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Galaxy S26 Ultra’s S Pen and official accessories leaked
12:29 am | February 3, 2026

Author: admin | Category: Mobile phones news | Comments: Off

Last week, official-looking renders of the Galaxy S26 lineup surfaced online, showcasing the phones from multiple angles. Now, official accessories for the series have leaked, along with the S Pen for the Galaxy S26 Ultra. According to the leak, the Galaxy S26 Ultra’s S Pen will be offered only in black and white shades. However, the stylus’s clickable end will match the phone’s color variant. The Galaxy S26 Ultra is rumored to be available in Black, Cobalt Violet, Sky Blue, and White colors, along with more options that could be exclusively sold online. In addition to the Galaxy...

iPhone Fold to pack Apple’s biggest smartphone battery yet, here’s how large it will be
10:59 pm | February 2, 2026

Author: admin | Category: Mobile phones news | Comments: Off

Apple's iPhone Fold is coming out later this year, the rumor consensus agrees. The device will have a very different form factor to what we've seen in the Android world, and according to a new rumor from China today, it will also come with the biggest battery Apple has ever put in a smartphone. Back in November, a rumor claimed it would be between 5,400 mAh and 5,800 mAh, and today's rumor says it will be 5,500 mAh after all. If true, that isn't just the biggest battery ever seen in an iPhone, but it's almost 10% bigger than the biggest so far - which is the one in the eSIM-only iPhone 17...

Oppo Reno15 review
10:50 pm |

Author: admin | Category: Mobile phones reviews | Comments: Off

Why Camera Hardware Is Back at the Centre of Smartphone Photography
9:30 pm |

Author: admin | Category: Mobile phones news | Comments: Off

In recent years, smartphone photography has become increasingly dominated by software. Computational imaging, AI processing, and post-capture optimisation now play a central role in how images are produced. Yet as these techniques become more widespread, camera hardware is once again emerging as a key differentiator. The REDMI Note 15 Pro 5G Series reflects this shift clearly, placing renewed emphasis on sensor capability and optical fundamentals rather than relying solely on software to define image quality. At the heart of this approach is the 200MasterPixel camera system, which is...

Samsung Galaxy Tab S12+, S12 Ultra, Galaxy Watch9 and Galaxy Watch Ultra 2 in development
8:57 pm |

Author: admin | Category: Mobile phones news | Comments: Off

According to newly uncovered IMEI database listings, Samsung is already working on the Galaxy Tab S12+, Galaxy Tab S12 Ultra, Galaxy Watch9, and Galaxy Watch Ultra 2. All of these models are expected to be introduced later this year. With its flagship tablet line, Samsung seems to be alternating the vanilla and Plus models each year, while we are getting a new Ultra every single time. Samsung Galaxy Tab S11 Ultra So while in 2024 we had the Tab S10+ and Tab S10 Ultra, in 2025 we got the Tab S11 and Tab S11 Ultra, and this year there will be the Tab S12+ and S12 Ultra. The...

Samsung Galaxy S26, S26 Plus and S26 Ultra prices leak
7:34 pm |

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Another price-related leak about the upcoming Galaxy S26 series came in today and it contradicts the rather suspicious previous one. According to industry sources talking to Tech Maniacs, the pricing of all three models will remain virtually unchanged. The report based on insider source close to Samsung reveals that the Galaxy S26 Ultra's base price will remain the same. Some small price hikes for the upper storage variants are possible due to the increased memory prices lately. Still, the overall price will remain more or less unchanged. The vanilla Galaxy S26's base variant might...

Xiaomi 17 Ultra’s price in Europe leaks along with its battery capacity
6:36 pm |

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Last week, a retailer listing from Germany revealed how much the Xiaomi 17 will cost in the country once it officially launches, and also how much smaller its battery will be compared to China. Today a new leak claims to give us the exact same details about the Xiaomi 17 Ultra, which is expected to launch internationally alongside the 17. The Ultra is allegedly going to be offered in the Eurozone for €1,499 with 16GB of RAM and 512GB of storage. Xiaomi 17 Ultra will cost €1499 for 16GB ram and 512GB storage. Expensive!But look at the battery... only 6000 mAh for the Global version. In...

Dragon Quest VII Reimagined is so good you can’t tell it’s a remake of a game from more than twenty years ago
6:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

If you could condense every RPG ever made down to its core components, stir them into a hearty stew, and then feast on the resulting concoction you’d get Dragon Quest VII – the most RPG to ever RPG.

Its grand plot takes our heroes – a plucky band of budding upstarts hungry to explore the wider world – on an adventure across not only the globe, but through time too as they seek to defeat a great evil that has brought terror to their land. They’ll develop their skills in their chosen class (or Vocation as the DQ series prefers to call them), and use their abilities to battle a wide variety of monsters in turn-based combat.

