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Pokémon Pokopia is my favorite Nintendo game in years, but its ‘narcissistic’ Pokémon are too polite for my liking
4:00 pm | March 2, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Comments: Off

Pokémon Pokopia has been somewhat of a mystery since its first announcement; it was evidently set to be a cozy game, but of what variety few could tell. Well, the answer is here; it’s part life sim, part town-building sim, part sandbox, and 100% great fun.

Nintendo passing the reins to Koei Tecmo’s Omega Force for this proved wise; their experience in making Dragon Quest Builders 2 proved invaluable in balancing Pokopia’s Animal Crossing-like cuteness and coziness with a solid storyline and satisfying gameplay loop. It's most certainly one of the best Nintendo Switch 2 games.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: March 5, 2025

As you’d expect, there’s always at least a little room for improvement, but overall, I am solidly impressed with the results; I found Pokopia incredibly hard to put down, and considering I’ve been working on a deadline to write up my review, that’s proved problematic!

Some prospective fans might be surprised to find that Pokopia is pretty story-driven; there’s ample side-questing, construction work, and resource collection to be enjoyed, too, but you’ll need to progress through the main quest lines to unlock new powers, areas, and Pokémon. While I love a sandbox game, the story focus of Pokopia really helps draw out the experience; had I not been working to a deadline, I could have comfortably enjoyed the first chapter (which I completed in roughly eight hours) for thrice as long.

I’m willing to hedge my bets that this will be a hugely popular title for the Nintendo Switch 2, and perhaps even a system seller; limited perhaps only by the fact that non-Pokémon fans might assume you’d need to love the monster-collecting role-playing games to enjoy Pokopia. Sure, you might miss out on a few references here and there, but I’d point any cozy game lover in the direction of Pokopia in a heartbeat.

Screenshots from Pokémon Pokopia

(Image credit: Nintendo/The Pokémon Company)

Kanto region as you’ve never seen it before

In Pokopia, you play as a Ditto who awakens to a post-apocalyptic and alarmingly underpopulated world. It’s your mission to restore the land to its former glory, entice back the missing Pokémon, and perhaps, even, the humans that seem to have completely vanished without a trace. It’s a great concept with some surprisingly dark undertones, though no more sinister than movies like WALL-E, which broach similar topics.

For the uninitiated, the Ditto species has the ability to transform into other creatures; it’s relatively rare that the ability is used to transform into humans, but this particular Ditto, longing for its long-lost trainer, can maintain their former partner’s human form. Even more unusually, it’s able to concurrently mimic other Pokémon’s abilities, and it’s with these powers you’ll terraform the land around you. By all accounts, it seems like we’re in the Kanto region; in-game clues hint as much, though I’ve not reached a point in the main storyline where there’s absolute confirmation on that.

There’s a solid variety of really useful skills on offer, from Bulbasaur’s grass-growing Leafage to the power to glide acquired later in the game. These scale with you as your adventure progresses in a really satisfying way, speeding up the rate at which you can improve the environment and travel around the world. They do come with limitations; you’ve got a PP meter that refills each day, however, it’s pretty easy to refuel.

Screenshots from Pokémon Pokopia

(Image credit: Nintendo/The Pokémon Company)

To learn these abilities, Ditto needs to see them in action, so the first call to order is creating habitats that missing Pokémon can live in. As you explore the various locations in the game, you’ll find hints for different habitats, which use a combination of natural objects like rocks, trees, flowers, and tall grass, environmental factors like height, as well as man-made furnishings to lure home different species.

Many are relatively easy to form, but some will require you to find or build items. I’d wager that despite powering through the storyline, I’m only about halfway through both the Pokédex and Habitat dex; there’s a lot of content to enjoy here.

It takes a village

The rarity of the Pokémon dictates how quickly it will appear, but after some waiting, different species will arrive and offer their support to Ditto as it works to improve the local towns. Each Pokémon has abilities to help these efforts; some can refine items like bricks and ingots, others can join your party to help as you quest around town, and some just know how to bring a great vibe to any function with abilities like Hype. Each have their own likes and dislikes, too, when it comes to decor.

Much like in Animal Crossing: New Horizons, there are archetypes for characters and dialogue, and while there are lots of different topics, there’s a fair amount of duplication in line delivery when you stop to chat with Pokémon. It’s somewhat understandable given just how many species there are, but it’s frustratingly close to nailing it. The first time you meet a Pokémon, there’s a unique interaction that gives you a good idea of the wide-ranging personalities of these species, only to be quickly traded for more generic interactions. Conversations between other Pokémon are pretty consistently charming, at least, and show off their unique qualities much better.

Plus, there’s a distinct lack of sass here, too; you’re told Pokémon like Dartrix are “narcissistic” in the Pokédex, and yet he’s sweet as pie most of the time when you interact. Given there are so many mischievous, egotistical, and even downright aggressive Pokémon species, this feels like another missed opportunity from Nintendo to bring back some bite to its characters.

Best bit

Screenshots from Pokémon Pokopia

(Image credit: Nintendo/The Pokémon Company)

Listening in as Kricketot helped Diglett find his groove in an impromptu jam sesh. So. Darn. CUTE. I also love the photo opportunities to capture various Pokémon hanging out in the wild.

Still, I love that the Pokémon walk around your town, interacting with furnishings and decor you’ve placed as well as eachother. Sometimes they’ll bound over to you for a chat, to make a request or even to play a minigame like hide and seek – while these are pretty easy, it’s nice to break away and build your relationships. The world feels really lively, and I wasn’t convinced it would from early game footage nor my demo experience last month; I’m always glad to be wrong in moments like this.

Some smaller details like this do get lost in the mix; for example, sometimes, you might struggle to find a specific Pokémon you need. Presumably to offload the weight of having lots of Pokémon in one area at once, sometimes the game will remove residents from the world – but they also can just have strayed far from home. I happened to notice that it was possible to use the Pokédex to search for them around the map, and it’s only through an item description that I learned you could use honey on a habitat to summon its resident back into the world. Missing these tips meant I spent a good few hours earlier in my gameplay running in circles, ironically, trying to find Far’fetchd.

Broadly, though, the game handles these quality-of-life features and attention to detail incredibly well, and feels like Nintendo learned a lot of huge lessons from the early versions of Animal Crossing: New Horizons, even if I can still foresee an impatient younger player missing a trick or two and facing some frustration off the back of it.

Make a house a home

Screenshots from Pokémon Pokopia

(Image credit: Nintendo/The Pokémon Company)

The centrepiece of each town is its Pokémon center, which you’ll need to rebuild; thankfully, the PC stationed nearby grants access to the Poké Life app, where you’ll find daily challenges and shop items to help on your journey as well as launch multiplayer modes and claim rewards.

Broadly, you progress through the game by improving the town’s environment level, which can also be tracked on the PC. You accomplish this by improving the habitats of your new pals; each day, they’ll request everything from decor to environmental changes, and meeting their demands will help you level up. You might find that these satisfaction levels even change for the worse if, for example, it starts raining and your fire Pokémon doesn’t have shelter, so it’s well worth checking in every day to see how things are changing for your Poképals.

If a Pokémon’s natural habitat just isn’t working out, that’s fine too; you can build everything from quick and space-efficient shanty huts for smaller species to grander block houses that multiple Pokémon can call home. Making your own structures and placing blocks can be a teensy bit fiddly at times, especially if you’re repairing pathways or dealing with larger-scale buildings, but you can use mouse mode, which allows for a little more fine motor control. Personally, I didn’t get on with this control system; however, I have dyspraxia, so I struggle with mouse mode at the best of times. I can see some players finding it useful, though.

Screenshots from Pokémon Pokopia

(Image credit: Nintendo/The Pokémon Company)

There are also ample opportunities for customization, especially when it comes to building. I think players are going to have a lot of fun with this feature, which will be massively appreciated when it comes to the multiplayer experience, where players can show off their home islands.

Plus, some great tech mechanics make building much more than a cosmetic exercise, some of which I’ve barely scratched the surface of; from minecarts to electricity circuits and beyond, it will take a lot to recreate the world as humans left it. Thankfully, Drifloon can whisk you away to a different dream island every day, where you can gather more resources if you’re running dry.

Strafing difficulty levels

Screenshots from Pokémon Pokopia

(Image credit: Nintendo/The Pokémon Company)

Overall, the game is quite well balanced in terms of difficulty, but there are a lot of shortcuts you can figure out to speed your way through questlines and unlock more powerful moves more quickly.

The real-time element of the game is great for pacing, but it does have its quirks. Certain tasks like teams of Pokémon taking on construction work or processing materials, make you wait for the results, but in both cases, you can still make use of the Pokémon for other tasks at the same time, unless they’re operating machinery. And anyway, it’s actually pretty easy to build multi-resident houses yourself in Pokopia; all you really need is a one-block high wall, a doorway, three pieces of furniture, and voila, you can move in a few Pokémon and more quickly improve their satisfaction levels.

Plus, ome Pokémon abilities are pretty busted. You can bring most plant-type Pokémon along with you to any vegetable gardens you’ve planted and use their abilities to speed up crop growth – sure, they might run out of energy, but a quick Leppa berry sees them hop straight back to work. I’d have preferred it if, like with furnaces and other workstations, farming had been an assignable task, as its current setup somewhat flies in the face of the real-time cycle.

Screenshots from Pokémon Pokopia

(Image credit: Nintendo/The Pokémon Company)

These kinds of min/maxing workarounds are often tantalizing, but it’s up to you as the player to moderate yourself and choose to enjoy the non-demanding pace Pokopia offers. Perhaps the game could have a few more guardrails, but it doesn’t make it any worse to play unless you’re looking for reasons to rush through.

Besides, there’s just so much to do in Pokopia. You want to build a museum and proudly display your collectibles? You got it. Want to focus on rebuilding all that which the humans left behind? There’s plenty of ruins to go around. Want to shirk off Ditto’s mission and just create 3D models of Pokémon out of dirt blocks? You do you, boo boo.

Most of my issues with this game have been surface-level, really; the attention to detail here is fantastic, it’s consistently great fun to play, and brimming with evident care for the now-30-year-old franchise.

Every aspect of Pokopia feels like a warm hug; the graphics are super cute, the interfaces are clean, the music is bright and comforting, and it’s full of life. It’s a breath of fresh air to have a spin-off that adds so much to the already-teeming world of Pokémon, and I, for one, am incredibly excited to see how players design their own cities and islands.

Should you play Pokémon Pokopia?

Play it if...

You love a peaceful adventure
Part life-sim, part sandbox, part town-building sim, there’s a lot to love about Pokémon Pokopia and very little to raise your blood pressure.

You’re craving some self-expression
From character design to furnishings to building materials and beyond, you can really make the world of Pokémon feel like your own with very few restrictions.

You want an environmental feast
Pokopia is so darn cute to look at. Cutesy pastel hues, animated and vibrant Pokémon, and a great stripped-back soothing soundtrack make it a wonderful and immersive cozy experience.

Don't play it if...

You want Pokémon battles
While even I hoped for some semblance of classic Pokémon fighting, in a trainer-less world, it makes little sense to include any fighting mechanics.

You have poor self-control
The worst thing about this game, really, is that it’s easy to work around a lot of its real-time restrictions. If, like me, you’ve got poor impulse control and crave the dopamine hit of completed tasks, you might struggle to enjoy the slow pace – but there’s still plenty to enjoy.

Accessibility features

There are many of the standard expected accessibility features: text speed, customizable controls, camera speed and distance controls, as well as auto-adjust/follow.

However, outside of these, there’s little on offer; I’d expect and hope at the very least for font size adjustments, control sensitivity, UI settings, and closed captions for in-game sound effects, which would drastically improve the experience for a wide range of prospective players. I really hope these come in a future update.

Screenshots from Pokémon Pokopia

(Image credit: Nintendo/The Pokémon Company)

How I reviewed Pokémon Pokopia

I spent 40 hours playing Pokémon Pokopia on my Nintendo Switch 2, working my way through as much of the main quest as possible in that time while also working towards rebuilding the various towns to my taste. I completed most of the early-game side quests, gathered a sizeable chunk of collectibles, and created a wide variety of habitats for my Pokémon.

I mostly played in docked mode, playing with my Nintendo Switch 2 Pro controller and using standard settings on my Sony KD-49XH8096 TV, using Logitech Multimedia Z200 speakers or my Corsair Void MAX Wireless v2, but I also spent around 6 hours in handheld mode and tried mouse mode for easier block placement.

I compared my experience with Pokémon Pokopia to some of my favorite cozy, sandbox, and town-building games, from titles like Stardew Valley, Minecraft, and Terraria to Animal Crossing: New Horizons and games from the Two Point tycoon series.

I tested Turtle Beach’s Mario-infused Nintendo Switch 2 controller, and its combination of a flashy design with TMR thumbsticks won me over — even if it does omit a few too many features
5:00 am | February 28, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Turtle Beach Rematch Wireless Controller for Nintendo Switch 2 review: one-minute review

Fancy a Rematch? That’s right, Turtle Beach is back with the Rematch Wireless Controller for Nintendo Switch 2, which comes equipped with an all-new design, trusty C button, and a few other technical touch-ups.

