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Honor 90 debut marks the brand’s return to India
11:22 am | September 14, 2023

Author: admin | Category: Mobile phones news | Tags: | Comments: Off

After a three-year hiatus, Honor smartphones are officially back in India. Honor 90 is the first phone to launch in India since 2020 and it’s brought in collaboration between HTech (Honor India) and PSAV Global which handled distribution for Honor laptops, smartbands and tablets over the past three years. Honor 90 features a curved 6.7-inch AMOLED display with 1200 x 2664 px resolution and a 120Hz refresh rate. Honor is also proud of its 3,840Hz PWM dimming feature which should protect your eyes from flicker and harmful blue light. The device is equipped with a Snapdragon 7 Gen 1...

PocketBook InkPad Color 2 review: an old color screen on an improved ereader
10:30 am |

Author: admin | Category: Computers Gadgets | Tags: , , | Comments: Off

PocketBook InkPad Color 2: one-minute review

It’s fair to say that color ereaders still have a way to go before they become mainstream, but one company looking to make sure we get there is PocketBook. The European brand’s InkPad Color 2 ereader takes what worked on the original model, improves upon it slightly, encases it in a sleek, new design and throws in waterproofing to make sure you can take it on your next poolside holiday. 

If you primarily read comics and graphic novels, then the InkPad Color 2 isn’t a bad option and I enjoyed using it more than its predecessor. Firstly, I found it faster and more responsive than the original – read my PocketBook InkPad Color review to find out more – thanks to a new quad-core processor. I also like the fact that it’s got IPX8 waterproofing (the previous model had none) and adjustable light temperature which strains the eyes less when you’re reading in the evening or at night.

I also found that some colors look marginally better on the screen – that’s thanks to a new filter. But it retains the older-generation E Ink Kaleido Plus display found on the older model when the latest color screen to be had is the Kaleido 3. While the colors are still not as saturated as I would have liked, some hues do look richer and they get better as you increase brightness. Other colors, however, still look quite washed-out (muted) and I’d probably hold out for a color ereader till someone decides to use E Ink’s Gallery 3 screen technology that promises saturation similar to what we’re used to seeing on our phones. Sadly the screen also lacks in contrast when compared to other similar models.

The InkPad Color 2 features a small speaker (you can see the grille on one edge of the device), but I think it’s unnecessary – the sound is decent, but it doesn't get very loud and, with Bluetooth 5.0 support, you’re better off pairing with a set of headphones to enjoy audiobooks.

While the improvements look good on paper, the user interface is still not as streamlined as we’ve seen on other ereaders and you can’t purchase content directly from the device’s book store if you live outside of the European Union. 

Still, it’s good to know that you get these improvements – as incremental as they may be – for the same launch price as the older InkPad Color ereader.

Library displays book covers in color on the PocketBook InkPad Color 2

Some colors on the PocketBook InkPad Color 2 look richer than before, but not all (Image credit: Sharmishta Sarkar / TechRadar)

PocketBook InkPad Color 2 review: price and availability

  • Announced April 2023
  • Available to buy now for $329 in the US
  • Available in UK and Australia as international imports via Amazon

Two years after PocketBook announced the original InkPad Color ereader, it released the second-generation model… and for the same price too! Which is good news as there’s more bang for your buck here than before.

Available to buy directly from PocketBook or from some third-party retailers, the InkPad Color 2 will set you back $329 in the US. If you happen to be in the UK or Australia, your best source of picking up the InkPad Color 2 would be Amazon UK and Amazon AU respectively, where you can get the German import for about £345 and AU$595 respectively.

That’s not a bad price for a 7.8-inch color ereader, although for a little extra money ($399 in the US), you can get the older Onyx Boox Nova 3 Color that also has writing capabilities. 

A more up-to-date color ereader would be the Onyx Boox Tab Mini C, with a 7.8-inch E Ink Kaleido 3 screen, an octa-core processor and running Android 11 for a slightly smoother user interface and full-featured writing capabilities, costing $450 / £450 / AU$765.

While still not cheap, the InkPad Color 2 could well be worth your while if you really want a color-screen ereader and don’t need to take notes on it.

• Value score: 3.5 / 5

PocketBook InkPad Color 2 screen when booting up

The PocketBook InkPad Color 2 is faster to boot and more responsive compared to the older model (Image credit: Sharmishta Sarkar / TechRadar)

PocketBook InkPad Color 2 specs

PocketBook InkPad Color 2 review: Design and display

  • Refreshed design reminiscent of PocketBook Era
  • Good-sized screen
  • Older-generation display technology with new color filter

All PocketBook ereaders have a signature design – either rounded or cut-off corners. The latter came with the PocketBook Era and the InkPad Color 2 inherits a similar, more modern look compared to the rounded corners of the older model. I’m a real fan of this design aesthetic – it’s refreshing and the InkPad Color 2 looks even better thanks to the metallic silver (what PocketBook calls Moon Silver) trim around the side of the chassis.

That’s not the only design aspect the InkPad Color 2 inherits from its Era cousin – the PocketBook branding is now on the lower left corner of the tablet compared to being in the center (as in the older InkPad Color) and matches the color of the silver trim.

Four buttons on the bottom edge of the PocketBook InkPad Color 2

There are four barely-there buttons on the PocketBook InkPad Color 2 (Image credit: Sharmishta Sarkar / TechRadar)

The front bezels and the rear panel is black plastic that is a magnet for oily fingerprints, and given the rear is textured, not that easy to wipe off either. 

Barely visible on the edge of the lower bezel are four control buttons. These are marked but, again, quite faintly. I’m not a fan of their placement – they’re so close to the edge that I find it easier to tap on the screen to turn pages. I had the same issue with the PocketBook Era too where the buttons aren’t quite where my thumb sits on the side of the device. While I didn’t quite enjoy the buttons on the older InkPad Color either, at least they were higher up on the bezel so my thumb could rest on the two middle ones. 

I still stand by my statement that the buttons on both models of the InkPad Color should be slightly raised or textured differently as they’re hard to find by feel alone and it becomes difficult to put the device to sleep if you’re reading in the dark (which I often do).

Where the older color ereader had a separate power button on the bottom edge, the button on the right corner of the lower bezel doubles up as the sleep and power buttons. You need to go into the device’s settings pane to set that up though. I customized mine to work as a sleep button with a single press and a double to power down. The left corner button gets you to the home screen (and can be customized for another function), while the middle two are the page-turn buttons.