As trope-fuelled as it gets, I nevertheless found I simply couldn’t put Dragon Quest VII Reimagined down – to that point that several times during this review process my TV had to check if I was still there as it had been on for so long.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2, Nintendo Switch, PS5, Xbox Series X|S, PC
Release date: February 5, 2026

It helps that the story and characters are utterly engaging, but that was true for the original. Reimagined knocks things up a few pegs by boasting a litany of excellent quality of life updates that would make anyone forget the original released over 25 years ago.

While still turn-based, the combat has had a major tune up. With powerful ‘Let Loose’ effects, auto-battle options, the ability to speed up animations, or even take out enemies in the overworld before a fight can break out, the combat of Dragon Quest VII Reimagined feels faster while accessible.

You can still experience the meatiness of grinding through turn-based bout after turn-based bout, but in those moments when you’re tired of weaker foes you can much more easily power through to the next objective than you could in similar RPGs.

Dragon Quest VII Reimagined

(Image credit: ARMOR PROJECT / BIRD STUDIO / SQUARE ENIX)

There’s also a tweak to the Vocation system. Moonlighting, when unlocked, lets you choose two jobs at once. This not only creates opportunities for more creative builds, but also makes it less of a slog to unlock the higher-tier vocations which ask you to first master lower-tier ones.

Of course I can’t ignore Dragon Quest VII Reimagined’s most noticeable glow up: the aesthetics. Many a 2D game has lost its charm in the transition to 3D, but with its toyish diorama-like look Reimagined bucks this trend by heaping the charm on by the shovel load. To call it beautiful is an understatement, and yet – as is so true for every way this title has been ‘reimagined’ – the graphical changes feel true to the original's stylings, which were of course provided by the late great Akira Toriyama.

If you love classic RPGs, or if you’ve never quite gelled with them: play Dragon Quest VII Reimagined. You won’t regret it, I promise you.

In with the old, in with the new

I touched on several of Dragon Quest VII Reimagined’s reworks in my intro, but let’s go into some of them in a little more depth – starting with one I didn’t mention yet: custom difficulty options.

You can, of course, choose the basic Easy, Normal, and Hard difficulties when you boot up this game, but you could instead tweak different settings to suit your challenge preferences.

For me that’s making enemies stronger, my characters’ attacks weaker, but keeping progression at a normal pace – landing my difficulty as a sort-of Hard-lite. Though, I have now slowed down my progression to make the game a little more challenging – with the settings menu letting you make tweaks anytime during your playthrough.

Dragon Quest VII Reimagined

(Image credit: ARMOR PROJECT / BIRD STUDIO / SQUARE ENIX)

Then let's talk combat. I thought I’d feel auto-battling is a cheat, but it only serves to make those easier mob fights feel like less of a slog than I’ve found they can be in other turn-based RPGs. We’ve all been there – wishing an enemy wouldn’t spawn because we’re tired of the same-old fights we’ve mastered – and with auto-battle, I can just use these moments to quickly grab a drink or snack while still progressing my adventure.

Just a word of advice: tougher fights will always warrant full player control.

Precise controls will let you prepare your synergies, and let you choose when to activate your Let Loose ability – rather than the auto-battler just firing off as soon as possible. When characters are sufficiently ‘worked up’ – I’m not 100% sure what causes this (it was probably explained in some text I skipped through) – they can let off a powerful effect and still take an action on their turn.

Best bit

Dragon Quest VII screenshots

(Image credit: ARMOR PROJECT / BIRD STUDIO / SQUARE ENIX)

I adore the monster designs in the Dragon Quest series. Despite being undeniably monstrous, I love the quirkiness every enemy is imbued with through its animations, name, and stylings. It plays very well into the child-like wonder of this game, and every new encounter made me chuckle.

This gimmick, especially when combined with moonlighting – which gives you two options when letting loose for greater versatility – can turn the tide of a battle, and has saved me from a pinch or two without making bouts feel trivial (an ideal sweet-spot).

What these improvements do mean is Dragon Quest VII Reimagined feels a lot more accessible than other titles in this genre.

Given its slower pace, turn-based gameplay is generally quite accessible as players can take five seconds to five hours to decide and input a move (and there’s no Expedition 33-esque parry mechanic to fuss over between your turns). At the same time this slower pace can transform into a grind that not everyone enjoys, which is why some classic remakes have turned to something different like with Final Fantasy VII Remake.

Dragon Quest VII Reimagined

(Image credit: ARMOR PROJECT / BIRD STUDIO / SQUARE ENIX)

Dragon Quest VII Reimagined finds its sweet spot by instead offering these tools like battle speed-up, auto battle, instant victories and moonlighting to keep everything that makes turn-based excellent, while eliminating as many of its deficiencies as possible.

A critical hit!

To make matters better, Dragon Quest VII Reimagined only has one major fault and that’s I wish finding tablet fragments felt more special in the early game.

