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The Sony Inzone E9 in-ear gaming headphones are a good choice if you want to buy a pair of earbuds almost exclusively for FPS games
6:00 pm | January 11, 2026

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Sony Inzone E9: Two-minute review

Sony makes it very clear who the Inzone E9 in-ear gaming headphones are for. Developed in partnership with eSports team Fnatic, these wired in-ear monitor (IEM) style earbuds are squarely aimed at competitive first-person shooter (FPS) players or those with a generous budget aspiring to become one.

Retailing for $149.99 / £129 / AU$209, they’re competing closely with some of the best gaming earbuds like the SteelSeries Arctis GameBuds, but don’t deliver the same all-round performance. If you’re looking for something that will elevate your experience in some of the best story games like God of War Ragnarok or Cyberpunk 2077, then these are certainly not it.

The Sony Inzone E9 headphones are highly comfortable to wear and come with a superb carrying case, but the unapologetically flat sound is not going to help cutscenes or action sequences sound their best. The GameBuds, or even Sony’s own but more expensive Inzone Buds, are clearly better choices, but it's hard to fault the Inzone E9 in-ear gaming headphones for that, as that’s obviously not what they’re for.

The Sony Inzone E9 gaming earbuds on a colorful desk mat.

(Image credit: Future)

They really come into their own in a competitive first-person shooter (FPS) setting, pairing well with games like Counter-Strike 2, Valorant, and Call of Duty: Black Ops 7. Here, the lack of bass prevents explosion and gunfire sound effects from overwhelming your senses, allowing you to focus on the impressive directional reproduction instead. The direction of key audio cues like footsteps is crystal clear and remarkably easy to discern, potentially giving you an advantage over those without such specialised audio gear.

The noise isolation is exquisite, thanks in no small part to the excellent seal of the headphones in your ears. A plethora of ear tips is included in the box to make it easy to find the perfect fit, and the included USB-C audio box stores EQ profile settings to make for a hassle-free setup every time - ideal if you’re competing in tournaments and need to access the same settings on a new machine.

Sony Inzone E9: Price and availability

  • $149.99 / £129 / AU$209
  • Available directly via Sony
  • Also at a range of retailers including Amazon

The Sony Inzone E9 in-ear gaming headphones are priced at $149.99 / £129 / AU$209. This is a significant investment for a pair of wired gaming earbuds, with top wireless options like the SteelSeries Arctis GameBuds costing not much more at $159.99 / £159.99 / AU$359.

In addition to traditional gaming options, the Sony Inzone E9 in-ear gaming headphones are also competing with the pricey in-ear monitor (IEM) earbuds favored by some FPS players. Here they come in at a very similar price to relatively affordable models from other big brands, such as the $149.99 / £129.99 Sennheiser IE 200. The Sony Inzone E9 in-ear gaming headphones are made specifically for gaming, however, setting them apart from most of the market and helping to justify the price.

The Sony Inzone E9 in-ear gaming headphones are available directly via Sony in the US and UK. They can also be found at a wide range of retailers, such as Best Buy in the US or Amazon in the UK. In Australia they’re in stock at both JB Hi-Fi and Harvey Norman.

Sony Inzone E9: Specs

Price

$149.99 / £129 / AU$209

Weight

0.16oz / 4.7g

Compatibility

PS5, PS4, Xbox Series X and Series S, Xbox One, PC, Nintendo Switch, Nintendo Switch 2, mobile

Connection type

Wired (3.5mm / USB-C with audio box)

Battery life

N/A

Features

USB-C audio box, spatial audio

Software

Inzone Hub (PC)

Sony Inzone E9: Design and features

  • IEM style design
  • Included USB-C audio box stores settings
  • Fantastic carrying case

The Sony Inzone E9 in-ear gaming headphones will have a familiar design if you’ve used a pair of IEM earbuds before.

They’re lightweight, with rounded earbuds connected to a rigid section of cable that hooks around the top of your ears. Two colorways are available: black and white. Both are rather plain, but the abundance of Inzone logo branding printed on the earbuds does give them some character.

Sony has definitely made some smart decisions when it comes to practicality, particularly with the length of the headphone’s cable. At 5.9ft / 1.8m, I found that it was more than long enough to comfortably reach my ears directly from my gaming PC’s 3.5mm headphone jack without the need for a cable extender. If you play on a console, you won’t have any issues hooking it up to your controller.

I also appreciate the clear left / right marking that’s printed on each earbud, with the latter presented in a bright red that makes it easy to spot at a glance.

The Sony Inzone E9 gaming earbuds on a colorful desk mat.

(Image credit: Future)

A wealth of alternate ear tips come in the box, with a total of eight pairs to choose from. This includes standard silicone rubber ear tips and more foamy noise isolation earbud tips, both in four sizes (ranging from extra small to extra large). These are Sony’s widespread EP-EX10A and EP-NI1010 series tips - so replacements are easy to find if you need them later down the line.

You get a USB-C audio box for use with PCs, too. This can be used to store settings from the compatible Inzone Hub software, like your desired equalizer pre-sets or custom profiles. It also lets you use a dedicated spatial sound mode, giving a good impression of sound in a 3D space, albeit at the cost of some overall fidelity.

The Sony Inzone E9 gaming earbuds on a colorful desk mat.

(Image credit: Future)

Between uses, you can store everything in the included carrying case that benefits from a surprisingly unique design. It’s divided into two compartments (one for the earbuds and the other for the audio box) joined together by a springy rubberized strip.

The underside of the strip has little magnetic buttons, clipping down to keep everything in place. It might be a bit hard to imagine, but it works really well and is much more practical than the cheap pouches included with most earbuds these days.

You also get a little Inzone-branded cable tidy, which is a neat bonus.

Sony Inzone E9 review: Performance

  • Clear sound
  • Highly tuned for FPS games
  • Underwhelming with other genres

The Sony Inzone E9 in-ear gaming headphones have quite a flat sound profile out of the box, though this is presumably intentional. There’s not a lot of bass leading to quite an unexciting sound. Playing through some Metal Gear Solid Delta: Snake Eater and Assassin’s Creed Shadows on PS5, key story moments felt a tad muted with the backing music missing the punch needed to really drive the emotion home.

You can address this somewhat by tweaking the EQ settings in the compatible Inzone Hub software, but there’s only so much that you can do to increase the bass on hardware that’s not designed for it. For story-focused games, the results were never punchier than what you get out of the box with the SteelSeries Arctis GameBuds and far less effective than even cheap wired over-ear sets like the Corsair HS50.

This lack of bass makes a lot more sense when you jump into a competitive shooter like Counter-Strike 2. Flashbangs and grenades are no longer overwhelming and don’t threaten to deafen you if you’re playing at higher volumes. Gunfire is more subdued, helping you stay focused in firefights.

The sound is crystal clear too, with an impressive level of directionality that makes it easy to track enemy movements using key sounds like footsteps. It’s very impressive, especially given how well the effect holds up in more frantic situations. Diving into an explosive match of Nuketown in Black Ops 7, I was able to accurately hear where nearby opponents were moving, even against the constant barrage of explosions conjured by grenades and killstreaks.

The Sony Inzone E9 gaming earbuds on a colorful desk mat.

(Image credit: Future)

The detail is excellent, which is borderline essential in tense extraction shooters such as Escape From Tarkov, where being able to discern the subtle snapping of a twig can often mean the difference between life and death. If you’re currently one of the many people devoting every waking moment to Arc Raiders, I could see the Sony Inzone E9 in-ear gaming headphones being worth the asking price on this fact alone.

Despite offering no active noise cancellation (ANC), the Sony Inzone E9 in-ear gaming headphones do a commendable job of blocking out background noise by virtue of the strong seal of their fit. No, it’s not as effective as the ANC of the SteelSeries Arctis GameBuds, but it is good enough to drown out household sounds and conversations with the volume set at a decent level.

Although very uncommon in the IEM market, I’m also a little disappointed that the Sony Inzone E9 in-ear gaming headphones don’t come with a small built-in microphone. It’s not a dealbreaker by any means, but it did mean that I had to reach for my Final VR2000 gaming earbuds when I wanted to chat with a friend while playing an Xbox Series X game.

The Sony Inzone E9 gaming earbuds on a colorful desk mat.

(Image credit: Future)

Should I buy the Sony Inzone E9 in-ear gaming headphones?

Buy it if...

You’re a die-hard FPS fan
If you’re an FPS-head shopping for a pair of earbuds that you want to use exclusively to play the latest shooters, then the Sony Inzone E9 in-ear gaming headphones could be a very worthwhile investment.

You want every possible advantage
The directionality offered by the Sony Inzone E9 in-ear gaming headphones is excellent and could mean the difference between a win and a loss in a competitive gaming setting. Pick up a pair if you want to ensure you have every possible advantage.View Deal

Don't buy it if...

You want a general use pair
The flat sound profile of the Sony Inzone E9 in-ear gaming headphones means that they’re not ideal for general use. At this price, there are loads of strong alternatives if you want something designed for a wider selection of genres with a microphone to help you chat with friends.

Also consider...

Not sure whether the Sony Inzone E9 in-ear gaming headphones are worth it for you? Check out these two compelling alternatives.

Sony Inzone E9

SteelSeries Arctis GameBuds

Sony Inzone Buds

Price

$149.99 / £129 / AU$209

$159.99 / £159.99 / AU$359

$199 / £179.99 / AU$249

Weight

0.16oz / 4.7g

0.19oz / 5.3g (each bud); 1.7oz / 48.7g (case)

0.2oz / 6.8g

Compatibility

PC, Xbox Series X and Series S, Xbox One, PS5, PS4, Nintendo Switch, Nintendo Switch 2, Mobile

GameBuds for PlayStation: PS5, PS4, Nintendo Switch, PC, Mac, Meta Quest 2/3, mobile; GameBuds for Xbox: Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch, PC, Mac, Meta Quest 2/3

PS5, PS4, PC, Nintendo Switch, Mobile

Connection type

Wired (3.5mm / USB-C with audio box)

2.4Ghz (via USB-C), Bluetooth 5.3 (mobile)

2.4GHz wireless (via dongle), Bluetooth 5.3

Battery life

N/A

Up to 40 hours (buds 10 hours; case 30 hours)

Up to 24 hours (buds 12 hours; case 12 hours)

Features

USB-C audio box, spatial audio

360° Spatial Audio, Qi Wireless Charging Case, 6mm neodymium drivers, four-mic ANC, transparency mode, in-ear detection/sensor, IP55 rating, fast charge, companion app with more than 100 presets

360 spatial sound, optimization for your ear, tap controls. 8.4mm drivers, IPX4 waterproof

Software

Inzone Hub (PC)

Arctis Companion App (mobile), SteelSeries Sonar (PC)

Inzone Hub (PC)

SteelSeries Arctis GameBuds
The SteelSeries Arctis GameBuds are a brilliant all-rounder. They’re wireless, compatible with most platforms, and offer superb sound that can be fully customized to your liking. They have microphones for chatting, plus effective ANC built in.

For more information, check out our full SteelSeries Arctis GameBuds review

Sony Inzone Buds
If you’re shopping for something specifically in the Inzone product line but don’t care about competitive FPS games, then the more general Inzone Buds are a better pick. They offer spatial sound, ANC, and a low-latency wireless connection.

For more information, check out our full Sony Inzone Buds review

How I tested the Sony Inzone E9 in-ear gaming headphones

  • Tested for nearly three months
  • Used with a wide range of platforms
  • Compared to lots of other products

I tested the Sony Inzone E9 in-ear gaming headphones over a period of roughly two and a half months. During that time, they were my primary gaming earbuds across all of my usual platforms. This included PS5, Xbox Series X, and PC.

I tried the earbuds with a wide selection of games, ranging from story-based titles such as Assassin’s Creed Shadows and Metal Gear Solid: Snake Eater to some of the most popular FPS games like Call of Duty: Black Ops 6, Black Ops 7, Valorant, and Counter-Strike 2.

Throughout my time with the earbuds, I compared their performance to my hands-on testing of a wide range of other gaming audio devices across the price spectrum.