Speaker on the PocketBook InkPad Color 2

The PocketBook InkPad Color 2 gets a mono speaker for listening to audiobooks (Image credit: Sharmishta Sarkar / TechRadar)

The lower edge now just houses the USB-C port for charging and file transfer, beside which is a tiny indicator light that glows when you press a button, when the screen refreshes or while charging. The right edge has two tiny slits which is the speaker grille.

All in all, it’s a clean, minimalistic look that is now waterproof. An IPX8 rating means the InkPad Color 2 can survive in 2 meters of water for up to 60 minutes.

As before, the main selling point here is the color screen. For me, 7.8 inches is a good size – decent amount of screen real estate so you don’t have to constantly keep turning pages and, thus, eating into the battery life, and it’s still portable. That said, this screen doesn’t always display full pages of a graphic novel – depending on how the file has been set up.

What I’m not quite a fan of is the fact that a 2023 ereader model is using an older-generation screen technology. PocketBook has stuck with the E Ink Kaleido Plus screen it used in its original color ereader, but has tried to improve on it by using a new color filter. This filter, PocketBook says, adds more saturation to the colors displayed compared to the older model. While that’s ever so slightly true for some hues, the overall results are quite mixed. For example, there are some blues that look a lot richer compared to what I saw on the InkPad Color, but some reds and browns still look washed out.

USB-C port on the PocketBook InkPad Color 2 is beside a small indicator light

There are no buttons on the sides of the PocketBook InkPad Color 2, giving it a clean look (Image credit: Sharmishta Sarkar / TechRadar)

The screen retains a 300ppi resolution for grayscale reading (black and white only) and has just 100ppi resolution when viewing in color. The latter is quite low, considering you can get ereaders with 150ppi color resolution. This may not mean a lot to you if you’ve never used a color ereader before, but I found a significant difference when comparing the InkPad Color 2 side by side with the newer Kaleido 3 display on the Onyx Boox Tab Mini C (see the Performance section for details).

What the InkPad Color 2 does better than its predecessor is offer adjustable light temperature. To be able to change the frontlight hue to warmer tones in the evening or night reduces eye strain and can help maintain your sleep pattern. One thing to note, however, is that if you are reading in color, warmer light will affect the colors slightly. 

The InkPad Color 2 gets what PocketBooks calls its SmartLight functionality – when selected, the device will automatically adjust the frontlight temperature to suit the time of day. While that’s nice to have, I found that the auto-selection of the warm tones are just too warm and the display is just too… jaundiced for my liking.

• Design and display score: 3.5 / 5

Rear panel on the PocketBook InkPad Color 2

The textured rear panel is a magnet for oily fingerprints and not that easy to wipe (Image credit: Sharmishta Sarkar / TechRadar)

PocketBook InkPad Color 2 review: Software and user interface

  • 1GB RAM and 32GB GB internal storage
  • Arguably the best file format support of any ereader brand
  • User interface could do with some improvements

As I’ve mentioned before, the InkPad Color 2 gets a new processor – while no specifics have been revealed of which precise chip it is, it’s now a 1.8GHz engine compared to 1GHz in the older model. This is paired with 1GB of system memory (or RAM), which might not sound like much but is more than enough for a low-power device like an ereader.

Where the previous model had 16GB of internal storage alongside a microSD slot that can support an additional 32GB, the second-generation color ereader gets non-expandable 32GB of storage. This is usually a lot if you’re mostly storing a library of ebooks, but if most of them are comic file formats – they are typically larger than your average ebook – and audiobooks – which can be larger still – you could eat through that storage space. Even then, it’s a lot!

As with any PocketBook ereader, the operating system is Linux based and I’m still not quite a fan of the user interface. It’s not too bad, really, but it’s not as smooth and streamlined as other ereader setups from the more popular brands. Even Onyx’s Android-based interface is a bit smoother, but the staggering number of customizations available there can be a little mind-boggling. 

That said, I like the fact that audiobooks are stored separately from ebooks on the PocketBook, making them easier to find when you want to listen rather than read. Another thing I like about the audiobooks on the InkPad Color 2 is that it continues playing if you go back to the home screen or jump into your library to decide what you’d like to read next. In fact, it will continue playing even if you open an ebook and start reading… handy if you can multitask like that.

Highlight colors on the PocketBook InkPad Color 2

You can highlight in four different colors on the PocketBook InkPad Color 2 (Image credit: Sharmishta Sarkar / TechRadar)

Updates to the user interface since I tested the PocketBook Color have helped make the UX a little better, but I still find it lacking. While the general layout of the home screen is good, I would like to be able to sort my library out as I see fit. On PocketBook ereaders (all of them), your library gets sorted alphabetically by title, but you can filter by author name.

Another thing to commend PocketBook on is the staggering number of file formats its ereaders can support. The InkPad Color 2 can handle a staggering 36 file types, which includes document, images and sound. That’s very impressive indeed. You may not even have some of these file formats, but it’s good to know that the support is there.

The onboard book store, while accessible in any region, will display prices in Euro. You can set up an account if you live outside of Europe and don’t mind purchasing in a different currency. That said, the store doesn’t have a lot of titles you’ll see from the top publishing companies, so your choices will be quite limited.

• Software score: 4 / 5

PocketBook InkPad Color 2 comparison against the Onyx Boox Tab Mini C

The PocketBook InkPad Color 2 (left) displays some colors well; the Onyx Boox Tab Mini C is on the right with more contrast (Image credit: Sharmishta Sarkar / TechRadar)

PocketBook InkPad Color 2 review: Performance

  • Improved performance over InkPad Color and Era models
  • Speaker sound is good
  • Screen color resolution is disappointing

Giving the InkPad Color 2 an updated processor was a good call. Issues I noticed in the PocketBook Era – sluggish refreshes, slow loading of page numbers – are no longer a problem. However, I am a little disappointed with the screen. 

Despite the 300ppi in grayscale, the screen lacks contrast. A side by side comparison with other monochrome ereaders shows a distinct lack of sharpness to the text displayed on the screen. This makes the InkPad Color 2 comparatively harder to read indoors unless you raise the brightness up. During my testing, I found that the screen looked best at 90% brightness even when using it in a well-lit room. That, however, becomes an issue if you’re reading at night with your room lights off as it can strain the eyes (even if you change the light temperature to warmer hues).

The lower color resolution is also an issue – which is evident when comparing alongside the Onyx Boox Tab Mini C, a 7.8-inch color ereader sporting a Kaleido 3 screen. While some colors look better on the InkPad Color 2 compared to its predecessor, I could see lines and textures that kept distracting me while I was reading a volume of The Sandman graphic novel. Other colors look a lot better on the Onyx ereader, with no texturing evident at all and I think I would pay extra to have a better screen experience.

