R with heatsink on a colorful fabric desk mat.

(Image credit: Future)

Seagate FireCuda 530R with heatsink: Performance

  • Underwhelming benchmark score
  • Decent real-world performance
  • Heatsink seems effective

Despite the lofty quoted speeds, the Seagate FireCuda 530R with heatsink achieved quite an underwhelming result in the PS5’s internal storage benchmark coming to just 6,030MB/s which is on the lower end of the results for SSDs that I’ve tested. Still, this is more than fast enough for the PS5 and in my testing didn’t impact playing in any noticeable way.

While the substantially cheaper Lexar NM790 with Heatsink caused occasional stutters in demanding games like Marvel’s Spider-Man 2 and Assassin’s Creed Valhalla, the Seagate FireCuda 530R with heatsink was silky smooth in every title that I tested.

Its performance in my usual real-world file transfer tests was also decent. Copy to the SSD from the PS5’s internal storage, 68.75GB of Warhammer 40,000: Space Marine 2 took just 44 seconds to transfer. The drive performs very well with even larger file sizes too, with the 86.33GB Ghost of Yotei copied in just 45 seconds. A combination of both games totaling 154.7GB only took 1 minute and 24 seconds.

Smaller titles were a little bit slower, with the 16.85GB Wuchang: Fallen Feathers taking eight seconds and the tiny 1.2GB C Smash VRS taking just two.

Copying from the SSD back to the console, Warhammer 40,000: Space Marine 2 and Ghost of Yotei were ready in 4 minutes and 41 seconds and 6 minutes and 5 seconds respectively, while both at once took 10 minutes and 17 seconds. Finally, Wuchang: Fallen Feathers was ready to launch after 1 minute and 13 seconds while C Smash VRS took 13 seconds. These figures are all perfectly adequate, though realistically more dependent on the PS5’s internal write speed than anything else.

There was no noticeable slowdown throughout my testing, which would indicate that the chunky heatsink does its job well and curbs thermal throttling.

The Seagate FireCuda 530R with heatsink on a colorful fabric desk mat.

(Image credit: Future)

Should I buy the Seagate FireCuda 530R with heatsink?

Buy it if...

You find it for the right price
The Seagate FireCuda 530R with heatsink is far too expensive for what it is at the moment. Stock is also hard to find and I’m hopeful that prices will become more reasonable when supply is a bit more plentiful.

You’re after a 4TB model
Unlike the company’s officially licensed Seagate Game Drive M.2 SSD for PS5, the Seagate FireCuda 530R with heatsink is available in a 4TB model. This gives you a compelling reason to choose it, despite the lack of PlayStation branding, if you feel you need a hefty amount of storage space.

Don't buy it if...

You want the fastest performance for your money
Drives like the Samsung 990 Pro with heatsink proved faster than the Seagate FireCuda 530R with heatsink in my testing - so I’d recommend them instead if you’re after the very top performance.

Also consider...

After some alternatives to the Seagate FireCuda 530R with heatsink? Here are two to consider.

Seagate FireCuda 530R with heatsink

Lexar NM790 with Heatsink

WD Black SN850P

Price

$130 / £145 / around AU$290 (1TB) / $365 / £220 / around AU$440 (2TB) / $599 / £539.99 / around AU$1080 (4TB)

$94.99 / £74.99 (1TB) / $159.99 / £129.99 (2TB) / $269.99 / £233 (4TB)

$119.99 / £107.99 / AU$199 (1TB), $189.99 / £184.99 / AU$339 (2TB), $319.99 / £329.99 / AU$699 (4TB), $749.99 / £705.99 / around AU$1,170 (8TB)

Capacity

1TB / 2TB / 4TB

1TB / 2TB / 4TB

1TB / 2TB / 4TB / 8TB

Quoted read speed

7,400 MB/s

7,400 MB/s

7,300 MB/s (8TB: 7,200 MB/s)

Quoted write speed

7,000 MB/s

6,500 MB/s

6,600 MB/s

Durability

5,050 TBW

1000TBW (1TB) / 1500TBW (2TB) / 3000TBW (4TB)

600TBW (1TB)

Warranty

5-year

5-year

5-year

Lexar NM790 with Heatsink
Our current go-to budget pick is this drive from Lexar. Performance is less consistent than the Seagate FireCuda 530R with heatsink, but prices are substantially lower across the board - especially if you’re shopping for a 4TB model.

For more information, check out our full Lexar NM790 with Heatsink review

WD Black SN850P
The WD Black SN850P is the way to go if you’re after a super high capacity 8TB drive as one of the few models on the market of that size. It’s perfectly speedy, though still quite expensive for what you get.

For more information, check out our full WD Black SN850P review

How I tested the Seagate FireCuda 530R with heatsink

  • Tested for a week
  • Tried with multiple games
  • Compared to other PS5 SSDs

I tested the Seagate FireCuda 530 with heatsink for a week, fitting it to my personal PS5 console. During that time I evaluated its performance with a range of copy tests, in addition to recording the console’s internal benchmark score and trying it with a range of installed games to determine whether the SSD would cause any impact on smoothness.

Throughout my time with the SSD I compared the experience to my hands-on testing of other models including the Samsung 990 Pro with Heatsink, WD Black SN850P, Lexar NM790 with Heatsink, Seagate Game Drive M.2 SSD for PS5, Lexar Play 2280 and more.

Read more about how we test

First reviewed January 2026

MIO: Memories in Orbit is a pleasant stroll after the brutal ultramarathon of Hollow Knight: Silksong — and I’m here for it
7:16 pm | January 19, 2026

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

When I booted up last year’s tough-as-nails and long-awaited Hollow Knight: Silksong, I knew I had to focus up and lock in – this is a Metroidvania that doesn’t go easy on you. I loved it. At the same time, you don’t always want to settle down for an evening of gaming, knowing you’re going to be turned into a fine paste for hours on end. After the path of pain I willingly trudged through in Silksong, I’m thankful for a brilliant little gem called MIO: Memories in Orbit.

It’s a Metroidvania that certainly offers up its own level of challenge, but this is a simpler, friendlier, and more pensive affair, one that I’m sure anyone with a love of the genre will find charming, intriguing, and entertaining.

Review info

Platform reviewed: PS5
Available on: PS5, Nintendo Switch 2, Nintendo Switch, Xbox Series X, Xbox Series S, PC
Release date: January 20, 2026

Developer Douze Dixièmes is clearly a team that knows its chosen genre well, ticking all the boxes you’d expect across an adventure that lasts a dozen hours or so at a minimum. However, much more awaits beyond the game’s first ending, and I was driven to uncover more of the story, face the game’s hardest bosses and conquer the most demanding platforming sections.

This is the way the world ends

A screenshot from Mio: Memories in Orbit

(Image credit: Focus Home Interactive)

You play as Mio, a nimble and fleet-footed robot, who must explore The Vessel and prevent this dilapidated AI-controlled spaceship that serves as home to a community of charming robots from a complete shutdown. To do so, you have to partake in that most classic of video game quests: collect the five MacGuffins that are scattered in the far corners of the facility and bring them together to breathe life back into the system.

Best bit

A screenshot from Mio: Memories in Orbit

(Image credit: Focus Home Interactive)

Up until you enter the Vaults in the bowels of The Vessel, MIO: Memories in Orbit has been a fairly tame and breezy Metroidvania. It's here, though, where the game ramps up the challenge and asks you to make use of all the traversal abilities you've acquired so far. Plus, for the lore enjoyers, elements of the story start to become clearer, and enlightening secrets are revealed.

As you explore, the familiar language of the Metroidvania is all around you, showing you how Mio’s skills and abilities will grow and improve. These are the grappling points you’ll be able to latch onto later. Here are the doors that only open with a certain attack. There’s the chasm that can only be crossed once you can glide. Anyone with a good amount of experience with the genre will find Mio comfortable and understandable at a glance.

At first, I found this made the game a bit too relaxed for my liking, and I feel that other fellow veterans of the genre may also react this way to the game’s opening hours. Sure, I was still enjoying my time winding my way through the corridors of The Vessel, bashing corrupted robots into pieces, and breezing my way past the obstacles in my way, but I was hoping things would escalate.

What helped put off some of those initial worries was the fact that The Vessel is such a fun and fascinating place to explore. From the grandiose Metropolis with its gold-plated buildings and imposing architecture, to the overgrown gardens rife with threatening foliage that reaches out to grab you with its red tendrils, there’s an impressive variety to this constructed and isolated world floating through space.

And it looks gorgeous too: the vibrant colors and graphic novel-esque hand-drawn design make the game pop. Mio herself is a funky-looking character, too, with a swish cape and flowing strands leaking out the back of her head like hair. I especially like the general robots that inhabit The Vessel with their big blocky heads, stuck-on goggle-eyes, and expressive waves to Mio as she passes.

Special shoutout should go to the music as well, which does an incredible job of setting the tone and creating an atmosphere in each biome of The Vessel. Understated and ethereal choral singing mixes with funky electronic bops and pulse-racing boss music to create a diverse soundtrack full of originality and wonder. One particular section genuinely made me just stop and enjoy the music for a moment because it was so perfectly suited to the environment.

Flow state

A screenshot from Mio: Memories in Orbit

(Image credit: Focus Home Interactive)

Eventually, you reach the mechanical bowels of The Vessel in its vaults, one of the most engaging areas to explore, where some of the toughest platforming challenges are found as you avoid lasers, spiked rollers, and fiery pits. And here’s where MIO started to come into its own and remind me of another genre great: Ori and the Blind Forest.

Here, you can combine the various moves you’ve unlocked to string together double jumps, wall climbs, glides, and other traversal abilities to explore new locations, zip through tight sections of platforming, and survive testing combat challenges. From here on, I had countless joyous moments of entering that wonderful flow state and emerging on the other side with immense satisfaction or in awe at a new location I’d discovered (or ingeniously implemented shortcut I’d unlocked).

