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Apple’s M4 MacBook Pro display has quantum dots for the first time
6:31 pm | November 15, 2024

Author: admin | Category: Mobile phones news | Comments: Off

Apple launched the new MacBook Pro with M4 chips at the end of last month, and it looks like these have a previously not spoken about upgrade. According to Ross Young of Display Supply Chain Consultants, the new MacBook Pro has a quantum dot screen. The quantum dot film replaces the red KSF phosphor film used in previous models. Big Apple display news, they have adopted quantum dots for the first time. The latest MacBook Pro's (M4) use a quantum dot (QD) film rather than a red KSF phosphor film. In the past, Apple went with the KSF solution due to better efficiency and lack of cadmium...

Samsung’s One UI 7’s first beta is reported buggier than usual
5:34 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Samsung has been working on One UI 7 based on Android 15 for a long while, and the release of the first beta has seen many delays, in a rumored effort by the company to improve its skin significantly. Major improvements do however mean major changes, and those never come without many nasty bugs. According to the prolific tipster Ice Universe, that's exactly what you should expect from the first One UI 7 beta, whenever it does finally arrive. One UI 7 Beta may not be launched smoothly, and there are too many bugs. Even in the latest version of XKB, there are still bugs in animation, and...

Watch the Oppo Find X8 series and ColorOS 15’s global debut live
4:37 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Oppo unveiled the Find X8 and Find X8 Pro last month in China, which will make their global debut at an event in Bali, Indonesia today, alongside ColorOS 15. The event will begin on at 5 AM UTC, and you can follow it live with us by tuning to the stream below. The Oppo Find X8 and Find X8 Pro are powered by the Dimensity 9400 SoC. However, the Find X8 comes with a 6.59" display, a 5,630 mAh battery, and three 50MP rear cameras, while the Oppo Find X8 Pro features a 6.78" screen, sports four 50MP rear cameras (has an additional periscope telephoto) and packs a 5,910 mAh battery. You can...

Metro Awakening review: a survival horror adventure that’ll land with the right audience, but that’s not me
4:17 pm |

Author: admin | Category: Computers Gadgets Gaming Virtual Reality Gaming | Tags: , | Comments: Off

Metro Awakening is not quite for me. There’s definitely something here for the right kind of VR game fan; namely someone with a better connection to the Metro franchise (this is my first entry), who enjoys slow-burn stories with splashes of horror, and who can stand spiders. That’s just not me, unfortunately.

Review Info

Platform reviewed: Meta Quest 3
Available on: Meta Quest 3, Meta Quest 3S, Meta Quest 2, PSVR 2, Steam
Release date: November 7, 2024

I do enjoy some good ol’ survival horror, mind. Resident Evil 2, 4, 7, and 8 – including the Meta Quest Resident Evil 4 port – are among my favorite games of all time. The gameplay loop of facing your fears and exploring spooky environs to better face the dangers wandering those spaces is one I can’t get enough of, and in this regard, I think Metro Awakening does so much right.

Even the smaller beasts of the Moscow Metro feel intimidating, and there’s an inescapable tenseness to wandering the claustrophobic tunnels. Resources seem reasonably sparse to make management and stealthier approaches essential, but not so sparse that you feel like survival’s an impossible task – as long as you make every bullet count.

I also adore the game’s realistic weapons handling as it adds to the title’s overall terror; there’s nothing worse than hearing *bang* *bang* *click* as you realize you’re out of ammo as a monster charges you, and the only way to reload is to properly eject a cartridge, insert a new one and cock your firearm – simple enough except when you’re terrified. These moments wouldn't feel the same if your gun simply refilled its ammo at the push of a button.

That’s true for a lot of Metro Awakening’s interactive elements. There’s a realness to everything, including miscellaneous props you can find lying around, that makes this world feel fairly alive – which is fantastic for immersion.

Though these high-quality VR aspects are to be expected from Vertigo Games, the team behind Arizona Sunshine and its sequel – shining examples of the post-apocalyptic VR shooter.

Wandering through the dark

Set five years before Metro 2033 we play as Serdar, a doctor who is on a mission to rescue his wife Yana from the haunting voices of her traumatic past. On the quest, Serdar will discover the man he is destined to become: Khan, the mystic ally of the main series’ protagonist Artyom.

Best Bit

A monster launches itself at the player by clambering over machinery

(Image credit: Vertigo Games)

While I wish it came sooner, that first jump scare into your first proper combat was an excellent inciting incident that instantly frightens you in a way you can't shake as you play further.

