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Turtle Beach Stealth 500 review: lightweight yet lackluster
6:00 pm | August 4, 2024

Author: admin | Category: Computers Gadgets Gaming | Tags: , , , | Comments: Off

Turtle Beach Stealth 500: One-minute review

The Turtle Beach Stealth 500 Wireless Headset is the next addition to the already well-established Stealth series. Compatible with PlayStation, PC, Nintendo Switch, and both Android and iOS mobile devices, this versatile wireless headset is easy to set up and boasts a decent build quality, alongside clear audio regardless of what you're playing. Going into a market oversaturated with budget-friendly wireless headsets, you'd think the Stealth 500 has a lot to prove, but the number of features alongside its lasting comfort mark it as a worthwhile purchase. 

For example, its 40-hour battery life is immediately appealing to someone looking to avoid the frequent tether of a wire. Paired with its extensive sound profile, you'll be able to tune in to all the slightest noises during your session, whether that's distant enemy footsteps in Escape from Tarkov or the bustling sounds of Night City in Cyberpunk 2077

I don't know about you, but when I'm trying to immerse myself into an epic open-world title like Red Dead Redemption 2, I want whatever I can to drown out every sound from the outside world. I've been testing the Stealth 500 for around 50 hours, and I've been consistently surprised by the quality of audio which comes as a surprise for a budget-leaning wireless headset. Compared to a product at a similar price point like the JBL Quantum 360X, there's a noticeable upgrade in comfort due to its plush earcups, so hours of gaming can slip by practically unnoticed. 

The Turtle Beach Stealth 500 headset on a wooden floor.

(Image credit: Future)

Turtle Beach Stealth 500: Price and availability

  • $79.99 / £79.99 / AU$139

The Turtle Beach Stealth 500 wireless headset launched on May 19, 2024, so it's a fairly new addition to the brand's line of gaming peripherals. Costing $79.99 / £79.99 / AU$139 this headset is far from a premium product. But, even though it does sit on the more affordable end of the scale, compared to products within the same price bracket such as the Xbox Wireless Headset there is a lot on offer to set it apart. 

The most notable feature for me, and what justifies the price, is the audio presets available via the Swarm II app that helps customize your listening to your gaming experience. These presets alter the sound profile to emphasize certain parts of games, such as the Superhuman hearing setting which increases the volume of things like footsteps or gunshots, or the Signature Sound setting which offers the best all-around sound profile for the headset. While not essential, they’re an extra flair that most of the budget-friendly headsets I've tested don’t offer.

Even in comparison to slightly more expensive wireless headsets, such as the HyperX Cloud III, the Stealth 500 is comparable in terms of battery life and build quality - especially given its price point. Its 40-hour battery life offers double the time of the Razer Blackshark V2 Pro which costs slightly under double the Stealth. So if you're not quite ready to invest in the more expensive side of some of the best wireless headsets, this is a fantastic alternative. 

Turtle Beach Stealth 500: Specs

Turtle Beach Stealth 500: Design and features

  • In-built flip-to-mute microphone
  • Floating headband 
  • Cheap-feeling buttons and scroll wheels 

The Turtle Beach Stealth 500 is built for comfort, and it certainly delivers. I find a lot of budget-friendly wireless headsets cut corners in the quality of their build to accommodate a cheaper price tag, so I was pleasantly surprised by the Stealth 500 for the most part. The floating headband is a far more comfortable addition than a cushioned plastic headband which you'd see on headsets like the PDP REALMz wired headset or the JBL 910X wireless headset, and the ear cups are made from soft memory foam rather than the rustly, plastic material I’m used to dealing with on cheaper headsets.

The mic folds nicely into the earcup which is a solid addition rather than being static on the side of the cup, or detachable like the Turtle Beach Atlas Air. Being able to keep the microphone tucked out of the way into the earcup rather than alongside is a welcome feature and something I've only seen on more expensive headsets. Plus, being able to quickly pull the mic down when you're jumping into a call rather than scrambling to find it is a huge timesaver. Moving the microphone up will also mute your output which is far more convenient than tabbing between your call and game to manually mute yourself. 

But even with the convenience of its mic and the vast majority of the build is promising, there are still some flaws in the design of the Stealth 500. Most notably, the buttons on each earcup and the scroll wheels are made from a much cheaper-feeling plastic than the rest of the headset. There's a lot of movement from buttons before pushed and activated, and the scroll wheels move so freely that it's hard to fine-tune your volume without using the desktop audio mixer. With that said, the buttons are well-spaced, though, rather than being crammed together and making it difficult to use.

The Turtle Beach Stealth 500 headset.

(Image credit: Future)

Turtle Beach Stealth 500: Performance

  • Powerful spatial audio  
  • Variable mic monitoring 
  • Audible hiss with no audio playing 

There's a lot to praise about the audio quality and performance of the Stealth 500. It's capable of picking up on a wide dynamic range regardless of what you're playing, which helps put you in the center of the action. The 40mm drivers help provide powerful spatial audio, which is supported by the Superhuman audio setting. If you're an avid FPS player in particular, or if you're a horror fanatic looking for a headset to heighten the tension, then the Stealth 500 fits the bill. You'll hear every whisper and footstep with the Superhuman setting which will help you react in ample time.  

Premade audio profiles available through the Swarm II app also help to make the quality of your experience better. These profiles can be customized to perfectly suit what you're playing, and frankly, I think it's an impressive addition for a budget-friendly headset. This feature is something I'd expect to be available for the best wireless headsets rather than a cheaper set like the Stealth 500, and they are worth making the most of since they’re so readily available. 

One of the notable downsides of the headset is the audible hiss present once the headset is connected, but no audio is playing. This isn't the first time I've noticed this with a cheaper wireless headset, but it does reduce the quality of the product slightly. It thankfully does drown out when something is playing, so it's not something you'll have to worry about whenever in use, at least. 

The mic quality is also good. It's not groundbreaking like I experienced on the Turtle Beach Atlas Air, but it's nothing to turn your nose up at. It's clear in a call, but quick to peak and cut out with loud noises. The lack of a muffler also makes the mic sensitive to plosives which is another case of audio levels peaking, but aside from that you're getting what you pay for.

The controls of the Turtle Beach Stealth 500 headset.

(Image credit: Future)

Should I buy the Turtle Beach Stealth 500?

Buy it if...

Don't buy it if...

You don't care for additional flourishes
With how basic the Stealth 500 is in terms of on-board features, a lot of the things that help improve the experience are stowed away in its external Swarm II app. If you don't care for sound profiles to help improve the experience, you may want to consider a headset that is ready to go once unpacked rather than one with additional software. 

Also consider...

Still not sold on the Turtle Beach 500? Here's how it stands against two similar budget-friendly cross-compatible wireless gaming headsets. 

The controls of the Turtle Beach Stealth 500 headset.

(Image credit: Future)

How I tested the Turtle Beach Stealth 500

  • Tested for 50 hours 
  • Used with PC, Nintendo Switch, and PlayStation 
  • Compared to other wireless gaming headsets at a similar price  

I tested the Turtle Beach Stealth 500 wireless headset for 50 hours across multiple platforms and were impressed with how easy it was to connect and use. On PC, I used the headset for Apex Legends and Risk of Rain 2, and an impressive spectrum of audio was showcased. Even the slightest sounds in the distance were picked up by the headset which made combat all the more exciting. 

On Nintendo Switch, the music in games like Ooblets helped spotlight the capabilities of the headset outside of sound effects and also helped me appreciate elements of music we had missed when listening through speakers. The same can be said for Red Dead Redemption 2 on PlayStation. The Stealth 500 helped me pick up on more natural foley such as birdsong, which in turn helped me fill out the compendium in-game. 

I also compared the headset to other budget-friendly headsets such as the JBL Quantum 360X, and more premium headsets like the Turtle Beach Atlas Air wireless headset.

Read more about how we test

First reviewed August 2024.

