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The Mobapad N1 HD feels great and works well with multiple platforms – I just wish it had analog triggers
5:00 pm | March 29, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

Mobapad N1 HD: one-minute review

Close-up of Mobapad N1 HD leaning on plinth with pink background

(Image credit: Future)

The Mobapad N1 HD is a Nintendo Switch controller aimed towards more serious gamers, thanks to its versatile functionality and premium features.

It doesn’t look particularly spectacular, and it even lacks RGB lighting, a common feature on many third-party controllers. It does, however, look a little more distinct in its pink and purple colorway.

On close inspection, you can tell the N1 HD is built to a high standard, rivaling some of the best Nintendo Switch controllers. The materials feel premium and the construction is solid, yet it’s also very light in the hand and comfortable to hold – although those with larger hands might find it a bit too small.

The buttons and sticks also feel great, offering a pleasing amount of dampening and smoothness for the most part. The N1 HD also comes with a USB cable for charging and wired play, although it’s quite short and isn’t braided, restricting its practicality.

The mobile app for the N1 HD includes various customization options, some of which are pretty detailed, such as custom curve profiles for the analog sticks. Certain adjustments can also be made using the settings and other buttons on the controller itself.

To game with, the N1 HD lives up to its promises. The Hall effect sticks are as smooth as you could want, and the buttons are satisfying and super responsive, especially the D-pad – no matter which of the two included hats you have attached. It’s a shame, however, that the triggers lack analog control when used with a PC or mobile.

Although I found it easy to connect to the Switch and PC, switching between them on the fly isn’t really viable, since repairing is required, although fortunately, this is an easy process. Connecting to Android is relatively simple too, although beware that you will need to connect to "Mobapad N1" rather than "Mobapad N1 HD" in the list of Bluetooth devices your phone finds.

The N1 HD is expensive, but so too are the Nintendo Switch Pro Controller and the 8BitDo Ultimate, two of the best Switch controllers out there. Like those pads, it’s a hugely capable controller and although it lacks analog triggers and seamless device switching, the N1 HD is worth your consideration all the same.

Mobapad N1 HD review: Price and availability

  • $74 (about £60 / AU$119)
  • Available now worldwide
  • Similarly priced to key rivals

The Mobapad N1 HD costs $74 (about £60 / AU$119) and is available now in three colorways: black, white, and pink with purple accents. Mobapad only lists USD prices on its website, but it does ship worldwide. It comes with two D-pad hats, a USB cable for charging and wired play, and a dongle for wireless PC connectivity.

If we judge it by its original price (we have seen it on sale at a considerable discount), it’s close to the official Nintendo Switch Pro Controller, although this controller lacks official support for other platforms, as well as extra buttons on the front and rear.

The N1 HD also costs about the same as the 8BitDo Ultimate, our pick as the best Nintendo Switch controller right now. This too has Hall effect sticks and multi-platform support, but unlike the N1 HD, the Ultimate comes with its own charging dock. However, it doesn’t have NFC support, so it can’t be used with Amiibo accessories.

Mobapad N1 HD review: specs

Close-up of analog stick and face buttons on Mobapad N1 HD with pink background

(Image credit: Future)

Mobapad N1 HD review: design and features

  • Solid yet lightweight build
  • Might be too small for some
  • Detailed mobile app

The N1 HD boasts a similar design to the best Xbox controllers: it even has the same distinctive D-pad design, although this is removable and can be swapped with a more traditional four-pronged unit included in the box. Due to these similarities, It looks rather unoriginal in its black and white colorways, but the pink and purple variant does help to set it apart somewhat.

However, the upside of this familiar form is the ergonomic benefit: it sits well in the hand, and the lightness makes it even more comfortable. It’s a little smaller than an Xbox Wireless Controller, though, which may be a problem for those with larger hands. And if you're a fan of the best PS5 controllers, then it might not be for you either. Despite its unsubstantial weight, it feels well constructed, with durable, premium-feeling plastics. The textured grips are a welcome touch too.

The USB-C port is easy to use thanks to its placement, although it isn’t recessed, which may be a cause for concern, but I didn’t find it prone to disconnecting while gaming. The included cable is a standard charging cable, without the braiding or length those included with many other controllers have, which does limit its practical usage.

The N1 HD has liquid silicone buttons, which Mobapad claims are more comfortable and more durable, while also improving consistency. Under the thumb, they certainly feel pleasant, but the dampening isn’t the best I’ve experienced, and the button caps aren’t the tightest, with some wobble to them. The shoulder buttons, however, feel better in both these aspects, but the triggers are a little too short for my liking.

The analog sticks are a highlight, with treaded edges to help improve grip, which they certainly do. I did find them to be a tad small, though, but those with smaller thumbs shouldn’t have a problem.

There are also two extra back buttons for customizable programming. While these are also quite small, they did suit my grip style, as my middle fingers naturally landed flush onto them.

Aside from the usual Switch buttons, you’ll also find a setting button, which can be used in conjunction with other inputs to perform various functions, from altering vibration intensity and toggling turbo modes to programming macros. These are complex for input-based functions; some controllers don’t even offer this level of customization in their software tools.

Speaking of which, the Mobapad mobile app offers even more tweaking potential, including the ability to remap buttons and set trigger modes on a per-button basis, with hold and loop options to choose from.

You can also change the dead zones and curve profiles of the analog sticks, with the latter adjusted via two points on a graph, freely draggable to create your own style, which is very involved. It’s a shame, however, that you can’t even view the battery level of the N1 HD in this app, which seems like a basic piece of information to omit.

Other features of the N1 HD include the ability to switch between Xinput, Dinput (for older games), Switch Pro input modes, and NFC support for Amiibo hardware. Currently, it’s not compatible with Mobapad’s PC software, but support is expected after March.

Back of Mobapad N1 HD leaning on plinth on table with pink wall and plant in background

(Image credit: Future)

Mobapad N1 HD review: performance

  • Great buttons and sticks
  • No analog triggers
  • Device switching clunky

The N1 HD performs well. The face buttons are satisfying to use, with a good deal of accuracy and responsiveness. The D-pad has these qualities in even more abundance, with an even shorter actuation, making it great for rapid taps. It’s also easy to roll for quick consecutive inputs with either the circular or four-pronged hat installed. It is, however, very clicky, feeling more like a mouse button than a controller button, which may deter some gamers, but I found it satisfying to use.

Even more damped are the shoulder buttons, which have a softer feel but still provide a responsive input. However, since the N1 HD is a Switch controller first and foremost, the triggers lack analog capability, even when used with a PC. This is a shame when playing certain games, such as those involving driving or racing, since they lack the precise control these titles benefit from.

The analog sticks utilize Hall effect technology, which purportedly offers greater precision as well as preventing stick drift. I certainly found them precise and incredibly smooth to move in all directions, providing just the right amount of resistance to impart some useful feedback without being onerous. The N1 HD also supports motion controls, and again I found these accurate, tracking superbly.

In my experience, the rear M buttons were also easy to use, although they were less consistent in their responsiveness; their small size and short travel meant that they were hard to hit in the optimal place every time.

Connecting the N1 HD to your platform of choice is also very easy. During my test, it connected instantly to my Switch, as well as to my desktop when using the included USB dongle, making it just as amenable to the platform as some of the best PC controllers. However, hot-switching between wasn’t an option, as the N1 HD required re-pairing to each device, which is a shame for those who switch between the two regularly.

At first, I was unsuccessful in connecting the N1 HD to my Google Pixel 7a, although this was remedied when I realised that I needed to connect to "Mobapad N1" rather than "Mobapad N1 HD" in the list of found Bluetooth devices. Once paired, using the N1 HD with my phone was as easy and responsive as with other platforms.

I wasn’t able to test the battery life of the N1 HD to exhaustion, and considering the lack of battery information – none in the mobile app and only an LED indication on low battery – I couldn’t gauge how much I had left. I can say, though, that it lasted for several days of use without showing a low battery warning.

Close-up of shoulder buttons and USB-C port on Mobapad N1 HD, leaning on plinth with pink wall and plant in background

(Image credit: Future)

Should I buy the Mobapad N1 HD?

Buy it if...

You want an Xbox-style controller
The Xbox design is a popular one for good reason: it offers just about the best ergonomics around, and the N1 HD is all the better for following its lead.

You want multi-platform support
Although the N1 HD is primarily a Switch controller, it also works with PC and mobile devices, both wired and wirelessly.

Don't buy it if...

You have large hands
Despite its high levels of comfort, the overall form of the N1 HD is quite small, as are the sticks, triggers, and rear M buttons.

You want analog triggers
Despite being compatible with platforms other than the Switch, the N1 HD doesn’t have analog triggers, which won’t be ideal for certain games.

Also consider...

Nintendo Switch Pro Controller
As one of the console’s official controllers, the Switch Pro Controller is unsurprisingly one of the best, offering more features and functionality than the stock Joy Con controllers. We found it comfortable to hold and were taken by its excellent D-pad. And although its original price is relatively high, it can often be found at a discount. Read our Nintendo Switch Pro Controller review.

8BitDo Ultimate
The 8BitDo Ultimate is our number pick as the best Switch controller, thanks to its great price, performance, feature set, and comfort levels. It also comes with its own charging dock, which is very convenient. However, unlike the N1 HD, there’s no NFC for Amiibo support, but this is about the only drawback. Read our 8BitDo Ultimate review.

How I tested the Mobapad N1 HD

  • Tested for several days
  • Used on Switch and PC
  • Plentiful gaming experience

I tested the N1 HD for several days, during which time I used it on Switch and PC, both wired and wirelessly. I tried to use it on two Android phones but failed to connect with either.

I played The Legend of Zelda: Tears of the Kingdom, which provides a thorough test for any controller, given the demands it places on all manner of inputs, from the face buttons to the analog sticks and motion controls. On PC, I played Art of Rally to test the triggers and sticks, and Tekken 8, which is great for testing button responsiveness. On my Android phone I played Alien: Isolation and Asphalt Legends Unite.

I have been gaming for over 25 years, and during that time I have experienced a large number of controllers across a myriad of platforms. I play on consoles, including the Switch, as well as PC, both of which I use controllers with.

Creative’s new otherworldly desktop speakers belong on an alien spaceship – and they’re so good, I’d abduct them
7:00 pm | March 26, 2025

Author: admin | Category: Audio Computers Gadgets Hi-Fi Speakers | Tags: , , | Comments: Off

Creative Pebble Nova: One-minute review

Like any decent work of art, the new Creative Pebble Nova will mean different things to different people. TechRadar's audio editor Becky Scarrott said they looked like Magic 8-Balls, or lawn bowls with audio credentials – and she meant that as high praise. My partner thought they looked like an overly-elaborate microphone set up. I saw them more as delightful flotsam from an alien spacecraft, which had found its way to my desk.

However you look at it, the Pebble Nova speakers are a novel-looking new audio set-up fitting to strut their way onto our list of the best desktop speakers (and possibly even the best stereo speakers) on fashion chops alone.

