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Xiaomi Watch 5 debuts with 1.54-inch OLED screen, eSIM support
7:00 pm | December 26, 2025

Author: admin | Category: Mobile phones news | Comments: Off

The Xiaomi 17 Ultra went official in China yesterday. Alongside it, the company also announced new products including the Watch 5. Xiaomi’s new smartwatch offers a circular AMOLED display, a dual-chip architecture, and is claimed to deliver up to 6 days of battery life. Xiaomi’s Watch 5 features a stainless steel case that houses a 1.54-inch circular AMOLED display with a refresh rate of 60Hz, 480x480-pixel resolution, and up to 1,500-nit brightness. The smartwatch gets a synthetic sapphire crystal glass on the front (display) and on the back. It weighs 56g without the strap and is...

Honor Win and Win RT go official with 10,000mAh battery, active cooling fan
4:20 pm |

Author: admin | Category: Mobile phones news | Comments: Off

The Honor Win and Win RT have been announced in China. The gaming-focused phones come with the latest flagship Snapdragon chipsets, an active cooling fan, up to 185Hz refresh rate, and massive 10,000mAh batteries. The Honor Win is equipped with the Snapdragon 8 Elite Gen 5 SoC, which is coupled with the Adreno 830 GPU. Meanwhile, the Win RT gets the Snapdragon 8 Elite chipset. The phones get up to 16GB of LPDDR5X Ultra RAM, and 1TB of UFS 4.1 internal storage. Both handsets come with a 6.83-inch OLED display with a refresh rate of 185Hz, up to 6,000-nit peak brightness, Full-HD+...

The Astro A20 X doesn’t get any points for originality, but it’s still a great gaming headset
4:00 pm |

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , | Comments: Off

Astro A20 X: Two-minute review

The Astro A20 X is basically a jazzed-up version of the Logitech G522 Lightspeed - but is that such a bad thing? That latter headset is, in my eyes, one of the best wireless gaming headsets of the year, and many of its strongest qualities have carried forward into the Astro A20 X.

You’re still getting fantastic, well-balanced sound that, despite lacking a bit of bass out of the box, can be easily tweaked to perfection in the strong Logitech G Hub companion software. On PC, there’s support for DTS Headphone:X too, which delivers immersive spatial audio that’s perfect for immersive story titles like Senua's Saga: Hellblade 2.

It features the same excellent detachable 48kHz microphone, which picks up your voice clearly when you’re chatting on services like Discord, and the handy red LED indicator that tells you when it’s muted.

The level of comfort offered by the headset is unchanged, too. It’s lightweight but feels suitably durable, with plush earcups and a pleasantly soft headband. The design looks bulky on my head, but it's hard to complain about this too much when it’s so comfortable to wear.

The Astro A20 X gaming headset on a wooden desktop surface.

(Image credit: Future)

So what is actually new this time around? The big new addition isn’t found on the headset itself, but rather what else you get in the box. The Astro A20 X comes bundled with a small Playsync base and two USB Type-C cables. This is its wireless dongle, and it can be plugged into two different systems at the same time.

Tapping a tiny new button found on the back of the headset itself switches between the two systems almost instantaneously, which is a game-changer if you’re like me and use a PlayStation 5 and PC (or Xbox and PC) with the same display. The feature works fantastically, but I can’t help but feel that the use of the Astro branding is a bit of a misstep from Logitech.

Sure, Astro products do generally support multiple platforms - but the headset’s design looks nothing like existing models like the Astro A50 X or Astro A10.

It doesn’t even have an Astro logo on it - bearing the same Logitech G branding as the Logitech G522 Lightspeed. As a big fan of the Astro brand, there’s something a little sad about seeing it lose some of its identity like this.

The Astro A20 X gaming headset on a wooden desktop surface.

(Image credit: Future)

Astro A20 X: Price and availability

  • Costs $179.99 / £169.99 / AU$349.99
  • More expensive than the G522 Lightspeed
  • Worth it if you use multiple platforms

At $179.99 / £169.99 / AU$349.99, the Astro A20 X is priced just a touch higher than the Logitech G522 Lightspeed, which costs $159.99 / £139.99 / AU$299.99. It can be found at most of the same retailers, meaning Amazon and Best Buy in the US or Amazon, Currys, and Argos in the UK. In Australia, it can be purchased at Amazon and JB Hi-Fi.

Whether the extra $20 / £30 / AU$50 is worth it compared to the Logitech G522 Lightspeed is largely going to come down to your platform preferences. If you use two or more platforms in the same setup, the Astro A20 X makes a lot of sense and will be the more convenient option.

