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Donkey Kong Bananza: DK Island & Emerald Rush is a fun little add-on, but I still think it should’ve been a free update
9:00 pm | September 15, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Comments: Off

Had Donkey Kong Bananza: DK Island & Emerald Rush been released as a free update, I would be singing its praises.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: September 12, 2025

After all, if I had one complaint with Donkey Kong Bananza in the weeks since it launched, it’s that there’s no real reason to keep coming back for more after the credits roll, and this new downloadable content (DLC) expansion remedies that somewhat by bringing back the fan-favorite Donkey Kong Island and introducing a replayable side mode to dive into.

It’s an enjoyable diversion for a couple of hours and gives you a delightful excuse to rediscover some of the best locations from the main game, but for $19.99 / £16.99, the content on offer is just too slim to fully recommend.

That’s the exact same price as the recently launched Drag X Drive and most Nintendo Switch 2 Edition upgrades, not to mention indie titans like Hollow Knight: Silksong if you venture outside the first-party catalog - all of which would be better value purchases.

Switching sides

The score screen in DK Island & Emerald Rush.

(Image credit: Nintendo)

The entirety of DK Island & Emerald Rush takes place after the main game, with the new DK Island layer appearing the next time you visit the Eelevator. Situated on the surface, a short distance from Ingot Isle, the map is a novel interpretation of how the setting appeared in the original Donkey Kong Country. It’s a joy to explore for a little bit, with memorable landmarks like Donkey Kong’s little hit and the massive Kong head-shaped volcano sure to delight long-time fans.

There’s loads of gold to hoover up, particularly in the smattering of small challenge levels hidden in its various nooks and crannies, which makes it all feel like a fitting celebration now that you’ve finished the game.

Unfortunately, there’s very little to do beyond exploration. There are a few locations clearly designed for taking screenshots in the photo mode with the likes of Diddy Kong and Cranky Kong, but it’s hard to ignore the fact that there’s no real progression like a standard Bananza stage. There aren’t even any enemies to defeat, which leaves it all feeling rather empty.

Most of your time on DK Island is clearly meant to be spent in the Emerald Rush mode, accessed by visiting Void Kong on a wrecked piledriver adjacent to the island. There’s a sliver of story content, with Donkey Kong and Pauline unwillingly drafted into joining Void Company in order to collect a new emerald substance, and then you’re thrust straight into it.

Emerald Rush mode.

(Image credit: Nintendo)

In the mode, you run around a past level in which all of the existing gold has been turned into bright green emerald. Your task is to smash through it quickly and hoover up as much as possible within ten timed rounds, meeting a certain threshold in each in order to continue into the next.

Void Kong feeds you objectives as you go, which usually boil down to defeating some special green enemies that have spawned on the map or completing a quick task like dipping yourself in water or using a nearby barrel launcher.

Completing objectives or collecting one of the now green Fossils or Banandium gems lets you choose a perk, mainly centered around increasing your rate of Emerald collection.

There are a decent number of them, and they stack in interesting ways, leading to some satisfying rogue-like progression. On one run, for example, each enemy I defeated at full health would result in a deluge of Emerald thanks to multiple similar bonuses, and on another, I earned hundreds of times the usual reward for each completed objective.

Climbing the corporate ladder

Donkey Kong Bananza: DK Island & Emerald Rush.

(Image credit: Nintendo)

Finishing Emerald Rush runs awards Banandium Chips that can be spent placing statues of characters on DK Island.

There's no real way to interact with these statues beyond bashing or throwing them, so this whole addition feels completely superfluous unless your idea of enjoyment is tossing around an inanimate idol of Squarks the Parrot.

Best bit

DK Island & Emerald Rush.

(Image credit: Nintendo)

The new clothing items here are really strong. My favorite new addition equips Donkey Kong with a swinging Void Co employee badge - complete with an adorable picture of him and Pauline.

Thankfully, there is a much meatier progression system tied to your current employee rating, which increases with each successful run. Working your way up the ranks gives you the chance to return to other past maps (there are a total of six), puts new perks into rotation, and unlocks some cool Void Co outfits to wear.

Beyond messing around with the option to increase the difficulty of each Emerald Rush run, which raises the required quota to progress and removes some starting abilities, there’s really not much else to this DLC, and you’re going to have had your fill after just a few hours. The perks add plenty of variety, but many of the objectives in Emerald Rush are quite samey and mean that it gets stale before you’ve even managed to max out your employee level.

What’s here certainly isn’t terrible by any means and does successfully extend the game’s overall runtime, particularly if you want to unlock everything, but it’s not unreasonable to expect something more substantial at this price.

Running around with a statue in Donkey Kong Bananza.

(Image credit: Nintendo)

Should I play Donkey Kong Bananza: DK Island & Emerald Rush?

Play it if…

You’re really craving more Bananza
It might not be the most substantial addition, but DK Island & Emerald Rush does successfully extend the run time of Donkey Kong Bananza - especially if you’re eager to unlock everything.

You love the Donkey Kong series
There’s not much going on in the recreation of DK Island, but revisiting the setting will still be a lot of fun if you’re a long-time Donkey Kong fan.

Don’t play it if…

You want a meaty experience
The DK Island layer has a lot less to do than any of the layers in the base game, and the Emerald Rush mode becomes samey after a while. You’re better off spending your money on something else if you’re looking for a long-lasting experience.

Accessibility

As an expansion, Donkey Kong Bananza: DK Island & Emerald Rush has the same suite of accessibility features as the base game. This means you can access an assist mode, which makes the game easier overall, in addition to the various difficulty options for each Emerald Rush run.

Camera controls can also be inverted, and your main actions can be customized using some presets. Subtitles are enabled by default.

How I reviewed Donkey Kong Bananza

I spent over three hours in the DK Island & Emerald Rush expansion using a Nintendo Switch 2 in handheld mode using the standard Joy-Con 2 controllers and the system’s built-in speakers.

Having written our Donkey Kong Bananza review, I compared my experience to that of the base game and carefully considered the value for money offered by this DLC compared to other Nintendo releases and various Nintendo Switch 2 games.

First reviewed September 2025

Donkey Kong Bananza: DK Island & Emerald Rush is a fun little add-on, but I still think it should’ve been a free update
9:00 pm |

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Comments: Off

Had Donkey Kong Bananza: DK Island & Emerald Rush been released as a free update, I would be singing its praises.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: September 12, 2025

After all, if I had one complaint with Donkey Kong Bananza in the weeks since it launched, it’s that there’s no real reason to keep coming back for more after the credits roll, and this new downloadable content (DLC) expansion remedies that somewhat by bringing back the fan-favorite Donkey Kong Island and introducing a replayable side mode to dive into.

It’s an enjoyable diversion for a couple of hours and gives you a delightful excuse to rediscover some of the best locations from the main game, but for $19.99 / £16.99, the content on offer is just too slim to fully recommend.

That’s the exact same price as the recently launched Drag X Drive and most Nintendo Switch 2 Edition upgrades, not to mention indie titans like Hollow Knight: Silksong if you venture outside the first-party catalog - all of which would be better value purchases.

Switching sides

The score screen in DK Island & Emerald Rush.

(Image credit: Nintendo)

The entirety of DK Island & Emerald Rush takes place after the main game, with the new DK Island layer appearing the next time you visit the Eelevator. Situated on the surface, a short distance from Ingot Isle, the map is a novel interpretation of how the setting appeared in the original Donkey Kong Country. It’s a joy to explore for a little bit, with memorable landmarks like Donkey Kong’s little hit and the massive Kong head-shaped volcano sure to delight long-time fans.

There’s loads of gold to hoover up, particularly in the smattering of small challenge levels hidden in its various nooks and crannies, which makes it all feel like a fitting celebration now that you’ve finished the game.

Unfortunately, there’s very little to do beyond exploration. There are a few locations clearly designed for taking screenshots in the photo mode with the likes of Diddy Kong and Cranky Kong, but it’s hard to ignore the fact that there’s no real progression like a standard Bananza stage. There aren’t even any enemies to defeat, which leaves it all feeling rather empty.

Most of your time on DK Island is clearly meant to be spent in the Emerald Rush mode, accessed by visiting Void Kong on a wrecked piledriver adjacent to the island. There’s a sliver of story content, with Donkey Kong and Pauline unwillingly drafted into joining Void Company in order to collect a new emerald substance, and then you’re thrust straight into it.

Emerald Rush mode.

(Image credit: Nintendo)

In the mode, you run around a past level in which all of the existing gold has been turned into bright green emerald. Your task is to smash through it quickly and hoover up as much as possible within ten timed rounds, meeting a certain threshold in each in order to continue into the next.

Void Kong feeds you objectives as you go, which usually boil down to defeating some special green enemies that have spawned on the map or completing a quick task like dipping yourself in water or using a nearby barrel launcher.

Completing objectives or collecting one of the now green Fossils or Banandium gems lets you choose a perk, mainly centered around increasing your rate of Emerald collection.

There are a decent number of them, and they stack in interesting ways, leading to some satisfying rogue-like progression. On one run, for example, each enemy I defeated at full health would result in a deluge of Emerald thanks to multiple similar bonuses, and on another, I earned hundreds of times the usual reward for each completed objective.

Climbing the corporate ladder

Donkey Kong Bananza: DK Island & Emerald Rush.

