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Tamagotchi Plaza is hands down the worst Nintendo Switch 2 title yet
7:27 pm | July 18, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

There are no reasons to consider picking up a copy of Tamagotchi Plaza, especially if you just got your hands on a Nintendo Switch 2.

Review info

Platform reviewed: Nintendo Switch 2
Available on:
Nintendo Switch 2, Nintendo Switch
Release date:
June 27, 2025

It’s a basic collection of boring, uninspired minigames that all ultimately just boil down to hitting the same few buttons for minutes at a time. This is paired with a laughably tiny hub world, that’s conspicuously devoid of activities and an absolute nightmare to customize or upgrade.

It all feels like something that you would find in a free mobile phone game, not a $49.99 / £44.99 release for a brand new console.

Sure, the serviceable graphics and abundance of Tamagotchi characters might prove enough to entertain a very small child for an hour or two, but with games like Mario Kart World and recent Donkey Kong Bananza on the scene there’s no real reason not to spend your time and money more wisely and go for one of them instead.

Again and again

A minigame in Tamagotchi Plaza.

(Image credit: Bandai Namco)

A spiritual successor to the Tamagotchi Connection: Corner Shop series on Nintendo DS, Tamagotchi Plaza is ostensibly about helping out in the various shops of a cute Tamagotchi town. This is accomplished through the completion of short minigames, of which there are 12 - one for each shop.

The first thing that you’ll notice is that none of them feature tutorials. You’re just expected to work out what you’re meant to do from the get-go, though this omission isn’t much of an impediment given just how simple the minigames are.

The first I tried involves cooking galettes (the flat, French pastry) by looking at an image of a customer’s desired order and mindlessly hitting buttons to bake the crust and fill it with the desired ingredients.

Accompanied by annoying sound effects which I later found can, mercifully, be turned off in the settings menu and protracted, overly slow animations, it becomes stale almost instantly.

The others are all a similar story: helping out in the personal gym, for example, involves spamming the shoulder buttons at a set pace, while the afternoon tea shop is simply dragging and dropping a few items on a table.

A minigame in Tamagotchi Plaza.

(Image credit: Bandai Namco)

The only one that I find remotely entertaining was the dentist minigame, which has you drilling Tamagotchi teeth to weed out creepy little critters causing decay and even this just involved selecting options from a menu and hitting a button.

On the other end of the spectrum is the manga shop minigame, which is just nonsensical. You’re meant to design manga panels by dragging and dropping a few pre-made assets into position, but the scoring, measured on a scale of zero to three stars, doesn’t seem to correlate to anything other than how many characters you manage to cram on the screen.

If you keep grinding a particular minigame enough, you’re eventually offered the chance to upgrade it. This introduces some new options, which does break up the monotony somewhat, but takes quite a long time to appear and isn’t substantial enough to justify the effort.

Switch it up

A minigame in Tamagotchi Plaza.

(Image credit: Bandai Namco)

There are three additional minigames exclusive to the Nintendo Switch 2 version of the game too. They’re unlocked after you’ve spent some time in the initial 12 and utilize the Joy-Con 2 mouse control features. These are the strongest of the bunch, with the likes of the shuriken shop which has you using the Joy-Con 2 to aim ninja stars providing a few minutes of fun.

Unfortunately, it’s not enough to redeem the overall package and is nowhere near as interesting as some of the neat hardware tricks found in software like Nintendo Switch 2 Welcome Tour.

Best bit

Tamagotchi Plaza.

(Image credit: Bandai Namco)

There are more than 100 Tamagotchi characters here, with unique models and even the odd bit of dialogue.

Outside of minigames, there’s a small hub area to explore. Aside from the occasional conversation with another Tamagotchi, it’s empty and bland. You can upgrade it using currency earned from minigames, but progress is painfully slow and adding a few trees or the odd square here and there just isn’t worth the effort.

There’s also some light story content, centred around the protagonist being recruited to help improve the town so that it’s selected as the site of the Tamagotchi festival, but it’s basic and spread incredibly thin.

At the very least, I can say that Tamagotchi Plaza has no shortage of characters. There are more than a hundred Tamagotchis to discover, all with unique models that look quite nice. I just wish that this same amount of effort was put into literally every other facet of the game too.

Should I play Tamagotchi Plaza?

Play it if…

You find it super cheap
Tamagotchi Plaza might be worth buying if you find it at a heavy discount. The time spent trying each of the minigames a few times could justify a few bucks if you’re shopping for a child.

Don’t play it if…

You’re more than four years old
There’s no way that anything in Tamagotchi Plaza could entertain anyone over the age of about four. If you’re able to read this, I would recommend giving it a miss.

Accessibility

There are no accessibility features in Tamagotchi Plaza. In fact, there’s barely a settings menu at all. You can adjust the game’s volume (with separate settings for music, sound, and voices) and change the direction of the camera controls, but that’s it.

How I reviewed Tamagotchi Plaza

I subjected myself to more than four hours of Tamagotchi Plaza on Nintendo Switch 2, which is roughly four hours more than any reasonable person would play it for.

I tried every minigame in the package, and spent some time exploring the tiny world. I carefully evaluated the amount of fun that I was having at every juncture and compared my experience to my testing of other Nintendo Switch 2 games like Donkey Kong Bananza and Mario Kart World.

First reviewed July 2025

The Nintendo Switch 2 GameCube controller combines the best of the original gamepad and its wireless Wavebird counterpart into one faithful package
12:00 am | July 17, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Nintendo Switch 2 GameCube Controller: one-minute review

After around 15 hours with the Nintendo Switch 2 GameCube controller, I can safely recommend it if you’re looking for an authentic retro experience on the console. This is a pin-sharp, accurate recreation of the original pad, and thus is ideal if you’re planning to dive into those classic GameCube games as part of your Nintendo Switch Online + Expansion Pack subscription.

It’s a faithful revision, but that doesn’t mean the purple wonder hasn’t been modernized in some ways. You’re getting wireless connectivity here - a key selling point of the original GameCube’s Wavebird controller back in the day. Battery life also seems to be incredibly impressive; after around 15 hours of play, its battery indicator on the Switch 2’s ‘Controllers’ menu appears about half full. As such, I estimate you’ll get around 25-30 hours of life before needing to charge it up again.

Still, ‘authentic’ doesn’t necessarily mean ‘perfect’, and there are definitely some more improvements I’d like to have seen, even if purists would cry foul. The controller’s d-pad is still far and away its weakest element, being incredibly small and fairly mushy to the touch. And while I do enjoy those pressure-sensitive triggers, they certainly do feel clunky in comparison to the best Nintendo Switch controllers of today.

The only other real downside to talk about is availability. That’s because the Switch 2 GameCube controller is only available brand new via Nintendo’s online store, which requires a Nintendo account to log in and buy products.

On top of that, you’ll need to have a Nintendo Switch Online subscription to be eligible for purchase. This will be a hurdle to some, but if you’re planning on buying the controller for its intended purpose, then you’re likely to already be subscribed to Nintendo’s online service.

Nintendo Switch 2 GameCube Controller

(Image credit: Future)

Nintendo Switch 2 GameCube Controller review: price and availability

  • $64.99 / £58.99 / AU$89.95
  • Available exclusively via Nintendo’s online store
  • A Nintendo Switch Online-subbed account is required for purchase

The Nintendo Switch 2 GameCube controller released the same day as the Nintendo Switch 2 console (June 5, 2025), and is available to buy now for $64.99 / £58.99 / AU$89.95.

While this is a good deal cheaper than the Nintendo Switch 2 Pro Controller ($84.99 / £74.99 / AU$119.95), keep in mind that the use case for the GameCube pad is more limited, as it’s primarily designed for the Switch 2’s GameCube Nintendo Classics library.

As mentioned above, there are some hoops to jump through in order to buy the GameCube controller for yourself. It’s only available through Nintendo’s online store, which you’ll need a Nintendo Account in order to make purchases from. On top of that, Nintendo is limiting purchases to those who have a Nintendo Switch Online subscription.

While that’s an annoying limitation, it does make some sense. The Switch 2’s library of GameCube titles can only be accessed through Nintendo Switch Online’s Expansion Pack tier. Thus, if you’re buying the controller for that reason, you’ll probably already have a subscription to the online service.

Nintendo Switch 2 GameCube Controller review: Specs

Price

$64.99 / £58.99 / AU$89.95

Weight

7.4oz / 210g

Dimensions

5.5 x 3.9 x 2.6in / 140 x 100 x 65mm

Compatibility

Nintendo Switch 2

Connection type

Wireless

Battery life

Around 25-30 hours

Nintendo Switch 2 GameCube Controller

(Image credit: Future)

Nintendo Switch 2 GameCube Controller review: design and features

After the Sega Dreamcast, the Nintendo GameCube was my childhood system from that sixth generation of consoles (yes, I’m old, shut up). I spent those days playing hundreds of hours of amazing titles like The Legend of Zelda: The Wind Waker, Phantasy Star Online Episode 1 & 2, F-Zero GX, and Sonic Adventure 2 Battle. As a result, I’m deeply familiar with the original GameCube controller, and it’s one of my all-time favorite gamepads.

In my eyes, then, the Switch 2 version of the GameCube controller had a lot to live up to. And I’m happy to report that this is very much the same controller, albeit with some modernities to make it more usable as a contemporary pad. Aside from the obvious wireless connectivity, that includes the introduction of Home, Screenshot, and GameChat buttons, as well as a small ‘ZL’ button that sort of acts as a left trigger for regular Switch and Switch 2 games (in addition to accessing the quick menu for the GameCube Classics library).

Otherwise, this is practically identical to the original controller, sans the wired port being replaced with a USB-C port. The analog stick, C-stick, d-pad, and that iconic-yet-unorthodox face button layout are all exactly where they should be, and all feel very similar to that 2001 pad.

Nintendo has even gotten the smaller details right. Like how the face buttons feel ever so slightly loose in the places, not so much as to feel flimsy, but enough where they can rock around under your thumb. It’s a weirdly tactile feel that I’ve always enjoyed. Elsewhere, the left analog stick has all the right contours, bearing the same grippy feel as the OG version. Fear not if you were after authenticity, then this is a GameCube controller through and through.

Nintendo Switch 2 GameCube Controller

(Image credit: Future)

Nintendo Switch 2 GameCube Controller review: Performance

With all that in mind, design-wise, it should come as no surprise that the Switch 2 GameCube controller feels as good now as it did back then, even with my larger adult hands. Its curved design is a blessing even among contemporary controllers, and during play, my hands still rest comfortably around its grips with index fingers wrapping snugly over the triggers.

I primarily tested the Switch 2 GameCube controller with its relevant Switch Online game collection. At the time of writing, that meant plenty of gameplay in F-Zero GX, Soul Calibur 2, The Legend of Zelda: The Wind Waker, and Super Mario Strikers. Aside from some slightly noticeable input lag in Wind Waker (which is a problem with the emulation, as I’ve experienced the same with the Switch 2 Pro Controller), the GameCube pad performed excellently through wireless play.

It is also worth noting that the controller is natively compatible with Switch and Switch 2 games. That means you can use it for some of the best Nintendo Switch 2 games, including Mario Kart World, Street Fighter 6, and Tears of the Kingdom - Nintendo Switch 2 Edition. But that doesn’t mean I’d recommend it.

There are two layers to my reasoning here. The first and rather obvious one is that the GameCube’s button layout is drastically at odds with the standard Switch format. On the GameCube controller, you have the A button in the middle, with B, X, and Y all orbiting it. If you’re dead set on using the GameCube controller for Switch 2 games, you’ll need to rely on in-game controller settings to form a more comfortable layout.