At this increased price point, you will need to consider alternatives like the Razer BlackShark V3 or SteelSeries Arctis Nova 5 Wireless more seriously, though. That latter model is significantly cheaper at $129.99 / £129.99 / AU$139.95 and offers similarly good audio quality, though you do miss out on the convenient platform switching.

Astro A20 X: Specs

Price

$179.99 / £169.99 / AU$349.99

Weight

10.23oz / 290g

Compatibility

PC, PS5, PS4, Nintendo Switch, Nintendo Switch 2, Android, iOS

Connection type

Bluetooth, Lightspeed Wireless, Wired USB-C

Battery life

40 hrs (default lighting), 90hrs (RGB off)

Features

Detachable 48kHz / 16 bit omni microphone, Lightsync RGB, Playsync Base

Software

Logitech G Hub (PC) / Logitech G app (mobile)

Astro A20 X: Design and features

  • Almost identical to the G522
  • New platform switching button and base
  • Spatial audio support on PC

Logitech hasn’t taken any risks with the design of the Astro A20 X, making only minimal changes compared to the G522 Lightspeed. On the headset itself, the only noticeable change is two extra buttons on the back of the right earcup.

One is a volume mix rocker that increases or decreases the volume of a call compared to your game, while the other is a little red switching button. This works in tandem with the new Playsync Base - a super compact dongle that connects to two systems with USB Type-C.

The front of the base features two LED lights, which illuminate to denote your selected input device. On the back, you’ll find the two USB Type-C ports and two little switches.

The Astro A20 X gaming headset on a wooden desktop surface.

(Image credit: Future)

These switches are labeled Xbox / USB and PC / USB, respectively, and should be selected depending on what you have plugged in. Luckily, a useful guide is printed on the bottom of the Base to tell you what you need to choose if you want to use a PC, Xbox, PlayStation, or Switch.

The Base has two little rubber feet that help it grip the surface of your desk a little better, though I find that it can still slip off from time to time. The base is very, very light, and even just the weight of the plugged-in USB cables can move it around.

The new platform switching aside, the Astro A20 X otherwise boasts identical features to the Logitech G522 Lightspeed, with highlights like PC spatial audio support and customizable RGB zones on each earcup. The colorways of the Astro A20 X are also slightly different from the G522 Lightspeed. There’s still a Black and White option, but both feature red accent colors rather than blue.

The Astro A20 X gaming headset on a wooden desktop surface.

(Image credit: Future)

Astro A20 X: Performance

  • Comfortable to wear
  • High quality audio
  • Great microphone

Being nearly identical to the excellent G522 Lightspeed, it’s very hard to fault the performance of the Astro A20 X.

It sounds great out of the box, though as with that headset, I would personally use the companion Logitech G Hub software to crank the low frequencies (20Hz, 50Hz and 125Hz) up by 3dB, 2dB, and 1dB then add 0.5dB at the higher end for slightly better all-round sound as the bass is a little weak by default.

You can access all the same good presets of the G522 Lightspeed with the Astro A20 X, too, including a bass boost mode, gaming mode, dedicated FPS mode, and a media mode, or download hundreds of alternatives created by the community.

The microphone is indistinguishable too. It’s high-fidelity at 48kHz and picks up your voice well, though it does tend to allow in background noise, so I would suggest making sure the noise cancellation features of the Logitech G Hub software are on.

Battery life is identical to the G522 as well, and in my testing, I easily managed a touch over 40 hours with RGB enabled, which is a decent result.

On top of all this, the new platform switching feature works flawlessly with no noticeable delay, swapping you over, and has no issues with pairing.

The Astro A20 X gaming headset on a wooden desktop surface.

(Image credit: Future)

Should I buy the Astro A20 X?

Buy it if...

You play on two systems on one display
The platform switching feature of the Astro A20 X makes it a great choice if you play on a console and PC or two consoles via the same display.

You’d like strong audio and a great mic
The Astro A20 X has the same audio chops as the G522 Lightspeed. It sounds clear and crisp out of the box, with a killer microphone to boot.

Don't buy it if...

You don’t need to frequently swap platforms
If you’re only going to be playing on one system or don’t switch between them often, you're better off with the G522. Moving its dongle between machines isn’t too much of a hassle, and you’ll save some cash.

Also consider...

Not sold on the Astro A20 X? Here are two other options to consider, including the original Logitech G522 Lightspeed.