While the story is well written – creating an intriguing blend of sci-fi and folklore – things take too long to get going. The intro made me feel like I was stuck in an over-extended cutscene broken up by unnecessary exploration between exposition.

There were some moments of action – a big fight scene with a mounted machine gun – near the start but I didn’t feel like I was being immersed in the survival horror setting I was promised. When I finally was, the inciting jump scare gave me whiplash as things went from zero to 100 in an instant.

Fans of a slower burning story will likely enjoy this more gentle pace – perhaps even how it juxtaposes with the titles’ more action and terror-filled segments – but I unfortunately found the intro a slog and from this bad start, I failed to feel compelled by the story. The plot felt like a roadblock to the game I wanted to be playing rather than an integral part of it.

I also had issues with accessibility. We have a whole segment of our reviews dedicated to this aspect so I’ll save some for that but I found the smooth locomotion vignette entirely ineffective – so where I was able to play Arkham Shadow until my headset ran out of charge just fine I kept having to pause Metro Awakening every 20 to 30 minutes, or make do with teleportation movement.

Metro Awakening player wields a a crossbow to protect themselves

(Image credit: Vertigo Games)

A difficult journey

The last of my gripes is I did notice a few performance hiccups, particularly just after passing through a loading zone. I was playing on a Meta Quest 3 and suspect more powerful systems – PSVR 2 and PCVR headsets – would struggle less on this side of things though I can’t confirm that for myself.

Though nothing I experienced was game breaking and it was always only a few seconds of noticeable framerate drops before Metro Awakening returned to

Overall then I think Metro’s VR entry has a lot to offer, especially to fans of the series who want to immerse themselves in the franchise’s iconic setting. The story isn’t for me, but for someone who feels more invested in the plot, I can see how its more gradual pace creates this unignorable tension as even in safer areas you’re agonizing about when the next monster will crawl its way out of the shadows.

Being dropped into this world through VR there’s some proper terror that feels so much more impactful than with a flat game. Horror fans will love what Metro Awakening has to offer, but if you prefer more light-hearted adventures this is one to skip.

Should you play Metro Awakening?

Play it if...

You love the world of Metro
This Metro 2033 backstory will help you learn more about the world and one of Artyom's closest allies, as well as give you the chance to truly experience the Metro's horrors firsthand.

You love horror
Metro Awakening feels intimidating in a way many flat games can't emulate. Be ready for a good fright fest if you pick this game up.

Don't play it if...

You hate slow-burn stories
If you want survival horror action right out the gate this won't be for you, the story takes some time to cook but, equally, that'll be a positive for some players.

You get very easily motion sick when VR gaming
While there is teleportation movement it's very slow, and the smooth locomotion has a weak vignette option that left me queasy.

Metro Awakening is not for the faint hearted

(Image credit: Vertigo Games)

Accessibility

As with many VR games, Metro Awakening requires you to have a full range of upper body movements – though it can be played standing or seated. It also boasts teleportation movement which is ideal for players who can’t yet stomach smooth motion.

Unfortunately, while smooth motion does have a vignette option it’s very weak – so much so that in the game’s darker environments I didn’t notice it at all. The upshot is while I’m generally fine with smooth movement with vignetting on I had to swap to the less enjoyable teleportation style because I was struggling to stay immersed for longer stretches.

Another issue is Metro Awakening has a fair few spiders, and while an arachnophobia mode is coming it isn’t out yet. I found the spiders in the more comedic VR title Kill It With Fire too much to handle so you can bet the spiders of Metro VR were beyond what I wanted to deal with. Horror is meant to be scary, yes, but there’s a distinctly unfun kind of terror that spiders instill in me so I’ll gladly wait for that update.

How I tested Metro Awakening

For this review I played through Metro Awakening using my Meta Quest 3 with the Razer head strap and facial interface, otherwise, it was the standard modeI. While I explored the Moscow Metro I tried a range of approaches to the game's various encounters to test different strategies, and I explored the game's settings to get a good grasp of its accessibility features.

One UI 6 Watch rollout for Galaxy Watch6 to start this month
3:39 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Last month, Samsung issued the stable One UI 6 Watch update to Galaxy Watch6 beta testers in the US and Korea and ended the beta program. And it looks like regular (read non-beta) units could get the One UI 6 Watch update on November 25. Some Reddit users have reported getting their Galaxy Watch6 Manager app updated with a new GUI and three One UI 6 watch faces. The update, version 2.2.13.24101651, will seemingly pave the way for the full One UI 6 software based on Wear OS 5. Older models, such as the Galaxy Watch 4 and Watch 5 are now on One UI 6 Watch Beta 8 but there's no...

