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I tested the Dell Pro Max Tower T2 – a powerful desktop workstation for engineering and AI
6:20 pm | February 9, 2026

Author: admin | Category: Computers Gadgets Pro | Tags: | Comments: Off

The Dell Pro Max Tower T2 is not your usual business PC. It's not going to be the pick for casual users, or gamers, or admin work. And it's worth specifying that to begin with: this is a beast of a machine for professionals who need uncompromising power in engineering, AI, and all-around business performance, and who want a machine that is capable today and upgradable for the future,

Yes, it’s niche, and that’s okay. Dell doesn’t shy away from creating machines for a specific subset of users.

If you’re looking into this machine, there is a wide range in specs and pricing. The entry-level buildout is right around $1,000. But the high specs on my review unit are pushing $13,000. So, it may rank as one of the best workstations I've tested, but it certainly comes at a (hefty) price.

Dell Pro Max Tower T2: Price and Availability

The Dell Pro Max Tower T2 is available from both Dell US and Dell UK in a range of configurations.

The entry configurations are priced at around $1,000 and still include a Core Ultra 7, 16GB of RAM, a 512GB SSD, and an AMD Radeon Pro GPU.

As I mentioned, my buildout is pretty high-tier. My exact buildout is priced at $12,787 and features an Intel Core Ultra 9 285K vPro with 128 GB of RAM, an NVIDIA RTX PRO 6000 Blackwell with 96GB, 4 TB of storage, and a massive 1500W PSU… oh, and a DVDRW drive.

Dell | Pro Max T2 Tower

(Image credit: Collin Probst // Future )

Dell Pro Max Tower T2: Unboxing and First Impressions

The Dell Pro Max Tower T2 brings me down memory lane; it makes me remember the PCs I grew up on, the one I learned my fascination with computers on, and then I turned it on.

The machine that once reminded me of dial-up and waiting for a simple PDF or low•res photo to fully render is no longer reminiscent of my past at all, and simply reminds me that this is 2026 and this machine means business for today, and tomorrow. That’s exactly how this machine feels. Granted, it‘s no small casing, but for the amount of power packed into this chassis, the power-to-size ratio is wild.

Another thing that quickly surprised me is the port offering. There are great DisplayPorts, USB-A and USB-C ports, a disk drive for crying out loud, and other great ports that make this a spectacular machine all around. What‘s awesome too is that the build quality is spectacular, yes, it is a big machine, but it's a big machine that is built to last, and built to be re-built as new components are released, keeping the desktop workstation around for quite some time to come.

Dell Pro Max Tower T2: Design & Build Quality

Dell | Pro Max T2 Tower

(Image credit: Collin Probst // Future )

This desktop has a classic tower design with a. 32L Chassis that offers great cooling, space to expand and change out parts in the future, and it fits the mold of what pro-level users are used to, which is a bigger deal than some may think.

For those who are not necessarily enthusiasts but are just pro-users, they may not care about the fancy new doohickeys, gadgets, and gizmos. They want a machine that will work the way they need it to, every time, without fail or downtime, and they want it to work right away. They don‘t want to have to learn a new system or rebuild their setup.

The form factor helps with that, but so does the port location, the simple DisplayPort out, the IEC power connection, not some proprietary cable, and the all-around business-first focus. It’s simple things like this that help business users.

Beyond the design, the build quality is great. It’s rugged enough that you can get work done without worrying about your machine breaking, and it looks and feels professional enough that it never passes as a gaming machine, keeping this strictly business.

The internals of this blast-from-the-past-looking tower are nothing close to those with which I grew up. It’s rocking an Intel Core Ultra 9 285K with 24 cores, up to 5.7GHz boost, and built-in NPU AI Acceleration. It has an NVIDIA RTX PRO 6000 Blackwell with 96GB, plus a total of 4TB of blazing-fast SSD storage, 128GB of RAM, and a power supply with plenty of headroom to add other components in the future.

This computer is fine-tuned down to the component selection for AI models, training, 8K video editing, large-scale rendering, massive database manipulation, CAD, simulations, and more. This machine is a powerhouse. Plain and simple.

Dell Pro Max Tower T2: In use

Dell | Pro Max T2 Tower

(Image credit: Collin Probst // Future )

I work alongside engineers, those who work with large data warehouses, those who work with AI, those who work in 3D modeling, 4K and 6K video editors, professional photographers, those who run massive visual events, those who run full custom applications, and so on. I was able to work alongside all of those individuals with this computer to see just how powerful the Dell Pro Max T2 Tower truly is.

It is important to note that this is not a gaming PC; those are also highly spec’d, but in different ways. You could upgrade the GPU to a more gaming-focused one to get closer, but right now this machine is built for work, not play.

I'd happily use this machine as my workhorse for serious work. In high-performance roles like data engineering and architecture, tower PCs are common. This machine is spectacular for that. If you already have a monitor and keyboard setup you love, you're just looking for a more powerful engine for your ecosystem. That's exactly what this delivers.

It’s snappy, has great ports, doesn’t slow down, and stays quiet even during benchmarking tests.

Dell Pro Max Tower T2: Final verdict

Dell | Pro Max T2 Tower

(Image credit: Collin Probst // Future )
Dell | Pro Max T2 Tower
Collin Probst // Future
Dell | Pro Max T2 Tower
Collin Probst // Future
Dell | Pro Max T2 Tower
Collin Probst // Future
Dell | Pro Max T2 Tower
Collin Probst // Future
Dell | Pro Max T2 Tower
Collin Probst // Future
Dell | Pro Max T2 Tower
Collin Probst // Future
Dell | Pro Max T2 Tower
Collin Probst // Future
Dell | Pro Max T2 Tower
Collin Probst // Future
Dell | Pro Max T2 Tower
Collin Probst // Future

The Dell Pro Max Tower T2 is a powerhouse workstation designed for real productivity. It’s not your everyday gaming PC; it’s more than that. Yes, it’s not the most advanced gaming GPU, but it is among the most powerful for raw performance and processing.

For AI, data models, data-intensive work, massive productivity, and beyond, this will handle it. And thanks to the old-school tower form factor, this machine can be upgraded with other components as you desire, without breaking solder joints or cramming parts in.

In short, this isn’t the PC for most, but for those who know they need incredible power in a Windows machine to handle these kinds of tasks, then this may just be the enterprise-grade machine you’ve been dreaming of.


For more powerful options, we've tested the best business computers and the best mobile workstations.

I spent more than 50 hours smashing through Yakuza Kiwami 3 & Dark Ties, and it’s a solid action-filled remake with significantly improved combat — but it can’t quite compare to its predecessors
6:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

Yakuza Kiwami 3 is a remake of what is perhaps the most divisive game in Ryu Ga Gotoku Studio’s Like A Dragon franchise. It comes with overhauled graphics, refreshed combat, a more fleshed-out narrative, and, of course, a new separate story – dubbed Dark Ties – which follows the path of antagonist Yoshitaka Mine.

Review info

Platform reviewed: PS5
Available on: PS5, PS4, Nintendo Switch 2, Xbox Series X and Series S, PC
Release date: February 11, 2026 (Steam); February 12, 2026 (other platforms)

Having recently gone back to the Yakuza 3 Remastered on PlayStation 4, I can say that Kiwami 3 is a very comprehensive remake, and changes to its visuals, combat, and story certainly feel striking.

But are all of these changes for the better? Does this remake continue the high standard that RGG Studio set with the first 2 Kiwami games? Well, the answer to those questions may not be particularly straightforward.

A Dragon reborn

Kiryu, Haruka, and Izumi together in Yakuza Kiwami 3

(Image credit: Sega)

Let’s start by discussing the main game: Yakuza Kiwami 3. This follows the story of Kazuma Kiryu – also known as the Dragon of Dojima – a former Yakuza and Tojo Clan Chairman. Following the events of Kiwami 2, Kiryu decides to run an orphanage on the island of Okinawa. But it doesn’t take long before he’s embroiled in yet more drama.

His orphanage is under threat, due to it being situated on land that's needed for a government-backed resort plan. The new Tojo Clan chairman is shot by a mysterious figure. And a succession dispute is erupting among the Tojo family patriarchs. The narrative is still gripping, although this revisit does make a couple of changes.

As some fans may already know, there’s been a shake-up to the finale, which is undoubtedly going to ruffle some feathers. I won’t go into details, but in my view, this change isn’t executed very well. It takes some of the emotion and impact away from the original Yakuza 3, causing the game to fall short of the very best RPGs, narrative-wise.

Something else that may reduce the impact of the narrative is the newly added English voice acting. I know I’m far from the only one who’s said this, but some of the English voices are poor, especially that of Kiryu himself. There’s a lack of maturity and gruffness to the protagonist’s voice, meaning his iconic personality doesn’t shine through. As a result, I played through the game in Japanese.

Best bit

Kiryu wins the bug catching contest in Yakuza Kiwami 3

(Image credit: Sega)

One of the highlights for me was playing through the various mini-games at Morning Glory. So when I defeated the grand-champion of bug catching – Mame the dog – I was absolutely over the moon. That pooch puts up one hell of a fight, believe me.

Still, a lot of the other adjustments feel largely positive. For instance, combat feels far better than it did in the original. The new Ryukyu style – which is inspired by Okinawan weapon arts – is brutal and optimized for wiping out swathes of enemies at once. There’s a wide variety of weapons that Kiryu can use in this style, and learning new combos makes it truly devastating.

The Dragon of Dojima style feels excellent too, and perfectly personifies the classic brawler combat Kiryu is known for. You can learn new abilities, including heat action finishers and grabbing techniques – usually, you’ll have to use points earned in battle to do so. Other aspects, like health and strength enhancements, require you to use cash instead. In my opinion, this feels more streamlined and polished than the original upgrade system, and I really enjoyed enhancing my build as the game progressed.

Just generally, combat feels more refined in Kiwami 3. The issue of enemies continually blocking has been significantly improved, battles feel a bit faster-paced, and Kiryu’s movement feels more fluid. I did find that the game was considerably easier than other Yakuza games – at least playing on standard difficulty. As a result, I reduced my use of healing items in battle – but you can select a harder difficulty option instead, if you’d prefer a greater challenge.

Another significant addition is the Lalala Phone, which you can customize to improve Kiryu’s abilities – or just for aesthetic reasons. This is surprisingly fun and provides a real throwback to the late noughties. You can also add friends in Tokyo or Okinawa, and eventually unlock rewards for doing so, giving an actual incentive to use your phone. This has seemingly replaced the original’s Revelations feature, though, which was a source of quirky and often funny cutscenes.

Kiryu gets a new phone in Yakuza Kiwami 3

(Image credit: Sega)

But before I move on to Dark Ties, I want to talk about two other major changes – one that I loved, and one that I was less hot on.

I’ll start with the good: Life At Morning Glory. Here, you can complete a bunch of mini-games, like helping the children with homework, sewing, harvesting crops, and fishing. I was absolutely addicted to these – especially the latter two, as they’re necessary for cooking meals requested by the kids. Cooking is a blast, and it’s really wholesome watching Kiryu bond with the orphans over food. More generally, you see so much more of Kiryu’s relationship with the children in this remake – and although he may be a punch-first, ask-questions-later kind of guy, you get a window into the softer, more sensitive side of him, which is a joy to watch.

Unfortunately, I wasn’t in love with the other major addition, Bad Boy Dragon. In this story, Kiryu becomes chairman of the Haisai Girls and supports them in their aim to protect Okinawa, crush the oppressive Tokyo Night Terrors, and become Japan’s leading girl gang. You’ll fight in turf wars and large-scale battles in order to achieve all of this, and frequently recruit new members along the way.

Personally, I found this part of the adventure to be a little tedious. Fighting in turf wars feels same-y after a little while, and the trope of helping a group of underdogs win against the odds – as seen with Four Shine in Yakuza Kiwami 2 and Real Estate Royale in Yakuza 0 – just felt a little uninspired. The environments you battle through also lack differentiation, making this part of Kiryu’s campaign less compelling than others.

Enter the underworld

Mine and Kanda fist bump in Dark Ties

(Image credit: Sega)

Kiwami 3 definitely adds a lot of good stuff, but not all of its additions work out for the best. But my suspicion is that a lot of players – especially returning fans – will be more interested in the Dark Ties content, which follows Tojo Clan newbie Yoshitaka Mine. Here, you uncover the origins of Mine’s Yakuza career, explore his relationship with the brutish Tsuyoshi Kanda, and explore his desire to learn about genuine human bonds.

This is a shorter style of game, with just three chapters. Dark Ties clocked in at under 8 hours for me after I completed the story, as well as a healthy dollop of side-content. But there’s still plenty of fun to be had.

Firstly, I want to talk about combat. We already gushed about Mine’s moves in our Dark Ties preview, and for good reason. Mine’s shootboxing style is truly vicious and brilliantly reflects his character – especially when you’re using the souped-up Dark Awakening mechanic. But even his normal moveset – made up of Intense knee smashes, rapid-fire jabs, and acrobatic grabs – makes Mine’s new campaign a blast to blitz through. Seriously, I even found myself enjoying random encounters with street thugs.

Mine battles through Hell's Area in Dark Ties

(Image credit: Sega)

I really took a shine to Kanda Damage Control as well. This sees Mine attempt to boost the reputation of his aniki, Kanda – a man who I’d describe as a disgusting pig if I were feeling generous. In order to do this, Mine has to do good deeds around Kamurocho – after which he always claims to be Kanda himself. It never gets old, honestly. These often involve high-octane battles, but sometimes descend into the typical wackiness that Yakuza is loved for. I spent a lot of time with this, and plan to max out Kanda’s rank in the coming days for sure.