PocketBook InkPad Color 2 text comparison against the Onyx Boox Tab Mini C

The PocketBook Color 2 (left) doesn't have a lot of contrast as compared to the Onyx Boox Tab Mini C (right) (Image credit: Sharmishta Sarkar / TechRadar)

Aside from the disappointing screen, the new processor has made page turns faster, which was a complaint I had with the InkPad Color 2’s predecessor. The screen is also more responsive than before. However, the refresh rate isn’t as good as what I’ve seen on other ereaders and ghosting can be a problem till a page refreshes. For example, if you’ve selected some text to highlight, you will see light ghosting within the highlighter’s circular color choices. At other times, the cover page takes a second or two to refresh to look its best in color.

If you’re a fan of audiobooks, the built-in speaker is pretty good, but I still think it’s unnecessary. The sound doesn’t get as loud as I’ve experienced with some Onyx Boox models, and I found using Bluetooth headphones an easier experience as it gave me the freedom to move around without the sound getting too faint. Where the sound quality from some Onyx Boox speakers was tinny, the InkPad Color 2 in fact has better sound despite its mono speaker. Not bad, PocketBook!

Battery life is also quite good. The 2,900mAh pack inside will get you about 4 weeks between charges, but that will depend on how you use the ereader. Just reading about 30 minutes a day can get you up to 5 weeks between charges, for example. However, if you read longer or listen to audiobooks more often, you could get less than 4 weeks. The screen brightness setting can also affect the battery life.

Topping up that battery can be a little over an hour from 30% to full, depending on the kind of USB-C cable you use. The one packaged with the ereader itself is quite slow and took me 2 hours and 23 minutes to go from 34% to full. I used an USB-C Type 3 cable plugged into a 65W GaN wall plug and that took1 hour and 17 minutes to go from 30% to 99%.

• Performance score: 3.5 / 5

PocketBook InkPad Color 2 comparison with the Onyx Boox Tab Mini C

Another example of the lack of contrast on the PocketBook InkPad Color 2 (left) compared to the Onyx Boox Tab Mini C (right) (Image credit: Sharmishta Sarkar / TechRadar)

Should I buy the PocketBook InkPad Color 2?

Buy it if...

Don't buy it if...

Also consider

If you think the PocketBook InkPad Color 2 isn't for you, take a look at a few other alternatives below, with a full specs comparison to help you choose.

How I tested the PocketBook InkPad Color 2

  • Used it to read for about 7 weeks, in both color and B&W
  • Used it to listen to audiobooks
  • Compared it directly to other 7-inch and 7.8-inch ereaders, both color and grayscale

PocketBook InkPad Color 2 screen when switched off

(Image credit: Sharmishta Sarkar / TechRadar)

I’ve used the PocketBook InkPad Color 2 as my main ereader for just under two months now. While it came preloaded with a lot of titles already, several were in European languages (German, Polish, etc), so I sideloaded a bunch of my favourite DRM-free titles that I own. 

As a voracious reader, I used the InkPad Color 2 to read a minimum of 2 hours a day, sometimes more. I did browse the onboard store out of curiosity to see what was on offer, but refrained from purchasing anything.

While most of my reading was word-heavy – so ebooks in grayscale – I read a couple of graphic novels on it to test its color rendering and resolution. I compared how these same titles were rendered on the Onyx Boox Tab Mini C to come to my final score of the InkPad Color 2.

Read more about how we test

First reviewed September 2023

Vipre EDR review
9:30 am |

Author: admin | Category: Computers Gadgets | Comments: Off

Vipre Security Group was originally founded in 1994 as 'Sunbelt Software', so it's safe to say in the thirty years or so they've learned a thing or two about cybersecurity and endpoint protection.

Vipre EDR (Endpoint Detection and Response) is one of their flagship products. The main website describes their platform as 'easy to use' and 'resource sensitive'. Has Vipre produced one of the best endpoint security software platforms, or is this snake oil security. 

Vipre EDR pricing

(Image credit: Vipre EDR)

Vipre EDR: Plans and pricing

When we visited the main product page for Vipre EDR, we were pleased to see that there's a basic pricing model of $60 per seat, for up to 10 seats, billed annually via automatic subscription, unless you email to cancel .This makes Vipre EDR one of the more competitively priced EPP (Endpoint Protection Platforms) we've reviewed.

Sadly there's no option to pay monthly. Organizations who need more than 10 seats also need to contact Vipre's sales department for a quote.

Interested parties who want to try out the platform can request a demo via the main website, to test out the interface and simulate attacks. You can also request a trial of Vipre EDR in order to run your own tests, as we did in order to write this review. 

Vipre EDR: Features

(Image credit: Vipre)

Vipre EDR: Features

Vipre develops a number of cybersecurity products, so we were grateful to find a dedicated page on their site comparing the features of their Vipre EDR (the focus of our review) with Vipre ESC (Endpoint Security Cloud) and Vipre Endpoint Security Server. 

The Vipre website also has an excellent overview of the platform, which clarifies that Vipre EDR has all the anti-malware capabilities contained in their ESC platform. This includes AI-driven malware detection, network intrusion detection, DNS protection, web exploit detection, and anti-spam engines.

Vipre also claims the platform has additional security measures, including correlation engines that combine raw events, security events, and contextual data to identify zero-day, "living-off-the-land", and gray zone threats not detectable by regular antivirus.

These are bold claims, which we were eager to explore in our tests. During setup (see below), we were able to confirm the platform's other advertised features such as application scanning, a remote shell to allow network managers to perform operations on endpoints, as well as patch management tools. 

Although it didn't form part of our tests, the platform also supports deploying agents with firewall and email scanning features.

Vipre EDR: Setup

(Image credit: Vipre EDR: Setup)

Vipre EDR: Setup

There's a dedicated trial signup page for Vipre EDR. The website requires a 'business' email address in order to receive a link which caused issues for our reviewer, who's a long-time GMX user but the good people of Vipre were happy to help us to set up a trial account.

Immediately upon logging in to the main dashboard, we saw a notification that no endpoints were set up and clicked the handy link to 'Deploy Agents'.

Currently agent software is available for both Windows (from Windows 7 SP1 onwards) and macOS. We were sorry to see that Linux and mobile devices weren't listed, though we later learned the console has an excellent mobile interface (see below).

