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Batman: Arkham Shadow review: an almost flawless VR experience
7:42 pm | October 29, 2024

Author: admin | Category: Computers Gadgets Gaming Virtual Reality Gaming | Tags: | Comments: Off

Batman: Arkham Shadow is a masterclass in what a VR game should be. It thrusts you into an immersive experience with gameplay that encourages realistic fighting movement and interacting with your environment in ways a flat console title could never offer, and the narrative-driven mystery is packed with emotionally powerful scenes that’ll have you forgetting you aren’t really Bruce Wayne for a moment.

Review Info

Platform reviewed: Meta Quest 3
Available on: Meta Quest 3, Meta Quest 3S
Release date: October 21, 2024

These elements culminate in an experience that I never wanted to put down. Every one of my Arkham Shadow play sessions would begin with me unplugging my fully charged Meta Quest 3, and end with me taking it off because my battery had hit zero.

The only letdown from this otherwise flawless VR game is Arkham Shadow is chocked full of glitches.

The vast majority are minor – visual defects here and there – and anything actually game-breaking is easily solved by resetting to the last generously doled-out checkpoint (meaning I lost at most 10s of progress any time I had to reload). However, a few bugs near the finale caused my game to crash partway through what felt like a significant flashback (when I rebooted the title I had skipped it, with no way to rewatch it) and the final challenging puzzle of the adventure became an utter frustration as I was forced to replay it half a dozen times because interactable items wouldn’t behave properly causing me to fail (with it only being solved by another hard reset).

The bat signal on fire

Can you save Gotham? (Image credit: Meta / Camouflaj)

Batman: Arkham Shadow is easily up there with the best VR games ever, there are even arguments to be made that it’s the best VR game of all time. It's such a delightful experience I’d count it among the top games of 2024, period. Everyone with a Meta Quest 3 or Meta Quest 3S should play it whether they got it free with a recent headset purchase or not, and those of you who have previously dismissed VR should seriously consider getting a Quest 3 to try this game (and then explore everything else the platform has to offer like Vendetta Forever, Asgard’s Wrath 2, and Walkabout Mini Golf).

Unfortunately, the glitches have to knock it down a peg right now – which is why it’s not getting a five-star score despite my praise. I’m sure in a month or two when the holes have been patched it’ll be perfect, but as it stands today it’s not quite there.

Ready for a brawl

Now that I’ve frontloaded my only issue with Arkham Shadow, let’s get into everything that makes it special starting with combat.

Arkhamverse titles are defined by their fighting, a flowing dance of blows interspersed with combo finishers and gadget trickery. Beyond moving the camera from third to first person, Arkham Shadow is a perfect recreation of this system with fights feeling utterly thrilling.

To build up your combo you must do more than merely fling your arms wildly, instead like a boxer you must mix up your straight punches with hooks or a quick flurry of blows as the game instructs you. You’ll also want to dodge out of the way of attacks or punch to counter them and keep building your combo. And just like any other Batman game, you can rely on a well-timed Batarang or small explosive to disorientate your enemies to earn a few extra points in your combat scorecard and level up faster.

Leveling up allows you to upgrade your skills, armor, and gadgets – with my favorite being a quick takedown option for knife enemies that have you pull off a brutal finishing blow after dodging their swipes.

Batman standing in front of fire and rioters

Arkham Shadow's combat is fantastic (Image credit: Meta / Camouflaj)

There’s also the iconic predator mode stealth sections in which Batman is encouraged to take a more discrete approach – silently taking enemies down by choking them out while they’re not looking or suspending them from perches.

These more puzzle-like combats require a mixture of patience and out-of-the-box thinking to solve them silently, though you can always rely on a quick smokescreen if stealth isn’t your forte.

Once you have mastered your predator and combat skills you can put them to the test in three bonus challenge scenarios respectively. They’re short and sweet but give you a chance to truly flex once you’ve unlocked every upgrade and finished the campaign.

Who is the Rat King?

Speaking of, while I’ll keep things spoiler-lite, know that the Arkham Shadow narrative is a treat – even Batman super fans will get caught up in the Cult of the Rat King mystery that will keep you guessing until the credits roll.

Best Bit

Jim Gordon in front of a whiteboard demanding to know where the Rat King is

(Image credit: Meta / Camouflaj)

I adored the mystery of Arkham Shadow, even as an Arkhamverse and Batman fan I was caught off guard by the narrative's twists.

One big deviation Arkham Shadow takes from the rest of the series is a decent chunk of your time (I’d say about 15 to 20% of the game) is spent out of the suit. This gives you the chance to interact with members of Gotham City on a more human level, even RP as Bruce Wayne a bit with dialogue choices. This isn’t the Batman Telltale game, your actions won’t impact the story’s outcome at all, though it will change a few interactions and make it feel like you’re able to put your stamp on Batman.

Through its Batman, and non-Batman, encounters, Arkham Shadow does well to carve out its take on the series’ allies and Rogues Gallery too. Given the title's placement between Origins and Asylum developer Camouflaj is somewhat restricted in what it can and can’t do. Jim Gordon, for example, can’t be killed off because we know he survives into future entries.

You wouldn’t notice these constraints while playing, however. The compelling narrative has a believable flow, and Arkham Shadow finds time and space to show us a different side to the likes of Jim Gordon, Harleen Quinzel, Harvey Dent, and others while still making them feel like the characters we love (or love to hate).

While you can get more up close and personal with the Arkhamverse lore in this entry, fans of the series’ collectibles which reward you with bonus side-stories and background info will appreciate the litany of secrets hidden in Shadow.

There are Rat King Idols and Broadcasts to destroy, patient tapes to recover, memories of Arkham Origins to recollect, and carvings to decipher. Each is hidden just out of sight, behind a tricky puzzle, or requiring you to come back later once you’ve picked up a gadget in Asylum’s Metroidvania style.

Collectathons can feel tedious, but gathering up every item was a lot of fun with a really solid mix of puzzles relying on uniquely VR gameplay or simple brain teasers – or in some cases, not so simple.

Gathering them all as I did should mean Arkham Shadow will last you between 10 and 15 hours, which is about as long as the campaign of Arkham Asylum with a side quest or two thrown in.

Should you play Batman: Arkham Shadow?

Play it if...

You've always wanted to be Batman
More so than any game before it Arkham Shadow turns you into Gotham's vigilante that'll leave you wanting to shout iconic quotes long into the night.

You have a Meta Quest 3
If you have a Quest 3 or Quest 3S even if you didn't get this title for free with your headset you need to play it ASAP.

Don't play it if

You hate glitches
Arkham Shadow is fun but darn glitchy. If you want a smooth experience wait for a few more patches then give it a try.View Deal

You get very easily motion sick
With no teleportation movement Arkham Shadow is a little inaccessible to VR newcomers and those of you who get easily motion sick. That said, I can struggle with motion sickness in VR too still, but this game's other comfort controls helped my enjoy hours long play sessions.View Deal

Accessibility

Like other VR games, Arkham Shadow requires a fair amount of movement. You can play it seated using the height calibration setting (though standing is more immersive), but you will need a full range of arm movement to engage with the combat and its mobility puzzles.

Additionally, this game can only be played with smooth control stick movement giving it a ‘Moderate’ score on Meta’s comfort scale. Even though I’m a VR veteran at this point I still get motion sickness very easily so this did worry me, however, I found that with the vignette turned to medium I was able to play for hours – literally the whole battery life of my Meta Quest 3 – without feeling sick. Absolute newcomers may want to get a little more used to VR before diving in quite so deeply, but from my experience, the lack of teleportation movement shouldn’t be a major accessibility issue.

How I tested Batman: Arkham Shadow

For this review of Batman: Arkham Shadow I achieved a 100% completion rate – that means I found every collectible and finished the story. I had intended to simply complete the main quest, but I found the experience so gripping I wanted to squeeze every last drop of Batman I could out of this title. I also played on Hard difficulty which provided a decent challenge. If you’ve played Arkham games or a few VR action titles before this is the level I’d recommend.

To review it I did try the game on my Meta Quest 3S, but the vast majority of the time I used my Meta Quest 3. It’s the standard headset outfitted with the Razer head strap and facial interface for added comfort – something I greatly appreciated during my hours-long play sessions.

SteelSeries Arctis GameBuds: Small in stature, huge in performance
11:00 am |

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

SteelSeries Arctis GameBuds: Two-minute review

The SteelSeries Arctis GameBuds might be the best gaming earbuds I’ve ever tested. As an overall package they deliver on every front; from battery life to audio quality, to comfort and fit, to features. They are truly impressive and are one of the easiest recommendations I’ll ever make.

Coming in chic white or slick black (depending on the platform variant you go for), each GameBud is of a compact and neat design that sits nicely in the ear, with a simple push-and-twist motion to keep them secure. They’re lightweight too, and the touchpad makes for easy control. The case is also compact and can easily slip into a pocket neatly.

The GameBuds’ stature may be small, then, but they cram in a bunch of features that make the proposition incredibly compelling - before you even put them on. With active noise canceling (ANC), IP55 water-resistant rating, and multi-platform compatibility, the feature set is off to a strong start - but it gets much better. 

The inclusion of a quick-charge function and a wireless charging-compatible case is an excellent bonus and means you have another chance to keep your case and buds juiced for longer use, while dual 2.4Ghz and Bluetooth 5.3 offer the latest wireless connectivity. The headline feature and bonus however is, like this year’s addition to the SteelSeries headset lineup, the Arctis Nova 5 Wireless, the GameBuds work with the SteelSeries Arctis App giving you access to more than 100 expertly designed audio presets for an enormous amount of games. 

A good design and extensive feature set are all well and good, but it needs to be backed up with quality and excellence in gaming audio - which the GameBuds do by the bucket load. Channeling all that makes SteelSeries gaming audio gear excellent and outrageously good for all games, the GameBuds provide brilliant audio, across all genres and gameplay situations, be they quiet and tense, or busy and wild. Our testing revealed barely any weaknesses in work, play, and entertainment use, and the GameBuds are some of the finest-sounding buds I’ve used.

Caveats and negatives are few and far between on the whole. You will get a better fit with third-party foam tips as the standard rubber ones provided are basic at best, and the controls do take a noticeable amount of pressure which means you will rock or push the earbud into your ear a bit every time you engage with them. However, beyond that, there’s very little to detract from the GameBuds’ performance in any way. 

Some competing gaming earbuds may fulfill their particular brief with more specificity - like the PlayStation Pulse Explore earbuds and their PlayStation Portal compatibility, for example - but if you’re looking for the most complete package generally, then these might just be the best gaming earbuds you can buy right now.

SteelSeries Arctis GameBuds on a black desk in front of a PS5 and DualSense

(Image credit: Future)

SteelSeries Arctis GameBuds: Price and availability

  • List price: $159.99 / £159.99 / AU$359
  • Launch at retailers on October 29
  • Pre-order stock fluctuated due to popularity

Squarely in the same price bracket as the Sony Inzone Buds, the Razer Hammerhead HyperSpeed buds, and the PlayStation Pulse Explore buds, the GameBuds find themselves in good company. All are targeting the high-end wireless gaming earbud market, and all earn their place in it, with the GameBuds certainly doing enough to rub shoulders (or ears, I suppose) with the aforementioned sets.

Already proving incredibly popular, the SteelSeries Arctis GameBuds have sold out on the brand’s own storefront in the pre-order phase too, and I’d expect interest to remain high after launch.

Given the feature set on offer here, I think the GameBuds are priced fairly and almost aggressively; they can run a race with any other premium earbud set, and go a long way to justify the price tag. 

SteelSeries Arctis GameBuds: Specs

SteelSeries Arctis GameBuds on a black desk in front of a DualSense

(Image credit: Future)

SteelSeries Arctis GameBuds: Design and features

  • Neat, tidy, and compact design
  • Push controls are intuitive but need a bit of pressure
  • Wireless charging is a great bonus

Weighing only 0.19oz / 5.3g each, it only takes a simple push and a slight twist to make them sit nicely and fit comfortably in the ear. SteelSeries says it has used scans of 40,000 ears to help shape the design of the GameBuds, though gaming earbuds will always be subject to your own unique ears. I have found them comfortable, on the whole, while also easy to interact with, and not subject to falling out of my ears easily.

Much like the Pulse Explore earbuds, however, I have found in my testing that the included ear tips are bang average; serviceable at best, but not brilliant for really long sessions. I have much preferred using third-party foam tips as a solution for a better fit - and one that aids sound isolation and quality too. It's slightly disappointing that another purchase is needed to augment and really get the best out of the GameBuds’ fit.