Additionally, the pad’s triggers register bumper inputs (L and R on Switch 2 Pro Controller, and Joy-Con 2), while the Z and ZL buttons are the triggers by default. That essentially means the placement has swapped around, which is more than a little awkward.

Nintendo Switch 2 GameCube Controller

(Image credit: Future)

That’s where my second point comes in. The Switch 2 does not currently support GameCube controller button mapping from the Home dashboard, as it does for other official pads. This is a bit of a weird omission, and one I hope gets patched in somewhere down the line. Ultimately, though, I am happy that Nintendo at least offers GameCube controller compatibility as an option.

There are other control-related issues, but these are legacy problems at the very least. The triggers will definitely feel a little too clunky for some, and the d-pad is still far too small, rugged, and mushy-feeling. Would I have liked to have seen some improvements in these areas? Sure, but given my attachment to the original GameCube controller, I’m similarly hesitant to introduce any sweeping changes from a purist perspective.

Lastly, the controller at least seriously impresses in the realm of battery life. I tested the GameCube controller for around 15 hours, and while I didn’t fully drain the tank, I ended up using about half, according to the Switch 2’s controller menu. With that in mind, I’d estimate the pad houses anywhere between 25-30 hours of battery life, a similarly impressive number to that of the Switch 2 Pro Controller.

Nintendo Switch 2 GameCube Controller

(Image credit: Future)

Should I buy the Nintendo Switch 2 GameCube Controller?

Buy it if...

You want that authentic GameCube experience
Switch Online’s GameCube library is set to grow each month. The controller is the best way to play these games in a faithful manner, and means you won’t have to fiddle around with the button layout on the Switch 2 Pro Controller or Joy-Con 2.

You want the full suite of official Switch 2 accessories
There’s already a decent handful of official Switch 2 accessories available to buy, including the Switch 2 Pro Controller and the Switch 2 Camera. The GameCube controller is another quality Switch 2-compatible product from Nintendo, and shouldn’t be missed if you’re after the lot.

Don't buy it if...

You’re not a GameCube enjoyer
Quite simply, if you’ve no interest in the Switch 2’s GameCube library, there’s little reason to own the controller. While its native Switch and Switch 2 game support is nice, it isn’t designed around them, thus its relatively awkward button layout could cause issues there.

Nintendo Switch 2 GameCube Controller review: Also consider

The Switch 2 GameCube controller is a pretty specific piece of kit, made for a very specific set of games. Here are some alternatives in case you’re having second thoughts.

Switch 2 GameCube Controller

Switch 2 Pro Controller

8BitDo Ultimate 2

Price

$64.99 / £58.99 / AU$89.95

$84.99 / £74.99 / AU$119.95

$69.99 / £59.99 / AU$90

Weight

7.4oz / 210g

8.3oz / 235g

8.7oz / 246g

Dimensions

5.5 x 3.9 x 2.6in / 140 x 100 x 65mm

5.8 x 4.1 x 2.4in / 148 x 105 x 60mm

5.7 x 4.1 x 2.4in / 147 x 103 x 61mm

Compatibility

Nintendo Switch 2

Nintendo Switch 2

Nintendo Switch, Nintendo Switch 2, PC

Connection type

Wireless

Bluetooth, USB Type-C

2.4GHz, Bluetooth, USB Type-C

Battery life

Around 25-30 hours

Around 40 hours

10-15 hours

Nintendo Switch 2 Pro Controller
Simply the best Nintendo Switch 2 controller available right now. Sublime build quality and best-in-class battery life make it a must-own for every Switch 2 owner.

Read our full Nintendo Switch 2 Pro Controller review

8BitDo Ultimate 2
A superb upgrade over the original model, the Ultimate 2 brings drift-resistant TMR sticks, remappable extra buttons, trigger locks, and some lovely RGB ring lights around the thumbsticks. A solid, cheaper option overall if the Switch 2 Pro Controller is pricing you out.

Read our full 8BitDo Ultimate 2 review

How I tested the Nintendo Switch 2 GameCube Controller

  • Tested for approximately 15 hours
  • Played a range of GameCube classics and Switch 2 games
  • Compared to the Switch 2 Pro Controller in terms of feel, performance, and battery life

I tested the Nintendo Switch 2 Pro Controller for around 15 hours total, primarily using it for its intended purpose of playing with Nintendo Switch Online’s GameCube library. I also mixed in testing with some Switch 2 games, including Mario Kart World, Street Fighter 6, and Tears of the Kingdom - Nintendo Switch 2 Edition. Results were admittedly mixed here, as the GameCube controller’s button layout isn’t best suited for more modern titles.

I primarily played on my LG CX OLED TV, and compared its performance with GameCube games to that of the Switch 2 Pro Controller. Both are well-suited, though I did find myself having to tweak button settings for the latter to better suit the control schemes of titles like F-Zero GX and Soul Calibur 2. With the GameCube controller, I didn’t have to worry about this as the controls are all mapped as intended.

First reviewed July 2025

Read more about how we test

Donkey Kong Bananza is a must-have Nintendo Switch 2 game and worthy Super Mario Odyssey successor
3:00 pm | July 16, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Action adventure title Donkey Kong Bananza harnesses the powerful Nintendo Switch 2 hardware to offer a gigantic, open-ended world with dazzling destruction that lets you bash, smash, and crash through practically anything.

Its seemingly endless stream of hidden collectibles and secrets makes exploration especially rewarding and ensures that each of its many massive layers presents tens of hours of entertainment, even after the credits roll.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: July 17, 2025

It feels like a true follow-up to 2017’s ground-breaking Super Mario Odyssey, with everything that made that game so enjoyable dialed up to the max. That includes an attempt at more elaborate storytelling, though unfortunately this is the one area where the overall package falters. Its basic plot is enhanced by compelling voice acting, though it feels a tad rushed - especially when the action kicks into overdrive towards the end.

This isn’t a dealbreaker by any means as the beautiful visuals and wonderfully expressive animations ensure that every cutscene is still thoroughly enjoyable, and ultimately does little to detract from what is undoubtedly one of the very best Nintendo Switch 2 games right now.

Go bananas

Hoovering up colectibles in Donkey Kong Bananza.

(Image credit: Nintendo)

Set in a labyrinthine subterranean world beneath the distant Ingot Isle, you would be forgiven for thinking that the environments in Donkey Kong Bananza would be nothing more than a series of dark caves. Although it’s true that the story starts in a rather cramped, conventional mineshaft, this quickly gives way to a string of bright and colorful locations that wouldn’t look out of place in a Super Mario game.

The themes of each one aren’t anything that you haven’t experienced before, an ice world or a poison jungle is hardly uncharted territory, but are nevertheless elevated by some imaginative flair. The ice world, for example, is styled like a massive freezer drawer, its rolling snowing hills covered with colorful scoops of ice cream and mounds of densely packed chocolate sprinkles, while the poison jungle is home to a fancy egg-shaped hotel. It’s admirable that, after all these years, Nintendo can still find ways to make such well-worn concepts feel exciting and fresh.

The distinct animal residents of each world contribute to this too, and there are plenty of non-playable characters (NPCs) to chat to on your travels that dispense everything from useful tips to interesting worldbuilding and occasionally little jokes or references. The end result are stages that you desperately want to spend as much time as possible in, which is easy to do given the sheer volume of collectibles here

Best bit

Donkey Kong Bananza.

(Image credit: Nintendo)

There’s plenty of variety, with some levels featuring their own memorable segments. A favorite is a full-on racing minigame which sees DK and Pauline facing off against Diddy and Dixie Kong on the back of a charging rhinoceros.

Donkey Kong Bananza is densely packed with hidden goodies, the most significant of which are the Banandium gems. These crystalline bananas are Donkey Kong’s favorite snack, and can be found absolutely anywhere, buried beneath mounds of earth, hanging from the top of undersides of hard-to-reach ledges, and so much more.

You’re practically always within a few meters of a new gem, highlighted on screen every time you use a sonar-like clap, and it’s impossible to resist the temptation of going after each and every one.

Most of the time, this involves exploiting the fully destructible terrain, tearing through layers of material with immensely cathartic punches. Building tunnels is as simple as mashing the B button for a downward hit or pushing Y for a forward attack while walking in the direction that you’re facing. X targets the surface above you, ideal for breaking up through to the surface once you’ve reached your destination.

The destruction is absolutely glorious, and your efforts are rewarded with constant bursts of gold that you can hoover up and later spend on constructing hideouts (little rest points that allow you to restore health easily), placing things like barrel launchers that let you traverse more easily, or in at a vendor that sells useful items like health boosts.

Monkeying around

Donkey Kong Bananza.

(Image credit: Nintendo)

Early on, you’re introduced to the young Pauline, who accompanies DK throughout much of his adventure. The pair have a great chemistry, with plenty of amusing facial expressions to chuckle at, though the overall plot, which follows DK and Pauline’s quest to reach the magical core buried deep beneath the surface, is sloppy at times.

The main antagonists, three employees of the sinister mining group VoidCo, don’t get a huge amount of screen time, and a dramatic reveal in the final hour is sudden and unexpected, but as a result seems almost shoehorned in.

Still, I was never bored by the events unfolding on screen as they’re conveyed with some beautifully animated cutscenes. In fact, every aspect of Donkey Kong Bananza is absolutely stunning and brimming with remarkably complex effects.

Materials are all heavily stylized, but just lifelike enough to look believable. Every hit on a surface spawns realistic debris, and you can frequently set off complex chain reactions as more destructive materials, such as explosive gold chunks, interact.

In addition to providing plenty of charming interactions as the pair explores, Pauline also has her own destructive special abilities based on her singing. She can clear magical purple obstacles placed by VoidCo and, if you’ve managed to accumulate enough gold, trigger a powerful Bananza transformation.

This morphs DK into another giant animal, be that a flying ostrich that allows you to float for a short amount of time or a racing zebra that can sprint over collapsing surfaces.

Smashing through the world in Donkey Kong Bananza.

(Image credit: Nintendo)

Each one is unique with some creative skills and can be enhanced, alongside your base abilities, by investing points into the robust skill tree. To quickly rack up skill points, granted for every five Banandium gems consumed, I’d recommend pursuing the challenge levels.

These are accessed via little doors strewn throughout each world, and are all memorable and unique. Highlights for me include a full-on 2D section in the style of Donkey Kong Country Returns, complete with a few cool easter eggs to discover, and the many combat challenges that have you using all of your moves to try and defeat a set number of foes within a strict time limit.

Choosing outfits in Donkey Kong Bananza.

(Image credit: Nintendo)

The clothing system is also surprisingly important. Like Super Mario Odyssey, you can outfit your protagonists with a wide range of eye-catching options using a currency acquired in each level (fossils embedded in rocks), though this time around, each item of clothing can provide powerful bonuses too. Experimentation is encouraged, and you can upgrade certain clothing to dramatically enhance its effects if you're relying on it frequently.

Investing in your gear can make a big difference when it's time to face off against one of the powerful bosses, usually found at the end of each layer. Encounters are well-designed, taking full advantage of the destruction system and each Bananza transformation. It’s a shame that some are repeated a couple of times later on, which certainly diminishes the novelty, but the repeats are at least well spaced out so as not to become annoying.

This all comes together in a game that is a delight to pick and play, and almost impossible to put down. Donkey Kong Bananza is a brilliant showcase of the power of the Nintendo Switch 2, thanks to its crisp visuals and showstopping destruction, and the hundreds of collectibles will provide tens of hours of entertainment even after the credits roll for those willing to put the time in.

It’s a worthy Super Mario Odyssey successor in almost every regard, and if Nintendo can keep this level of quality up with future Nintendo Switch 2 releases, it’s clear that the console will have a long and successful run just like its predecessor.