The proposition doesn't need to rely on its good looks to get by, though. These speakers sound great, with defined bass, a high max volume and selection of enhancement features that make a marked difference to the norm for the money. They're elevated from your desk to create a much more immersive surround-sound effect and use coaxial drivers to refine the audio they deliver.

You'll find, though, that they cost a fair amount of aforementioned money. As the newest in Creative's line of affordable Pebble computer speakers, you'd think they might adhere to the affordable end of the market, but they're fairly premium in price. Not bank-breaking, but definitely enough to think twice about.

Maybe not twice actually, perhaps thrice. The Pebble Nova take a fair amount of set-up, with Creative channeling its inner Ikea with how much construction is needed. They also require a fair bit of space due to their design, so you'll need to make sure your desk is relatively large and uncluttered for them.

All that said, if you do decide you have the space, money and patience for them, the Creative Pebble Nova are a great set of computer speakers, regardless of what kind of audio you need them to play.

Creative Pebble Nova review: Price and release date

The Creative Pebble Nova on a brown table, connected to a green laptop.

(Image credit: Future)
  • Announced in December 2024
  • Mid-range at $279.99 / £239.99 / AU$499.95

The Creative Pebble Nova were released in December 2024, as the latest entry in Creative’s Pebble line-up of desktop speakers. They are, by a significant margin, the most expensive.

You can pick up the Creative Pebble Nova for $279.99 / £239.99 / AU$499.95 (although fair warning: they’re out of stock in several of the regions I checked). That ain’t cheap, especially when you consider that the next most expensive members of the Pebble family, the Pebble X, cost $89.99 / £84.99 / AU$169.95.

At that price, there’s no doubt that these are premium speakers. There are only a few entries on our list of the best computer speakers that cost more, although admittedly those cost a lot more, so if you want premium speakers but don’t want to hand over your life savings for them, these could be a good option.

As audiophiles will know, though, you can spend a lot more on high-spec speakers, up to ten times as much.

Creative Pebble Nova review: Specs

Creative Pebble Nova review: Features

The Creative Pebble Nova on a brown table, connected to a green laptop.

(Image credit: Future)
  • USB, Bluetooth and AUX connections
  • Creative App brings ways to customize audio
  • Acoustic Engine brings some useful features

The Creative Pebble Nova offer three ways to connect to your chosen device. First up is with a 3.5mm jack, which will let you play music but won’t let you customize it via the Creative App (more on that later). Second is Bluetooth, with the Nova supporting Bluetooth 5.3 to various devices including phones, computers and games consoles. Thirdly is with USB, which is what I did for the majority of this review. In the box is a USB-C to USB-C cable but if, like me, your PC only has USB-A ports, you can buy cheap adaptors online.

If you connect via Bluetooth or USB, the Creative App (available on mobile and PC) is a no-brainer. It offers the ability to change the Nova’s LED lighting effects, an equalizer along with loads of presets, the ability to switch which of the speakers is the left and right one and the promisingly-titled Acoustic Engine.

Take my advice: when you first set up the Pebble Nova, go to the Acoustic Engine page and turn everything on. It includes features like audio upscaling, dialogue enhancement and virtual surround-sound, all of which have marked improvements on the way the speakers sound. I regret that I was already weeks into the testing process before I bothered to open this page!

  • Features score: 4.5/5

Creative Pebble Nova review: Design

The Creative Pebble Nova on a brown table, connected to a green laptop.

(Image credit: Future)
  • Bowling balls on stalks
  • Takes up lots of space
  • Time-consuming set-up process

How do you describe the design of the Creative Pebble Nova? Are they eyeballs on stalks? Alien command consoles? Magic 8-Balls? If you’re able, check out the review pictures because they’ll do better justice to the odd look of the Nova than my Creative Writing degree ever could. If you can’t see them, then… they’re basically giant spheres, held up from a circular base by a thin dowel.

It’s certainly a unique look taking the spherical-ish looks of other Pebble devices and literally elevating it. But it has a second advantage: the speakers themselves are higher than computer speakers generally are, which means ‘surround sound’ audio actually does surround you, as it’s at ear level (with the 45-degree point of the speakers also helping).

You can pick the Novas up in black, as you see in the images, and in a chic white-and-bronze model too.

I can see this design being a bit divisive but I didn’t mind it (I also spent lots of the review period with them hidden by my second screen). However there are two issues too.

The Creative Pebble Nova on a brown table, connected to a green laptop.

(Image credit: Future)

Firstly, these take up a lot of space. Said space is at a premium when it comes to the desk upon which I use my desktop computer, and I found it quite hard to accommodate the Pebble Nova given the dimensions of both the speakers and my London apartment – it’s why the images accompanying this review are of my laptop, because my desk was too cluttered with the Creatives on it!

The second thing to note is that the Pebble Nova take quite a bit of setting up: not only do you need to go through all the usual cable rigamarole of desktop speakers, but you also have to attach the dowels to the stands and those to the speakers. This was admittedly easier than your average Ikea project, but it still took a little while to accomplish (I should note, you don’t have to elevate the speakers if you don’t want, and can attach them straight to a stand).

On the primary– ‘orb’? – you get several ports: the USB-C power delivery port, another USB-C port to connect to your computer, and the 3.5mm headphone jack, as well as the cable which runs to the other speaker. You also get a range of buttons for volume, power, connection and more.

The speakers have LED lights which you can program using the app, although they’re not huge or bright and I didn’t really notice them during everyday PC use.

  • Design score: 4/5

Creative Pebble Nova review: Sound quality

The Creative Pebble Nova on a brown table, connected to a green laptop.

(Image credit: Future)
  • 1-inch driver + 3-inch woofer
  • Exuberant, clear bass and mids
  • Unnecessarily-high max volume

Each of the Creative Pebble Nova speakers packs both a 1-inch tweeter with a 3-inch woofer in a coaxial set-up.

I'm used to PC speakers being good for certain tasks and struggling with other ones (a set-up that's great for music might struggle for the range of sounds needed for gaming, or be poorly-tuned for YouTube videos, for example) but I was pleasantly surprised at how the Creative was a jack of all trades.

I say 'pleasantly surprised' because it wasn't necessarily expected. The presence of a woofer gives away that the Pebble Nova has a distinctly energetic sound profile, with plentiful bass. However these lower tones are well-defined and clear, instead of being overpowering and thumping like some bassy speakers can be.

This meant I could enjoy different kinds of music but then could listen to spoken-word audio without low voices having an unnatural rumble to them, an issue I've faced before.

The Creative Pebble Nova on a brown table, connected to a green laptop.

(Image credit: Future)

Treble is a little less bright than it could be, but I quickly fixed this in the Creative App with some quick equalizer tweaking.

The Creative Pebble Nova is great for the kind of sound stage or surround-sound audio that really benefits immersive gaming. This is because the elevated height of the speaker poles, plus their being angled upwards at 45 degrees, means that audio is a lot closer to ear-level than your standard desktop speakers.

The result is a marked improvement in immersion: the tweeting of birds, the sound of wind in trees, the repeated taunting of a dangerous bandit I was unsuccessfully trying to run away from, all felt well-placed around me during gaming sessions. The effect was definitely more pronounced than on other desktop speakers I've tried, which sit lower than your ear level.

According to Creative, the Pebble Nova has a whopping 100W power output for high volumes. Since I have neighbors, I didn't test quite how loud it goes, but it definitely reached (and could easily exceed) my needs. Why you'd need incredibly-loud speakers for your desktop, presumably within half a meter of you, isn't quite clear, but it means that they can double as general party speakers if you prefer.

  • Sound quality: 4.5/5

Creative Pebble Nova review: Value

The Creative Pebble Nova on a brown table, connected to a green laptop.

(Image credit: Future)
  • Not a viable option for people on a tight budget
  • Other Pebbles may appeal to money-conscious buyers

While the overall Pebble line of Creative desktop speakers is known for offering great value for money, that's naturally less true of the Nova, as premium equipment always offers incremental returns for the price.

The Nova are good, but you're paying for it, as they're not cheap (at least, by Creative standards, although you can easily find countless pricier alternatives). They're not poor value for money, but they're not as much an obvious bargain as other Pebbles. That said, if I had the expendable income, I'd buy them – so take from that what you will.

  • Value: 4/5

Should I buy the Creative Pebble Nova?

The Creative Pebble Nova on a brown table, connected to a green laptop.

(Image credit: Future)

Buy them if…

You like the look of them
Fan of the way the Novas look? Then you should go for them, as you'll be hard-pressed to find anything quite as distinctive.

You're particular about your audio
The Creative app's equalizer, and Acoustic Engine options, will let picky listeners fine-tune the way the speakers sound more so than some rivals.

Don’t buy them if…

You think they look silly
If you prefer your desktop speakers to speak only through the drivers instead of the fashion statement, you best check out other options.

You've got limited space
I have a medium-sized desk and I had to remove some decorations to fit the Pebble Nova, so if you're short on desk real estate, these might not fit.

Creative Pebble Nova review: Also consider

Creative Pebble Plus
There are plenty of cheaper Creative Pebble desktop speakers on the market including the Plus, which we said will give you "more than your money’s worth".

See our full Creative Pebble Plus review

Vigilant Audio SwitchOne
Of the two options in our best desktop speakers round-up that have a similar price to the Pebbles, the Vigilants are the most recent. They have a pretty 'standard' design but sound great to listen to.

See our full Vigilant Audio SwitchOne review

How I tested the Creative Pebble Nova

The Creative Pebble Nova on a brown table, connected to a green laptop.

(Image credit: Future)
  • Tested for one month
  • Tested at home connected to phone and windows PC

The testing process of the Creative Pebble Nova was over a month.

For most of that time, I tested the Nova alongside my Windows desktop PC, with the speakers on my desk. I also tested it paired via Bluetooth to my phone and, for a short while, connected to my Windows laptop (as pictured).

I used my PC as normal during the month which includes my day job, various other types of work, watching TV shows and YouTube videos, streaming lots of music and playing video games.

I have over six years' experience testing gadgets for TechRadar which includes other desktop speakers, audio products (including from Creative) and other types of tech.

  • First reviewed in March 2025
The Acer Nitro NGR300 is hard to recommend today thanks to its reliance on AA batteries and complete lack of console compatibility
3:00 pm | March 23, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , , | Comments: Off

Acer Nitro NGR300: One-minute review

This is going to be a quick one because there just isn’t much to say about the Acer Nitro NGR300. As a PC and mobile controller, it probably would’ve made a decent purchase had it been released close to a decade ago. Around that time, there was much less in the way of wireless controller options, and they didn’t nearly have the feature sets we take for granted today.

At face value, it isn’t a horrible controller. I quite like its aesthetic, and it performs perfectly well while gaming - feeling responsive whether you’re wired via USB-C or wireless via Bluetooth. A word of warning, though; Bluetooth is the only wireless option here, so you may need to source a Bluetooth adapter separately in the case your setup doesn't have it built in.

In 2025, however, there isn’t much of a reason to purchase the Acer Nitro NGR300. And perhaps the brand knows this, too, as it only seems to be available in the UK (at least at the time of writing). When it comes to the best PC controllers, there are so many options that cost the same or are cheaper than the Nitro - while simultaneously offering contemporary features like Hall effect sticks, 2.4GHz wireless connectivity, and more.