Herman Miller x Logitech Vantum review: An ergonomic chair with the flair of a sports car
3:00 pm | August 3, 2024

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , , | Comments: Off

Two-minute review

Clear as day, the Herman Miller x Logitech Vantum is all about ergonomics. As soon as you pull it out of the box you can feel your spine straightening out. And while it has heaps of features backing it up (pun intended), I can't help but feel like there's something off for the $895 / £895 price tag. 

The Vantum is more akin to an office chair than a racer-style gaming chair, many of which have passed beneath my buttocks. Instead of rolling with the trend, Logitech and Herman Miller have geared the Vantum toward the grown-up, corporate gamer with its rounded corners and sleek exoskeleton that comes in a variety of hilariously named colors, such as ‘Abyss Aqua’ and plain old ‘Obsidian Black.’ Just as the Embody before it - the pair's previous brainchild - it's made for gamers who want to taste superior comfort, while rocking a suave design that won't have people making jokes about your K:D ratio in the office. But just like the Embody, it's gonna cost ya.

It'll set you back $895 / £895. That's still $1,000 less than the Embody in the US, but nearly double the price of our favorite gaming chair, the Secretlab Titan EVO 2022. You expect to pay a premium for a quality-built gaming chair with little setup, though, and the Vantum is certainly that.

Herman Miller x Logitech Vantum

(Image credit: Future)

It took five minutes to put together, against the usual 20-50 minutes, thanks to the no-screw parts slotting together like humongous legos. There's zero rattle on the 3D armrests, easy and wide adjustability on the lumbar support and backrest, a mesh back for breathability, and a headrest that moves along with you. The Vantum screams quality and is damn comfortable. And while the seat is wide enough to sit cross-legged and ignore ergonomic advice like a gremlin, I've come to hate the armrests thanks to my tendency to do so.

The armrests forward/back, and in/out adjustability has no lock. While that means no messing with mechanisms to set them in place, leaning on them to stand up when they're pulled back can be dangerous. A couple of times I've forgotten as they whip forward suddenly, smashing my fingers into the desk. Omitting the armrest locks has to be an attempt to keep the price down, but at what cost?

Against its main mesh-back competitor, the $1,049 Razer Fujin Pro, they're on-par in terms of comfort and ease of assembly. While the Vantum is around $150/£100 cheaper and comes with a 12-year warranty against the Fujin's five years, you're also missing out on the all-important lockable armrests. That said, the Fujin doesn't have all those fancy color options.

In a straight toss-up between spending a little more on safety, airflow and a little more adjustability, or going brightly coloured with a better warranty, I'd rather put my fingers first and hope the Fujin Pro doesn't break after five years. That said, the Vantum is a bloody gorgeous design for less, and just as comfortable.

Price and availability

  • List price: $895 / £895
  • Available at the Herman Miller online store
  • Available in the US and UK

Available in the US and the UK from the Herman Miller online store, the Vantum is a little more difficult to get hold of in, say, Australia. Meaning those living down under will likely pay a premium for it. It makes it harder to recommend for Aussies, since it's already a pricey bit of kit. 

The thing to note is that you can get most of the chairs on our best gaming chairs roundup for less, which makes it hard to recommend if you're on a budget. The Vantum is a sure contender for best premium chair against its sister, the Herman Miller x Logitech Embody, especially at $1,000 cheaper, but it still feels like it's missing something for the price. 

Specs

Design and aesthetics

  • Gorgeous exoskeleton
  • Great color options
  • Recycled fabric

Herman Miller x Logitech Vantum

(Image credit: Future)

The Vantum sports lovely flowing lines and curvature on the exoskeleton, that's more akin to the shell of a modern sports car than the kind of racer bucket seat you expect to see from gaming chairs today. It's giving real Lotus Elise vibes, and the mesh back and textured seat mean that, while it does look like an office chair, it all adds to that almost carbon-fiber bonnet race car look. 

I love that the materials are made from 100% post-consumer recycled fabric, but as someone who sits with their legs tucked under them, I must say the choice of texture is a little rough. It means I don't ever feel like I'm sliding forward off the chair, though. So there's that.

I appreciate that there are both subtle pastel and gorgeous color-pop options depending on your preference for standing out. And the fact that the mechanisms are marked with color accents for easy recognition is also great.

Comfort and adjustability

  • Fantastic adjustability
  • Incredible comfort
  • Armrests lack lock and rotation

Herman Miller x Logitech Vantum

(Image credit: Future)

From a sliding seat depth, to lumbar support, and even adjustable height and rotation on the headrest, the Vantum comes with some fantastic ergonomic mechanisms. Most are easy to use, though there's something to be desired when it comes to the armrests.

While they don't rattle, and are chamfered to give you a better angle when playing with a controller, there are cheaper chairs out there with 4D armrests that actually lock. For a premium chair, I would expect Herman Miller and Logitech to have added rotation and simple safety elements to the armrest. That doesn't necessarily overshadow the sheer comfort the rest of the chair brings, especially if you're broad enough already that you leave the arms at their widest position, but smaller people and those who move around a lot leaning on the arms will have a problem.

It's a little sad that the seat doesn't quite go down as low as I would like with a minimum height of 18 inches. Using it with the short office desks, it almost voids the great spinal ergonomics altogether as I'm constantly leaning forward to type. 

That said, the addition of numeric tilt and tension limiters is fantastic. It means I can set it to my preferred tension and tilt angle without the usual trial and error. You do have to lean quite far forward to see the numbers and use the mechanisms, but they're otherwise a joy to use.

Assembly

  • Very minimal assembly
  • Easy instructions

Herman Miller x Logitech Vantum

(Image credit: Future)

Quite possibly one of the easiest to assemble chairs aside from the Embody's zero setup, there are only three images illustrating the process and they fit on a single box flap. I spent all of five minutes putting the Vantum together, which against the usual 30-45 minutes of reading instructions and screwing bits together, is an absolute breath of fresh air.

It's pretty intuitive too, but if you're not someone who puts gaming chairs together on a daily basis, there's a handy QR code that lets you download an instruction PDF that is 90% images. It's coherent and there's very little reading involved.

Should I buy the Herman Miller x Logitech Vantum?

Herman Miller x Logitech Vantum

(Image credit: Future)

Buy it if...

You have very little time to spare
You're going to be up and running with the Vantum in literal moments with super easy assembly. It's a chair that's made for the time-poor business gamer.

You're serious about ergonomics
With good adjustability and supreme comfort, this chair is easily one of the most ergonomic gaming chairs out there.

Don't buy it if...

You lean on the armrests getting up
The fact that the armrests don't lock means there's a danger in trapping your fingers as they slide toward the desk.

You're trying to save money
While not as expensive as the Herman Miller x Logitech Embody, it's still far more expensive than your average gaming chair, including most on our best gaming chair list.

Also consider...

There are a couple of chairs to consider in the same class as the Herman Miller x Logitech Vantum. Refer to the quick specs sheet below for more details on our top recommendations.

Razer Fujin Pro
With greater airflow and adjustability, the Razer Fujin Pro is a great alternative. It costs a little more especially for those in the UK where it's a lot harder to source, but for a little extra cash could save your fingers a bruising.

For more information, check out our full Razer Fujin Pro review

X-Chair X2 K-Sport Management
Minus the headrest and larger seat addons, the X-Chair X2 K-Sport Management comes in cheaper than the Vantum with ever better adjustability on the lumbar and armrests. It doesn't come with all the flashy colour options, but you get even longer on the warranty.

For more information, check out our full X-Chair X2 K-Sport Management review

How I tested the Herman Miller x Logitech Vantum

  • Spent a week sitting in the chair on a daily basis
  • Yanking the mechanisms back and forth

It takes a little while to get a feel for a gaming chair, so I made sure to give the Vantum a good run, sitting in it for the best part of a full work week. I made sure to switch around between standard, cheap office chairs and the other premium chairs I've referenced that are sitting around the office, to get a good feel for how it measures up against the competition.

