Looking to protect your precious new Nintendo system? Then the Hori Puff Pouch for Nintendo Switch 2 could be worth checking out. This soft case is licensed by Nintendo itself, and has a range of compartments to help you organize your gaming gear – so is it worth picking up?
Well, if you’re not a massive fan of hard cases, it may tempt you. Yes, this is a pretty soft model, although it does still have a solid amount of padding to keep your console safe. You’ll find said padding on either side of the console compartment, which will soak up any impact in the event that you drop the case.
However, there are two other compartments – one in the center of the case, and a net in the front. These aren’t protected by much padding at all. So if you’re housing accessories in there, they may not be as well protected as they’d be in tougher models like the official Nintendo Switch 2 All-In-One Carrying Case, which is in our guide to the best Nintendo Switch 2 accessories.
Still, there’s plenty of room to house the power cable and adapter and a couple of other gadgets, like the official Nintendo Switch 2 Camera and a Nintendo Switch 2 Pro Controller, for example. As a mid-sized case, this one’s not really big enough for your dock – I was able to cram it in, but it was a bit of a tight fit. Other than the three main compartments, there are also six slots for Nintendo Switch 2 or original Switch games, which isn't the most I’ve ever seen, but plenty if you’re going on a short trip.
(Image credit: Future)
When it comes to this case’s design, I have fairly mixed feelings. One thing I do like is the handle, which adapts in length when you lift it up – as seen on the Hori Adventure Pack for Nintendo Switch 2. The handle also flows around the edge of the case, meaning you can pick the case up by its side if you'd prefer. On top of that, the zip is secure, and a hook and loop fastener inside the case keeps your console in place effectively.
However, I’m not a huge fan of how this thing looks. It reminds me of a purse – and not a particularly stylish one. The square-patterned design, the soft feel, the puffed-out appearance… it just doesn’t do it for me. Another thing worth noting is that the fabric exterior is very prone to picking up dust and fibers, which isn’t an issue I face with the official Nintendo Switch 2 Carrying Case & Screen Protector.
In spite of that, this is still a pretty well-priced case overall. The Puff Pouch comes in with a list price of $29.99 / £24.99 / AU$49.95, but I’ve seen it going for less in some territories – it’s going for as little as £17.50 with some retailers in the UK. Is it the most durable or stylish case I’ve tested? No. But the Hori Puff Pouch should still keep your console nice and safe, and provides a very decent amount of storage – soft case lovers should at least consider it at this price.
(Image credit: Future)
Hori Puff Pouch for Nintendo Switch 2 review: price & specs
Price
$29.99 / £24.99 / AU$49.95
Dimensions
12.3 x 7 x 3.9in / 313 x 178 x 100mm
Weight
0.4lbs / 186g
Number of game card slots
6
Compartments
3
Handle
Yes
Color
Black
(Image credit: Future)
Should I buy the Hori Puff Pouch for Nintendo Switch 2?
Attributes
Notes
Rating
Design
Not the sleekest or sturdiest, prone to picking up dust, but decent padding and handle.
3/5
Storage
Well-sized compartments with six game slots, not really large enough for dock.
4/5
Value
Not the most secure or stylish, but moderately priced.
3.5/5
Buy it if…
You want a cost-efficient option The Puff Pouch has a list price of $29.99 / £24.99 / AU$49.95, but I’ve already seen it going on sale for less. It offers a good deal of quality for the price you pay, so it’s worth checking out if you’re on a budget.
You’re not a lover of the hard cases If you’re not a huge fan of hard cases, then the Puff Pouch is a nice option. It’s soft, but well-padded, meaning that it’ll still protect your console effectively.
Don’t buy it if…
You need a case that will house your dock Although you could potentially cram your dock into the Hori Puff Pouch, it would be a real tight fit, and not particularly secure. If you need a true all-in-one option, I’d suggest checking out the Nacon Protection Case XL for Nintendo Switch 2, or Nintendo’s official alternative – I’ve listed the latter in the ‘Also consider’ section if you want more details.
You’re looking for something super stylish I’m not a huge lover of the Puff Pouch’s design. It looks a little like a purse to me, and not a particularly beautiful one. If you want something a little sleeker, my top recommendation would be the official Nintendo Switch 2 Carrying Case & Screen Protector.
Hori Puff Pouch for Nintendo Switch 2: also consider
Nintendo Switch 2 All-In-One Carrying Case This is the case I use for my Nintendo Switch 2 day in, day out, and it should definitely be on your radar if you need some protection for your console. Nintendo’s official all-in-one case has individual compartments for your system, your dock, Joy-Con 2, a Pro Controller, cables… you name it. It’s spacious, highly protective, and offers top build quality. It’s expensive, and I wish the handle were wider, but for an all-in-one storage solution, it’s about as good as it gets. Read our full Nintendo Switch 2 All-In-One Carrying Case review.
Hori Adventure Pack for Nintendo Switch 2 If you’re after a similarly sized option to the Puff Pouch, then I’d recommend checking out the Hori Adventure Pack for Nintendo Switch 2. You can carry this case traditionally with a handle, or switch things up a bit and use it as a cross-body bag. It’s pretty sturdy, has enough room for a handful of accessories, and doesn’t cost all too much either. Read our full Hori Adventure Pack for Nintendo Switch 2 review.
How I tested the Hori Puff Pouch for Nintendo Switch 2
(Image credit: Future)
Tested over the course of multiple days
Took with me to the office and on walks
Trialed by a Nintendo Switch 2 owner and life-long gamer
I tested the Hori Puff Pouch for Nintendo Switch 2 over the course of a couple of days, using it as the primary mode of transport for my system. I also tried slotting a couple of accessories into the case, including the Hori Piranha Plant Camera for Nintendo Switch 2 and a couple of third-party controllers.
To test the case’s durability, I made sure to drop it from a variety of distances and give the exterior a good scratching. Following this, I had a look for any wear and tear, to check if the model was as sturdy as advertised on Nintendo’s online store. I also compared this case to rivals on aspects like storage space and looks.
More generally, I’m a day-one Nintendo Switch 2 owner, a lifelong gamer, and an experienced tech reviewer. I’ve reviewed a whole lot of Switch 2 accessories too – I’m talking everything from cases through to screen protectors like the DBrand Prism 2.0 and cameras like the Hori USB Camera.
Compared to the Area-51 line of gaming laptops from Alienware, the 16X Aurora is more about simple on-the-go power than benchmark-breaking performance. Starting at $899 (£1,449, AU $2,549), the Alienware 16X Aurora serves as one of the best gaming laptops you can buy under $1K, thanks to its Intel Core 7, Nvidia GeForce RTX 5060, and 16GB DDR5 RAM. It’s enough to play any big AAA title at 1080p with respectable frame rates, do some light creative content curation, and perform general computing tasks.
Despite all of that, it remains just as portable as a MacBook Air or Razer Blade 16 while maintaining solid performance power alongside the cool design Alienware has spent the past several decades being known for.
The look of the 16X Aurora features anodized aluminum on the top and bottom panels beyond the magnesium alloy interior frame, which balances a nice weight of around 5.66 pounds (2.57 kg) with less than an inch in height when closed. A beautiful deep blue colorway and smooth curvatures around the edges remain in line with Alienware’s design philosophy. Adding a nice amount of ports (no SD Card slot, unfortunately) makes this gaming laptop something that both PC gamers and creators can appreciate.
(Image credit: Future)
This is why the mid-tier configuration (which is the model Alienware sent to me for review) of the 16X Aurora provides great 1440p performance and portability that allows the laptop, alongside its pretty chunky power adapter brick, to sit in a standard-sized laptop backpack. What we have is an Intel Core Ultra 9, Nvidia GeForce RTX 5070 laptop GPU, 32GB DDR5 RAM, and 1TB SSD storage.
That’s enough for modern games like Doom: The Dark Ages and Assassin’s Creed: Shadows to be played at nice frame rates and max settings if used in conjunction with Nvidia’s DLSS upscaling technology. Configuration options don’t get higher than a 5070, as the highest $2,699 price point just increases RAM and SSD storage size. At that price, users are better off getting a gaming laptop with less RAM and SSD storage and going for a higher GPU like a 5070 Ti or 5080.
While the speakers may be below average in sound quality, the other highlight of the 16X Aurora is the beautiful 2560 x 1600 display that also manages to pump out a 240Hz refresh rate. This is definitely perfect for competitive gamers who want to play Call of Duty: Warzone and Fortnite with the comforts of playing on a gaming desktop. Beyond that, image quality is awesome as well, even if only SDR is available.
One of the biggest things where the 16X Aurora does disappoint is battery life, which is, on average, around four hours. If that wasn’t a big enough issue, charging is relatively slow as well.
Users who don’t mind having to constantly have their battery charger on them at all times are still going to have much to love about the 16X Aurora. Not only does it travel incredibly well space-wise, but it also has enough performance power to play today’s most popular games at good frame rates.
Alienware 16X Aurora: Price and availability
How much does it cost? It starts at $899.99 (around £1,449 / AU$2,549)
When is it available? Now
Where can you get it? From Dell’s online store or other digital retailers
Interested readers can purchase the Alienware 16X Aurora now through Dell’s online store or other digital retailers, including Amazon. The starting price of $899 (£1,449, AU$2,549) provides some solid 1080p performance through the Intel Core Ultra 7 processor, Nvidia GeForce RTX 5060, 16GB, and 1TB SSD storage, and there are customization options that almost provide parity among the various territories.
The only outlier is the lack of a mid-range review configuration for Australia, requiring 2TB SSD storage when matched with an Intel Core Ultra 9, Nvidia GeForce RTX 5070, and 32GB DDR5 at AU$3,899. In the US and UK, the configuration I reviewed comes with a 1TB SSD for $1,999.99 (£1,799).
At the highest $2,699 (£2,399, AU$3,899) configuration, you still get the Intel Core Ultra 9 and Nvidia GeForce RTX 5070 alongside 64GB DDR5 RAM and 4TB SSD storage. One thing that’s constant across all options is the 16-inch 2560 x 1600 display pumping out a 240Hz refresh rate alongside the 1080p webcam.
(Image credit: Future)
There is value to be had at the lower $899 price point. This places it in direct competition with budget gaming laptops like the Acer Nitro V 15, shaving less than half an inch off the display real estate but providing some outstanding battery life with comparable performance power.