Acer Nitro NGR300

(Image credit: Future)

Acer Nitro NGR300: Price and availability

  • List price: £49.99
  • Limited to UK-only availability
  • There are cheaper options available with more features

Much like the Acer Predator controller, the Acer Nitro NGR300 only appears to be available in the UK. However, it’s £20 cheaper than the Predator, coming in at £49.99. If you’re purchasing from abroad, you’re looking at roughly $64.99 / AU$100. The trade-off here is that the Nitro lacks the 2.4GHz connectivity and Nintendo Switch compatibility of its counterpart.

That being said, it’s still very difficult to recommend the Nitro when competing models like the GameSir T4 Kaleid ($41.99 / £41.99) and the 8BitDo Ultimate C Bluetooth controller ($29.99 / £24.99) come in much cheaper. With these, you’re also getting more features. In the Kaleid’s case, you’ve got drift-resistant Hall effect sticks and tactile microswitch buttons. For the Ultimate C, while lacking Hall effect, it makes up for it with 2.4GHz connectivity and Nintendo Switch compatibility as well as PC and mobile.

Acer Nitro NGR300: Specs

Acer Nitro NGR300

(Image credit: Future)

Acer Nitro NGR300: Design and features

  • Simple, yet cool look
  • Cheap-feeling build quality
  • Turbo button function works as you’d expect

I do quite like the look of the Acer Nitro NGR300. While certainly an understated design, the subtly textured pattern bearing the ‘Nitro’ emblem is a really nice touch. Acer clearly knows how to do a lot with a little when it comes to overall looks, and it’s easily my favorite thing about this gamepad.

Acer Nitro NGR300

(Image credit: Future)

That’s about where the positives end when it comes to design and features, sadly. Overall build quality feels cheap and overly plasticky; a letdown even with that relatively budget-friendly price tag.

Sticks and face buttons both feel solid, in fairness, but I’m not at all a fan of the incredibly mushy D-pad that leads to some imprecise inputs. The bumpers and triggers are also relatively wide, with the latter also feeling quite listless when pressed.

The standout feature here is certainly the dedicated Turbo button. If you’ve used the feature on other controllers - which lets you assign a button to hold for continuous inputs - then it’s the same here. It’s certainly handy for old-school beat ‘em ups and action RPGs (role-playing games), but by no means is it the unique selling point it may have been all those years ago.

Acer Nitro NGR300: Performance

  • Performs adequately in both wired and wireless modes
  • It’s a Bluetooth controller, but it’s not compatible with Switch
  • Relies on AA batteries for wireless play

Once more, there’s not much to write home about in terms of performance with the Acer Nitro NGR300. As a standard controller experience, it is comparable to similarly basic pads like the Xbox Wireless Controller, albeit lacking the strong comfort factor of that model.

Acer Nitro NGR300

(Image credit: Future)

In my testing, which included PC and mobile games like Final Fantasy 14 Online, RoboCop: Rogue City, and Zenless Zone Zero, I found the Nitro to be perfectly suitable for a variety of genres. It was also impressively responsive when used wirelessly over Bluetooth connection on mobile. I’d still argue that the best mobile controllers are better suited to gaming on the go, but the Nitro is serviceable in this regard.

The big sticking point for me - besides the lack of 2.4GHz connectivity - is that the Nitro relies on AA batteries for power. While not entirely unheard of in the present day (it’s also the default option for the Xbox Wireless Controller), I much prefer having a built-in battery that can charge up via USB-C.

Acer claims you’ll get up to 25 hours of battery life (as it did with the Predator), but this will naturally vary depending on the brand. With the included Energizer batteries, I managed to get around 15-20 hours of play.

Should I buy the Acer Nitro NGR300?

Buy it if...

You have an abundance of AA batteries lying around
On average, the Nitro’s battery life is actually quite decent, lasting longer than some models including the 8BitDo Ultimate C. If you regularly use AA batteries for various devices and have a lot of them, then the Acer Nitro is a decent pickup.

Don't buy it if...

You’d prefer a controller with more modern features
The Acer Nitro lacks several features we take for granted today, such as Hall effect sticks, remappable buttons, Switch / console compatibility, a built-in charging solution, or 2.4GHz connectivity.

Also consider...

Not sold on the Acer Nitro NGR300? There are at least a couple of better and more affordable alternatives out there, such as…

Horipad Turbo
A solid alternative to the Acer Nitro that offers most of its features for less. You’re getting a Turbo button here and, while not wireless, has Nintendo Switch compatibility and comes in a range of fun designs.

Read our full Horipad Turbo review

GameSir Nova Lite
Simply one of the best budget controllers on the market today. The Nova Lite offers a range of connection types as well as Hall effect thumbsticks, a beautiful design and Switch compatibility alongside mobile and PC.

Read our full GameSir Nova Lite review

How I tested the Acer Nitro NGR300

  • Tested for 15-20 hours (the time it took for the AA batteries to run out of juice)
  • Tested across PC and mobile games
  • Compared to the GameSir Nova Lite and Horipad Turbo

I tested the Acer Nitro NGR300 controller over a period of about 15-20 hours in total, after which the included Energizer AA batteries ran out. I primarily played on PC, which is its primary platform, having been unable to connect the controller to my Nintendo Switch. That said, Acer does not list the Switch as a supported platform, but as a Bluetooth device, I figured it was worth a try.

I compared my time with the Acer Nitro to that of its companion controller, the Acer Predator, as well as the GameSir Nova Lite and Horipad Turbo - all three of which I ended up preferring over this model. That’s due to a range of factors, including better features, compatibility, and connectivity options being available in the competition.

Read more about how we test

First reviewed March 2025

Whether on your desk or in a racing rig, the Logitech G Pro Racing Wheel will satisfy your craving for realistic racing
5:00 pm | March 22, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

Logitech G Pro Racing Wheel: One-minute review

The Logitech G Pro Racing Wheel is an officially licensed, direct drive, 11Nm force feedback-enabled racing wheel that comes in variants compatible with Xbox One, Xbox Series X|S, PlayStation 5, PlayStation 4, and PC. For this review, I've been testing the PlayStation model.

Designed for serious sim racing, it combines extreme analog fidelity with rock-solid build quality and easy-to-reach button placement compared to the previous model, the Logitech G923. In use, the experience is enhanced through mechanical feedback not just from your virtual wheels, but from your engine too, thanks to Logitech's Trueforce technology, absolutely transforming games like Gran Turismo 7 and EA Sports WRC.

The wheel is not compatible with every racing game, and while it does feature a G923 compatibility mode for slightly older games, it can still be a pain getting it to work properly with PC games like rFactor 2. What isn't a pain, however, is setting it up for console play, with supreme plug-and-play simplicity on PS5, boosted further by an excellent attachable desk clamp for those lacking a full sim rig.

With gorgeous build quality, noticeably quiet running, and thumb-risking force feedback strength, this is a recommended solution for a console sim racer, just as long as you've got pockets deep enough to at least get the Pro pedals with it.

Logitech G Pro Racing Wheel for PlayStation

(Image credit: Future)

Logitech G Pro Racing Wheel: Price and availability

  • List price: $999.99 / £999.99 / AU$1,799.95
  • A PC-only version is available for $749.99 / £799 (around AU$1,630)
  • Logitech offers regional discounts when bundled with related products

The Logitech G Pro Racing Wheel has been available since September 21, 2022, costing a shade under $1,000 / £1,000, and that's just for the wheel alone. You'll need to pair it with the Pro Racing Pedals for about $350 / £350, plus you might need a sequential shifter and/or handbrake too (plus a frame to mount it all to) if you're really serious about sim racing. However, while all direct drive wheels are expensive, Logitech's force feedback here is noticeably stronger and has greater fidelity than, for instance, MOZA's PC-only, entry-level DD offering, which offers 5Nm for the base model.

Logitech's baby is also cheaper than Fanatec's flagship DD wheelbase, the Podium Wheel. You could also argue nobody really needs 25Nm of torque like Fanatec offers; 5Nm is plenty for a good racing feel, and the Logitech Pro Racing Wheel offers more than double that, at 11Nm, as well as advanced features like a quick-release system for changing wheel rims and a small built-in screen for adjusting wheel settings on the fly. So while it doesn't have the physical grunt of the best on the market, it's more than enough for what you'll need and the build quality and realistic feedback are worthy of the price, even if it would be more of a no-brainer if it were some £200 / $200 cheaper.

Logitech G Pro Racing Wheel: Specs

Logitech G Pro Racing Wheel: Design and features

  • New 'thumb sweep' button orientation
  • Two dials plus left digital thumbstick
  • Modular design for desk clamp

The wheel rim itself is not dissimilar to the outgoing G923 it replaces, however the button placement has been optimized. X and Triangle are a little bit of a stretch with your thumb tips when the wheel is held in the racing style 9 o'clock / 3 o'clock position, but L2 and R2 are easily reachable.

The share and menu buttons don't require your hands to leave the wheel to reach them, though they are tucked down further. They also flank the two dials, which are placed 90 degrees to each other, so one is best used with your left hand's fingers, while the other is best used with your right thumb. Both dials click in as additional 'push' buttons you can map in-game.

A particular standout feature is the removable logo plate at the bottom of the wheelbase, which can be replaced with the included desk clamp. Not all high-end sim racing wheels come with a desk clamp, but with the addition of two protruding flat-edged sections of plastic, the wheelbase grips any desk remarkably well.

Logitech G Pro Racing Wheel for PlayStation

(Image credit: Future)

So well, in fact, you can easily dial up the force feedback without any risk of it coming away and flapping about, destroying your desk and/or computer. It's very solid and an absolute joy to use with pedals under the desk, backed up against the wall so they don't skid as you fight against the loadcell brake pedal to get your car stopped for a hairpin.

In terms of comfort, the stitching on the rim does feel rough against your thumbs, especially when you've spent hours rallying with the force feedback strength turned up. Expect red palms and calluses if you're planning to fight the car through stages for hours. That aside, the wheel is a good size, feels like a premium product, and those magnetic shifters look, feel, and sound great.

You may be interested in getting a different rim (the wheel part you hold) at some point in the future because the included rim is a little plain compared to Fanatec's McLaren GT3 wheel, or Thrustmaster's Ferrari SF1000, for example, the latter of which features a large, full-color display in its center.

This Logitech wheel doesn't even have any lights on the rim itself, let alone a screen for data. It's just a high-quality steering wheel with great control layout and feel. Logitech does have more rims coming to take advantage of that quick-release system, but nothing obviously electronics-heavy has been shown yet.

Logitech G Pro Racing Wheel for PlayStation

(Image credit: Future)

Logitech G Pro Racing Wheel: Performance

  • Surprisingly quiet operation
  • Super smooth force feedback
  • Incredibly low latency

If you've used strong force feedback wheels in the past, you might be used to quite a lot of noise from the motor and the fans. However, neither phenomenon is exhibited here. There is a fan inside to keep the feedback motor cool, and naturally, that will be needed the longer you use it and the higher the strength is set. But it wasn't noticeable at any point of my playtest, and you're not blasted with weird-smelling air like you are with some other wheelbases, which is very welcome.

