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Turtle Beach VelocityOne Race Wheel and Pedals review: a serviceable racing sim package, but one that’s priced too high
7:00 pm | April 7, 2024

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

While Turtle Beach excels in and is famous for its prowess in the audio department, the brand also has numerous controllers on offer - and now they've expanded into the racing simulation market. Branded as the VelocityOne series of equipment, their flightdeck, flightstick, rudder, and control system are now joined by a racing wheel and pedals fit for any and all modern racing games on PC, Xbox Series X|S, and Xbox One. 

However, $650 / £630 (about AU$950) is a hefty price tag when you consider other options such as the more reasonably priced Logitech G920/3, or the astoundingly expensive - but widely considered to be the best racing wheel on the market - Logitech G Pro.

I've spent a while putting the Turtle Beach VelocityOne Race Wheel and Pedals through its paces in a variety of games, from F1 23 to EA WRC and Euro Truck Simulator 2 to find out if the peripheral brand is onto a pole position, or whether it's the black-and-white flag for their first outing. 

Design & features

The racing wheel of the Turtle Beach VelocityOne Race Wheel and Pedal set

(Image credit: Future/Ford James)

The VelocityOne Race features a D-shaped wheel with six face buttons, a directional stick for menu navigation, four dials, two buttons on the back, and four paddles. Turtle Beach hasn't tried to reinvent the wheel here, nor did they need to. The innovation comes in the form of the wheelbase, which is essentially a screen used for the ‘Race Management Display’ (RMD).

During setup and outside of races, this is an ingenious way to allow the user to tweak wheel and pedal settings without having to use an extra program on PC. On Xbox Series X, Series S, or Xbox One, it gives players an added level of customization you wouldn't find otherwise, as you can adjust sensitivity settings, button mappings, and the like, most of which are usually off-limits to those on console.

When you're racing is when it properly comes alive though, as it displays all manner of race info in supported games, such as your speed, current gear, lap times and delta, tire wear, and more. However, this comes with a big caveat: currently, no games support this functionality on Xbox, and getting it up and running on PC requires the SimHub third-party software. 

While it's neat and looks impressive, its functionality is also limited, as your game of choice will likely display all of that information on the heads-up display (HUD), meaning you don’t have to not look away from the screen while hurtling down the track at ridiculous speeds. So, the display is, sadly, more of a gimmick than anything.

Close up of buttons on the Turtle Beach VelocityOne Race Wheel and Pedal set

(Image credit: Future/Ford James)

Speaking of gimmicks, you can attach a button box to the wheelbase that sticks out of the right-hand side. This sports four buttons, four switches, and three dials, along with the engine start and a button to turn the device off, and an extra switch with a red plastic cover to ensure you don't knock it by mistake. 

The problem is, outside of the hardcore sim racing games such as iRacing, dials and latched switches aren't ideal for most functions you'd need. Take F1 23, for example; there are far more functions in that game than there are assignable buttons on the VelocityOne because toggleable switches and dials aren't a good match for the game.

The shell of the button box itself also feels quite plasticky and tacky, and while the switches do feel clicky and tactile, it doesn't redeem the cheap quality of the surroundings. This carries over to the fabric and stitching on the wheel, as it feels a little spongy; if you squeeze and rotate it, you can feel it move in your grip. If you isolated the VelocityOne Race wheel and compared it directly to the Logitech G923, the latter has none of these issues and you'd likely assume the Turtle Beach offering is the one at less than half the price of the other.

Onto the pedals and there is one huge design flaw that makes it essentially unusable out of the box for anyone playing at a desk as opposed to a wheel stand or proper sim rig: the USB connector to link it to the wheelbase protrudes directly out of the back of the pedalbase. 

This means that you cannot put the pedals against a wall or you'll damage the cable, and putting it against a wall is essential because, despite the inclusion of some sticky pads to place on the bottom of the pedalbase, it slides along the floor when you engage the gas or brake pedals with any force. 

To hark back to the Logitech G923 again, the cable here goes under the pedals through a groove and is connected via a port in an indent in the bottom, so this issue doesn't occur. I fixed this problem with the VelocityOne pedals by placing two wooden blocks on either side of the USB, but it feels like something that should have been caught in the product’s design phase. 

Performance

The pedals of the Turtle Beach VelocityOne Race Wheel and Pedal set

(Image credit: Future/Ford James)

When it comes to performance, the VelocityOne performs well with only a few minor bugbears present. For example, one tiny frustration is that when you're not in a race, the RMD displays the position of the wheel, and my review model always rests one notch to the left, so it isn't truly straight. This isn't a big deal thanks to the deadzone, but it's noticeable enough to be annoying.