Going into the mid-to-high range options is where the higher prices kick in. However, when you begin looking to spend that kind of money, there are other interesting options. At the highest range of premium laptops, the Razer Blade 16 is what we consider the best overall gaming laptop. Not only does it have the portability and gorgeous display, but can be pushed to 4K-level performance, and also offers better speakers.
Value: 2.5 / 5
Alienware 16X Aurora: Specs
The Alienware 16X Aurora is available in several configurations, some of which you can find below:
Alienware 16X Aurora (Review)
Alienware 16X Aurora (Cheapest)
Alienware 16X Aurora (Highest)
Price:
$1,999.99
$899.99
$2,699.99
CPU:
Intel Core Ultra 9 275HX
Intel Core 7 Processor
Intel Core Ultra 9 275HX
Graphics:
Nvidia GeForce RTX 5070
Nvidia GeForce RTX 5060
Nvidia GeForce RTX 5070
RAM:
32GB DDR5
16GB DDR5
64GB DDR5
Screen:
16-inch 2560 x 1600 display with 240Hz refresh rate
16-inch 2560 x 1600 display with 240Hz refresh rate
16-inch 2560 x 1600 display with 240Hz refresh rate
Storage:
1TB SSD
1TB SSD
4TB SSD
Ports:
2x USB-A 3.2 Gen 1 (5 Gbps) ports, 2x Type-C, 1x HDMI 2.1, 1x universal audio jack (RCA, 3.5 mm), 1x RJ45 Ethernet port, 1X power-adapter port
2x USB-A 3.2 Gen 1 (5 Gbps) ports, 2x Type-C, 1x HDMI 2.1, 1x universal audio jack (RCA, 3.5 mm), 1x RJ45 Ethernet port, 1X power-adapter port
2x USB-A 3.2 Gen 1 (5 Gbps) ports, 2x Type-C, 1x HDMI 2.1, 1x universal audio jack (RCA, 3.5 mm), 1x RJ45 Ethernet port, 1X power-adapter port
Wireless:
MediaTek Wi-Fi 7 MT7925, 2x2, 802.11be, MU-MIMO, Bluetooth wireless card
MediaTek Wi-Fi 7 MT7925, 2x2, 802.11be, MU-MIMO, Bluetooth wireless card
MediaTek Wi-Fi 7 MT7925, 2x2, 802.11be, MU-MIMO, Bluetooth wireless card
Camera:
1080p at 30 fps, FHD RGB-IR HDR camera, Dual-array microphones
1080p at 30 fps, FHD RGB-IR HDR camera, Dual-array microphones
1080p at 30 fps, FHD RGB-IR HDR camera, Dual-array microphones
Weight:
5.66 pounds (2.57 kg)
5.66 pounds (2.57 kg)
5.66 pounds (2.57 kg)
Dimensions:
0.92 in × 10.45 in × 14.05 in (23.40 mm × 265.43 mm × 356.98 mm)
0.92 in × 10.45 in × 14.05 in (23.40 mm × 265.43 mm × 356.98 mm)
0.92 in × 10.45 in × 14.05 in (23.40 mm × 265.43 mm × 356.98 mm)
Alienware 16X Aurora: Design
Weighs 5.66 pounds and less than an inch thick in height when closed
Plenty of ports, yet lacks an SD Card slot
No biometric security or camera shutter
The Alienware 16X Aurora's design is certainly unique, offering stylish vibes that you're not going to get anywhere else when it comes to gaming laptops in its class.
The deep blue (or 'Interstellar Indigo') color really does blend well with the sleek angles, giving the Alienware 16X Aurora' a unique spaceship aesthetic. The Alienware logo is on the top panel, which is made up of anodized aluminum, as is the bottom of the laptop.
Unlike the Area 51, don’t expect elaborate RGB lighting on anything outside of the single-zone keyboard when opened. Thankfully, there are enough configuration options for color and effects through Alienware’s Command Center app. The interior frame is made up of magnesium alloy, which helps in terms of keeping the 16X Aurora lightweight 5.66 pounds (2.57 kg). When closed, the gaming laptop is less than an inch high at 0.92 inches.
(Image credit: Future)
On the left-hand side is an Ethernet jack, single USB-A, 3.5 headset jack and a status-indicating LED. That’s matched on the rear with another USB-A, two USB-Cs, and single HDMI port. As mentioned earlier, the lack of an SD Card slot is disappointing, considering the bigger Area 51 laptop has one.
When open, the 16X Aurora features that lovely 16-inch 2560 x 1600 display with a 1080p web camera at the top. It’s a shame that there aren’t any biometric security features in terms of the camera, and the lack of a fingerprint scanner.
Meanwhile, while using the keyboard and touchpad below the speakers feels nice, it would have been good to see it come with mechanical switches like its bigger Area-51 sibling.
Design: 4 / 5
Alienware 16X Aurora: Performance
Can handle resource-heavy AAA games at 1080p and 1440p
Several performance settings through Alienware Command Center
Lovely-looking 16-inch 2560 x 1600 display with 240Hz refresh rate
One of the first games that I tested to push 2560x 1600 performance on the Alienware 16X Aurora was Senua’s Saga: Hellblade II. An audio/visual masterpiece, it’s a fantastic way to see what a laptop or desktop can do in terms of image quality and frame rate. The 16X Aurora managed to hit an average of 30fps with max settings and around 50fps thanks to Nvidia’s DLSS upscaling technology.
This was nearly constant with other single-player games as well. I got similar results with Assassin’s Creed Shadows and Black Myth: Wukong on Ultra High settings at around 27fps. Meanwhile, 2025 awards darling Clair Obscure: Expedition 33 worked well on the 16X Aurora, reaching an average of 60fps as well. Finally, Doom: The Dark Ages, provided around 46fps.
(Image credit: Future)
When it came to multiplayer and competitive games, the Alienware 16X Aurora also provided some solid numbers. Marvel Rivals on ultra settings at native resolution provided an average of 44.7fps. Playing a couple hours of Roblox, every game room performed over 200fps as well. Playing Forza Horizon 5 lent an average frame rate between 60 and 110fps. Even fighters like Street Fighter 6 ran well at max settings with 60fps. As mentioned previously, DLSS, alongside other tech like Frame Generation, can help improve frame rate performance depending on the supported game.
Alienware 16X Aurora Benchmarks
Here's how the Alienware 16X Aurora performed in our suite of benchmark tests:
Add Alienware Command Center’s ability into the mix, and general 1440p performance is great when placed in Overdrive mode. At this point, the 16X Aurora’s fans whirr into action while making use of the gaming laptop’s Cryo-Chamber cooling system. One thing that’s for certain is that it doesn’t get loud when performing general gaming tasks, but can turn into a jet engine when pushing specs.
The 16X Aurora can handle modern games at native resolution with strong visual fidelity and competitive performance. Most importantly, games look fantastic on the lovely display. Though it lacks HDR capabilities, image quality and color accuracy is great overall. Playing games with exceptional art design like Dispatch and Lumines Arise are a treat with this display. 100% DCI-P3 and ComfortView Plus makes this great for content creators who use Adobe Suite software, including Photoshop and Premiere Pro. On the other hand, the pure gaming performance of this display is above average as well thanks to its 240Hz refresh rates and G-Sync capabilities.
(Image credit: Future)
However, it's too bad that the stereo speakers that come inside the 16X Aurora let the laptop down. These speakers feature Dolby Atmos, but often sound hollow while lacking audio nuance. If the cooling fans are engaged at max, hearing anything is incredibly difficult. Listening to music or gaming isn’t a great experience, but audio during video conferences is fairly standard. In adequate lighting conditions alongside a quiet room, using Zoom and Google Meet sessions isn’t that bad. Just don’t expect any webcam software enhancements or the likes here, though the 1080p webcam works well enough.
Taken as a whole, the 16X Aurora delivers a well-rounded experience in terms of game performance and visual quality. Though the audio doesn’t match everything else, that’s what good gaming headsets are for.
Performance: 4.5 / 5
Alienware 16X Aurora: Battery life
Battery life is around four and a half hours
Charging takes around two hours
Requires a large power brick adaptor
Gaming laptops aren’t known for their long battery lives, and the Alienware 16X Aurora serves well as an example of this. The six-cell 96Wh Lithium-Ion battery on average lasts just a few hours when the laptop is being used for general computing tasks.
During our Web Surfing (Battery Informant) test, we were only able to get 4 hours and 23 minutes of usage before the laptop ran out of juice. During everyday testing, I was able to get around half of that; meaning users are going to have to carry the large adapter with them at all times.
Don’t expect any quick charging out of the 16X Aurora either, as it’ll take around two hours for this to charge to full. Through the USB-C with DisplayPort, users can also charge a power adapter of adequate power; however, GPU performance will be limited.
Battery Life: 2.5 / 5
Should you buy the Alienware 16X Aurora?
Alienware 16X Aurora? Scorecard
Value
The lower spec $899 configuration puts it at the top of most laptops within that range, but the higher $1,999 price tag for more powerful configurations are expensive purchases.
4/ 5
Design
That classic Alienware styling is always a winner, in addition to its portability in size and weight. Despite some great port variety, the lack of an SD Card slot and biometric security in some form is an issue.
4 / 5
Performance
At 1080p and 1440p resolutions, this gaming laptop can handle the best in visually arousing AAA games and high frame rate competitive titles.
4.5 / 5
Battery Life
Less than four and a half hours of battery life is good enough for a bi-coastal trip. Anyone needing more is going to need that large power brick with them.
2.5 / 5
Total
Though battery life, speakers and price are concerns, the Alienware 16X Aurora provides good portability with its slim and light design, great performance and a lovely 16-inch display.
4 / 5
Buy the Alienware 16X Aurora if...
You want solid 1080p or 1440p performance Anyone wanting excellent 1440p performance will appreciate the Intel Core Ultra 9, Nvidia GeForce RTX 5070 and 32GB DDR5 for many big AAA titles.
You need a lovely display and high frame rates The 16-inch 2560 x 1600 display is great for playing games and watching or creating content, while also providing a high 240Hz refresh rate.
You want a portable laptop Weighing less than six pounds while almost an inch thick when closed makes this a great portable gaming laptop. Add those Alienware-specific design elements alongside a slew of ports, and this is one of the coolest-looking laptops in its class.
Don't buy it if...
You need long battery life Expect around four hours of battery life for general usage. Attempting to play resource-intensive games means significantly less time between charges.
You want better speaker quality The Dolby-certified speakers lack high volume levels, and are fairly hollow in audio quality.