There’s a lot to love about the Rematch, whether that be its drift-resistant TMR (tunnel magnoresistance) thumbsticks, its eye-catching semi-translucent design – which even features Super Mario himself, or its customizable GL and GR buttons. It’s also a pretty comfortable controller to use, with responsive triggers and face buttons, and incredibly seamless pairing.

I was also delighted with the controller’s generous 40-hour battery life, which competes with top controllers in our guide to the best Nintendo Switch 2 accessories. Despite that, though, the Rematch certainly isn’t without its flaws.

One of the most glaring drawbacks is the controller’s omission of rumble technology. This can be crucial for certain in-game segments, and is generally a vital instrument to immerse players more deeply in their gaming experiences. I was also sad to see NFC tech left out, which lets you scan Amiibo in titles like Metroid Prime 4: Beyond or Kirby Air Riders.

When you combine those things with the Rematch’s lack of a 3.5mm port and its inability to wake your Nintendo Switch 2 console from sleep, I think it’s fair to say it's missing a few crucial features. And yes, although this model costs a fair bit less than the official Nintendo Switch 2 Pro Controller, it's not exactly cheap. At more than $60 / £50 / AU$90, I’d hope for more expansive functionality.

All of that’s not to say that I disliked the Rematch – far from it. It’s a solid model overall that feels comfortable and effective in use, and the TMR tech is something that Nintendo’s official Switch 2 pro controller doesn’t have. And even with some missing features, it does support motion controls, which worked well in my experience.

Ultimately, I’d probably recommend waiting for a sale for this model. It’s a trustworthy, appealing controller that gets a lot of the fundamentals right, and it will almost certainly serve you well. At full price, though, I just feel that it’s a bit too thin on features.

Man holding the Turtle Beach Rematch Wireless Controller for Nintendo Switch 2 and playing Mario Kart World

(Image credit: Future)

Turtle Beach Rematch Wireless Controller for Nintendo Switch 2 review: price and release date

  • List price of $64.99 / £54.99 / AU$99
  • Which is $20 / £20 / AU$20 less than the official Switch 2 Pro Controller
  • Launched in October 2025

The Turtle Beach Rematch Wireless Controller for Nintendo Switch 2 was released in October 2025, a few months after Nintendo’s latest system came to market. This Nintendo-licensed controller will typically set you back $64.99 / £54.99 / AU$99 – that’s about $20 / £20 / AU$20 less than the official Switch 2 Pro Controller. You can purchase it with the Mario design – pictured throughout this review – or in a more basic Charcoal Black colorway.

Turtle Beach Rematch Wireless Controller for Nintendo Switch 2 review: specs

Price

$64.99 / £54.99 / AU$99

Weight

0.8lbs / 0.4kg

Dimensions

6.3 x 5.3 x 2.6in / 160 x 135 x 65mm

Compatibility

Nintendo Switch 2, Nintendo Switch

Connection type

Wireless

Battery life

40 hours

USB-C port on the Turtle Beach Rematch Wireless Controller for Nintendo Switch 2

(Image credit: Future)

Turtle Beach Rematch Wireless Controller for Nintendo Switch 2 review: design and features

  • Beautiful semi-translucent design
  • Remappable GL/GR buttons plus C button
  • No NFC support, no 3.5mm port

Looks-wise, I’m a big fan of the Rematch controller for Switch 2. It has a semi-translucent design and is adorned with the Super Mario logo, as well as the Italian plumber himself. It's beautiful, fun, and a bit more charismatic than the swathe of plain black controllers that dominate the market. Red details really cement the fact that this is a Mario-themed, Nintendo-licensed model too, which is a nice touch.

As nice as it looks, though, I would argue that the controller feels a touch cheaper than its price tag may suggest. It's got quite a plasticky build, and some components, like the D-pad for instance, just lack that premium finish you’ll get from Nintendo’s official Pro Controller.

That’s fairly understandable, given that the Pro Controller is $20 / £20 / AU$20 more expensive, but that cheaper build isn’t the only sacrifice you’ll make if you do indeed opt for the Rematch instead.

For instance, this model doesn’t have NFC technology built in, which means that you can’t make use of Amiibos in games like Donkey Kong Bananza or Super Smash Bros. Ultimate. I understand that this won’t upset most players as much as me, but as an avid amiibo collector, this felt like a significant miss. Pair that with the lack of a 3.5mm port for a wired headset, and the omission of rumble (which I’ll discuss more down below), and you’re not getting the most feature-rich model on the market.

However, the Rematch controller does still have some commendable aspects, like its GL and GR buttons – these can be mapped to different controls for different games, and can come in handy for item management in The Legend of Zelda: Tears of the Kingdom, for instance.

The C button in the center of the controller is also a big help if you want quick access to GameChat capabilities, something that you won’t find on a lot of third-party models.

Buttons on the Turtle Beach Rematch Wireless Controller for Nintendo Switch 2

(Image credit: Future)

Turtle Beach Rematch Wireless Controller for Nintendo Switch 2 review: performance

  • TMR thumbsticks feel pretty good
  • A whole lotta battery life
  • Lack of rumble and can’t wake the console

The Rematch is an ergonomic, well-sized model with a pleasing weight to it, and it’s a very solid controller performance-wise.

Perhaps the biggest benefit of picking this controller over Nintendo’s official rival is that you’re getting TMR thumbsticks. This ensures strong responsiveness and precision, while also making stick drift less likely. More generally, the textured thumbsticks feel pretty good, and I experienced no issues with them across hours and hours of play.

In fact, most of the buttons feel pretty pleasing to use, whether that be the main face buttons, plus and minus controls, or the triggers. I especially appreciated the form of the ZL and ZR buttons, which slope upwards and are satisfying to press. The aforementioned GL/GR buttons are a welcome addition to boot.

My only real complaint when it comes to the buttons is some of the placements. For some reason, the home and plus buttons, as well as the minus and screenshot buttons, have been swapped around. To begin with, I found myself continually pressing the home button instead of the plus one, just out of sheer muscle memory. When playing with friends, I found that they would do the same, so this change felt more bothersome than anything.

Back to the good stuff, though, and I’m pleased to report that this controller delivers plenty of playtime. Turtle Beach says you get 40 hours from the Rematch, and from my time playing, I’d report that as accurate. That’s the same amount of time you’d expect to get out of the official Switch 2 controller, and competitive against other third-party controller manufacturers.

This model also supports motion controls, which I found to be surprisingly accurate. During my playthrough of Super Mario Galaxy, it was nice ‘n’ easy to grab star bits and navigate through menus – I still find the Joy-Con 2 controllers to be superior for motion-controlled games, however.

Having said that, Turtle Beach did leave a few functions out that could’ve put this controller's performance on par with the best of the best. For instance, there’s no rumble here, which is crucial for certain in-game mechanics and delivering a more immersive experience overall. You also cannot wake the console with the home button – something I love about my go-to controller, the Mobapad N1 HD.

Man holding the Turtle Beach Rematch Wireless Controller for Nintendo Switch 2

(Image credit: Future)

Should I buy the Turtle Beach Rematch Wireless Controller for Nintendo Switch 2?

Buy it if...

You’re looking for more advanced thumbstick tech
The Turtle Beach Rematch Wireless Controller for Nintendo Switch 2 packs in TMR thumbsticks – one of its best assets for sure. This means that your controller will be less prone to drift than a controller using more traditional tech, like the official Switch 2 Pro Controller.

You want standout looks
I really like the semi-translucent design of this controller, and having Super Mario himself at the front and center feels like a nice touch. As I stated earlier, the market is filled with one-note, plain black models, so it’s nice to find something with a bit of pizzazz.

Don't buy it if...

You want the most feature-rich controller
Despite its nifty thumbsticks and swell design, the Rematch omits some fairly major features. For instance, there’s no rumble here, which can be crucial for immersing players in their gaming experiences. There’s also no NFC tech for amiibo, and you can’t wake the console from sleep mode, which is a shame.

You’re looking for something with a premium feel
As much as I like this controller’s look, I wouldn’t say it's the most sturdily or luxuriously built model. The Rematch has quite a plasticky feel, and for the price you pay, you may expect something a little more premium.

Turtle Beach Rematch Wireless Controller for Nintendo Switch 2 review: also consider

Turtle Beach Rematch Wireless Controller for Nintendo Switch 2

Nintendo Switch 2 Pro Controller

8BitDo Ultimate 2

Price

$64.99 / £54.99 / AU$99

$84.99 / £74.99 / AU$119.95

$69.99 / £59.99 / AU$90

Weight

0.8lbs / 360g

0.5lbs / 235g

0.5lbs / 246g

Dimensions

6.3 x 5.3 x 2.6in / 160 x 135 x 65mm

5.8 x 4.1 x 2.4in / 148 x 105 x 60mm

5.7 x 4.1 x 2.4in / 147 x 103 x 61mm

Compatibility

Nintendo Switch 2, Nintendo Switch

Nintendo Switch 2

Nintendo Switch 2, Nintendo Switch, PC

Connection type

Wireless

Wireless

Wireless

Battery life

40 hours

40 hours

15 hours

Nintendo Switch 2 Pro Controller
Although it doesn’t have TMR or Hall effect, we still love the Nintendo Switch 2 Pro Controller. Its luxurious build quality, excellent battery life, smooth thumbsticks, and ergonomic comfort just keep us coming back for more. Its inclusion of NFC and rumble tech gives it a bit of a leg up over this Turtle Beach model, although it will cost you a little more.

Read our full Nintendo Switch 2 Pro Controller review.

8BitDo Ultimate 2
The 8BitDo Ultimate 2 is filled to the brim with high-tech features, be that TMR sticks, Hall effect triggers, or remappable L4/R4 bumpers. OK, its battery life really isn’t that great, especially if you’re using the flashy RGB lights, but there’s still a lot to love about this model.

Read our full 8BitDo Ultimate 2 review.

How I tested the Turtle Beach Rematch Wireless Controller for Nintendo Switch 2

Man holding the Turtle Beach Rematch Wireless Controller for Nintendo Switch 2

(Image credit: Future)
  • Tested across multiple weeks
  • Compared against other wireless controllers
  • Played a range of Nintendo Switch 2, original Switch, and retro titles

I spent weeks testing the Turtle Beach Rematch Wireless Controller for Nintendo Switch 2, during which time I played various games, exhausted its many features, and compared it against a handful of rivals.

In order to assess the controller’s capabilities in full, I played classic titles via Nintendo Switch Online, such as Chibi-Robo!, as well as games with motion controls like Super Mario Galaxy, and Switch 2 exclusives like Mario Kart World. Most of the time, I used the controller while my Nintendo Switch 2 was docked, and connected up to my Sky Glass Gen 2 TV and Marshall Heston 120 soundbar.

More generally, I’ve tested a bunch of Nintendo Switch 2 accessories – not only controllers, but also cameras like the Hori Piranha Plant Camera, screen protectors including the Genki Aegis Shield, and cases such as the official Nintendo Switch 2 All-In-One Carrying Case.

  • First reviewed: February 2026
  • Read more about how we test
‘Awesome precision meets blisteringly fast connectivity’ – I tested the Asus ROG Raikiri II Xbox Wireless and I’m never going back to my first-party controller
4:00 am | February 27, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Gaming Accessories Xbox Xbox Series X | S | Tags: , | Comments: Off

Asus ROG Raikiri II Xbox Wireless: one-minute review

The Asus ROG Raikiri II Xbox Wireless is a controller compatible with both Xbox Series X|S and PC. It’s an unabashedly premium product at $189.99 / £199 / AU$349 but, for that price, it’s wonderfully responsive, beautifully designed and comes with a good array of accessories.

First off, the Raikiri II feels beautifully well built. It feels solid and substantial, yet it’s ergonomically designed. Elements like the rear buttons are perfectly placed under your fingertips to make them easy to access without shifting your grasp, while its textured grips meant it never once slipped in my hands. Its RGB lighting is also tastefully done, just subtle enough to not detract from its sleek appearance and coming with plenty of customizable options.

Both the thumbsticks and shoulder triggers are staggeringly accurate, thanks to Asus’s decision to use TMR sensors in each of them. Not only do I relish not having to worry about the dreaded stick drift anymore but I found them astoundingly precise, giving me spot-on control over everything from acceleration in racing games to aiming in FPSes. The fact that the shoulder triggers can be toggled to using micro-switches is just the icing on the cake – smashing parries out against the Paintress in Clair Obscur: Expedition 33 has never felt so satisfying to me.

This awesome sensitivity and precision is further supported by the Raikiri II’s blisteringly fast connectivity, which rivals that of many of the best Xbox controllers. Not only does it offer an absurdly rapid 1,000Hz polling rate but its 2.4GHz wireless connection and USB-C connectivity each trim input latencies down to just 3.5ms and 2.3ms. Naturally, it also offers Bluetooth connectivity but, honestly, I found the former options so fast that I’d opt for those every time.