Yet, while exploration and platforming are where the game excels, combat is where it slumps a little. It’s never bad, but it is missing a spark or idea to elevate it. I think it’s because you simply mash a combo string of three attacks and, well, that’s about it. Yes, there’s a dodge, and yes, you can use the Hairpin power to grapple towards enemies and keep combos going in midair, but it’s all just to continue that one-two-three punch again and again.

A screenshot from Mio: Memories in Orbit

(Image credit: Focus Home Interactive)

Modifiers you buy using the ‘Nacre’ currency dropped by defeating enemies give you a chance to optimise your build and personalise your setup to suit your preferred play style, but there are limits to how many you can equip. The majority only offer light tinkering at most, too, rather than anything that meaningfully expands your offensive options.

For example, you can mark enemies to receive more damage after a successful dodge, or add a heavy attack after a grapple. It helps a little. And I did find a few fights where it excels. Combat, though, is ultimately competent and serviceable, if repetitive.

It doesn’t diminish everything else I like about MIO: Memories in Orbit, though. It doesn’t always turn out this way, but developers with a reverence for the Metroidvania genre have gone out and made an excellent Metroidvania of their own – one that I encourage fans of the genre (or just great games in general) put at the top of their must-play list.

Should you play MIO: Memories in Orbit?

Play it if…

You’re looking for your next great Metroidvania
Fans of the genre – with the likes of Ori and the Blind Forest, Nine Sols and Prince of Persia: The Lost Crown on their completed list – should move this to the top of their pile

Atmosphere, story, and exploration are a priority
MIO: Memories in Orbit offers a unique, pretty, and enigmatic world to explore, with fun and stimulating exploration mechanics that reward curiosity, and a story with multiple layers to uncover.

Don’t play it if…

You want a challenge on the level of Silksong
There are spikes of higher difficulty and challenge, but for the most part, MIO is an accessible and manageable Metroidvania. So, if you’re here for a brutal challenge, you may come away slightly disappointed.

You prefer a more directed experience
MIO is clear about your overall objective and does nudge you in the right direction often, but like most Metroidvania games, it’s fairly hands-off when it comes to giving you a specific objective marker or direction to aim.

Accessibility

MIO: Memories in Orbit has a few but limited accessibility options that are mostly focused on the game's difficulty. These come in the form of three assists. One makes bosses easier over time by reducing their health every time you die, a pacifist option stops all enemies (except bosses) from attacking you, and the final one gives you more health after you stand on the ground for a brief period of time.

Outside of that, controls can be fully remapped, which I would encourage to more easily reach various abilities during challenging boss fights and platforming sections. Also, subtitles can be toggled on or off.

How I reviewed MIO: Memories in Orbit

I played MIO: Memories in Orbit for around 17 hours on a PlayStation 5 Pro on a Samsung S90C OLED TV using a DualSense Wireless Controller. A handful of hours of my playtime were also spent using the PlayStation Portal, which worked very well for this style of game.

Audio was played through a Samsung HW-Q930C soundbar, and I’d suggest a good-quality soundbar or a pair of headphones to fully appreciate the game’s excellent audio.

Although I reached an ending to the game in about 14 hours, there are additional areas to explore, bosses to fight, and secrets to uncover should you wish to go for 100% completion, which the developers say can take anywhere between 25 and 40 hours.

First reviewed January 2026

The Eureka Ergonomic GTG Wave gaming desk looks fancy, and feels great for PC gaming — but you’ll probably want a desk mat
5:00 pm | January 18, 2026

Author: admin | Category: Computers Gadgets Gaming | Tags: , , , | Comments: Off

Eureka Ergonomic GTG Wave: Two-minute review

If you're looking for one of the best gaming desks, you're probably already aware that these fancy tables often don't come cheap. Nor does the Eureka Ergonomic GTG Wave, but having spent a few weeks using it after replacing my tired old office desk (which I bought on Amazon six years ago), I can confidently say that it's worth every penny.

Eureka has a decent history of producing office-standard chairs and desks, but this is the first gaming desk I've personally seen from them - and if the rest of their gaming range is anything to go by, they're taking it just as seriously as the professional office market. This L-shaped desk is of damn good quality, with a sturdy metal frame and two tempered glass panels forming the desktop.

Underneath that dark frosted glass is a small open space lined with RGB LED strips, which create a wave effect (hence the GTG Wave's name) when it shines through. It's a nice feature, and while it's not one I'd necessarily pay extra for, it does look good - especially in a darker room.

The Eureka Ergonomic GTG Wave gaming desk in a well-lit room with a PC setup on it and a gaming chair in front, with all the RGB lights turned on.

(Image credit: Future)

Measuring 60 by 40 inches (about 152 x 102cm) in total - though obviously, the L shape means that some of this space is cut out for your chair to neatly slot in - it's certainly on the larger side when it comes to gaming desks. It's larger than the Secretlab Magnus that we highly recommend, so if you're working with limited space at home, you'll likely be better served by something like the far more compact Corsair Platform:4.

Still, if you've got the gaming room real estate, this is an excellent choice. I found it pretty easy to assemble solo, and it comes with a handful of extra features that I definitely value in a gaming desk. Firstly, there's some decent cable management options here; not only are there two flip-down metal racks along the rear edge, which can each house a multiplug unit or AC adapter brick, but the GTG Wave also comes with several plastic stick-on cable tie blocks - useful both for your own devices, and the cables for the LED lighting, which can be connected directly to your PC via a standard 4-pin ARGB header if you want to synchronize the lighting to the rest of your setup.

Another feature that will no doubt prove invaluable for some users is the VESA mounting bracket, which attaches to the back edge of the desk and can support two monitors at once. I don't personally have a VESA-compatible gaming monitor (mine is the fixed-base Razer Raptor 27), but I'm now seriously considering getting one.

Overall, I found it really hard to fault the Eureka Ergonomic GTG Wave. If I had to pick out some complaints, it would probably be that the RGB lighting isn't super visible in a brightly-lit room like my home office, but that feels like nitpicking. One thing I would note, however, is that I'm going to need to invest in a desk mat; the all-glass surface makes me a little nervous when I put things on it...

Eureka Ergonomic GTG Wave: Price and availability

  • Retails at $599.99 (around £445 / around AU$890)
  • Ships to the US, UK, and Europe, but not Australia
  • Leaning towards the premium end of the market

At $599.99 (around £445 / around AU$890), the Eureka Ergonomic GTG Wave is certainly on the pricier end of the market - though it's worth noting that you could easily spend more on a gaming desk and get something smaller and less impressive. In terms of what the GTG Wave offers in value for money, I'm actually very happy with the price.

Considering that this is a pretty large gaming desk, it's actually cheaper than the much smaller aforementioned Corsair Platform:4, and only $100 more than the SecretLab Magnus (which is also a bit smaller than the GTG Wave). I'm not going to go down the rabbit hole of how many square inches of desktop space you get per dollar, but the Wave certainly isn't overpriced when you look at the wider gaming desk market.

When it comes to availability, Eureka is an American company that primarily ships to the continental United States, but they also sell through retail partners in the UK, Japan, and selected European countries. Unfortunately, it doesn't ship to Australia, meaning that our gaming friends down under are out of luck.

Eureka Ergonomic GTG Wave: Specs

Price

$599.99 (around £445 / around AU$890)

Height

30in / 76cm

Load capacity

200lbs / 90kg

Material

Steel, tempered glass

Dimensions

60 x 40in / 152 x 102cm

Eureka Ergonomic GTG Wave: Design and features

  • Looks and feels like a premium product
  • Relatively easy assembly
  • Plenty of customization

Despite having some extra features and essentially requiring assembly in two separate halves due to its L-shaped design, the Eureka Ergonomic GTG Wave was actually quite easy to put together.

While I could've asked my partner to assist me with assembling the GTG Wave, I opted to forge ahead by myself, specifically to see how challenging it would be to build it alone (after all, many of us won't have an extra pair of hands on, uh, hand). I'll be honest; as I unboxed the heavy glass panels and carbon steel frame, I was already starting to regret my decision to fly solo.

However, I'm pleased to report that I had the whole thing upright and ready to use (minus the cable racks and VESA mount) in under half an hour from getting it all unboxed and laid out. The instructions are clear and detailed, and assembly requires no additional tools - just the included hex keys.

You can pretty easily build it one piece at a time with the glass top-down, then flip the whole thing over once it's assembled. At no point in the process did I feel overwhelmed or confused, and once I had it upright, I only had to tighten a few screws for the whole thing to feel very robust. Attaching the cable racks and VESA mount is similarly easy.

The underside of the Eureka Ergonomic GTG Wave gaming desk midway through assembly, showing the steel frame and bottom of the glass panel.

(Image credit: Future)

Interestingly, there are screwholes for you to attach a headset hook and cup holder (on the left and right side, respectively), but these weren't included in my review model even though they do feature on Eureka's website and promotional images. I can live without these, personally - I tend to leave my headset on the armrest of my gaming chair, and I'm left-handed, so I prefer to keep my drink on the left side with a coaster anyway - but I'm assuming these should have been included. Amusingly, Eureka initially also sent me the wrong wall plug, but swiftly supplied me with a region-appropriate one once the mistake was realized.

Setting up the RGB lighting only requires you to plug in two cables, regardless of whether you're connecting it to your PC directly or just using the default mode, which is controlled with a basic IR remote. If you're not syncing it to the rest of your build, you can choose between solid color, rainbow, or color pulse patterns, and a sound-reactive mode (which means there must be a tiny microphone hidden in there somewhere). You can also set it to switch off automatically after 30 or 60 minutes.

There are only two levels of brightness, and even the brighter setting isn't super bright - you can still see it in a well-lit room, but it only really pops in a dimmer environment. If you're the sort of person who prefers to be bathed only in the RGB glow of your setup and display while gaming, then it's perfect; otherwise, it's more of a minor style win.

Despite the LEDs, the GTG Wave actually doesn't look that ostentatious, especially with the lighting turned off. With only a small logo stamped on one of the short edges, it actually looks very unassumingly professional - and considering that my gaming PC is also my work PC, I think that's great.