As for the force feedback itself, you don't get the 'cogging' feeling of a belt-driven system where the teeth connect unevenly with the belt; instead, you simply feel strong forces pulling against your hands. It's brilliantly done. Trundle down a straight and you'll feel the slight grain of the asphalt, drive down a muddy lane and you'll feel every bump. And hitting a high curb gives you a real kickback through your hands.

But perhaps the best use of the feedback tech is how it feels to rev your rally car on the startline of EA Sports WRC. You'll swear there's an engine under your palms. It's beautifully done.

Logitech G Pro Racing Wheel for PlayStation

(Image credit: Future)

But what also stands out is just how responsive it all is. Waggle the steering wheel and your on-screen hands match your movements incredibly quickly, looking like 1:1 movement in some situations, with just the merest hint of latency if you see-saw the wheel quickly while using a PC monitor.

It's among the best I've ever seen and feels ultra-responsive as a result. Logitech's Trueforce technology makes supported games feel remarkable just to feel the car in motion, even when you're not turning.

There really isn't much more the wheel could do to make you feel like you're in contact with a real road. It's superb. And if you find these environmental effects too bitty, there are smoothing options and most games even let you reduce or disable track effects. However you want your racing to feel, it can likely be done with this wheel.

Should I buy the Logitech G Pro Racing Wheel?

Buy it if...

You play serious racing games but prefer to do it on console
If you just want the absolute best-feeling console racing experience and balk at PC gaming's tendency towards tinkering, this is absolutely for you. It just works brilliantly.

You don't have a racing seat/frame so need to mount your wheel to a desk
The included desk clamp and base design is so good, that it arguably feels as good as a bucket seat frame rig if you're in a comfortable office chair.

Don't buy it if...

You're on a budget
This is seriously expensive stuff and don't forget you need to buy the pedals too. Cheaper wheels do offer force feedback effects that push against your hands as you bump into cars etc. so you don't need to spend as much as the price of a real-life second-hand car.

You want to buy just one wheel for all your consoles
This wheel only comes in PlayStation/PC, Xbox/PC, or PC-only flavors. You can't just use a different rim for Xbox like you can with some other brands' PlayStation wheelbases, like Fanatec.

Also consider...

Not sure whether you should drop so much on a flagship wheel? Here’s how it compares to two cheaper, but still great alternatives.

Thrustmaster T598
This Thrustmaster wheel is compatible with PS5/PS4 and PC and is the current best entry point into direct drive sim racing on console. 5Nm is often said to be the sweet spot for force feedback strength, so while it isn't as strong as others on the market, the smooth, 'cogless' feel of this wheel provides a similar experience but at about half the price. It is comparatively plasticky, but if you want premium materials, you'll need to pay a premium price.

For more information, read our full Thrustmaster T598 review

Logitech G923
This is a great alternative for PlayStation 5 and PlayStation 4 gamers because it's so much cheaper - and even comes with decent pedals - yet still features Logitech's TrueForce technology. It isn't Direct Drive, however, and the comparatively paltry 2.3Nm of force isn't going to jump out of your hands through brute strength, but even so you will enjoy a precise and dynamic sim racing experience without breaking the bank.

For more information, read our full Logitech G923 review

How I tested the Logitech G Pro Racing Wheel for PlayStation

  • 100% completed My First Gran Turismo and played several other racing sims on PS5
  • Moved over to PC to test rFactor 2, Dirt Rally 2.0, Project CARS 3 and more
  • Played with an at-desk clamp and monitor setup, and also a full racing seat frame with Viewsonic ultra-wide gaming monitor

I tested the Logitech G Pro Racing Wheel for a week across several racing sims on PS5 and PC, including EA Sports WRC, F1 23 and F1 24, Dirt Rally 2.0, Gran Turismo 7, My First Gran Turismo, and rFactor 2, among others. Completing My First Gran Turismo from scratch to 100% was an absolute blast since you can feel everything the car is doing.

I mounted the wheel to a racing seat and played using a ViewSonic VP3881A 38-inch IPS WQHD+ ultrawide monitor for wonderfully immersive PC racing. I also mounted it to a desk and played on a 32-inch 4K Samsung R550UQP monitor using a launch model PS5, as well as with a Dell Nvidia RTX 2070-enabled gaming laptop.

I also tried playing less serious games like Disney Speedstorm (which didn't recognize the wheel at all on PS5) and the amazing New Star GP, which you can drive to some extent, but can't do the pit stops since the left stick isn't analog. But the most fun of all was undoubtedly EA Sports WRC on PS5, which feels like it was made specifically for this wheel.

Read more about how we test

First reviewed March 2025

The Thrustmaster Sol-R breaks free from Earth’s atmosphere in style, with a fantastic stick for space fans
9:00 pm | March 19, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , | Comments: Off

One-minute review

Thrustmaster is arguably at the top of its game when it comes to flight sticks, so it’s perhaps not all that surprising that the company is now making a play for space sim gear.

The Sol-R range has a cute name, but don’t let that fool you – this is a serious stick (or pair thereof) for anyone who spends plenty of time in the hour-devouring black mass of titles like Elite Dangerous.

If you’re not playing a whole lot of space games, it might not appeal, and the taller and more integrated nature of the Thrustmaster F/A-18 Super Hornet would still be our pick for the best flight stick. Still, if what you’re playing has a whole host of fiddly toggles, mapping those to the Sol-R’s array of switches, buttons, and dials feels like magic.

Ahead of the launch, it’s worth noting that things aren’t quite dialed in, so for the time being, you can expect to spend plenty of time tweaking buttons and mapping, but if that’s what you’re looking for in your next voyage, this is a great place to start around the $200/£200 mark – at least sort of.

I was sent the Duo pack which includes both Sol-R sticks for the right-hand and left-hand, which will cost you considerably more ($389.99 or £299.99). Still, with each packing plenty of inputs, even a single stick could be ideal for your setup.

Thrustmaster Sol-R

(Image credit: Future)

Price and availability

  • List price: $219.99 / £179.99, or $399.99 / £299.99 for the Duo
  • Available worldwide
  • Pre-orders open March 19, available April 16

While each stick in the Sol-R range will run you $219.99 / £179.99, they’re considerably cheaper than rivals like the Saitek Pro Flight, but a little more than Thrustmaster’s own T.Flight Hotas One.

You can preorder from March 19, and they’ll start shipping on April 16, 2025. While no throttle is included, you can use the Thrust sliders on the front of the base.

That pricing makes it a little more than the T-Flight Hotas One, which remains Thrustmaster’s entry-level model but doesn’t include as many buttons, switches, or LED lighting. In fact, it’s around a similar price to Turtle Beach’s VelocityOne which is relatively similar in terms of feature set.

Specs

Thrustmaster Sol-R

(Image credit: Future)

Design and features

  • Plenty of customizable inputs
  • Flexibility of two sticks
  • Nice lighting

While I was sent the Sol-R stick’s ‘Duo’ configuration which includes two of the sticks and bases for use at the same time, anyone buying a single one is unlikely to feel short-changed.

Each stick screws on easily but securely to the base, but even before doing that, it’s worth taking in the base itself. Each one has eight buttons, two dials, a thrust slider (with accompanying lighting), and a quarter of switches.

Moving to the stick, there’s a subtle button near the base, and a main trigger at thumb rest height, with an additional one beyond that. Then there are two hat switches, two more buttons, and a thumbstick, all of which combine to make menu navigation much, much simpler.

Speaking of which, you can actually use the F/A-18C Hornet grip or the Viper Grip on the base, giving you plenty of flexibility with your setup.

The blue lighting around the base and top of the stick is a nice touch, too, adding to the futuristic, space travel feel.

There’s a pleasing resistance to the dials and thrust slider, but I do wish the stick didn’t quite wobble so much. The included stabilizers click on with ease and do a great job of minimizing the way the base tends to roll to each side, but it’s still not quite perfect in those intense dogfights.

Those dials aren’t just inputs, either. They’re actually used as modifiers, so you can trigger different effects for any button, trigger, or switch depending on which position they’re in. That makes 44 customizable inputs per stick.

If you’re a left-handed pilot and you’re not looking to invest in both sticks, there’s good news — you can swap the included ergonomic supports over to make the Sol-R ambidextrous. And, if you’re looking for the Z axes, you can find that by twisting the grip.

It’s also worth noting that I have relatively large hands, but the Sol-R fits in them nicely in both hands, with the thumb rest perfectly located.

Thrustmaster Sol-R

(Image credit: Future)

Performance

  • Maps as ‘Generic stick’
  • Rewards tinkerers
  • T.A.R.G.E.T. download is still very much just for drivers

I wanted to put the Sol-R to the test with one of my favorite games in Elite Dangerous. While I did test with more traditional flight sims, Elite is a game that’s about exploring space in your own way, meaning it’s a great way to test out everything from dogfighting to space cargo hauling.

It’s also the kind of game that the Sol-R was built for, with a whole host of controls to tweak and map — and therein lies the rub.

Because the Sol-R, at least in its pre-launch stage, is identified in compatible games as a ‘Generic Joystick’, you can expect to do a lot of customization to get it just right in your game of choice. Elite recognized both sticks, for example, but I had to manually map each button.

That might be something that’ll be ironed out at launch, but on the plus side, it does give you scope to tweak as you see fit. In my testing, I got to a really great spot where the thrust slider adjusted my speed, while the variety of buttons switched power to various systems on my virtual ship.

Thrustmaster Sol-R

(Image credit: Future)

The hat switch and scroll wheel allowed me to check in-game messages and I could use the toggle switches for landing gear. Is that the kind of thing I’d have painstakingly done if the setup defaulted to a “good enough” button mapping layout? It’s hard to say.

For flight sims, it performs admirably, too. The sheer number of buttons is like a blank canvas for the likes of Microsoft Flight Simulator so you can set a button for your altimeter, anti-ice and more, and the fact the Sol-R appears as a generic stick means you can tailor it just like any other.

I also played Star Wars Squadrons, but the game doesn’t really need many inputs so it was actually more enjoyable with a single stick. Pulling off tight turns and loops did serve to highlight that wobbliness of the base, though.

Thrustmaster’s T.A.R.G.E.T. software is still pretty rudimentary, and while you can download presets, that wasn’t available for the Sol-R ahead of launch — but I’m curious to see how players adjust to the tools on offer. T.A.R.G.E.T. really just acts to get your drivers installed otherwise, and to its credit, it’s a simple, centralized hub for everything Thrustmaster.

Unlike the T.Flight HOTAS One, the Sol-R 1 is sadly PC only — so you won’t be able to use it on your PS5 or Xbox console.

Should I buy the Thrustmaster Sol-R?

Buy it if...

You’re big on space sims
For this price, even the single stick will give you a fantastic space sim experience, juggling comfort with a whole host of input options.

You’re patient
With the button remapping, you’ll get out of the Sol-R what you put in, meaning you can make it feel like a stick (or pair of sticks) entirely bespoke to your use case.

Don't buy it if...