Thanks to Asus’s Gear Link software, you can also customize a lot of the Raikiri II’s functionality. On top of basic options like button remapping, you can also set discreet response curves and deadzones for each thumbstick, as well as start and end points for each of the shoulder triggers. There’s also the option to tweak how intense the controller’s rumble settings are and map the pad’s four rear buttons to various functions.

While you can save all of these settings to one of five profiles, this does come with a pretty serious caveat. When playing on Xbox, you can only switch between them using the Gear Link software, meaning hooking it up to your laptop or desktop each time. To me, this feels like a pretty major oversight – can you really class this Raikiri II’s Xbox edition, if a key part of the functionality is inaccessible to Xbox gamers?

This one misstep aside though, the Asus ROG Raikiri II Xbox Wireless is a seriously impressive controller. While I think PC gamers will get even more out of it than those on Xbox, it’s still a fantastically responsive pad on either platform, offering some features I’ve not seen on many other products, like those TMR triggers. Yes, it’s relatively pricey at $189.99 / £199 / AU$349 but, if you’re looking for a trailblazing premium controller, it’s a great option.

A closeup of the left side of the Asus ROG Raikiri II Xbox Wireless, showing its left thumbstick and D-pad.

(Image credit: Future)

Asus ROG Raikiri II Xbox Wireless review: price and availability

  • Launched December 10, 2025
  • Retails for $189.99 / £199 / AU$349
  • Offers a lot of accessories for that price

Having launched on December 10, 2025, the Asus ROG Raikiri II Xbox Wireless is available now. You can pick it up for $189.99 / £199 / AU$349, putting it firmly up the premium end of the Xbox controller market.

In return for that spend, though, you get a whole heap of functionality, plus a range of connectivity options: Bluetooth, a 2.4GHz wireless dongle or wired USB-C connectivity. On top of this, it also comes with a carry case, USB-C cable, charging dock and replacement thumbsticks, so it’s a very decent package for the price.

The Asus ROG Raikiri II Xbox Wireless and its dock sat on a stone-effect surface.

(Image credit: Future)

Asus ROG Raikiri II Xbox Wireless review: specs

Price

$189.99 / £199 / AU$349

Compatibility

Xbox Series X, Xbox Series S, PC

Connection type

Wireless (2.4GHz dongle), Wired (USB Type-C), Bluetooth

Battery life

Up to 50 hours

Features

TMR thumbsticks, dual-mode triggers, microswitch buttons, 1,000Hz polling rate (via wired connection / 2.4GHz wireless)

Software

Asus Gear Link (PC)

The Asus ROG Raikiri II Xbox Wireless sat on a stone-effect surface.

(Image credit: Future)

Asus ROG Raikiri II Xbox Wireless review: design and features

  • Long-lasting TMR sticks
  • Excellent dual-mode triggers
  • Attractive, ergonomic design

Over the years, I’ve built up quite the grisly mausoleum of dead controllers, both Xbox and otherwise. Eventually, the dreaded stick drift has claimed every single one. So it’s a relief to know that won’t happen with the ROG Raikiri II’s drift-resistant thumbsticks.

Asus has opted for TMR sticks here, which it says are not only more accurate but consume less power than Hall-effect alternatives. While it’s difficult to assess what kind of longevity you’ll get out of them, from the second I held the ROG Raikiri II Xbox Wireless in my hands, the thumbsticks felt incredibly responsive and enabled me to make surgically precise movements in a variety of games.

But perhaps even more than the Raikiri II’s thumbsticks, I really fell for its dual-mode shoulder triggers. When set to their micro-switch triggers, I found they were lightning fast to activate, making them perfect for hammering the trigger in FPS games. Meanwhile, their full-range TMR sensor mode is a real rarity on console controllers – we’ve certainly not tested many with that functionality here at TechRadar Gaming – and it gave me really wonderfully precise control for games like Forza Horizon 5.

At first, I found the clicky feedback of the micro-switch face buttons took a little getting used to, as I’m more familiar with the spongy softness of the Xbox Wireless Controller buttons. But once I’d adapted to their novel feel, I was fully converted – they activate seriously quickly and offer such an immediate response that you know almost instantly when you’ve hit your target.

Its extra rear shortcut buttons are perfectly placed, sitting right under where your middle and ring fingers naturally grab the pad. And they’re wonderfully versatile. Not only are they great if you want to set up extra macros in game but being able to set a couple as shortcuts for the shoulder buttons saved me ever having to switch my grip during sessions of Clair Obscur: Expedition 33, which reduced my response times in game significantly.

When it comes to looks, the controller styles itself after the recent Xbox ROG Ally X, riffing off design elements like its subtle decal. It also mimics its textured grips, which I definitely found made it easier to keep hold of the pad without them ever feeling rough. In fact, its matt plastic build always feels pleasantly tactile to the touch, while the whole device feels just substantial enough to avoid flimsy or hollow.

And while I know that for some people RGB lighting on a controller is an unnecessary gimmick, I have to admit that I’m completely suckered in by the ROG Raikiri II’s lighting. Partly this is because it’s relatively subtle and restrained, limiting itself to a strip down either side and the central ROG button, and it’s fully customizable, allowing you to decide quite how much you want to lean into full-blown esports styling.

Finally, the ROG Raikiri II has an impressive range of connectivity options. On top of Bluetooth, it also has 2.4GHz wireless connectivity via a dongle and a USB-C wired connection. These latter two are particularly impressive, offering an 1,000Hz polling rate and trimming input latencies to just 3.5ms and 2.3ms respectively, meaning you should easily get the drop on most of your enemies in game.

A closeup of the right side of the Asus ROG Raikiri II Xbox Wireless, showing its right thumbstick, D-pad and face buttons.

(Image credit: Future)

Asus ROG Raikiri II Xbox Wireless review: performance

  • Blisteringly fast response times
  • Brilliantly customisable
  • Custom profiles can’t be changed on Xbox

With its 1,000Hz polling rate in PC mode, it’s safe to say I was expecting the Raikiri II to respond to inputs rapidly. And it did not disappoint. Even when playing fast-paced FPSes like Call of Duty: Modern Warfare 3, I couldn’t detect the least hint of lag over its low-latency 2.4GHz RF connectivity or USB-C cable.

But it’s not only its connectivity that make for lightning fast gaming – those dual-mode shoulder triggers are a literal game-changer. When I first tried them out while playing Clair Obscur: Expedition 33, the difference compared to my previous budget controller was immediately appreciable. Especially when using them in their micro-switch trigger mode, I suddenly found myself going from fumbling three-quarters of parries to nailing them 80% of the time. Those triggers respond fast and I certainly found it had a palpable impact on my game play.

And with Asus’s Gear Link software you can tweak things even further to get the kind of performance you need for each game you’re playing and save them to one of five customized profiles. You can access this tool by hooking up the Raikiri II to your PC and accessing it in your browser.

This method does come with an unfortunate wrinkle, however. As it's browser-based, there’s no way to access it on the fly from your Xbox and the controller doesn’t offer any way to switch between profiles as you play. That means you can only ever access one tuning at a time on your console before you need to return to a PC to switch things up – which is a weird choice to make for a controller that literally has ‘Xbox’ in the name.

Honestly, that’s a bit of a shame as, otherwise, the Gear Link software offers really granular control over the responsiveness of your controller. For example, I was able to set one of my profiles with very quick response and shallow range for its triggers, making it really easy to fan the hammer when trying to gun down opponents on Call of Duty: Modern Warfare 3. Conversely, for Forza Horizon 5, I set the right trigger to activate over its full range, giving me really precise control over the throttle so I could better manage my speed during cornering.

And that’s just the beginning. You can also set independent custom curves for each of the TMR thumbsticks, enabling you to tweak how fast they respond the further they’re moved, as well as set the size of their deadzones. While playing Doom, I set the left stick to have a rapid curve and kept the right one set as linear – as a result, I was able to close the gap between Doom Guy and all those demons far quicker, without having the camera whip round too violently.

The Gear Link software also unlocks a bunch of other customization options. You can change the intensity of the controller’s vibration haptics, which I imagine is very useful for people who have sensory processing problems or find it difficult to grip on to a controller that’s vibrating too fiercely.

It also unlocks some aesthetic tweaks for that RGB lighting. You have the option to set each zone up separately, whether you want it in solid color, breathing, reacting to button presses or color cycling. My personal go-to though? It definitely has to be battery mode, which allows you to set the lighting to specific colors for different battery levels – I can now get a precise sense of how much juice my pad has left at just a glance, which is a lifesaver.

Overall, I found the performance of the Asus ROG Raikiri II Xbox Wireless to be seriously impressive. Don’t get me wrong: there are some odd choices along the way, especially the lack of a hotswap button for saved profiles on the Xbox. But if you’re not flipping through different genres at the drop of a hat or you’re playing on PC, it's an incredibly responsive controller with a great level of customizability.

The Asus ROG Raikiri II Xbox Wireless sat in its case, alongside a USB-C cable and spare thumbsticks.

(Image credit: Future)

Should I buy the Asus ROG Raikiri II Xbox Wireless?

Buy it if…

You want lightning fast response times
With 1,000Hz polling on PC and clicky micro-switch buttons, the Raikiri II will cut your reaction time in games down to an absolute minimum.

You want a high-level of customizability
With Asus’s Gear Link software, you can tweak a wide array of settings on the Raikiri II, whether that’s thumbstick curves, trigger activation ranges, vibration intensity or key mappings.

Don’t buy it if…

You have a massive Xbox games library
Despite the name, I honestly don’t count Xbox gaming as one of the Raikiri II’s strong suits, thanks to the lack of hotswitching between profiles. If you want to jump between different Xbox control schemes at the click of a button, you’ll be disappointed.

You want a cheap controller
If you’re hoping for a budget pick, this ain’t it. While it offers high-end features, they come at a premium price of $189.99 / £199 / AU$349, so if you want to save some cash, you might want to look elsewhere.

Asus ROG Raikiri II Xbox Wireless review: also consider

Asus ROG Raikiri II Xbox Wireless

Razer Wolverine V3 Pro

PowerA Fusion Pro 3

Price

$189.99 / £199 / AU$349

$199.99 / £199.99

$79.99 / £79.99

Compatibility

Xbox Series X, Xbox Series S, PC

Xbox Series X, Xbox Series S, PC

Xbox Series X, Xbox Series S, Xbox One, PC

Connection type

Wireless (2.4GHz dongle), Wired (USB Type-C), Bluetooth

Wireless (2.4GHz dongle), Wired (USB Type-C)

Wired

Battery life

Up to 50 hours

12-13 hours

N/A

Features

TMR thumbsticks, dual-mode triggers, microswitch buttons, mappable back buttons, 1,000Hz polling rate (via wired connection / 2.4GHz wireless)

Hall effect thumbsticks, circular D-pad, microswitch buttons, two-way trigger locks, Razer mouse click paddles, 1,000Hz polling rate (via wired connection on PC)

Mappable back buttons, three-way trigger locks, impulse triggers, dual rumble motors, volume dial, one-touch mic mute

Software

Asus Gear Link (PC)

Razer Controller App (Xbox and PC)

PowerA Gamer HQ App (Xbox and PC)

Razer Wolverine V3 Pro
Not only does the Razer Wolverine V3 Pro offer a similarly premium build, it also offers the same dual-function triggers, drift-resistant thumbsticks and mappable rear buttons as the Raikiri II. On top of that, its floating D-pad provides super smooth action and it comes in cheaper than Asus’s controller. Literally, the only downside is its more unadventurous looks.

Read our full Razer Wolverine V3 Pro review

PowerA Fusion Pro 3
Want a slightly more affordable controller than either of these pro-level pads? Then the wired Fusion Pro 3 is worth checking out. Despite rocking trigger locks, mappable buttons and swappable thumbsticks, it comes in at just $79.99, which is a bit of a bargain. The drawback? It’s no longer available for those in the UK.

Read our full PowerA Fusion Pro 3 review

A woman's hands holding the Asus ROG Raikiri II Xbox Wireless above a stone-effect surface.

(Image credit: Future)

How I tested the Asus ROG Raikiri II Xbox Wireless

  • Tested it over two weeks
  • Used it on both Xbox and PC
  • Created multiple custom profiles

I tested the Asus ROG Raikiri II Xbox Wireless over a period of several weeks. I tried it out on both the Xbox Series X and on PC and tried it out on a wide range of genres, from RPGs like Clair Obscur: Expedition 33, FPSes like Call of Duty: Modern Warfare 3 and racing games like Forza Horizon 5.

Not only did I try the Raikiri II using all three connection methods – 2.4GHz wireless, Bluetooth and wired – but I used the Asus's Gear Link software to tweak all of its available settings. That included creating multiple profiles with varying trigger ranges, thumbstick curves and button assignments.

In terms of my testing experience, not only am I TechRadar's reviews editor, with experience of reviewing a wide array of gadgets, but I've been gaming for 35 years. That's across a wide range of platforms, including PC, consoles and gaming handhelds, meaning I've got loads of experience in gaming across a wide range of genres.