Closeup of one corner of the Eureka Ergonomic GTG Wave gaming desk, showing the Eureka logo stamped on the edge.

(Image credit: Future)

Eureka Ergonomic GTG Wave: Performance

  • Cable racks function as designed
  • Ample room underneath for storage
  • Glass top makes me a little anxious... and can't take too much weight

As far as performance goes, I have no real complaints about the Eureka Ergonomic GTG Wave. It does what it advertises; my whole desktop PC setup fits easily on top with plenty of space left for other assorted bits and pieces. Seriously, I had to tidy up a LOT before shooting these review photos. You don't need to see all my figurines, sorry.

With a height of 30 inches (about 76cm), it's standard height for a gaming desk with a small degree of adjustability (perhaps half an inch or a centimeter or so) coming from the screw-on feet. The real advantage of these is that they can be easily adjusted to make the desk sit stably on an uneven floor. Since setting it up, I've moved a small drawer unit underneath the short edge of the 'L', which fits perfectly. In fact, the size of this desk means I could probably fit more underneath it, but at 6'3", I like having the extra legroom.

Closeup of a person's hands tightening a screw on a desk leg with a hex key while assembling the Eureka Ergonomic GTG Wave gaming desk.

(Image credit: Future)

While the cable racks don't feel quite as durable as the rest of the desk (they're made of a notably thinner metal), they had no issues bearing the weight of my multiplug and my Razer monitor's hefty power brick. If you're not using them, you can either leave them unattached or flip them up on a hinge so they don't get in the way. The VESA mount, on the other hand, needs to bear a lot more weight, and it's suitably sturdy.

Of course, the two tempered glass panels that form the upper worksurface of this desk won't bear as much weight as a more conventional metal or wooden desk. The GTG Wave is officially rated for 200lbs / 90kg, which should be plenty - just don't lean too hard on it.

Closeup of the ARGB lighting controller and cabling on the underside of the Eureka Ergonomic GTG Wave gaming desk.

(Image credit: Future)

The real concern is edge shattering; I've built enough PCs in my time to know that sometimes a sharp impact on the wrong spot of a tempered glass panel can lead to tiny shards all over your carpet. It's also nigh-impossible to gauge the actual durability of panels like this; it could break tomorrow, or last for another decade. Needless to say, I'd recommend investing in a desk mat. While using a mouse works fine on the glass top, if you're a naughty desk luncher like me, you won't want to put plates or glasses on this without some protection.

Nonetheless, this glass does feel fairly durable. It's fingerprint- and scratch-resistant, bearing no visible marks after weeks of use, though I will note that it shows up dust (and in my case, dog hairs) quite noticeably - probably worse than a wooden desk, since it appears to get dusty faster than my old desk, which was black-painted wood. That being said, it actually encourages me to clear off and wipe down my desk more than I used to, so I can't really mark Eureka down for silently encouraging me to maintain desk cleanliness.

Closeup of one corner of the Eureka Ergonomic GTG Wave gaming desk, showing the RGB lighting that runs around the edges.

(Image credit: Future)

Should you buy the Eureka Ergonomic GTG Wave?

Buy it if...

You want a statement gaming desk
Not many gaming desks manage to look this cool, while also maintaining a degree of refined professionalism with the RGB switched off. The GTG Wave will look good in almost any home office or gaming space.

You want a tidy setup
With two racks and multiple cable tie points, it's easy to get your gaming setup looking clean and hidden away beneath this desk.

You prefer an arm-mounted monitor (or two!)
The VESA bracket is easy as pie to attach, meaning that anyone who wants to mount their display(s) on a movable arm can do so with ease.

Don't buy it if...

You're a clumsy desk user
Look, I'm not going to mince words here: you shouldn't buy the GTG Wave if you tend to clang your can of energy drink down on the surface of your desk.View Deal

You're on a tight budget
At the end of the day, while it might offer good value for money, this is still a pretty expensive desk. If you're short on cash, there are cheaper options out there.View Deal

Also consider

Not keen on the Eureka Ergonomic GTG Wave? Here’s one cheaper desk and one more premium gaming desk option for you to consider.

Eureka Ergonomic GTG Wave

Flexispot E7

Secretlab Magnus Pro

Price

$599.99 (around £445 / around AU$890)

$340 / £360 / AU$420

$799 / £770

Height

30in / 76cm

22.8-48.4in / 58-123cm

25.6-49.2in / 65-125cm

Load capacity

200 lbs / 90kg

275lbs / 125kg

264.6lbs / 120kg

Material

Steel, tempered glass

Steel

Steel, wood fiberboard

Dimensions

60 x 40in / 152 x 102cm

43.3-74.8 x 26.7 x 22.8-48.4in / 110-190 x 68 x 58-123cm

59.1 x 27.6 x 25.6-49.2in / 150 x 70 x 65-125cm

Also consider the Flexispot E7
If you want something similar to the Corsair Platform:4 that doesn’t break the bank, consider the Flexispot E7. It’s not a gaming desk, but it still performs excellently and comes in a wide range of color options.

For more information, check out our full Flexispot E7 reviewView Deal

Also consider the Secretlab Magnus Pro
If you have the space for something larger, then the Secretlab Magnus Pro should be on your radar. It’s a bit cheaper than the Corsair Platform:4, but it still boasts a lot of features that make it fantastic for gaming.

For more information, check out our full Secretlab Magnus Pro reviewView Deal

How I tested the Eureka Ergonomic GTG Wave

  • Used as my main desk
  • Tested over multiple weeks
  • Extensive work and play

An old black wooden desk with nothing on it and visible signs of wear and tear.

Look at this sad old desk. Rest in peace, Amazon desk, you were moderately okay for a while. (Image credit: Future)

I replaced my tired old Amazon desk with the Eureka Ergonomic GTG Wave several weeks ago, assembling it myself. I used it almost every day, both to work and play on my desktop gaming PC, as well as eating several meals at it (I know, I know, it's a bad habit). I spent many hours at a time sitting at it in my NobleChairs Hero TX - with regular breaks to stretch, of course!

While I wasn't able to make proper use of the VESA mount option, I did set up the cable racks and used them to clear up the space under my old desk, which had become something of a cable-tangle nightmare. I also played around with the LED lighting and connected it directly to my motherboard to synchronize it with my rig's ARGB theme.

Read more about how we test

First reviewed December 2025-January 2026

The Eureka Ergonomic GTG Wave gaming desk looks fancy, and feels great for PC gaming — but you’ll probably want a desk mat
5:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Tags: , , , | Comments: Off

Eureka Ergonomic GTG Wave: Two-minute review

If you're looking for one of the best gaming desks, you're probably already aware that these fancy tables often don't come cheap. Nor does the Eureka Ergonomic GTG Wave, but having spent a few weeks using it after replacing my tired old office desk (which I bought on Amazon six years ago), I can confidently say that it's worth every penny.

Eureka has a decent history of producing office-standard chairs and desks, but this is the first gaming desk I've personally seen from them - and if the rest of their gaming range is anything to go by, they're taking it just as seriously as the professional office market. This L-shaped desk is of damn good quality, with a sturdy metal frame and two tempered glass panels forming the desktop.

Underneath that dark frosted glass is a small open space lined with RGB LED strips, which create a wave effect (hence the GTG Wave's name) when it shines through. It's a nice feature, and while it's not one I'd necessarily pay extra for, it does look good - especially in a darker room.

The Eureka Ergonomic GTG Wave gaming desk in a well-lit room with a PC setup on it and a gaming chair in front, with all the RGB lights turned on.

(Image credit: Future)

Measuring 60 by 40 inches (about 152 x 102cm) in total - though obviously, the L shape means that some of this space is cut out for your chair to neatly slot in - it's certainly on the larger side when it comes to gaming desks. It's larger than the Secretlab Magnus that we highly recommend, so if you're working with limited space at home, you'll likely be better served by something like the far more compact Corsair Platform:4.

Still, if you've got the gaming room real estate, this is an excellent choice. I found it pretty easy to assemble solo, and it comes with a handful of extra features that I definitely value in a gaming desk. Firstly, there's some decent cable management options here; not only are there two flip-down metal racks along the rear edge, which can each house a multiplug unit or AC adapter brick, but the GTG Wave also comes with several plastic stick-on cable tie blocks - useful both for your own devices, and the cables for the LED lighting, which can be connected directly to your PC via a standard 4-pin ARGB header if you want to synchronize the lighting to the rest of your setup.

Another feature that will no doubt prove invaluable for some users is the VESA mounting bracket, which attaches to the back edge of the desk and can support two monitors at once. I don't personally have a VESA-compatible gaming monitor (mine is the fixed-base Razer Raptor 27), but I'm now seriously considering getting one.

Overall, I found it really hard to fault the Eureka Ergonomic GTG Wave. If I had to pick out some complaints, it would probably be that the RGB lighting isn't super visible in a brightly-lit room like my home office, but that feels like nitpicking. One thing I would note, however, is that I'm going to need to invest in a desk mat; the all-glass surface makes me a little nervous when I put things on it...

Eureka Ergonomic GTG Wave: Price and availability

  • Retails at $599.99 (around £445 / around AU$890)
  • Ships to the US, UK, and Europe, but not Australia
  • Leaning towards the premium end of the market

At $599.99 (around £445 / around AU$890), the Eureka Ergonomic GTG Wave is certainly on the pricier end of the market - though it's worth noting that you could easily spend more on a gaming desk and get something smaller and less impressive. In terms of what the GTG Wave offers in value for money, I'm actually very happy with the price.

Considering that this is a pretty large gaming desk, it's actually cheaper than the much smaller aforementioned Corsair Platform:4, and only $100 more than the SecretLab Magnus (which is also a bit smaller than the GTG Wave). I'm not going to go down the rabbit hole of how many square inches of desktop space you get per dollar, but the Wave certainly isn't overpriced when you look at the wider gaming desk market.

When it comes to availability, Eureka is an American company that primarily ships to the continental United States, but they also sell through retail partners in the UK, Japan, and selected European countries. Unfortunately, it doesn't ship to Australia, meaning that our gaming friends down under are out of luck.