But it’s not all sunshine and rainbows. Because the other major part of the game – Hell’s Arena – did not do it for me at all. This is basically a dungeon crawler where you have to avoid death, loot treasure chests, and destroy your enemies with the help of various mercenaries and weapons. In a similar vein to Bad Boy Dragon, the dungeon-crawling in Hell’s Arena can feel tedious, and the setting didn’t feel varied or interesting enough to draw me back in.

Story-telling is pretty good throughout Dark Ties, though. Mine is fixated on Tojo Clan Chairman, Daigo Dojima, and the way that the latter’s men will risk their very lives in order to save their boss. I was engaged with Mine’s pursuit of human connection, his conflicting relationship with Kanda, and his rise through the Tojo Clan, ensuring that Dark Ties felt like a worthwhile addition overall.

The Dragon and the Kirin

Kiryu, Mine, Florist, and Date stand around a table in Yakuza Kiwami 3

(Image credit: Sega)

We’ve spoken in depth about Yakuza Kiwami 3 as well as Dark Ties now, but it’s time to bring them together and look at the package as a whole.

Now, something that has whipped up a lot of discussion online is the graphical quality of the game – especially with regards to Kiwami 3. An update was released during my review, intended to fix “a lighting issue” and “other quality concerns”. This will be available for all players at launch.

Using version 1.11 of the game, I didn’t have some of the lighting issues encountered by other players, and with HDR active and a few tweaks, I had Kiwami 3 looking pretty solid. RGG Studios’ attempt at ‘tropical lighting’ can make some in-game elements appear oversaturated, though. Some street signs, for instance, looked almost too bright, creating quite the contrast against the original’s grittier color palette.

Just generally, I wasn’t bowled over by the visuals across both campaigns, actually. Some of the in-game textures – stuff like cars and walls, say – just look a bit dated, and lacked the sharpness I’d expect from a 2026 release. Sure, you’re still getting an upgrade overall from the remaster of Yakuza 3, and the game’s visuals aren’t ugly or anything – they’re just not especially impressive.

But back to the good stuff. I was really pleased with the performance of Yakuza Kiwami 3 & Dark Ties on PlayStation 5. With 4K visuals and a smooth framerate, you can expect pretty seamless gameplay with very few hiccups.

I was also loving the soundtrack once again. Yakuza always brings together an eclectic mix of aggressive battle music, smooth jazz, and upbeat tracks to suit every mood or setting, and Kiwami 3 & Dark Ties is no different. You can even listen to tunes from other Sega titles, like Rhythm Thief & The Emperor’s Treasure, Persona 3 Reload, and Metaphor: ReFantazio using Kiryu or Mine’s phone, which I adored.

Mine on the phone in Dark Ties

(Image credit: Sega)

But now I want to return to the questions that I posed at the beginning. Are all of the changes made in Yakuza Kiwami 3 for the better? Well, the short answer is no. On the whole, you’re getting an improved experience, with better combat, a shiny new battle style, and boatloads of new content. However, changes to the finale and the slightly tedious Bad Boy Dragon side-story felt less positive.

Does Kiwami 3 maintain the high standards set by its remade predecessors? On the whole, yes. The more streamlined upgrade system, good performance, and quality of life adjustments are most welcome. But I think RGG Studio could’ve made a more visually impressive game. A few other choices – like redesigning a major character named Rikiya and removing Revelations – may also upset some hardcore fans.

With that said, I was a fan of Dark Ties overall, in spite of a couple of flaws. I wouldn’t say that this helps to propel the overall package to the dizzying heights that other entries in the series have reached, though. And ultimately, I feel that Yakuza Kiwami 3 & Dark Ties sit in the ‘good category’, rather than the ‘great’ one.

Should you play Yakuza Kiwami 3 & Dark Ties?:

A man talks to Mine in Dark Ties

(Image credit: Sega)

Play it if...

You’re looking for action-packed combat
The combat in both Yakuza Kiwami 3 and Dark Ties is very enjoyable. Smashing through enemies with the new Ryukyu style with Kiryu or viscerally attacking foes with Mine never gets old. I love using new skills against bitter ex-Yakuza called reapers in Yakuza Kiwami 3 or troublesome opponents in Kanda Damage Control in Dark Ties.

You want to learn more about Mine
Mine is a villain with quite a bit of depth, and Dark Ties is a great way to discover more about him. In this separate story, you’ll learn about the end of his business career and descent into the underworld, and it’s pretty gripping from start to end.

Don't play it if...

You’re a stranger to the series
If you’ve not played a game in the Yakuza series before, I strongly advise against starting with this one. By the time you find Kiryu in Okinawa, you’ve just missed out on too much lore. Go back to Yakuza Kiwami, or even better, Yakuza 0, and work your way up to this one.

You’re expecting amazing next-gen visuals
If you’re looking for a real spectacle to enjoy on your PS5, Xbox Series X, or PC, then Yakuza Kiwami 3 & Dark Ties may not hit the spot. Some textures look a bit dated, and the lighting may not do it for those seeking out a more realistic, natural-looking game.

Accessibility features

There’s a pretty comprehensive set of accessibility features to explore in Yakuza Kiwami 3 & Dark Ties. You can set auto quick-time events, swap the left and right sticks, choose between rapid or hold button controls, and customize the camera to your liking. You can also alter subtitle language and text size, map controls to different buttons, and utilize color vision assistance.

Kanda emrges from the water in Yakuza Kiwami 3

(Image credit: Sega)

How I reviewed Yakuza Kiwami 3 & Dark Ties:

For this review, I spent more than 50 hours playing through Yakuza Kiwami 3 & Dark Ties. During this time, I rolled credits on both Kiryu's and Mine’s campaigns, defeated all of the reapers, and completed the Life At Morning Glory and Bad Boy Dragon storylines.

I played the PS5 version of Yakuza Kiwami 3 & Dark Ties on my Sky Glass Gen 2 TV, which is connected to a Marshall Heston 120 soundbar. On occasion, I dipped into the Yakuza 3 remaster in order to compare performance, graphics, and gameplay.

I’m a long-time fan of the Yakuza series, and recently reviewed the Nintendo Switch 2 versions of Yakuza Kiwami and Yakuza Kiwami 2. More generally, I’m a massive JRPG fan, and have written about titles such as Dragon Quest I & II HD-2D Remake, Raidou Remastered: The Mystery of the Soulless Army, and Trails in the Sky 1st Chapter.

First reviewed February 2026

I’ve tested dozens of robot vacuums, and this model has some of the best carpet cleaning I’ve ever seen
5:16 pm |

Author: admin | Category: Computers Gadgets Home Robot Vacuums Smart Home | Tags: , , | Comments: Off

Roborock Qrevo Curv 2 Pro: two-minute review

The Roborock Qrevo Curv 2 Pro is a premium, feature-rich, hybrid floor-cleaning robot that delivers an impressive 25,000 Pascals of suction – great for lifting fine dust, debris and pet hair from hard floors and even deep-pile carpet. With its ultra-slim profile. retractable LiDAR navigation turret and clever AdaptiLift chassis with omnidirectional wheels, this bot can clean under very low furniture and scale especially tall thresholds.

Those 'AdaptiLift' stilts also enable this robot vacuum to hover at exactly the right height over thick carpet and rugs. In practice, this worked extremely well – the Curv 2 Pro offers some of the very best carpet cleaning performance I've experienced.

While the Qrevo Curv 2 Pro's navigation is robust and reliable (it uses a combination of lasers and an RGB camera), its Reactive AI obstacle avoidance isn't quite up to the accurate standards of some of its premium stablemates.

Given that this is a hybrid robot, it comes with a dual-spinning mop system that exerts 12 Newtons of downward pressure for tackling everyday messes though it will struggle with liquid spills and some ingrained stains. These mops also automatically detach or lift up whenever the bot is on carpet or crossing a rug.

The chunky, curvy look of Roborock's newly updated Hygiene+ 3.0 docking system may not be to everyone's liking but there's no doubting its efficiency at maintaining the robot on a daily basis. Like most of today's hybrid models, the dock charges the bot after every cleaning session, automatically empties the contents of the robot's diminutive bin into the dock's large 2.7-liter dust bag, and washes the robot's two spinning mop pads with hot water before wafting hot air over them to prevent smells and mould. In other words, it's mostly hands free.

Overall, the Qrevo Curv 2 Pro is an exceptionally capable everyday floor cleaning solution that offers excellent suction, intelligent navigation and a highly self-sufficient dock. Granted, it doesn't have the best obstacle avoidance I've ever encountered, but for everyday household cleaning of both hard floors and especially carpet, it's an efficient workhorse that shouldn't let you down.

Roborock Qrevo Curv 2 Pro robot vacuum in reviewer's home

(Image credit: Future)

Roborock Qrevo Curv 2 Pro review: price & availability

  • List price: €899 (about $1,060 / £780 / AU$1,520)
  • Available: Europe and Asia – US, UK and AU to follow
  • Launched: September 2025

The Roborock Qrevo Curv 2 Pro sits toward the premium end of the robot vacuum spectrum and generally delivers solid value for money, if your priorities are advanced automation and cleaning performance. High-end features like expert LiDAR-based mapping and decent obstacle avoidance justify the price for users who want a mostly set-and-forget cleaning solution rather than a basic scheduled robot.

That said, there are similar robots at lower cost that may suit some households just as well. For instance, in the UK the standard Roborock Qrevo S5V with a decent 12,000Pa of suction power, self-cleaning dock and similar mopping system retails at a smidge under £500 for the black model and £425 for the white. Or, for just £549, the excellent Dreame L40 Ultra with 19,000Pa is an equally good bet.

No question, the Qrevo Curv 2 Pro offers very decent value for those who want maximum convenience and features (including AdaptiLift), but there are some less expensive robots out there that are on a par for typical floor cleaning tasks.

As of writing, the Roborock Qrevo Curv 2 Pro is only available in select territories, including most of Europe (where it's selling for around €899) and some Asian and Middle East countries. The rest of the world, including the USA, UK, Canada and Australia, will see staggered launches throughout 2026.

  • Value for money score: 4 out of 5

Roborock Qrevo Curv 2 Pro specs

Max suction:

25,000Pa

Robot diameter:

13.8 x 13.9in / 35 x 35.2cm

Robot height:

3.1 in / 8cm

Dock dimensions (W x D x H):

17.7 x 17.7 x 17.7 in / 45 x 45 x 45cm

Mop type:

Dual spinning discs

Max threshold clearance: 

1.6 in / 4cm (double-layer)

Dust bin volume (base):

2.7L

Water tank volume:

3.2L (clean), 3L (dirty)

Base functions:

Charge, empty dust, wash mop pads with hot water, dry mop pads with hot air, self-clean

Roborock Qrevo Curv 2 Pro review: design

  • Excellent suction power, with split rollers to avoid hair tangle
  • Retractable LiDAR puck and 'AdaptiLift' legs for deep carpet and tall thresholds
  • Large but fully-featured cleaning dock

As I mentioned in my review of the Roborock Q5 Pro+ in March 2025, there's a proliferation of robot vacuum brands on the market right now, each with a huge roster of models. This makes it a challenge for any journalist writing about a specific robot vacuum cleaner that is, in many ways, very similar to other models on the market, and it must be even more confusing for the consumer when faced with so many options.

Take Roborock, for instance. There are currently five different models in its Saros range, five in the Qrevo Curv Series, eight in the standard Qrevo range, five in the S Series, four in the Qrevo Edge Series and seven models in the lower-priced Q Series. And that's without even having a sniff at all the other brands like Dreame, Ecovacs, Eufy, Narwal, EZVIZ, Switchbot and iRobot. It seems that the world is awash in robot vacs at the moment and the same thing is already beginning to happen with robot lawn mowers.

But I digress – let's look at the Qrevo Curv 2 Pro in more detail and see if it's as good as the myriad of other premium models I've reviewed from the Roborock stable.

Robot vacuum design

On the surface, Roborock's Qrevo Curv 2 Pro adopts the same design principles as many other premium robot vacuum cleaners. The robot itself – 13.8 in / 35cm in diameter – is circular in shape with a centrally-located roller brush, an expandable side sweeping brush for edge and corner cleaning, two circular mops that are automatically ejected in the dock or raised whenever the robot is working on or crossing over carpet, a LiDAR turret for expert navigation, plus a full gamut of other navigational and obstacle avoidance aids. The Full Monty, in other words.

Roborock Qrevo Curv 2 Pro robot vacuum in reviewer's home

(Image credit: Future)

As one might expect from a renowned manufacturer like Roborock, build quality is exceptional throughout and well up there with the best in premium robot vacs. I've reviewed many Roborock products over the years and have never once experienced any issues aside from the odd clogging of a dust bag or some cotton tangled around a spindle. In the main, they have all performed reliably and efficiently. As a consequence, Roborock is the brand I always recommend whenever asked.

Given the popularity of Roborock's retractable LiDAR turrets that allow many models from its current roster to venture beneath low-slung furnishings, it's no surprise that Roborock has opted to fit the same RetractSense system to this particular model. As a result, when the Qrevo Curv 2 Pro's turret is retracted, the height of the robot measures a squat 3.14in / 7.98cm.

That means it can scuttle under most wardrobes, TV stands and low sofas as long as there's a minimum of 3in / 8cm of clearance. This is a major boon for anyone who has struggled to clean such inaccessible areas using a standard stick vac, especially one that isn't equipped with a Shark-inspired bendy suction tube.

Roborock Qrevo Curv 2 Pro robot vacuum in reviewer's home

(Image credit: Future)

The Qrevo Curv 2 Pro uses the aforementioned tried-and-trusted LiDAR system for its primary navigation, a VertiBeam lateral laser system for accurate edge cleaning around furniture, an upward-facing Range Finder for measuring overhead clearance, a top contact sensor to prevent the robot from jamming itself and, importantly, a combination of 'structured light' and a front-facing RGB camera with LED light for expert obstacle avoidance in all lighting conditions.