When downloading the installer (in MSI format) for Windows, we had a slight comedy of errors, as Microsoft Edge warned us that the file wasn't "commonly downloaded". We imagine Vipre will want to speak to Microsoft about this false positive, as the agent is legitimate software.

Although the installer told us the process would take several minutes, the agent was up in less than 30 seconds. We say 'up' rather than 'up and running', as upon launching we tried to run updates to threat definitions, only for the update to fail. We tried several times more, disabled our VPN and even used a cellular connection with the same result. 

After removing and reinstalling the agent, we next attempted to manually update the threat definitions by downloading a data file directly from Vipre's dedicated page. In practice this feature exists for security reasons e.g. to update air-gapped networks but we felt it was the best way to run the update. Once again, however, the update failed. This meant we were unable to run any security scans, as this required an updated threat database. 

We were also surprised to see that the agent claimed that Vipre's "Active Protection" feature wasn't switched on, as the policy supposedly used by the agent ('VSM Laptop'), should have had this enabled.

We put these bugs down to the fact that the platform is currently in beta, so hope they'll be ironed out in future. 

Fortunately after removing and reinstalling the agent software again, the third time was the charm. The Vipre agent did update itself and enabled 'Active Protection'.

Vipre EDR: Interface

(Image credit: Vipre)

Vipre EDR: Interface

Having lamented the Vipre Agent's inability to update itself or scan for threats, we can't praise Vipre EDR online portal enough. As readers have learned, the main dashboard provides an excellent broad brush overview of endpoints. 

The top pane is devoted to vital information like the number of quarantined threats, infected devices and those which need attention for other reasons e.g. to run updates. The 'Protection Summary' is also displayed via a helpful graph, which shows both scan and threat counts.

The left hand pane provides easy to understand menu options, broken into sections: for instance, the 'Monitor' section from where you can access the Dashboard also contains options for 'Quarantine' and 'Reports'. 

You can access 'Devices' via the 'Manage' Section. From here you can filter devices by platform, operating system, status or active policy. Users can also click in to a device name to view a clear, well laid-out summary of relevant data such as the device status, scan, threat definitions and when the device was last seen.

Vipre were also keen to point out to us that they've gone to great lengths to make their UI smartphone friendly. We fired up an iPhone 14 Pro Max and were so impressed by the more compact version of the interface, not to mention the fast loading times.  

Vipre EDR: Performance

(Image credit: Vipre )

Vipre EDR: Performance

When reviewing endpoint security platforms, our first test is to attempt to download a fake computer virus, provided by the good people of EICAR. 

We were particularly eager to do this with Vipre EDR, as the agent supposedly contains features for blocking malicious URLs. 

As we mentioned, we were unable to update the Vipre Agent's threat definitions, so were unable to scan for threats. Nevertheless we opened Microsoft Edge on our test machine and attempted to download the fake virus in compressed (ZIP) format.

The Vipre Agent immediately detected the threat and displayed a pop-up notification to say the file had immediately been quarantined. We clicked to view more details and received a detailed rundown of the file itself, which programs had tried to launch it and actions taken. 

Our next test was to try to copy a new, real trojan virus that we'd caught in the wild to the test machine's 'Downloads' folder. We do this to make sure that endpoint security platforms can detect and prevent threats based on a file's behavior, not just by comparing it to known threats in an online database. 

The Vipre agent once again didn't let us down, showing another notification that the threat had been detected and immediately quarantined. 

Vipre EDR: Interface

(Image credit: Vipre)

Vipre EDR: Final Verdict

When reviewing this platform, we tried to bear in mind that we were reviewing a platform in a beta environment, so it shouldn't be judged on the same terms of a final product. To Vipre's product, they did offer to showcase a standalone demo of Vipre EDR to us, to simulate detection and prevention of real threats. 

We decided against the demo, as we believe it's fairest to run our own tests on all endpoint security solutions we review but are sure that we'd have had a fewer setup issues and a better experience of all Vipre EDR has to offer if we'd gone for a singing, dancing demo.

Agent installation and updates aside, Vipre can be very proud of the interface they've created. Not only is it easy to navigate but it's punctuated with colorful infographics which detail exactly the right amount of information about devices, threats and much more. We were also very impressed by the mobile version of the console website, allowing admins to manage endpoints on the go. Still, if the agent software needs to be installed three times on every endpoint to get it running, this could cause extra hassle for network managers. 

Our best advice at this stage is to take this product for a test drive yourself, both via the free trial and arranging a product demo to experience its full functionality to decide if it's a good fit for your organization. 

We've listed the best cloud firewall.

Rumor: Oppo will replace your smartphone’s battery for free within four years of purchase
12:53 am |

Author: admin | Category: Mobile phones news | Comments: Off

Battery degradation in time is one of the main things people fear when it comes to smartphones these days, and Oppo is now rumored to have a solution to alleviate such fears in the future. According to the usually reliable Digital Chat Station on Weibo, and corroborated by another tipster on the same platform, Oppo is gearing up to launch a free battery replacement program. There are, of course, caveats to this move. For starters, the program will only be available in China and only for the upcoming Oppo A2 Pro, which is expected become official on September 15 - aka this...

Samsung Galaxy A05s leaks in CAD-based renders
9:59 pm | September 13, 2023

Author: admin | Category: Mobile phones news | Comments: Off

Samsung's ever-expanding roster of entry-level devices is about to get even more crowded, as the company is working on the upcoming Galaxy A05s. This device has been leaked today, and you can take a look at the CAD-based renders below to see it in all its affordable glory. The A05s measures 167.9 x 77.7 x 8.8 mm according to the same source that brought us the renders, and it will fit a 6.6-inch screen in that chassis, which as you can see has a waterdrop notch (that Samsung calls "Infinity-V"). It will pack a 4,000 mAh battery with support for 25W wired charging. A 3.5 mm headphone...

AMD Ryzen 9 7900X3D review: a fantastic premium performer, but its price holds it back
8:17 pm |

Author: admin | Category: Computers Gadgets | Tags: , , , | Comments: Off

AMD Ryzen 9 7900X3D: One-minute review

The AMD Ryzen 9 7900X3D is the middle child of the current 3D V-Cache processors from Team Red alongside the 7800X3D and the 7950X3D. It launched alongside the rest of the line back in February of this year and offers heightened gaming performance, but comes at a price. 

Without a doubt, it is one of the best processors for gaming on the market. But even as gamers are going to be able to get the most out of this chip, it's productivity performance isn't too bad either. 

