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Corsair TC500 Luxe Gaming Chair review: as lavish as it gets
4:00 pm | August 18, 2024

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Comments: Off

One-minute review

Before you've even assembled it, the Corsair TC500 Luxe feels like an unbelievably high quality gaming chair. From its quilted fabric seat to its steel frame, it's hard not to praise every aspect of the chair. However, a chair this high quality means a relatively higher price point. But, I believe the Corsair TC500 Luxe is well worth the investment. 

Alongside its sturdy and comfortable build, it's got a plethora of features to help you tailor it to exactly what you need from your seat. In-built lumbar support is easily adjusted with two dials on each side of the backrest, and the magnetic neck support pillow is much easier to change the height for than the one attached to a strap like on the Boulies Master Series gaming chair which I am used to using, and used to readjusting when the strap inevitably slips off the top of the chair. 

In addition, omniflex armrests are ready to move around to suit however you're sitting and support your elbows and arms. For such a high level of personalization, it's hard to argue against its price point. Frankly, there's no other product I would recommend to someone looking for a gaming chair that is so comfortable and supportive in this price bracket.

A close up shot of the top of a Corsair Gaming Chair in a plain room.

(Image credit: Future)

Price and availability

  • $499.99 / £499.99
  • Available through Corsair
  • 2 year warranty

The Corsair TC500 Luxe is an expensive chair. If you're a first time buyer when it comes to gaming chairs, the price tag might be overwhelming. But for $499.99 / £499.99 you're buying a chair that is guaranteed comfort from the second it's built, and a level of customization you wouldn't find in even the best budget gaming chairs. You're paying for premium and you’re getting it. 

Three colorways are currently available. Frost, Sherwood, and Shadow. All three, although fairly basic colors, feel like a sophisticated approach to gaming furniture. I'm used to seeing quite garish designs on chairs like the League of Legends Secretlab series, or even the Herman Miller Sayl gaming chair. Having three muted yet modern colors on offer  almost guarantees you'll be able to find something that suits your setup's aesthetic. 

A two year warranty is available from purchase as well, which is worthwhile but not as significant as other products currently available at a similar price point. For example, the Herman Miller Sayl is double the price of the TC500 Luxe, but offers an incredible 12-year warranty, or the Razer Fujin Pro which offers a slightly more humble five years. But, two years is still decent, and welcome.

Specs

Design and aesthetics

The Corsair TC500 Luxe has been designed with comfort as its main focus, but that doesn't mean any corners have been cut elsewhere. Rather than having your standard decals or colorful flourishes you'd see on other gaming chairs such as the Secretlab Titan Evo series or the Razer Enki, a more sleek design has been taken on board with a dark gray color for the chair itself and then black accents through its armrests and wheelbase.

The fabric of the chair itself is soft and breathable, which I found to be a nice change to the pleather or suede feel fabric used on cheaper chairs. It's not plush, but it's more comfortable and easy to move around on. The stitched details such as the diamond design sewn onto the seat and backrest are also a nice addition, reinforcing the premium, sophisticated feel of the chair. A Corsair logo stitched on the neck support pillow and the side of the chairs headrest is another detail which I appreciated.

The seat base is wider than my previous chair too. The TC500 Luxe has a seat base width of 59cm, which is significantly wider than the width of the Boulies Master Series gaming chair which was 53cm including the sides. On paper, it doesn't seem like a huge difference but when in use, that extra 6cm gives you a surprising amount of additional space. I'm a huge fidgeter, and having a seat base which is wider overall helped me find a position that suited me much faster than usual.

A side on shot of a Corsair Gaming Chair in a plain room.

(Image credit: Future)

Comfort and adjustability

The TC500 Luxe isn't in short supply when it comes to customizable features. Its omniflex armrests give you complete freedom of movement, so you can adjust the height and direction of your armrests, alongside how far forward or backwards you want them. The only downside to this feature is that the armrests don’t lock into place, so if you lean on them at an angle with too much force (which I did more than once when adjusting my position in the seat) they will move out of place.

The wider seat gives you plenty of space to sit comfortably, and as someone who usually sits with their legs up on the seat, there was never a moment where it felt like a squeeze. But one thing I did immediately notice about the chair is how firm the seat cushioning is. A lot of the gaming chairs I've used previously such as the Boulies Master Series and the Secretlab Titan have a slight give on the seat to make it feel softer. The TC500 Luxe on the other hand is an incredibly firm seat. At first, I thought this would make the chair more uncomfortable when used for long periods, but it actually did the complete opposite. Instead, my whole body felt supported by the backrest and seat, and I didn't find myself slumping down into a position with terrible posture as I was before.

The back of a Corsair Gaming Chair in a plain room.

(Image credit: Future)

This is definitely helped by the in-built lumbar support of the chair which can easily be adjusted either side of the backrest with two wheels. One shifts the lumbar support vertically, while the other tailors support from left to right so you can perfectly pinpoint where you need support. In the past I've used this in-built support as a one-and-done thing, adjusting it the first time I sit in the chair and then leaving it to inevitably be ignored even when I shift position. But given how easy it is to adjust with the TC500, it was a feature I was happy to make the most of frequently. 

The magnetic neck support pillow is also a lavish flourish, and one of my personal favorite parts of the chair. I don't like how a lot of gaming chairs attach their neck support pillows to a fabric elastic band for you to pull over the headrest. They are clumsy, and the slightest shift in your position tends to result in the pillow moving around. The TC500 uses magnets, so once you've placed the pillow it will stay there until you need to remove it or change positions manually. Also, the pillow itself is made from plush memory foam, so that in itself exudes comfort and quality.

Assembly

I expected there to be a lot more steps to construct a premium gaming chair, but putting together the Corsair TC500 Luxe was surprisingly easy. Besides needing a bit of help guiding the base of the seat onto the wheel base, assembly can largely be a one person process. Instructions are easy to follow, and you only need a total of ten screws to build the whole chair included in the box. 

Inside its parts box, the allen wrench is also equipped with a large handle to help make screwing parts together even easier. If you're not using this, then a lot of the chair fits together by pushing parts into place such as wheels into the wheelbase or caps into open holes in brackets. 

The chair also has a slide bracket to support one side of the backrest when you're building, much like the AndaSeat Kaiser 4, which makes the process a lot easier. This is usually the part of assembly that makes construction a two-person job, since someone needs to support the backrest while another screws brackets into place. But, the addition of the slide bracket means you have all the support you need. I did have to use a fair bit of strength lining up the other side of the chair which wasn't supported by a slide bracket, but it was nowhere near as challenging as other chairs I've built. 

The assembly process also shows off a lot of the details on the chair, which Corsair has carefully considered to help support the premium labeling of the product. The plastic caps are embellished with Corsair logos, which isn't something I've seen on any other gaming chairs. It's not a detail you'd think to note since it's something so small and easy to overlook. But, it’s details like these that help the TC500 Luxe feel like a chair worth boasting about since everything feels so premium and detail-oriented.

Should I buy the Corsair TC500 Luxe Gaming Chair?

Buy it if...

You want a chair that blends seamlessly with an office space
The sleek design of the TC500 Luxe fits perfectly in a gaming or office space. Its relatively muted design means that it is perfectly suited for someone looking for something for both office work and gaming. 

You need some extra support without relying on pillows
The TC500 Luxe is well equipped with additional support, so you'll be able to tailor your seat to support you where you need it most. You also won't have to fork out for additional pillows to make the seat comfortable, since all its lumbar support is already available.

Don't buy it if...

You don't spend a lot of time with a gaming chair
To make the most of the TC500 Luxe, you need to use it pretty consistently. If you're forking out $500 / £500 for a gaming chair, you want to make the most of it. If you're not using a gaming chair while at your desk or for gaming already, then you might not want to pay for such a premium product.

Also consider...

If you're not quite convinced by the TC500 Luxe, we've got some alternatives you might want to check out. 

Herman Miller Sayl Gaming Chair
Even though the Herman Miller Sayl is more expensive than the TC500 Luxe, it offers a lot more variation in color. You're also investing in a longer warranty for your product, with a whopping 12 years on the line, which will be important to anyone looking to protect their gear for even longer.

For more information, check out our full Herman Miller Sayl Gaming Chair review

AndaSeat Kasier 4
If you're looking to make the most out of lumbar support, the AndaSeat Kaiser 4 is worth considering too. It's got a similar level of customization to the TC500 Luxe, alongside a similar price point, but there's a lot more variation in its appearance. You have a number of colors to choose from, alongside a variety of materials, which is more appealing to someone looking to match their chair to a certain aesthetic. 

For more information, check out our full AndaSeat Kasier 4 review

How I tested the Corsair TC500 Luxe

  • Used over two weeks
  • Used for work and gaming
  • Compared against other gaming chairs

I used the Corsair TC500 Luxe over a two week period for everything from daily work to gaming in the evenings and even watching movies at my PC to see if the chair is comfortable for more leisurely activities. While testing it for gaming, I played games such as Creatures of Ava, Tekken 8, and The Garden Path, alongside mobile games like Hello Kitty Island Adventure. At no point did I feel uncomfortable while using the chair, or as if I needed to shift my position to feel the benefits of its support. 

It's been my primary chair every time I've sat at my desk, but I've closely compared it to the Boulies Master Series and Secretlab Omega to see how it performs to similarly priced products. Each time, the TC500 Luxe impressed me with how supported my spine and shoulders felt, and there has been a noticeable improvement in my posture while in use. Two weeks of consistent use has convinced me that the TC500 Luxe is the only chair I'll need at my desk. 

Read more about how we test

First reviewed August 2024.

Black Myth: Wukong review: monkey business
5:00 pm | August 16, 2024

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off
Review info

Platform reviewed: PC
Available on: PC, PS5, Xbox Series X, Xbox Series S
Release date: August 20 (TBC for Xbox) 

Chinese games are increasingly making a name for themselves on a global scale, although their impact beyond domestic borders has been mostly limited to the free-to-play scene through titles heavily influenced by Japanese anime. This is in part reflective of tastes within the Chinese market generally, a sector dominated by PC, mobile and free-to-play gaming, although as a result of this divergence in tastes it has made it difficult for titles beyond those like Hoyoverse’s Genshin Impact to resonate internationally. Could Black Myth: Wukong change all that?

It’s difficult to say. While the game has certainly captured imaginations pre-release for its richly-detailed worlds inspired by historical China and Journey to the West, even as it has dealt with controversy over its sexist and misogynistic remarks against female players, from a gameplay perspective the final experience is one that feels lacking in numerous key areas. While it certainly looks capable of standing toe-to-toe with the biggest Western AAA titles of the moment, actually sitting down with the game is a different story.