Eureka Ergonomic GTG Wave: Specs

Price

$599.99 (around £445 / around AU$890)

Height

30in / 76cm

Load capacity

200lbs / 90kg

Material

Steel, tempered glass

Dimensions

60 x 40in / 152 x 102cm

Eureka Ergonomic GTG Wave: Design and features

  • Looks and feels like a premium product
  • Relatively easy assembly
  • Plenty of customization

Despite having some extra features and essentially requiring assembly in two separate halves due to its L-shaped design, the Eureka Ergonomic GTG Wave was actually quite easy to put together.

While I could've asked my partner to assist me with assembling the GTG Wave, I opted to forge ahead by myself, specifically to see how challenging it would be to build it alone (after all, many of us won't have an extra pair of hands on, uh, hand). I'll be honest; as I unboxed the heavy glass panels and carbon steel frame, I was already starting to regret my decision to fly solo.

However, I'm pleased to report that I had the whole thing upright and ready to use (minus the cable racks and VESA mount) in under half an hour from getting it all unboxed and laid out. The instructions are clear and detailed, and assembly requires no additional tools - just the included hex keys.

You can pretty easily build it one piece at a time with the glass top-down, then flip the whole thing over once it's assembled. At no point in the process did I feel overwhelmed or confused, and once I had it upright, I only had to tighten a few screws for the whole thing to feel very robust. Attaching the cable racks and VESA mount is similarly easy.

The underside of the Eureka Ergonomic GTG Wave gaming desk midway through assembly, showing the steel frame and bottom of the glass panel.

(Image credit: Future)

Interestingly, there are screwholes for you to attach a headset hook and cup holder (on the left and right side, respectively), but these weren't included in my review model even though they do feature on Eureka's website and promotional images. I can live without these, personally - I tend to leave my headset on the armrest of my gaming chair, and I'm left-handed, so I prefer to keep my drink on the left side with a coaster anyway - but I'm assuming these should have been included. Amusingly, Eureka initially also sent me the wrong wall plug, but swiftly supplied me with a region-appropriate one once the mistake was realized.

Setting up the RGB lighting only requires you to plug in two cables, regardless of whether you're connecting it to your PC directly or just using the default mode, which is controlled with a basic IR remote. If you're not syncing it to the rest of your build, you can choose between solid color, rainbow, or color pulse patterns, and a sound-reactive mode (which means there must be a tiny microphone hidden in there somewhere). You can also set it to switch off automatically after 30 or 60 minutes.

There are only two levels of brightness, and even the brighter setting isn't super bright - you can still see it in a well-lit room, but it only really pops in a dimmer environment. If you're the sort of person who prefers to be bathed only in the RGB glow of your setup and display while gaming, then it's perfect; otherwise, it's more of a minor style win.

Despite the LEDs, the GTG Wave actually doesn't look that ostentatious, especially with the lighting turned off. With only a small logo stamped on one of the short edges, it actually looks very unassumingly professional - and considering that my gaming PC is also my work PC, I think that's great.

Closeup of one corner of the Eureka Ergonomic GTG Wave gaming desk, showing the Eureka logo stamped on the edge.

(Image credit: Future)

Eureka Ergonomic GTG Wave: Performance

  • Cable racks function as designed
  • Ample room underneath for storage
  • Glass top makes me a little anxious... and can't take too much weight

As far as performance goes, I have no real complaints about the Eureka Ergonomic GTG Wave. It does what it advertises; my whole desktop PC setup fits easily on top with plenty of space left for other assorted bits and pieces. Seriously, I had to tidy up a LOT before shooting these review photos. You don't need to see all my figurines, sorry.

With a height of 30 inches (about 76cm), it's standard height for a gaming desk with a small degree of adjustability (perhaps half an inch or a centimeter or so) coming from the screw-on feet. The real advantage of these is that they can be easily adjusted to make the desk sit stably on an uneven floor. Since setting it up, I've moved a small drawer unit underneath the short edge of the 'L', which fits perfectly. In fact, the size of this desk means I could probably fit more underneath it, but at 6'3", I like having the extra legroom.

Closeup of a person's hands tightening a screw on a desk leg with a hex key while assembling the Eureka Ergonomic GTG Wave gaming desk.

(Image credit: Future)

While the cable racks don't feel quite as durable as the rest of the desk (they're made of a notably thinner metal), they had no issues bearing the weight of my multiplug and my Razer monitor's hefty power brick. If you're not using them, you can either leave them unattached or flip them up on a hinge so they don't get in the way. The VESA mount, on the other hand, needs to bear a lot more weight, and it's suitably sturdy.

Of course, the two tempered glass panels that form the upper worksurface of this desk won't bear as much weight as a more conventional metal or wooden desk. The GTG Wave is officially rated for 200lbs / 90kg, which should be plenty - just don't lean too hard on it.

Closeup of the ARGB lighting controller and cabling on the underside of the Eureka Ergonomic GTG Wave gaming desk.

(Image credit: Future)

The real concern is edge shattering; I've built enough PCs in my time to know that sometimes a sharp impact on the wrong spot of a tempered glass panel can lead to tiny shards all over your carpet. It's also nigh-impossible to gauge the actual durability of panels like this; it could break tomorrow, or last for another decade. Needless to say, I'd recommend investing in a desk mat. While using a mouse works fine on the glass top, if you're a naughty desk luncher like me, you won't want to put plates or glasses on this without some protection.

Nonetheless, this glass does feel fairly durable. It's fingerprint- and scratch-resistant, bearing no visible marks after weeks of use, though I will note that it shows up dust (and in my case, dog hairs) quite noticeably - probably worse than a wooden desk, since it appears to get dusty faster than my old desk, which was black-painted wood. That being said, it actually encourages me to clear off and wipe down my desk more than I used to, so I can't really mark Eureka down for silently encouraging me to maintain desk cleanliness.

Closeup of one corner of the Eureka Ergonomic GTG Wave gaming desk, showing the RGB lighting that runs around the edges.

(Image credit: Future)

Should you buy the Eureka Ergonomic GTG Wave?

Buy it if...

You want a statement gaming desk
Not many gaming desks manage to look this cool, while also maintaining a degree of refined professionalism with the RGB switched off. The GTG Wave will look good in almost any home office or gaming space.

You want a tidy setup
With two racks and multiple cable tie points, it's easy to get your gaming setup looking clean and hidden away beneath this desk.

You prefer an arm-mounted monitor (or two!)
The VESA bracket is easy as pie to attach, meaning that anyone who wants to mount their display(s) on a movable arm can do so with ease.

Don't buy it if...

You're a clumsy desk user
Look, I'm not going to mince words here: you shouldn't buy the GTG Wave if you tend to clang your can of energy drink down on the surface of your desk.View Deal

You're on a tight budget
At the end of the day, while it might offer good value for money, this is still a pretty expensive desk. If you're short on cash, there are cheaper options out there.View Deal

Also consider

Not keen on the Eureka Ergonomic GTG Wave? Here’s one cheaper desk and one more premium gaming desk option for you to consider.

Eureka Ergonomic GTG Wave

Flexispot E7

Secretlab Magnus Pro

Price

$599.99 (around £445 / around AU$890)

$340 / £360 / AU$420

$799 / £770

Height

30in / 76cm

22.8-48.4in / 58-123cm

25.6-49.2in / 65-125cm

Load capacity

200 lbs / 90kg

275lbs / 125kg

264.6lbs / 120kg

Material

Steel, tempered glass

Steel

Steel, wood fiberboard

Dimensions

60 x 40in / 152 x 102cm

43.3-74.8 x 26.7 x 22.8-48.4in / 110-190 x 68 x 58-123cm

59.1 x 27.6 x 25.6-49.2in / 150 x 70 x 65-125cm

Also consider the Flexispot E7
If you want something similar to the Corsair Platform:4 that doesn’t break the bank, consider the Flexispot E7. It’s not a gaming desk, but it still performs excellently and comes in a wide range of color options.

For more information, check out our full Flexispot E7 reviewView Deal

Also consider the Secretlab Magnus Pro
If you have the space for something larger, then the Secretlab Magnus Pro should be on your radar. It’s a bit cheaper than the Corsair Platform:4, but it still boasts a lot of features that make it fantastic for gaming.

For more information, check out our full Secretlab Magnus Pro reviewView Deal

How I tested the Eureka Ergonomic GTG Wave

  • Used as my main desk
  • Tested over multiple weeks
  • Extensive work and play

An old black wooden desk with nothing on it and visible signs of wear and tear.

Look at this sad old desk. Rest in peace, Amazon desk, you were moderately okay for a while. (Image credit: Future)

I replaced my tired old Amazon desk with the Eureka Ergonomic GTG Wave several weeks ago, assembling it myself. I used it almost every day, both to work and play on my desktop gaming PC, as well as eating several meals at it (I know, I know, it's a bad habit). I spent many hours at a time sitting at it in my NobleChairs Hero TX - with regular breaks to stretch, of course!

While I wasn't able to make proper use of the VESA mount option, I did set up the cable racks and used them to clear up the space under my old desk, which had become something of a cable-tangle nightmare. I also played around with the LED lighting and connected it directly to my motherboard to synchronize it with my rig's ARGB theme.

Read more about how we test

First reviewed December 2025-January 2026

No, Skyrim’s Switch 2 port isn’t that bad — but there’s room for improvement
7:00 pm | January 17, 2026

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

The Elder Scrolls 5: Skyrim isn’t exactly a game that needs an introduction. Its broad appeal and astonishing staying power have seen it come to practically every single console since its late 2011 release, and it remains as impressively accessible and playable now as it was all those years ago.

Review information

Platform reviewed: Nintendo Switch 2
Available on: PS5, PS4, PS3, Xbox Series X, Xbox Series S, Xbox One, Xbox 360, Nintendo Switch, Nintendo Switch 2, PC, watches, your grandma's washer dryer
Release date: December 9, 2025

Enter the Nintendo Switch 2 version of Skyrim Anniversary Edition, which packs the full game and all of its official expansions and Creation Club content into one portable package. This includes a whole heap of quests, housing, armaments, and entire systems like fishing and a survival mode on top of the already massive base game.