Armed with a significantly lower TDP than the rest of the current AMD Zen 4 lineup, the AMD Ryzen 9 7900X3D packs in 12 cores and 24 threads on a 120W TDP with a base clock speed of 4.4 GHz out of the box, and that's honestly the core appeal of this chip. 

It's more power efficient and offers better raw gaming performance than its non-3D counterpart, but the addition of AMD's 3D V-cache means it can hold up with far pricier processors as well. 

It should be stated that overall, you're falling into one of two camps with the AMD Ryzen 9 7900X3D, as it is impressive for gaming, but won't necessarily set the world on fire with the creativity or productivity side of things at the higher end of the spectrum. 

The raw gaming performance at its $599 / £479.99 / AU$859.99 price point is decent, but chances are if you're spending this much on a CPU purely for gaming, you could argue that an extra $100 / £130 / AU$279 for the top-end 7950X3D could be a better bet instead. 

AMD Ryzen 9 7900X3D: Price and availability

  • Comparable price to the Intel Core i9-13900K
  • $50 /  £50 / AU$64 more than base 7900X

The AMD Ryzen 9 7900X3D was released on February 28, 2023, and currently retails for $599 / £479.99 / AU$859.99. 

That's around $100 / £130 / AU$279 less than the flagship AMD Ryzen 9 7950X3D which features 16 cores and 32 threads. As a point of comparison, this AMD processor comes in a little cheaper than the Intel Core i9-13900K in the UK and Australia, where it currently sells at £699 / AU$929, and is just $10 more expensive in the US. 

That is only one side of the story, though. That's because the AMD Ryzen 9 7900X3D requires an upgrade to the latest AM5 socket, which means an entirely new motherboard as well as the exclusive use of DDR5 RAM, and the best DDR5 RAM isn't cheap (even if it has come down in price). 

Essentially, you'll be building an entirely new system around the chip as there's no more backward compatibility with AM4 as we saw with the two previous Ryzen processor generations (though the best CPU coolers for AM4 processors will still work with the new AMD chips). 

This is owing to AMD's transition from a PGA to LGA socket, which just means that the processor no longer has pins the way previous generations did, much like with the best Intel processors

  • Price score: 3.5 / 5

AMD Ryzen 9 7900X3D: Chipset & features

Close up on the Ryzen 9 7900X3D

(Image credit: Future)
  • Improved power efficiency 
  • Zen 4 3D V-cache for under $600 / £500 / AU$900

The AMD Ryzen 9 7900X3D features a lot of the same broad strokes as its non-3D variant. You're getting the same 12 cores and 24 threads on the AM5 socket with a total boost clock of up to 5.6GHz. The core difference here, however, is the 3D V-Cache which doubles the stock version's 64MB L3 Cache for a total of 128MB. 

The higher the L3 cache is, the better gaming or intensive processing workloads can perform, that's because it's the largest level of cache available on a processor.

Added cache aside, the AMD Ryzen 9 7900X3D is also significantly more power-efficient than any current non-3D Zen 4 processors available, as it clocks in with a Thermal Design Power (TDP) of 120W, which is much lower than the substantially higher 170W of its stock variant. 

While a higher TDP usually relates to higher performance, the inclusion of the added 3D V-cache means that the processor can access a larger pool of superfast cache memory, which is even more useful when gaming than just throwing raw power at the problem. With its own dedicated extra cache, there are fewer fetch operations to the PC's main memory, so the chip runs more efficiently, and potentially cooler under load. 

This is reflected when contrasted against the AMD Ryzen 9 7900X's core clock speed of 4.7 GHz to the 3D variant's 4.4 GHz. It's a little slower out of the box despite the overclocking potential being the same, however, the AMD Ryzen 9 7900X3D is still far faster than any of the current Alder Lake or Raptor Lake processors in terms of the raw speed. 

Ultimately, the reduced memory latency means that you're getting a chip that runs cooler, draws less power, and performs better thanks to the addition of the second generation of AMD's V-cache. 

  • Design & features score: 4 / 5

AMD Ryzen 9 7900X3D: Performance

AMD Ryzen 9 7900X3D up close

(Image credit: Future)

You won't be shocked to hear that the AMD Ryzen 9 7900X3D is one of the most capable CPUs for gaming that I've ever used, holding its own against the flagship 7950X and the Intel Core i9-13900K. 

This is evidenced by some of the most impressive synthetic scores to date in industry-standard programs such as GeekBench 6, PCMark10, and Cinebench R23, among others, and you can see how the Ryzen 9 7900X3D compares to competing high-end processors below. 

Where the AMD Ryzen 9 7900X3D falls behind the Intel Core i9-13900K and the 7950X3D in terms of the productivity benchmarks, the gap is greatly closed with the raw gaming performance. Turning to the gaming benchmarks, this chip's 3D V-cache makes all the difference in demanding titles such as F1 2022, Returnal, and Total War: Warhammer 3

As with our other CPU reviews, the games tested in the AMD Ryzen 9 7900X3D review are tested at 1080p at the lowest graphics settings in order to isolate the processor's contribution to gaming performance. Below, you can see how this chipset compares to the best AMD processor and best Intel processor respectively. 

Compared to the more expensive chipsets, the AMD Ryzen 9 7900X3D absolutely holds its own with the 7950X3D and the 13900K, with the largest gap visible seen with how AMD's flagship handles Returnal. This is likely due to the fact that the 7950X3D utilizes an additional four cores and eight threads, and Total War series has always been Intel's strongest gaming benchmark, which remains the case here. 

Still, with the Ryzen 9 7900X3D, we're still talking about an absolute powerhouse of a CPU, with framerates well above 100fps in demanding games, and upwards of 400fps in tamer titles. Realistically, you can expect this chip to be an absolute behemoth for 1080p, though you'll get diminishing returns at 1440p and 4K if you don't have the beefiest video card in your rig that can keep up with the processor. 

Overall, the AMD Ryzen 9 7900X3D is an impressive processor for the money which is definitely geared more toward gaming than productivity or creativity tasks. If you're purely interested in playing games then this processor offers strong price-to-performance at the $600 / £480 / AU$860 mark, but with the Ryzen 9 7950X3D so close in price, a lot of buyers out there are likely to be torn. 

  • Performance score: 4 / 5

Should you buy the AMD Ryzen 9 7900X3D?

Buy it if...

Don't buy it if...

Also Consider

If my AMD Ryzen 9 7900X3D review has you considering other options, here are two more processors to consider.