You want something affordable The 1080p lower-end Nvidia RTX 5060 configuration at $899 is a great price but our $1999 review configuration with the 5070 and Intel Core Ultra 9 is definitely pricey.
Also consider
If my Alienware 16X Aurora review has you considering other options, here is another laptop to consider:
Razer Blade 16 Anyone looking for style, portability, and serious power may want to look into the Razer Blade 16 if their pocket is deep enough.
General computing tasks include Google Docs and Tidal
Games played include Clair Obscure: Expedition 33, Forza Horizon 5, Senua’s Saga: Hellblade II, Dispatch, Roblox, Neon Inferno, Lumines Arise and Street Fighter 6
During my week with the Alienware 16X Aurora, I split my time between general computing tasks and gaming. Most of my everyday usage of the gaming laptop started with software like Google Chrome and music streaming service Tidal. Google Chrome allowed me to see how the laptop handled day-to-day tasks, alongside how many tabs could be open at once. Tidal was more of a test of speaker quality through a hi-fi audio music streaming service.
When it came to games, I used Clair Obscure: Expedition 33, Senua’s Saga: Hellblade II, and Forza Horizon 5 to test more resource-intensive games. Lower resource-intensive games were used to push frame rates and display refresh rates, and these included Street Fighter 6 and Roblox. Games that I used to showcase color vividness in the display included Dispatch, Neon Inferno and Lumines Arise.
Ever since I first played it on the PS5 a few years ago, I’ve been certain Final Fantasy VII Remake Intergrade is a gaming masterpiece – the inarguable best way to play the role-playing game (RPG) classic that is Final Fantasy VII. But now that it’s coming to the Nintendo Switch 2, is the game still as excellent?
TL;DR, yes, but I’m left feeling like the Switch 2 edition is only the second best way to play the best way to play Final Fantasy VII.
I’m not the only person who loves Final Fantasy VII Remake. Former TechRadar Computing Hardware expert Jackie Thomas gave it five stars out of five back when it released on the PS4 almost six years ago, and the story, music, and general beauty of the game haven’t changed with this port.
But as you’d expect, going from a home console to a handheld hybrid, some technical downgrades are to be expected – with both texture quality, framerate, and fidelity dips noticeable, though playing in Docked mode does give it a noticeable visual bump.
(Image credit: Square Enix)
That said, are you playing on the Switch 2 for graphical superiority? If you are you might want to rethink your console choice, as the true beauty of the Nintendo hybrid is its ability to game on the go, and for an tens-of-hours-long RPG – that’ll hold your attention between 30 and 90 hours based on whether you want to focus on the story, complete a few side quests along the way, or seriously devour every piece of additional content across both the main campaign and bonus Intermission downloadable content (DLC) episode – is essential for more time-strapped gamers.
Finding time to play all of that at home can be tough, especially if you share your TV. Taking Final Fantasy 7 Remake on the go as part of your morning commute, on trips if you travel regularly, or simply enjoying it in portable mode on the couch while someone else uses the main screen in your home entertainment setup makes finding the time much more manageable – meaning you can actually start enjoying the games you buy, and not just stare at them in your ever-growing digital library.
If this convenience is what you crave, you’ll love Final Fantasy VII Remake Intergrade on the Nintendo Switch 2. For everyone else, this game is still required reading, but you’d be better served by its PlayStation 5 edition (provided you have access to the console).
(Image credit: Square Enix)
Final Fantasy 7 Remake is part one of Square Enix’s recreation of the 1997 RPG, Final Fantasy 7. While it is, in some ways, simply a third of a game, the care and attention put into every inch of this title doesn’t leave you feeling shortchanged.
As I mentioned in the intro you can easily spend close to 90 hours playing Remake if you sink your teeth into every challenge the game has to offer, including finishing every side mission, earning the high score in every minigame, completing the game on Hard mode (which requires a whole replay), and besting the greatest foes in Shinra’s virtual battle zone.
I can say, as someone who has done exactly this, you won’t regret the time you spend in Midgar, but even if you simply focus on the main quest-focused story (including the Intermission story featuring Yuffie), then you’ll still be savouring Final Fantasy VII for around 30 to 40 hours.
Even if you’ve played the 1997 version, there’s plenty to enjoy here too.
The Remake expands on the story in a way that better fleshes out each character, the relationships between the key players, and (if I’m honest) makes the experience much more engaging rather than what could at times feel like a slog.
There are a few new twists and turns to discover as well, but every single one feels like a worthy addition to the mythos and the core story FFVII is telling – rather than fluff that would detract from its message.
Combat ready!
(Image credit: Square Enix)
The gameplay has had a tune-up, too.
I enjoy turn-based battling, but Final Fantasy VII’s approach to combat is undeniably more active and approachable to a wider audience. At the same time, I appreciate the “Classic” difficulty mode the game introduces, which helps to return some of the accessibility offered by turn-based combat if you want it.
If playing regularly, you must actively attack and block with your character to charge ATB so you can perform more powerful skills and spells. In Classic mode, the characters all fight and guard automatically, letting you simply focus on which enemy to target and when you want to use those more powerful moves.
It’s not a substitute for the slower pace of turn-based fights, but feels closer to it if you require a slightly calmer pace.
(Image credit: Square Enix)
In any case, with this more active approach to combat comes complexity where lots can be happening at once – especially in bigger fights that have Cloud, Tifa, and Barrett slashing, punching, and firing away at a small army of Shinra guards and bots returning fire – but the Switch 2 did its best to keep things flowing smoothly.
There’s no in-system way to track framerate, but the gameplay did seem to hold steady at 30 frames per second (fps) as Square has promised. If you’re used to higher rates, you’ll notice some frameyness to the game in handheld mode, but honestly, it doesn’t detract from the experience – especially since this isn’t a game like a shooter where 60fps-afforded precision is essential.
There are also a few noticeable texture and model downgrades compared to the PlayStation version, which are even more apparent if, like me, you’re used to the PS5 rendition rather than the PS4 edition of Remake. When you dock your Switch 2, however, things do start to look a lot better, and even in handheld mode, there is an undeniable beauty to Final Fantasy VII Remake that persists even if the overall quality has taken a hit.
Again, as I mentioned in my intro, it’s also not like you’re choosing the Switch 2 for its graphical fidelity. Quality is the price we pay for handheld convenience, and I’ll hold firm to the fact that this port does look great, even if not quite as great as the PlayStation edition. It just comes down to what you value more.
(Image credit: Square Enix)
The only other point I’ll make on the Switch 2 vs PlayStation comparisons is cost.
At launch, the Switch 2 Final Fantasy 7 Remake Intergrade will cost you $39.99 / £39.99 / AU$69.95. It’s a reasonable price of entry in my mind, but you should note that a twin pack of Remake and its part 2 Rebirth on PS5 will set you back $59.99 / £59.99 / AU$159.95 (it’s not such a great deal based in Australia at full-price, though I’ve seen it on sale for much less in each of these regions meaning it’s a better deal than these numbers make it look).
Two games for effectively the price of one-and-a-half (or even for the price of one if you get the twin pack with a discount) is clearly a good deal. So if you have access to both consoles, and won’t appreciate the convenience of handheld mode, or would appreciate the better value proposition, then you might want to consider your options for how to experience Final Fantasy VII.
(Image credit: Square Enix)
Should you play Final Fantasy 7 Remake Intergrade on the Switch 2?
Play it if…
You want to experience one of the greatest RPGs ever made again FFVII is beloved for a reason, and the remake is simply the best way to experience the story in 2026.
You care about portable gaming The game runs really well on the Switch 2 in handheld mode. Sure, it isn’t graphically perfect, but that’s not what the Switch 2 is for.
You like games with lots of content You can easily spend over 50 hours playing this title if you devote yourself to its bonus content and DLC in addition to its main story, you might even stretch to closer to 90 hours if you want to complete hard mode too. So if you like long games this is a solid pick up.
Don’t play it if…
You have a PS5 The Nintendo Switch 2 version is good, but for the most cost-effective and best quality way to experience FFVII on console, you should play the PS5 version if you can.
You want high quality and performance This title still looks beautiful on the Switch 2, but it does look more framey and overall looks lower quality than non-handheld versions.
You want turn-based action The appeal of classic RPGs is turn-based combat, and while this remake maintains elements of that style of gameplay it’s a very different experience.
(Image credit: Square Enix)
Accessibility
Final Fantasy VII Remake Intergrade has several difficulty controls to help with accessibility.
There’s Classic mode if you’d prefer a simpler battle system, but also the ability to always have max HP, a full ATB gauge, and constantly deal max damage (among other effects) that can make the game more approachable.
Beyond this, there are subtitles for all cutscenes, and there isn’t a built-in colorblind mode, which can unfortunately make a couple of fights and minigames a little tougher if you are colorblind.
How I reviewed Final Fantasy VII Remake on Nintendo Switch 2
I’ve already put over 80-hours into Final Fantasy VII Remake and its DLC episode on my PS5 – as I mentioned in my review, I enjoyed it so much I went out of my way to get every trophy – so I already knew my thoughts on its mechanics and its story before booting this title up, and had a great point of reference for the Switch 2 version.
The focus of this review was to test how well the Nintendo Switch 2 can handle the game I love. To test this, I played the title over many, many hours in both docked and handheld mode, made sure to explore both the main story, side quests, and minigames, and made notes about its technical capabilities.
Seagate FireCuda 530R with heatsink: One-minute review
The Seagate FireCuda 530R with heatsink could be one of the best SSDs for PS5 but, at least for the moment, the pricing is out of control. The 1TB model is difficult to find, while the 2TB and 4TB variants come in at an eye-watering $365 / £220 and $599 / £539.99 respectively at third party sellers on sites like Amazon and Newegg.
This makes it almost impossible to recommend at these prices, especially when alternatives like the WD Black SN850P and Lexar NM790 with Heatsink are in stock cheaper. Of course, this is entirely being driven by the ongoing RAM shortage (which also affects SSDs with DRAM chips), so I will look to update this review if and when they come down to more reasonable rates.
Pricing aside, the Seagate FireCuda 530R with heatsink is a solid, if somewhat unremarkable, PS5 SSD. With quoted read speeds of up to 7,400 MB/s read and 7,000 MB/s write (for the 1TB model) it’s one of the fastest models on the market on paper - though I found its performance to be less impressive in the real world than these figures would suggest.