It sounds like a pretty sweet deal, and in many ways it is. I was especially impressed by the port’s incredibly crisp image quality - offering clarity and broad draw distance not dissimilar to versions of Skyrim on other contemporary platforms like PS5 and Xbox Series X. It’s also a winner in handheld mode, with visuals and performance that are broadly comparable to docked play on TV.

You might be aware that this port has had some teething issues, though some of which have thankfully been addressed since launch. Its initial horrendous input latency has been cleaned up, allowing for a more responsive play experience overall.

Some issues do remain, however. Distant objects like trees and rocks can take on a weird blue hue, and reflections on bodies of water can jitter as you move the camera. I’m also not a fan of the complete lack of visual or accessibility settings. This has always been an issue outside of the PC version, but Skyrim is a game that desperately needs a field-of-view slider accessible in its settings menu and not hidden within console commands on PC.

Otherwise, Skyrim’s Switch 2 port is a perfectly playable version of the monstrously popular role-playing game. I think the 30fps lock for exterior environments is disappointing - especially when we see other Switch 2 ports like Cyberpunk 2077: Ultimate Edition offer VRR-supported 40fps modes for smoother play in handheld mode. That said, it is a stable 30fps, and you’ll rarely, if ever, run into bouts of chunky performance drops.

New dog, old tricks

A vampire lord addresses the player character in Skyrim.

(Image credit: Bethesda)

Skyrim’s gotten its fair share of criticisms over the years - many of which are fair. The main story isn’t much to write home about, combat is pretty rock-em-sock-em-robots at the best of times, and role-playing elements have been sanded down to offer a more action-focused experience compared to Morrowind and Oblivion.

Best bit

An armored player sits atop a gold furnished Dwarven mechanical horse in Skyrim.

(Image credit: Bethesda)

I’ve particularly enjoyed playing Skyrim in portable mode on Nintendo Switch 2. It runs great on the handheld and retains the clear image quality of docked play. I’ve done all of these quests so many times over the years, but having it in a compact, portable package is a novelty worth experiencing.

And yet for all its perceived issues, Skyrim remains one of the most impressively replayable games ever. Yes, even without mods (which aren’t supported on Switch 2 as they are on PS5 and Xbox, though I’m not going to criticize Bethesda for that one).

I still find much to enjoy in Skyrim to this day. Creating new characters to try a wide variety of builds is delightful - whether that be a warhammer-wielding Orc or a dainty Breton that specializes in conjuring everything from swords and skeletons, to zombies and atronachs. I’ve always liked the enchantment system, too; grabbing some nonchalant piece of jewelry and turning it into a fount of endless magicka regeneration is always such a satisfying feeling.

In this Switch 2 port, though, I’m checking out Skyrim’s curated Creation Club content for the first time. It’s a bit of a mixed bag. Some additions are brilliant, like entirely new player houses that are wonderfully decorated. Others, like a smattering of just-okay sidequests, I can really take or leave.

I really would’ve liked an option for an ‘alternate start’ though. Skyrim’s lengthy, unskippable intro is still a slog when setting up new characters (you can load up an autosave that skips to character creation, but you still need to play through the tutorial in Helgen). Perhaps that would be veering too close to modding territory, and above and beyond what this simple port is trying to achieve, but it certainly would help the pacing on repeat playthroughs.

What I’m even less of a fan of is Bethesda’s insistence on not offering anything in the way of quality-of-life updates. Skyrim, by default, has a very narrow field of view, and there is no option to change this on any of its console ports, including on Switch 2. While not so bad on the console’s handheld display, it makes for pretty uncomfortable play sessions on larger TV screens.

A fiery port?

A gorgeous sunsetted vista in Skyrim. A stream is surrounded by fall-like foliage as the sun sets over a mountainous background.

(Image credit: Bethesda)

This latest port of Skyrim does have some Switch 2-centric features to speak of. Both gyro aiming and mouse controls are fully supported, which are nice additions on paper. However, I didn’t find the latter to be a particularly good fit for this port and its 30fps lock. This lower framerate makes aiming and tilting the camera with mouse controls feel quite sluggish, even after a patch that improved the input latency issues. I quickly found myself going back to the Nintendo Switch 2 Pro Controller after testing out the feature for a little while.

On the topic of performance, I feel there’s room for improvement. While I’m happy that overall performance is largely stable, the 30fps lock for the overworld is underwhelming for a nearly 15-year-old game. At the very least, a performance mode option that raises the framerate would have been nice to see here.

Elsewhere, there are a handful of visual oddities to make note of. Distant objects - particularly foliage - often take on a strange blue hue. While quite subtle at first, it’s one of those things you’ll notice every time after seeing it happen just once. Meanwhile, bodies of water have a weird visual bug that causes reflections to jitter when moving the camera. It’s not as egregious as the blue trees, but worth mentioning all the same.

Performance while exploring interiors like dungeons, houses, and inns can vary wildly. Many indoor locations actually uncap the game’s framerate, meaning performance can appear to go as high as 60fps. It’s a bit jarring to have this gap in performance between indoor and outdoor areas, honestly, but a smoother framerate in the more mazelike interiors is certainly welcome.

Should I play Skyrim Anniversary Edition on Switch 2?

Play it if...

You want Skyrim on the go
I was very impressed with Skyrim’s performance on Switch 2 in handheld mode. I don’t mind the 30fps compromise as much here, especially as it helps maintain a sharp image quality. Outside of Steam Deck, this is the best way to enjoy Skyrim in portable fashion.

You want all official content in one place
Skyrim Anniversary Edition houses the Dawnguard, Hearthfire, and Dragonborn expansions in addition to the base game and a wealth of curated Creation Club additions. That’s hundreds of hours of Skyrim in one portable package.

Don't play it if...

You were hoping for better performance
The Switch 2 port’s 30fps lock in exterior environs is definitely disappointing, and I expect more from a 15-year-old title. While overall performance is stable, play can feel quite sluggish.

You want more options
No FoV slider and a general lack of accessibility options lend the impression that Skyrim’s Switch 2 port is fairly low effort in some areas.

Accessibility

Skyrim’s options on Switch 2 aren’t much different from what you’ll get on other platforms. You can choose to enable or disable various Switch 2-specific options like gyro aiming, mouse controls, and gesture-based attacks, but that’s really about it. Don’t expect things like a field of view slider or colorblind options here.

How I reviewed Skyrim Anniversary Edition on Switch 2

I played Skyrim on Nintendo Switch 2 for around 30 hours, completing the main story (again) and a handful of guild questlines. I also played through a good portion of the game’s expansion content and Creation Club additions.

I went back and forth between handheld and docked play, finding that both offer great image quality and largely stable performance. When playing on TV, I used the Nintendo Switch 2 Pro Controller, as well as the Joy-Con 2, for trying out the port’s new mouse controls. My display of choice is the ever-reliable LG CX OLED TV.

First reviewed December 2025-January 2026.

This Nintendo Switch 2 case doubles up as a cross-body bag, and I kinda love it
2:30 am | January 16, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Gaming Accessories Nintendo | Tags: | Comments: Off

Hori Adventure Pack for Nintendo Switch 2: review

It’s no secret that the Nintendo Switch 2 is an expensive piece of kit, so if you recently got your hands on one, it’s crucial to keep it protected. So, in steps the Hori Adventure Pack for Nintendo Switch 2 – a sturdy cross-body case that’s licensed by Nintendo itself.

This model is a little different from others I’ve tested, due to its versatile design. It can be held like a typical case, thanks to a built-in handle, which adjusts automatically as you lift it up. But there’s also a strap that enables you to wear the Adventure Pack like a cross-body bag. You can change the tightness of the fit to suit you, and it works pretty well. Personally, I don’t think this looks all too stylish, but if you need free hands, the strap is a welcome option. When you don’t want to use said strap, it can easily slot into a mesh fabric pouch on the reverse side of the case, ensuring that it looks tidy at all times.

A big positive of the Hori Adventure Pack is its generous storage space. It’s a little too small to hold your console, dock, and all the wires – well, you could cram them all in, but it’s going to be a very tight squeeze. Still, there’s plenty of room for your console inside, and the case’s outer pocket is large enough to house some of the best Nintendo Switch 2 accessories.

Woman opening the Hori Adventure Pack for Nintendo Switch 2

(Image credit: Future)

There’s a specific pouch to hold your Nintendo Switch 2 console with the Joy-Con 2 controllers attached. It’s a touch narrow, so you’ll have to carefully place your system inside, but there is a velcro strap to keep it secure. You’ll also find six game cartridge slots inside the case – not the highest amount I’ve seen, but enough for a short trip away, for example.

Looks-wise, the Hori Adventure Pack is decent. It has a rubber-like handle and upper half, which looks fairly stylish, but is susceptible to picking up dust and marks. The rest of the case is made up of a scratch-resistant fabric and a net to conceal the carry strap. It comes in all black and isn’t anything flashy, but it will suit those who prefer an understated aesthetic.

Is this the most sturdy case I’ve tested? Well, perhaps not – it doesn’t have the tough exterior of the Nacon Protection Case XL for Nintendo Switch 2, say. But it’s still a pretty resilient model. It has a padded, robust feel to it, and when I dropped the case from waist height, there weren’t any signs of damage.

Strap on the reverse side of the Hori Adventure Pack for Nintendo Switch 2

(Image credit: Future)

Let’s finish things off by talking about value. This case is typically priced at $34.99 / £26.99 / AU$54.95, which is reasonable given the amount of storage space on offer and the versatility of its design. I’ve also seen Hori's Adventure Pack go on sale in some territories, with its price dropping as low as £18.89 on My Nintendo Store in the UK.

Considering that the official Nintendo Switch 2 Carrying Case will set you back $39.99 / £20.99 / AU$39.95 – a stylish choice, but one that has a lot less storage space – I think you’re getting good bang for your buck from the Adventure Pack. All things considered, then, this is a strong case from Hori, and its combination of a unique design with a modest price tag ensures that it's well worth considering.

