At $99.99 / £82.00 / AU$161 this Kiwi design H4 Boost Halo Battery strap is not cheap. But if you use your VR headset frequently it could be a worthwhile upgrade to your Meta Quest 3 or Meta Quest 3S – it’s already become my favorite Quest 3 accessory.
The built-in battery – the main reason to buy this strap – boasts a 5,300mAh capacity, which is a little more than the battery life of either the Quest 3 or Quest 3S. This doubles your VR and MR sessions, an advantage anyone who has ever had to cut a session far too short because their battery ran out will appreciate.
Beyond direct utility, the battery strap helps improve your Quest setup’s comfort to some degree as it serves as a counterweight to the headset proper and includes front and back padding. With its adjustable hard plastic mechanism, the strap will also remain comfortably attached to your head providing a more stable fit than the strap you get with your Meta Quest 3.
The only downside is that the strap weighs 446g, which is about 60g shy of what the Quest headsets weigh on their own. So while the battery is useful, a non-battery-equipped head strap like the H4 Halo Comfort (which is otherwise identical to the H4 Boost Halo) could be a better pick if you find your headset is heavy enough as it is.
(Image credit: Future)
Kiwi design H4 Boost Halo Battery Strap: Price
Normally costs $99.99 / £82.00 / AU$161
Regularly on sale for less
At $99.99 / £82.00 / AU$161 this Kiwi design H4 Boost Halo Battery strap is not cheap. But if you use your VR headset frequently this cost could be worthwhile as the strap effectively doubles how long you can use your Quest 3 for between charges.
What’s more, Kiwi design’s accessories are frequently on sale on Amazon and its store. We’ve seen it drop as much as 40% during sales so it’s worth waiting for a discount unless you’re desperate for a Quest 3 upgrade.
Value score: 4
Kiwi design H4 Boost Halo Battery Strap: Design
Comfy and secure Meta Quets 3 or 3S headstrap
Doubles your Quest headset's battery life
(Image credit: Future)
The Kiwi design H4 Boost Battery Halo head strap can easily replace the base head strap included with your Meta Quest 3 or Meta Quest 3S – just unclip and unloop the original, and attach the H4 in its place – and it’s a near-total upgrade.
First, the hard plastic strap is adjustable and has cushioning on the back and front of your head which combine to create a more secure and comfy setup than the basic Quest head strap. Second, and more importantly, it comes equipped with a battery that increases how long you can use your Quest 3 between charges and can be easily connected to your headset via a built-in USB-C cable.
The battery – which is housed at the back of the head strap and serves as a counterweight to the headset proper, improving comfort – boasts a 5,300mAh capacity.
This is just over the battery capacity of both the Quest 3S (4,324 mAh) and Quest 3 (4,879 mAh) so your headset’s battery life will more than double; if you got 2 hours of usage out of your Quest you’ll now get 4 hours.
Best of all, with your headset hooked up to the battery pack you can use a USB-C cable to charge the pack and headset simultaneously, and fairly quickly, too. Kiwi design promises that a 45W charger can restore 60% charge to your headset and 65% to the strap in an hour.
(Image credit: Future)
In my experience, the setup does recharge fairly speedily, and the extended battery is more than enough to game for a whole evening without needing to take a break for my headset to recharge – which is a frustration I’ve dealt with in the past.
The only notable downside is that at 446g this head strap is just 60g lighter than either the Quest 3 or Quest 3S on their own, doubling your setup’s weight as well as its battery life. If you already find your headset is too heavy as is then adding this strap could be a bad idea.
However, during my testing, I never had trouble wearing the H4 Boost Halo Battery strap for an extended play session, so I expect many VR users won’t struggle too much with it either.
Design score: 5/5
Should you buy the Kiwi design H4 Boost Halo Battery Strap?
Buy it if…
You wish your headset could go the distance If two hours of battery life per charge is never enough, then this battery strap will go a long way to solving your Meta Quest 3 or Meta Quest 3S woes.
You want comfort If the regular Quest 3 head strap isn’t comfy or secure enough for you then you’ll appreciate the cushioning and adjustable design of the Kiwi design H4 Boost Halo Battery Strap.
Don’t buy it if…
You use your headset infrequently The H4 Boost Halo Battery Strap is excellent, but it’s not good value if you use your VR headset infrequently. If you’re new to VR wait and see how often you use it before upgrading to this head strap.
You find your headset too heavy already This strap effectively doubles the weight of your Quest 3 setup. The battery acts as a counterweight to keep it from feeling too uncomfortable, but it’s something to consider if headset weight is already an issue for you.
How I tested the Kiwi design H4 Boost Halo Battery Strap
To put this strap through its paces I used it for a few weeks with my Meta Quest 3 and made sure to swap back to the base strap every so often to get a sense of the advantages and disadvantages of each design. I also compared it to the Razer head strap and the K4 Battery strap from Kiwi to judge its effectiveness against other third-party headsets.
At $99.99 / £82.00 / AU$161 this Kiwi design H4 Boost Halo Battery strap is not cheap. But if you use your VR headset frequently it could be a worthwhile upgrade to your Meta Quest 3 or Meta Quest 3S – it’s already become my favorite Quest 3 accessory.
The built-in battery – the main reason to buy this strap – boasts a 5,300mAh capacity, which is a little more than the battery life of either the Quest 3 or Quest 3S. This doubles your VR and MR sessions, an advantage anyone who has ever had to cut a session far too short because their battery ran out will appreciate.
Beyond direct utility, the battery strap helps improve your Quest setup’s comfort to some degree as it serves as a counterweight to the headset proper and includes front and back padding. With its adjustable hard plastic mechanism, the strap will also remain comfortably attached to your head providing a more stable fit than the strap you get with your Meta Quest 3.
The only downside is that the strap weighs 446g, which is about 60g shy of what the Quest headsets weigh on their own. So while the battery is useful, a non-battery-equipped head strap like the H4 Halo Comfort (which is otherwise identical to the H4 Boost Halo) could be a better pick if you find your headset is heavy enough as it is.
(Image credit: Future)
Kiwi design H4 Boost Halo Battery Strap: Price
Normally costs $99.99 / £82.00 / AU$161
Regularly on sale for less
At $99.99 / £82.00 / AU$161 this Kiwi design H4 Boost Halo Battery strap is not cheap. But if you use your VR headset frequently this cost could be worthwhile as the strap effectively doubles how long you can use your Quest 3 for between charges.
What’s more, Kiwi design’s accessories are frequently on sale on Amazon and its store. We’ve seen it drop as much as 40% during sales so it’s worth waiting for a discount unless you’re desperate for a Quest 3 upgrade.
Value score: 4
Kiwi design H4 Boost Halo Battery Strap: Design
Comfy and secure Meta Quets 3 or 3S headstrap
Doubles your Quest headset's battery life
(Image credit: Future)
The Kiwi design H4 Boost Battery Halo head strap can easily replace the base head strap included with your Meta Quest 3 or Meta Quest 3S – just unclip and unloop the original, and attach the H4 in its place – and it’s a near-total upgrade.
First, the hard plastic strap is adjustable and has cushioning on the back and front of your head which combine to create a more secure and comfy setup than the basic Quest head strap. Second, and more importantly, it comes equipped with a battery that increases how long you can use your Quest 3 between charges and can be easily connected to your headset via a built-in USB-C cable.
The battery – which is housed at the back of the head strap and serves as a counterweight to the headset proper, improving comfort – boasts a 5,300mAh capacity.
This is just over the battery capacity of both the Quest 3S (4,324 mAh) and Quest 3 (4,879 mAh) so your headset’s battery life will more than double; if you got 2 hours of usage out of your Quest you’ll now get 4 hours.
Best of all, with your headset hooked up to the battery pack you can use a USB-C cable to charge the pack and headset simultaneously, and fairly quickly, too. Kiwi design promises that a 45W charger can restore 60% charge to your headset and 65% to the strap in an hour.
(Image credit: Future)
In my experience, the setup does recharge fairly speedily, and the extended battery is more than enough to game for a whole evening without needing to take a break for my headset to recharge – which is a frustration I’ve dealt with in the past.
The only notable downside is that at 446g this head strap is just 60g lighter than either the Quest 3 or Quest 3S on their own, doubling your setup’s weight as well as its battery life. If you already find your headset is too heavy as is then adding this strap could be a bad idea.
However, during my testing, I never had trouble wearing the H4 Boost Halo Battery strap for an extended play session, so I expect many VR users won’t struggle too much with it either.
Design score: 5/5
Should you buy the Kiwi design H4 Boost Halo Battery Strap?
Buy it if…
You wish your headset could go the distance If two hours of battery life per charge is never enough, then this battery strap will go a long way to solving your Meta Quest 3 or Meta Quest 3S woes.
You want comfort If the regular Quest 3 head strap isn’t comfy or secure enough for you then you’ll appreciate the cushioning and adjustable design of the Kiwi design H4 Boost Halo Battery Strap.
Don’t buy it if…
You use your headset infrequently The H4 Boost Halo Battery Strap is excellent, but it’s not good value if you use your VR headset infrequently. If you’re new to VR wait and see how often you use it before upgrading to this head strap.
You find your headset too heavy already This strap effectively doubles the weight of your Quest 3 setup. The battery acts as a counterweight to keep it from feeling too uncomfortable, but it’s something to consider if headset weight is already an issue for you.
How I tested the Kiwi design H4 Boost Halo Battery Strap
To put this strap through its paces I used it for a few weeks with my Meta Quest 3 and made sure to swap back to the base strap every so often to get a sense of the advantages and disadvantages of each design. I also compared it to the Razer head strap and the K4 Battery strap from Kiwi to judge its effectiveness against other third-party headsets.
It boasts a 5,300mAh battery capacity – effectively doubling the battery life of your Meta Quest 3 or Quest 3S – and the padding and adjustable plastic deliver a secure yet comfortable fit that’s an upgrade on the default fabric strap that would have arrived with your VR headset.
Best of all, it costs only $69.99 / £57 / AU$113. As such, it’s a relatively affordable option and the perfect choice for first-time or more casual Meta Quest users who aren’t ready to splash out on top-of-the line upgrades, but still want something worthwhile.
The only negative of note is that at 358g this strap weighs about 70% of what the Meta Quest 3 and Meta Quest 3S each weigh on their own. So, if you’ve been struggling with the headset’s weight already then this will add over half as much weight again and could make your VR system unmanageable.