The GameBuds ditch the usual touch controls often seen on earbuds and instead, opt for something more akin to a laptop touchpad. This makes accidental inputs much harder which is welcome, but I have found that the touchpad still requires a decent push to actuate, thus slightly rocking or pushing back the earbud while it’s in your ear. It never quite feels like I’m pushing them out of position or making them loose, but it’s still not quite perfect.

SteelSeries Arctis GameBuds in a man's ear

(Image credit: Future)

The 2.4Ghz wireless connectivity is not new but is excellent, and the corresponding dongle is wonderfully compact and has been designed with the PS5’s USB-C ports in mind, ensuring it doesn’t block one port while plugged into another. Teaming this with Bluetooth 5.3 rounds out a robust pairing of wireless connections.

In terms of compatibility, our PlayStation unit will play nice with PS5, PS4, Nintendo Switch, PC, Mac, and mobile. If you want the best level of multiplatform compatibility, however, then go for the Xbox version, which follows the modern gaming headset trend of being compatible with all major consoles and devices.

The case is a small pill box, with a nice finish and compact nature, carrying the two buds and the dongle in sweetly. The ace up the sleeve of the case is the fact that it’s wireless charging compatible, however, and this is a really welcome extra feature adding a welcome level of functionality to what is otherwise just a regular charging and carrying case. Having another means of charging and potential battery life can be a critical factor for wireless gaming peripherals, and having such an extra without the need for a cable is even better. Adding this onto the claimed battery life of up to 10 hours per charge for the buds and you’ve got a robust proposition. 

SteelSeries Arctis GameBuds: Performance

  • Excellent audio for earbuds
  • Incredible flexibility and customizability with the app
  • Great battery life

Straight out of the box, the SteelSeries Arctis GameBuds have excellent sounds. Crammed into those tiny 6mm drivers is an audio soundstage that’s incredibly detailed and wonderfully vibrant up and down the spectrum. I was even nicely surprised by the amount, quality, and depth of bass. Along with the Pulse Explore earbuds (with their fancy planar magnetic drivers), these produced some of the finest gaming audio I’ve experienced in buds. From single-player games like Star Wars Outlaws and Doom (2016) to playing Diablo 4 online with a pal, the GameBuds excelled. After a while, it didn’t feel like I was receiving audio from just small earbuds, and the buds can certainly run some PS5 headsets or Xbox Series X headsets for their money on audio quality alone.

This default audio quality is made better with the Arctis Companion App. Replicating its success with the Nova 5 headset, the companion app allows you to swap between expertly crafted audio presets while playing games simultaneously. These presets and this flexibility are not a gimmick, either, and you can really find EQs to suit all kinds of games that will enhance the audio experience. The ANC does kill off the bass a little as I’ve always found with it, but it’s robust enough to remain a welcome feature.

SteelSeries Arctis GameBuds appearing on the Arctis Companion App

(Image credit: Future/SteelSeries)

As mentioned above, actually using the onboard controls walks the risky line between being good for avoiding accidental presses, while requiring a bit of force so as to move the buds a little with each push. It’s not a deal breaker and is another thing I have got used to with time but remains a slight crease in the experience.

Going some way to mimic a solution that the Nova Pro Wireless offers with its infinity power system (USB-C cable charging, while its dock also charges a spare battery ready to swap in at any point), I have found the case’s wireless charging functionality to be a great boon and a fine way of extending the charge and life available to me. More broadly, in my testing, I’ve found the battery life claims SteelSeries about the buds to be true to life (around 10 hours per charge for the buds).

The mic is pretty good too, for some earbuds at least. After a slight raising of the volume of the mic on PS5, my buddy reported that I didn’t sound anything majorly different from my usual headset too, and it also came across as crystal clear during work and phone calls.

With such performance on offer, layered on top of the fine design, and extensive feature set, it's sufficient to say that the SteelSeries Arctis Game Buds are some of the best in the business and could be the only pair of gaming earbuds you’ll ever need.

SteelSeries Arctis GameBuds on a black desk in front of a PS5 and DualSense

(Image credit: Future)

Should you buy the SteelSeries Arctis GameBuds?

Buy it if...

You want the best all-around gaming earbuds package going
Simply put, the SteelSeries Arctis GameBuds do it all, and do so fantastically. From superb audio to compatibility and customizability, and from a slick design to an ingenious addition to battery life, there are barely any chinks in the GameBuds’ armor.

You want some of the best sounding gaming earbuds
Putting all the features and design qualities to one side, the Arctis GameBuds are simply one of the best sets of gaming earbuds when it comes to sheer audio quality.

You need excellent versatility, flexibility, and customizability in your earbuds
From multiplatform compatibility to choosing audio presets on the fly through the app on your phone, the options available to you with the GameBuds is superb and should be noted by anyone looking to get the most out of one set of buds.

Don't buy it if...

You only need cheap multiplatform compatibility via wired buds
The GameBuds’ wireless multiplatform compatibility is in a wireless form which bumps up the price a bit. If you only need something cheap to go multiplatform then a wired set might be best for you.

You need buds for the PlayStation Portal
Despite being excellent for PlayStation consoles, the Arctis GameBuds won’t serve you by default on PlayStation Portal due to Sony owning the wireless connection to its handheld remote play device. 

Also consider...

If you’re still not sold on the SteelSeries Arctis GameBuds then consider these two similar products.

PlayStation Pulse Explore earbuds
For users on PS5 and PlayStation Portal particularly, the Pulse Explore earbuds and their planar magnetic drivers offer some of the best gaming audio I’ve ever experienced in buds. If you value super high-quality audio quality and mainly play on PS5 and PS Portal then these are a great alternative.

For more information, check out our full PlayStation Pulse Explore earbuds review. 

Razer Hammerhead Hyperspeed earbuds
Designed for Xbox, these Razer earbuds are a great option for those who prioritize Razer-grade gaming audio that emanates from sizable drivers (10mm in this case), and decent battery life. Note: Our Hammerhead Hyperspeed review is of the PS5 model of the buds, but the quality and specs are the same as the Xbox variant.

For more information, check out our full Razer Hammerhead Hyperspeed review. 

How I tested the SteelSeries Arctis GameBuds

  • Tested over the course of four weeks
  • Used on multiple platforms including PS5, PC, and mobile
  • Compared to other earbuds from the likes of Razer and PlayStation

I tested the SteelSeries Arctis GameBuds over the course of about four weeks for my review. Putting them to the test on my RTX 3090-powered gaming PC, PS5, and mobile, I used them for a whole host of functions from gaming to work meetings, from phone calls to music listening

They replaced my usual earbuds, the Razer Hammerhead True Wireless earbuds when going out for walks or on the commute, and they replaced my SteelSeries Arctis Nova Pro Wireless on PC and PS5 for work and play. As a result, I was able to compare them directly to those headsets, as well as the PlayStation Pulse Explore earbuds that I have for use on my PS5 and PlayStation Portal.

In terms of specific games, I tested the GameBuds with Frostpunk 2 on PC, and on Doom (2016), Star Wars Outlaws, Pentiment, and Diablo 4 on PS5 (the latter being an online co-op playthrough with a friend who was able to verify the quality of the mic during gameplay action). 

Read more about how we test

First reviewed September/October 2024.

Life is Strange: Double Exposure review: out of focus
7:00 pm | October 28, 2024

Author: admin | Category: Computers Gadgets Gaming | Comments: Off
Review info

Platform reviewed: PS5
Available on: PS5, Xbox Series X, Xbox Series S, PC, Nintendo Switch
Release date: October 29, 2024 (Nintendo Switch TBC)

In retrospect, Life is Strange: Double Exposure seems like an almost impossible sequel for developer Deck Nine to create. Even if that’s not the case, it’s hard to argue that the one we received is a success.

Who is Max Caufield? That depends on the decisions you made playing the first episodic supernatural adventure game. Don’t Nod’s 2013 success with the original Life is Strange was a lightning bolt, an episodic coming-of-age story driven by the emotional impulses of both the player and Max acting as one. Returning to Arcadia Bay and meeting your lost friend culminating in a decision to save her life and destroy your hometown or allow her to die to save it, commits the first game to a contained but forceful and emotional arc about the morality of controlling the fates of others.

In Life is Strange: Double Exposure, Max is no longer the teenager we once knew. She’s an adult, a photographer-in-residence, and a teacher at Caledon University in Vermont. She has a new life. She can’t use her rewind powers anymore to turn back time, but she’s seemingly settled in a new home and has two close friends in the geeky astronomer Moses and Safi, a poet and undergraduate.

One night, after watching a meteor shower on the snowy observatory rooftop, Safi leaves to take a phone call only to be shot dead in the night by a mystery assailant. Shocked by trauma, Max discovers a new ability to switch between a timeline where she lives and one where she dies, and uses this ability to try and understand her death, who killed her, and perhaps even save her.

Scars of the Past

Characters chatting around a table in Life is Strange: Double Exposure.

(Image credit: Square Enix)

Make no mistake, my disappointment with Life is Strange: Double Exposure doesn’t come from a disdain for the decision not to bring back fan-favorite Chloe, Max’s romantic interest from the first game. While there has been some controversy over this decision, as she fails to make an appearance regardless of whether you let her live or die in the first game, this is not what holds things back narratively.

The overhanging cloud of Arcadia Bay, and the gulf between the state of reality where Chloe lives and dies, are so massive that attempting to tell a story that fails to commit to making one ending canon (or possibly both) results in a game that seems unable to move beyond history to explore who Max is today. Max claims that she has moved on, but the game inherently can’t. The result hamstrings the story from developing in certain directions at risk of contradicting either ending while stopping it from really having anything interesting to say by the time credits roll.

The result is a big disconnect between Max and the player. You may remember the events of the first game, and they may influence the way you act here, but the story can't acknowledge them. The loss of your friend and love interest, or the loss of an entire town, are major events that should define Max but are entirely absent aside from a few easter eggs.

A character using an old camera in Life is Strange: Double Exposure.

(Image credit: Square Enix)

Narrative aside, there are also some problems with the mechanics this time around. Rather than a rewind ability like in the original game, Max discovers an evolution of her powers that allows her to jump between two timelines; her own, and another where Safi is still alive. What could be a tool to play with the morals of jumping between both to manipulate dual versions of these characters instead feels like annoying busywork.

In the moment-to-moment action, the power is surprisingly limited. You can’t switch timelines at will, nor integrate your experiences and knowledge from each timeline into gameplay without the game prompting you first. This means you’re left running backwards and forwards to find the spot to jump, and are left with little reason to even think about using the power without being prompted first unless you want to seek out collectible photos. It’s exhausting rather than interesting.

Best bit

Sitting on a snowy bench in Life is Strange: Double Exposure.

(Image credit: Square Enix)

Moments of reflection backed by a strong selection of licensed indie pop offer genuine tranquility in the calm and beautiful snow-covered Vermont landscapes.

Compared to how much time travel was an active part of the narrative, the timeline-shifting powers merely dilute the characters we interact with. We barely get to know any of them before the major inciting incident and the resulting timeline split creates two versions of every character which prevents us from getting to know them deeply. Amanda is positioned as a love interest, but the interactions with this simultaneously disinterested and intrigued rural lesbian in differing timelines left me unable to understand who she was, or even care about learning more.

No matter how disinterested I acted in both timelines, Vinh also would not stop acting flirtatiously and I soon wanted to file a restraining order. Conversations and relationships between characters are a major step down from the last Deck Nine installment, Life is Strange True Colors.

What is it all for?

A glowing figure tying their shoes on a bench in Life is Strange: Double Exposure.

(Image credit: Square Enix)

Safi’s death and the mystery behind that should draw you in but we barely know Safi before her death. I spent multiple episodes effectively trying to save a girl that I knew nothing about. Even when you do learn more about her past through our investigation and other events, much of her past remains obscured in a way that leaves her feeling like more of a plot device than a real friend. Major story decisions I made involving her character felt cold and meaningless.

It’s hard not to see this as a missed opportunity. The franchise has continued Max’s story before, albeit in comic form. It even integrates multiple timelines and shifting powers. While this comic begins continuing the story from the perspective of one ending (the destruction of Arcadia Bay), it also uses multiple timelines to its advantage, and in doing so creates a canon where both endings can exist.

By embracing the difficult decision, rather than trying to avoid it, it’s possible to more deeply introspect on Max as a character in a way that not only keeps you invested, but even makes you reconsider what was truly the right thing to do.

Does this mean that the game should have merely remade the comics? No! But it shows that committing to the impossible choice of the past rather than trying to skirt around it allows you to explore these characters in the depth they deserve.