Another issue with the pedals is that the front of the pedalbase isn't weighted anywhere near enough. Again, this won't be as much of a problem for those with a wheel stand or a full rig, but sat in a chair with the pedals below your desk means braking firmly will usually flip the base up, making it impossible to brake or accelerate quickly with any consistency. My solution was to place two 6.6lbs / 3kg dumbbells on either side of the base and avoid knocking them off with my feet.

Close up of buttons on the Turtle Beach VelocityOne Race Wheel and Pedal set

(Image credit: Future/Ford James)

Perhaps the biggest issue, albeit not one exclusive to the VelocityOne, is the lack of games on PC with native support. However, this product has an alarmingly small number of games supported out of the box, with only two - EA Sports WRC and Forza Motorsport - offering plug-and-play. The official compatibility list confirms every other game requires mapping the controls yourself, and that often doesn't work exactly as it should. 

In Euro Truck Simulator 2 for instance, the VelocityOne wouldn't recognize the lower paddles at all. There were also instances in every game where the connection would be lost, forcing an auto-pause, before randomly reconnecting after 10 seconds or so, making it impossible to play using this wheel in any online race in fear of it happening again.

The one thing this wheel has in its favor is the fact it's direct drive, as opposed to gear-driven or belt-driven like the oft-recommended Logitech G923 and other cheaper alternatives. This means the VelocityOne is more responsive and much more akin to driving a real racing car thanks to the torque on offer, but if you're after a direct drive wheel specifically, you can get much better products, such as the Simagic Alpha Mini or one of Moza's many products, a few of which are still cheaper than this.

Should I buy the Turtle Beach VelocityOne Race wheel and pedal set?

Close up of buttons on the Turtle Beach VelocityOne Race Wheel and Pedal set

(Image credit: Future/Ford James)

The VelocityOne is a tough one to fully recommend. While it certainly works (most of the time), this product is unfortunately about double the price it should be - certainly when comparing it to its competitors. Generally, the performance is good, but it's no better than a wheel you can get for half the price, which makes it tough to endorse.

The Race Management Display is cool but is still ultimately a gimmick, and while the fact it sports direct drive may be a selling point to some, it doesn't do enough to compete in my eyes. If you're a beginner looking to dive into simracing for the first time, the Logitech G29 or G923 is a better fit and much easier to point you towards. If you're looking to upgrade from that to direct drive, then you might find better mileage in products such as the Moza R5 or Fanatec GT DD Pro.

Buy it if...

Don't buy it if...

How we tested the Turtle Beach VelocityOne Race Wheel and Pedals

I spent around five days using the VelocityOne in a variety of driving games on PC, including F1 23, Euro Truck Simulator 2, EA Sports WRC, and Forza Motorsport. I used it clamped on a desk with the wheels below. I also A-B tested the VelocityOne by returning to my other wheel, the Logitech G923, regularly to compare the two. 

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LG UltraGear 45GR75DCB review: a balance of price and performance that can’t be beat
10:22 pm | March 4, 2024

Author: admin | Category: Computers Computing Gadgets Monitors Peripherals & Accessories | Tags: , | Comments: Off

LG UltraGear 45GR75DCB: Two-minute review

The LG UltraGear 45GR75DCB is a special monitor, to say the least, and is effectively a new benchmark for the best ultrawide monitors thanks to its phenomenal balance of price, performance, and features. 

The 45GR75DCB stretches its ultrawide display up from the usual 3,840 x 1,440p resolution up to 5,120 x 1,440p (32:9, rather than the more typical 21:9), and spreads that across just under 45 inches (44.5 to be precise) of display running up to 200Hz. 

Then there are various features ranging from KVM capabilities for use across various devices, AMD Freesync Premium Pro compatibility, and more. Most importantly, the 45GR75DCB lacks the incredibly high $2,000 launch price tag of the LG UltraGear 38GN950, instead coming in at $799. This makes the 45GR75DCB one of the best gaming monitors currently available in its class. 

An LG UltraGear 45GR75DCB on a desk

(Image credit: Future / Ural Garrett)

The LG UltraGear 45GR75DCB has a simple set-up out of the box. Three parts need to be connected including the base, stand, and display itself. The base has an easy screw at its bottom that connects to the neck. 

Once that’s done, the neck connects to four slots on the display’s back. Weight distribution feels pretty even during setup so putting all the parts of the 45GR75DCB together wasn’t difficult. Power is supplied by a slightly enlarged brick that connects to a jack in the rear near a larger collection of ports.

An LG UltraGear 45GR75C on a desk

(Image credit: Future / Ural Garrett)

The ports sit on the right side of the back panel directly next to the display neck. In this section are two HDMI ports alongside a singular DisplayPort, USB-C port, USB-B, and two USB-A ports for KVM capabilities.