(Image credit: Nintendo)

Finishing Emerald Rush runs awards Banandium Chips that can be spent placing statues of characters on DK Island.

There's no real way to interact with these statues beyond bashing or throwing them, so this whole addition feels completely superfluous unless your idea of enjoyment is tossing around an inanimate idol of Squarks the Parrot.

Best bit

DK Island & Emerald Rush.

(Image credit: Nintendo)

The new clothing items here are really strong. My favorite new addition equips Donkey Kong with a swinging Void Co employee badge - complete with an adorable picture of him and Pauline.

Thankfully, there is a much meatier progression system tied to your current employee rating, which increases with each successful run. Working your way up the ranks gives you the chance to return to other past maps (there are a total of six), puts new perks into rotation, and unlocks some cool Void Co outfits to wear.

Beyond messing around with the option to increase the difficulty of each Emerald Rush run, which raises the required quota to progress and removes some starting abilities, there’s really not much else to this DLC, and you’re going to have had your fill after just a few hours. The perks add plenty of variety, but many of the objectives in Emerald Rush are quite samey and mean that it gets stale before you’ve even managed to max out your employee level.

What’s here certainly isn’t terrible by any means and does successfully extend the game’s overall runtime, particularly if you want to unlock everything, but it’s not unreasonable to expect something more substantial at this price.

Running around with a statue in Donkey Kong Bananza.

(Image credit: Nintendo)

Should I play Donkey Kong Bananza: DK Island & Emerald Rush?

Play it if…

You’re really craving more Bananza
It might not be the most substantial addition, but DK Island & Emerald Rush does successfully extend the run time of Donkey Kong Bananza - especially if you’re eager to unlock everything.

You love the Donkey Kong series
There’s not much going on in the recreation of DK Island, but revisiting the setting will still be a lot of fun if you’re a long-time Donkey Kong fan.

Don’t play it if…

You want a meaty experience
The DK Island layer has a lot less to do than any of the layers in the base game, and the Emerald Rush mode becomes samey after a while. You’re better off spending your money on something else if you’re looking for a long-lasting experience.

Accessibility

As an expansion, Donkey Kong Bananza: DK Island & Emerald Rush has the same suite of accessibility features as the base game. This means you can access an assist mode, which makes the game easier overall, in addition to the various difficulty options for each Emerald Rush run.

Camera controls can also be inverted, and your main actions can be customized using some presets. Subtitles are enabled by default.

How I reviewed Donkey Kong Bananza

I spent over three hours in the DK Island & Emerald Rush expansion using a Nintendo Switch 2 in handheld mode using the standard Joy-Con 2 controllers and the system’s built-in speakers.

Having written our Donkey Kong Bananza review, I compared my experience to that of the base game and carefully considered the value for money offered by this DLC compared to other Nintendo releases and various Nintendo Switch 2 games.

First reviewed September 2025

I tested Belkin’s affordable Switch 2 screen protector – and it’s hard to find fault with
1:00 am | September 8, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Belkin Tempered Glass Anti-Reflective Screen Protector for Nintendo Switch 2: review

The Belkin Tempered Glass Anti-Reflective Screen Protector is designed for anyone looking to defend their Nintendo Switch 2 from knocks and scratches.

Made from tempered glass, covered with an anti-reflective surface and treated with an anti-fingerprint coating, it promises to keep your handheld console crack-free, while not diminishing your gameplay experience; a big swing, particularly given its relatively affordable $24.99 / £14.99 / AU$29.95 price.

The process of applying the screen protector to our Switch 2 was easy, thanks in no small part to Belkin’s simple system. Once you’ve popped the supplied frame over the Switch 2’s screen, the screen protector naturally nestles into its exact position on the glass, without the hesitation and second-guessing often experienced when applying screen protectors.

All I then had to do was peel back the top layer of film and coax all of the air pockets to the edge of the display; this took all of about 20 seconds, which is far faster than with some of the best Nintendo Switch 2 accessories.

Admittedly, a few stubborn bubbles remained, but I’ve applied a lot of screen protectors in my time – I’m both an early upgrader and horrendously clumsy – and I’ve always found that these eventually get squeezed out over the first few days of use.

As long as you’ve ensured that your Switch 2’s screen is sufficiently clean before applying the protector, it really is hard to imagine how you could go wrong here.

Once it was applied, I was genuinely impressed with the quality of Belkin’s screen protector. Thanks to the tempered glass it’s fashioned from it feels sturdy to the touch – rather than the plasticky feel of some products, you get all of the hardness of standard glass without the brittleness. And its bevelled edges mean it can have a decent thickness to it while not having a pronounced lip around its rim, allowing it to blend seamlessly into the device.

Sometimes this kind of protection can come at a bit of a tradeoff, giving you peace of mind at the cost of increased reflectivity, but Belkin’s anti-reflective treatment seemed to minimize the amount of reflections cast across the screen. It didn’t seem to hurt the pop of the Switch 2’s gloriously vibrant display at all, with Mario Kart World’s colorful palette still looking as hyperreal as ever.

Even under the harsh lighting of our photography studio, I had to spin it to pretty extreme angles for reflections to significantly affect the viewing experience, and you’re unlikely to encounter conditions this unfavorable under real-world use.

The Nintendo Switch 2 with the Belkin Tempered Glass Anti-Reflective Screen Protector applied; it's at an extreme viewing angle and yet it's easy to still see Mario Kart World loaded up on the screen.

(Image credit: Future)

Being this well designed doesn’t mean anything if a screen protector cracks under pressure though. So how did the Belkin Tempered Glass Anti-Reflective Screen Protector perform under testing conditions?

Pretty capably, it turns out.

Out of the gate, I wanted to make sure it was going to actually go the distance – it doesn’t matter how hard your screen protector is if it peels off long before it sees any action. Rubbing the corner didn’t cause any layers to come away and, even when I got my nail in there, it didn’t easily lift away from the screen. My impression is that the Belkin should hang on in there for the long haul.

Simulating multiple years of cumulative wear and tear isn’t all that easy, so it’s important that we subject these screen protectors to a level of abuse I’d hope you wouldn’t subject your own console to.

Taking my keys to the screen protector, I started trying to scratch it, gingerly at first and then, when it resisted my efforts, rather less gingerly. No matter how hard I tried to score the glass, the keys in my hand just slipped off it, so while I imagine it will sustain damage from direct blows, you can rest easy knowing that it’ll laugh off regular scuffs and scrapes with ease.

Even though I’ve spent a lot of money on screen protectors over the years, the Belkin Tempered Glass Anti-Reflective Screen Protector for Nintendo Switch 2 still impressed me. It’s easy to apply, well made, and should guard your handheld console against all but the most severe abuse.

Once you factor in the aforementioned price – just $24.99 / £14.99 / AU$29.95 – it becomes a bit of a bargain, especially given that you shouldn’t have to replace it for trivial reasons, like superficial scratches or premature peeling. If you want to safeguard your Switch 2, it’s a very safe bet.

A close-up of the bottom-left corner of the Belkin Temperd Glass Anti-Reflective Screen protector applied to the Nintendo Switch 2.

(Image credit: Future)

Belkin Tempered Glass Anti-Reflective Screen Protector for Nintendo Switch 2 review: price & availability

  • Launched June 4, 2025
  • Retails for $24.99 / £14.99 / AU$29.95

First released on June 4, 2025, the Tempered Glass Anti-Reflective Screen Protector for Nintendo Switch 2 is Belkin’s first foray into the gaming screen protector space. Priced at $24.99 / £14.99 / AU$29.95, it’s a very competitive option – although it is worth noting that some rivals’ offerings include two protectors for the price of one.

Still, I would argue that the value you’re getting here is pretty decent. Two screen protectors over one sounds like a bargain, as long as they don’t last half as long, effectively negating their cheaper price. Based on Belkin’s track record in this space, and how durable its screen protector proved in our testing, this one should last you a decent while, making it still a smart investment for the price.

The Nintendo Switch 2 with the Belkin Temperd Glass Anti-Reflective Screen protector applied in front of a pink background.

(Image credit: Future)

Should I buy the Belkin Tempered Glass Anti-Reflective Screen Protector for Nintendo Switch 2?

Ease of application

The frame makes it a cinch to fit it in place, and getting an essentially bubble-free seal only takes a few swipes.

4.5 / 5

Design

Bevelled edges allow the protector to have a decent thickness without rough edges, while reflection-reducing and fingerprint-resistant design ensures the screen remains visible even in direct light.

4.5 / 5

Toughness

Thick, robust tempered glass that neither peels nor scratches easily – our testing didn’t leave a single mark on it.

5 / 5

Value

Priced at the cheaper end of the market and designed to last, although some rivals offer two protectors for their higher price.

4 / 5

Buy it if…

You want tough, durable protection
Belkin’s screen protector stood up to all of the abuse I could dream up. It doesn’t easily peel off, it shrugs off fingerprints and, try as I might, I wasn’t able to scratch it.

You struggle to apply most screen protectors
Thanks to its handy frame and effective adhesion, Belkin’s screen protector is very easy to apply. Even if you’re as ham-fisted as I am, you shouldn’t find it too hard to get it on straight.

Don’t buy it if…

You want a backup in case things go wrong
We all make mistakes – especially when it comes to applying screen protectors. So if you want a backup screen protector in case you mess one up, it’s worth picking up one of the options that includes two protectors for the price one.