According to Roborock the Qrevo Curv 2 Pro can recognise over 200 objects, 'from tangled cables to pet surprises' but presumably only when the 'Pet' switch in the app is activated. Incidentally, the Pet setting also ensures that the robot's brush roller stops working the moment the sensors detect a furry friend.

While I personally prefer the idea of a dual counter-rotating brush head system as introduced by iRobot, Roborock has quite recently started fitting some of its bots with single split rubber brushes that meet with a small gap in the centre, and that's the case with this model. According to Roborock, the so-called 'DuoDivide' layout helps deal with hair tangles by moving the hair towards the suction gap in the middle to prevent it from getting tangled around the roller's spindles. I vouch that this system works very well and I have no issues to report regarding pet hair tangles.

Roborock Qrevo Curv 2 Pro robot vacuum in reviewer's home

(Image credit: Future)

However, as mentioned in my article on overdue robot innovations I want to see, I really do wish robot manufacturers would adopt D-shaped bodies to their products, because the circular ones of norm require fitting a short 6.3in / 16cm roller brush between the robot's wheels, which leaves as much as 3.5in / 9cm of unused space on either side of the roller.

I cite iRobot's very early S9+ as an example. This D-shaped robot came onto the market in 2019 and featured a long 9in / 23cm rubber roller positioned near the front, almost across the entire width of the machine. This meant it was not only better at collecting dust along edges, but it also picked up a wider band of detritus with every sweep. Perhaps there's a valid technical reason why the vast majority of robot vacs are circular, so answers on a postcard please.

Roborock Qrevo Curv 2 Pro cleaning a thick, cream carpet

(Image credit: Future)

Let's look at this bot's suction power, because suction strength is one of the only differences between the Qrevo Curv 2 Pro and its sibling, the Qrevo CurvX. Where the Roborock S8 MaxV Ultra TechRadar reviewed in July 2024 featured a then 'industry-leading' 10,000 Pascals of suction power, this one hits the 25,000Pa mark; 3,000Pa more than the Qrevo CurvX. Mind, even this lofty stat is still 5,000Pa shy of the Dreame Matrix10 Ultra I recently reviewed, but it just goes to show how fast robot vacuum technology has advanced in such a short space of time. For the record, the Qrevo Curv 2 Pro offers five levels of suction, from quiet to MAX+.

Given that this robot is of the hybrid variety, it also comes with a full mopping system comprised of twin spinning mops on the rear, with the ability to extend the mop on one side for cleaning around furniture legs and in corners. These mops are only used for hard floor cleaning and are therefore either raised when the robot is crossing carpet or rugs, or left behind in the dock if the robot is only performing a vacuum task. Like all decent mopping bots, the Qrevo Curv 2 Pro's mops are given a thorough wash and dry after each working session, and you can read more about this in the Dock Design chapter directly below.

Roborock Qrevo Curv 2 Pro cleaning a spillage from a hard floor

(Image credit: Future)

Finally, those with single or double thresholds up to 1.6in / 4cm in height will be thrilled to learn that the Qrevo Curv 2 Pro has been fitted with Roborock's clever AdaptiLift technology. Rather than relying on fixed-height wheels like traditional robot vacuums, AdaptiLift gives the Qrevo Curv 2 Pro the ability to dynamically raise and lower its chassis and wheels to adapt to complex floor environments.

The robot's two articulated wheels literally allow the robot to automatically lift and tilt its body to clear high thresholds and even maintain optimal brush and suction contact across different floor types, including carpets with up to 1.2in / 3cm of pile. It also helps free the robot when encountering an obstruction. By intelligently sensing floor transitions and responding in real time, AdaptiLift reduces the need for manual intervention while expanding the robot's practical reach within a home. What's not to like?

Dock design

Roborock's Qrevo Curv series is defined by the curvature of its newly updated Hygiene+ 3.0 dock design. Available only in white, this rounded design aesthetic differs from the rectangular norm and looks shiny, minimalist and, dare I say, rather swish when installed in a modern home. However, its rotund shape may not be to everyone's taste.

Roborock Qrevo Curv 2 Pro robot vacuum in reviewer's home

(Image credit: Future)

Like the majority of robot docks, this one charges the robot after every task (it takes approximately 3 to 4 hours to charge from 0%) as well as emptying the contents of the robot's small 270ml bin into the dock's much larger 2.7-liter dust bag. If you don't have pets, expect about a month or so to pass before the dust bag is full and ready for disposal. However, if you have hairy pets like me, then be prepared to fit a new bag every couple of weeks or so. To save on the cost of extra bags, I often remove the hair and muck in the bag using a pair of long-nose pliers. It's messy, yes, but it saves money in the long run.

Roborock Qrevo Curv 2 Pro robot vacuum in reviewer's home

(Image credit: Future)

Given that this robot also mops hard floors, the mops always go through a thorough cleaning regime in the dock after every cleaning session. This involves scrubbing them using water at 212F / 100C followed by a 122F / 50C hot-air drying session to prevent mould and nasty odours. All you have to do is occasionally fill the dock's 3.2-liter reservoir with fresh water and dispose of the contents in the 3-liter dirty water tank.

Various levels of moisture can be added to the mops depending on the type of flooring you have. Simply go to the Roborock app and select the level of moisture required – for vinyl flooring I would suggest a higher level, and for wooden flooring I'd opt for one of the various levels well below the midway mark. This is especially pertinent for thin laminated flooring which can easily warp if too damp.

  • Design score: 4 out of 5

Roborock Qrevo Curv 2 Pro review: performance

  • Exemplary carpet cleaning performance
  • Acceptable mopping performance
  • Slightly disappointing obstacle avoidance

I have no major anomalies to report regarding this bot's navigation which is generally very good, though it might take the long way round to get to its place of work rather than a direct path. I've noticed a lot of robot vacs do this but then I've also noticed that some models, specifically those from Roborock, appear to learn over time and eventually take the shorter, direct route. I would expect this model to start doing the same over the next few weeks.

While the Qrevo Curv 2 Pro's first mapping run of my open-plan area was a success, it didn't initially name the rooms in my home as accurately as the Dreame Matrix10 Ultra. While it correctly named the kitchen, it treated the open-plan lounge and dining area as one large room and called it the sunroom. It also named the hallway as the living room and the hall passage as a bedroom. By comparison, the Matrix10 Ultra not only named every room correctly, but all areas were divided correctly, too.

Roborock Qrevo Curv 2 Pro returning to its dock, with a dog asleep in the backgroun

(Image credit: Future)

Mind, this slight hiccup in the Qrevo Curv 2 Pro's room recognition was easily rectified by using the Roborock app to divide, merge and rename all rooms correctly. The key takeaway here is that this bot has never not found its charging dock, has never got lost under a sofa and has never stranded itself under the dining table. Every cleaning task has generally gone without any navigational hitches, and that's all you need to know.

Obstacle avoidance

For my obstacle avoidance test I laid out an assault course of dog toys, including two small items to replicate the size of average dog waste. While the robot deftly avoided the larger obstacles over two inches in height, it twice ran over one of the smaller items, a one-inch tall nylon bone. In the Qrevo Curv 2 Pro's defence, this item often flummoxes robots though I'll admit that I was surprised that the Curv 2 Pro didn't avoid it given the Roborock website's poo-dodging claim.

Roborock Qrevo Curv 2 Pro avoiding obstacles including a wire and dog toys, on a patterned rug
Future
Roborock Qrevo Curv 2 Pro avoiding obstacles including a wire and dog toys, on a patterned rug
Future
Roborock Qrevo Curv 2 Pro avoiding obstacles including a wire and dog toys, on a patterned rug
Future

I then added a phone cable to the mix and, despite adjustments in the app, I was surprised to see the robot run over the cable on three separate occasions, even wrapping the cable around the brush head in one instance. This one really surprised me so I checked the multitude of parameters in the app – I had 'Pet' selected for extra overall sensitivity – and I couldn't see any conflicting settings. The upshot is that, while I consider this model's obstacle avoidance to be generally acceptable, I wouldn't rely on it to avoid all clutter in the home. More importantly, I would never rely on it to avoid dog mess of any shape or form.

Vacuum performance

Roborock has been marketing this bot as one of the best for carpet cleaning and, on evidence of my test using oats, muesli and crushed biscuits, I'd say the claim is spot on. I was blown away by how well it tackled the test.

I admittedly selected two passes in the app and MAX+ mode for 25,000Pa of suction, but I needn't have bothered going that far because pass number one was enough to remove the vast majority of detritus. That's an exceptional result, and one of the best I've seen for carpet pickup. I also tried it on a thick pile carpet upstairs and was equally impressed that it a) it managed to collect a sprinkling of oats and b) it didn't get bogged down in the pile.

Roborock Qrevo Curv 2 Pro on a patterned carpet rug, with oats and crumbs sprinkled in front of it
The carpet rug before the vacuuming testFuture
Roborock Qrevo Curv 2 Pro in the process of clearing oats and crumbs from a patterned carpet rug
... during the test...Future
Roborock Qrevo Curv 2 Pro on a patterned carpet rug, with no oats or crumbs remaining after the vacuuming test
... and the results afterwardsFuture
Roborock Qrevo Curv 2 Pro on a patterned carpet rug, with its onboard bin open to reveal oats and crumbs that it has just sucked up
The contents of the bin following the testFuture

For the hard floor test, I used the same ingredients but changed the suction one level down to Max. I was generally very pleased with the results though, as is often the case with robots, the edges weren't completely cleaned and some of the debris was scattered by the robot's spinning side brush – which just goes to show why having a cordless stick vac to hand is always advisable.

Roborock Qrevo Curv 2 Pro robot vacuum before the suction test on hard flooring
The Qrevo Curv 2 Pro before the suction test on hard flooring...Future
Roborock Qrevo Curv 2 Pro robot vacuum during the suction test on hard flooring
... during the test...Future
Roborock Qrevo Curv 2 Pro robot vacuum after the suction test on hard flooring
... and the results afterwardsFuture
Remains of oats and crumbs in the corner of a room following the suction test on hard flooring
As with many bots, the Curv 2 Pro didn't do a perfect job of the cornersFuture

Mopping performance

In terms of its bi-weekly mopping ability, I've been impressed by the Qrevo Curv 2 Pro's overall performance. It has dealt with light stains and general footfall marks very well, including regularly extending one of its articulated mopping pads when traveling along skirting boards, in corners and around chair and table legs.

However, there's only so much one can ask of a twin-pad mopping system like this because, unlike some roller-based models which rinse the roller while it's cleaning, the pads on this aren't cleaned during the mopping task. And that means that any gunk that appears to have been cleaned off the floor actually remains on the mops – which is then spread around the rest of the floor. It's the nature of the beast, which is why it's never advisable to let a robot with spinning pads loose on a large-ish liquid spill.

To prove this, I created a small 'zone' in my kitchen, squirted some tomato ketchup over my wooden floor and commanded the Qrevo Curv 2 Pro to go and clean it up, having set the mop moisture setting to medium. On initial evidence it did a fine job at removing the mess, though it did leave one small smear behind. However, on closer inspection in the right reflective lighting, I could clearly see some clear but slimy swirls on the floor which would invariably dry, leaving a tacky residue behind.

Roborock Qrevo Curv 2 Pro cleaning a spillage from a hard floor
Before the mopping test...Future
Roborock Qrevo Curv 2 Pro cleaning a spillage from a hard floor
...during... Future
Roborock Qrevo Curv 2 Pro cleaning a spillage from a hard floor
... and the results afterwardsFuture
Roborock Qrevo Curv 2 Pro cleaning a spillage from a hard floor
Another look at the mopping resultsFuture

Had I not had the excellent Roborock F25 Ultra to hand to completely finish the job, I would have had to reach for the good old mop and bucket to fully remove all residue. This is no slight on the Qrevo Curv 2 Pro since all mopping robots of this nature behave the same way. You just need to choose your battles carefully.

Dock performance

While I don't mind the look of the Qrevo Curv 2 Pro's dock, it's not a patch on its stylish stablemates, the Roborock Saros 10 and 10R, which both come with black mirrored docks that meld into the background of any room. By contrast, this one is larger in appearance and much more noticeable.

From an operational point of view, the dock itself has proved faultless over the past few weeks with no anomalies to report. Yes, the bin emptying process is quite noisy but it's been powerful enough to always empty the robot's bins even when packed with dog hair. It has also washed and maintained the mops very well leaving no residue behind.

Roborock Qrevo Curv 2 Pro dock

(Image credit: Future)

Is there anything negative to report about the dock? Well I'm not keen on the design of the dock's dust bag container, since its deep and narrow, downward-facing chamber entails having the dust bag hang and bend at the top where it connects with the inlet. When filled with detritus, the weight of it could feasibly cut off airflow into the bag. I should add that I haven't had any issue to date with the emptying process but I still maintain that it's an odd design that appears to go against simple physics. But what do I know?

  • Performance score: 4 out of 5

Roborock Qrevo Curv 2 Pro review: app

  • Exceedingly comprehensive
  • Well laid out
  • Easy to use

The Roborock app is an essential companion that elevates the Qrevo Curv 2 Pro's overall cleaning experience from the moment you open it. Cleanly designed and intuitively laid out, this app makes both initial setup and day-to-day control extremely straightforward, whether you're a first-time robot vacuum owner or a seasoned user who requires a plethora of customization options.

Screenshots from the Roborock companion app
Roborock / Future
Screenshots from the Roborock companion app
Roborock / Future

Mapping is mostly accurate, with detailed floor plans that are highly editable, allowing you to label rooms, set no-go zones, define virtual walls and customize cleaning routines with surprising precision. Moreover, the ability to adjust suction power, mopping intensity and cleaning sequences on a per-room basis gives users a level of control that few competitors can match, Dreame notwithstanding.