To the annoyance of other office-goers also I made sure to rigorously test the mechanisms, pushing them back and forth and up and down to check their ease of access, use and noisiness.

Read more about how we test

First reviewed July 2024.

Final Fantasy 14: Dawntrail review: a promising new beginning in both story and content
6:20 pm | August 2, 2024

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off
Review info

Platform reviewed: PC
Available on: PC, PS5, PS4, Xbox Series X|S
Release date: July 2, 2024 

Final Fantasy 14: Dawntrail is the fifth major expansion for the increasingly popular massively multiplayer online role-playing game (MMORPG), and for many of us who are caught up in terms of story and content, it’s one that has some impossibly large shoes to fill.

In terms of story at least, Dawntrail is coming off the back of two unequivocally legendary expansions in Shadowbringers (2019) and Endwalker (2021). The former launched the game’s popularity into the stratosphere, while the latter wrapped up the decade-long Hydaelyn/Zodiark saga with terrifyingly high stakes and arguably one of the most satisfying conclusions in gaming history.

Dawntrail isn’t that, opting instead to kick off a brand new story arc in an entirely new region far to the west. And honestly, that’s perfectly okay. If you go in with the right expectations, Dawntrail still provides an incredibly fulfilling main scenario experience, rich with incredible worldbuilding, infectiously likable characters and a focus on a diverse range of cultures and their histories. While not quite as expertly paced as those two expansions that came before it, I once again felt beyond satisfied once the credits had rolled.

Where Dawntrail has other expansions beat, however, is in the quality of its encounter design and the noticeably higher challenge provided by even the non-high level content. While never back-breakingly hard (outside of Extreme trials and Savage raids, that is), you nonetheless have to dial in much more frequently. As a result, I’m extremely confident in the direction Creative Studio 3 has opted to take here, and I can’t wait for Dawntrail to be expanded in future patches. 

Go west

Final Fantasy 14 Dawntrail

(Image credit: Square Enix)

Dawntrail takes you, the Warrior of Light, to an entire continent you’ve yet to explore: Tural. Quite unlike large swathes of Eorzea - where everyone sounds like they’re from Wigan - Tural is a veritable cultural hotpot strongly inspired by various South American regions. The sprawling capital city of Tuliyollal is where your journey begins after a particularly perilous trip across the seas.

In Dawntrail, your goal is to aid Wuk Lamat, one of four claimants to Tuliyollal’s throne in its rite of succession. Objectives are twofold here; in order for Wuk Lamat to become Dawnservant, you must help her locate the legendary city of gold which her father - the current sitting ruler - discovered the gateway to decades ago.

Of course, this is far easier said than done. Opening the entrance to the golden city first requires you to find seven keystones entrusted to several cultural figureheads across Tural. By completing their tasks, you'll earn those keystones.

Best bit

Final Fantasy 14 Dawntrail

(Image credit: Square Enix)

While nearly every aspect of Dawntrail forms a complete and satisfying whole, my favorite addition has to be the Pictomancer job. As a previous Red Mage and Summoner main, I feel Pictomancer is the most unique and most fun casting job Final Fantasy 14 has had to date. I’m strongly considering making it my main job for Savage raid progression.

But as mentioned, this is a four-way race, and those other three are equally as keen on becoming Dawnservant as Wuk Lamat is. First there’s Koana, Wuk’s adopted brother who spent much of his life studying to the east in Sharlayan. As a result, he’s incredibly sharp-minded, and wishes to utilize Sharlayan’s technologies to help Tural prosper. 

Then there’s Zoraal Ja, the current ruler’s son and a man of very few words. Driven by pure ambition, Zoraal Ja makes for a terrifying presence during the rite of succession’s various trials. Lastly, there’s Bakool Ja Ja, something of a scoundrel who typically resorts to underhanded tactics to eke out every advantage he can.

There’s a rich tapestry of characters here, but Dawntrail makes it clear that Wuk Lamat is the expansion’s protagonist - and it’s one of the smartest things Creative Studio 3 has done here with Dawntrail’s plot. Initially, Wuk Lamat comes across as very naive and inexperienced despite her heart of gold. 

While some may find this to be irksome, she’s also a distinctly human character; she’s afraid of heights, gets seasick and has a serious case of imposter syndrome. However, she grows exponentially over the course of the story. Wuk’s passion for her country and love of her people is what gives her an edge over the competition. And crucially, she learns to recognize when people cannot be reasoned with, and becomes unafraid to perform drastic actions should the need arise. I think she’s a wonderful addition to Final Fantasy 14’s cast and I hope she sticks around for the long run.

To go any further would spoil Dawntrail’s story, but despite the seemingly lower stakes, the narrative is filled with its own twists and turns that form an unpredictable and entertaining plot, despite the occasional stint where the story’s pacing tends to drop off a little. 

This pace is the weakest aspect of Dawntrail’s main scenario. It’s by no means awful, mind, but it’s a little more uneven than Shadowbringers and Endwalker

Let me paint a picture

Final Fantasy 14 Dawntrail

(Image credit: Square Enix)

As with prior expansions, Dawntrail adds two new playable jobs (or classes for the uninitiated). This time we have two new damage-dealing jobs that add plenty of flair to the game. First is the melee DPS, Viper, which makes use of twin swords that can be combined into a single double-edged blade.

Viper can feel incredibly busy at first, with multiple combos, buffs and debuffs to maintain uptime on. It’s also a relatively fast-paced job, even by melee DPS standards, leading to a playstyle that’s both rapid and demanding. Thankfully, it is still fairly navigable; a yellow border around skills on your hotbar indicates which button you should be pressing next. This makes it very easy to keep track of fights while keeping your hotbars in your peripheral vision.

The second new job - and my favorite of the two - is Pictomancer. This is a casting DPS that utilizes aether-infused paint and motifs to deal damage and provide buffs to allies. Like Viper, Pictomancer initially seems more complex than it actually is, especially as its rotation is a bit more free-flowing than most other DPS roles. But after a little practice, you’ll be quite literally painting up a storm in no time.

Final Fantasy 14 Dawntrail

(Image credit: Square Enix)

As usual, a number of existing jobs have also received updates and - in some cases - major reworks. Monk, for example, feels excellent now thanks to a smart streamlining of its rotation. Instead of needing to upkeep a damage buff and a damage-over-time effect, one of your combos now generates orb stacks that effectively power up your more hard-hitting skills. On top of that, additional utility has been granted in the form of two extremely powerful ranged attacks.

Healer job Astrologian has also had a much-needed rework. Its card drawing system now has some additional depth, and there’s much more utility. Additionally, Astros now have two stacks of Lightspeed on a shorter cooldown, allowing them to instantly cast both damage and healing abilities more frequently.

The broader picture is that now, at Level 100, most of Final Fantasy 14’s jobs are beginning to feel somewhat complete. For example, jobs like Warrior and Reaper have seen very little changes outside of one or two new abilities or burst phase enders. The only real dud I’ve noticed is Summoner, which feels largely unchanged from its controversial Endwalker rework outside of the new form for Bahamut. Summoner, I feel, definitely could use more juice and I hope Creative Studio 3 considers looking over the job in future patches. 

Locked in

Final Fantasy 14 Dawntrail

(Image credit: Square Enix)

Dawntrail’s launch features all the party-based content we’ve come to expect from a new expansion: eight four-player dungeons (three of which are max level ‘Expert’ dungeons), three eight-player trials (essentially large-scale boss encounters, two of which have ‘Extreme’ difficulty variants) and the first of three eight-player raid tiers (which contains four boss fights with ‘Normal’ and ‘Savage’ variants).