You also need a bunch of other accessories
If you’re also on the hunt for a case, silicone grips, stick caps and headphones on top of your screen protector, you might find an all-inclusive option like the Snakebyte Starter Kit S2 for Nintendo Switch 2 suits you better.

How I tested the Belkin Tempered Glass Anti-Reflective Screen Protector for Nintendo Switch 2

  • I applied the screen protector following the instructions
  • I tested how it affects brightness, shows fingerprints, and how easy it is to damage
  • I relied on decades of handheld gaming experience

Since TechRadar has started testing Nintendo Switch accessories, it’s been important for me to work out a standardized process for how we test them. First off, we apply the screen protector to a Nintendo Switch 2 to see how easy it is to adhere. Then we test how the screen protector affects the brightness of the screen and viewing angles, before seeing how it copes with smudges and fingerprints.

I also wanted to make sure that we checked how well the screen protectors cope with damage. While I wasn’t quite brave enough to drop a flagstone onto our testing Switch 2 and see whether it survived until the release of Metroid Prime 4: Beyond, I did try several methods to test the hardiness of the Belkin Tempered Glass Anti-Reflective Screen Protector. I tried scuffing the edges of the screen protector and peeling it with my nails to see if it would come loose, before attempting to scratch it vigorously with my keys.

In terms of experience, not only have I been gaming on the go for most of my life – Imma OG Game Boy right here – but I’ve been writing about tech and gadgets on and off for almost 15 years. My reviews team tests a wide array of gaming accessories from controllers to wireless headsets – and perhaps most relevant, I’ve broken more screens than I can count.

  • First reviewed: September 2025
  • Read more about how we test
Lost Soul Aside is Final Fantasy meets Devil May Cry… and some jank
2:00 pm | September 7, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Playstation | Tags: | Comments: Off

Lost Soul Aside has come a long way since its initial promotional video went viral back in 2016, with super slick combat and visuals being enough to catch Sony’s attention. Nine years later, the final product is a PS5 console exclusive that mostly lives up to the exhilarating battles and landscapes that were shown that day.

Still, its shallow story and poor performance on PC makes Lost Soul Aside sometimes feel like a husk of an action adventure game.

Lost Soul Aside follows a young man named Kaser as he joins a resistance group named Glimmer against the empire. It starts off as a potentially intriguing and politically engaged story, but quickly devolves into a generic adventure about saving the world against interdimensional monsters called Voidrax and their commander, Aramon. The plot twists are obvious, so it’s hard to really stay invested, even when the stakes are increased when the Voidrax steal the soul of Kaser’s sister, Louisa.

Along the way, Kaser joins forces with a floating dragon-shaped Voidrax creature named Arena, and I was surprised at how much I enjoyed their banter together as they traveled across different biomes and dimensions. Arena expresses regrets about his past actions and vows to make amends by giving Kaser the ability to fight back against the Voidrax. Learning more about Arena’s backstory kept me engaged with the game outside of the combat even when the story itself was a plodding bore.

DMC meets Final Fantasy

Lost Soul Aside.

(Image credit: Sony)

The gameplay is where it really shines. Its real-time action combat plays most like Devil May Cry with its heavy emphasis on combos, and you’ll gain access to more weapons as the game progresses. Between Kaser’s four options, a sword, greatsword, spear, and scythe, it’s immensely satisfying to seamlessly switch between each of them during the heat of battle.

While the pace at which the spear and scythe are unlocked later in the game may be a bit slow, there are plenty of combos to execute with the sword and greatsword during the first half. This is due to the excellent upgrade system. Kaser has a skill tree for each of his weapons, and each node provides a stat boost or some sort of follow up attack to his combos. It isn’t necessarily revolutionary, but its straightforward nature gets the job done. This helps to alleviate the pacing gap between unlocking all of Kaser’s weapons.

Lost Soul Aside gets even more of a visual spectacle by giving Kaser his own Voidrax-infused special attacks with Arena. They switch up the gameplay enough so it’s not a constant button mashing affair. Kaser can equip up to three at a time and they vary quite a bit.

My favorite ones include Breath Barrage, which summons two floating smaller Arena-shaped heads that automatically fire like turrets. Lifeforce Bestower summons a tree that slowly heals Kaser as long as he remains within range.

Best bit

Lost Soul Aside.

(Image credit: Sony)

Lost Soul Aside is at its best when you've unlocked all of Kaser's weapons. The combat is the most refined aspect of the game and being able to switch between weapons on the fly makes battles feel like butter, even with the less than ideal frame rate. The weapon trinkets and accessories that Kaser can equip have a compounding impact on the moment-to-moment action, adding a surprising amount of depth and customization to combat.

These powers also add a more strategic element to the fights. After breaking an enemy’s shield, I’d activate Breath Barrage so that I can maximize my damage output before they can recover, and Lifeforce Bestower lets me reserve my own healing potions as long as I play conservatively for an amount of time. Experimenting with how Arena’s powers could synergize with Kaser’s combos gave the gameplay a new dimension to have fun with.

Kaser can also augment his weapons with accessories found throughout levels in chests or rewards for story progression. They give various effects like simply increasing your damage output by 5% or restoring some amount of HP when landing a critical hit. At first, these don’t really seem to make immediate changes. However, as you accumulate more weapon accessories and even stronger ones, their impact becomes apparent. It really scratches the min-max part of my brain even though there’s no traditional stat upgrade system.

Not so smooth

Lost Soul Aside.

(Image credit: Sony)

On the graphical side, Lost Soul Aside is impressive. It’s got the hyper-realistic anime style that Final Fantasy is known for. The numerous biomes and environments are breathtaking to look at too. While levels can feel a bit railroaded sometimes, there are instances where you’re encouraged to explore and can find chests containing gold or sometimes even trinkets Kaser could equip on himself for passive effects.

There are also special combat trials called Dispersed Dimensions hidden throughout the levels that provide rewards for beating them under certain conditions like completing under a time limit or Kaser’s health constantly drains. The rewards were definitely worthwhile as the trinkets were rarer and had more powerful effects than the ones you’d find in chests.

However, the experience is mired by poor performance on PC. There are constant stutters and framerate drops everywhere, both in and out of battle. Even opening up the menu causes a bit of lag, and there’s about a second of a delay where the screen turns to black before returning back into the game, which is noticeably annoying. The performance is particularly detrimental considering Lost Soul Aside is a fast-paced action game and every second matters or you risk losing.

Lost Soul Aside.

(Image credit: Sony)

For example, there’s a specific Dispersed Dimension challenge where enemies can only be damaged by Arena’s attacks. With all of the particle effects activating simultaneously, this caused my game to slow down to a crawl, and even freeze for a few seconds before resuming. This same trial also gives a bonus reward if complete without taking any damage. With performance issues like these, meeting this condition was frustratingly impossible.

The stuttering can also be a huge problem during platforming segments. Missing a platform jump really gets on the nerves, especially when it sends you all the way back to the start of the section. The platforming itself is awkward as well. His jumping range fluctuates too much, causing me to miss more platforms than I’d like to admit. When Kaser’s feet touch the ground, it never feels quite right—the sensory impact feels too soft and doesn’t quite stick with the landing for me.

Lost Soul Aside arguably excels the most where it matters: the frantic and exciting gameplay, along with the pretty visuals. Everything else around it, however, isn’t really up to par. Its story isn’t all that interesting, and the performance issues on PC leave much to be desired. Its influences are certainly apparent, but it's clear that its blade isn’t nearly as sharp.

Should you play Lost Soul Aside?

Play it if...

You love character action games
If you’re a fan of Devil May Cry and recent Final Fantasy titles, you’ll enjoy Lost Soul Aside’s combat.

You love character action games
If you’re a fan of Devil May Cry and recent Final Fantasy titles, you’ll enjoy Lost Soul Aside’s combat..

Don't play it if...

You want a deep story
The story here gets the job done, but it's not particularly engaging.

You want a stable experience Right now, the PC version suffers from plenty of stuttering issues, so wait for a patch or update before diving in.

Accessibility features

Lost Soul Aside has disappointingly few accessibility features compared to other Sony-published games.

However, there are options for Colorblind mode (Red, Green, Blue) and a Colorblind intensity slider. There are also sliders for adjusting camera sensitivity and motion blur.

How I reviewed Lost Soul Aside

I played Lost Soul Aside on PC for 23 hours and finished the main campaign, along with doing a majority of the Dispersed Dimensions and finding as many collectibles as I could. I used an Xbox Wireless Controller.

Your first playthrough will also be on Normal difficulty, and both Hard and Nightmare difficulties are unlocked once you beat the campaign for the first time. You also get access to level replay.

My key PC specs include an AMD Ryzen 7 7700X 8-Core Processor CPU, an AMD Radeon RX 9060 XT GPU, and 32 GB of RAM.

First reviewed August 2025.

I’ve played hundreds of hours of Helldivers 2 on PS5, and can confirm that it’s just as great on Xbox
5:09 pm | September 2, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Xbox | Comments: Off

It still seems surreal that Helldivers 2 is 18 months old. A year and a half on from the PlayStation 5 and PC release of a co-op shooter that captured millions of players, it’s finally come to Xbox consoles as well.

