Back in November, a report claimed that Apple had postponed the iPhone Air 2 to spring 2027 after disappointing sales of the original model. Now, a fresh rumor suggests the iPhone Air successor could arrive next year after all.
The claim comes from tipster Fixed Focus Digital, who revealed on Weibo that the iPhone Air 2 is confirmed to launch at the fall iPhone launch event in September 2026.
Meanwhile, the tipster claims that the iPhone 17e is also on track for a spring launch and has entered the mass-production stage.
Based on earlier reports, Apple was expected to unveil the...
The Honor Magic8 Pro was announced in China in October, and then made its debut outside of China in Malaysia in November. That said, it's yet to arrive in European markets, but the wait is almost over - the Magic8 Pro will finally become available in the UK on January 8.
Ahead of that, the brand's arm in the UK has posted the teaser video you can see below, which is all about Christmas and how to solve "parental Christmas stress".
The parents who buy the Magic8 Pro in the UK will have to wait until Christmas 2026 to take this advice, which makes the timing here a bit...
The Honor Magic8 Pro was announced in China in October, and then made its debut outside of China in Malaysia in November. That said, it's yet to arrive in European markets, but the wait is almost over - the Magic8 Pro will finally become available in the UK on January 8.
Ahead of that, the brand's arm in the UK has posted the teaser video you can see below, which is all about Christmas and how to solve "parental Christmas stress".
The parents who buy the Magic8 Pro in the UK will have to wait until Christmas 2026 to take this advice, which makes the timing here a bit...
Corsair Void v2 MAX Wireless review: one-minute review
If you’re in the market for a new headset, you don’t want to sleep on Corsair’s new Void Max Wireless V2. It’s the upgraded version of the Corsair Void Wireless V2, one of the best wireless gaming headsets we’ve tested, adding Sonarworks SoundID through iCue and simultaneous dual connectivity to the mix, to the tune of a small price increase.
It offers solid connectivity, offering both 2.4GHz wireless and Bluetooth across PC, PlayStation 5 (using the dongle), Nintendo Switch 1 and 2, and mobile, with an Xbox version sold separately. Plus, with extensive battery life of up to 130 hours over Bluetooth and up to 70 hours over wireless, the Void v2 MAX is comfortable and performs great on test, making it a fantastic headset for long gaming sessions.
Still, I wish it had a wired option, and perhaps a detachable microphone – that would have perfectly rounded out the feature set in this Max version, for me, but it’s nonetheless a fantastic mid-range option with ample fun and useful features.
(Image credit: Future)
Corsair Void v2 MAX Wireless review: price and availability
List price: $149.99 / £119.99 / AU$249
Announced September 2025
Lands in the mid-range of wireless gaming headsets
Sitting comfortably in the mid-range price bracket, Corsair’s Void v2 MAX Wireless justifies its price with a neat design, decent customizability and some great sound smarts, offering a slightly more interesting look and experience than the more budget-friendly alternatives. It skips the deluxe design, features and audio specs from much more pricey options like the SteelSeries Arctis Nova Elite while still hitting the mark on most of the must-haves.
It’s $30 / £20 / AU$60 more expensive than the original Void v2 Wireless released in April 2025, and while it largely offers the exact same experience, the added option for simultaneous 2.4Ghz and Bluetooth connectivity in addition to the Sonarworks SoundID through iCue sweetens the deal.
(Image credit: Future)
Corsair Void v2 MAX Wireless review: Specs
Corsair Void v2 MAX Wireless
Price
$149.99 / £119.99 / AU$249
Weight
10.7oz / 303g
Drivers
Custom 50mm driver
Compatibility
PC, PS5 (with dongle), Nintendo Switch 1 and 2, Mobile. Xbox version sold separately.
Connection type
Simultaneous 2.4GHz and Bluetooth connections.
Battery life
Up to 70 hours (2.4GHz), Up to 130 hours (Bluetooth)
Corsair Void v2 MAX Wireless review: Design and features
Easy, quick connectivity
Stylish design
Flip-to-mute mic – but it’s not detachable
There are no significant design changes between the standard and Max versions of Corsair’s Void v2 headset. Out of the box, the Corsair Void v2 MAX Wireless comes with just the headset, USB 3.0 dongle, USB 3.0-to-USB-C charging cable, and a QR code to open out the instruction manual.