Hori Adventure Pack for Nintendo Switch 2 review: price & specs

Price

$34.99 / £26.99 / AU$54.95

Dimensions

12.6 x 5.7 x 3.9 inches / 320 x 146 x 100mm

Weight

0.7lbs / 300g

Number of game card slots

6

Compartments

4

Handle

Yes

Color

Black

Hori Adventure Pack for Nintendo Switch 2 on table

(Image credit: Future)

Should you buy the Hori Adventure Pack for Nintendo Switch 2?

Attributes

Notes

Rating

Design

Versatile build, sturdy feel, solid look, but not the most flashy and can pick up marks.

4/5

Storage

Plenty for console and accessories, OK amount of game slots, not enough room to house dock.

4/5

Value

Comes at a modest price considering its robust build and generous storage.

4/5

Buy it if…

You want a bag-style case
Perhaps the most enticing aspect of the Hori Adventure Pack is its ability to double up as a traditional case with a handle, while also serving as a cross-body bag. That versatility makes it incredibly practical when taking your Switch 2 on the go.

You want to store your accessories too
Unlike the official Nintendo Switch 2 case, there’s plenty of room in the Hori Adventure Pack to store a few accessories, such as the Hori USB Camera for Nintendo Switch 2.

Don’t buy it if…

You need room for your Switch 2 dock
Although you can pack a few accessories into this case, it’s not really ideal for housing your dock. I tried inserting mine, and although it just about fit inside, the fit was realistically too tight. If you want a case that does it all, your best option is the official Nintendo Switch 2 All-In-One Carrying Case.

You’re looking for something flashy
This case isn’t the most eye-catching or premium-looking, although it’s certainly very practical. If you want something sleek and colorful, then I’d suggest checking out the Belkin Charging Case for Nintendo Switch 2.

Hori Adventure Pack for Nintendo Switch 2: also consider

Nintendo Switch 2 Carrying Case & Screen Protector
This slim and stylish case is still one of my favorites, and my go-to if I’m not taking my dock on the go. It doesn’t have as much storage space as this Hori model, but it’s lightweight and sturdy, and even comes with a basic screen protector.

Read our full Nintendo Switch 2 Carrying Case & Screen Protector review.

Nacon Protection Case XL for Nintendo Switch 2
This one’s not available in the US or Australia, but if you’re in the UK, it’s a top-tier option. With a sturdy build, enough room for your dock and system, and plenty of game card slots, it really is the full package. It’s very cheap for the amount of storage space available, which helped to earn it a stellar four-and-a-half-star review.

Read our full Nacon Protection Case XL for Nintendo Switch 2 review.

Hori Adventure Pack for Nintendo Switch 2 review: how I tested

Reverse side of the Hori Adventure Pack for Nintendo Switch 2

(Image credit: Future)
  • Tested over the course of multiple days
  • Took it with me to the office and on walks
  • Trialled by a Nintendo Switch 2 owner and life-long gamer

I took my Switch 2 on the go inside the Hori Adventure Pack for multiple days in a row. During this time, I also packed in a couple of accessories and made sure to try out both the handle and strap carrying methods.

In order to get a measure of this case’s durability, I dropped it from various distances and also gave the exterior a good scratch. After this, I checked for any wear and tear to ensure the model was as sturdy as advertised. I also compared this case to rivals on aspects like storage space and looks.

More generally, I’m a day-one Nintendo Switch 2 owner, a lifelong gamer, and an experienced tech reviewer with a ton of experience with Switch 2 accessories. I’ve trialled a range of products, including cases, but also screen protectors like the DBrand Prism 2.0, and cameras, like the Hori Piranha Plant Camera for Nintendo Switch 2.

Read more about how we test

First reviewed: December 2025-January 2026

The Audeze Maxwell 2 is an incredible high-end gaming headset – but don’t expect a big upgrade from its predecessor
5:00 pm | January 15, 2026

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Audeze Maxwell 2: one-minute review

Audeze is known for enthusiast-level audiophile hardware. When that tech drips down to the Maxwell gaming line, reviewer and consumer alike have an important question to ask: Can we actually hear a difference versus the competition?

The answer in this case is a resounding, 90mm driver-powered ‘yes’ in the form of the new Audeze Maxwell 2 wireless gaming headset that rattles your eardrums and stupefies you into a kind of aural nirvana. In 15 years of reviewing audio equipment from gaming to studio product categories – and do excuse me while I do a little sick in my mouth at the pompousness of this statement – I’ve rarely heard such a well-rounded and emotive frequency response.

It’s important to keep that in mind, because although there is good reason to be critical of this headset as a consumer release, it really can’t be faulted in raw audio terms. If great sound is all you care about, money no object, then you’ve already read all you needed to in this review. Go and enjoy your new headset.

But gaming headsets have become an incredibly crowded vertical, and in the race to win our attention and money, manufacturers have really spoiled us with features lately. Broadcast-quality noise-cancelling mics, simultaneous 2.4GHz wireless and Bluetooth connections, and even active noise cancellation have started to feel like table stakes in the flagship model end of the market.

That places a lot of importance on the secondary features of this follow-up to the original Audeze Maxwell. After all, it follows a prior model (the 'Gen 1', if you will) that gobbled up acclaim and awards like a ravenous James Cameron on a nineties Oscars night. The Gen 1 Maxwells are available for around $100 / £100 less than the new 'Gen 2s', and sadly, there’s no single must-have feature about the newer incarnation that justifies spending more money.

The Gen 2s do feature the company’s SLAM Acoustic Management, a marketing buzzword for ‘better audio’ more or less, along with Bluetooth connectivity, a wider headband for better weight distribution, and redesigned physical controls that do indeed feel pleasant to locate and operate. But given that the newer model is 2.4oz / 70g heavier than its predecessor, elements like the headband design upgrade feel less like a win and more like a necessity.

So here I am in the very strange position of reviewing a stellar headset that I can’t fully recommend, because so much of what makes it stellar was also true of the outgoing model.

The Audeze Maxwell 2 gaming headset lying on a pale desk with the top pointing toward the camera and being held in a hand

(Image credit: Future/Phil Iwaniuk)

Audeze Maxwell 2: price & availability

  • List price: $349.99 / £339.99 / around AU$520 (Xbox version)
  • Significantly more than the SteelSeries Arctis Nova Pro Wireless but less than the Nova Elite
  • Maxwell V1 is still available and cheaper

You’d expect a premium price from an Audeze headset. The company has made its name by delivering no-compromise sound from audiophile-grade equipment, and a lot of that tech has found its way into the Maxwell gaming line. You can hear and feel the quality difference compared to the vast majority of gaming headsets immediately, even versus some of our favourite options like the Razer BlackShark V3 Pro and the SteelSeries Arctis Nova Pro Wireless.

There’s a slight price difference between the PS5 and Xbox versions of this headset, both of which are also compatible with PC and mobile devices via Bluetooth. The PlayStation option is slightly cheaper at $329.99 / £339, while the Xbox version has a $349.99 / £369 list price. This makes it significantly cheaper than the other recent audiophile gaming headset of the time, the SteelSeries Arctis Nova Elite, which retails for a chonky $599.99 / £599.99.

It’s not just the sound that communicates where the money’s been spent. The build quality and presentation are also wonderful, like something you’d find waiting for you on an eye-wateringly expensive first-class plane seat. The only caveat, as you’ll read numerous times throughout this review, is that the outgoing model is currently going cheaper, and it’s fundamentally just as good.

The Audeze Maxwell 2 gaming headset lying on a pale desk with a close-up view of its buttons

(Image credit: Future/Phil Iwaniuk)

Audeze Maxwell 2: Specs

Audeze Maxwell 2

Price

$349.99 / £339.99 / around AU$520

Weight

17.2oz / 490g

Drivers

90mm Planar Magnetic

Compatibility

PC, Xbox Series X|S, PlayStation 5, Nintendo Switch|2, MacOS, iOS, Android

Connection type

Bluetooth, 2.4GHz wireless, wired 3.5mm/USB-C

Battery life

80 hours

Features

Detachable hypercardioid 16-bit/48KHz high bandwidth mic with FILTER AI noise removal, internal beamforming mics, 24-bit/96kHz high-resolution audio, patent-pending SLAM technology, Bluetooth support for Auracast, LE Audio, LDAC, and AAC

Software

Audeze App (PC and mobile)

Audeze Maxwell 2: Design & features

  • Chunky and imposing looks, but very heavy
  • Pro audio finish with impressive materials choices
  • Control layout takes some getting used to

One thing’s for certain: you’re extremely unlikely to misplace this headset. Weighing in at 17.2oz / 490g (Or around 16.2oz / 460g if you remove the magnetic earcup plates) and featuring deep, luxurious cushioning around formidably large cups housing 90mm drivers, this is a strikingly solid model that conveys quality and longevity as soon as you cast your eyes over it. Brushed gunmetal finish, soft memory foam cushioning, and a new inner headband suspension strap with breathable holes combine to create an aesthetic that communicates the Maxwell 2’s mission: audiophile-grade gear in the gaming market.

I love that look, personally. I’m especially impressed by little details like the pin-sharp Audeze logos on each earcup, beneath the magnetic covers. Remove the detachable mic, and this is definitely a pair of headphones you wouldn’t mind being seen in public wearing.

There’s a downside to that: it’s an especially heavy model. Weight doesn’t have a linear relationship with discomfort, of course, and manufacturers can do plenty to minimise the effect of 17.2oz / 490g sitting across your cranium. But if you are prone to discomfort when wearing bulkier cans, this particular attribute is worth keeping in mind.

Personally, I found the comfort levels high for two to three hours of use. I do feel the weight across the top of my head, and also in the increased clamping force of the earcups around my ears, but not to such a degree that I need a break. It’s January as I write this in the UK, so heat isn’t an issue, but I could imagine the pleather earcup cushions might be more of an issue in hotter climes, as with any headset that has a lot of clamping force.