The Roborock app also supports a raft of scheduling options, self-created routines and multi-level home management, making it easy to tailor cleaning to your lifestyle. Combined with its stable connectivity and regular firmware updates, this app feels genuinely mature and thoughtfully engineered. Which is why it's still my favorite robot app of all.

  • App score: 4.5 out of 5

Roborock Qrevo Curv 2 Pro review: scorecard

Attribute

Notes

Rating

Value

A premium robovac (although a step below most flagship models). Advanced specs and features justify the price tag.

4 / 5

Design

Sleek, ultra-slim profile and packed with features. Dock is comprehensive but quite chunky.

4 / 5

Performance

Excellent vacuuming and especially impressive on carpet. Mopping very acceptable but obstacle avoidance a bit underwhelming.

4 / 5

App

The Roborock app is the gold standard for design and features.

4.5 / 5

How I tested the Roborock Qrevo Curv 2 Pro

With so many similarly-specced robot vacs on the market, it's becoming quite difficult to detect the differences between them. But in this day and age, specs mean nothing if the bot doesn't perform to the high standards that TechRadar's writers expect.

We always strive to get the best out of the products we review and always push them to the limits of their functionality. In this case I tested the robot vac on different floor types, watched it navigate a room, set up an obstacle course and put it to four performance tests – carpet vacuuming, hard floor vacuuming, general mopping and messy mopping. Half points out of five are then awarded for each category and averaged out for a final score. Five stars are only given to a product that unequivocally impresses on all fronts but four-stars products, too, are absolutely worth investigation.

Read more about how we test robot vacuum cleaners

  • First reviewed February 2026
I wore the Amazfit T-Rex 3 Pro for a month, and at half the price of an Apple Watch Ultra 3, it gets top marks for value
4:17 pm |

Author: admin | Category: Computers Gadgets Health & Fitness Smartwatches | Tags: , , | Comments: Off

Amazfit T-Rex 3 Pro: One minute review

Amazfit has been on a hot streak recently. Fresh off the release of the Bip 6 and Active 2, the company has now released the latest version of its most capable outdoor watch, the Amazfit T-Rex 3 Pro. The watch is showcased by the super successful ultrarunner and official commercial partner Ruth Croft, who says that Amazfit “gives her the tools she needs without getting in the way of the run."

The Amazfit T-Rex 3 Pro is pitched as a value alternative to premium rugged watches like the Garmin Fenix 8 and Apple Watch Ultra 3. While it costs significantly less, it packs very competitive hardware, making it a compelling option for outdoor athletes and budget-conscious consumers.

With a military-grade (MIL-STD-810H) rating, a titanium bezel, and sapphire crystal glass, the T-Rex 3 Pro is seriously rugged, built to withstand extreme temperatures and is 10 ATM water-resistant, certified for scuba diving up to 45 meters. In addition to its already excellent diving features, the T-Rex 3 Pro has a dedicated dive computer mode like the Garmin Fenix 8 and Apple Watch Ultra 3.

The 1.5-inch AMOLED display is also impressively specced, with 3,000 nits of peak brightness to compete with the latest crop of Apple Watches. Beyond that, the watch offers up to 25 days of typical use on a single charge, a very good feat considering Garmin’s battery lives have been creeping downwards. When tracking outdoor activities, it still delivers up to 38 hours of continuous, high-accuracy dual-band GPS (which connects to six satellite systems). This endurance sets it apart and makes it ideal for multi-day treks or ultra-races.

The main trade-off is the software. It runs on Amazfit's proprietary Zepp OS. While Zepp OS is smooth, fast, and feature-rich for health and fitness tracking, it operates on a closed ecosystem. This means there are no major third-party apps, including Spotify, Google Maps, or Strava. There's a lot to commend the T-Rex 3 Pro, but this lack of integration is its most egregious downside.

Amazfit T-Rex 3 Pro

(Image credit: Future / Paul Hatton)

Amazfit T-Rex 3 Pro: Price and availability

  • $399 USD / £399 UK / $600 AUS
  • Incredibly affordable given its rugged qualities
  • Cellular connectivity will require upgrading to a more expensive smartwatch

At sub-$400 / £400 / $600 AUS, the T-Rex 3 Pro is an incredibly affordable alternative to the more expensive Garmin Fenix 8 and Apple Watch Ultra 3 (the Ultra 3 costs $799 in the US, so the T-Rex 3 Pro is fully half the price). It’s missing a number of features, including ECG support, crash detection, third-party apps and other integrations. If you’re not concerned about this, then the T-Rex 3 Pro delivers an awful lot of smartwatch for not a lot of money.

Value score 5/5

Amazfit T-Rex 3 Pro: Design

  • Rugged and premium build
  • High-end AMOLED display
  • Two size options

The Amazfit T-Rex 3 Pro is a rugged and outdoors-focused smartwatch that embraces a deliberately chunky and robust aesthetic. You could even call it a delightful homage to the classic digital sports watch, the Casio G-Shock.

The overall design aesthetic is probably more reminiscent of the Garmin Fenix 8 series, with both watches boasting circular, rugged designs and a blend of physical buttons (four on the Amazfit, five on the Garmin) and touchscreen operation. Personally I don't think you can beat the tactile experience of physical buttons.

The fiber-reinforced polymer case is combined with a Grade 5 titanium bezel and buttons for a tough yet lightweight construction. The case contains a high-resolution 1.5-inch AMOLED display that is capable of an impressive 3,000 nits. As a result, I had absolutely no problems using it out in direct sunlight. The display is inset slightly and protected by scratch-resistant sapphire glass.

Amazfit T-Rex 3 Pro

(Image credit: Future / Paul Hatton)

In addition to everything you'd expect from a typical smartwatch, the T-Rex 3 Pro features a built-in LED flashlight located at the top of the case, just like the best Garmin watches. This offers adjustable brightness and a dual-color mode, with the red light designed to preserve night vision during camping or late-night navigation.

While the T-Rex line used to be one-size-fits-all, and that size was huge, the Pro 3 introduces a second option. As a result, you can now choose from the original 48mm model (tested and photographed) and a more compact alternative 44mm model. The latter retains the rugged titanium/polymer build but fits much better on smaller wrists or under jacket sleeves.

Design Score: 4/5

Amazfit T-Rex 3 Pro: Features

  • 180 sports modes including skiing
  • 10ATM water resistance
  • NFC enabled

The Amazfit T-Rex 3 Pro offers an extensive set of features covering over 180 sports but with a distinct leaning towards more adventurous activities, including skiing and snowshoeing. The ski mapping feature enables users to find their nearest ski resort and navigate with detailed maps. According to Amazfit, these maps include "cable cars, color-coded slopes, and clear route guidance for groomed runs as well as off-piste, backcountry, or telemark routes."

While taking part in icy-cold endeavors you'll be glad to know that the T-Rex 3 Pro is resistant to temperatures as low as -40℃ and includes a smart Low Temperature Mode that keeps vital software functions of the watch operational in environments as cold as -30℃.

Amazfit T-Rex 3 Pro

(Image credit: Future / Paul Hatton)

If you're planning on showing the water who's boss, then the 10 ATM water-resistance capabilities will come in handy. That means the watch is certified for diving to a depth of 45m and therefore ready for all your freediving and scuba diving excursions.

Tracking is taken care of by the new BioTracker sensor that delivers highly accurate heart-rate tracking even in challenging outdoor conditions. For pro-grade precision, the watch can also be paired with an Amazfit Helio Strap.

When you fancy a coffee or high-protein shake while on the slopes or on a long run, the inclusion of Zepp Pay takes advantage of NFC technology so you don't need to go rifling through your stuff in search of your phone or bank card. Up to eight bank cards can be stored with password-protected contactless payment, keeping your transactions secure.

Features Score: 4/5

Amazfit T-Rex 3 Pro: Performance

  • Excellent health and activity tracking
  • Fantastic battery life
  • Poorly implemented AI assistant

The T-Rex 3 Pro performs well when it comes to health and fitness tracking. I tested it alongside the more expensive and trusted Huawei Watch Ultimate 2 and found it reported very similar health metrics, including measuring heart rate to within a single beat. It also measured the same 96 percent reading for blood oxygen, which is very impressive considering the Watch Ultimate 2 features a dedicated X-Tap sensor for accurate readings.

I used my normal cycle route to test the GPS accuracy of the T-Rex Pro. This route includes both rural and built-up environments, which makes it an ideal test for GPS performance. GPS locking was almost instant, even when still in my house. GPS lock was maintained throughout the 4km ride, with no dropouts experienced. I compared the distance on both the Huawei Watch Ultimate 2 and onthegomap.com and found that the watch was within an impressive 50m of both, a statistically insignificant 1.25% difference.

The watch also delivers exceptional battery performance, lasting 9 to 10 days in my testing even with the Always-On Display and continuous health tracking active, which would qualify as ‘heavy use’. For those prioritizing longevity, disabling the AOD stretches performance to nearly 3 weeks. During high-accuracy GPS tracking, the battery proves its rugged credentials by draining only about 3% per hour, making it a reliable companion for multi-day adventures.

Amazfit T-Rex 3 Pro

(Image credit: Future / Paul Hatton)

I’ve tested a few Amazfit watches now but haven’t yet delved deep into the Zepp Flow AI functionality. Getting hold of the T-Rex 3 Pro provided the ideal opportunity to change that. Zepp Flow is a conversational AI assistant and one of the first tools of its kind for smartwatches. I’ve always found navigating through smartwatch menus a bit laborious, and so I was eager to see if Amazfit was able to deliver a more intuitive hands-free experience.

After checking online for some of the commonly accepted commands, I began by saying, “I want to go for a run.” Zepp Flow recognised my words perfectly and immediately launched the run activity. There was no need to select “Go” as the activity began straight away. With my impressed face on, I then asked Zepp Flow if it will rain this afternoon. The watch responded with “I cannot provide weather information for past times” even though it was only 1.30pm.

A little more unsure than I was after launching the run activity, I set about seeing if Zepp Flow could help me access the watch’s smart features. I therefore gave the device access to my contacts and asked it to call my wife. Unfortunately, it kept thinking that I was saying Hutton rather than Hatton. I understand that these misunderstandings can happen, but rather than asking me to say it again or “Did you mean Hutton” it just stopped listening, end of conversation.

I find that if my experience of an AI assistant stutters a few times, then I quickly stop using it, and that was very much the case with Zepp Flow. Alongside a lack of third-party apps, I was left a little disappointed by the limited smartwatch features on offer.

Performance score: 4/5

Amazfit T-Rex 3 Pro

(Image credit: Future / Paul Hatton)

Amazfit T-Rex 3 Pro: Scorecard

Category

Comment

Score

Value

At this price point it doesn’t get much better than this.

5/5

Design

A solid titanium-built case featuring a 3,000-nit display and pro-dive durability.

4/5

Features

A set of impressive features aimed at outdoor enthusiasts and adventurers.

4/5

Performance

Highly accurate health and fitness tracking, but Zepp Flow lets the watch down.

4/5

Amazfit T-Rex 3 Pro

(Image credit: Future / Paul Hatton)

Amazfit T-Rex 3 Pro: Should I buy?

Buy it if...

You want a rugged build and great battery life on a budget

At sub-$400/£400, the T-Rex 3 Pro offers a very impressive set of specs.

Specialized outdoor and safety utilities

With advanced navigation, a built-in speaker and microphone, and an integrated flashlight, you'll have everything you need when you need it most.

Don't buy it if...

You need cellular connectivity (LTE)

For that you’ll need to upgrade to something like the Garmin Fenix 8.

You rely on third-party app integration

As is the case with all Amazfit watches, you won’t find the likes of Spotify, Google Maps, or WhatsApp.

Also consider

Garmin Fenix 8

This is the ultimate watch for adventure enthusiasts, with a smorgasbord of hardware and software features and a battery that lasts for weeks.

Read our full Garmin Fenix 8 reviewView Deal

Apple Watch Ultra 3

A powerhouse of a wearable, adding 5G, satellite connectivity and new screen technology to an already-winning formula. The Low Power Mode can stretch its runtime to a remarkable 72 hours, and its fitness metrics are accurate against a leading chest-mounted heart rate monitor. 

Read our full Apple Watch Ultra 3 reviewView Deal

How I tested

During my month-long testing of the T-Rex 3 Pro, I took part in a range of different activities, including cycling, running, football, aerobics, and more. Unfortunately I didn’t have a skiing holiday planned during the testing phase, so I wasn’t able to try out the dedicated skiing features. There were plenty of other features to keep me occupied, though, including health tracking, water resistance, Zepp Flow, messaging, and battery life.

First reviewed: February 2026

I’ve used the DXRacer Martian Pro for three months and don’t want to sit in another gaming chair ever again
7:00 pm | February 7, 2026

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Comments: Off

DXRacer Martian Pro: One-minute review

I knew the DXRacer Martian Pro would be one of the best gaming chairs I've ever sat in, and three months with it have only confirmed my suspicions.

Why did I know this?

I tried a similar chair at CES 2025 – one that can heat you up and cool you down thanks to built-in tech, and I have genuinely thought about it every week since then – and the Martian Pro somehow also takes things up another notch with an in-built massager too, increasing its comfortable gaming chair credentials further still.

When it’s a cold day, you can turn on the seat heater to warm you up, the fan to cool you down, and the massager to relax you. I promise it’s as great as it sounds

What’s more, despite all these technological features, it still feels soft and comfortable for long working days and gaming sessions thanks to plenty of cushioning, a 4D lumbar airbag you can tune perfectly to your needs, and a magnetic headrest you can position perfectly every time. Did I mention the 4D armrest,s too?