Although no means without merit, this is a game that is screaming for more polish and refinement in its moment-to-moment gameplay. Instead of feeling truly immersed in this journey through classical China, every strength the game had is compounded and diluted by a plethora of other issues that accumulated in a frustrating case of form over function.

Mythol-ouch-ical

The protagonist discovers a chest in Black Myth: Wukong.

(Image credit: Game Science)

Playing as the Destined One, you face various Yaoguai that roam this mythical world, exploring everywhere from barren desert-like landscapes to towering mountains and dense forests as you face and harness the powers of Chinese mythological beings and enact revenge. The journey of the novel which inspired it has been adapted cross-culturally and across every medium for centuries, so it should come as no surprise that the tale of revenge and into new worlds feels right at home in a game. It’s perfect subject matter for adaptation, although in this case its adaptation is surprisingly lacking in story and character.

Narrative is certainly not the focus here. Mythological beings both friend or foe rarely feature for more than a single-scene cameo, and without deep prior knowledge of Chinese myth, the fact each is meticulously recreated from Chinese legend means little. The game barely builds these beings to feel as omnipotent or powerful as they really are; a surprising choice when emphasizing their status would certainly have elevated the stakes of some battles. Journey to the West tales are dominated by the joys of the characters accompanying Son Wukong, and with creatures of myth barely more than an obstacle for a single boss fight before being forgotten and without a companion by your side, this is stripped for something solitary and unfortunately cold. 

Best bit

A dramatic combat scene in Black Myth: Wukong.

(Image credit: Game Science)

Although the fights themselves are a mixed bag, the boss designs are a consistent treat, taking their cues from Chinese mythology but imbuing it with a new perspective on a classic tale.

Worse, this lack of character and lack of true introduction to any mythological being we fight robs the game of drive or a clear end goal, and it often feels aimless as you wander through environments unsure what the point is of continuing on our path. It feels unbalanced, an issue which permeates much of the game far beyond its lacking story.

Although often described as a soulslike adventure, this is much more of a typical action adventure in the realm of titles like Bayonetta in terms of action (albeit with a staff as your solitary weapon of choice). A few familiar mechanics pioneered by Dark Souls have clearly influenced and been integrated into the title: your flask in this instance is a gourd you consume in the heat of battle to restore your health. 

Still, this is otherwise a traditional action title, fast-paced and combo-driven without the deliberately-laborious nature of uninterrupted animations that allows for more reaction-based action and freedom. A well-timed dodge and a good counter means more, but learning a boss’ strategy is similarly key to victory - button mashing won’t be enough.

Yet it is possible to have too much of a good thing, and the impact of overcoming a boss fight is lost when your game is little more than a 30-40 hour boss gauntlet. For all the world is visually impressive at a glance, it soon becomes clear that much of its beauty is mere set dressing, as we continue through a railroaded corridor with little room for deviation from the path for much of our adventure. In the moments where players could diverge from the path, it felt almost discouraged due to the game’s baffling lack of a map, often leaving me lost on where to go next or fighting waves of enemies thinking I found the answer, only to reach a dead end.

Then again, even if we did have a map, it would simply emphasize how little time we have to adore the stunning scenery. It’s only by getting lost that there’s time to appreciate these environments, as you otherwise spend little more than a minute or two walking through a few brief corridors before being thrust into yet-another battle arena for a mini-boss or major opponent. Boss fights are an overabundance to the point of robbing us of exploration and puzzles, with many chapters hitting double-figures and throwing them at you in such frequency they merge into an amorphous blob where few are memorable by the time the credits roll.

Boss Myth: Wukong

The protagonist kneels down in Black Myth: Wukong.

(Image credit: Game Science)

The bosses that do stick out in my memory unfortunately do so for the wrong reasons. A lack of polish in some fights leaves them feeling unfair, especially when it comes to the game’s numerous optional side-bosses. In the Black Bear Guai fight I felt I finally turned a corner in my struggles to overcome this boss as I understood his pattern of abilities. As he jumped in the air, I moved out of the way of his momentum, sure I would dodge, only for him to contort his momentum to my new location in a way that would seem impossible considering his movement and trajectory.

In a fight against the electrical Tiger Vanguard I would find it difficult to dodge his attacks without reaching higher ground on rocks placed inside the arena. Yet it would also be possible for him to destroy these platforms and leave no solace from his attacks, often causing my inevitable demise in a manner that felt undeserved.

A boss encounter in Black Myth: Wukong.

(Image credit: Game Science)

In cases where these boss fights don’t feel unpolished, they simply lacked an excitement or edge to make them feel anything more than average. It’s an unfortunate summary for much of the game. There’s little here that will offend, and indeed it's easy to find joy in aspects of Black Myth: Wukong’s world, visuals and combo-driven action. One of the major factors that got me through the game to its end was how refreshing it felt to see this Chinese setting come to life, bringing to life a world and mythology so rarely portrayed and explored in the medium despite the rich tapestry any game in this setting can explore. At times the way this culture is brought to life left me slack-jawed in awe.

At others I’m merely left frustrated. It’s a lack of polish and time that makes this a game difficult to recommend without numerous caveats. The groundwork for greatness is here. With fewer, more refined boss fights, more expansive environments accompanied by a map to help players when they’re lost, and a bit more story to give the whole adventure direction and purpose, I truly believe there is potential for something special in Game Science’s next project provided the lessons from this experience are internalized.

As things stand, I’m reminded of a nostalgic era of PS2 AA action titles with exceptionally high levels of polish and that’s no bad thing! These were not always the most refined games in the world, often lacking a spark to elevate them into the realm of greatness, but there was always fun to be had in such experiences. I expected more, and don’t think I’m alone in this. 

Accessibility

The game is mostly lacking in accessibility settings, with controls unable to be customized except when using keyboard and mouse, though it does offer a colorblind mode. Subtitles are available for dialogue, but text is small, difficult to read in many circumstances, and can’t be altered. 

Should I play Black Myth: Wukong?

Play it if...

Boss fights are your thing
The game is full of major fights and spectacle, so if that’s what you seek you won’t be disappointed.

Don't play it if...

You prefer variety and polish
There’s joy to be found in what is here, but you have to overcome the game's quirks to find that fun and strategy.

How we reviewed Black Myth: Wukong

I completed the game in just over thirty hours using an Asus ROG Ally on its 30W Turbo setting at Medium-Low graphics. The game was able to run at 60fps with only occasional drops in this configuration. This setup also allowed for the game to be played both on a large monitor and on the handheld device itself. 

WD Black P40 Game Drive review: speed comes at a price
5:00 pm | August 11, 2024

Author: admin | Category: Computers Consoles & PC Gadgets Gaming | Tags: | Comments: Off

WD Black P40 Game Drive: One-minute review

The WD Black P40 Game Drive is an external SSD geared towards gamers. It’s compatible with PlayStation, Xbox, and PC and offers impressively fast file transfer speeds. Just bear in mind that, as an external storage device, if you intend to use this drive with a PlayStation 5, Xbox Series X, or Xbox Series S, you won’t be able to run current-generation releases directly from it - only store them Still, it’s an extremely compelling game storage solution if you don’t want to have to wait too long to copy your desired games back to your console.

It boasts a sleek and modern design that’s extremely compact and impressively durable, covered in a slick layer of black aluminum that makes it easy to recommend if you’re looking for a drive specifically to take out and about. It even features colorful RGB lighting, which is an excellent touch.

That said, there are some major drawbacks to choosing an external SSD like this over an external hard drive. Firstly, there's the matter of the price. The WD Black P40 Game Drive is available in 500GB, 1TB, and 2TB capacities. While the 500GB model is the most affordable, its limited size means it’s ill-suited to storing most large, modern games. That means you’re left with the 1TB and 2TB models, which are both substantially more expensive than a hard drive. 

You can even find 5TB gaming hard drives, like the Seagate FireCuda, that come in a little cheaper than the 1TB WD Black P40 Game Drive. While a hard drive would be much slower, it is still a better option for those purely focused on getting the most storage at the lowest cost. 

A top-down view of the WD Black P40 Game Drive on a desk.

(Image credit: Future)

WD Black P40 Game Drive: Price and availability

  • 500GB costs $99.99 / £78.99 
  • 1TB costs $129.99 / £135.84 
  • 2TB costs $219.99 / £247.40 

The WD Black P40 Game Drive is available in three capacities: 500GB, 1TB, and 2TB. As a rule of thumb, you should avoid the 500GB model as that space is going to fill up extremely quickly. Instead, pick the 1TB model, which costs $129.99 / £135.84, or 2TB model, which is $219.99 / £247.40. Both of these are readily available at Amazon in the US and UK. They also frequently receive substantial discounts, so consider waiting for a sale before making your purchase.

WD Black P40 Game Drive: Specs

WD Black P40 Game Drive: Design and features

The design of the WD Black P40 Game Drive is seriously sleek and impressively compact. At 4.2 x 2 x 0.51in / 106.98 x 50.82 x 13mm in size it can easily be slipped into a pocket and taken out and about. It’s very lightweight, though still feels durable thanks to its ribbed aluminum case. Unlike a traditional external hard drive, this external SSD does not feature any moving parts so it’s able to withstand the odd bump without much risk of data loss or damage. If you’re looking for an Xbox, PlayStation, or PC external storage device to take on the go, then this is easily one of the best options right now.

While the top of the drive is relatively plain, adorned with a white WD Black logo and some basic model information, its underside is home to two small RGB strips. These illuminate with an eye-catching rainbow by default, but can be further customized or disabled entirely with the WD Black Dashboard software on PC.

WD Black PC software.

(Image credit: WD Black)

The software is easy to use and there’s an impressive range of presets available, including support for Razer Chroma RGB, Asus Aura Sync, and more. It’s a fantastic suite of options for a storage device and makes it easy to find a look that perfectly matches your existing setup.

The drive connects to your system through a Type-C port with an included 11in / 300mm Type-C cable. A handy USB Type-A to Type-C adapter is also included in the box, so you don’t need to worry if you’re working with a limited number of free Type-C ports.

Console owners should be aware that, as an external storage device, this drive cannot play any PS5 or Xbox Series games installed on it. It can be used to play PS4 and Xbox One titles via backwards compatibility, however, where it performs well.

The WD Black P40 Game Drive on a colorful desk mat.