An LG UltraGear 45GR75C on a desk

(Image credit: Future / Ural Garrett)

At the panel bottom near the power button/menu stick is a 3.5mm audio jack that also features DTS Headphone:X for virtual surround sound. It’s incredibly easy to navigate system menus with the stick as the user interface is pretty snappy as well. Unfortunately, there aren’t any internal speakers so headphones or external speakers are going to be mandatory.

When it comes to aesthetics, it won’t win any awards for beauty as it's more about function over form. For a small bit of oomph, there is an UltraGear logo on the back panel and that’s about it. The bezels are thin enough not to interfere with display real estate due to its 3-sided virtually borderless design. 

Thankfully, the feet of the base don’t spread out wide enough to be a nuisance, which is great. The 45GR75DCB also doesn’t have any of the customizable lighting of the 38GN950 but that’s fine, and some might even see that as a positive. Though it’s impossible to rotate the 45GR75DCB vertically to get into portrait mode, there are enough height, tilt, and swivel adjustment ranges for a comfortable setup. 

There are plenty of features that come packed in the LG UltraGear 45GR75DCB that add to various levels of functionality from creative work to pure gaming applications. The USB-C port allows for various functions including video and data transfer alongside power delivery up to 90W. 

There also are a slew of various picture-by-picture and picture-in-picture modes as well as the splitting the monitor between two 2560 X 1440p displays. Multitasking is taken even further through KVM capabilities which allows a single mouse and keyboard input over two devices. This is perfect for gamers who want to stream content through one monitor and set of inputs. 

An LG UltraGear 45GR75C on a desk

(Image credit: Future / Ural Garrett)

When it comes to more image quality-focused features, the 45GR75DCB has a 1500R curve and 178° viewing angle. The 44.5-inch VA panel produces true-to-life images and videos, boasting 1.07 billion colors and VESA DisplayHDR 600 certification for high-dynamic range, encompassing 95% of the DCI-P3 gamut. Additionally, it offers a 3000:1 contrast ratio and a brightness of 400 nits among its standout features.

Real-time frames per second data can be splashed across all four corners of the display through an FPS Counter. Though the accuracy of the counter is a bit wonky during our test, it’s a great resource to keep up with fps data without using a third-party app that could take away system resources. Shooter fans looking to become as accurate as possible have several choices of a center-display crosshair for improving precision and accuracy. Though the 45GR75DCB doesn’t have external speakers, having DTS Headphone:X certification for virtual surround sound is a phenomenal plug-in-play feature. 

An LG UltraGear 45GR75C on a desk

(Image credit: Future / Ural Garrett)

General gaming performance on the LG UltraGear 45GR75DCB is pretty fantastic despite the wide visual real-estate. High frame rate games like Doom Eternal, Fortnite, and Counter Strike 2 definitely make the most of the blistering fast 200Hz display. Input lag while playing those games was non-existent thanks to its 1ms (GTG) response time, as well. Moreover, its compatibility with multiple variable refresh rate standards, including AMD FreeSync Premium Pro, allows users to seamlessly apply the suitable variable refresh rate function to any PC or console. 

Fans of games including Forza Motorsport, Microsoft Flight Simulator, and recent PlayStation ports of Ratchet & Clank: Rift Apart and Marvel’s Spider-Man Remastered are going to be in for a treat. They not only perform well but feature ultrawide support for incredibly immersive gameplay. Just be sure that you have the best gaming PC you can get because it'll need to be powerful enough to get the most out of the ultrawide resolution and refresh rate.

When it comes to general image quality, the UltraGear 45GR75DCB is respectable but is held back by its 400 nits of brightness alongside the anti-glare screen, which ultimately produces colors that aren’t as vibrant or crisp as they could be. This is more noticeable when HDR is turned on as colors feel even more flat and drab.

This means that the ultrawide desktop should be avoided by content curators like photographers or colorists. While using Photoshop, it was an issue getting internal monitor settings to look right. For optimal image quality, it’s best to leave HDR alone unless one wants to do a lot of tinkering. Like many premium gaming monitors, there are several genre-specific color settings for first-person shooters, racing, and the like. However, they don’t do much to help improve image quality. 

Overall, though, the LG UltraGear 45GR75DCB is one of the best gaming monitor options for those who want the real estate of an ultrawide monitor but aren't looking to spend a fortune to get one. When it comes to functionality and performance, you'd be hard-pressed to find better, just don’t expect a premium look for overall image quality.

LG UltraGear 45GR75C: Price and availability

The LG UltraGear 45GR75DCB is available now in the US for $799.99 and in the UK for 979.94, though there isn’t a release date for the UK or Australia right now. For the size available, this pits it against larger ultrawide screens like the Samsung Odyssey Neo G9 or Corsair Xeneon Flex 45WQHD240 but significantly cheaper.