You’re looking for a more stable flight stick
The Sol-R comes with stabilizers for the corners, but if you’re dogfighting, you might find your stick moving all over the place even with those fitted.

Also consider

Still not sold on the Thrustmaster Sol-R 1? Here’s how it compares to two similar products.

Turtle Beach VelocityOne
Turtle Beach’s VelocityOne is arguably the closest rival to the Sol-R, mainly because it offers a great stick experience flanked by additional inputs. It has a similar build quality, too, but you don’t get the flexibility of adding a second stick.

For more information, check out our full Turtle Beach VelocityOne review

Thrustmaster T Flight Hotas One
T Flight HOTAS is still close to the gold standard for new flyers, offering a comfortable stick with a detachable throttle — all at a great price. It’s also ideal for console gamers that play on Xbox.

For more information, check out our full T Flight Hotas One review

How I tested the Thrustmaster Sol-R

  • Tested over a period of weeks
  • Used on a gaming PC with an RTX 4070 Ti
  • Tested using Elite Dangerous, Star Wars Squadrons, and Microsoft Flight Simulator 2024

I spent the majority of my time (around 15 hours testing) with Elite Dangerous, simply because it has such a vast array of things that can be triggered by the Sol-R inputs.

I also had a blast blowing away TIE Fighters in Star Wars Squadrons, and also taking on some transatlantic flights in Microsoft Flight Simulator 2024 — but it feels best for an open-ended experience like Elite Dangerous where you can engage with an array of systems with the huge number of input options.

I tested on my gaming PC rig where I recently tested the F/A-18 stick and Viper TQS mission pack, as well as the T.Flight HOTAS One.

Read more about how we test

First reviewed March 2025

The Horipad Turbo might not be the feature-rich Nintendo Switch controller of your dreams, but it’s still a worthwhile budget pick
5:00 pm | March 16, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , , , | Comments: Off

Horipad Turbo: One-minute review

It’s hard to find good Nintendo Switch controllers at the $30 / £30 price mark. Typically, budget gamepads around this point simply don’t feel all that great to play with and often have a build quality that leaves a lot to be desired. That’s why I’ve been pleasantly surprised by the Horipad Turbo, a budget Switch controller that certainly has some of the hallmarks of a cheap pad, but manages to make up for it in other key areas.

Obviously, some compromises have been made to keep costs low. The Horipad Turbo does feel lightweight and somewhat hollow in the hands. It’s a strictly wired controller and doesn’t offer arguably basic features like gyro aiming, vibration, or remappable rear buttons. I’m also not the biggest fan of its simple, mushy D-pad.

But the Horipad Turbo gets most other things right where it counts. Its thumbsticks and buttons all feel great, and its satisfying-to-press digital triggers are perfectly suited for the best Nintendo Switch games. The titular Turbo function also works very well and is quite robust with three distinct input settings.

Throw in options for officially licensed liveries inspired by Super Mario and The Legend of Zelda series, and it’s clear that a lot of thought and care has gone into making the Horipad Turbo an attractive budget option. If you’re interested in purchasing a new Nintendo Switch controller, then, but don’t have the funds to splash out on the likes of the Nintendo Switch Pro Controller or 8BitDo Ultimate, I highly recommend checking out the Horipad Turbo instead.

Horipad Turbo

(Image credit: Future)

Horipad Turbo: Price and availability

  • $29.99 / £29.99
  • Available in three colorways
  • UK availability appears to be very limited

The Horipad Turbo is available to purchase for $29.99 / £29.99. In the US, it’s available on Hori’s own website as well as Amazon. Unfortunately, it’s much more difficult to track down in the UK. Here, Hori’s website doesn’t currently have any stock, and listings at retailers like Amazon are limited (though often come in well under the retail price).

Three distinct colorways are available for the Horipad Turbo. There is a standard black version, as well as fancier liveries for The Legend of Zelda and Super Mario. These don’t cost any extra, either, so you’re free to pick one that best suits your tastes without making a bigger dent in your wallet.

Before you do decide to pull the trigger, though, I would also recommend you check out the GameSir Nova Lite. This controller comes in at $24.99 / £29.99 and is more widely available in both regions. It also has some key upgrades over the Horipad Turbo, including Hall effect sticks and wireless connectivity. It still lacks gyro aiming, however.

Horipad Turbo: Specs

Horipad Turbo

(Image credit: Future)

Horipad Turbo: Design and features

  • Lightweight build, but certainly not uncomfortable
  • Standard asymmetrical layout like the Switch Pro Controller
  • Overly mushy-feeling D-pad

The Horipad Turbo very much comes as advertised (well, apart from one particular thing that I’ll touch on in the performance section below). The box contains the wired controller, an instruction booklet and that’s it. No fancy extras like swappable thumbsticks, carry cases, or all that jazz. But this is to be expected for a gamepad that’s firmly placed in the budget price bracket.

The controller itself certainly has a budget, plastic feel, and it’s extremely lightweight. As a result, it feels almost listless in the hands. However, this isn’t to say holding the controller is unpleasant. While it lacks textured grips a la the Nintendo Switch Pro Controller, it’s comfortable enough and easy to keep a firm grip on while you play.

Sticks and face buttons both feel great to use and the bumpers, while a little chunky for my tastes, are still adequate. The digital ZL and ZR triggers are the real stars of the show, with an immediate press that’s perfect for the vast majority of the first-party Nintendo Switch game library.

Horipad Turbo

(Image credit: Future)

The clue’s in the name when it comes to the Horipad Turbo’s key feature. Its Turbo functionality allows for rapid inputs simply by holding down the button it’s assigned to.

To do this, simply hold the Turbo button in the center of the gamepad, followed by your face button of choice. There are options for 5, 10, and 20 inputs per second. So it’s a great fit for simpler, arcade-like titles you might find within the Nintendo Switch Online retro libraries. Prefer being able to quickfire projectiles in games like Blaster Master and Super R-Type? The Turbo button can help shave some of that difficulty off while keeping your thumb thoroughly blister-free.

The controller’s 10ft (3m) cable is industry standard, but as it’s non-braided it did tend to coil up more than I’d like. The D-pad is also a real letdown here. For one, it’s really thin, making diagonal inputs a touch harder than they need to be. It also feels very mushy to press, leading to a pretty unsatisfying gameplay experience. Stick to those analog sticks for movement if you can.

Horipad Turbo: Performance

  • Perfectly responsive across all fronts
  • Works on PC as well as Nintendo Switch
  • Missing features include rumble and gyro aiming

The Horipad Turbo is compatible primarily with the Nintendo Switch and Nintendo Switch OLED models. You won’t get PlayStation or Xbox functionality here, but the controller is compatible with PC. This is not mentioned on Hori’s website or on the box itself, but I was able to hook the controller up to my PC via USB and it worked there without issue.

Horipad Turbo

(Image credit: Future)

That said, I think the Horipad Turbo is a better fit for the Switch, and not just because of those officially licensed liveries. It’s got the Switch’s ‘reversed’ face button layout (with X/Y and A/B swapped from the typical XInput layout) and its digital triggers are perfect for a game library where pressure-sensitive triggers are never really required.

As a result, it’s a great fit for several games that I tested, including Super Mario Odyssey, Mario Kart 8 Deluxe, and The Legend of Zelda: Tears of the Kingdom - all games where quick trigger presses are utilized regularly. Though when it came to both Zelda and Splatoon 3, I certainly did lament the lack of gyro aiming here. The fact there’s no rumble, while less of a dealbreaker overall, is also a shame.

Should I buy the Horipad Turbo?

Buy it if...

You’re on a tight budget
The Horipad Turbo is one of the most affordable Nintendo Switch controller options that, similar to the GameSir Nova Lite, I can actually recommend thanks to its overall strong performance despite some middling build quality.

You prefer more precise trigger presses
The Horipad Turbo’s digital triggers are a blessing on Switch, and I much prefer them over the more traditional analog triggers you find on most controllers.

Don't buy it if...

You’re a Splatoon 3 player
One of the most unfortunate omissions here is the lack of gyro aiming. You can of course use the analog sticks for aiming in Splatoon 3, but do you really want to do that?

You were hoping for more features
Even more recent controllers at a similar price like the GameSir Nova Lite have the Horipad Turbo beat on features, like offering Hall effect sticks and wireless connectivity.View Deal

Also consider...

The Horipad Turbo is a solid controller, but if you’re after a new Nintendo Switch gamepad you may also wish to consider these budget-friendly alternatives.

GameSir Nova Lite
My favorite budget Nintendo Switch pad offers drift-resistant Hall effect thumbsticks and wireless connectivity with up to 15 hours of battery life. It’s technically an upgrade when compared to the Horipad Turbo, offering several customization options via its multifunction button. It doesn’t have Turbo functionality, though, on top of missing out on gyro aiming.

Read our full GameSir Nova Lite review

8BitDo Ultimate C
Another incredibly budget-friendly controller, it carries on the brand’s tradition of having excellent build quality despite the low price.

Read our full 8BitDo Ultimate C review

How I tested the Horipad Turbo

  • Tested over the course of a week
  • Played primarily on Nintendo Switch with some PC
  • Compared and contrasted mainly with the GameSir Nova Lite

I tested the Horipad Turbo for this review for roughly a week. During that time I tried the gamepad with a range of top Nintendo Switch games, including Mario Kart 8 Deluxe, Super Mario Odyssey, Astral Chain, and The Legend of Zelda: Tears of the Kingdom. I also put the Turbo button through its paces by playing a variety of fitting retro titles on Nintendo Switch Online. These included Blaster Master, Ninja Gaiden, Mario Party 3, and Super R-Type.

I also spent some time comparing the Horipad Turbo to what I feel is its closest budget equivalent - the GameSir Nova Lite. I do prefer GameSir’s controller, owing to its Hall effect sticks and wireless connectivity options. But the Horipad Turbo isn’t far off, with similar build quality and a nice Turbo button addition. Both controllers lack gyro aiming, though, which is a bit of a shame.

Read more about how we test

First reviewed February 2025

I found the SteelSeries Stratus Duo a bit too small for my hands, but it’s still a competent performer
4:00 pm | March 3, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

SteelSeries Stratus Duo: one-minute review

The SteelSeries Stratus Duo is a compact wireless controller compatible with PC, Android, Chromebook and some VR headsets, thanks to its multiple connectivity modes.

It adopts a rather classic design, reminiscent of Xbox and PlayStation controllers, although it has a smaller, thinner form factor. The total black colorway is rather austere, and the lack of any RGB lighting is a departure from many gaming peripherals.

Compared to many of the best PC controllers around, the layout itself feels quite small in the hand. This makes all buttons easy to reach, especially the shoulder buttons, which are also favorably angled to decrease the amount of finger flexing required.

The build quality feels high all round, with the buttons satisfyingly damped, especially the bumpers, which are perhaps the standout in this regard. However, the LED light bar is roughly finished around the edges, which is a surprise given SteelSeries usual attention to detail.

The Stratus Duo feels great to game with. Its buttons are snappy and responsive, and the triggers and joysticks are precise with plenty of feel. Additionally, the D-pad is accurate and easy to use, although its proximity to the left joystick and sharp edges may prove irksome for some. However, these are minor gripes with what is otherwise a high-performing controller.

