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El Paso, Elsewhere review – high-stakes action
5:18 pm | September 26, 2023

Author: admin | Category: Computers Consoles & PC Gadgets Gaming | Comments: Off
Review info

Platform reviewed: PC
Available on: Xbox Series X|S, Xbox One, and PC
Release date: September 26, 2023

El Paso, Elsewhere is a stunning tale of vampire hunting and lost love set in a bizarre roadside motel that seems to be an unlikely gateway to another dimension. The further you fall into this strange story, the more you’ll witness reality itself crumble at the feet of the suave vampire hunter James Savage. 

This part-time hunter and folklore researcher is played by game director Xalavier Nelson Jr. In this action-packed single-player third-person shooter, you're tasked with taking out your former lover Draculae or Janet Drake before she destroys the known universe with her army of monsters and human sacrifices. All there is to do now is to forge onward through the collapsing motel and hordes of vampires, wolves, and mummies in the hope of stopping her before it's too late.

The story of Savage’s journey to destroy his estranged ex, Draculae, lord of the Vampires, and constant monologuing can be underwhelming at times. However, the trippy visuals and poetic script balance this out to make sure that you’re always brought back onside. 

Guns blazing 

Character jumping towards monster with guns

(Image credit: Strange Scaffold)

The combat does a great job at raising your blood pressure. Each level is packed full of bloodthirsty skeletal vampires, rabid werewolves, and their supernatural friends. While these enemies do pack a punch if you find yourself trapped in a corner, they won’t ever be too much to handle, thanks to the seemingly endless supply of ammo and meds on hand.  

Best bit

Character standing in an elevator

(Image credit: Strange Scaffold)

Saving human sacrifice after human sacrifice can be challenging work. So it was nice that after I saved each one, they would ask me a thoughtful question: who was going to save me? While I spent little time reflecting on it, it was nice to know someone out there was concerned about my well-being.  

I didn’t conserve my ammo by any means, yet I never once found myself in a situation where I was left with no way to defend myself. The difficulty curve is slight, and this meant that - as an experienced vampire slayer - I only died once during the entire campaign, and that was when I accidentally walked off the map. 

While this made my time reviewing El Paso, Elsewhere much easier, it also meant that it didn’t feel like a challenge. Almost every enemy dies within three shots, two if one is a headshot, regardless of any enemy’s perceived strength. I was slightly confused when the more powerful-looking cosmic witches died just as easily as the starter vampire monsters. James Savage seems like a tough monster hunter; I bet he could handle much more. 

The various weapons handled great, and it was very satisfying to mow down waves of enemies to the electric soundtrack, which Nelson also raps on. However, this blasting became repetitive as the story progressed due to said lack of difficulty. If you’re into beautiful shoot-em-ups and don’t want a grueling challenge, then this is definitely worth giving a go, but for those who prefer a tougher time, El Paso, Elsewhere may be too straightforward.  

Picturesque setting 

corridor without a roof

(Image credit: Strange Scaffold)

While the combat left something to be desired, the location and visuals made up for any lackluster action. The concept itself is enough to let your imagination run wild. As you delve deeper into the mysterious and mind-boggling roadside motel turned vampire HQ you encounter a world that is imploding in on itself. 

While the collapsing map can be confusing at times, it’s worth the headache just to see all the impressively kaleidoscopic visuals on offer. Wandering around backroom-esque hallways and haunted graveyards is an exciting trip into the supernatural and unknown. There’s even a bonus of each location not having a ceiling meaning you can always stare into the endless starry sky. 

El Paso, Elsewhere is more of a creative project than a third-person shooter. You’ll want to sit and watch through each and every cutscene - if only to admire the cinematic shots and wallpaper-worthy sights. However, the title does sometimes suffer at the hands of its own creativity.  

Too long in the coven

elevator to nowhere

(Image credit: Strange Scaffold)

At first, the script stood out to me as something that has been painstakingly handcrafted and tweaked to perfection. The long monologues not only provide crucial information about your playable character James Savage, but also complement the artistic scenery with its Shakespearian tone. It covers tough themes like substance abuse in an interesting manner, constantly suggesting that this adventure might just be a one-way trip. However, the novelty of these beautiful monologues did begin to wear thin as I delved deeper into the survival horror. 

After only five chapters, I began to tire of the endless soliloquies. While the concept of emotional trauma is a worthwhile topic to cover, the presence of a lengthy monologue at the beginning of every chapter (there are many of these) ensures diminishing returns.

line of medication

(Image credit: Strange Scaffold)

Towards the end of my time in El Paso, Elsewhere, I unknowingly began to just tune Savage out as it was the only way I could enjoy this third-person shooter. While all the voice actors are amazing in their own right, less is definitely more when it comes to brooding dialogues in twisted vampire-infested graveyards.  

The only respite from these dreary monologues were the rare dialogues scattered throughout between Savage and his old lover Draculae. These memories told a tragically beautiful story of a broken love that was destined to fall apart. They are full of emotion, lore, and humanizing qualities that make it easier to like Savage. I just wish there were more of these genuinely interesting conversations and less of the dreary monologues. 

El Paso, Elsewhere is a beautifully creative third-person shooter with an interesting story and a great range of fights and mechanics. However, at times it is undone by this very penchant for creativity as it morphs from an entertaining shooter to a pretentious short film. While this could well appeal to those who prefer story games, players who are a fan of action may be left unfulfilled.  

Accessibility

options screenshot

(Image credit: Strange Scaffold)

Unfortunately, El Paso, Elsewhere is seriously lacking in the accessibility settings department. Other than some basic game and control options such as sensitivity and key binding, there isn’t much here to customize the game to your liking. There are some basic subtitles which you can disable, but you can’t change the size of them.

How we reviewed

El Paso, Elsewhere was extremely smooth to play through. I encountered no bugs whatsoever while completing the action game. While I played each section in chunks, it took me just over 6 hours to complete as I tried to explore as many rooms as possible and try to collect as many items as possible. 

One factor to bear in mind is that this game is described as a survival horror by some. I would disagree with the horror element, as throughout the game, I encountered nothing particularly terrifying. 

For more titles filled to the brim with terrifying monsters, check out these fantastic horror games and survival games that are available to play right now. 

Paleo Pines review – almost dino-mite
10:01 am |

Author: admin | Category: Computers Gadgets Gaming | Comments: Off
Review info:

Platform reviewed: PC
Available on: PC, Nintendo Switch, PS5, Xbox Series X|S, PS4, Xbox One
Release date: 26th September 2023 

Paleo Pines starts with the traditional formula of a farming simulator, immediately handing you some derelict land to call home and placing you amongst an entirely new town to explore, but introduces a new element as its unique selling point: dinosaurs. There’s going to be no collecting cows and chickens, or riding around the town on the back of a horse, here; you’re armed with a huge variety of Cretaceous and Jurassic helpers. 

It’s certainly a quirk within the genre, and it's a great basis to set itself apart from what is starting to feel like an oversaturated market of games with the same mechanics and content. However, despite its obvious oddity, there’s something about developer Italic Pig’s Paleo Pines that still glistens with familiarity and raises the question of whether its inhabitants are enough to set it apart from the competition.  

Rise and grind 

Paleo Pines

(Image credit: Italic Pig)

You start your time with Paleo Pines by creating your character, immediately promoting a sense of ownership and personality, rather than just picking from a series of preset avatars like older Story of Seasons or Harvest Moon games would have you do.

Armed with your first dinosaur, a blue parasaurolophus called Lucky whom the central story revolves around, you’re soon introduced to some of Paleo Pines’ quite humorous inhabitants and their dino companions. They quickly share their surprise with Lucky, who is apparently an incredibly rare species since the other parasaurolophus’ has gone missing, and it becomes your main aim to uncover their whereabouts. However, before you set off on this adventure, you need to visit your new ranch. 

Your land is entirely abandoned with a lot of debris to clean up from the get-go. If you’ve played any Story of Seasons or Stardew Valley, this won’t be breaking news. This process is the backbone of farming sims, but it’s still the best way to get you familiar with getting set up on your farm and getting familiar with the space. But although it is an essential step, it feels like there’s not much of an attempt to shake things up and make them more unique or exciting, so it ends up feeling pretty long-winded when you’re just desperate to jump in and start collecting dinosaurs.

Your stamina also depletes incredibly quickly, as does Lucky’s, so days will be pretty short if you’re spending more time on your farm than you are walking around and meeting the townsfolk. I always find the stamina to be one of the downfalls of farming sims since so much is expected of you each day, be it through crop cultivation, mining, or clearing up your land, and there aren't many obvious pointers within the game to help you know how to replenish this. 