(Image credit: Future)

Seagate Game Drive for PS5: Performance

The overall performance of WD Black P40 Game Drive is significantly faster than an external hard drive, though not too remarkable compared to other external SSDs. On PS5, transferring a 90.23GB installation of Alan Wake 2 took 8 minutes and 3 seconds - less than half the time it took on the competing Seagate Game Drive for PS5. The PS4 version of Dishonored 2, which comes in at 67.21GB, was playable from the drive in just 4 minutes 23 seconds.

Hatsune Miku: Project Diva Future Tone and add-on that totalled 38.30GB transferred in 2 minutes 32 seconds. The Alone in the Dark remake, which is 30.67GB, took 2 minutes and 43 seconds. A slightly smaller PS4 game, Mirror’s Edge Catalyst, copied in an impressive 1 minute 8 seconds. Transfer time became almost negligible when it came to much smaller titles, with the 7.31GB Stray copying over in just 43 seconds and the 1.63GB Angry Birds Star Wars taking just 7 seconds.

On PC, the drive averaged a read speed of 1,048.90 MB/s and a write speed of 978.68 MB/s in a 32GB sequential test using CrystalDiskMark 8.0.5. This was on the lower end of the advertised sequel read and write speeds of up to 2,000MB/s and 1,950MB/s respectively, but did not noticeably impact performance when used to play a selection of PC games during my testing.

I did note, however, that the WD Black P40 Game Drive has a tendency to become very hot to the touch over periods of extended use. While this is unlikely to affect console users copying the odd game or two, those on PC looking to frequently transfer large files (such as video) should be aware of the potential for reduced speeds due to thermal throttling.

The RGB lighting of the WD Black P40 Game Drive.

(Image credit: Future)

Should I buy the WD Black P40 Game Drive?

Buy it if...

You want a portable external storage device
Thanks to its durable aluminum case and extremely sleek design, the WD Black P40 Game Drive is absolutely perfect for shoving in a pocket and taking out and about.

You are a PC gamer
While console users can’t take advantage of the WD Black P40 Game Drive’s speeds to play the latest games, this isn’t an issue for PC gamers. This makes it a good choice if you’re looking for a fast external drive to play games from. 

Don't buy it if...

You can make do with a hard drive
Most console players could make do with a slower external hard drive. You can save a fortune if you’re happy to spend a little longer transferring your games.

Also consider...

Want some alternatives to the WD Black P40 Game Drive? These two external hard drives are cheaper picks that are a perfect fit for consoles.

Seagate Game Drive for PS5
The Seagate Game Drive for PS5 is an excellent choice for PlayStation players. It’s compatible with PS5 and PS4 and offers larger capacities than the WD Black P40 Game Drive for much lower prices.

For more information, check out our full Seagate Game Drive for PS5 review

Toshiba Canvio Flex  
Those on Xbox or PC should consider the Toshiba Canvio Flex. This external hard drive is slower than the WD Black P40 Game Drive but comes in at a much more affordable price, particularly in its 1TB capacity.

For more information, check out our full Toshiba Canvio Flex review

The USB adapter included with the WD Black P40 Game Drive.

(Image credit: Future)

How I tested the WD Black P40 Game Drive

  • Used for one week 
  • Tested with a PS5, Xbox Series S, and PC 
  • Compared to other storage devices 

I tested the 500GB model of the WD Black P40 Game Drive for a week. During that time it became my go-to external storage device on PC, PS5, and Xbox Series S. On consoles, I transferred a range of games in order to measure the time that it would take to copy a game in an average scenario. 

On PC, I played games that were installed directly on the drive including Counter-Strike 2 and Last Epoch to see whether there were any noticeable performance issues. I also tested the drive using a range of benchmarks in CrystalDiskMark 8.0.5 and carefully evaluated the features of the compatible WD Black dashboard software. 

Read more about how we test

First reviewed August 2024.

SteelSeries Arctis Nova 4 Wireless review: top-tier cable-free audio with an average mic
6:00 pm | August 10, 2024

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

SteelSeries Arctis Nova 4 Wireless: Two-minute review

If there’s one thing SteelSeries has delivered on when it comes to the Arctis Nova 4, it’s the sound. This thing absolutely slaps when it comes to driving that audio. Bass is well-rounded, with a broad depth to it, without compromising on any of the mids or the high-end treble whatsoever. The mids themselves are surprisingly clean, and the treble doesn’t feel muted like you’d find on other headsets at this price point. What that means is you get an incredibly crisp listening experience, with an EQ that’s entirely reminiscent of a slightly tweaked flat profile that you’d typically expect to see in more pricier HiFi-esque units. 

Is it going to blow a $300 audiophile grade headset out of the water? No, it’s not, but it’s a good 85% of the way there, and for such a reasonable outlay it makes it remarkably tantalizing for any gamer who’s just as much into their music as they are fragging scrubs on a Friday.

Overall headset design is great too. From the geometry, to the materials and the branding, and of course the now iconic ski-goggle headband. SteelSeries has leaned into that as well, including a set of stickers in the packaging, along with a few touches here and there to denote its gamer heritage. That’s no bad thing. There’s far too many headsets out there that are “perfect for the office or your gaming den”, so having an option that’s specifically built around that age old pastime that drew us into this hobby of ours to begin with is incredibly refreshing.

So, downsides? The microphone is underwhelming. It’s a retractable bi-directional noise canceling affair, sure. And it captures audio fine. But it just lacks the clarity that you can find on other competing solutions at this price point, which is a little disappointing. It’s very much akin to something from a decade ago, and although you’ll be clearly heard, given the caliber of mics available out there, it just doesn’t quite hit the mark. Additionally, connectivity is just okay. You get a USB-C multi-platform dongle, channeling 2.4 GHz wireless connectivity as standard, along with a couple of cables (mostly intended for charging), but there’s no Bluetooth connectivity here, which feels like a bit of a missed opportunity.

Is this one of the best gaming headsets around though? That’s going to entirely depend on your preferences. For audio, it’s absolutely next-level, and that alone really does elevate the headset to new heights. Still, if you absolutely want top-tier clarity for your raid leading or eSport comps you might want to look elsewhere. 

A photo showing the bottom of the SteelSeries Arctis Nova 4 Wireless headset.

(Image credit: Future)

SteelSeries Arctis Nova 4 Wireless: Price and availability

  • $119.99 / £119
  • UK has the 4X version
  • Deal pricing makes it exceptional value 

As of today, you can pick up the SteelSeries Arctis Nova 4 Wireless without too much hassle in the US. Amazon is your best bet, and it’s often on sale, hitting prices as low as $80 during some of the holiday periods. That makes it an absolute steal if you’re after a wireless gaming headset with stellar battery life.

Things are a little more complicated in the UK however, with the Arctis 4 being surprisingly hard to come by. The far more readily available 4X is around for a similar price though, as an added bonus that X does denote that it officially has Xbox support unlike the standard model.

SteelSeries Arctis Nova 4 Wireless: Specs

SteelSeries Arctis Nova 4 Wireless: Design and features

  • Gamer design is attractive 
  • Exceptionally comfortable 
  • Lack of connectivity  

There’s something quite nice about picking up a gaming headset that looks like it was built with gamers in mind. I’m not talking about those cheap plastic things that we often deride as being a bit too gaudy, but something that treats the hobby with a bit of decorum. The shapes, materials and design choices behind the Arctis Nova 4 very much lean into that aesthetic in a way that’s genuinely pleasing to the eye. 

This isn’t going to fit in at your office, or on your commute, and honestly that’s no bad thing. We’ve had enough of those ‘professional’ designs at this point; having something that stands-out from the crowd is a nice change of pace. SteelSeries has even gone the whole hog on that front and included a set of stickers in the box too.

The Nova 4 otherwise follows that age-old Arctis styling, with a sleek ski-goggle headband design that allows it to rest and adjust perfectly to your cranium. These do tend to have a habit of weakening over time admittedly (not something I’ve witnessed testing the Nova 4), but you can replace it, and SteelSeries do sell a number of custom ear-pads and bands, giving the headset some serious longevity if you plan on sticking with it for the next few years and beyond. 

Overall headset comfort is top-tier, although admittedly it is better suited to those with smaller ears. Still, you can adjust the length and position of the earcups easily enough, and they rotate plenty too, assuring you’ll be more than set regardless of the shape of your skull. Earcup materials are soft and plush, not memory-foam, but still comfortable enough, and although the cloth padding does look a little abrasive at first-glance, they’re far more comfortable than they first appear.

A photo showing the SteelSeries Arctis Nova 4 Wireless headset on a wooden surface.

(Image credit: Future)

The microphone is a retractable bidirectional noise-canceling affair. Its tab hides on the left-side of the headset, and, with the headset on, can be difficult to identify by touch. Now, if you’re trying to extract that during an intense online firefight, you’re going to have a bad time. Although more on that in a moment.

Button layout is pretty standard too. You get power-on and mic-mute buttons as well as a volume scroll wheel (with volume thankfully separate to Windows as well, so it can get seriously loud).

As for connectivity, 2.4 GHz wireless is the name of the game, with a rather oblong USB-C dongle included. It’s clearly been designed for consoles first, with its compact form-factor better suited to sitting relatively flush to the Nintendo Switch, PS5 or any other console-esque device. It is however a bit of a pain to stick it in the back of a motherboard’s Rear I/O (I may have accidentally shoved it in a USB Type-A port, and shorted my entire PC at one point). SteelSeries do include a USB extension cable as standard though, so you can eliminate that problem.

A photo showing the accessories included with the SteelSeries Arctis Nova 4 Wireless headset on a wooden surface.

(Image credit: Future)

SteelSeries Arctis Nova 4 Wireless: Performance

  • Exceptional audio quality 
  • Phenomenal when discounted 
  • Microphone is average at best 

So, what’s the Arctis Nova 4 like to listen to? Exceptional. Outstanding. Beyond impressive given the price. The bass is deep and well-rounded, it doesn’t cause distortion at any other wave-length, and still has that gaming gravitas that we all love for our epic explosion moments. Mids, likewise, are beautifully balanced, without being too desaturated by the other two ends of the spectrum, and the treble is crisp and clear. Not quite as muffled or muted as some of the other wireless headsets available around this price point. It’s not absolutely perfect, for myself in particular I would’ve loved to have just a touch more crystallization at the very top-end, but that may just be my aging ears.

SteelSeries' Engine software is exceptionally in-depth, and does give you the opportunity to fine tune the audio profile to exactly what you like, along with the usual armada of EQ presets available too, if you’re not a fan of dialing it in just for you (or don’t know where to start).

Otherwise though, what you get with the Nova 4 is an incredibly well-balanced audio profile, with a touch more bass, and a little less treble than you’d find on far more expensive hi-fi options.