Available in white and black, the design of these headsets is sleek yet unmistakably gamer-coded headsets thanks to the two slim RGB light strips. The geometric cups are cushioned with breathable memory foam padding, and the adjustable frame ensures a comfortable fit over your head. There are two buttons on the left: one to turn the headset on and off, and the other is customizable to different functions, as well as a small scroll wheel to control the volume on the side.
(Image credit: Future)
The mic arm can be flipped up to mute input or keep it out of your face when not in use, but it’s a real shame they didn’t opt to make it removable for this more premium option – if they had, these would be more socially acceptable to use in place of the best wireless headphones while you’re out and about. Instead, the Corsair Void v2 MAX Wireless remains confined to my gaming desk. To the same end, I wish they’d offered a dongle adapter with this version; the USB 3.0 receiver feels dated when many consoles and machines are moving towards USB-C.
After charging, it’s simple to set up the headset; if you’re using the dongle, it’ll automatically pair with your headset, or you can pair via Bluetooth by pressing and holding the lower of the two buttons on the left side of the headset. When using the Void v2 MAX Wireless on PC, you’ll want both the Dolby Access app and the Corsair iCUE software; the former allows you to enable Dolby Atmos Spatial Audio, while the latter offers device customisation. When playing on PS5, simply head to the console’s sound settings and enable the Tempest 3D Audio.
(Image credit: Future)
Corsair Void v2 MAX Wireless review: Performance
Superb battery life
Lightweight and comfortable in use
Excellent audio performance
As you can expect from Corsair, performance is reliably good across the board. The audio and microphone quality is great, and they’re comfortable to wear, to boot.
I’ve been using the Corsair Void v2 MAX Wireless as my main gaming headset for a month, often playing for hours on end, and I’ve yet to experience any discomfort. Its memory foam cushions, lightweight design and excellent battery life make it a go-to for extended gameplay sessions, whether I’m hooked up to my Nintendo Switch 2, PS5 or my PC.
I’m still not quite over my Baldur’s Gate 3 era, and the Corsair Void v2 MAX Wireless headset was the perfect companion to enjoy the rich audio landscape of the Sword Coast and the lively voice acting of its fantastic cast. The headset’s noise suppression works wonderfully in tandem with iCue software’s EQ, meaning everything was rendered with great clarity and depth. I also spent some time in Valorant on PS5, finding it super easy to pick out environmental cues thanks to the impressive audio clarity and Tempest 3D Audio.
(Image credit: Future)
Dual connectivity worked well on test, and came in handy a few times I wanted to answer calls or listen to a podcast on my phone while playing a less audio-reliant game, and when I used the headset to chat with friends over Discord, I received several comments on the solid microphone quality.
Best of all, I could complete most of my testing without ever needing to recharge the headset, because it offers around 70 hours of battery life via 2.4GHz wireless and an impressive up to 130 hours on Bluetooth; based on my testing, that’s an accurate benchmark from Corsair.
Should you buy the Corsair Void v2 MAX Wireless?
Buy it if...
You want long battery life Offering an impressive up to 70 hours of battery life via 2.4GHz wireless and up to 130 hours on Bluetooth, you can game for days on end without reaching for your charging port.
You want dual connectivity If you’ve got a burning desire to listen simultaneously across devices or be able to take calls while gaming, this presents an easy option.
You want a great all-rounder It’s simple to use, comfortable, offers great connectivity, looks great, and performs well on test; what more can you ask for?
You have a premium headset already While it’s really impressive for its price point, the Void v2 MAX Wireless isn’t a premium headset-beater, so you’re best off sticking with a pricier model if you already own it.
Also consider...
Still not sold on the Corsair Void v2 MAX Wireless? Here’s how it compares to more of the best gaming headsets.
