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OnePlus Ace 2 Pro leaked render reveals Silver paint job
8:01 pm | August 3, 2023

Author: admin | Category: Mobile phones news | Comments: Off

OnePlus confirmed it's working on an Ace 2 Pro smartphone with a Snapdragon 8 Gen 2 but has yet to reveal more details. The leakster Digital Chat Station filled us in, though, posting an image of the smartphone with a lovely silver-ish paint job. The image also revealed there will be just a few differences from the OnePlus Ace 2, sold internationally as the OnePlus 11R. The circular camera island, attached to the side frame, has some writings, revealing the main camera will have 50 MP 1/1.56" sensor and OIS. Since the Ace series is technically not a flagship, it does not have the...

Infinix GT 10 Pro goes on pre-order in India
6:54 pm |

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The Infinix GT 10 Pro was unveiled yesterday and will be available globally at a price of $240-250. For India specifically, the new gaming phone will be sold through Flipkart and it is already on pre-order. The first deliveries are expected on August 13 (Sunday next week). Infinix is advertising the price as ₹18,000, but there are some asterisks attached to that. First off, the actual price is ₹20,000. There is a ₹2,000 instant bank discount that drops the price to the advertised number, but terms and conditions apply. Flipkart is also showing a ₹1,250 discount with an ICICI or Kotak...

Baldur’s Gate 3 review – a natural 20
6:44 pm |

Author: admin | Category: Computers Gadgets | Comments: Off

I would die for Scratch, an adorable dog you meet in the opening hours of Larian’s sprawling roleplaying game. Scratch isn’t the only character I’ve developed an emotional attachment to over the last few days with Baldur’s Gate 3, but if you held a heavy crossbow (1D10 damage plus your dex modifier) to my head, then Scratch would be the most unexpected delight from the game.

That fur ball is cheating, though: Baldur’s Gate 3 gives the best lines to the animals. Whether you’re chatting to Scratch, several rats in various stages of misadventure, or even a couple of spiders imprisoned inside a goblin camp, these interactions are often the best in the game, and alternate between hilarious and tragic, often with just a moment's notice.

Patience is a virtue

Baldur's Gate 3

(Image credit: Larian Studios)

Baldur’s Gate 3 is, undeniably, a Larian game. The characters are rich and well-written, and this means that the world has weight to it: an early game argument between a druidic grove and the Tiefling refugees that are hiding there from goblins feels like it actually matters because you can see the fear of the Tieflings when they talk about getting ejected, and feel the anger of the druids that have adopted a fierce isolationist stance. This can unfold in several different ways, but each feels reasonable. Better, even if I find the “the grove should remain pure for the druids” argument personally reprehensible, I can see how the situation got to this point. My character has the power to act against that in a multitude of ways.

This is also an incredibly accurate rendition of the Dungeons & Dragons system, so Larian’s role is actually as the dungeon master (DM) while you get to grips with the systems. People unfamiliar with D&D’s weird quirks and foibles may have a rough time. Early on, hitting even low-level enemies is tricky due to how the game’s chance to hit interacts with the way defence is handled with armour class. 

Similarly, because the tabletop game tries to deliver on the dungeon crawling experience in the smoothest way possible, you won’t actually get to do extraordinary things with your character until level three, which is when your character will choose their specialisation and start to feel like a distinct character. For fighters, you might get to choose the champion subclass, which makes you fantastic at battering people, or the eldritch knight, which gets to add spells to their big fighty repertoire. For Wizards, you get to choose the subclass of magic you want to be really good at. Not every class was created equally in terms of what they get when they level, but each level feels instantly more interesting than most other games. Considering the max level is 12, each level achieved will feel genuinely quite momentous. Bear in mind that in D&D parlance, by the time you get to levels 13-14, you’re just about ready to punch a god in the face. When you get to 12, you should be looking for the nearest dungeon or dragon to solo as a show of your power.

Does the trick

Baldur's gate 3

(Image credit: Larian Studios)

Then there’s also Baldur’s Gate 3’s spell slot system, which is actually D&D’s spell slot system. Each day, you’ll get a small selection of spell slots you can fire off before you need to take a long rest to replenish them. I’ve been playing Dungeons & Dragons for years, and the system has always annoyed me a little bit, because it turns the cool things your character can do into a finite resource and encourages you to horde them, like how you don’t use your most potent spells just in case you need them later. Suddenly, that’s the case in Baldur’s Gate 3. I’m often glancing at my toolbar and imagining my more powerful spells locked away behind imaginary glass, to be broken in case of emergency.