Astro A20 X

Logitech G522 Lightspeed

SteelSeries Arctis Nova 5

Price

$179.99 / £169.99 / AU$349.99

$159.99 / £139.99 / AU$229

$129.99 / £129.99 / AU$139.95

Weight

10.23oz / 290g

10.22oz / 290g

9.5oz / 266g

Compatibility

PC, PS5, PS4, Nintendo Switch, Nintendo Switch 2, Android, iOS

PC, PS5, PS4, Nintendo Switch, Nintendo Switch 2, Android, iOS

Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch, PC, Mac, Mobile

Connection type

Bluetooth, Lightspeed Wireless, Wired USB-C

Bluetooth, Lightspeed Wireless, Wired USB-C

Wireless (2.4GHz via dongle), Wired (USB-C), Bluetooth 5.3

Battery life

40 hrs (default lighting), 90hrs (RGB off)

40 hrs (default lighting), 90hrs (RGB off)

Up to 60 hours

Features

Detachable 48kHz / 16 bit omni microphone, Lightsync RGB, Playsync Base

Detachable 48kHz / 16 bit omni microphone, Lightsync RGB

360-degree spatial audio, retractable ClearCast 2.X mic

Software

Logitech G Hub (PC) / Logitech G app (mobile)

Logitech G Hub (PC) / Logitech G app (mobile)

SteelSeries Arctis Nova 5 Companion App (mobile), SteelSeries GG

Logitech G522 Lightspeed
The Logitech G522 Lightspeed is nearly identical to the Astro A20 X minus the platform switching feature, but it comes in cheaper. You can still use it with multiple systems if you’re willing to manually swap the dongle or Bluetooth pairing each time.

For more information, check out our full Logitech G522 Lightspeed review

SteelSeries Arctis Nova 5
The SteelSeries Arcis Nova 5 is an absolute titan of the mid-range headset demographic and becomes a seriously tempting option compared to the Astro A20 X. It’s much cheaper, but still offers great sound - you do lose the functionality of the Playsync Base though.

For more information, check out our full SteelSeries Arctis Nova 5 review

How I tested the Astro A20 X

  • Tested for multiple months
  • Tried with a wide range of games
  • Tested with PC, Xbox, and PS5

I tested the Astro A20 X over a period of multiple months, using it with PlayStation 5, Xbox Series X, and PC. In that time, I played plenty of games with it, including Call of Duty: Black Ops 6 and subsequently Black Ops 7, plus the likes of Astro Bot, Sniper Elite: Resistance, Final Fantasy 7 Remake Intergrade, Lego Horizon Adventures, Dead Island 2, and more.

Throughout my time with the headset, I compared its performance to a range of other models that I’ve tested, including the Logitech G522 Lightspeed and SteelSeries Arctis Nova 5, plus more premium alternatives like the Razer BlackShark V3 Pro and Astro A50 X.

Read more about how we test

First reviewed September-December 2025

Noise Luna Ring (Gen 2) review: a subscription-free Oura rival that’s solid but not standout
3:30 pm |

Author: admin | Category: Computers Fitness Trackers Gadgets Health & Fitness | Tags: | Comments: Off

Noise Luna Ring (Gen 2): One-minute review

The Noise Luna Ring 2 is the second generation of the Luna Ring. I reviewed the original in early 2025 and liked that it felt comfortable, offered solid insights, and was impressively accurate for sleep tracking from a first-gen product.

On paper, the Luna Ring 2 doesn’t sound like a huge leap forward and, visually, you’d be forgiven for not immediately spotting what’s changed. The design tweaks are subtle, and if you already own the first Luna Ring I don’t think this is a must-have upgrade.

But taken on its own, this is a good smart ring. A few pain points have been ironed out. The ring is around 10% slimmer, there’s a new charging case which looks great and stores multiple top-ups, battery performance has improved slightly and the app feels quicker to update. I also felt like sleep tracking was more precise this time round, which is probably due to the improved sensor accuracy.

The main advantage here remains the same as last time round, there’s no subscription here. That immediately makes it more appealing than the Oura Ring 4 (the most popular smart ring) if you’re not keen on adding another subscription to your life, especially if you consider that the Oura Ring 4 is more expensive to begin with.

Personally, the best new feature here is Luna’s circadian alignment tools, presenting guidance about when to get sunlight, drink coffee and exercise throughout the day. It includes a “caffeine window” that tries to stop you sabotaging your sleep with badly timed coffee. These are genuinely useful, presented nicely and feel actionable and meaningful than an arbitrary score.