Should I play Donkey Kong Bananza?

Finding a Banandium Gem in Donkey Kong Bananza.

(Image credit: Nintendo)

Play it if…

You want hours and hours of fun
With loads of levels and hundreds of hidden collectibles, Donkey Kong Bananza is a massive adventure that can easily provide hours and hours of entertainment. Pick it up if you want a Nintendo Switch 2 title that’s going to last you a very long time.

You crave bombastic destruction
The destruction system in Donkey Kong Bananza is particularly impressive, letting you smash your way through almost the entire world. It’s a great showcase of what the Nintendo Switch 2 hardware can do.

You loved Super Mario Odyssey
Hailing from the same development team, it shouldn't come as much surprise that Donkey Kong Bananza shares a lot in common with Super Mario Odyssey. If you loved that high-quality Nintendo Switch platformer, then you’re going to adore this.View Deal

Don’t play it if…

You expect the best story around
Although entertaining, the story here could be better. The main antagonists don’t get much screen time, and a big reveal feels out of place.

Accessibility

Donkey Kong Bananza has some accessibility features. This includes an assist mode, which makes the game easier overall. Camera controls can also be adjusted with inverted options.

Your main actions can also be tweaked with a variety of button presets. Subtitles are enabled by default and featured throughout though the size, font, and color cannot be adjusted.

How I reviewed Donkey Kong Bananza

I played almost 20 hours of Donkey Kong Bananza on Nintendo Switch 2. During that time, I reached the credits of the main game and made a fair dent in hoovering up many of the available collectibles.

I relied on the Nintendo Switch 2 in handheld mode for the majority of my playtime, though I also tested it in docked mode with a 4K TV and the Nintendo Switch 2 Pro Controller. For audio, I used the console’s built-in speakers and a pair of Final VR500 gaming earbuds.

First reviewed July 2025

I spent hours learning how to play Nobunaga’s Ambition: Awakening just so I could accidentally win within a minute of starting a save
12:00 am |

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

There are ample means by which you could learn about the fascinating intricacies of feudal Japan. Still, Koei Tecmo presents the option for a doubly steep learning curve with the latest addition to its turn-based grand strategy RPG series, Nobunaga’s Ambition: Awakening Complete Edition (a repackaged edition of the initial 2023 game released for Nintendo Switch 2 and PlayStation 5).

Review info

Platform reviewed: Nintendo Switch 2
Available on
: PS5 (Complete Edition); PS4, Nintendo Switch, PC, (original edition)
Release date:
June 5, 2025

In this Nintendo Switch 2 game (also available on PlayStation 5), you play as a contemporary daimyō, acting as a Japanese feudal lord ruling over a province during the turbulent Sengoku period. There’s the option to follow the story of the series’ titular character, Nobunaga, head of the Oda clan, but you can also play as a host of other historical leaders from the era.

So, what is Nobunaga’s ambition? Oh, just the small feat of unifying Japan; a contentious matter among those he wished to suppress to achieve his dream. Your objective in Nobunaga’s Ambition: Awakening is to help realize this vision – whether or not you’re playing as the man himself – by developing your lands, conducting diplomacy, and, of course, a healthy dose of feudal warfare as you strive to dominate the various territories of Japan.

Along the way, you’ll also encounter cutscenes reimagining famous battles from the time, as well as rumors from your various officers, which reflect the era’s propensity for near-constant drama and gossip among its magnates.

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

It’s a game that struggles to find its footing; in one part, it’s a gruelling uphill battle to learn complex political systems, heightened only by the game’s stunted UI and some slightly half-baked gameplay mechanics that I accidentally manipulated to win the game in less than a minute (more on that later).

On the other hand, there is something intangibly captivating about this historical part-fiction. Combat mechanics are satisfying, there’s a fulfilling base management system, and great care and attention have been paid to injecting the game with ample historical education and context-based events to keep things interesting. It’s just so brutally difficult that any enjoyment I could find is as yet out of reach.

I played over 30 hours of the game (it felt like at least ten of those were spent reading endless text boxes and tutorials) before I got to a point where I was happy upping the difficulty to medium.

Naturally, I instantly lost, and another ten hours later, I’m still in the throes of learning the next level of strategy required to win past dumb-dumb difficulty; but I’m comforted to read online that I am one of so, so many gamers to say the same.

Humble beginnings

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

You begin the game by selecting a date from 1543 to 1614 and then choosing a clan to play as. Each begins the game with different setups: alliances, provinces, and officers, which you’ll take custody of and command as you grow your control of Japan.

There is a tutorial, but as you may expect if you’re familiar with the genre, it’s pretty bare-bones, covering only the fundamentals you’ll need to get started and win a campaign on the easiest settings. After that, you’re on your own, left to unpack the other 70% of the game that the tutorial scarcely mentions.

It’s worth noting that, as the game advises, you’ll want to pick one of the easier levels first, not least because the tutorial can almost sabotage you at higher difficulties. I mistakenly jumped straight in at a medium difficulty level and followed the tutorial religiously, which led me straight into war with a far more powerful enemy.

You’ll want to start your game by checking out your territories, each of which consists of a castle and counties that contribute to resource production. Each district has a farm and fair that you can harvest to increase your monthly earnings, as well as slots for settlements that offer different benefits.

The castle county also has a town square that you can develop with various facilities. That’s not always down to you to decide, though; the art of Nobunaga’s Ambition: Awakening, really, is delegation.

Rise above your station

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

The first port of call, then, is assigning dominion over your lands to your officers. Officers can make or break your strategy; they’ll make judgment calls for you within their lands, though you can give guidance and structure if you want to micro-manage. You’ll recruit more and more as the game progresses through covert operations and recruitment drives, and you can choose which ones to hire based on how well their unique traits, skills, and relationships mesh with your strategy.

Each castle will need a Lord stationed from your more senior officers, and then you’ll want to assign dominion to counties to ensure the land is worked efficiently. As your Lord’s station improves, they’ll be able to pick up the slack and manage counties within their territory, too.

Officers will also recommend actions and make suggestions for how to engage in military or covert operations, which you can choose to accept or decline; but lean too far and you may find they’ll start acting on their own accord or lose loyalty towards you. As the fearless leader, you’ll also have your own castle; this can be managed autonomously by Substitutes instead.

Occasionally, they’ll even want to barter with you, whether because their loyalty has dropped low enough that they wish to part ways or because they’re offering a boon in exchange for land holdings. In each trade, you’ll need to hit a certain point value to secure the officer, and if you really want what they’re offering, you can up the ante to ensure they stick around for longer.

I found this mechanic to be a bit frustrating, given that I rarely seemed to have much to barter with, and when I did, it either drastically overdelivered or underdelivered.

Overall, Nobunaga’s Ambition: Awakening’s staff management mechanics are pretty satisfying and well-rounded. The game does well to give you tips and pointers in this department, and you can really affect the game’s outcomes with your staffing decisions. Unique traits of officers really can drive the game, especially when it comes to battle mechanics and officer proposals.

A council of your peers

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

Another core tenet of running an effective kingdom is consulting your council. However, much of this council management is left unexplained, and as the game gets pretty tied up in its own Sengoku-specific vocabulary, it’s hard to even find the help you need within game guides.

User guides online are fairly scant, too, but I can understand why. I can’t see myself pouring my blood, sweat, and tears into learning this behemoth of a strategy game and then spelling it out for the next player for free, either.

Policies are the backbone of progress in the game, and one of the areas I enjoyed the most during my playthroughs; they allow you to unlock new features, better delegation, and strengthen your forces. However, you’ll want to wait until you have excess gold before setting up any new ones, as some are pricey.

From the council menu, you can also bestow accolades to your officers, which increases their abilities and can even grant them special effects. These are earned by achieving significant accomplishments like clan targets and demonstrating loyalty.

You can also choose to give gifts of treasure to your officers to improve their stats and loyalty, marry them to an eligible Hime, and grant titles earned by appeasing the Imperial Court from this menu.

As you grow your lands, you’ll also want to divest more responsibilities onto your officers by heading to your council and setting up a new province to be ruled over by a regent.

These run fairly autonomously, and especially on harder difficulties, the choices you make to staff these regions can make or break your game; choose a warmongering Lord and you stand to lose a fair few allies.

Friends we made along the way

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

With your ultimate goal being unification, you might want to make some friends in high places, so you’ll need to put on your diplomacy hat and send your highest officers – or your daimyō – as a diplomat to rack up some goodwill with your neighbors, including a monthly gold stipend to woo them.

Once you’ve built trust, you can ask them to be your allies and help you in combat, negotiate peace between warring territories, or even solidify your alliance through marriage. You’ll also want to conduct diplomacy with powerful entities like the Shōgun and the Imperial Court, the latter of which can offer you official posts in exchange for (costly) diplomatic activities to help you improve your prestige.

I’ve mentioned vassals already; once you’re allied with a smaller clan that may want or need protection and acknowledges you as a superior force, you can ask them to become your vassal and effectively join your territory. In time, and especially under pressure, your vassals might decide to just absorb themselves into your clan altogether, but either way, these relationships count towards the end goal of unification.

Do be warned, though, if you don’t want to cheese the game too much; there’s at least one clan scenario you can play where the goal territory is occupied entirely by allies, meaning you can just load a new save, vassal-ize your allies and win before you’ve even assigned your first officer.

Generally speaking, the diplomacy in Nobunaga’s Ambition: Awakening is a good enough system, though you’ll want to really think about which allies make the most sense based on your goals; some allies may end up getting in the way of your expansion or be more trouble than they’re worth when enemies come knocking at their doors.

That being said, diplomacy lacks the intricacy required to offer a rewarding alternative to war. One frustration I found was that you seemingly can’t make a country with existing vassals your own vassal. I say seemingly because in the rafts of game guides available within the software, I can’t for the life of me find an alternative other than straight-up demolishing the vassal and then building relations with your target nation, at which point it’s likely better to just chip away at the territory of theirs that you want.

It’s also really frustrating that you work so hard for what can often be so little; it can take anywhere from two to six months even to accrue enough goodwill for reinforcements, and you don’t always get the all-out assault you want.

Considering it’s six to ten months to achieve enough goodwill for an alliance, too, you can wipe out a senior officer all year-round with diplomacy if you’re not careful, leaving their civil affairs at home unmanaged.

What are we doing today, brain?

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

Okay then, Nobunaga’s Ambition: Awakening – if it’s war you want, it’s war you’ll get. It’s nigh-on impossible to dodge combat for an entire save, so if you enjoy a pacifist playthrough, you might be better off with a more flexible strategy game like Sid Meier's Civilization 7.

Once you’ve chosen an enemy's castle as your target, your castles will start amassing soldiers and readying supplies for war, indicating preparedness with a little flame icon next to the castle town(s) selected as your militarization base. Once completed, you’ll direct troops to march, choosing from various strategies suggested by your officers as to the route taken as well as which, if any, provinces you control will join the fray. You can also conduct covert operations to spread rumors or incite revolts across enemy territory and weaken forces, or just raze or destroy target castles to help with upcoming battles.

En route, you’ll undoubtedly encounter enemy units, and if your senior commanders or daimyō are on the field, you’ll be able to trigger a battle event. Instead of passively watching the unit counters trickle down in an autonomous head-to-head, you have the opportunity to command each of your troops yourself with the assistance of your officer’s recommendations, and broadly speaking, I’d recommend doing so if you really want to cut down their troops.

Battling is generally quite fun, especially when the game throws you a historical fight sequence with a good lore drop.