Read more about how we test

First reviewed December-January 2026

I’ve already played Star Wars Outlaws on PS5, but Gold Edition makes it worth revisiting on Nintendo Switch 2
4:00 am |

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: , | Comments: Off

Star Wars Outlaws Gold Edition is an excellent version of the 2024 open-world Star Wars game. It runs incredibly well overall, with a frame rate that rarely dips below its 30 frames per second (fps) target while also pushing some impressive ray tracing effects. It might just be the best Nintendo Switch 2 port that we’ve seen yet, especially considering the fact that the original release would sometimes stutter on more powerful hardware like the PlayStation 5.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2, PS5, Xbox Series X and Series S, PC
Release date: September 4, 2025 (Nintendo Switch 2)

The value proposition of this version is also off the charts. Rather than its usual Standard Edition, Deluxe Edition, Gold Edition, and Ultimate Edition release strategy, Ubisoft has opted to include all the Gold Edition content out of the gate for anyone buying on Nintendo Switch 2.

This means you get the full season pass with two substantial new story chapters that take a total of about 10 hours to beat. Oodles of cosmetics for protagonist Kay Vess and her companion Nix are also included, plus the short pre-order bonus Jabba’s Gambit mission.

While I could lament the fact that the handful of cosmetics from the Ultimate Pack haven’t been thrown in too (though they are still purchasable separately via the eShop if you want them), this is still an incredible amount of content that encompasses all the major DLC additions since launch.

It’s an easy sell at the asking price of $59.99 / £49.99 / AU$89.95 (or even less on sale) when you consider that the Gold Edition costs $109.99 / £104.99 / AU$169.95 on other platforms.

I find your lack of faith… disturbing

A screenshot of Star Wars Outlaws Gold Edition on Nintendo Switch 2.

(Image credit: Ubisoft)

Everything we loved in our original Star Wars Outlaws review rings true for this newer version.

If you’re a fan of the Star Wars universe, then you’re going to love the peerless faithfulness of this adaptation. As an intergalactic rogue forced to go on the run after a heist gone wrong, you explore a series of large open-world planets as you gradually put together a crew and navigate relationships with some of the galaxy’s most notorious criminal clans.

Set between The Empire Strikes Back and Return of the Jedi films, familiar locations like the desert plains of Tatooine are wonderfully represented and seamlessly presented alongside new additions like the sandy Toshara Moon or dense jungle world of Akiva.

Best bit

A screenshot of Star Wars Outlaws Gold Edition on Nintendo Switch 2.

(Image credit: Ubisoft)

The five planets of Star Wars Outlaws are all a fan’s dream. It includes the perfect mix of nostalgic favorites like Tatooine alongside some more interesting and beautiful inclusions like the snowy world of Kijimi.

Everywhere you explore looks superb on Nintendo Switch 2, especially in handheld mode. On the console’s 1080p screen, it appears delightfully crisp and, although the quality of 3D models does take a small hit, the overall experience feels about on par with that of an Xbox Series S, which is a very impressive result.

In some regards, it actually looks better here than on the Series S, with improved ray-tracing effects in interior environments. Wandering around the densely populated city of Mirogana early in the game, the lighting effects appear rich and complex. Locations are crafted with a high level of detail throughout the game, and I’m glad that the enjoyment of occasionally stopping to soak it all in and pore over every small element of a space hasn’t been lost in the jump over to less talented hardware.

Things do fare a little worse when the system is docked, though. Playing on a 4K TV, I noticed upscaling was used very liberally, which lends certain areas quite a blurry look. Anywhere with lots of plants, for example, tends to look rather fuzzy, and Kay’s hair suffers from some noticeable aliasing. The pop-in in the open world becomes more noticeable in docked mode, too. When you’re zooming around on your speeder, you’ll regularly see little bushes or shadows appearing in the distance - but you get used to this very quickly.

More powerful than you could possibly imagine

A screenshot of Star Wars Outlaws Gold Edition on Nintendo Switch 2.

(Image credit: Ubisoft)

If you’ve experienced Star Wars Outlaws on another platform, then you’ll also need to acclimatize to the frame rate when jumping over to the Nintendo Switch 2 version. It's locked to 30fps here, a change that was especially noticeable as I compared the game with its PS5 port side by side.

When you’re actually playing, it is less apparent, though, and developers Massive Entertainment do deserve some serious credit when it comes to just how well Star Wars Outlaws Gold Edition maintains that frame rate target.

A screenshot of Star Wars Outlaws Gold Edition on Nintendo Switch 2.

(Image credit: Ubisoft)

Stutters are extremely rare, and I only noticed them starting to crop up in moments of very intense action with multiple explosions, many enemies on screen, moving vehicles, and the like, all at once. Importantly, the experience is never rendered unplayable, and I think the odd hiccup is a worthwhile trade-off for the opportunity to dip in and out of this game on the go.

I’ve been playing Star Wars Outlaws Gold Edition sporadically since it launched back in September, and I did initially experience a few unexpected crashes in longer play sessions. With time, these seem to have been remedied through various patches, though, so those jumping in today can expect a relatively flawless experience.

With all of this said, Star Wars Outlaws Gold Edition nets an easy recommendation as one of the best Nintendo Switch 2 games. If you’ve played it before, it’s a joy to re-experience in handheld mode with all the new DLC included. If you’re a newcomer, then you don’t need to worry about suffering a compromised experience due to your choice of hardware.

Should I play Star Wars Outlaws Gold Edition on Nintendo Switch 2?

Play it if...

You want a huge open-world experience on the go
Star Wars Outlaws Gold Edition offers tens of hours of content that’s wonderful to dip into on the go. With all major DLC included, this is an experience that you’re going to keep coming back to.

You’re a big Star Wars fan
Fans of the Star Wars universe will love the attention to detail of Star Wars Outlaws, all of which has been preserved wonderfully in this brilliant port.

Don't play it if...

You’re sick of open-world games
I enjoy Star Wars Outlaws, but it certainly doesn't reinvent the wheel in terms of Ubisoft open-world games. If you want a more novel experience, pick up something else from the Nintendo Switch 2’s expansive library, like Mario Kart World.

Accessibility features

Star Wars Outlaws Gold Edition has a dedicated accessibility menu on Nintendo Switch 2 with a number of useful settings and presets.

By default, the HUD has been scaled up to 150% in handheld mode, with large text size enabled.

There are also four menus designed to address gameplay, cognitive, color, vision, and hearing needs. Color settings can be fully customized, and there is a range of difficulty options.

How I reviewed Star Wars Outlaws Gold Edition on Nintendo Switch 2

I played nearly 15 hours of Star Wars Outlaws Gold Edition on Nintendo Switch 2, constantly comparing my experience of the game with that of the PlayStation 5 and Xbox Series X and Series S versions.

I primarily played in the console’s handheld mode, but also endeavored to spend a few hours in docked mode in order to assess its performance.

Of the two modes, handheld mode is definitely the strongest as the smaller screen does a good job of smoothing over many of the visual cutbacks. While playing in docked mode, I relied on the official Nintendo Switch 2 Pro Controller.

First reviewed January 2026

I can’t stop playing Assassin’s Creed Shadows on Nintendo Switch 2 now it no longer crashes all the time
5:30 pm | January 10, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Assassin's Creed Shadows is hands-down one of the best Assassins Creed games of the last decade, but does it run well on the Nintendo Switch 2?

The short answer is "Yes, but...", because it's hard to call this particular port an all-round win. At launch, my answer would have been "No", as I was plagued by hard crashes and constant frame rate fluctuation that made the game near unplayable.

Review info

Platform reviewed: Nintendo Switch 2
Available on: PS5, Xbox Series X, Xbox Series S, PC, Nintendo Switch 2
Release date: December 2, 2025 (Nintendo Switch 2)

Thankfully, Ubisoft has bucked the trend in more ways than one with Assassin's Creed Shadows. Not only did the Switch 2 port land mere months after the game's console release, but a major patch arrived just two weeks later, fixing a vast majority of the game-breaking issues. I'm reviewing the (now broadly) fixed port, so I won't languish on those early problems too much.

We reviewed the game itself earlier this year, scoring it an impressive 4.5/5 for its rich combat system, ample content, and dual-protagonist system, and all of these highlights naturally carry across to the Switch port.

The story pacing is a little slow in places, and as Managing Editor Rob Dwiar noted, it peters out the further you get along in Naoe and Yasuke's journey, but broadly speaking, it's a brilliant game worth picking up. If you want our full thoughts on the game's story, combat system and beyond, check out our original review.

Performance, on the other hand, is naturally very different on Nintendo’s hybrid handheld console, and concerns over whether the Switch 2 could handle such a meaty game – especially in handheld mode – were clearly justified. Still, I'm impressed.

No man left behind

Assassin's Creed Shadows

(Image credit: Ubisoft)

Shadows is the first Assassin's Creed game to really capture my interest since Black Flag. However, being a Nintendo fan can spell disappointment when it comes to ports; not only do you have to wait longer for a well-optimized version, but the optimization process can also involve removing some content.

With this Switch 2 port, however, you get full access to the game in its entirety (barring, as of writing, the DLC) as well as cross-save, meaning you can pick up where you left off on your PS5, Xbox, or gaming PC.

You do benefit from a few further features fit for the Switch 2's form factor - and, contain your excitement, that means touchscreen menus. Of course, the real benefit is being able to crack your way through the game's many side quests and explorable regions without being glued to your TV or desktop.

Best bit

Assassin's Creed Shadows

(Image credit: Assassin's Creed Shadows)

Assassin's Creed Shadows is a massive game with plenty to explore and do. This makes it a great fit for playing on the go, as it's perfect to dip in and out of.

More than this, though, some elements of the game have been revamped to suit the Switch 2, and the game makes great use of the console's hardware. Switching from docked to handheld mode is seamless, with automatic UI adjustments for easy transitions, for example.

Impressively, the Nintendo Switch 2 can convincingly render 16th-century Feudal Japan in great detail despite the obvious hardware limitations, achieving this feat with clever optimizations for both handheld and docked modes. In fact, having experienced how bad it could be pre-patch, I can appreciate all the more the ways Ubisoft has crammed this massive, sprawling game into such a small package.

A downgrade, but no downer

Assassin's Creed Shadows

(Image credit: Ubisoft)

In part, that's thanks to Nvidia's Deep Learning Super Sampling (DLSS) technology, which works to upscale lower resolution images in the background. Although capped at 30fps, the game remains highly immersive and visually stunning, especially now that this framerate is more stable post-patch.

Where pre-patch, dense areas and busy combat could lead to huge stutters and even forced ejection to the menu, the game now runs impressively smoothly, though I wouldn't quite go as far as to call it buttery. You'll still occasionally find loading into a new area a bit choppy, and loading screens themselves can be quite intensive on the system.

You're obviously not getting the fidelity of a more powerful console like the PS5 Pro's Ray Tracing tech, but all things considered, the world is rich and immersive. When you hone in on the finer details, you'll notice the cracks more; the lack of light and shade and textures like water look a little cartoonish, crowds of NPCs are thinner, the level of detail in distant objects is lower, and the movements of clothing and facial expressions all suffer a little, but it isn't enough to prevent you from enjoying the game overall.

Docked and handheld mode respectively.

There are more glaring issues that break immersion, like the occasional pop-in and anti-aliasing shimmer. In docked mode, these feel more offensive, but Assassin's Creed Shadows really shines in handheld mode, where the smaller screen can compensate for the game's overall quality, plus a dedicated algorithm keeps variable refresh rate (VRR) enabled even at 30 FPS, according to developers.

Despite this, and that I preferred playing in handheld mode overall, the game can be almost blurry at times, and you'll most certainly notice the difference in the level of detail.

Fundamentally, all the moments that really matter in an Assassin's Creed game stick the landing in the post-patch version of the game; combat is snappy and rewarding, unlocking vantage points oozes grandeur and marvel, and naturally, the world is a delight to explore on foot, too.

If you're coming across from a more powerful console, prepare for an adjustment period, but if it's your first time playing Assassin's Creed Shadows, you may come away thinking that's how the game was always meant to play, and that's a real testament to a well-made port.

Should you play Assassin's Creed Shadows on Nintendo Switch 2?

Play it if...

You want a huge open-world AC game to sink hours into
Shadows is the next big Assassin’s Creed game and if you’ve been after another experience like that of Odyssey or Valhalla then Shadows will not disappoint with its large world and the amount of things to do.

You’ve been pining for a Feudal Japan setting for Assassin’s Creed
The wait for Assassin’s Creed to take the adventure to Feudal Japan has been absolutely worth it. The landscapes, characters, and history of the place are perfect for the series and Shadows capitalizes on that well.