Eventually, you can somewhat automate your farm depending on which dinosaur species you keep around - incredibly useful if you don’t want to waste your own stamina cultivating crops. Each species comes with its own perks, such as the triceratops which helps till multiple squares at once, or the velociraptor which helps harvest crops once fully grown, however, you will find clearing your space and getting to grips with the taming process can become quite the timesink. 

Same old same old 

Paleo Pines

(Image credit: Italic Pig)

Even though you’ve got the excitement of dinosaurs to play with, the day-to-day routine is still pretty rigid. You wake up, water any crops you’ve got growing, and try to clear as much space as possible as you get started. Unfortunately, Paleo Pines doesn’t offer much to shake things up from this traditional routine as you get set up, but at least you’ve got a spare pair of talons to help out. 

Lucky is your key to getting things cleared since their presence basically grants you a secondary stamina bar, but you’ll also need to rely on it as a mount if you prioritize getting places quickly. Taking the size of the map into account as well, you’ll probably want to consider this once you start straying from home territory.

However, you can’t rely exclusively on Lucky to help you around the farm. You’ll learn to rely on a variety of old tools pretty quickly, like a shovel and a hoe which will help you get the farming side of things set up. You’ll also get gifted a few packs of seeds so you can start to get some income, but this takes time to set up and feels like a drip feed if you stick to one crop type. 

The journal does help keep things slightly more exciting though, and you’re able to take on quests for the townsfolk to keep your daily adventure more productive alongside following the main story. These tasks usually revolve around collecting certain foragable items or growing specific crops for a recipe. They’re fairly passive quests, and the freedom to do what you want makes the experience feel a lot more relaxing, but it’s nice to have the option to follow a little more structure. 

Dinos for days

Paleo Pines

(Image credit: Italic Pig)

Where the game does shine is through it’s dinosaur interaction sections where you can really get to grips with the critters that sold you the game in the first place. However, it’s not as easy as walking into a store and purchasing new dinosaurs to add to your journal and ranch. Instead, a creature-collecting element is introduced, and with nothing but a flute to attract their attention you’re tasked with befriending and logging your experience with said creatures in a Pokemon-esque fashion. 

Across the large map, you’ll come across what feels like hundreds of species of dinosaurs that spawn in the overworld, and once you’ve got settled into the town you’ll be free to go and wrangle as many as you can home on your ranch. These species will spawn in the same place each day, so if there’s a certain dinosaur you want to collect then you’ll know where to head without being sent on a wild goose chase. But while this sounds pretty mundane and repetitive, there’s still an exciting addition to the collection element. 

Rather than offering the same dinosaurs with the same patterns and colors each day, there’s a chance you’ll encounter new variations, some boasting a different ‘rarity’ to more common designs, almost like the Paleo Pines equivalent to shiny Pokemon. They don’t boast any sort of skill or stat boosts, but they are neat to look at. Your journal is the key to logging each color pattern and nature, which is why it’s essential to keep exploring even when you feel satisfied with your collection. 

Best bit

Paleo Pines

(Image credit: Italic Pig)

Walking into the open plains for the first time and seeing dinosaurs in their natural habitat and feeling as if I’d just entered Jurassic Park - except I didn’t have to fear for my life if one started to show an interest in me.  

But, as easy as it is to befriend these beasties, it’s much more challenging to care for them. Rather than a traditional farming simulator that will have you throwing wheat and seeds at your animals and calling it a day, each species of dinosaur you house on your ranch has specific requirements for pen space, diet, and living preferences which you need to keep in mind if you don’t want them to get upset because they will leave your ranch. 

If you’re a superfan of dinosaurs and farming simulators, Paleo Pines is a dream come true. It’s relaxing and brimming with cute critters, yet still offers structure when you need a little more story to follow during your day-to-day, but it’s hard to shake the close comparison to other farming simulators despite these differences.  

Accessibility 

Paleo Pines Accessibility menu

(Image credit: Italic Pig)

Accessibility settings within Paleo Pines include features such as turning off the general blur, and the ability to increase text size for dialogue boxes, but this is done through a simple yes/no option rather than a slider to completely personalize it to your preference. Character speed can also be slowed down through this menu, alongside high contrast mode.

Although accessibility settings already offer numerous features to toggle, a number of in-game elements have been curated with accessibility in mind without the need for an additional menu. 

For example, visual cues have been implemented within the game by default for sections such as analyzing dinosaur friend calls rather than just relying on the audio, and the colors used as these bubbles have been selected to take into account color blindness, as shared to Twitter and Steam by Italic Pig. 

How we reviewed Paleo Pines 

I’m not a stranger when it comes to farming simulators. I’ve spent what I can only assume are thousands of hours watering crops, tilling soil, and fawning over chubby-looking animal sprites in the hopes that I can make enough money for another bag of seeds. So, I’m confident in calling myself a farming simulator aficionado and knowing what makes such a game worth checking out. 

I played Paleo Pines for around 25 hours on PC with a mix of mouse and keyboard and controller, completing pages of quests and collecting numerous dinosaurs to add to my ranch. I’ve explored the map, met its cast of characters, and befriended a huge array of dinosaurs across each season and period in the game. After completing almost a year of in-game time, I got incredibly familiar with its routine and learned how to optimize my farm to make each day as productive as possible. 

For more adventures like Paleo Pines, you might want to turn your attention toward the best indie games. However, we've also got a list of the best story games if you want something slightly more narrative-driven. 

EA Sports FC 24 review – the football is excellent, and that’s enough
6:57 pm | September 25, 2023

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off
Review info:

Platform reviewed: PS5
Available on: PS5, Xbox Series X|S, PC, PS4, Xbox One
Release date: Early access: Sept 22, regular release: Sept 29 

EA Sports FC 24 is the football video game phoenix that has risen from the ashes of the FIFA series. It feels very akin to its predecessor and introduces some bold new features, but first, it’s worth remembering how we got here. 

In brief, EA cut ties with FIFA in 2022 after the latter demanded a reported $1 billion (One. Billion. Dollars.) for the continued use of the 'FIFA' moniker in EA’s long-running video game series, with FIFA 23 marking the last in a thirty-year run of FIFA-branded EA titles. 

EA opted to forge ahead with a new, FIFA-free version of its annual soccer simulator in 2023, and the result is EA Sports FC 24 – a rather ugly-sounding name for what the developer is describing as the “most true-to-football experience ever.” But is EA’s first solo project – which I’m now calling FC24 for the benefit of both my typing fingers and your eyeballs – really anything more than a FIFA clone in different clothes? Or has EA here crafted a markedly different offering from the new-but-not-really-new FIFA entries we’ve become accustomed to habitually buying in recent years?

Well, for starters, neither Messi, Ronaldo nor Mbappé adorns the cover. This year’s poster boy is Norwegian soccer cyborg Erling Haaland – and after several hours spent scoring goals, conceding (even more) goals, and applying undue pressure to the grips of my DualSense controller, I’m happy to report that the changes in FC24 don’t stop there.

An even more beautiful game 

Marketing shot for EA Sports FC 24

(Image credit: EA)

FC24 runs on a refreshed Frostbite graphics engine that provides the perfect foundation for EA’s latest buzzword-y feature, HyperMotionV. This is the third iteration of the developer’s motion capture technology, with volumetric data (hence the ‘V’) now on hand to deliver even more motion-based realism than we saw in FIFA 23. EA says it gathered this volumetric data from more than 180 real-life professional football matches, and the in-game improvements are plain to see from the moment you set foot on the grass.

Players now move in a way that more closely resembles their flesh-and-bone counterparts; individual muscles flex, hair strands dance in the wind, and kit fabric ripples when brushed by an overzealous defender. Strikers will fall into shots, bundling the ball over the line when it's been zipped in with too much speed to control properly, and defenders will visibly grimace when lunging in for a last-ditch block (they’ll also be aggressively congratulated by their teammates if that effort prevents an opposition goal). 

HyperMotionV is best demonstrated through players with distinct movement types: for example, as in real life, Riyad Mahrez remains noticeably upright as he dribbles, while Phil Foden slaloms between defenders by dropping his shoulder to the floor. However, some neat AI wizardry applies the benefits of EA’s new technology to every player in the game, so a local, regional derby in the North of England looks just as convincing as El Clásico.

FIFA 23’s HyperMotion 2 technology brought noticeable improvements to peripheral areas of the pitch – the net, the turf, the crowd, and so on – but HyperMotionV represents another genuinely palpable step up in FC24 (it’s worth noting, though, that this feature is exclusive to the PS5, Xbox Series X|S and PC versions of the game).