Oppo starts Reno13 early reservations in China
2:39 pm |

Author: admin | Category: Mobile phones news | Tags: | Comments: Off

While we’re ten days away from the rumored launch of the Oppo Reno13 series in China, Oppo has already listed its upcoming Reno phones on its official website and partnering online retailers. Oppo Reno13 pre-reservations now open in China Reno13 is expected to be joined by the Reno13 Pro. Those who reserve their Reno13 devices will be eligible for two gift options - a mystery gift box or a free Bluetooth headset. Oppo Reno13 leaked images Reno13 Pro is rumored to bring a 6.78-inch quad-micro- curved LTPO OLED screen with 1264x2780 resolution, a 50 MP 3x periscope...

Samsung Galaxy S25 will have 12GB of RAM
1:44 pm |

Author: admin | Category: Mobile phones news | Tags: | Comments: Off

Samsung's Galaxy S25 family is coming in January, though there's currently a bit of confusion as to whether it will land in early or late January. Still, we're getting ever closer to the official unveiling, and now a benchmark run has revealed the fact that the base model will have 12GB of RAM. That's a nice step up from the 8GB of the entry-level S24, although that one did have a 12GB iteration as well. We're hoping the S25 loses the 8GB tier entirely, but we can never be 100% sure until the actual announcement, so do keep that in mind. The Galaxy S25 models will either all go with...

Samsung India extends free screen replacement period for certain Galaxy displays
12:50 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Samsung India started offering free screen replacements to Galaxy phones with a green line on the display and said the promo affected units have until September 30 to be replaced. Today, the company announced an extension until December 31, 2024, but only for a limited number of devices. The Galaxy S21 trio, S21 FE, and S22 Ultra are eligible. The full list of Samsung phones (with their model numbers is): Galaxy S21 (SM-G991B) Galaxy S21+ (SM-G996B) Galaxy S21 Ultra (SM-G998B) Galaxy S21 FE 5G (SM-G990B/E) Galaxy S22 Ultra (SM-S908E) The replacement is free and can be...

myFirst Camera 50 review: child-friendly introduction to photography, video, and social media
12:43 pm |

Author: admin | Category: Cameras Compact Cameras Computers Gadgets | Tags: , , | Comments: Off

myFirst Camera 50: Two-minute review

As technologies continue to collide, cameras for kids become more and more like camera phones, compared to the point-and-shoot cameras of yesteryear. The myFirst Camera 50 is a prime example: effectively, it's a tiny 4-inch tablet with a custom Android operating system that runs the camera and editing features. There's a 20MP rear camera, and for young content creators there's also a 16MP rear-facing camera and a built-in soft selfie light.

This might sound like a lot of technology for a child to manage, but with the camera designed to be used by children aged from 5-12, the controls are simple. There are just three buttons: the power button, a button to turn the light on and off, and the shutter button. The shutter button acts like one on a ‘proper’ camera, with a half-press focusing and a full press taking the photo.

There are, of course, the usual onscreen controls, such as another shutter button and the ability to touch the screen to focus. There's even the usual slider to adjust exposure. Holding down the onscreen shutter button switches to video recording, and while there's no optical zoom, there is the option of a 1x, 2x, or 3x digital zoom.

The camera is powered by a 2,000mAh built-in battery that's claimed to have a life of up to 240 minutes. In practice, how long it will last depends on what you're doing with the camera, but in the hands of a child, expect it to last a few days before it needs charging via the USB-C socket on the side.

Although the myFirst Camera 50 couldn’t be described as a tough camera, it does have a rubberized plastic finish that will help kids grip the camera, and there is a nice pronounced grip. Personally, I would also add a screen protector, as kids will be kids and the camera will get dropped. Within the box, you should find a wrist strap and lanyard so that kids can hold it safely, but these items were missing from my review sample.

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Image showing the sides of the myFirst Camera 50

(Image credit: Future)
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Image showing the sides of the myFirst Camera 50

(Image credit: Future)

What kids really want from their cameras these days is the ability to edit images and add photos and stickers, and the myFirst Camera 50 offers this and more.

The custom Android operating system that powers the camera also enables image-editing features. There's a good selection of different filters that can change the color and brightness of images, as well as a few different effects, such as Fisheye, Cross Process, and Vignette.