You enjoy different combat playstyles
If you’re an action-adventure fan who likes to constantly mix things up in combat or have multiplayer playstyle options, then those offered by Naoe and Yasuke could scratch quite the itch.

You want an open-world game with rewarding exploration
Shadows shakes up the series’ traditional exploration and offers something far more nuanced, immersive, and rewarding. Nothing is fed to you, and areas aren’t suddenly filled after reaching viewpoints; the world entices you to explore it and the satisfaction of doing it is excellent.

Don't play it if...

You prefer the smaller Assassin’s Creed adventures
Assassin’s Creed Mirage this is not, and if you prefer the more focused, small-scale adventures that the series has been known for in the past, then Shadows might be a bit overwhelming.

You don’t want to devote hours to resource-gathering and location completing
While there’s so much to do across Shadows’ landscapes, you’ll need to spend a good while gathering resources to get the most out of the hideout mode and complete a lot of minigames and locations to unlock the top skills.

Accessibility

Ubisoft’s modern suite of strong accessibility options is available in Assassin’s Creed Shadows. There are multiple difficulty levels (all of which are described in full) that affect combat and stealth, and you can also change the game to have one-hit assassinations. If you want to make exploration easier, you can turn on guidance for that to make discovery more straightforward.

There are options to change or turn off graphic effects such as blood, as well as alter the camera, and change inputs for actions. There are also plenty of options for subtitles, text size, background color for text, and language options. The game also features modes to cater to Red-Green and Blue-Yellow colorblindness.

Assassin's Creed Shadows

(Image credit: Ubisoft)

How I reviewed Assassin's Creed Shadows on Nintendo Switch 2

I've spent 20 hours in Assassin’s Creed Shadows on Nintendo Switch 2, comparing my experience against that of our original reviewer and Xbox Series X performance to assess how well optimized the game is for the console.

In that time, I explored vast swathes of feudal Japan, engaged in plenty of combat sequences, developed my hideout and progressed through the storyline to make my comparisons.

I reviewed Assassin’s Creed Shadows on my Nintendo Switch 2 in both handheld and docked mode using a Corsair Void Max Wireless v2 headset and through the Switch 2 speakers.

First reviewed January 2026

The Scuf Envision Pro V2 has some of the best buttons and triggers I’ve ever used, but it’s massively let down by convoluted software
2:00 am |

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

Scuf Envision Pro V2: two-minute review

Bespoke PC controllers are still fairly rare in the gaming accessory space, though it’s definitely a growing market. Most offer simple controllers, usually with Xbox button layouts and functionality, to cater to those who just want to play games on PC using the best PC controllers.

Then there’s the Scuf Envision Pro V2, which is positioned as a highly customizable and complex product that has many more buttons than a regular controller would usually have by default. This takes the Scuf Envision Pro into an even more niche area, for those who want the additional hotkeys and buttons offered by keyboard and mouse, but with the form factor and comfort of a controller. It’s an interesting idea, though one that I’m not sure will be all that useful to many players.

After using the Scuf Envision Pro for 30 hours, I’ve been impressed by its highly tweakable control schemes, its brilliantly designed buttons, and how it’s changed the way I play certain games like Fortnite and Marvel Rivals. Unfortunately, I’ve also run into countless issues that stem from the added complexity of a controller like this. The software is inconsistent, the onboarding is essentially non-existent, and the troubleshooting is particularly frustrating.

There’s a lot about the Scuf Envision Pro that’ll appeal to those who want to tinker away at every single aspect of their controller, but personally, I found the options overwhelming and rarely worth the time spent toying around in menus on my desktop. Mostly, I’ve come away questioning why someone who wants so much customization in a controller wouldn’t simply use a keyboard and mouse instead, and at the high cost of entry, the Scuf Envision Pro isn’t a gamepad I’d recommend to 90% of the gamers I know.

Still, it’s worth noting that the Scuf Envision Pro isn’t really supposed to be for everyone. The deep suite of programmable inputs, the on-board RGB lighting, and the ability to truly create a specialized controller of your own do amount to something quite special. If you do want full control over your gaming experience, then the Scuf Envision Pro is a very competitive offering, and one that actually feels good to hold and use.

I could certainly see some loving the process of configuring individual controller profiles, dialling in triggers, and setting custom hotkeys, but there’s a lot you have to put in before you really start seeing its full potential.

Scuf Envision Pro controller held in hand

(Image credit: Future)

As I’m spending a lot of my time reviewing gaming hardware at the moment, I’m growing to loathe the various software programmes that are often required to access a product’s full suite of functions. The Scuf Envision Pro requires Corsair’s iCue software for first-time setup. It’s a clunky affair that really could do with some onboarding tutorials, or even just more information on how to get started with the new controller.

Most frustrating is the instability of the iCue software’s connection to the controller itself. I’d regularly find myself unplugging and re-plugging the wired connection to get the controller to show up in the menus. Then there’s the switch on the back of the controller that must be flipped between wired and wireless modes. This switch isn’t something I’ve seen on controllers like this before, and it just adds another level of complexity to what is already a pretty tangled-up web connecting the Wired and Wireless modes.

While I do understand the extra levels of precision and control afforded by a keyboard and mouse setup, I’ve always preferred using a controller for one key reason – simplicity. The Scuf Envision Pro is anything but simple, though perhaps that’s the point. Even after 10 hours of fiddling with the Scuf Envision Pro, I was rarely able to just plug it in and play. Nor was I ever 100% sure what profile I was playing with, whether my controller was using the wireless or wired mode, and whether the RGB lighting was even displaying what I’d programmed it to.

When the Scuf Envision Pro does work, it works extremely well. Once I’d dialed in my settings for a few different games, and after digging into the iCue software, I was quite impressed by the functionality of the gamepad. I adore the form factor, in particular, as I’ve always gravitated towards symmetrical sticks and less bulky controllers. The design is sleek, but sturdy. It’s technically heavier than a PS5 DualSense controller, but it certainly doesn't feel like it. The buttons are a real standout, with an endlessly satisfying click to their action. Similarly, the d-pad features a nice clickiness, and the triggers feel smooth and snappy regardless of how you program them.

There’s a big issue with the price, especially for someone like me who just isn’t going to realistically make use of the majority of the features of the Scuf Envision Pro. Perhaps it could be a brilliant upgrade for PC gamers looking to play games like racing simulators, but I think for the more general gamer, there are very few use cases for the iCue software, or the bulk of the additional buttons on the controller itself.

Scuf Envision Pro V2 review: price and availability

  • $169.99 / £159.99
  • Priced around the same as the V1 was at launch
  • Not many direct competitors, but priced reasonably for the feature set and amount of buttons / paddles

The Scuf Envision Pro is difficult to compare to its competitors, given that it offers a frankly dizzying number of buttons and programmable features. Unless you’re set on making use of absolutely everything the Scuf Envision Pro has to offer, it’s tough to recommend it over something considerably cheaper, like the GameSir G7 Pro, which comes with drift-resisting TMR sticks and four extra buttons.

In terms of direct alternatives to the Scuf Envision Pro, you’re looking at the Razer Wolverine V3 Pro, Xbox Elite Series 2, and potentially the DualSense Edge. None of these offer the same level of additional inputs and features as the Scuf Envision Pro, and all are slightly pricier. Still, I’d argue that these alternatives have a better user experience when swapping and customizing profiles, and have better software paired with the devices.

Given the Scuf Envision Pro’s mix of controller and keyboard/mouse features, however, you’re getting a lot for the money. The question is whether you actually need extra buttons in the center of the controller, and whether the side-mounted SAX buttons will be more of a hindrance or a useful addition to your setup.

Scuf Envision Pro controller in-box

(Image credit: Future)

Unlike its direct predecessor, the Scuf Envision Pro V2 does feature Hall Effect thumbsticks, aiming to eliminate the risk of stick drift. I’d expect this from a premium controller, but it’s still nice to see a noticeable upgrade on the previous iteration. Generally, most competitors also offer Hall Effect thumbsticks for a similar price, or TMR sticks.

All in all. It’s tough to say whether the Scuf Envision Pro is worth the high asking price, as this will largely come down to your own personal needs when picking up a PC-only controller. One thing to note is that unlike its competitors, the Scuf Envision Pro can only be used with Windows PCs. That means no consoles, and no Mac or Linux. For me, I’d be looking for a bit more versatility when choosing a premium controller, but if you only game on PC, you’ll be set.

Scuf Envision Pro V2 review: Specs

Scuf Envision Pro

Price

$169.99 / £159.99 / AU$ 322 (estimated)

Weight

10.05oz / 362g

Dimensions

6.5 x 4.23 x 2.5in / 165 x 107.5 x 63.5mm

Compatibility

PC (Windows)

Connection type

Wireless, Wired (audio jack), Bluetooth

Battery life

19 hours

Features

Hall-Effect thumbsticks, adjustable triggers, back paddles, additional buttons on main deck, additional buttons on bumper areas, RGB lighting.

Software

iCue (Corsair; PC)

Scuf Envision Pro controller leaning against a wall

(Image credit: Future)

Scuf Envision Pro V2 review: design and features

  • Comfortable and premium build
  • Buttons have a great click when pushed
  • Triggers and additional buttons are all easy to reach and use

The Scuf Envision Pro is available in a very impressive suite of colors. I got the grey and orange design, and I really like how it looks out of the box. There are a ton of little details found on the sticks, along the edges of the triggers, and on the back grip that make the Scuf Envision Pro look sleek and high-end. I particularly like the little trackpad that blends seamlessly with the main body, and the clean look of the buttons against the faceplate.

Scuf tends to do things a bit differently when compared to its competitors in terms of button layout, especially in the placement of the back paddles. It took me a while to get used to where the four back buttons sit, as they’re lower down than other controllers I’ve used. After a while, though, they feel right, and you can swap out a bunch of the buttons for in-box replacements if you want to tweak things slightly.

I’m less sold on the SAX buttons, which sit up near the front bumper, along the sides of the controller. It’s very easy to press them with your index fingers when you’re not intending to, though you can remove them entirely if you wish. I attempted to get used to the SAX buttons rather than swapping them out, and never really managed to fit them into my custom control setups. They are useful for mapping grenades and ping functions in shooters; however, as long as you don’t accidentally hit them by mistake.

Scuf Envision Pro controller face down, showing back paddles

(Image credit: Future)

PC controllers tend to use the Xbox design layout for sticks, so it’s nice to see a symmetrical stick offering from Scuf here. I prefer the overall placement of the sticks to the official Sony gamepads, and really like how the form factor of the grips sits in your hands while holding the controller. Similarly, the buttons have some neat technology applied that makes the Scuf Envision Pro stand out. They’re more like mouse clicks than button presses, and I love how tactile and responsive they feel.

The other main design highlight for the Scuf Envision Pro is the five on-board G-Keys that run along the bottom of the controller. These can be mapped to whatever function you want, but are particularly useful for voice chat controls. They sit in a row surrounded by an RGB light bar, too, which can be customized with a range of colors. I found the light bar to be largely unnoticeable most of the time, as you need to be running iCue in the background while gaming to really make the most of them.

While the Scuf Envision Pro does lean on software for many of its design features, there are nice mechanical switches for the triggers. There’s a switch at the back too that toggles between wired and wireless inputs, but I never quite got the hang of switching them around, preferring to just wire in the controller to my PC. Build-wise, the Scuf Envision Pro is an impressive controller that feels bespoke and unique when compared to bulkier, more garish PC controllers.

Scuf Envision Pro V2 review: Performance

  • Fantastic response times from triggers and buttons
  • iCue can used to fully customize your experience
  • Settings can be stored on the controller and used without iCue

Purely as a gaming controller, the Scuf Envision Pro V2 works flawlessly. The triggers and buttons are responsive, and the additional buttons can really make the difference in competitive online games. It does focus heavily on software to open up its full suite of features, however, and this is where the majority of the problems lie.

Corsair’s iCue is designed very much like a keyboard and mouse macro software, and is quite unfriendly to those used to playing on controllers at first glance. You must install iCue to set up the controller first time, though you can actually just install the Scuf drivers and use the controller’s limited on-board features if you’d rather 9I wouldn't recommend this, given how much you're paying for those full features). There’s no real tutorial or handholding within iCue, and unless you already know what you’re doing with dead zones and triggers, you’ll likely be a bit overwhelmed at first. You can create a handful of custom profiles, each color-coded, and then mapped to the controller.