Corsair Void v2 MAX Wireless
Razer BlackShark V3 Pro
SteelSeries Arctis Nova Pro Wireless
Price
$149.99 / £119.99 / AU$249
$249.99 / £249.99 / around AU$510
$349.99 / £329.99 / AU$649.00
Weight
10.7oz / 303g
12.9oz / 367g
11.9oz / 337g
Compatibility
PC, PS4, PS5, Nintendo Switch, iOS, Android
PC, PS4, PS5, Xbox One, Xbox Series X, iOS, Android
PC, PS4, PS5, Nintendo Switch, iOS, Android
Connection type
Wireless (via USB 3.0 dongle), Bluetooth
Wireless (via USB 3.0 dongle), Bluetooth
Wireless (via base station), Bluetooth, 3.5mm wired
THX Spatial Audio (PC), Windows Sonic Spatial Audio (PC/Xbox), Tempest 3D Audio (PS5)
360 Sonar Spatial Audio (PC), Tempest 3D Audio (PS5)
Razer BlackShark V3 Pro It’s a fair bit pricier, but the Razer BlackShark V3 Pro is one of the best gaming headsets we’ve reviewed. Offering much the same features but throwing Xbox compatibility into the mix as well as awesome ANC, it’s a superb set of wireless audio-givers.
SteelSeries Arctis Nova Pro Wireless Again, a pricier option compared to Corsair’s Void Max v2, but with a few extra features that sweeten the deal, such as a wireless base station for dual connectivity rather than one through Bluetooth, plus a fully retractable mic that makes it a little more discreet if you want to use them while you’re out and about.
Typically, I use my iconic Razer Kraken Kitty V2 wired headset, but putting this to one side to try the Corsair Void v2 MAX Wireless granted a better all-round experience and the benefits of dual connectivity. I used it with my Nintendo Switch 2, gaming PC, and PlayStation 5, playing everything from first-person shooters to RPGs like Baldur’s Gate III and Assassin's Creed: Shadows to see how the headset works in different environments.
I used all of the advertised features, and exhaustively used the headset over my four weeks of testing to see what the long-term experience is like and ensure comfort, performance, and software all work as promised.
The EU was the first to make Apple open up its walled garden but a lot of individual countries across the world have followed suit after seeing that this strategy actually works. The latest is Brazil, where Apple has agreed to allow iPhone owners to download and purchase apps and digital services outside of its App Store.
The company made a deal with Brazil's Administrative Council for Economic Defense, which was investigating Apple over the matter. The Council has now approved Apple's proposed remedies, and Apple has 105 days to implement the changes to how apps and services can be...
The EU was the first to make Apple open up its walled garden but a lot of individual countries across the world have followed suit after seeing that this strategy actually works. The latest is Brazil, where Apple has agreed to allow iPhone owners to download and purchase apps and digital services outside of its App Store.
The company made a deal with Brazil's Administrative Council for Economic Defense, which was investigating Apple over the matter. The Council has now approved Apple's proposed remedies, and Apple has 105 days to implement the changes to how apps and services can be...
The Xiaomi 17 Ultra has finally been unveiled in China as the brand’s flagship phone. Alongside the standard model, the company also announced a 17 Ultra Leica edition, which gets a unique design and a mechanical zoom ring.
Xiaomi 17 Ultra
The 17 Ultra comes with a Leica branded triple rear camera setup with a primary 50MP 1-inch size Light Fusion 1050L sensor with support for LOFIC technology. This is paired with a 200MP Samsung HPE 1/1.4-inch periscope telephoto unit that offers continuous optical zoom, and a 50MP ultrawide camera with autofocus.
At the front, the phone...
The Xiaomi 17 Ultra has finally been unveiled in China as the brand’s flagship phone. Alongside the standard model, the company also announced a 17 Ultra Leica edition, which gets a unique design and a mechanical zoom ring.
Xiaomi 17 Ultra
The 17 Ultra comes with a Leica branded triple rear camera setup with a primary 50MP 1-inch size Light Fusion 1050L sensor with support for LOFIC technology. This is paired with a 200MP Samsung HPE 1/1.4-inch periscope telephoto unit that offers continuous optical zoom, and a 50MP ultrawide camera with autofocus.
At the front, the phone...
Samsung launched the Galaxy A07 4G back in August, but its 5G sibling is still not official. That may change later this month or in January, according to a rumor from a couple of weeks ago.