Progression, then, isn’t anything we haven’t seen before. That may be frustrating to some players hoping for something a little different as we kick off a brand new story arc for Final Fantasy 14. However, I feel this setup does play to this expansion’s benefit, especially as the overall challenge has seen a noticeable uptick at the casual level. Around the time you reach the Level 95 dungeon, you’ll definitely feel like you have to lock in more as bosses begin throwing out more creative mechanics. It leads to a latter half that’s genuinely thrilling, without ever treading into unfair territory.

"The Arcadion is set up to be a quintessential tournament arc for our Warrior of Light..."

The Level 100 Expert dungeons, especially, surprised me with their difficulty compared to Endwalker’s. You have to learn and pay attention, and it wasn’t uncommon for parties to get caught up on a boss or two during progression. Should you fail, you can now respawn directly outside the boss room which is a huge timesaver and a smart way to eliminate the previous ‘walk of shame’ - which had players trudge through an entire empty section of dungeon just to get back to a boss.

This steeper difficulty also applies to Dawntrail’s eight-player raid series; The Arcadion. Set up to be a quintessential tournament arc for our Warrior of Light, this first tier features four fights with some wonderfully inventive mechanics. As an example, the first encounter’s boss begins to break the brittle platforms beneath them partway into the fight. Next, they target a player whom they’ll launch into the air after a few seconds. Said player will need to adjust their position so that, after being launched, they land on a tile that hasn’t been broken. Otherwise, they’ll plummet to their death. It’s a brilliantly thematic mechanic that really helps set the tone of the raid going forward. 

The sights and sounds

Final Fantasy 14 Dawntrail

(Image credit: Square Enix)

Lastly, I’d be remiss to not talk about the graphical overhaul that’s arrived as of Dawntrail’s release. The fundamental look of the game hasn’t changed much, but a much-needed upgrade to lighting, shadows and texture quality allow for a jaw-dropping facelift.

It’s partly why I’m glad that Dawntrail’s initial zones are relatively realistic in their design. The jungles of Kozama’uka, the rocky mounts of Urqopacha, and the swampy forests of Yak’tel all look breathtaking thanks to the overhaul. Certain weather conditions, like rain, are especially slick here, with light realistically bouncing off of wet surfaces.

It’s not just the new Dawntrail zones that have seen this upgrade, either. Checking out some older content, I was amazed by how much the overhaul has transformed some areas. While many locations have only received a light touch, dungeons like Syrcus Tower have received such an impressive upgrade that I almost didn’t recognize them at first.

Character models have seen a significant upgrade, too. Light interacts with skin more naturally than before. The au ra race’s horns are far more detailed, and touches like the way light shines through the softer parts of ears is wonderful attention to detail.

And of course, composer Masayoshi Soken has provided a near-immaculate soundtrack for the expansion; Dawntrail features some of his best work yet. New town and zone themes are some of my favorites to date, and later dungeon and trial themes are particularly hard-hitting, spanning orchestral, metal and drum-and-bass genres. 

Accessibility

Final Fantasy 14 in general offers numerous accessibility settings through its options menus. Your heads-up-display (HUD) can be fully customized for size, opacity and even complexity. UI elements such as player, NPC and enemy names can also be color-coded to your liking as well.

Elsewhere, in the dedicated accessibility settings tab, there are options for clear visual alerts and three distinct colorblind filters (protanopia, deuteranopia and tritanopia).

Finally, Final Fantasy 14 has full controller support across consoles and PC, with a dedicated 'cross hotbar' system designed around the face buttons, d-pad and triggers. PlayStation controllers including the DualSense and DualShock 4 also have touchpad support, allowing you to control a mouse cursor with the controller. Finally, holding LB/L1 and pressing in the right stick brings up a virtual mouse which can be moved with the analog stick and left/right click is assigned to the triggers.

Should I play Final Fantasy 14: Dawntrail?

Play it if...

You’re all caught up with the story so far
In this case, you’re already invested in the Final Fantasy 14 experience, and Dawntrail provides yet another high-quality expansion with an exceptional main scenario and deeply engaging content. 

You want to be surprised
Without spoiling anything, Dawntrail’s second half is astonishing in its creativity, and the writers maintain the ability to present mature themes in some incredibly impactful ways. 

Don't play it if...

You’re just getting started
Well, here it’s probably more accurate to say that you can’t play Dawntrail. At least not before playing through the base game and the four expansions before it. 

How we reviewed Final Fantasy 14: Dawntrail

As was the case with prior expansions, it took me roughly 30 hours to clear Dawntrail’s main scenario quest line. This took my Monk job from Level 90 to the new maximum of Level 100. Upon clearing, I went back and leveled more of my favorite jobs including Reaper, Warrior, Pictomancer, and Astrologian to get a feel for their changes and what the new vocations bring to the game.

Before going ahead with this review, I also made sure to wait for The Arcadion raid tier to be released, which came two weeks after the expansion’s launch. Since then, I’ve cleared the ‘Normal’ mode version of the raid tier each week for the weekly rewards, played almost every day to earn tomestone currency for better gear, and have successfully completed the first of two Extreme trials. 

Logitech G920 review: a great entry-level Xbox racing wheel, with one serious drawback
6:00 pm | July 28, 2024

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , , | Comments: Off

Logitech G920: One-minute review

While far from the newest racing wheel on the market, the Logitech G920 is still a popular pick and, having spent much time with it over the last couple of weeks, it’s easy to see why. Compatible with current and last-generation Xbox consoles (as well as PC), the Logitech G920 is superbly simple to set up thanks to its plug-and-play design. Just hook it up to the mains and your console or PC via USB connection and you’re ready to go.

The G920 also boasts exceptional build quality, with firm plastic forming the wheel base, pedal floor and the center of the wheel itself where you’ll find the layout of Xbox buttons. The trio of throttle, brake and clutch pedals are crafted from brushed stainless steel, and the leather wrapping around the wheel provides sturdy and comfortable grip.

It holds up performance-wise too, thanks to 900-degree rotation that makes it an excellent choice for the very best racing sims and sim-lite titles like F1 24, Forza Motorsport and EA Sports WRC. Force feedback from the wheel is pretty strong by default, though this can be adjusted based on your preferences on the PC G Hub software or in games that support force feedback settings.

The only real sticking point - almost literally - is the incredibly stiff brake pedal which certainly isn’t suited for beginners or casual racing enjoyers. It’s the one part of the Logitech G920’s package that you may consider to be a deal breaker. While you can make things a little easier for yourself here by adjusting the pedal’s sensitivity in the G Hub app, those of you on Xbox exclusively will need to rely on settings from game to game.

Logitech G920

(Image credit: Future)

Logitech G920: Price and availability

  • $299.99 / £349.99 / AU$549.95
  • Pedals are included with purchase
  • Available at Amazon and Logitech’s website

The Logitech G920 will run you $299.99 / £349.99 / AU$549.95 at its retail price. However, given the wheel’s age, we do see it subject to some pretty great discounts (we’ve seen it drop below $200 in the US, for example), especially during big sales periods throughout the year. The wheel is purchasable and readily available at Amazon and Logitech’s own store page.

Otherwise, its retail price is about what to expect for a mid-range, but entry-level-friendly racing wheel. The Thrustmaster T248, for example, comes in at $300 / £300 and offers  largely similar features. The G920 also costs considerably less than some premium choices, including the Thrustmaster T-GT 2 which comes in at an eye-watering $799 / £699. Though options like this are typically targeted at racing sim enthusiasts.

Logitech G920: Specs

Logitech G920: Design and features

Logitech products are typically known for high build quality and that’s no different with the G920 racing wheel. Almost every aspect of the wheel’s design has been built to meet a high standard, from its sturdy non-hollow plastic to the brushed stainless steel pedals.In terms of build you’re absolutely getting your money’s worth, and nothing here ever felt wonky or loose. A solidly-built product all around.

The wheel itself is the highlight here. Hand-stitched leather helps to provide a sturdy and comfortable grip during even the most technically demanding circuits. The center of the wheel has your standard Xbox controller layout, sans the analog sticks. The d-pad, share button and left bumper are over to the left, with the four face buttons, menu button and right bumper on the opposite side. 