Best bit

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

After hours of trial and error in higher difficulties, followed by more hours of learning the ropes in lower difficulties, I returned to the scenario that had me stumped to begin with and opted to manually control my troops for a challenging siege that I won in the first try. Nothing beats that feeling.

There are a few ways to win here: destroy the enemies’ path to escape, decimate their forces, or crush their morale with consecutive defeats on the field. Some battlefields also have strategic key points, and controlling these improves your armies’ standings and morale, too.

Battling is fun, but Siege encounters are a bit trickier. Maps are slightly more complex, and if you don’t manage to launch your attack on the castle before it’s finished preparing for your attack, you’ll have an even harder time as you encounter traps and barricades. These can be brutal, especially in the early stages, and if you don’t follow your officers’ advice to always bring three to five times the units your enemy has – and I’d really recommend you aim high.

If you want to skip these siege sequences altogether, you can – and they can be a little tedious if you mostly want to auto-play – but then you miss out on the authority mechanic. Winning battles will earn you authority, which can mean anything from lands submitting themselves to you to new (or fallen) alliances.

A beautiful mess

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

So, that’s gameplay covered, but what about the actual user experience of the game?

I mentioned already that the user interface is a little disappointing, and that point stands; crowded menus, unclear navigation, and clumsy controls make an already challenging game downright frustrating. It’s a shame, because the game itself isn’t bad, aesthetically. Sure, the map and menus are all dated, but the splash art is delightful, the music is immersive, and the voice lines are delivered with conviction and minimal cheese.

The standard button layout is really confusing and unintuitive, especially for navigation and menu access, but the biggest crime is the UI clarity and visibility. Battle and siege interactions play out on an unzoomable field, and when more than three or four units on each side are on the battlefield, it’s nigh-on impossible to see where your forces start and your enemies end, which can make manual controls for retreating and resting troops hard.

Thankfully, some of these complaints are deftly handled by having the Switch 2 as my platform of choice for this review; mouse mode makes navigating through rafts of menus and directing your troops far smoother than using a controller. In fact, I’d say unless you’re used to how the games lay out their UI on a controller, it’s the de facto way to enjoy Nobunaga’s Ambition: Awakening (outside of a PC, of course).

Still, there’s just a lot of chaos in the game and abundant quick fixes that could be made to streamline the interface. For example, annoyingly, if you want allies to send reinforcements as you march to battle, you’ll have to head to the alliance interface instead of conducting from your marching orders screen, which can often mean they arrive long after or before your troops.

Generally, automation and management are fine, but more options to issue mass directives for castle or province management would really help to reduce time spent clicking through various menus.

Not easy to love

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

Over time, I grew to really enjoy Nobunaga’s Ambition: Awakening. It’s an addictive uphill slouch for infrequent strategy players, but even for the more experienced, the work needed to fully learn the game might come as a blow.

Had I not needed to play it for this review, I might just have given up after the third or fourth false start, but having to persevere has earned the series a new fan. I can’t, in good conscience, rate it more highly than I have; it’s just too messy and inconsistent, and too many parts of the game stick out like a sore thumb for their shallowness when compared to the richness and complexity elsewhere.

Winning feels good, though, and not just because it’s despite the issues the game presents. Even on easier modes, nothing is handed to you on a platter, and you need to engage with the game’s source material and setting to reap the many rewards of playing Nobunaga’s Ambition: Awakening. If you’re up to the challenge, this game will bring it.

Should I play Nobunaga’s Ambition: Awakening?

Play it if…

You love grand strategy
As far as strategy games go, this one has got most others beat with the sheer amount of micro controls, all while also giving you plenty to do at a macro level. View Deal

You enjoy battle tactics
War mechanics in this game are rich and fulfilling, offering a few different ways to play and clear direction to victory. Provided you can read the UI. View Deal

You want to keep coming back for more
There is so much replayability to Nobunaga’s Ambition: Awakening; not only to beat your own runtime, but also to play all the various clans across the years.View Deal

Don't play it if…

You hate a steep learning curve
Hoo boy, this is not the game for you. From controls all the way to core functions in the game, it’s a long road to knowing how to play.View Deal

You want more ways to win
Diplomacy plays a role in the game, yes, but I’ve yet to find a way you can achieve Nobunaga’s Ambition without at least a little bloodshed.View Deal

You can’t tolerate bad UI and UX
From confusing button layouts to nonsensical menus to its weak tutorial and hard-to-parse interfaces, sometimes Nobunaga’s Ambition: Awakening is physically tiring in its poor design. View Deal

Accessibility

Nobunaga’s Ambition: Awakening is far from an accessibility-first game, but there are some features of note.

The difficulty is adjustable to a fairly granular level; different scenarios offer different star ratings, but you can also head to settings before starting a scenario to adjust AI difficulty and behaviors right down to how clans form alliances.

You can also opt to spend more of the game delegating and focusing on macro controls if the micro management proves challenging.

Mouse controls are a boon to the game’s unwieldy AI, and could double as useful alternatives for those who can’t use Joy-Con control layouts. There are no specific audio accessibility features, nor are there colorblind or graphics settings.

How I reviewed Nobunaga’s Ambition: Awakening

I played Nobunaga’s Ambition: Awakening Complete Edition on the Nintendo Switch 2, racking up over thirty hours of gameplay. In that time, I set up multiple campaigns in different scenarios and difficulty settings, playing through to the victory scenario in each and trying all of the various features.

While using docked mode, I was playing on a 4K TV with the Nintendo Switch 2 Pro Controller. I also tried handheld mode using the Joy-Con 2 controllers and used mouse mode.

I love a good strategy game, clocking in over 250 hours playing Sid Meier’s Civilization 7 (and that’s only on one console where I own it!) and reviewing strategy games like Age of Empires 4.

First reviewed July 2025

I tested the Hori Force Feedback Racing Wheel DLX and liked its comfortable shape, but there are some concerning issues affecting performance
4:00 pm | July 6, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

Hori Force Feedback Racing Wheel DLX: One-minute review

The Hori Force Feedback Racing Wheel DLX is a racing wheel designed for Xbox Series X and Series S consoles, although it’s also compatible with the Xbox One. I was immediately taken with the design of the wheel itself. It has an ergonomic shape, and the soft-grip material on the sides are comfortable and provide security. The indents that allow your thumbs to rest on are also a nice touch.

Build quality is also quite good, with the paddles being a particular highlight, rivaling what the best racing wheels have to offer. The pedal set is less impressive, but it functions as intended and remains stable on carpet floors.

The Force Feedback Racing Wheel DLX is pleasingly light, too, which helps with installation, something that's further aided by the amenable clamping system and easily accessible ports. It can also be attached to racing wheel stands, although no screws are provided for this.

There’s an Xbox app for adjusting its various force feedback and sensitivity settings, but these are more basic than those provided in the software of other racing wheels, such as Thrustmaster’s. While there's also a remapping feature, this is limited to just the paddles and the two central buttons on either side of the wheel.

In action, the Force Feedback Racing Wheel DLX failed to impress me all that much. The steering isn’t as smooth or as precise as I would’ve liked, which seemed to be more of a problem for certain games than others. In some games, it didn’t seem to track accurately, creating a sense of lag and disconnectedness from the cars I was driving.

The force feedback isn’t particularly nuanced, either, and the light throttle pedal lacks feedback. Another issue I experienced was that my thumbs would often become trapped between the rim and the paddles when making sharp turns – an ergonomic faux pas that really shouldn’t exist.

On the face of it, the Force Feedback Racing Wheel DLX looks like good value considering its low price. But the performance isn’t quite there, and there are a few even cheaper wheels that perform better, such as the Thrustmaster T128. This also has the advantage of working with multiple platforms, PC included.

Close-up of face buttons on Hori Force Feedback Racing Wheel DLX, pink wall in background

(Image credit: Future)

Hori Force Feedback Racing Wheel DLX review: Price and availability

  • $299.99 / £299.99 (around AU$460)
  • Reasonable price...
  • ...but rivals are better value

The Hori Force Feedback Racing Wheel DLX costs $299.99 / £299.99 (about AU$460) and is available now for Xbox platforms only. There’s only one colorway and one wheel type.

This isn’t a bad price for a racing wheel, although there are a few that beat it. For instance, the Thrustmaster T128 is considerably cheaper, but performs much better in my opinion. Unlike the Force Feedback Racing Wheel DLX, the T128 is compatible with multiple platforms, too.

If you’re looking for one of the best Xbox racing wheels, the Logitech G923 sits at the top of the pile as far as we’re concerned. It's more expensive than the Force Feedback Racing Wheel DLX, but not by a huge margin, and offers a much better sim racing experience. It’s also compatible with PC, and a PlayStation variant is available as well.

Hori Force Feedback Racing Wheel DLX review: Specs

Price

$299.99 / £299.99 (about AU$460)

Weight

10.6lbs / 4.8kg

Features

Three-pedal set, profile switch button

Connection type

USB-A

Compatibility

Xbox Series X|S, Xbox One

Software

Hori FFB RWD Device Manager for Xbox

Hori Force Feedback Racing Wheel DLX review: Design and features

  • Ergonomic wheel shape
  • Good build quality
  • Easy to install

I was immediately taken with the wheel design of the Force Feedback Racing Wheel DLX. It has a comfortable thickness, and the thumb slots and soft grip material make it a pleasure to hold. The square bottom was also something I welcomed, making it easy to discern orientation at any given moment.

The buttons are of a reasonable quality, although they’re not as tactile or as damped as those you’ll find on the best Xbox controllers. Still, the thoughtful layout makes them easy to use, although the RB and LB placement – they’re in the middle of the circular button clusters on either side – felt a little unintuitive to me. Thankfully, these central buttons can be remapped.

There’s also a useful button for switching saved profiles configured in the Hori FFB RWD Device Manager Xbox app. The LED at the center of the wheel changes color depending on which of the eight profile slots you have selected.

The paddle shifters are equally well-designed, with a long but thin profile that makes them easy to get your fingers behind. Their metal material looks and feels premium as well.

Unfortunately, the pedal set looks and feels less so, with cheaper-seeming plastics and a lightness that doesn’t instill much confidence. However, I found they remained stable enough when lying on a carpet floor.

Pedal set for Hori Force Feedback Racing Wheel DLX, on desk with plant and pink wall in background

(Image credit: Future)

Installing the Force Feedback Racing Wheel DLX proved easy enough. The wheel base is quite light, which makes the process less laborious, while the clamp is easy to attach to a desk. A single screw is all that’s required, and it features a maneuverable lever that makes it easier to tighten. The whole process is significantly less onerous than that of certain Thrustmaster wheels I’ve tested.

Also, there are screw holes underneath the wheel base and the pedal set for fixing the Force Feedback Racing Wheel DLX to a racing wheel stand, although it’s a shame that the requisite M6 screws aren’t provided.

Since this is an Xbox wheel, it’s pretty much plug-and-play as far as setup is concerned, although the aforementioned Xbox app is required for firmware updates and making certain adjustments.

These adjustments aren’t as rich as those you’ll find in other racing wheel software. There’s one slider for the force feedback strength, and a couple for the deadzones and sensitivities pertaining to steering and each pedal. There are also some rebinding options for the wheel button – but only for the LB and RB buttons and the paddles.

Hori Force Feedback Racing Wheel DLX review: Performance

  • Inconsistent response
  • Numb throttle pedal
  • Ergonomic issue with Paddles

I found the Force Feedback Racing Wheel DLX was inconsistent in its performance: depending on the game I played, steering inputs ranged in their responsiveness and accuracy.

When playing Assetto Corsa, it did quite well on both of these fronts, my inputs tracking well with the in-game movements. However, steering was still a little grainy, which is especially noticeable when making small steering corrections.