When it does eventually arrive, it will be rocking a 6,000 mAh battery. That's 1,000 mAh more than its predecessor, which is definitely nice to see. The battery capacity has been revealed through the A07 5G's certification in Brazil.
Samsung Galaxy A07 5G certification in Brazil and its battery
The 5G phone will allegedly be powered by the Dimensity 6300 SoC, paired with 4GB of RAM and 128GB...
WiiM has been rapidly building a wireless, multi-room streaming ecosystem that competes directly with Sonos and Bluesound. The WiiM Sound is its first wireless smart speaker – an important milestone – and in typical WiiM fashion, it’s an impressive product with design and performance that rivals the best products in its class. However, unlike its previous products, which delivered these attributes for less than the competition, the WiiM Sound carries a premium price.
It sounds great, with a full, powerful sound signature and tons of EQ settings, and the built-in circular touchscreen is a fun feature. But its lack of a hands-free voice assistant and no support for Apple AirPlay limit its value as a smart speaker – especially for the iOS ensconced.
Is it one of the best wireless speakers we've tested for sound, though? And crucially, is the WiiM Sound the speaker to build a new multi-room audio system with? Read on…
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WiiM Sound review: Price & release date
Released October 28th, 2025
Priced $299 / £299 / €349 (AU$499 approx.)
The price of the WiiM Sound is $299 / £299 / €349 (AU$499 approx) and it's not hard to see that its nearest and most relevant rivals are the either the Sonos Era 100, which costs $219 / £199 / AU$319 officially, (though at the time of writing has some tasty discounts – in the UK, it's currently £159) or the more powerful Sonos Era 300, which costs a more substantial $479 / £449 / AU$749.
So it sits squarely between the two, which is a smart choice. Also sitting here at this price point is the Apple HomePod 2, which is officially $299 / £299 / AU$479. How does the WiiM Sound stack up against the competition? That's precisely what we're here to work out…
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WiiM Sound review: Specs
Speaker drivers
2x tweeters, 1x woofer
Amplification
3x Class D amps
Dimensions
5.7” x 5.7” x 7.5” (146 x 146 x 193 mm)
Connectivity
Wi-Fi 6E, Bluetooth 5.3 (transmit and receive), 3.5mm line-in, 100 Mbps Ethernet
Streaming support
WiiM Home app, DLNA, Google Cast, Tidal Connect, Spotify Connect, Roon Ready
Voice assistant support
Amazon Alexa (via Voice Remote), compatible with Google Assistant
Other features
Room Correction, WiiM multi-room control, WiiM 5.1 home theater, and stereo pair options, hi-res audio up to 24-bit/192kHz
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WiiM Sound review: Features
Very good wired and wireless connectivity, 2-way Bluetooth, but no AirPlay
Built-in 1.8-inch touchscreen display
Room Correction via iOS or Android
I’m not sure why WiiM and Apple don’t see eye to eye, but the WiiM Sound is now the fourth new WiiM product to ship without Apple AirPlay support. Because it has Google Cast (and good native service support in the WiiM Home app), this omission only impacts one type of user: Apple device owners who want to stream Apple Music. If that’s you, there’s always Bluetooth as a fallback, but let’s agree this is much less convenient.
Still, that Bluetooth connection is versatile, letting you stream to the speaker or letting you connect a set of headphones so you can listen to the same audio privately.
As more people become interested in analog formats like vinyl, having a wireless speaker with a 3.5mm AUX input is handy. The WiiM Sound has one (and a dedicated Ethernet jack), something you won’t find on either the Sonos Era 100 (unless you buy an adapter) or on the Apple HomePod 2. WiiM’s feature-filled app even lets you set the pre-amplification level on the aux input so that it’s sufficiently loud for your source, without risking distortion.
The most recognizable aspect of the WiiM Sound is its circular touchscreen. It’s a vibrant gem that looks way better in real life than in these images, and I love the option of having a clock face when the speaker isn’t in use. Design-wise, circles are lovely, but as Apple rightly identified with the Apple Watch, sometimes circles aren’t great for user interfaces.
(Image credit: Simon Cohen / Future)
Album art, the thing most folks will want to display while streaming, is always square, which means some of the image is usually hidden. If you want to display track/album info too, you’ll see even less of that cover art.