Moving on to the layout of its physical controls, redesigned for this Gen 2 model, I’m impressed overall. I love to have a physical chat mix dial on the headset, and sure enough, there’s a nice notched scroller with beautiful actuation on the rear-left earcup, just below the volume scroll wheel. On the right-hand cup are the power button and mic mute toggle switch, the latter of which is recessed so much that it can be slightly fiddly to operate, but it feels like the switch itself is of a high-quality, durable standard. The only fiddly aspect of the layout is the pairing button on the front of the left earcup, the position of which takes a little while to commit to memory.

The Audeze Maxwell 2 gaming headset lying on a pale desk with a hand tweaking an ear cushion

(Image credit: Future/Phil Iwaniuk)

Audeze Maxwell 2: Performance

  • Sound with a genuine wow factor
  • AI mic noise cancellation is hit or miss
  • App support for further tweaks

Now we’re into the section where the Maxwell 2 shines. It takes a lot of clever designers, engineers, and the right suppliers to achieve audio this good, and, particularly in the gaming vertical, most manufacturers have simply never taken the commercial risk of spending this much to reach this level of fidelity.

Audeze has the advantage of having honed its tech in the enthusiast space, giving the company a library of designs and parts to refer to when designing a gaming model. We saw the fruits of that labour in the original Maxwell, and now those same 90mm drivers with their frankly preposterous 10Hz-50KHz frequency response have been tuned further with Audeze’s SLAM technology.

The marketing materials say this technology allows for “heightened spatial immersion, precise and punchier bass response”, and I can’t argue with that. Apparently, it’s all down to the physical construction of the drivers, not a software-level boost, and that’s always firmer ground to establish audio fidelity on.

The overall fidelity standard has raised its game in gaming headsets lately, so the difference between contemporaries like the Razer BlackShark V3 Pro or SteelSeries Arctis Pro Nova Wireless and this model isn’t as night and day as might have been the case five years ago, when ‘gaming’ models were still artificially boosting their low end at the cost of clarity. Rather, it’s that every component part of the aural landscape is that bit clearer and more emotive.

A man wearing the Audeze Maxwell 2 gaming headset showing the left side of his face and the left ear cup and microphone.

(Image credit: Future/Phil Iwaniuk)

The bass response is huge, but tight. It doesn’t overwhelm the rest of the EQ spectrum, leaving room for sparkly high-end frequencies to chime. Human speech sounds true-to-life, indicating a well-tuned midrange response, while the stereo landscape feels impressively vast when you listen to the right sources. Try out some binaural recordings, and you’ll hear what I mean.

If audio reproduction is peerless – and it is – then audio output is a different story. The mic on this Gen 2 model features AI-assisted noise cancellation, and not to blame everything on Skynet’s malicious invasion of our lives, but it doesn’t work very well in my experience.

I’ve tested this headset using every connection type available, including digital and analog wired connections, but whenever I enable the AI noise cancellation, I get a muffled sound in Discord. That’s likely due to Discord and Audeze’s noise cancellation technologies working counterproductively over the top of each other, but whatever the cause, it’s a shame to have to turn off the noise cancellation.

After some tuning, the mic sounds much better. But at this price point, the expectation is for a mic with out-of-the-box quality. Similarly, there are some other chinks in the armor when you dig around in the connectivity options. Simultaneous Bluetooth connection is only possible with a digital or analog wired connection, rather than with the 2.4GHz wireless via the dongle – another feature you’d hope for at this price.

I can’t knock the 80-hour battery life, mind you. That’s an incredible figure, and charging is easy enough via a USB-C connection just below the mic.

The Audeze Maxwell 2 lying on a pale desk showing its cups toward the camera

(Image credit: Future/Phil Iwaniuk)

Should you buy the Audeze Maxwell 2?

Buy it if...

You’ll stop at nothing for incredible sound
It was never in doubt – there’s no comparison to the fidelity, punchiness, and emotion generated by the 90mm drivers inside these earcups.

You’re all about that bass
The bass response from these drivers is like sprinting into a brick wall - with a tailwind.

You want audiophile headset looks
So long, RGB, and tribal designs. Hello to a grown-up aesthetic that you’d be happy to wear in the street.

Don't buy it if...

You can find a Gen 1 for sale instead
It’s practically just as good, and it’s available for less. Sorry, Gen 2, but it just makes sense to buy the older model.

You need the utmost mic quality
There are some issues with Discord’s noise cancellation and the AI-powered Audeze version.

Simultaneous Bluetooth and 2.4GHz wireless is a deal-breaker
If this is a must-have for you, then you'll need to look elsewhere, though you can achieve simultaneous digital or analog wired with Bluetooth, though.

Also consider...

Does this Audeze model put you ill at ease? Consider these premium wireless alternatives.

Audeze Maxwell 2

Razer BlackShark V3 Pro

SteelSeries Arctis Nova Pro Wireless

Price

$349.99 / £339.99 / around AU$520

$249.99 / £249.99 / around AU$510

$349 (£329, AU$649)

Weight

17.2oz / 490g

12.9oz / 367g

11.85oz / 336g

Drivers

90mm Planar Magnetic

Razer TriForce Bio-Cellulose 50 mm Drivers Gen-2

40mm neodymium

Compatibility

PC, Xbox Series X|S, PlayStation 5, Nintendo Switch|2, MacOS, iOS, Android

PC, Xbox Series X (Xbox version only), PlayStation 5 (PlayStation version only), iOS, Android

Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch, PC, Mac, Mobile

Connection type

Bluetooth, 2.4GHz wireless, wired 3.5mm/USB-C

Bluetooth, 2.4GHz wireless (Hyperspeed dongle), USB wired, 2.5mm wired

Wireless (2.4Ghz via dongle), Wired (USB-C), Bluetooth 5.3

Battery life

80 hours

70 hours

Up to 60 hours (2 x fully-charged batteries), Infinite Power System

Features

Detachable hypercardioid 16-bit/48KHz high bandwidth mic with FILTER AI noise removal, internal beamforming mics, 24-bit/96kHz high-resolution audio, patent-pending SLAM technology, Bluetooth support for Auracast, LE Audio, LDAC, and AAC

ANC, Razer HyperClear full-band 12mm mic, THX Spatial Audio

40mm Neodymium, ANC, magnetic drivers, 360-degree spatial audio, retractable ClearCast 2.X mic

Software

Audeze App (PC and mobile)

Razer Audio App, Razer Synapse

SteelSeries GG/Sonar (PC)

Razer Blackshark V3 Pro
Quite simply, the best all-round gaming headset on the market today. The V3 Pro version features ANC, a great mic, and a comparable 70-hour battery life, bested only in raw audio fidelity by the Audeze Maxwell 2.

For more information, check out our full Razer Blackshark V3 Pro review.

Steelseries Arctis Nova Pro Wireless
Featuring SteelSeries’ unique dual-battery charging solution, premium looks, plus ANC implementation, the Nova Pro Wireless is a premium headset option with few faults.

For more information, check out our full SteelSeries Arctis Nova Pro Wireless review.

How I tested the Audeze Maxwell 2

  • Weeks of solid use on PC, Xbox, and Mac
  • All connection types tested
  • Put through its paces in gaming, movies, music and work calls

When a headset with audio fidelity chops as formidable as this arrives, there’s only one thing for it: you play lossless classical music, as loud as your ears can withstand, until entering a stupor. That’s stage one of testing this headset.

Given that there are several connection options and multi-device compatibility, I checked each option off to ensure functionality and fidelity. I also updated the firmware via the Audeze software before poking around in the app options.

Given that the higher weight looked like it might be an issue, I wore the Maxwell 2 all day during my workday for a week straight, which included using it for work calls. That also gave me a chance to take feedback on the mic quality using different chat clients, which is where I identified that the Discord issue isn’t a universal noise-cancelling problem.

Oh, and in case you’re wondering, Baby Steps sounds fantastic through these things.

First reviewed December 2025-January 2026

Read more about how we test

The Sony Inzone E9 in-ear gaming headphones are a good choice if you want to buy a pair of earbuds almost exclusively for FPS games
6:00 pm | January 11, 2026

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Sony Inzone E9: Two-minute review

Sony makes it very clear who the Inzone E9 in-ear gaming headphones are for. Developed in partnership with eSports team Fnatic, these wired in-ear monitor (IEM) style earbuds are squarely aimed at competitive first-person shooter (FPS) players or those with a generous budget aspiring to become one.

Retailing for $149.99 / £129 / AU$209, they’re competing closely with some of the best gaming earbuds like the SteelSeries Arctis GameBuds, but don’t deliver the same all-round performance. If you’re looking for something that will elevate your experience in some of the best story games like God of War Ragnarok or Cyberpunk 2077, then these are certainly not it.

The Sony Inzone E9 headphones are highly comfortable to wear and come with a superb carrying case, but the unapologetically flat sound is not going to help cutscenes or action sequences sound their best. The GameBuds, or even Sony’s own but more expensive Inzone Buds, are clearly better choices, but it's hard to fault the Inzone E9 in-ear gaming headphones for that, as that’s obviously not what they’re for.

The Sony Inzone E9 gaming earbuds on a colorful desk mat.

(Image credit: Future)

They really come into their own in a competitive first-person shooter (FPS) setting, pairing well with games like Counter-Strike 2, Valorant, and Call of Duty: Black Ops 7. Here, the lack of bass prevents explosion and gunfire sound effects from overwhelming your senses, allowing you to focus on the impressive directional reproduction instead. The direction of key audio cues like footsteps is crystal clear and remarkably easy to discern, potentially giving you an advantage over those without such specialised audio gear.

The noise isolation is exquisite, thanks in no small part to the excellent seal of the headphones in your ears. A plethora of ear tips is included in the box to make it easy to find the perfect fit, and the included USB-C audio box stores EQ profile settings to make for a hassle-free setup every time - ideal if you’re competing in tournaments and need to access the same settings on a new machine.

