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Apple is bullish on the iPhone Fold, raises shipment forecasts
6:54 am | September 3, 2025

Author: admin | Category: Mobile phones news | Comments: Off

Apple is rumored to finally launch its first folding iPhone late next year, and today a new analyst report claims the company is very optimistic about its success. Apple is said to have raised its iPhone Fold shipment forecast to 8-10 million units in 2026 and 20-25 million in 2027. This is compared to previous estimates of 6-8 million and 10-15 million, respectively. Needless to say, that's a very significant increase. In 2028, Apple is rumored to also bring a foldable iPad to the market, and for this device, its shipment estimate right now sits at 0.5-1 million units in 2028....

Oppo A5i Pro 5G arrives with Dimensity 6300 SoC, 6,000 mAh battery
4:53 am |

Author: admin | Category: Mobile phones news | Comments: Off

Back in June, Oppo launched the A5i and A5i Pro in the Philippines, both of them being 4G-only. Today the A5i Pro 5G has finally broken cover in Malaysia. It comes with a 6.67-inch 720x1604 LCD screen with 120 Hz refresh rate, 1,000-nit peak brightness, and Gorilla Glass 7i on top, the MediaTek Dimensity 6300 SoC at the helm, 8GB of LPDDR4X RAM, 256GB of UFS 2.2 storage, and a 6,000 mAh battery with support for 45W wired charging. Oppo A5i Pro 5G in Breeze Blue It has a 50 MP rear camera with a 2 MP monochrome sensor next to it, an 8 MP selfie snapper, a 3.5mm headphone...

Physical SIM slot to be removed from just one iPhone 17 device in Europe, new report says
2:55 am |

Author: admin | Category: Mobile phones news | Tags: | Comments: Off

Yesterday a report came out saying Apple store employees in the EU are getting eSIM training right before the company is set to unveil the iPhone 17 family, and that has led to a lot of speculation that Apple would be removing physical SIM slots from some of the four of the family's members. Today there's a new report, this time from Greece (again inside the EU). This one claims it's just the iPhone 17 Air not having a physical slot, and it's what the aforementioned training is all about. The reason is easy to imagine - due to how thin the phone is, there just wasn't any room left...

Samsung Galaxy S25 FE, Tab S11 and Tab S11 Ultra images leak ahead of Thursday’s reveal
12:51 am |

Author: admin | Category: Mobile phones news | Comments: Off

Are you excited for Thursday’s Galaxy Event? There (probably) won’t be any surprises due to extensive leaks – case in point, here is a look at the Galaxy S25 FE, Galaxy Tab S11 and Tab S11 Ultra, courtesy of Evan Blass. First, the Samsung Galaxy S25 FE is coming in four colors. The Navy version was listed in Portugal complete with full specs (and again here). The other colors will be called Jetblack, White and Icyblue, but Navy will be the hero color. Samsung Galaxy S25 FE in Navy, Jetblack, White and Icyblue In short, the phone is getting the full Exynos 2400 chipset (not...

Only one of the iPhone 17 devices is getting a price hike, new report says
11:12 pm | September 2, 2025

Author: admin | Category: Mobile phones news | Comments: Off

We've heard a few times recently about Apple launching the iPhone 17 family with price hikes. As revealed today in a new research note by JPMorgan, things don't seem to be that dire after all. If the research note in question is accurate, then the iPhone 17 Pro will indeed get $100 more expensive than its predecessor, but it will get 256GB base storage too, double the amount of the iPhone 16 Pro which starts at 128GB - so in an Apples to Apples comparison, it's actually the same price as the 256GB iPhone 16 Pro. The iPhone 17 is expected to start at $799 just like its predecessor,...

Report: Samsung tri-fold could be unveiled this month
9:49 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Samsung has been working on its first tri-fold smartphone for a while now and it’s reportedly already in mass production. A new report from ET News suggests Samsung may announce the device earlier than previously expected at a special Unpacked event later this month. That would then be followed by a commercial rollout in November. Based on new supply chain information, Samsung has narrowed down its production estimates to just 50,000 units. That’s significantly less than previous estimates, which claimed Samsung would manufacture 200,000 units of the tri-fold. A first-generation...