I do like that the settings are saved on the controller itself, well most of them at least, meaning you can use the center button to switch profiles on the fly. The main problem comes when you want to use the extended features of the Scuf Envision Pro (like the G-Keys), which require you to have iCue running in the background. This does have an impact on performance, and given the tendency for the iCue software to lose connection to the controller, having to tab out of a game to check what’s going on is a real pain.

The Corsair iCue software, showing customization options and menus

(Image credit: Corsair)

The only reason you’d spend this much on the Scuf Envision Pro is to make use of all the extra bells and whistles, but by tying things to iCue, Scuf has really made things difficult for users. I found that regardless of whether I was connected via wired or wireless mode, things would drop in and out as the controller lost connection every now and again. Upon connecting again, I was always unsure as to what mode the controller was actually in, what profile was active, and whether the back buttons were assigned correctly. This invariably led to my having to open iCue and scroll through several menus.

After 20 or so hours of testing, I just decided to stick with a wired connection, as wireless would often disconnect from iCue, disabling the back buttons, G-Keys, and sometimes even the triggers. Restarting iCue seemed to be the fix, but not one I wanted to be doing while playing a game on another screen. The Scuf Envision Pro’s complexity comes at a price, it seems, and with so many custom profiles to map, frequent software issues, and instances of on-board memory and software memory butting heads, I’m not sure the extra technology is really worth it for all but the most devoted of PC gamers.

The iCue software is easily the weakest part of the Scuf Envision Pro, and because it’s required for certain features to be unlocked, the hardware suffers as a result. As a premium PC controller, this is a great-feeling, highly responsive bit of kit. As an all-round package, I struggle to see who would bother spending so much time in iCue to really make the most of their purchase.

Should I buy the Scuf Envision Pro V2?

Buy it if...

You want unparalleled control over your controller’s settings
The level of customization available on the Scuf Envision Pro is truly unmatched. You’ll be able to map hotkeys, tweak the RGB lighting, and set custom profiles for deadzones and more.

You’re a PC-only gamer looking for a controller with additional buttons
The Scuf Envision Pro has a bunch of additional buttons when compared to a standard gamepad. There are four back paddles, side-mounted SAX buttons, and even 5 G-Key inputs. This is the most buttons I’ve ever used on a controller, and the possibilities for control schemes really are endless.

Don't buy it if...

You don’t want to rely on additional software
The iCue software is required to run in the background if you want to make the most of the Scuf Envision Pro. For those wary of performance and those who just want to plug and play, this isn’t the controller for you.

You don’t want to spend more on a premium controller that can only be used on PC
The Scuf Envision Pro is expensive, especially when you consider that it can only be used for Windows PC. Other alternatives will work on Mac, Xbox, and Linux, so it may be worth going for something more versatile if you play on multiple platforms.

Scuf Envision Pro review: Also consider

Still not sure if the Scuf Envision Pro V2 is for you? Here are two competitors that might better fit your needs.

Scuf Envision Pro

Razer Wolverine V3 Pro

Xbox Elite Series 2

Price

$169.99 / £159.99

$199.99 / £199.99

$199.99 / £169.99

Weight

10.05oz / 362g

14.72oz / 418g

12.16oz / 345g

Dimensions

6.5 x 4.23 x 2.5in / 165 x 107.5 x 63.5mm

8.86 x 8.7 x 3.23in / 157 x 105 x 100mm

3.07 x 7.29 x 7.23in / 193 x 193 x 90.9 mm

Compatibility

PC (Windows)

Xbox Series X, Xbox Series S, PC

Xbox Series X, Xbox Series S, PC, Mobile

Connection type

Wireless, Wired (audio jack), Bluetooth

Wireless (2.4GHz dongle), Wired (USB Type-C)

Wireless, Bluetooth, Wired

Battery life

19 hours

12-13 hours

40 hours

Software

iCue (Corsair)

Razer Controller App

Xbox Accessories App

Razer Wolverine V3 Pro
This controller is more expensive than the Scuf Envision Pro, but you can also use it on Xbox. Generally, it’s a heavier and bulkier product, and lacks the additional button count of the Envision Pro. Still, its software and higher ease of use will make it more accessible for the majority of players looking for a PC controller.

For more information, check out our full Razer Wolverine V3 Pro review.

Xbox Elite Wireless Controller Series 2
For those looking for a sturdy, premium controller that works on PC and Xbox, you can’t really go wrong with the Elite Series 2. It features four back paddles, and you can swap out stick inputs and other build aspects. The battery life is much higher here, and you can use the Elite Series 2 controller on mobile, Mac, as well as PC and Xbox. For the extra money, it’s a much more plug-and-play alternative, and one that’s often on sale.

For more information, check out our full Xbox Elite Series 2 Wireless Controller review.

How I tested the Scuf Envision Pro

  • Tested for a month, playing Marvel Rivals, Fortnite and Battlefield 6
  • Used primarily in default control scheme, but tested button mapping, and profile swapping functions
  • Tested in wireless and wired modes, and used iCue to dial in deadzones, trigger settings, and lighting options

I used the Scuf Envision Pro controller with a gaming laptop, and with the Corsair iCue software downloaded. Occasionally, I’d use the controller in wireless mode, but I found the wired connection to be much more stable. Over time, I dug into the iCue software to create custom profiles, tweak deadzones, and experiment with the SAX button inputs.

After tweaking the Scuf Envision Pro, I primarily mapped the extra buttons to voice chat inputs. The SAX buttons were great for triggering grenades in FPS games, while the G-Keys were mostly used to mute and switch voice chat functions.

First reviewed December 2025-January 2026

Read more about how we test

I tested Hori’s cheap Nintendo Switch 2 camera — this one flaw makes it hard to recommend
10:00 pm | January 4, 2026

Author: admin | Category: Computers Computing Gadgets Gaming Peripherals & Accessories Webcams | Tags: , | Comments: Off

Hori USB Camera for Nintendo Switch 2: review

Looking to grab a camera for your Nintendo Switch 2? Well, the Hori USB Camera for Nintendo Switch 2 is a cheaper option that provides video functionality for both GameChat and certain in-game features.

This model comes from video game accessory player Hori, but is actually licensed by Nintendo itself. It’s a pretty interesting model, offering a flexible design that works for both docked and handheld modes. You can insert it directly into your Nintendo Switch 2 via its USB-C connector, or you can instead plug it into a base, which can be connected to your Switch 2 console with an included cable.

In fact, there’s even a clip on the underside of the base that can be used as a mount. I found this to be stable and easy to use, although it’s worth noting that it won’t fit on chunkier displays – my TV, for example, proved to be too thick. Still, the overall versatility of the camera’s design is something that I look for when testing the best Nintendo Switch 2 accessories, and it is highly practical.

Man using Hori USB Camera for Nintendo Switch 2 and shown on display

(Image credit: Future)

Just generally, this camera is well designed. It’s phenomenally compact and lightweight, making it easy to fit into a top-class case, like the Nintendo Switch 2 All-In-One Carrying Case, for example. The camera can also be angled to your liking, there’s an effective privacy shutter on board, and it’s got a classy, albeit basic, black finish.

Sure, it doesn’t have the pizzazz of the Hori Piranha Plant Camera for Nintendo Switch 2 – that model’s main selling point – but if you’re looking for something understated, then it isn’t half bad.

Man activating privacy shutter on the Hori USB Camera for Nintendo Switch 2

(Image credit: Future)

But with regret, this is where my praise starts to run dry for Hori’s Nintendo Switch 2 accessory. Why? Well, if you’re looking for strong performance, then Hori’s USB Camera is not for you. It has the same specs as the Piranha Plant camera, meaning it offers a 480p resolution. Yes, that’s the same quality we saw on the Nintendo DSi, which was released in… 2008. Ouch.

That low resolution means that you’re getting pretty dismal picture quality overall. The camera made my face look blurry, with finer details like lines on my face and individual hairs looking blocky and poorly defined. If you’re using the camera in TV mode and sitting at a distance, the restrictions of 480p are even more prominent. A logo on my clothing melded into a blob, and everything in my room lacked clarity.

Even colors look washed out, lacking saturation and that true-to-life tone you’d hope for. When I switched over to the 1080p official Nintendo Switch 2 Camera, these issues were thrown into even sharper relief. With that model, I was instantly struck by more eye-popping colors, with the striking red of a Switch 2 game box and the delicate pink of flowers in my living room a joy to behold. Sure, my face still wasn’t incredibly clear at a distance, but it appeared far less blurry than it did with the Hori USB Camera.

One more small thing. The field of view on the Hori USB Camera isn’t fantastic. At 85 degrees, it can cram a decent amount into the picture, but again, the 110 degrees you get from the official Switch 2 camera is optimized far better for those who want to get four or more players in view, say.

Hori USB Camera for Nintendo Switch 2 plugged into Switch 2 console

(Image credit: Future)

I want to make one thing clear, though. Despite its low resolution and fairly limited field of view, the Hori USB Camera is, at least, functional. I didn’t experience any bugs or compatibility issues, 30fps performance was pretty consistent, and it tracked my face pretty well when playing Mario Kart World.

Another thing worth considering is that Hori’s USB Camera is usually a fair bit cheaper than the official Switch 2 camera. Although this model has a list price of $59.99 / £29.99 / AU$64.95, I’m already seeing it go for less, with some online retailers selling it for under $35 / £20 / AU$45. Meanwhile, the official camera launched at $54.99 / £49.99 / AU$69.95, and is usually full price in the US – though I’ve spotted it going for less than £30 in the UK and AU$60 in Australia.

Is this model worth buying, then? Well, for the majority of people, I’m tempted to say no. There are the obvious issues, like poor picture quality and color replication, but it’s also worth flagging that there aren’t tons of games that support camera functionality. A few titles – like Super Mario Party Jamboree + Jamboree TV and Mario Kart World have segments that use video, but the list of supported software is slim at the moment.

If you simply need a camera that functions and is easy to use, then this model works. It’s a little cheaper than the official model, and is pleasingly flexible too. But the Piranha Plant alternative is similarly priced and has a fun factor that the USB Camera lacks, meaning it ends up being a fairly hard sell.

Reverse side of the Hori USB Camera for Nintendo Switch 2

(Image credit: Future)

Hori USB Camera for Nintendo Switch 2 review: price & specs

Price

$59.99 / £29.99 / AU$64.95

Resolution

480p at 30fps

Field of view

85 degrees

Dimensions

1.2 x 1.2 x 2.3in / 30 x 30 x 58mm (camera); 1.5 x 1.5 x 1.6in / 39 x 37 x 40mm (base)

Weight

0.2lbs / 80g

Compatibility

Nintendo Switch 2, Windows, MacOS

Should I buy the Hori USB Camera for Nintendo Switch 2?

Hori USB Camera for Nintendo Switch 2 plugged into top of Switch 2 console

(Image credit: Future)

Attributes

Notes

Rating

Design

Flexible build, dual TV / handheld mode, but clip won’t fit all screens and a tad basic-looking.

4/5

Performance

Poor 480p resolution results in blurry picture quality, but framing works well.

2/5

Value

A bit cheaper than the official Switch 2 camera, but performs poorly.

2.5/5

Buy it if...

You want a cheaper way to access video functionality on Switch 2
If you don’t want to pay the higher asking price of the official Switch 2 camera, then this option from Hori will likely suit you better. It regularly sells for less than $35 / £20 / AU$45, making it a fairly affordable option.

You’re looking for a compact option
Something I appreciate about this model is just how small it is, which makes it incredibly easy to tuck away inside a Switch 2 case, or even place in a small-sized bag when you’re on the go.

Don't buy it if...

You’re expecting good performance
With a 480p resolution, you’re getting underwhelming performance from Hori’s USB camera. Picture quality is pretty blurry, and colors don’t pop in the way they do on pricier alternatives like the official Switch 2 camera.

You want a camera with character
Although the Piranha Plant camera shares the same low resolution and more restrictive field of view, it’s got a lot more character. Its colorful and character-filled design is a feast for the eyes, whereas this rival is on the plain side of things.