Life is Strange: Double Exposure is trapped by continuity. The past makes us who we are, but we are not defined by it. It’s a shame that developer Deck Nine didn't get the memo.

Should I play Life is Strange: Double Exposure?

Play it if...

The series’ gameplay is the main draw
While the story suffers, the gameplay formula that blends puzzles with talking to characters and making decisions that impact relationships with them remains the same as ever.

Don't play it if...

You care for the story
Narratively the game is disjointed and disconnected. If you’re here to enjoy Max’s story, it unfortunately falls short.

Building character relationships is key
Often the split timelines leave you unable to connect with a character due to their constantly-shifting personalities between two timelines, making this core part of the narrative hook of the games suffer as a result.

Accessibility 

Life is Strange: Double Exposure offers extensive accessibility settings and content warnings for transphobia, mentions of suicide, blood, loud noises, and more. Accessibility includes obvious things like subtitles, but also a camera assist, the ability to skip some gameplay, longer choice times, reduced motion, simple power effects to avoid flashing lights, and alternate controls for anything that needs multiple button presses.

How I reviewed Life is Strange: Double Exposure

I played Life is Strange: Double Exposure on a launch model PS5 using a DualSense Wireless Controller and an ASUS VG27AQL1A gaming monitor. For audio, I utilized a wireless headphone adapter and played the game using Apple AirPods Max. It took just shy of 10 hours to complete the five episodes and reach the ending.

First reviewed October 2024.

Dragon Age: The Veilguard review: old gods, new magic
6:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off
Review info

Platform reviewed: PS5
Available on:
PS5, Xbox Series X, Xbox Series S, PC
Release date:
October 31, 2024

Dragon Age: The Veilguard offers a flawed yet engrossing story-driven action role-playing game (RPG) experience. Uplifted by a compelling cast of supporting characters, an impressively dynamic combat system, and gorgeous environments, Veilguard never quite escapes the long shadow of its predecessors. This makes for a memorable third-person fantasy adventure which, while likely to appeal to long-time fans of the series, may bamboozle newcomers with its onslaught of proper nouns and specialist terms.

It’s been nearly a decade since the RPG veterans at BioWare released Dragon Age: Inquisition, the predecessor to Veilguard. Despite this gap, Veilguard builds directly and insistently upon plotlines and themes developed in Inquisition, to the extent that the 2014 RPG often feels like required reading for this latest release.

This issue is baked into the RPG’s core premise. You play as ‘Rook’, a troubleshooter employed by Varric, a sassy and lovable bard from Dragon Age 2 and Inquisition who is putting together a team to stop the ancient elven mage Solas (another Inquisition character) from ending the world in a catastrophic ritual.

Three characters in Dragon Age: The Veilguard in a statue-laden avenue

(Image credit: EA/BioWare)

After an exciting twist, you’ll put together a team of talented misfits while squatting in Solas’ magical interdimensional summerhouse, using a network of portals to zip across the world to put out fires, make friends, and try to prevent an impending apocalypse. These trips involve journeys to gorgeous, explorable environments where you’ll traverse beautiful vistas, battle bad guys, and solve problems. Sometimes you’ll make tough ethical decisions along the way which affect the main story, too, though such opportunities are more scarce than would be ideal.

As pitches for a grand adventure go, it’s strong, if a little by the numbers. However, if you don’t know who Varric or Solas are or why the world of Thedas is in this mess, you may find yourself adrift. Contrary to the likes of Baldur’s Gate 3 and Metaphor: ReFantazio which stand alone, Veilguard exists under the long shadow of its predecessors, building on existing themes and plotlines while rarely establishing new threads. Though there is an in-game repository of information (known as the ‘codex’), the vast reams of text on offer can often feel off-putting rather than inviting.

For long-time series fans, this is a feature, rather than a bug. Seeing answers and resolutions to long-time mysteries (some of which date back to the original Dragon Age: Origins in 2009) makes for some powerful and rewarding catharsis. However, regardless of its impressive combat and strong writing, Veilguard is defined by its past. While the RPG never outright collapses under the weight of its predecessors, it certainly buckles and bends with regularity.

Fight club

Archery-based combat in Dragon Age: The Veilguard

(Image credit: EA/BioWare)

Veilguard’s combat system is a courageous offering, combining engaging, kinetic action with occasional moments of thoughtful strategy. As you battle, you’ll use a real-time combination of attacks, dodges, parries, and special skills to win victory. Much like BioWare’s sci-fi series Mass Effect, combat exists in real-time but may be paused at the touch of a button, allowing you to direct your comrades or select some of your more powerful, cooldown-based abilities. These abilities vary wildly depending on your build. As a Rogue, I had access to special bombs, daring shooting techniques, and devastating sword attacks, all of which could be refined and tweaked as I leveled up.

Abilities can be strung together in combos, where certain actions ‘detonate’ corresponding status ailments (such as ongoing damage over time or a flat damage reduction), creating a satisfying magical explosion. What’s more, given that these abilities work on a cooldown, you often have to choose between damaging combos and necessary combat utility. Is it better to heal or to unleash a maelstrom of deadly necrotic magic? Do I have my ally taunt my opponents, or should I order them to make me temporarily invulnerable with an inspiring shout? Questions like this keep Veilguard’s combat engaging hundreds of battles into the campaign.

The party combat wheel in Dragon Age: The Veilguard

(Image credit: EA/BioWare)

All of this is punctuated by a slick system of parries and dodges, allowing you to rapidly react to enemy attacks. Parry at the right time, and you’ll perform a ‘perfect parry’, sometimes stunning your opponent and, depending on your build, offering you significant buffs to damage. This adds an ebb and flow to battles, rewarding you for attentive play. However, those looking for a more laid-back experience can easily customize Veilguard’s combat difficulty to suit their needs, tweaking granular elements from parry windows to enemy health.

This sort of customisability is at the forefront of Veilguard. Not only is the character creation process detailed enough to give Starfield and Cyberpunk 2077 a run for their money with its wide range of body types and permutations, but you also have access to a massive advancement tree which varies depending on your class. This tree contains dozens of nodes, each unlocking novelties ranging from significant passive buffs to brand-new abilities. Each of the game’s three core classes (Warrior, Rogue, and Mage) boasts a completely different tree and, thanks to the meaningful choices on offer, I always found myself looking forward to my next level up.

Bonding moments

The companion screen in Dragon Age: The Veilguard

(Image credit: EA/BioWare)

BioWare RPGs tend to live and die on the strength of their supporting cast, and Veilguard is no exception. While I shall do my best to avoid spoilers, rest assured that the cast of supporting characters in Veilguard is diverse and relatable.

Each companion’s personal storyline is a coherent multi-part adventure, composed of dramatic set-piece battles, gripping dialogue, and gentle walk-and-talk scenes framed against Veilguard’s jaw-dropping environments. Having a gut-wrenching discussion about family trauma is one thing, but doing so on a sprawling, torchlit coastline at dusk elevates the scene to new heights. Though these scenes are occasionally undermined by slightly janky facial animations, such flaws rarely detract from the meaningful exchanges on the screen.

Best Bit

Taash from Dragon Age: The Veilguard

(Image credit: EA/BioWare)

Getting to know Taash, a brusque dragon hunter, was a particular highlight. Without spoiling too much, Taash’s story is intimate and relatable, addressing themes of family, identity, and personal growth in a moving and refreshing way. It’s arguably one of the strongest personal storylines in a Bioware game to date.

Veilguard draws each of its companions from a different faction and, by extension, a different region of the setting. This ensures that their differences in opinion seem organic rather than forced. It follows that an upstanding and knightly Grey Warden would be skeptical of a dubious assassin from the cutthroat, Venice-inspired nation of Antiva.

Unfortunately, not every aspect of Veilguard’s storytelling is as consistent or impressive as these character-driven vignettes. The RPG’s explorable environments boast plenty of side quests, but almost all of them are forgettable and leave little scope for decision points and player agency. In one particularly disappointing showing, you meet a fan-favorite character from Dragon Age 2, only for her to have you fight a series of repetitive arena battles as she offers repeated, canned dialogue after each of your victories. While Veilguard rarely stumbles to this extent, the side-quests often feel rushed and do little to broaden the fantasy.

Despite its high barrier to entry, the main story does demonstrate opportunities to make meaningful decisions as a player character. One particularly gut-wrenching decision forced me to choose between two missions offered by different companions. There was only time for one, and, no matter what I did, somebody was bound to lose out. When I made my decision, the venomous disappointment of the offended party felt compelling and realized.

It’s these moments that cement Veilguard’s place in the Dragon Age canon. While flawed, janky, and rushed in places, BioWare’s latest delivers a coherent and rewarding adventure that will delight fans of the series. However, those newer to Dragon Age will need to hit the books if they want to enjoy everything Veilguard has to offer.

Should you play Dragon Age: The Veilguard?

Play it if...

You’re a Dragon Age fan
For fans of the Dragon Age setting, Veilguard is an absolute treat. If you’ve been yearning to return to Thedas, you’ve come to the right place. The campaign is a whistle-stop tour of yet-unexplored locales - a wish come true for long-time fans.

You love ensemble casts
Veilguard
treats its supporting characters with love and attention. Invest time and effort into this RPG’s ensemble and you’ll be rewarded with resonant, relatable, and memorable character drama.

You enjoy character customization
The character creation systems in Veilguard are as comprehensive as they come. In addition to extensive face and body customization which includes a wide range of gender presentations, you can also choose from six meaningful backstories which affect dialogue in the game proper.

Don't play it if...

You're concerned about having to learn a whole new fantasy setting
While it’s entirely possible to enjoy Veilguard as a newcomer, complex in-setting terms and weighty pre-existing plotlines come at you thick and fast. If you’re new, make sure you’ve got a wiki open in another tab or you’re liable to have a confusing time. If you’re looking for a fantasy epic with less of a buy-in, we recommend Baldur’s Gate 3.

You’re looking for a full-on open-world experience
Veilguard
frames its main campaign and companion missions amidst a range of gorgeous and varied environments. While there are places to explore and things to collect, the side-quests are far thinner than would be ideal. Those looking for an open-world RPG will be better served by Elden Ring or Diablo 4.

Accessibility

Dragon Age: The Veilguard offers a broad range of accessibility options. The game offers filters for colorblind players with Protanopia, Deuteranopia, and Tritanopia. Subtitle size and frequency can also be customized. Visual effects such as motion blur, camera shake, and depth of field can also be adjusted.

Combat and exploration are highly customizable. Difficulty in battle can be tailored to remove requirements for quick and precise input timing while the glint distance on objects can be adjusted along with objective marker and waypoint visibility. There are also sliders for the camera and aiming sensitivity.

Rook, the main character, from Dragon Age: The Veilguard

(Image credit: EA/BioWare)

How I reviewed Dragon Age: The Veilguard

I spent over 35 hours with Dragon Age: The Veilguard, taking time to explore the central campaign, companion storylines, and numerous side-quests. I took the time to experiment with all three classes as well as a wide range of different builds. I also replayed certain set pieces throughout the game to test the extent to which making different choices would affect the story.

I played the game on PS5 on a 48-inch LG C2 OLED 4K TV with a Dualsense Wireless Controller. The game mostly ran smoothly, but I did occasionally notice input lag when in menus. That said, the lag was rarely sufficient to meaningfully detract from the experience.

First reviewed October 2024

Beyerdynamic MMX 300 Pro review: a wired gaming headset low on features but high in price
4:00 pm | October 27, 2024

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

Beyerdynamic MMX 300 Pro: Two-minute review

The Beyerdynamic MMX 300 Pro hopes to distill the brand’s sonic pedigree into a gaming headset, by adopting a minimal design in every sense, devoid of extra features, and focusing completely on audio quality and comfort.

The appearance is certainly spartan. The total-black design is only offset by a few dashes of orange, but that’s about the only giveaway as to its intended gaming audience. Overall, I think it is a smart-looking headset that doesn't draw attention to itself.

This minimalism extends to its overall form, as the Beyerdynamic MMX 300 Pro cuts a rather slender profile, at least compared to some of the best wired gaming headsets. It also feels quite light, and the thick cable surprisingly doesn’t weigh it down.

The whole headset feels premium and engineered to a high standard, but as I’ve found with other Beyerdynamic headsets, the mechanism for adjusting the driver position feels clunky. Also, the strain reliefs on the cable fail to reassure me that they’ll prevent fraying over time.