Review info

Platform reviewed: Xbox Series X
Available on: Xbox Series X and Series S, PS5, PC
Release date: August 26, 2025 (Xbox)

Back in February 2024, we awarded the game four out of five stars and have since called it one of the best PS5 games, but if there’s one title that’s shown the potential of live service gaming, it’s Helldivers 2. Arrowhead’s third-person shooter has grown exponentially, meaning that Xbox players have entirely new systems and mission types to play with, as well as a whole new faction.

That means it’s easily one of the best Xbox Series X games and a smorgasbord of pseudo-fascistic flag-raising, but it does come with some growing pains.

A winning formula remains

Helldivers 2 promotional screenshots.

(Image credit: PlayStation Publishing LLC)

If you’re new to Helldivers 2 and have only an Xbox console, what’s all the fuss about?

Basically, Helldivers 2 is a co-op shooter that has you landing on different locations on planets, completing objectives, then working to ‘get to the chopper’ and extract via dropship.

No two excursions play out quite the same way. Different biomes offer unique challenges, like thick fog or biting cold, while you’ll also come up against one of three enemy factions. All of this plays out against the backdrop of ‘The Galactic War’, which sees you and every other player across PS5, PC, and now Xbox, working to liberate planets.

Back in 2024, that meant a series of mission types that were fairly predictable, carried out against bug-like Terminids and Terminator-esque Automatons. Both carried their own challenges, but anyone jumping in now will also be tasked with fighting the Illuminate.

The most technologically advanced of all foes encountered thus far, they range from carpet-bombing ships and flying enemies to the genuinely pretty scary zombie-like creatures that can easily overrun a squad.

New toys, new problems

Helldivers 2 promotional screenshots.

(Image credit: PlayStation Publishing LLC)

Thankfully, there’s plenty of firepower granted by Super Earth, with rifles, explosives, and much more that were there from launch.

Tailoring your loadout to the objective at hand remains just as important as ever, like popping a turret down while you’re uploading important data, or having a suite of rapidly reloading air support when on a hunting mission.

Much of this is tackled in the game’s tutorial (which remains just as chortle-worthy as it ever was), but the game beyond has outgrown that initial gauntlet. For example, there are new vehicles and even mechs to pilot, which have been added since launch, but there’s no room for them in the tutorial, so you’re left to your own devices once you unlock them.

That wouldn’t be so bad if you didn’t have to start from scratch on Xbox. When Helldivers 2 launched on PS5 and PC, I bemoaned the lack of cross-progression, but a year and a half on, it seems it’s still not coming.

Helldivers 2 promotional screenshots.

(Image credit: PlayStation Publishing LLC)

That means if you have the game on PC and want to pick up where you left off on Xbox, you can expect to complete the tutorial and start off as a level one trooper again, shorn of all your shiny toys.

Given how many fun things I’ve been playing with on PS5, many of which are tied to premium Warbonds, it’s a shame there’s no option to pick up where I left off on Xbox. Then there’s the Warbonds themselves.

For the uninitiated, Warbonds act like battle passes, although they thankfully don’t expire. Each is themed on a certain type of weapon or damage type, and there are now well over a dozen. If you’re jumping in fresh, that’s a lot to catch up on, and while it’s hardly mandatory because so many of the free weapons are fun to use, it’s worth mentioning that it could be overwhelming.

The new Halo-themed Warbond is included, too, and offers weapons like the assault rifle and SMG, but it’s a ‘Legendary Warbond’, so it’ll set you back around $15.

Hellacious

Helldivers 2 promotional screenshots.

(Image credit: PlayStation Publishing LLC)

Still, one upshot of being stripped back to basics is that it highlights just how right Arrowhead got it when developing Helldivers 2’s shooting and movement mechanics.

Best bit

A Helldivers 2 promotional screenshot.

(Image credit: PlayStation Publishing LLC)

It’s still a treat to drop an airstrike on just about anything, but there’s a special kind of magic when it accidentally lands on your teammates' heads and your entire party groans in voice chat.

Weapons are fun to use but have heft, and walking while shooting, or letting off lengthy bursts, can cause a huge penalty to accuracy. With some weapons requiring two players to load, or you to be totally stationary to change mags, there’s a ton of subtle intricacies to learn while you do your best to defend Super Earth.

Then there are the stratagems, which still produce screen-filling explosions and are an absolute rush to drop on a whole fleet of enemies (or, as is often the case, your own comrades through fluke or foolishness).

Outrunning a bunch of bugs or an Illuminate bombing run, triggering a cinematic artillery drop behind you, and just making it to the dropship on time for departure remains an experience unmatched in co-op gaming, and it’s somehow even funnier when you realize one buddy didn’t make it after all.

Should I play Helldivers 2 on Xbox?

Play it if…

You missed out thus far
Helldivers 2 was a cultural phenomenon last year for a reason, and the Xbox version has lost none of its magic in the jump between platforms.

You’ve got a group of friends to play with
It’s not a prerequisite, but having friends to play Helldivers 2 with makes the entire experience more rewarding. It’s the perfect game for regaling friends with war stories of heroism and stupidity, and it’s hard not to play with a smile plastered on your face.

You’re a fan of Halo ODST
Helldivers 2 has a neat Warbond for Halo’s ODST, and it pays reverence to an underrated entry in a franchise that’s sadly lost its way in recent years. The big draws are the weapons, like the firecracker-like SMG and the classic Halo assault rifle, both of which feel great to use.

Don’t play it if…

You’re already playing on another platform
If you wanted to pick up Helldivers 2 on a second platform because you want to play away from the PC and don’t have a PS5, it’s worth remembering there’s no cross-progression. That’s a real shame, but levelling up to earn weapons (and purchasing warbonds) is a fly in the ointment.

Accessibility features

As with the PS5 version, there are a few accessibility features on offer in Helldivers 2 on Xbox.

Reticules can be changed in shape and color, while subtitles are available and in multiple sizes. There’s also text-to-speech and speech-to-text functionality.

How I reviewed Helldivers 2 on Xbox

Having spent countless hours spreading Managed Democracy on PS5 (and a chunk on PC, too), I jumped into the Xbox Series X version of the game and played for a few days across conflicts with all three enemy factions and playing with friends and strangers alike.

Whether it was the sound of airstrikes in my Logitech Astro A50X headset or making use of the adjustable triggers in my Xbox Elite Controller Series 2, I had a blast but also tried to come at the game from the perspective of someone that’s new to the series.

First reviewed August-September 2025

Kirby and The Forgotten Land’s Star-Crossed World expansion is a Nintendo Switch 2 upgrade that’s well worth the money
3:00 pm | August 27, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

It’s fair to say that Nintendo’s slate of Nintendo Switch 2 Editions has been a mixed bag, both in terms of what the company offers in each, how much it’s charging, and how the reception has been.

Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: August 18, 2025

The Switch's Zelda titles getting a frame rate and resolution boost for a few bucks each was very welcome but many were left decidedly out of the party mood when it came to Super Mario Party Jamboree’s Jamboree TV add-on.

In many ways, that makes the hilariously titled Kirby and the Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World an outlier, and not just because it’s got possibly the longest name on the platform.

It meshes a modest visual improvement with additional content that’s easy to recommend, and takes a fantastic platformer to new heights, not unlike its protagonist floating on the breeze. It’s not perfect, but it’s still a great stand-in as the wait for a new open-world Mario game goes on.

Rescue mission

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World.

(Image credit: Nintendo)

It sounds odd, but I’ve always likened Kirby and the Forgotten Land to the early Astro Bot games, before Sony’s cute mascot went and became a platforming megastar. Its levels feel diorama-like - they’re 3D, but with minimal camera panning, and you’re tasked with searching in every nook and cranny to find a Waddle Dee.

Best bit

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World.

(Image credit: Nintendo)

The best part of Star-Crossed World is how it expands on areas from the base game in surprising new ways, with one highlight being a new ‘train track’ style area that begins at ground level before climbing ever higher, with the original level stretched out below it.

If you’re coming to this new version, wondering if anything has changed in that regard, the answer is yes, but only insofar as you’ll be hunting down Starries this time around. While I must admit I had been expecting a separate menu icon a la Jamboree TV Switch 2 upgrade, or even Super Mario 3D World + Bowser’s Fury, I was surprised to jump into my old save and see that everything happens in the same world map.

Star-Crossed World's story is as simple as a mystery meteor landing and turning various older areas into more colorful, crystal-tinted versions, while even giving some of Kirby’s (admittedly adorable) foes a crystalline makeover, too.

Your pink blob’s mission is simple: rescue Starries in each level, while also ticking off some side objectives that might require a little more exploration.

What’s old is new

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World.

(Image credit: Nintendo)

While there’s an argument that for around $20 / £16.99, fans should be able to expect wholly new levels, that’s not what’s happened here. In fact, it’s much cleverer than that. Kirby is tasked with reclaiming Starries (not as cute as Waddle Dees, for my money) by finding them in existing levels, but each becomes a much more expansive quest.

As an example, one area sees Kirby travel through an existing level, only to essentially part the sea midway through and explore a whole new region under what would have been the water. In another (and a personal favorite), our puffy pink protagonist hits the gem to open a new path, only for it to begin a railway track or rollercoaster of sorts that they need to fight and platform their way along.