Then we get to the microphone, and oh boy. Right now, at this price, even for wireless headsets, there are a number of options out there with outstanding microphones. Some that even come close to sounding like fully dedicated XLR setups. The one in the Arctis Nova 4 Wireless though, despite being “AI Powered” and offering noise-canceling just sounds really mediocre by comparison. If you put this side-by-side with a headset from a decade ago, you’d be hard pressed to tell the difference. It works, it’ll pick up your voice, and deliver that in a clear manner, but it lacks the clarity, and the breadth that you’d expect from a headset at this price point, which is really quite disappointing.

Otherwise battery life is about where SteelSeries itself rates it, and I managed a full week of working from the home office without needing to charge.

Ultimately, the Arctis Nova 4 Wireless, for the price, is a solid pick. If audio is the only thing you’re interested in, it’s top-tier, and you can forgive the lackluster microphone as, after all, you’ll still be well-understood. What is worth noting, though, is how low in price the headset tends to go when it’s on offer. I’ve seen it as low as $80 during peak sales periods throughout the year. When it hits that kind of pricing it really does elevate it into some serious top-tier territory.

A photo showing the bottom of SteelSeries Arctis Nova 4 Wireless headset on a wooden surface.

(Image credit: Future)

Should I buy the SteelSeries Arctis Nova 4 Wireless?

Buy it if...

Don't buy it if...

Also consider...

Here are two alternatives if you’d like to weigh up some other options before deciding on the SteelSeries Arctis Nova 4 Wireless.

The SteelSeries Arctis Nova 4 Wireless headset in the hands.

(Image credit: Future)

How I tested the SteelSeries Arctis Nova 4 Wireless

  • Tested across multiple consoles 
  • Games, music and media listened to 
  • Software fully explored and configured 

I spent over three weeks testing the SteelSeries Arctis Nova 4 Wireless. I switched from my current daily driver combo of the Corsair Virtuoso Pro XT and the Audio-technica ATH-M50xBT and exclusively used the Nova 4 in all of my gaming pursuits. 

I’ve got fairly sensitive ears when it comes to audio testing, and prefer a deeper bass note, and higher treble, typically achieved through crystallization effects and similar.

I tested the battery life by charging the Nova 4 to full, then using it exclusively without charging throughout my working week. As for music testing, that was a combination of YouTube Music and Spotify Premium, across all manner of genres to best gauge just how well the drivers performed.

Read more about how we test

First reviewed August 2024.

Herman Miller Sayl Gaming Chair review: a compact chair that doesn’t compromise on comfort
7:06 pm | August 7, 2024

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

One-minute review

The Herman Miller Sayl Gaming Chair is easily one of the best gaming chairs and most comfortable gaming chairs on the market if you’re shopping specifically for something that will fit in a smaller setup. Its frameless design is quite unlike anything else available right now, using a slightly flexible plastic mesh that gently curves to support the shape of your spine. 

There’s no backrest cushioning or a lumbar pillow in the traditional sense, but the results speak for themselves. This chair is incredibly comfortable to sit on and offers a formidable range of adjustment options, including the manufacturer’s popular Harmonic Tilt, to help maximize support for your back.

Despite the chair’s slight profile, its seat pad is still wide and spacious and has a generous level of cushioning and a contoured shape that cuts down on fatigue. Although predominantly constructed using plastic, materials are uniformly top-notch. Parts are cleanly produced and feel seriously durable to the touch. Add on a 12 year manufacturer warranty, and you’ve got a chair that’s going to be able to endure years of daily use. The unique design also lends this chair a very striking overall appearance which is only further enhanced by the wide range of bright color options to choose from. 

In fact, the only area where the Herman Miller Sayl Gaming Chair falls short is in its lack of any real head or neck support. There is no headrest present on this model at all, which is an understandable limitation given the clear intention to keep the size down but will be a deal breaker for those who need one.

The backrest of the Herman Miller Sayl Gaming Chair.

(Image credit: Future)

Price and availability

  • $1,020 / £755
  • Available from Herman Miller
  • 12 year warranty

The Herman Miller Sayl Gaming Chair is available directly from Herman Miller in the US and UK where it costs $1,020 / £755. It’s not widely available in Australia yet, though. There are a range of color options to choose from, including bright Neon Green, clean Studio White, plain Black, Red, purple Interstellar, and, my personal favorite, the electric blue Ocean Deep.

Shoppers in the US can also choose a Slate Grey seat color, rather than the standard Black, at no extra cost. This is in addition to a ‘High Height Range’ height adjustment option, which takes the price up to $1,075 and allows you to adjust the seat height a few extra inches. Neither of these customizations are available in the UK right now.

Purchases include a 12 year manufacturer warranty, which is significantly better than the warranties offered by most competitors. Both the Razer Fujin Pro and Secretlab Titan Evo, to name two examples, are covered by shorter 5 year warranty periods.

Specs

Design and aesthetics

The Herman Miller Sayl Gaming Chair impresses when it comes to design and aesthetics. It’s effectively a recolored version of the existing Herman Miller Sayl, which is sold as an office chair, but that works to its advantage. The more abstract form factor is a real breath of fresh air in a market that is dominated by more generic designs inspired by racing seats. Its mesh-like backrest is eye-catching, highly breathable, and comfortably soft, though still rigid enough to provide plenty of support where it counts.

The majority of the chair is constructed from a sleek black plastic with a slightly textured finish. There are still some brightly colored elements depending on your choice of colorway, including the backrest and the adjustment controls underneath the seat, making them easy to identify and adding a very pleasing level of contrast to the overall look. 

The seat cushion is a slightly curved shape, keeping you centered while you sit. Its cover is slightly rough compared to the usual synthetic leather or soft fabric found on other gaming chairs, but this creates a good amount of friction and stops you from sliding around. 

The chair’s base is constructed from plastic, with five casters that work well on both hard surfaces and carpets. Like the rest of the chair, these casters are very high quality and can glide across floors smoothly and with little noise.

The seat and backrest of the Herman Miller Sayl Gaming Chair.

(Image credit: Future)

Comfort and adjustability

The Herman Miller Sayl Gaming Chair offers plenty of adjustability. Its backrest features a Harmonic Tilt mechanism that causes it to automatically recline as you lean back. The level of force required to cause the chair to tilt can be increased or decreased by turning the tilt tension knob, which is found on the right hand side underneath the seat. It sits alongside a lever which can raise or lower the seat height.

On the other side of the chair’s underside, you will find a mechanism that adjusts the limit of the recline. This can be set at three levels, ranging from an upright to partially and fully reclined position. There is also a forward tilt lever, which allows the backrest to move further forward as you lean in.

You can adjust the overall seat depth too, moving it either closer or further away from the backrest. This allows you to adjust the amount of space between the back of your knees and the edge of the seat which is ideal for ensuring a healthy sitting position.

The adjustment lever of the Herman Miller Sayl Gaming Chair.

(Image credit: Future)

The armrests can be adjusted either up or down, or pivoted a few degrees if you’d prefer to use them at an angle. Their width or depth can also be easily tweaked by simply pushing the top of each armrest and sliding it in your desired direction.

The manufacturer's online adjustment guide provides a detailed explanation of each of these functions, in addition to some helpful tips on how to correctly use them. With everything fully adjusted, the Herman Miller Sayl Gaming Chair offers a seriously impressive level of comfort. The backrest provides absolutely perfect support and feels extremely natural as it shifts in conjunction with your body. That said, I often sit leaning slightly forward. Those who prefer to lean back would likely be better served by a model with a headrest, like the Herman Miller x Logitech Vantum, for that added support.

The armrests of the Herman Miller Sayl Gaming Chair.

(Image credit: Future)

Assembly

The Herman Miller Sayl Gaming Chair comes fully assembled in a large cardboard box. Setting it up is as simple as cutting open the box, wheeling out the chair, and removing a couple small product tags. The overall process is quick, easy, and absolutely perfect for those who are not familiar with assembling gaming chairs. A QR code that links to a brief online manual is included in the box should you require it.

The cardboard box of the Herman Miller Sayl Gaming Chair.

(Image credit: Future)

Should I buy the Herman Miller Sayl Gaming Chair?

Buy it if...

You want a high-quality, compact chair
The Herman Miller Sayl Gaming Chair is small, but still offers a fantastic level of comfort. It’s well worth considering if you want a premium gaming chair but don’t have the space for any of the larger alternatives.

You love the look
There’s nothing else that looks quite like the Herman Miller Sayl Gaming Chair on the market right now. This makes it ideal for those who want a break from more traditional racing seat style designs or just love its brightly colored appearance.

Don't buy it if...

You want head support
The Herman Miller Sayl Gaming Chair doesn’t feature a headrest. This keeps it small, but those who need dedicated neck or head support should look at other options.

Also consider...

If you’re not sold on the Herman Miller Sayl Gaming Chair, then these two alternatives are worth considering.

Herman Miller x Logitech Vantum
The Herman Miller X Logitech Vantum is the way to go if you want the same excellent build quality, warranty, and design as the Herman Miller Sayl Gaming Chair but with the addition of a dedicated headrest. 

For more information, check out our full Herman Miller x Logitech Vantum review

Razer Fujin Pro
The Razer Fujin Pro is a good alternative if you’re looking for other chairs that prioritize comfort. Assembly is slightly more complex, though it offers similarly top performance while you play.

For more information, check out our full Razer Fujin Pro review

The back of the Herman Miller Sayl Gaming Chair.

(Image credit: Future)

How I tested the Herman Miller Sayl Gaming Chair

  • Tested for over three weeks
  • Used for office work and gaming
  • Compared to other gaming chairs

I tested the Herman Miller Sayl Gaming Chair for over three weeks at our London office. I used it as my primary chair as I completed productivity tasks and played a selection of games. This included a range of titles on Amazon Luna, such as River City Girls, XDefiant, Fortnite, and more, in addition to mobile phone games including Zenless Zone Zero and Dicey Dungeons.

Read more about how we test

First reviewed August 2024.

Turtle Beach Stealth 500 review: lightweight yet lackluster
6:00 pm | August 4, 2024

Author: admin | Category: Computers Gadgets Gaming | Tags: , , , | Comments: Off

Turtle Beach Stealth 500: One-minute review

The Turtle Beach Stealth 500 Wireless Headset is the next addition to the already well-established Stealth series. Compatible with PlayStation, PC, Nintendo Switch, and both Android and iOS mobile devices, this versatile wireless headset is easy to set up and boasts a decent build quality, alongside clear audio regardless of what you're playing. Going into a market oversaturated with budget-friendly wireless headsets, you'd think the Stealth 500 has a lot to prove, but the number of features alongside its lasting comfort mark it as a worthwhile purchase. 