Though the UltraGear 45GR75DCB lacks a lot of the image quality of those other ultrawide gaming displays, it nearly matches them with its functionality and performance.

Should you buy the The LG UltraGear 45GR75DCB?

Buy the LG UltraGear 45GR75DCB if...

Don't buy it if...

You want better overall image quality
Colors lack boldness and contrast compared to other ultrawide monitors in its tier. Though it’s good enough for gaming, creatives may have some issues when it comes to color correcting.

You don’t have a powerful PC
Gamers who already have trouble running games like Fortnite and Call of Duty Warzone at high frame rates on their rig, let alone higher fidelity games like Cyberpunk 2077 and Alan Wake 2, won't be able to take full advantage of this display.

The LG UltraGear 45GR75DCB: Also consider

If my LG UltraGear 45GR75DCB review has you considering other options, here are two more monitors to consider. 

How I tested the LG UltraGear 45GR75DCB

  •  We tested the LG UltraGear 45GR75C for about a little over a week 
  •  We used it for gaming, creative work and general computing tasks 
  •  We used various games alongside Adobe Suite software 

The LG UltraGear 45GR75DCB was made for high performance gaming so a majority of the time was spent playing various titles. To test the performance prowess of the monitor, I played games like Counter Strike 2, Fortnite, and Doom Eternal to test how far refresh rates could be pushed. When it comes to games displaying high levels of visual fidelity, I played Alan Wake II, Cyberpunk 2077, and Forza Motorsport

I used Adobe Suite software including Photoshop and Premiere Pro to test its color accuracy and image quality. To test video capabilities, various YouTube videos were played across a range of image qualities as well. 

I’ve spent the past several years covering monitors alongside other PC components for Techradar. Outside of gaming, I’ve been proficient in Adobe Suite for over a decade as well. 

First reviewed March 2024

Thrustmaster Ferrari 488 GT3 racing wheel review – kicks like a horse
2:25 pm | January 23, 2024

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

The Thrustmaster Ferrari 488 GT3 is undoubtedly one of the most impressive, eye-catching racing wheels you could add to a sim racing setup. Officially licensed by automobile manufacturer Ferrari, this incredible replica (taken from the GT Championship car of the same name) is as versatile as it is aesthetically pleasing.

The wheel’s immaculate build quality, on-board LEDs, action buttons, and dials make it an exceptionally capable sim racing wheel. Especially for games that offer full support for the Thrustmaster Ferrari 488 GT3, including F1 23, iRacing, and Assetto Corsa Competizione.

The incredible amount of options and customizability the wheel provides is, unfortunately, something of a double-edged sword. The GT3 isn’t really made with newcomers in mind, and there’s considerably more to the initial setup process than plug-and-play add-ons like the Thrustmaster T248 or the Logitech G923.

Price is also a factor in the GT3’s enthusiast target market. Coming in at $249.99 / £199.99, it’s already on the pricier side. And that’s before factoring in the cost of a compatible wheel base (like the T818 or T300 servo base) and extras like pedals and a gear shifter - none of which are included with the wheel itself. If budget and ease of setup are factors into your buying decision, then consider checking out our guide to the best racing wheels and best PS5 racing wheels for a range of alternatives.

Design and features

Thrustmaster Ferrari 488 GT3

(Image credit: Future)

What’s immediately apparent about the Thrustmaster Ferrari 488 GT3 racing wheel is its phenomenal build quality. Its carbon fiber faceplate and rubber grips ensure the wheel is resistant to wear and tear, and sits firmly and comfortably in your hands. Its 11 action buttons, dials, and switches add up to a lot to get used to, but they’re all carefully placed towards the edges of the faceplate. This placement means they’re all within reach of your thumbs and don’t require you to take a hand off the steering wheel.

On either side of the top-center Thrustmaster logo are four warning LEDs (two on each side) that can provide further information at a glance while racing. I found these to be entirely optional, but they do give an added layer of immersion for things like low fuel warnings or pit entry reminders.

Handily, the dials situated at the bottom of the wheel allow you to change out button profiles if you find yourself hopping from game to game. What’s more, the wheel is compatible with PlayStation 5, Xbox Series X|S, PC, and last-gen consoles. This variety ensures the wheel has a high level of versatility; you’ll just need to make sure you’re also buying a wheelbase that’s compatible with your platform of choice. I tested the Thrustmaster Ferrari 488 GT3 racing wheel with the T818 base, for example, which exclusively works on PC.