There are still some things I didn’t like here. The app is pretty information dense and yet again the typography choices feel too small and fussy, which makes daily use less enjoyable than rivals. There’s an AI coach here, but it delivers generic chatbot advice rather than anything helpful. And while battery life here is good, it doesn’t quite make it as long as some rivals.

But the biggest issue here is the market. When I first reviewed the Luna Ring Gen 1, I said one of the main problems wasn’t the ring itself but the competition. That’s even more true now. The Oura Ring 4 still offers the most refined overall experience, the Samsung Galaxy Ring is great as long as you’re not on iOS and the Ultrahuman Ring Air and RingConn 2 Air are strong subscription-free alternatives to both. More and more cheaper alternatives are now entering the market too, like the Amazfit Helio Ring, which isn’t as good but is cheaper.

If you want a capable, subscription-free smart ring with strong sleep tracking and don’t mind that it doesn’t look quite as premium as the big names, the Luna Ring 2 is a good choice. It’s just not the obvious pick and even though I like it I’m not sure there’s anything standout here to recommend it over the competition.

Noise Luna Ring (Gen 2) review: Price and availability

The Luna Ring 2 in sunlit gold against a concrete surface being held between thumb and forefinger

(Image credit: Future)
  • Price is around $329/£299/AU$510
  • No subscription fee
  • Several color options at the same price

The Luna Ring 2 is available for around $329/£299/AU$510. I say around as pricing seems to vary across regions and I’m writing this during sale season when prices are fluctuating.

It comes in a range of finishes, including Sunlit Gold, Stardust Silver, Rose Gold, Midnight Black and Lunar Black – that last one is a matte shade. All of these finishes are the same price, which is good as some rivals charge more for specific colors or materials. Then again, that could explain why the Luna Ring 2 has a less premium look and feel than rivals, but I’ll get to that later.

That puts it below the Oura Ring 4, which typically retails for $349/£349 at full price, though more premium materials and colors can push that up to $499/£499. What’s more, you’ll need an ongoing membership to unlock full insights, which is a further $5.99/£5.99. The Samsung Galaxy Ring was also more expensive at launch at $399/£399/around AU$750, though it’s hard to compare given it’s not for iOS users.

Meanwhile, subscription-free rivals include the Ultrahuman Ring Air at £329 (it isn’t available in the US at the time of writing) and RingConn Gen 2 Air at $299/£280/AU$570 (approx). You can also find the Amazfit Helio Ring for £119.90 as a budget option.

All of this means the Luna Ring 2 is more affordable than the Oura Ring 4 but not a budget pick. The lack of subscription does help it seem better value, but it’s not so cheap that it’s a no-brainer over the rest.

  • Value score: 3.5 / 5

Noise Luna Ring (Gen 2) review: Specifications

Colors

Silver, Black, Matte Black, Rose Gold, Gold

Weight

3-5g (depending on size)

Material

Titanium

Battery life

Up to 7 days

Connectivity

Bluetooth

Waterproofing

Up to 50m/164 ft

Someone holding the luna ring gen 2 between their thumb and forefinger

(Image credit: Future)

Noise Luna Ring (Gen 2) review: Design

  • Light and comfortable
  • Slightly slimmer than first Luna Ring
  • Can look cheaper than rivals, especially in gold

The Luna Ring (Gen 2) is a light and compact ring, weighing between 3g and 5g depending on the size you need. On paper, that’s a small shift from the Gen 1 ring, and Luna says its Gen 2 ring is 10% slimmer and lighter overall. In reality, the difference is subtle. But the Gen 2 is genuinely very comfortable to wear 24/7.

Sizing runs from 6 to 14 and you get a sizing kit in advance, which works the same way as most smart ring brands. It’s based on standard ring sizes, but I still find that different brands fit slightly differently, so the kit is worth using.

The ring itself is made from titanium with a PVD coating and there’s a non-allergenic and seamless inner surface that sits against your skin. It’s rated 5ATM, which means you don’t need to take it off for showers, swimming or getting caught in the rain. Ideal if you’re trying to build a habit of wearing it constantly.

The Luna ring 2 in gold in its charging case

(Image credit: Future)

As for colors, there’s a nice choice here. Stardust Silver, Rose Gold, Sunlit Gold, Midnight Black and Lunar Black, a matte shade. The marketing images make most of them look shiny, and in real life the Sunlit Gold I tested is particularly shiny. Other brands have glossy finishes too, but here it tips over into looking a bit more like a plastic gold ring rather than blending in to look like jewellery, at least to my eye.