For example, its 40-hour battery life is immediately appealing to someone looking to avoid the frequent tether of a wire. Paired with its extensive sound profile, you'll be able to tune in to all the slightest noises during your session, whether that's distant enemy footsteps in Escape from Tarkov or the bustling sounds of Night City in Cyberpunk 2077

I don't know about you, but when I'm trying to immerse myself into an epic open-world title like Red Dead Redemption 2, I want whatever I can to drown out every sound from the outside world. I've been testing the Stealth 500 for around 50 hours, and I've been consistently surprised by the quality of audio which comes as a surprise for a budget-leaning wireless headset. Compared to a product at a similar price point like the JBL Quantum 360X, there's a noticeable upgrade in comfort due to its plush earcups, so hours of gaming can slip by practically unnoticed. 

The Turtle Beach Stealth 500 headset on a wooden floor.

(Image credit: Future)

Turtle Beach Stealth 500: Price and availability

  • $79.99 / £79.99 / AU$139

The Turtle Beach Stealth 500 wireless headset launched on May 19, 2024, so it's a fairly new addition to the brand's line of gaming peripherals. Costing $79.99 / £79.99 / AU$139 this headset is far from a premium product. But, even though it does sit on the more affordable end of the scale, compared to products within the same price bracket such as the Xbox Wireless Headset there is a lot on offer to set it apart. 

The most notable feature for me, and what justifies the price, is the audio presets available via the Swarm II app that helps customize your listening to your gaming experience. These presets alter the sound profile to emphasize certain parts of games, such as the Superhuman hearing setting which increases the volume of things like footsteps or gunshots, or the Signature Sound setting which offers the best all-around sound profile for the headset. While not essential, they’re an extra flair that most of the budget-friendly headsets I've tested don’t offer.

Even in comparison to slightly more expensive wireless headsets, such as the HyperX Cloud III, the Stealth 500 is comparable in terms of battery life and build quality - especially given its price point. Its 40-hour battery life offers double the time of the Razer Blackshark V2 Pro which costs slightly under double the Stealth. So if you're not quite ready to invest in the more expensive side of some of the best wireless headsets, this is a fantastic alternative. 

Turtle Beach Stealth 500: Specs

Turtle Beach Stealth 500: Design and features

  • In-built flip-to-mute microphone
  • Floating headband 
  • Cheap-feeling buttons and scroll wheels 

The Turtle Beach Stealth 500 is built for comfort, and it certainly delivers. I find a lot of budget-friendly wireless headsets cut corners in the quality of their build to accommodate a cheaper price tag, so I was pleasantly surprised by the Stealth 500 for the most part. The floating headband is a far more comfortable addition than a cushioned plastic headband which you'd see on headsets like the PDP REALMz wired headset or the JBL 910X wireless headset, and the ear cups are made from soft memory foam rather than the rustly, plastic material I’m used to dealing with on cheaper headsets.

The mic folds nicely into the earcup which is a solid addition rather than being static on the side of the cup, or detachable like the Turtle Beach Atlas Air. Being able to keep the microphone tucked out of the way into the earcup rather than alongside is a welcome feature and something I've only seen on more expensive headsets. Plus, being able to quickly pull the mic down when you're jumping into a call rather than scrambling to find it is a huge timesaver. Moving the microphone up will also mute your output which is far more convenient than tabbing between your call and game to manually mute yourself. 

But even with the convenience of its mic and the vast majority of the build is promising, there are still some flaws in the design of the Stealth 500. Most notably, the buttons on each earcup and the scroll wheels are made from a much cheaper-feeling plastic than the rest of the headset. There's a lot of movement from buttons before pushed and activated, and the scroll wheels move so freely that it's hard to fine-tune your volume without using the desktop audio mixer. With that said, the buttons are well-spaced, though, rather than being crammed together and making it difficult to use.

The Turtle Beach Stealth 500 headset.

(Image credit: Future)

Turtle Beach Stealth 500: Performance

  • Powerful spatial audio  
  • Variable mic monitoring 
  • Audible hiss with no audio playing 

There's a lot to praise about the audio quality and performance of the Stealth 500. It's capable of picking up on a wide dynamic range regardless of what you're playing, which helps put you in the center of the action. The 40mm drivers help provide powerful spatial audio, which is supported by the Superhuman audio setting. If you're an avid FPS player in particular, or if you're a horror fanatic looking for a headset to heighten the tension, then the Stealth 500 fits the bill. You'll hear every whisper and footstep with the Superhuman setting which will help you react in ample time.  

Premade audio profiles available through the Swarm II app also help to make the quality of your experience better. These profiles can be customized to perfectly suit what you're playing, and frankly, I think it's an impressive addition for a budget-friendly headset. This feature is something I'd expect to be available for the best wireless headsets rather than a cheaper set like the Stealth 500, and they are worth making the most of since they’re so readily available. 

One of the notable downsides of the headset is the audible hiss present once the headset is connected, but no audio is playing. This isn't the first time I've noticed this with a cheaper wireless headset, but it does reduce the quality of the product slightly. It thankfully does drown out when something is playing, so it's not something you'll have to worry about whenever in use, at least. 

The mic quality is also good. It's not groundbreaking like I experienced on the Turtle Beach Atlas Air, but it's nothing to turn your nose up at. It's clear in a call, but quick to peak and cut out with loud noises. The lack of a muffler also makes the mic sensitive to plosives which is another case of audio levels peaking, but aside from that you're getting what you pay for.

The controls of the Turtle Beach Stealth 500 headset.

(Image credit: Future)

Should I buy the Turtle Beach Stealth 500?

Buy it if...

Don't buy it if...

You don't care for additional flourishes
With how basic the Stealth 500 is in terms of on-board features, a lot of the things that help improve the experience are stowed away in its external Swarm II app. If you don't care for sound profiles to help improve the experience, you may want to consider a headset that is ready to go once unpacked rather than one with additional software. 

Also consider...

Still not sold on the Turtle Beach 500? Here's how it stands against two similar budget-friendly cross-compatible wireless gaming headsets. 

The controls of the Turtle Beach Stealth 500 headset.

(Image credit: Future)

How I tested the Turtle Beach Stealth 500

  • Tested for 50 hours 
  • Used with PC, Nintendo Switch, and PlayStation 
  • Compared to other wireless gaming headsets at a similar price  

I tested the Turtle Beach Stealth 500 wireless headset for 50 hours across multiple platforms and were impressed with how easy it was to connect and use. On PC, I used the headset for Apex Legends and Risk of Rain 2, and an impressive spectrum of audio was showcased. Even the slightest sounds in the distance were picked up by the headset which made combat all the more exciting. 

On Nintendo Switch, the music in games like Ooblets helped spotlight the capabilities of the headset outside of sound effects and also helped me appreciate elements of music we had missed when listening through speakers. The same can be said for Red Dead Redemption 2 on PlayStation. The Stealth 500 helped me pick up on more natural foley such as birdsong, which in turn helped me fill out the compendium in-game. 

I also compared the headset to other budget-friendly headsets such as the JBL Quantum 360X, and more premium headsets like the Turtle Beach Atlas Air wireless headset.

Read more about how we test

First reviewed August 2024.

Herman Miller x Logitech Vantum review: An ergonomic chair with the flair of a sports car
3:00 pm | August 3, 2024

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , , | Comments: Off

Two-minute review

Clear as day, the Herman Miller x Logitech Vantum is all about ergonomics. As soon as you pull it out of the box you can feel your spine straightening out. And while it has heaps of features backing it up (pun intended), I can't help but feel like there's something off for the $895 / £895 price tag. 

The Vantum is more akin to an office chair than a racer-style gaming chair, many of which have passed beneath my buttocks. Instead of rolling with the trend, Logitech and Herman Miller have geared the Vantum toward the grown-up, corporate gamer with its rounded corners and sleek exoskeleton that comes in a variety of hilariously named colors, such as ‘Abyss Aqua’ and plain old ‘Obsidian Black.’ Just as the Embody before it - the pair's previous brainchild - it's made for gamers who want to taste superior comfort, while rocking a suave design that won't have people making jokes about your K:D ratio in the office. But just like the Embody, it's gonna cost ya.

It'll set you back $895 / £895. That's still $1,000 less than the Embody in the US, but nearly double the price of our favorite gaming chair, the Secretlab Titan EVO 2022. You expect to pay a premium for a quality-built gaming chair with little setup, though, and the Vantum is certainly that.

Herman Miller x Logitech Vantum

(Image credit: Future)

It took five minutes to put together, against the usual 20-50 minutes, thanks to the no-screw parts slotting together like humongous legos. There's zero rattle on the 3D armrests, easy and wide adjustability on the lumbar support and backrest, a mesh back for breathability, and a headrest that moves along with you. The Vantum screams quality and is damn comfortable. And while the seat is wide enough to sit cross-legged and ignore ergonomic advice like a gremlin, I've come to hate the armrests thanks to my tendency to do so.

The armrests forward/back, and in/out adjustability has no lock. While that means no messing with mechanisms to set them in place, leaning on them to stand up when they're pulled back can be dangerous. A couple of times I've forgotten as they whip forward suddenly, smashing my fingers into the desk. Omitting the armrest locks has to be an attempt to keep the price down, but at what cost?

Against its main mesh-back competitor, the $1,049 Razer Fujin Pro, they're on-par in terms of comfort and ease of assembly. While the Vantum is around $150/£100 cheaper and comes with a 12-year warranty against the Fujin's five years, you're also missing out on the all-important lockable armrests. That said, the Fujin doesn't have all those fancy color options.

In a straight toss-up between spending a little more on safety, airflow and a little more adjustability, or going brightly coloured with a better warranty, I'd rather put my fingers first and hope the Fujin Pro doesn't break after five years. That said, the Vantum is a bloody gorgeous design for less, and just as comfortable.

Price and availability

  • List price: $895 / £895
  • Available at the Herman Miller online store
  • Available in the US and UK

Available in the US and the UK from the Herman Miller online store, the Vantum is a little more difficult to get hold of in, say, Australia. Meaning those living down under will likely pay a premium for it. It makes it harder to recommend for Aussies, since it's already a pricey bit of kit. 

The thing to note is that you can get most of the chairs on our best gaming chairs roundup for less, which makes it hard to recommend if you're on a budget. The Vantum is a sure contender for best premium chair against its sister, the Herman Miller x Logitech Embody, especially at $1,000 cheaper, but it still feels like it's missing something for the price. 