There's also the option to draw on images or add stickers – kids love stickers. The small array of cartoon stickers proved particularly popular with my children, who enjoyed adding sunglasses and random slices of watermelon to their photos.

Older children will also enjoy the myDiary journal feature. This can be password-protected so that children have some privacy. It allows them to save voice notes alongside images and videos, and then it presents these in a calendar view so that kids can look back on their adventures without needing to have a social media account.

Image edited with the in-camera stickers from the myFirst Camera 50

(Image credit: Future)

Something else that can be saved to the myDiary are the AI-generated videos. The user selects a series of photos or videos, and the camera uploads these to a server which analyses the content and edits it to create short video complete with music. I found that it did this chronologically, and I’m not entirely sure how much true AI goes into the process, but it does an okay job of creating short highlight videos. (NOTE: When I was writing this review, there appeared to be a bug with saving the AI-generated videos to the camera and uploading them to myFirst Circle).

Those who are more hands-on can use the built-in templates to load their photos and videos, then have the video edited and music added. It's a basic introduction to video editing and is easy to use, although it may be too basic as your child gets older.

One of the key selling points of the myFirst Camera 50 is its integration with the myFirst Circle messaging service. Once you've connected the camera to a Wi-Fi network you're prompted to download the myFirst Circle app and link your camera to an account. Once set up, photos and videos can be uploaded. Parents can invite family and friends to download the app, and can authorize who's able to see their child’s posts and interact with them.

It is a great way to teach children about social media, and about what they may or may not want to share. It's also great for grandparents and other family members to see what the children are up to and keep in touch with them. It also works with the myFirst Frame Live or Doodle, which are Wi-Fi-enabled digital photo frames; when new photos or videos are uploaded to your myCircle account, they will be shown to those within your circle on the digital photo frame. Again, this allows for a passive way for friends and family to share moments almost in real time.

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Screenshots of the various features of the myFirst Camera 50

(Image credit: Future)
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Screenshots of the various features of the myFirst Camera 50

(Image credit: Future)
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Screenshots of the various features of the myFirst Camera 50

(Image credit: Future)
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Screenshots of the various features of the myFirst Camera 50

(Image credit: Future)

I found the process of setting up the Wi-Fi on the camera, and also a myCircle account on my iPhone, straightforward. The app feels rather basic and simple, which is largely by design to make it easy to use. It feels safe and secure, as much as sending any of your images to a random server could be.

Personally, I would rather wait until my child is a little older before they start getting too involved in social media, but a device like the myFirst Camera 50 and myCircle app seems like a good way to develop an awareness of the social etiquettes and understanding of posting online.

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The myFirst Camera 50 laying amongst some toys

(Image credit: Future)

Going back to the image quality of the camera, the images produced are about on par with what you would expect from a cheap smartphone. With good light, colors, and exposure, they look good, although the detail and sharpness of the image do break down when you view at 100% – the deterioration in quality is due to the small size of the sensor and the associated noise reduction. That said, given that most images will only ever be viewed on the camera, or on a smartphone or tablet screen, they're acceptable.

It's a similar story with the selfie camera, with images showing even lower quality when zoomed. The selfie light works surprisingly well, although the soft, warm light can often cause bits of the face that are in shadow to shift to a much cooler color.

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Image taken with the myFirst Camera 50

(Image credit: Future)
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Image take with the myFirst Camera 50

(Image credit: Future)
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Image take with the myFirst Camera 50

(Image credit: Future)
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Image take with the myFirst Camera 50

(Image credit: Future)
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Image take with the myFirst Camera 50

(Image credit: Future)
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Image take with the myFirst Camera 50

(Image credit: Future)
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Image take with the myFirst Camera 50

(Image credit: Future)

Video is a little below par. While the myFirst Camera 50 can record at Full HD 1920 x 1080, there's no stabilization, and footage can be very shaky as a result. Exposure and autofocus also tend to jump very noticeably when shooting video.

Again, though, most children, certainly younger ones, will care little about these technicalities, and will simply be delighted to capture and share their moments.

All the images and videos can be saved to the built-in 4GB memory, or to a microSD card up to 128GB. It's worth noting that if you save images to the internal memory you will need to connect the camera to a computer to save them; they can't be transferred to a microSD card or via a Bluetooth or WiFi connection. Images also can't be downloaded via the myFirst Circle app.

Overall, the myFirst Camera 50 is a simple camera with basic features that will keep a young child entertained while encouraging their creativity.