Given a big differentiator of the base game from the rest of Kirby canon was having our hero wander through a sort of post-apocalyptic, recognizable world, some took umbrage with the more restrictive creativity brought upon by a new setting. That’s almost entirely jettisoned here, like Nintendo is letting its hair down somewhat.

In fact, if you’re jumping in for the first time, the meteor hits right after the first set of levels is completed, so you don’t have to reach the end credits to experience everything new.

All you can eat

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World.

(Image credit: Nintendo)

The Mouthful mode returns in Star-Crossed World, and the same criticisms from the original TechRadar Gaming review apply - namely that, as funny as it is to see Kirby become a vending machine or a traffic cone, its implementation is all very linear.

This time around, there’s a Spring for jumping high and crashing down on foes, as well as a Sign that turns Kirby into a sort of flat shape for downhill sliding sections. The highlight, however, is the Gear Mouth, which allows Kirby to roll around on floors, walls, and ceilings, adding a literal new dimension to platforming.

That brings us to the platforming, and while it’s mechanically great to play, it’s just lacking the challenge of, say, a Super Mario Odyssey or even some of Donkey Kong Bananza’s trickier sections. I should stress that this doesn’t make all of the game’s imaginative ideas moot, but it does mean it’s easier to blow through in a weekend than some of its genre peers.

Another holdover from the base game is that boss fights are a little formulaic. While I appreciate that there are usually a handful of approaches to take with a few different upgrades available before the start of each skirmish, it does tend to devolve into dodging as much as you can and then spamming whichever attack you have to hand.

There’s a new Ultimate Cup Z EX boss rush that’s been added to the Coliseum for those looking for more of a challenge, though, which is a nice touch and helps scratch that trickier itch similarly to the Forgo areas of the 2022 original.

Not quite 4K(irby)

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World.

(Image credit: Nintendo)

Although the original game was hardly a slouch in terms of visuals, the bump in resolution on Nintendo Switch 2 is welcome.

Both The Forgotten Land and its Star-Crossed World additions run at what appears to be 1440p while docked, meaning it’s not quite as sharp as the Switch 2 upgrades of Tears of the Kingdom or Breath of the Wild, but it does run at a crisp 1080p in handheld.

The real relief is that it’s now running at 60fps across the board, which makes replaying even old levels feel just a little fresher thanks to the smoothness on offer. Load times have been improved, too.

Still, I do feel like Nintendo could have divorced the new content and the visual upgrade when it comes to what’s on offer.

Kirby and the Forgotten Land – Nintendo Switch 2 Edition + Star-Crossed World.

(Image credit: Nintendo)

Is the company really going to be any worse off for giving away the visual upgrade for free and charging just for the extra content? It’s hard to say, but if you’ve been waiting to play Kirby and the Forgotten Land on Switch 2, you won’t get any visual improvements without paying.

All in all, then, Kirby and the Forgotten Land - Nintendo Switch 2 Edition + Star-Crossed World is one of the easiest ‘upgrade packs’ to recommend at the time of writing for Nintendo’s nascent console.

While I wish the visual upgrade had been free to anyone with a Switch 2 and a copy of the base game, the added areas in Star Crossed World are some of the best yet, and I’d wager playing the game without them would now make the game feel incomplete in some ways.

Should you play Kirby and the Forgotten Land Nintendo Switch 2 Edition + Star-Crossed World

Play it if...

You want a meaty adventure
There’s so much here to keep you busy, from finding Waddle-Dees and Starries to completing additional objectives across new and older areas alike, that you could be playing for a while to earn 100%.

You’re looking for a platformer post-Donkey Kong
Bananza’s destruction-based platforming wasn’t for everyone, and if you’re looking for something more traditional, Kirby and the Forgotten Land + Star Crossed World will fill that gap.

You want a Switch 2 upgrade that’s actually worth the money
While Super Mario Party Jamboree’s Switch 2 upgrade pack was less comprehensive, it’s hard to argue that what’s on offer in this Switch 2 upgrade is worth the money, between the visual improvements and additional content.View Deal

Don't play it if...

You’re looking for a challenge
While the new content is a tad more challenging than the base game, it’s a low bar to clear. It’s simply not the game for anyone looking for a real challenge, but that does make it pretty approachable for almost everyone.

Accessibility

Sadly, there aren’t a huge number of accessibility features here. There are two difficulty modes, Wild Mode and Spring-Breeze Mode, which offer additional difficulty for more coins, or additional health, respectively.

There’s no button remapping outside of swapping between a pair of preset options, either.

How I reviewed Kirby and the Forgotten Land Nintendo Switch 2 Edition + Star-Crossed World

I spent the last couple of weeks playing the new content, immediately after replaying the entirety of the base game to give me a better perspective on how things differ and what’s new.

I played both in docked and handheld, with the former being on a Sky Glass TV while the latter made use of AirPods Max for listening to those oh-so-satisfying sound effects that had me itching to play Super Smash Bros. Ultimate again.

First reviewed August 2025

I spent six hours blasting grubs in Gears of War: Reloaded, and it was a bloody good time
6:00 pm | August 26, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Xbox | Tags: | Comments: Off

Nearly two decades after Gears of War helped popularize cover-based shooting on the Xbox 360, the game is now on its second remaster, this time developed by The Coalition and sporting the fancy new title: Gears of War: Reloaded.

This outing's many improvements retroactively make the previous remaster, Gears of War: Ultimate Edition, seem like anything but an ultimate version of the first chapter in this decades-spanning series.

Review info

Platform reviewed: PS5
Available on: PS5, Xbox Series X, Xbox Series S, PC
Release date: August 26, 2025

Gears of War: Reloaded dramatically upgrades the beloved shooter's visuals and performance for a present-day audience. It comes packing 4K assets and remastered textures, HDR support, new lighting and shadows, 60 fps in campaign and up to 120 fps in multiplayer, and more. While it's impossible to fully obscure the game's age, these improvements do a great job at bringing it reasonably close to current-gen expectations.

Additionally, for the very first time, PlayStation fans can download and play a Gears of War game on PS5. We live in wild times, and I'm happy to be along for the ride.

But underneath the fresh coat of paint and the hype of the series joining a new ecosystem, this is still the Gears of War that players fell in love with years ago and whether that makes it worth your time and money is likely to depend entirely on your previous experiences (or lack thereof) with the game.

Gorgeous familiarity

A screenshot from Gears of War: Reloaded.

(Image credit: Xbox Game Studios)

The original Gears of War landed before I was even old enough to drink or rent a car, and I've beaten its campaign at least five times between getting married, buying a house, raising a kid, and becoming old enough to grunt when I get off the couch. It should be old news to me by now, but there's a timelessness to its campaign that made it easy for me to dive back in with Gears of War: Reloaded without feeling like it’s a chore.

It's exactly the same game as it's always been, too. As a grizzled COG soldier named Marcus Fenix, you spend six to eight hours shooting and chainsawing through mutated humanoids called Locusts as you work to find and plant a bomb capable of destroying their subterranean lair. It's loud, gory, and incredibly satisfying third-person chaos that has aged shockingly well.

It may look and sound like little more than a hyper-violent ‘bro’ game at a glance, but the series as a whole is known for its surprising character work, exploring Marcus and his team's struggles with family, sacrifice, and the never-ending toll of war. And while subsequent games admittedly capitalized a bit more on the overarching lore and individual characters' backstories, this introductory entry remains a meaningful foundation for them to build upon.

Best bit

A screenshot from Gears of War: Reloaded.

(Image credit: Xbox Game Studios)

An early showdown against a nearly invulnerable enemy forces you to carefully bait its charging attack to break doors down as you lure it through a building. Once you get it outside, you can finally blast it with an all-powerful laser from the sky. It's a tense game of cat and mouse that switches things up to great effect.

Despite being the same old Gears of War, though, one particularly noticeable update is the all-new lack of loading screens. Sure, it's not exactly surprising that a nearly 20-year-old game can pull that off in the same era as God of War Ragnarok's seamless no-cut camera work, but it's a quality-of-life feature that makes the campaign all the more efficient and enjoyable for both newcomers and veterans alike.

But speaking of the game being almost two decades old, it's important to remember that even with significant visual and performance updates, there's no hiding the Xbox 360's footprint in Gears of War: Reloaded.

The gray and brown aesthetic that defined many seventh-generation action titles can't be erased with snazzy 4K assets and lighting improvements, and some stiff animations give away the game's age pretty clearly.

There's only so much that can be done without completely remaking a game from the ground up, so I'd argue The Coalition has done a commendable job of getting things close to modern standards while maintaining the integrity of the original experience.

Here come the shotguns

A screenshot from Gears of War: Reloaded.

(Image credit: Xbox Game Studios)

While the servers weren't turned on during the review period, I spent enough time with the beta back in June to know that Gears of War: Reloaded's multiplayer, though much prettier and smoother, largely plays the same as it did in 2006. As always, it's a polarizing mode best summed up with the question, "Do you like shotguns?"

Most matches in any Gears of War game, including this one, come down to players repeatedly cancelling slide-to-cover animations to rapidly bounce from wall to wall (which is unsurprisingly called "wall-bouncing") while wielding the Gnasher shotgun. They move in on one another and engage in frenetic hip-fire shootouts to see who explodes into a million pieces first.