Intel Core i9-13900K
There's very little that we can fault the Raptor Lake flagship on with its performance. That's due to the excellent Raptor Cove and Gracemont cores with its hybrid architecture that makes it a processor that's difficult to beat outside of its expensive price point. 

Read the full 5-star Intel Core i9-13900K review

How I tested the AMD Ryzen 9 7900X3D

  • Used in main gaming PC rig for almost a month 
  • Played a variety of titles including those benchmarked 
  • Industry standard synthetic benchmark tests 
Test system specs

CPU cooler: NZXT Kraken Elite 360
GPU: Nvidia RTX 4090
DDR5 RAM: 32GB (2 x 16GB) Kingston Fury Beast RGB @ 6,000 MHz
Motherboard: Gigabyte X670 Aorus Elite AX
SSD: Seagate FireCuda 530 2TB
PSU: Corsair RM1000x
Case: NZXT H9 Flow

I tested the AMD Ryzen 9 7900X3D inside of a newly built machine utilizing Kingston Fury Beast DDR5 RAM, an Nvidia RTX 4090, and a brand new RM1000X PSU. The chip was utilized heavily for gaming in the benchmarked titles as well as in games such as Mortal Kombat 11, Cyberpunk 2077, and Tekken 7.

I've also been using the machine as my main computer for both work and play and have racked up dozens of hours word processing as well as with media playback. Through the real-world testing, the benchmarking, and the stress testing, I came to my four-star conclusion on the AMD Ryzen 9 7900X3D as a recommended CPU for gaming.

We pride ourselves on our independence and our rigorous review-testing process, offering up long-term attention to the products we review and making sure our reviews are updated and maintained - regardless of when a device was released, if you can still buy it, it's on our radar.

Read more about how we test

First reviewed September 2023

Honor 90 review
7:53 pm |

Author: admin | Category: Mobile phones reviews | Comments: Off

The Crew Motorfest review – occasionally spectacular
7:39 pm |

Author: admin | Category: Computers Gadgets | Tags: | Comments: Off
Review info

Platform reviewed: PS5
Available on:
PS5, PS4, Xbox Series X|S, Xbox One, PC
Release date:
September 14, 2023

The Crew Motorfest, the third entry in Ubisoft’s open-world racer series, differs quite drastically from prior installments. Instead of racing across a pared-down approximation of the entire United States, Motorfest dials in a more focused approach, offering up the state of Hawaii as your new playground. It’s a quality-over-quantity approach that helps Motorfest’s map feel both vibrant and richly detailed.

Throw in a truly remarkable variety of events, encompassing everything from Japanese street racing cars to wilderness treks on motorbikes, and Motorfest is genuinely quite full of surprises. In a lot of ways, The Crew Motorfest comes close to being a Forza Horizon 5 contender. Unfortunately, there are so many little frustrations here which all add up to ultimately offer a pretty unpolished experience. 

For one, the game’s handling model has some rather frustrating quirks. When this is paired with AI that often can’t decide how fast or slow it wants to be, the resulting racing is unsatisfying. I also ran into numerous crashes and game-breaking bugs during play and, to top it all off, The Crew Motorfest requires an online connection at all times. Yes, even when you’re playing solo. 

Rolling hills

The Crew 2

(Image credit: Ubisoft)

But let’s start with the good; the stuff The Crew Motorfest gets exceptionally right. Ubisoft’s racer closely mirrors that of Playground Games’ Forza Horizon series. However, there are some things Motorfest does that outclasses the Xbox Series X|S exclusive racer.

There’s a great emphasis on event variety in The Crew Motorfest, to the point that you’ll be experiencing something different in almost every race. Races are divided into categories here, named Playlists, which offer a selection of trails for you to race on with a preset selection of vehicles based on the Playlist’s theme. 

Made in Japan, for example, will put you behind the wheel of the country’s street racing icons like the Honda NSX and Nissan Skyline GT-R for a series of nighttime circuits. My favorite, by far, was the Hawaii Scenic Tours Playlist, which features a series of more laid-back races, including one that puts you in a VW Camper for a leisurely sunset stroll around the island. This Playlist in particular did an excellent job of highlighting The Crew Motorfest’s drop-dead gorgeous visuals, which really came to life via the game’s HDR support.

If it wasn’t clear already, each race also sees you driving a different vehicle. This is an approach I enjoyed greatly, as in Forza Horizon 5, I often found myself sticking to a select few cars I’d upgraded, despite that game rewarding you with cars like there’s no tomorrow. In Motorfest, you’ll get to drive a massive chunk of its 600+ vehicle roster, which also includes bikes, open-wheelers, boats, and planes. 

Best bit

The Crew Motorfest

(Image credit: Ubisoft)

The Crew Motorfest's sheer event variety is its crowning achievement. You'll go from racing modified street legends to bikes, open-wheel racers, and planes all in under an hour.

Most races are pretty lengthy, too, really playing into the strengths of The Crew Motorfest’s gargantuan map size. Races are mostly in the ‘get from A to B’ format and typically last anywhere between five to ten minutes. It’s actually far less of a slog than it may sound, as the game’s gorgeous environs provide a compelling background to race across. Especially so as Playlists all feature unique elements and objects to make them visually distinct.

Completing three Playlists unlocks the Main Stage, which features three avenues of progression for additional rewards. These will have you revisit races you’ve completed, participate in dynamic events, or explore the island for hidden secrets like treasure boxes or photo opps. And this is where you can take your collection of cars and apply upgrades to them for a significantly different style of racing. Yes, you’re retreading content a lot with Main Stage, but being able to change up your vehicle for these events injects some extra life into them.

One last aspect of The Crew Motorfest that both impressed and surprised me was its incredibly responsive UI. Compared to many other racing games, Motorfest can see you hopping into the menu and between vehicles in a matter of seconds, with little to no load time in between. Additionally, the game’s load times overall are brisk, especially on current-gen systems. 

Crash course

The Crew Motorfest

(Image credit: Ubisoft)

Unfortunately, for everything that The Crew Motorfest gets right, it gets another aspect equally wrong. For starters, it has one of the strangest handling models I’ve ever experienced in a contemporary open-world racer. One especially irksome quirk is that cars have a habit of overcorrecting themselves after a turn like they unnaturally ‘snap’ to a lane once the turn has finished. This often leads to you needing to readjust your racing line and means you can never quite take corners or straight optimally. And yes, this even occurs with driving assists disabled.

But that’s not the end of the handling model’s woes. Unlike Forza Horizon, there’s very little difference between how different surfaces affect your car. You’ll glide across tarmac, gravel, sand, and mud like you were just traveling down a freeway. That would be fine were The Crew Motorfest strictly an arcade racer, but it’s not, as you do have access to tweaks like torque strength and brake bias.