This Nintendo Switch 2 case may not be the most stylish, but its storage space and low price impressed me
7:00 am | January 31, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Gaming Accessories Nintendo | Tags: | Comments: Off

Hori Puff Pouch for Nintendo Switch 2: review

Looking to protect your precious new Nintendo system? Then the Hori Puff Pouch for Nintendo Switch 2 could be worth checking out. This soft case is licensed by Nintendo itself, and has a range of compartments to help you organize your gaming gear – so is it worth picking up?

Well, if you’re not a massive fan of hard cases, it may tempt you. Yes, this is a pretty soft model, although it does still have a solid amount of padding to keep your console safe. You’ll find said padding on either side of the console compartment, which will soak up any impact in the event that you drop the case.

However, there are two other compartments – one in the center of the case, and a net in the front. These aren’t protected by much padding at all. So if you’re housing accessories in there, they may not be as well protected as they’d be in tougher models like the official Nintendo Switch 2 All-In-One Carrying Case, which is in our guide to the best Nintendo Switch 2 accessories.

Still, there’s plenty of room to house the power cable and adapter and a couple of other gadgets, like the official Nintendo Switch 2 Camera and a Nintendo Switch 2 Pro Controller, for example. As a mid-sized case, this one’s not really big enough for your dock – I was able to cram it in, but it was a bit of a tight fit. Other than the three main compartments, there are also six slots for Nintendo Switch 2 or original Switch games, which isn't the most I’ve ever seen, but plenty if you’re going on a short trip.

Person opening up the Hori Puff Pouch for Nintendo Switch 2

(Image credit: Future)

When it comes to this case’s design, I have fairly mixed feelings. One thing I do like is the handle, which adapts in length when you lift it up – as seen on the Hori Adventure Pack for Nintendo Switch 2. The handle also flows around the edge of the case, meaning you can pick the case up by its side if you'd prefer. On top of that, the zip is secure, and a hook and loop fastener inside the case keeps your console in place effectively.

However, I’m not a huge fan of how this thing looks. It reminds me of a purse – and not a particularly stylish one. The square-patterned design, the soft feel, the puffed-out appearance… it just doesn’t do it for me. Another thing worth noting is that the fabric exterior is very prone to picking up dust and fibers, which isn’t an issue I face with the official Nintendo Switch 2 Carrying Case & Screen Protector.

In spite of that, this is still a pretty well-priced case overall. The Puff Pouch comes in with a list price of $29.99 / £24.99 / AU$49.95, but I’ve seen it going for less in some territories – it’s going for as little as £17.50 with some retailers in the UK. Is it the most durable or stylish case I’ve tested? No. But the Hori Puff Pouch should still keep your console nice and safe, and provides a very decent amount of storage – soft case lovers should at least consider it at this price.

Person grabbing the Hori Puff Pouch for Nintendo Switch 2

(Image credit: Future)

Hori Puff Pouch for Nintendo Switch 2 review: price & specs

Price

$29.99 / £24.99 / AU$49.95

Dimensions

12.3 x 7 x 3.9in / 313 x 178 x 100mm

Weight

0.4lbs / 186g

Number of game card slots

6

Compartments

3

Handle

Yes

Color

Black

Person grabbing handle on Hori Puff Pouch for Nintendo Switch 2

(Image credit: Future)

Should I buy the Hori Puff Pouch for Nintendo Switch 2?

Attributes

Notes

Rating

Design

Not the sleekest or sturdiest, prone to picking up dust, but decent padding and handle.

3/5

Storage

Well-sized compartments with six game slots, not really large enough for dock.

4/5

Value

Not the most secure or stylish, but moderately priced.

3.5/5

Buy it if…

You want a cost-efficient option
The Puff Pouch has a list price of $29.99 / £24.99 / AU$49.95, but I’ve already seen it going on sale for less. It offers a good deal of quality for the price you pay, so it’s worth checking out if you’re on a budget.

You’re not a lover of the hard cases
If you’re not a huge fan of hard cases, then the Puff Pouch is a nice option. It’s soft, but well-padded, meaning that it’ll still protect your console effectively.

Don’t buy it if…

You need a case that will house your dock
Although you could potentially cram your dock into the Hori Puff Pouch, it would be a real tight fit, and not particularly secure. If you need a true all-in-one option, I’d suggest checking out the Nacon Protection Case XL for Nintendo Switch 2, or Nintendo’s official alternative – I’ve listed the latter in the ‘Also consider’ section if you want more details.

You’re looking for something super stylish
I’m not a huge lover of the Puff Pouch’s design. It looks a little like a purse to me, and not a particularly beautiful one. If you want something a little sleeker, my top recommendation would be the official Nintendo Switch 2 Carrying Case & Screen Protector.

Hori Puff Pouch for Nintendo Switch 2: also consider

Nintendo Switch 2 All-In-One Carrying Case
This is the case I use for my Nintendo Switch 2 day in, day out, and it should definitely be on your radar if you need some protection for your console. Nintendo’s official all-in-one case has individual compartments for your system, your dock, Joy-Con 2, a Pro Controller, cables… you name it. It’s spacious, highly protective, and offers top build quality. It’s expensive, and I wish the handle were wider, but for an all-in-one storage solution, it’s about as good as it gets. Read our full Nintendo Switch 2 All-In-One Carrying Case review.

Hori Adventure Pack for Nintendo Switch 2
If you’re after a similarly sized option to the Puff Pouch, then I’d recommend checking out the Hori Adventure Pack for Nintendo Switch 2. You can carry this case traditionally with a handle, or switch things up a bit and use it as a cross-body bag. It’s pretty sturdy, has enough room for a handful of accessories, and doesn’t cost all too much either. Read our full Hori Adventure Pack for Nintendo Switch 2 review.

How I tested the Hori Puff Pouch for Nintendo Switch 2

Person opening up the Hori Puff Pouch for Nintendo Switch 2

(Image credit: Future)
  • Tested over the course of multiple days
  • Took with me to the office and on walks
  • Trialed by a Nintendo Switch 2 owner and life-long gamer

I tested the Hori Puff Pouch for Nintendo Switch 2 over the course of a couple of days, using it as the primary mode of transport for my system. I also tried slotting a couple of accessories into the case, including the Hori Piranha Plant Camera for Nintendo Switch 2 and a couple of third-party controllers.

To test the case’s durability, I made sure to drop it from a variety of distances and give the exterior a good scratching. Following this, I had a look for any wear and tear, to check if the model was as sturdy as advertised on Nintendo’s online store. I also compared this case to rivals on aspects like storage space and looks.

More generally, I’m a day-one Nintendo Switch 2 owner, a lifelong gamer, and an experienced tech reviewer. I’ve reviewed a whole lot of Switch 2 accessories too – I’m talking everything from cases through to screen protectors like the DBrand Prism 2.0 and cameras like the Hori USB Camera.

Alienware 16X Aurora
7:00 pm | January 28, 2026

Author: admin | Category: Computers Computing Consoles & PC Gadgets Gaming Gaming Computers Gaming Laptops PC Gaming | Tags: , , , | Comments: Off

Alienware 16X Aurora: Two minute review

Compared to the Area-51 line of gaming laptops from Alienware, the 16X Aurora is more about simple on-the-go power than benchmark-breaking performance. Starting at $899 (£1,449, AU $2,549), the Alienware 16X Aurora serves as one of the best gaming laptops you can buy under $1K, thanks to its Intel Core 7, Nvidia GeForce RTX 5060, and 16GB DDR5 RAM. It’s enough to play any big AAA title at 1080p with respectable frame rates, do some light creative content curation, and perform general computing tasks.

Despite all of that, it remains just as portable as a MacBook Air or Razer Blade 16 while maintaining solid performance power alongside the cool design Alienware has spent the past several decades being known for.

The look of the 16X Aurora features anodized aluminum on the top and bottom panels beyond the magnesium alloy interior frame, which balances a nice weight of around 5.66 pounds (2.57 kg) with less than an inch in height when closed. A beautiful deep blue colorway and smooth curvatures around the edges remain in line with Alienware’s design philosophy. Adding a nice amount of ports (no SD Card slot, unfortunately) makes this gaming laptop something that both PC gamers and creators can appreciate.

Alienware 16X Aurora on a desk

(Image credit: Future)

This is why the mid-tier configuration (which is the model Alienware sent to me for review) of the 16X Aurora provides great 1440p performance and portability that allows the laptop, alongside its pretty chunky power adapter brick, to sit in a standard-sized laptop backpack. What we have is an Intel Core Ultra 9, Nvidia GeForce RTX 5070 laptop GPU, 32GB DDR5 RAM, and 1TB SSD storage.

That’s enough for modern games like Doom: The Dark Ages and Assassin’s Creed: Shadows to be played at nice frame rates and max settings if used in conjunction with Nvidia’s DLSS upscaling technology. Configuration options don’t get higher than a 5070, as the highest $2,699 price point just increases RAM and SSD storage size. At that price, users are better off getting a gaming laptop with less RAM and SSD storage and going for a higher GPU like a 5070 Ti or 5080.

While the speakers may be below average in sound quality, the other highlight of the 16X Aurora is the beautiful 2560 x 1600 display that also manages to pump out a 240Hz refresh rate. This is definitely perfect for competitive gamers who want to play Call of Duty: Warzone and Fortnite with the comforts of playing on a gaming desktop. Beyond that, image quality is awesome as well, even if only SDR is available.

One of the biggest things where the 16X Aurora does disappoint is battery life, which is, on average, around four hours. If that wasn’t a big enough issue, charging is relatively slow as well.

Users who don’t mind having to constantly have their battery charger on them at all times are still going to have much to love about the 16X Aurora. Not only does it travel incredibly well space-wise, but it also has enough performance power to play today’s most popular games at good frame rates.

Alienware 16X Aurora: Price and availability

  • How much does it cost? It starts at $899.99 (around £1,449 / AU$2,549)
  • When is it available? Now
  • Where can you get it? From Dell’s online store or other digital retailers

Interested readers can purchase the Alienware 16X Aurora now through Dell’s online store or other digital retailers, including Amazon. The starting price of $899 (£1,449, AU$2,549) provides some solid 1080p performance through the Intel Core Ultra 7 processor, Nvidia GeForce RTX 5060, 16GB, and 1TB SSD storage, and there are customization options that almost provide parity among the various territories.

The only outlier is the lack of a mid-range review configuration for Australia, requiring 2TB SSD storage when matched with an Intel Core Ultra 9, Nvidia GeForce RTX 5070, and 32GB DDR5 at AU$3,899. In the US and UK, the configuration I reviewed comes with a 1TB SSD for $1,999.99 (£1,799).

At the highest $2,699 (£2,399, AU$3,899) configuration, you still get the Intel Core Ultra 9 and Nvidia GeForce RTX 5070 alongside 64GB DDR5 RAM and 4TB SSD storage. One thing that’s constant across all options is the 16-inch 2560 x 1600 display pumping out a 240Hz refresh rate alongside the 1080p webcam.

Alienware 16X Aurora on a desk

(Image credit: Future)

There is value to be had at the lower $899 price point. This places it in direct competition with budget gaming laptops like the Acer Nitro V 15, shaving less than half an inch off the display real estate but providing some outstanding battery life with comparable performance power.

Going into the mid-to-high range options is where the higher prices kick in. However, when you begin looking to spend that kind of money, there are other interesting options. At the highest range of premium laptops, the Razer Blade 16 is what we consider the best overall gaming laptop. Not only does it have the portability and gorgeous display, but can be pushed to 4K-level performance, and also offers better speakers.