Dripping in finesse 

Marketing shot for EA Sports FC 24

(Image credit: EA)

There are some neat new additions on the action front, too. This year’s headline feature is PlayStyles, an Opta-optimized attribute system that supplements players’ existing skill sets with style-specific boosts - it’s essentially a replacement for the old Traits system. 

There are 32 PlayStyles in total, split across six categories – Shooting, Passing, Defending, Ball Control, Physical, and Goalkeeping – with the very best players also benefiting from PlayStyles+, which are basically enhanced versions of a certain PlayStyle. Players known for curling in shots from a distance might be equipped with the Finesse Shot PlayStyle, for instance, which allows them to perform finesse shots faster and more accurately than those without it. 

The world’s very best long-range ball curlers, like Heung-Min Son and Mohamed Salah, are equipped with the Finesse Shot PlayStyle+, which gives them maximum curve and exceptional shooting accuracy. These boosts really do translate into superior in-game performance, and players in traditionally unglamorous footballing roles, like a holding defensive midfielder, feel much more valuable to the team than ever before (top tip: the Intercept PlayStyle, boasted by the likes of Aurélien Tchouaméni and N'Golo Kanté, is pretty much a cheat code for automatically regaining possession).

FC24 also introduces new passing mechanics. There are now three different Precision Pass styles: the standard Precision Pass, the Precision Lob, and the Swerved Precision Pass. As with FIFA 22’s timed runs mechanic, these button combo-induced passes are tricky to master – and they definitely don’t work every time – but they’re a nice new option for skilled players who enjoy the challenge of beyond-the-manual controls. Controlled Sprint – another new FC24 mechanic that lets you run with the ball much closer to your feet by simply holding R1/RB – will definitely be a more welcome addition for casual players.

FIFA 23 added the ability to exert more control over how the ball travels to its target from a free kick or corner, and thankfully, the same mechanics are present and correct in FC24 - although, somehow, EA has managed to make the free kick interface appear ever more frightening than before). 

Old modes, new tricks 

Marketing shot for EA Sports FC 24

(Image credit: EA)

The playable modes in FC24 are nigh-on identical to those in FIFA 23, and, as we’ve come to expect from EA, some of these modes have clearly had more attention paid to them than others.

The biggest shake-up comes to Ultimate Team, which now combines male and female players for the very first time. The ratings awarded to the latter are relative to the competition in which they play, but on the pitch, their attributes are worth the same as their male counterparts (so Barcelona star Alexia Putellas has a similar Ultimate Team card to Kevin De Bruyne, for instance). 

Unsurprisingly, some have criticized EA for gender-blending in what is indisputably its most popular mode, but the logic behind the move is clear: the inclusion of women in Ultimate Team will have a meaningful impact on the prominence of the game’s best female players. Besides, why wouldn’t you want a 90-rated Sam Kerr leading your forward line? I’ve been playing FC24 for about a week now, and I’m already familiar with the names, faces, and attributes of three times as many female players as I was before I picked up the game. The naysayers will naysay, but EA is using its considerable cultural power for good here.

Best bit

Play in action in EA Sports FC 24

(Image credit: EA)

Hitting my first successful Precision Pass to split open my opponent’s defense in a way that hasn’t been possible before. I struggled with this mechanic at first, but after practicing the required input combinations in the Training Hub, Precision Passes became a powerful tool that I’ll continue to use regularly with the right players (looking at you, Trent Alexander-Arnold). 

The aforementioned PlayStyles system adds a new dimension to Ultimate Team, too. As part of a new Evolutions feature, you can improve a qualifying player’s stats, overall rating, PlayStyles, and card design by completing objectives. In other words, you don’t need to wait for EA’s typically ridiculous seasonal cards to drop before transforming, say, Richarlison into a striker who can actually score goals. Evolutions are split between those suggested by EA and those you create yourself. Though, of course, the developer has also introduced a pay-to-win element here: you can speed up a player’s ‘Evolution’ for the princely sum of 50,000 coins (or 1,000 FC Points).

Career mode has also received some welcome updates, but they’re not nearly as significant as those in Ultimate Team. The bottom line: there’s now a focus on tactics over training. Once you pick a team, you’re encouraged to select a tactical vision – the options are standard, wing play, tiki-taka, gegenpressing, park the bus, counterattack, or kick and rush. You then need to hire coaches to implement your chosen tactical vision, and these coaches grow in rating (as players do) when you win matches by using those tactics successfully. To be honest, it’s all pretty surface-level stuff – this is FC24, not Football Manager – but since your tactical vision can be changed at any time, it’s fun to experiment with team sheets and try different tactics against different teams.

Mercifully, EA has finally done away with those annoying daily training sessions in Career mode, but that doesn't mean there’s now no control over how your team prepares for a match. As before, you can put individual players on specific training plans to suit their play styles, but now your assistant coach will advise (tell) you when to do this for certain players. Oh, and if you really do want to play coach, career mode has a new (albeit crushingly boring) tactical view option that lets you watch matches from the dugout.

Seasons, Tournaments, Online Friendlies, and Volta remain largely unchanged from FIFA 23, but Pro Clubs has been rebranded to Clubs, and EA has finally added generation-specific cross-play to the latter mode, too. The Clubs progression format has also changed; now, each calendar month represents a season, with seasons split into a League phase, a Promotion phase, and a Play-off phase. I haven’t had a chance to jump into a Clubs match with friends yet, but it’s good to see EA finally showing this fan-favorite mode some real love.

Paint-by-numbers 

Player in EA Sports FC 24

(Image credit: EA)

If I’ve got one real criticism of FC24, it’s the game’s aesthetic. Or rather, how everything looks off the pitch. The entire menu system has been redesigned compared to previous FIFA entries, and although, after some practice, it’s quicker to navigate than before, the whole thing feels strangely soulless and sanitary, like something assembled by a corporate committee. 

This isn’t helped by the odd color palette EA has opted for – the Ultimate Team interface, in particular, looks like something designed by Willem Dafoe’s Green Goblin. The FIFA games looked much more inviting (dare I say, fun?) by comparison, and although this is certainly not a big enough criticism to warrant not buying the game, FIFA’s absence from FC24 is palpable in this respect.

But despite losing its star license, EA has again set the benchmark for what current-gen football simulators should look and, more importantly, play like with FC24. This is a game that’s both fun for newcomers and optionally challenging for skilled players, and FIFA loyalists will be grateful for the impressive number of meaningful updates made to the series’ most popular modes. The name is terrible, but FC24 is a strong start for EA’s new footballing franchise. 

Accessibility features 

EA Sports FC 24 accessibility settings

(Image credit: EA)

FC24 features the usual suite of EA accessibility options, all of which can be found in the dedicated Accessibility Settings tab. These options include color-blindness filters, the ability to increase the size of the player indicator, subtitles and stick remapping. 

How we reviewed EA Sports FC 24 

I played EA Sports FC 24 for around 20 hours on PS5, spending significant time in every mode but Clubs. I started a Career mode save as the manager of Chelsea FC, built (and played several matches with) a mixed-gender Ultimate Team squad, and tested various PlayStyles in Kick Off. 

For more like EA Sports FC 24, it might be worth checking out the best football games.

8BitDo NeoGeo Wireless Controller review – an exceptional recreation of an iconic 90s gamepad
1:44 pm | September 22, 2023

Author: admin | Category: Computers Consoles & PC Gadgets Gaming | Tags: | Comments: Off

8BitDo has partnered with SNK to develop the NeoGeo Wireless Controller. Essentially a revision of the original NeoGeo CD gamepad from 1994, this new model recreates its iconic look and feel, while adding some quality modernities like wireless connectivity along with PC, Android, and NeoGeo Mini console support.

The star of the show here, just as it was with the original controller, is the beautiful joystick. Simply one of the best of its kind, the stick has been accurately recreated, maintaining a responsive, clicky feel that’s perfect for play with some of the best fighting games and arcade games of the 90s.

It’s worth noting, above all, that, despite some modern changes, the 8BitDo NeoGeo Wireless Controller is a warts-and-all recreation. This means that those awkwardly-placed Start and Select buttons are right where they were left in the '90s - smack in the middle of the pad. But really, aside from the controller’s relatively limited use (since it lacks a second analog stick), this is the only blemish I can point to on what is otherwise an excellent gamepad that’s well worth the astonishingly low asking price.

Price and availability

The 8BitDo NeoGeo Wireless Controller is available to buy now for $34.99 / £29.99. US buyers can purchase the gamepad directly from 8BitDo’s website, while those of you in the UK can rely on Amazon to obtain theirs. While that’s a relatively low asking price, do note that the controller is only compatible with Windows PCs, Android devices, and the NeoGeo Mini console.