Logitech G920

(Image credit: Future)

The Logitech logo sits firmly in the middle, with the Xbox Home button just below. Positioned just behind the wheel are two large metal paddles that can be assigned as you like on a per-game basis. Personally, I usually preferred to assign gear shifts to these in the absence of a dedicated gear shifter with my setup.

I’ll talk more about the pedals soon, but they are solid in terms of build quality. The brushed stainless steel lends a classy, professional feel. Meanwhile, the pedals’ plastic base is grippy and rarely alters position on carpeted surfaces without some degree of force applied. But again, more on this later.

One thing worth noting is that you’ll have a bit of cable management to handle with the Logitech G920. The wheel itself needs plugging into the mains, so be sure you have a nearby plug socket free during play. You’ll also need to wire up the pedals and wheel base together and - finally - hook the wheel up to your console or PC. It ends up being quite a few wires, and while the wheel base itself has a built-in cable tidy, it’s something to be aware of if you already don’t have great cable management for your setup.

Logitech G920: Performance

Across all compatible racing games I tested, including F1 24, Forza Motorsport, Forza Horizon 5, and EA Sports WRC, the Logitech G920 felt perfectly responsive across a range of different racing styles. The wheel’s 900-degree rotation felt more than plenty for racers with varying depths of simulation, and I never found myself having to adjust its sensitivity in-game or via the G Hub software.

I ended up being a big fan of its force feedback, too. It definitely took a bit of getting used to, as it felt relatively aggressive when compared to newer wheels on the market. But I found this to be a great fit for rally, in particular, where various types of terrain were rendered accurately and felt appropriately meaty in response.

There were also no issues to mention with the throttle pedal, which was brilliantly responsive and provided just enough resistance by default to let you manage speed without your foot slipping or losing position. Unfortunately, the brake pedal is a different story.

By default, the brake pedal is simply uncomfortably stiff, to the point where you really need to press your foot in to brake even remotely effectively. Monza’s iconic 90-degree first corner made this issue very apparent, where I felt I needed to apply the brakes far earlier than I would on a controller simply because I couldn’t get the force I needed by default. 

I ended up having to set the brake pedal’s sensitivity to maximum in the G Hub app for braking to become effective on PC. And on Xbox Series X, I was left to the whims of individual game settings in order to adjust sensitivity. It does feel like the brake pedal is intended for more serious sim racing titles like iRacing and Assetto Corsa. It’ll likely also help to have a racing seat with a frame to slide the pedal base into at an angle, making it easier to apply pressure on the brakes. 

Logitech G920

(Image credit: Future)

Should I buy the Logitech G920?

Buy it if...

You’re after a quality entry-level racing wheel
Despite being a few years old, the G920 is still a top contender in its price bracket thanks to superb build quality, excellent force feedback and pin-sharp responsiveness.

You want immersion above all from your favorite racing games
The Logitech G920’s force feedback is incredibly immersive and feels great across a variety of racing disciplines including the high-speed of Formula 1 and the demanding, bumpy terrains of rally.

Don't buy it if...

You don’t like the sound of that brake pedal
This will be the main sticking point for most potential buyers; the stiff brake pedal is something you’ll have to get used to or adjust with in-game settings or via the G Hub app.

Also consider...

If you’d like to learn more about a couple of other racing wheel choices before committing to the Logitech G920, check below for more top recommendations. 

Turtle Beach VelocityOne
This racing wheel certainly won’t be for everyone with its higher price tag, but additional features like its bespoke race management display, robust button layout and high-quality build make it a solid choice for racing sim fanatics.

For more information, check out our full Turtle Beach VelocityOne review

Thrustmaster T248
If you need a wheel for PS5 or PS4 as well as PC, the Thrustmaster T248 should be your first port of call. While getting on in years like the G920, it offers exceptional value and the on-wheel electronic display is a really nice touch.

For more information, check out our full Thrustmaster T248 review

How I tested the Logitech G920

  • Tested for two weeks
  • Tested across Xbox and PC
  • A variety of racing games played

I used the Logitech G920 over the course of a couple of weeks across both Xbox Series X and PC. Being a huge racing game fan, I aimed to test out as many disciplines as possible with the wheel across games like F1 24, EA Sports WRC, Forza Motorsport, Forza Horizon 5 and Euro Truck Simulator 2.

I spent time with each game customizing control and sensitivity settings with the G920, either in-game or with the G Hub companion software. There was an element of finding a sweet spot with each game, though I did find that I had to maximize the brake pedal’s sensitivity across all games tested.

Read more about how we test

First reviewed July 2024.

Final VR2000 review: capable FPS gaming earbuds
3:00 pm |

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , , | Comments: Off

Final VR2000: Two-minute review

If all you’re after is a pair of gaming earbuds to use while playing online first-person shooter (FPS) titles like Counter-Strike 2 or Call of Duty: Modern Warfare 3, then don’t hesitate to buy the Final VR2000. The boutique Japanese audio brand has crafted a formidable pair of gaming headphones, which offer the same excellent design and features of the Final VR3000 but with an audio profile that has been specifically tuned for competitive play.

Designed for enhanced binaural audio, they offer an impressively immersive and detailed soundstage that gives every vital audio cue a clear sense of direction. Everything from distant gunfire to nearby footsteps comes through in vivid detail, giving you a clear edge over your opponents. They’re also lightweight, as comfortable to wear as many of the best gaming earbuds, fully compatible with PC in addition to every major console plus mobile, and come with five pairs of ear tips and removable ear hooks to help ensure the perfect fit.

That said, the middling microphone of the Final VR3000 is still very much present here. Your in-game comms will be perfectly serviceable, but using them in conjunction with a standalone microphone is definitely the way to go for frequent chatters. There’s also the matter of the audio tuning, which lacks bass and leads to a slightly tinny overall sound. This is ideal for hectic shooters, where you don’t want to become overwhelmed by loud gunfire and explosion effects, but makes them a poor fit for more cinematic single-player titles and music.

The Final VR2000 earbuds next to the corner of a PS5 DualSense Wireless Controller.

(Image credit: Future)

Final VR2000: Price and availability

  • $69.99 / £59.99 / around AU$115 
  • Available via Amazon
  •  Cheaper than the Final VR3000

The Final VR2000 earbuds come in at $69.99 / £59.99 / around AU$115 and are readily available at Amazon in the US and UK. This is $10 / £10 / around AU$5 less than the Final VR3000. While those headphones are definitely a better fit for a more general audience, this small saving makes the Final VR2000 the clear choice if you intend to play lots of FPS games. They are also cheaper than many of the best wired gaming headsets, making them a strong alternative if you want to keep costs down.

Final VR2000: Specs

Final VR2000: Design and features

The most visible difference between the Final VR2000 and the Final VR3000 is that this pair comes in a dark green color rather than plain black. This is a clear nod to their intended audience, embracing the military aesthetic in an understated and classy way. Everything else about the earbuds is practically identical, meaning that they still have an angular shape which fits very well in the ear. 

They are likewise worn with the cable pointed upwards and hooked around the top of each for additional support, like a pair of in-ear-monitor (IEM) headphones. Both of these factors keep them feeling secure and comfortable, even over lengthy sessions which is definitely a plus on the occasion that a particularly grueling match drags on into overtime.

Materials feel high-quality across the board and the same five alternate ear tips are also included with the Final VR2000 too, on top of a small carrying pouch and removable ear hooks. The ear tips are color-coded and, again, provide a brilliant fit once you work out the correct size for you. Because of this, you likely won’t need to use the included ear hooks at all, which is a good thing as they remain as fragile and fiddly to install as ever.

The only other notable element of the Final VR2000 are the audio controls present on the cable of the right earbud. They’re pleasantly clicky and offer a volume up, volume down, and pause button - though unfortunately these don’t work outside of mobile platforms.