Still, it is a faithful adaptation, so these annoyances are annoyances that tabletop fans have also had for years. If you’ve bought into D&D’s particular brand of ridiculousness, then hey, you’ll find this is the exact game that you love, but in video game form.  

Many magic-damaging classes have cantrips that increase their efficacy as your character's level. These cantrips can be cast at any time without limit, and similar “tadpole powers” given by the introduction of Mindflayer parasites you can find from powerful enemies will allow you to trade your humanity in exchange for psionic abilities or the chance to get advantage in your rolls against specific people. 

Spell slots often feel anti-fun, really. For a cleric, this takes on even more significance. Why would I dare to use a damage-dealing spell when I can use those spell slots to keep my party alive during some difficult combat encounters? As a result, my cleric often feels like they’re just scrapping with their mace and shield, waiting for the moment I need them to cast a spell to keep me alive or, at later levels, bust out a revive spell to bring a dead character back from the void. 

If this feels like a lot, prepare to start overthinking. Baldur’s Gate 3, more than anything else, is a game that rewards diligence. Talking to everyone and exploring everywhere will turn up various options. Playing as a bard in co-op I was able to teach Alfira, a lute-playing druid, how to sing a song that helps her process the grief she’s feeling after the death of a friend. As my ranger, I didn’t have that level of musical talent, so instead talked through the feelings with her, and she worked it out for herself. If I was more heartless, I could have instead opted to smash the lute. 

This works with the combat too. Fighting an illusionist who could create magic illusions of themselves and also turn invisible was at first tricky until I realised I could find the hidden version by throwing bottles of water around until I found the invisible enemy. Then even after they had generated their magic clones, I could identify the right one by seeing who was still dripping wet. 

The dungeons that make up a lot of Baldur's Gate 3 aren't just fighting either. For many puzzles you can even talk or puzzle your way out. You can charge headlong into a trap with your meaty melee character, or you can solve it with a rogue by disarming it. Failing that, you might even be able to resolve the trap using brainpower, moving barrels to block grates that spew poison gas or building a small pile of crates to catch a lethal projectile before it can hit you. 

Being able to do all of this makes Baldur's Gate 3 feel more like a tabletop game and it is to the game's credit. As someone with a level of sentience barely higher than Scratch’s, Baldur’s Gate 3 manages to make me feel like both an idiot and a genius, but it’s never anything less than compelling.  

Adventure is out there

Baldur's Gate 3

(Image credit: Larian Studios)

Let’s address the elephant in the room to finish off the review. There’s a lot here I haven’t discussed, and I won’t pretend to have finished the game. Code came in on Sunday the 31st of July, and here we are publishing the review on Thursday, August 3. But you can exchange your hard-earned cash for the game right now, and so it’s important to put a score on it so you know if it’s worth it. 

In this time, I’ve managed to put 50 hours into it, and while I haven’t seen the end of the story, I’m happy enough with what I’ve played to score it and recommend it thoroughly. 

If it turns out that Baldur’s Gate 3’s final twist is that it ends as a kart racer, with you driving through the streets of the titular city itself like a modern-day Carmaggedon, then I’m sorry I’ve steered you wrong. Otherwise, for most players, this is one of the best RPGs ever made, and I stand by the score it’s received. I’ll be jumping back in tonight, and tomorrow, and probably repeatedly for the next few weeks. It’s that good, and I wish you luck in your adventures. 

Accessibility features 

Baldur's Gate accessibility settings

(Image credit: Larian)

You can customise your input mode, length of button presses, subtitles, and all sorts of things here. Whether you want to add backgrounds to subtitles, tweak the size of your subtitles, or even just force mono audio if that’s more helpful. There’s more here than most games to tweak your options, including a toggle for showing genitals and nudity. 

How we reviewed 

I played one character for 50 hours on PC. This wasn’t enough to get through the game, and I'm still in the early to mid stages of Act 2, but it’s more than enough to get a sense of the sprawling scale and depth of the game here.

We'd say that Baldur's Gate 3 is one of the best RPGs ever, but if you're on the hunt for the next adventure with some companions we've got a list of the best MMOs too. However, if you're looking to take your next journey solo, our list of the best single-player games will do the trick. 

Huawei Mate 60 to come with a 50 MP triple camera on the circular island
6:01 pm |

Author: admin | Category: Mobile phones news | Tags: | Comments: Off

The Huawei Mate 60 series is in the works, and according to Digital Chat Station, the phone will keep the circular design on the back. The tipster posted a leaked case on their Weibo profile, revealing the island will be even bigger than the Mate 50 series'. The leakster also stated the main camera will have a 50 MP sensor, suggesting it will be pretty similar to the primary shooter in the previous Mate series. Huawei Mate 60 case The Huawei Mate 60 is expected to keep the 1220p resolution, advertised in China as 1.5K. We hope the panel could evolve to an LTPO OLED, as it...