As you would expect from Beyerdynamic, the MMX 300 Pro has excellent sound, with all frequencies coming through clearly. However, the bass is a little weak compared to headphones designed for music, so the headset wouldn’t be my go-to choice for audio playback alone. However, compared to other gaming headsets, it’s still among the best in this regard – it’s a shame, though, that there are no listening modes to choose from or EQ adjustments to make.

The microphone is well-made and very sturdy, yet the gooseneck design still allows for flexible adjustments. This makes getting it in the optimal position easy. While it doesn't detach or retract, it does fold out of the way quite well. The vocal quality is excellent, and it does a great job of blocking unwanted sounds coming through.

As for comfort, the Beyerdynamic MMX 300 Pro excels in this department too. Although the fit is tight, the ear cups and headband provide enough cushioning for extended use. However, the inside of the drivers did make slight contact with my ears, which can cause fatigue after a while – but this takes a very long time to manifest.

The connectivity and usability flaws found on the Beyerdynamic MMX 200 Wireless are non-existent here, with the Beyerdynamic MMX 300 Pro making for a slimmer, easier-to-use headset with arguably even better sound. However, given its hefty price tag, it’s hard to recommend it over other wired gaming headsets, as the competition is so fierce in this sector, making for better value alternatives than the Beyerdynamic MMX 300 Pro.

Case in point: the Razer BlackShark V2 Pro, which is the best wireless gaming headset in our view, is cheaper but still has great sound and packs in more features. Meanwhile, the Epos H3, our pick as the best wired headset, is considerably cheaper and performs brilliantly in most areas.

Close-up on Beyerdynamic MMX 300 Pro driver and mic

(Image credit: Future)

Beyerdynamic MMX 300 Pro review: Price and availability

  • $299 / £259 / AU$499
  • Available now
  • Black only (unless customized)

The Beyerdynamic MMX 300 Pro costs $299 / £259 / AU$499 and comes in one stock color: black. If you order from the company’s website, you can customize the look of the Beyerdynamic MMX 300 Pro in a variety of ways, with intricate patterns and engraving options available.

Beyerdynamic’s wireless gaming headset, the MMX 200 Wireless, is considerably cheaper than the Beyerdynamic MMX 300 Pro, despite its multiple connectivity options and extra features. However, by keeping things simple with wired connectivity, the Beyerdynamic MMX 300 Pro avoids many of the pitfalls of the MMX 200 Wireless. It’s also less bulky and more comfortable, yet still offers Beyerdynamic’s trademark audio quality, albeit with less low-end impact than you might expect. Whether these advantages of the Beyerdynamic MMX 300 Pro justify the steep price increase, I’m not so sure – especially when you consider the lack of features.

For those looking for more out of a gaming headset, the Razer BlackShark V2 Pro could fit the bill: not only does it come with software to adjust various parameters, but it’s also wireless and cheaper than the Beyerdynamic MMX 300 Pro. And if you’re after one of the best PC gaming headsets specifically, then the SteelSeries Arctis Nova Pro Wireless is our top pick in this sector: although it’s considerably more expensive than the Beyerdynamic MMX 300 Pro, it does feature multiple connectivity options and a long battery life, in addition to great sound.

Beyerdynamic MMX 300 Pro review: Specs

Close-up of Beyerdynamic MMX 300 Pro mic

(Image credit: Future)

Beyerdynamic MMX 300 Pro review: Design and features

  • Austere looks
  • Thin, light and comfortable
  • Lacking features

Much like Beyerdynamic’s other gaming headsets and headphones, the MMX 300 Pro cuts an understated figure. The black finish is enlivened slightly by some orange accents, but these are the only concessions to its gaming audience. Most aspects of the headset look and feel premium. The hard plastic shells of each driver have a smooth matte finish, while the headband and ear cups are plush yet durable.

The drivers are supported by heavy-duty metal hooks which again are solidly built. However, the mechanism used to adjust their position fails to match the same level of engineering, as it feels clunky to operate – an issue I’ve found with other Beyerdynamic headsets and headphones.

However, the form factor of the MMX 300 Pro represents an improvement over other Beyerdynamic models. It has a relatively slim profile, being less wide and unwieldy than the MMX 200 Wireless. The divers and ear pads are thinner, and the whole headset feels lighter too.

The Beyerdynamic MMX 300 Pro is also more comfortable to wear, offering plenty of cushioning around the ears and the headband. The materials used here feel durable, but both the headband and the ear pads are replaceable should they perish.

I’m usually not fond of circular driver designs, preferring an oval shape, but here, thanks to the lack of bulk, I had no trouble wearing them, even with glasses. Unlike the MMX 200 Wireless, the Beyerdynamic MMX 300 Pro didn’t get in the way when I leaned back in a chair or sofa. However, I did notice the inside of the drivers touching my ears slightly, which can cause aches after very long sessions exceeding two or three hours. They also don’t swivel, which means hanging them around your neck or storing them isn’t as easy as with other headsets.

Close-up of Beyerdynamic MMX 300 Pro driver hook

(Image credit: Future)

The analog cable is thick and strong, yet it doesn’t weigh down the headset; I could barely tell it was there, which is exactly what you want from a headphone cable. There’s some strain relief around the jacks, but these don’t seem to be the strongest, so I’m not completely confident they’ll prevent fraying in the long run. Another drawback is the rubber material on these reliefs, as it picks up dust and debris far too easily.

The jack secures tightly into the left driver, which is deeply recessed. However, it doesn’t offer an audible click when inserted, which can make it tricky to know if it’s inserted all the way. The instructions say to twist it slightly when inserting, but there is no feedback indicating how much this needs to be done, and it didn’t seem to make a difference whether I twisted it in or not.

The inline control module, which features output and input volume controls and a mute mic slider, is chunky but unobtrusive. The buttons and wheel feel premium here too and are easy to operate, although perhaps a touch too small for my liking.

The microphone on the Beyerdynamic MMX 300 Pro is similarly well-built. The swivel function is smooth yet sturdy, and the cloth tip cover is thicker than on some other gaming headsets, which bodes well for its longevity. The gooseneck is easily adjustable and stays in position once fixed, making for the perfect blend of flexibility and security.

One drawback of the mic, however, is that it still can’t be detached or folded away completely, although it can be rotated upwards to keep it out of the way. In contrast, the MMX 200 Wireless has a detachable mic, and the PlayStation Pulse Elite, one of the best PS5 headsets, has a retractable mic for an even more elegant solution.

In focusing on high-quality audio, the Beyerdynamic MMX 300 Pro appears to have sacrificed features. There are no options to adjust the sound, other than volume, either via buttons or software. For a wired headset at this price, you would expect more; even the cheaper MMX 200 Wireless has an Augmented Mode for ambient noise passthrough, but the Beyerdynamic MMX 300 Pro gets no such endowments.

Close-up of Beyerdynamic MMX 300 Pro driver inside

(Image credit: Future)

Beyerdynamic MMX 300 Pro: Performance

  • Superb gaming audio
  • Great mic clarity
  • Low-end lacking slightly

The sound produced by the Beyerdynamic MMX 300 Pro is impressive. The STELLAR.45 drivers render all frequencies with clarity, especially the highs and upper mids. The closed-back design helps to improve the sense of space and immersion as well.

However, while there is some punch to the low end, it still lacks the depth of bass you would expect. This isn’t such a problem for gaming, but it’s more disappointing when listening to music. Other headsets feature different modes for different scenarios, but this isn’t an option with the Beyerdynamic MMX 300 Pro – you get what you are given.

The integrated microphone claims to maximize vocal clarity thanks to the high-quality condenser capsule, and during my tests, this did indeed prove to be the case. Voices come through with a high degree of fidelity, and unwanted noises, such as coughs and other plosive sounds, are all but eliminated.

However, as with the output of the Beyerdynamic MMX 300 Pro, there are no adjustments for the microphone, save for the standard volume controls. The closed-back design and natural noise isolation mean that you can barely hear your own voice, which some gamers, including myself, may find a little disconcerting, so the option to allow some sort of input monitoring would’ve been welcomed.

Close-up of Beyerdynamic MMX 300 Pro ear pads

(Image credit: Future)

Should you buy the Beyerdynamic MMX 300 Pro?

Buy it if...

You want stellar gaming audio
There’s no denying the sound quality of the Beyerdynamic MMX 300 Pro, and although the bass may be a tad weak, it’s still excellent for a gaming headset.

You want something comfortable
The ear pads and headband provide hours of wearing comfort – only extremely long sessions will cause fatigue.

Don't buy it if...

You want to cut the cords
There’s only wired connectivity here, which, at this price, is a shame.

You want multiple features
There are no adjustments you can make to the sound, and no feature to allow you to hear your own voice through the mic.

You’re on a budget
For a wired gaming headset, the Beyerdynamic MMX 300 Pro sits right at the top end of the market. Whether the excellent sound quality alone is worth this much, I’m not sure.

Also consider...

Razer BlackShark V2 Pro
If you want to ditch the cables, then the Razer BlackShark V2 Pro is our pick as the best wireless gaming headset around. As a renowned peripheral maker, it’s no surprise this headset from Razer offers high build and audio quality, and we were especially impressed with its battery life too.

Read our Razer BlackShark V2 Pro review

Epos H3
As our best wired headset, the Epos H3 is perfect for those who want an ultra-reliable connection and aren’t worried about a trailing cable. A wireless version is available in the form of the H3Pro Hybrid. Naturally, this is more expensive, but its amazingly still cheaper than the Beyerdynamic MMX 300 Pro.

Read our Epos H3 review

How I tested the Beyerdynamic MMX 300 Pro

  • Tested for several days
  • Used with multiple platforms
  • 20+ years gaming experience

I tested the Beyerdynamic MMX 300 Pro for several days, using it on a Windows 11 PC, a PS5, and a Nintendo Switch. I played a variety of games, including Silent Hill 2 Remake, The Legend of Zelda: Tears of the Kingdom, and Sea of Thieves – the latter of which I played online to test the microphone. I also recorded my own voice via the mic and played it back to hear how I sounded.

As well as playing games, I also used the Beyerdynamic MMX 300 Pro to listen to music and watch video content on YouTube and Netflix.

I have been gaming for over twenty years, and have experienced many headsets and headphones during this time. These include various Beyerdynamic models, such as the DT 770 Pro, and I have previously tested the MMX 200 Wireless gaming headset.

Read more about how we test.

First reviewed October 2024.

Beyerdynamic MMX 200 Wireless review: top-tier sound for gamers, but lacking in other areas
3:00 pm | October 26, 2024

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

Beyerdynamic MMX 200 Wireless: Two-minute review

The Beyerdynamic MMX 200 Wireless is one of the company’s recent forays into the gaming market, with the brand leaning heavily on its reputation in the professional audio space as it boasts studio-grade sound quality for players.

The MMX 200 Wireless doesn’t exactly cut a slim figure; every aspect of its form is bulky, from the headband to the drivers and even the ear pads, which can get in the way when you lean back in your chair, due to their rounded shape. There’s also no way to fold the drivers away, so you’ll need a good amount of space to store it.

However, the thickness of the padding does elevate comfort levels. Both my ears and head remained comfortable for long sessions, despite the relative heaviness of the MMX 200 Wireless compared to some of the best wireless gaming headsets.

I did experience slight fatigue around the ears after several hours, though, and while the MMX 200 Wireless is generally conducive to glasses wearers, I noticed a slight ache from the arms of my frames being pressed into my head – although this wasn’t as egregious as I’ve experienced with other headsets.

The overall build quality is of a high standard, with the buttons, volume wheel and ports feeling solid yet easy to use. However, the mechanism for adjusting the height of the earcups lacks the same level of engineering.

In use, the MMX 200 Wireless renders sound with the high fidelity it claims. All frequencies are clear and balanced, and while some may find the low-end lacking somewhat, there’s still just enough punch. I did find that using the analog input offered marginally better sound quality, but not substantially. The Low Latency adapter also offers slightly improved response times as claimed; but, again, there isn’t much difference. Another win is Augmented mode, which achieves its aim of letting your voice and ambient noise come through clearly when you want it to.

The microphone, too, is of a high quality. Voices are clear with minimal distortion, although fidelity isn’t overly impressive. Superfluous noises are well blocked, though.

There are a few usability issues with the MMX 200 Wireless. First, connecting wirelessly via Bluetooth or the Low Latency adapter isn’t the most seamless experience, and I experienced issues with various devices failing to connect on my initial attempts. The button required to switch between Bluetooth and Low Latency modes also failed to register consistently, requiring firmer and slower presses than you might expect.

Connecting via USB-C from my PC also resulted in a constant, high-pitched whine, resembling that of electronic interference, which is obviously an annoyance. Thankfully, though, it’s quiet enough to be masked by game audio.