A close up shot of the Final VR2000 earbuds.

(Image credit: Future)

Final VR2000: Performance

The Final VR2000 perform excellently in any of the best FPS games. They offer fantastic binaural sound, lending everything an impressive sense of direction. This is especially useful in competitive scenarios, where being able to identify the origin of a footstep or other audio cues can make a difference between a win or a loss. As wired earbuds, you also don’t need to worry about any possibility of latency or delay.

When it comes to their overall tuning, the bass has been noticeably decreased compared to the much heavier sound of the Final VR3000. Crystal clear mids mean that spoken dialogue comes through clearly but music still sounds flat and pretty lifeless on the whole. This is not necessarily a bad thing though, as these headphones are clearly not intended for single-player cinematic titles or more general music listening. In a hectic FPS, the lack of bass prevents loud effects like gunfire or explosions from becoming too overwhelming and makes it much easier to focus on more important sounds like the aforementioned footsteps or communications from your teammates.

The biggest disappointment here is the in-line microphone, which is far from one of the best microphones and decidedly average at best. It sounds quite muffled and does a very poor job of blocking out background noise, which might be a dealbreaker if you intend to use these headphones as your primary mode of communication in a loud environment. It’s a real shame, especially given the fact that many cheaper earbuds aimed towards FPS gamers offer substantially better microphones. 

Should I buy the Final VR2000?

A close up shot of the Final VR2000 earbuds.

(Image credit: Future)

Buy it if...

You play lots of online FPS games
If you’re after a pair of earbuds to use in competitive FPS games, then you will struggle to find options that are better suited to that purpose than the Final VR2000.

You value a comfortable design
These are some seriously comfortable earbuds and come packed with everything that you need to find the perfect fit. Pick them up if you’re after a pair that can be worn for hours at a time.

Don't buy it if...

You don’t own a separate mic
With a focus on FPS gaming like this, it’s a shame that the microphone of the Final VR2000 is so mediocre. Look at other options if you don’t already own a separate mic.

Also consider...

Still not keen on the Final VR2000? Here are two other wired options to consider.

Final VR3000
This slightly more expensive pair also from Final are much better suited to general gaming. They offer the same immersive sound, but with much richer bass that’s perfect for single-player adventures.

For more information, check out our full Final VR3000 review

SteelSeries Tusq
The SteelSeries Tusq underwhelm when it comes to overall build quality, but come in much cheaper than the Final VR2000 and offer a far better mic to boot.

For more information, check out our full SteelSeries Tusq review.

A close up shot of the Final VR2000 earbuds on a wooden surface.

(Image credit: Future)

How I tested the Final VR2000

  • Used for over two weeks
  • Tested with PC, PS5, and Xbox Series S 
  • Compared to other gaming earbuds 

I tested the Final VR2000 for just over two weeks. During that time I played a wide range of FPS games, including Counter-Strike 2, Team Fortress 2, Call of Duty: Modern Warfare 3, Call of Duty: Advanced Warfare, and Call of Duty: Vanguard. I predominantly played using a PC and PlayStation 5, though I also tested the headphones with an Xbox Series S over a few rounds of Fortnite

I endeavored to try the headphones with a range of other genres, too, in order to assess their performance. This involved continuing my ongoing playthrough of Rise of the Ronin, in addition to some hours in The Last of Us Part 2 Remastered and The Sims 4.

Throughout my time with the earbuds, I compared my experience to my hands-on testing of other models including the Final VR3000, Final VR500, Turtle Beach Battle Buds, SteelSeries Tusq, and more, finding them to be a capable FPS-oriented alternative.

Read more about how we test

First reviewed July 2024

Turtle Beach Atlas Air review: extreme comfort meets crystal clear audio
4:00 pm | July 27, 2024

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Turtle Beach Atlas Air: One-minute review

The Turtle Beach Atlas Air is up there as one of the best wireless gaming headsets. Its lightweight build houses a plethora of nice features to help put it among some of the best wireless gaming headsets, such as its easy-to-use flip-to-mute mic, floating ear cups, and convenient open-back design.

But outside of convenience, you’re getting crystal-clear audio supported by 40mm drivers with high-fidelity 24-bit audio. Your calls and party chats will be supported with in-built noise reduction and incredibly clear mic output, so your teammates have no excuse when it comes to heeding your instructions. 

Its 50-hour battery life isn't to be ignored either. I've spent around 70 hours with the headset and only needed to charge it once, so you’ll rarely need to abruptly stop a gaming session due to low battery. Even then, the quick-charge ability of the headset means you've only got to wait an hour or so for the battery to be fully charged and you can pick up where you left off.

If you're looking for a way to sink even further into your favorite games, this is your way in, especially with compatibility across PC, Nintendo Switch, and PlayStation

A side view of the Turtle Beach Atlas Air headset.

(Image credit: Future)

Turtle Beach Atlas Air: Price and availability

  • $179.99 / £159.99 / AU$299

The Turtle Beach Atlas Air wireless headset launched on May 19, 2024. Retailing for $179.99 / £159.99 / AU$299, it falls in that upper mid-range category, but well worth the price once you start to consider its capabilities compared to other wireless headsets such as the HyperX Cloud III or the JBL Quantum 360X

To put it into perspective, the Atlas Air is around $80 / £60 / AU$149 more expensive than the HyperX Cloud III, so it's bound to offer a more extensive range of features as reflected in its price tag. If you're a first-time headset buyer, this price difference can be pretty off-putting. But you're investing in a headset that’s going to last you a while.

To coincide with the launch of the Atlas Air, Turtle Beach also released the Stealth 500 and Stealth 600 wireless headset models. Both of these headsets are more budget-friendly options, which I spent some time with alongside the Atlas Air. While they do seem more inviting for a first-time buyer they lack a huge number of features in comparison. For example, the Atlas Air is capable of delivering a more extensive sound profile. I never experienced audio peaking when in use, which I did with the Stealth 500. I also find the lighter build of the Atlas Air more comfortable after hours of use. 

Turtle Beach Atlas Air: Specs

Turtle Beach Atlas Air: Design and features

  • World's first floating ear cup design 
  • Detachable flip-to-mute mic 
  • Accessible and neat button layout on cups 

One thing that stood out to me was the unique floating ear cup design on the Atlas Air. This means that the earcups are fully adjustable to fit your head perfectly, so regardless of how long you're playing, you'll never have to worry about the dull ache your ear feels with a lot of cheaper headsets. In terms of how this design is implemented, the center of both ear cups looks suspended by a few strips of elastic, which gives them more flexibility when wearing for an added layer of comfort. 

In addition, the earcups are also made of soft memory foam, which is perfect for any glasses wearer. I'm used to the top of my ears starting to ache after a few hours due to where my glasses sit and the earcups pushing into my ears, but the design of the Atlas Air eliminates this. 

A close-up view of the microphone of the Turtle Beach Atlas Air headset.

(Image credit: Future)

The cups are well equipped with buttons to help customize your experience too, and the layout doesn't feel too congested. I never had to take my headset off to press buttons, which I usually find myself doing if they’re too close together and I've mis-clicked too many times on other headsets.

These buttons match the sturdy build quality of the headset, which makes a good change given how cheap the plastic feels on alternatives like the Stealth 500. The volume scroll wheel also has weight to it, which makes it feel like you've got more control over adjusting the volume. With all that said, then, the build quality alone goes a ways to justify the price tag.

The detachable flip-to-mute mic is another highlight. Usually, I opt for headsets with a mic that slides into the ear cup such as the SteelSeries Arctis Nova 7P since detachable mics risk getting lost the second I put them down. In comparison, the Atlas Air’s mic is so easy to set up, and call quality is excellent. The flip-to-mute function is a welcome addition since it's stopped the need to tab between games to mute, and it's an added convenience I'll now look for in future headsets since it's so much easier and faster than having to press a separate button.