The real star of the design in this newer version isn’t the ring itself, but the new charging case that comes with it. Instead of the little charging plinth that came with the Gen 1 version, you now get a compact case that looks more like the cases you get with earbuds, or the Samsung Galaxy Ring. Not only does it pack in lots of extra charges, it’s one of the nicest smart ring charging solutions I’ve used so far.

  • Design score: 4 / 5

Noise Luna Ring (Gen 2) review: Features

The Luna Ring 2 in gold on a concrete surface

(Image credit: Future)
  • Strong core health and sleep data
  • Circadian alignment tools genuinely helpful
  • AI integration feels gimmicky

The Luna Ring (Gen 2) follows the familiar smart ring formula, lots of sensors in a tiny band. You get green and red LEDs for heart rate, blood oxygen and skin temperature tracking, photodiodes and a 3-axis accelerometer for movement.

From those, Luna tracks your sleep time, sleep stages and sleep score, resting heart rate and heart rate variability (HRV), respiratory rate and SpO2, temperature fluctuations, stress, activity and menstrual and ovulation tracking, based on temperature and HRV.

There’s automatic detection for walking and running, plus basic workout logging for other exercises. Though, as with most smart rings right now, this isn’t designed to replace a full-on running or fitness watch, but it works well for general movement.

It’s worth noting there’s no VO2 max estimate here, which you’ll find on some rival rings and many of the best smartwatches. If you like that training metric, you might miss it here.

The more interesting additions on the software side are Luna’s “Life OS” platform, which has been updated in this version. It brings new tools like the aforementioned circadian alignment guide and a “caffeine window”. These suggest the best times to get sunlight, eat, exercise and drink coffee based on your patterns, with the aim of nudging you into a more consistent rhythm and protecting sleep.

I found those features genuinely useful and really nicely presented. Even if they don’t transform your sleep overnight, they did gently encourage me to think about my day in a way that’s more aligned with my sleep and rhythms.

There’s also an AI coach here, but I found it quite gimmicky (like most AI integrations these days). It’s essentially a chatbot bolted onto your health data. Now, some people might enjoy asking it questions, but in my testing the nutrition and lifestyle advice felt generic. Responses could be slow and if you already know the basics of health and fitness you might find it a little condescending.

On the integration front, the Luna Ring currently works with Apple Health and Google Fit, which at least lets you pull workouts from other platforms. But there are no deeper third-party integrations yet, so you can’t plug it directly into more specialized training apps or health dashboards, for example.

  • Features score: 3.5 / 5

Noise Luna Ring (Gen 2) review: Performance

luna ring gen 2 in sunlit gold worn on a hand above a concrete surface

(Image credit: Future)
  • Sleep tracking feels upgraded
  • Battery life is good, not class-leading
  • Good app but a bit cramped

Let’s start with the battery, as that’s been updated over the previous version. Noise says you’ll get between 4 to 7 days, which is quite a broad amount of time. During my testing I consistently got just under 6 days out of it, which I think is good. It’s an improvement over the first ring, which only ever reached 4 days.

The charging case can store around 30 days of power before you need to plug it in, which was really handy. Especially considering the charging case is light, small and looks nice.

For content, the Oura Ring 4 and Ultrahuman Ring Air can deliver six to eight days, while the RingConn Gen 2 Air can stretch to 10 to 12 days. So Luna sits in the good but not outstanding bracket where battery is concerned. Good thing it’s got the charging case this time around, which helps – did I mention I love the charging case?

The Luna Ring (Gen 2) will automatically detect walking and running and in my experience it did this reliably. You’re prompted to confirm detected sessions, which is handy.

For other exercise types, you’ll need to log activities manually and there are lots to choose from, including yoga, treadmill, cycling, bouldering, pilates, even surfing. As with most smart rings, it’s not a hardcore training tool, there’s no GPS or dedicated workout models. Think of it more as an everyday health tracker that handles simple workouts reasonably well rather than something you’d use for serious training.

I have mixed feelings about the Luna app. On the plus side, it’s packed with information and you can dig deeper into information about sleep, readiness, activity, temperature and more. In some places, scores are accompanied by short explanations, which I always appreciate more than a bare number.

The luna ring app

(Image credit: Future)

However, the presentation of the data still doesn’t quite land for me. Fonts are tiny and a lot of elements are tightly packed together. It’s a subjective complaint, sure, but one that does impact on my day to day enjoyment of using it.