There’s also barely a damage model to speak of in The Crew Motorfest. Your cars will get a little dinged up, certainly, but it’s all purely cosmetic (there's no option for simulated damage, either) and amounts to some light dents and paint scraping. Similarly, driving through dirtier surfaces barely muddies the car beyond a few light speckles. Granted, this isn’t exactly a dealbreaker, as more sim-like racers like Gran Turismo 7 also opt for light damage and wear. But it does take some immersion away from Motorfest’s sublime Hawaii map. 

The Crew Motorfest

(Image credit: Ubisoft)

Another quarrelsome aspect is AI racers’ ability to aggressively rubber-band. That is, to artificially speed up or slow down to create an illusion of difficulty. Even playing largely on the second-highest difficulty level, AI drivers could rarely win races on their own merits. More often than not, I would catch them slingshotting into first place, gaining two to three-second leads in record time. The opposite is true, too, as I often witnessed the AI noticeably slowing down as the checkered flag approached.

All this, though, frankly pales in comparison to my biggest gripe with The Crew Motorfest. The game requires an online connection at all times, even when you’re just racing by yourself. Much like the Forza Horizon series, Motorfest employs a semi-online model that populates your session with other drivers, in case you want to race or party up with them. But even Forza lets you disconnect and race purely offline if that’s your preference. 

There’s none of that in The Crew Motorfest, so if the servers go down for whatever reason, you’re bang out of luck. And yes, that also means the game doesn’t play nice with console features like Xbox Series X|S’s Quick Resume, as you’ll be thrown out of your session when you take the game out of standby.

There is a lot to love about The Crew Motorfest. It features one of the most beautiful open-world racing maps I’ve ever seen, and I love the amount of variety on offer when it comes to the racing. But the issues I’ve highlighted, as well as its tendency to either crash or disconnect from the server, means I often can’t enjoy it as much as I want to. Future patches and updates will likely help smooth over the cracks, but as it stands, The Crew Motorfest’s frustrations tend to outweigh what it gets right.

Accessibility features

As is the case with other Ubisoft titles like Assassin’s Creed Valhalla, The Crew Motorfest features a decent amount of accessibility options. Subtitle size and background opacity are here, as well as support for seven different text languages. There are also three different colorblind settings, as well as options for a high-contrast HUD. Players can also minutely adjust the strength of the controller’s vibration and, if playing on PS5, the strength of the DualSense wireless controller’s adaptive trigger feedback, too. 

How we reviewed The Crew Motorfest

I played approximately 20 hours of The Crew Motorfest on PS5. Being an open-world racing game, it was paramount to focus on the variety of races and challenges available in the game, as well as the quality of the overall handling model compared to some of the best racing games around.

If The Crew Motorfest isn’t quite what you’re after for your next gaming spell, consider checking out our best PS5 games and best Xbox Series X games lists for top recommendations, as well as our guide to all the upcoming games we know about.

Xiaomi 13T series listed by European retailer
6:25 pm |

Author: admin | Category: Mobile phones news | Comments: Off

The Xiaomi 13T series is due to launch later this month on September 26 but a pair of new listings on Romania retailer eMAG have revealed key specs and pricing for the yet to be official phones. Xiaomi 13T series listings on eMAG Romania Xiaomi 13T Pro is rumored to be similar to the China-exclusive Redmi K60 Ultra and the new listings confirm a 6.67-inch display with 1220 x 2712 px resolution and a 144Hz refresh rate. The phone comes with a 20MP front-facing camera housed inside a punch-hole cutout and an under-display optical fingerprint scanner. The listed dimensions are 162.2...

Lies of P review – master of puppets
6:13 pm |

Author: admin | Category: Computers Gadgets | Comments: Off
Review info:

Platform reviewed: PS5
Available on: PS5, PS4, Xbox Series X|S, Xbox One, PC
Release date: September 19, 2023  

Neowiz’s third-person action RPG soulslike Lies of P is full of puppets - that are very much not toys. These gone-bad mechanical enemies are creepy, often disgustingly half degraded, and violent, yet still toy-like and superbly mechanical. There’s something deeply unsettling about violently smashing up and dismantling enemies that, in some form, might have been in many of our toyboxes growing up. However, the satisfaction - even to me, a relative stranger to soulslikes with bad reflexes - of landing everything from a standard blow to executing a fatal attack has a tangible feeling of metal on metal that’s weighty and moreish. 

However, there’s much more here. A gorgeous but dark steampunk nightmare of a setting, a deeply intriguing reimagination of the story of Pinocchio, and an arsenal and level of customization options that would make even Elden Ring’s protagonist, The Tarnished, look twice means Lies of P has a lot going for it. 

Screenshot from action RPG soulslike Lies of P

(Image credit: Neowiz)

No strings attached

Don’t let the children’s fairytale-inspired setting fool you: Lies of P is unadulterated soulslike action that’s cut from the same cloth as Sekiro and Bloodborne. Its rapid and weighty combat strikes a balance of aggression and patience - a la Bloodborne - with Sekiro-style parries being thrown in for good measure. Parrying doesn’t keep you totally safe and knocks off some health, but you can regain this by quickly striking enemies. Time a block well enough, and it’ll be a Perfect Guard, not depleting your stamina and potentially staggering the enemy. It’s something that’s hard to master in Lies of P’s combat, but easy to love. Such fine margins are present throughout the combat, as you’d expect, and while this is largely unforgiving but fair, there were points where things were somewhat out of sync and timings weren’t perfect between me and my enemies.

What makes the tools at your disposal for this combat unique in Lies of P is the composition and exceptional skills that each weapon has. Every weapon has its own damage characteristics and heavy and light attacks, but also present are two ‘Fable Arts’. These are special offensive (on the blade) or defensive (on the handle) moves unique to each weapon that uses up small meters of Fable (like stamina bars). Simple stuff. But disassembling weapons means you can blend two Fable Arts and two weapon types together to create all-new puppet-crushing tools - the combinations are unhindered by weapon type, so you can mix and match across all weapon types to create new movesets and combos. One of my favorites has been attaching the handle of a greatsword sword onto an electricity-instilled club. This provides a layer of creativity and customization to perfecting weapons and allows you to build to and augment specific playstyles. You’ll just have to be careful that your weight limit doesn’t tick over into ‘Heavy’ as a slow-rolling P will mean you can’t avoid incoming attacks as easily. 