Turtle Beach Atlas Air: Performance

  • Crystal clear audio 
  • Customizable sound profiles for games 
  • Fantastic mic quality 

As you'd expect from a fairly expensive wireless headset, the Atlas Air boasts stellar performance which I've only experienced from high-end wireless headsets like the SteelSeries Arctis Nova 7P. 40mm drivers with 24-bit audio quality mean you'll be able to hear a huge range of sounds from whatever you're playing, which will help to immerse you far deeper into whatever you're playing. The extensive range picks up even the slightest of whispers, making stealth missions in games like Assassin's Creed Mirage more thrilling, and alerting you of any distant threats. Plus, natural sounds like birds and wildlife in Red Dead Redemption 2 sound far clearer than if you were listening through speakers, and the surround sound puts you right into Valentine.  

To add to the already impressive audio quality, sound profiles available through the Swarm II app can also elevate your gaming experience. These can be useful for games that require a little more attention to audio, such as first-person shooters that rely on you hearing the footsteps of your enemies like Escape from Tarkov or PUBG Battlegrounds. Although they aren't essential to use to get the most out of the headset, they are a welcomed additional feature and something FPS players in particular will benefit from. 

If you're more of a co-op gamer, you won't be disappointed by the audio quality of the microphone either. With detachable mics, I usually find the audio a bit crackly which I found was the case with the JBL Quantum 360X. Because of this, I was skeptical when it came to the mic on the Atlas Air. But, I was pleasantly surprised. 

Having used a HyperX Cloud III for some time, which we praise as having the best microphone for a wireless headset, I thought it would be hard to beat, but even the people I was speaking to were quick to note how clear the sound was compared to my previous headset. Audio never peaked or cut out, even when speaking at a quieter volume. So despite my gripes with detachable mics in the past thanks to my experience with more budget-friendly headsets, the Atlas Air has convinced me that crystal clear audio without an additional mic is possible. As a result, I've definitely changed my tune after using this headset for 70 hours. 

The bottom of the Turtle Beach Atlas Air headset.

(Image credit: Future)

Should I buy the Turtle Beach Atlas Air?

Buy it if...

Don't buy it if...

Also consider...

If you're still not sold on the Turtle Beach Atlas Air, we've compared it to two similarly priced wireless gaming headsets.  

The bottom of the Turtle Beach Atlas Air headset.

(Image credit: Future)

How I tested the Turtle Beach Atlas Air

  • Tested for 70 hours 
  • Tested across PC and console 
  • Compared to other wireless gaming headsets at a similar price  

I spent 70 hours testing the Turtle Beach Atlas Air across a variety of games to experience the extent of its audio profile. On PC, I played Overwatch 2, League of Legends, and Genshin Impact and was thoroughly impressed with how clear the audio was - especially in games that required more attention to audio cues like footsteps.

On PlayStation, I used the headset for Red Dead Redemption 2, and Tekken 8, and on Nintendo Switch for Dredge and The Legend of Zelda: Tears of the Kingdom. Across all platforms the quality of audio was consistent, and there was a lot of background foley I had missed when using just speakers. 

To test the microphone, I used the headset for several hours during Discord calls and closely compared it to the quality of other headsets I've used in the past. This also served as a test of the battery life, since the Atlas Air is sold with the promise of 50 hours. Having used the headset straight out of the box, and for 70 hours total, I can confirm the battery lasts as long as promised. But, most importantly it charges incredibly quickly so you'll be able to jump in exactly where you left off in no time. 

For a fair comparison, I used the Atlas Air alongside headsets such as the SteelSeries Arctis Nova 7P and the HyperX Cloud III to see how it performs and compare the battery life. Both of the headsets I used to compare have been my go-to for a decent number of months, but the Atlas Pro has quickly replaced both in my setup. Outside of its stellar audio, its lightweight sleek design never caused any discomfort, and how easy it is to connect to console and PC was an instant win. Now it's in my setup, it'll take something twice as impressive to replace it.

Read more about how we test

First reviewed April to June 2024.

Seagate Game Drive for PS5 review: no-nonsense storage expansion
2:30 pm |

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Comments: Off

Seagate Game Drive for PS5: One-minute review

The Seagate Game Drive for PS5 is a product that exists to cater to a very specific need. It’s undeniably one of the best PS5 external hard drives right now, but is inherently quite limited compared to some of the best SSDs for PS5

The most important thing to know is that this drive cannot be used to directly play PlayStation 5 games. It can store them, though the data will need to be copied back to your internal storage before you’re able to jump in. This can take some time depending on the size of the game but, crucially, will be much speedier than a full download for the majority of people. The best way to use an external hard drive is therefore as an alternative to deleting your games, especially if it’s something that you’re likely to return to at a later date.

To give you a real-world example, I recently completed the brilliant Alan Wake 2. It takes up a whopping 90.23GB on my internal storage, which is space that I would much rather have available for other things. That said, I know that a new downloadable content (DLC) expansion is on the way - and would rather not spend hours waiting to download the entire game again when it drops. The best course of action here is to move the game to the external hard drive, freeing up space and meaning that I can still quickly copy it back to play in future.

Given that the Seagate Game Drive for PS5 comes in a hefty 2TB or 5TB capacity, you won’t need to worry about it filling up with your unused games any time soon. Although you undeniably pay a premium for the PlayStation branding here, it’s also cheaper than many PS5-compatible internal SSD drives in those capacities - making it a good lower-cost alternative. Then there's the fact that it’s incredibly quick to set up: you simply plug it into your PS5 via the included Micro USB cable, follow some on-screen prompts, and you’re ready to go in a matter of seconds.

The quality of the design of the Seagate Game Drive for PS5 also shouldn’t be understated. It's sleek, modern, and looks great sitting next to your console thanks to its white exterior and blue LED lighting. If you’re after an external hard drive for your PS5, or even PS4, then you simply can’t go wrong with this.

A close up shot of the LED lighting on the Seagate Game Drive for PS5.

(Image credit: Future)

Seagate Game Drive for PS5: Price and availability

  • 2TB costs $79.99 / £84.48 / AU$169.95
  • 5TB costs $149.99 / £139.99 / AU$279.95 
  • Available at Amazon and other retailers 

The Seagate Game Drive for PS5 is available in two capacities: 2TB and 5TB. The 2TB model costs $79.99 / £84.48 / AU$169.95, while the 5TB one is $149.99 / £139.99 / AU$279.95. Given its sheer size, the 5TB model is definitely the best value option as it should provide more than enough space for most game libraries.

The drive is available at Amazon and a wide range of other retailers including Best Buy, Walmart, and Gamestop in the US as well as Argos and Game in the UK. If a store sells PS5 games or accessories, it’s likely to also stock this drive making it very easy to get your hands on.

Seagate Game Drive for PS5: Specs

Seagate Game Drive for PS5: Design and features

As far as external hard drives go, the Seagate Game Drive for PS5 has a very attractive overall design. Its rectangular form factor is relatively compact and should be easy to unobtrusively place in your existing setup. The top half of the drive is a plain white, matching the look of the PS5, while its base is black. A small PlayStation logo is present in the very top left-hand corner of its front with a corresponding Seagate logo in the bottom right. The only other thing of note is a blue LED strip, which gently illuminates the surface below the drive. 

It’s compatible with PS5, PS4, and PC right out of the box with an included Micro USB cable which plugs into a smaller connector on the rear of the drive. The connector is next to a small LED indicator, which lights up when the drive is receiving power. While not stated by the manufacturer, it is also compatible with Xbox consoles, though will need to be reformatted if you intend to switch systems.

Although the drive cannot play PS5 games, it can be used to play PS4 titles either via backwards compatibility or on a PS4 console. This works well, though there is a noticeable difference in performance for those with a PS5. Expect longer load times compared to when you’re playing a PS4 game on the internal PS5 storage.

A close up shot of the cable on the Seagate Game Drive for PS5.