Performance

Thrustmaster Ferrari 488 GT3

(Image credit: Future)

One of the highlights of the Thrustmaster Ferrari 488 GT3 racing wheel is its excellent force feedback. By default, I found the wheel to provide immersive, realistic feedback as I rocketed down straights and hit the brakes through tight corners. Racing at Monza in F1 23, for example, the wheel shook and provided strong (but not insurmountable) resistance as I slammed the brakes at that tight turn one. Then, navigating that long right-hand corner at the end of the lap felt more satisfying than ever, as the wheel registered feedback accurately as I carefully balanced my turning angle.

The on-board action buttons provided a very welcome layer of immersion, too. I was able to tell the pit crew to get ready for my entry at the push of a button. I was also able to access the team radio and navigate its options via a button press and with navigation from the directional encoder.

Changing gears felt incredibly easy, too, thanks to the large rear paddles that I’d bound to shifting both up and down. These do feel a little clunky and heavy at first, but they’re certainly not unresponsive. And after a period of adjusting, shifting gears eventually felt like second nature.

When it comes to steering, the GT3 feels ultra-responsive and customizable thanks to the T818 base. This higher-end wheelbase allows for a rotation up to 1080 degrees (and as little as 270, all adjustable in the base’s PC control panel). Thanks to the wheel’s comfort and responsiveness, performing full rotations to get through particularly tight corners never felt uncomfortable or unnecessarily challenging.

Should I buy the Thrustmaster Ferrari 488 GT3 racing wheel?

Thrustmaster Ferrari 488 GT3

(Image credit: Future)

The Thrustmaster Ferrari 488 GT3 racing wheel definitely isn’t one that I’d recommend for beginners given its breadth of customizability and the need for a wheelbase. It’s an expensive investment, but one that racing sim enthusiasts will get a lot of use out of thanks to its expert craftsmanship, exceptional performance, and fantastic force feedback. 

Buy it if...

Don't buy it if...

How we reviewed the Thrustmaster Ferrari 488 GT3 racing wheel

I tested the Thrustmaster Ferrari 488 GT3 racing wheel for about a week, with it fitted to the T818 wheelbase for PC. I aimed to test the wheel on a number of racing games, including F1 23, Assetto Corsa Competizione, and Forza Motorsport. I was particularly impressed with the GT3’s robust and accurate force feedback and range of on-board buttons that provided quick and easy access to a number of in-game features such as pitting and accessing team radio.

Check out our list of the best racing games for a range of top recommendations. Additionally, you may find a great price on the best peripherals by checking out our list of the best PS5 racing wheel deals.

Razer Edge review – a competent yet pricey Android handheld
4:26 pm | October 24, 2023

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

The Razer Edge is a mobile gaming handheld with some rather fantastic qualities. Bundled with the Razer Kishi V2 Pro mobile controller, it upholds Razer’s reputation for supreme build quality. The tablet part of the Edge is smartly designed, boasting a 6.8-inch AMOLED screen with impressively sharp image quality. The controller’s lovely, too, featuring satisfyingly tactile buttons and adjustable width should you wish to swap out the Edge tablet for your phone.

It’s certainly not cheap, though, and this price tag brings the Razer Edge’s value proposition into question. While it’s generally very solid at what it offers, it doesn’t offer much of an experience that you can’t just get with your phone and a cheaper mobile controller like the Backbone One.

Overall performance is pretty standard for a contemporary mobile device. Fitted with the Snapdragon G3X Gen 1 processor, the Razer Edge offers comparable performance to smartphones from recent years and is on par with the likes of the OnePlus 9 Pro or the Samsung Galaxy S21 Ultra. All in all, while we can’t quite recommend it as one of the best handheld games consoles, it’s a competent tablet that offers adequate native play.

Price and availability

The Razer Edge comes in at $399.99 / £449.99 and is available to buy now from Razer’s official website. US buyers can also head to Newegg to secure a unit, and those of you in the UK can rely on Amazon for stock, too.

There’s no getting around the fact that the Razer Edge is an extremely expensive bit of kit. While the bespoke tablet and included Razer Kishi V2 Pro go some way to justify the high price tag, you may find better value in combining your phone with a mobile controller like the aforementioned Backbone One or Turtle Beach Atom, both of which are in sub-$100 / £100 territory. Alternatively, the Razer Kishi V2 Pro by itself costs $129.99 / £129.99 and is compatible with most Android phones that have a USB-C port.

Design and features

Razer Edge

(Image credit: Future)

The Razer Edge tablet itself is quite brilliant. Its compact 6.8-inch screen size is perfect for portable play and is comparable to the Nintendo Switch OLED’s 7-inch display. The gorgeous AMOLED display allows for rich color depth and very sharp image quality, allowing vibrant games like Fortnite and Honkai Star Rail to really stand out.