Hori USB Camera for Nintendo Switch 2 review: also consider

Nintendo Switch 2 Camera
You’ll get far better picture quality from the official Nintendo Switch 2 Camera, which boasts a 1080p resolution. It’s solidly made and has a more luxurious feel than Hori’s USB model, though it's lacking in terms of flexibility, and costs a fair bit more.

Read our full Nintendo Switch 2 Camera review.

Hori Piranha Plant Camera for Nintendo Switch 2
This lil’ camera is packed full of charisma, and is based on the classic Super Mario baddie. It can be used while docked or plugged into your Switch 2 for handheld play, and has a mount too. However, it suffers from the same problems as the Hori USB Camera, with a poor 480p resolution and a lower field of view than the official cam.

Read our full Hori Piranha Plant Camera for Nintendo Switch 2 review.View Deal

How I tested the Hori USB Camera for Nintendo Switch 2

Man opening clip on Hori USB Camera for Nintendo Switch 2

(Image credit: Future)
  • Tested across the course of one week
  • Used at home in handheld and TV mode
  • Compared directly against rival models

I used the Hori USB Camera for Nintendo Switch 2 within a one-week testing period, assessing every aspect of its performance and design. For the most part, I had it set up with my Nintendo Switch 2 docked and connected to the Sky Glass Gen 2 TV.

For the testing itself, I made use of the Switch 2’s USB Camera testing function in the settings menu, but also used it while playing Mario Kart World online. I also compared it against the official Switch 2 camera to judge picture quality, color accuracy, and motion.

I’ve tested a whole lot of Nintendo Switch 2 accessories here at TechRadar – everything from rival camera models through to the Nintendo Switch 2 Carrying Case & Screen Protector and PowerA Wired Earbuds for Nintendo Switch 2. I’ve also owned a Nintendo Switch 2 from launch, and have reviewed a range of games for the console, like Kirby Air Riders and Dragon Quest I & II HD-2D Remake.

  • Read more about how we test
  • First reviewed: December 2025
The AndaSeat Kaiser 3E XL might be one of the best value gaming chairs today
7:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

AndaSeat's Kaiser 3E XL: One-minute review

AndaSeat has built something quite remarkable here. With the Kaiser 3E XL, it's balanced the books near perfectly, selecting just the right complement of modern features, and discarding those often gimmicky marketing additions some of us have come to loathe from most modern gaming chairs.

There's no intra-dimensional armrests, or super form-fitting ergonomic wire weave mesh cushions capable of stopping a bullet, nor any RGB lighting that'll sync with your Philips Hue bulbs, or built-in seat warmers.

It's just a simple, clean design that does exactly what it says on the tin, and that's nothing if not to be praised. The Kaiser 3E XL blends budget with comfort, providing outstanding build quality, plenty of ergonomic clout, and a comfy seat base to place your posterior on, either during, or after a hard day's work.

Is this the best gaming chair out there? Well, not quite. There are a few things it misses out on, namely, there are no included pillows of any kind (you need to buy them separately), and you can't adjust the lumbar support in any way, but if you're a fire and forget, taller kind of person, it's a real nice place to be.

A grey gaming chair at a gaming PC desk setup

(Image credit: Future)

AndaSeat's Kaiser 3E XL: Price and Availability

  • Costs $389 (around £290 / AU$580)
  • Only available via AndaSeat directly
  • Six colors across two finishes

Ahh, the old Achilles heel of AndaSeat chairs rears its ugly head once again. Unfortunately, as the Kaiser 3E XL is still so new that it's only available via AndaSeat's webstore, and only in the US. At least for the time being.

The good news is that these do make their way to traditional e-sellers and retailers across the regions (including Amazon) after a period of time, once the shipping containers finally land in their designated countries, but that's usually three to six months after the initial debut.

To be fair, the webstore does a fine job selling it too. Not only do you get access to additional colorways with the Kaiser 3E available in black, brown, orange, maroon, white, or this lovely fabric, ash gray (the others mentioned are all PVC leather), but there's also free shipping too, along with some extended warranties here as well.

AndaSeat will also kindly lop off $20 off its $69 magnetic memory foam pillow with cooling layer, which doesn't come included as standard unfortunately. Still there's a reason the 3E XL and its subsequent standard L model are so cheap, and that is part of it.

AndaSeat Kaiser 3E XL: Specs

Price

$389 (around £290 / AU$580)

Dimensions

54.3 x 29.1 x 29.1 in / 138.0 x 74.0 x 74.0 cm

Max. user weight

395 lbs / 180 kg

Min. seat height

18.1 in / 46.0 cm

Seat width

21.1 in / 53.5 cm

Recline angle

90-155°

Warranty

3-years

Material

PVC Leather / Linen Fabric

AndaSeat Kaiser 3E XL: Design and Aesthetics

  • Simple clean design
  • Soft cloth finish is exceptional
  • Could use a pillow or two

I've always been a big fan of the Kaiser series for its design philosophy. Aside from the dubious 6D armrests found on the pro line, the overall aesthetic is top-tier, competing with chairs two to three times the cost. The Novis in particular is a fine example of that, you wouldn't guess that that chair costs just $250 on average, and the same can be said for the Kaiser 3E as well at $390.

The soft cloth finish that I have on review here is exceptionally clean. It comes complete with a sleek black leather back, black detailing and trim throughout, and satin black plastic componentry too.

The armrests are impressively comfortable as well. If I were to be hypercritical, I could moan about the fact that they are a little square, but once you've sat in it for all of 20-seconds, you forget about that quite quickly, as they're perfectly comfortable, and adjust nicely, certainly compared to the cheaper Novis, and the ridiculously expensive 5D and 6D ones found on the pro-lines.

There are a lot of colorways, too, and although admittedly most are only available from AndaSeat's webstore directly, it's good to see a brand offer so many choices at such a low entry-point. In short, this is a chair that looks a lot more expensive than it actually is.

Where it falls short, and I'll touch on this a bit more in just a second, is that lack of lumbar adjustment and included pillows. That does hold it back somewhat, particularly if you don't get along with the default settings AndaSeat's implemented here. Still, for the money, it's overall seriously good.

A grey gaming chair, with focus on the left armrest

(Image credit: Future)

AndaSeat Kaiser 3E XL: Comfort and adjustability

  • Armrests are excellent
  • Seat base isn't squishy
  • No Lumbar adjustment

Getting into the nitty-gritty, the good news is that, overall, the Kaiser 3E does impress on the comfort front. The cloth is incredibly soft to the touch, wicking away moisture well, and it's not abrasive in the slightest.

The armrests, too, are excellent here. They're your standard "4D" affair, with 2.7in / 7cm of up-down motion, 0.78in / 2cm left-right adjustment, 1.2in / 3cm forward and back, and 36 degrees of rotation available to you. They don't fold in half or have some periscope pivoting design like those found on the 5D and 6D variants, and it's honestly leagues ahead as a result. Sometimes simpler designs are industry standard for a reason. They're also slightly padded, too, and although not super squishy, it does give your elbows and forearms a bit of give

The seat, though, is another matter. Compared to something like the Novis or the standard Kaiser 3, it doesn't feel quite as comfortable. If you've ever used something like a Noblechairs Icon, you'll understand fully what I'm talking about here.

Effectively, it's more of an ergonomic padded firm base, rather than a soft plush squishy affair you'd find from other models. That might be preferable for some, and arguably it's much better for your backside and spine long-term, but if all you want to do is sit back and relax after a hard day, it's not quite up to the same standard as the alternatives out there.

A grey gaming chair beside a pink and blue-lit gaming PC case

(Image credit: Future)

Then there's the lumbar support, and like the Novis, the Kaiser 3E has no adjustability built in as standard. That keeps the cost down, but takes away choice from the user.

That lumbar support is not entirely absent; there's a 1.9in / 4.8cm "outward curve" present at the base that does follow the curvature of your spine (even comfortable for a short 5ft 8in / 174cm fellow like myself), but if you're not a fan of the protruding ergonomics, you're stuck with it and there's little you can do.

Still, overall, it's a solid four out of five on comfort; you've just got to be prepared to deal with the lumbar support being what it is.

AndaSeat Kaiser 3 Pro: Assembly

  • Easy to build
  • Traditional setup
  • Pre-attached arms

It took me around 15 minutes to build the Kaiser 3E XL. I'm a bit of a pro with gaming chairs at this point, but to be clear, there's a total of six screws for you to fandangle with here, and that's about it. You're not likely to have any major issues, and AndaSeat includes an incredibly detailed instruction manual with it as well.

Intriguingly, my guide did ask me to install and secure the armrests to the base; however, mine came with those pre-installed. That could be a regional thing as a heads-up, but even so, you're talking an additional four bolts, so not a lot of work by any stretch.

Usually, the biggest bugbear I have when it comes to building chairs like this is attaching the backrest to the seatbase. It can be a challenge with other chair brands to align the threads with the brackets that connect the two. Fortunately, AndaSeat has included a slot mechanism design on the tilt arm side that allows you to slide the backrest directly down and onto it, keeping the two roughly in position for you to thread the two screws back into.

I would recommend (for all chairs, as a matter of fact) that you don't tighten the four backrest screws up all the way one at a time, but rather do all four a little at a time, until they're all nicely secure.

The back of a gaming chair, showing the assembly components for the back support and base

(Image credit: Future)

Should You Buy The AndaSeat Kaiser 3E XL?

Buy it if...

You're a well-built human
The Kaiser 3E XL is astonishingly sturdy, and has some impressive support stats at that, capable of supporting 395lbs / 180kg, and folks up to 6ft 11in / 210 cm in height.

You want quality, not gimmicks
There's nothing here outside of the ordinary, and that's a good thing because it seriously shaves down the cost. This is one of the best budget gaming chairs out there, with only a few minor caveats.

Don't buy it if...

You have specific ergonomic needs
With no adjustment available, that protruding 4.8cm curve is all you get at the base. If you need more comfort from your chair, you might need to plump for the Kaiser 4, or look elsewhere.

You're not into bucket seats
It does still have that slight old-school "gamer" styling, with the full-on racing bucket-seat design, complete with side bolsters and seat-belt gaps.

Also consider...

AndaSeat Kaiser 3E XL

Noblechairs Legend

AndaSeat Kaiser 3 Pro XL

Price

$389 (around £290 / AU$580)

$630 / £400

$550

Dimensions

54.3 x 29.1 x 29.1in / 138.0 x 74.0 x 74.0 cm

55.9 x 20.5 x 20.5in / 142 x 52 x 52cm

53.0 x 29.1 x 22.6in / 134.5 x 74 x 57.5cm

Max User Weight

395lb / 180kg

331lb / 150 KG

395lb / 180kg

Min Seat Height

18.1in / 46.0cm

18.9in / 48.0cm

17.5in / 44.5cm

Seat Width

21.1in / 53.5cm

20.5in / 52.0cm

21.0in / 53.5cm

Recline Angle

90-155°

90-125°

90-165°

Warranty

3-years

2-years

3-years

Material

PVC leather or linen fabric

High-tech faux leather, or Fabric

PVC leather or linen fabric

Not your style? Just want something without fancy frills, or looking for something that's refined the design beyond all expectations? Then try out these alternatives.

Noblechairs Legend
The legend forgoes traditional bucket seat design language to instead opt for a more corporate office chic that really looks the part in any modern gaming setup. Although it lacks the overall "XL" status, it does support folk up to 150 KG in weight.

For more information, check out our full Noblechairs Legend review.

AndaSeat Kaiser 3 Pro XL
Big, bold, and beautiful, the Kaiser 3 Pro XL is a complicated creature, with 5D foldable armrests. What it lacks in odd features, it makes up for in impressive ergonomics, insane comfort, and solid adjustability.

For more information, check out our full AndaSeat Kaiser 3 Pro XL review.

How I tested the AndaSeat Kaiser 3E XL

  • Used for two weeks before writing the review
  • Notes taken throughout the process, including building
  • Asked many people to sit in it for external feedback

I spent a grand total of two weeks testing the Kaiser 3E XL after it arrived on my doorstep. I took notes and detailed the gripes, bugbears, and pleasantries that I experienced while using it throughout that period.

Additionally, I also received a second unit, which was then tested externally at a place of work, giving me a good idea as to how it functioned in both professional and relaxed settings.

Read more about how we test.