OnePlus 15 certification reveals faster charging
8:32 pm |

Author: admin | Category: Mobile phones news | Comments: Off

The OnePlus 13 supports 100W wired charging, but it looks like its successor may go above that, and rather significantly so. A OnePlus device with the model number CPH2747 has received TÜV certification. The model number starting with "CPH" reveals that this is a global model (the Chinese market specific variants start with "P", in the case of the OnePlus 15 it's PLK110 presumably). The certification also tells us that this handset will support 120W wired charging, 20% over the OnePlus 13's capability. Unfortunately there's no way, right now, to 100% confirm that the CPH2747 model number...

Samsung’s 2nm Exynos 2600 chipset is ready for mass production
7:18 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Samsung's Exynos 2600 chipset will be the world's first mobile SoC made using a 2nm process, that much the company has already confirmed. We've seen it improving its scores in Geekbench a few days ago, and now a new report from Samsung's home of Korea claims the chip is ready for mass production. The holdup seems to be Samsung deciding whether or not to use it in some or all members of the upcoming Galaxy S26 family. This decision will reportedly only be made in the fourth quarter of this year, so between October to December. We've already heard a few times that the Exynos 2600 will...

Google Play Games profiles are going public
6:01 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Google is making big changes to its Play Games profiles. Starting from September 23, Play Games profiles will get "new social features" and show "gaming stats and milestones" to other players. Play Games already has profiles, but they are hard to access by other players and mostly just show your achievements. Google's description of the updates isn't very clear on what social features it will be adding, but it sounds similar to what Steam does. On Steam, your profile is easily visible to your friends, and they can see which games you've played, are playing right now, and your...

Metal Eden is a lightning fast sci-fi shooter, but its awful dialogue made me wish I could play it on mute
6:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

Metal Eden is Doom meets Ghostrunner with a little bit of Metroid thrown in. It’s a fast-paced sci-fi shooter all about clearing dense combat arenas, wall-running and jumping through parkour challenges, and occasionally turning into a large metal ball and rolling around.

Review information

Platform reviewed: PS5
Available on: PC, PS5, Xbox Series X and Series S
Release date: September 2, 2025

It’s easy to see the inspiration behind each of its constituent elements, but that doesn’t mean that the resulting formula isn't a lot of fun. It's elevated by a strong art direction, some surprisingly slick shooting that wouldn't feel out of place in some of the best FPS games, and a couple of unique mechanics that help the game form an identity of its own.

Still, there is room for improvement, namely in the narrative department. The dialogue feels strangely written and occasionally hard to follow, almost like it's been poorly translated. It's unfortunate and undermines an enjoyable experience that I would otherwise wholeheartedly recommend.

Back to the future

A Metal Eden screenshot.

(Image credit: Deep Silver)

Hailing from the developers of the criminally underrated twin-stick shooter Ruiner, Metal Eden takes us to another far-flung future where things have gone seriously wrong. Humanity has developed Cores, little robotic disks that store an uploaded consciousness and can be slotted into artificial bodies, and the technology paved the way for space travel.

You play as Aska, a high-tech android warrior with a special regenerating core that effectively allows her to be repeatedly reprinted after death. Stranded on an abandoned lunar city, it’s your job to mow down legions of rogue security robots on a mission to rescue millions of colonists trapped as cores in storage.

The narrative focus on Aska’s regeneration seems like it would lend itself naturally to a roguelike format, but Metal Eden is actually a wholly linear experience with eight total levels that vary between about twenty to forty minutes in length. I love shorter games, but this brevity was a little disappointing.

I hit the credits in a single sitting and, while there is scope for some repeat playthroughs to chase high scores and find the small number of hidden resources scattered around each map, I don’t think it’s unreasonable to expect more given the $39.99 / £32.99 asking price.

That brief length does at least lead to a campaign that’s very tightly paced and engaging. The bulk of each mission is a combination of shooting and parkour, both of which are well-implemented.

The shooting is tight with high-quality animations and meaty sound effects across an impressively varied arsenal. This includes a range of projectile weapons such as your basic machine pistol, a shotgun, and an SMG, plus some more futuristic energy launchers.

Getting to the core of it

A Metal Eden screenshot.

(Image credit: Deep Silver)

Stronger enemies are equipped with powerful armor that absorbs the bulk of projectile damage, forcing you to switch to an energy weapon to break through it, which lends encounters an enjoyable sense of rhythm. Combat arenas are compact, with walls that you can leap off and sometimes vertical layers to keep things interesting, and staying perpetually on the move is essential for survival.