Connecting the Stratus Duo to a PC wirelessly was easy, requiring no setup other than plugging in the 2.4GHz USB dongle. It was just as responsive as when connecting using the included USB cable (which, amazingly, uses the micro USB standard, rather than USB-C). Bluetooth connection to Android devices also proved easy, stable and lag-free.

Battery life on the Stratus Duo is also good, in line with the 20-hour claim SteelSeries makes. However, its charging time of about two and a half hours is less than impressive.

The Stratus Duo competes with other popular controllers in terms of price. It has the edge over those controllers thanks to its multiple connectivity and compatibility options, although the lack of customization is a drawback. Ultimately, it may come down to hand size, as the compact layout may exclude those with larger hands, who will likely be better off with the Xbox Wireless Controller, for instance. For everyone else, though, the Stratus Duo is a competent controller with great performance.

Close-up of d-pad on SteelSeries Stratus Duo leaning on plinth on table

(Image credit: Future)

SteelSeries Stratus Duo review: price and availability

  • $59 / £64 / AU$105
  • Available now
  • Black colorway only

The Stratus Duo costs $59 / £64 / AU$105 and is available now in one colorway: black. The SteelSeries SmartGrip, an attachment for holding an Android smartphone, is sold separately and costs £9.99.

At this price, it’s up against the Xbox Wireless Controller, one of the best PC controllers and best Xbox controllers around. It does have more connectivity options than the Xbox controller, though, as well as a rechargeable battery as standard.

Although it’s compatible with various platforms, it doesn’t officially work with PlayStation, Xbox, or Nintendo Switch consoles. If you’re after one of the best PS5 controllers, then the PlayStation DualSense controller is top of the class, and the 8BitDo Ultimate is one of the best Nintendo Switch controllers in our view. Both of these aren’t much more expensive than the Stratus Pro.

SteelSeries Stratus Duo review: specs

Close-up of shoulder buttons on SteelSeries Stratus Duo leaning on plinth with background

(Image credit: Future)

SteelSeries Stratus Duo review: design and features

  • Compact form factor
  • Finely damped buttons
  • No software

The Stratus Duo sports an all-black color scheme with an angular design that looks somewhere between an Xbox controller and a PlayStation DualSense, although it’s thinner and lighter than either of those.

It’s also more compact in its layout, with all its buttons relatively close together. The grips are more prominent too, meaning you can really wrap your fingers around them.

The shoulder buttons angle downwards more than on other controllers, which is a welcome feature and makes reaching for them much more comfortable, as well as being easier to press, as less finger bending is required.

Adopting the same schema as the Xbox, the Stratus Duo's buttons position Y and A top and bottom respectively, and X and B on the left and right. Although the buttons themselves are black like the rest of the Stratus Duo, there is a handy color key between the buttons – again mimicking the Xbox standard – although this is quite small and hard to parse in the heat of the moment if you need to look down to check.

The construction feels solid, with nicely damped buttons that are satisfying to press, especially the bumpers, which are far better to use than those on the Xbox controller. All buttons are also tightly fitted with very little play. One strange area where SteelSeries seems to have dropped the ball, though, is the plastic around the LED bars, as my unit appeared to show signs of fraying, which is not what you’d expect from a SteelSeries product.

Another baffling design choice is the fact that the Stratus Duo uses a micro USB port rather than the now ubiquitous USB-C. Thankfully, a cable is included, but considering most of the world has left the micro USB standard behind, it’s a bizarre decision.

What’s more, the Stratus Duo can’t be customized or tinkered with using SteelSeries’ GG software, which does feel like a missed opportunity, even at this price point. Even the Xbox Wireless Controller allows for some degree of remapping, but there’s none of that here with the Stratus Duo.

Side view of SteelSeries Stratus Duo leaning on plinth on table with pink wall and plant in background

(Image credit: Future)

SteelSeries Stratus Duo review: performance

  • Responsive buttons
  • Precise joysticks and triggers
  • Easy connectivity

Gaming with the Stratus Duo is a mostly positive experience. It feels comfortable in the hands, largely thanks to the ergonomic grip design, and the aforementioned compact layout makes every button easy to reach.

The joysticks are precise and offer enough grip without getting sticky to the touch, as those on other controllers are prone to. And while both sticks are relatively close together, I didn’t experience any issue with my two thumbs clashing.

The triggers are also great to use, offering plenty of control and feedback without being too weighty. This allows for precise inputs, very useful in racing games for subtle throttle control, despite not having as much travel as other controller triggers, such as those on the Xbox controller and the DualSense.

The D-pad is quick and easy to use, amenable to rolling in multiple directions, which is largely thanks to the long four-way prongs. Despite all directions being housed within a single unit – as opposed to having entirely separate buttons for each direction – I didn’t experience any mispresses.

However, the edges of the D-pad are quite sharp, which can be irritating after long sessions, and the aforementioned compact layout also meant that I sometimes knocked the left analog stick when making fast and frantic presses.

The inputs themselves are very responsive when using wirelessly with the included 2.4GHz dongle. Connecting via this method was a simple case of plug and play, and I experienced no issues with lag or stability.

The same is true when connecting via Bluetooth to Android devices. There’s a simple toggle switch on top for Bluetooth and 2.4GHz modes, and a pairing button should you need it. I also didn’t notice any discernable difference in lag between using Bluetooth and the 2.4GHz dongle.

SteelSeries claims a battery life of over 20 hours for the Stratus Duo. Although I wasn’t able to reach its limits during my time with it, I can say that it barely dipped after several days of use. It took around two and a half hours to charge from empty to full, which isn’t a stellar performance; thankfully, you can charge and play at the same time.

Close-up of face buttons on SteelSeries Stratus Duo, leaning on plinth with background

(Image credit: Future)

Should I buy the SteelSeries Stratus Duo?

Buy it if...

You want to connect to other devices
As well as PC, the Stratus Duo is compatible with Android devices, thanks to its Bluetooth capability. It’s also compatible with Chromebooks and certain VR headsets.

You want a compact controller
The Stratus Pro is smaller than other popular controllers, with a more compressed layout, so its great for those who really want to get a handle on their pad.

Don't buy it if...

You want to play on console
Despite strong compatibility for some devices, it misses out on console play, with Xbox, PlayStation and Switch all excluded.

You have large hands
That reduced form factor may be a problem for those with larger hands, and I did experience some clashing between the D-pad and left stick in use.

Also consider...

SteelSeries Stratus Duo review: also consider

Microsoft Xbox Wireless Controller
The standard bearer and our pick as the best controller for PC, The Xbox Wireless Controller does most things well. It connects to many devices, thanks to its Bluetooth and wired capabilities. However, there are few missteps, such as the lack of a rechargeable battery as standard, and customization is limited.

Read our Microsoft Xbox Wireless Controller review

PlayStation DualSense Wireless Controller
If you’re in the market for a controller to use on PlayStation, then the DualSense Wireless Controller is certainly one of the best PS5 controllers in our view. It also works with many PC games, and can connect wired or wirelessly. The only real drawbacks are its weak battery life and mic quality.

Read our DualSense Wireless Controller review

How I tested the SteelSeries Stratus Duo

  • Tested for several days
  • Played various titles on PC and Android
  • Over 25 years of gaming experience

I tested the Stratus Duo for several days and used it to play games on PC and on Android.

I played a variety of titles, designed to test each aspect of the Stratus Duo: I played Tekken 8 to test its responsiveness and D-pad ability, Assetto Corsa to test the precision of the triggers and analog sticks, and Call of Duty: Mobile to see how well the Stratus Duo handles Android games over Bluetooth.

In over 25 years of gaming I have used a large number of first- and third-party controllers for PC, Xbox, Nintendo and PlayStation. I have also reviewed many gaming peripherals, including other controllers, mice, and keyboards.

The Thrustmaster AVA F/A-18 Super Hornet is a fantastic flight stick that took my setup to new heights
5:00 pm | March 2, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , , | Comments: Off

Thrustmaster F/A-18 Super Hornet: One-minute review

If you’ve read our Thrustmaster Viper TQS Mission Pack review, you’ll know that flight sim tech is getting closer than ever to turning your setup into something plucked right from a fighter jet.

The Thrustmaster F/A-18 Super Hornet follows on that same line of thinking, dovetailing beautifully with its sister product while offering a fantastic flight stick in its own right, packed with input options and plenty of settings to tweak the game feel to your liking.

It’s ludicrously expensive, though. The review unit we’re testing is formed of multiple modular sections, with the company’s AVA base, a flight stick, and a base plate. These all combine in a nifty bundle for $579 / £450 (cheaper than buying them piecemeal) but it’s definitely an investment for a flight enthusiast.

It’s still hard not to be impressed. It’s a hefty stick, one that would feel right at home doing loop-de-loops in the sky, and it’s absolutely packed with inputs with switches, buttons, and triggers all over it.

If you’re looking to take your flight sim experience to new heights, it’s hard to look past, but don’t forget that the HOTAS X is a much more affordable, entry-level model that comes with a throttle – something the F/A-18 Super Hornet doesn’t have in the box.

Thrustmaster F/A-18 Super Hornet

(Image credit: Future)

Thrustmaster F/A-18 Super Hornet: Price and availability

  • List price: $579 / £450
  • Available worldwide
  • Offered in parts but this bundle is much cheaper

If you do want to pick up each part of the setup we’re testing here for the Thrustmaster F/A-18 Super Hornet, you can expect to spend a fair amount more, with just the baseplate alone coming in at $25 / £25.

That makes the bundle the way to go, and thankfully it’s easy to put together. It took me around five minutes to get everything hooked up, and the weight is a dead giveaway that it’s built to last, weighing in at 7.6lbs / 3.5kg once it’s put together.

The bundle includes the offset adapter, too, letting you tweak the angle at which the stick rests, either for realism or just for comfort.

Thrustmaster F/A-18 Super Hornet: Specs

Thrustmaster F/A-18 Super Hornet: Design and features

  • The base plate could do with better feet
  • Feels great to use
  • Satisfying inputs

As with the Viper TQS Mission Pack, it’s hard not to be in awe of the Thrustmaster F/A-18 Super Hornet once you unbox it.

It’s easy to put together, with a few screws attaching the AVA base to the base plate, and the stick basically screws on without any strenuous effort. It’s really easy to get started, too, since you just need to plug in your USB-C cable (included in the box) and you’re away.

Compared to the T Flight HOTAS I’ve been using for years, there’s a real weight to any movement on the Thrustmaster F/A-18 Super Hornet, and it makes flying feel more authentic as a result.

Button-wise, there’s a trio of hat switches. Two are at the top, while one rests under your thumb, and if the game you’re playing supports all of them you’ll have more buttons than you know what to do with. Two are four-way, while another is eight-way, and combined with physical buttons you have a whopping 19 on a stick that really doesn’t waste any space at all.

Everything feels great to press, and there’s enough effort needed to hit things like the rear buttons so that you won’t find yourself accidentally hitting them too often.