There are also four limited edition variants of the controller available to purchase, each bearing the likeness of The King of Fighters ‘97 characters Iori, Kyo, Mai, and Terry. However, these are slightly more expensive at $39.99 and seem to be exclusive to the US market. 

Design and features

8BitDo NeoGeo Wireless Controller

(Image credit: Future)

The 8BitDo NeoGeo Wireless Controller is an impressively lightweight and easy-to-handle gamepad. It’s highly accurate in recreating that original look and feel, maintaining that stark black finish complemented by face buttons bearing four different colors. In terms of appearance, the only real change here from the 90s original is the addition of 8BitDo’s logo on the front and rear of the pad, as well as an added pair of shoulder buttons not too dissimilar to the ones you’d find on an SNES controller.

The gamepad also maintains the original’s impressive ergonomics. It has a much thinner profile compared to the best PS5 controllers and best Xbox controllers, but it’s neatly rounded to fit exactly between your thumbs and index fingers. It may fit less well if you have larger hands, as it is a fairly compact controller, but for most players it’ll rest very comfortably.

Module quality is also fabulous across the board. The sizable face buttons have a short, snappy travel time that makes them perfect for classic platformers and fighters. The same goes for the newly added shoulder buttons, though it’s worth noting that there are only two here, meaning games that require the use of four aren’t a good fit for this pad.

The standout module on the 8BitDo NeoGeo Wireless Controller is undoubtedly its phenomenal stick. Feeling more like a versatile, 8-way d-pad, it's excellent to rock back and forth thanks to a clicky, tactile response and a relatively short travel time compared to more traditional analog sticks.

The only major drawbacks in terms of design are those centered around the Start and Select buttons mentioned earlier. The fact they are smack center of the pad, one placed above the other, means it can be slightly awkward to reach a thumb over to press them. It’s a small gripe that would have benefitted from a slight revision, but it doesn’t detract too much from the controller’s superb design.

Performance and battery life

8BitDo NeoGeo Wireless Controller

(Image credit: Future)

You can wire up the 8BitDo NeoGeo controller to your PC via USB-C connection, or opt to insert the included USB dongle for a wireless 2.4GHz connection. A toggle on the back of the pad also lets you switch to Bluetooth for use with Android devices if you prefer. Wireless connectivity in both modes was stable in my testing, without any noticeable input latency.

The controller also features a Turbo mode with its own dedicated toggle. This is particularly useful if you’re playing shoot-em-ups or brawlers that require frequent presses of the same button.

The 8BitDo NeoGeo wireless controller performs wonderfully for older games, so long as they don’t require a second analog stick or two additional shoulder buttons. Starting a new game in the original Final Fantasy 7, I found the gamepad’s responsive buttons to be a perfect fit for the turn-based commands. I’ve also never had more fun playing classic fighting games like Super Street Fighter 2 Turbo and Vampire Savior; that excellent analog stick makes inputs much easier than on a more traditional d-pad.

The controller is also generous in terms of battery life. Expect to get around 30 - 35 hours on a single charge, with anywhere between 60 - 90 minutes required to get it topped up again via USB-C. That high battery capacity paired with the pad’s relative lightness makes it excellent to take out and about, too, especially if you’re planning on pairing it to an Android device.

Should I buy the 8BitDo NeoGeo Wireless Controller?

8BitDo NeoGeo Wireless Controller

(Image credit: Future)

Buy it if...

Don't buy it if...

How we reviewed the 8BitDo NeoGeo Wireless Controller

I tested the 8BitDo NeoGeo Wireless Controller over the course of a week, primarily on PC, but also with some testing via Bluetooth on my Android phone. To get a proper feel for the controller, I ensured testing was largely done on older titles with modern ports, including the Capcom Fighting Collection, Breaker’s Collection, Final Fantasy 7, and various entries in the Final Fantasy Pixel Remaster collection. 

For more top gaming accessories, consider checking out our best Nintendo Switch controllers and best wired gaming headsets for enhanced experiences on console.

Payday 3 review – a shiny shooter rehashing ideas from ten years ago
6:00 pm | September 21, 2023

Author: admin | Category: Computers Gadgets Gaming | Comments: Off
Review info

Platform reviewed: PC
Available on:
PC, PS5, Xbox Series X|S
Release date:
September 21, 2023

Forget about the tense stealth and bombastic firefights that punctuate first-person shooter Payday 3, the heist-shooter is actually a game about logistics. Each level has you casing up a building full of items that need to be put in bags and then moved to a waiting transport. Chuck enough of these bags - in an ideal world you’ll want all of them but that’s not required - to safety and you’ll escape too, getting a cut of the heist for your troubles. 

Really you’re just a house mover with military firepower. But it’s this constant need to keep an eye on things that sets Payday 3 apart from shooter contemporaries and marks it as an actual heist sim, delivering on the fantasy of being a bank robber and taking on bespoke, high-risk heists. 

Most of Payday 3’s best moments focus on your loot being moved too. Complete a stealth run of the game’s first level, the Secure Capital bank, and one or two of your four-man team will be walking bags calmly, as civilians, to the van idling in the parking lot, an entire vault’s load of cash being moved out under the watchful eye of the pathologically inattentive guard. In another context, chucking bags of cocaine and jewelry out of a penthouse window to the balcony below while gunfire explodes off of every surface is a different tension but creates the same feeling of elation as the daisy chain of loot slowly makes its way to a waiting helicopter. 

Every heist in Payday 3 has unique mechanics, and most of them are entirely drill-free, which is excellent for players who hated spending the entirety of their time with Payday 2 sick of listening to the wail of a drill that needs repairing. You’ll still drill the occasional lock, but now you’re most often using thermal lances, thermite, or the low-tech method of just straight up picking a lock or cracking a safe instead.  

Criminal empire 

another player coming up the stairs in Payday 3

(Image credit: Starbreeze Studios)

There are three different approaches to Payday 3, and if you’re rumbled or you have no patience you’ll likely fall back on the loud and proud approach, which has you strapping on your mask and cutting loose with the game’s arsenal. Payday 3’s weaponry feels somewhat truncated - there are only two shotguns, for example - but most of the guns are fairly satisfying and each has detailed customization options. You can equip attachments to make your gun handle differently, and also paint it a matching color to your mask, should you prefer. 

Shootouts are often close-range affairs and see you spraying weapons from the hip as you move from room to room. While there are marksman rifles and snipers, the opportunity to use them feels fairly limited due to the fact special enemies can disable solo players, meaning that if you’re hiding out on a sniper perch you’re opening yourself up to being tazed or bashed upside the head by the terrifying cloakers - invisible enemies that ambush you like something out of a horror game. So, you’ll be primarily pushing around enclosed urban spaces, and I found I quickly had an affinity for the shotgun and submachine guns, which both allowed me to make a small area very undesirable to opponents.

Not that they’d realize - the AI is of middling to low intelligence and will often charge you with the self-preservation instincts of a TikToker that has just heard of a hot new way to die and wants to try it out for themselves.

The other two approaches are variations on the same stealthy theme. There’s a social stealth that plays out a little like Hitman, as you have no mask, and you’re just skulking around in public areas and testing the boundaries of restricted zones while trying to avoid cameras and guards. Then there’s the mask-on, gun-out stealth. This’ll feel familiar to players of Payday 2 and mostly involves strolling around maps cuffing civilians and taking out guards to answer their radios. You also have unlimited cable ties in this game, because hostage management is a larger part of the process.  

Little hand says it’s time to rock and roll 

Payday 3 close up to a player

(Image credit: Starbreeze Studios)

Stealth feels much easier compared to Payday 2 which personally works for me. A perfect stealth heist in Payday 2 was nearly impossible unless you were super coordinated, but here it feels like you can easily lock down rooms by bursting into them with a gun. It’s fairly forgiving but that accessibility does make it feel less rewarding. 

However, you’ll want to follow the stealth path as much as possible because, well, it’s easier and can net you more money, but it’s also where you’ll get to see most of Payday 3’s improvements over its predecessor. Seven of the eight heists included in the base game can be stealthed from end to end, and while the Secure Capital bank of the first level is a fairly mundane heist compared to what comes later, each of these seven has a fascinating path you can carve through the level on your way to getting the loot. 

The shooting is, by comparison, fairly uninteresting and feels like a punishment for getting the stealth route wrong. The full-auto weapons are nearly constantly out of ammunition as the ammo pools are quite limited and it’s hard to get enough ammunition to keep them fed - so it feels like there’s a strong case to use the marksman rifles or shotguns. Except that there’s only one pump action shotgun and the double-barrelled shotgun seems like it doesn’t have the ability to put out as much damage as you need with the swarm of police. 