(Image credit: Future)
Kiwi design K4 Boost Battery strap: Price
Usually costs $69.99 / £57 / AU$113
Typcially discounted during sales like Black Friday and Prime
You can pick up the Kiwi design K4 Boost Battery Strap from Kiwi design’s official store or Amazon for $69.99 / £57 / AU$113 – although it can regularly be found at a discount through both outlets.
At this price, the K4 is a more affordable battery strap for your Meta Quest 3 or Meta Quest 3S – being cheaper than Kiwi’s own H4 strap, and Meta’s official Elite Strap with battery.
Value score: 5
(Image credit: Future)
Kiwi design K4 Boost Battery strap: Design
Like an upgraded version of the official Meta Quest 3 Elite strap with battery
Just over doubles your Meta Quest 3 headset's battery life
The K4 Boost Battery Strap shares several design similarities with the official Meta Quest 3 Elite Strap with Battery. It’s a hard plastic strap with a battery at the rear, which can be adjusted to fit the size of your head. The hard plastic with padding ensures the design delivers a secure yet comfortable fit on your head; it feels significantly more solid on the head over the fabric strap the Quest 3 headset comes with in its box.
There are some differences between this and the official plastic battery strap, however. The first is that the head strap is padded for additional comfort, and the other is the Kiwi design has a hinge half way along each side.
Not only does this hinge help you to find a better position for the strap on your head; it means you can more easily put on and take off the headset without putting stress on the arms as it just folds up.
I had previously used an official Elite Strap with my Meta Quest 2, but it snapped on one side – roughly where the K4’s hinge is positioned – following just a few months’ use. Based on the K4 Boost Battery Strap’s design then, I expect it to be more durable.
As for the battery itself, beyond serving as a counterweight to the front of the headset, helping improve the comfort of your setup, the 5,300mAh unit will more than double the length of time for which your Meta Quest setup can be used. The Quest 3S features a 4,324mAh capacity battery and Quest 3 a 4,879mAh battery, so with the K4 supplying an extra 5,300mAh, you can expect to run each device for just over double the time.
(Image credit: Future)
What’s more, while the K4’s battery pack is hooked up to your Quest 3 using the built-in USB-C cable, you can use your Quest’s USB-C charger to refuel both the headset and strap simultaneously. Kiwi design promises that a 45W charger can restore 60% charge to your headset and 65% to the strap in an hour – just like its H4 battery strap – by dividing 22.5W of power between the battery and headset.
The only downside to consider here is that the battery isn’t light. At 358g, the K4 strap weighs about 70% of the Meta Quest 3 or Meta Quest 3S on their own. It’s lighter than some battery straps, and from my experience makes up for the weight with added comfort. However, if you already struggle with the weight of either headset then you may prefer Kiwi’s K4 Comfort Strap (which is identical except it lacks the built-in battery).
In addition, the K4 Boost Battery Strap doesn’t offer as much in the way of adjustments as more high-end options such as the H4 Boost Halo Battery Strap – which includes an adjustable front cushion, for example. However, the latter is also more expensive, so this is to be expected.
Design score: 4/5
Should you buy the Kiwi design K4 Boost Battery strap?
Buy it if…
You’re on a budget If you want an affordable but capable battery strap then this is one of the best options we’ve tried.
You want to stay in VR for longer This battery strap effectively doubles the battery life of a Meta Quest 3 or Meta Quest 3S, meaning you’ll be able to play VR and MR games for longer.
Don’t buy it if…
Your Quest 3 feels too heavy already This battery strap weighs about 70% of a Quest 3 or Quest 3S headset alone, so you may prefer the K4 Comfort instead, which comes without the battery.
You demand something high-end This strap lacks some of the adjustability of slightly more high-end VR headset straps.
How I tested the Kiwi design K4 Boost Battery Strap
To test the Kiwi design K4 Boost Battery Strap thoroughly, I attached it to my Meta Quest 3S and used it as my primary head strap on that headset for a few weeks. I also made sure to swap between the K4 and the base strap to compare, while also pitting against the Razer head strap and the Kiwi design H4 Boost Halo Battery strap (which was attached to my Meta Quest 3) to contrast different third-party options.
It boasts a 5,300mAh battery capacity – effectively doubling the battery life of your Meta Quest 3 or Quest 3S – and the padding and adjustable plastic deliver a secure yet comfortable fit that’s an upgrade on the default fabric strap that would have arrived with your VR headset.
Best of all, it costs only $69.99 / £57 / AU$113. As such, it’s a relatively affordable option and the perfect choice for first-time or more casual Meta Quest users who aren’t ready to splash out on top-of-the line upgrades, but still want something worthwhile.
The only negative of note is that at 358g this strap weighs about 70% of what the Meta Quest 3 and Meta Quest 3S each weigh on their own. So, if you’ve been struggling with the headset’s weight already then this will add over half as much weight again and could make your VR system unmanageable.
(Image credit: Future)
Kiwi design K4 Boost Battery strap: Price
Usually costs $69.99 / £57 / AU$113
Typcially discounted during sales like Black Friday and Prime
You can pick up the Kiwi design K4 Boost Battery Strap from Kiwi design’s official store or Amazon for $69.99 / £57 / AU$113 – although it can regularly be found at a discount through both outlets.
At this price, the K4 is a more affordable battery strap for your Meta Quest 3 or Meta Quest 3S – being cheaper than Kiwi’s own H4 strap, and Meta’s official Elite Strap with battery.
Value score: 5
(Image credit: Future)
Kiwi design K4 Boost Battery strap: Design
Like an upgraded version of the official Meta Quest 3 Elite strap with battery
Just over doubles your Meta Quest 3 headset's battery life
The K4 Boost Battery Strap shares several design similarities with the official Meta Quest 3 Elite Strap with Battery. It’s a hard plastic strap with a battery at the rear, which can be adjusted to fit the size of your head. The hard plastic with padding ensures the design delivers a secure yet comfortable fit on your head; it feels significantly more solid on the head over the fabric strap the Quest 3 headset comes with in its box.
There are some differences between this and the official plastic battery strap, however. The first is that the head strap is padded for additional comfort, and the other is the Kiwi design has a hinge half way along each side.
Not only does this hinge help you to find a better position for the strap on your head; it means you can more easily put on and take off the headset without putting stress on the arms as it just folds up.
I had previously used an official Elite Strap with my Meta Quest 2, but it snapped on one side – roughly where the K4’s hinge is positioned – following just a few months’ use. Based on the K4 Boost Battery Strap’s design then, I expect it to be more durable.
As for the battery itself, beyond serving as a counterweight to the front of the headset, helping improve the comfort of your setup, the 5,300mAh unit will more than double the length of time for which your Meta Quest setup can be used. The Quest 3S features a 4,324mAh capacity battery and Quest 3 a 4,879mAh battery, so with the K4 supplying an extra 5,300mAh, you can expect to run each device for just over double the time.
(Image credit: Future)
What’s more, while the K4’s battery pack is hooked up to your Quest 3 using the built-in USB-C cable, you can use your Quest’s USB-C charger to refuel both the headset and strap simultaneously. Kiwi design promises that a 45W charger can restore 60% charge to your headset and 65% to the strap in an hour – just like its H4 battery strap – by dividing 22.5W of power between the battery and headset.
The only downside to consider here is that the battery isn’t light. At 358g, the K4 strap weighs about 70% of the Meta Quest 3 or Meta Quest 3S on their own. It’s lighter than some battery straps, and from my experience makes up for the weight with added comfort. However, if you already struggle with the weight of either headset then you may prefer Kiwi’s K4 Comfort Strap (which is identical except it lacks the built-in battery).
In addition, the K4 Boost Battery Strap doesn’t offer as much in the way of adjustments as more high-end options such as the H4 Boost Halo Battery Strap – which includes an adjustable front cushion, for example. However, the latter is also more expensive, so this is to be expected.
Design score: 4/5
Should you buy the Kiwi design K4 Boost Battery strap?
Buy it if…
You’re on a budget If you want an affordable but capable battery strap then this is one of the best options we’ve tried.
You want to stay in VR for longer This battery strap effectively doubles the battery life of a Meta Quest 3 or Meta Quest 3S, meaning you’ll be able to play VR and MR games for longer.
Don’t buy it if…
Your Quest 3 feels too heavy already This battery strap weighs about 70% of a Quest 3 or Quest 3S headset alone, so you may prefer the K4 Comfort instead, which comes without the battery.
You demand something high-end This strap lacks some of the adjustability of slightly more high-end VR headset straps.
How I tested the Kiwi design K4 Boost Battery Strap
To test the Kiwi design K4 Boost Battery Strap thoroughly, I attached it to my Meta Quest 3S and used it as my primary head strap on that headset for a few weeks. I also made sure to swap between the K4 and the base strap to compare, while also pitting against the Razer head strap and the Kiwi design H4 Boost Halo Battery strap (which was attached to my Meta Quest 3) to contrast different third-party options.
Kiwi design G4 Pro Performance Controller Grips: One-minute review
I’ve fallen in love with the Kiwi design G4 Pro Performance Controller Grips since outfitting my Meta Quest 3’s controllers with them (they’re also compatible with the identical Meta Quest 3S handsets). They offer a thorough improvement over the naked controllers – especially for fitness apps and more active VR games like Beat Saber – and I don’t think I could ever go back to standard controllers.
The textured silicone surface is easier to grip than the bare plastic, the side strap more securely attaches the controllers to my hands, and the battery hatch ensures it’s easy to replace the controller’s battery as and when needed.
(Image credit: Future)
That said, for all my praise I’m well aware that these grips fall into that luxury add-on category. Not because they’re particularly pricey – they’re just $39.99 / £29.99 / AU$65 – but because I don’t think these grips are something everyone with a VR headset needs to own.
If you use your Meta Quest 3 or Quest 3S fairly regularly and have already upgraded it with a silicone facial interface (and maybe a battery head strap too), then the G4 Pro Performance Controller Grips are a solid next step. Alternatively, if you’re looking for a gift that isn’t just Meta Quest Store credit for someone you know who loves their Meta Quest 3, then these grips are an ideal purchase.
Otherwise, while the grips are great, people who use their headset infrequently would be better served spending their money on great Quest 3 software instead.