(Image credit: Future)
The 2TB model that I tested scored an underwhelming 6,030MB/s speed on the internal PS5 storage benchmark putting it behind both the WD Black SN850P and Lexar NM790 with Heatsink, not to mention the company’s own officially licensed Seagate Game Drive M.2 SSD for PS5. Still, it’s comfortably above the 5,500 MB/s speed recommended by Sony and doesn’t increase loading times in any noticeable way.
As you would expect for a model marketed towards PS5 owners, the Seagate FireCuda 530R with heatsink comes with a chunky heatsink fitted out of the box. It’s very similar to the one found on the Seagate Game Drive M.2 SSD - albeit with a colorful orange line graphic rather than a blue one. As is the case with that drive, I found it to be perfectly effective.
As a result, the Seagate FireCuda 530R with heatsink could be a great pick for the right price. At the moment, I wouldn’t rush to add it to your basket though given the inflated rates.
(Image credit: Future)
Seagate FireCuda 530R with heatsink: Price and availability
1TB is $130 / £145 / around AU$290, 2TB is $365 / £220 / around AU$440, 4TB is $599 / £539.99 / around AU$1080
Prices vary and are hard to pin down
Stock is hard to find in the US and UK
In the US the Seagate FireCuda 530R with heatsink costs around $130 for the 1TB model - though I wasn’t able to find any retailers carrying stock of that variant at the time of writing. 2TB and 4TB models are easier to find though with stock available at Newegg. There, 2TB goes for $365, while 4TB is $599. Both of these prices come from a third-party seller and are disproportionately high, so I would avoid buying them for now.
In the UK it’s even harder to find, as it’s currently out of stock at Amazon. Historical price data shows that the 1TB model cost around £145, while the 2TB was £220 when both were in stock. The 4TB model is currently available at Overclockers UK, where it costs £539.99.
Seagate told me that a 1TB model of the drive is currently meant to cost $114.99 / £158.99, while 2TB and 4TB are supposed to be $194.99 / £271.99 and $394.99 / £516.99 respectively - though the representative was careful to clarify that “SSD prices are currently very volatile” and “can change daily” (that latter part was even in bold for emphasis).
Seagate FireCuda 530R with heatsink: Specs
Price
$130 / £145 / around AU$290 (1TB) / $365 / £220 / around AU$440 (2TB) / $599 / £539.99 / around AU$1080 (4TB)
Capacity
1TB / 2TB / 4TB
Quoted read speed
7,400 MB/s
Quoted write speed
7,000 MB/s
Durability
5,050 TBW
Warranty
5-year
Seagate FireCuda 530R with heatsink: Design and features
Chunky heatsink fitted out the box
Readily PS5 compatible
Good warranty coverage
The Seagate FireCuda 530R with heatsink looks remarkably similar to the Seagate Game Drive M.2 SSD for PS5, though with some small aesthetic differences. For starters, the chunky heatsink of the FireCuda bears a little ‘FireCuda’ logo print and a subtle orange decal. Despite the size of the heatsink, this model easily fits into the PS5’s storage bay.
It comes well-packaged in a plastic tray with a little foam insert to keep the pins safe and a little pack of documentation. In there you’ll find an advert for Seagate’s Rescue data recovery service, a basic manual with some general advice on fitting the SSD, and information about the drive’s warranty.
In applicable regions you get five years of limited warranty coverage here, which should be enough to see you through the rest of the PS5’s lifespan and is on par with what’s offered by the competition. The drive’s quoted 5,050 TBW durability is also excellent.
(Image credit: Future)
Seagate FireCuda 530R with heatsink: Performance
Underwhelming benchmark score
Decent real-world performance
Heatsink seems effective
Despite the lofty quoted speeds, the Seagate FireCuda 530R with heatsink achieved quite an underwhelming result in the PS5’s internal storage benchmark coming to just 6,030MB/s which is on the lower end of the results for SSDs that I’ve tested. Still, this is more than fast enough for the PS5 and in my testing didn’t impact playing in any noticeable way.
While the substantially cheaper Lexar NM790 with Heatsink caused occasional stutters in demanding games like Marvel’s Spider-Man 2and Assassin’s Creed Valhalla, the Seagate FireCuda 530R with heatsink was silky smooth in every title that I tested.
Its performance in my usual real-world file transfer tests was also decent. Copy to the SSD from the PS5’s internal storage, 68.75GB of Warhammer 40,000: Space Marine 2took just 44 seconds to transfer. The drive performs very well with even larger file sizes too, with the 86.33GB Ghost of Yoteicopied in just 45 seconds. A combination of both games totaling 154.7GB only took 1 minute and 24 seconds.
Smaller titles were a little bit slower, with the 16.85GB Wuchang: Fallen Featherstaking eight seconds and the tiny 1.2GB C Smash VRS taking just two.
Copying from the SSD back to the console, Warhammer 40,000: Space Marine 2 and Ghost of Yotei were ready in 4 minutes and 41 seconds and 6 minutes and 5 seconds respectively, while both at once took 10 minutes and 17 seconds. Finally, Wuchang: Fallen Feathers was ready to launch after 1 minute and 13 seconds while C Smash VRS took 13 seconds. These figures are all perfectly adequate, though realistically more dependent on the PS5’s internal write speed than anything else.
There was no noticeable slowdown throughout my testing, which would indicate that the chunky heatsink does its job well and curbs thermal throttling.
(Image credit: Future)
Should I buy the Seagate FireCuda 530R with heatsink?
Buy it if...
You find it for the right price The Seagate FireCuda 530R with heatsink is far too expensive for what it is at the moment. Stock is also hard to find and I’m hopeful that prices will become more reasonable when supply is a bit more plentiful.
You’re after a 4TB model Unlike the company’s officially licensed Seagate Game Drive M.2 SSD for PS5, the Seagate FireCuda 530R with heatsink is available in a 4TB model. This gives you a compelling reason to choose it, despite the lack of PlayStation branding, if you feel you need a hefty amount of storage space.
Don't buy it if...
You want the fastest performance for your money Drives like the Samsung 990 Pro with heatsink proved faster than the Seagate FireCuda 530R with heatsink in my testing - so I’d recommend them instead if you’re after the very top performance.
Also consider...
After some alternatives to the Seagate FireCuda 530R with heatsink? Here are two to consider.
Seagate FireCuda 530R with heatsink
Lexar NM790 with Heatsink
WD Black SN850P
Price
$130 / £145 / around AU$290 (1TB) / $365 / £220 / around AU$440 (2TB) / $599 / £539.99 / around AU$1080 (4TB)
Lexar NM790 with Heatsink Our current go-to budget pick is this drive from Lexar. Performance is less consistent than the Seagate FireCuda 530R with heatsink, but prices are substantially lower across the board - especially if you’re shopping for a 4TB model.
WD Black SN850P The WD Black SN850P is the way to go if you’re after a super high capacity 8TB drive as one of the few models on the market of that size. It’s perfectly speedy, though still quite expensive for what you get.
How I tested the Seagate FireCuda 530R with heatsink
Tested for a week
Tried with multiple games
Compared to other PS5 SSDs
I tested the Seagate FireCuda 530 with heatsink for a week, fitting it to my personal PS5 console. During that time I evaluated its performance with a range of copy tests, in addition to recording the console’s internal benchmark score and trying it with a range of installed games to determine whether the SSD would cause any impact on smoothness.
Throughout my time with the SSD I compared the experience to my hands-on testing of other models including the Samsung 990 Pro with Heatsink, WD Black SN850P, Lexar NM790 with Heatsink, Seagate Game Drive M.2 SSD for PS5, Lexar Play 2280 and more.
It’s no secret that the Nintendo Switch 2 is an expensive piece of kit, so if you recently got your hands on one, it’s crucial to keep it protected. So, in steps the Hori Adventure Pack for Nintendo Switch 2 – a sturdy cross-body case that’s licensed by Nintendo itself.
This model is a little different from others I’ve tested, due to its versatile design. It can be held like a typical case, thanks to a built-in handle, which adjusts automatically as you lift it up. But there’s also a strap that enables you to wear the Adventure Pack like a cross-body bag. You can change the tightness of the fit to suit you, and it works pretty well. Personally, I don’t think this looks all too stylish, but if you need free hands, the strap is a welcome option. When you don’t want to use said strap, it can easily slot into a mesh fabric pouch on the reverse side of the case, ensuring that it looks tidy at all times.
A big positive of the Hori Adventure Pack is its generous storage space. It’s a little too small to hold your console, dock, and all the wires – well, you could cram them all in, but it’s going to be a very tight squeeze. Still, there’s plenty of room for your console inside, and the case’s outer pocket is large enough to house some of the best Nintendo Switch 2 accessories.
(Image credit: Future)
There’s a specific pouch to hold your Nintendo Switch 2 console with the Joy-Con 2 controllers attached. It’s a touch narrow, so you’ll have to carefully place your system inside, but there is a velcro strap to keep it secure. You’ll also find six game cartridge slots inside the case – not the highest amount I’ve seen, but enough for a short trip away, for example.
Looks-wise, the Hori Adventure Pack is decent. It has a rubber-like handle and upper half, which looks fairly stylish, but is susceptible to picking up dust and marks. The rest of the case is made up of a scratch-resistant fabric and a net to conceal the carry strap. It comes in all black and isn’t anything flashy, but it will suit those who prefer an understated aesthetic.
Is this the most sturdy case I’ve tested? Well, perhaps not – it doesn’t have the tough exterior of the Nacon Protection Case XL for Nintendo Switch 2, say. But it’s still a pretty resilient model. It has a padded, robust feel to it, and when I dropped the case from waist height, there weren’t any signs of damage.
(Image credit: Future)
Let’s finish things off by talking about value. This case is typically priced at $34.99 / £26.99 / AU$54.95, which is reasonable given the amount of storage space on offer and the versatility of its design. I’ve also seen Hori's Adventure Pack go on sale in some territories, with its price dropping as low as £18.89 on My Nintendo Store in the UK.
Considering that the official Nintendo Switch 2 Carrying Case will set you back $39.99 / £20.99 / AU$39.95 – a stylish choice, but one that has a lot less storage space – I think you’re getting good bang for your buck from the Adventure Pack. All things considered, then, this is a strong case from Hori, and its combination of a unique design with a modest price tag ensures that it's well worth considering.