Things do pick up eventually, but at first too many pieces are simply found on the floor of people’s homes. I wish more of these supposedly rare artifacts would be treated with respect – locked behind a mini boss fight, or puzzle, or side mission.

As it stands, the loop of Reimagined’s first 10-or-so-hours can become repetitive when you reexplore lands in the present day after saving them in the past – as you simply wander around, searching every home and talking to strangers until someone gives you the broken stone you’re seeking.

Dragon Quest VII screenshots

(Image credit: ARMOR PROJECT / BIRD STUDIO / SQUARE ENIX)

I’d also say the game can feel a bit too easy at times – especially after unlocking moonlighting and extra party members. This was even after I slowed myself down by going to full-on Hard mode. I did still find bouts that posed a challenge, but I had to be careful to not over-level with auto-battle and make fights easier than I wanted.

Otherwise I’d say Dragon Quest VII Reimagined hits the mark in so many ways. The combat is well-tuned, the music is a delight, and I’ve already gushed about the visuals but know that I could say I love them a hundred times more.

This is the quintessential RPG experience, and one everyone should experience – I’d especially recommend it to my fellow Nintendo Switch 2 players, this was the console I reviewed it on, and it shone in both handheld and docked mode.

Should you play Dragon Quest VII Reimagined?

Play it if…

You’re an RPG purist
Even with its reimagined elements this title feels true to the original version and its genre in a way that purists will adore.

You’re not an RPG purist
This title threads the needle of genuinely appealing to both newcomers and genre fanatics. If you hate RPGs, I genuinely think Reimagined could be what converts you.

You have a Switch 2
I’m sure this title is excellent on its other platforms, but I felt it really shone on the Nintendo Switch 2, and might have cemented itself as one of the system’s must-play games.

Dragon Quest VII screenshots

(Image credit: ARMOR PROJECT / BIRD STUDIO / SQUARE ENIX)

Don’t play it if…

You hate cuteness and cliché
I found the style, monsters and story of Reimagined to be undeniably charming with a healthy dollop of silliness, though I did speak to some who didn’t vibe with this game to quite the same level as me.

You want something short
As with many others in the RPG genre, Dragon Quest VII Reimagined will keep you hooked for a long while. Things are a tad speedier than the original thanks to elements like auto-battle, but if you’re a fan of shorter experiences this ain’t it.

Accessibility

The pace of turn-based action already allows for more accessible gameplay than more action-packed titles, but Dragon Quest VII Reimagined does boast a few specific accessibility tools such as all of its dialogue being written out on screen, and there being a handful of colorblind modes that should help with the odd puzzle section.

Dragon Quest VII screenshots

(Image credit: ARMOR PROJECT / BIRD STUDIO / SQUARE ENIX)

How I tested Dragon Quest VII Reimagined

I played Dragon Quest VII Reimagined on my Nintendo Switch 2, predominantly in docked mode but I did still spend plenty of time with this title in handheld mode while I travelled. Otherwise I used mostly standard hardware, except for relying on my 8bitdo Ultimate 2 controller for a lot of my docked experience.

On my Amazon QLED TV the visuals looked absolutely gorgeous, and he iconic Dragon Quest soundtrack came through my Sonos Beam Gen 2 soundbar and Sub Mini setup nicely too. Though both elements they still shone through on the Switch 2’s LCD and in-built speakers.

Throughout my whole testing process I didn’t experience any noticeable performance issues – everything ran as smoothly as I could want.

First reviewed February 2026

Korean Galaxy S26 with Exynos 2600 also runs Geekbench
5:37 pm |

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The US-bound Galaxy S26 and Galaxy S26 Ultra, SM-S942U and SM-S948U, respectively, passed through Geekbench recently with Snapdragon 8 Elite Gen 5 chipsets. Now the SM-S942N, which is the South Korean S26, also ran the benchmark. As rumors have been suggesting, the Korean model was powered by the Exynos 2600 (S59965). The phone had 12GB of RAM and ran Android 16 (presumably with One UI 8.5 on top). Samsung Galaxy S26 (SM-S942N) for South Korea: Geekbench 6.5.0 result The Exynos 2600 is the world’s first 2nm chipset based on Samsung’s 2nm GAA node. It has a 10-core CPU using ARM...

Counterpoint: 1 in 5 smartphones shipped in India in 2025 were premium models
4:38 pm |

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India’s smartphone market was flat in 2025 with only a 1% growth year-on-year (YoY) in the number of units shipped. Interestingly, Counterpoint reports that the country continued to shift towards more premium models (defined as ₹30,000+) as the value of smartphones shipped grew by 8% for the year. Premium phones accounted for 22% of the total number of units shipped. Roughly put, that’s 1 in 5 phones. This benefited brands focused on pricier models like Apple. While its overall share was pretty low, the iPhone 16 ended the year as the most-shipped individual model for 2025. Also, Apple...

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