I punched my way through Yakuza Kiwami 2 on Nintendo Switch 2, and it’s a decent port of an excellent RPG
5:00 pm | January 3, 2026

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Kiryu is back on Nintendo Switch 2, with Yakuza Kiwami 2 – a remake of the second installment in Ryu Ga Gotoku Studio’s famed and celebrated series. This is a port, and arrives eight years after Kiwami 2 first launched in Japan on the PS4.

Review info

Platform reviewed: Nintendo Switch 2
Available on: PS4, PS5, Nintendo Switch 2, Xbox One, Xbox Series X and Series S, PC
Release date: November 13, 2025 (Switch 2)

This game is a direct follow-up to the events of Yakuza Kiwami, and continues the story of ex-Yakuza Kazuma Kiryu. Without spoiling too much, the game follows Kiryu’s journey to find a new chairman for his former employer, the Tojo Clan, and prevent an all-out war between the Clan and its rival, the Omi Alliance. It’s a very strong follow-up, and the tension running throughout the narrative really sucked me in – I could barely put Kiwami 2 down.

But how does the Nintendo Switch 2 port hold up? Is this a good way to play the game? After spending hours brawling through Kiwami 2 on Nintendo’s latest hardware, I’ve got a few thoughts, so let’s dive in.

A visual upgrade that comes at a cost

Kiryu looking onward in Yakuza Kiwami 2

(Image credit: Sega)

Before I talk about the game itself, I want to discuss the quality and performance of Kiwami 2’s Switch 2 port.

Visually, this hits the sort of levels you’d expect. It runs at 1080p, as I also experienced when playing it on PS4. Character models and environments are replicated well on Switch 2, although of course, they do show their age. Still, this is a flashier looking game than Yakuza Kiwami, largely due to its development on the more advanced Dragon Engine. The intricacies of clothing, character expressions, and lighting of shops look more detailed and shiny in this entry.

But with the more advanced visuals and effects comes a price. Yes, Yakuza Kiwami 2 only runs at 30fps. And given that I’d played Yakuza Kiwami right before this – a game that runs comfortably at 60fps on Switch 2 – that drop down was all too obvious.

As understandable as it is, this does mean that movement and navigation lacks the fluidity you’d experience with Kiwami or even Yakuza 0 Director’s Cut.

Best bit

Kiryu and Ryuji fight in Yakuza Kiwami 2

(Image credit: Sega)

Fairly early on you get to battle it out against The Dragon of Kansai, and it's truly epic. He's got a ton of health, so you have to carefully block and dodge, then strike when there's an opening. There are also weapons hidden in the bushes which you can use to really batter him. It's a face-off that prepares you for the tougher one-on-ones that lie ahead, and was super satisfying when I landed the finishing blow.

Also, there are unfortunately a few frame drops to contest with, as was the case on PS4. When walking through busy parts of Kamurocho or entering into high-octane sequences, I noticed a few dips, which could be pretty frustrating. This is the case in docked or handheld mode.

Is performance bad? No – it’s about on-par with what the PS4 could plate up, and frame drops never made combat feel more challenging than it should do, crucially. But if you’re expecting the smooth 60fps gameplay of the recently released PS5 version, you’re going to be disappointed.

All in all, this port is decent. You get to enjoy Kiwami 2 on the go, and that in itself is a major positive. Sure, it’s not the definitive way to play, but if you’re looking for portability over top-tier performance, this is still a worthwhile way to play. Oh, and for those wondering, the green filter is still alive and kicking on Switch 2.

Two Dragons

Ryuji close-up in Yakuza Kiwami 2

(Image credit: Sega)

So, the Switch 2 edition of Yakuza Kiwami 2 is solid overall, but how about the game itself?

I’ll put my cards on the table – I had an absolute blast with Kiwami 2. First of all, the story is kept tight and is gripping from start to finish. The narrative is paced fantastically well, and the cast of characters is excellent once more. This time around, there’s a ‘big bad’ who you’re introduced to right from the off, Ryuji Goda. He refers to himself as The Dragon of Kansai, and serves as the ultimate rival to Kiryu – himself known as The Dragon of Dojima.

There are plenty of twists and turns to navigate, and there’s a brief set of chapters where you can play as the sadomasochistic Goro Majima, which are pretty entertaining. Of course, there are plenty of whacky substories to complete too, running from claw machine antics through to defeating a band of men dressed up in diapers.

Anyway…something I really appreciated about Kiwami 2 – coming straight off playing the first Kiwami game – was the streamlined nature of its gameplay. There’s a technical side to that, like the lack of loading screens when Kiryu walks into restaurants or other buildings, for example. But also, I liked how the multitude of combat styles were substituted for a more singular approach to battle.

In Kiwami, you had to learn skills for specific styles, whereas now, every ability you learn is available to you through a unified Dragon style. Personally, I prefer this more centralised approach – being able to use all of my flashy new moves without having to change into a different mode is a significant upgrade. Some may miss the variety of unique styles, but luckily, I’m not ‘some’!

More generally, combat is awesome. It’s simplistic yet rewarding, and piecing together killer combos on seriously beefy bosses feels exhilarating. Heat actions also let you crush your foes in style, and you’ll unlock more of these as you progress, making it genuinely feel as if Kiryu grows in strength as the story unfolds.

Before I wrap up, I also want to pay kudos to the excellent, electrifying soundtrack that runs throughout this game. I love the music in Yakuza games, and it sounds as good as ever in Kiwami 2. Japanese voice acting is also superb, and the mid-2000s setting is captured beautifully, with background music, murmuring passers-by, and the sound of pouring rain creating an incredibly immersive atmosphere.

All in all, Yakuza Kiwami 2 is a great game, and a must-play for any fans of the Yakuza series on Switch 2. Sure, its drop down to a targeted 30fps can feel jarring at times, and I did pick up on a few frame drops, but visually it’s still enticing, and when you combine that with addictive combat and a top-notch story, there’s just so much to like.

Should you play Yakuza Kiwami 2 on Nintendo Switch 2?

A man fawns over his car in Yakuza Kiwami 2

(Image credit: Sega)

Play it if...

You want to play Yakuza on the move
It may seem obvious, but the real beauty of this port is that it lets you take Yakuza on the go, and enjoy the whacky world and engaging story no matter where you are. The game runs admirably in handheld mode too, so it’s a tempting way to play.

You’re a fan of high-octane combat
The action-packed combat of Yakuza Kiwami 2 is incredibly addictive. There are some seriously epic boss fights where perfectly timed dodges and finishing blows feel oh-so satisfying, and even getting into street brawls never gets old.

Don't play it if...

You’ve got a PS5
Kiwami 2 targets 30fps on the Switch 2, and some occasional frame drops can cause frustration when exploring busier areas. However, the recently released PS5 version of the game runs at 60fps, making for a smoother and more seamless way to experience the game.

You’ve not played other games in the series
Although there’s a recap sequence at the beginning of the game, I would strongly recommend playing Yakuza Kiwami before you get into this one. And although some may disagree, I think playing Yakuza 0 before both of these is the optimal way to go – you’ll get the full backstory of Kiryu and Majima, which adds considerable depth.

Accessibility features

As was the case on Yakuza Kiwami, there are a few useful customization options available in the settings menu. For instance, you can change camera controls, enable subtitles in a wide range of languages, and alter difficulty as well as blood levels. There’s also an option to toggle display tips on or off. Unfortunately, there are no colorblind modes, though.

How I reviewed Yakuza Kiwami 2 on Nintendo Switch 2

Kiryu and a woman stand beside a horde of beat-up Yakuza in Yakuza Kiwami 2

(Image credit: Sega)

I clocked more than 15 hours of playtime on Yakuza Kiwami 2. During this time, I completed a handful of substories and minigames, but mainly focused on the main story. I spent most of my time playing in handheld mode on Nintendo Switch 2, sometimes enjoying game audio with my Sony WH-1000XM6 headphones. However, I also tried the game out in docked mode, with my console connected to the Sky Glass Gen 2 TV and Marshall Heston 120 soundbar.

Before taking on this title, I played through Yakuza Kiwami on Nintendo Switch 2, but I’m generally a big fan of the Yakuza series, with 0 standing as my favorite entry in the franchise.

More generally, I’ve been a Nintendo Switch 2 owner from launch, and have reviewed a wide range of games for the console. This includes other RPGs like Dragon Quest 1 & 2 HD-2D Remake and Raidou Remastered: The Mystery of the Soulless Army, but also titles from other genres, like Kirby Air Riders and Drag x Drive.

First reviewed December 2025

Using Atari’s 2600+ Pac-Man edition takes me back to pumping all my pocket money into arcades
4:00 pm |

Author: admin | Category: Computers Consoles & PC Gadgets Gaming | Comments: Off

As a retro console, the Atari 2600+ is a strong example of how to do things right. The fact that it allows you to use cartridges rather than pre-loaded ROMs not only allows you to pick up rereleased games for it but also gives your classic Atari 2600 cartridges a new lease of life. And despite its few missteps, the Atari 2600+ Pac-Man Edition builds from this strong base.

In our original Atari 2600+ review, we described how the retro console was a ‘loving recreation of the original hardware’ and that’s very much the case with the Pac-Man Edition. The main differences? It now comes with a wireless CX40+ joystick, rather than the awkward wired one we criticised in our original review. Oh yeah, and every inch of it is covered in Pac-Man styling.

Honestly, if you’re of a certain age – which I am – and prone to nostalgia – no doy – you’ll likely be charmed by this console. From the yellow color that references the puck-shaped protagonist’s hue to the light-up image of him being chased by his ghostly foes on its front, this edition wears its affiliations on its sleeve. And, as a game, Pac-Man is every bit the classic you remember – even if the original 2600 port that’s also included is a bit of a bust.

Atari 2600+ Pac-Man Edition review: price & availability

A closeup of the switches on the Atari 2600+ Pac-Man Edition, showing the Game Select switch and Game Reset switch.

(Image credit: Future)

Given the game's ghostly antagonists, it’s pretty apt that the Atari 2600+ Pac-Man Edition was released on October 31, 2025. You can buy it for a list price of $169.99 / £129.99 / AU$260.99, which feels pretty decent value to me.

Yes, retro consoles like the SNES Mini or PlayStation Classic were cheaper at $79.99 / £69.99 / AU$119.95 and $99.99 / £89.99 / AU$149.99, respectively, but they were glorified emulators in an attractive package. Although it’s technically still using emulation, the Atari 2600+ runs off cartridges rather than ROMs and is backwards compatible with the original cartridges, making it far more flexible than these consoles.

I’m less convinced by the pricing of its games, though. New cartridges retail for $29.99 / £24.99 / around AU$50.48 each. This feels like a fair price for some original retro game cartridges perhaps – after all, they have an innate collector’s value that re-released games don’t.

But I’ve bought recent AAA games like Clair Obscur: Expedition 33 for this kind of money, which does force me to ask whether they’re really equivalent in terms of the new labour that’s gone into them. Charging modern market prices for ports of decades-old games feels like it's becoming a bit of a trend these days, and it's not one I'm totally comfortable with.

Atari 2600+ Pac-Man Edition review: design

A closeup of the Atari 2600+ Pac-Man Edition and CX40+; a small amount of Pac-Man 7800 can be seen on the screen.

(Image credit: Future)

I’ve gotta hand it to Atari: it knows how to pull all of the little levers and buttons in my soul to get my nostalgia flowing. The look of the Atari 2600+ is delightfully retro – it's redolent of those 6am Saturday mornings where my brothers and I would sneak downstairs early to play luridly colored, blocky pixel worlds like Pitfall! and Frogger.

The Atari 2600+ maintains so many of the details that made the original iconic. Toggles still run along its top edge, triggering everything from power and reset functions to switching between color and black & white and setting player difficulty on either side. Atari has resisted the temptation to tidy up – even little details like the way the cartridge awkwardly juts out have been kept exactly as you remember them, which is definitely to Atari’s credit.

But, naturally, given this is a Pac-Man special edition, not quite everything is as you remember it. First off, there’s that bright yellow colorway, which is 100% on-brand for anything involving the pill-necking ghost chomper. Additionally, the 2600’s usual front wood veneer has been replaced with a light-up panel showing Pac-Man in flight from the game’s spectral antagonists – I love these little details, and they show a real thoughtfulness to Atari’s design process here.

A closeup of the CX40+ next to the Atari 2600+ Pac-Man Edition.