Performance was worse, however, when playing Forza Motorsport. Here, the tracking seemed off, producing a lagging effect. Things improved when adjusting certain in-game settings, such as the steering linearity and self-centering parameters, but I still couldn’t completely shake the sensation of feeling disconnected from the car.

Close-up of rear ports on Hori Force Feedback Racing Wheel DLX on desk with plant and pink wall in background

(Image credit: Future)

The force feedback also seemed worse in Forza Motorsport than in Assetto Corsa. In the former, it again felt like it wasn’t matching up with what was happening in-game. It also lacks much subtlety, jumping from no vibration to maximum intensity without much provocation – and again seeming at odds with the events taking place within the game itself.

Regardless of what game you play, there are a few notable constants. The paddles, despite being satisfyingly snappy and tactile, are too close behind the wheel. This meant that whenever I turned the wheel at angles close to and beyond 180 degrees, my thumbs would get stuck between the outer edge of the paddles and the inner edge of the wheel rim.

Also, I found the throttle a little too light, failing to provide as much feedback as I would’ve liked, although it wasn’t quite as numb as some other throttles I’ve tried. The brake pedal offers more feedback thanks to its increased resistance, but it's still relatively light.

Should I buy the Hori Force Feedback Racing Wheel DLX?

Rear of Hori Force Feedback Racing Wheel DLX on desk with plant and pink wall in background

(Image credit: Future)

Buy it if...

You want a good wheel design
I liked the ergonomic thumb slots and soft-grip material, as well as the square-off bottom, which helps to indicate the orientation of the wheel.

You want a racing wheel that’s easy to use
Installation is easy thanks to the lightweight construction and clamping system, while the companion app can set you up in no time.

Don't buy it if...

You’ll be making lots of sharp turns
When making large turns, my thumbs would often get jammed between the wheel and the paddles, which is obviously concerning.

You want compatibility with multiple platforms
The Force Feedback Racing Wheel DLX only works on Xbox platforms, so if you’re on PlayStation or after one of the best PC racing wheels, you’ll need to look elsewhere.

Hori Force Feedback Racing Wheel DLX review: also consider

Here are some alternatives to the Hori Force Feedback Racing Wheel DLX if you want support for more platforms:

Hori Force Feedback Racing Wheel DLX

Thrustmaster T128

Logitech G923

Price

$299.99 / £299.99 (about AU$460)

$‌199.99 / £149.99 (around AU$312)

$349.99 / £379.99 / AU$649.95

Weight

10.6lbs / 4.8kg

9lbs / 5kg

12lbs / 5.4kg

Features

Three-pedal set, profile switch button

Handbrake buttons, 4 engine speed display RPM LEDs

Rotary dial, three-pedal base

Connection type

USB-A

USB-A

USB-A

Compatibility

Xbox Series X|S, Xbox One

Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, PC

Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, PC

Thrustmaster T128
The T128 is a wheel designed for the budget-conscious. It might have a less-than stellar design, but it all functions well, and the performance surprised me given how cheap it is. There aren’t many better racing wheels at this price. Read our full Thrustmaster T128 review.

Logitech G923
Another big name in the racing wheel market, the Logitech G923 is a superb all-rounder. Not only is it one of the best Xbox racing wheels, we also think it’s one of the best PS5 racing wheels, thanks to the model variant that’s compatible with Sony’s console. Read our full Logitech G923 review.

How I tested the Hori Force Feedback Racing Wheel DLX

  • Tested for a few days
  • Played various racing sims
  • Racing wheel reviewing experience

I tested the Force Feedback Racing Wheel DLX for a few days on an Xbox Series X. I made sure to try out all of its features where possible and used its companion app to see what functions and adjustments it had to offer.

I played Forza Motorsport and Assetto Corsa, two racing games for Xbox offering different levels of simulation, and therefore together provide a comprehensive test for racing wheels.

I have been a fan of racing sims for decades, and have tested a number of racing wheels across a range of brands, styles, and price points.

I tested the Hori Force Feedback Racing Wheel DLX and liked its comfortable shape, but there are some concerning issues affecting performance
4:00 pm |

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

Hori Force Feedback Racing Wheel DLX: One-minute review

The Hori Force Feedback Racing Wheel DLX is a racing wheel designed for Xbox Series X and Series S consoles, although it’s also compatible with the Xbox One. I was immediately taken with the design of the wheel itself. It has an ergonomic shape, and the soft-grip material on the sides are comfortable and provide security. The indents that allow your thumbs to rest on are also a nice touch.

Build quality is also quite good, with the paddles being a particular highlight, rivaling what the best racing wheels have to offer. The pedal set is less impressive, but it functions as intended and remains stable on carpet floors.

The Force Feedback Racing Wheel DLX is pleasingly light, too, which helps with installation, something that's further aided by the amenable clamping system and easily accessible ports. It can also be attached to racing wheel stands, although no screws are provided for this.

There’s an Xbox app for adjusting its various force feedback and sensitivity settings, but these are more basic than those provided in the software of other racing wheels, such as Thrustmaster’s. While there's also a remapping feature, this is limited to just the paddles and the two central buttons on either side of the wheel.

In action, the Force Feedback Racing Wheel DLX failed to impress me all that much. The steering isn’t as smooth or as precise as I would’ve liked, which seemed to be more of a problem for certain games than others. In some games, it didn’t seem to track accurately, creating a sense of lag and disconnectedness from the cars I was driving.

The force feedback isn’t particularly nuanced, either, and the light throttle pedal lacks feedback. Another issue I experienced was that my thumbs would often become trapped between the rim and the paddles when making sharp turns – an ergonomic faux pas that really shouldn’t exist.

On the face of it, the Force Feedback Racing Wheel DLX looks like good value considering its low price. But the performance isn’t quite there, and there are a few even cheaper wheels that perform better, such as the Thrustmaster T128. This also has the advantage of working with multiple platforms, PC included.

Close-up of face buttons on Hori Force Feedback Racing Wheel DLX, pink wall in background

(Image credit: Future)

Hori Force Feedback Racing Wheel DLX review: Price and availability

  • $299.99 / £299.99 (around AU$460)
  • Reasonable price...
  • ...but rivals are better value

The Hori Force Feedback Racing Wheel DLX costs $299.99 / £299.99 (about AU$460) and is available now for Xbox platforms only. There’s only one colorway and one wheel type.

This isn’t a bad price for a racing wheel, although there are a few that beat it. For instance, the Thrustmaster T128 is considerably cheaper, but performs much better in my opinion. Unlike the Force Feedback Racing Wheel DLX, the T128 is compatible with multiple platforms, too.

If you’re looking for one of the best Xbox racing wheels, the Logitech G923 sits at the top of the pile as far as we’re concerned. It's more expensive than the Force Feedback Racing Wheel DLX, but not by a huge margin, and offers a much better sim racing experience. It’s also compatible with PC, and a PlayStation variant is available as well.

Hori Force Feedback Racing Wheel DLX review: Specs

Price

$299.99 / £299.99 (about AU$460)

Weight

10.6lbs / 4.8kg

Features

Three-pedal set, profile switch button

Connection type

USB-A

Compatibility

Xbox Series X|S, Xbox One

Software

Hori FFB RWD Device Manager for Xbox

Hori Force Feedback Racing Wheel DLX review: Design and features

  • Ergonomic wheel shape
  • Good build quality
  • Easy to install

I was immediately taken with the wheel design of the Force Feedback Racing Wheel DLX. It has a comfortable thickness, and the thumb slots and soft grip material make it a pleasure to hold. The square bottom was also something I welcomed, making it easy to discern orientation at any given moment.

The buttons are of a reasonable quality, although they’re not as tactile or as damped as those you’ll find on the best Xbox controllers. Still, the thoughtful layout makes them easy to use, although the RB and LB placement – they’re in the middle of the circular button clusters on either side – felt a little unintuitive to me. Thankfully, these central buttons can be remapped.

There’s also a useful button for switching saved profiles configured in the Hori FFB RWD Device Manager Xbox app. The LED at the center of the wheel changes color depending on which of the eight profile slots you have selected.

The paddle shifters are equally well-designed, with a long but thin profile that makes them easy to get your fingers behind. Their metal material looks and feels premium as well.

Unfortunately, the pedal set looks and feels less so, with cheaper-seeming plastics and a lightness that doesn’t instill much confidence. However, I found they remained stable enough when lying on a carpet floor.

Pedal set for Hori Force Feedback Racing Wheel DLX, on desk with plant and pink wall in background

(Image credit: Future)

Installing the Force Feedback Racing Wheel DLX proved easy enough. The wheel base is quite light, which makes the process less laborious, while the clamp is easy to attach to a desk. A single screw is all that’s required, and it features a maneuverable lever that makes it easier to tighten. The whole process is significantly less onerous than that of certain Thrustmaster wheels I’ve tested.

Also, there are screw holes underneath the wheel base and the pedal set for fixing the Force Feedback Racing Wheel DLX to a racing wheel stand, although it’s a shame that the requisite M6 screws aren’t provided.

Since this is an Xbox wheel, it’s pretty much plug-and-play as far as setup is concerned, although the aforementioned Xbox app is required for firmware updates and making certain adjustments.

These adjustments aren’t as rich as those you’ll find in other racing wheel software. There’s one slider for the force feedback strength, and a couple for the deadzones and sensitivities pertaining to steering and each pedal. There are also some rebinding options for the wheel button – but only for the LB and RB buttons and the paddles.

Hori Force Feedback Racing Wheel DLX review: Performance

  • Inconsistent response
  • Numb throttle pedal
  • Ergonomic issue with Paddles

I found the Force Feedback Racing Wheel DLX was inconsistent in its performance: depending on the game I played, steering inputs ranged in their responsiveness and accuracy.

When playing Assetto Corsa, it did quite well on both of these fronts, my inputs tracking well with the in-game movements. However, steering was still a little grainy, which is especially noticeable when making small steering corrections.

Performance was worse, however, when playing Forza Motorsport. Here, the tracking seemed off, producing a lagging effect. Things improved when adjusting certain in-game settings, such as the steering linearity and self-centering parameters, but I still couldn’t completely shake the sensation of feeling disconnected from the car.

Close-up of rear ports on Hori Force Feedback Racing Wheel DLX on desk with plant and pink wall in background

(Image credit: Future)

The force feedback also seemed worse in Forza Motorsport than in Assetto Corsa. In the former, it again felt like it wasn’t matching up with what was happening in-game. It also lacks much subtlety, jumping from no vibration to maximum intensity without much provocation – and again seeming at odds with the events taking place within the game itself.

Regardless of what game you play, there are a few notable constants. The paddles, despite being satisfyingly snappy and tactile, are too close behind the wheel. This meant that whenever I turned the wheel at angles close to and beyond 180 degrees, my thumbs would get stuck between the outer edge of the paddles and the inner edge of the wheel rim.

Also, I found the throttle a little too light, failing to provide as much feedback as I would’ve liked, although it wasn’t quite as numb as some other throttles I’ve tried. The brake pedal offers more feedback thanks to its increased resistance, but it's still relatively light.

Should I buy the Hori Force Feedback Racing Wheel DLX?

Rear of Hori Force Feedback Racing Wheel DLX on desk with plant and pink wall in background

(Image credit: Future)

Buy it if...

You want a good wheel design
I liked the ergonomic thumb slots and soft-grip material, as well as the square-off bottom, which helps to indicate the orientation of the wheel.

You want a racing wheel that’s easy to use
Installation is easy thanks to the lightweight construction and clamping system, while the companion app can set you up in no time.

Don't buy it if...

You’ll be making lots of sharp turns
When making large turns, my thumbs would often get jammed between the wheel and the paddles, which is obviously concerning.