The claimed 35-hour battery life of the MMX 200 Wireless does seem to hold true, as I managed several days of varied use during my time with the headphones. Charging to full from empty takes somewhere under three hours, which is about average.

Although it may have other headsets beat for audio quality, and the multiple connectivity options and handy features work well for the most part, this is a fiercely competitive space, and the MMX 200 Wireless' various user interface and connectivity flaws mean rival models – such as the Razer BlackShark V2 Pro and the SteelSeries Arctis Nova Pro – offer a better gaming experience for a similar price or less.

Close-up on Beyerdynamic MMX 200 Wireless driver

(Image credit: Future)

Beyerdynamic MMX 200 Wireless: Price and availability

  • $199 / £169 / AU$399
  • Released September 28, 2023
  • Black and gray variants available

The MMX 200 Wireless costs $199 / £169 / AU$399. It’s available now in two colors: black and gray. The detachable microphone and Low Latency adapter, as well as the USB-C to 3.5mm analog and USB-C to USB-A cables, are all included.

Whichever way you slice it, this is an expensive headset. The Razer BlackShark V2 Pro, one of the best wireless gaming headsets in our view, costs the same at $199 / £199 / AU$349, although it can be found for less. Despite being a few years old at this point, the BlackShark V2 Pro continues to impress with its excellent build and sound quality. It also features Razer’s spatial audio engine, THX, which really does add an extra layer of immersion.

If you’re only concerned about PC gaming and want to spend even less, the Corsair HS65 Surround may be a better choice. It’s our pick as the best PC gaming headset for those on a budget, thanks to its surround sound compatibility and lightweight construction. You can’t go wireless with it, though.

Beyerdynamic MMX 200 Wireless: Specs

Close-up of Beyerdynamic MMX 200 Wireless driver

(Image credit: Future)

Beyerdynamic MMX 200 Wireless: Design and features

  • Bulky design
  • Circular cups not ergonomic
  • Switchgear feels premium

Unlike other gaming headsets, the MMX 200 Wireless sports a moderate aesthetic, with the flashes of orange adorning the earcups being the only nods to its target market.

It isn't what you’d call discreet, though, because every part of the MMX 200 Wireless is large. The earpads are thick, which does at least make them comfortable for extended session; it prevents the inside of the drivers from pressing against the ear lobes – something I have experienced with numerous headsets and headphones, including the Beyerdynamic DT770s. Glasses-wearers should also find the MMX 200 Wireless comfortable, although I did notice a slight ache in my temples after a few hours of continuous use, caused by the pressure of the drivers. It’s still far better than I’ve experienced with other headsets, though.

Annoyingly, the circular shape of the drivers means they can press on the back of your chair when you rest back your head. I generally prefer oval-shaped drivers for this reason, usually finding them more comfortable overall. Also, they don’t rotate laterally, which makes stowing them away a chore. This also means the MMX 200 Wireless are a little cumbersome to hang off your neck, but it still isn’t what I’d call uncomfortable in this position.

While the headband padding is well cushioned, I would recommend moving the drivers a little further down than you typically might: I found that failing to do so caused the top of my head to ache. Admittedly, this is an issue I experience with many headphones, so others may not have the same experience.

The mechanism for adjusting the position of the drivers isn’t the most elegant or well made. The notches are overly stiff, and don’t feel the most seamless to operate. Also, the wires coming from the drivers are exposed, whereas they're generally hidden and protected on other premium gaming headsets.

Close-up of Beyerdynamic MMX 200 Wireless microphone

(Image credit: Future)

The switches and ports on the MMX 200 Wireless are well made, however. All the buttons feel solid, being firm yet easy to operate. The USB-C and microphone ports are deeply recessed, offering an extra level of assurance that they won’t get damaged, although this is arguably a case of over-engineering. The included cables are also premium, with a thick rubberized casing and solid connections; but their lack of strain-relief could spell trouble in terms of longevity, making them more susceptible to fraying.

The detachable microphone is of a similarly high standard to the rest of the MMX 200 Wireless. The connection to the headset feels very secure thanks to that aforementioned recessing, and the infinitely bendy cable seems very durable yet easy to manipulate, making it a cinch to get in position and out of the way when desired. The cloth cover may be the only weak point in the headset's design, as it isn’t particularly thick nor cushioned; but it’s on par with other headset microphone cloths.

There are a few extra features on the MMX 200 Wireless. First, there’s Low Latency mode, accessible when using the included dongle, which can connect via USB-C or USB-A. This aims to cut the lag between audio and video, although microphone delay times will still apply.

There’s also an Augmented mode, designed to let ambient sound in more clearly, with the main benefit being a more natural perception of your own voice when speaking. This is achieved by holding the volume button for two seconds. However, the lack of any kind of audio cue means switching in and out of this mode is a little tricky, with testing it being the only way to tell.

There’s no real software for the MMX 200 Wireless, other than an updater tool that can be downloaded from Beyerdynamic’s website. It also tells you whether and how you're connected to your PC, but provides no other information, not even battery level, which is disappointing. Having a more in-depth tool would have helped to clarify the various modes and states of the MMX 200 Wireless, since it isn’t always obvious from the buttons, LEDs and audio cues alone.

Close-up of Beyerdynamic MMX 200 Wireless buttons

(Image credit: Future)

Beyerdynamic MMX 200 Wireless: Performance

  • Bluetooth connection clumsy
  • High-quality audio
  • Low Latency and Augmented modes

Getting started with the MMX 200 Wireless wasn’t the easiest of experiences. Connecting via Bluetooth to various devices took a couple of attempts each time. Pressing the Bluetooth button to switch between Bluetooth and Low Latency adapter modes was sometimes required to kick it into life, and the lack of voice-over stating the mode you’re in made things more difficult.

What’s more, pressing the connection button the correct amount of times to switch between the two modes didn’t always work – presses have to be very deliberate and spaced out in order for mode switching to work. In short, it’s far from being the most efficient process in practice.

Rather worryingly, when I first connected successfully to my PC, the volume was set to 100 by default and I couldn’t change it for the first 30 seconds or so. This could’ve been a quirk of my particular system, and indeed I didn’t experience the same issue when connecting to another PC (Windows 11 instead of 10 this time) or various consoles, but it’s worth mentioning all the same.

Pairing with an Android phone also proved unsuccessful initially. My Google Pixel 7a stated that an incorrect PIN or passkey was the reason for the failure, despite not asking for one (and the impossibility of typing with headset – you’ll be surprised to learn there’s no keyboard function on the MMX 200 Wireless). It did eventually pair with my device, though. I experienced a similar issue connecting to an Android tablet, so perhaps it’s an Android-related issue.

While it’s compatible with the PlayStation 5, you can’t connect via Bluetooth, although this is the case for even the best PS5 headsets. You can connect wirelessly via the Low Latency dongle, though, as well as via the 3.5mm analog jack on the DualSense. Both of these connections were instant and stable.

Connecting to my Nintendo Switch was also straightforward, requiring the lowest number of attempts to establish a connection. Beyerdynamic says that connecting to a Switch is only possible using the Low Latency dongle or the analog cable, but I was able to successfully connect via Bluetooth alone, much like the best Nintendo Switch headsets.

Beyerdynamic MMX 200 Wireless on desk with microphone detached

(Image credit: Future)

Once you're connected via Bluetooth, the sound is clear, with all frequencies being very well balanced; there are no muddy mids or harsh highs. There’s also enough power in bass frequencies to lend real impact to in-game music and effects, but it still lacks somewhat in this area compared to other regular headphones, even those made by Beyerdynamic. Still, compared to other gaming headsets, the MMX 200 Wireless performs admirably.

When connected via the analog cable, there does appear to be a slight increase in the presence of higher frequencies, resulting in a sound with a seemingly greater fidelity, although the difference is marginal. It’s much better suited to playing music than some other headsets, too, so if you plan on using the MMX 200 Wireless for various applications, it’s versatile enough to meet your expectations – exactly what you’d expect from a company famed for its attention to sonic detail.

Using the Low Latency adapter does indeed reduce lag, but the effect is only minimal, and I doubt the majority of gamers will ever notice it. Sound quality does seem slightly improved over Bluetooth as well, but again, not by much.

Augmented mode opens up the headset to outside ambience, with the benefit of making your own voice and ambient noises audible. I could even hear the clacking on my keyboard.

The microphone renders voices well, with minimal distortion, although the fidelity doesn't exactly beat that of other premium headsets. Its claim to block out ambient noises, such as typing, does appear to hold true according to my tests. However, it's a shame that the Low Latency mode doesn’t appear to have any effect on microphone inputs, since the inevitable delay between speaking and the sound reaching other players remains the same regardless of the mode you’re in.

The claimed battery life of 35 hours does seem to be accurate. I managed to get several days of use out of the MMX 200 Wireless between charges, and that involved using it with multiple devices, connecting to them in all wired and wireless modes. Charging performance is fairly average, with the headset getting back to full from empty in about two and a half to three hours. It’s a shame that there’s no easy way to tell how much battery life remains, though: the light guide around the volume wheel only indicates a few percentage increments, while the voice-over also doesn’t always give an exact figure, so it’s hard to determine remaining levels precisely.

Should you buy the Beyerdynamic MMX 200 Wireless?

Buy it if...

You want great sound
The MMX 200 Wireless offers great sound. It might not live up to the heights of Beyerdynamic’s other audio gear, but it’s still better than other gaming headsets.

You want to connect various ways
Multiple wired and wireless options are available, so it’s hard to imagine a device you wouldn’t be able to connect to.

Don't buy it if...

You want a low profile – in all senses
The MMX 200 Wireless is bulky and doesn’t fold away, making it hard to store; and others will definitely notice you wearing them. It's best kept indoors.

You want something easy to use
You can’t exactly plug and go with the MMX 200 Wireless. Initial setup proved a little tricky, and the lack of clear instructions, either in the manual or in the headset, made matters worse.

Also consider...

Razer BlackShark V2 Pro
The Razer BlackShark V2 Pro claims our top spot as the best wireless gaming headset. It offers great build quality and sound, and it features the brand’s THX spatial audio for a more immersive experience. It can also be found for less than the MMX 200 Wireless.

Read our Razer BlackShark V2 Pro review

SteelSeries Arctis Nova Pro
As our best PC gaming headset, the SteelSeries Arctis Nova Pro features a Hi-Res certified GameDAC Gen 2 and has spatial audio capability. The wired version is more expensive than the MMX 200 Wireless, although it can be found for less.

Read our SteelSeries Arctis Nova Pro review

How I tested the Beyerdynamic MMX 200 Wireless

  • Tested for one week
  • Tested on multiple platforms and devices
  • Plentiful gaming experience

I tested the MMX 200 Wireless for one week. During that time, I used it to game, chat, listen to music and watch video content.

I tested all its features and connection methods. I used it with numerous devices, including PCs (both Windows 10 and Windows 11), a PlayStation 5, a Nintendo Switch OLED, a OnePlus Pad Go tablet and a Google Pixel 7a.

I played both online and offline games, using voice chat in the latter case to test the microphone. I tried to spread my testing across a varied selection of titles, which included Sea of Thieves, Counter-Strike 2, Gran Turismo 7, The Legend of Zelda: Tears of the Kingdom, and Hollowbody.

I have experience testing audio devices, including headphones and speakers, as well as other gaming peripherals, such as mice and keyboards. I also own a pair of Beyerdynamic DT770s, and have used them for audio production for several years. I have been an avid gamer for decades.

Read more about how we test

First reviewed October 2024.

Xbox Series X Digital Edition review: a compelling option that slightly misses the mark on price and storage
3:00 pm | October 25, 2024

Author: admin | Category: Computers Gadgets Gaming | Tags: , , | Comments: Off

Xbox Series X Digital Edition: two-minute review

The Xbox Series X Digital Edition is one of the new additions to Microsoft’s current-gen console family, ditching the disc drive entirely in order to offer the gaming console at a lower, potentially more compelling price point.

There’s certainly strong appeal to this; for folks who want Microsoft’s most powerful current-generation console without needing to pay the biggest bucks, the Xbox Series X Digital Edition is a compelling option as it comes in $50 / £50 cheaper than the flagship Xbox Series X. And if you’re not at all fussed about owning physical copies of the best Xbox Series X games, then this all-digital console will be the one to go for.

It’s also an excellent choice if you like the appeal of Xbox Game Pass, Microsoft’s digital games-on-demand subscription service that lets you download hundreds of games at a monthly (or annual) fee. The less-powerful Xbox Series S console is great for Game Pass, too, but with this Series X model, you’ll be getting full-fledged current-gen gaming experiences with no graphical compromises.