Hori Adventure Pack for Nintendo Switch 2 review: price & specs
Price
$34.99 / £26.99 / AU$54.95
Dimensions
12.6 x 5.7 x 3.9 inches / 320 x 146 x 100mm
Weight
0.7lbs / 300g
Number of game card slots
6
Compartments
4
Handle
Yes
Color
Black
(Image credit: Future)
Should you buy the Hori Adventure Pack for Nintendo Switch 2?
Attributes
Notes
Rating
Design
Versatile build, sturdy feel, solid look, but not the most flashy and can pick up marks.
4/5
Storage
Plenty for console and accessories, OK amount of game slots, not enough room to house dock.
4/5
Value
Comes at a modest price considering its robust build and generous storage.
4/5
Buy it if…
You want a bag-style case Perhaps the most enticing aspect of the Hori Adventure Pack is its ability to double up as a traditional case with a handle, while also serving as a cross-body bag. That versatility makes it incredibly practical when taking your Switch 2 on the go.
You want to store your accessories too Unlike the official Nintendo Switch 2 case, there’s plenty of room in the Hori Adventure Pack to store a few accessories, such as the Hori USB Camera for Nintendo Switch 2.
Don’t buy it if…
You need room for your Switch 2 dock Although you can pack a few accessories into this case, it’s not really ideal for housing your dock. I tried inserting mine, and although it just about fit inside, the fit was realistically too tight. If you want a case that does it all, your best option is the official Nintendo Switch 2 All-In-One Carrying Case.
You’re looking for something flashy This case isn’t the most eye-catching or premium-looking, although it’s certainly very practical. If you want something sleek and colorful, then I’d suggest checking out the Belkin Charging Case for Nintendo Switch 2.
Hori Adventure Pack for Nintendo Switch 2: also consider
Nintendo Switch 2 Carrying Case & Screen Protector This slim and stylish case is still one of my favorites, and my go-to if I’m not taking my dock on the go. It doesn’t have as much storage space as this Hori model, but it’s lightweight and sturdy, and even comes with a basic screen protector.
Nacon Protection Case XL for Nintendo Switch 2 This one’s not available in the US or Australia, but if you’re in the UK, it’s a top-tier option. With a sturdy build, enough room for your dock and system, and plenty of game card slots, it really is the full package. It’s very cheap for the amount of storage space available, which helped to earn it a stellar four-and-a-half-star review.
Hori Adventure Pack for Nintendo Switch 2 review: how I tested
(Image credit: Future)
Tested over the course of multiple days
Took it with me to the office and on walks
Trialled by a Nintendo Switch 2 owner and life-long gamer
I took my Switch 2 on the go inside the Hori Adventure Pack for multiple days in a row. During this time, I also packed in a couple of accessories and made sure to try out both the handle and strap carrying methods.
In order to get a measure of this case’s durability, I dropped it from various distances and also gave the exterior a good scratch. After this, I checked for any wear and tear to ensure the model was as sturdy as advertised. I also compared this case to rivals on aspects like storage space and looks.
More generally, I’m a day-one Nintendo Switch 2 owner, a lifelong gamer, and an experienced tech reviewer with a ton of experience with Switch 2 accessories. I’ve trialled a range of products, including cases, but also screen protectors like the DBrand Prism 2.0, and cameras, like the Hori Piranha Plant Camera for Nintendo Switch 2.
Star Wars Outlaws Gold Edition is an excellent version of the 2024 open-world Star Wars game. It runs incredibly well overall, with a frame rate that rarely dips below its 30 frames per second (fps) target while also pushing some impressive ray tracing effects. It might just be the best Nintendo Switch 2 port that we’ve seen yet, especially considering the fact that the original release would sometimes stutter on more powerful hardware like the PlayStation 5.
Review info
Platform reviewed: Nintendo Switch 2 Available on: Nintendo Switch 2, PS5, Xbox Series X and Series S, PC Release date: September 4, 2025 (Nintendo Switch 2)
The value proposition of this version is also off the charts. Rather than its usual Standard Edition, Deluxe Edition, Gold Edition, and Ultimate Edition release strategy, Ubisoft has opted to include all the Gold Edition content out of the gate for anyone buying on Nintendo Switch 2.
This means you get the full season pass with two substantial new story chapters that take a total of about 10 hours to beat. Oodles of cosmetics for protagonist Kay Vess and her companion Nix are also included, plus the short pre-order bonus Jabba’s Gambit mission.
While I could lament the fact that the handful of cosmetics from the Ultimate Pack haven’t been thrown in too (though they are still purchasable separately via the eShop if you want them), this is still an incredible amount of content that encompasses all the major DLC additions since launch.
It’s an easy sell at the asking price of $59.99 / £49.99 / AU$89.95 (or even less on sale) when you consider that the Gold Edition costs $109.99 / £104.99 / AU$169.95 on other platforms.
If you’re a fan of the Star Wars universe, then you’re going to love the peerless faithfulness of this adaptation. As an intergalactic rogue forced to go on the run after a heist gone wrong, you explore a series of large open-world planets as you gradually put together a crew and navigate relationships with some of the galaxy’s most notorious criminal clans.
Set between The Empire Strikes Back and Return of the Jedi films, familiar locations like the desert plains of Tatooine are wonderfully represented and seamlessly presented alongside new additions like the sandy Toshara Moon or dense jungle world of Akiva.
Best bit
(Image credit: Ubisoft)
The five planets of Star Wars Outlaws are all a fan’s dream. It includes the perfect mix of nostalgic favorites like Tatooine alongside some more interesting and beautiful inclusions like the snowy world of Kijimi.
Everywhere you explore looks superb on Nintendo Switch 2, especially in handheld mode. On the console’s 1080p screen, it appears delightfully crisp and, although the quality of 3D models does take a small hit, the overall experience feels about on par with that of an Xbox Series S, which is a very impressive result.
In some regards, it actually looks better here than on the Series S, with improved ray-tracing effects in interior environments. Wandering around the densely populated city of Mirogana early in the game, the lighting effects appear rich and complex. Locations are crafted with a high level of detail throughout the game, and I’m glad that the enjoyment of occasionally stopping to soak it all in and pore over every small element of a space hasn’t been lost in the jump over to less talented hardware.
Things do fare a little worse when the system is docked, though. Playing on a 4K TV, I noticed upscaling was used very liberally, which lends certain areas quite a blurry look. Anywhere with lots of plants, for example, tends to look rather fuzzy, and Kay’s hair suffers from some noticeable aliasing. The pop-in in the open world becomes more noticeable in docked mode, too. When you’re zooming around on your speeder, you’ll regularly see little bushes or shadows appearing in the distance - but you get used to this very quickly.
More powerful than you could possibly imagine
(Image credit: Ubisoft)
If you’ve experienced Star Wars Outlaws on another platform, then you’ll also need to acclimatize to the frame rate when jumping over to the Nintendo Switch 2 version. It's locked to 30fps here, a change that was especially noticeable as I compared the game with its PS5 port side by side.
When you’re actually playing, it is less apparent, though, and developers Massive Entertainment do deserve some serious credit when it comes to just how well Star Wars Outlaws Gold Edition maintains that frame rate target.
(Image credit: Ubisoft)
Stutters are extremely rare, and I only noticed them starting to crop up in moments of very intense action with multiple explosions, many enemies on screen, moving vehicles, and the like, all at once. Importantly, the experience is never rendered unplayable, and I think the odd hiccup is a worthwhile trade-off for the opportunity to dip in and out of this game on the go.
I’ve been playing Star Wars Outlaws Gold Edition sporadically since it launched back in September, and I did initially experience a few unexpected crashes in longer play sessions. With time, these seem to have been remedied through various patches, though, so those jumping in today can expect a relatively flawless experience.
With all of this said, Star Wars Outlaws Gold Edition nets an easy recommendation as one of the best Nintendo Switch 2 games. If you’ve played it before, it’s a joy to re-experience in handheld mode with all the new DLC included. If you’re a newcomer, then you don’t need to worry about suffering a compromised experience due to your choice of hardware.
Should I play Star Wars Outlaws Gold Edition on Nintendo Switch 2?
Play it if...
You want a huge open-world experience on the go Star Wars Outlaws Gold Edition offers tens of hours of content that’s wonderful to dip into on the go. With all major DLC included, this is an experience that you’re going to keep coming back to.
You’re a big Star Wars fan Fans of the Star Wars universe will love the attention to detail of Star Wars Outlaws, all of which has been preserved wonderfully in this brilliant port.
Don't play it if...
You’re sick of open-world games I enjoy Star Wars Outlaws, but it certainly doesn't reinvent the wheel in terms of Ubisoft open-world games. If you want a more novel experience, pick up something else from the Nintendo Switch 2’s expansive library, like Mario Kart World.
Accessibility features
Star Wars Outlaws Gold Edition has a dedicated accessibility menu on Nintendo Switch 2 with a number of useful settings and presets.
By default, the HUD has been scaled up to 150% in handheld mode, with large text size enabled.
There are also four menus designed to address gameplay, cognitive, color, vision, and hearing needs. Color settings can be fully customized, and there is a range of difficulty options.
How I reviewed Star Wars Outlaws Gold Edition on Nintendo Switch 2
I played nearly 15 hours of Star Wars Outlaws Gold Edition on Nintendo Switch 2, constantly comparing my experience of the game with that of the PlayStation 5 and Xbox Series X and Series S versions.
I primarily played in the console’s handheld mode, but also endeavored to spend a few hours in docked mode in order to assess its performance.
Of the two modes, handheld mode is definitely the strongest as the smaller screen does a good job of smoothing over many of the visual cutbacks. While playing in docked mode, I relied on the official Nintendo Switch 2 Pro Controller.
Assassin's Creed Shadows is hands-down one of the best Assassins Creed games of the last decade, but does it run well on the Nintendo Switch 2?
The short answer is "Yes, but...", because it's hard to call this particular port an all-round win. At launch, my answer would have been "No", as I was plagued by hard crashes and constant frame rate fluctuation that made the game near unplayable.
Review info
Platform reviewed: Nintendo Switch 2 Available on: PS5, Xbox Series X, Xbox Series S, PC, Nintendo Switch 2 Release date: December 2, 2025 (Nintendo Switch 2)
Thankfully, Ubisoft has bucked the trend in more ways than one with Assassin's Creed Shadows. Not only did the Switch 2 port land mere months after the game's console release, but a major patch arrived just two weeks later, fixing a vast majority of the game-breaking issues. I'm reviewing the (now broadly) fixed port, so I won't languish on those early problems too much.