Kiwi design G4 Pro Performance Controller Grips: Price
Normally cost $39.99 / £29.99 / AU$65 for a pair
Often discounted during sale events like Prime Day
(Image credit: Future)
The Kiwi design G4 Pro Performance Controller Grips are available in the US, UK and Australia for $39.99 / £29.99 / AU$65 from Amazon or Kiwi’s own store, although they’re regularly available for less with discounts and limited-time vouchers. It’s worth checking both sites as you might find one has the accessory for a lot cheaper than the other.
This means they’re not overly pricey, but are in the same ballpark as an AA VR game – or a couple of indie titles. I’ll get into why the G4 Pro Performance grips are fantastic in a minute but at this price, I believe people who are complete newcomers to VR or only wear their Meta Quest 3 every so often would generally be better off buying software instead of these grips.
Value score: 3
Kiwi design G4 Pro Performance Controller Grips: Design
Effective Meta Quets 3 or 3S controller grips
Perfect for active games like Just Dance VR or Supernatural
The main design advantage of Kiwi’s G4 Pro Performance Controller Grips is that they make it much easier to, well, grip your controller securely during a VR session. The silicone covering provides more friction between your hand and the controller, so you’re less likely to accidentally let go when swinging your arms around compared to the naked plastic. The adjustable side strap replaces the flimsy cord you get in the Meta Quest box to more securely attach the handsets to your hands.
I’ve found this is especially useful for active fitness games and apps with a lot of movement like Just Dance VR or Supernatural.
(Image credit: Future)
What I particularly like is that you can completely let go of the controller and the strap will still keep it pressed against your palm. So if you’ve ever found it awkward or slightly strange immersion-wise to let go of a virtual object without completely letting go of your controller, this grip’s design could help you out a lot.
An issue I was anticipating with the grips is that the silicone would make it significantly harder to access the Quest controllers’ batteries whenever they need replacing. Thankfully, Kiwi design thought ahead with a built-in battery hatch. A custom plastic battery cover replaces the default Quest controllers’ covers to add a window and pull cord – if you run this cord under the battery you can later tug it to easily free the cell from its cage – then a hatch built into the silicone can be peeled back to reveal the battery without removing the grip.
These simple yet effective design features make the grips a delight to use and a complete upgrade on the base Meta Quest controllers.
Design score: 5/5
Should you buy the Kiwi design G4 Pro Performance Controller Grips?
(Image credit: Future)
Buy it if…
You love VR If you use your Meta Quest 3 or Quest 3S regularly then these grips are worth picking up.
You’re getting a Meta Quest 3 user a gift I think these G4 Pro grips might be the perfect gift for a Meta Quest 3 user as they’re something I can’t see someone buying for themselves, but they’ll love using them when they get a pair.
Don’t buy it if…
You’re a VR newbie You don’t need to get the perfect VR setup right away. Use your Quest 3 for a bit, see how often you put it on, and if you’re convinced you still need to upgrade, then consider picking these grips up.
You don’t own a Quest 3 or 3S These grips are designed to fit Meta Quest 3 or 3S controllers. So even if your handsets look really similar you’ll probably find these grips don’t fit and will be a wasted purchase.
How I tested the Kiwi design G4 Pro Performance Controller Grips
To test these Kiwi design G4 Pro Performance Controller Grips I put them onto my Quest 3 controllers and used them for a few weeks in a wide variety of different VR games. I’d also make sure to swap between my Quest 3 and Quest 3S – which still uses naked controllers – to compare the experience.
As a professional device I can see the appeal of the Vive Focus Vision. The simultaneously standalone and high-end PCVR headset offers a versatility its rivals don’t – which will be well suited to the diverse needs of a work environment. Plus its easy-to-clean material, intuitive controls, and eye-tracking for automatic lens adjustments will benefit a use case in which different people (of different VR experience levels) will be jumping in and out of the headset’s experiences – and who may not have their own dedicated machine.
However, I’m not reviewing this headset as a professional device.
Instead, I’m tasked with looking at whether it stands up as a consumer headset, and whether it does enough to justify its $999 / £999 price tag and convince people to buy it over the Meta Quest 3 (or Quest 3S, or a non-Meta alternative). TL;DR, I don’t think Vive makes a compelling enough case.
The two main options for VR headsets are PCVR headsets (those which connect to a PC and serve as effectively a wearable display, as the processing is done by a computer) or standalone headsets (which are all-in-one units with displays and their own processing power). Most standalone headsets can also be used for PCVR, but with typically less impressive displays they aren't as good for this purpose as proper PCVR headsets.
With its effective 5K display resolution and DisplayPort compatibly via the Wired Streaming Kit (which facilitates improved data transfer rates for higher image quality) the Vive Focus Vision attempts to market itself as a full-on hybrid of the two VR headset types. Unfortuantely, it also has several flaws that are impossible to ignore, and which mean it's neither an excellent standalone or PCVR headset, or even an excellent hybrid.
I’ll get into the problems in more detail in this review, but briefly, the headset isn’t the comfiest, boasts outdated specs which feels a little odd for a 2024 flagship, and (most importantly) doesn’t have a software catalogue that comes close to rivalling that of the Meta Quest. And fundamentally, what’s the point in paying more for a headset that (for consumers) does less than a cheaper alternative?
I was supremely excited to try the Vive Focus Vision because of the jack-of-all trades approach it promised, but unfortunately it has simply proven itself a master of none.
HTC Vive Focus Vision review: Price and availability
Headset costs $999 / £999
Available since October 2024
Look out for deals which including the excellent Streaming Kit for free
The HTC Vive Focus Vision launched on 18 October 2024 and is available to buy now. You can pick up the Vive Focus Vision headset on its own for $999 / £999, with the Wired Streaming Kit coming in at an additional $149 / £159.
The headset comes with a battery, straps, controllers, 30W power adapter and charging cable and a lens-cleaning cloth as standard, while the Streaming Kit adds a DisplayPort-compatible cable and converter.
That Streaming Kit is a massive benefit for PCVR, so unless you need the headset immediately or don't mind paying extra, I’d recommend waiting for a deal which bundles the two together for no extra cost. We’ve seen this deal before, so it’s likely to return; stay patient and keep an eye out for it if you want to save a not-insignificant amount.
Value score: 3/5
HTC Vive Focus Vision review: Specs
HTC Vive Focus Vision review: Design
Rechargeable battery is a nice touch
Heavier than Quest 3
Not comfortable for long sessions
Out of the gate the Vive Focus Vision makes some excellent design choices. The adjustable plastic strap ensures the headset maintains a stable position on your head, its removable battery allows you to easily swap in a new one if you want to extend your play sessions without waiting for a recharge, and the padding is an easy-to-clean PU leather material which makes this device perfect for sharing with friends or family – or working out in VR.
Beyond this, the Vive Focus Vision boasts a decidedly standard design, rather than following the more interesting headset/glasses transforming setup of the Vive XR Elite. This in and of itself is nothing to complain about, but despite chasing a more typical build, the Vive Focus Vision makes a few disappointing mistakes.
(Image credit: Future)
At 785g the headset is heavier than the Quest 3 (515g), but lighter than PCVR headsets such as the Valve Index (810g) and Pimax Crystal Light (815g). That extra weight vs the Quest is noticeable, and while the issue could have been mitigated with a well-balanced weight distribution and sufficiently padded cushions, the Focus Vision ultimately doesn’t do a good enough job in these regards.
While it does well with the former by moving the battery to the back of the strap, so it serves as a counterbalance to the display unit sitting on your face, the padding isn’t sufficient. The pad on the back of the head strap feels paper-thin – providing effectively zero cushioning from the solid battery housed inside – and it simply isn’t comfy for extended periods of time (I’m talking 15 minutes or more).
The other issue is the fresnel lens choice. Fresnel lenses are bulkier than their increasingly popular pancake lens rivals, leading to a thicker front box on your face. What's more, fresnel lenses cause visual distortion at the fringes of the lens. This means you need to physically turn to see virtual objects at your periphery, rather than simply moving your eyes like you would in real life, which can be immersion-breaking.
(Image credit: Future)
I’m also not a fan of the controllers. While they’re fundamentally very similar to those on basically all other modern VR handsets (with regards to the button placements) they felt unnecessarily chunky and the long handle always felt kinda clunky next to the streamlined Meta Quest 3 or Pico 4S controllers.
Design score: 3/5
HTC Vive Focus Vision review: Performance
Last gen chipset is disappointing
DisplayPort is a major upgrade...
...but comes at an added cost
For PCVR, the Vive Focus Vision’s DisplayPort compatibility via its Streaming kit was something I was excited to experience. This more direct connection with your PC’s graphics card allows for higher frame rates and resolutions, because you’re not as restricted as you might be via a typical HDMI- or USB-C-to-USB-C connection.
It was also very simple to set up by simply following the Vive Hub app’s instructions – so don’t be put off by the various connector cables in the box, it will all make perfect sense when you do it.
The end result is a PCVR experience that takes full-advantage of the roughly 5K combined resolution of the 2,448 x 2,448 pixel-per-eye displays. It's noticeably better overall than any other standalone headsets I’ve relied on previously, including the Meta Quest 3 – which not only lacks DisplayPort compatibility, but which only boasts two 2064 x 2208 pixel-per-eye displays. The only downside of this tool is it is an added expense at $149 / £159, which is a significant additional cost on an already pricey headset. Although as I say above, you can sometimes find it bundled with the headset for free.
It’s worth noting, too, that the PCVR experience will be determined by your PC’s specs. With aged hardware, the DisplayPort upgrade won’t seem as significant as it will for someone running an Nvidia RTX 40-series GPU.
Unfortunately I don't have as many positives to levy at the headset’s standalone performance. That’s because the Vive Focus Vision relies on the now years-old Snapdragon XR 2 Gen 1 chipset – the previous model of the chipset found in the Meta Quest 3, Quest 3S, and Pico 4 Ultra, to name a few.
The wired streaming kit (Image credit: Future)
Seeing this in the specs sheet was a massive surprise, so much so that when I first wrote about the Focus Vision I unconsiously added a “Gen 2” at the end because I was so used to only seeing the most recent model in new headsets.
This is a major disappointment, as it means the standalone apps don’t look as visually impressive as they would on rival VR headsets – which is a shame, because while even the XR 2 Gen 2 wouldn’t be able to take full advantage of the Focus Vision’s screens, it would at least do a better job than its Gen 1 sibling.
While I understand the Vive Focus Vision does boast some other enhancements – more on that in a second – it's borderline inexcusable for a 2024 standalone headset with a price of $999 / £999 to not have the most recent XR2 chipset.