While not technically an exploit, wall-bouncing can seem like an abuse of game mechanics to newbies who expect the multiplayer to flow the same way as the campaign. You can find an occasional long-range showdown if you hang back and play defensively, but veteran players who bounce around like the ball in a pinball machine will usually still close the gap and pop you with a single Gnasher shot. This focus on point-blank gunplay isn't inherently bad, of course, but it can make matches feel one-dimensional.

Still, existing Gears of War enthusiasts and new players willing to adapt to the unique playstyle the community espouses will be happy to know that Gears of War: Reloaded is certainly the most complete version of the first game's multiplayer.

It includes all of the post-launch DLC, 60Hz dedicated servers, up to 120 fps (if your TV or monitor supports it), and cross-play support for every platform. And that last point is especially important, as this game reaches an audience it never has before: PlayStation owners.

A new platform for carnage

A screenshot from Gears of War: Reloaded.

(Image credit: Xbox Game Studios)

In a way, all of the visual and performance updates Gears of War: Reloaded brings to the table feel second to the real story here, which is that its release marks the first time the franchise has been available on a PlayStation console.

Seeing the title screen of one of Microsoft's biggest exclusive IPs boot up on my PS5 felt bizarre at first, but as with Forza Horizon 5 earlier this year, it didn't take long for the dust to settle.

Before I knew it, all the running, gunning, and sliding into cover with a DualSense controller felt just as natural as it always has with an Xbox controller. It was a great reminder that, while exclusives can be an important part of a console's identity, the most important thing is that a fun game is a fun game anywhere.

A screenshot from Gears of War: Reloaded.

(Image credit: Xbox Game Studios)

As you might expect, the DualSense adds some extra flair for those who enjoy its unique features. All of the immersion is in full force here, like how the vibrations differ between firing a weapon or using your chainsaw to grind through a Locust, or the way the adaptive triggers have a specific feel for each gun. Still, if you normally prefer a different platform, I wouldn't consider these DualSense features worth prioritizing the PS5 version.

The important part is that, wherever you decide to play Gears of War: Reloaded, it's the best version of the game available. Whether you're fresh meat or a franchise devotee, this remaster's facelift makes for a great opportunity to join Marcus Fenix and his loyal band of brothers on their first perilous adventure, or see if you've got what it takes to duke it out in some anarchistic multiplayer matches.

Should I play Gears of War: Reloaded?

Play it if…

You're new to the Gears of War franchise
Gears of War: Reloaded is the first game in the series and a great place to onboard, especially if you've been in the PlayStation ecosystem for the past few generations. However, there's no confirmation of the sequels making their way over to PlayStation yet, if ever. So, if you want to see the rest of the games through, you'll need to check them out on Xbox.

You value strategy over guns-blazing
Gears of War: Reloaded's campaign is about cover as much as it is about shooting. You'll spend a lot of time behind walls waiting for the right time to strike and explode your foes into bloody little bits. Strategic positioning and wielding the right gun at the right time can make all the difference to your chances of survival.

You like chainsaws in your video games
Look, chainsaws have shown up as a melee weapon in a lot of video games over the years for a reason — they're cool as hell. And Gears of War: Reloaded's chainsaws are attached to a frickin' assault rifle so you can saw nearby enemies in half and then get back to shooting. It'll never not be awesome. View Deal

Don’t play it if…

You've beaten the campaign recently and aren't into multiplayer
Gears of War: Reloaded is the second remaster of the 2006 Xbox 360 title, so if you're a franchise fan, there's a good chance you've played this before — maybe even multiple times by now. The flashier visuals and higher framerates are nice, but if you've already seen the campaign through in the past few years, or don't dig the game's shotgun-focused multiplayer meta, it may not be worth the investment.View Deal

Accessibility features

A screenshot from Gears of War: Reloaded.

(Image credit: Xbox Game Studios)

Gears of War: Reloaded won't be winning any awards for its accessibility options, but it has the basic suite of features like subtitles and text-to-speech.

You can make it so that button tap challenges allow you to simply hold down the button rather than rapidly press it, while photosensitive players will appreciate the flash reduction setting that limits sudden brightness changes.

How I reviewed Gears of War: Reloaded

I played Gears of War: Reloaded on a PS5 Pro using a Sony X90K LED TV. I swapped between my Sony Pulse Elite Wireless Headset and Alienware Pro Wireless Headset for audio.

I played Gears of War: Reloaded for around 6 hours, during which time I worked my way through the full campaign on Normal difficulty while finding all 33 of the COG tag collectibles.

I wasn't able to play any multiplayer since the servers weren't on during the review period, but I got a good feel for it when I spent a few afternoons playing online during the beta back in June.

First reviewed August 2025

I spent six hours blasting grubs in Gears of War: Reloaded, and it was a bloody good time
6:00 pm |

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Xbox | Tags: | Comments: Off

Nearly two decades after Gears of War helped popularize cover-based shooting on the Xbox 360, the game is now on its second remaster, this time developed by The Coalition and sporting the fancy new title: Gears of War: Reloaded.

This outing's many improvements retroactively make the previous remaster, Gears of War: Ultimate Edition, seem like anything but an ultimate version of the first chapter in this decades-spanning series.

Review info

Platform reviewed: PS5
Available on: PS5, Xbox Series X, Xbox Series S, PC
Release date: August 26, 2025

Gears of War: Reloaded dramatically upgrades the beloved shooter's visuals and performance for a present-day audience. It comes packing 4K assets and remastered textures, HDR support, new lighting and shadows, 60 fps in campaign and up to 120 fps in multiplayer, and more. While it's impossible to fully obscure the game's age, these improvements do a great job at bringing it reasonably close to current-gen expectations.

Additionally, for the very first time, PlayStation fans can download and play a Gears of War game on PS5. We live in wild times, and I'm happy to be along for the ride.

But underneath the fresh coat of paint and the hype of the series joining a new ecosystem, this is still the Gears of War that players fell in love with years ago and whether that makes it worth your time and money is likely to depend entirely on your previous experiences (or lack thereof) with the game.

Gorgeous familiarity

A screenshot from Gears of War: Reloaded.

(Image credit: Xbox Game Studios)

The original Gears of War landed before I was even old enough to drink or rent a car, and I've beaten its campaign at least five times between getting married, buying a house, raising a kid, and becoming old enough to grunt when I get off the couch. It should be old news to me by now, but there's a timelessness to its campaign that made it easy for me to dive back in with Gears of War: Reloaded without feeling like it’s a chore.

It's exactly the same game as it's always been, too. As a grizzled COG soldier named Marcus Fenix, you spend six to eight hours shooting and chainsawing through mutated humanoids called Locusts as you work to find and plant a bomb capable of destroying their subterranean lair. It's loud, gory, and incredibly satisfying third-person chaos that has aged shockingly well.

It may look and sound like little more than a hyper-violent ‘bro’ game at a glance, but the series as a whole is known for its surprising character work, exploring Marcus and his team's struggles with family, sacrifice, and the never-ending toll of war. And while subsequent games admittedly capitalized a bit more on the overarching lore and individual characters' backstories, this introductory entry remains a meaningful foundation for them to build upon.

Best bit

A screenshot from Gears of War: Reloaded.

(Image credit: Xbox Game Studios)

An early showdown against a nearly invulnerable enemy forces you to carefully bait its charging attack to break doors down as you lure it through a building. Once you get it outside, you can finally blast it with an all-powerful laser from the sky. It's a tense game of cat and mouse that switches things up to great effect.

Despite being the same old Gears of War, though, one particularly noticeable update is the all-new lack of loading screens. Sure, it's not exactly surprising that a nearly 20-year-old game can pull that off in the same era as God of War Ragnarok's seamless no-cut camera work, but it's a quality-of-life feature that makes the campaign all the more efficient and enjoyable for both newcomers and veterans alike.

But speaking of the game being almost two decades old, it's important to remember that even with significant visual and performance updates, there's no hiding the Xbox 360's footprint in Gears of War: Reloaded.

The gray and brown aesthetic that defined many seventh-generation action titles can't be erased with snazzy 4K assets and lighting improvements, and some stiff animations give away the game's age pretty clearly.

There's only so much that can be done without completely remaking a game from the ground up, so I'd argue The Coalition has done a commendable job of getting things close to modern standards while maintaining the integrity of the original experience.

Here come the shotguns

A screenshot from Gears of War: Reloaded.

(Image credit: Xbox Game Studios)

While the servers weren't turned on during the review period, I spent enough time with the beta back in June to know that Gears of War: Reloaded's multiplayer, though much prettier and smoother, largely plays the same as it did in 2006. As always, it's a polarizing mode best summed up with the question, "Do you like shotguns?"

Most matches in any Gears of War game, including this one, come down to players repeatedly cancelling slide-to-cover animations to rapidly bounce from wall to wall (which is unsurprisingly called "wall-bouncing") while wielding the Gnasher shotgun. They move in on one another and engage in frenetic hip-fire shootouts to see who explodes into a million pieces first.

While not technically an exploit, wall-bouncing can seem like an abuse of game mechanics to newbies who expect the multiplayer to flow the same way as the campaign. You can find an occasional long-range showdown if you hang back and play defensively, but veteran players who bounce around like the ball in a pinball machine will usually still close the gap and pop you with a single Gnasher shot. This focus on point-blank gunplay isn't inherently bad, of course, but it can make matches feel one-dimensional.