Best bit

In-game screenshot from Payday 3

(Image credit: Starbreeze)

The elation as you sling the last bag of loot into your waiting transport and extract after a mission gone wrong is always a relief, as you ignore your broken and bloody heister and instead focus on how much cash they've managed to pull out.

Unlike previous games in the series, Payday 3 can be played and enjoyed as a solo or duo player. The bots wisely stay outside hanging out during the stealth sections, but are competent partners during firefights and will chuck down bags of ammo, health, or armor when needed in addition to reviving you and doing what they can in firefights. It’s still a better game with a coordinated group of four players, but it isn’t a deal breaker in the way it is for many of these four-player co-op games.

I think Payday 3 is a solid foundation and given the decade the team worked on Payday 2 there’s no reason to believe that this game won’t also become stuffed with DLC, licensed content, and new heists until it’s a veritable paradise for would-be heisters. However, as it stands there’s just not enough game here and what there is feels a little less enjoyable than Payday 2, despite the extra polish. The game shipping with eight heists and being completable on the normal difficulty in just a few short hours left me feeling a bit cold.

But hey, at least they got rid of that stupid offshore account thing, so the cash you rake in from the heists is all yours to spend on silly masks.

Accessibility features  

Payday 3 accessibility settings

(Image credit: Starbreeze Studios)

There’s no dedicated accessibility menu, but there are toggle options for things like crouching or aiming down sights, while there’s also something to reduce weapon sway. 

There are colorblind options for those with protanomaly, deuteranomaly, and tritanomaly, with a slider to scale the assists up or down depending on sensitivity. This is accompanied by a series of different images so you can see what’s changing in real-time. 

 How we reviewed Payday 3

I played Payday 3 for 20 hours, tackling every heist in the game. I completed several heists in full stealth on normal difficulty but was unable to manage this in the harder difficulties. I also played with four or five of the different weapons in the game, and played solo, with another player, and in a four-man team.  

If you enjoy the Payday series, you might want to check out the best FPS games, or the best co-op games for an experience to share. 

JBL Quantum 360P review – a capable but not complete mid-ranger
10:06 pm | September 20, 2023

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Comments: Off

If you’re shopping around the mid-range level of the best PS5 headsets, you may well find the JBL Quantum 360P wireless model. Looking to offer a value-busting wireless option for PS5, PS4, PC, and Nintendo Switch, the 360P is a capable though relatively unspectacular headset.

While it sports JBL’s reliable audio quality, making the sound of all media shine, the set is let down by tacky, cheap build quality, and sports a mic that is relatively unexceptional. It also has tough competition in the space in which it’s pitched and struggles to shine through - though there is no denying, particularly in isolation, the value it can offer if you’re after a solid and handy wireless PS5 headset that offers a pretty rich soundscape.

Price and availability

Coming in at $129.95 / £79.99 the JBL Quantum 360P sits squarely in the mid-range price bracket. Despite coming from a well-known and widely active brand, the JBL Quantum 360P isn’t currently available in Australia. The price is about right for its mid-range proposition, but would certainly be even more attractive should it receive price cuts price-cut treatment at retailers or during sales events. We often see headsets in this bracket try to push the value envelope - specifically with those offering wireless connectivity - so the Quantum 360P has to do exactly that right from the off.

As mentioned, the JBL Quantum 360P is stacking up against the likes of the official PS5 Pulse 3D wireless headset, the Logitech G535, and the Turtle Beach Stealth 600 Gen 2 headset. This makes for tough company for the 360P with those competing headsets offering wonderful bang-for-buck value, top build quality, connectivity and flexibility, and excellent overall audio prowess. As a result, the Quantum 360P risks fading into the background of the conversation before it can even enter it. 

Design and features

Profile and detail shots of the JBL Quantum 360P wireless gaming headset

(Image credit: Future/Rob Dwiar)

The 360P’s design is immediately clear as something that’s geared toward being in keeping with the PS5’s own design aesthetic. White, black, and blue abound across the headband and the cups, and it looks right at home next to Sony’s console.

The headband offers some padding at the center which is a bit lean for my liking, and a little scant considering the north-of-$100 price tag. The leatherette cushioning on said cups is relatively comfortable and soft, but not the plushest or nicest I’ve experienced such as the ultra-comfy SteelSeries Arctis Nova Pro Wireless. Still, overall comfort is adequate and feels fine for sessions lasting a few hours - though I did notice the headband being slightly uncomfortable over longer periods.

The earcups house all of the headset’s onboard features, as well as some light JBL branding which is unintrusive. On the right cup, there’s the power switch and the power/connection LED. The left houses the mic port, USB-C charging and connection port, charging LED, mic mute button, volume wheel, and game/chat balance wheel.

Where the cups fall short is in the build quality. They feel loose in the build and readily freewheel from the hinges about all of their axes. At best, this never screams top-end build quality, and at worst, it’s frankly annoying and makes the headset unwieldy in the hands. What makes this latter point worse is the tacky-feeling plastic that the headset is finished in all over. It’ll do a job of protecting the set from most bumps and drops, but it is far more representative of something cheaper than its price tag would suggest.

Profile and detail shots of the JBL Quantum 360P wireless gaming headset

(Image credit: Future/Rob Dwiar)

The headset offers a streamlined wireless focus, epitomized by the fact that there are no wired audio options on the 360P; no audio jack, and no audio through the USB-C port. What you get instead in this cord-free set is a 2.4GHz wireless connection via the dongle as well as a Bluetooth 5.2 connectivity option. Neat and focused, as I say, but it’s always a plus to have a physical, wired connection as a backup. Nonetheless, the 360P offers versatility by being compatible with PS5, PS4, Nintendo Switch, PC, mobile, and Mac.

While primarily geared toward PS5 and PS4 use, you can deploy the 360P on PC too, which will allow you to make the most of JBL’s Quantum software, where you can tinker and customize your EQs, mic levels, and spatial sound settings. However, it’s worth noting that settings are not stored on board, so can’t then be ‘taken back’ to another platform.

Lastly, JBL claims the Quantum 360P has a battery life of 22 hours when using the 2.4GHz connection, and 26 hours when using Bluetooth. In my testing, I have found this to be around right - I recently only had to put the headset on charge after 20-something hours of use (both 2.4GHz and Bluetooth).

Performance

Profile and detail shots of the JBL Quantum 360P wireless gaming headset

(Image credit: Future/Rob Dwiar)

No matter what you spend on a gaming headset, the proof is in the audio pudding. And in the Quantum 360P, the proof is very in keeping with JBL’s audio chops and known quality - no matter the media, the audio provided by the 360P is rich, rounded, and enjoyable.

To put the 360P through its paces, I tried several games and predominantly used it while getting the hours in for my Lies of P review, but also tested the set with Back 4 Blood with my friends, and when jumping back into Assassin’s Creed Valhalla (in preparation for Assassin’s Creed Mirage). Across all those games, the audio delivered to me was rich and certainly channeled JBL’s pedigree. The bass was particularly fulsome and rounded, and no details or audio cues, no matter how subtle were ever missing. 

Guns were punchy in Back 4 Blood, and the awful noises all the Ridden make throughout levels were nice and clear; every mechanical clang of Lies of P’s puppet enemies was well-presented, and the cacophony of busy boss fights was well-balanced too; and the sounds of Valhalla’s world from trees rustling to the swish of arrows was lovely. JBL’s audio quality is certainly in the 360P’s DNA and experiencing this through the set’s 40mm drivers (about par for this range of headset) is one of the 360P’s best features.

In practice, the game/chat dial is nice to have but a little inconsistent and the differences were subtle at best, and the dual connectivity is certainly nice to have - though is rapidly becoming the standard in 2023.

JBL’s audio quality extended to other media in my testing too. All music, pretty much across the board, was rich and detailed - from background video game soundtracks to country and heavy metal, the 360P did a top job of acting as a daily driver set of headphones for music, work, and everything else away from gaming too.

Profile and detail shots of the JBL Quantum 360P wireless gaming headset

(Image credit: Future/Rob Dwiar)

Audio downsides were not totally absent, however. I found the top end of the soundscape cut across other audio quite jarringly at times; even down to Slack notifications being a little tinny and echoey as they barged through music. It’s also worth noting that on consoles you won’t get any onboard or JBL-own surround sound features - you’ll get the PS5’s own benefits on that console, but anything else surround sound wise is reserved for PC only.

The microphone being detachable is a welcome move so as to offer a neat solution for when it’s not needed, however, it too is lacking in build quality and doesn’t scream of a more-than-$100-price standard. It wobbles a lot, doesn’t hold a strong bend, and is finished with a cheap-feeling rubber. Team this with a solid but unspecial quality of presenting and carrying my voice, and it’s another middling feature on the whole. It’s relentlessly fine and perfectly serviceable.