Indian Government restricts laptop, tablet and PC imports with new licensing bill
5:09 pm |

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The Indian government issued a new restriction on the import of laptops, tablets and all personal computers part of the HSN 8741 category which will now have to hold a special licensing requirement with immediate effect. The reasoning behind the move is to bolster the “Make In India” program and demand for locally produced tablets and computers. The new policy will result in price markups for imported laptop and tablet devices yet the exact specifics are still not clearly detailed. Import of laptops, tablets, all-in-one Personal Computers, and ultra-small form factor computers and...

Xiaomi Mix Fold 3 images and packaging details leak
4:13 pm |

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The Mix Fold 3 from Xiaomi is confirmed to debut later this month and we now have a look at the device’s cover screen and retail packaging thanks to a new leak making rounds on Chinese social media platform Weibo. Xiaomi Mix Fold 3 cover screen The cover screen will feature a slight curvature on the right-hand side as well as a centered punch-hole cutout for its front-facing camera. Based on previous reports, Mix Fold 3 will benefit from Xiaomi’s new Smart Factory which features new manufacturing systems specifically designed for the upcoming foldable. Xiaomi Mix Fold 3...

DJI launches Osmo Action 4 camera with larger sensor and better stabilization
3:19 pm |

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Less than a year after the DJI Osmo Action 3 was unveiled comes version 4. This action camera promises improved performance in low light, better stabilization options and more durability. The DJI Osmo Action 4 arrives with a significantly larger sensor – 1/1.3”, up from 1/1.7” on version 3. This increases the pixel size from 1.6µm to 2.4µm. The lens is the same as before, 155° FoV and an f/2.8 aperture. Like its predecessor, the Action 4 can record 4K video at 120fps and up to 130Mbps. To get the best quality out of it, you can shoot in 10-bit D-Log M format. The camera supports...

Poco M6 Pro’s processor officially confirmed, colors revealed in leaked hands-on video
2:26 pm |

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Poco will launch the Poco M6 Pro in India on August 5 with 5G connectivity. The brand already showed us the M6 Pro's rear cover, confirming the presence of dual rear cameras. Now two days ahead of the unveiling, Poco has announced the M6 Pro will be powered by the Snapdragon 4 Gen 2 SoC, making it the second smartphone in India after the recently introduced Redmi 12 5G to have this Snapdragon 4 Gen Series chip at the helm. The Poco M6 Pro also appeared in a hands-on video showing the smartphone in two colors, both models having reflective back panels. On the front is a centered...

Sony Xperia 1 V review: think different (again)
2:07 pm |

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Sony Xperia 1 V: one-minute review

The Sony Xperia 1 V is the best Sony phone for 2023. It’s a great example of how Sony’s approach to phone design is a little different to that of the competition. And a big part of this approach is keeping a lot of older things the same as they always were. 

This handset is a lot like the Xperia 1 IV, but with a new processor and some other tweaks. If you bought last year’s model, you should feel pretty good about that. But is it dynamic enough to compete with phones like the Samsung Galaxy S23 Ultra and iPhone 14 Pro Max

That part is a little less clear. It doesn’t drip in that sense of “newness” that propels a lot of shiny, expensive tech, which may lead you to question if it is really worth the high asking price. However, it is going to appeal to a key kind of tech traditionalist. 

Who’s that? The person who wants a top-tier phone with a headphone jack. The Sony Xperia 1 V has one. 

Its camera software is also inspired by Sony’s dedicated cameras, offering a completely different feel to most of the best camera phones. Is it better? Again, that’s up for debate and not everyone will love how it feels. But the way Sony does not blindly follow the pack remains refreshing.

Sony Xperia 1 V review: price and availability

A Sony Xperia 1 V from the front

(Image credit: TechRadar)
  • Out now
  • Starts at $1,399 / £1,299 / AU$2,099

The Sony Xperia 1 V launched in June 2023, a year after the similar Xperia 1 IV. These are expensive phones. You can expect to pay $1,399/£1,299/ AU$2,099, matching the pricing for the last model. 

It has 256GB storage. In some territories there’s as 512GB version too. However, it is less appealing an upgrade than it would be in an iPhone, as the Xperia 1 V has microSD memory card support.