Still, existing Gears of War enthusiasts and new players willing to adapt to the unique playstyle the community espouses will be happy to know that Gears of War: Reloaded is certainly the most complete version of the first game's multiplayer.

It includes all of the post-launch DLC, 60Hz dedicated servers, up to 120 fps (if your TV or monitor supports it), and cross-play support for every platform. And that last point is especially important, as this game reaches an audience it never has before: PlayStation owners.

A new platform for carnage

A screenshot from Gears of War: Reloaded.

(Image credit: Xbox Game Studios)

In a way, all of the visual and performance updates Gears of War: Reloaded brings to the table feel second to the real story here, which is that its release marks the first time the franchise has been available on a PlayStation console.

Seeing the title screen of one of Microsoft's biggest exclusive IPs boot up on my PS5 felt bizarre at first, but as with Forza Horizon 5 earlier this year, it didn't take long for the dust to settle.

Before I knew it, all the running, gunning, and sliding into cover with a DualSense controller felt just as natural as it always has with an Xbox controller. It was a great reminder that, while exclusives can be an important part of a console's identity, the most important thing is that a fun game is a fun game anywhere.

A screenshot from Gears of War: Reloaded.

(Image credit: Xbox Game Studios)

As you might expect, the DualSense adds some extra flair for those who enjoy its unique features. All of the immersion is in full force here, like how the vibrations differ between firing a weapon or using your chainsaw to grind through a Locust, or the way the adaptive triggers have a specific feel for each gun. Still, if you normally prefer a different platform, I wouldn't consider these DualSense features worth prioritizing the PS5 version.

The important part is that, wherever you decide to play Gears of War: Reloaded, it's the best version of the game available. Whether you're fresh meat or a franchise devotee, this remaster's facelift makes for a great opportunity to join Marcus Fenix and his loyal band of brothers on their first perilous adventure, or see if you've got what it takes to duke it out in some anarchistic multiplayer matches.

Should I play Gears of War: Reloaded?

Play it if…

You're new to the Gears of War franchise
Gears of War: Reloaded is the first game in the series and a great place to onboard, especially if you've been in the PlayStation ecosystem for the past few generations. However, there's no confirmation of the sequels making their way over to PlayStation yet, if ever. So, if you want to see the rest of the games through, you'll need to check them out on Xbox.

You value strategy over guns-blazing
Gears of War: Reloaded's campaign is about cover as much as it is about shooting. You'll spend a lot of time behind walls waiting for the right time to strike and explode your foes into bloody little bits. Strategic positioning and wielding the right gun at the right time can make all the difference to your chances of survival.

You like chainsaws in your video games
Look, chainsaws have shown up as a melee weapon in a lot of video games over the years for a reason — they're cool as hell. And Gears of War: Reloaded's chainsaws are attached to a frickin' assault rifle so you can saw nearby enemies in half and then get back to shooting. It'll never not be awesome. View Deal

Don’t play it if…

You've beaten the campaign recently and aren't into multiplayer
Gears of War: Reloaded is the second remaster of the 2006 Xbox 360 title, so if you're a franchise fan, there's a good chance you've played this before — maybe even multiple times by now. The flashier visuals and higher framerates are nice, but if you've already seen the campaign through in the past few years, or don't dig the game's shotgun-focused multiplayer meta, it may not be worth the investment.View Deal

Accessibility features

A screenshot from Gears of War: Reloaded.

(Image credit: Xbox Game Studios)

Gears of War: Reloaded won't be winning any awards for its accessibility options, but it has the basic suite of features like subtitles and text-to-speech.

You can make it so that button tap challenges allow you to simply hold down the button rather than rapidly press it, while photosensitive players will appreciate the flash reduction setting that limits sudden brightness changes.

How I reviewed Gears of War: Reloaded

I played Gears of War: Reloaded on a PS5 Pro using a Sony X90K LED TV. I swapped between my Sony Pulse Elite Wireless Headset and Alienware Pro Wireless Headset for audio.

I played Gears of War: Reloaded for around 6 hours, during which time I worked my way through the full campaign on Normal difficulty while finding all 33 of the COG tag collectibles.

I wasn't able to play any multiplayer since the servers weren't on during the review period, but I got a good feel for it when I spent a few afternoons playing online during the beta back in June.

First reviewed August 2025

Herdling is a surprisingly well-rounded atmospheric adventure that belies its short play time – and it’s right at home on the Switch 2
4:00 am | August 22, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Comments: Off

While it's one of, if not the oldest professions, herdsmen aren't often represented in video game format, and after playing Okomotive's Herdling, I struggle to understand why. Sure, if you asked me to come up with my dream game tomorrow, I probably wouldn't start with "herding cattle", but Herdling takes the idea and expands it into a mystical, uncanny world filled with fantastic beasts and terrifying foes.

Your role is simple: finding, taming, caring for, and guiding a herd of great calico-patterned horned beasts called Calicorns and ushering them to the mountain's peak. Along the way, you'll encounter various puzzles, obstacles, and foes.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2, PC, Xbox, and PS5
Release date: August 21, 2025

From its painterly art style to its rich, emotive music, the world of Herdling is vivid and expansive, and delightful to explore thanks to a decent variety of mechanics in each level and plenty to discover and explore.

You'll traverse verdant fields, discover abandoned man-made structures, both modern and mystical, and cross treacherous woods and mountain climes to reach the summit. While it's not terribly long, offering 4-6 hours of gameplay, Herdling is littered with collectibles and discoverable content, making for a good amount of replayability.

Seen, but not herd

The game opens in a seemingly deserted city, as the protagonist awakens on the streets with a seemingly singular purpose: to find and herd Calicorns. This slightly claustrophobic cityscape acts as your tutorial ground, though there's little to no instruction.

Things aren't all as they seem, though; the presence of human life is tangible everywhere in the early stages of the game, whether that's in trains hurtling past the open fields, lights flickering in buildings, or cars crossing open highways. Still, the manufactured world seems at odds with your new companions, so you dust off the concrete and head out into the open plains on your quest to reach the mountain's peak, gathering more fluffy friends along the way.

It's unclear why, bar the Calicorns, you seem to be so alone in this slightly uncanny world; Herdling asks not why, but how you'll navigate the treacherous path to the summit. And that "how" is largely dictated by your herd.

You'll find a host of Calicorns along your journey, which you can tame with a good old-fashioned head scratch and name. By standing behind them and facing in the direction you want to travel in and waving your shepherd's crook, you can steer your Calicorns and command them to stop, go, or slow down.

Screenshots from Herdling, played on Switch 2

(Image credit: Okomotive)

You can also activate stampede mode for a speed boost, which is refuelled by guiding your herd over blue flowers and increases the more Calicorns you have tamed. Performance drops are fairly frequent during stampede mode, and as you'd expect, it becomes more challenging to guide your flock at high speeds.

In narrower portions of the map, navigation can be frustrating, especially as you collect more Calicorns, and there were more than a few moments where I feared I'd never safely negotiate the herd out of some slightly jammy corners. On the one hand, that could be by design, but I'm never a fan of chance taking the reins.

You'll find yourself inventing all kinds of methods to keep your herd compact and controlled, but sometimes even pausing their motion can't stop the scamps from going on walkabouts. After all, they are wild animals.

Screenshots from Herdling, played on Switch 2

Your Calicorns aren't your wards; they're your companions, and help you as much as you do them! (Image credit: Okomotive)

Until you find your dream

The game is largely linear, but that doesn't make your journey easy; you'll have to decide on the best paths to take, navigate in and out of some tight spots with your growing, occasionally mischievous herd, and care for them to ensure they survive their passage – and yes, that does mean they can die.

Upon taking damage, the Calicorns' vibrant coat, often dusted with petals from running amidst the flower fields and storing up stampede powers, will become slick with blood, a wound you can only heal by scrambling about the map level in search of berries to feed your friends. There is also an Immortal mode for the faint of heart; thankfully, in my first playthrough, I didn't need it.

Nobody wants to ruin a perfect run with a herd member's passing, but it's doubly heartbreaking when you factor in how personable and cute these creatures are. Each has a unique design, with different horn shapes, sizes, and ages, expressed through their quizzical and expressive wide red eyes.

Some even have personality traits that play out as you rest in camp between levels. Needy Calicorns will follow you around camp until they receive affection, while playful ones will try to engage you in a game of fetch. It's incredibly charming and raises the stakes in the game overall.

As the game progresses, the world expands to include more mysticism. Ancient monuments and grand structures become the backdrop for your quest, and the farther you climb, the more enchanting the world becomes; and the farther you feel from the vaguely post-apocalyptic vibes in the earlier game levels as your protagonist becomes increasingly enmeshed with their herd.

There are environmental threats at different levels, including spiky surfaces and even ice calving beneath your Calicorn's feet (or hooves? You can't really see them...), but the real fear factor comes from the cryptid-esque giant owls that seem to have a real taste for Calicorn.

These are the primary antagonists in Herdling, but their menace takes various forms. From high-stakes stealth navigation through the birds' nest to high-speed chases as they snipe at you from the air, these great beasts pose a genuinely terrifying threat to your herd.