As a touchscreen, it’s very responsive and easy to navigate, and yet, unless you place the WiiM Sound on a shelf at shoulder height, it can be awkward to use. Thankfully, all of its functions can be replicated from the WiiM Home app, and the most important controls (volume and playback) are accessible from the top touch controls and the included remote.
Speaking of the remote, WiiM knocked it out of the park with the WiiM Voice Remote 2 Lite, a simple and elegant rechargeable Bluetooth unit that feels great in the hand. Or should I say, Apple knocked it out of the park? The similarity to the Apple Siri Remote for Apple TV is immediately obvious. What’s less obvious is that, unlike Apple’s weighty chunk of aluminium, the WiiM version is much lighter due to its partially plastic construction. If you want more heft, you’ll need to buy the regular WiiM Voice Remote 2.
You don’t need a remote for the WiiM Sound (your smartphone does it all) unless you want to access Amazon Alexa. For reasons known only to WiiM, the WiiM Sound will work as an Alexa speaker, but it can’t hear you unless you talk into the remote’s mic.
Your room and a speaker’s position in it can heavily influence your system’s sound, which is why room correction is becoming a highly sought-after feature. The WiiM Sound’s AI RoomFit isn’t as convenient as the HomePod 2’s automatic system, but it works on both iOS and Android, something that Sonos’ TruePlay tuning still can’t do.
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Maybe Sonos is right. I used AI RoomFit on an iPhone 16 and a Samsung Galaxy S23 Ultra, and the iPhone delivered markedly better results, bringing the WiiM Sound much closer to the target EQ curve. Still, even after using the iPhone, the change in equalization in my two test locations wasn’t night and day. The improvements are subtle – a little less boomy-ness, and a less strident upper midrange. Nothing you couldn’t achieve with a few tweaks of your own.
Speaking of Sonos, the WiiM Sound has one of Sonos’ best features: you can use the speaker as part of a stereo pair, or as a surround or center channel in a 5.1 system (when using a WiiM Amp Pro, WiiM Ultra, or Amp Ultra connected via HDMI ARC to your TV).
That’s the kind of flexibility I’ve come to expect from WiiM, and it makes investing in the company’s gear a better long-term play. WiiM hasn’t announced a soundbar product yet, but you can bet it will, and when that happens, I expect the WiiM Sound will be the logical rear speaker companion.
For the sake of brevity, I won’t detail all of the features in the WiiM Home app. Instead, check out my Sonos vs WiiM comparison. But know this: when it comes to software, WiiM is quickly becoming one of the best multi-room systems you can buy…
Features score: 4/5
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WiiM Sound review: Sound quality
Full, rich sound with excellent bass response
Technically a stereo speaker, but you won’t get true stereo sound
Two WiiM Sounds make a great stereo pair or rear 5.1 surrounds
When Audio Pro released its A10 MKII WiiM Edition speaker, I was eager to try it out, hoping that the first WiiM-compatible wireless speaker would be a strong alternative to the Sonos One and Era 100. While the A10 MKII did well with midranges and highs, it felt lacking in the lows – a key strength of Sonos’ smallest speakers.
I was worried the WiiM Sound might suffer from the same issue, but it put my fears to rest as soon as I turned it on. This speaker is everything I’d hoped it would be sonically.
Even before adding EQ tweaks like Bass Booster mode, the Sound delivers a warm resonance that complements acoustic genres like jazz. If a bigger, more bombastic low end is your thing, WiiM’s EQ presets and manual adjustments will happily oblige. It never achieves chest-thumping levels of bass, yet for a speaker of its size, it won’t disappoint. Just be mindful that if you push bass and volume to their limits, there can be some distortion.
Midrange definition and clarity are both very good, and the highs possess a pleasing brightness without becoming sharp or sibilant. One of my favourite test tracks – Birds by Dominique Fils-Aimé – reveals the WiiM Sound’s penchant for balancing subtle vocal details with low-frequency instrumentation.
Given that the WiiM Sound uses a similar acoustic design to the Sonos Era 100, it’s no surprise that these speakers have similar sound quality. However, where the WiiM Sound offers a wider soundstage for a greater sense of immersion, the Era 100 has greater cohesion and definition, especially when you’re listening position is centered on the speaker’s main axis. For more casual listening, or if you’re moving about your space, these two speakers sound very close to one another.