Special props should be given to the trigger, too, which registers full pulls and half pulls if your game supports that, and always feels great to pull whether you’re playing something more grounded or more fantastical.

Thrustmaster F/A-18 Super Hornet

(Image credit: Future)

Thrustmaster F/A-18 Super Hornet: Performance

  • Plug and play
  • Customizable innards
  • T.A.R.G.E.T. software is basically just for drivers

As with the Viper, Thrustmaster recommends using its T.A.R.G.E.T. software, but you can really just use it for the drivers and little else. I found everything was detected nicely in Windows’ own control panel for input devices, and that was a better spot for quick testing of deadzones and the like.

Flight sim fans may lean on it for preloading layouts built to approximate real flight controls, but as I’ve mentioned before, I fancy myself more of a Han Solo than an airline pilot, and the Thrustmaster F/A-18 Super Hornet helps fulfill those dogfighting dreams wonderfully - once you map controls.

If you’re using this and the Viper, games should switch to make the latter the secondary input, but it’s worth noting I ran into some bother as certain games mapped functions to the Thrustmaster F/A-18 Super Hornet that it doesn’t have access to, leading to a bizarre endless spin in the likes of Elite Dangerous and Star Wars: Squadrons. Remapping buttons did the trick, but if you’re worried you’ve got a dodgy unit, rest assured it’s a minor issue.

That aside, both games feel great when using the Thrustmaster F/A-18 Super Hornet. (Intentional) barrel rolls and locking onto TIE Fighters became second nature, even without using the Viper, and I found myself tinkering with the inner chassis just to get things dialed in.

The AVA base can be opened up with ease, letting discerning pilots adjust resistance, travel, and more. It’s easily done and adds a level beyond simple button remapping that experts will no doubt have an awful lot of fun with.

In fact, the only real complaint is that in the heat of the moment, as I pulled back on the stick, I found the feet on the baseplate didn’t give quite as much resistance as I had hoped. That could be down to me and having a relatively smooth-feeling desk, but it’s something to consider.

Thrustmaster F/A-18 Super Hornet

(Image credit: Future)

Should I buy the Thrustmaster F/A-18 Super Hornet?

Buy it if...

You’re a flying enthusiast
The price of admission is high, but this weighty stick has everything you could need for just about any flying title.

You’re a tinkerer
Digital aviation experts will no doubt delight in customizing the inner workings of the Thrustmaster F/A-18 Super Hornet.

Don't buy it if...

You’re on a budget
Sadly, it’s not the cheapest stick around, making it likely to be out of the reach for more casual flying fans.

Also consider...

Still not sold on the Thrustmaster F/A-18 Super Hornet? Here’s how it compares to two similar products.

Turtle Beach VelocityOne
As we mentioned in our Viper review, Turtle Beach’s VelocityOne is a slick stick (say that ten times, quickly), with an OLED display and a comfortable stick with plenty of inputs. It’s not as weighty, though, which makes it feel less premium.

For more information, check out our full Turtle Beach VelocityOne review

Logitech T Flight Hotas One
Our trusty fallback, the T Flight HOTAS remains a very comfortable stick with a throttle included, all for less than half the price of the F/A-18 Super Hornet. It works on Xbox One and Series X|S consoles as well.

For more information, check out our full T Flight Hotas One review

Thrustmaster F/A-18 Super Hornet

(Image credit: Future)

How I tested the Thrustmaster F/A-18 Super Hornet

  • Tested over a period of months
  • Used on a gaming PC with an RTX 4070 Ti
  • Tested with Elite Dangerous, Star Wars Squadrons, and Microsoft Flight Simulator

I’ve been testing the Thrustmaster F/A-18 Super Hornet for a couple of months, but the aforementioned remapping issues meant things took a little longer to settle than I’d care to admit.

Once that was sorted, though, it was off to the races (or airport?). I tested it with Microsoft Flight Simulator for some trans-Atlantic trips, but as I mentioned above, I mostly used it for dogfighting in Star Wars Squadrons or hauling space cargo in Elite Dangerous.

Read more about how we test

First reviewed February 2025

I’ve spent days testing the Thrustmaster T598 force feedback wheel and it’s the best entry point into direct drive wheels
5:00 pm | February 28, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

Thrustmaster T598: One-minute review

In a previous era, the line in the sand for racing wheels was drawn between those with force feedback, and those without. Today it’s about direct drive vs. belt-driven force feedback, and with the arrival of this innovative new T598 comes an affordable way to enjoy direct drive’s benefits.

Specifically, it delivers an ultra-smooth, cogging-free steering experience, powered by an axial DD motor which doesn’t judder or feel grainy when it sends resistance through your hands like belt-driven wheels can.

In fact, Thrustmaster says the new axial design allows for even smoother, more detailed feedback than existing – and much pricier – direct drive bases, and having spent months using this as my daily driver, I’m inclined to agree.

There are concessions to hit a competitive price point, most notably an all-plastic wheel with very basic inputs and no rotary dials, but importantly, the wheel itself is swappable for other Thrustmaster or third-party units. That makes this an excellent starting platform to build upon in the long term, especially when you consider the high quality pedals bundled with it.

Thrustmaster T598

(Image credit: Future)

Thrustmaster T598: Price and availability

  • List price: $499.99 / £449.99 (around AU$899.99)
  • Similar pricing to Fanatec’s CSL 5Nm Ready2Race bundle (around $399.95 / £400)
  • Also up against Moza’s R5 bundle: $599 / £460

What a time to be alive – multiple direct drive bundles available for under $500 / £500. Fanatec and Moza have the most popular products in this range, and the T598’s priced to take them on directly. It’s also considerably cheaper than Thrustmaster’s own belt-driven T-GT II wheel, and excellent as the latter may be, it makes sense to spend less on newer tech that provides better driving sensation.

While the Fanatec CSL 5Nm bundle may look cheaper on paper, the online pricing doesn’t include VAT for UK customers, and you may need to buy extras like the desk mount, depending on your setup. Availability is an ongoing issue with Fanatec stock, too.

Thrustmaster T598: Specs

Thrustmaster T598: Design and features

  • Basic but functional wheel rim
  • Odd wheelbase shape
  • The pedals look pro

Let’s start with that axial direct drive. What does it mean? It’s all about the design and positioning of the internal components that generate the torque resistance inside the wheelbase. While traditional motor design can generate an undesirable ‘cogging’ sensation where operating the wheel feels grainy or juddery, the T598’s axial flux motor has been designed to eliminate it and deliver smoother steering and feedback.

And that’s why, one suspects, the wheelbase itself is such an odd shape. While Fanatec and Moza offer box-shaped motors, the T598’s hexagonal base sits much taller. It’s been styled with some jet engine-like lines, but the fact remains that this thing looks quite conspicuous. Fortunately I was able to install it onto my Playseat Sensation Pro’s wheelbase shelf without too many dramas, and the tall base doesn’t impact visibility.

The wheel rim itself attaches via a quick release mechanism, although in name only - it takes considerably longer to install or take off the wheel from the base than Logitech’s G Pro wheel, or Fanatec’s QR2 system. Like the wheelbase, the rim’s predominantly plastic, with textured rubberized hand grips and a carbon fiber effect in the central panel that, frankly, isn’t fooling anyone.

Thrustmaster T598

(Image credit: Future)

A decent array of input buttons have been placed around the wheel in ergonomically sensible fashion. On the bottom-left and bottom-right corners you’ve got two four-way d-pads, with three console controller-style buttons in the middle. The four face buttons and two of the shoulder buttons are translated to two three-button clusters within easy reach of your thumbs. Then to the rear, of course, you’ve got two nice big aluminium magnetic shifters, with a satisfyingly mechanical thunk to their action.

The pedal offering here is particularly strong for a bundle, and features two load cell pedal units on an all-metal base. This is a modular design, so you can add a pedal and shift the unit placements to your taste, and swap out springs of varying stiffness to get you the brake and accelerator feel that you’re looking for.

Personally, even the stiffest spring set at the highest tension position doesn’t quite get me that high resistance, GT car-like stamp that I’m looking for, but I wouldn’t expect to be able to dial in such an exact preference from a bundle at this price. The main thing is that I’m able to swap parts in or out later to fine-tune that.

Similarly, you can use the wheelbase itself with multiple different wheel rims, including those already part of Thrustmaster’s range via an adapter, or natively using the new Hypercar wheel. Adapters can sometimes disrupt the immediacy of feedback, or the smoothness, so I’ll have to reserve judgment on how well it works with this particular wheelbase until I test it with some different wheels.

One final note on the design - tweaking the settings is currently handled via physical controls and a small LED screen on the wheelbase itself, rather than via Thrustmaster’s proprietary software. This is far from ideal, but I was able to dial in a few different profiles in this way without too much hair-pulling.

Thrustmaster T598

(Image credit: Future)

Thrustmaster T598: Performance

  • Butter-smooth actuation
  • Enough torque for most racers
  • Compatible games library is growing gradually

If the T598’s design is all about making small compromises to keep the price competitive, its performance and driving experience are where this new contender really shines.

The axial drive system really discerns itself from competitors. You do feel a difference in smoothness, both in comparison to belt-driven force feedback wheels like Logitech’s G923, and direct drive wheels like Moza and Fanatec’s similarly priced CSL 5Nm and R5 bundles, respectively. It’s not night and day, but considering the competitive pricing, it’s impressive to feel the benefits of a breakthrough tech in this package.

Since it hit the market there’s been some discussion among sim racers as to whether the stated 6Nm of torque is enough. Can it really actuate those severe traction loss events, and convey the feeling of dramatic weight shifts while steering under braking? Yes. Yes it can.

Indeed, using some of the profiles Thrustmaster sent me to use with Assetto Corsa Competizione, I found my hands actually aching after 10-15 laps from the sheer exertion of countering that torque. There’s plenty of resistance here.

Thrustmaster T598

(Image credit: Future)

Indeed, when you delve into the spec sheet you’ll see that the T598 has a 100% torque overshoot capability. So in theory it can actuate signals of up to 10Nm, and that axial arrangement means it’s easier to keep latency nice and low when that happens - torque undershoot or overshoot is usually the result of motor inertia lagging to meet the new torque demand, and that’s exactly what this new internal motor arrangement’s designed to minimize. In short: when torque overshoot does occur, it doesn’t produce cogging.

But let’s get our noses out of the theory books and back into the driving experience. While it’s definitely inconvenient to have to adjust universal wheel settings via a display on the wheelbase rather than using software, there are some cool features in here that add to the experience, like the gearshift jolt effect. When you turn this all the way up, you feel a surge of power which jolts you backwards on upshifts to simulate the momentary disruption in acceleration when shifting, then feeling the power being laid back down.

Like a lot of sim racers, I prefer to dial down the resistance a bit for easier, more consistent lapping, particularly over longer endurance races. It’s here, in the settings sweet spot (about 50-75% effects strength) where I particularly appreciate how smoothly the feedback’s delivered, and how rock-solid the connection between wheel rim and wheelbase is, even if it’s not connected via a fancy motorsport-style quick release mechanism as you’d find on a Fanatec wheel.

Given that such a bounty of great direct drive sensations is bundled with a sturdy pedal base that looks and feels much more expensive than it is, we’ve got a real winner in this bundle.