  • Value score: 3 / 5

Sony Xperia 1 V review: Specs

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Sony Xperia 1 V review: design

A Sony Xperia 1 V from the back

(Image credit: TechRadar)
  • Dimpled glass Gorilla Glass Victus rear
  • Classic Sony boxy design
  • Has a headphone socket

The Sony Xperia 1 V adopts the same design style as all the previous Sony Xperia flagships: the monolith. It’s a squared off-slab. And while it means this phone doesn’t exactly scream “new”, it is recognizably Sony in a way other manufacturers, other than Apple, can’t quite achieve. 

I find this design makes the Xperia 1 V and its predecessors seem a little chunky, relative to their actual specs. This phone is just 71mm wide and 8.3mm thick, very similar to last year’s Sony Xperia 1 IV. 

This year, though, we get some new textures. The Sony Xperia 1 V’s back is textured glass, with an embossed dot pattern that, well, makes it feel much less like glass. Its aluminium mid-frame has a series of embossed lines running along it too. This is Sony trying to make the Xperia 1 V stand out from its predecessors, but in that classic low-key Sony way.

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A Sony Xperia 1 V from the back

(Image credit: TechRadar)
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A Sony Xperia 1 V from the back

(Image credit: TechRadar)
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A Sony Xperia 1 V from the side

(Image credit: TechRadar)
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A Sony Xperia 1 V from the side

(Image credit: TechRadar)

It continues to reject a few newer conventions of flagship phone design too. The Sony Xperia 1 V has a 3.5mm headphone jack socket, now a true rarity in all but the cheapest phones. It uses a side-mounted fingerprint scanner, not an in-screen one. This is a notably poor scanner, though. Slower, less responsive and less reliable than the norm, it lets the phone down and the reliability (or lack thereof) is inexcusable, even if this phone cost half as much. We felt the same about the sensor on the Sony Xperia 1 IV too. 

Build quality is otherwise excellent, though. The Sony Xperia 1 V has Gorilla Glass panels on front and back, using second-generation Victus series glass up front, original Victus on the back, and it boasts IP68-certified resistance against dust and water. The Xperia 1 V can handle submersion in water to a depth of 1.5m. 

As usual, Sony uses a SIM tray you can prise out with a fingernail, and on the other side of this tray there’s room for a microSD slot. This is another unusual touch in a top-tier phone. A fairly good set of stereo speakers finish off the outer hardware. 

They do come with a silly extra, though, called dynamic vibration. It fires off the vibration motor in time with any sound played. This works well enough for gaming but doesn't really have a function anywhere else.

  • Design score: 3.5 / 5

Sony Xperia 1 V review: display

A Sony Xperia 1 V from the front

(Image credit: TechRadar)
  • High-quality, flat 4K OLED display
  • 120Hz refresh rate
  • No notch, but extended screen surrounds

The Sony Xperia 1 V has a 6.5-inch OLED screen that mines the same excesses as the previous models in the series: a very tall shape and ultra-high resolution. This is a 4K screen, with a 3840 x 1644-pixel count. 

According to a hardware scraper app, its default render resolution is 2560 x 1096 pixels, but the real-world effect is a complete absence of pixelation, even if you get your eye as close to the screen as you can, it's worth noting that true 4K resolution only kicks in when compatible content is detected.

Color and maximum brightness are great, and the OLED panel has effectively perfect contrast by design. The display's refresh rate also peaks at 120Hz. 

There’s little to criticize here, if also little to significantly separate the Sony Xperia 1 V from its peers, other than one typically quirky Sony trait. This screen has no notch, no punch hole. Instead, the front camera sits in a little blank expanse of bezel above the screen. Phone makers tend to try to eliminate as much of this surround as possible, but Sony isn’t like everyone else.

A Sony Xperia 1 V from the front

(Image credit: TechRadar)

As you can probably tell from a glance, the Sony Xperia 1 V’s display is completely flat. There are no curves here, bar the very slight rounding-off of the corners of the display panel. 

Sony does not offer loads of ways to customize how the Sony Xperia 1 V screen looks. You can either use the Creator Mode or Standard mode. The latter is described as being more vivid, but there’s no grand shift in saturation to be seen here, and both modes look tasteful. There’s no way to drastically cut down color pop to reserved sRGB levels, but we can’t imagine many doing so these days anyway.  

There is a separate section that lets you alter the color temperature. This changes how “warm” or “cool” the Sony Xperia 1 V display appears.

  • Display score: 4 / 5

Sony Xperia 1 V review: software and performance

A Sony Xperia 1 V from the front

(Image credit: TechRadar)
  • Has some “pro” style apps
  • Good performance, but some thermal throttling
  • Gets warm when doing very little at times

The Sony Xperia 1 V runs Android 13 with a light Sony-made interface and a bunch of wallpapers that bring the software that signature Sony look. However, there’s little to offend or annoy here. 