At least the Vive Focus Vision boasts a few neat extras, including eye-tracking – which facilitates automatic IPD adjustments, and eye-tracking support in compatible games – and full-color mixed reality.
On that topic, the mixed reality is in a word: fine. It’s neither noticeably worse nor better than what’s offered by a Meta Quest 3 or Quest 3S, which is to say it’s definitely not life-like, but it's believable enough when you’re distracted by engaging with virtual objects.
Lastly, I’ll add here that the Vive Focus Vision is compatible with optional additional facial and external trackers for full-body rigging to bring a virtual avatar’s face and body to life. I haven’t tested this feature, but it is an option you’ll be able to take advantage of in apps like VRChat if you want to.
Performance score: 3/5
HTC Vive Focus Vision review: Software
Full access to Vive and Steam VR software on PC
Standalone software library is disappointing
Clean operating system
For PCVR the Vive Focus Vision should be able to facilitate the vast majority of experiences given its feature set, with the deciding factor being your PC’s specs – though this is true of most PC-compatible VR headsets.
Where this VR headset shows its weaknesses is when it comes to standalone software. The titles it offers are fine – you’ll find a few delightful options across the full range of VR game and app genres – but it simply doesn’t compete with the biggest name in the space: Meta’s Horizon OS.
Toy Trains VR was fun, but it's not an exclusive (Image credit: Something Random)
The Vive system, unfortunately, doesn’t have meaningful rivals to titles such as Batman: Arkham Shadow, Asgard’s Wrath 2, and so many more other found in Meta's store. Many of these are either only available on Quest headsets, or are on a few other VR devices but skip Vive’s.
This is a problem for every non-Meta headset, admittedly, but it immediately relegates devices such as the Vive Focus Vision to at best second-place – because it’s impossible to recommend a headset when you know a different VR device can offer a wider range of better experiences.
In the Focus Vision's case, it's in an even worse place – because even if it did have some solid Meta alternatives, the weaker specs would make it an inferior option for people after standalone XR excellence. Some modern titles might even be completely incompatible.
At least the Vive headset’s operating system is generally clean and as intuitive to navigate as other VR headsets I’ve tried.
Software score: 3/5
Should you buy the HTC Vive Focus Vision?
Buy it if
You want a hybrid The Vive Focus Vision’s strength is as a headset for both PCVR or standalone VR experiences, rather than being a master of either.
You want to share the headset Eye-tracking makes it easy to adjust the IPD settings, and the easy-to-clean materials make wiping this headset down a breeze – so it’s perfect as a headset that’s shared between people.
Don’t buy it if
You’re not getting the Streaming Kit The DisplayPort connection compatibility afforded by the Wired Streaming Kit is easily the Vive Focus Vision’s best PCVR feature.
You want the best standalone headset With outdated specs and a lackluster library of software, this isn’t the headset to buy if you want a premium standalone VR experience.
How I tested the Vive Focus Vision
I tested the Vive Focus Vision for a couple of weeks, using it to play a handful of standalone and PCVR apps across various play sessions. I also made sure to boot it up alongside my Meta Quest 3 (which I use frequently), so I could easily swap between the headsets to compare their abilities.
For my PCVR gameplay, I used a PC equipped with an Nvidia RTX 4060 Ti 16GB.
Photoshop has long been our benchmark for what a photo-editing app should be capable of, and that doesn’t change with the 2024 edition. Whether you work with graphics or photographs, it’s a comprehensive solution for manipulating images in pretty much any way you can think of.
As we covered in our in-depth Adobe Photoshop CC 2023 review, the last edition of Photoshop introduced a range of significant AI-powered upgrades. Those included generative features for creating visual assets using simple text prompts, as well as object-selection and removal tools supercharged by AI.
The 2024 version of Photoshop is an evolution of last year’s release. Rather than introducing any groundbreaking features, it builds on the existing toolkit to offer users an even more polished, accessible and powerful editing app.
Adobe sticks with a proven interface, and Photoshop CC 2024 will feel familiar to anyone who's used an older version of the app in recent years. The useful Contextual Task Bar returns, now with enhanced support for the transform, shape and gradient tools. Nothing is dramatically different, and the app is all the better for it.
Chief among the updates is Adobe’s Firefly Image Model 3, which drives the generative AI tools in Photoshop CC 2024. The net gain here is more realistic and consistent AI imagery from text-based prompts. Photoshop’s AI is far from infallible, but its best output is significantly more believable and convincingly integrated when compared to Photoshop CC 2023.
New generative tools help in this regard. Generate Similar allows you to create further variations based on your favorite of three generated images, letting you get closer to a visual that fits. When you find one that does, the Enhance Detail option boosts detail in a generated image for better clarity.
It’s all very effectively executed. You’ll still encounter errant output, sometimes to a laughable degree, and an eagle-eyed inspection will still pick up inconsistencies and smudginess in the best of Photoshop’s efforts. But if you want to incorporate generative AI into your workflow, Photoshop CC 2024 has the most complete set of tools to let you do so.
That includes a new Selection Brush option, which allows you to more easily make selections using a hybrid of the brush and lasso tools, as well as an Adjustment Brush for selectively applying granular tweaks to parts of an image.
Further refining the formula is the Distraction Removal tool, which can automatically detect, select and paint out people and wires from your photos with remarkable effectiveness.
With more updates in the pipeline, including a Generative Workspace that’s currently available in Photoshop Beta, Photoshop continues to set the standard for photo-editing apps in 2024. Adobe’s payment model might not be popular with everyone, but we think a Creative Cloud subscription offers a lot of value.
If you need an all-in-one image-editing solution with the latest generative AI features implemented to genuinely useful effect, Photoshop CC 2024 is the app to beat.
Available as part of an Adobe Creative Cloud subscription
From $22.99 / £21.98 / AU$32.99 per month for the Photoshop plan
From $19.99 / £9.98 / AU$28.59 per month for the Photography plan
As with all Adobe apps, Photoshop is only available to use via a Creative Cloud subscription. There’s no option to buy a one-off license, so you’ll need to keep paying for this subscription to maintain your access. You can sign up for plans on a monthly or an annual basis, with significant savings offered if you pay for the full year up front.
Photoshop is also available as part of several Creative Cloud plans, including the All Apps bundle. You can also choose to take out a single-app subscription for Photoshop alone, but this isn’t actually the most cost-effective way to access the app. Strangely, you’re better off with the Photography plan, which combines Photoshop and Lightroom, together with 20GB of cloud storage
Adobe Photoshop CC 2024 review: Interface
(Image credit: Future)
Interface largely unchanged from Photoshop Creative Cloud 2023
Contextual Task Bar supports more shape, transform and gradient settings
Photoshop’s interface has undergone iterative refinements over the years, but it remains fundamentally familiar for anyone who’s used a version of Photoshop – or, indeed, any desktop photo editor – in the past. Tool shortcuts reside in a vertical column down the left-hand side, while panels on the right are where you’ll find layers, image adjustments and color controls. Granular settings for your chosen tool can be found in the options bar along the top of the workspace.
The interface is largely unchanged from Photoshop CC 2023. Seasoned users won’t notice any major changes, which is the kind of consistency that keeps people paying for a Creative Cloud subscription. It does also mean that the same learning curve is present in 2024, with a degree of tuition required to fully get to grips with everything that Photoshop has to offer. It’s not the most beginner-friendly photo editor, but that’s inevitable when you’re dealing with such a capable and comprehensive piece of software.
Returning in Photoshop CC 2024 is the Contextual Task Bar, which floats at the bottom of the workspace. It can also be dragged around, pinned in place or disabled if you don’t need its input. Wherever you place it, the Contextual Task Bar displays shortcuts relevant to your current task or selection, genuinely streamlining editing workflows.
The Contextual Task Bar has been improved for 2024 to support fill and stroke settings for shapes, rotate and flip tools when transforming objects, as well as the ability to change color, opacity, type, and presets when working with gradients. These aren’t groundbreaking additions, but they are genuinely useful refinements that contribute to a slicker user experience.
(Image credit: Adobe)
That user experience is going to evolve in future iterations, and you can get a preview of this by downloading the Photoshop Beta version through Creative Cloud. Choose Generative Workspace from the welcome screen and you’ll find a space where you can create visual assets from text prompts and browse through previously generated elements. You can have several prompts running simultaneously, and everything is saved to a timeline, which allows you to go back and add variables.
Photoshop’s Generative Workspace is not dissimilar to the interface used by some of the best AI image generators. In our experience, it adds a useful cataloging function to Photoshop’s AI toolkit, allowing you to easily generate, manage and build on a library of generated creative assets in real time.
Interface score: 4.5/5
Adobe Photoshop CC 2024 review: generative AI features
Generative features powered by Firefly Image Model 3 for greater realism
New Generate Similar feature lets you create more image variations
One of the most significant additions to Photoshop CC 2023 was its suite of generative tools, which use Adobe’s Firefly Image Model to drive AI-powered image generation. We covered the effectiveness of these features at length in our review of Photoshop 2023, and they return with even greater potential in 2024.
Generative Fill and Generative Expand are now driven by the latest version of Adobe’s Firefly Image Model. The tools themselves still function in the same way: Generative Fill creates AI imagery in a selected area based on a descriptive text prompt, which can include adding and removing objects, while Generative Expand allows you to increase the dimensions of an existing image using generated content.
(Image credit: Future)
What the upgrade means for Photoshop users is more realistic generated imagery, complete with enhanced control over detail and composition. This bears out in practice: while Photoshop’s generative tools aren’t perfect, results in the 2024 edition are consistently more believable. We encountered far fewer uncanny effects, particularly when text prompts included living creatures.
In our review of Photoshop CC 2023, we commented that the unreality of AI-generated imagery could be spotted fairly easily upon closer inspection, particularly when larger objects were added or generative adjustments were made to bigger areas of an image. These issues have been significantly improved in the 2024 version.
We still encountered smudging of detailed textures, as well as warped edges and occasional freakish shapes, particularly in mixed lighting. It also struggles with reflections. Certain prompts simply produce hilarious results, like when we tried to change a blue-sky background for a fiery one over a volcano. On the whole, though, we were very impressed with the realism of generated elements in Photoshop CC 2024.