All that’s to say, this gaming chair not only hits the essentials, but it also puts the cherry on top for a superbly comfortable experience.

DX Racer Martian Pro

(Image credit: Future)

My only gripe is that it’s useless without charge – the electronic recliner will power off too, leaving you stuck in one position with no way to change it. This is easily solved if you’re always near a plug for the power cable, or willing to charge the battery for wireless use, but the latter can be a little tedious (especially as the battery can drain fast) – so think twice about this chair if sockets are at a premium.

DXRacer Martian Pro: Price and availability

  • Costs $899 / £580
  • Premium features justify premium price
  • Only available in one color at the time of reviewing

The DXRacer Martian Pro will set you back $899 / £580 (Australian pricing isn’t available at the time of reviewing) and can be picked up from the DXRacer store.

This price, especially the US cost, puts it into the higher tier of gaming chairs, which makes sense given that this chair is enhanced with various technological goodies.

These upgrades make it an attractive offering over less technologically impressive alternatives if you have the cash to splash, but if you’re on a budget, you can get by with less flashy alternatives.

DX Racer Martian Pro

(Image credit: Future)

DXRacer Martian Pro: Specs

Price

$899 / £580

Dimensions

49.6 x 27.6 x 21.9in / 126 x 70 x 56cm

Max user weight

275lbs / 125kg

Min seat height

17.7in / 45cm

Seat width

22in / 56cm

Warranty

2 years

DXRacer Martian Pro: Design and aesthetics

  • Classic black look with minimalistic accents
  • Premium feel
  • Some noticeable branding

The DXRacer Martian Pro comes in one design: black with red arrow accents.

It’s certainly not as loud design-wise as my trusty Spider-Man themed seat, and it definitely sits towards the professional end of gaming chairs, but it’s not a plain design either, if that is essential for your needs.

The fabric choice is a faux leather that feels premium to the touch, and is easy to wipe clean, with the accents being stitched on in red. Though I’d be careful not to spill anything too much on the chair, as the seat and backrest have some mesh elements (to help with airflow from the heater and ventilation) that I wouldn’t want to pour a lot of liquid on.

DX Racer Martian Pro

(Image credit: Future)

As for the armrests, they feature the 4D adjustments we expect from gaming chairs worth their salt – they can be moved up/down, pulled in/out, pushed forward/backward, and can tilt left/right to provide the ideal position.

Once you’ve set your armrests’ stance, they’ll then lock into place securely.

The side controls that adjust the backrest tilt and the airbag lumbar support are plasticky and feel a little less premium than the actual chair itself, but they don’t ruin the overall aesthetic experience delivered by DXRacers’ Martian Pro.

DXRacer Martian Pro: Comfort and adjustability

  • Plenty of adjustment options
  • Built in heater, fan and massager
  • Cushiony despite the gizmos

Even ignoring the massaging and heating enhancement, the DXRacer Martian Pro chair has a full range of comfort and adjustment options.

Firstly, using a control on the side of the chair you have the ability to recline the backrest gradually from further forward than you’d want to about as close to horizontal as possible without this chair becoming a bed – though with the back massager active this ultra recline supremely relaxing to the extent you could drift off (definitely, totally, assuredly not speaking from experience).

Then there’s the 4D armrests I mentioned above, and of course, the height adjustments you’d expect from a standard office chair.

The seat is a good size too, with enough room to sit comfortably cross-legged when I want.

Though for the lumbar support, I’d maybe knock a point off simply because the airbag design can be a little more finicky to adjust compared to a traditional pillow. The advantage is that once set, you don’t need to worry about it slipping out of place, but finding the comfiest position took more time than I’d have liked.

DX Racer Martian Pro

(Image credit: Future)

Your neck pillow, on the other hand, is much easier to get right. The magnetic attachment makes it supremely easy to find the exact right spot for it on the headrest, while holding it securely in place once you’ve made your placement decision.

But of course I can’t not devote some space to the heating, cooling, and the massager.

Starting with that third one, the massager is activated by pressing the M-button on the side of the chair and can swap between different modes by pressing it again, or switched off by holding the button down.

The massage is delivered by in-built actuators – four pairs (one for your right and one for your left) which start at your lower back and end around your shoulder blades – and while its isn’t especially intense, it can provide some much-needed relaxation during a stressful gaming session, or your work day.

Just note, it can be a little noisy.

Now for the heating and ventilation. These are built into the seat and activated via two buttons found below the right armrest – one for each option. Long pressing once activates the heating/cooling, then quick pressing it changes the setting between three strengths – long pressing again turns it off.

I was surprised by how quickly the heating kicks into gear even at the lowest setting, and over the colder months when I’ve been testing this chair, it has provided me with some much needed warmth. The fan is also great for cooling you down, and I expect I’ll be relying on it plenty come the summer.

Despite being jam-packed with electric gizmos, the chair feels pretty darn comfy. I use it all day, every day for work and enjoy every moment – and not simply because of the heater and the massager.

DX Racer Martian Pro

(Image credit: Future)

DXRacer Martian Pro: Assembly

  • All required tools included in the box
  • A little heavy thanks to electrical components
  • Can be built alone, but would recommend getting a friend

Putting the DXRacer Martian Pro together was fairly straightforward. I was able to assemble it all on my own using just what came in the box, thanks to the clear instructions.

However, given the inclusion of massaging and heating components, this can make parts of the chair a little heavier than normal, so having an assistant to aid your construction is advisable, as it should make the process even smoother.

DX Racer Martian Pro

(Image credit: Future)

Should I buy the DXRacer Martian Pro

Buy it if…

You want great comfort
With a full suite of adjustment controls and a built-in massager, this gaming chair is the complete comfort package.

You need to feel toasty/cool
The heater and fan are so useful and effective in this seat, and definitely make this seat an easy pick for me over a lot of the competition.

You’re after something for work and play
While it boasts a couple of red accents, this black gaming chair looks appropriate for both your home office and at your gaming station.

Don’t buy it if…

You have no spare plugs near your chair
You can use this chair wirelessly, but it is a major battery sink, and when it’s out of charge, it loses quite a lot of functionality, including the ability to recline. Sitting near a constant power source is therefore advised.

You’re after something affordable
I’d say this DXRacer chair is solid value, but it’s still quite pricey, which makes it a tough buy if you’re looking to stick to a low-ish budget.

Also consider

DX Racer Martian Pro

Secretlab Titan Evo 2022

AndaSeat Kaiser 3E XL

Price

$899 / £580

$549 / £469 / AU$799

$389 (around £290 / AU$580)

Dimensions

49.6 x 27.6 x 21.9in / 126 x 70 x 56cm

51.2 x 27.6 x 19.3in / 130 x 70 x 49cm

54.3 x 29.1 x 29.1in / 138.0 x 74.0 x 74.0 cm

Max user weight

275lbs / 125kg

285lbs / 130kg

395lb / 180kg

Min seat height

17.7in / 45cm

17.7in / 450mm

18.1in / 460mm

Seat width

22in / 56cm

18.5in / 470mm

21.1in / 535mm

Warranty

2 years

3 years

3-years

Secretlab Titan Evo 2022
This popular gaming chair is a strong alternative without any tech bells and whistles. It’s comfortable with plenty of adjustment options. Importantly, it's a lot cheaper than the Martian Pro too.

For more information, check out our full Secretlab Titan Evo 2022 review

AndaSeat Kaiser 3E XL
We called this one of the best value gaming chairs you can buy today in our review, thanks to its style, lack of gimmicks, and comfortable shape. It misses out on bells and whistles, but could be a solid pick-up if you're on a budget.

For more information, check out our full AndaSeat Kaiser 3E XL review

How I tested the DXRacer Martian Pro

I tested the DXRacer Martian Pro over a few months of UK Winter, giving me plenty of reason to use the in-built heater. It was my work office chair every day I worked from home during that time, and I also used it for PC and handheld gaming most days as well.

I also compared it to a handful of other gaming chairs we’ve tested, and of course, my trusty Spider-Man Anda Seat seat.

I tested Samsung’s outrageously fast 500Hz OLED gaming monitor and it blew my mind – but there’s a huge catch
7:00 pm | February 6, 2026

Author: admin | Category: Computers Computing Gadgets Monitors Peripherals & Accessories | Tags: | Comments: Off

Samsung Odyssey OLED G6 G60SF: One-minute review

OK, let's try to get one thing clear. The Samsung Odyssey OLED G6 G60SF is brand new. It's a super-fast 27-inch OLED gaming monitor that runs at an epic 500Hz refresh rate. It's brighter than previous Samsung 27 inchers. But it doesn't actually sport Samsung's very latest OLED panel technology.

Indeed, the whole narrative around the various generations of Samsung's QD-OLED technology has gotten very complicated of late. In some ways, it's easier to say what this monitor is not than what it is.

With that in mind, the Samsung Odyssey OLED G6 G60SF lacks a couple of the very latest QD-OLED panel features. First, it doesn't have the so-called RGB-stripe subpixel structure. And it lacks the new panel filter that reduces the purple-tint problem in ambient light.

We'll get to the implications of those shortly. But for now, what we're dealing with here is a 27-inch 1440p OLED monitor with a very high refresh rate that will appeal to gamers who value speed above almost, but not quite, all else.

Samsung Odyssey OLED G6 G60SF monitor on a desk in a home office

(Image credit: Future)

If it's sheer speed you demand, look no further than the Samsung Odyssey OLED G6 G60SF. The combination of 500Hz refresh and the usual OLED upside of incredible pixel speed makes for a sizzling gaming experience. This monitor is seriously fast.

It's also punchy thanks to updated QD-OLED panel technology. However, this isn't actually Samsung's very latest tech and that does show in a few areas. The non-standard triangular subpixel structure slightly compromises sharpness, while the QD-OLED purple-tint problem in bright ambient light remains.

More particular to this monitor are disappointing SDR calibration, a lack of USB-C connectivity and somewhat lofty price point. All of which means this isn't an automatic choice for those seeking a 27-inch 1440p gaming monitor. But for esports addicts and other speed freaks, it will still be hard to overlook.

Samsung Odyssey OLED G6 G60SF: Price & availability

  • How much does it cost? $799 / £699 / AU$1,699
  • When is it available? Available now
  • Where can you get it? Available in the US, UK, and Australia

At $799 in the US, £699 in the UK and $1,699 in Australia, the Samsung Odyssey OLED G6 G60SF is pretty steep for a mere 27-inch 1440p monitor.

At this price point you can choose from all manner of LCD monitors (many featured in our best monitors buying guide) up to 49 inches, offering all kinds of resolutions and aspect ratios from 4K and beyond.

Of course, this is an OLED gaming monitor, and they all come with a price premium. However, even in that context, the Samsung Odyssey OLED G6 G60SF isn't exactly cheap. We've seen 27-inch OLEDs below $500 now and then, albeit not models that run at 500Hz.

  • Value: 3 / 5

Samsung Odyssey OLED G6 G60SF: Specs

Acer Predator X32 X Specifications

Screen size

27-inch

Resolution

2560 x 1440

Panel technology

Samsung QD-OLED

Refresh rate

500Hz

Response time

0.03ms

HDR

DisplayHDR 400 True Black

Brightness

300 nits full screen, 1,000 nits peak HDR 1.5% APL

Connectivity

HDMI 2.1 x2, DisplayPort 1.4, USB-A hub

Samsung Odyssey OLED G6 G60SF: Design

  • Slim bezels
  • Compact base
  • Large power supply brick

If you liked the look of Samsung's previous Odyssey gaming monitors, you're going to love the new Odyssey OLED G6 G60SF. Because it's a dead ringer in design terms.

For the most part, that's good news. This is a slick-looking and well constructed monitor with a modern vibe, thanks to slim bezels on all four sides of its QD-OLED display panel.

It also offers decent ergonomics with both height and tilt adjustment and a reasonably compact stand base that doesn't take up too much desktop space. The main blot on the ergonomic and design copybook, therefore, is the massive external power supply brick.

Samsung Odyssey OLED G6 G60SF monitor on a desk in a home office

(Image credit: Future)

No doubt it helps to keep the chassis of the monitor slim, but it does make cable management and general tidiness that bit trickier. Speaking of cables, notable by its absence is support for a USB-C input cable.

You do get HDMI and DisplayPort, both of which support the full 500Hz refresh rate. And, yes, this is unambiguously a gaming monitor, so USB-C is that bit less relevant. But at this price point, you'd have thought Samsung might have thrown it in, anyway. That way you can easily, say, share this monitor between your gaming desktop and a work laptop.

Samsung Odyssey OLED G6 G60SF monitor on a desk in a home office

(Image credit: Future)
  • Design: 4 / 5

Samsung Odyssey OLED G6 G60SF: Performance

  • Extremely fast
  • Vibrant colors
  • Limited SDR presets

The headline feature of the Samsung Odyssey OLED G6 G60SF is its 500Hz refresh rate. Combined with the incredible response speed of all OLEDs, which the monitor industry pretty much universally rates at 0.03ms, and you have a recipe for incredible speed.

That's very much the subjective experience, too. This thing is hella quick, with remarkably little motion blur and essentially no discernible input lag. Put simply, esports fans who play online shooters and appreciate this kind of speed will love this thing.

Of course, the most serious of esports aficionados will probably still favour an even higher refresh rate and smaller 1080p monitor. So, the question then becomes, how is this monitor for everyone else?

Samsung Odyssey OLED G6 G60SF monitor on a desk in a home office

(Image credit: Future)

Well, with a 2560 by 1440 native resolution, the pixel density is moderate at best compared to a 4K panel of the same size. So, this isn't the crispest or sharpest of displays. That's slightly exacerbated by the panel's triangular rather than RGB-stripe subpixel structure. If you like sharp fonts, this isn't the display for you.