  • Value: 2.5 / 5

Alienware 16X Aurora: Specs

The Alienware 16X Aurora is available in several configurations, some of which you can find below:

Alienware 16X Aurora (Review)

Alienware 16X Aurora (Cheapest)

Alienware 16X Aurora (Highest)

Price:

$1,999.99

$899.99

$2,699.99

CPU:

Intel Core Ultra 9 275HX

Intel Core 7 Processor

Intel Core Ultra 9 275HX

Graphics:

Nvidia GeForce RTX 5070

Nvidia GeForce RTX 5060

Nvidia GeForce RTX 5070

RAM:

32GB DDR5

16GB DDR5

64GB DDR5

Screen:

16-inch 2560 x 1600 display with 240Hz refresh rate

16-inch 2560 x 1600 display with 240Hz refresh rate

16-inch 2560 x 1600 display with 240Hz refresh rate

Storage:

1TB SSD

1TB SSD

4TB SSD

Ports:

2x USB-A 3.2 Gen 1 (5 Gbps) ports, 2x Type-C, 1x HDMI 2.1, 1x universal audio jack (RCA, 3.5 mm), 1x RJ45 Ethernet port, 1X power-adapter port

2x USB-A 3.2 Gen 1 (5 Gbps) ports, 2x Type-C, 1x HDMI 2.1, 1x universal audio jack (RCA, 3.5 mm), 1x RJ45 Ethernet port, 1X power-adapter port

2x USB-A 3.2 Gen 1 (5 Gbps) ports, 2x Type-C, 1x HDMI 2.1, 1x universal audio jack (RCA, 3.5 mm), 1x RJ45 Ethernet port, 1X power-adapter port

Wireless:

MediaTek Wi-Fi 7 MT7925, 2x2, 802.11be, MU-MIMO, Bluetooth wireless card

MediaTek Wi-Fi 7 MT7925, 2x2, 802.11be, MU-MIMO, Bluetooth wireless card

MediaTek Wi-Fi 7 MT7925, 2x2, 802.11be, MU-MIMO, Bluetooth wireless card

Camera:

1080p at 30 fps, FHD RGB-IR HDR camera, Dual-array microphones

1080p at 30 fps, FHD RGB-IR HDR camera, Dual-array microphones

1080p at 30 fps, FHD RGB-IR HDR camera, Dual-array microphones

Weight:

5.66 pounds (2.57 kg)

5.66 pounds (2.57 kg)

5.66 pounds (2.57 kg)

Dimensions:

0.92 in × 10.45 in × 14.05 in (23.40 mm × 265.43 mm × 356.98 mm)


0.92 in × 10.45 in × 14.05 in (23.40 mm × 265.43 mm × 356.98 mm)

0.92 in × 10.45 in × 14.05 in (23.40 mm × 265.43 mm × 356.98 mm)

Alienware 16X Aurora: Design

  • Weighs 5.66 pounds and less than an inch thick in height when closed
  • Plenty of ports, yet lacks an SD Card slot
  • No biometric security or camera shutter

The Alienware 16X Aurora's design is certainly unique, offering stylish vibes that you're not going to get anywhere else when it comes to gaming laptops in its class.

The deep blue (or 'Interstellar Indigo') color really does blend well with the sleek angles, giving the Alienware 16X Aurora' a unique spaceship aesthetic. The Alienware logo is on the top panel, which is made up of anodized aluminum, as is the bottom of the laptop.

Unlike the Area 51, don’t expect elaborate RGB lighting on anything outside of the single-zone keyboard when opened. Thankfully, there are enough configuration options for color and effects through Alienware’s Command Center app. The interior frame is made up of magnesium alloy, which helps in terms of keeping the 16X Aurora lightweight 5.66 pounds (2.57 kg). When closed, the gaming laptop is less than an inch high at 0.92 inches.

Alienware 16X Aurora on a desk

(Image credit: Future)

On the left-hand side is an Ethernet jack, single USB-A, 3.5 headset jack and a status-indicating LED. That’s matched on the rear with another USB-A, two USB-Cs, and single HDMI port. As mentioned earlier, the lack of an SD Card slot is disappointing, considering the bigger Area 51 laptop has one.

When open, the 16X Aurora features that lovely 16-inch 2560 x 1600 display with a 1080p web camera at the top. It’s a shame that there aren’t any biometric security features in terms of the camera, and the lack of a fingerprint scanner.

Meanwhile, while using the keyboard and touchpad below the speakers feels nice, it would have been good to see it come with mechanical switches like its bigger Area-51 sibling.

  • Design: 4 / 5

Alienware 16X Aurora: Performance

  • Can handle resource-heavy AAA games at 1080p and 1440p
  • Several performance settings through Alienware Command Center
  • Lovely-looking 16-inch 2560 x 1600 display with 240Hz refresh rate

One of the first games that I tested to push 2560x 1600 performance on the Alienware 16X Aurora was Senua’s Saga: Hellblade II. An audio/visual masterpiece, it’s a fantastic way to see what a laptop or desktop can do in terms of image quality and frame rate. The 16X Aurora managed to hit an average of 30fps with max settings and around 50fps thanks to Nvidia’s DLSS upscaling technology.

This was nearly constant with other single-player games as well. I got similar results with Assassin’s Creed Shadows and Black Myth: Wukong on Ultra High settings at around 27fps. Meanwhile, 2025 awards darling Clair Obscure: Expedition 33 worked well on the 16X Aurora, reaching an average of 60fps as well. Finally, Doom: The Dark Ages, provided around 46fps.

Alienware 16X Aurora on a desk

(Image credit: Future)

When it came to multiplayer and competitive games, the Alienware 16X Aurora also provided some solid numbers. Marvel Rivals on ultra settings at native resolution provided an average of 44.7fps. Playing a couple hours of Roblox, every game room performed over 200fps as well. Playing Forza Horizon 5 lent an average frame rate between 60 and 110fps. Even fighters like Street Fighter 6 ran well at max settings with 60fps. As mentioned previously, DLSS, alongside other tech like Frame Generation, can help improve frame rate performance depending on the supported game.

Alienware 16X Aurora Benchmarks

Here's how the Alienware 16X Aurora performed in our suite of benchmark tests:

Geekbench 6 (Multi Core): 19,715; (Single Core): 3,028
Crossmark Overall: 2,321; Productivity: 2,183; Creativity: 2,477; Responsiveness: 2,292
3DMark Fire Strike: 31,480; Steel Nomad: 2,987; Time Spy: 13,594
25GB Copy Test: 1,780 MB/s
Cyberpunk 2077 (1080p, Medium): 43fps
Assassin’s Creed Shadows (1080p, Medium): 63 fps; (1080p, Ultra High) 36fps
Black Myth: Wukong (1080p, Medium) 111fps; (1080p, Cinematic) 45fps

Add Alienware Command Center’s ability into the mix, and general 1440p performance is great when placed in Overdrive mode. At this point, the 16X Aurora’s fans whirr into action while making use of the gaming laptop’s Cryo-Chamber cooling system. One thing that’s for certain is that it doesn’t get loud when performing general gaming tasks, but can turn into a jet engine when pushing specs.

The 16X Aurora can handle modern games at native resolution with strong visual fidelity and competitive performance. Most importantly, games look fantastic on the lovely display. Though it lacks HDR capabilities, image quality and color accuracy is great overall. Playing games with exceptional art design like Dispatch and Lumines Arise are a treat with this display. 100% DCI-P3 and ComfortView Plus makes this great for content creators who use Adobe Suite software, including Photoshop and Premiere Pro. On the other hand, the pure gaming performance of this display is above average as well thanks to its 240Hz refresh rates and G-Sync capabilities.

Alienware 16X Aurora on a desk

(Image credit: Future)

However, it's too bad that the stereo speakers that come inside the 16X Aurora let the laptop down. These speakers feature Dolby Atmos, but often sound hollow while lacking audio nuance. If the cooling fans are engaged at max, hearing anything is incredibly difficult. Listening to music or gaming isn’t a great experience, but audio during video conferences is fairly standard. In adequate lighting conditions alongside a quiet room, using Zoom and Google Meet sessions isn’t that bad. Just don’t expect any webcam software enhancements or the likes here, though the 1080p webcam works well enough.

Taken as a whole, the 16X Aurora delivers a well-rounded experience in terms of game performance and visual quality. Though the audio doesn’t match everything else, that’s what good gaming headsets are for.

  • Performance: 4.5 / 5

Alienware 16X Aurora: Battery life

  • Battery life is around four and a half hours
  • Charging takes around two hours
  • Requires a large power brick adaptor

Gaming laptops aren’t known for their long battery lives, and the Alienware 16X Aurora serves well as an example of this. The six-cell 96Wh Lithium-Ion battery on average lasts just a few hours when the laptop is being used for general computing tasks.

During our Web Surfing (Battery Informant) test, we were only able to get 4 hours and 23 minutes of usage before the laptop ran out of juice. During everyday testing, I was able to get around half of that; meaning users are going to have to carry the large adapter with them at all times.

Don’t expect any quick charging out of the 16X Aurora either, as it’ll take around two hours for this to charge to full. Through the USB-C with DisplayPort, users can also charge a power adapter of adequate power; however, GPU performance will be limited.

  • Battery Life: 2.5 / 5

Should you buy the Alienware 16X Aurora?

Alienware 16X Aurora? Scorecard

Value

The lower spec $899 configuration puts it at the top of most laptops within that range, but the higher $1,999 price tag for more powerful configurations are expensive purchases.

4/ 5

Design

That classic Alienware styling is always a winner, in addition to its portability in size and weight. Despite some great port variety, the lack of an SD Card slot and biometric security in some form is an issue.

4 / 5

Performance

At 1080p and 1440p resolutions, this gaming laptop can handle the best in visually arousing AAA games and high frame rate competitive titles.

4.5 / 5

Battery Life

Less than four and a half hours of battery life is good enough for a bi-coastal trip. Anyone needing more is going to need that large power brick with them.

2.5 / 5

Total

Though battery life, speakers and price are concerns, the Alienware 16X Aurora provides good portability with its slim and light design, great performance and a lovely 16-inch display.

4 / 5

Buy the Alienware 16X Aurora if...

You want solid 1080p or 1440p performance
Anyone wanting excellent 1440p performance will appreciate the Intel Core Ultra 9, Nvidia GeForce RTX 5070 and 32GB DDR5 for many big AAA titles.

You need a lovely display and high frame rates
The 16-inch 2560 x 1600 display is great for playing games and watching or creating content, while also providing a high 240Hz refresh rate.

You want a portable laptop
Weighing less than six pounds while almost an inch thick when closed makes this a great portable gaming laptop. Add those Alienware-specific design elements alongside a slew of ports, and this is one of the coolest-looking laptops in its class.

Don't buy it if...

You need long battery life
Expect around four hours of battery life for general usage. Attempting to play resource-intensive games means significantly less time between charges.

You want better speaker quality
The Dolby-certified speakers lack high volume levels, and are fairly hollow in audio quality.

You want something affordable
The 1080p lower-end Nvidia RTX 5060 configuration at $899 is a great price but our $1999 review configuration with the 5070 and Intel Core Ultra 9 is definitely pricey.

Also consider

If my Alienware 16X Aurora review has you considering other options, here is another laptop to consider:

Razer Blade 16
Anyone looking for style, portability, and serious power may want to look into the Razer Blade 16 if their pocket is deep enough.

Read our full Razer Blade 16 review

Acer Nitro V 15
If absolute power isn’t your primary concern, and affordability is of the most importance, then the Acer Nitro V 15 is a solid option.

Read our full Acer Nitro V 15 review

How I tested the Alienware 16X Aurora

  • Tested the gaming laptop over the span of a week
  • General computing tasks include Google Docs and Tidal
  • Games played include Clair Obscure: Expedition 33, Forza Horizon 5, Senua’s Saga: Hellblade II, Dispatch, Roblox, Neon Inferno, Lumines Arise and Street Fighter 6

During my week with the Alienware 16X Aurora, I split my time between general computing tasks and gaming. Most of my everyday usage of the gaming laptop started with software like Google Chrome and music streaming service Tidal. Google Chrome allowed me to see how the laptop handled day-to-day tasks, alongside how many tabs could be open at once. Tidal was more of a test of speaker quality through a hi-fi audio music streaming service.

When it came to games, I used Clair Obscure: Expedition 33, Senua’s Saga: Hellblade II, and Forza Horizon 5 to test more resource-intensive games. Lower resource-intensive games were used to push frame rates and display refresh rates, and these included Street Fighter 6 and Roblox. Games that I used to showcase color vividness in the display included Dispatch, Neon Inferno and Lumines Arise.

Read more about how we test

  • First reviewed December 2025
The Final Fantasy VII Remake Intergrade Switch 2 version is better than I expected — it isn’t flawless, but the game is still absolutely brilliant
3:20 pm | January 21, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: , | Comments: Off

Ever since I first played it on the PS5 a few years ago, I’ve been certain Final Fantasy VII Remake Intergrade is a gaming masterpiece – the inarguable best way to play the role-playing game (RPG) classic that is Final Fantasy VII. But now that it’s coming to the Nintendo Switch 2, is the game still as excellent?

TL;DR, yes, but I’m left feeling like the Switch 2 edition is only the second best way to play the best way to play Final Fantasy VII.

I’m not the only person who loves Final Fantasy VII Remake. Former TechRadar Computing Hardware expert Jackie Thomas gave it five stars out of five back when it released on the PS4 almost six years ago, and the story, music, and general beauty of the game haven’t changed with this port.

But as you’d expect, going from a home console to a handheld hybrid, some technical downgrades are to be expected – with both texture quality, framerate, and fidelity dips noticeable, though playing in Docked mode does give it a noticeable visual bump.

Final Fantasy VII Remake Switch 2 screenshot of Yuffie

(Image credit: Square Enix)

That said, are you playing on the Switch 2 for graphical superiority? If you are you might want to rethink your console choice, as the true beauty of the Nintendo hybrid is its ability to game on the go, and for an tens-of-hours-long RPG – that’ll hold your attention between 30 and 90 hours based on whether you want to focus on the story, complete a few side quests along the way, or seriously devour every piece of additional content across both the main campaign and bonus Intermission downloadable content (DLC) episode – is essential for more time-strapped gamers.