(Image credit: Future)
What struck us is that when we compared the ‘best’ result from the same prompt in the 2023 and 2024 versions, we had to look much closer in the latest edition before spotting any telltale signs that AI was involved. Everything from shadows and tone to general detail is more consistent – and that’s particularly the case if you hover over the thumbnail of a generated variation in the Properties panel and hit the Enhance Detail icon, which boosts detail further.
The Generate Similar option also allows you to refine generated content by choosing the best variation and generating more iterations from it. Say you prompt Photoshop to create a red truck – it will give you three variations to begin with. Pick the one of these that best fits your vision, click the three dots icon on the Contextual Tool Bar and select Generate Similar. You’ll then get three more images based on that variation, allowing you to steer the AI model towards what’s in your mind’s eye.
Generative AI features score: 4.5/5
Adobe Photoshop CC 2024 review: selection
(Image credit: Future)
Selection Brush is a hybrid of Brush and Lasso tools
Photoshop already has some of the most powerful selection features of any photo editor, including the AI-driven Object Selection Tool and ‘select subject’ shortcut found on the Contextual Task Bar. While some tidying up is often still required when using these tools to mask off parts of an image, they can significantly accelerate workflow and, depending on the object you’re selecting, can sometimes automate it entirely.
Photoshop CC 2024 doesn’t introduce any groundbreaking selection features, but there are a few new and improved tools which enhance the existing offering. First is the enhanced Selection Brush Tool, which is designed to simplify the selection process for trackpad users. It’s really a combination of masking and lasso tools, executed in a more user-friendly way.
Choose the Selection Brush then simply paint over an area as you would when masking. You can adjust the brush hardness, opacity and color from the toolbar, as well as toggling between add and subtract modes to amend your selection. Switch to another tool and your selection will change from a pink overlay to a classic ‘marching ants’ outline, as if you’ve lassoed your way around the object. Both visually and practically, it’s an effective change that’s genuinely useful.
(Image credit: Future)
Joining it is the Adjustment Brush tool, which allows you to apply non-destructive edits to specific areas of an image. Select the tool, then use the Contextual Task Bar to select the kind of adjustment you want to make. You can then paint over part of your image or select ‘Apply to object.’ You can change the hardness and size of the brush, as well as subtracting from your selection. You can then make granular changes to that new adjustment layer in the adjustments panel.
Again, this isn’t a groundbreaking feature. Instead, it’s one more way in which Adobe is making Photoshop more intuitive and accessible, through new applications of existing editing mechanics. While seasoned users may prefer to stick with traditional selection and application techniques, we think these brush tools tools will be easier for beginners to grasp. The good thing about Photoshop is that the choice is yours.
Selection score: 5/5
Adobe Photoshop CC 2024: Removal tools
(Image credit: Future)
Distraction Removal automatically takes away distracting elements
Generate Background Tool can simulate photorealistic settings
We talked extensively about the effectiveness of the Remove Tool in our review of Photoshop CC 2023. In short, it’s a powerful feature that’s able to make unwanted elements disappear from your images in just a few clicks. Paint over anything in your image that you want gone and Photoshop will replace it with AI-generated pixels which, more often than not, blend effortlessly into the existing scene as if the original element was never there.
This feature returns in Photoshop CC 2024, with added functionality. Rather than manually painting over unwanted wires and people in your image, you can now use the Distraction Removal Tool to detect and remove them with a couple of clicks.
Select the Remove Tool from the sidebar, then select ‘Find distractions’ from the toolbar at the top. Here you can select ‘Wires and cables’ or ‘People’. Choose the former and Photoshop will try to remove all telephone and power lines from a scene. Select the latter and it will highlight all the people it can find, giving you the option to deselect any that you want to keep in the image.
(Image credit: Future)
When it works, it’s an impressive feature that genuinely saves time. We found it incredibly effective for removing wires and cables, even where these run across different backgrounds. For example, in an image in which multiple cables were running away from the camera, in front of several buildings and the sky, every single wire was seamlessly removed, and it wasn’t possible to trace where they’d been.
People selection is also powerful. Even out-of-focus figures in the background were picked up by the tool, and it was also able to detect people walking side-on to and away from the camera, only once missing someone with their back turned. The effectiveness of the actual removal depends on the given scene, with complex textures resulting in a few floating faces. Nevertheless, it’s a useful and convincing enhancement to Photoshop's object removal arsenal.
Firefly improvements are also evident when using the Generate Background Tool. Background removal was another big introduction in Photoshop CC 2023. After removing a background, the Generate Background tool lets you swap in a completely different setting which matches the position and lighting of the subject. Once again, it isn’t faultless by any means, but in our tests we did find it a particularly effective shortcut for changing the background of product shots and flatlay photography.
Removal tools score: 4.5/5
Should you buy Adobe Photoshop CC 2024?
Buy it if...
You want the latest generative AI tools Powered by Firefly Image Model 3, the generative tools in Photoshop CC 2024 are at the cutting edge of what AI can do, creating realistic visuals from short text prompts.
You want powerful removal tools Complementing the Remove and Background Removal tools, Photoshop’s new Distraction Removal feature uses AI to instantly and seamlessly remove unnecessary elements from your compositions, as if they were never there.
You want a complete image editor From adjustment presets to comprehensive layer tools, Photoshop is the most complete image editor available. Whether you’re working with graphics or photographs, Photoshop is the ultimate all-in-one app.
Don't buy it if...
You like to own your apps outright As with all Creative Cloud apps, Photoshop is only available as part of a subscription, and you’ll need to keep paying to maintain access to the software. If you prefer to pay a one-off fee you’ll need to look elsewhere.
You only need to make basic edits Photoshop is an incredibly powerful app with a learning curve and price tag to match. If you only want to make simple adjustments to your images, there are cheaper and easier-to-use software options out there.
You don’t have a modern computer Because of its powerful feature set, Photoshop demands a pretty significant amount of computer processing power. Even some relatively recent models don’t officially meet the spec benchmark specified by Adobe, so do check that your hardware is up to the task.
Adobe Photoshop CC 2024: Also consider
Serif Affinity Photo 2022 It might not have the cutting-edge features of Photoshop, but if you want a solid set of photo-editing features at a very fair price Affinity Photo is a great desktop alternative that’s available for a one-off fee. Read our Serif Affinity Photo 2022 review.
Corel PaintShop Pro 2023 A comprehensive image editor with a generous set of tools to rival Photoshop's, PaintShop Pro is a reasonably priced option to consider if you don’t need the generative AI features offered by Adobe’s app. Read our Corel PaintShop Pro 2023 review.
How I tested Adobe Photoshop CC 2024
(Image credit: Future)
I tested it for more than three months
I used it as my primary image-editing app
I created a range visuals in different styles
As I regularly edit images for work, Photoshop was already an important part of my visual toolkit. Having updated the app to version 26, I continued to use it as my primary editing tool for both photo and graphics work. Because I’m familiar with the software’s interface and capabilities, I was able to focus on the new features and compare these to previous versions.
I spent a lot of time exploring the capabilities of Firefly Image Model 3. This included making adjustments to a range of photos, as well as removing objects, to see how Photoshop’s updated generative tools could streamline my workflow. I also tested these extensively with a wide range of text prompts, to assess how realistically and seamlessly Photoshop was able to integrated generated content into compositions.
Looking at the Meta Quest 3S it’s easy to get the sense that it’s just the 128GB Samsung Galaxy S24 to the Meta Quest 3’s 512GB Samsung Galaxy S24; because it sort of is.
In many fundamental ways the two devices are identical. Their chipset and RAM are the same – a Snapdragon XR2 Gen 2, with 8GB – meaning there’s no Horizon OS game or app – in either VR or MR – that one headset can run that the other can't. Their controllers are the same, the mixed-reality passthrough is the same.
But in order to hit the cheaper $299.99 / £289.99 / AU$499.99 starting price of the Quest 3S, Meta has trimmed the specs and feature compared to the more expense model.
Storage is limited to either 128GB or 256GB instead of 512GB, and it has a bulkier frame than the Quest 3 (though it is one gram lighter than its counterpart). The Quest 3S’s most noticeable drawback, however, are the display and lens choices Meta has made.
At 1832 x 1920 per eye the screen is noticeably less crisp than the Meta Quest 3's, and the Fresnel lens design means images become slightly blurred towards the edges of the visible area. Those edges are more noticeable within your field of vision too, as the Quest 3S has a narrower field-of-view than the Quest 3, which makes virtual worlds feel a tad more restricted.
I’m also disappointed that the Quest 3S has brought back the IPD (inter pupillary distance) presets for adjusting the distance between the lenses for the clearest image, rather than maintaining the adjustable scroll wheel; this design choice again contributes to the image not being as crisp as you’d find on rival (admittedly pricier) VR headsets.
(Image credit: Future / Lance Ulanoff)
These downgrades aren’t the end of the world when you’re enjoying an interactive VR or MR experience, but for a more relaxed static Quest 3S use – like kicking back on your sofa to watch Netflix on an immersive screen – the drop in quality is hard to ignore, and a more noticeable screen-door effect – where lines appear across the display as if you're viewing the image through a screen door – can’t help but chip away at your immersion.
The Meta Quest 3S gets a lot right, and for people on a budget, or who aren’t ready to commit to the $499.99 / £469.99 / AU$1,049.99 Meta Quest 3 because they aren’t confident they’ll use VR enough, it’s a fine choice. But the Meta Quest 3S is more than just a storage downgrade, and for some people its picture quality deficiencies may be too much of a letdown – and for those people the Meta Quest 3 remains the best VR headset around.
Meta Quest 3S: Specs
(Image credit: Future / Lance Ulanoff)
Meta Quest 3S: Price and Availability
Unveiled at Meta Connect 2024, the Meta Quest 3S is shipping globally from October 15, 2024. It's priced at $299.99 / £289.99 / AU$499.99 for the base 128GB model, or $399.99 / £379.99 / AU$669.99 if you splash out on the larger 256GB storage option. If you want more storage than that you’ll need to upgrade to the 512GB Meta Quest 3 for $499.99 / £469.99 / AU$1,049.99.
More storage is certainly useful, but if you ask me 128GB is fine for most users. VR games and apps are fairly small, so filling 128GB is harder than you’d think, and even if you do run out of storage you can always delete a game you haven’t played in a few months to make room – and if you want to play it again down the line you can reinstall it, and it’ll be ready to play fairly quickly as long as you have a decently speedy internet connection.