Screenshots from Herdling, played on Switch 2

(Image credit: Okomotive)

You can really appreciate the calmer moments in the game in contrast to the terror, though. The great, sprawling landscapes are gorgeous, and the soft-touch sound design wonderfully captures the emotion of every moment. Activating stampede mode launches a tremendous Galop-esque burst of sound and color, where more peaceful moments feature little more than the sounds of nature and the sprinkling of keys.

Of course, as Herdling is an indie title, it does lack polish in areas; animations are occasionally a bit awkward, especially as Calicorns descend slopes, and tight or enclosed spaces can be challenging to navigate. That's especially true as your herd grows, which may well be by design, but if you're playing using a controller like I did on my Switch 2, you might find yourself in peril (or just fiddling with herd positioning) more often than you'd like, which can impact the pace of the game.

Still, I really enjoyed my time as a Calicorn shepherd. The game hints at themes of homeship, nature, found family, death, and rebirth, giving the player ample perspectives through which to enjoy its wordless narrative. Herdling cleverly implements its key herding mechanic but offers enough ways to play and explore that players of all ages and skillsets can enjoy this minimalist yet profound odyssey to find a new home.

Screenshots from Herdling, played on Switch 2

(Image credit: Okomotive)

Should I play Herdling?

Play it if…

You love a creative indie title
Blending a rare (if not original) herding concept with its beautiful art style, Herdling is a truly creative indie gem.View Deal

You want something atmospheric and cozy
With a gorgeous soundscape, music, and fantastic visuals, Herdling certainly delivers on atmosphere, but it's surprisingly cozy too with its Calicorn care mechanics. View Deal

Don’t play it if…

You want a long play
With just 4-6 hours of gameplay per save, it's not one that will keep you going for days, though there's a good amount of replayability.View Deal

You want a story-driven narrative
Herdling leaves you to connect the dots, and if you aren't prepared to do some thinking, you might not appreciate this one. View Deal

Accessibility features

Herdling has a handful of dedicated accessibility settings. You can toggle controller vibration, sprint, auto-run, display HUD, herding direction indicator, Calicorn immortality, and button holds. There are no dialogue lines, but there are various language settings for the menus and tutorial.

How I reviewed Herdling

I played through Herdling twice (10 hours) on Nintendo Switch 2 using both the Pro Controller, Joy-Con 2, and handheld mode.

During my time with the game, I compared my experience with other indie titles, especially those launched on Switch 2, making certain to note any issues with performance or game quality.

First reviewed August 2025

Puyo Puyo Tetris 2S brings one of my favorite puzzle games to Nintendo Switch 2, but it’s hard to argue that this port isn’t a rip-off for existing fans
9:00 pm | August 15, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

The very first time I booted up Puyo Puyo Tetris 2S on Nintendo Switch 2, I had to look up a list of what had actually been changed.

This is a port of one of my favorite puzzle games ever, the original Puyo Puyo Tetris 2 from 2020 - a title that I’ve sunk more than a hundred hours into across PC, PlayStation 5, and Nintendo Switch. Still, the tweaks present in this new version are so slight that even I struggled to see them at first.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 5, 2025

You’re basically getting a single new mode here: the co-op Puyo Tetris Double Mode which features fast 2v2 battles. It’s a fun way to play for sure, but it’s not a necessary addition in a game that is already overflowing with content. If you own the Nintendo Switch 2 Camera accessory, you have the option of showing your face as you play too - another ultimately superfluous extra.

There’s also support for the mouse controls of the Joy-Con 2, though they’re disappointingly awkward to use. Playing Tetris or Puyo Puyo with a cursor is considerably slower than button inputs, making matches more fiddly thus putting you at a clear disadvantage.

At least GameShare is well implemented, giving you an easy way to play with friends on either Nintendo Switch or Nintendo Switch 2.

Bursting at the seams

A Puyo Puyo Tetris 2S screenshot.

(Image credit: Sega)

The original version of Puyo Puyo Tetris 2 offers so many modes that it’s almost hard to keep track of them, so here’s quick run-down of the most significant ones so you know what you’re in for before I get into the new stuff:

  • Versus - a traditional competitive match of either Puyo Puyo or Tetris
  • Big Bang - clear a board of existing pieces faster than your opponent
  • Party - competitive Puyo Puyo or Tetris with special items added in
  • Skill Battle - play Puyo Puyo or Tetris as a character with special skills and items
  • Fusion - Puyos and Tetris pieces fall at the same time
  • Swap - Swap between Puyo Puyo and Tetris every 25 seconds

These can either be played solo against bots or as part of a robust online offering that’s complete with a basic competitive ranking system.

This is on top of loads of unique challenge modes, a detailed ‘Lessons’ tutorial mode, and a full-on RPG style single-player campaign with cute artwork and fully voiced dialogue scenes packed with charming moments.

This all results in what is without a doubt one of the most comprehensive and content-rich puzzle games of all time. Seriously, after more than a hundred hours, there are still some modes that I’ve barely touched.

Mix and match

A Puyo Puyo Tetris 2S screenshot.

(Image credit: Sega)

Puyo Puyo Tetris 2S adds just one new mode, available as an option when you select the Versus mode. It splits four players into two teams of two, with each team sharing their own board.

It’s nothing particularly wild in comparison to the modes found in the base game, but still very entertaining as you desperately try to coordinate placing pieces with your partner in high-speed matches. As good as it is, however, it sits in a sea of other excellent modes so doesn't justify much of the $39.99 / £34.99 asking price.

Best bit

A Puyo Puyo Tetris 2S screenshot.

(Image credit: Sega)

The game has a wide range of colorful characters that you can play as, including some crossovers like Sonic the Hedgehog. The artwork for all of them looks great and there are plenty of voice acted lines as you play.

The same is true of the new mouse controls, which allow you to browse the menus with a cursor or drag the Joy-Con 2 around to position falling pieces on the board.

The latter implementation is awkward though, proving significantly slower than just using the buttons, so it’s something that anybody would probably never want to use. The Nintendo Switch 2 Camera support is lackluster too, simply allowing you to show your face in matches instead of the usual character portrait.

GameShare is great at least, and, in my testing, proved impressively responsive when I paired my Nintendo Switch 2 up with my Nintendo Switch Lite. If this all was sold as a $9.99 / £9.99 or so Nintendo Switch 2 Edition upgrade rather than a more pricey standalone release, then I could see this feature alone being well worth the cost.

Ghost town

A Puyo Puyo Tetris 2S screenshot.

(Image credit: Sega)

In the graphics department, things haven’t changed as much as you might think. Puyo Puyo Tetris 2 was already a great looking game on Nintendo Switch and, while the picture quality of Puyo Puyo Tetris 2S is a smidge sharper, it’s not a noticeable upgrade unless you directly compare the images side by side.

Loading times seem extremely similar too, which is to say that they’re still good but not substantially improved.

This apparent lack of technical differences leaves me wondering why Sega has made the baffling choice to split multiplayer matchmaking pools between Puyo Puyo Tetris 2 and Puyo Puyo Tetris 2S.

Puyo Puyo Tetris 2 still has a very active online scene, even after all these years, so you can reliably find matches at almost any time. Puyo Puyo Tetris 2S, on the other hand, seems deserted after just a few weeks.

I have managed to get into a couple of games here and there, but waiting times are significantly longer than the original game. It’s a huge shame and means that existing Puyo Puyo Tetris 2 owners have no real reason to splash out for this release, as it comes at the cost of online play.

If you’ve never experienced Puyo Puyo Tetris 2 before, then the purchase is a bit more justifiable. You’re still getting a great game here at the end of the day with hundreds of hours of quality puzzle action and a handful of new features designed to take advantage of the capabilities of your brand new console.

This is technically the most definitive version of the game so far, so it’s not a bad starting point if you’re a newcomer.

Should I play Puyo Puyo Tetris 2S?

Play it if…

You’ve never tried Puyo Puyo Tetris
If you’re completely new to the Puyo Puyo Tetris series, then Puyo Puyo Tetris 2S isn’t a bad place to start. It’s the most complete version of Puyo Puyo Tetris 2 yet thanks to its new mode and additional features.View Deal

You’re scrambling for a great puzzle game
Puyo Puyo Tetris 2S is still a fantastic puzzle game. It has heaps of content for both solo and online players, plus local play options if you’re looking for something to bring to a party or family gathering.View Deal

Don’t play it if…

You already own the original version
If you already own Puyo Puyo Tetris 2 on Nintendo Switch, then it’s hard to justify Puyo Puyo Tetris 2S. If you desperately want to try the new mode, make sure to wait for a steep discount.View Deal

You want something that makes better use of mouse controls
The mouse controls in Puyo Puyo Tetris 2S are a let down. If you want a title that makes better use of the Joy-Con 2 hardware feature, try something like Drag x Drive.View Deal

Accessibility features

Puyo Puyo Tetris 2S doesn’t feature any dedicated accessibility settings. It has a limited settings menu, with options like turning off auto save, disabling controller vibration, and tweaking the language. The game is fully voice acted, but subtitles are still featured throughout.

How I reviewed Puyo Puyo Tetris 2S

I played just under five hours of Puyo Puyo Tetris 2S on Nintendo Switch 2, having played a significant amount more of the original Puyo Puyo Tetris 2 on Nintendo Switch, PC, and PS5.

During my time with the game, I compared my experience with that of the original release, making careful note of any differences. I endeavored to test every one of the new features, plus the new mode extensively.

First reviewed August 2025

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