The tablet’s rather light on buttons, with two for volume and a larger one for locking and unlocking the device. On the bottom, you’ll also find a microSD port if you want to bolster the unit’s 128GB of internal storage up to a maximum of 2TB. You’ve also got a 3.5mm headphone port and support for Bluetooth, meaning the Edge is compatible with both the best wireless gaming headsets and best wired gaming headsets.

As is usually the case with Razer products, I’m also really impressed with the build quality. Despite its lightweight and remarkably slim form factor, it ultimately feels sturdy and durable, lending the device a premium feel that’s fitting of its price tag.

The Razer Kishi V2 Pro controller, I’d argue, is even more impressive than the tablet itself. It’s delightfully comfortable in the hands and features wonderfully clicky buttons that feel ultra-responsive when playing games installed directly onto the Edge’s storage. Razer’s HyperSense haptics also feature here, offering contextual rumble that while not quite as strong as the vibration found in the PS5’s DualSense controller, still offers pleasant feedback when playing some of the best Android games.

A few shortcut buttons on the controller are a welcome quality-of-life touch, too. You’ll find a screenshot button, one that takes you to the tablet’s Android-based Home menu, as well as a button dedicated to bringing you to the pre-installed Razer Nexus app (more on that later). Overall, it’s one of the nicest mobile controllers I’ve used to date, with an overall higher quality feel than that of its competitors.

My favorite feature the Razer Edge brings to the table is its virtual controller option. Togglable on a per-app basis, it allows you to assign button and analog stick inputs to on-screen controls. For example, you can drag and drop a button module over the on-screen Fire button in PUBG Mobile and click ‘RT’ to assign it to the right trigger, allowing you an alternative method of firing over pressing the screen.

I found the virtual controller mode to be a far more responsive and comfortable way of playing mobile games on the Razer Edge. As someone who often finds his hands covering up much of a mobile screen - occasionally leading to unfortunate accidental inputs - the virtual controller felt like a much more reliable way to play. That, and it meant I was leaving far fewer fingerprints on the Edge’s lovely display.

Performance and battery life

Razer Edge

(Image credit: Future)

The Razer Edge’s gaming performance isn’t quite state-of-the-art in the mobile space. Its processor is about on par with the Snapdragon 888, which was a popular choice for smartphones that launched around two to three years ago. That’s not to say the performance is terrible, or that it struggles, though. I was able to natively run Honkai Star Rail, PUBG Mobile, and Genshin Impact at a stable 30fps with medium graphics settings applied across the board.

That said, switching to 60fps across these games proved taxing on the Edge leading to inconsistent frame rates and causing the device’s internal fan to run loud. This is also where I could feel the Edge begin to warm up, so I ultimately had to settle for lower performance as a compromise.

Alongside playing games natively, the Razer Edge also supports cloud gaming and game streaming via services like Xbox Cloud Gaming, Nvidia GeForce Now, and Steam Link. Cloud gaming performance is about on par with that of my Samsung Galaxy S21 Ultra. The Edge connected to cloud-based titles quickly, but ultimately offered a pretty subpar experience. A fast, stable internet connection will help here, mind, but I found overall cloud gaming performance to be more inconsistent here than on my Galaxy S21 Ultra.

Image quality while playing games like Forza Motorsport and PowerWash Simulator via Xbox Cloud Gaming was fairly grainy, and the occasional spot of lag muddied the experience. Input latency was quite noticeable, too; in PowerWash Simulator, washing away the last few specks of muck from Squidward’s house proved a challenge as a result of imprecise camera movement. This isn’t solely the Razer Edge’s fault, to be clear, as cloud gaming stability can vary wildly depending on internet speeds and connection quality. But I have had better experiences with Xbox Cloud Gaming when playing on Xbox Series X.

Thankfully, the Razer Edge performed wonderfully with Steam Link. Essentially Steam’s version of remote play (a service that lets you stream games from a nearby console or PC), tethering my library to the Edge via the Nexus app was a breeze. What was even better was that I was able to stream games like Horizon Chase Turbo and Station to Station at a high framerate with excellent image quality.

On-board audio performance is quite strong, too. The Edge has a set of rear-firing speakers built into the tablet. The overall sound profile was very clear, meaning you can go without headphones and still have a quality audio experience. For multiplayer shooters like PUBG Mobile, though, you may still want to opt for play with a headset, as the in-built speakers don’t handle directional audio such as footsteps and bullets quite as clearly.

The Razer Edge does disappoint when it comes to battery life, however. Much like a smartphone, battery life will vary depending on your activity, but from a full charge, I was only able to play games on the handheld for roughly three to four hours before needing to top up. Lighter tasks, though, like watching YouTube videos or streaming audio via Spotify, allowed the Edge to last around ten hours when left on in the background. Charging from empty to full, via USB-C, will take approximately two hours.