Meta Quest 3S: Design
514g, but bulkier than Quest 3
Same Quest 3 controllers
Fabric facial interface
While the Meta Quest 3S shares many similarities with the Meta Quest 3, its design is a blend of the 3 and the Meta Quest 2.
In the name of cost-cutting it sacrifices the Quest 3’s slim pancake lens system for the bulkier fresnel lens option, though despite only being 20% slimmer than the Quest 2 when the Quest 3 is 40% slimmer the Meta Quest 3S is 1g lighter than the Quest 3 at 514g.
Having worn it I’d say this extra size does make it less comfortable than the Quest 3, as the Quest 3S’ weight is sitting further away from your face. That’s not to say you can’t happily use it to play VR games until the roughly three-hour battery runs dry – I've done just that – but I would have rather been using my Quest 3 for its slightly better comfort.
This headset also sees the return of the Quest 2’s trio of IPD presets. IPD adjustments enable you to adjust the distance between the lenses to match the distance between your pupils for the clearest-possible VR experience, and where the Quest 3 has a scroll wheel that enables you to adjust the IPD between 53mm and 75mm, the Meta Quest 3S only offers three fixed settings: 58mm, 63mm, and 68mm. This means that if your IPD doesn't exactly match one of those options the Quest 3S experience may be a little more blurry for you than for some other users.
Generally this isn't a deal-breaker, but I had hoped that we'd moved past this imperfect setup.
(Image credit: Future / Lance Ulanoff)
Then there are the controllers, which are identical to those that ship with the Meta Quest 3. They have the standard VR handset button layout: a trigger on the back, a side grip button, two buttons and an analog stick on the front face, and then either the Pause or Home button on the left and right controllers respectively. The continued lack of a tracking ring is excellent for immersion (as your rings won’t accidentally bash into each other when you bring your hands too close together), and I found the controllers were accurate and responsive to my movements.
For glasses-wearers, the Meta Quest 3S brings back the Quest 2’s spacer – a plastic insert which makes the gap between the lenses and your face a little wider so that there's room for your spectacles.
That said it’s not all familiar. It does have a new button: an Action button, although this isn’t programmable (at least not at the time of writing). Right now it simply (read: handily) swaps your view between VR and passthrough.
One thing I wish Meta had improved is the facial interface. There’s nothing wrong with it per se – it’s practically the same as the fabric interface you get with the Meta Quest 3 or the Pico 4 Ultra – but I’m yet again going to moan that it isn’t silicone. A silicone interface – or a similarly easy to clean, non-sweat-absorbing material – is not only essential for working out in VR (I can tell you that from my month-long VR workout experiment), it’s a helpfully hygienic option for all VR users.
Fabric facial interfaces aren’t easy to clean, and because of this sharing your VR headset with someone else can feel a little gross. And even if you’re the only person who uses it, eventually you’ll feel like the headset needs a clean after it's been strapped to your face for a certain number of hours. Fabric facial interfaces need to no longer be the default, and their continued presence seems to be mostly down to the fact that Meta and its partners (like Razer) can get away with selling you pricey silicone facial interface add-ons.
Design score: 3.5/5
(Image credit: Future)
Meta Quest 3S: Performance
Handles VR games and apps with aplomb
Visuals aren't amazing
Obvious screen-door effect
With its (at the time of writing) top-of-the-line Snapdragon XR 2 Gen 2 chipset and 8GB of RAM, the Meta Quest 3S is able to comfortably handle everything the Horizon OS platform can throw at it. It’s not as lightning-fast as a modern console like a PS5, sure, but games and apps load reasonably quickly, and once you’re all booted up the software runs smoothly – well, at least as smoothly as it would on the full-on Meta Quest 3.
I hopped into a range of titles including Just Dance VR, the Vendetta Forever demo, Beat Saber, Walkabout Mini Golf, and a demo of Batman: Arkham Shadow, as well as mixed-reality experiences like Starship Home. The Meta Quest 3S had no trouble with any of them – and I had an absolute blast.
Image 1 of 3
Arkham Shadow is an excellent Quest 3S game (Image credit: Meta)
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It has you exploring every nook and cranny of Gotham (Image credit: Meta)
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But you can use the headset for other VR activities too, like Netflix (Image credit: Meta)
The main downgrade with this headset is not how well experiences run, but how good (or in this case not good) they look. Thanks to the the lower-resolution displays and fresnel lens system. which as mentioned introduces slight blurring at the edges of the image. there’s a noticeable drop in visual sharpness when you swap between the Meta Quest 3 with its 2064 x 2208 pixels per eye dual-display setup and the Meta Quest 3S with its 1832 x 1920 per eye single-display setup.
The screen-door effect is much more obvious too. This effect occurs when your eyes are too close to a screen with too few pixels and you're able to see horizontal and vertical black lines on the image – making it seem like you’re viewing the image through a screen door. On the Quest 3S, and other headsets that suffer from this effect, it can be a little immersion-breaking, especially if you've used a higher-resolution headset which doesn’t have the same issue.
If you’re distracted by an interactive VR or MR experience the Meta Quest 3S’ visual shortfalls are somewhat forgivable, but for activities such as streaming Netflix or kicking back with Xbox Cloud Gaming, which have you staring at a large virtual screen, the Quest 3S display's failings are a lot more noticeable.
Performance score: 4/5
Meta Quest 3S: Software and features
Can play all VR and MR Quest 3 experiences
Runs Horizon OS
Action button is an odd feature right now
Thanks to having identical specs where it counts, the Meta Quest 3S’ software and features are practically identical to the Meta Quest 3's. Every Meta Quest 3 exclusive – including the upcoming Batman: Arkham Shadow – nd all of my favorite titles are not only playable on the Quest 3S, but run as well as they would on the Quest 3.
Horizon OS – Meta’s Quest operating system – is clean, intuitive, feature-packed, and regularly updated (about once a month) with new enhancements or tools to enjoy at no additional cost.
The Quest 3S supports the same full-color passthrough capabilities as the Quest 3 for mixed reality – allowing you to enjoy games and apps that blend real-world and virtual elements. However, the Meta Quest 3S does miss out on a depth sensor.
Though ‘miss out’ isn’t quite right, as when the Meta Quest 3S scanned my room while setting up a mixed-reality space I found it was almost as accurate as the Quest 3 at detecting walls and furniture. I did have to make some minor adjustments, but surprisingly no major alterations to the scan were necessary.
(Image credit: Future / Lance Ulanoff)
The biggest feature change (predominantly because it’s the only one of note) comes in the shape of the Action button. Rather than needing to slap the side of the headset twice in quick succession to swap between mixed and virtual reality – though you still can use this option – you can instead tap the Action button on the headset. I’m not sure why the Meta Quest 3S needs two different ways to quickly transition a player between virtual reality and passthrough, but I suspect the Action button might be made programmable in the future to better justify its existence.
You want an affordable VR headset At just $299.99 / £289.99 / AU$499.99, and with solid specs, the Meta Quest 3S is the best affordable VR headset out there right now.
You want to play the best VR games Running Horizon OS and giving you access to Meta’s library of exclusive titles, as well as being PCVR compatible (using a Link Cable or Air Link) means the Quest 3S can play all of the best VR games out there.
You want an entry-level option If you're new to VR and aren't ready to commit to a higher-end model this affordable headset is a fantastic stepping stone into the world of XR tech.
Don’t buy it if…
You demand visual excellence The Meta Quest 3S cuts costs compared to the full-on Quest 3 by using less-crisp displays and a blurrier fresnel lens system, which means its visuals aren’t as good as those of its sibling or some rivals.
You’re a VR power user While 128GB is enough for a lot of people, the storage space will get eaten up if you have a large enough digital library. If you like to download everything, and hate deleting and installing software, then shell out on a Quest 3 with its 512GB of storage.
You want supreme comfort The Meta Quest 3S is a little less comfortable than its sibling due to its bulkier frame. so you'll want to get that if you'd rather a comfier experience.
Also consider
Meta Quest 3 Its name has been dropped in this piece so frequently that I of course had to mention it here. If you’re after better visuals and more storage this is the VR headset for you. Read ourMeta Quest 3 review
Pico 4 Ultra The Pico 4 Ultra isn’t as strong a VR contender as the Meta Quest 3, but its add-on motion trackers for foot tracking are a unique tool that could give this VR headset the edge for some users. Read our Pico 4 Ultra review
PlayStation VR 2 Our sister site TRG called the PSVR 2 headset "an experience that’ll be well worth your hard-earned cash." If you have a PS5 already and want a VR headset this is one to check out, though the software library isn't quite as large as Meta's. Check out TRG's PSVR 2 review
Xreal Air 2 glasses It's not a VR headset, but these AR smart glasses are an alternative option for people looking to dip their toes into XR and who are more concerned with non-interactive entertainment uses, like streaming Netflix on a massive virtual screen. Read ourXreal Air 2 review
How I tested the Meta Quest 3S
I’ve been using my Meta Quest 3 at least weekly since I received it this time last year, so a lot of what the Meta Quest 3S was offering in terms of specs and software was extremely familiar to me. Because the Quest 3 is also the 3S’ closest competitor I spent a lot of time comparing the two headsets in terms of their design, comfort and the quality of their visuals.
To do this I booted up my favorite VR games on both headsets. I dove into hours-long play sessions to judge how the Quest 3S stacked up against the Meta Quest 3, but also how it holds up on its own merits – this is a review, not our Meta Quest 3 vs Meta Quest 3S comparison, after all.
To get an authentic experience I tested the Quest 3S with the base strap, facial interface, no headphones, and no other additional accessories. It was judged as it came out of the box.
The Pico 4 Ultra is giving me serious deja vu, and it’s not entirely the good kind.
That’s because its launch is extremely reminiscent of its predecessor; the base Pico 4. A Meta Quest VR headset is the dominant force in the budget/mid range market (then the Meta Quest 2, now the Meta Quest 3), and Pico is launching a device with better specs at an only marginally higher price.
In this instance, the Pico 4 Ultra will net you the Qualcomm Snapdragon XR2 Gen 2 chipset, 256GB of storage, and 12GB of RAM for £529 (around $695 / AU$1025). Meanwhile, the Meta Quest 3 ($499.99 / £479.99 / AU$799.99) only boasts 128GB of storage and 8GB of RAM with the same chipset.
But despite that additional oomph, the Pico 4 Ultra (like the Pico 4 before it) is let down by a lack of software with which to demonstrate its hardware superiority.