Some of the language and flagging around health data also feels more alarming than it needs to be. For example, waking up to a red exclamation mark on my SpO2 with a blunt “Pay Attention” message isn’t in line with how I think wearables should be talking to us about health. The same goes for some of the coaching prompts, they’re technically accurate, but not particularly warm or human.

Sleep tracking is where the Gen 2 shines, it does a great job at picking up on sleep and wake times, even on nights when my sleep was broken. I often wake up around 3am, read for a few hours, then go back to sleep. The Luna Ring 2 picked up this pattern consistently, where in the past other wearables have not detected the break or not detected me falling back to sleep again. It also detected short naps accurately.

You get a full breakdown of your sleep stages, a nightly sleep score and insights into what’s pushing that score up or down. Over time, trends are handy to see.

Screenshots of the circadian alignment feature in the luna ring app

(Image credit: Future)

As for whether those circadian tools I mentioned earlier improve my sleep, that’s hard to say definitively, but having prompts about when to get outside, drink coffee or exercise did make me more intentional about my routine.

Finally, there’s the AI coach. I know other reviewers enjoy this kind of feature, but here it still feels like a very basic chatbot sat on top of your data rather than anything geared to personalized guidance. Generic nutrition tips, slow responses and a lack of nuance mean it’s not something I enjoyed using.

Though I will say one of the suggested prompts was “Which health metric needs my attention today?” which does highlight anything noticeable without digging around. Without that I’d say it was a bit useless.

  • Performance: 4 / 5

Someone holding the luna ring 2

(Image credit: Future)

Scorecard

Attributes

Notes

Rating

Design

Light, comfortable and slightly slimmer than Gen 1. The gold color looks less premium than rivals. But the charging case is excellent.

4 / 5

Features

Strong core health and sleep tracking with useful circadian alignment feature. The AI coach and lack of VO2 max are my only bugbears.

3.5 / 5

Performance

Accurate sleep tracking, decent activity detection and good but not class-leading battery. App is overall great but needs a design refresh in my opinion.

4 / 5

Value

Cheaper than some rivals and subscription-free but not cheap enough or polished enough to be a really obvious choice over rivals.

3.5 / 5

Should I buy the Noise Luna Ring (Gen 2)?

Buy it if…

You want a smart ring without an added subscription
Oura is still the most popular choice, but its monthly membership and initial price make it an expensive choice. The Luna Ring 2 is one of several capable subscription-free alternatives.

You want accurate tracking and plenty of data
I’ve focused a lot on rivals in this review, but taken by itself this is a good device with accurate sleep and recovery tracking, and a generous amount of data and trends to explore.

You want strong sleep tracking without bulk
If you mainly care about sleep and general recovery, smart rings are hugely appealing because you can ditch the bulk of a smartwatch at night.

Don’t buy it if…

You want the absolute best tracking and polish
I was impressed by the Luna Ring 2 overall but the Oura Ring 4 will still deliver the most polished experience in terms of design, app refinement and depth of insights.

You care a lot about premium materials and finishes
If you want your smart ring to double as jewellery, Oura’s rings do look and feel more high-end.

You already own the first Luna Ring
This is a nice step up with a better charging experience and extra features. But if you’re happy with the Gen 1 and not itching for a new ring, there isn’t a killer upgrade here.

Noise Luna Ring (Gen 1): Also consider

Oura Ring 4
Still the best all-rounder for design, app experience and depth of data across iOS and Android. More expensive than the Luna Ring 2 and does require a subscription to unlock its full potential. But for some the extra polish and insights will be worth it.
Read our full Oura Ring 4 review

Ultrahuman Ring Air
A strong subscription-free alternative. With a slick design, polished app and good sleep and recovery tracking. It’s widely considered the second best option after Oura.
Ultrahuman Ring Air review

How I tested the Noise Luna Ring (Gen 2)

The Luna Ring 2 worn on a woman's hand against a concrete surface.

(Image credit: Future)
  • Paired with an iPhone 16 Pro
  • Wore the ring 24/7
  • I’ve been testing wearables for 12+ years

I tested the Noise Luna Ring 2 for several weeks, paired with an iPhone 16 Pro. I wore it all day and night, including running outdoors, to gym sessions, during long workdays in coffee shops, evenings at home and, of course, while sleeping. I only took it off to charge it or when showering – yes, it’s waterproof but I never like to risk soap or shampoo messing it up.