We reviewed the game itself earlier this year, scoring it an impressive 4.5/5 for its rich combat system, ample content, and dual-protagonist system, and all of these highlights naturally carry across to the Switch port.
The story pacing is a little slow in places, and as Managing Editor Rob Dwiar noted, it peters out the further you get along in Naoe and Yasuke's journey, but broadly speaking, it's a brilliant game worth picking up. If you want our full thoughts on the game's story, combat system and beyond, check out our original review.
Performance, on the other hand, is naturally very different on Nintendo’s hybrid handheld console, and concerns over whether the Switch 2 could handle such a meaty game – especially in handheld mode – were clearly justified. Still, I'm impressed.
No man left behind
(Image credit: Ubisoft)
Shadows is the first Assassin's Creed game to really capture my interest since Black Flag. However, being a Nintendo fan can spell disappointment when it comes to ports; not only do you have to wait longer for a well-optimized version, but the optimization process can also involve removing some content.
With this Switch 2 port, however, you get full access to the game in its entirety (barring, as of writing, the DLC) as well as cross-save, meaning you can pick up where you left off on your PS5, Xbox, or gaming PC.
You do benefit from a few further features fit for the Switch 2's form factor - and, contain your excitement, that means touchscreen menus. Of course, the real benefit is being able to crack your way through the game's many side quests and explorable regions without being glued to your TV or desktop.
Best bit
(Image credit: Assassin's Creed Shadows)
Assassin's Creed Shadows is a massive game with plenty to explore and do. This makes it a great fit for playing on the go, as it's perfect to dip in and out of.
More than this, though, some elements of the game have been revamped to suit the Switch 2, and the game makes great use of the console's hardware. Switching from docked to handheld mode is seamless, with automatic UI adjustments for easy transitions, for example.
Impressively, the Nintendo Switch 2 can convincingly render 16th-century Feudal Japan in great detail despite the obvious hardware limitations, achieving this feat with clever optimizations for both handheld and docked modes. In fact, having experienced how bad it could be pre-patch, I can appreciate all the more the ways Ubisoft has crammed this massive, sprawling game into such a small package.
A downgrade, but no downer
(Image credit: Ubisoft)
In part, that's thanks to Nvidia's Deep Learning Super Sampling (DLSS) technology, which works to upscale lower resolution images in the background. Although capped at 30fps, the game remains highly immersive and visually stunning, especially now that this framerate is more stable post-patch.
Where pre-patch, dense areas and busy combat could lead to huge stutters and even forced ejection to the menu, the game now runs impressively smoothly, though I wouldn't quite go as far as to call it buttery. You'll still occasionally find loading into a new area a bit choppy, and loading screens themselves can be quite intensive on the system.
You're obviously not getting the fidelity of a more powerful console like the PS5 Pro's Ray Tracing tech, but all things considered, the world is rich and immersive. When you hone in on the finer details, you'll notice the cracks more; the lack of light and shade and textures like water look a little cartoonish, crowds of NPCs are thinner, the level of detail in distant objects is lower, and the movements of clothing and facial expressions all suffer a little, but it isn't enough to prevent you from enjoying the game overall.
Docked and handheld mode respectively.
There are more glaring issues that break immersion, like the occasional pop-in and anti-aliasing shimmer. In docked mode, these feel more offensive, but Assassin's Creed Shadows really shines in handheld mode, where the smaller screen can compensate for the game's overall quality, plus a dedicated algorithm keeps variable refresh rate (VRR) enabled even at 30 FPS, according to developers.
Despite this, and that I preferred playing in handheld mode overall, the game can be almost blurry at times, and you'll most certainly notice the difference in the level of detail.
Fundamentally, all the moments that really matter in an Assassin's Creed game stick the landing in the post-patch version of the game; combat is snappy and rewarding, unlocking vantage points oozes grandeur and marvel, and naturally, the world is a delight to explore on foot, too.
If you're coming across from a more powerful console, prepare for an adjustment period, but if it's your first time playing Assassin's Creed Shadows, you may come away thinking that's how the game was always meant to play, and that's a real testament to a well-made port.
Should you play Assassin's Creed Shadows on Nintendo Switch 2?
Play it if...
You want a huge open-world AC game to sink hours into Shadows is the next big Assassin’s Creed game and if you’ve been after another experience like that of Odyssey or Valhalla then Shadows will not disappoint with its large world and the amount of things to do.
You’ve been pining for a Feudal Japan setting for Assassin’s Creed The wait for Assassin’s Creed to take the adventure to Feudal Japan has been absolutely worth it. The landscapes, characters, and history of the place are perfect for the series and Shadows capitalizes on that well.
You enjoy different combat playstyles If you’re an action-adventure fan who likes to constantly mix things up in combat or have multiplayer playstyle options, then those offered by Naoe and Yasuke could scratch quite the itch.
You want an open-world game with rewarding exploration Shadows shakes up the series’ traditional exploration and offers something far more nuanced, immersive, and rewarding. Nothing is fed to you, and areas aren’t suddenly filled after reaching viewpoints; the world entices you to explore it and the satisfaction of doing it is excellent.
Don't play it if...
You prefer the smaller Assassin’s Creed adventures Assassin’s Creed Mirage this is not, and if you prefer the more focused, small-scale adventures that the series has been known for in the past, then Shadows might be a bit overwhelming.
You don’t want to devote hours to resource-gathering and location completing While there’s so much to do across Shadows’ landscapes, you’ll need to spend a good while gathering resources to get the most out of the hideout mode and complete a lot of minigames and locations to unlock the top skills.
Accessibility
Ubisoft’s modern suite of strong accessibility options is available in Assassin’s Creed Shadows. There are multiple difficulty levels (all of which are described in full) that affect combat and stealth, and you can also change the game to have one-hit assassinations. If you want to make exploration easier, you can turn on guidance for that to make discovery more straightforward.
There are options to change or turn off graphic effects such as blood, as well as alter the camera, and change inputs for actions. There are also plenty of options for subtitles, text size, background color for text, and language options. The game also features modes to cater to Red-Green and Blue-Yellow colorblindness.
(Image credit: Ubisoft)
How I reviewed Assassin's Creed Shadows on Nintendo Switch 2
I've spent 20 hours in Assassin’s Creed Shadows on Nintendo Switch 2, comparing my experience against that of our original reviewer and Xbox Series X performance to assess how well optimized the game is for the console.
In that time, I explored vast swathes of feudal Japan, engaged in plenty of combat sequences, developed my hideout and progressed through the storyline to make my comparisons.
As a retro console, the Atari 2600+ is a strong example of how to do things right. The fact that it allows you to use cartridges rather than pre-loaded ROMs not only allows you to pick up rereleased games for it but also gives your classic Atari 2600 cartridges a new lease of life. And despite its few missteps, the Atari 2600+ Pac-Man Edition builds from this strong base.
In our original Atari 2600+ review, we described how the retro console was a ‘loving recreation of the original hardware’ and that’s very much the case with the Pac-Man Edition. The main differences? It now comes with a wireless CX40+ joystick, rather than the awkward wired one we criticised in our original review. Oh yeah, and every inch of it is covered in Pac-Man styling.
Honestly, if you’re of a certain age – which I am – and prone to nostalgia – no doy – you’ll likely be charmed by this console. From the yellow color that references the puck-shaped protagonist’s hue to the light-up image of him being chased by his ghostly foes on its front, this edition wears its affiliations on its sleeve. And, as a game, Pac-Man is every bit the classic you remember – even if the original 2600 port that’s also included is a bit of a bust.
Given the game's ghostly antagonists, it’s pretty apt that the Atari 2600+ Pac-Man Edition was released on October 31, 2025. You can buy it for a list price of $169.99 / £129.99 / AU$260.99, which feels pretty decent value to me.
Yes, retro consoles like the SNES Mini or PlayStation Classic were cheaper at $79.99 / £69.99 / AU$119.95 and $99.99 / £89.99 / AU$149.99, respectively, but they were glorified emulators in an attractive package. Although it’s technically still using emulation, the Atari 2600+ runs off cartridges rather than ROMs and is backwards compatible with the original cartridges, making it far more flexible than these consoles.
I’m less convinced by the pricing of its games, though. New cartridges retail for $29.99 / £24.99 / around AU$50.48 each. This feels like a fair price for some original retro game cartridges perhaps – after all, they have an innate collector’s value that re-released games don’t.
But I’ve bought recent AAA games like Clair Obscur: Expedition 33 for this kind of money, which does force me to ask whether they’re really equivalent in terms of the new labour that’s gone into them. Charging modern market prices for ports of decades-old games feels like it's becoming a bit of a trend these days, and it's not one I'm totally comfortable with.
Atari 2600+ Pac-Man Edition review: design
(Image credit: Future)
I’ve gotta hand it to Atari: it knows how to pull all of the little levers and buttons in my soul to get my nostalgia flowing. The look of the Atari 2600+ is delightfully retro – it's redolent of those 6am Saturday mornings where my brothers and I would sneak downstairs early to play luridly colored, blocky pixel worlds like Pitfall! and Frogger.
The Atari 2600+ maintains so many of the details that made the original iconic. Toggles still run along its top edge, triggering everything from power and reset functions to switching between color and black & white and setting player difficulty on either side. Atari has resisted the temptation to tidy up – even little details like the way the cartridge awkwardly juts out have been kept exactly as you remember them, which is definitely to Atari’s credit.
But, naturally, given this is a Pac-Man special edition, not quite everything is as you remember it. First off, there’s that bright yellow colorway, which is 100% on-brand for anything involving the pill-necking ghost chomper. Additionally, the 2600’s usual front wood veneer has been replaced with a light-up panel showing Pac-Man in flight from the game’s spectral antagonists – I love these little details, and they show a real thoughtfulness to Atari’s design process here.
(Image credit: Future)
Rather than the CX40 joystick that was packaged up with the standard Atari 2600+, the CX40+ included here comes with a few upgrades. Most materially, the wired connection we criticized in our original review because of its awkward connection to the back of the console has been exorcized here, replaced with much superior wireless dongle connectivity.
Aesthetically, it has also had a glow-up, adorned with the same banana yellow colorway and a cute Pac-Man symbol on top of the stick. My only grumble here is that Atari didn’t send me any of the Ghost Edition CX40+ optional accessories they sell, which are similarly branded with the colors and likeness of Blinky, Inky, Pinky, and Clyde and are objectively adorable. Come on, guys: it’s like you’re actively trying to trigger my FOMO.