With Meta picking up more and more hard-hitting exclusives that you can’t play on Pico systems – including entries in major gaming franchises like Assassin’s Creed and the Batman Arkham series – the severe lack of return fire from Pico is disappointing. Couple that with Meta’s superb OS support and optimizations which the Pico operating system isn’t matching (at least right now) and it’s clear the Pico 4 Ultra isn’t winning in every area – and software-wise the fight isn’t even close.
The Pico 4 Ultra does, however, have a few unique features that could entice you and software developers to pay it some respect.
The first is its spatial footage capture. While it is inconvenient and something of a useless novelty in practice, if a few OS updates can bring some quality improvements this tool could be a fun one for recording memories or creating an experimental stereoscopic film (if you’re willing to put in the effort) without needing to buy an iPhone 15 Pro or Apple Vision Pro.
More importantly it has Meta Connect, a free Virtual Desktop alternative that allows you to connect to your PC wirelessly or use a compatible USB-C cable for productivity and PCVR gaming. In my testing it worked very well and seems a little more feature rich and reliable than Meta’s free Air Link.
Last but by no means least are the Pico 4 Ultra’s standout Motion Trackers. Annoyingly, you have to pay extra for them, but these foot trackers bring a great level of immersion to compatible apps for only £79 (around $100 / AU$150) for a pair – or a lot less if you pick up the preorder bundle or a different deal that I’m sure we’ll see during future sales events like Black Friday. These alone could be the best reason to pick up the Pico 4 Ultra.
Pico 4 Ultra: Specs
Pico 4 Ultra review: Price and Availability
The Pico 4 Ultra has only one model (the specs are listed above, but the notable stats are 12GB of RAM and 256GB of storage) and it goes on sale in the UK on September 20 for £529 (around $695 / AU$1025). No Australia or US launch has yet been announced.
The Pico 4 Ultra preorder bundle (Image credit: Future)
Preorders go live on September 6 and if you preorder the Ultra you’ll get a few free goodies; namely two free motion trackers (more on those in the Features section) as well as four games:
Blade & Sorcery: Nomad
Infinite Inside
Let’s Get Fit VR
FootPool
The lack of a truly global launch schedule isn’t unheard of for Pico – the original Pico 4 still isn’t available in the US – but it’s always a surprise to see Pico’s headsets dodge a major market, especially this time when the Ultra boasts such impressive internals. Yes, it’s a little pricier than a Meta Quest 3 ($499.99 / £479.99 / AU$799.99) but offers an additional 4GB of RAM and 128GB of storage which is an upgrade that could entice a lot of VR users; that is, if they weren’t locked out because the Pico 4 Ultra is unavailable in their part of the world.
Value score: 4/5
Pico 4 Ultra review: Performance
Every VR game and app runs smoothly
Nothing feels like it needs 12GB of RAM
The Pico 4 Ultra boasts some fantastic hardware upgrades over its predecessor, which help it deliver a stronger performance in VR and MR. The principal upgrades are to its chipset with the Ultra relying on Qualcomm’s Snapdragon XR2 Gen 2 chipset (instead of the Gen 1 like the regular Pico 4) and 12GB of RAM (up from 8GB).
When testing the headset with a good mixture of games – Infinite Inside, Arizona Sunshine 2, All-In-One Sports VR, and Angry Birds VR – everything ran smoothly and looked good on the new device.
The battery is housed at the back of the strap (Image credit: Future)
There were no hiccups in mixed reality either. Infinite Inside jumps between MR and VR while Angry Birds VR offers a dedicated MR mode for all of its levels. Both titles ran really well in this blended real-and-virtual setting – even when large chain reactions in Angry Birds sent pigs and many blocks that formerly made up their structures flying in different directions.
Now it’s officially announced, with any luck we should see some next-gen upgrades make their way to Pico 4 Ultra games and apps too – just like we saw with Quest 3 titles when Meta’s Quest line made the jump to the XR 2 Gen 2.
My only concern so far is I feel I’ve yet to experience anything that pushes the Pico 4 Ultra in a way which warrants that extra 4GB of RAM over other mid-range VR headsets with an XR2 Gen 2 chipset which only have 8GB (i.e. the Quest 3). Games and apps on those rival systems also run really well, and if Pico is asking us to pay more than its rivals charge because of the Ultra’s improvements, I’d like to see some really concrete reasons why that higher RAM and price is worthwhile.
Hopefully, some made for Pico 4 Ultra software will highlight how necessary the upgrades are, though we’ll have to wait and see what’s announced. For now we can at least enjoy the very solid mid-range headset Pico has delivered.
Performance score: 5/5
Pico 4 Ultra review: Design
Counterbalanced design is appreciated for comfort
No silicon facial interface in the box
The Pico 4 Ultra (unsurprisingly) takes plenty of design cues from the base Pico 4; so much so you might assume they’re the same device at a glance. The Ultra is almost the same weight (580g instead of 586g), features more prominent mixed-reality sensors, and its controllers have lost their icon spiral tracking ring – in favor of the Quest 3 handsets’ tracking ring-less design.
However, you still get a VR gadget clad in a light gray plastic casing, with an adjustable plastic head strap that creates a counterbalanced design – as the device’s battery is housed at the back of the strap (so the battery sits at the back of your head) to offset the weight of the display and other components that are sitting on your face.
Pico 4 Ultra controllers (Image credit: Future)
While this certainly aided the Pico 4 Ultra’s overall comfort, the headset was let down by its facial interface and rigid head strap cushion that left me wanting more in terms of support and fit. As a result, the headset didn’t feel leaps and bounds ahead of its non-counterbalanced headset counterparts. I’d go as far to say it was merely on par which was a shame.
I’m also disappointed that Pico – much like other headset makers – refuses to give you a silicon face cushion in the box. Fabric cushions get sweaty even if you don’t plan to play fitness apps meaning they’re generally gross to share with others, and cleaning fabric interfaces is a real pain. Silicon facial interfaces should be standard, not an additional purchase. At least it comes with a spacer attachment so you can make room for your prescription specs without needing to buy bespoke lenses (*cough*Apple Vision Pro *cough*).
The last negative aspect – though one I’m more torn on – is a fan that blows inside the headset while you’re wearing it to prevent the lenses fogging. While this can be handy I often found the breeze annoying as it kept blowing in my eyes causing them to feel extra dry. After a while you get a bit used to it, but the same feature was present in the Pico 4 and online forums suggest it’s one of those things people either love or hate. I’m more in the hate camp, but it comes down to personal preference.
Otherwise, the Pico 4 Ultra is fairly standard. It boasts USB-C charging and a familiar control layout on its handsets – save for two additional menu buttons meaning that the left controller has a dedicated button for the main Pico menu and another for the in-game pause menu, while the right controller has the same main Pico menu button and a dedicated screenshot button (which comes in handy for capturing impromptu clips).
Last but not least, the Pico 4 Ultra boasts continuous interpupillary distance (IPD) adjustment from 58-72mm. IPD adjustments are essential for ensuring the VR headset’s lenses are spaced the correct distance apart for your eyes to avoid blurriness, and a continuous adjustment setup allows for a higher degree of personalization compared to the three or four pre-set distances offered by some models (i.e. the Meta Quest 2).
Design score: 4/5
Pico 4 Ultra review: Software
Many great VR and MR games and apps
Pico lacks meaningful exclusives
Coming into this review my main concern for the Pico 4 Ultra was its software. It might have the best specs we’ve ever seen on a mid-range standalone VR headset but without software to take advantage of this performance there’d be no point buying one.
I’m therefore pleased to report that the Pico 4 Ultra’s software library is good, bordering on great.
Navigating the virtual store is more of a pain then it should be – a cleaner layout and better app curation would go a long way here – but using the search bar to look up my favorite titles (Walkabout Mini Golf, The Last Clockwinder, Painting VR, and Pistol Whip to name a few) I found almost everything I was looking for. Best of all, the titles were all as content-packed and feature-complete as their counterparts on other platforms (something that hasn’t always been true for the Pico 4 system).
My only concern is that the Pico 4 Ultra is lacking in notable exclusives beyond its TikTok VR app. I know, I know, exclusive software is a contentious subject and I agree that overall they’re a bad deal for consumers. But under its belt the Meta Quest 3 (the Pico 4 Ultra’s main rival) has some massive hitters which Pico can’t currently compete with – we’re talking Beat Saber, Resident Evil 4 VR, Assassin's Creed Nexus, Asgard’s Wrath 2, Batman: Arkham Shadow, Xbox Cloud Gaming, and soon (ironically because it was originally announced as a Pico 4 exclusive) Just Dance VR, among others.
Where is Pico's Arkham Shadow competitor? (Image credit: Meta / Camouflaj)
Some major upcoming titles like Just Dance VR and Alien: Rogue Incursion (which is also due out on the PSVR 2) could get Pico 4 Ultra release dates after the headset’s launch now that the device isn’t a secret, but Pico really needs to start swinging with some major games and apps you can’t find anywhere else. Until then there’s a clear winner in terms of the headset that’ll give you the most complete VR software experience, and it isn’t Pico.
What’s more, cross-platform titles will have to play to the lowest common denominator. That means they won’t be optimized for the Pico 4 Ultra’s 12GB of RAM; they'll also be designed with headsets in mind that only have 6GB or 8GB of RAM. This means you won’t get the most out of the extra specs you’re paying for unless the app creators devote extra time to Ultra-exclusive upgrades (which there’s no guarantee they will).
At least you can connect the Pico 4 Ultra to a PC to play SteamVR games, helping to expand its library further. You do so using the Pico Connect app which facilitates both wired and wireless experiences in much the same way as the third-party Virtual Desktop app. I tried the wireless version for some SteamVR games and found it ran pretty well, though your experience will depend on your home Wi-Fi speed – so you may find a wired connection is more stable.
My only critique is that when using Pico Connect for productivity apps like Google Docs I didn’t have a virtual keyboard. Using a real one in mixed reality is fine, but the option of a floating keyboard would have been appreciated.
I also found the Pico 4 Ultra’s operating system to be fairly clean. It’s very similar to Meta’s HorizonOS – likely because both are built on Android – so transitioning to it was simple enough, and I expect VR newcomers would be able to navigate fairly easily too. It does noticeably lack some of HorizonOS optimizations and smoothness at times, but Pico could address this in future updates.