Sony uses a conventional Android layout, and the standard approach to the drop-down notifications bar. There are a few little Sony tweaks, though. 

You can, for example, create folders in the app drawer, and choose the order of your apps rather than just arranging them in alphabetical order. Of course, it’s all optional and you can just leave the Sony Xperia 1 V to sort out the order too. 

Sony’s value-adding strategy is more about preinstalled apps than anything to do with the interface. 

Music Pro is a multi-track recorder app, a very stripped-back take on a DAW (digital audio workstation) app like Reason or Logic. External Monitor, another app, lets you use the Sony Xperia 1 V as a USB-connected display. The prime use case is as an external monitor for one of Sony’s mirrorless cameras. But it’s not limited to that. 

We’ll cover the Cinema Pro, Video Pro and Photo Pro apps in the camera section of this review, but Sony’s pitch is clear. It wants us to consider the Xperia 1 V a professional tool as well as a normal phone.

A Sony Xperia 1 V from the side

(Image credit: TechRadar)

The Sony Xperia 1 V has the best chipset you could hope for at the time of its launch, the Qualcomm Snapdragon 8 Gen 2. This is a flagship processor that addresses one of the key issues of the Gen 1 version: throttling. 

Last-generation phones were capable of some amazing benchmark results. But they often weren’t indicative of real-world performance, as you could lose 50% or more power after just a couple of minutes thanks to heat build-up. 

Is the Sony Xperia 1 V much better in this respect? We can’t use our usual methods to tell, as Sony has blocked certain apps – including 3DMark – on review devices. 

However, we did dig out an app called CPU Throttling Test, which shows you how much performance is lost over time. Performance loss starts at the two-minute mark, and by eight minutes or so the Sony Xperia 1 V is reduced to around 60-65% of its original power. The minimum recorded over a 15-minute test was 59%, which happened in both runs we tried. 

It’s not ideal, but we saw drops to 46% performance in the Sony Xperia 1 IV. 

Sony has had its own issues with heat in its phones over the years and, unfortunately, we’ve had some of this with the Sony Xperia 1 V, in another sense. We’re not talking about overheating here, just the phone getting hotter than it should when performing light activities. This does not happen consistently, but we have felt the phone often get warm when streaming audio. 

However, we’ve had zero obvious performance issues in real-world use. And games run very well on the phone.

  • Software score: 4 / 5
  • Performance score: 4 / 5

Sony Xperia 1 V review: cameras

A close up of the cameras on a Sony Xperia 1 V

(Image credit: TechRadar)
  • Has a multitude of cameras apps
  • Good general image quality
  • Doesn’t match the best in extreme situations
  • Impressive-sounding zoom is optically soft

The Sony Xperia 1 V has three rear cameras. It’s an unusual and high-end array, the most eye-catching of the three being a 3.5-5.2x 12MP zoom with a true optical zoom lens. Lens elements visibly move as you move between those two focal lengths. Such a zoom has only been seen in a handful of phones since smartphones became a thing. 

Our other two lenses are a 12MP ultra-wide and a 48MP (technically 52MP with an effective 48MP area) primary wide camera. All three of these, and the selfie camera up front, use Sony sensors. Skip on a few paragraphs if you just want to know what the photos the Sony Xperia 1 V are like, as we have to touch on Sony’s photography ethos first. 

Sony doesn’t approach photography like the other phone makers, in a repeat of what we’ve seen throughout this review. It still uses a two-stage shutter button on the side of the Sony Xperia 1 V. You half depress this button to focus, and push all the way down to capture an image. 

Don’t want to do so? No problem. There’s a Basic mode that feels much more like the standard way of shooting with a phone, using the touchscreen. It’s how I used the Sony Xperia 1 V, most of the time. 

And if you like to think the old ways are the best, you can switch to other Program, and Manual modes, designed to offer a layout comparable to one of Sony’s Alpha-series cameras.

A close up of the cameras on a Sony Xperia 1 V

(Image credit: TechRadar)

Good idea? Yes and no. It makes doing things like switching between the focal lengths feel clunky. The real value here is in putting the options that you can’t change after the shoot at your fingertips, and these aren’t always as useful as you might think. 

The top ones are shutter speed and exposure. And, sure, ISO sensitivity, but you should want the lowest ISO you can get away with, given phone camera grain and noise aren’t exactly pretty. If you’re not shooting with a tripod, the amount the manual style of control actually adds is limited because you’re dealing with a fixed aperture lens. 