Finding time to play all of that at home can be tough, especially if you share your TV. Taking Final Fantasy 7 Remake on the go as part of your morning commute, on trips if you travel regularly, or simply enjoying it in portable mode on the couch while someone else uses the main screen in your home entertainment setup makes finding the time much more manageable – meaning you can actually start enjoying the games you buy, and not just stare at them in your ever-growing digital library.

If this convenience is what you crave, you’ll love Final Fantasy VII Remake Intergrade on the Nintendo Switch 2. For everyone else, this game is still required reading, but you’d be better served by its PlayStation 5 edition (provided you have access to the console).

Final Fantasy VII Remake Switch 2 screenshot showing Cloud and Barrett

(Image credit: Square Enix)

Final Fantasy 7 Remake is part one of Square Enix’s recreation of the 1997 RPG, Final Fantasy 7. While it is, in some ways, simply a third of a game, the care and attention put into every inch of this title doesn’t leave you feeling shortchanged.

As I mentioned in the intro you can easily spend close to 90 hours playing Remake if you sink your teeth into every challenge the game has to offer, including finishing every side mission, earning the high score in every minigame, completing the game on Hard mode (which requires a whole replay), and besting the greatest foes in Shinra’s virtual battle zone.

I can say, as someone who has done exactly this, you won’t regret the time you spend in Midgar, but even if you simply focus on the main quest-focused story (including the Intermission story featuring Yuffie), then you’ll still be savouring Final Fantasy VII for around 30 to 40 hours.

Even if you’ve played the 1997 version, there’s plenty to enjoy here too.

The Remake expands on the story in a way that better fleshes out each character, the relationships between the key players, and (if I’m honest) makes the experience much more engaging rather than what could at times feel like a slog.

There are a few new twists and turns to discover as well, but every single one feels like a worthy addition to the mythos and the core story FFVII is telling – rather than fluff that would detract from its message.

Combat ready!

Final Fantasy VII Remake Switch 2 screenshot of Cloud, Tifa and Barrett

(Image credit: Square Enix)

The gameplay has had a tune-up, too.

I enjoy turn-based battling, but Final Fantasy VII’s approach to combat is undeniably more active and approachable to a wider audience. At the same time, I appreciate the “Classic” difficulty mode the game introduces, which helps to return some of the accessibility offered by turn-based combat if you want it.

If playing regularly, you must actively attack and block with your character to charge ATB so you can perform more powerful skills and spells. In Classic mode, the characters all fight and guard automatically, letting you simply focus on which enemy to target and when you want to use those more powerful moves.

It’s not a substitute for the slower pace of turn-based fights, but feels closer to it if you require a slightly calmer pace.

Final Fantasy VII Remake Switch 2 screenshot showing Cloud on a bike

(Image credit: Square Enix)

In any case, with this more active approach to combat comes complexity where lots can be happening at once – especially in bigger fights that have Cloud, Tifa, and Barrett slashing, punching, and firing away at a small army of Shinra guards and bots returning fire – but the Switch 2 did its best to keep things flowing smoothly.

There’s no in-system way to track framerate, but the gameplay did seem to hold steady at 30 frames per second (fps) as Square has promised. If you’re used to higher rates, you’ll notice some frameyness to the game in handheld mode, but honestly, it doesn’t detract from the experience – especially since this isn’t a game like a shooter where 60fps-afforded precision is essential.

There are also a few noticeable texture and model downgrades compared to the PlayStation version, which are even more apparent if, like me, you’re used to the PS5 rendition rather than the PS4 edition of Remake. When you dock your Switch 2, however, things do start to look a lot better, and even in handheld mode, there is an undeniable beauty to Final Fantasy VII Remake that persists even if the overall quality has taken a hit.

Again, as I mentioned in my intro, it’s also not like you’re choosing the Switch 2 for its graphical fidelity. Quality is the price we pay for handheld convenience, and I’ll hold firm to the fact that this port does look great, even if not quite as great as the PlayStation edition. It just comes down to what you value more.

Final Fantasy VII Remake Switch 2 screenshot showing Sephiroth

(Image credit: Square Enix)

The only other point I’ll make on the Switch 2 vs PlayStation comparisons is cost.

At launch, the Switch 2 Final Fantasy 7 Remake Intergrade will cost you $39.99 / £39.99 / AU$69.95. It’s a reasonable price of entry in my mind, but you should note that a twin pack of Remake and its part 2 Rebirth on PS5 will set you back $59.99 / £59.99 / AU$159.95 (it’s not such a great deal based in Australia at full-price, though I’ve seen it on sale for much less in each of these regions meaning it’s a better deal than these numbers make it look).

Two games for effectively the price of one-and-a-half (or even for the price of one if you get the twin pack with a discount) is clearly a good deal. So if you have access to both consoles, and won’t appreciate the convenience of handheld mode, or would appreciate the better value proposition, then you might want to consider your options for how to experience Final Fantasy VII.

Final Fantasy VII Remake Switch 2 screenshot showing materia

(Image credit: Square Enix)

Should you play Final Fantasy 7 Remake Intergrade on the Switch 2?

Play it if…

You want to experience one of the greatest RPGs ever made again
FFVII is beloved for a reason, and the remake is simply the best way to experience the story in 2026.

You care about portable gaming
The game runs really well on the Switch 2 in handheld mode. Sure, it isn’t graphically perfect, but that’s not what the Switch 2 is for.

You like games with lots of content
You can easily spend over 50 hours playing this title if you devote yourself to its bonus content and DLC in addition to its main story, you might even stretch to closer to 90 hours if you want to complete hard mode too. So if you like long games this is a solid pick up.

Don’t play it if…

You have a PS5
The Nintendo Switch 2 version is good, but for the most cost-effective and best quality way to experience FFVII on console, you should play the PS5 version if you can.

You want high quality and performance
This title still looks beautiful on the Switch 2, but it does look more framey and overall looks lower quality than non-handheld versions.

You want turn-based action
The appeal of classic RPGs is turn-based combat, and while this remake maintains elements of that style of gameplay it’s a very different experience.

Final Fantasy VII Remake Switch 2 screenshot showing Aerith praying

(Image credit: Square Enix)

Accessibility

Final Fantasy VII Remake Intergrade has several difficulty controls to help with accessibility.

There’s Classic mode if you’d prefer a simpler battle system, but also the ability to always have max HP, a full ATB gauge, and constantly deal max damage (among other effects) that can make the game more approachable.

Beyond this, there are subtitles for all cutscenes, and there isn’t a built-in colorblind mode, which can unfortunately make a couple of fights and minigames a little tougher if you are colorblind.

How I reviewed Final Fantasy VII Remake on Nintendo Switch 2

I’ve already put over 80-hours into Final Fantasy VII Remake and its DLC episode on my PS5 – as I mentioned in my review, I enjoyed it so much I went out of my way to get every trophy – so I already knew my thoughts on its mechanics and its story before booting this title up, and had a great point of reference for the Switch 2 version.

The focus of this review was to test how well the Nintendo Switch 2 can handle the game I love. To test this, I played the title over many, many hours in both docked and handheld mode, made sure to explore both the main story, side quests, and minigames, and made notes about its technical capabilities.

I reviewed this game using a standard Nintendo Switch 2 when in handheld mode, and on a Amazon Fire TV Omni QLED with a Sonos Beam (Gen 2) soundbar, and an 8BitDo Ultimate 2 controller in docked mode.

The Seagate FireCuda 530R is an okay PS5 SSD, but it’s another victim of the ongoing RAM shortage
2:30 am | January 20, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Gaming Accessories Playstation | Tags: , , | Comments: Off

Seagate FireCuda 530R with heatsink: One-minute review

The Seagate FireCuda 530R with heatsink could be one of the best SSDs for PS5 but, at least for the moment, the pricing is out of control. The 1TB model is difficult to find, while the 2TB and 4TB variants come in at an eye-watering $365 / £220 and $599 / £539.99 respectively at third party sellers on sites like Amazon and Newegg.

This makes it almost impossible to recommend at these prices, especially when alternatives like the WD Black SN850P and Lexar NM790 with Heatsink are in stock cheaper. Of course, this is entirely being driven by the ongoing RAM shortage (which also affects SSDs with DRAM chips), so I will look to update this review if and when they come down to more reasonable rates.

Pricing aside, the Seagate FireCuda 530R with heatsink is a solid, if somewhat unremarkable, PS5 SSD. With quoted read speeds of up to 7,400 MB/s read and 7,000 MB/s write (for the 1TB model) it’s one of the fastest models on the market on paper - though I found its performance to be less impressive in the real world than these figures would suggest.

The Seagate FireCuda 530R with heatsink on a colorful fabric desk mat.

(Image credit: Future)

The 2TB model that I tested scored an underwhelming 6,030MB/s speed on the internal PS5 storage benchmark putting it behind both the WD Black SN850P and Lexar NM790 with Heatsink, not to mention the company’s own officially licensed Seagate Game Drive M.2 SSD for PS5. Still, it’s comfortably above the 5,500 MB/s speed recommended by Sony and doesn’t increase loading times in any noticeable way.

As you would expect for a model marketed towards PS5 owners, the Seagate FireCuda 530R with heatsink comes with a chunky heatsink fitted out of the box. It’s very similar to the one found on the Seagate Game Drive M.2 SSD - albeit with a colorful orange line graphic rather than a blue one. As is the case with that drive, I found it to be perfectly effective.

As a result, the Seagate FireCuda 530R with heatsink could be a great pick for the right price. At the moment, I wouldn’t rush to add it to your basket though given the inflated rates.

The Seagate FireCuda 530R with heatsink on a colorful fabric desk mat.

(Image credit: Future)

Seagate FireCuda 530R with heatsink: Price and availability

  • 1TB is $130 / £145 / around AU$290, 2TB is $365 / £220 / around AU$440, 4TB is $599 / £539.99 / around AU$1080
  • Prices vary and are hard to pin down
  • Stock is hard to find in the US and UK

In the US the Seagate FireCuda 530R with heatsink costs around $130 for the 1TB model - though I wasn’t able to find any retailers carrying stock of that variant at the time of writing. 2TB and 4TB models are easier to find though with stock available at Newegg. There, 2TB goes for $365, while 4TB is $599. Both of these prices come from a third-party seller and are disproportionately high, so I would avoid buying them for now.

In the UK it’s even harder to find, as it’s currently out of stock at Amazon. Historical price data shows that the 1TB model cost around £145, while the 2TB was £220 when both were in stock. The 4TB model is currently available at Overclockers UK, where it costs £539.99.

Seagate told me that a 1TB model of the drive is currently meant to cost $114.99 / £158.99, while 2TB and 4TB are supposed to be $194.99 / £271.99 and $394.99 / £516.99 respectively - though the representative was careful to clarify that “SSD prices are currently very volatile” and “can change daily” (that latter part was even in bold for emphasis).

Seagate FireCuda 530R with heatsink: Specs

Price

$130 / £145 / around AU$290 (1TB) / $365 / £220 / around AU$440 (2TB) / $599 / £539.99 / around AU$1080 (4TB)

Capacity

1TB / 2TB / 4TB

Quoted read speed

7,400 MB/s

Quoted write speed

7,000 MB/s

Durability

5,050 TBW

Warranty

5-year

Seagate FireCuda 530R with heatsink: Design and features

  • Chunky heatsink fitted out the box
  • Readily PS5 compatible
  • Good warranty coverage

The Seagate FireCuda 530R with heatsink looks remarkably similar to the Seagate Game Drive M.2 SSD for PS5, though with some small aesthetic differences. For starters, the chunky heatsink of the FireCuda bears a little ‘FireCuda’ logo print and a subtle orange decal. Despite the size of the heatsink, this model easily fits into the PS5’s storage bay.

It comes well-packaged in a plastic tray with a little foam insert to keep the pins safe and a little pack of documentation. In there you’ll find an advert for Seagate’s Rescue data recovery service, a basic manual with some general advice on fitting the SSD, and information about the drive’s warranty.

In applicable regions you get five years of limited warranty coverage here, which should be enough to see you through the rest of the PS5’s lifespan and is on par with what’s offered by the competition. The drive’s quoted 5,050 TBW durability is also excellent.

The Seagate FireCuda 530R with heatsink on a colorful fabric desk mat.

(Image credit: Future)

Seagate FireCuda 530R with heatsink: Performance

  • Underwhelming benchmark score
  • Decent real-world performance
  • Heatsink seems effective

Despite the lofty quoted speeds, the Seagate FireCuda 530R with heatsink achieved quite an underwhelming result in the PS5’s internal storage benchmark coming to just 6,030MB/s which is on the lower end of the results for SSDs that I’ve tested. Still, this is more than fast enough for the PS5 and in my testing didn’t impact playing in any noticeable way.

While the substantially cheaper Lexar NM790 with Heatsink caused occasional stutters in demanding games like Marvel’s Spider-Man 2 and Assassin’s Creed Valhalla, the Seagate FireCuda 530R with heatsink was silky smooth in every title that I tested.