Software score: 3.5/5
Pico 4 Ultra review: Features
Motion Trackers are impressive
Spatial image camera seems pointless
As for features, the one you’ll all want to know about is the Pico 4 Ultra’s mixed-reality performance. Again the simple descriptor I’d go for is ‘it’s good’. For mixed reality the Pico 4 Ultra boasts two 32MP cameras, and a depth sensor – a step up on the base model’s single 16MP lens and no depth sensor setup. The end result is a vibrant passthrough image with less (but not quite zero) distortion than what we’ve seen from Pico before – at the fringes I did notice the passthrough feed shifting unrealistically at times.
Though it’s far from lifelike, there’s the same graininess you’ll find from other mid-range devices like the Meta Quest 3 – graininess which you’ll also see in the footage recorded by the Pico 4 Ultra’s new spatial camera.
Here's one of the Motion Trackers... (Image credit: Future)
That’s right, just like the Apple Vision Pro you can use the headset to record spatial video that you can watch later. It’s interesting, sure, but far from useful. Someone on Reddit or X will post a video of them carrying their Pico 4 Ultra around to capture moments in spatial video or as spatial photos, but 99.99% of people won’t. Instead they’ll do exactly what I did – take a picture of their office / their living room / another space in their home, say “huh, that’s neat” when they see the stereoscopic image, and promptly never use it again.
I think spatial content capture is better handled by phones or accessories like the Xreal Beam Pro as these are devices you can reasonably carry with you to capture moments you’d like to remember and relive – and the quality would be higher too.
Finally, let's talk about the Motion Trackers, easily the best of the Pico 4 Ultra’s accessories.
When I strapped them to my ankles I expected the trackers would pick up general leg motion but might struggle with specifics – for example, it wouldn’t be able to tell the difference between me raising my foot with my knee bent, and raising my foot keeping my leg straight. I was very wrong.
I tried a bunch of maneuvers trying to trick the ankle bracelets, and the little VR avatar the app showed me mimicked my poses perfectly.
... and here's one of the weird poses I tried to use to trick them (Image credit: Future)
They were also super easy to set up and calibrate, with the only (minor) inconvenience being that I had to remember to roll my jeans up so that the trackers were exposed and not hidden behind my clothing (as I write this I realize I could have instead put them over the top of jeans, but regardless it was the most minor of minor inconveniences anyway).
Obviously, the thing to note is that unless you’ve picked them up as part of the preorder bundle – or another deal that comes later during Black Friday or otherwise – the Motion Trackers cost £79 for a pair. What’s more, they only work with a few titles – Pico says “20+” for standalone Pico 4 Ultra games as well as any motion tracker enabled SteamVR experiences.
If you play these titles regularly I think the trackers can add a fair amount of immersion – actually getting to kick a virtual football or feel like the headset was properly tracking my full body movement was a blast – though I’d recommend trying to get them as part of a discounted bundle if you can (or only picking them up if your digital library is well stocked with compatible experiences).
Features score: 4.5/5
Should you buy the Pico 4 Ultra?
Buy it if…
You want the best specs for a mid-range device
The Pico 4 Ultra has some really solid specs for its price, so if you value the best hardware for your budget then it could be just what you’re after.
You want foot tracking
With its optional Motion Trackers you can bring accurate foot tracking to several VR titles. Yes, they’re an additional add-on, but they’re not an accessory every standalone headset can support, so it could be worth picking an Ultra up for that reason alone.
You hate Facebook If Meta has rubbed you the wrong way with its privacy practices over the years, or you don’t enjoy the Quest ecosystem’s Facebook integrations, then the Pico 4 Ultra is the best mid-range, non-Meta headset you can buy right now.
Don’t buy it if…
You want the broadest VR software library
The Pico 4 Ultra is lacking many major standalone VR titles because they’re exclusive to its biggest rival (Meta). If you’re desperate to play any of them (like, say, Batman: Arkham Shadow) you shouldn’t buy a Pico 4 Ultra.
You’re after something cheaper While the Pico 4 Ultra is good value for money, it is pricier than other mid-range standalone headsets like the Meta Quest 3. Not by a lot, but the £50 difference could instead be spent on software or something non-VR related.
You want a spatial image capture device
Yes, the Pico 4 Ultra can be used for spatial image capture – a unique feature for mid-range XR headsets – but the quality isn’t high enough, nor the feature anywhere close to convenient enough, for it to be a deciding factor in your purchase decision.
Also consider
Meta Quest 3
Surprise, surprise after it was name-dropped a few times throughout this review. If you’re looking at mid-range VR headsets, you can’t not consider the king of them. Yes the Pico 4 Ultra has some advantages, but so does the Meta Quest 3, so you seriously don’t want to dismiss this alternative.
Meta Quest 3S Okay, so this headset isn’t even announced officially yet, but I’m dropping it in here because so many leaks (including several from Meta itself) say it’s coming and that it’ll be announced on September 25 at Meta Connect 2024. It likely won’t boast the same specs as the Pico 4 Ultra but is expected to be a lot cheaper, so it might be worth waiting a little longer to see if the Quest 3S is announced and if this more budget-friendly device tickles your fancy.
Xreal Air 2 These AR smart glasses are a very different prospect to the Pico 4 Ultra VR headset, but with the help of the Xreal Beam Pro they offer many useful features in a similarly priced package – including a wearable private movie theater and high-quality spatial footage capture.
Mozilla Monitor Plus, and its Mozilla Monitor sibling, are two of the best data removal services currently available in 2024 to keep your data safe across the web.
In the age of data brokers and social media, making sure that the wrong people can't access sensitive, personal data is really important, and a whole industry has sprung up to tackle this very problem.
Mozilla makes the ever-popular Firefox browser, one of the best web browsers out there right now, so you know you can trust them, especially as a lot of the recent feature releases for Firefox have been about avoiding cookie tracking and other invasive ad delivery methods.
In terms of Mozilla Monitor, the main goals are to help users see whether their data has become ensnared in a data breach and to then fix any exposures that occur. According to Mozilla, over 10 million people use the service in 237 countries.
Mozilla Monitor Plus, which is sadly only available in the US, takes things further by offering the ability to remove data from data brokers for $8.99 per month (around $108 per year), as part of the overall Mozilla suite of apps.
Let's dive into our Mozilla Monitor Plus review to find the best data removal services.
(Image credit: Mozilla )
Mozilla Monitor Plus: Pricing and plans
As mentioned above, Mozilla offers the most basic version of the service, Mozilla Monitor, for free to anyone: just access the website, type in your email, and Mozilla will perform a free scan. Users can also then sign up for breach alerts.
Mozilla Monitor Plus costs $8.99 per month, available only in the US, and performs the same scanning function at the start and then at monthly intervals, to help keep your data safe from breaches and data brokers.
The company also offers other services, like the Mozilla VPN, which costs $4.99 per month and compares favourably to the best VPNs right now. You can read our Mozilla VPN review, too.
On top of the VPN, Mozilla Plus is just one of Mozilla's nine services, meaning you can be assured that Plus isn't going anywhere in a hurry. The others include email, calendar, and contact app Thunderbird and online shopping tool Fakespot.
One of the best places to start with Monitor Plus is by watching Mozilla's helpful YouTube video showing the tool's various features and capabilities.
Once the initial (and free) scan has been completed, covering up to 190 data brokers, Mozilla shows you how often your email address, phone number, physical address, the names of family members, and more is with each broker, even breaking that down by specific brokers.
Usefully, you can view your data on each specific website, including the personal profile these companies have built. It's a somewhat spooky process, so be warned.
From here, Monitor Plus gives users the option of removing the data automatically or removing the data manually, both of which then bring up a specific guide on the next steps for online peace of mind.
Mozilla gives a specific timeframe for how long each data removal step takes (such as four minutes remaining per site) and the ability to change specific settings to tailor the removal to your needs. Monitor Plus also offers some helpful tips on email security, including showing in which data breaches your email has ended up.
After all of these steps, Mozilla will then keep your updated via a dashboard that displays different information, including which data removals have been completed (and whether they were manual or automatic) and the details of removals at each data broker.
One of the big things that Monitor and Monitor Plus have going for them is being within the overall Firefox ecosystem, meaning users who fully buy into Mozilla's suite can access a reliable password manager alongside the aforementioned products.
While many people are big fans of the Apple ecosystem, Mozilla offers something specifically focused on privacy, which is a rare commodity in the online world. Features like Firefox Focus, Firefox Relay, and Mozilla VPN are all very handy.
Whether this integration matters depends on your stance on privacy and how locked into other ecosystems you are – Google, with Gmail, Chrome, and Android, is a very powerful and attractive option on the other side.
But it's definitely worth mentioning, and Mozilla being involved in so many privacy-first initiatives is a reason to trust the company and, as such, trust Monitor Plus.
Mozilla offers a comprehensive support website that covers pretty much every feature for Monitor and Monitor Plus, from getting started to how monitoring works to specific accounts information.
More broadly, Mozilla also offers a forum for asking questions to other users and to company employees, to help with those annoying, specific problems.
Overall, the level of support is fine, especially as the tool itself is relatively straight forward and explains a lot of the features from within its dashboard and user interface.
Mozilla Monitor Plus has a range of competitors in the space, and we recommend checking out each one to make sure that your specific needs are being met. Of course, many of them offer the same basic features of data broker removal, but some extend beyond that and cover social media and other web spaces.
One of the stand out options is DeleteMe, one of the longest running data removal services in the game having been launched in 2011. Some of the more advanced DeleteMe plans cover up to 750 data brokers – and even more on request – making it a very well-featured offering.
We also recommend checking out the data removal services from the likes of Kanary, PrivacyBee, IDX, Aura, and Surfshark Incogni.
Mozilla is a respected and long-standing brand, and one with clear associations with the preservation of online privacy and standing up to its larger and more data hungry rivals, who shall remain nameless.
While there are a plethora of data removal services out there right now, Mozilla Monitor and Monitor Plus are more than capable and $8.99 per month is a pretty reasonable fee all things considered.
We'd like to see the data broker coverage extended beyond the 150 that Monitor currently can remove from, but that's a small gripe when many of the top data brokers are represented in those ranks, and the process is largely autonomous.
If you're already in the Mozilla ecosystem, or are looking for alternatives to rivals like Google and Apple, then Mozilla Monitor Plus is the ideal data removal service, and make sure to get Mozilla VPN too for extra secure browsing across the web.