You want compatibility with multiple platforms
The Force Feedback Racing Wheel DLX only works on Xbox platforms, so if you’re on PlayStation or after one of the best PC racing wheels, you’ll need to look elsewhere.

Hori Force Feedback Racing Wheel DLX review: also consider

Here are some alternatives to the Hori Force Feedback Racing Wheel DLX if you want support for more platforms:

Hori Force Feedback Racing Wheel DLX

Thrustmaster T128

Logitech G923

Price

$299.99 / £299.99 (about AU$460)

$‌199.99 / £149.99 (around AU$312)

$349.99 / £379.99 / AU$649.95

Weight

10.6lbs / 4.8kg

9lbs / 5kg

12lbs / 5.4kg

Features

Three-pedal set, profile switch button

Handbrake buttons, 4 engine speed display RPM LEDs

Rotary dial, three-pedal base

Connection type

USB-A

USB-A

USB-A

Compatibility

Xbox Series X|S, Xbox One

Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, PC

Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, PC

Thrustmaster T128
The T128 is a wheel designed for the budget-conscious. It might have a less-than stellar design, but it all functions well, and the performance surprised me given how cheap it is. There aren’t many better racing wheels at this price. Read our full Thrustmaster T128 review.

Logitech G923
Another big name in the racing wheel market, the Logitech G923 is a superb all-rounder. Not only is it one of the best Xbox racing wheels, we also think it’s one of the best PS5 racing wheels, thanks to the model variant that’s compatible with Sony’s console. Read our full Logitech G923 review.

How I tested the Hori Force Feedback Racing Wheel DLX

  • Tested for a few days
  • Played various racing sims
  • Racing wheel reviewing experience

I tested the Force Feedback Racing Wheel DLX for a few days on an Xbox Series X. I made sure to try out all of its features where possible and used its companion app to see what functions and adjustments it had to offer.

I played Forza Motorsport and Assetto Corsa, two racing games for Xbox offering different levels of simulation, and therefore together provide a comprehensive test for racing wheels.

I have been a fan of racing sims for decades, and have tested a number of racing wheels across a range of brands, styles, and price points.

After 30 hours with Street Fighter 6 Years 1-2 Fighters Edition, the Nintendo Switch 2 version has almost become my preferred way to play
3:00 pm | July 5, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Street Fighter 6 Years 1-2 Edition marks the fighting game’s availability on Nintendo Switch 2 - as a launch title for the console no less. Back in 2023, I scored Street Fighter 6 five stars in my review, praising everything from its world class visuals to its intense one-on-one battles - backed up by the incredible Drive gauge system that allows for a high skill ceiling.

Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2, PS5, Xbox Series X|S, PC
Release date: June 6, 2025 (originally released on June 2, 2023)

On Nintendo Switch 2, that high-quality experience has been replicated for the most part. Seemingly gone are the days of heavily compromised fighting game ports (looking at you, Mortal Kombat 1), as Capcom’s highly scalable RE Engine shows that even the best looking fighting games can still run and play great on a handheld machine.

Now, okay, you’re not quite getting the crystalline image quality of Street Fighter 6 on PlayStation 5, Xbox Series X and Series S or indeed PC. The Switch 2 version does look slightly worse, with noticeable graining and overall lower resolution - exacerbated when blown up on a 4K display. But honestly, it’s not a million miles away from those other versions, and the game is still perfectly readable and maintains a solid 60fps performance where it matters: in those intense online matches as well as most offline modes.

Perhaps obviously, it’s the single-player World Tour mode that suffers the most. Granted, it’s far from perfect on other systems, but you’ll really feel the compromises on Switch 2, with noticeable animation frame limiting on distant non-player characters (NPCs) and a hard 30fps lock during battles - far from ideal.

Still, everything else in the package is comparable. And with full crossplay support and a complete character roster at the time of writing, you can hop into one of the best fighting games on Nintendo Switch 2 and start ranking up just as well as you can on other consoles. Well, so long as you’re using a Nintendo Switch 2 Pro Controller for Classic motion inputs, of course. But more on that later.

The gang's all here

Street Fighter 6

(Image credit: Capcom)

So first off, what’s included in Street Fighter 6 Years 1-2 Edition on Switch 2? As mentioned, you’re getting the entire roster of fighters. That’s 18 from the launch version, in addition to the four DLC characters from Year 1 (Rashid, A.K.I., Ed, and Akuma) and four from Year 2 (M. Bison, Terry Bogard, Mai Shiranui, and Elena). You’re also getting four DLC stages and a decent amount of Drive Tickets to spend in the game’s shop. Sadly, additional character outfits aren’t included in this package - you’ll have to buy those separately.

Otherwise, this is a feature-complete version of Street Fighter 6. All three main content hubs are here, including the single-player World Tour mode. You’ll also find the Battle Hub for hanging out with player-created avatars and engaging in casual online matches, as well as Fighting Ground where you have access to the bulk of the game’s modes. That includes ranked and unranked online matches, Arcade mode, training, and combo trials for every character.

There are also a couple of modes exclusive to the Switch 2 version of Street Fighter 6, but these are unfortunately novelties that wore off after a couple of tries. Gyro Battle uses the Joy-Con 2’s motion controls for special move inputs, while Calorie Contest also applies those motion inputs to a gimmicky fitness-based mode. Both are inoffensive inclusions, but you likely won’t look at them twice unless you want to get your grandma into Street Fighter, or something.

The Joy (Con) of fighting

Street Fighter 6

(Image credit: Capcom)

How I feel about Street Fighter 6 now hasn’t changed much over the last couple of years. It’s still one of the best fighting games available today, with plenty of content for both casual and hardcore players to sink their teeth into.

That being said, there may be some growing pains for those jumping over to the Switch 2 version, or playing the game for the first time on the new hardware. While the Nintendo Switch 2 Pro Controller is a fine fit for Street Fighter 6’s Classic control scheme (which grants full access to characters’ moves and full motion inputs), the Joy-Con 2 certainly isn’t.

That’s because it’s almost impossible to reliably input directional special moves - especially the likes of the Dragon Punch motion and Zangief’s full-circle Spinning Pile Driver - on the Joy-Con 2’s button-styled d-pad.

However, if you prefer the Modern control scheme, which simplifies special moves to a single direction, you’ll have a much easier time if all you can play with is the Joy-Con 2. And it still helps that Modern is an incredibly well-designed control scheme that’s even preferred by no shortage of professional Street Fighter 6 players, so you absolutely can hop online and learn the game efficiently in this way.

Small world

Street Fighter 6

(Image credit: Capcom)

As for World Tour, Street Fighter 6’s marquee single-player mode, it’s certainly something I’ve still got a soft spot for - but it’s definitely not at its best on Switch 2. In case you’re unaware, World Tour has your player-created avatar exploring 3D environments, getting into fights, and meeting legendary Street Fighter characters in order to level up and learn new moves - all in aid of winning tournaments and becoming the strongest fighter in the world. It’s not without its faults, with plenty of incredibly tanky enemies who love employing cheap tactics like lobbing wrenches from across the screen, but it is a fun diversion from the chaos of the online suites.

While it was never a top performer even on PS5, Xbox, and PC, World Tour on Switch 2 does suffer from some compromises. Draw distance is quite poor, and there’s plenty of choppy animation on distant NPCs. Overworld exploration targets 60fps and does get there frequently, but actual battles are strictly locked to 30fps, which simply feels horrible in a fighting game - even in a more casual-friendly environment.

I’d still say World Tour is worth a playthrough if you haven’t tried it before, as the experience here is far from unplayable. Just be prepared for a massive disconnect in performance between it and the rest of the package, which manages to be incredibly stable on Switch 2.

Should I play Street Fighter 6 Years 1-2 Edition on Switch 2?

Play it if...

You want a version of the game for portable play
Despite a downgrade in overall image quality, playing Street Fighter 6 in handheld mode is a surprisingly stable experience and one that’s plenty fun whether you’re tucked in bed or out and about.

You want the entire roster at an affordable price
Featuring most of the content released across the game’s first two years - sans old battle passes and character costumes - Years 1-2 Edition is a genuinely great deal.

Don't play it if...

You have access to Street Fighter 6 on other systems
As impressive as Street Fighter 6 on Switch 2 is, if you’re able to play the game on PS5, Xbox, or PC, I would still recommend those versions for their better image quality and performance in World Tour mode.

You don’t have the time to learn a fighting game
Street Fighter 6 may be the most popular fighting game out there, but it’s certainly one of the more complex ones with its intricate Drive system, varied character movesets, and no shortage of fighting game-specific terminology.

Accessibility

Street Fighter 6’s accessibility suite is just as impressive on Switch 2 as it is on other consoles and PC. For one, the Modern control scheme is an excellent onboarding tool for players intimidated by the complicated Classic layout. Modern doesn’t give access to a character’s full move list, but it does greatly simplify special move inputs and provides easy combo routes, allowing you to hop online and see success almost right away.

In terms of other accessibility options, there are plenty. Audio options are particularly impressive, with the ability to enable a ‘distance to opponent’ sound to aid players with vision impairments. You can also enable unique sound effects for high, mid, and low attacks, as well as ones for remaining health and Super Art gauge levels.

Sadly, there are no colorblind settings to speak of, and on Switch 2, there are fewer graphical and visual options in general than on other systems.

How I reviewed Street Fighter 6 Years 1-2 Edition

I played Street Fighter 6 Years 1-2 Edition on Nintendo Switch 2 for around 28 hours for this review. That included significant progress in World Tour mode, as well as several rounds of Arcade mode, combo trials, and online matches, both ranked and casual.

In docked mode, playing on an LG CX OLED TV, my controller of choice was the Nintendo Switch 2 Pro Controller. I also tested the game in handheld mode using the Joy-Con 2 controllers.

As a huge fighting game fan, I also reviewed the original Street Fighter 6 release on PS5. I’ve also provided reviews for Granblue Fantasy Versus: Rising and Fatal Fury: City of the Wolves, so I feel confident in delivering a review of the Switch 2 port of Street Fighter 6 that’s fair and coming from a standpoint of whether or not it’s worth your time and money.

After 30 hours with Street Fighter 6 Years 1-2 Fighters Edition, the Nintendo Switch 2 version has almost become my preferred way to play
3:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Street Fighter 6 Years 1-2 Edition marks the fighting game’s availability on Nintendo Switch 2 - as a launch title for the console no less. Back in 2023, I scored Street Fighter 6 five stars in my review, praising everything from its world class visuals to its intense one-on-one battles - backed up by the incredible Drive gauge system that allows for a high skill ceiling.

Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2, PS5, Xbox Series X|S, PC
Release date: June 6, 2025 (originally released on June 2, 2023)

On Nintendo Switch 2, that high-quality experience has been replicated for the most part. Seemingly gone are the days of heavily compromised fighting game ports (looking at you, Mortal Kombat 1), as Capcom’s highly scalable RE Engine shows that even the best looking fighting games can still run and play great on a handheld machine.

Now, okay, you’re not quite getting the crystalline image quality of Street Fighter 6 on PlayStation 5, Xbox Series X and Series S or indeed PC. The Switch 2 version does look slightly worse, with noticeable graining and overall lower resolution - exacerbated when blown up on a 4K display. But honestly, it’s not a million miles away from those other versions, and the game is still perfectly readable and maintains a solid 60fps performance where it matters: in those intense online matches as well as most offline modes.

Perhaps obviously, it’s the single-player World Tour mode that suffers the most. Granted, it’s far from perfect on other systems, but you’ll really feel the compromises on Switch 2, with noticeable animation frame limiting on distant non-player characters (NPCs) and a hard 30fps lock during battles - far from ideal.