The JBL Quantum 360P really is the definition of an unspectacular, gets-the-job-done mid-range headset, but for something that’s on the expensive side of $100, folks should expect more - especially from the robustness, build quality, and design.

In the face of its peers, and while the audio quality and dual connectivity do save the 360P somewhat, on the whole, it doesn’t do an awful lot to stand out above the competition - which is fierce at this level. Personally, for something PS5-specific at this price point, I’d choose the Pulse 3D, and for something beefier and multi-platform, the Turtle Beach Stealth 600 Gen 2. As a result, it’s hard to wholeheartedly recommend at its retail price - though it could be an attractive proposition during sales like the Black Friday gaming headset deals.

Should I buy the JBL Quantum 360P wireless headset?

Buy it if...

Don't buy it if...

How we reviewed the JBL Quantum 360P headset

I used the JBL Quantum 360P headset as my daily audio-giver for PS5 and PC, for work and play, over the period of several weeks. As a result, I was able to test it with a variety of media, from different genres of games, meetings, and calls, to all kinds of music. I wore the headset for varying session lengths, from a couple of hours up to all day on my PC. The battery life I experienced was around that that JBL claim.

I was also able to directly compare the headset to my usual go-to PC set, the Razer BlackShark V2 Pro (2023), and my regular PS5 set, the SteelSeries Arctis Nova Pro Wireless to see how the 360P fares against premium gaming headsets in both single player gaming, audio quality, and microphone qualities.

If you’re looking for a headset compatible with the other consoles, check out our guides to the best Nintendo Switch headsets, and best Xbox Series X headsets.

Logitech Litra Beam LX review – dual functionality at a premium
6:00 pm | September 19, 2023

Author: admin | Category: Computers Consoles & PC Gadgets Gaming PC Gaming | Tags: | Comments: Off

The Logitech Litra Beam LX is the next iteration of the brand’s gaming light bar aimed at streamers. It builds on the foundations of the original model by adding ambient RGB lighting for a competitive price point. If you’re looking to step your streaming gear up, it’s a good choice to pair with some of the best webcams and one of the best green screens

It effectively doubles as both a ring light and RGB light strip in one, and the included stands mean you have a lot of different mounting options to suit your setup. However, if you’re solely interested in a light bar without this feature, then the original, far cheaper Litra Beam, may be a better choice. 

Price and availability

The Logitech Litra Beam LX launched on September 19 in countries such as the US and the UK and retails for $149 (approximately £120 / AU$230). For comparison, the original Litra Beam currently sells for $99 / £99 (around AU$150), so you’re paying about 50% for the added RGB ambient lighting.  

Design and features

Litra Beam LX Controls

(Image credit: Future)

As far as key lights go, the Logitech Litra Beam LX is among the best-designed models that I’ve used. Instead of the older Litra Glow, a small square-shaped light that attaches to the monitor, the Beam LX comes with its own stand and can be both horizontally and vertically mounted. 

Much like the original Litra Beam, the LX version is mains-powered and this has been done in order to make it considerably brighter than the previous USB-powered Glow model. The big difference here from the prior version is the RGB lighting as this is a dual-sided light. Essentially, it aims to be both mood-lighting and a ring light in one. You’re able to use it with Lightsync through Logitech’s G Hub, and there’s Bluetooth functionality to control the lighting wirelessly as well. 

The top of the Litra Beam LX houses all the controls if you just want to configure things without having to utilize a PC. You’ve got a power button, brightness control, and color temperature gauge, the latter of which doubles as an RGB color toggle when the switch is engaged. It’s all very intuitive and straightforward, meaning you can make quick adjustments if it's in reach, and then fine-tune in the software if needed. 

The stand that comes with the Litra Beam LX is excellent as you can either mount horizontally or vertically and adjust the height to several mounting points. This means you can have it under your monitor, above your displays, or stood up in between depending on how much space is available on your gaming setup. 

Performance

Logitech Litra Beam LX in a setup

(Image credit: Future)

The first thing that surprised me about the Logitech Litra Beam LX is just how bright it is when plugged in. As someone who has previously used the Litra Glow as a key light in the past, this one is a definitive upgrade in terms of its brightness. The company claims the 400-lumen LEDs are “TrueSoft for natural, radiant skin tones” and in my testing, I can confirm this. My setup is on the darker side of things usually due to an aging light bulb and lampshade, but this light bar made an immediate difference in illuminating my surroundings. 

The RGB lighting itself is vivid and the controls mean you can cycle through gradients, primary colors, and rainbow spectrums. It’s not quite as powerful as the front-facing beam in terms of raw brightness, with a softer ambiance, but it does a good job of reaching the wall behind my monitors. I found that the RGB was the most prominent with the room light turned off and relying on the light bar itself to keep me illuminated. For those darker times, a warmer color is a better option, though, as staring into harsh white light at all hours of the night wasn’t quite ideal. 

Fortunately, the temperature controls on the Litra Beam LX are easy to cycle through as swapping from a colder blue hue to a warmer orange tint only takes around a second or two. The overall temperature range of 2700-6500K is balanced, as even the most intense setting was easy on the eyes. If you’re someone who’s in need of a more powerful light than what USB ports on your PC can handle then you’re in good hands here. 

Ultimately, the Logitech Litra Beam LX is a great key light that features decent RGB lighting. However, you’re paying a premium on this added feature over the original, so if RGB is something you can live without then you’re better off going for the standard variant instead. 

Logitech Litra Beam LX vertical

(Image credit: Future)

Verdict

Buy it if…  

You want a powerful desktop key light 

The Litra Beam LX is one of the brightest and most powerful key lights I have ever used. 

You want RGB lighting in your setup

The RGB on the reverse of the Litra Beam is bright and adds a soft ambiance to the setup without being overkill.
 

Don’t buy it if…  

You don't need or want RGB lighting

You’re better off buying the standard Litra Beam if you want to get the best value for money as it is considerably cheaper.

You want a USB-powered ring light 

The Litra Beam LX requires mains power to function, so if you just want something to plug into the USB port of your PC then the Litra Glow is the better choice here. 

Complete your setup with one of the best gaming monitors and pair it with one of the best PC controllers

Thrustmaster TH8S shifter review – a fun addition to your racing wheel setup
4:00 pm |

Author: admin | Category: Computers Consoles & PC Gadgets Gaming | Tags: | Comments: Off

If you enjoy using manual transmission and the benefits it brings to your favorite racers, then the Thrustmaster TH8S is worth considering for your racing wheel setup. Its sturdy build quality and ease of setup are two notable highlights, and if you’re on a fairly strict budget, you’ll be glad to know that it won’t cost the earth, either.

The Thrustmaster TH8S’s seven forward gears - and one for reverse - make it a versatile shifter, and it’s also compatible with many of the best racing games out there. If you’re into PC sims like Assetto Corsa Competizione or iRacing, the tactility offered by the TH8S goes a long way to immerse you in the simulation aspect even more. Sim-lite titles like Gran Turismo 7 and Forza Horizon 5 are also supported on console, though you may find it isn’t best suited to F1 23, as the shifter is a gear short of the open-wheelers’ eight.

While overall a very fun add-on to use, we can’t quite recommend the shifter for beginners just starting out with the best racing wheels. Shifting can feel a little cumbersome as the stick is fairly weighty and without a dedicated stand to mount it on, it can cause your setup and monitors to shake if you’re on PC. Overall, though, racing wheel aficionados will get much out of the extra immersion it provides.

Price and availability

The Thrustmaster TH8S shifter add-on can be bought right now for $69.99 / £59.99. You can buy it from Thrustmaster’s official store page, or at notable big-box retailers like Amazon, Walmart, Dell, and Argos.

Comparatively, the TH8S is slightly pricier than the Logitech G Driving Force shifter ($59.99 / £49.99). However, the trade-off here is that the TH8S features seven forward gears as opposed to Logitech’s six, making Thrustmaster’s shifter a bit more versatile.

Design and features

Thrustmaster TH8S

(Image credit: Future)

The Thrustmaster TH8S’s chassis is largely built from sturdy plastic. And while it does lack a premium feel, it certainly isn’t poorly built. There’s a nice amount of weight that helps lock the shifter firmly in place when clamped to your desk or setup, too. The shifting stick itself features a metal shaft, which is ideal for resisting wear and tear that’ll come from shifting it between gears repeatedly. With high durability, then, the TH8S is perfect for long-term use.

The shifting stick defaults to neutral position, just to the left of center. It can then be moved upwards through seven forward gears (one through seven), and there’s a dedicated reverse gear, useful for games that require careful, calculated driving like Euro Truck Simulator 2 and MudRunner.