Spare parts

Screenshot from Lies of P

(Image credit: Neowiz)

Layer on top of your arsenal the upgrades and enhancements for P himself; a fulsome, deep, and varied customisation system is offered. From supporting weapons and abilities that go on your legion arm - P’s mechanical left arm - to magical cubes with fight-saving attributes, and from equippable rings, amulets, and armor, to being able to alter your weapons handles with cranks, you can build P to suit any approach. Extra bonuses can be had by attaching quartz to P’s core, known as a P-Organthat offers strangely tiny buffs (like additional damage after healing) that are tied, a little strangely, to major skills or bonuses (such as carrying more vials or amulets). 

The inevitable experimentation this leads to isn’t all rosy either. You might find that you’ll chase and enhance a weapon you like with certain level-ups, then maybe move to another weapon later that doesn’t take full advantage of those previous level-ups. This can then paint you into a corner that you’ll need to level up your way out of and somewhat stifle the specialist vs experimentation balance. It can feel like many moving parts are on the go at the same time and need to be mastered despite the excellent options.

Speaking of which, a slightly irksome process is returning to the hub to level up. While much can be done at each stargazer (Lies of P’s bonfires), having to return to your base, the Hotel Krat, for every level up and to then run around a large hotel to each vendor or NPC for upgrades and chat is a small but persistent nuisance.

A well-oiled machine

Screenshot from action RPG soulslike Lies of P

(Image credit: Neowiz)

The nightmarish Belle Époque Era-style city of Krat is a dark and mysterious but beautifully realized setting, rich in a sense of place. Each area is distinct and has a layout that’s broadly simple but includes intricacies and shortcuts for ease of navigation, and the right balance of explorable and dangerous routes per stargazer. And you’ll have to explore so as to find Ergo - the game’s ‘souls’, and currency for leveling up, upgrading your weapons, or buying things at vendors. While you can get Ergo the usual enemy-bashing way, there are side quests from open windows (sound familiar?) and NPCs hiding in tunnels, and also secret rooms locked by a riddler who speaks to you with street telephones, and cryptic cyphers that only a genius in your base can decode for you to solve that lead to rewards and loot.

Given the toy-based source of their inspiration, the creativity of the game’s enemies results in multiple ‘WTF moments’, and each area’s enemies will surprise and delight

Finding these quests and NPCs also gives the game’s lying system a chance to shine. While the law of Krat states that no puppet is allowed to lie, P, as a special puppet boy, can tell fibs like a human. This changes him subtly, as does listening to collectible vinyl records and performing gestures with characters at your base of Hotel Krat that seem to increase P’s level of humanity. Both of these make it feel like P’s internal gears are changing, somehow. 

The enemies that inhabit Krat and its environs are stupendously varied and imaginative. Given the toy-based source of their inspiration, the creativity of the game’s enemies results in multiple ‘WTF moments’, and each area’s enemies will surprise and delight - but also terrify and annoy. From exploding jesters to rolling clowns, and from brutish thugs to crawling dolls, all the way up to skilled human survivors, to grotesque (and multiphase) boss fight  - I’m looking at you, The Archbishop - the foes are brilliant. And while the puppets take centerstage, they aren’t the only bastards trying to mess you up, so you’ll need to deploy all of your arsenal and know what extra status attacks will help you from enemy to enemy.

Best bit

Screenshot from action RPG soulslike Lies of P

(Image credit: Neowiz)

Creating a brand new weapon by smashing together a blade and handle that instantly solves a problem or proves to be a boss’ undoing is one of the best parts of P’s many customization options. 

However, even for a Souls game, there are some inconsistencies and over-powering of enemies mainly in the mini, optional, and main bosses. Yes, the challenge is strong in all of them, but there’s a bit of a haphazard difficulty curve woven between them. While variety is the spice of life, such wild fluctuations can put a dampener on progress and learning - especially if said learning can’t then be translated to the next area and boss. Often, it didn’t feel like you were an improved fighter by the time the next boss came around, as the change in difficulty was so fast it’d give P whiplash. For example, the likes of Kings Flame, Fuoco, and The Survivor can absolutely get in the sea. 

It’s just as well, then, that your, Pulse Cells (read: Estus Flask), replenish when you reset at a stargazer but also offer a carrot during combat even when you run out. When your cells are all used up, you can regain your last one but successfully striking enemies, encouraging you to persevere and not lose hope, while also teaching you that there’s little point holding on to your last one - you may as well use it and try and regain another by landing a few blows.

Screenshot from action RPG soulslike Lies of P

(Image credit: Neowiz)

Other tweaks and features help to complete Lies of P’s featureset and own take on the genre. For example, while there is no map of Krat to consult, or list of quests to check, these are offset a bit by handy tips and hints built into the HUD and menus. For example, if you’ve got something that you need to talk to someone about, a profile shot of that NPC’s face will be next to the location in the menu, and if you don’t know how much Ergo you need to level up, fear not as the counter in the top right of the UI will turn from white to blue. 

The game proudly wears the blood, oil, and rags of its inspirations on its sleeve and will scratch the deepest of itches for fans of soulsborne games. While such strong and almost overt influences do mean that there’s not a whole lot of groundbreaking innovation here, Lies of P executes what it sets out to do incredibly well. All its mechanics are greased the right way, its decorative features buffed to a gleaming shine, and its complex bosses are as challenging as you’d expect for a machine so well made and highly tuned - Lies of P is a very well-made, smooth, and sleek soulslike game.

Accessibility features

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Lies of P menu screen

(Image credit: Neowiz)
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Lies of P menu screen

(Image credit: Neowiz)
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Lies of P menu screen

(Image credit: Neowiz)
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Lies of P menu screen

(Image credit: Neowiz)
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Lies of P menu screen

(Image credit: Neowiz)

There are only quite basic accessibility features in Lies of P. While subtitles are present, and you can change button mapping, and a few common camera settings, there are no extra accessibility features or options present. The majority of the options are grounded in the typical audio, visual, and settings found in games (pictured).

How we reviewed

I played Lies of P on PS5 and I have clocked up more than 30 hours. I tried stints with both its performance and quality mode, the former being far superior and more appropriate for the flow and combat of Lies of P. There were no performance issues at all during my playtime, and I played the game on a Samsung 4K HDR TV with a soundbar, and a headset at times too. All of my Dualsense controllers I used to play the game have remained intact despite the traditional effect of soulslike games and bosses.

If soulslike titles like Lies of P aren’t your single-player games of choice then head over to our upcoming games list to see what else is on the horizon.

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