Software

Razer Edge

(Image credit: Future)

The Razer Edge houses the Nexus app, which is accessible via a dedicated button on the Razer Kishi V2 Pro controller, or through an on-screen icon on the Android home menu. It’s a fairly simple app that’s quite similar to the Backbone’s app in that it houses shortcuts to several other applications within it. These include links to Xbox Cloud Gaming, Nvidia GeForce Now, and Steam Link which are all pre-installed on the device. PS Remote Play is also supported, but it wasn’t installed by default. Thankfully, it’s easy to add by downloading from the Google Play Store.

Scrolling down, you’re able to run games installed on the device via their own shortcuts (complete with lovely background art, too). Below that, you can browse a variety of games categorized by genre, not unlike how Apple Arcade organizes its library.

Nexus is a nicely laid-out app, but I did run into one major problem with it. Occasionally, the app elected to not recognize the Kishi V2 Pro’s inputs, even after rebooting. This left me to reach over and use the touchscreen instead, which was a mild annoyance.

Should I buy the Razer Edge?

Overall, the Razer Edge is a competent handheld gaming device with a handful of brilliant features like HyperSense haptics, virtual controller, and, of course, that gorgeously sharp AMOLED display. However, the performance it offers falls in line with smartphones that are a couple of years old, and the device’s price point makes it very hard to wholeheartedly recommend as a result. 

Buy it if...

Don't buy it if...

How we tested the Razer Edge

I spent a week testing the Razer Edge and its various features, for a total of about 25 hours. With pre-installed games like Honkai Star Rail and PUBG Mobile, I ensured features like the virtual controller and HyperSense haptics were enabled, finding they provided a smoother and more immersive gaming experience. I also spent much time playing games via Xbox Cloud Gaming and Steam Link, in order to get a good feel on how the Edge handles cloud streaming. 

For other top handheld gaming recommendations, consider browsing our guide to the best Nintendo Switch accessories or best handheld games consoles for more suggestions for fantastic hardware. 

Forza Motorsport review – revved up
10:01 am | October 4, 2023

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off
Review info

Platform reviewed: Xbox Series X
Available on: Xbox Series X|S, PC
Release date: October 10, 2023

Forza Motorsport provides a refreshing change of pace compared to the racing game landscape of the last couple of years. While it’s a sim racer at heart, it’s much lighter on realistic simulation than Gran Turismo 7, while offering a tighter, more intimate racing experience than the open-world shenanigans of The Crew Motorfest.

To sum it up in a word, Forza Motorsport is welcoming. There are swathes of accessibility options to accommodate players of all skill levels and levels of familiarity with racing games, and the handling model is generous compared to the pinpoint precision demanded by other sim racers. Throw in a wide range of difficulty options, over 500 cars, and multiple racing modes, and the latest Forza feels content-rich at launch. For the most part.

The truth is that you’ll get the most out of Forza Motorsport if you race online with other players. That’s because the Builder’s Cup career mode becomes quite repetitive early on. And that’s exacerbated by the limited number of circuits available to race on at launch, meaning you’ll be visiting the same tracks frequently. What’s here right now, though, is an exhilarating racing experience that rounds out a strong year for Xbox console exclusives. 

Built to last

Forza Motorsport

(Image credit: Microsoft)

After a couple of introductory races in the game’s flagship cars - the No. 01 Cadillac Racing V-Series.R and Chevrolet Corvette E-Ray - Forza Motorsport will put you straight into the Builder’s Cup, the career mode. There are several individual cups, each featuring a specific car theme across five or six races. Each series of races will have you buy a new car that’s eligible for the category, and you’ll upgrade it as you progress.

What’s especially cool is upgrading goes hand in hand with how well you drive. As you race, you’ll earn Car EXP from overtaking, racing cleanly (i.e. staying on track and not shunting your competitors), and driving sections and corners quickly and efficiently. These are particularly important, as you’ll be graded on a scale of one to ten; an excellent way of incentivizing you to learn each track and the best racing lines through them.

Leveling up your car gradually unlocks new parts for upgrades, and accrues CP (car points) for you to spend on them. It’s crucial, then, that you race as cleanly as possible, as this’ll mean you can afford more upgrades to remain competitive with your rivals, who’ll also be upgrading their cars as each series progresses.

Best bit

Forza Motorsport

(Image credit: Microsoft)

I’m a huge fan of Forza Motorsport’s Car EXP system. I felt like I was constantly being rewarded for learning tracks and improving my overall driving skill. This in turn helped me perform better while racing online. 

It sounds like a pretty satisfying loop on paper, but unfortunately, it creates a feeling of monotony throughout the Builder’s Cup mode. Each round features a practice session of two or three laps and a time to beat to get you familiar with the track and your car’s handling. The problem here is that I quickly felt the desire to just skip this and head straight to the race. And that’s not ideal at higher difficulties as practice also rewards valuable Car EXP and credits to buy new vehicles down the line, so they’re practically a necessity.