One of the best aspects of the Thrustmaster TH8S is its overall ease of setup and use. The clamp can reach as far as 1.6 inches (4cm) and is easily secured into place by rotating clockwise. No need for extra tools like a screwdriver to get the job done. For connectivity, the TH8S can be plugged into your PC or console of choice via USB-C or DIN, and cables are included for both options.

Performance

Thrustmaster TH8S

(Image credit: Future)

The Thrustmaster TH8S works perfectly as intended, with a high degree of responsiveness meaning in-game gear shifts are registered instantaneously. However, there are a few things to keep in mind here that may hinder the overall experience for you.

For one, the act of shifting with the TH8S takes a lot of getting used to. As you are physically shunting the stick between gear changes frequently, keeping a mental map of where each gear is located is vital. During testing, it was all too easy to shift into a suboptimal gear, especially when needing to slow down to take on particularly tight corners. There may be a learning curve involved for you, especially if you’re currently used to swapping gears via paddles on a racing wheel.

Another aspect that took some getting used to was just how weighty the shifter feels. And this is a bit of a double-edged sword. On one hand, the fact that stick shifts require a bit of heft lends a very satisfying feeling to changing gears. On the other it often felt like a struggle to perform what is otherwise a fairly simple task on controllers and racing wheels. It certainly meant that I, personally, couldn’t use the shifter for more than a few races without feeling slightly worn out.

Additionally, the stick generates a fair degree of noise when shifting, which isn’t a deal breaker in and of itself. But it may be something you wish to take into consideration if you have roommates or particularly skittish pets.

The overall sim driving experience is enhanced with a TH8S added to your setup, though I found it to be most efficient with slower-paced titles like Euro Truck Simulator 2. That’s because the relatively lower top speeds made gear management much easier, and helped with the overall enjoyment factor, as well as being able to take corners more accurately. In comparison, I fared less well in titles like Dirt Rally 2.0; its constant changes to terrain, grip and speeds made managing gears a high-octane effort that quickly wore me down. Still extremely fun, mind, just a good deal more taxing. 

Should I buy the Thrustmaster TH8S shifter?

Buy it if...

Don't buy it if...

How we reviewed the Thrustmaster TH8S

I tested the Thrustmaster TH8S on PC in a setup that also made use of the Thrustmaster T128 racing wheel and pedals. A wide range of games were tried out using manual transmission, including Dirt Rally 2.0, Euro Truck Simulator 2, MudRunner, and Assetto Corsa Competizione, to ensure the shifter was tested across titles of varying paces.

Prefer to race on console? Be sure to have a look at our guide to the best PS5 racing wheels for top setups tailor-made for Sony’s current-gen system. 

Logitech Yeti GX review – a great-sounding microphone for streamers
2:00 pm |

Author: admin | Category: Computers Consoles & PC Gadgets Gaming PC Gaming | Tags: | Comments: Off

The Logitech Yeti GX is the latest microphone aimed at gamers and streamers from the company as the next iteration of the tried-and-true Blue Yeti before it. With its compact design, stellar stand, decent RGB lighting, and intuitive controls, it can easily be considered one of the best microphones for streaming and one of the best USB microphones, however, there’s little new here to blow anyone away. 

Few USB microphones are as well established as the Blue Yeti and this new take carries the torch toward with the signature sound profile, ease of use, and metal construction. If you’re after something plug-and-play that sounds decent then the Logitech Yeti GX could be the microphone for you. 

Price and availability

The Logitech Yeti GX launched on September 19 in territories such as the US and the UK for $149 (around £119 / AU$230) placing it in the mid-range of USB microphone offerings. For context, that’s around the same price as the standard Blue Yeti before it, and comparable to the Logitech Yeti Nano. It also comes in a little cheaper than the similarly-sized USB-powered Rode X XCM-50.  

Design and features

Stand of the Logitech Yeti GX

(Image credit: Future)

The Logitech Yeti GX is a compact USB microphone with a small footprint built to take up minimal space on your gaming desk. The condenser itself measures at less than 5 inches / 12cm tall and is suspended on the metal desktop stand with a large rounded dial on the right-hand side. The USB-C cable feeds in at the bottom, and the microphone itself can be angled upwards or away from you. As with other Yeti microphones, this one is a side-address model, which means you speak into it from the side instead of angling it at the top for the best results. 

New to the Logitech Yeti GX is RGB lighting which can be customized in the Logitech G Hub. The bottom of the microphone features an RGB light strap with the Logitech G emblem also lighting up. It’s not the brightest display, but it adds a good touch of color to what would otherwise be a plain black mic setup. 

The Logitech Yeti GX is about convenience and this can evidenced with the simple controls on offer. There’s a gain dial and a mute button but that’s your lot. What’s handy, though, is that a red light will come on when muted, and even appear when the audio starts spiking when recording or streaming, which is appreciated shorthand. A neat touch is that the scroll wheel is actually one that you would find on some of the company’s best gaming mice with a satisfying click and scroll. 

Performance

Logitech Yeti GX muted

(Image credit: Future)

The Logitech Yeti GX is one of the better-sounding USB microphones that I’ve used in my years of testing, with a pleasing flat sound profile that’s ideal for game streaming. Within seconds of plugging it into my PC’s front I/O, it was instantly detected, and Windows had balanced the input at 100%. I didn’t have to install any new drivers or mess around in settings, it was good to go straight out of the box. 

While testing the pickup pattern, I noticed that the custom dynamic capsule did a solid job of picking up everything from a whisper to a normal speaking voice, and even singing as well as harsh metal vocals. You aren’t going to get the depth and clarity of something like the far larger and more expensive Rode X XDM-100 here, but for something this straightforward, the overall audio quality impresses, even though it doesn’t wow. 

During my time with the Yeti GX, I was using it as my main microphone when chatting with friends playing Mortal Kombat 11 online, and going through Starfield. These are quite noisy games at the best of times, especially when the action gets intense, and I noticed that the sounds of my gaming keyboard, Victrix Pro BFG, and mouse were rarely picked up despite only being a few inches away. The pickup itself isn’t super sensitive, and that’s for the best as you won’t necessarily have to be recording in a studio where you can hear a pin drop. 

What I did notice is that the audio can peak quite aggressively even from a moderate shout or scream with the gain dial reduced and the recording volume lowered. It’s not a massive problem, and something I encountered rarely, but if you happen to speak louder or more animated than most then you will need to bear this in mind. Popping words and tongue clicks can also appear if you’re close up, but it wasn’t something that plagued me much in my testing. 

Overall the Logitech Yeti GX is a great microphone for gamers and streamers that marries up good design, ease of use, attractive lighting, and solid overall performance, but it isn’t going to win over any audiophiles. If you’re after bleeding-edge audio then you’re going to have to look elsewhere, but there’s very little you can fault this model on for what it offers for its price. 

Rear of the Logitech Yeti GX

(Image credit: Future)

Verdict

Buy it if…  

You want a decent-performing, easy-to-use microphone for streaming 

The Logitech Yeti GX is about as plug-and-play as they come working straight out of the box with minimal messing around, and it happens to sound good, too. 

You’re after a compact microphone for streaming 

The compact size of the Logitech Yeti GX makes it ideal for those with limited desk space for their setup, and the custom pickup pattern means you don’t have to be too close either. 

Don’t buy it if…  

You don’t care about RGB 

You can find the Yeti Nano cheaper than the Yeti GX, which doesn’t add much aside from the lighting and a newer visual design. 

You want the absolute best audio quality for streaming 

While the Logitech Yeti GX sounds solid, you aren’t going to be getting the same level of quality as you were from a dedicated XLR microphone setup. 

The Logitech Yeti GX should pair great with one of the best green screens and the best webcams for a top-tier streaming setup. 

HyperX Cloud Alpha Wireless
6:25 am | August 2, 2022

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

Editor's Note

• Original review date: August 2022
• No new version out
Launch price: $199 (about £179 / AU$280)
Official price now: $160 / £189.98 / AU$319

Updated: January 2024. The HyperX Cloud Alpha Wireless sounds fantastic, delivering great-quality audio for that immersive gaming experience. However, what sets it apart from most wireless gaming headsets on the market is its battery life. Giving you a whopping 300-hour longevity, this is the best PC gaming headset you want if you hate having to charge every other day. It's also now slightly more affordable in the US at just $160. The rest of this review remains as previously published.

HyperX Cloud Alpha Wireless: Two-minute review

The HyperX Cloud Alpha Wireless headset has staked its claim as the wireless headset to beat, performing incredibly well in every test we threw at it. With 2.4 GHz wireless capability, incredible audio fidelity and impressive battery life, the Cloud Alpha Wireless is simply one of the best headsets you can buy right now.