Over the past 12 years I’ve reviewed dozens of wearables, including smart watches, fitness trackers and smart rings from Oura, Ultrahuman, RingConn, Motiv, and more. Having got hands-on with so many, I’ve got a strong sense now of what makes a smart ring comfortable, truly useful – from design and comfort to performance, app quality, and long-term wearability – and standout in a busy and competitive space.

  • First reviewed in November 2025
Realme 16 Pro key specs revealed ahead of launch
2:20 pm |

Author: admin | Category: Mobile phones news | Comments: Off

The Realme 16 Pro series will debut in India on January 6. Ahead of the launch, Realme has been teasing key specifications of the phones and has now confirmed more details about the Pro variant. Last week, Realme revealed that both the 16 Pro and 16 Pro+ will sport a 200MP main rear camera, while the Pro+ variant will also get a periscope telephoto with 3.5x optical zoom support. The company has now confirmed that the 16 Pro will be equipped with the MediaTek Dimensity 7300-Max 5G chipset. The handset will offer an AirFlow VC cooling system and is claimed to have scored over 970,000...

I’ve been playing Plants vs Zombies for years, and this remake is the definitive edition — with a catch
2:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

Of all the older games getting a reboot, refresh or remaster lately, I didn’t have 2009’s Plants vs. Zombies on my bingo card or wish list. In its original form, it’s a fantastic puzzle-meets tower defence game, where sentient and weaponized plants are used to protect an unseen dweller (the player) of a simple suburban house against an expanding variety of zombies.

With cartoon-like visuals and a simple presentation, there wasn’t much more I wanted out of the original PvZ. It also works very well in mobile form on both Android and iPhone.

But along came Plants vs Zombies: Replanted anyway, and I simply had to give it a go to see if it has stood the test of time, albeit with a lick of paint.

Review info

Platform reviewed: PC
Available on: PC, PS5, PS4, Xbox Series X and Series S, Xbox One, Nintendo Switch 2, Nintendo Switch
Release date: October 23, 2025

Starting with those visuals, from what I can see support for higher resolutions and HD textures do make this version of PvZ look cleaner and sleeker that the 2009 one. But that arguably comes at the cost of a little charm and art direction, with the bold lines and shadows that helped lower-res assets stand out, somewhat flattened and dulled with an HD sheen. This gives the impression of the graphics looking both more and less refined in certain cases, with mild inconsistencies between the seed packets of plants and how they appear when planted.

This extends a little into the menus too, which seem to mix elements from different versions of the game over the years. In general this is fine but they occasionally felt like something was off with them, perhaps throwing too much into the mix compared to the purity of the original PC version.

a screenshot from Plants vs Zombies: Replanted

(Image credit: Future / Roland Moore-Colyer)

A lack of precise refinement might be a bit of a theme here, as various bugs and glitches initially popped up around the release of Plants vs. Zombies: Replanted. Not many stood out to me other than the odd placement of an asset or two (see the screenshot above), but subsequent patches seem to have paved over a suite of these issues; obviously not ideal, but at least PopCap is taking action.

Art style choices aside, in motion PvZ: Replanted looks fantastic in my eyes. The way the ‘peashooters’ – a cute sentient pea plant that fires, you guessed it, peas – bop to the game’s fun, light and a little jingly music still brings a smile to my face. As does the huge creativity of all the other plants at the player’s disposal.

a screenshot from Plants vs Zombies: Replanted

(Image credit: Future / Roland Moore-Colyer)

Unlocked as you advance through the game's levels, which take place on from the front and back lawns, and escalate from there, these plants vary from offensive, defensive, support and augmenting variants. All have a unique design that shows off the creative and left-field ideas that smaller developers had a bounty of, and the scope to explore, in the noughties.

The same applies to the zombies, which start off with that classic Shaun of the Dead shambling style and evolve into all sorts of fun, and challenging, variants. Developer PopCap’s sense of humour extends from just the design to a virtual almanac that describes the plants and the zombies, along either their individual personalities, in a very wry and quirky way.

Tower defence with brains

a screenshot from Plants vs Zombies: Replanted

(Image credit: Future / Roland Moore-Colyer)

All this means Plants vs. Zombies is a lot of fun today. Not only is the idea of beating back a zombie invasion of a lawn or back yard amusing, it’s rather in-depth too.

Having played PvZ on multiple platforms I’m well-versed at forming established patterns of vegetable, spore, or fruit throwing plants, supported by defensive walls of nut plants, and paid for by carefully laid out grids of sunflowers – sunlight is the main currency of PvZ battles, and needed to fund the deployment of your selected plants.