Instead, it would’ve been preferable to have a qualifying session that rewards you based on your lap times compared to other racers. Forza Motorsport sidesteps this with a risk vs. reward system that offers higher payouts based on where you choose to start on the grid. I’m not a fan of this; not just because it’s unrealistic, but also because the payouts are relatively tiny no matter where you elect to start.

Ultimately the Builder’s Cup is fun for shorter sessions, and it’s going to be regularly updated with new series post-launch. If you take it at a relaxed pace you’ll find there’s plenty of content and cars to enjoy here over a longer period of time.

Top gear

Forza Motorsport

(Image credit: Microsoft)

One of the best things about Forza Motorsport is its excellent vehicle handling. While not as strict or sim-heavy as Gran Turismo 7, the game provides a responsive and robust model with clear differences from car to car. That’s especially apparent when jumping from a front-wheel drive’s high speed to a rear-wheel’s more effective grip and handling.

There’s high attention to detail across all aspects of simulation. Tyre wear is a huge factor, with softs allowing for quicker lap times than mediums and hards at the cost of reduced durability. Tracks can also be rubbered in over time as tires wear down, increasing surface grip, or reducing it in wetter race conditions.

With that in mind, the best races are the ones that bring the game’s dynamic weather system into play. A wet track, for example, will dry over time once the rain has let up. And on longer races, you’ll need to effectively plan a pit strategy to make sure you’re not caught out on a suboptimal set of tires When the weather and track inevitably change.

Further exemplifying Forza Motorsport’s fantastic handling model is the wide range of assists and difficulty options presented. Just starting out? You’ll be able to make use of visual racing lines, traction control, brake assists, transmission type, rewinds, and more lenient penalties for shunting and track-cutting. You can toggle these off at any time to suit your comfort level, allowing you to tailor the game’s challenge to your preference.

There’s no limit to assists when racing online, either, which is fantastic for players who prefer racing against other players. While I had no issues with connection quality during testing, I did find the Featured Multiplayer (the game’s ranked mode) to be fairly limiting, as you’ll need to queue for races at specific times, with preset tracks, eligible cars, and conditions. Thankfully, private multiplayer lobbies with support for custom rule sets are also available if you just want to muck about with friends.

A feast for the eyes

Forza Motorsport

(Image credit: Microsoft)

Forza Motorsport is a visually beautiful game, which is highlighted superbly by the game’s revamped lighting system. The addition of volumetric lighting means that light accurately permeates through objects like trees, fences, and bounces off your vehicle. And if you’ve got ray tracing enabled, you’ll be able to see detailed reflections in vehicles and puddles of water. Rain-soaked races are especially lovely here, though the on-screen rain effect is a little overkill and quite distracting due to a frankly comical smattering of droplets smearing your vision.

Track detail is similarly impressive, with a high number of objects, animated 3D crowds, and high-resolution textures providing near-photorealistic results. If you’ve got an HDR-capable 4K TV, the results are especially breathtaking. And if you don’t mind the cut to 30fps, the Quality graphics setting is an absolute treat.

A big trade-off for all this extra detail, though, is that Forza Motorsport only features 20 circuits to race on, far fewer than GT7 at launch, and there are some baffling omissions. You won’t be racing on iconic tracks like Monza, Mount Panorama, or Brands Hatch - at least not at launch. More tracks will be coming in the future, but for now, you’ll find yourself racing the same tracks pretty frequently.

Despite its shortcomings and relatively slim track list, Forza Motorsport is a competent return to form for the sim racing series. It’s accessible to players of varying needs and skill levels, has enough content to last dedicated players months, and looks utterly gorgeous to boot. It’s not a game to miss if you’ve been craving an in-depth racing experience on Xbox.

Accessibility

(Image credit: Microsoft)

Forza Motorsport’s accessibility suite is simply brilliant, accommodating players of all kinds. Subtitle and screen narrator options are plentiful, as are global colorblind settings for both the game and its UI elements. Most impressive, though, is the extremely robust blind driving assists, which enable audible cues for braking, cornering, overtakes, off-track indicators, wrong-way indicators, and pit lane response.

How we reviewed Forza Motorsport

I played Forza Motorsport on Xbox Series X over the course of a week, getting stuck into the main Builder’s Cup mode and ensuring I tried out a wide range of forward, rear, and all-wheel drive vehicles across all of the game’s tracks. I tested some online sessions too, with developers from Turn 10 Studios. 

Forza Motorsport will be available day one on Xbox Game Pass. For more top racing titles, consider browsing our best racing games list, many of which work brilliantly with the best racing wheels you can buy in 2023.