The Cloud Alpha features strong aluminum frame construction, comfortable leatherette padding for your head, and a detachable microphone. Wireless capability is achieved via the USB-A wireless adapter that is included with the headset, and the USB-A wireless adapter works very well with USB-C dongles that are commonly used with some of the best gaming laptops on the market.

In terms of performance, the audio quality produced by the 50mm neodymium dual-chambered drivers is absolutely stunning. When you combine the already fantastic audio quality with the EQ presets featured in HyperX’s Ngenuity software, the Cloud Alpha produces some of the clearest audio of any headset in recent memory. 

The Ngenuity downloadable software from HyperX supports the DTS:X Spatial Audio surround sound format, and this software also gives you the ability to adjust EQ presets, create your own EQ presets, and adjust automatic power shut-off settings for the Cloud Alpha. Just be warned, HyperX’s Ngenuity software is available for PC only.

The microphone works incredibly well, from intense cooperative gaming to stuffy corporate video conferences. The bi-directional microphone has a frequency response of 50 Hz to 7.2 kHz, and this is tailored specifically to pick up the human voice, and also to reject background noise. You can rest assured that you’ll hear your friends and colleagues as if they were right next to you and they’ll hear you just fine.

HyperX makes the claim that the Cloud Alpha Wireless headset has 300 hours of battery life on a single charge, and they are not kidding. We have used this headset on a full charge for hours, with the headset still registering a 100% charge. The Cloud Alpha’s battery life is absolutely outstanding.

A big criticism of the Cloud Alpha is that the wireless USB adapter and detachable microphone can be misplaced, and this is an even bigger issue because there is NO Bluetooth or wired backup capability. If by some stroke of bad luck, you either break or lose the Cloud Alpha’s USB-A adapter, you’ve got yourself an expensive paperweight.

Barring that, however, the HyperX Cloud Alpha Wireless isn't just among the best wireless gaming headsets, it's shoving aside its wired competition as well, and absolutely belongs on the list of best PC gaming headsets ever.

HyperX Cloud Alpha Wireless: Price and availability

A HyperX Cloud Alpha Wireless gaming headset on a glass desk

The HyperX Cloud Alpha Wireless headband is incredibly comfortable. (Image credit: Future)
  • How much is it? $199 (about £179 / AU$280)
  • When is it available? Available now
  • Where can you get it? Available in the US, UK, and Australia

The HyperX Cloud Alpha Wireless headset seems to be priced higher than average against comparable headsets; however, we'd argue that the Cloud Alpha has plenty of fantastic features to easily justify its price tag. Just make sure to check its compatibility. The Cloud Alpha does not play well with certain devices, like the XBox. 

HyperX’s Ngenuity software for Windows is available for free from the Microsoft store and the Ngenuity software expands the Cloud Alpha’s capabilities to include DTS:X Spatial Audio Surround Sound functionality, EQ presets, and microphone monitoring. 

Mac users can use the Cloud Alpha Wireless, but they won’t be able to download the Ngenuity software, which enables the DTS:X surround sound function, so they will lose out on some of its best features. The Cloud Alpha does work seamlessly with the PS4 and PS5, however.

For this price, it would be nice to have a backup wired or Bluetooth connectivity. There are competing headphones, such as the SteelSeries Arctis 9 Wireless, which offer both Wireless and Bluetooth connectivity for the same price as the Cloud Alpha. This is the biggest issue with the Cloud Alpha because if you lose the USB wireless adapter with no Bluetooth capability as another option, the Cloud Alpha won’t work.

  • Value: 4 / 5

HyperX Cloud Alpha Wireless: Design

A HyperX Cloud Alpha Wireless gaming headset on a glass desk

The HyperX Cloud Alpha Wireless is incredibly well made. (Image credit: Future)
  • Solid construction
  • Incredibly comfortable

The HyperX Cloud Alpha Wireless headset utilizes a sturdy aluminum frame, memory foam padding, and breathable leatherette coverings to provide plenty of comfort for hours of playing the best PC games

The entire headset (with microphone connected) weighs about 335 grams, so a little less than a pound. The ear pads fit very snug around the user’s ears, helping to reject outside or ambient noise, and the 50mm neodymium magnetic drivers feature two audio chambers: one for mid and high frequencies and one for low frequencies. This results in incredible audio fidelity so you can hear every audio nuance of your favorite games and movies.

The adjustable mic is placed very well on the Cloud Alpha. The microphone is adjustable and stays in place when adjusted, and the microphone is also detachable. All of the onboard controls are easily accessible, even while gaming. On the left ear cup, you’ll find the detachable microphone, power button, microphone mute/monitoring button, status LED, and USB-C charging port. The microphone has a modest LED indicator that lights up red when the microphone is muted. On the right ear cup, you’ll find the volume wheel.

The USB-A adapter is rather large for USB receivers. It’s very possible to accidentally break it if you forget that it’s there. The tradeoff is that this receiver boasts a range of 20 meters. However, in our tests, we’ve gotten an even better performance, with an actual wireless range of 30 meters or 100 feet (more on this below). 

  • Design: 5 / 5

HyperX Cloud Alpha Wireless: Performance

A HyperX Cloud Alpha Wireless gaming headset on a glass desk

As far as wireless performance and sound fidelity, few are going to beat this headset. (Image credit: Future)
  • Incredible range
  • Fantastic audio fidelity

The HyperX Cloud Alpha Wireless headset produces some of the clearest audio we’ve heard out of any headset. Games, movies and music all sound amazing through the Cloud Alpha, and it sounds so good and feels so comfortable that you might not ever want to take it off. 

The Cloud Alpha boasts a frequency response of 15 Hz to 21 kHz (which is dog whistle territory), and having tested the frequency response, we can confidently say that all sound frequencies in the human hearing spectrum are projected very clearly. The upper limit of the Cloud Alpha’s volume level is not the loudest we’ve heard from a wireless headset, however, it is still loud enough for any application and it does help to protect your hearing.

The Cloud Alpha’s microphone is also great. During our testing, the Cloud Alpha seemed to have no trouble transmitting a perfectly audible signal to participants in a video conference or to teammates during sessions of Counter Strike. We even tried recording into Audacity using the Cloud Alpha’s microphone and the microphone seemed to pick up the user’s voice very clearly with no noticeable attenuation. 

The bi-directional microphone receives the user’s voice very well, though we’re a little puzzled about the use of a bi-directional microphone on a headset where a cardioid polar pattern would have made more sense. Nevertheless, the Cloud Alpha utilizes effective noise-canceling technology to transmit the user’s voice very clearly thanks to its frequency response of 50Hz to 7.2kHz, so voice capture is very clear despite a lot of background noise.

The range of the wireless adapter is also a standout feature. HyperX boasts a range of 20 meters (approx. 65 feet) before you lose wireless connection, but in our testing, we were able to walk outside and still get a clear reception (even through walls) for about 30 meters (approx. 100 feet) until we experienced a dropout. 

  • Performance: 5 / 5

HyperX Cloud Alpha Wireless: Battery life

A HyperX Cloud Alpha Wireless gaming headset on a glass desk

The microphone for the Cloud Alpha Wireless is detachable, and connectivity is only possible with the wireless dongle, so definitely don't lose either of these. (Image credit: Future)
  • Empty list

The HyperX Cloud Alpha Wireless headset has an absolute best-in-class battery life among its competitors. HyperX claims that the Cloud Alpha Wireless is capable of around 300 hours of battery life on a single charge, with a full recharge from 0% taking a little under five hours. In our experience, this claim definitely holds up. 

Constant audio abuse from the music of Lorna Shore to gaming with Elden Ring should have diminished the charge from 100% to 90% within a single hour-long gaming session, but we were shocked that after playing almost four hours, we still had a 100% charge on the headset. We’ve been testing this headset for weeks on a single charge and have yet to get down to 50%. It’s going to be hard to top this battery life with any headset. 

  • Battery Life: 5 / 5

Should I buy a HyperX Cloud Alpha Wireless?

A HyperX Cloud Alpha Wireless gaming headset on a glass desk

The HyperX Cloud Alpha Wireless is a best-in-class device with only a couple of points holding it back from perfection, but those points are definitely important. Don't lose or break that dongle! (Image credit: Future)

Buy it if...

Don't buy if...

Also consider

HyperX Cloud Alpha Wireless: Report Card

  • First reviewed August 2022

How We Test

We pride ourselves on our independence and our rigorous review-testing process, offering up long-term attention to the products we review and making sure our reviews are updated and maintained - regardless of when a device was released, if you can still buy it, it's on our radar.

Read more about how we test

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