Still, everything else in the package is comparable. And with full crossplay support and a complete character roster at the time of writing, you can hop into one of the best fighting games on Nintendo Switch 2 and start ranking up just as well as you can on other consoles. Well, so long as you’re using a Nintendo Switch 2 Pro Controller for Classic motion inputs, of course. But more on that later.

The gang's all here

Street Fighter 6

(Image credit: Capcom)

So first off, what’s included in Street Fighter 6 Years 1-2 Edition on Switch 2? As mentioned, you’re getting the entire roster of fighters. That’s 18 from the launch version, in addition to the four DLC characters from Year 1 (Rashid, A.K.I., Ed, and Akuma) and four from Year 2 (M. Bison, Terry Bogard, Mai Shiranui, and Elena). You’re also getting four DLC stages and a decent amount of Drive Tickets to spend in the game’s shop. Sadly, additional character outfits aren’t included in this package - you’ll have to buy those separately.

Otherwise, this is a feature-complete version of Street Fighter 6. All three main content hubs are here, including the single-player World Tour mode. You’ll also find the Battle Hub for hanging out with player-created avatars and engaging in casual online matches, as well as Fighting Ground where you have access to the bulk of the game’s modes. That includes ranked and unranked online matches, Arcade mode, training, and combo trials for every character.

There are also a couple of modes exclusive to the Switch 2 version of Street Fighter 6, but these are unfortunately novelties that wore off after a couple of tries. Gyro Battle uses the Joy-Con 2’s motion controls for special move inputs, while Calorie Contest also applies those motion inputs to a gimmicky fitness-based mode. Both are inoffensive inclusions, but you likely won’t look at them twice unless you want to get your grandma into Street Fighter, or something.

The Joy (Con) of fighting

Street Fighter 6

(Image credit: Capcom)

How I feel about Street Fighter 6 now hasn’t changed much over the last couple of years. It’s still one of the best fighting games available today, with plenty of content for both casual and hardcore players to sink their teeth into.

That being said, there may be some growing pains for those jumping over to the Switch 2 version, or playing the game for the first time on the new hardware. While the Nintendo Switch 2 Pro Controller is a fine fit for Street Fighter 6’s Classic control scheme (which grants full access to characters’ moves and full motion inputs), the Joy-Con 2 certainly isn’t.

That’s because it’s almost impossible to reliably input directional special moves - especially the likes of the Dragon Punch motion and Zangief’s full-circle Spinning Pile Driver - on the Joy-Con 2’s button-styled d-pad.

However, if you prefer the Modern control scheme, which simplifies special moves to a single direction, you’ll have a much easier time if all you can play with is the Joy-Con 2. And it still helps that Modern is an incredibly well-designed control scheme that’s even preferred by no shortage of professional Street Fighter 6 players, so you absolutely can hop online and learn the game efficiently in this way.

Small world

Street Fighter 6

(Image credit: Capcom)

As for World Tour, Street Fighter 6’s marquee single-player mode, it’s certainly something I’ve still got a soft spot for - but it’s definitely not at its best on Switch 2. In case you’re unaware, World Tour has your player-created avatar exploring 3D environments, getting into fights, and meeting legendary Street Fighter characters in order to level up and learn new moves - all in aid of winning tournaments and becoming the strongest fighter in the world. It’s not without its faults, with plenty of incredibly tanky enemies who love employing cheap tactics like lobbing wrenches from across the screen, but it is a fun diversion from the chaos of the online suites.

While it was never a top performer even on PS5, Xbox, and PC, World Tour on Switch 2 does suffer from some compromises. Draw distance is quite poor, and there’s plenty of choppy animation on distant NPCs. Overworld exploration targets 60fps and does get there frequently, but actual battles are strictly locked to 30fps, which simply feels horrible in a fighting game - even in a more casual-friendly environment.

I’d still say World Tour is worth a playthrough if you haven’t tried it before, as the experience here is far from unplayable. Just be prepared for a massive disconnect in performance between it and the rest of the package, which manages to be incredibly stable on Switch 2.

Should I play Street Fighter 6 Years 1-2 Edition on Switch 2?

Play it if...

You want a version of the game for portable play
Despite a downgrade in overall image quality, playing Street Fighter 6 in handheld mode is a surprisingly stable experience and one that’s plenty fun whether you’re tucked in bed or out and about.

You want the entire roster at an affordable price
Featuring most of the content released across the game’s first two years - sans old battle passes and character costumes - Years 1-2 Edition is a genuinely great deal.

Don't play it if...

You have access to Street Fighter 6 on other systems
As impressive as Street Fighter 6 on Switch 2 is, if you’re able to play the game on PS5, Xbox, or PC, I would still recommend those versions for their better image quality and performance in World Tour mode.

You don’t have the time to learn a fighting game
Street Fighter 6 may be the most popular fighting game out there, but it’s certainly one of the more complex ones with its intricate Drive system, varied character movesets, and no shortage of fighting game-specific terminology.

Accessibility

Street Fighter 6’s accessibility suite is just as impressive on Switch 2 as it is on other consoles and PC. For one, the Modern control scheme is an excellent onboarding tool for players intimidated by the complicated Classic layout. Modern doesn’t give access to a character’s full move list, but it does greatly simplify special move inputs and provides easy combo routes, allowing you to hop online and see success almost right away.

In terms of other accessibility options, there are plenty. Audio options are particularly impressive, with the ability to enable a ‘distance to opponent’ sound to aid players with vision impairments. You can also enable unique sound effects for high, mid, and low attacks, as well as ones for remaining health and Super Art gauge levels.

Sadly, there are no colorblind settings to speak of, and on Switch 2, there are fewer graphical and visual options in general than on other systems.

How I reviewed Street Fighter 6 Years 1-2 Edition

I played Street Fighter 6 Years 1-2 Edition on Nintendo Switch 2 for around 28 hours for this review. That included significant progress in World Tour mode, as well as several rounds of Arcade mode, combo trials, and online matches, both ranked and casual.

In docked mode, playing on an LG CX OLED TV, my controller of choice was the Nintendo Switch 2 Pro Controller. I also tested the game in handheld mode using the Joy-Con 2 controllers.

As a huge fighting game fan, I also reviewed the original Street Fighter 6 release on PS5. I’ve also provided reviews for Granblue Fantasy Versus: Rising and Fatal Fury: City of the Wolves, so I feel confident in delivering a review of the Switch 2 port of Street Fighter 6 that’s fair and coming from a standpoint of whether or not it’s worth your time and money.

70 hours later, and I’m convinced The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition is a true system seller
1:55 pm | June 30, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 5, 2025

The Legend of Zelda: Breath of the Wild is one of my favorite games of all time, so I fully expected the sequel, The Legend of Zelda: Tears of the Kingdom, to capture my heart too.

Unfortunately, I never clicked with Tears of the Kingdom when it launched in 2023, despite loving the concepts at play that gave players an endless sandbox to experiment with and an incredible physics engine.

Why, you might ask? Well, unlike when its predecessor, launched in 2017 on magical new hybrid hardware, Tears of the Kingdom not only chugged along at 30 frames per second (fps) with a lower resolution than the games I had become accustomed to playing on other consoles, but I also felt it lacked the feeling of new that made Breath of the Wild so magical.

Fast forward to 2025 and the launch of the Nintendo Switch 2, The Legend of Zelda: Tears of the Kingdom Switch 2 Edition has completely revitalized my love for open-world games, and thanks to a huge performance boost, it’s now poised to sit on my Mount Rushmore of this decade’s video game releases. Read on to find out why it's one of the best Nintendo Switch 2 games, but let it be known: The Legend of Zelda: Tears of the Kingdom Switch 2 Edition is one of the best video games ever made.

A breath of fresh air

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Nintendo)

The Legend of Zelda: Tears of the Kingdom launched to rave reviews, cementing it as one of the best sequels of all time when it launched two years ago. There’s nothing else I can say about the game’s mechanics and story that haven’t already been said, so I want to specifically focus on the upgrades the Nintendo Switch 2 brings to Hyrule.

Back when I first played Tears of the Kingdom on the original Switch, I couldn’t help but feel like I’d played the game before. And despite running impressively on an underpowered handheld console, the experience was jarring, and it just never clicked for me.

As a massive fan of the series, I was incredibly disappointed; it almost felt like I had outgrown my childhood, and the magic had disappeared. Thankfully, I can confidently say today that’s not the case; I just needed a boost from 2025 hardware to make Tears of the Kingdom look and feel like it should’ve back in 2023.

The Legend of Zelda: Tears of the Kingdom Switch 2 Edition is a paid upgrade to the original, available for free for Nintendo Switch Online + Expansion Pass subscribers, a paid upgrade if you already own the game, or by buying the full Nintendo Switch 2 version.

The game itself has no new content, per se; instead, it brings buttery smooth 60fps, a beautifully sharp resolution, and HDR, which makes the colors absolutely pop. I can’t emphasize enough just how much this version of the game feels like a total facelift compared to the outdated original version.

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Future)

My biggest gripes with the game when it originally came out were all related to the magic of Hyrule’s expansive world feeling limited due to performance bottlenecks, and now on Switch 2, it plays like the definitive version of this absolutely incredible game.

Think of The Legend of Zelda: Tears of the Kingdom Switch 2 Edition like wearing glasses for the first time, it’s as if the blurriness is gone and you can finally experience what you’d dreamt of as a kid exploring Hyrule for the first time, whether that was playing Ocarina of Time or Twilight Princess.

Throughout my 70-hour playthrough, I haven’t encountered one performance hiccup, and on many occasions, I’ve had to pause to just stare in awe at the beautiful contrasting colors of the sky - I don’t think I’ve ever seen such a beautiful sunset in any game, ever.

The definitive way to experience Hyrule

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Nintendo)

If, like me, you couldn’t click with the original game, not to any fault of it own, but rather a fault of the hardware limitations it was confined to, then not only should you run out and buy this game, but it’s enough to justify a Nintendo Switch 2 console in itself.

While I haven’t played Breath of the Wild Switch 2 Edition, reading the review of that game on Switch 2 hardware tells a similar story to my experience with its successor. These Zelda games are just so good that an improvement to the experience by bringing them up to date for 2025’s standards makes them must-play, even if you experienced the land of Hyrule on Switch before.

Not only have I loved exploring Hyrule on my OLED TV in 1440p upscaled to 4K, but the performance upgrades here make the game a delight on Switch 2’s handheld mode. Running at 1080p with HDR enabled, it’s just the perfect experience to take your adventure on the go and not feel like you’re compromising.

Best bit

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Nintendo)

Gliding through the world of Hyrule on Switch 2 feels like you're experiencing freedom for the first time. Now with a crisp resolution and steady framerate, exploration has never felt so good.

Eight years ago, when I first experienced that feeling of continuing my adventure on my commute to work, in the park, or on vacation, it was the best gaming experience I had ever had in my life. Now, thanks to the Switch 2’s hardware, that experience is amplified to a whole new level, and all I want to do is finish writing this article so I can delve back into the land of Hyrule.

While some fans of the series will be disappointed at the lack of new content in The Legend of Zelda: Tears of the Kingdom Switch 2 Edition, I think the game can already feel a little overwhelming with just how much it offers.

At no point in my playthrough did I wish for new experiences; I was just happy to relive one of the best games of all time, but better. And, truth be told, while there’s not really any new content, despite an option for a second save file (Thank you, Nintendo!) on the Switch 2 itself, do not underestimate just how good the Zelda Notes companion app is.

The cherry on top

Zelda Notes, an exclusive feature to the Switch 2 Edition of this game, can be found in the iOS or Android Nintendo Switch app. It’s almost an app within an app, bringing a whole new extra element to your adventure.