Its performance in my usual real-world file transfer tests was also decent. Copy to the SSD from the PS5’s internal storage, 68.75GB of Warhammer 40,000: Space Marine 2 took just 44 seconds to transfer. The drive performs very well with even larger file sizes too, with the 86.33GB Ghost of Yotei copied in just 45 seconds. A combination of both games totaling 154.7GB only took 1 minute and 24 seconds.

Smaller titles were a little bit slower, with the 16.85GB Wuchang: Fallen Feathers taking eight seconds and the tiny 1.2GB C Smash VRS taking just two.

Copying from the SSD back to the console, Warhammer 40,000: Space Marine 2 and Ghost of Yotei were ready in 4 minutes and 41 seconds and 6 minutes and 5 seconds respectively, while both at once took 10 minutes and 17 seconds. Finally, Wuchang: Fallen Feathers was ready to launch after 1 minute and 13 seconds while C Smash VRS took 13 seconds. These figures are all perfectly adequate, though realistically more dependent on the PS5’s internal write speed than anything else.

There was no noticeable slowdown throughout my testing, which would indicate that the chunky heatsink does its job well and curbs thermal throttling.

The Seagate FireCuda 530R with heatsink on a colorful fabric desk mat.

(Image credit: Future)

Should I buy the Seagate FireCuda 530R with heatsink?

Buy it if...

You find it for the right price
The Seagate FireCuda 530R with heatsink is far too expensive for what it is at the moment. Stock is also hard to find and I’m hopeful that prices will become more reasonable when supply is a bit more plentiful.

You’re after a 4TB model
Unlike the company’s officially licensed Seagate Game Drive M.2 SSD for PS5, the Seagate FireCuda 530R with heatsink is available in a 4TB model. This gives you a compelling reason to choose it, despite the lack of PlayStation branding, if you feel you need a hefty amount of storage space.

Don't buy it if...

You want the fastest performance for your money
Drives like the Samsung 990 Pro with heatsink proved faster than the Seagate FireCuda 530R with heatsink in my testing - so I’d recommend them instead if you’re after the very top performance.

Also consider...

After some alternatives to the Seagate FireCuda 530R with heatsink? Here are two to consider.

Seagate FireCuda 530R with heatsink

Lexar NM790 with Heatsink

WD Black SN850P

Price

$130 / £145 / around AU$290 (1TB) / $365 / £220 / around AU$440 (2TB) / $599 / £539.99 / around AU$1080 (4TB)

$94.99 / £74.99 (1TB) / $159.99 / £129.99 (2TB) / $269.99 / £233 (4TB)

$119.99 / £107.99 / AU$199 (1TB), $189.99 / £184.99 / AU$339 (2TB), $319.99 / £329.99 / AU$699 (4TB), $749.99 / £705.99 / around AU$1,170 (8TB)

Capacity

1TB / 2TB / 4TB

1TB / 2TB / 4TB

1TB / 2TB / 4TB / 8TB

Quoted read speed

7,400 MB/s

7,400 MB/s

7,300 MB/s (8TB: 7,200 MB/s)

Quoted write speed

7,000 MB/s

6,500 MB/s

6,600 MB/s

Durability

5,050 TBW

1000TBW (1TB) / 1500TBW (2TB) / 3000TBW (4TB)

600TBW (1TB)

Warranty

5-year

5-year

5-year

Lexar NM790 with Heatsink
Our current go-to budget pick is this drive from Lexar. Performance is less consistent than the Seagate FireCuda 530R with heatsink, but prices are substantially lower across the board - especially if you’re shopping for a 4TB model.

For more information, check out our full Lexar NM790 with Heatsink review

WD Black SN850P
The WD Black SN850P is the way to go if you’re after a super high capacity 8TB drive as one of the few models on the market of that size. It’s perfectly speedy, though still quite expensive for what you get.

For more information, check out our full WD Black SN850P review

How I tested the Seagate FireCuda 530R with heatsink

  • Tested for a week
  • Tried with multiple games
  • Compared to other PS5 SSDs

I tested the Seagate FireCuda 530 with heatsink for a week, fitting it to my personal PS5 console. During that time I evaluated its performance with a range of copy tests, in addition to recording the console’s internal benchmark score and trying it with a range of installed games to determine whether the SSD would cause any impact on smoothness.

Throughout my time with the SSD I compared the experience to my hands-on testing of other models including the Samsung 990 Pro with Heatsink, WD Black SN850P, Lexar NM790 with Heatsink, Seagate Game Drive M.2 SSD for PS5, Lexar Play 2280 and more.

Read more about how we test

First reviewed January 2026

This Nintendo Switch 2 case doubles up as a cross-body bag, and I kinda love it
2:30 am | January 16, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Gaming Accessories Nintendo | Tags: | Comments: Off

Hori Adventure Pack for Nintendo Switch 2: review

It’s no secret that the Nintendo Switch 2 is an expensive piece of kit, so if you recently got your hands on one, it’s crucial to keep it protected. So, in steps the Hori Adventure Pack for Nintendo Switch 2 – a sturdy cross-body case that’s licensed by Nintendo itself.

This model is a little different from others I’ve tested, due to its versatile design. It can be held like a typical case, thanks to a built-in handle, which adjusts automatically as you lift it up. But there’s also a strap that enables you to wear the Adventure Pack like a cross-body bag. You can change the tightness of the fit to suit you, and it works pretty well. Personally, I don’t think this looks all too stylish, but if you need free hands, the strap is a welcome option. When you don’t want to use said strap, it can easily slot into a mesh fabric pouch on the reverse side of the case, ensuring that it looks tidy at all times.

A big positive of the Hori Adventure Pack is its generous storage space. It’s a little too small to hold your console, dock, and all the wires – well, you could cram them all in, but it’s going to be a very tight squeeze. Still, there’s plenty of room for your console inside, and the case’s outer pocket is large enough to house some of the best Nintendo Switch 2 accessories.

Woman opening the Hori Adventure Pack for Nintendo Switch 2

(Image credit: Future)

There’s a specific pouch to hold your Nintendo Switch 2 console with the Joy-Con 2 controllers attached. It’s a touch narrow, so you’ll have to carefully place your system inside, but there is a velcro strap to keep it secure. You’ll also find six game cartridge slots inside the case – not the highest amount I’ve seen, but enough for a short trip away, for example.

Looks-wise, the Hori Adventure Pack is decent. It has a rubber-like handle and upper half, which looks fairly stylish, but is susceptible to picking up dust and marks. The rest of the case is made up of a scratch-resistant fabric and a net to conceal the carry strap. It comes in all black and isn’t anything flashy, but it will suit those who prefer an understated aesthetic.

Is this the most sturdy case I’ve tested? Well, perhaps not – it doesn’t have the tough exterior of the Nacon Protection Case XL for Nintendo Switch 2, say. But it’s still a pretty resilient model. It has a padded, robust feel to it, and when I dropped the case from waist height, there weren’t any signs of damage.

Strap on the reverse side of the Hori Adventure Pack for Nintendo Switch 2

(Image credit: Future)

Let’s finish things off by talking about value. This case is typically priced at $34.99 / £26.99 / AU$54.95, which is reasonable given the amount of storage space on offer and the versatility of its design. I’ve also seen Hori's Adventure Pack go on sale in some territories, with its price dropping as low as £18.89 on My Nintendo Store in the UK.

Considering that the official Nintendo Switch 2 Carrying Case will set you back $39.99 / £20.99 / AU$39.95 – a stylish choice, but one that has a lot less storage space – I think you’re getting good bang for your buck from the Adventure Pack. All things considered, then, this is a strong case from Hori, and its combination of a unique design with a modest price tag ensures that it's well worth considering.

Hori Adventure Pack for Nintendo Switch 2 review: price & specs

Price

$34.99 / £26.99 / AU$54.95

Dimensions

12.6 x 5.7 x 3.9 inches / 320 x 146 x 100mm

Weight

0.7lbs / 300g

Number of game card slots

6

Compartments

4

Handle

Yes

Color

Black

Hori Adventure Pack for Nintendo Switch 2 on table

(Image credit: Future)

Should you buy the Hori Adventure Pack for Nintendo Switch 2?

Attributes

Notes

Rating

Design

Versatile build, sturdy feel, solid look, but not the most flashy and can pick up marks.

4/5

Storage

Plenty for console and accessories, OK amount of game slots, not enough room to house dock.

4/5

Value

Comes at a modest price considering its robust build and generous storage.

4/5

Buy it if…

You want a bag-style case
Perhaps the most enticing aspect of the Hori Adventure Pack is its ability to double up as a traditional case with a handle, while also serving as a cross-body bag. That versatility makes it incredibly practical when taking your Switch 2 on the go.

You want to store your accessories too
Unlike the official Nintendo Switch 2 case, there’s plenty of room in the Hori Adventure Pack to store a few accessories, such as the Hori USB Camera for Nintendo Switch 2.

Don’t buy it if…

You need room for your Switch 2 dock
Although you can pack a few accessories into this case, it’s not really ideal for housing your dock. I tried inserting mine, and although it just about fit inside, the fit was realistically too tight. If you want a case that does it all, your best option is the official Nintendo Switch 2 All-In-One Carrying Case.

You’re looking for something flashy
This case isn’t the most eye-catching or premium-looking, although it’s certainly very practical. If you want something sleek and colorful, then I’d suggest checking out the Belkin Charging Case for Nintendo Switch 2.

Hori Adventure Pack for Nintendo Switch 2: also consider

Nintendo Switch 2 Carrying Case & Screen Protector
This slim and stylish case is still one of my favorites, and my go-to if I’m not taking my dock on the go. It doesn’t have as much storage space as this Hori model, but it’s lightweight and sturdy, and even comes with a basic screen protector.

Read our full Nintendo Switch 2 Carrying Case & Screen Protector review.

Nacon Protection Case XL for Nintendo Switch 2
This one’s not available in the US or Australia, but if you’re in the UK, it’s a top-tier option. With a sturdy build, enough room for your dock and system, and plenty of game card slots, it really is the full package. It’s very cheap for the amount of storage space available, which helped to earn it a stellar four-and-a-half-star review.

Read our full Nacon Protection Case XL for Nintendo Switch 2 review.

Hori Adventure Pack for Nintendo Switch 2 review: how I tested

Reverse side of the Hori Adventure Pack for Nintendo Switch 2

(Image credit: Future)
  • Tested over the course of multiple days
  • Took it with me to the office and on walks
  • Trialled by a Nintendo Switch 2 owner and life-long gamer

I took my Switch 2 on the go inside the Hori Adventure Pack for multiple days in a row. During this time, I also packed in a couple of accessories and made sure to try out both the handle and strap carrying methods.

In order to get a measure of this case’s durability, I dropped it from various distances and also gave the exterior a good scratch. After this, I checked for any wear and tear to ensure the model was as sturdy as advertised. I also compared this case to rivals on aspects like storage space and looks.

More generally, I’m a day-one Nintendo Switch 2 owner, a lifelong gamer, and an experienced tech reviewer with a ton of experience with Switch 2 accessories. I’ve trialled a range of products, including cases, but also screen protectors like the DBrand Prism 2.0, and cameras, like the Hori Piranha Plant Camera for Nintendo Switch 2.

Read more about how we test

First reviewed: December 2025-January 2026

I’ve already played Star Wars Outlaws on PS5, but Gold Edition makes it worth revisiting on Nintendo Switch 2
4:00 am | January 11, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: , | Comments: Off

Star Wars Outlaws Gold Edition is an excellent version of the 2024 open-world Star Wars game. It runs incredibly well overall, with a frame rate that rarely dips below its 30 frames per second (fps) target while also pushing some impressive ray tracing effects. It might just be the best Nintendo Switch 2 port that we’ve seen yet, especially considering the fact that the original release would sometimes stutter on more powerful hardware like the PlayStation 5.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2, PS5, Xbox Series X and Series S, PC
Release date: September 4, 2025 (Nintendo Switch 2)

The value proposition of this version is also off the charts. Rather than its usual Standard Edition, Deluxe Edition, Gold Edition, and Ultimate Edition release strategy, Ubisoft has opted to include all the Gold Edition content out of the gate for anyone buying on Nintendo Switch 2.

This means you get the full season pass with two substantial new story chapters that take a total of about 10 hours to beat. Oodles of cosmetics for protagonist Kay Vess and her companion Nix are also included, plus the short pre-order bonus Jabba’s Gambit mission.

While I could lament the fact that the handful of cosmetics from the Ultimate Pack haven’t been thrown in too (though they are still purchasable separately via the eShop if you want them), this is still an incredible amount of content that encompasses all the major DLC additions since launch.

It’s an easy sell at the asking price of $59.99 / £49.99 / AU$89.95 (or even less on sale) when you consider that the Gold Edition costs $109.99 / £104.99 / AU$169.95 on other platforms.

I find your lack of faith… disturbing

A screenshot of Star Wars Outlaws Gold Edition on Nintendo Switch 2.

(Image credit: Ubisoft)

Everything we loved in our original Star Wars Outlaws review rings true for this newer version.