Stereo-pairing a set of WiiM Sounds is a treat, as it almost always is when dealing with great wireless speakers. However, WiiM’s software hasn’t quite caught up to Sonos on this feature. Grouping the two speakers and selecting their left/right channels is a breeze, but if you’ve enabled any kind of EQ tweaks or room correction on these units, there’s no way to synchronize these settings. WiiM says this is coming in the next month or so.
Being able to use the WiiM Sound as 5.1 surround channels is a lot of fun. Using a WiiM Amp Pro, a wired sub, and two bookshelf speakers, the WiiM Sounds provided a flexible and immersive experience, even for downmixed Dolby Atmos soundtracks. The same stereo pairing software caveats apply, however, so care will need to be taken in the settings for each device.
Sound quality score: 4.5/5
(Image credit: Simon Cohen / Future)
WiiM Sound review: Design
Larger than similar speakers
Fun display
Matches most decor
At first glance, the WiiM Sound is immediately recognizable by its built-in circular touchscreen. Now that Bose no longer makes its Home Speaker 500, the WiiM Sound is unique. It’s an eye-catching feature guaranteed to be a conversation piece when friends and family come over. I’m not going to lie: despite the fact that it’s completely unnecessary, I kinda love it.
You get a variety of display choices in the WiiM Home App, with more on the way, like custom wallpapers, and the brightness can be set manually or automatically according to your room’s ambient light. If you’d prefer to go distraction-free, it can also be turned off.
The slightly squarish, fully fabric-wrapped body (available in black, seen here, and white) should work with almost any decor. It's a wee bit taller than the Sonos Era 100, and a full inch taller than the HomePod 2. That shouldn’t be a problem for placement – you’ll likely be able to put it anywhere you’ve got an available power outlet.
Including a 3.5mm AUX input was a smart choice on WiiM’s part, since Sonos didn’t do it on the original Play:1 or the subsequent Sonos One. Even the Era 100, which can support analog, requires an optional adapter. However, I’m less crazy about the port’s placement, which is under the speaker, beside the power and Ethernet jacks. I acknowledge that putting it on the rear of the speaker wouldn’t look as good, but I think it would be worth it for the added convenience.
Most folks will likely use the WiiM Sound on a tabletop or counter, but you can also buy wall-mounts. At publication time, I haven’t seen them yet and don’t know the price.
As I mentioned above, the included remote is a really nice touch and, unlike some other remotes I’ve seen, it doesn’t feel like an afterthought.
Design score: 4.5/5
(Image credit: Simon Cohen / Future)
WiiM Sound review: setup and usability
WiiM Home App is powerful but still missing some features
Touch controls work well
…It's just too bad that voice control needs the remote
Getting the WiiM Sound set up is as easy as opening the WiiM Home app, plugging the speaker into power, and then waiting a few seconds for the app to detect the speaker. Once it has, you’re less than a minute away from being able to stream music from sources like Spotify and Tidal, and it only takes a few extra minutes to add Google Cast and sign into the music services supported within the app.
While music service support is good, it’s nowhere near as comprehensive as Sonos. You get most of the big names: Amazon Music, Tidal, Deezer, YouTube Music, Qobuz, Pandora, plus TuneIn, Plex, BBC Radio, and some lesser-known options. What you don’t get is Apple Music, and Spotify only works when you use the Spotify app (via Spotify Connect).
The app also guides you through the optional RoomFit tuning process and helps you sign into Amazon to set up Alexa on the WiiM Sound. Except for a hiccup on Amazon’s end, it was very straightforward and easy to do.
WiiM’s universal search quickly locates any music you have access to, including your personal collection if you have a DLNA server set up (super easy to do via Plex or Twonky) or a shared folder on a PC or NAS.
On the speaker itself, the top controls illuminate automatically when your hand approaches. That’s a slick feature, and it works well, but it would be nice to have them always on.
Now, about that touchscreen. The reason I said it’s completely unnecessary is that it replicates features that are more easily accessible from the WiiM Home app. It’s easy enough to navigate, but other than changing EQ settings and accessing presets, there isn’t that much you can do. Critically, you can’t browse for something to play – there’s no access to your streaming sources – and WiiM chose not to include the radio shortcut that comes with the WiiM Ultra.