It also suffers from the usual purple tint in bright ambient light that all QD-OLED displays suffer. Well, all bar a new generation of panels, but that tech isn't used here. Then there's the matte anti-glare coating. Sure, it reduces reflectivity. But it also robs this monitor of that sense of inky, almost infinite contrast that glossy OLED monitors deliver in the right circumstances.

Make no mistake, this is still a punchy, vibrant display, as indicated by an increased full-screen brightness rating of 300 nits. By way of example, there's a dark indoor scene in Cyberpunk 2077 involving sizzling arcs of electricity leaping across the screen. And it's absolutely stunning. That's perfect per-pixel lighting, OLED style, for you. No LCD monitor comes close. But with a glossy coating, it would have been even more incredible.

The Odyssey OLED G6 G60SF's factory calibration in SDR mode could be a lot better, too. The OSD doesn't actually offer the usual sRGB or DCI-P3 color presets, and none of the various modes that are offered deliver a properly balanced SDR experience. They're all overly warm in terms of color temperature, and are also oversaturated.

In mitigation, SDR content is actually really nicely calibrated in HDR mode. So, you can actually just run this thing in HDR mode for everything. But the SDR calibration and preset limitations are a little odd.

  • Performance: 4 / 5

Should you buy the Samsung Odyssey OLED G6 G60SF?

Samsung Odyssey OLED G6 G60SF scorecard

Value

At around $799, the Odyssey OLED G6 G60SF is pretty expensive even for a 27-inch OLED monitor. But then if you want a 500Hz OLED, good luck finding one much cheaper.

3 / 5

Design

Samsung's usual Odyssey design and build quality features again, which is generally good. But at this price point, the lack of USB-C connectivity is disappointing.

4 / 5

Performance

There's no questioning the incredible speed of the Odyssey OLED G6 G60SF. But the resolution is mediocre and the 27-inch experience isn't exactly cinematic.

4 / 5

Final score

The Odyssey OLED G6 G60SF is a bit of a niche offering. If you want the ultimate in OLED speed, however, it absolutely delivers.

4. / 5

Buy the Samsung Odyssey OLED G6 G60SF if...

You want the ultimate in speed
The Odyssey OLED G6 G60SF is ridiculously fast thanks to the combination of 500Hz refresh and 0.03ms response.

You want awesome HDR
Thanks to OLED's perfect per-pixel lighting, the Odyssey OLED G6 G60SF has far better HDR performance than any LCD monitor, including mini-LED models.

Don't buy it if...

You want lots of pixels
With a native resolution of 2560 by 1440, the Odyssey OLED G6 G60SF isn't exactly a high-DPI monitor. That's OK for games, less so for everything else.

You want cinematic thrills
At this price point you have plenty of options if you want a really immersive, cinematic experience. At just 27 inches, this is a modestly-sized monitor for the money.

  • Originally reviewed in February 2026
Mewgenics is the latest roguelike from The Binding of Isaac creators, and it’s just as chaotic, cursed, and cantankerous as you’d expect – and I just can’t put it down
5:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

It’s finally here; after a tumultuous few years of will-they-won’t-they development, Edmund McMillen (The Binding of Isaac’s creator) and his frequent collaborator Tyler Glaiel (for The End is Nigh and Aether) are finally ready to share their latest creation – Mewgenics.

Review info

Platform reviewed: PC and Steam Deck
Available on: PC via. Steam
Release date: February 10, 2026

Mewgenics is a game that does exactly what it says on the tin – its core mechanic is selective cat breeding – but if you’re looking for a life simulator, that it is not. Instead, you’ll march your army of superpowered pussycats through harsh battlefields (read: sewers, junkyards, and other such dismal settings), fight your way through turn-based encounters against grotesque foes, and develop winning formulas that will eventually lead your feline friends to victory.

It’s a surprisingly compelling and complex game, offering ample collectible items, a healthy number of achievements, and plenty of replayability. If you spent the 2010s haunting the virtual halls of Newgrounds or playing titles like The Binding of Isaac and Super Meat Boy, you’ll feel the warm embrace of nostalgia, but you won’t get bored quickly thanks to the creative ways Mewgenics plays with the roguelite formula. It’s unforgiving, in places, and won’t always let you take the easy route, but it’s great fun the whole way through.

That same strength could be a weakness for some players; the raunchy humor, slightly monstrous art style, and energetic dialogue might register as dated to some. Stripped away from its tone, however, the game still stands as a thoroughly enjoyable, well-paced, and amply versatile addition to your Steam library. Plus, it’s Steam Deck compatible, where it feels right at home.

No purr-lace like home

Screenshot of Mewgenics

(Image credit: Edmund McMillen and Tyler Glaiel)

Welcome to Boon County, where the cats are cute, the real estate market is booming, and both of those statements are only half true. In this rundown part of town lies your humble home, a shack-like property inhabited by your collection of cats. From these modest beginnings shall spring forth legend, however, because it’s here you’ll collect, breed, and care for a cat army.

That means ensuring there’s enough food, cleaning up their waste (and, er... corpses, occasionally), decorating your home, and shopping for both supplies and in-level items. You can also prune the genetic pool by shipping off cats to allies you’ll meet along the way to unlock various features and perks, so from the get-go, there’s plenty of macro management to dig your teeth into.

Along that vein, it’s important not to underestimate the importance of this hub; even in the early game, the cats you keep around shape the outcomes of the battles to come, whether that’s due to the mutations and stats they carry or because they have a penchant for infighting and can leave permanent injuries on one another.

When you’ve had your fill of cat care and it’s time to end the day, your cats can choose to fight each other or mate, leaving you with new messes to clean up. Later in the game, it’s possible to steer these interactions a little more by seconding your cats in groups as you gain new rooms for your shack. I had great fun selectively breeding in some mutations that I found especially cute, even if they did come at the detriment of some of my cats; I can’t help it, their goofy little snaggle teeth are irresistible.

New strays will also arrive each day, offering an easy way to fill out your party when you’re low on soldiers, or the gene pool is getting too slim. Over time, though, stockpiles will run low, and at that point, you can venture out with four cats of your choice to battle foes and bring home vital supplies like food and money; and here’s where the meat of the game begins.

I can’t fight this feline anymore

Screenshot of Mewgenics

(Image credit: Edmund McMillen and Tyler Glaiel)

Upon selecting your chosen warriors, you’ll be able to assign them to one of four classes to begin with; this increases to more than 12 over time, each with unique abilities and passives that you’ll curate over the course of your travels; those, too, can be passed on to descendants. There are over 1,200 abilities and passive traits in the game, so no two runs will play the same – this variation made the game pretty hard to put down.

There are seven stats each cat will come pre-loaded with: strength (melee and damage), dexterity (range and damage), constitution (HP and regeneration), intelligence (mana regeneration), speed (initiative and movement), charisma (max mana), and luck (chance-based events like critical rolls).

Based on these, certain classes will align better with different cats, but the further you get in the game, and the more chaotic your approach to breeding has been, the more often you’ll find yourself with some pretty busted combinations.

I managed to score a necromancer carrying many cleric traits, loaded it up with a bunch of perks for healing, and created the most monstrously good wham-bulance (high damage, high heal) since I discovered the Soraka/Yuumi bottom lane combination in League of Legends. A niche reference point, but if you know, you know.

After equipping any items you may have to boost stats and grant new abilities to your kitties, it’s time to head out on the road, where you’ll face enemies ranging from zombie kitties to strange psychic eldritch beasts, tom cats to bomb-lobbing mousers, and beyond in randomized battle encounters.

There’s a fantastic range of enemies to fight (over 200), each with their own abilities and behaviours; a personal favorite is a pair of giant shark cats, which I realised all too late can devour your brave soldiers in one bite – and there’s no coming back from this particular death.

Best bit

One of my Clerics picked up a passive that effectively made it dyslexic, swapping around letters and numbers in their abilities. Confusing, yes, but as a dyslexic person myself, utterly hilarious.

Outside of perma-death situations (which there are quite a few of!), enemies will down your teammates, and their fainted bodies can take damage three times before exploding into chunks of bone and meat.

This is more than just an inconvenience in-fight; each time one of your cats becomes downed, it will pick up conditions like injuries and jinxes. Sure, they’ll heal up a little at the end of combat, but these injuries limit their stats for the rest of the run, and items or abilities that cure these conditions are few and far between.

Speaking of which, in between battles, you’ll pick up various items (of which there are over 900) and face different encounters. In these encounters, a random party member will choose from different stat-based options, and, based on your stat points, a probability-based outcome decides if the interaction helps or hinders your crew.

The luck element of the game is often cruel, and there’s no room for sentimentality with your party; your front-line soldiers will die sometimes, and when that happens, you run the risk of losing everything you gained in the process.

A game that keeps on giving

Screenshot of Mewgenics

(Image credit: Edmund McMillen and Tyler Glaiel)

There are multiple pathways to travel, starting with the Alley and branching off to the Sewer and Graveyard. These lead on to the Caves and the Junkyard, respectively, and that’s just in the first act. Later, you’ll unlock more roads to travel with their own challenges. For example, in the Desert, the extreme heat leads to health loss over time unless you keep your cats cool and watered.

Survive a run, and you’ll be able to take your newly buffed up cats back home, where they’ll retire (likely into your selective breeding programme) and no longer be able to go out on battles – with a few exceptions.

All the above is basically just a precursor to the game in its entirety; I’ve played a solid 30 hours, and I’m still only 20% of the way through. There’s a reported over 200 hours of gameplay, so I’ve no concerns about tiring too quickly of Mewgenics. I’d assume that’s before you factor in unlockable achievements, too, meaning much like The Binding of Isaac, I expect superfans to see hours well into the thousands worth of kitty cat combat.

Screenshot of Mewgenics

(Image credit: Edmund McMillen and Tyler Glaiel)

It helps that the game has excellent music, consistently great art, and some really well-designed levels. Some of the boss fight song lyrics had me chuckling even as my ill-fated kitties erupted into a spray of body parts and blood, and the rest of the soundtrack has enough pace and variation to keep me locked in to the addictive gameplay loop.

Every time I’ve sat down to play, I’ve unlocked some fresh hell for my cats to endure – one of the latest is a monstrous doomsday cat called Guillotina, who turns up at my cats’ home every week or so to fight retired cats.

The chaos is almost certain to continue amplifying as I delve further into the world of these calamitous kitties, and while I don’t know if it will have such a broad appeal as the comparatively simple The Binding of Isaac, I hope long-time fans of it and other creative roguelikes in the genre will give it its due. I certainly intend to!

Should you play Mewgenics?

Play it if...

You loved The Binding of Isaac and Super Meat Boy
Lovers of the grotesque roguelikes of yore, rejoice; Mewgenics is the game for you. It has its own twist, but I think even players who aren’t typically tactical play fans will get a real kick out of it.

You enjoy strategizing around the long game
While the runs themselves are immersive, it’s important in Mewgenics to consider the greater impact of your choices; does losing certain cats risk your gene pool? Are they carrying items you might want for future runs? Is there enough food on the table back at home?

Don't play it if...

You’re prone to developing emotional attachments to pixels
These cats are not for loving; they’re for lobbing onto a battlefield and keeping alive long enough to breed and reap the rewards. That didn’t stop me from growing attached, and it stung each time a cat I particularly liked passed on.

You’re faint of heart
If you don’t want to see cats humping, exploding, and fighting, I’m surprised you made it this far in the review. Though you can alter how graphic certain parts of the game are in the settings.

Accessibility features

Mewgenics is hit-or-miss with accessibility; there are no subtitle adjustments, difficulty adjustments or colorblind settings, but text boxes are pretty large by default and you can change the size of UI elements like the status bar, tooltip size and adjust the noise and grain and flicker levels. The controls are mappable, too. Some more work could be done here; a clearer font and colorblind settings wouldn’t go amiss, but hopefully that’s something we see in a later update.

Screenshot of Mewgenics

(Image credit: Edmund McMillen and Tyler Glaiel)

How I reviewed Mewgenics

I spent over 30 hours in Mewgenics, covering the first act and most of the second as well as some side quests; enough to get a good sense of the gameplay, though I’m sure there’s plenty still to come as the game goes on.

I played on both my gaming laptop (Dell’s Alienware M16 R1) and my Steam Deck paired with my Corsair Void v2 MAX Wireless gaming headset, and it played wonderfully on both.

First reviewed January-February 2026

Mewgenics is the latest roguelike from The Binding of Isaac creators, and it’s just as chaotic, cursed, and cantankerous as you’d expect – and I just can’t put it down
5:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

It’s finally here; after a tumultuous few years of will-they-won’t-they development, Edmund McMillen (The Binding of Isaac’s creator) and his frequent collaborator Tyler Glaiel (for The End is Nigh and Aether) are finally ready to share their latest creation – Mewgenics.

Review info

Platform reviewed: PC and Steam Deck
Available on: PC via. Steam
Release date: February 10, 2026

Mewgenics is a game that does exactly what it says on the tin – its core mechanic is selective cat breeding – but if you’re looking for a life simulator, that it is not. Instead, you’ll march your army of superpowered pussycats through harsh battlefields (read: sewers, junkyards, and other such dismal settings), fight your way through turn-based encounters against grotesque foes, and develop winning formulas that will eventually lead your feline friends to victory.

It’s a surprisingly compelling and complex game, offering ample collectible items, a healthy number of achievements, and plenty of replayability. If you spent the 2010s haunting the virtual halls of Newgrounds or playing titles like The Binding of Isaac and Super Meat Boy, you’ll feel the warm embrace of nostalgia, but you won’t get bored quickly thanks to the creative ways Mewgenics plays with the roguelite formula. It’s unforgiving, in places, and won’t always let you take the easy route, but it’s great fun the whole way through.