With a foe’s armor out of the way, you can rip out its Core and consume it for a quick health top-up and to charge a powerful armor-destroying punch or throw it to trigger an explosion. You’re soon equipped with a jet-pack and elemental grenades, too, and quickly chaining all of your moves together to survive wave after wave of adversaries is a source of constant satisfaction.

A Metal Eden screenshot.

(Image credit: Deep Silver)

It’s all so good that I really wish there was some kind of separate survival mode that challenges you to last as long as possible available after the credits roll. Fingers crossed, we’ll see something like that added in a future update.

Combat success is rewarded with vials of Dust, a currency used to upgrade your gear. Each weapon has two distinct upgrade paths that dramatically alter its abilities.

Your SMG, for example, can be outfitted with a powerful grenade launcher for taking out groups or a set of iron sights that enable a long-range semi-automatic sniper mode. These upgrades can dramatically affect the appearance of each weapon, too, so every choice feels satisfyingly substantial.

Aska has a robust skill tree, too, with plenty of impactful options that do everything from automatically reloading your last weapon when it’s not in use to causing you to regenerate armor on top of health with every core consumed.

Absolutely balling

A Metal Eden screenshot.

(Image credit: Deep Silver)

New enemies and environmental hazards are introduced at a steady pace, forcing you to frequently tweak your strategies to maintain an advantage. The larger levels also unlock the imaginatively named Ball Mode, which, as the name would suggest, lets you transform into a fast-moving metal orb whenever you wish.

Rolling into enemies at high speed deals huge amounts of damage, and if that wasn’t enough, you’re armed with an electric blast and homing missiles too. It’s a tad overpowered, but it provides a refreshing break from the more intense encounters of other areas.

Best bit

A Metal Eden screenshot.

(Image credit: Deep Silver)

Multiple levels feature rail riding mechanics. Whizzing down neon blue ziplines is a blast, especially when you add obstacles that you need to dodge and shooting flying enemies into the mix.

Unfortunately, every mission is filled with jarring, awkward dialogue that lets the overall package down. In early segments, Aska frequently chats with Nexus, an almost comically edgy companion that spouts melodramatic, cringeworthy cliches. His constant wittering is like nails on a chalkboard, and I almost cheered when he was replaced by a substantially less annoying figure later on.

The voice acting is serviceable on the whole, but line deliveries have very strange intonation that I found distracting at times. Conversations are also written in a manner that feels inescapably off. They’re sometimes hard to follow and have this stilted quality to them that’s reminiscent of dodgy machine translation. I can’t quite decide whether this is an intentional stylistic choice; most of the characters are robots after all, but it's disappointing nevertheless.

It's especially noticeable in the cutscenes, which are otherwise extremely high quality and absolutely gorgeous to look at. On that note, the whole game is visually impressive with a minimalist, industrial look, though there are occasional stutters even in console performance mode.

All of this would be a lot easier to forgive at a lower price point, but as it stands, it stops me from making a more wholehearted recommendation.

Should you play Metal Eden?

Play it if…

You want fast-paced shooting
The shooting action in Metal Eden is superb. There’s loads of depth thanks to the large variety of weapons and a substantial upgrade system, and learning how to best use all your abilities is a blast.

You loved Ghostrunner
The parkour is also a highlight. If you enjoyed the likes of Ghostrunner, then you’re going to feel right at home here.

Don’t play it if…

You’re interested in the story
The world of Metal Eden certainly looks the part, but it’s undermined by awkward, cringeworthy dialogue.

You crave something more long lasting
There’s no getting around the fact that this is a particularly short game. If you’re after an experience that will last more than a few hours, you’ll need to look elsewhere.

Accessibility features

There are a few accessibility options in Metal Eden. This includes a few color blindness filters, the ability to enable subtitles, and adjust their size and background color. The game also features four difficulty levels to choose from.

How I reviewed Metal Eden

I played Metal Eden for more than four hours on PlayStation 5 using the DualSense Wireless Controller and a pair of Final VR500 gaming earbuds.

In that time I reached the end credits on the standard difficulty and experienced the vast majority of what the game has to offer. I fully upgraded each of the weapons in my arsenal and unlocked the bulk of Aska’s upgrade tree, too.

First reviewed August 2025

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