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If you’re using the WiiM Home app to manage a single device, like the WiiM Sound, the features work much as you’d expect: You can control the playback queue, select favorites, and create playlists. WiiM’s presets feature is particularly powerful, letting you not only assign a track, album, or playlist to an available slot, but you can also use presets as shortcuts. For example, if you regularly wanted to play vinyl via the Sound, you could set a preset to switch to the line-in input, enable an EQ preset, and pick a specific volume level that’s different from the Wi-Fi level.
The tricky part comes when you add additional WiiM devices to your system. Each new streamer or speaker is treated individually in the sense that all of your streaming accounts must be added again, Google Cast must be enabled, and if the device supports Amazon Alexa, you’ll need to sign in to use it.
Playlists can also be confusing since, unlike in Sonos, they aren’t universal. In other words, playlists are content-sensitive: Tidal tracks can only be added to Tidal playlists, your personal music can only be grouped with other tracks in your library, and in some cases, like Amazon Music, you can’t save items to playlists at all. The same is true for favourites.
The only place you can mix and match content from different sources is in the presets list for each device, as each preset can trigger any audio accessible from within the WiiM Home app.
While the WiiM Home app may not be as playlist- and favorite-friendly as Sonos, it more than makes up for it with its reliability and huge selection of advanced options for power users. Interactions within the app, like changing volume, grouping/ungrouping of devices, and playing/pausing/skipping of tracks, are all snappy.
If you find that your system isn’t performing as you’d expect, there are adjustments you can make. Mesh Wi-Fi users, for instance, have the option of forcing a WiiM device to connect to a specific access point instead of roaming for signals, which can improve network reliability.
Setup & Usability score: 4/5
(Image credit: Simon Cohen / Future)
WiiM Sound review: Value
More expensive than Sonos
But also more full-featured
Worth it for WiiM fans
At $299, the WiiM Sound is $80 more than the Sonos Era 100, arguably its closest competitor. Given that these two speakers have very similar sound signatures, and both exist as part of a larger, multi-room wireless ecosystem, WiiM’s speaker is a costlier option. Still, WiiM offsets its higher price with more features, like an included remote, a built-in auxiliary analog input, and of course, that eye-catching touchscreen.
For WiiM fans looking to build out their multi-room systems, the WiiM Sound is an excellent choice, with better performance than the similarly WiiM-compatible AudioPro Addon A10 MKII WiiM Edition.
The only thing that keeps this smart speaker from a perfect value score is its lack of on-device, hands-free voice commands, something that most competitive models from Sonos, Apple, Amazon, Google, and Denon offer as a standard feature.
Value score: 4/5
Should you buy the WiiM Sound?
Features
The only thing missing is AirPlay and hands-free voice commands
4/5
Sound quality
Clear, powerful sound with excellent bass response and tons of EQ controls
4.5/5
Design
Simple and elegant, with a gem of a built-in display
4/5
Setup & Usability
A cinch to set up and use, though Sonos fans may find the WiiM Home app lacks some features they’re used to
4/5
Value
As long as you’re not looking for a true smart speaker you can talk to from across the room, there’s a lot here to love
4/5
Buy it if…
You’re looking for a Sonos alternative It’s no secret that some Sonos users are unhappy with the company’s latest software, and have been looking at WiiM as an alternative. With the exception of the WiiM Sound’s lack of hands-free voice commands and Apple AirPlay, it’s a great way to start a WiiM system.
You’re already all-in on WiiM If you own one or more of the company’s streamers and have been waiting for a compatible wireless speaker, the WiiM Sound is an excellent choice for expanding your system.
Don't buy it if…
You’re an iPhone-wielding Apple Music user With no in-app support for Apple Music and no AirPlay, iPhone owners will only be able to stream Apple Music via Bluetooth – a lossy wireless connection. It will still sound good, but that’s not why we invest in Wi-Fi speakers, especially ones capable of 24-bit lossless audio.