Sadly, one thing hasn’t changed about the CX40+, though: it’s still as uncomfortably stiff to use as when we reviewed the standard 2600+. Trying to be as charitable as possible to Atari – and looking back on my vague childhood memories through the increasingly frosted windows of middle age – I do actually think this is an accurate recreation of how the original joysticks used to handle. I suspect, though, that this faithfulness won’t make its turgid handling more forgiving in the eyes of modern gamers.
Atari 2600+ Pac-Man Edition review: performance
(Image credit: Future)
Firing up Pac-Man 7800 triggered almost primal memories in me. Playing the game takes me right back to my childhood, feeding coin after coin into an arcade slot to spend a little longer running round its dark mazes and gobbling up pixelated fruit. It’s a heady nostalgic hit.
However, I will admit that this joy is slightly undermined by how much duller my reflexes are some 35 years hence. Coupled with the stiffness of the CX40+’s stick, I found myself dying with an almost lemming-like alacrity. I’ve improved somewhat over my time testing it, partly as a result of learning to anticipate upcoming turns and move the stick way before I hit the bend, but I’m still bad at it. Honestly, Pac-Man and I have a slightly toxic relationship: I love it, and it clearly hates me.
Even when you take away the nostalgia, though, the gameplay is still as addictive and frustrating to a newcomer. My partner is hardly a committed gamer, but she quickly found herself hooked by the addictive ‘just one more turn’ gameplay loop. There were points she’d be enraged at how pointlessly she’d died – and then she’d fire it up again regardless, which is about as firm an endorsement as she can offer.
(Image credit: Future)
Unfortunately, while this is nominally a twin-game pack, I can’t really say the same for Pac-Man 2600. Within seconds of booting it up, I could see why it’s always been such a controversial port. In almost every regard, it sits in the original Pac-Man’s shadow
To adapt the arcade hit to the more modest hardware of the Atari 2600, the graphics were devolved considerably. Power pills are now squares, and Pac-Man looks like he’s lost all enthusiasm for his work. Worse, the ghosts flicker and regularly overlap, making it hard to know when some of them might decide to peel off, while I could honestly never tell when a power pill had worn off, as their appearance was almost indistinguishable either way.
Fundamentally, Pac-Man 2600 might be a nice game to have in your collection. But it’s more of a curiosity, fun to revisit in the same way that archive footage of the Nintendo Virtual Boy or Sinclair C5 is amusing. I recommend you play it, even if I think 95% of the time you’ll go straight to the more loyal port of Pac-Man 7800.
Fortunately, you’re not limited to playing either – as the console is fully backward compatible, you can play any old Atari games you still have or start building your own retro collection from scratch. This is the real strength of the Atari 2600+ for me: so many retro gaming devices force you to make do with a limited catalogue or skirt into ethically murky territory. The Atari 2600+ makes it far easier to start getting into retro gaming, without having to fuss about buying 30-year-old CRTs from eBay.
Should I buy the Atari 2600+ Pac-Man Edition?
(Image credit: Future)
Buy it if...
You’ve got serious Atari nostalgia If you’re wanting to get into Atari retro gaming, this is one of the best ways to do it. Not only can you pick up re-released games, but it’ll run any of those old Atari cartridges you have in the attic.
You love Pac-Man Alright… this one’s pretty obvious. But if you loved Pac-Man back in the day and are charmed by this console’s styling, then you’ll want to opt for this over the 2600+ standard edition.
Don't buy it if...
You want cheap retro games Atari’s rereleased games are not cheap, costing $29.99 / £24.99 per cartridge. Second-hand OG cartridges can be more affordable, although this naturally varies with rarity – typical prices may range from $5 / £5 to $70 / £30.
You don’t like a stiff joystick Compared to modern, responsive Hall-effect thumbsticks, the CX40+ is stiffer than an 18-year single malt. That’s probably true to the original design, but you might find it requires more force than you’re used to.
How I tested the Atari 2600+ Pac-Man Edition
(Image credit: Future)
I tested the Atari 2600+ over the course of several days, both hooking it up to my 65-inch TCL C8K and a 24-inch LG TQ520S-P monitor.
I played both Pac-Man 7800 and Pac-Man 2600, trying out as many of the different game settings as possible, including different difficulty levels and speed modes.
Octopath Traveler 0 is a different kind of Octopath game.
It still features the series’ distinctive HD-2D aesthetics, the tried and tested break and boost battle system, and even returning characters and locations. It also mixes things up from the now well-understood formula.
Review info
Platform reviewed: Nintendo Switch 2 Available on: PS5, PS4, Nintendo Switch,Nintendo Switch 2, Xbox Series X|S, PC Release date: December 4, 2025
The plot, for example, doesn’t feature the namesake eight-character storylines – the octo paths, as it were. Instead, your adventure focuses on your own player-created character for the first time, who is on a quest of retribution against the villains that destroyed their home town – each embodying the vices of Wealth, Power, and Fame.
You are still joined by other adventurers – over 30 in fact, though I haven’t unlocked them all yet – however, they are along for your ride rather than you following each of their distinct journeys like we would in the other series entries.
The eight-person theme isn’t wholly lost, thankfully, with combat being redesigned to feature eight-person parties – a team of four in the front, and four in the back. I’ll go into more details on why I love this change below, but know that it provides a lot more depth and customisation possibilities to party composition without making fights feel too trivially easy.
Something wicked this way comes (Image credit: Square Enix)
Both of these changes make sense; however, when you remember Octopath Traveler 0 isn’t a new game. It’s adapted from the Octopath: Champions of the Continent mobile gacha game. A free-to-play system necessitates a wide array of characters to unlock, can’t have its story focus too much on your party because you might not own those travelers, and would want to allow for bigger teams so you can use more of the cool units you’ve invested in financially.
Now, Octopath Traveler 0 isn’t a gacha game. I’m just saying you can feel remnants of the game it’s based on from what’s presented, and it can feel a little jarring at first because it isn’t Octopath as we’ve known it – in fact, you could convince me it's a lost 2D Final Fantasy at times.
Stick with this adventure, however, and you’ll see it has plenty to offer on an engaging adventure that will keep you entertained for tens and tens of hours – no additional purchases necessary.
Revenge and reconstruction
(Image credit: Square Enix)
As I mentioned in the intro, in terms of its story, Octopath Traveler 0 doesn’t feel very ‘Octopath’ at all. Rather than following eight plots for eight distinct adventurers which coalesce into a finale, you instead follow your own adventure – and can recruit over 30 different heroes to your party.
You create your own custom character for this game and then must face stories focused on the corrupting influences of Wealth, Power, and Fame – where you'll find the meat of the plot.
This focus on a linear story with a more limited opportunity to explore branched tracks is very different from Octopaths that have come before, but it’s not a wholly negative change. My gripe is simply that the less free-form plot feels better suited to a classic Final Fantasy 2D entry rather than an Octopath adventure.
It's not a bad adventure, though, in fact, it's a very compelling one with proper villains you can’t help but hate – a real classic RPG story. I simply found the change of pace a little jarring for this series specifically.
Time to rebuild (Image credit: Square Enix)
There's also the Rekindling the Flame plot, which has the protagonist reconstruct their old home town by finding its surviving residents and rebuilding the long destroyed features that made it a home.
It's not as in-depth as a true cosy town simulator, but it is a delightful change of pace from the action-focused adventure. Plus, channelling your retribution into something more constructive can yield useful benefits – including the ability to power up your allies. So it's worth pursuing even if vengeance is your only goal.
To battle!
While the plot might not feel very Octopath, the turn-based combat feels more Octo than ever. That’s because your group now consists of eight fighters – a four-person front row and a four-person back row – which allows for a much more diverse team composition than the series’ usual four-person limit.
Only the characters in the front row can take actions, but each hero can swap with their partner behind them so that they can take a turn, and there are unlockable skills that allow your back row to support the folks in front of them without needing to take an action, or allow your front row to use a skill and tag out in a single move.
(Image credit: Square Enix)
For example, in my currently build I’ve paired up a cleric who can automatically heal the person in front of them with my squishy spell caster as their health can run low very quickly without support, and my tank who can provoke attacks is paired with an ally who has a skill that lets her fire her bow and instantly tag out – so she can swap in for a quick damage burst and then let my tank keep taking the hits.
Best Bit
(Image credit: Square Enix)
Combat feels like such a step up from the previous game, thanks to the bigger party allowing for more personalization of your team than ever, and setting off an Ultimate Technique never gets old.
The other big change is that your created character has unlocked a special skill called an Ultimate Technique. As the name implies, this charged ability (you can’t just spam it all the time) allows the protagonist to perform a big burst – you can unlock options like performing a mass heal or dealing a powerful strike, among others – that can turn the tide of battle in your favor.
As you improve your town, you'll rebuild the training grounds so other party members can unlock their techniques too – I told you there’s a reason to play house even if your only goal is violence.
None of this is to say fights are trivial thanks to your ultimate moves and larger team. Boss battles and higher-level bouts can still present a challenge if you don’t prepare yourself. You can push your luck into higher-level locations to some extent, but for main quests, you'll find even adventures three or four levels above where you currently are can prove trickier than expected if you aren’t careful.
(Image credit: Square Enix)
Octopath or not, it's still delightful
Octopath Traveler 0 is a really enjoyable RPG experience, whether it feels truly Octopath to me or not.
Because all of the changes still work. The cohesive, more solo story is an awesome adventure that feels like the fantasy epic that RPGs have taken players on for decades, and the combat is compelling and with some many team members allows for some really creative and personal party composition.
There’s also been a simplification of path actions, which is a lot easier to follow than the confusing web of abilities offered in Octopath Traveler 2– even if it strips away the identity of each character further than their lack of a unique plot already does.
If you love the Octopath series, a new adventure through Osterra will appeal, while fans of more typical RPGs may find this entry to be more accessible than ever, given that it follows a more standard story structure.
I’ve had a delightful time on my adventure, and at the end of the day, that’s all that really matters.
(Image credit: Square Enix)
Should you play Octopath Traveler 0?
Play it if…
You want a classic RPG Octopath Traveler 0 feels like a classic RPG. You've got a meaty plot and robust turn-based combat system to sink your teeth into.
You like to choose your own adventure While not quite as free and open as Octopath usually is, this entry does feature a branching plot and a wide variety of characters to customize your team around.
You crave 2D beauty I don't care how many times I see HD 2D aesthetics; they'll always be beautiful, and Octopath Traveler 0 is as pretty as a picture.