Should I buy the Thrustmaster T598?

Buy it if...

You’ve been on the fence about direct drive wheels
Now’s the time. This bundle perfectly demonstrates that they’re now affordable in bundles that don’t force major compromises on you.

You’re a smooth operator
It’s incredible how silky the feedback feels, and how the axial motor eliminates that cogging sensation.

You want a solid base to upgrade over time
Everything from the wheel rim to individual pedals can be swapped out or upgraded, so it’s a great foundation purchase.

Don't buy it if...

You’re not a tinkerer
It generally takes some settings tweaking in each game to get the right feel, and that’s done via physical controls on the wheelbase only.

You want a luxurious wheelrim
The rim itself is the weak spot of this package, and doesn’t look or feel very premium.

You like to adjust dials mid-lap
There are no dials or POV hat switches on the wheel rim’s input layout, which means changing TC, brake balance or ABS is a bit more fiddly than usual.

Also consider...

If the Thrustmaster T598 doesn’t grind your gears, consider these rival packages.

Thrustmaster T-GT II
Old school belt-driven force feedback tech, but it still feels weighty and articulate. Less tweaking required than the T598.

For more information read our full Thrustmaster T-GT II review

Logitech G923
It’s ubiquitous for a reason. Well-built, a smart button layout, and Trueforce feedback adds something extra to supported games when it comes to detailed articulation.

For more information read out full Logitech G923 review

How I tested the Thrustmaster T598

  • Two months of regular use during testing
  • Used with PC and PS5
  • Racing sims and arcade titles tested

As an Assetto Corsa Competizione obsessive, I put the majority of my hours spent with the T598 into hotlapping in an M4 and ranked endurance racing. Kunos’s new Assetto Corsa EVO also saw some serious hours, along with The Crew Motorfest on the arcade side of the spectrum, and F1 24. I tested the T598 as a PC racing wheel, and a PS5 racing wheel thoroughly on both platforms overall.

Read more about how we test

First reviewed February 2025

I’ve spent 20 hours rocking with the NEO S Purple Wave 5-Fret Fortnite Festival Edition and it’s a decent if nonessential way to play the rhythm game
5:00 pm | February 23, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , , , | Comments: Off

NEO S Purple Wave 5-Fret Fortnite Festival Edition: One-minute review

The NEO S Purple Wave 5-Fret Fortnite Festival Edition is a brand-new variant of CRKD’s Neo S controller. Functionally, the controller is the exact same as the regular one, but this specific variant comes bundled with a 5-fret attachment designed for Fortnite Festival and other rhythm games like Guitar Hero and Rock Band.

The fret attachment slots into the bottom of the controller via the headphone jack, and from there it’s good to go. The obvious comparison is that of the Guitar Hero: On Tour series of games, which featured a similar attachment for the Nintendo DS. However, the issues that plagued that release over a decade and a half ago still persist here.

The fret buttons are small with very little spacing in comparison to a regular guitar controller, and holding the controller in the guitar form can become quite uncomfortable – especially with bigger hands. I’ve tested the NEO S Purple Wave 5-Fret for three months or so now and found it difficult to play for over a couple of hours.

The biggest issue is that there’s no good way to strum in guitar-led rhythm games. The default option is to tap the RB button, which is useless when you have to strum in quick succession; meanwhile, mapping it to the stick works slightly better, but it’s still no substitute. If you’re looking for a way to play rhythm games casually, then it’s more than serviceable. But anyone looking to seriously delve into the genre is better off looking for a more suitable controller like the PDP Riffmaster.

The controller features an Xbox layout and has Bluetooth connectivity, making it great for the PC. However, it doesn’t connect to Xbox consoles (although this is promised in a future update). It does connect to the Nintendo Switch – but it’s awkward to play due to the buttons being swapped around from the usual Nintendo layout.

Neo S Fortnite Festival Edition

(Image credit: Future)

NEO S Purple Wave 5-Fret Fortnite Festival Edition: Price and availability

  • List price: $59.99 / £59.99 / AU$119.95
  • Available in the US via the CRKD website
  • Available in the UK via Argos and Amazon

The NEO S Purple Wave 5-Fret Fortnite Festival Edition launched back in November 2024 and costs $59.99 / £59.99 / AU$119.95 – making it $10 / £10 / AU$20 more expensive than the regular NEO S controller. However, it’s currently the only way to get the five-fret attachment for the controller. It’s compatible with Nintendo Switch, PC, smart TVs, and mobile devices at the moment, with Xbox support promised to arrive later down the line.

NEO S Purple Wave 5-Fret Fortnite Festival Edition: Specs

NEO S Purple Wave 5-Fret Fortnite Festival Edition: Design and features

  • Guitar attachment designed for rhythm gaming
  • Bespoke Fortnite Festival design inspired by the game
  • Programmable back buttons and fret buttons

One of the Neo S controller’s main gimmicks is the litany of custom designs available, such as one inspired by the Nintendo Famicom color scheme, 90’s-style translucent variants, and collabs with the likes of Rocket League and Hellboy.

The Fortnite Festival edition is a purple variant with a wavy design that features different shades of purple, while the d-pad, shoulder, and back buttons are bright pink. Meanwhile, the back of the controller is a solid purple shell. It’s a lovely-looking controller until you notice the gaudy Fortnite Festival logo slap-bang in the middle. A more subtle Fortnite design or emblem would’ve been preferable.

This design isn’t extended to the guitar attachment, which is also just a solid purple – although the lighter pink does appear at the fringe of each button. When the attachment isn’t on the controller, it does feel a bit flimsy, like the plastic could snap very easily.

This doesn’t help when getting it onto the controller can feel quite fiddly. You need to pop it on at an angle before pushing the top into the ridges, but lining the bottom up can be a bit cumbersome. This attachment comes with a Velcro strap, which you pop in between the controller and guitar, making it easier to hold like a standard guitar neck.

Neo S

(Image credit: Future)

The Guitar attachment features five buttons to emulate the classic Guitar Hero formula; these buttons are automatically mapped to the buttons used for each lane in Fortnite Festival.

The controller comes with three modes: one for Easy, Medium, and Hard modes in-game, another for Expert, and another for Pro mode (which is the one designed for guitar controllers). You can swap through all three of these modes by holding down all five frets, with the LED on the attachment changing color to represent another mode. You can also rebind these buttons to be used in regular games, although the position of them may not make this the most optimal.

Unfortunately, I found the NEO S Fortnite Festival Edition quite uncomfortable to hold after long sessions – more so than the discomfort of a regular guitar controller. However, it’s far more comfortable in wireless mode, as the USB-C port at the top of the controller gets in the way otherwise.

NEO S Purple Wave 5-Fret Fortnite Festival Edition: Performance

  • Solid battery life
  • Easy to set up
  • Custom button mapping requires using a mobile app

The NEO S works straight out of the box with a USB-C cable connection to PC, or by holding the CRKD button and left on the d-pad to enable Bluetooth connection for PC or mobile. For the Nintendo Switch, it’s as simple as holding the CRKD button while on the controller connect screen. The NEO S Fortnite Festival Edition’s battery life lasted around eight hours from my testing. I didn’t notice much difference in battery drain when using the guitar attachment.

The controller is fully remappable; however, if you’re looking to remap the buttons, you’ll need to do so in the CRKD app. This extends to the Guitar attachment too, which can be mapped to any button on the controller and works even outside of Fortnite Festival. However, there’s no way to actually select and enter a song in Fortnite Festival without using the regular controller.

Neo S

(Image credit: Future)

The default mapping for the strum bar is the bumper buttons, which is fine for casual play, but the issues become apparent once you’re faced with fast-moving songs like Metallica’s Battery. While a strum bar would allow you to alternate directions for faster moments, tapping one button makes this tiresome, or near-impossible in some cases. You can remap the control stick to work as a strum bar, which feels like the ideal solution, however, I couldn’t get this to work in Fortnite, but it does work in fan games like Clone Hero.

CRKD was founded by former RedOctane staff – who created the original Guitar Hero controllers – meaning that these buttons feel in line with the original series (namely the DS Guitar Grip). However, if you want to play this style of music game seriously, I’d recommend investing in a proper guitar controller.

Should I buy the NEO S Purple Wave 5-Fret Fortnite Festival Edition?

Neo S

(Image credit: Future)

Buy it if...

You want a way to play Fortnite Festival Pro Mode or other guitar games
At the end of the day this controller is made with this in mind. It works for playing these modes casually and allows players the chance to experience the classic genre without forking out a lot for a guitar controller.

You’re getting a NEO S and like Fortnite Festival
For only $10 / £10 / AU$20 more I don’t see much reason not to pick this version up compared to the regular NEO S if you have even a passing interest in Fortnite Festival. Considering this is the only way to get the guitar attachment currently, I’d say it’s worth the upgrade.

Don't buy it if...

You plan on playing guitar games seriously
While it’s definitely possible for someone to tear it up with the NEO S Fortnite Festival Edition, the setbacks make this hard. If you were playing the likes of Metallica or Slayer on Guitar Hero, I’d invest in a regular guitar controller.

You have big hands or fingers
The NEO S is quite snug as a controller and the guitar attachment follows that form. The buttons on the guitar attachment do the job, but are very small and don’t have much space between them, making it easy to double-fret.

Also consider...

Still not sold on the CKRD NEO S Purple Wave 5-Fret Fortnite Festival Edition? Here’s how it compares to the other Guitar Controller on the market and a more regular pad for reference.

PDP Riffmaster
This is a great alternative because the PDP Riffmaster is the only proper guitar controller on sale right now. PDP was responsible for the last batch of Rock Band 4 guitars, so these are almost exactly alike.

For more information, check out our full PDP Riffmaster review

GameSir Nova
If you’re looking for a good Nintendo Switch and PC controller with stats comparable to the NEO S at a cheaper price point then the GameSir Nova may be up your alley. However, this obviously doesn’t support the Fortnite Festival guitar controller addon, but you are still able to play the mode with a regular controller!

For more information, check out our full GameSir Nova review

How I tested the NEO S Purple Wave 5-Fret Fortnite Festival Edition

  • Tested for around 15-20 hours
  • Used it to play Fortnite Festival and Clone Hero on PC
  • Used it as a regular controller on Nintendo Switch

I’ve been using the NEO S Purple Wave 5-Fret Fortnite Festival Edition on PC and Nintendo Switch since mid-December 2024 (so just under two months). During this time I’ve played a bunch of Fortnite Festival, but my true love affair has been with Clone Hero. I tested the controller in a variety of different musical situations: acoustic tunes that rely on strumming patterns with multiple notes, thrash tunes that require a ton of fast-paced strumming, and songs with wailing guitar solos (yes, I did play Free Bird).

In my experience, it worked best in slower songs and songs with a lot of hammer-ons and pull-offs due to my issue with the strum bar. The highlight of this experience was playing a custom chart of the full Flood album by They Might Be Giants, which featured a lot of piano (among other instruments) charted to Guitar Hero’s clear notes, which didn’t require me to strum.

Read more about how we test

First reviewed February 2025

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