And even if the Sony Xperia 1 V did have a variable aperture lens – like on the likes of the Xiaomi 13 Ultra – it still would not give you that much additional creative control, thanks to the crop factor of these cameras. A change in setting is going to be at most a switch from a very small aperture to a very, very small one. 

The Sony approach makes a lot more sense with video, in the Cinema Pro and Video Pro apps. One of the clear giveaways you’re an amateur shooting with a phone is the way the exposure and focus switch too rapidly. The phone approach to video is to constantly check if it’s in focus, and exposed correctly. And if not, to sort that out as soon as possible. However, you don’t want that for a pro-looking shoot where ideally you’d have a focus puller and controlled lighting. In Cinema Pro, you lock in your settings before you start shooting, to avoid all that jittering about. 

Sony Xperia 1 V camera samples

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A Sony Xperia 1 V camera sample

A zoom camera alters the foreground’s relationship with the background, often with pleasing results. (Image credit: TechRadar)
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A Sony Xperia 1 V camera sample

Extended zoom modes make it much easier to get closer to insects without the risk of getting stung. (Image credit: TechRadar)
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A Sony Xperia 1 V camera sample

A true triple camera array is ideal for holiday shooting, when you can’t always get that close to your subject. (Image credit: TechRadar)
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A Sony Xperia 1 V camera sample

We can’t help but notice the optical zoom’s lens is a bit soft next to the prime lenses seen in the competition. (Image credit: TechRadar)
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A Sony Xperia 1 V camera sample

Here’s a duck, shot with a more extreme zoom setting. (Image credit: TechRadar)
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A Sony Xperia 1 V camera sample

The Sony Xperia 1 V typically has good color handling. (Image credit: TechRadar)
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A Sony Xperia 1 V camera sample

Low-light images are good, but not best-in-class. (Image credit: TechRadar)
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A Sony Xperia 1 V camera sample

This shot gives you an idea of the quality of the ultra-wide camera, and its lens distortion. (Image credit: TechRadar)
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A Sony Xperia 1 V camera sample

An extended zoom is always useful when shooting pictures of animals. (Image credit: TechRadar)
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A Sony Xperia 1 V camera sample

You’ll occasionally see some epic lens flare when shooting bright light sources at night, as seen here. (Image credit: TechRadar)
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A Sony Xperia 1 V camera sample

This is an image shot at 2x zoom, which we don’t actually recommend as it’s fairly easy to let it’s a digitally zoomed picture. (Image credit: TechRadar)
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A Sony Xperia 1 V camera sample

We like how the Sony Xperia 1 V doesn’t tend to oversaturate greens in the way many phone cameras do. (Image credit: TechRadar)

How are the Sony Xperia 1 V’s photos? Excellent, but at this level they fall down in some important areas that can’t be explained away by saying the Sony approach just leans towards a more “pro” style. 

That said, this camera still avoids all the issues of the much earlier models in the series. They had processing that looked bad up close, with coarse, jagged or strangulated detail. All of that is gone, and the Sony Xperia 1 V now has a more relaxed approach to detail rendering in most cases than, for example, the Huawei P60 Pro

Color is respectable too, lacking the kind of obvious oversaturation that makes nature scenes look a little unreal. 

The ultra-wide uses a quality 12MP sensor, one that sports a less zoomed-out field of view than some. Sony typically manages to keep the color tone and image character between the wide and ultra-wide cameras consistent; largely avoiding the sense you’re slumming it with the ultra-wide, during the day at least.

The zoom camera is easily the most catchy-sounding of the three rear sensors, though. It can move smoothly between 3.5x and 5.2x zoom, using a genuine optical zoom lens; a true rarity in the smartphone space.

As with any capable zoom camera, the Xperia 1 V’s is going to seem like a revolution in fun for your mobile photography, if this is to be your first time with a periscope zoom. Long-range photos that would once have been total mush will now look sharp. Or, well, sharp-ish. The phone's zoom camera is a reminder that prime lenses (that are those with a fixed focal length) are typically much sharper than optical zoom ones like this.

The 5.2x mode is lossless in theory, but in reality it looks very soft. You can see this when you look down at a per-pixel level, but it also even more obvious when shooting images with very high light contrast, causing a slight smearing effect.

A close up of the cameras on a Sony Xperia 1 V

(Image credit: TechRadar)

We compared its 10x results to those of the Huawei P60 Pro. The Huawei results were significantly sharper, and not just because of more advanced processing. There is genuinely more detail there. The Samsung Galaxy S23 Ultra is going to do even better at 10x, thanks to its dedicated 10x camera too. 