Moreover, it’s a slick bit of kit from an aesthetic standpoint. I actually prefer the Robot White color scheme of the Digital Edition over the Carbon Black of the disc-drive console (not to mention the rather gaudy Galaxy Black of the new 2TB model). Of course, the aesthetic difference has no bearing on overall performance. And on that note, you’re getting an identical experience compared to the disc-drive model - and just like it and the Xbox Series S, this new all-digital console is impressively quiet during play.

Xbox Series X Digital Edition

(Image credit: Future)

That being said, I think the Xbox Series X Digital Edition’s price tag still errs on the higher side, coming in at $449.99 / £429.99. While that does match the price of the PS5 Slim Digital Edition in the US, it’s £40 more expensive than Sony’s all-digital machine in the UK. On top of that, the Xbox Series X Digital Edition only comes with around 800GB of usable storage (roughly 200GB is claimed by the operating system) compared to the PS5 Slim’s approximate 850GB. That’s also more or less the same as what is usable in the Xbox Series X disc-drive console.

That isn’t anything new for this console generation’s 1TB machines; all of them have had to reserve space for the essential software needed for them to function. Without some extra storage capacity, however, the value proposition of the Xbox Series X Digital Edition isn’t massively fantastic when compared to the disc-drive model or even the 1TB Xbox Series S. Granted, the latter is a less powerful system, but it is a much cheaper digital option ($349.99 / £299.99) with the same amount of storage.

You will also likely want to avoid the Digital Edition if you don’t have particularly good download speeds via your internet service provider. The lack of a disc drive here means you aren’t able to rely on physical media, and thus won’t be able to install games offline so are fully dependent on a strong internet connection.

In summary, then, the Xbox Series X Digital Edition is great for folks after optimal graphical capabilities from the current crop of Xbox consoles at a reduced price - especially if you don’t mind the absence of a disc drive or want to fully embrace Xbox Game Pass. But if you feel you’d miss the option for physical games, it’s worth stumping up that extra $50 / £50 for the base console instead.

Xbox Series X Digital Edition: Price and availability

  • $449.99 / £429.99 / AU$699
  • That’s $50 / £50 cheaper than the disc-drive Xbox Series X
  • Meanwhile, the 1TB Xbox Series S costs $349.99 / £299.99

The Xbox Series X Digital Edition retails at $449.99 / £429.99. It’s available to buy from the official Xbox online store, as well as plenty of big box retailers like Amazon, Walmart, Best Buy, Argos, and Currys.

Despite the lack of a disc drive, the Xbox Series X Digital Edition still finds itself towards the higher end of the Series X|S price spectrum. As mentioned above, the standard Xbox Series X costs $499.99 / £479.99 after a price hike in 2023. For further comparison, the 1TB version of the Xbox Series S comes in at $349.99 / £299.99, making the Xbox Series X Digital Edition the priciest discless option within the Series X|S ecosystem.

You are at the very least getting the full brunt of the Series X’s graphical chops here, so those wanting a cheaper option for that will find value here. But, if your main drive for owning a current-generation Xbox is to play a lot of games at a significantly lower price point, then that 1TB Xbox Series S model may be the one to go for here.

Xbox Series X Digital Edition

(Image credit: Future)

Xbox Series X Digital Edition: Specs

Xbox Series X Digital Edition: Design and features

  • Robot White color scheme fits the Series X like a glove
  • No disc drive, but otherwise identical in terms of appearance and features
  • 3 USB-A ports as well as HDMI, power, ethernet, and another for storage expansion

The Xbox Series X Digital Edition maintains the striking cuboid design of the original model. In fact, if you’ve ever laid eyes on an original Xbox Series X, this new one is essentially that without the disc drive and in a slick Robot White color scheme. I’m quite a fan of this aesthetic change; not only does it distinguish the model from its Carbon Black counterpart, it’s also more in line with other all-digital models like the Xbox Series S (especially with the Carbon Black Xbox Series S being phased out and not available for purchase in Australia). I think it also looks quite nice contrasting against my black TV stand.

Everything else about the console is identical to the 2020 model. The lack of a disc drive means the front of the unit is without any indentations, save for the Xbox logo power button and a solitary USB port which are both in the same place. It's also worth noting that Microsoft hasn't opted to add any USB-C ports here like Sony has with the PS5 Slim Digital Edition. That certainly would've made connecting certain third-party controllers or headsets via wireless dongle much easier. Otherwise, the built-in vertical stand is also present, resting at the bottom of the console, with ventilation here as well as at the top of the unit.

The back side of the console is also the same as its disc-drive brethren. Ports for power, HDMI, ethernet cable, and a slot for storage expansion like the Seagate Xbox Storage Expansion Card or the WD Black C50 are here, as well as two more USB ports. There are also more ventilation holes back here, ensuring that the console runs cool and quiet throughout your play sessions.

Xbox Series X Digital Edition

(Image credit: Future)

The Xbox Series X Digital Edition is also the same in terms of dimensions and, according to the official Xbox website, weighs the same 9.8lbs (around 4.5kg) as the disc-drive model. However, this digital console should be ever so slightly lighter than that due to the absence of the disc drive. In the grand scheme of things, this doesn’t have any bearing on the overall bulkiness or form factor of the console; while certainly smarter and more compact than the unwieldy PS5 silhouette, you still won’t want to move your Xbox around too much given its size and weight.

Boxed contents for the console are very straightforward. As well as the console, you get a Robot White Xbox Wireless Controller - which I feel looks much nicer than the fairly bog-standard Carbon Black. The contrast of the black thumbsticks, d-pad, and face buttons pops out really nicely here on the Robot White controller. Otherwise, you’ve got a power lead and HDMI cable for hooking the console up to your TV. 

Unfortunately, there’s no inclusion of an Xbox Game Pass subscription, which I think would’ve been a welcome addition given the console’s all-digital nature, and with it largely being aimed at folks who’re looking to buy into the current Xbox generation at a lower price point.

Once you boot up the console and have it all set up, you’ll be greeted with the usual Windows 11-based Xbox dashboard. There are no changes here from other current-generation Xbox units which is to be expected.

Xbox Series X Digital Edition

(Image credit: Future)

Xbox Series X Digital Edition: Performance

  • Full fat Series X experience, including support for 4K and framerates up to 120fps on supported TVs 
  • Impressively quiet performance while gaming 
  • 800GB of usable storage space doesn’t go very far 

Thanks to teardown videos, we know that the Xbox Series X Digital Edition has slightly revised internal components, opting for a smaller motherboard, a different cooling system, and overall slightly lower wattage than the launch Series X. However, there are no notable shifts in performance here. The Digital Edition is not a PS5 Pro-style upgrade; you’re getting Xbox Series X performance albeit in all-digital form.

The Xbox Series X Digital Edition supports resolution up to 4K, though you will find that most games compromise on framerate in order to achieve this target. As a result, many of the best Xbox Series X games offer performance mode options, allowing you to opt for higher framerates at the cost of image quality. On that front, the Xbox Series X Digital Edition can target framerates of up to 120fps. 

There are even some games that offer performance modes targeting this. But do keep in mind that you’ll need a compatible gaming TV in order to make use of this. Just like the launch model, the Digital Edition also boosts performance for the best Xbox One games by default, so you’ll be getting the very best out of those older games too.

The Xbox Series X Digital Edition also has support for high dynamic range (HDR) and variable refresh rate (VRR). The former leverages the tech of compatible TVs (typically OLED and QLED models) to provide a much richer and crisper color palette. Meanwhile, VRR is able to smooth over games with rocky performance at 40fps or higher, creating a more stable play experience overall.

As with the base model, the Xbox Series X Digital Edition is phenomenally quiet during gaming. You’ll only ever hear the fans whirring on a fresh boot. I tested everything from lightweight indie games like Hollow Knight and Vampire Survivors all the way up to more demanding AAA releases like Lies of P and Forza Horizon 4. Unless you’re really listening out for it (even then you’d practically have to press your ear up against the console itself), you won’t hear a peep from your console during gameplay, downloads, or installs. 

Xbox Series X Digital Edition

(Image credit: Future)

The one thing in terms of overall performance that could be a dealbreaker for you is the amount of usable storage space available on the console. As mentioned, you’re getting around 800GB of usable space. It’s absolutely a 1TB SSD in the console, but roughly a fifth of that space has to be taken up by its operating system and essential software.

The reality is that you’re not gaining any more storage space by going all-digital; on versions of the console with a disc drive, physical games still need to be installed in order to be played. And even though it’s a cheaper console relative, that’s not by much. I would of course recommend investing in one of the best Xbox Series X hard drives and SSDs, but the $50 / £50 price drop in comparison to the base Series X console does not offset the high cost of those internal storage cards from Seagate or WD Black. 

You can of course opt for a cheaper external storage solution, but it’s worth noting that these will not be able to run Xbox Series X|S games or enhanced titles; you’ll strictly be limited to storing them here until you transfer them to the console’s main SSD.

If the Xbox Series X Digital Edition was slightly cheaper or offered a true 1TB after the essential installs, then I would feel much more comfortable recommending it. In summary, I feel that Microsoft could have done more especially with the console still costing well above $400 / £400.

On a better note, it’s worth noting that console setup is extremely simple and, if you have an existing Microsoft account, you can carry over your entire game library, save files (including cloud saves), subscriptions, and payment details if you’ve owned Xbox consoles prior. You don’t even need to have any previous consoles switched on simultaneously for this, and the whole process can be done via the Xbox app on your iOS or Android phone.

Should I buy the Xbox Series X Digital Edition?

Xbox Series X Digital Edition

(Image credit: Future)

Buy it if...

You plan on getting Xbox Game Pass to play your games
The Xbox Series X Digital Edition is clearly tailor-made for Xbox’s game subscription service. The cheaper price of the console does somewhat offset the cost of your first couple of months with Xbox Game Pass Ultimate, making the console a great choice for playing hundreds of games at a relatively lower monthly or annual fee.

You simply want an Xbox Series X for less
Not too fussed about the lack of a disc drive? The Xbox Series X Digital Edition, in this case, offers the best value for money by matching the original model on specs at $50 / £50 less.

You want full-fat Xbox Series X performance in digital form
This all-digital option does not compromise on graphical capability unlike the Xbox Series S. If you truly have no use for a disc drive then this is the option to go for.

Don't buy it if...

You want the option for physical games
Unlike the PS5 Slim Digital Edition, there’s no way to add a disc drive to your Xbox Series X Digital Edition after the fact. If you’d prefer to at least have the option to go physical, stick with the regular model.

You require plenty of storage for a large existing digital gaming library
800GB of usable storage is not a lot and is at odds with the focus on only being able to download games through Xbox Game Pass. You could invest in an internal storage card, but at that point, you’re paying close to the price of the 2TB Galaxy Black Xbox Series X which retails at $599.99 / £549.99. Cheaper USB external SSDs are another option, but these will only be able to store your games - not run them.

Your internet connection isn’t great
If you find you have lackluster download speeds, I’d suggest purchasing or sticking with the original Xbox Series X instead, so that you can at least install games via a physical, offline option. With a digital-only console, you’ll need decent speeds in order to download games in a reasonable amount of time, which can be a struggle for those larger 100GB+ titles.

Also consider...

The Xbox Series X Digital Edition isn’t your only option when it comes to current-generation Xbox consoles. You may also want to consider the following options.

Xbox Series X
The standard Xbox Series X model comes in a Carbon Black color scheme and matches the Digital Edition on specs. It’s $50 / £50 more expensive, but it does feature a built-in disc drive that would be better suited to players who prefer or rely on physical media.

For more information, check out our full Xbox Series X review.

Xbox Series S (1TB)
The 1TB variant of the Xbox Series S is exceptional value for money, coming in at $100 / £130 less than its Xbox Series X digital counterpart. That is largely because it’s the less powerful console, but it does share 120fps support, as well as support for HDR and VRR. It’s also a much smaller and lighter unit which will fit better if your gaming setup doesn’t have much real estate.

For more information, check out our full Xbox Series S review (note that this is for the 512GB original model, but specs and performance are identical otherwise).

How I reviewed the Xbox Series X Digital Edition

I tested the Xbox Series X Digital Edition over a period of a week and a half, pairing it with the included Robot White Xbox Wireless Controller and my LG CX OLED TV, which let me make use of features like 4K/120fps support as well as HDR and variable refresh rate.

I tested a variety of games from my existing Xbox library, including AAA hits like Forza Horizon 4, Sea of Thieves, and Elden Ring alongside indie favorites like Hollow Knight and Vampire Survivors. I also played backwards compatible titles including Ridge Racer 6, Sonic Unleashed, and Crimson Skies.