That same strength could be a weakness for some players; the raunchy humor, slightly monstrous art style, and energetic dialogue might register as dated to some. Stripped away from its tone, however, the game still stands as a thoroughly enjoyable, well-paced, and amply versatile addition to your Steam library. Plus, it’s Steam Deck compatible, where it feels right at home.

No purr-lace like home

Screenshot of Mewgenics

(Image credit: Edmund McMillen and Tyler Glaiel)

Welcome to Boon County, where the cats are cute, the real estate market is booming, and both of those statements are only half true. In this rundown part of town lies your humble home, a shack-like property inhabited by your collection of cats. From these modest beginnings shall spring forth legend, however, because it’s here you’ll collect, breed, and care for a cat army.

That means ensuring there’s enough food, cleaning up their waste (and, er... corpses, occasionally), decorating your home, and shopping for both supplies and in-level items. You can also prune the genetic pool by shipping off cats to allies you’ll meet along the way to unlock various features and perks, so from the get-go, there’s plenty of macro management to dig your teeth into.

Along that vein, it’s important not to underestimate the importance of this hub; even in the early game, the cats you keep around shape the outcomes of the battles to come, whether that’s due to the mutations and stats they carry or because they have a penchant for infighting and can leave permanent injuries on one another.

When you’ve had your fill of cat care and it’s time to end the day, your cats can choose to fight each other or mate, leaving you with new messes to clean up. Later in the game, it’s possible to steer these interactions a little more by seconding your cats in groups as you gain new rooms for your shack. I had great fun selectively breeding in some mutations that I found especially cute, even if they did come at the detriment of some of my cats; I can’t help it, their goofy little snaggle teeth are irresistible.

New strays will also arrive each day, offering an easy way to fill out your party when you’re low on soldiers, or the gene pool is getting too slim. Over time, though, stockpiles will run low, and at that point, you can venture out with four cats of your choice to battle foes and bring home vital supplies like food and money; and here’s where the meat of the game begins.

I can’t fight this feline anymore

Screenshot of Mewgenics

(Image credit: Edmund McMillen and Tyler Glaiel)

Upon selecting your chosen warriors, you’ll be able to assign them to one of four classes to begin with; this increases to more than 12 over time, each with unique abilities and passives that you’ll curate over the course of your travels; those, too, can be passed on to descendants. There are over 1,200 abilities and passive traits in the game, so no two runs will play the same – this variation made the game pretty hard to put down.

There are seven stats each cat will come pre-loaded with: strength (melee and damage), dexterity (range and damage), constitution (HP and regeneration), intelligence (mana regeneration), speed (initiative and movement), charisma (max mana), and luck (chance-based events like critical rolls).

Based on these, certain classes will align better with different cats, but the further you get in the game, and the more chaotic your approach to breeding has been, the more often you’ll find yourself with some pretty busted combinations.

I managed to score a necromancer carrying many cleric traits, loaded it up with a bunch of perks for healing, and created the most monstrously good wham-bulance (high damage, high heal) since I discovered the Soraka/Yuumi bottom lane combination in League of Legends. A niche reference point, but if you know, you know.

After equipping any items you may have to boost stats and grant new abilities to your kitties, it’s time to head out on the road, where you’ll face enemies ranging from zombie kitties to strange psychic eldritch beasts, tom cats to bomb-lobbing mousers, and beyond in randomized battle encounters.

There’s a fantastic range of enemies to fight (over 200), each with their own abilities and behaviours; a personal favorite is a pair of giant shark cats, which I realised all too late can devour your brave soldiers in one bite – and there’s no coming back from this particular death.

Best bit

One of my Clerics picked up a passive that effectively made it dyslexic, swapping around letters and numbers in their abilities. Confusing, yes, but as a dyslexic person myself, utterly hilarious.

Outside of perma-death situations (which there are quite a few of!), enemies will down your teammates, and their fainted bodies can take damage three times before exploding into chunks of bone and meat.

This is more than just an inconvenience in-fight; each time one of your cats becomes downed, it will pick up conditions like injuries and jinxes. Sure, they’ll heal up a little at the end of combat, but these injuries limit their stats for the rest of the run, and items or abilities that cure these conditions are few and far between.

Speaking of which, in between battles, you’ll pick up various items (of which there are over 900) and face different encounters. In these encounters, a random party member will choose from different stat-based options, and, based on your stat points, a probability-based outcome decides if the interaction helps or hinders your crew.

The luck element of the game is often cruel, and there’s no room for sentimentality with your party; your front-line soldiers will die sometimes, and when that happens, you run the risk of losing everything you gained in the process.

A game that keeps on giving

Screenshot of Mewgenics

(Image credit: Edmund McMillen and Tyler Glaiel)

There are multiple pathways to travel, starting with the Alley and branching off to the Sewer and Graveyard. These lead on to the Caves and the Junkyard, respectively, and that’s just in the first act. Later, you’ll unlock more roads to travel with their own challenges. For example, in the Desert, the extreme heat leads to health loss over time unless you keep your cats cool and watered.

Survive a run, and you’ll be able to take your newly buffed up cats back home, where they’ll retire (likely into your selective breeding programme) and no longer be able to go out on battles – with a few exceptions.

All the above is basically just a precursor to the game in its entirety; I’ve played a solid 30 hours, and I’m still only 20% of the way through. There’s a reported over 200 hours of gameplay, so I’ve no concerns about tiring too quickly of Mewgenics. I’d assume that’s before you factor in unlockable achievements, too, meaning much like The Binding of Isaac, I expect superfans to see hours well into the thousands worth of kitty cat combat.

Screenshot of Mewgenics

(Image credit: Edmund McMillen and Tyler Glaiel)

It helps that the game has excellent music, consistently great art, and some really well-designed levels. Some of the boss fight song lyrics had me chuckling even as my ill-fated kitties erupted into a spray of body parts and blood, and the rest of the soundtrack has enough pace and variation to keep me locked in to the addictive gameplay loop.

Every time I’ve sat down to play, I’ve unlocked some fresh hell for my cats to endure – one of the latest is a monstrous doomsday cat called Guillotina, who turns up at my cats’ home every week or so to fight retired cats.

The chaos is almost certain to continue amplifying as I delve further into the world of these calamitous kitties, and while I don’t know if it will have such a broad appeal as the comparatively simple The Binding of Isaac, I hope long-time fans of it and other creative roguelikes in the genre will give it its due. I certainly intend to!

Should you play Mewgenics?

Play it if...

You loved The Binding of Isaac and Super Meat Boy
Lovers of the grotesque roguelikes of yore, rejoice; Mewgenics is the game for you. It has its own twist, but I think even players who aren’t typically tactical play fans will get a real kick out of it.

You enjoy strategizing around the long game
While the runs themselves are immersive, it’s important in Mewgenics to consider the greater impact of your choices; does losing certain cats risk your gene pool? Are they carrying items you might want for future runs? Is there enough food on the table back at home?

Don't play it if...

You’re prone to developing emotional attachments to pixels
These cats are not for loving; they’re for lobbing onto a battlefield and keeping alive long enough to breed and reap the rewards. That didn’t stop me from growing attached, and it stung each time a cat I particularly liked passed on.

You’re faint of heart
If you don’t want to see cats humping, exploding, and fighting, I’m surprised you made it this far in the review. Though you can alter how graphic certain parts of the game are in the settings.

Accessibility features

Mewgenics is hit-or-miss with accessibility; there are no subtitle adjustments, difficulty adjustments or colorblind settings, but text boxes are pretty large by default and you can change the size of UI elements like the status bar, tooltip size and adjust the noise and grain and flicker levels. The controls are mappable, too. Some more work could be done here; a clearer font and colorblind settings wouldn’t go amiss, but hopefully that’s something we see in a later update.

Screenshot of Mewgenics

My cleric developed a form of dyslexia, and as a dyslexic it took me a second too long to realize it wasn't just my own reading comprehension behind my confusion. (Image credit: Edmund McMillen and Tyler Glaiel)

How I reviewed Mewgenics

I spent over 30 hours in Mewgenics, covering the first act and most of the second as well as some side quests; enough to get a good sense of the gameplay, though I’m sure there’s plenty still to come as the game goes on.

I played on both my gaming laptop (Dell’s Alienware M16 R1) and my Steam Deck paired with my Corsair Void v2 MAX Wireless gaming headset, and it played wonderfully on both.

First reviewed January-February 2026

Disneyland Handcrafted is the most fascinating documentary on Disney+ right now — here’s why I loved it
3:30 am |

Author: admin | Category: Computers Disney Plus Gadgets Streaming | Comments: Off

In 2026, theme parks are a massive part of society. There are attractions all over the globe, competing to build the biggest and best rides to entertain thrill-seekers. They've become so successful that even Disney’s newest CEO comes from a park background, solidifying their importance in modern culture.

But back in 1955, the idea of a large-scale theme park like Disneyland in Anaheim, California, was seen as ridiculous, impossible, even. Such a feat had never been attempted before, and many people thought Walt Disney's dream was simply that, and could never be realized.

It's genuinely fascinating to watch all this unfold through Disney+'s new documentary Disneyland Handcrafted. I've been to a couple of Disney parks in my life, and I'll admit I might take them for granted at times. But imagine being there to witness the first-ever Disney park, built in just over a year? It's a remarkable achievement, and it's no wonder it's gone down in history.

I loved witnessing so many iconic attractions from start to finish, like the water ride Jungle Cruise and Mark Twain, which, at the time, was the first functional steamboat built in the US in 50 years.

There are some anxiety-inducing moments, too, as workers are seen climbing to great heights without the safety equipment we have today. The construction site for Disneyland looked nothing like modern-day ones, and it's so special to have all this archive footage preserving the process.

Disneyland Handcrafted is a love letter to Walt Disney's ambition and to the way he embraced television to spread the word about his theme park. He gave progress reports and marketed its development in a way that was groundbreaking back then, leveraging new technologies and ideas.

So many people worked hard to build Disneyland, from its attractions to Sleeping Beauty's castle, a huge structure that I'm constantly in awe of even now. Immersion was everything to make Disneyland a success; without an effective theme, it would've all fallen apart.

But Walt's team of designers, builders, and more were able to bring it all together, including the first iteration of Main Street, an iconic Disney-themed land, which resembles American small towns during the early 20th century.

Even though it's all laid out in front of us, it still seems unbelievable that they were even able to pull all this off. It's an incredibly hopeful documentary that proves how far determination and hard work can take you, even if people around you doubt you can do it.

Disneyland Handcrafted is sure to give you a new appreciation for theme parks, even beyond the Disney umbrella. So much work goes into funding, design, marketing, and building attractions.

Disneyland's opening was not perfect, as they ran into issues such as a plumber's strike, which forced a choice between working water fountains and toilets, leaving guests without drinking water. But the fact that it even existed back then is monumental, and improvements were made based on the all-important first visit. Over time, it's gotten even better, blossoming into the park we know and love today.

There are a few small issues with Disneyland Handcrafted. It doesn't provide a complete timeline or a deep dive into certain areas, as its short runtime limits it. However, there is enough to keep you engaged and plenty of new things to uncover, which may encourage you to go off and read more about it.

Walt himself doesn't appear much either, beyond important television broadcasts, which could disappoint some fans. But personally, I did enjoy the fact that it focused on all the people who worked hard on the Anaheim site every day, lifting heavy equipment and following blueprints that probably felt overwhelming at first. Together as a community, they really did build something beautiful.

Disney+ is home to plenty of great behind-the-scenes looks at the parks. We Call It Imagineering focuses on how Disney Parks are designed and built in the modern day, taking you behind the scenes of the biggest attractions and new ideas.

There's plenty to explore, and as a huge fan of Disney movies and parks, it's incredible getting to see the process and how it's changed over time. Disneyland Handcrafted is a must-watch for anyone keen to see where it all began, and it's streaming now on Disney+ and YouTube.


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The GeekBook X14 Pro is one of the lightest laptops I’ve tested, and it packs plenty of power at a reasonable price
1:05 am |

Author: admin | Category: Computers Computing Gadgets | Tags: , , , | Comments: Off

GEEKOM GeekBook X14 Pro: 30-second review

Out of the box, the GeekBook X14 Pro instantly strikes you as a premium laptop, with the magnesium alloy build not only contributing to the lightweight and robust design of this 14-inch laptop, but also giving it the unmistakable look and style of many other premium laptops of this size, most notably the MacBook Air and Microsoft Surface machines.

While it is lightweight and sleek, Geekom have ensured there is a decent amount of connectivity. If you're a business user, the fact that it has two USB4 and a full-size HDMI 2.1 port means it’s easy to connect to networks and other accessories, and any larger display. If the number of connectivity options isn’t enough for you, then in the box alongside the laptop is a hub that boosts the connection options and includes a dedicated LAN port.

The internal processing power is also impressive, and the fact that the small machine features one of the latest Intel Core Ultra 9 processors, coupled with Arc graphics and an integrated NPU, means it's AI-ready and a perfect option if you rely on Copilot to help with your productivity.

One of the other key features here is the 2.8K OLED display, which is relatively bright at 450 nits, although with its glossy surface, reflections in brighter environments can be a bit of an issue.

Overall performance is exceptionally good, and opening up Microsoft’s main productivity apps, including Word, Excel and PowerPoint, proves how well-tuned this machine is for day-to-day office work. If you want to touch on some creativity, then the 2TB SSD offers plenty of storage capacity for small projects, and this is backed up by the CPU and GPU power, which is more than capable of handling 1080p and 4K video. Through the test, I was able to put together a short video shot on a Sony A7 Mark V without too many issues. However, during the editing process, it is worth noting that as the production reached about five minutes, the machine took a little longer to process the footage and edit in DaVinci Resolve.

Switching down to an application such as CapCut, again with 4K video shot on the iPhone 15 Pro, the laptop is more than capable of swiftly enabling all edits as well as supplying effects and templates with ease.