Not only can you navigate the map in real-time on your smartphone or tablet, but the app also unlocks dozens upon dozens of Voice Memories, which makes Hyrule feel even more alive. While I would’ve preferred Voice Memories, audio clips you can stumble upon in different locations in the world, to be included in the game, rather than in the app, the added lore has made me want to explore every nook and cranny to try and uncover the hidden details of the adventure.

The Zelda Notes app also gives you access to your full playthrough data, which is a lovely addition considering Nintendo still doesn’t give you detailed playing stats on the Switch 2 console, as well as the ability to share items and building concepts for Autobuild via QR codes.

One of my favorite additions to the game via Zelda Notes, however, is the Daily Bonus, which lets you spin a wheel every 24 hours to unlock a nutritious meal or other stat boost that might help you explore the deepest depths or highest skies of Hyrule. I found myself playing the game more regularly just to experience my Daily Bonus, and it was just the incentive I needed to keep venturing on with my journey.

Should you buy The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition?

Buy it if...

You’ve never played Tears of the Kingdom before, or are looking to replay it
This version of the game is the definitive way to play one of the best video games of all time. If you've never played Tears of the Kingdom, couldn't vibe with the less-than-stellar performance when it launched, or love the game and want to delve back in, the Nintendo Switch 2 Edition is worth picking up.

You’re looking for a reason to buy the Nintendo Switch 2
Yes, Mario Kart World is awesome, but after a while, it becomes your go-to party game rather than a reason to pick up your Nintendo Switch 2 after work. If you're looking for a reason to purchase a Nintendo Switch 2, this upgraded version of one of the best games of all time might be the perfect opportunity to do so. I don't say this lightly: Tears of the Kingdom in full 60fps is a system seller.

Don't buy it if...

You didn't enjoy the game the first time around
While I've just written over a thousand words on why this version of Tears of the Kingdom makes me love the game despite not enjoying it the first time around, my reasons for not clicking with the game were never related to the gameplay itself. If you don't enjoy open-world adventure and didn't click with Breath of the Wild or Tears of the Kingdom in the past, this new version of the game won't change your mind.

Accessibility

The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition doesn’t have much going on with it, accessibility wise. While you still have access to gyro aiming and the ability to rebind your controls from the Switch 2 menu (which won’t translate to the correct button prompts in-game), there’s nothing much to write home about.

You can't increase the text size, turn off motion blur, or make any other adjustments to help with playing the game. There's also no difficulty setting, so if you find the nature of an open world with breakable weapons too difficult, tough luck.

How I reviewed The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition

I played over 70 hours of The Legend of Zelda: Tears of the Kingdom on Nintendo Switch 2, venturing throughout the main story as well as completing a variety of side quests dotted around Hyrule.

I had previously played the game on Nintendo Switch 1, but was never able to complete it. Combined, I must have over 150 hours of gameplay in Tears of the Kingdom, and I've also played and completed every other mainline Zelda game.

I played The Legend of Zelda: Tears of the Kingdom Switch 2 Edition in a mixture of handheld mode on the Nintendo Switch 2 itself and on one of the best OLED TVs, the Samsung Q90D, using the Nintendo Switch 2 Pro Controller.

First reviewed June 2025

70 hours later, and I’m convinced The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition is a true system seller
1:55 pm |

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 5, 2025

The Legend of Zelda: Breath of the Wild is one of my favorite games of all time, so I fully expected the sequel, The Legend of Zelda: Tears of the Kingdom, to capture my heart too.

Unfortunately, I never clicked with Tears of the Kingdom when it launched in 2023, despite loving the concepts at play that gave players an endless sandbox to experiment with and an incredible physics engine.

Why, you might ask? Well, unlike when its predecessor, launched in 2017 on magical new hybrid hardware, Tears of the Kingdom not only chugged along at 30 frames per second (fps) with a lower resolution than the games I had become accustomed to playing on other consoles, but I also felt it lacked the feeling of new that made Breath of the Wild so magical.

Fast forward to 2025 and the launch of the Nintendo Switch 2, The Legend of Zelda: Tears of the Kingdom Switch 2 Edition has completely revitalized my love for open-world games, and thanks to a huge performance boost, it’s now poised to sit on my Mount Rushmore of this decade’s video game releases. Read on to find out why it's one of the best Nintendo Switch 2 games, but let it be known: The Legend of Zelda: Tears of the Kingdom Switch 2 Edition is one of the best video games ever made.

A breath of fresh air

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Nintendo)

The Legend of Zelda: Tears of the Kingdom launched to rave reviews, cementing it as one of the best sequels of all time when it launched two years ago. There’s nothing else I can say about the game’s mechanics and story that haven’t already been said, so I want to specifically focus on the upgrades the Nintendo Switch 2 brings to Hyrule.

Back when I first played Tears of the Kingdom on the original Switch, I couldn’t help but feel like I’d played the game before. And despite running impressively on an underpowered handheld console, the experience was jarring, and it just never clicked for me.

As a massive fan of the series, I was incredibly disappointed; it almost felt like I had outgrown my childhood, and the magic had disappeared. Thankfully, I can confidently say today that’s not the case; I just needed a boost from 2025 hardware to make Tears of the Kingdom look and feel like it should’ve back in 2023.

The Legend of Zelda: Tears of the Kingdom Switch 2 Edition is a paid upgrade to the original, available for free for Nintendo Switch Online + Expansion Pass subscribers, a paid upgrade if you already own the game, or by buying the full Nintendo Switch 2 version.

The game itself has no new content, per se; instead, it brings buttery smooth 60fps, a beautifully sharp resolution, and HDR, which makes the colors absolutely pop. I can’t emphasize enough just how much this version of the game feels like a total facelift compared to the outdated original version.

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Future)

My biggest gripes with the game when it originally came out were all related to the magic of Hyrule’s expansive world feeling limited due to performance bottlenecks, and now on Switch 2, it plays like the definitive version of this absolutely incredible game.

Think of The Legend of Zelda: Tears of the Kingdom Switch 2 Edition like wearing glasses for the first time, it’s as if the blurriness is gone and you can finally experience what you’d dreamt of as a kid exploring Hyrule for the first time, whether that was playing Ocarina of Time or Twilight Princess.

Throughout my 70-hour playthrough, I haven’t encountered one performance hiccup, and on many occasions, I’ve had to pause to just stare in awe at the beautiful contrasting colors of the sky - I don’t think I’ve ever seen such a beautiful sunset in any game, ever.

The definitive way to experience Hyrule

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Nintendo)

If, like me, you couldn’t click with the original game, not to any fault of it own, but rather a fault of the hardware limitations it was confined to, then not only should you run out and buy this game, but it’s enough to justify a Nintendo Switch 2 console in itself.

While I haven’t played Breath of the Wild Switch 2 Edition, reading the review of that game on Switch 2 hardware tells a similar story to my experience with its successor. These Zelda games are just so good that an improvement to the experience by bringing them up to date for 2025’s standards makes them must-play, even if you experienced the land of Hyrule on Switch before.

Not only have I loved exploring Hyrule on my OLED TV in 1440p upscaled to 4K, but the performance upgrades here make the game a delight on Switch 2’s handheld mode. Running at 1080p with HDR enabled, it’s just the perfect experience to take your adventure on the go and not feel like you’re compromising.

Best bit

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Nintendo)

Gliding through the world of Hyrule on Switch 2 feels like you're experiencing freedom for the first time. Now with a crisp resolution and steady framerate, exploration has never felt so good.

Eight years ago, when I first experienced that feeling of continuing my adventure on my commute to work, in the park, or on vacation, it was the best gaming experience I had ever had in my life. Now, thanks to the Switch 2’s hardware, that experience is amplified to a whole new level, and all I want to do is finish writing this article so I can delve back into the land of Hyrule.

While some fans of the series will be disappointed at the lack of new content in The Legend of Zelda: Tears of the Kingdom Switch 2 Edition, I think the game can already feel a little overwhelming with just how much it offers.

At no point in my playthrough did I wish for new experiences; I was just happy to relive one of the best games of all time, but better. And, truth be told, while there’s not really any new content, despite an option for a second save file (Thank you, Nintendo!) on the Switch 2 itself, do not underestimate just how good the Zelda Notes companion app is.

The cherry on top

Zelda Notes, an exclusive feature to the Switch 2 Edition of this game, can be found in the iOS or Android Nintendo Switch app. It’s almost an app within an app, bringing a whole new extra element to your adventure.

Not only can you navigate the map in real-time on your smartphone or tablet, but the app also unlocks dozens upon dozens of Voice Memories, which makes Hyrule feel even more alive. While I would’ve preferred Voice Memories, audio clips you can stumble upon in different locations in the world, to be included in the game, rather than in the app, the added lore has made me want to explore every nook and cranny to try and uncover the hidden details of the adventure.

The Zelda Notes app also gives you access to your full playthrough data, which is a lovely addition considering Nintendo still doesn’t give you detailed playing stats on the Switch 2 console, as well as the ability to share items and building concepts for Autobuild via QR codes.

One of my favorite additions to the game via Zelda Notes, however, is the Daily Bonus, which lets you spin a wheel every 24 hours to unlock a nutritious meal or other stat boost that might help you explore the deepest depths or highest skies of Hyrule. I found myself playing the game more regularly just to experience my Daily Bonus, and it was just the incentive I needed to keep venturing on with my journey.

Should you buy The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition?

Buy it if...

You’ve never played Tears of the Kingdom before, or are looking to replay it
This version of the game is the definitive way to play one of the best video games of all time. If you've never played Tears of the Kingdom, couldn't vibe with the less-than-stellar performance when it launched, or love the game and want to delve back in, the Nintendo Switch 2 Edition is worth picking up.

You’re looking for a reason to buy the Nintendo Switch 2
Yes, Mario Kart World is awesome, but after a while, it becomes your go-to party game rather than a reason to pick up your Nintendo Switch 2 after work. If you're looking for a reason to purchase a Nintendo Switch 2, this upgraded version of one of the best games of all time might be the perfect opportunity to do so. I don't say this lightly: Tears of the Kingdom in full 60fps is a system seller.

Don't buy it if...

You didn't enjoy the game the first time around
While I've just written over a thousand words on why this version of Tears of the Kingdom makes me love the game despite not enjoying it the first time around, my reasons for not clicking with the game were never related to the gameplay itself. If you don't enjoy open-world adventure and didn't click with Breath of the Wild or Tears of the Kingdom in the past, this new version of the game won't change your mind.

Accessibility

The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition doesn’t have much going on with it, accessibility wise. While you still have access to gyro aiming and the ability to rebind your controls from the Switch 2 menu (which won’t translate to the correct button prompts in-game), there’s nothing much to write home about.

You can't increase the text size, turn off motion blur, or make any other adjustments to help with playing the game. There's also no difficulty setting, so if you find the nature of an open world with breakable weapons too difficult, tough luck.

How I reviewed The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition

I played over 70 hours of The Legend of Zelda: Tears of the Kingdom on Nintendo Switch 2, venturing throughout the main story as well as completing a variety of side quests dotted around Hyrule.

I had previously played the game on Nintendo Switch 1, but was never able to complete it. Combined, I must have over 150 hours of gameplay in Tears of the Kingdom, and I've also played and completed every other mainline Zelda game.

I played The Legend of Zelda: Tears of the Kingdom Switch 2 Edition in a mixture of handheld mode on the Nintendo Switch 2 itself and on one of the best OLED TVs, the Samsung Q90D, using the Nintendo Switch 2 Pro Controller.

First reviewed June 2025

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