Specs

Design and aesthetics

  • Gorgeous exoskeleton
  • Great color options
  • Recycled fabric

Herman Miller x Logitech Vantum

(Image credit: Future)

The Vantum sports lovely flowing lines and curvature on the exoskeleton, that's more akin to the shell of a modern sports car than the kind of racer bucket seat you expect to see from gaming chairs today. It's giving real Lotus Elise vibes, and the mesh back and textured seat mean that, while it does look like an office chair, it all adds to that almost carbon-fiber bonnet race car look. 

I love that the materials are made from 100% post-consumer recycled fabric, but as someone who sits with their legs tucked under them, I must say the choice of texture is a little rough. It means I don't ever feel like I'm sliding forward off the chair, though. So there's that.

I appreciate that there are both subtle pastel and gorgeous color-pop options depending on your preference for standing out. And the fact that the mechanisms are marked with color accents for easy recognition is also great.

Comfort and adjustability

  • Fantastic adjustability
  • Incredible comfort
  • Armrests lack lock and rotation

Herman Miller x Logitech Vantum

(Image credit: Future)

From a sliding seat depth, to lumbar support, and even adjustable height and rotation on the headrest, the Vantum comes with some fantastic ergonomic mechanisms. Most are easy to use, though there's something to be desired when it comes to the armrests.

While they don't rattle, and are chamfered to give you a better angle when playing with a controller, there are cheaper chairs out there with 4D armrests that actually lock. For a premium chair, I would expect Herman Miller and Logitech to have added rotation and simple safety elements to the armrest. That doesn't necessarily overshadow the sheer comfort the rest of the chair brings, especially if you're broad enough already that you leave the arms at their widest position, but smaller people and those who move around a lot leaning on the arms will have a problem.

It's a little sad that the seat doesn't quite go down as low as I would like with a minimum height of 18 inches. Using it with the short office desks, it almost voids the great spinal ergonomics altogether as I'm constantly leaning forward to type. 

That said, the addition of numeric tilt and tension limiters is fantastic. It means I can set it to my preferred tension and tilt angle without the usual trial and error. You do have to lean quite far forward to see the numbers and use the mechanisms, but they're otherwise a joy to use.

Assembly

  • Very minimal assembly
  • Easy instructions

Herman Miller x Logitech Vantum

(Image credit: Future)

Quite possibly one of the easiest to assemble chairs aside from the Embody's zero setup, there are only three images illustrating the process and they fit on a single box flap. I spent all of five minutes putting the Vantum together, which against the usual 30-45 minutes of reading instructions and screwing bits together, is an absolute breath of fresh air.

It's pretty intuitive too, but if you're not someone who puts gaming chairs together on a daily basis, there's a handy QR code that lets you download an instruction PDF that is 90% images. It's coherent and there's very little reading involved.

Should I buy the Herman Miller x Logitech Vantum?

Herman Miller x Logitech Vantum

(Image credit: Future)

Buy it if...

You have very little time to spare
You're going to be up and running with the Vantum in literal moments with super easy assembly. It's a chair that's made for the time-poor business gamer.

You're serious about ergonomics
With good adjustability and supreme comfort, this chair is easily one of the most ergonomic gaming chairs out there.

Don't buy it if...

You lean on the armrests getting up
The fact that the armrests don't lock means there's a danger in trapping your fingers as they slide toward the desk.

You're trying to save money
While not as expensive as the Herman Miller x Logitech Embody, it's still far more expensive than your average gaming chair, including most on our best gaming chair list.

Also consider...

There are a couple of chairs to consider in the same class as the Herman Miller x Logitech Vantum. Refer to the quick specs sheet below for more details on our top recommendations.

Razer Fujin Pro
With greater airflow and adjustability, the Razer Fujin Pro is a great alternative. It costs a little more especially for those in the UK where it's a lot harder to source, but for a little extra cash could save your fingers a bruising.

For more information, check out our full Razer Fujin Pro review

X-Chair X2 K-Sport Management
Minus the headrest and larger seat addons, the X-Chair X2 K-Sport Management comes in cheaper than the Vantum with ever better adjustability on the lumbar and armrests. It doesn't come with all the flashy colour options, but you get even longer on the warranty.

For more information, check out our full X-Chair X2 K-Sport Management review

How I tested the Herman Miller x Logitech Vantum

  • Spent a week sitting in the chair on a daily basis
  • Yanking the mechanisms back and forth

It takes a little while to get a feel for a gaming chair, so I made sure to give the Vantum a good run, sitting in it for the best part of a full work week. I made sure to switch around between standard, cheap office chairs and the other premium chairs I've referenced that are sitting around the office, to get a good feel for how it measures up against the competition.

To the annoyance of other office-goers also I made sure to rigorously test the mechanisms, pushing them back and forth and up and down to check their ease of access, use and noisiness.

Read more about how we test

First reviewed July 2024.

Final Fantasy 14: Dawntrail review: a promising new beginning in both story and content
6:20 pm | August 2, 2024

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off
Review info

Platform reviewed: PC
Available on: PC, PS5, PS4, Xbox Series X|S
Release date: July 2, 2024 

Final Fantasy 14: Dawntrail is the fifth major expansion for the increasingly popular massively multiplayer online role-playing game (MMORPG), and for many of us who are caught up in terms of story and content, it’s one that has some impossibly large shoes to fill.

In terms of story at least, Dawntrail is coming off the back of two unequivocally legendary expansions in Shadowbringers (2019) and Endwalker (2021). The former launched the game’s popularity into the stratosphere, while the latter wrapped up the decade-long Hydaelyn/Zodiark saga with terrifyingly high stakes and arguably one of the most satisfying conclusions in gaming history.

Dawntrail isn’t that, opting instead to kick off a brand new story arc in an entirely new region far to the west. And honestly, that’s perfectly okay. If you go in with the right expectations, Dawntrail still provides an incredibly fulfilling main scenario experience, rich with incredible worldbuilding, infectiously likable characters and a focus on a diverse range of cultures and their histories. While not quite as expertly paced as those two expansions that came before it, I once again felt beyond satisfied once the credits had rolled.

Where Dawntrail has other expansions beat, however, is in the quality of its encounter design and the noticeably higher challenge provided by even the non-high level content. While never back-breakingly hard (outside of Extreme trials and Savage raids, that is), you nonetheless have to dial in much more frequently. As a result, I’m extremely confident in the direction Creative Studio 3 has opted to take here, and I can’t wait for Dawntrail to be expanded in future patches. 

Go west

Final Fantasy 14 Dawntrail

(Image credit: Square Enix)

Dawntrail takes you, the Warrior of Light, to an entire continent you’ve yet to explore: Tural. Quite unlike large swathes of Eorzea - where everyone sounds like they’re from Wigan - Tural is a veritable cultural hotpot strongly inspired by various South American regions. The sprawling capital city of Tuliyollal is where your journey begins after a particularly perilous trip across the seas.

In Dawntrail, your goal is to aid Wuk Lamat, one of four claimants to Tuliyollal’s throne in its rite of succession. Objectives are twofold here; in order for Wuk Lamat to become Dawnservant, you must help her locate the legendary city of gold which her father - the current sitting ruler - discovered the gateway to decades ago.

Of course, this is far easier said than done. Opening the entrance to the golden city first requires you to find seven keystones entrusted to several cultural figureheads across Tural. By completing their tasks, you'll earn those keystones.

Best bit

Final Fantasy 14 Dawntrail

(Image credit: Square Enix)

While nearly every aspect of Dawntrail forms a complete and satisfying whole, my favorite addition has to be the Pictomancer job. As a previous Red Mage and Summoner main, I feel Pictomancer is the most unique and most fun casting job Final Fantasy 14 has had to date. I’m strongly considering making it my main job for Savage raid progression.

But as mentioned, this is a four-way race, and those other three are equally as keen on becoming Dawnservant as Wuk Lamat is. First there’s Koana, Wuk’s adopted brother who spent much of his life studying to the east in Sharlayan. As a result, he’s incredibly sharp-minded, and wishes to utilize Sharlayan’s technologies to help Tural prosper. 

Then there’s Zoraal Ja, the current ruler’s son and a man of very few words. Driven by pure ambition, Zoraal Ja makes for a terrifying presence during the rite of succession’s various trials. Lastly, there’s Bakool Ja Ja, something of a scoundrel who typically resorts to underhanded tactics to eke out every advantage he can.

There’s a rich tapestry of characters here, but Dawntrail makes it clear that Wuk Lamat is the expansion’s protagonist - and it’s one of the smartest things Creative Studio 3 has done here with Dawntrail’s plot. Initially, Wuk Lamat comes across as very naive and inexperienced despite her heart of gold. 

While some may find this to be irksome, she’s also a distinctly human character; she’s afraid of heights, gets seasick and has a serious case of imposter syndrome. However, she grows exponentially over the course of the story. Wuk’s passion for her country and love of her people is what gives her an edge over the competition. And crucially, she learns to recognize when people cannot be reasoned with, and becomes unafraid to perform drastic actions should the need arise. I think she’s a wonderful addition to Final Fantasy 14’s cast and I hope she sticks around for the long run.

To go any further would spoil Dawntrail’s story, but despite the seemingly lower stakes, the narrative is filled with its own twists and turns that form an unpredictable and entertaining plot, despite the occasional stint where the story’s pacing tends to drop off a little. 

This pace is the weakest aspect of Dawntrail’s main scenario. It’s by no means awful, mind, but it’s a little more uneven than Shadowbringers and Endwalker

Let me paint a picture

Final Fantasy 14 Dawntrail

(Image credit: Square Enix)

As with prior expansions, Dawntrail adds two new playable jobs (or classes for the uninitiated). This time we have two new damage-dealing jobs that add plenty of flair to the game. First is the melee DPS, Viper, which makes use of twin swords that can be combined into a single double-edged blade.

Viper can feel incredibly busy at first, with multiple combos, buffs and debuffs to maintain uptime on. It’s also a relatively fast-paced job, even by melee DPS standards, leading to a playstyle that’s both rapid and demanding. Thankfully, it is still fairly navigable; a yellow border around skills on your hotbar indicates which button you should be pressing next. This makes it very easy to keep track of fights while keeping your hotbars in your peripheral vision.

The second new job - and my favorite of the two - is Pictomancer. This is a casting DPS that utilizes aether-infused paint and motifs to deal damage and provide buffs to allies. Like Viper, Pictomancer initially seems more complex than it actually is, especially as its rotation is a bit more free-flowing than most other DPS roles. But after a little practice, you’ll be quite literally painting up a storm in no time.