You need a true smart speaker Having a Sonos Era 100 with Amazon Alexa in the kitchen has been super handy. But would I use Alexa if I had to keep reaching for a remote? Nope. And yet that’s how Alexa works on the WiiM Sound. To use the speaker hands-free, you’ll need an Amazon Alexa or Google Assistant speaker somewhere else nearby.
WiiM Sound review: Also consider
Sonos Era 300 competitors
WiiM Sound
Sonos Era 300
Apple HomePod 2
Sonos Era 100
Price
$299 / £299 / AU$499 (approx)
$449 / £449 / AU$749
$299 / £299 / AU$479
$249 / £249 / AU$399
Speaker drivers
2x tweeters, 1x woofer
4x tweeters, 2x woofers
5x tweeters, 1x woofer
2x tweeters, 1x midwoofer
Amplification
3x Class D amps
6x Class D amps
Not listed
3x Class D amps
Dimensions
5.7” x 5.7” x 7.5” (146 x 146 x 193 mm)
6.30 x 10.24 x 7.28 in / 160 x 260 x 185 mm
5.6 x 6.6 x 5.6 in / 142 x 168 x 142 mm
4.72 x 7.18 x 5.14 in (120 x 183 x 131 mm)
Connectivity
Wi-Fi 6E, Bluetooth 5.3 (transmit and receive), 3.5mm line-in, 100 Mbps Ethernet
Wi-Fi 6, Bluetooth 5.0, USB-C (3.5mm line-in and Ethernet via adapter)
Wi-Fi (802.11n), Bluetooth 5.0 (not audio)
Wi-Fi 6, Bluetooth 5.0, USB-C (3.5mm line-in and Ethernet via adapter)
Streaming support
WiiM Home app, DLNA, Google Cast, Tidal Connect, Spotify Connect, Roon Ready
Sonos app, Apple AirPlay 2
Apple AirPlay 2
Sonos app, Apple AirPlay 2
Voice assistant support
Amazon Alexa (via Voice Remote), compatible with Google Assistant
Alexa, Sonos Voice Control
Siri
Alexa, Sonos Voice Control
Other features
Room Correction, WiiM multi-room control, WiiM 5.1 home theater, and stereo pair options, hi-res audio up to 24-bit/192kHz
Dolby Atmos support, Thread/HomeKit smart home hub, auto-calibration, stereo pairing option, Apple TV home theater option
Sonos multi-room control, Sonos home theater option, stereo pair option
Sonos Era 100 The obvious choice for folks who want a great-sounding smart speaker that can work alone or as part of a coordinated whole-home wireless multi-room sound system. See our in-depth Sonos Era 100 review for more. View Deal
Apple HomePod 2 While not as fully featured or as affordable as the Sonos Era 100, it sounds great and works brilliantly with all of Apple's devices, and of course, Apple Music. Here's our full HomePod 2 review.
Denon Home 150 Less expensive than the WiiM Sound and a fair bit older, yet it's chock full of features including hi-res audio, built-in Amazon Alexa, USB storage access, and an analog input. Consult our Denon Home 150 review to see if it's right for you. View Deal
WiiM Sound review: How I tested
(Image credit: Simon Cohen / Future)
Received two review samples
Tested individually, in a stereo pair and with the WiiM Amp Pro
Tested using calibration software – and without it
I received two WiiM Sound speakers and set them up as individual units, as well as in stereo-pair and surround sound configurations with a WiiM Amp Pro. I calibrated both speakers using the WiiM RoomFit tuning feature and compared the before and after results.
I tested both the top touch controls and the circular touchscreen for responsiveness and ease of use.
I streamed audio to them from third-party apps including Tidal, Qobuz, and Amazon Music to test features like Tidal Connect and Google Cast, and I also signed into these services from inside the WiiM Home app to see how they performed when used natively. I used the WiiM Home app on both iOS (iPhone 16) and Android (Samsung Galaxy S23 Ultra).
During these sessions, I sampled a variety of genres, such as jazz, rock, classical, and hip-hop, and then repeated the process on the Sonos Era 100 and Apple HomePod 2 to hear how the WiiM Sound compared.
When using the WiiM Sound in surround mode, I played a variety of test clips in 5.1, stereo, and Dolby Atmos to hear how the speakers handled immersive rear channel effects.