(Image credit: Future)

Rather than the CX40 joystick that was packaged up with the standard Atari 2600+, the CX40+ included here comes with a few upgrades. Most materially, the wired connection we criticized in our original review because of its awkward connection to the back of the console has been exorcized here, replaced with much superior wireless dongle connectivity.

Aesthetically, it has also had a glow-up, adorned with the same banana yellow colorway and a cute Pac-Man symbol on top of the stick. My only grumble here is that Atari didn’t send me any of the Ghost Edition CX40+ optional accessories they sell, which are similarly branded with the colors and likeness of Blinky, Inky, Pinky, and Clyde and are objectively adorable. Come on, guys: it’s like you’re actively trying to trigger my FOMO.

Sadly, one thing hasn’t changed about the CX40+, though: it’s still as uncomfortably stiff to use as when we reviewed the standard 2600+. Trying to be as charitable as possible to Atari – and looking back on my vague childhood memories through the increasingly frosted windows of middle age – I do actually think this is an accurate recreation of how the original joysticks used to handle. I suspect, though, that this faithfulness won’t make its turgid handling more forgiving in the eyes of modern gamers.

Atari 2600+ Pac-Man Edition review: performance

A three-quarters view of the Atari 2600+ Pac-Man Edition and the CX40+ joystick.

(Image credit: Future)

Firing up Pac-Man 7800 triggered almost primal memories in me. Playing the game takes me right back to my childhood, feeding coin after coin into an arcade slot to spend a little longer running round its dark mazes and gobbling up pixelated fruit. It’s a heady nostalgic hit.

However, I will admit that this joy is slightly undermined by how much duller my reflexes are some 35 years hence. Coupled with the stiffness of the CX40+’s stick, I found myself dying with an almost lemming-like alacrity. I’ve improved somewhat over my time testing it, partly as a result of learning to anticipate upcoming turns and move the stick way before I hit the bend, but I’m still bad at it. Honestly, Pac-Man and I have a slightly toxic relationship: I love it, and it clearly hates me.

Even when you take away the nostalgia, though, the gameplay is still as addictive and frustrating to a newcomer. My partner is hardly a committed gamer, but she quickly found herself hooked by the addictive ‘just one more turn’ gameplay loop. There were points she’d be enraged at how pointlessly she’d died – and then she’d fire it up again regardless, which is about as firm an endorsement as she can offer.

The Atari 2600+ Pac-Man Edition and CX40+ set up and plugged into the LG TQ520S-P, with Pac-Man 2600 on the screen.

(Image credit: Future)

Unfortunately, while this is nominally a twin-game pack, I can’t really say the same for Pac-Man 2600. Within seconds of booting it up, I could see why it’s always been such a controversial port. In almost every regard, it sits in the original Pac-Man’s shadow

To adapt the arcade hit to the more modest hardware of the Atari 2600, the graphics were devolved considerably. Power pills are now squares, and Pac-Man looks like he’s lost all enthusiasm for his work. Worse, the ghosts flicker and regularly overlap, making it hard to know when some of them might decide to peel off, while I could honestly never tell when a power pill had worn off, as their appearance was almost indistinguishable either way.

Fundamentally, Pac-Man 2600 might be a nice game to have in your collection. But it’s more of a curiosity, fun to revisit in the same way that archive footage of the Nintendo Virtual Boy or Sinclair C5 is amusing. I recommend you play it, even if I think 95% of the time you’ll go straight to the more loyal port of Pac-Man 7800.

Fortunately, you’re not limited to playing either – as the console is fully backward compatible, you can play any old Atari games you still have or start building your own retro collection from scratch. This is the real strength of the Atari 2600+ for me: so many retro gaming devices force you to make do with a limited catalogue or skirt into ethically murky territory. The Atari 2600+ makes it far easier to start getting into retro gaming, without having to fuss about buying 30-year-old CRTs from eBay.

Should I buy the Atari 2600+ Pac-Man Edition?

A closeup of the switches on the Atari 2600+ Pac-Man Edition, showing the Power switch and TV Type switch.

(Image credit: Future)

Buy it if...

You’ve got serious Atari nostalgia
If you’re wanting to get into Atari retro gaming, this is one of the best ways to do it. Not only can you pick up re-released games, but it’ll run any of those old Atari cartridges you have in the attic.

You love Pac-Man
Alright… this one’s pretty obvious. But if you loved Pac-Man back in the day and are charmed by this console’s styling, then you’ll want to opt for this over the 2600+ standard edition.

Don't buy it if...

You want cheap retro games
Atari’s rereleased games are not cheap, costing $29.99 / £24.99 per cartridge. Second-hand OG cartridges can be more affordable, although this naturally varies with rarity – typical prices may range from $5 / £5 to $70 / £30.

You don’t like a stiff joystick
Compared to modern, responsive Hall-effect thumbsticks, the CX40+ is stiffer than an 18-year single malt. That’s probably true to the original design, but you might find it requires more force than you’re used to.

How I tested the Atari 2600+ Pac-Man Edition

A man holding the CX40+, playing Pac-Man.

(Image credit: Future)

I tested the Atari 2600+ over the course of several days, both hooking it up to my 65-inch TCL C8K and a 24-inch LG TQ520S-P monitor.

I played both Pac-Man 7800 and Pac-Man 2600, trying out as many of the different game settings as possible, including different difficulty levels and speed modes.

  • First reviewed: December 2025
  • Read more about how we test
The Asus ROG Destrier Core Gaming Chair kept me cool for some seriously sweaty gaming sessions
5:00 pm | January 2, 2026

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Comments: Off

One-minute review

The Asus ROG Destrier Core is a compelling option if you’re searching for a mesh gaming chair and don’t mind paying a little bit more for a refreshingly stylish overall design.

The brand claims that the striking look was inspired by a ‘futuristic cyborg aesthetic’ and, while I personally don’t see the resemblance, the abundance of sharp angles helps it stand out in a sea of generic racing seats. It’s still sleek enough to blend into an office environment, with little details like the attached ROG fabric strap and subtle ‘Republic of Gamers’ engraving that mean it will look just as at home in a high-end gaming setup like any of the best gaming chairs.

It’s very comfortable to sit on too, with its breathable nylon mesh ensuring that heat won’t build up over even the longest gaming sessions. I’ve been using this chair at my desk at TechRadar Gaming HQ for months, and it’s helped me keep cool both during the stuffy summer months and throughout winter when the heating is mercilessly cranked up to uncomfortable levels.

Despite its thin overall profile, it still provides a good level of lumbar support thanks to an adjustable system in its backrest and the ability to tweak seat height and depth to find the perfect sitting position. The included headrest is also a nice touch, offering substantially more comfort and adjustability than the much more static magnetic cushion found on the competing Secretlab Titan Evo 2022.

My only major complaint with the Asus ROG Destrier Core relates to the setup process out of the box. I assemble gaming chairs every other week, and this is one of the few models that I’ve struggled with. The included instructions are perfectly clear, but getting the heavy backrest into position so that you can screw everything together is tricky to do alone, and had me drafting a colleague in to help hold it in position.

Luckily, you’ll only have to do this once - but it is worth bearing in mind that you might need a friend on hand.

The Asus ROG Destrier Core Gaming Chair in an office environment.

(Image credit: Future)

Price and availability

  • Costs $629.99 / £499.99 / around AU$600
  • Available via Asus and online retailers
  • Strong competition at this price

The Asus ROG Destrier Core Gaming Chair costs $629.99 / £499.99 / around AU$600. It’s readily available direct from Asus or at online retailers such as Amazon.

This price tag puts the chair towards the upper bracket of the mid-range market, coming in above supremely popular alternatives like the $519 / £414 / AU$724 Secretlab Titan Evo 2022.

What makes the Asus ROG Destrier Core Gaming Chair worth picking in the face of such strong competition? The mesh material and the unique design, namely. Quality mesh gaming chairs are generally expensive, with the likes of the Razer Fujin Pro at an eye-watering $1,049 / £999, so this price tag is not too unreasonable.

Specs

Price

$629.99 / £499.99 / around AU$600

Dimensions

27.8 x 24.1 x 45.2-53.1 inches / 707 x 613 x 1150-1350mm

Max user weight

299.8lbs / 136kg

Min seat height

18.5in / 470mm

Seat width

20in / 510mm

Warranty

2 years

Design and aesthetics

  • Unique look
  • Quality materials
  • Subtle branding

With its distinctly angular look, the Asus ROG Destrier Core is pretty stylish as far as gaming chairs go. Asus has kept the aesthetic very minimalist, with most of the branding confined to subtle details.

This includes a neat fabric strap on the back of the headrest, which doubles as a convenient way to yank the chair around if you want to move it. There’s also a small ‘Republic of Gamers’ engraving on its spine, and a subtle ROG logo on the back of the headrest’s mesh.

Looking at the chair head-on, the only real indication that this is indeed a gaming product is the red ROG emblem emblazoned on the headrest. If this isn’t to your liking, though, Asus also offers a white version of the chair that swaps the red out for a much more subtle silver color.

As you would expect, given the price tag, the materials here are flawless across the board. The nylon mesh is impressively strong, and the armrests benefit from a soft layer of foam padding. The casters are smooth, gliding across surfaces with ease and minimal noise.

This chair has been used heavily throughout its time at our office so far, with someone sitting in it every weekday for months, and in that time, it's sustained very few visible marks or scuffs, which is particularly impressive.

The Asus ROG Destrier Core Gaming Chair in an office environment.

(Image credit: Future)

Comfort and adjustability

  • Adjustable lumbar support and 3D armrests
  • “Mobile gaming mode”
  • Highly comfortable to use

There is no shortage of adjustment options with the Asus ROG Destrier Core Gaming Chair. It offers the standard height adjustment via a gas mechanism and the ability to alternate the backrest recline between three levels via a lever on the right-hand side of your seated position. You can also easily reposition the bottom of the seat to increase or decrease its depth with a lever located on the other side.

The armrests can be raised by up to 5.5 inches / 14cm and can rotate a full 360 degrees. They’re a decent size and have a layer of soft foam at the top to make them a bit more comfortable on your elbows.

Raise the armrests as far as possible to enter what Asus calls “mobile gaming mode” - designed to keep your arms elevated so you can hold a phone in front of your face without strain. It feels a little weird at first, but it does a surprisingly good job of improving mobile play if you’re at your desk.

Underneath the backrest is a basic lumbar support mechanism which can be raised and lowered freely, clicking into place. You can also tweak its depth slightly by twisting the two rotating dials on the back.

The Asus ROG Destrier Core Gaming Chair in an office environment.

(Image credit: Future)

The final points of adjustment are in the headrest, which can be raised or lowered in a range of 4.7 inches / 12cm or moved forward and backwards to ensure that it’s snugly against the back of your head. I’m quite tall and can struggle with headrests built into gaming chairs, but the range of adjustment here made it easy to get it into the perfect spot.

Add in the breathability of the mesh material, and you have a chair that remains comfortable even over extended periods of use. I’ve sat in it for hours at a time and haven’t experienced any soreness or fatigue.

The Asus ROG Destrier Core Gaming Chair in an office environment.

(Image credit: Future)

Assembly

  • All necessary tools included
  • Backrest is difficult to align
  • I’d recommend having a friend help

Assembling the Asus ROG Destrier Core Gaming Chair is a bit of a chore as the components are quite heavy, which makes them difficult to maneuver on your own.

Due to the shape of the backrest, it’s hard to keep it in place when it needs to be screwed in - so I’d highly recommend making sure that you have a friend on hand to lend a hand.

The instructions are thankfully very clear, and all necessary tools are included in the box, so Asus gains some marks back there.

Should I buy the Asus ROG Destrier Core Gaming Chair?

Buy it if...

You’re after a stylish gaming seat
The overall design and aesthetic is one of the highlights of the Asus ROG Destrier Core Gaming Chair. It’s attractive and unique, and wouldn’t look out of place in either an office or a gaming den.

You want a breathable mesh
The Asus ROG Destrier Core Gaming Chair boasts a quality nylon mesh that provides a good level of breathability to stop heat building over as you sit.

Don't buy it if...

You want to save some cash
The Asus ROG Destrier Core Gaming Chair is a compelling package, but there’s plenty of strong competition around this price. The Secretlab Titan Evo 2022, for example, is another comfortable chair that comes in a little cheaper.

Also consider...

If you’re not sold on the Asus ROG Destrier Core Gaming Chair, then these two alternatives are worth weighing up.