Sony Inzone E9: Price and availability

  • $149.99 / £129 / AU$209
  • Available directly via Sony
  • Also at a range of retailers including Amazon

The Sony Inzone E9 in-ear gaming headphones are priced at $149.99 / £129 / AU$209. This is a significant investment for a pair of wired gaming earbuds, with top wireless options like the SteelSeries Arctis GameBuds costing not much more at $159.99 / £159.99 / AU$359.

In addition to traditional gaming options, the Sony Inzone E9 in-ear gaming headphones are also competing with the pricey in-ear monitor (IEM) earbuds favored by some FPS players. Here they come in at a very similar price to relatively affordable models from other big brands, such as the $149.99 / £129.99 Sennheiser IE 200. The Sony Inzone E9 in-ear gaming headphones are made specifically for gaming, however, setting them apart from most of the market and helping to justify the price.

The Sony Inzone E9 in-ear gaming headphones are available directly via Sony in the US and UK. They can also be found at a wide range of retailers, such as Best Buy in the US or Amazon in the UK. In Australia they’re in stock at both JB Hi-Fi and Harvey Norman.

Sony Inzone E9: Specs

Price

$149.99 / £129 / AU$209

Weight

0.16oz / 4.7g

Compatibility

PS5, PS4, Xbox Series X and Series S, Xbox One, PC, Nintendo Switch, Nintendo Switch 2, mobile

Connection type

Wired (3.5mm / USB-C with audio box)

Battery life

N/A

Features

USB-C audio box, spatial audio

Software

Inzone Hub (PC)

Sony Inzone E9: Design and features

  • IEM style design
  • Included USB-C audio box stores settings
  • Fantastic carrying case

The Sony Inzone E9 in-ear gaming headphones will have a familiar design if you’ve used a pair of IEM earbuds before.

They’re lightweight, with rounded earbuds connected to a rigid section of cable that hooks around the top of your ears. Two colorways are available: black and white. Both are rather plain, but the abundance of Inzone logo branding printed on the earbuds does give them some character.

Sony has definitely made some smart decisions when it comes to practicality, particularly with the length of the headphone’s cable. At 5.9ft / 1.8m, I found that it was more than long enough to comfortably reach my ears directly from my gaming PC’s 3.5mm headphone jack without the need for a cable extender. If you play on a console, you won’t have any issues hooking it up to your controller.

I also appreciate the clear left / right marking that’s printed on each earbud, with the latter presented in a bright red that makes it easy to spot at a glance.

The Sony Inzone E9 gaming earbuds on a colorful desk mat.

(Image credit: Future)

A wealth of alternate ear tips come in the box, with a total of eight pairs to choose from. This includes standard silicone rubber ear tips and more foamy noise isolation earbud tips, both in four sizes (ranging from extra small to extra large). These are Sony’s widespread EP-EX10A and EP-NI1010 series tips - so replacements are easy to find if you need them later down the line.

You get a USB-C audio box for use with PCs, too. This can be used to store settings from the compatible Inzone Hub software, like your desired equalizer pre-sets or custom profiles. It also lets you use a dedicated spatial sound mode, giving a good impression of sound in a 3D space, albeit at the cost of some overall fidelity.

The Sony Inzone E9 gaming earbuds on a colorful desk mat.

(Image credit: Future)

Between uses, you can store everything in the included carrying case that benefits from a surprisingly unique design. It’s divided into two compartments (one for the earbuds and the other for the audio box) joined together by a springy rubberized strip.

The underside of the strip has little magnetic buttons, clipping down to keep everything in place. It might be a bit hard to imagine, but it works really well and is much more practical than the cheap pouches included with most earbuds these days.

You also get a little Inzone-branded cable tidy, which is a neat bonus.

Sony Inzone E9 review: Performance

  • Clear sound
  • Highly tuned for FPS games
  • Underwhelming with other genres

The Sony Inzone E9 in-ear gaming headphones have quite a flat sound profile out of the box, though this is presumably intentional. There’s not a lot of bass leading to quite an unexciting sound. Playing through some Metal Gear Solid Delta: Snake Eater and Assassin’s Creed Shadows on PS5, key story moments felt a tad muted with the backing music missing the punch needed to really drive the emotion home.

You can address this somewhat by tweaking the EQ settings in the compatible Inzone Hub software, but there’s only so much that you can do to increase the bass on hardware that’s not designed for it. For story-focused games, the results were never punchier than what you get out of the box with the SteelSeries Arctis GameBuds and far less effective than even cheap wired over-ear sets like the Corsair HS50.

This lack of bass makes a lot more sense when you jump into a competitive shooter like Counter-Strike 2. Flashbangs and grenades are no longer overwhelming and don’t threaten to deafen you if you’re playing at higher volumes. Gunfire is more subdued, helping you stay focused in firefights.

The sound is crystal clear too, with an impressive level of directionality that makes it easy to track enemy movements using key sounds like footsteps. It’s very impressive, especially given how well the effect holds up in more frantic situations. Diving into an explosive match of Nuketown in Black Ops 7, I was able to accurately hear where nearby opponents were moving, even against the constant barrage of explosions conjured by grenades and killstreaks.

The Sony Inzone E9 gaming earbuds on a colorful desk mat.

(Image credit: Future)

The detail is excellent, which is borderline essential in tense extraction shooters such as Escape From Tarkov, where being able to discern the subtle snapping of a twig can often mean the difference between life and death. If you’re currently one of the many people devoting every waking moment to Arc Raiders, I could see the Sony Inzone E9 in-ear gaming headphones being worth the asking price on this fact alone.

Despite offering no active noise cancellation (ANC), the Sony Inzone E9 in-ear gaming headphones do a commendable job of blocking out background noise by virtue of the strong seal of their fit. No, it’s not as effective as the ANC of the SteelSeries Arctis GameBuds, but it is good enough to drown out household sounds and conversations with the volume set at a decent level.

Although very uncommon in the IEM market, I’m also a little disappointed that the Sony Inzone E9 in-ear gaming headphones don’t come with a small built-in microphone. It’s not a dealbreaker by any means, but it did mean that I had to reach for my Final VR2000 gaming earbuds when I wanted to chat with a friend while playing an Xbox Series X game.

The Sony Inzone E9 gaming earbuds on a colorful desk mat.

(Image credit: Future)

Should I buy the Sony Inzone E9 in-ear gaming headphones?

Buy it if...

You’re a die-hard FPS fan
If you’re an FPS-head shopping for a pair of earbuds that you want to use exclusively to play the latest shooters, then the Sony Inzone E9 in-ear gaming headphones could be a very worthwhile investment.

You want every possible advantage
The directionality offered by the Sony Inzone E9 in-ear gaming headphones is excellent and could mean the difference between a win and a loss in a competitive gaming setting. Pick up a pair if you want to ensure you have every possible advantage.View Deal

Don't buy it if...

You want a general use pair
The flat sound profile of the Sony Inzone E9 in-ear gaming headphones means that they’re not ideal for general use. At this price, there are loads of strong alternatives if you want something designed for a wider selection of genres with a microphone to help you chat with friends.

Also consider...

Not sure whether the Sony Inzone E9 in-ear gaming headphones are worth it for you? Check out these two compelling alternatives.

Sony Inzone E9

SteelSeries Arctis GameBuds

Sony Inzone Buds

Price

$149.99 / £129 / AU$209

$159.99 / £159.99 / AU$359

$199 / £179.99 / AU$249

Weight

0.16oz / 4.7g

0.19oz / 5.3g (each bud); 1.7oz / 48.7g (case)

0.2oz / 6.8g

Compatibility

PC, Xbox Series X and Series S, Xbox One, PS5, PS4, Nintendo Switch, Nintendo Switch 2, Mobile

GameBuds for PlayStation: PS5, PS4, Nintendo Switch, PC, Mac, Meta Quest 2/3, mobile; GameBuds for Xbox: Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch, PC, Mac, Meta Quest 2/3

PS5, PS4, PC, Nintendo Switch, Mobile

Connection type

Wired (3.5mm / USB-C with audio box)

2.4Ghz (via USB-C), Bluetooth 5.3 (mobile)

2.4GHz wireless (via dongle), Bluetooth 5.3

Battery life

N/A

Up to 40 hours (buds 10 hours; case 30 hours)

Up to 24 hours (buds 12 hours; case 12 hours)

Features

USB-C audio box, spatial audio

360° Spatial Audio, Qi Wireless Charging Case, 6mm neodymium drivers, four-mic ANC, transparency mode, in-ear detection/sensor, IP55 rating, fast charge, companion app with more than 100 presets

360 spatial sound, optimization for your ear, tap controls. 8.4mm drivers, IPX4 waterproof

Software

Inzone Hub (PC)

Arctis Companion App (mobile), SteelSeries Sonar (PC)

Inzone Hub (PC)

SteelSeries Arctis GameBuds
The SteelSeries Arctis GameBuds are a brilliant all-rounder. They’re wireless, compatible with most platforms, and offer superb sound that can be fully customized to your liking. They have microphones for chatting, plus effective ANC built in.

For more information, check out our full SteelSeries Arctis GameBuds review

Sony Inzone Buds
If you’re shopping for something specifically in the Inzone product line but don’t care about competitive FPS games, then the more general Inzone Buds are a better pick. They offer spatial sound, ANC, and a low-latency wireless connection.

For more information, check out our full Sony Inzone Buds review

How I tested the Sony Inzone E9 in-ear gaming headphones

  • Tested for nearly three months
  • Used with a wide range of platforms
  • Compared to lots of other products

I tested the Sony Inzone E9 in-ear gaming headphones over a period of roughly two and a half months. During that time, they were my primary gaming earbuds across all of my usual platforms. This included PS5, Xbox Series X, and PC.

I tried the earbuds with a wide selection of games, ranging from story-based titles such as Assassin’s Creed Shadows and Metal Gear Solid: Snake Eater to some of the most popular FPS games like Call of Duty: Black Ops 6, Black Ops 7, Valorant, and Counter-Strike 2.

Throughout my time with the earbuds, I compared their performance to my hands-on testing of a wide range of other gaming audio devices across the price spectrum.

Read more about how we test

First reviewed December-January 2026

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