Final Fantasy 14 Dawntrail

(Image credit: Square Enix)

As usual, a number of existing jobs have also received updates and - in some cases - major reworks. Monk, for example, feels excellent now thanks to a smart streamlining of its rotation. Instead of needing to upkeep a damage buff and a damage-over-time effect, one of your combos now generates orb stacks that effectively power up your more hard-hitting skills. On top of that, additional utility has been granted in the form of two extremely powerful ranged attacks.

Healer job Astrologian has also had a much-needed rework. Its card drawing system now has some additional depth, and there’s much more utility. Additionally, Astros now have two stacks of Lightspeed on a shorter cooldown, allowing them to instantly cast both damage and healing abilities more frequently.

The broader picture is that now, at Level 100, most of Final Fantasy 14’s jobs are beginning to feel somewhat complete. For example, jobs like Warrior and Reaper have seen very little changes outside of one or two new abilities or burst phase enders. The only real dud I’ve noticed is Summoner, which feels largely unchanged from its controversial Endwalker rework outside of the new form for Bahamut. Summoner, I feel, definitely could use more juice and I hope Creative Studio 3 considers looking over the job in future patches. 

Locked in

Final Fantasy 14 Dawntrail

(Image credit: Square Enix)

Dawntrail’s launch features all the party-based content we’ve come to expect from a new expansion: eight four-player dungeons (three of which are max level ‘Expert’ dungeons), three eight-player trials (essentially large-scale boss encounters, two of which have ‘Extreme’ difficulty variants) and the first of three eight-player raid tiers (which contains four boss fights with ‘Normal’ and ‘Savage’ variants).

Progression, then, isn’t anything we haven’t seen before. That may be frustrating to some players hoping for something a little different as we kick off a brand new story arc for Final Fantasy 14. However, I feel this setup does play to this expansion’s benefit, especially as the overall challenge has seen a noticeable uptick at the casual level. Around the time you reach the Level 95 dungeon, you’ll definitely feel like you have to lock in more as bosses begin throwing out more creative mechanics. It leads to a latter half that’s genuinely thrilling, without ever treading into unfair territory.

"The Arcadion is set up to be a quintessential tournament arc for our Warrior of Light..."

The Level 100 Expert dungeons, especially, surprised me with their difficulty compared to Endwalker’s. You have to learn and pay attention, and it wasn’t uncommon for parties to get caught up on a boss or two during progression. Should you fail, you can now respawn directly outside the boss room which is a huge timesaver and a smart way to eliminate the previous ‘walk of shame’ - which had players trudge through an entire empty section of dungeon just to get back to a boss.

This steeper difficulty also applies to Dawntrail’s eight-player raid series; The Arcadion. Set up to be a quintessential tournament arc for our Warrior of Light, this first tier features four fights with some wonderfully inventive mechanics. As an example, the first encounter’s boss begins to break the brittle platforms beneath them partway into the fight. Next, they target a player whom they’ll launch into the air after a few seconds. Said player will need to adjust their position so that, after being launched, they land on a tile that hasn’t been broken. Otherwise, they’ll plummet to their death. It’s a brilliantly thematic mechanic that really helps set the tone of the raid going forward. 

The sights and sounds

Final Fantasy 14 Dawntrail

(Image credit: Square Enix)

Lastly, I’d be remiss to not talk about the graphical overhaul that’s arrived as of Dawntrail’s release. The fundamental look of the game hasn’t changed much, but a much-needed upgrade to lighting, shadows and texture quality allow for a jaw-dropping facelift.

It’s partly why I’m glad that Dawntrail’s initial zones are relatively realistic in their design. The jungles of Kozama’uka, the rocky mounts of Urqopacha, and the swampy forests of Yak’tel all look breathtaking thanks to the overhaul. Certain weather conditions, like rain, are especially slick here, with light realistically bouncing off of wet surfaces.

It’s not just the new Dawntrail zones that have seen this upgrade, either. Checking out some older content, I was amazed by how much the overhaul has transformed some areas. While many locations have only received a light touch, dungeons like Syrcus Tower have received such an impressive upgrade that I almost didn’t recognize them at first.

Character models have seen a significant upgrade, too. Light interacts with skin more naturally than before. The au ra race’s horns are far more detailed, and touches like the way light shines through the softer parts of ears is wonderful attention to detail.

And of course, composer Masayoshi Soken has provided a near-immaculate soundtrack for the expansion; Dawntrail features some of his best work yet. New town and zone themes are some of my favorites to date, and later dungeon and trial themes are particularly hard-hitting, spanning orchestral, metal and drum-and-bass genres. 

Accessibility

Final Fantasy 14 in general offers numerous accessibility settings through its options menus. Your heads-up-display (HUD) can be fully customized for size, opacity and even complexity. UI elements such as player, NPC and enemy names can also be color-coded to your liking as well.

Elsewhere, in the dedicated accessibility settings tab, there are options for clear visual alerts and three distinct colorblind filters (protanopia, deuteranopia and tritanopia).

Finally, Final Fantasy 14 has full controller support across consoles and PC, with a dedicated 'cross hotbar' system designed around the face buttons, d-pad and triggers. PlayStation controllers including the DualSense and DualShock 4 also have touchpad support, allowing you to control a mouse cursor with the controller. Finally, holding LB/L1 and pressing in the right stick brings up a virtual mouse which can be moved with the analog stick and left/right click is assigned to the triggers.

Should I play Final Fantasy 14: Dawntrail?

Play it if...

You’re all caught up with the story so far
In this case, you’re already invested in the Final Fantasy 14 experience, and Dawntrail provides yet another high-quality expansion with an exceptional main scenario and deeply engaging content. 

You want to be surprised
Without spoiling anything, Dawntrail’s second half is astonishing in its creativity, and the writers maintain the ability to present mature themes in some incredibly impactful ways. 

Don't play it if...

You’re just getting started
Well, here it’s probably more accurate to say that you can’t play Dawntrail. At least not before playing through the base game and the four expansions before it. 

How we reviewed Final Fantasy 14: Dawntrail

As was the case with prior expansions, it took me roughly 30 hours to clear Dawntrail’s main scenario quest line. This took my Monk job from Level 90 to the new maximum of Level 100. Upon clearing, I went back and leveled more of my favorite jobs including Reaper, Warrior, Pictomancer, and Astrologian to get a feel for their changes and what the new vocations bring to the game.

Before going ahead with this review, I also made sure to wait for The Arcadion raid tier to be released, which came two weeks after the expansion’s launch. Since then, I’ve cleared the ‘Normal’ mode version of the raid tier each week for the weekly rewards, played almost every day to earn tomestone currency for better gear, and have successfully completed the first of two Extreme trials. 

Logitech G920 review: a great entry-level Xbox racing wheel, with one serious drawback
6:00 pm | July 28, 2024

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , , | Comments: Off

Logitech G920: One-minute review

While far from the newest racing wheel on the market, the Logitech G920 is still a popular pick and, having spent much time with it over the last couple of weeks, it’s easy to see why. Compatible with current and last-generation Xbox consoles (as well as PC), the Logitech G920 is superbly simple to set up thanks to its plug-and-play design. Just hook it up to the mains and your console or PC via USB connection and you’re ready to go.

The G920 also boasts exceptional build quality, with firm plastic forming the wheel base, pedal floor and the center of the wheel itself where you’ll find the layout of Xbox buttons. The trio of throttle, brake and clutch pedals are crafted from brushed stainless steel, and the leather wrapping around the wheel provides sturdy and comfortable grip.

It holds up performance-wise too, thanks to 900-degree rotation that makes it an excellent choice for the very best racing sims and sim-lite titles like F1 24, Forza Motorsport and EA Sports WRC. Force feedback from the wheel is pretty strong by default, though this can be adjusted based on your preferences on the PC G Hub software or in games that support force feedback settings.

The only real sticking point - almost literally - is the incredibly stiff brake pedal which certainly isn’t suited for beginners or casual racing enjoyers. It’s the one part of the Logitech G920’s package that you may consider to be a deal breaker. While you can make things a little easier for yourself here by adjusting the pedal’s sensitivity in the G Hub app, those of you on Xbox exclusively will need to rely on settings from game to game.

Logitech G920

(Image credit: Future)

Logitech G920: Price and availability

  • $299.99 / £349.99 / AU$549.95
  • Pedals are included with purchase
  • Available at Amazon and Logitech’s website

The Logitech G920 will run you $299.99 / £349.99 / AU$549.95 at its retail price. However, given the wheel’s age, we do see it subject to some pretty great discounts (we’ve seen it drop below $200 in the US, for example), especially during big sales periods throughout the year. The wheel is purchasable and readily available at Amazon and Logitech’s own store page.

Otherwise, its retail price is about what to expect for a mid-range, but entry-level-friendly racing wheel. The Thrustmaster T248, for example, comes in at $300 / £300 and offers  largely similar features. The G920 also costs considerably less than some premium choices, including the Thrustmaster T-GT 2 which comes in at an eye-watering $799 / £699. Though options like this are typically targeted at racing sim enthusiasts.

Logitech G920: Specs

Logitech G920: Design and features

Logitech products are typically known for high build quality and that’s no different with the G920 racing wheel. Almost every aspect of the wheel’s design has been built to meet a high standard, from its sturdy non-hollow plastic to the brushed stainless steel pedals.In terms of build you’re absolutely getting your money’s worth, and nothing here ever felt wonky or loose. A solidly-built product all around.

The wheel itself is the highlight here. Hand-stitched leather helps to provide a sturdy and comfortable grip during even the most technically demanding circuits. The center of the wheel has your standard Xbox controller layout, sans the analog sticks. The d-pad, share button and left bumper are over to the left, with the four face buttons, menu button and right bumper on the opposite side. 

Logitech G920

(Image credit: Future)

The Logitech logo sits firmly in the middle, with the Xbox Home button just below. Positioned just behind the wheel are two large metal paddles that can be assigned as you like on a per-game basis. Personally, I usually preferred to assign gear shifts to these in the absence of a dedicated gear shifter with my setup.

I’ll talk more about the pedals soon, but they are solid in terms of build quality. The brushed stainless steel lends a classy, professional feel. Meanwhile, the pedals’ plastic base is grippy and rarely alters position on carpeted surfaces without some degree of force applied. But again, more on this later.