Taking a look at photo editing and Lightroom, again, this is a machine that, while small and lightweight, is more than powerful enough to handle both of those applications. In Photoshop, using Generative Expand as well as some of the generation tools that are native to that application, the AI enhancements offered through the integrated MPU helped to speed up the image generation process.

Finally, when it came to looking at games, once again, this small laptop was extremely impressive. Taking a look firstly at DiRT Rally, it was able to cope with the graphics without too many issues, and I was able to do a few laps of various courses, although the fans did kick in trying to keep the small machine nice and cool.

Likewise, pushing the GPU a little bit further with Indiana Jones and the Great Circle, again, the machine was able to cope with settings reduced. When the fans did kick in, the design seemed to be sufficient to keep that fan noise down to a bare minimum. However, you could really feel the heat building up.

Geekom GeekBook X14 Pro: Price and availability

  • How much does it cost? $1249 RRP
  • When is it out? Available now
  • Where can you get it? Directly from Geekom and Amazon.com

At present, the GeekBook X14 Pro is available directly from the Geekom website, where the Core Ultra 5 model discounted to $1049 and the Core Ultra 9 model is $1249 at the time of review.

Both models are also available for the same price at Amazon.com here. However, currently, the laptop looks to only be available in the US.

Right now, you can save 10% at both Amazon and Geekom when you use the code TECHX14 PRO

  • Value: 4.5 / 5

GEEKOM GeekBook X14 Pro

(Image credit: Alastair Jennings)

GEEKOM GeekBook X14 Pro: Specs

CPU: Intel Core Ultra 5 125H / Intel Core Ultra 9 185H
Graphics: Intel Arc integrated
RAM: 32GB LPDDR5x
Storage: 1TB PCIe 4.0 SSD
Left Ports: 2× USB4, 1× USB-A 3.2 Gen2, HDMI 2.1
Right Ports: USB-A 3.2 Gen2, 3.5mm combo jack, microSD
Connectivity: Wi-Fi 6E, Bluetooth 5.4
Audio: DTS:X Ultra stereo speakers
Camera: 1080p with privacy shutter
Size: 312 x 215 x 16.9 mm, 999g
OS Installed: Windows 11 Pro
Accessories: 65W GaN USB-C charger, user manual

GEEKOM GeekBook X14 Pro: Design

The GeekBook X14 Pro has been designed as a premium 14-inch laptop, and the magnesium alloy casing certainly reinforces that. From the moment you lift the machine out of the box, the matte silver finish is reminiscent of the MacBook Pro machines, with a slight wedge-like design that enables a bit more ventilation towards the back.

When it comes to size and weight, the laptop weighs in at 1030g, although the list weight is just under 1KG, and measures 312mm by 215mm by 20mm. The wedge shape makes this in line with the small MacBooks and Microsoft Surface.

The laptop is left minimalistic, just with the GEEKOM logo. Flipping over to the base, you have three large rubber feet to help keep it nice and secure when placed on a desktop.

Taking a look firstly at the left-hand side of the machine, you have the HDMI 2.1 port and two USB4 ports of the Type-C design. On the right-hand side, you have a USB-A 3.2 Gen 1 (labelled 5GB/s), a 3.5mm headphone combo port and a camera on/off slide switch to disable the webcam.

When it comes to power, this is all provided through a 65W PD GaN fast charger, which is USB-C to USB-C, so if you don't have the proprietary charger with you, you can use others to give this laptop a charging boost.

GEEKOM GeekBook X14 Pro

(Image credit: Alastair Jennings)

Opening up the machine, you’re presented with the 14-inch OLED display at a resolution of 2880 x 1800. This display is capable of showing 100% DCI-P3 colour at 450 nits of brightness, with a 60Hz or 120Hz refresh rate, which is good for creativity as well as gaming and multimedia.

When it comes to the keyboard, it is of a decent size, although not full-size. GEEKOM have really thought about the layout, with backspace, enter and shift keys on the right side being a little larger than the other keys. The cursor keys also give you two-thirds left and right, and half-sized up and down keys, making it quite easy to navigate through documents.

The touchpad is also a decent size, measuring 120 x 71 mm, and supports multi-gesture control. It's made of Mylar, ensuring that it has a good, long life and is perfect for day-to-day use.

  • Design: 4 / 5

GEEKOM GeekBook X14 Pro

(Image credit: Alastair Jennings)

GEEKOM GeekBook X14 Pro: Features

The premium looks of the GeekBook X14 Pro give you some idea of the quality of the electronics within, and the small machine features one of the latest Intel Core Ultra 9 185H CPUs. This is coupled with Intel Arc graphics and an integrated NPU.

One of the other big selling points is the high-resolution 2.8K OLED display, capable of displaying the DCI-P3 colour gamut at 100% with a 120Hz refresh rate and brightness up to 450 nits.

The Intel Core Ultra 9 mobile processor offers 16 cores, 22 threads, 24MB onboard cache, and a 5.1GHz turbo boost. This is more than sufficient for a workflow of most creativity apps and top-level games. I’ll be using Indiana Jone and the Great Circle to test this out later.

The Intel graphics are similarly impressive with the Xe-LPG architecture that enables XeSS upscaling, support for DirectX 12.1, and hardware-accelerated ray tracing. This allows you to play far more power-intensive games than you'd expect from a laptop of this size. For creatives, there is AV1 and H.265/HEVC support for video, and it's also AI-ready for graphics, which I was able to test using the Adobe Creative Suite.

The GeekBook X14 is one of a growing number of new laptop releases that feature an NPU alongside the Intel CPU and GPU. This enables greater hardware processing for AI, so if you utilise Copilot or some of the AI features within applications, then this NPU will help speed up the process.

Inside, there's a relatively large 72Wh battery that will last up to 16 hours for light use and can be fast-charged using the 65W GaN adapter. It also supports USB-C charging, so even if you don’t have your charger with you, you should be able to find some other way to charge.

The laptop also supports USB4, enabling ultra-fast transfer rates as well as connectivity to networks and high-resolution external displays without too many issues. One of the features that really caught my eye was the inclusion of a full-sized HDMI port, so it's easy to connect to a display when giving presentations.

As well as the wired connectivity features, Wi-Fi 6E offers fast networking and transfer rates. Whilst there is no wired network port, GEEKOM have gone to the effort of including a slimline USB4 hub in the box, which gives you a standard network connector as well as additional ports. This is a great addition that enables you to keep the laptop nice and slim but expand the ports if and when you need.

GEEKOM GeekBook X14 Pro

(Image credit: Alastair Jennings)
  • Features: 4.5 / 5

GEEKOM GeekBook X14 Pro: Performance

Benchmark scores

Benchmark Results:
CrystalDiskMark Read: 6994.18 MB/s
CrystalDiskMark Write: 6188.09 MB/s
Geekbench CPU Multi: 12,600
Geekbench CPU Single: 2,382
Geekbench GPU: 30,577
PCMark Overall: 7,536
Cinebench CPU Multi: 12,133
Cinebench CPU Single: 1,700
Fire Strike Overall: 7,513
Fire Strike Graphics: 8,107
Fire Strike Physics: 23,448
Fire Strike Combined: 2,925
Time Spy Overall: 3,780
Time Spy Graphics: 3,427
Time Spy CPU: 9,087
Wild Life Overall: 23,102
Steel Nomad Overall: 701
Windows Experience Overall: 8.2

Getting started with the latest Windows laptops just involves running through the last few setup screens of Windows 11, and in this case, the Pro release. Whether you're doing this yourself or have an IT team handling it, the process is relatively quick and easy, with the usual registration of existing Microsoft or Google accounts before the main Windows 11 Pro interface opens up.

In this test, I started off with some of the Microsoft productivity applications as well as browsing the internet, putting together a slide presentation on darkroom photography for a course I’m presently running. Windows 11 Pro was able to handle Microsoft Word and PowerPoint with absolutely no issues, and as I added to Excel sheets on development times and chemical mixture ratios, it was able to handle relatively large slides and images. What stood out here was that 2.8K resolution screen, which just enables a little bit more real estate when it comes to handling Excel, which is a huge advantage even on this relatively small 14-inch screen.

The bezel around that 14-inch screen is also very slight, so you get maximum coverage. Whilst the screen looks good, bright and very clear, with good tonal graduation and overall quality, it was apparent from the outset that it has slightly more reflection than some of the laptops I’ve looked at recently, including the far more expensive ASUS ExpertBook. But still, considering this is almost £1000 cheaper, it holds up extremely well, as long as you're not in a bright location where screen reflections could make it a little tricky to see what you're doing.

As expected from most Windows laptops these days, the ability to handle Microsoft applications goes without saying. If you're looking for a straightforward, powerful laptop for general day-to-day business processing, then the GeekBook X14 Pro is a superb option.

However, I had to push this a little further. Having now used quite a few machines with the new Intel Core Ultra 7 and Ultra 9 CPUs, I was keen to see how good it was at handling DaVinci Resolve with some straight 4K video footage shot on the Sony A7 Mark V. This 4K footage isn't the highest bitrate, but it is good standard quality video you'd use for YouTube or social media content. DaVinci Resolve was able to handle a five-minute edit without too many issues, and the large 2TB SSD offered fast transfer rates, both read and write, around 6000 MB/s, while the USB4 connectivity enabled me to connect to a fast SSD, allowing smooth editing. This surpassed what I thought it would be capable of.

Where it did start to struggle was when effects were applied, and the fans kicked in to keep everything cool. There was a little lag on render times, but as long as you dragged the footage into the timeline, waited a second or two to settle and render, and then made the edit, the process was relatively smooth.

Switching in DaVinci Resolve to 4K video shot on the iPhone 15 Pro and opening that in CapCut, the experience improved further. CapCut is a far more lightweight video editor and much better suited to a small machine like this. It handled the 4K footage without issue, and as effects and templates were applied, there were no problems with slowdown. While once again you could feel the heat building up, it was able to stay on top of thermal throttling, enabling fast and smooth edits and uploads.
While I was initially worried that the machine is limited to 32GB of DDR5 RAM, with no option to upgrade, through the review process, this proved more than enough, not only for day-to-day office use but also for relatively light video editing work.

Switching over to stills imaging and looking at Lightroom and Photoshop, again, this small machine was able to handle both without issue. Lightroom catalogues were created and adjustments made in both Lightroom Classic and Lightroom CC at speed, showing that it’s a great option if you are a photographer looking for a very lightweight yet powerful small laptop. Likewise, Photoshop ran exceptionally well, and with AI enhancements like Generative Expand and image generation, the onboard processing made the experience relatively quick.

Finally, I loaded up a couple of games to see how it could handle them. Starting off with DiRT Rally, that CPU and GPU combo was far more powerful than the game required. I didn’t push the graphics, and the gameplay was smooth. However, the keyboard wasn’t the greatest for gaming; the keys lacked the responsiveness you’d want, so switching over to a dedicated controller is, as ever, a far better idea.

Then, really pushing the system, I loaded up Indiana Jones and the Great Circle. The graphics quality needed to be lowered to get decent gameplay, and even then, you could feel a little stutter as the machine warmed up. But ultimately, the game was playable, really highlighting the leap forward these mobile CPU and GPU combos have made in the last year.

  • Performance: 4.5 / 5

GEEKOM GeekBook X14 Pro

(Image credit: Alastair Jennings)

GEEKOM GeekBook X14 Pro: Final verdict

GEEKOM GeekBook X14 Pro

(Image credit: Alastair Jennings)

For creative applications, I was impressed across the board. Whilst there was a little bit of a delay and waiting in DaVinci Resolve, it could handle pretty much anything I threw at it. My one issue was that I couldn’t quite get the hang of the trackpad; it wasn’t as responsive as many others, and the double-click on the left corner wasn’t as precise as I would’ve hoped.

There was also a feeling of slight lightness to the keyboard, and it didn’t have that precision of key press that I find with some of the more premium models. But then again, considering the price, you’re paying for the quality and speed of performance rather than the precision of the keyboard and trackpad.

Whilst the screen proved to be of decent quality with good tonal graduation and a relatively bright 450 nits of brightness, I did find the surface just a little overly reflective. It’s an issue in cafés, but if you’re sat in an office or on a train, that should be absolutely fine, just make sure you’re not sat with your back to a bright window.

Audio quality was also better than expected. With DTSX built in, the small speakers were able to produce a decent sound, not quite as deep and full-bodied as you’d get from a MacBook Pro or Microsoft Surface, but you’d only notice if you had those machines side-by-side.

Overall, if you’re looking for a very decent, premium-styled 14-inch Windows laptop for work and some light creative and gaming use, then the GeekBook X14 Pro is a superb option.

Should I buy the GEEKOM GeekBook X14 Pro?

Value

Considering that this is a powerful laptop for around the $1000 / £1000 price mark, it’s extremely impressive

4.5

Design

Good quality outer shell and design, let down slightly by the trackpad and lightweight keyboard

4

Features

Good range of features, with the power of the CPU, GPU and MPU really standing out

4.5

Performance

Able to handle all productivity and light-to-medium creative and gaming tasks 

4.5

Overall

A relatively cheap premium laptop that will suit those who require power in a lightweight and relatively robust form

4.5

Buy it if...

You want lightweight portable power
This is a good Windows laptop that's as light as a tablet but strong enough for real work on the go.

OLED display matters
If you’re a content creator, the 2.8K OLED screen and colour fidelity are definitely a big advantage.

Don't buy it if...

You need upgrade options
If you're the type who wants to swap out RAM or storage later, the soldered design isn’t for you.

You like to relax with gaming
Integrated Arc graphics are solid, but not meant for high-end 1440p/4K gaming—although they do pretty well.


For more productivity machines, we've reviewed the best business laptops around.

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