The ability to compare one ultra-zoom camera phone to another is a rare privilege. However, any keen photographer may notice the Xperia 1 V has an unfortunate tendency to leave parts of the image overexposed in high contrast scenes at times.  This might be where part of the scene is covered by trees, but the rest is bright-but-cloudy sky, for example. The Sony Xperia 1 V just doesn’t try quite as hard as the competition to retain highlights in these high light contrast scenarios. 

Similarly, low-light results, while good, are also a cut below the best from Samsung, Huawei and Google. There’s more noise, less detail, and a tendency to record more motion-blurred images despite the use of OIS in both the wide and zoom cameras. A lot of this stuff, bar the occasional notably-overexposed image, only becomes obvious in direct comparison with another top-tier phone. There is another factor to consider, though. 

The Sony Xperia 1 V’s preview image is quite poor too. What you see in the camera app as you compose your picture doesn’t look all that much like the final image, because it does not properly estimate what effect dynamic range processing will have. 

This also means your subject is typically much less visible on the screen too, as it will look darker and dimmer than it will in the final picture. That matters when shooting outdoors on a very bright day. 

Are things looking bad for the Sony Xperia 1 V camera? Not at all. It’s still largely a blast to use in its Basic mode, has a very high hit rate of shots and top-tier image quality. We’re just not sure it competes particularly at $1,399/£1,299 in all areas. 

For video, the Sony Xperia 1 V can shoot at up to 4K resolution, 120 frames per second. And there are three different apps you can use to capture.

Image 1 of 2

The camera interface on a Sony Xperia 1 V

(Image credit: Future)
Image 2 of 2

The camera interface on a Sony Xperia 1 V

(Image credit: Future)

There’s the normal route, just using the camera app. Then Video Pro has an interface based on Sony camcorders, offering much better control over manual focus and manual zoom. This can be a fun one to use. 

Cinematography Pro is based on the experience of Sony pro-grade video cameras, and may be slightly intimidating to some because it puts a lot of stuff, and numbers, in front of your eyeballs.  However, this one is ideal for times when you want to manually set, for example, your shutter speed and ISO manually before you hit the shutter button. You can also see the area outside of the actual frame in the preview image, which is neat. 

Would we use it for casual video capture? Probably not. But if you want to make a short film, you’ll want to use Cinematography Pro, or Video Pro. 

Care about selfies? The Sony Xperia 1 V has a 12MP selfie camera. We are fairly happy with its results. It can reproduce a good amount of detail, and holds up well in poor lighting, even if you don’t use the screen as a fill flash. 

However, it doesn’t compare all that well with the selfie camera of the Huawei P60 Pro one modern-day photography champ. That selfie cam renders lots more detail in good lighting, and has more powerful dynamic range optimization.

  • Camera score: 4 / 5

Sony Xperia 1 V review: battery

A Sony Xperia 1 V from the side

(Image credit: TechRadar)
  • Poor charging speed
  • Good, reliable one-day-plus battery life
  • Supports wireless charging

The Sony Xperia 1 V has a 5,000mAh battery, just like the Sony Xperia 1 IV. While the mysterious occasional heating up of this phone is never going to be a good indicator of battery life, I was entirely happy with how long it lasted in the day-to-day. 

The phone tended to last around 1.5 days of moderate use during review, and can be relied on for fairly heavy days of use. 

At one point during testing I had to trek across the country, from a 7am start to getting home at just before 11pm. Despite lots of audio streaming, some YouTube streaming, a bit of tethering to a laptop, and route planning using the phone, the Xperia 1 V still had about 25% charge by the time I got home. 

It’s a phone I've not had to worry about dying early in the day. Apart from one particularly bad day when the Xperia 1 V seemed to spend almost the entire day borderline hot — something definitely was awry there. An hour of streamed video took 6% off the battery, suggesting it’s good for up to around 16.5 hours. 

Sony does not offer particularly good charging, though. We’ve been spoilt by companies like Xiaomi and OnePlus, which offer charging up to a stupendous 150W. The Sony Xperia 1 V is stuck on 30W, the least you’ll find in any of the top-tier Androids. 

Our Sony Xperia 1 V did not include a charger, but we have plenty of compatible 30W-plus chargers about. So does it get to the old silver standard of 50% in one hour, as Sony claims? Charging from a completely flat battery, the Sony Xperia 1 V reached 43% charge after 30 minutes with charger one. And 47% with charger two. 