Asus ROG Destrier Core Gaming Chair

Secretlab Titan Evo 2022

Razer Fujin Pro

Price

$629.99 / £499.99 / around AU$600

$549 / £469 / AU$799

$1,049 / £‎1,315 / around AU$ 2,600

Dimensions

27.8 x 24.1 x 45.2-53.1 inches / 707 x 613 x 1150-1350mm

51.2 x 27.6 x 19.3in / 130 x 70 x 49cm

28.57 x 16.94 x 36.05in / 725 x 430 x 915mm

Max user weight

299.8lbs / 136kg

285lbs / 130kg

136kg / 300lbs

Min seat height

18.5 inches / 470mm

17.7in / 45cm

18.5 inches

Seat width

20 inches / 510mm

18.5in / 470mm

20.9 inches / 530mm

Warranty

2 years

3 years

5 years

Secretlab Titan Evo 2022
This popular gaming chair is a strong alternative. It’s not a mesh model, but it’s still highly comfortable with plenty of adjustment options. It’s even a little cheaper than the Asus ROG Destrier Core Gaming Chair - and comes in more color options to boot.

For more information, check out our full Secretlab Titan Evo 2022 review

Razer Fujin Pro
If you want another mesh option, then this high-end competitor from hardware giant Razer is worth a look. It’s much more expensive than the Asus ROG Destrier Core Gaming Chair, but delivers a supreme level of comfort.

For more information, check out our full Razer Fujin Pro review

How I tested the Asus ROG Destrier Core Gaming Chair

  • Tested for multiple months
  • Sat in for hours at a time
  • Compared to other gaming chairs

I tested the Asus ROG Destrier Core Gaming Chair over multiple months at the TechRadar Gaming office.

Throughout that time, I used the chair every time I was working from the office, sitting in it for multiple hours at a time. In addition to office work, I tested gaming products like the Nintendo Switch 2 from the seat and was careful to evaluate its mobile gaming mode.

I compared my experience to my hands-on testing of many other gaming chairs, including the likes of the Secretlab Titan Evo 2022 and my go-to at-home pick: the Herman Miller Sayl.

Read more about how we test

First reviewed September-December 2025.

The Astro A20 X doesn’t get any points for originality, but it’s still a great gaming headset
4:00 pm | December 26, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , | Comments: Off

Astro A20 X: Two-minute review

The Astro A20 X is basically a jazzed-up version of the Logitech G522 Lightspeed - but is that such a bad thing? That latter headset is, in my eyes, one of the best wireless gaming headsets of the year, and many of its strongest qualities have carried forward into the Astro A20 X.

You’re still getting fantastic, well-balanced sound that, despite lacking a bit of bass out of the box, can be easily tweaked to perfection in the strong Logitech G Hub companion software. On PC, there’s support for DTS Headphone:X too, which delivers immersive spatial audio that’s perfect for immersive story titles like Senua's Saga: Hellblade 2.

It features the same excellent detachable 48kHz microphone, which picks up your voice clearly when you’re chatting on services like Discord, and the handy red LED indicator that tells you when it’s muted.

The level of comfort offered by the headset is unchanged, too. It’s lightweight but feels suitably durable, with plush earcups and a pleasantly soft headband. The design looks bulky on my head, but it's hard to complain about this too much when it’s so comfortable to wear.

The Astro A20 X gaming headset on a wooden desktop surface.

(Image credit: Future)

So what is actually new this time around? The big new addition isn’t found on the headset itself, but rather what else you get in the box. The Astro A20 X comes bundled with a small Playsync base and two USB Type-C cables. This is its wireless dongle, and it can be plugged into two different systems at the same time.

Tapping a tiny new button found on the back of the headset itself switches between the two systems almost instantaneously, which is a game-changer if you’re like me and use a PlayStation 5 and PC (or Xbox and PC) with the same display. The feature works fantastically, but I can’t help but feel that the use of the Astro branding is a bit of a misstep from Logitech.

Sure, Astro products do generally support multiple platforms - but the headset’s design looks nothing like existing models like the Astro A50 X or Astro A10.

It doesn’t even have an Astro logo on it - bearing the same Logitech G branding as the Logitech G522 Lightspeed. As a big fan of the Astro brand, there’s something a little sad about seeing it lose some of its identity like this.

The Astro A20 X gaming headset on a wooden desktop surface.

(Image credit: Future)

Astro A20 X: Price and availability

  • Costs $179.99 / £169.99 / AU$349.99
  • More expensive than the G522 Lightspeed
  • Worth it if you use multiple platforms

At $179.99 / £169.99 / AU$349.99, the Astro A20 X is priced just a touch higher than the Logitech G522 Lightspeed, which costs $159.99 / £139.99 / AU$299.99. It can be found at most of the same retailers, meaning Amazon and Best Buy in the US or Amazon, Currys, and Argos in the UK. In Australia, it can be purchased at Amazon and JB Hi-Fi.

Whether the extra $20 / £30 / AU$50 is worth it compared to the Logitech G522 Lightspeed is largely going to come down to your platform preferences. If you use two or more platforms in the same setup, the Astro A20 X makes a lot of sense and will be the more convenient option.

At this increased price point, you will need to consider alternatives like the Razer BlackShark V3 or SteelSeries Arctis Nova 5 Wireless more seriously, though. That latter model is significantly cheaper at $129.99 / £129.99 / AU$139.95 and offers similarly good audio quality, though you do miss out on the convenient platform switching.

Astro A20 X: Specs

Price

$179.99 / £169.99 / AU$349.99

Weight

10.23oz / 290g

Compatibility

PC, PS5, PS4, Nintendo Switch, Nintendo Switch 2, Android, iOS

Connection type

Bluetooth, Lightspeed Wireless, Wired USB-C

Battery life

40 hrs (default lighting), 90hrs (RGB off)

Features

Detachable 48kHz / 16 bit omni microphone, Lightsync RGB, Playsync Base

Software

Logitech G Hub (PC) / Logitech G app (mobile)

Astro A20 X: Design and features

  • Almost identical to the G522
  • New platform switching button and base
  • Spatial audio support on PC

Logitech hasn’t taken any risks with the design of the Astro A20 X, making only minimal changes compared to the G522 Lightspeed. On the headset itself, the only noticeable change is two extra buttons on the back of the right earcup.

One is a volume mix rocker that increases or decreases the volume of a call compared to your game, while the other is a little red switching button. This works in tandem with the new Playsync Base - a super compact dongle that connects to two systems with USB Type-C.

The front of the base features two LED lights, which illuminate to denote your selected input device. On the back, you’ll find the two USB Type-C ports and two little switches.

The Astro A20 X gaming headset on a wooden desktop surface.

(Image credit: Future)

These switches are labeled Xbox / USB and PC / USB, respectively, and should be selected depending on what you have plugged in. Luckily, a useful guide is printed on the bottom of the Base to tell you what you need to choose if you want to use a PC, Xbox, PlayStation, or Switch.

The Base has two little rubber feet that help it grip the surface of your desk a little better, though I find that it can still slip off from time to time. The base is very, very light, and even just the weight of the plugged-in USB cables can move it around.

The new platform switching aside, the Astro A20 X otherwise boasts identical features to the Logitech G522 Lightspeed, with highlights like PC spatial audio support and customizable RGB zones on each earcup. The colorways of the Astro A20 X are also slightly different from the G522 Lightspeed. There’s still a Black and White option, but both feature red accent colors rather than blue.

The Astro A20 X gaming headset on a wooden desktop surface.

(Image credit: Future)

Astro A20 X: Performance

  • Comfortable to wear
  • High quality audio
  • Great microphone

Being nearly identical to the excellent G522 Lightspeed, it’s very hard to fault the performance of the Astro A20 X.

It sounds great out of the box, though as with that headset, I would personally use the companion Logitech G Hub software to crank the low frequencies (20Hz, 50Hz and 125Hz) up by 3dB, 2dB, and 1dB then add 0.5dB at the higher end for slightly better all-round sound as the bass is a little weak by default.

You can access all the same good presets of the G522 Lightspeed with the Astro A20 X, too, including a bass boost mode, gaming mode, dedicated FPS mode, and a media mode, or download hundreds of alternatives created by the community.

The microphone is indistinguishable too. It’s high-fidelity at 48kHz and picks up your voice well, though it does tend to allow in background noise, so I would suggest making sure the noise cancellation features of the Logitech G Hub software are on.

Battery life is identical to the G522 as well, and in my testing, I easily managed a touch over 40 hours with RGB enabled, which is a decent result.

On top of all this, the new platform switching feature works flawlessly with no noticeable delay, swapping you over, and has no issues with pairing.

The Astro A20 X gaming headset on a wooden desktop surface.

(Image credit: Future)

Should I buy the Astro A20 X?

Buy it if...

You play on two systems on one display
The platform switching feature of the Astro A20 X makes it a great choice if you play on a console and PC or two consoles via the same display.

You’d like strong audio and a great mic
The Astro A20 X has the same audio chops as the G522 Lightspeed. It sounds clear and crisp out of the box, with a killer microphone to boot.

Don't buy it if...

You don’t need to frequently swap platforms
If you’re only going to be playing on one system or don’t switch between them often, you're better off with the G522. Moving its dongle between machines isn’t too much of a hassle, and you’ll save some cash.

Also consider...

Not sold on the Astro A20 X? Here are two other options to consider, including the original Logitech G522 Lightspeed.

Astro A20 X

Logitech G522 Lightspeed

SteelSeries Arctis Nova 5

Price

$179.99 / £169.99 / AU$349.99

$159.99 / £139.99 / AU$229

$129.99 / £129.99 / AU$139.95

Weight

10.23oz / 290g

10.22oz / 290g

9.5oz / 266g

Compatibility

PC, PS5, PS4, Nintendo Switch, Nintendo Switch 2, Android, iOS

PC, PS5, PS4, Nintendo Switch, Nintendo Switch 2, Android, iOS

Xbox Series X|S, Xbox One, PS5, PS4, Nintendo Switch, PC, Mac, Mobile

Connection type

Bluetooth, Lightspeed Wireless, Wired USB-C

Bluetooth, Lightspeed Wireless, Wired USB-C

Wireless (2.4GHz via dongle), Wired (USB-C), Bluetooth 5.3

Battery life

40 hrs (default lighting), 90hrs (RGB off)

40 hrs (default lighting), 90hrs (RGB off)

Up to 60 hours

Features

Detachable 48kHz / 16 bit omni microphone, Lightsync RGB, Playsync Base

Detachable 48kHz / 16 bit omni microphone, Lightsync RGB

360-degree spatial audio, retractable ClearCast 2.X mic

Software

Logitech G Hub (PC) / Logitech G app (mobile)

Logitech G Hub (PC) / Logitech G app (mobile)

SteelSeries Arctis Nova 5 Companion App (mobile), SteelSeries GG

Logitech G522 Lightspeed
The Logitech G522 Lightspeed is nearly identical to the Astro A20 X minus the platform switching feature, but it comes in cheaper. You can still use it with multiple systems if you’re willing to manually swap the dongle or Bluetooth pairing each time.

For more information, check out our full Logitech G522 Lightspeed review

SteelSeries Arctis Nova 5
The SteelSeries Arcis Nova 5 is an absolute titan of the mid-range headset demographic and becomes a seriously tempting option compared to the Astro A20 X. It’s much cheaper, but still offers great sound - you do lose the functionality of the Playsync Base though.

For more information, check out our full SteelSeries Arctis Nova 5 review

How I tested the Astro A20 X

  • Tested for multiple months
  • Tried with a wide range of games
  • Tested with PC, Xbox, and PS5

I tested the Astro A20 X over a period of multiple months, using it with PlayStation 5, Xbox Series X, and PC. In that time, I played plenty of games with it, including Call of Duty: Black Ops 6 and subsequently Black Ops 7, plus the likes of Astro Bot, Sniper Elite: Resistance, Final Fantasy 7 Remake Intergrade, Lego Horizon Adventures, Dead Island 2, and more.

Throughout my time with the headset, I compared its performance to a range of other models that I’ve tested, including the Logitech G522 Lightspeed and SteelSeries Arctis Nova 5, plus more premium alternatives like the Razer BlackShark V3 Pro and Astro A50 X.

Read more about how we test

First reviewed September-December 2025

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