Overall, I found performance to be in step with the original Xbox Series X when comparing the two models directly, with no noticeable downgrades or improvements. Rest assured that if you’re opting for the Digital Edition, you’ll be getting a true Xbox Series X experience at a lower price point.

Read more about how we test

First reviewed October 2024.

Secretlab Ergonomic Recliner review: a seriously luxurious add-on
6:00 pm | October 22, 2024

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Comments: Off

Secretlab Ergonomic Recliner: One-minute review

It should be very easy to work out whether the Secretlab Ergonomic Recliner is the add-on for you. If the idea of additional leg support when you kick back in your Secretlab gaming chair to watch a movie or even sneak in a quick nap in between competitive games isn’t appealing enough to justify the hefty $199 / £159 price tag, then stop reading now because I doubt that there’s anything that I can say to change your mind.

If that prospect does sound up your street, though, then the Secretlab Ergonomic Recliner is well worth your consideration. This useful accessory adds dedicated leg support to any Secretlab Titan Evo or Secretlab Classics Series chair, many of which rank among some of the best gaming chairs, bringing all the comfort of a traditional recliner to a considerably more compact format that would fit under any of the best gaming desks. It’s incredibly easy to install too, securely locking to the bottom of your chair in a matter of minutes.

The overall build quality and design are also up to the high standards that you would expect from a Secretlab product. Its plush exterior is soft and cozy and the company’s excellent PlushCell Memory Foam is used to good effect, providing the perfect level of support without ever feeling overly firm or stiff. The recliner can be freely adjusted to a range of angles via a conveniently placed lever, making it well-suited to a number of sitting positions, and can be smartly tucked away underneath the bottom of the chair when not in use.

The many metal elements of its construction do make the accessory very heavy, though, which makes it considerably more difficult to roll your chair around when it’s fitted. This seems like an almost unavoidable limitation given the choice of material and is definitely preferable to a more flimsy plastic design, but is still worth bearing in mind if you need to frequently move your chair from place to place. Otherwise, the experience of using the Secretlab Ergonomic Recliner is hard to fault if you have the cash to splash and want to invest in some serious comfort.

The Secretlab Ergonomic Recliner add-on tucked away between uses.

The recliner's roughly 20 inch wide soft cushion (Image credit: Future)

Secretlab Ergonomic Recliner: Price and availability

  • $199 / £159 version coming soon
  • Limited Founder’s Edition costs $249 / £199
  • Available via Secretlab

The Secretlab Ergonomic Recliner that I tested will be available in early 2025 and will cost $199 / £159. If you don’t want to wait, you can pick up the limited Founder’s Edition which is on sale right now via the Secretlab website. This costs $249 / £199 and features an added layer of cooling gel in addition to a special quilted pattern and Founder’s Edition metal tag.

The idea of a limited edition for die-hard Secretlab fans is quite appealing, but it’s frustrating that it comes in at a higher price when the other model isn’t available yet. Rather than being a cool bonus for early adopters, this seems designed to push these upgrades on shoppers who might not want to spring out for them given the choice.

Launching both at the same time, with the Founder’s Edition offered as a pricier limited edition alternative, would have been a much more consumer-friendly move.

Specs

Secretlab Ergonomic Recliner: Design and aesthetics

  • Sleek black look
  • Matches most colorways
  • Durable materials

The Secretlab Ergonomic Recliner comes in a sleek black design that compliments many of the existing Secretlab Titan Evo colorways. I tested the accessory with the already fantastic looking bright Plush Pink Secretlab Titan Evo and found that it fitted the overall design perfectly, matching the black accents of the side of the chair and the black magnetic neck pillow.

There are two gold details on the recliner: a Secretlab logo and a tag that’s labeled with the product name. They’re just small enough not to be intrusive and the gold color adds to the premium look. The same is true of the subtle pattern on the recliner’s cushion, which features two stitched grooves for some added texture.

Cushion aside, the majority of the rest of the recliner, which hangs just underneath the seat of the chair, is constructed from a durable feeling metal. For movement, it has a pneumatic gas spring that provides up to 80 degrees of motion. This is controlled via an easy-to-reach plastic lever that neatly slots next to the chair’s existing height adjustment controls.

The mechanism of the Secretlab Ergonomic Recliner.

The recliner attached to a chair and viewed from the side (Image credit: Future)

Secretlab Ergonomic Recliner: Comfort and adjustability

  • Very spacious and pleasantly soft
  • Range of supported seating positions
  • Can withstand lots of force

It’s hard to fault the Secretlab Ergonomic Recliner in terms of raw comfort. It’s spacious, soft, and provides a good level of support for your legs. Images of a number of suggested positions are included alongside the instruction manual, each geared towards different activities.

For everyday work or playing in an upright position, the cushion can be positioned at a slight angle. I found the sensation of having something pressed up against the back of my legs a little disconcerting for the first few hours, but it was easy to appreciate the added support once I got used to it. If you’d rather sit upright with nothing touching your legs at all, you can always lock the recliner out of reach by pushing it backward with the adjustment lever raised - a very convenient feature.

As you begin to recline the backrest you should set the recliner to increasingly greater angles, taking pressure away from your lower back and leading to a more natural body position. It’s great if you want to kick back and watch a movie on your PC display or just need to change up the feel of your seat while you take a break and browse social media on your phone.

With the recliner set all the way out to the full 80 degrees and the backrest fully reclined, your Secretlab chair becomes the perfect vehicle for relaxation. It’s comfortable enough for a nap and is perfect if you really want to stretch out and give yourself a bit of a rest after a long day or particularly intense gaming sessions.

That being said, users who frequently recline their chairs to this position are the ones who will notice the biggest benefits here. I do it quite often, so I really appreciated the addition of the Secretlab Ergonomic Recliner. If that’s not you, then it’s safe to say that you’re better off just sticking to your existing chair on its own.

On a final note, there’s no need to be concerned about any potential issues if you use an XL chair. The accessory is fully compatible with them and should provide more than enough space for most legs. The mechanism it uses is also extremely high quality and durable. Throughout my testing, I repeatedly pushed down on it with as much force as I could muster and it didn’t budge an inch.

The adjustment mechanism of the Secretlab Ergonomic Recliner.

The accessory's adjustment lever (left) (Image credit: Future)

Secretlab Ergonomic Recliner: Assembly

  • No tools required
  • Incredibly quick setup
  • Impressively easy

No tools are required to install the Secretlab Ergonomic Recliner. A large and clear set of instructions is included in the box, which have you fitting some small rubber clips to underside of your chair and then sliding the recliner on to them and pulling a lever to fasten it all in place.

The manufacturer states that everything can be installed in just three minutes, so I timed myself to see how this claim would stack up. Although I expected to exceed that estimate, I actually managed to complete the process in just 65 seconds. This didn’t include getting the product out of the box, which I had done a few hours earlier, but I can’t imagine that taking more than about a minute to accomplish.

It’s incredible to see such a substantial and mechanically complex addition installed so quickly and easily, so hats off to Secretlab. The process was so smooth that I would even go so far as to say that it partly justifies the high price tag.

Although it’s not required in any way, a spare chair assembly toolkit with an allen key and magnetic screwdriver tool is still included too, which could be handy if you want to adjust the armrests or tighten up any screws before getting the add-on in place. Top marks across the board.

Installing the Secretlab Ergonomic Recliner add-on.

Preparing the chair for installation. (Image credit: Future)

Should I buy the Secretlab Ergonomic Recliner?

Buy it if...

You want a high-end accessory
If you love luxury and will only settle for the very best, then the Secretlab Ergonomic Recliner is a great addition to your setup. It’s pricey, but feels incredibly premium.

You love a cheeky nap
Users who recline their chairs all the way are going to benefit the most from the Secretlab Ergonomic Recliner. If you want to catch some Zs in between matches or after a long day at work, then this is a great choice too.

Don't buy it if...

You can make do without
This accessory really doesn’t come cheap, so unless you’re completely sold on the concept you’re probably better off without it. If you still really want to pick up an official add-on for your chair, consider the two cheaper options highlighted below.

Also consider...

For some other ways to customize your Secretlab chair, take a look at these two official accessories.

Secretlab Skins
These chair sleeves allow you to customize the look of your Secretlab Titan Evo with ease. They’re pretty pricey for a bit of cloth, but still come in cheaper than shelling out for a whole new model in your desired color.

For more information, check out our full Secretlab Skins review

Secretlab PlushCell Memory Foam Armrest Top
If you want to add some extra comfort to your chair without breaking the bank, the Secretlab PlushCell Memory Foam Armrest Top is a great choice. It adds some pleasant extra padding to each of the armrests.

For more information on this accessory, see the section in our full Secretlab Titan Evo 2022 review

Gold details on the Secretlab Ergonomic Recliner.

The recliner's gold tag. (Image credit: Future)

How I tested the Secretlab Ergonomic Recliner

  • Tested with a Secretlab Titan Evo 2022
  • Tested for over two weeks
  • Compared to other hands-on testing

I tested the Secretlab Ergonomic Recliner for over two weeks with a Secretlab Titan Evo 2022 provided by the manufacturer. During that time I made sure to use the chair and accessory daily, assessing its overall performance and the level of comfort that it provided.

I carefully compared my experience to my hands-on testing with some of the most comfortable gaming chairs plus other models including the Razer Iskur V2 and Herman Miller Sayl Gaming Chair in addition to the feeling of sitting on the Secretlab Titan Evo 2022 on its own.

Read more about how we test

First reviewed October 2024.

Fear The Spotlight review: Blumhouse’s debut horror game is full of heart
7:00 pm | October 21, 2024

Author: admin | Category: Computers Gadgets Gaming | Comments: Off
Review info

Platform reviewed: PC
Available on: Nintendo Switch, PS5, PS4, Xbox Series X|S, Xbox One, PC, MacOS, and Linux
Release date: October 22, 2024

You've definitely heard of Blumhouse. The production company is known for making some of the best horror movies out there, and most recently, has turned its attention to the world of the best horror games. Admittedly that's a big, bold move as all eyes will be on them to make sure their horror vision translates just as well when it's interactive, away from the big screen.

I'm happy to report they're starting on a high note with the narrative horror game Fear the Spotlight, a short title developed by Cosy Game Pals. When a séance goes horribly wrong (honestly, when will people learn?), the player character Vivian must navigate an abandoned school to find out what happened to her friend. The setup, while simple, invites the player to unravel a dark mystery while trying to escape with their own life. It combines that eerie high school setting seen in some slasher movies with plenty of interactivity for gamers. Unlike the The Dark Pictures Anthology, this isn't an interactive movie, and you have plenty of opportunities to go off and explore.

Big Buffy Energy

A girl sits in front of a ouija board with two candles either side of her

(Image credit: Blumhouse Games)

Aesthetically, it's hard for me to not compare this to the 90s supernatural TV hit Buffy the Vampire Slayer. This is a huge compliment, of course, because Buffy is iconic and this really seems to embody some of the stuff I loved about that show. Clueless high schoolers messing with the occult, a cool character and her nerdy best friend, that grainy VHS overlay throughout, an eerie high school setting with plenty of secrets buried. The entire feel of it is really fun, I loved the retro style and the little nods to the genre. Fear the Spotlight seems to have been made with a lot of love for the horror genre and its fans, and that shines throughout the game.

The school is even called Sunnyside High, and Buffy's is called Sunnydale. Look, I'm just saying these developers have excellent taste and I've clocked it. The developers have teased this is a great entry-level game for those wanting to try out horror, and while I agree, there's plenty for long-time fans of the genre to love too.

We also need to talk about the Silent Hill vibes. The spotlight that follows you is reminiscent of Pyramid Head himself, and they can appear at any time. If you're clever about it, you can predict when these scenes will happen based on the number of conveniently placed furniture to hide behind, but I definitely got shocked a few times when I was going about my business and they just appeared. The suspense is off the charts throughout, and you need to be as stealthy as possible. That wasn't great for me when my gaming style is very much me running in and attacking things as fast as possible, but hey, it's nice to try something new!

Hide and (hopefully not) Seek

The player character hiding behind a desk while the spotlight hunts

(Image credit: Blumhouse Games)
Best bit

Mysterious figures watch the player character, illuminated by a torch

(Image credit: Blumhouse Games)

While Fear the Spotlight does not rely on jumpscares, it's still incredibly tense. Some visuals will stick in your mind for a while, like the screenshot above, where you're navigating this creepy atmosphere expecting something to jump out and grab you. It never does, but you'll find your heart rate elevated just a little. As Hitchcock once said: "There is no terror in the bang, only in the anticipation of it."