If you start charging the phone when it’s at 1% rather than dead, reaching 50% in 30 minutes may be feasible. Still, this is very poor charging speed for an Android this expensive. After 45 minutes, it had reached 60%. 

It does support 15W wireless charging, though, and reverse wireless charging, which are convenient extras that don't necessarily crop up on every flagship.

  • Battery score: 3.5 / 5

Should you buy the Sony Xperia 1 V?

Buy it if...

You want to use wired headphones
This is one of the few high-end phones that has a headphone jack socket, making it ideal for the audiophiles out there who still like to use cabled earphones and earbuds.

You want a unique camera
The Sony Xperia 1 V has a powerful, an unusual, camera array. As well as a real optical zoom that slides between 3.5x and 5.2x, it has pro-style camera apps inspired by Sony’s dedicated cameras.

You don't want something too big
Like the iPhone 14 Pro, this is a top-spec phone that isn’t a pocket-filler. It is only 71mm wide. And while it is quite tall and boxy, a lot of other phones feel large by comparison.

Don't buy it if...

You want speedy charging
If you like the idea of a phone that charges in minutes, don’t get the Xperia 1 V. We couldn’t even get its 30W charging to reach to the original fast charge standard of 50% in 30 minutes.

You want a fast fingerprint sensor
The fingerprint sensor is surprisingly tetchy, as we found in last year’s Sony Xperia 1 IV. It’s the kind of issue we don’t typically see in much cheaper mobiles, making it a head-scratcher in a phone this expensive.

You want the best camera for night or zoom shots
Don’t buy into the hype of this phone’s camera too much. While great, the image preview is weak, and the Samsung and Huawei rivals at this price perform better at night and in extreme zoom scenarios.

Sony Xperia 1 V review: Also consider

The Sony Xperia 1 V is fairly similar to its predecessor. It doesn’t shake things up too much in this series, but as such does feel quite distinct from the competition. Even when placed next to phones with some of the same specs. Here are some other key models to consider.

Samsung Galaxy S23 Ultra
This phone may not have a motorised optical zoom camera but it is still the king of the zoom. It has separate 10x and 3x zoom lenses, for unbeatable results when your subject is miles away. This phone also supports, and incudes, an S-Pen stylus. However, it’s significantly bigger and heavier than the Sony.

Apple iPhone 14 Pro
If you like the idea of a smaller flagship phone, it’s the iPhone 14 Pro rather than the Pro Max, you need to look at. The camera is a bit more forgiving than Sony’s, with fool-proof processing.

However, with a photographer’s eye the Sony can at times look more natural, for the same reason. We still prefer the iPhone as an all-rounder for video capture, though.

How I tested the Sony Xperia 1 V

Sony Xperia 1 V angled arrangement

(Image credit: Future | Alex Walker-Todd)
  • Review test period = 2 weeks
  • Testing included = Everyday use as my main phone, web browsing, GPS navigation, video streaming, gaming, calls, podcast and music playback
  • Tools used = Geekbench 5, Geekbench 6, 3D Mark, multiple power adapters

My time with the Sony Xperia 1 V coincided with some notable events. I got to take it across the country, to a wedding in the lake district, for example.

As well as an opportunity to take some unusual photos, this sort of trip is great for assessing battery life in a more challenging scenario. However, much of my observations in this area come from using the Sony as my one and only phone, which is the norm throughout a review period.

I also had the chance to test drive the Xperia 1 V’s zoom camera in a truly challenging situation, watching Blur at Wembley Stadium from the cheap seats, right at the back of this 80,000-plus visitor venue.

The Sony Xperia 1 V and I have been places, and this also means you tend to get to see what other people feel about its design, how good they think the pictures it takes look. However, the boring stuff matters too. Can its speakers make a podcast audible while you’re cooking? How bright does the screen look while you’re outdoors? These are elements I always pay attention to.

Read more about how we test

First reviewed: July 2023

Xiaomi confirms the Redmi K60 Ultra is coming with a Dimensity 9200+
12:46 pm |

Author: admin | Category: Mobile phones news | Comments: Off

A couple of days ago we saw a Geekbench result from what should be the Xiaomi Redmi K60 Ultra – this revealed that the phone will be powered by the Dimensity 9200+. Now Xiaomi has given official confirmation of that, along with sharing an AnTuTu score from it and a few more details. The K60 Ultra – which is expected to go global under the name Xiaomi 13T Pro, by the way – will indeed use the 9200+ chip from MediaTek. And in internal testing it has achieved 1,774,714 points on AnTuTu. The Redmi K60 Ultra is powered by the Dimensity 9200+ This will make it competitive with the...

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