So far this is all very much the same as the original. And maybe to a fault, as there are the occasional difficulty spikes amid a normally very balanced progression, which I recall being present in the original game.

As an experienced PvZ-er, I’m not against these, and I do enjoy some of the levels that change up how you tackle your defence, such as being given random plants on a conveyor belt rather than pre-selecting them. This injects a dose of chaos, but can fall foul of randomization not landing in one’s favour.

Small changes, like being able to speed up the game’s action can up the challenge, and help speed past the odd slow section where you’re left waiting a wave of zombies but have already got your core defensive lines and sunlight economy sorted. Equally, the light and fun music and just general pleasant vibe of Plants vs. Zombies: Replanted is so nice, I never felt like I wanted to hurry through it.

The meat – or should that be marrow – of Plants vs. Zombies: Replanted lies in how it’s combined all of the content from other versions of PvZ into one. There’s the co-op and versus multiplayer modes of console versions, the option to maintain a plant garden that came with the original, and all manner of mini games.

a screenshot from Plants vs. Zombies: Replanted

(Image credit: Future / Roland Moore-Colyer)

The latter shine, with one offering bigger sums of sunlight falling from the sky, which means a turbocharged economy and thus a lot more scope to mix up your defences with a host of plants that might be too expensive to use in volume in the standard game mode.

Another mode introduces cloud cover that can reduce the output of your sunflowers or put them to sleep, meaning you need to economise for such eventualities or make use of plants that aren’t directly reliant on sunlight to produce sun. It’s a fun mode that offers a nice challenge for PvZ veterans.

a screenshot from Plants vs Zombies: Replanted

(Image credit: Future / Roland Moore-Colyer)
Best bit

a screenshot of Plants vs Zombies: Replanted

(Image credit: Future / Roland Moore-Colyer)

A quirky, creative take on defending against a zombie apocalypse combined with some fun mechanics, means the core Plants vs Zombies experience still impresses today.

All these modes and mini games will keep your attention well after the main adventure part is completed. Some are better than others, but all are worth a quick spin and make Plants vs. Zombies: Replanted a great game to dip into, especially as it even works reasonably well on a Steam Deck.

I still reckon the core adventure mode remains the true highlight, with its charm, style, creativity and well-paced progression on enemies and plant powers.

a screenshot from Plants vs Zombies: Replanted

(Image credit: Future / Roland Moore-Colyer)

Part of me wishes PopCap hadn’t played it so safe with a few more fresh nuances to the adventure to really pull back players well-versed in Peashooter placement, even if that extended to refining the visuals that little bit more.

Nevertheless, I think Plants vs. Zombies: Replanted is easily the definitive version of a left-field game that I’ve sunk plenty of time into. And even putting aside nostalgia, it’s a fantastic puzzle and tower defence game that’s so very much worth your time today.

Should you play Plants vs. Zombies: Replanted?

Play it if...

You’re after a brilliant tower defence game
Plants vs. Zombies: Replanted is simply a wonderful and creative take on the tower defence genre, with a dose of puzzling thrown in for good measure.

You want a fun holiday game With levels and mini-games you can simply jump into, Plants vs. Zombies: Replanted is a great game to dip in and out of during the holiday season.

Don't play it if...

You’re a PvZ purist
Changes to the original game’s art style might not appeal to everyone, with visuals looking a tad flat in places.

You have Game of the Year editions of PvZ
Previous versions of PvZ in Game of the Year packages offer nearly as much as Replanted, without the art style changes.

Accessibility

There’s no dedicated accessibility menu in Plants vs. Zombies: Replanted, but you can tweak a few settings like lowering the game’s speed to half speed and opting for a high contrast viewing mode.

As the game is available on multiple platforms, you have the option to play on the platform that most suits you, with PC and mouse control being the one I’d recommend.

How I reviewed Plants vs. Zombies: Replanted

I played some five hours of Plants vs. Zombies: Replanted, getting through most of the adventure mode, which I’ve already finished in previous versions of PvZ, and trying out various mini-games.

I’ve not flirted with the multiplayer options, but they follow the form of previous console releases. I played PvZ: Replanted on my Steam Deck and on my desktop gaming PC, and over that time the game received several updates, which appeared to squash some bugs and refined the remaster. As such, my review covers what I’d consider to be the most complete version of the game.

First reviewed December 2025

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