Don't play it if…
You want a cozy town builder While rebuilding your home is a core plot of this story is still mostly focused on combat and adventure than cozy vibes.
You want proper Octopath If Octopath‘s distinct brand of RPG is what you crave, then you won't hate this title; it just might not quite hit the spot for you.
You hate turn-based tactical combat Turn-based combat isn’t for everyone, and while Octopath's break and boost system does some things to liven up the combat, it won't make turn-based action everyone's bag.
Acessibility
In terms of accessibility as a turn-based RPG, Octopath Traveler 0 has the advantage that players can take combat at their own pace – you can take 5 seconds or 5 minutes to make a move if you need.
The cutscenes are also played out as text dialogue that you can have play automatically, one message at a time, or at a faster auto speed if you want to rush through. Again, allowing you to enjoy the game at your own pace.
Most major cutscenes are also voiced, making it even easier to follow the plot if you hate excessive reading (as someone who’s dyslexic, voice acting is always a massive help for me).
How I reviewed Octopath Traveler 0
I played Octopath Traveler 0 on my Nintendo Switch 2, mostly playing undocked, but I did make sure to load the game up on my TV too to get a sense of the grander scale it has on a 55-inch QLED screen.
During my playthrough, I tried not just to follow the mainline quest but also to explore the sidequests and other adventuring opportunities to get a feel of the whole experience Octopath Traveler 0 offers.
The first thing that struck me in Stalker 2: Heart of Chornobyl– recently released on PlayStation 5 – wasn't the claws of a mutated creature or a bandit's hail of bullets, but the first-person shooter's stunning visual presentation.
Incredibly atmospheric, brimming with absorbing details, and endlessly immersive, GSC Game World's passion project immediately places you in a brutal, believable post-apocalyptic world capable of conjuring a lifetime of nightmares.
Review info
Platform reviewed: PS5 Pro Available on: PS5, Xbox Series X and Series S, PC Release date: November 20, 2025 (PS5)
Of course, if you laced up the boots of the titular wasteland wanderer and braved the game's unforgiving open-world when the Ukrainian developer released it on Xbox platforms and PC a year ago, you're well aware of Stalker 2's adept ability to transport you to its fictional take on the Chernobyl Exclusion Zone – the tragic site of 1986's Chernobyl nuclear power plant disaster.
That said, while its original release was technically advanced and artistically brilliant, it was also brought down by numerous bugs, graphical and performance glitches, and other annoyances that often made it more frustrating than fun.
Following 12 months of fixes, patches, and additional polish, however, most of those issues have been squashed like an irradiated insect, making the title's PS5 launch leaps and bounds better than what some Xbox and PC players suffered through.
PlayStation 5-powered post-apocalypse
(Image credit: GSC Game World)
Given that the existing versions of the game also benefit from these same updates and improvements, it's worth noting that Stalker 2 is now in a much better place regardless of what platform you're playing on. Still, thanks to several PS5 – and, especially, PS5 Pro-specific upgrades and features – this latest trip to the Zone is easily the best yet.
For starters, the PS5 version offers both performance (targeting 2K resolution at 60 FPS) and quality modes (targeting 4K resolution at 30 FPS), while the PS5 Pro bumps the former even further, with performance aiming for 4K at 60 FPS. During my testing, playing primarily in performance mode on the PS5 Pro, I enjoyed a consistently fast, fluid experience. Both platforms also crank the immersion with a number of DualSense features, from adaptive trigger and haptic feedback support to clever integration of the controller's built-in speaker and touchpad.
PS5 Pro players also enjoy some additional bells and whistles, including more realistic shadows, lighting, reflections, and volumetric effects that push the graphical presentation to the platform's horsepower-pushing limits. More than mere back-of-the-box bullet points, these PS5 and PS5 Pro improvements combine to deliver tangible, experience-enhancing details and touches that truly make the forbidden Zone come to life…and death.
The DualSense delivers
(Image credit: GSC Game World)
Prominent displays of the PS5's extra power, like the rumble of a patrolling helicopter being felt through the DualSense – even as the pilots' communications crackle through the controller's speaker – will immediately have you questioning how you played Stalker 2 without Sony's proprietary tech in your hands.
It's truly the best implementation of the DualSense I've experienced since Astro Bot pleased my palms last fall.
But it's often far subtler moments, like unexpectedly wading into a radioactive puddle, that'll have you scooping your jaw from the floor. First, you'll likely spy the incredibly realistic reflections of the surrounding environment on the water, then notice your own shadow staring back at you.
Dare to delve further into the potentially deadly pool, and you'll see it ripple in time with your every footstep. But your cautious movements aren't the only ones stirring up the murky water, as hovering insects create tiny circles on its surface, while falling leaves cause a gentle lilting effect. Short of the DualSense spraying an actual mist in your face, I can't imagine how such moments could be more tangible.
While the culmination of these lulling effects could almost fool you into thinking you're playing a health spa simulator, the rampaging, mutated boar that's about to skewer you with its splintered tusks will quickly snap you back to reality. Stalker 2 is as brutal as it is beautiful, so you'll want to resist pausing too long to soak in its cinema-rivalling presentation.
Expectation-subverting shooter
(Image credit: GSC)
While the game is generally billed as a first-person shooter, it's focused as much on unforgiving, survival horror gameplay as it is clip-emptying action. In fact, its steep difficulty – even on its "normal" setting – makes other post-apocalyptic action games feel like a picnic.
On top of standard survival elements, such as scarce ammo and resources, limited inventory space, and the constant, foreboding sense that your next breath could be your last, Stalker 2 tasks you with managing a number of other hazards. In addition to monitoring your health and stamina, you'll need to keep a close eye on thirst and hunger levels, as well as bleed damage following any encounter that's gone south.
Of course, given that the game takes place in an open world that woke up on the wrong side of a nuclear disaster, there's also the persistent threat of falling victim to radiation poisoning. But not to worry, as the rapid, tension-ratcheting ping of your radiation detector – frantically emitting from the DualSense – will let you know when you're about to become the Zone's next pile of ash. Whether or not you react to the warning fast enough to save your skin is another story.
Best bit
(Image credit: GSC Game World)
Stalker 2: Heart of Chornobyl consistently stacks the odds against you, frequently putting you face-to-face with mutated creatures, deadly anomalies, and evil-doing humans that are rarely happy to see you. There's nothing more rewarding than surviving a seemingly unbeatable encounter by the skin of your teeth… then looting the poor saps that tried to end you.
Toss in the fact that the massive map's absolutely brimming with all manner of mutated wildlife, human adversaries, and anomalies that can suddenly turn your seemingly normal surroundings into a death trap devoid of any scientific explanation, and, well, Stalker 2 will never be mistaken for another shooter that makes you feel like a world-saving space marine or super-soldier.
When a perfect storm of these aforementioned threats gets the best of you, the game can even feel a bit unfair and, if you haven't saved in a minute, border on frustrating. On the plus side, a number of rewarding gameplay loops – from upgrading your weapons and gear to progressing the story and piecing together the Zone's puzzle-like mysteries – should keep you engaged, even as the harsh world repeatedly throws you to the figurative – and sometimes literal – wolves.
But these elements, too, bring their own set of stressors. A strict durability system means weapons and gear can break down, while saddling yourself with too many items can lead to your Stalker becoming overencumbered. So even when you’re not under immediate threat, the game isn’t about to let you take a breather.
While Stalker 2 isn't for the faint of heart, its refreshing mix of survival-focused first-person action and an incredibly atmospheric, nerve-fraying open-world allows it to stand out from the post-apocalyptic fragger pack. Its unique take on the genre is further elevated by the PS5's ability to deliver the prettiest, most immersive version of the game yet. If its buggy launch last year kept you from breaching the borders of the Chornobyl Exclusion Zone, now's a great time to strap on the gas mask and give it a go.
Should you play Stalker 2: Heart of Chornobyl PS5?
Play it if...
You've been waiting for the best version of the game In addition to the PS5 and PS5 Pro versions of the game benefiting from a year's worth of bug-squashing patches and game-enhancing updates, they also feature noticeably improved graphics and performance. On top of that, the game makes some of the best use of the DualSense the tech has ever seen.
You like your first-person shooters with a bit more meat on them Stalker 2 is not a run-and-gun, linear shooter, but a survival-focused fragger that drops you in a punishing open-world you could lose 100 hours in. It has much more in common with a sprawling RPG or a survival horror game than an FPS campaign, like you'd find in Call of Duty.
You wanted to play last year, but were put off by the buggy launch Regardless of all the PS5 perks that come with this latest release of Stalker 2, the game has been continuously updated and patched for the last year. All versions of the game have benefited from these fixes, making it the perfect time to brave the Zone on any platform.
Don't play it if...
You prefer a more directed, fast-paced first-person shooter Stalker 2 isn't a guided, story-driven game filled with boss encounters and set pieces. While it has a critical narrative path, it's more of a meandering, exploration-rewarding experience that largely allows you to forge your own path at your own pace.
You're not craving a steep challenge Filled with brutal foes and even harsher environments, Stalker 2 is far from a power fantasy, but rather a deeply challenging, survival-focused game that's most rewarding when you just barely survive encounters by the skin of your teeth.
Accessibility features
Stalker 2 contains a number of standard accessibility features,allowing users to adjust settings likesubtitle size and subtitle background opacity. It also includes color blind modes, Protanopia, Deuteranopia, and Tritanopia, as well as the ability to toggle user interface elements, such as object markers, threat indicators, crosshair color, and mission notifications.
An Immersive Mode also allows you to disable the entire HUD for a more cinematic experience. Rookie, Stalker, Veteran, and Master difficulty settings are available to support a variety of skill levels, while an Expedition Mode lets you pair any of those settings with a more rigid save system.
How I reviewed Stalker 2: Heart of Chornobyl
I spent nearly 50 hours in Stalker 2, splitting my time between main missions, side quests, optional activities, and free-roaming exploration. Having previously played 40 or so hours of the game's Xbox Series X version, I reviewed the PlayStation release on a PS5 Pro. I tested both quality and performance modes and, while I didn't notice a significant difference between the two, I spent the majority of my time in the latter.
I played on a TCL 4K TV, with HDR enabled. I listened to the game through my television's built-in stereo speakers, rather than headphones or earbuds (as I normally would), so I could appreciate the full suite of DualSense features, which includes a good deal of audio effects delivered through the controller's speakers.