If you’re a fan of the Star Wars universe, then you’re going to love the peerless faithfulness of this adaptation. As an intergalactic rogue forced to go on the run after a heist gone wrong, you explore a series of large open-world planets as you gradually put together a crew and navigate relationships with some of the galaxy’s most notorious criminal clans.

Set between The Empire Strikes Back and Return of the Jedi films, familiar locations like the desert plains of Tatooine are wonderfully represented and seamlessly presented alongside new additions like the sandy Toshara Moon or dense jungle world of Akiva.

Best bit

A screenshot of Star Wars Outlaws Gold Edition on Nintendo Switch 2.

(Image credit: Ubisoft)

The five planets of Star Wars Outlaws are all a fan’s dream. It includes the perfect mix of nostalgic favorites like Tatooine alongside some more interesting and beautiful inclusions like the snowy world of Kijimi.

Everywhere you explore looks superb on Nintendo Switch 2, especially in handheld mode. On the console’s 1080p screen, it appears delightfully crisp and, although the quality of 3D models does take a small hit, the overall experience feels about on par with that of an Xbox Series S, which is a very impressive result.

In some regards, it actually looks better here than on the Series S, with improved ray-tracing effects in interior environments. Wandering around the densely populated city of Mirogana early in the game, the lighting effects appear rich and complex. Locations are crafted with a high level of detail throughout the game, and I’m glad that the enjoyment of occasionally stopping to soak it all in and pore over every small element of a space hasn’t been lost in the jump over to less talented hardware.

Things do fare a little worse when the system is docked, though. Playing on a 4K TV, I noticed upscaling was used very liberally, which lends certain areas quite a blurry look. Anywhere with lots of plants, for example, tends to look rather fuzzy, and Kay’s hair suffers from some noticeable aliasing. The pop-in in the open world becomes more noticeable in docked mode, too. When you’re zooming around on your speeder, you’ll regularly see little bushes or shadows appearing in the distance - but you get used to this very quickly.

More powerful than you could possibly imagine

A screenshot of Star Wars Outlaws Gold Edition on Nintendo Switch 2.

(Image credit: Ubisoft)

If you’ve experienced Star Wars Outlaws on another platform, then you’ll also need to acclimatize to the frame rate when jumping over to the Nintendo Switch 2 version. It's locked to 30fps here, a change that was especially noticeable as I compared the game with its PS5 port side by side.

When you’re actually playing, it is less apparent, though, and developers Massive Entertainment do deserve some serious credit when it comes to just how well Star Wars Outlaws Gold Edition maintains that frame rate target.

A screenshot of Star Wars Outlaws Gold Edition on Nintendo Switch 2.

(Image credit: Ubisoft)

Stutters are extremely rare, and I only noticed them starting to crop up in moments of very intense action with multiple explosions, many enemies on screen, moving vehicles, and the like, all at once. Importantly, the experience is never rendered unplayable, and I think the odd hiccup is a worthwhile trade-off for the opportunity to dip in and out of this game on the go.

I’ve been playing Star Wars Outlaws Gold Edition sporadically since it launched back in September, and I did initially experience a few unexpected crashes in longer play sessions. With time, these seem to have been remedied through various patches, though, so those jumping in today can expect a relatively flawless experience.

With all of this said, Star Wars Outlaws Gold Edition nets an easy recommendation as one of the best Nintendo Switch 2 games. If you’ve played it before, it’s a joy to re-experience in handheld mode with all the new DLC included. If you’re a newcomer, then you don’t need to worry about suffering a compromised experience due to your choice of hardware.

Should I play Star Wars Outlaws Gold Edition on Nintendo Switch 2?

Play it if...

You want a huge open-world experience on the go
Star Wars Outlaws Gold Edition offers tens of hours of content that’s wonderful to dip into on the go. With all major DLC included, this is an experience that you’re going to keep coming back to.

You’re a big Star Wars fan
Fans of the Star Wars universe will love the attention to detail of Star Wars Outlaws, all of which has been preserved wonderfully in this brilliant port.

Don't play it if...

You’re sick of open-world games
I enjoy Star Wars Outlaws, but it certainly doesn't reinvent the wheel in terms of Ubisoft open-world games. If you want a more novel experience, pick up something else from the Nintendo Switch 2’s expansive library, like Mario Kart World.

Accessibility features

Star Wars Outlaws Gold Edition has a dedicated accessibility menu on Nintendo Switch 2 with a number of useful settings and presets.

By default, the HUD has been scaled up to 150% in handheld mode, with large text size enabled.

There are also four menus designed to address gameplay, cognitive, color, vision, and hearing needs. Color settings can be fully customized, and there is a range of difficulty options.

How I reviewed Star Wars Outlaws Gold Edition on Nintendo Switch 2

I played nearly 15 hours of Star Wars Outlaws Gold Edition on Nintendo Switch 2, constantly comparing my experience of the game with that of the PlayStation 5 and Xbox Series X and Series S versions.

I primarily played in the console’s handheld mode, but also endeavored to spend a few hours in docked mode in order to assess its performance.

Of the two modes, handheld mode is definitely the strongest as the smaller screen does a good job of smoothing over many of the visual cutbacks. While playing in docked mode, I relied on the official Nintendo Switch 2 Pro Controller.

First reviewed January 2026

I can’t stop playing Assassin’s Creed Shadows on Nintendo Switch 2 now it no longer crashes all the time
5:30 pm | January 10, 2026

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Assassin's Creed Shadows is hands-down one of the best Assassins Creed games of the last decade, but does it run well on the Nintendo Switch 2?

The short answer is "Yes, but...", because it's hard to call this particular port an all-round win. At launch, my answer would have been "No", as I was plagued by hard crashes and constant frame rate fluctuation that made the game near unplayable.

Review info

Platform reviewed: Nintendo Switch 2
Available on: PS5, Xbox Series X, Xbox Series S, PC, Nintendo Switch 2
Release date: December 2, 2025 (Nintendo Switch 2)

Thankfully, Ubisoft has bucked the trend in more ways than one with Assassin's Creed Shadows. Not only did the Switch 2 port land mere months after the game's console release, but a major patch arrived just two weeks later, fixing a vast majority of the game-breaking issues. I'm reviewing the (now broadly) fixed port, so I won't languish on those early problems too much.

We reviewed the game itself earlier this year, scoring it an impressive 4.5/5 for its rich combat system, ample content, and dual-protagonist system, and all of these highlights naturally carry across to the Switch port.

The story pacing is a little slow in places, and as Managing Editor Rob Dwiar noted, it peters out the further you get along in Naoe and Yasuke's journey, but broadly speaking, it's a brilliant game worth picking up. If you want our full thoughts on the game's story, combat system and beyond, check out our original review.

Performance, on the other hand, is naturally very different on Nintendo’s hybrid handheld console, and concerns over whether the Switch 2 could handle such a meaty game – especially in handheld mode – were clearly justified. Still, I'm impressed.

No man left behind

Assassin's Creed Shadows

(Image credit: Ubisoft)

Shadows is the first Assassin's Creed game to really capture my interest since Black Flag. However, being a Nintendo fan can spell disappointment when it comes to ports; not only do you have to wait longer for a well-optimized version, but the optimization process can also involve removing some content.

With this Switch 2 port, however, you get full access to the game in its entirety (barring, as of writing, the DLC) as well as cross-save, meaning you can pick up where you left off on your PS5, Xbox, or gaming PC.

You do benefit from a few further features fit for the Switch 2's form factor - and, contain your excitement, that means touchscreen menus. Of course, the real benefit is being able to crack your way through the game's many side quests and explorable regions without being glued to your TV or desktop.

Best bit

Assassin's Creed Shadows

(Image credit: Assassin's Creed Shadows)

Assassin's Creed Shadows is a massive game with plenty to explore and do. This makes it a great fit for playing on the go, as it's perfect to dip in and out of.

More than this, though, some elements of the game have been revamped to suit the Switch 2, and the game makes great use of the console's hardware. Switching from docked to handheld mode is seamless, with automatic UI adjustments for easy transitions, for example.

Impressively, the Nintendo Switch 2 can convincingly render 16th-century Feudal Japan in great detail despite the obvious hardware limitations, achieving this feat with clever optimizations for both handheld and docked modes. In fact, having experienced how bad it could be pre-patch, I can appreciate all the more the ways Ubisoft has crammed this massive, sprawling game into such a small package.

A downgrade, but no downer

Assassin's Creed Shadows

(Image credit: Ubisoft)

In part, that's thanks to Nvidia's Deep Learning Super Sampling (DLSS) technology, which works to upscale lower resolution images in the background. Although capped at 30fps, the game remains highly immersive and visually stunning, especially now that this framerate is more stable post-patch.

Where pre-patch, dense areas and busy combat could lead to huge stutters and even forced ejection to the menu, the game now runs impressively smoothly, though I wouldn't quite go as far as to call it buttery. You'll still occasionally find loading into a new area a bit choppy, and loading screens themselves can be quite intensive on the system.

You're obviously not getting the fidelity of a more powerful console like the PS5 Pro's Ray Tracing tech, but all things considered, the world is rich and immersive. When you hone in on the finer details, you'll notice the cracks more; the lack of light and shade and textures like water look a little cartoonish, crowds of NPCs are thinner, the level of detail in distant objects is lower, and the movements of clothing and facial expressions all suffer a little, but it isn't enough to prevent you from enjoying the game overall.

Docked and handheld mode respectively.

There are more glaring issues that break immersion, like the occasional pop-in and anti-aliasing shimmer. In docked mode, these feel more offensive, but Assassin's Creed Shadows really shines in handheld mode, where the smaller screen can compensate for the game's overall quality, plus a dedicated algorithm keeps variable refresh rate (VRR) enabled even at 30 FPS, according to developers.

Despite this, and that I preferred playing in handheld mode overall, the game can be almost blurry at times, and you'll most certainly notice the difference in the level of detail.

Fundamentally, all the moments that really matter in an Assassin's Creed game stick the landing in the post-patch version of the game; combat is snappy and rewarding, unlocking vantage points oozes grandeur and marvel, and naturally, the world is a delight to explore on foot, too.

If you're coming across from a more powerful console, prepare for an adjustment period, but if it's your first time playing Assassin's Creed Shadows, you may come away thinking that's how the game was always meant to play, and that's a real testament to a well-made port.

Should you play Assassin's Creed Shadows on Nintendo Switch 2?

Play it if...

You want a huge open-world AC game to sink hours into
Shadows is the next big Assassin’s Creed game and if you’ve been after another experience like that of Odyssey or Valhalla then Shadows will not disappoint with its large world and the amount of things to do.

You’ve been pining for a Feudal Japan setting for Assassin’s Creed
The wait for Assassin’s Creed to take the adventure to Feudal Japan has been absolutely worth it. The landscapes, characters, and history of the place are perfect for the series and Shadows capitalizes on that well.

You enjoy different combat playstyles
If you’re an action-adventure fan who likes to constantly mix things up in combat or have multiplayer playstyle options, then those offered by Naoe and Yasuke could scratch quite the itch.

You want an open-world game with rewarding exploration
Shadows shakes up the series’ traditional exploration and offers something far more nuanced, immersive, and rewarding. Nothing is fed to you, and areas aren’t suddenly filled after reaching viewpoints; the world entices you to explore it and the satisfaction of doing it is excellent.

Don't play it if...

You prefer the smaller Assassin’s Creed adventures
Assassin’s Creed Mirage this is not, and if you prefer the more focused, small-scale adventures that the series has been known for in the past, then Shadows might be a bit overwhelming.

You don’t want to devote hours to resource-gathering and location completing
While there’s so much to do across Shadows’ landscapes, you’ll need to spend a good while gathering resources to get the most out of the hideout mode and complete a lot of minigames and locations to unlock the top skills.

Accessibility

Ubisoft’s modern suite of strong accessibility options is available in Assassin’s Creed Shadows. There are multiple difficulty levels (all of which are described in full) that affect combat and stealth, and you can also change the game to have one-hit assassinations. If you want to make exploration easier, you can turn on guidance for that to make discovery more straightforward.

There are options to change or turn off graphic effects such as blood, as well as alter the camera, and change inputs for actions. There are also plenty of options for subtitles, text size, background color for text, and language options. The game also features modes to cater to Red-Green and Blue-Yellow colorblindness.

Assassin's Creed Shadows

(Image credit: Ubisoft)

How I reviewed Assassin's Creed Shadows on Nintendo Switch 2

I've spent 20 hours in Assassin’s Creed Shadows on Nintendo Switch 2, comparing my experience against that of our original reviewer and Xbox Series X performance to assess how well optimized the game is for the console.

In that time, I explored vast swathes of feudal Japan, engaged in plenty of combat sequences, developed my hideout and progressed through the storyline to make my comparisons.

I reviewed Assassin’s Creed Shadows on my Nintendo Switch 2 in both handheld and docked mode using a Corsair Void Max Wireless v2 headset and through the Switch 2 speakers.

First reviewed January 2026

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