One thing worth noting is that you’ll have a bit of cable management to handle with the Logitech G920. The wheel itself needs plugging into the mains, so be sure you have a nearby plug socket free during play. You’ll also need to wire up the pedals and wheel base together and - finally - hook the wheel up to your console or PC. It ends up being quite a few wires, and while the wheel base itself has a built-in cable tidy, it’s something to be aware of if you already don’t have great cable management for your setup.

Logitech G920: Performance

Across all compatible racing games I tested, including F1 24, Forza Motorsport, Forza Horizon 5, and EA Sports WRC, the Logitech G920 felt perfectly responsive across a range of different racing styles. The wheel’s 900-degree rotation felt more than plenty for racers with varying depths of simulation, and I never found myself having to adjust its sensitivity in-game or via the G Hub software.

I ended up being a big fan of its force feedback, too. It definitely took a bit of getting used to, as it felt relatively aggressive when compared to newer wheels on the market. But I found this to be a great fit for rally, in particular, where various types of terrain were rendered accurately and felt appropriately meaty in response.

There were also no issues to mention with the throttle pedal, which was brilliantly responsive and provided just enough resistance by default to let you manage speed without your foot slipping or losing position. Unfortunately, the brake pedal is a different story.

By default, the brake pedal is simply uncomfortably stiff, to the point where you really need to press your foot in to brake even remotely effectively. Monza’s iconic 90-degree first corner made this issue very apparent, where I felt I needed to apply the brakes far earlier than I would on a controller simply because I couldn’t get the force I needed by default. 

I ended up having to set the brake pedal’s sensitivity to maximum in the G Hub app for braking to become effective on PC. And on Xbox Series X, I was left to the whims of individual game settings in order to adjust sensitivity. It does feel like the brake pedal is intended for more serious sim racing titles like iRacing and Assetto Corsa. It’ll likely also help to have a racing seat with a frame to slide the pedal base into at an angle, making it easier to apply pressure on the brakes. 

Logitech G920

(Image credit: Future)

Should I buy the Logitech G920?

Buy it if...

You’re after a quality entry-level racing wheel
Despite being a few years old, the G920 is still a top contender in its price bracket thanks to superb build quality, excellent force feedback and pin-sharp responsiveness.

You want immersion above all from your favorite racing games
The Logitech G920’s force feedback is incredibly immersive and feels great across a variety of racing disciplines including the high-speed of Formula 1 and the demanding, bumpy terrains of rally.

Don't buy it if...

You don’t like the sound of that brake pedal
This will be the main sticking point for most potential buyers; the stiff brake pedal is something you’ll have to get used to or adjust with in-game settings or via the G Hub app.

Also consider...

If you’d like to learn more about a couple of other racing wheel choices before committing to the Logitech G920, check below for more top recommendations. 

Turtle Beach VelocityOne
This racing wheel certainly won’t be for everyone with its higher price tag, but additional features like its bespoke race management display, robust button layout and high-quality build make it a solid choice for racing sim fanatics.

For more information, check out our full Turtle Beach VelocityOne review

Thrustmaster T248
If you need a wheel for PS5 or PS4 as well as PC, the Thrustmaster T248 should be your first port of call. While getting on in years like the G920, it offers exceptional value and the on-wheel electronic display is a really nice touch.

For more information, check out our full Thrustmaster T248 review

How I tested the Logitech G920

  • Tested for two weeks
  • Tested across Xbox and PC
  • A variety of racing games played

I used the Logitech G920 over the course of a couple of weeks across both Xbox Series X and PC. Being a huge racing game fan, I aimed to test out as many disciplines as possible with the wheel across games like F1 24, EA Sports WRC, Forza Motorsport, Forza Horizon 5 and Euro Truck Simulator 2.

I spent time with each game customizing control and sensitivity settings with the G920, either in-game or with the G Hub companion software. There was an element of finding a sweet spot with each game, though I did find that I had to maximize the brake pedal’s sensitivity across all games tested.

Read more about how we test

First reviewed July 2024.

Final VR2000 review: capable FPS gaming earbuds
3:00 pm |

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , , | Comments: Off

Final VR2000: Two-minute review

If all you’re after is a pair of gaming earbuds to use while playing online first-person shooter (FPS) titles like Counter-Strike 2 or Call of Duty: Modern Warfare 3, then don’t hesitate to buy the Final VR2000. The boutique Japanese audio brand has crafted a formidable pair of gaming headphones, which offer the same excellent design and features of the Final VR3000 but with an audio profile that has been specifically tuned for competitive play.

Designed for enhanced binaural audio, they offer an impressively immersive and detailed soundstage that gives every vital audio cue a clear sense of direction. Everything from distant gunfire to nearby footsteps comes through in vivid detail, giving you a clear edge over your opponents. They’re also lightweight, as comfortable to wear as many of the best gaming earbuds, fully compatible with PC in addition to every major console plus mobile, and come with five pairs of ear tips and removable ear hooks to help ensure the perfect fit.

That said, the middling microphone of the Final VR3000 is still very much present here. Your in-game comms will be perfectly serviceable, but using them in conjunction with a standalone microphone is definitely the way to go for frequent chatters. There’s also the matter of the audio tuning, which lacks bass and leads to a slightly tinny overall sound. This is ideal for hectic shooters, where you don’t want to become overwhelmed by loud gunfire and explosion effects, but makes them a poor fit for more cinematic single-player titles and music.

The Final VR2000 earbuds next to the corner of a PS5 DualSense Wireless Controller.

(Image credit: Future)

Final VR2000: Price and availability

  • $69.99 / £59.99 / around AU$115 
  • Available via Amazon
  •  Cheaper than the Final VR3000

The Final VR2000 earbuds come in at $69.99 / £59.99 / around AU$115 and are readily available at Amazon in the US and UK. This is $10 / £10 / around AU$5 less than the Final VR3000. While those headphones are definitely a better fit for a more general audience, this small saving makes the Final VR2000 the clear choice if you intend to play lots of FPS games. They are also cheaper than many of the best wired gaming headsets, making them a strong alternative if you want to keep costs down.

Final VR2000: Specs

Final VR2000: Design and features

The most visible difference between the Final VR2000 and the Final VR3000 is that this pair comes in a dark green color rather than plain black. This is a clear nod to their intended audience, embracing the military aesthetic in an understated and classy way. Everything else about the earbuds is practically identical, meaning that they still have an angular shape which fits very well in the ear. 

They are likewise worn with the cable pointed upwards and hooked around the top of each for additional support, like a pair of in-ear-monitor (IEM) headphones. Both of these factors keep them feeling secure and comfortable, even over lengthy sessions which is definitely a plus on the occasion that a particularly grueling match drags on into overtime.

Materials feel high-quality across the board and the same five alternate ear tips are also included with the Final VR2000 too, on top of a small carrying pouch and removable ear hooks. The ear tips are color-coded and, again, provide a brilliant fit once you work out the correct size for you. Because of this, you likely won’t need to use the included ear hooks at all, which is a good thing as they remain as fragile and fiddly to install as ever.

The only other notable element of the Final VR2000 are the audio controls present on the cable of the right earbud. They’re pleasantly clicky and offer a volume up, volume down, and pause button - though unfortunately these don’t work outside of mobile platforms.

A close up shot of the Final VR2000 earbuds.

(Image credit: Future)

Final VR2000: Performance

The Final VR2000 perform excellently in any of the best FPS games. They offer fantastic binaural sound, lending everything an impressive sense of direction. This is especially useful in competitive scenarios, where being able to identify the origin of a footstep or other audio cues can make a difference between a win or a loss. As wired earbuds, you also don’t need to worry about any possibility of latency or delay.

When it comes to their overall tuning, the bass has been noticeably decreased compared to the much heavier sound of the Final VR3000. Crystal clear mids mean that spoken dialogue comes through clearly but music still sounds flat and pretty lifeless on the whole. This is not necessarily a bad thing though, as these headphones are clearly not intended for single-player cinematic titles or more general music listening. In a hectic FPS, the lack of bass prevents loud effects like gunfire or explosions from becoming too overwhelming and makes it much easier to focus on more important sounds like the aforementioned footsteps or communications from your teammates.

The biggest disappointment here is the in-line microphone, which is far from one of the best microphones and decidedly average at best. It sounds quite muffled and does a very poor job of blocking out background noise, which might be a dealbreaker if you intend to use these headphones as your primary mode of communication in a loud environment. It’s a real shame, especially given the fact that many cheaper earbuds aimed towards FPS gamers offer substantially better microphones. 

Should I buy the Final VR2000?

A close up shot of the Final VR2000 earbuds.

(Image credit: Future)

Buy it if...

You play lots of online FPS games
If you’re after a pair of earbuds to use in competitive FPS games, then you will struggle to find options that are better suited to that purpose than the Final VR2000.

You value a comfortable design
These are some seriously comfortable earbuds and come packed with everything that you need to find the perfect fit. Pick them up if you’re after a pair that can be worn for hours at a time.

Don't buy it if...

You don’t own a separate mic
With a focus on FPS gaming like this, it’s a shame that the microphone of the Final VR2000 is so mediocre. Look at other options if you don’t already own a separate mic.

Also consider...

Still not keen on the Final VR2000? Here are two other wired options to consider.

Final VR3000
This slightly more expensive pair also from Final are much better suited to general gaming. They offer the same immersive sound, but with much richer bass that’s perfect for single-player adventures.

For more information, check out our full Final VR3000 review

SteelSeries Tusq
The SteelSeries Tusq underwhelm when it comes to overall build quality, but come in much cheaper than the Final VR2000 and offer a far better mic to boot.

For more information, check out our full SteelSeries Tusq review.

A close up shot of the Final VR2000 earbuds on a wooden surface.

(Image credit: Future)

How I tested the Final VR2000

  • Used for over two weeks
  • Tested with PC, PS5, and Xbox Series S 
  • Compared to other gaming earbuds 

I tested the Final VR2000 for just over two weeks. During that time I played a wide range of FPS games, including Counter-Strike 2, Team Fortress 2, Call of Duty: Modern Warfare 3, Call of Duty: Advanced Warfare, and Call of Duty: Vanguard. I predominantly played using a PC and PlayStation 5, though I also tested the headphones with an Xbox Series S over a few rounds of Fortnite

I endeavored to try the headphones with a range of other genres, too, in order to assess their performance. This involved continuing my ongoing playthrough of Rise of the Ronin, in addition to some hours in The Last of Us Part 2 Remastered and The Sims 4.

Throughout my time with the earbuds, I compared my experience to my hands-on testing of other models including the Final VR3000, Final VR500, Turtle Beach Battle Buds, SteelSeries Tusq, and more, finding them to be a capable FPS-oriented alternative.

Read more about how we test

First reviewed July 2024

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