Fear the Spotlight is a stealth-heavy game. You have to navigate the abandoned halls of the school avoiding the spotlight character, who can show up out of nowhere. You need to pay attention and be quick on your feet, hiding wherever you can and getting your timings just right. You have two opportunities; they can catch you once, and then they'll drop you, but if you're caught again, the game resets to your last saved checkpoint. Thankfully the checkpoints are pretty frequent so you won't end up back at the very beginning or be punished too severely.

Frustration can set in when you have to avoid threats while also running back and forth doing fetch quests because there are plenty of puzzles to solve throughout the game. I personally got stuck on one particular one for about 15 minutes before realizing the solution was painfully obvious, so it's the kind of game where you can get in your head a bit. Or maybe I'm just stupid, I'll let you be the judge of that. Technically, it's easy to navigate, the controls are smooth and the puzzles work as they should... when you've actually figured them out, that is.

If you love logic puzzles and constant tension, you will very likely have a great time with Fear the Spotlight because it's impossible to relax at any point. There's this constant vigilance throughout, it sucks you in and I found myself really worried about Amy's wellbeing.

It's a very immersive experience throughout. The player character's breathing can become erratic, so you need to be mindful of this. You can find inhalers hidden around the school which boost your health and stops the screen from blurring red at the sides, and your character from freaking out. Inhalers are a very useful tool especially nearing the end of the game when things get more difficult, so it might be wise to use them strategically. You are completely unarmed, aside from a few tools that can help you crawl through vents and repair things, so your only option is to hide.

The unstable breathing teamed with the vibrations from the controller I used dialed the tensions up, so I would recommend giving that combination a go even if you are playing on a PC. The game is designed in such a way that you truly feel a part of it, and this is one of Fear the Spotlight's greatest successes.


Accessibility

There is a range of subtitling options in Fear the Spotlight. Though the only spoken language is English, you can find many other languages in the display settings.

As well as allowing players to use a controller or mouse and keyboard, the display can be tinkered with too. While Fear the Spotlight does have a grainy, retro feel, you can switch that up in the Graphics menu. The game gives you the option to change the frame rate, and V-Sync, as well as display variations such as TV Filter and Ambient Camera Wobble. I played with a maximum TV Filter to make it more atmospheric, but I can see why people would prefer to turn that down as it can get a little distracting.


 Should I play Fear the Spotlight?

A girl hides behind a column while a spotlight hunts

(Image credit: Blumhouse Games)

 Play it if…

You love stealth in horror games
If sneaking around avoiding danger is more your style, you'll be doing a lot of that during Fear The Spotlight. You're just a high school kid so you're not carrying around a huge inventory of weapons, so don't even try to attack the enemy.

You're a fan of puzzles
If you're the kind of person who loves solving things, you'll love Fear the Spotlight as most of the 6+ hour playtime requires you to solve an array of logic puzzles. Don't lose your head!

Don't play it if...

You want a fast-paced horror experience
If you're all about tense chase scenes, jumpscares, and running around, Fear the Spotlight won't give you any of that. It's a slow, creeping pace that requires you to unravel the truth about the school, so you'll be doing a fair amount of reading and tracking down objects.

You want a game to play long-term
Fear The Spotlight is a very quick game. If you're locked in, figuring stuff out, and advancing, you can complete it in around 6 hours. Since it's a fixed story, there's not much replayability here unless you're achievement-hunting. It's very much a one-time experience.

 How we tested Fear the Spotlight

I tested Fear the Spotlight for around six hours and finished the main game. Once you have completed the story, you unlock a secret bonus level which I have not yet tested at the time of this review.

I played the game using a Lenovo Legion 5-15ACH6H Gaming Laptop with Beats Flex wireless headphones and a PS5 DualSense Wireless Controller. I also did additional testing with the laptop’s built-in keyboard and Steelseries Aerox 9 Wireless Gaming Mouse, to check that the game ran smoothly in both modes.

Sonic x Shadow Generations review: one of the best games in series history, and Sonic Generations
4:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Comments: Off
Review info

Platform reviewed: PS5
Available on: PS5, PS4, Xbox Series X|S, Nintendo Switch, PC
Release date: October 25, 2025

Sonic x Shadow Generations is somewhat analogous to Super Mario 3D World + Bowser’s Fury, packaging a remaster of a beloved series game with a brand new, decently sized campaign. And it’s that campaign, Shadow Generations, that alone makes this compilation of lightning-fast platformers worth checking out.

Shadow Generations is simply phenomenal, showcasing some of the best 3D level design the series has seen since Sonic Adventure 2 way back on the Dreamcast and GameCube. You’re getting 12 levels across 6 unique stages, all wrapped up in a compact hub zone packed with collectibles and optional challenges. And of course, having even more excellent remixes of fan-favorite Sonic tracks is always going to be a welcome addition.

Shadow Generations is such a high-quality experience from start to finish - so much so that it honestly makes Sonic Generations feel relatively weak in comparison. This is no fault of the 2011 game, of course (the port here is genuinely fantastic) but I had decidedly less fun revisiting what I once considered to be one of the best Sonic games in comparison to its new sibling.

That might be down to the fact that its remaster here has seen very few changes beyond the re-recorded voiced dialogue and an overall bump in resolution and image quality. Sonic Generations is still very much worth playing, but remains dragged down by the relatively poor Classic Sonic stages and largely boring side challenges required to unlock the boss fights.

That said, you’re still getting tons of great Sonic (and Shadow) content here, especially as it's not a full-priced game. Not only does that make Sonic x Shadow Generations much easier to recommend, but I can confidently say that your time and money are worth it for the Shadow portion of the game alone.

A Shadow of myself, just who am I?

Sonic x Shadow Generations

(Image credit: Sega)

Let’s kick off with Shadow Generations, as I reckon that’s where most of you are going to start especially if you’ve already played Sonic Generations. Shadow’s campaign does take place alongside Sonic’s - instead of celebrating the blue hedgehog’s birthday, Shadow is investigating a disturbance on the Space Colony Ark from Sonic Adventure 2.

Back on Sonic’s side, the Time Eater thrusts him and his friends into a purgatorial dimensional rift as it does in the original Sonic Generations. For Shadow, the fluctuation causes him to come face to face with Black Doom, his arch-nemesis and main antagonist of 2005’s Shadow the Hedgehog. From here, Shadow attempts to escape Space Colony Ark, only to find himself in an empty hub world all of his own.

The story is fairly straightforward here and handles Shadow’s tragic past in a pretty safe and inoffensive manner. That’s not to say it’s ineffective - his reunion and closure with Maria and Gerald Robotnik is genuinely touching and the final scene is masterfully done (even getting me to well up a little bit) - but you shouldn’t go in expecting anything especially bleak. Personally, I think that’s for the best; Sonic Frontiers showed that the series can be capable of sincere, reflective storytelling, and you’ll find more of that in Shadow Generations.

All hail Shadow

Sonic x Shadow Generations

(Image credit: Sega)

If you were disappointed by the short length of stages in Sonic Forces and Sonic Frontiers' Cyberspace segments, then you’ll be happy to know Shadow Generations’ levels are much lengthier and robust. On average, a single level will take you between five to six minutes your first few times through, and each has a plethora of alternate routes to explore and a handful of collectibles to find.

Best bit

Sonic x Shadow Generations

(Image credit: Sega)

Shadow Generations is excellent from front to back, with highlights here being the Kingdom Valley, Chaos Island, and Rail Canyon stages. They showcase some of the best 3D Sonic level design in series history, and even the 2D sections impress with fantastic set pieces and clever usage of 2.5D camera angles.

The six stages in Shadow Generations are split into two acts. Act 1 is typically the more impressive one, given they are fully 3D from start to finish. Most of the Act 2 levels are broadly side-scrolling, but feel much more dynamic thanks to - once again - intricate level design and some super clever 2.5D camera work. These levels may play out in two dimensions, but they sure don’t feel like it.

Upon charging up a gauge by defeating enemies, Shadow can call upon the power of Chaos Control. This freezes time, enemies, and obstacles for around five seconds, and it can be used cleverly to reach new routes in a stage if activated at just the right time. Much of the fun in Shadow Generations comes from playing levels multiple times and learning the best moments at which to execute Chaos Control in order to discover shortcuts you had no idea were there. Level design in this regard is, overall, extremely thoughtful, and finding new paths and shortcuts is a satisfying reward.

Then there’s the open zone, known as White Space. This is a large map that Shadow can explore at any time when not in a stage, itself filled to the brim with collectibles and platforming challenges. By collecting music, artwork, and story emblems in each stage, you can spend them to unlock a treasure chest in White Space, which will in turn make a relevant piece of content available to view in the Collection Room. There are 96 of these chests to find in the overworld, giving you plenty of optional content to discover.

White Space is great fun to just run around and vibe in. While I do wish there was an option to listen to the music you unlock while exploring it, it’s nonetheless a place you’ll spend a lot of time in if you’re shooting for 100% completion. On that note, playing through all the stages for the first time will likely take you around four or five hours. But going for full completion could easily take you upwards of 10-12; there’s just that much to find and do.

Touching on Sonic Generations

Sonic x Shadow Generations

(Image credit: Sega)

If you’ve never played Sonic Generations before, then you’re getting exceptional value for money in Sonic x Shadow Generations. The entire 2011 game is present and accounted for here. If you’re unfamiliar, that’s nine stages, broken into two separate acts - one for Classic Sonic and another for Modern Sonic. The former is a side-scrolling affair, while the latter is more akin to the 3D ‘boost era’ titles of the time like Sonic Unleashed and Sonic Colors.

Sonic Generations now has upscaled resolution and a more stable 60fps framerate by way of the new performance mode (a 30fps quality mode is enabled by default, though I strongly recommend making the switch to performance for better responsiveness). Voiced dialogue has also been re-recorded with the current cast of Sonic voice actors, and it’s much better than what we originally had with an overall stronger direction. There is also a new collectible in each stage in the form of Chao - adorable little creatures who’ll appear in the overworld once rescued. They’ll also unlock some bonuses in the collection room, too.

Besides that (as well as the addition of the drop dash for both Classic and Modern Sonic), very little has changed in Sonic Generations. While still an excellent game in its own right, the lack of changes only exposes its flaws even more, especially when stacked up against Shadow Generations. 

Sonic Generations - then and now - simply misses the mark on numerous fronts. The Classic Sonic stages just don’t feel very good to play, with awkward physics and momentum that are a far cry from the smoothness of the original Mega Drive trilogy. Level design is also very hit-or-miss for both Classic and Modern, the latter of which also has an abundance of side-scrolling segments that do not mesh well with Sonic’s ability to boost at high speeds. As for Classic, the field of view is a little too narrow for comfort, making running into unexpected hazards a common occurrence. 

Accessibility

There aren't a ton of available accessibility settings in Sonic x Shadow Generations, aside from a fairly robust amount of options for the camera. Here, you can adjust sensitivity and distance from the player character. 

There is also an option to adjust the deceleration speed in Shadow Generations, allowing you to set the momentum to your liking. Subtitles are present, too, as well as options for voiced dialogue in a variety of languages including English, French, German, Italian, and Japanese. I think an option to better highlight enemies, obstacles and potential pathways would be really beneficial here, especially given the high-speed nature of the game.

Should I play Sonic x Shadow Generations?

Sonic x Shadow Generations

(Image credit: Sega)

Play it if...

You’ve never played Sonic Generations before
If you’ve not played Sonic Generations, you’ve got two pretty substantial campaigns to play through, full of unlockable content and some fantastic levels. 

You love Shadow
Shadow Generations does the character justice, especially after years of being absent from the series canon or otherwise straight up being mishandled by Sega. He’s cooler than he’s ever been in this game, meaning Shadow superfans are going to be delighted with what Sonic Team has cooked up.

Don't play it if...

You’re not much of a completionist
There’s plenty to do in Sonic x Shadow Generations. But if you’re the type to finish a game once and move on, then you’re only getting around 4-5 hours of new content here with the Shadow Generations campaign. 

How I reviewed Sonic x Shadow Generations

I played Sonic x Shadow Generations for around 12 hours on PS5. That was enough time to finish both included games and get near to 100% completion in Shadow Generations. I also spent some time collecting Chao and filling out the collection room in Sonic Generations. I played the game with a DualSense Edge controller on my LG CX OLED TV, often making use of the JBL Quantum 910P gaming headset to listen to the game’s exceptional collection of remixed Sonic tracks.

First reviewed October 2024.

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