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Image of the Blue myFirst camera

(Image credit: myFirst)
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Image of the Purple myFirst camera

(Image credit: myFirst)

myFirst Camera 50: Price and release date

  • Available now in the US, UK, and Australia for $129/ £109 / AU$149

The myFirst Camera 50 is available in Vibrant Blue or Cool Purple colors and comes with a wrist strap, lanyard, and some fun stickers so that your child can decorate their camera. It's available to buy now and costs $129.99 from the myFirst store (US) / £109 from myFirst's UK store and AU$149 from the myFirst Australia site.

myFirst Camera 50 amongst a selection of children's toys

(Image credit: Future)

myFirst Camera 50: Should I buy?

Buy it if...

Your kids constantly want to take photos with your smartphone
The easy-to-use camera is essentially the same as a smartphone camera. If your children are constantly borrowing your phone to take photos or videos, this should offer them some independence, while you can continue scrolling Instagram.

You want to teach your children about social media
The secure, closed-loop MyCircle app allows children to upload videos and images, but parents have the reassurance that they can see all of the images, and have complete control over who sees the images. It's also great for family members who don't see your children often.

You want to foster child's creativity
Not only does the first Camera 50 provide a means of taking photos and video, it also offers the ability to edit images and video, and even use templates to add music and voiceovers, while the diary feature encourages journalling and reflection. It's great for creative young minds.

Don't buy it if...

You have an older child
Although the camera is recommended for children up to 12 years old, I feel that by the time most children reach around 10 they'll probably be ready for something more advanced in terms of features, particularly when it comes to editing photos and videos, areas where the camera is kept simple by design.

You have a younger child
Although my younger 5-year-old son was fine using the camera and taking photos, some of the editing features were still too complex and caused him a little frustration when he started to use them. It's something that he will grow into, but I would say around 7-10 years old is probably the sweet spot for this camera.

You want the best image quality.
The camera is inexpensive, and although it can produce half-decent images in good light it falls behind contemporary smartphones. If it's important to capture your child's images in as high-definition as possible, let them use your smartphone, or better yet, buy them an entry-level mirrorless camera.

myFirst Camera 50 on a park bench with the image preview screen showing

(Image credit: Future)

myFirst Camera 50: also consider

If our myFirstCamera 50 review has you interested in instant cameras, here are a couple of other options to consider...

Fujifilm Instax Pal
Not much larger than a golf ball, the Fujifilm Instax Pal is tiny camera that connects to a Fujifilm Instax Link printer via Bluetooth of via the Instax app. Your kids will have the freedom to run around snapping away without staring at a screen, with the fun of seeing the photos later, and printing them off so they can share them with family and friends.

Read our full Fujifilm Instax Pal review

Camp Snap
The Camp Snap is a modern reimagining of a disposable camera. It's a basic digital camera with no screen; you must transfer your images to a computer to see your photos. This makes it perfect for those who want their children to live in the moment rather than spending time staring at a screen looking at or editing images. The image quality may not be very good, but for children, the experience and simplicity make up for it.

Read our full Camp Snap review

myFirst Camera 50: How I tested

  • My two children aged 5 and 8, both used the camera on holiday
  • I also tried all of the camera's features

I set up the myFirst Camera 50 and made all the relevant Wi-Fi connections, before I passed it over to my 8-year-old daughter, who used it while on a few days of holiday. She happily shot family photos, mostly of her brother and me, while doing mundane things like eating lunch. She also shot some selfies and even a short vlog, needing no assistance from me.

I then used the camera on our return. I was able to see how easy it was to adjust the exposure and the overall image quality, and how difficult it was to use some of the more advanced features of the camera, such as social media and video editing and creation.

Finally, I connected the camera to my MacBook and transferred the images so that I could view them on a larger screen and upload them for this review.

  • First reviewed November 2024
Oppo Pad 3 appears in teasers, will arrive alongside Reno13
11:47 am |

Author: admin | Category: Mobile phones news | Comments: Off

Oppo announced the flagship-tier Pad 3 Pro tablet alongside the Find X8 series in China, and now a more affordable alternative is coming. The slate will be called Oppo Pad 3 and will launch on November 25 alongside the Reno13 series. It will have an 11.6" screen with 2.8K resolution and 7:5 ratio of the screen. Oppo Pad 3 The Pad 3 will be a new tablet, unlike its Pro sibling, which is a rebranded OnePlus Pad 2. According to the official Oppo store, it will arrive in three colors - White, Purple, and Blue - and will have stylus support. The Pad 3 will come with a 144 Hz...

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