(Image credit: Future)

Seagate Game Drive for PS5: Performance

The performance of the Seagate Game Drive for PS5 is pretty much exactly what you would expect from your average external gaming hard drive. It’s slower than much pricier external SSD options, but is fast enough to copy large games in respectable times. The aforementioned 90.23GB installation of Alan Wake 2, for example, took 16 minutes and 46 seconds to copy over to the drive in its entirety. A large PS4 game, like the 67.21GB Dishonored 2, took 12 minutes and 28 seconds.

Going down a notch, the PS4 version of Hatsune Miku: Project Diva Future Tone, which comes to 38.30GB with plenty of add-ons, transferred in 7 minutes and 20 seconds. The recently released Alone in the Dark remake, which is 30.67GB, took 5 minutes and 22 seconds. Kunitsu-Gami: Path of the Goddess comes in 28.28GB and took just 3 minutes 49 seconds. Stray, which is only 7.31GB, was copied in 1 minute and 13 seconds. Finally, the tiny 1.63GB of Angry Birds Star Wars took just 22 seconds to transfer.

Though those who want to move around very large titles multiple times a week might be better off with something a little speedier such as the Crucial X6, all of these times were still significantly faster than a download on my home internet.

An overhead view of the Seagate Game Drive for PS5.

(Image credit: Future)

Should I buy the Seagate Game Drive for PS5?

Buy it if...

You want an easy storage upgrade
Setting up the Seagate Game Drive for PS5 is as easy as plugging it into your PS5 with the included cable and following some quick on-screen instructions. It’s the way to go if you want to avoid a more complex internal SSD installation.

You value aesthetics
There are cheaper external hard drives out there, but the value of the Seagate Game Drive for PS5’s looks is worth bearing in mind. This is the best choice if you’re after a hard drive that will match your console aesthetically.

Don't buy it if...

You want a drive to play PS5 games
No external hard drives can be used to play PS5 games directly. While they are compatible with PS4 titles, they can only be used to store the latest releases between uses.

Also consider...

If you’re not keen on the Seagate Game Drive for PS5 then you should consider these two strong alternatives.

Toshiba Canvio Flex  
If you want an affordable 1TB option, then consider the Toshiba Canvio Flex. It offers a Type-C cable which can plug directly into the front port of your PS5 and comes with a 3-year warranty. 

For more information, check out our full Toshiba Canvio Flex review

WD My Passport Ultra
The WD My Passport Ultra is available in a wide range of configurations and colorways. It uses a Type-C connector rather than Micro USB, which makes it worthwhile for those who prefer the more modern cable standard.

For more information, check out our full WD My Passport Ultra review.

A close up shot of the top right corner of the Seagate Game Drive for PS5.

(Image credit: Future)

How I tested the Seagate Game Drive for PS5

  • Used for two weeks 
  • Tested with a PS5 
  • Compared against other storage devices

I tested the Seagate Game Drive for PS5 for two weeks during which time I used it as my primary PS5 external storage device. I spent a considerable number of hours assessing its performance in real-world scenarios by copying a wide range of PS5 and PS4 titles to and from it and timing the results. 

I compared the results against other storage options, including external SSD drives like the WD Black P40. I also used the external hard drive to play a number of PS4 titles, including Dishonored 2 and Ghost Trick: Phantom Detective and compared my experience to playing those same games on the console's internal storage.   

Read more about how we test

First reviewed July 2024.

Asus ROG Carnyx review: one hefty gaming mic
7:16 pm | July 24, 2024

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , | Comments: Off

Asus ROG Carnyx: One-minute review

The most notable thing about the Asus ROG Carnyx is that this gaming microphone is absolutely huge. It measures about 10.2 inches / 26 cm tall when used in conjunction with its included stand. Its base is roughly 4.7 inches / 12 cm across at its widest point too, which means that this model is likely going to be a little too large for many setups. I even struggled to position it on my roomy desk, opting to place it off to the side rather than in front of me so as to not block part of my monitor with its tall height.

That said, it’s going to be a very compelling option if you have the space. Its build feels impressively high-quality, with plenty of durable metal elements, and its design is sleek and incorporates eye-catching RGB elements that would be perfect for content creators. The microphone also features a small number of on board controls that allow you to tweak overall volume, enable a high-pass filter, and mute it easily, all of which are responsive and very intuitive.

On top of all this it offers superb sound, on par with many of the best microphones for streaming, which will make it an ideal choice for those looking to upgrade their streaming setup or just after an easy-to-use plug-and-play option for more general online gaming.

A close up shot of the Asus ROG Carnyx.

(Image credit: Future)

Asus ROG Carnyx: Price and availability

  • $179.99 / £169.99 / around AU$299
  • Available at Amazon 

The Asus ROG Carnyx costs $179.99 / £169.99 / around AU$299 and is available from both Amazon and Asus in the US and UK. This price puts it right at the top of the scale when it comes to USB microphones, as it’s significantly more expensive than favorites like the Blue Yeti or Audio-Technica AT2020USB-X

The price is most comparable to the likes of the SteelSeries Alias and, much like that model, you’re undeniably paying a premium for the overall design and ROG name. Whether this is worth it for you will depend on your personal aesthetic preferences and any potential loyalty to the brand.

Asus ROG Carnyx: Specs

Asus ROG Carnyx: Design and features

Every aspect of the Asus ROG Carnyx’s design is large and heavy but feels impressively durable as a result. Its base is constructed from a robust metal which is fashioned into wide angular shapes that lend it a very modern appearance. The bottom of the base, which has a rubberized grippy underside, is etched with some subtle ‘Republic of Gamers’ branding in addition to a grill-like pattern that gives it a great texture. The grill displays a shiny ROG logo too, which is a classy touch.

The base connects the capsule using a traditional shock mount, suspending it with elasticated fabric to reduce low-frequency noise caused by any movement of your surface. A large adjustment knob allows you to change the angle of the mount by roughly 60 degrees, though I found this to be incredibly difficult to loosen out of the box.

A close up shot of the top of the Asus ROG Carnyx.

(Image credit: Future)

The capsule itself is predominantly constructed from a smooth plastic and is a cylindrical shape. There’s a small ROG logo embossed on it, right below a volume adjustment knob and three white LED indicators. These denote whether the high-pass filter (which helps to block out other low-frequency sounds) is active and whether the adjustment knob will affect your current recording audio level or the volume from the 3.5mm audio jack present on the capsule’s rear. The audio knob can be pressed down with a satisfying click to alternate between modes or disable the high-pass filter.

Above this is a wire mesh that glows with an impressive RGB effect. Your choice of color and some more general settings can be adjusted in the accompanying Armory Crate software. This software is mostly functional, but offers very few features that cannot be controlled directly on the microphone itself and has a disappointingly limited and dated design for a such recently released and pricey product.

On the top of the capsule you’ll find a touch-sensitive button that can be used to quickly mute the microphone - an intuitive, easy to reach location. Muting the microphone causes the RGB lighting to turn a bright red, which provides a helpful way to check whether your microphone is currently muted (though this can be disabled via the software if you prefer).

The software of the Asus ROG Carnyx.

(Image credit: Asus ROG)

Asus ROG Carnyx: Performance

The Asus ROG Carnyx connects to your PC with a braided 3m USB-C cable and can be used in a plug-and-play capacity without any software. This makes it incredibly easy to set up and it performs fantastically in this out-of-the-box configuration. It provides clear sound and does a remarkably good job of removing any background noise. After slightly tweaking the gain level using the adjustment knob and enabling the high-pass filter, it successfully managed to drown out the low hum of fans on a hot day, in addition to any passing cars and trains.

You can still squeeze comparable sound out of cheaper alternatives, like the Blue Yeti, though this will require some software and considerably more effort. As a simple, all-in-one solution, the Asus ROG Carnyx certainly delivers. 

The recording quality is comfortably high enough for content creation when the microphone is positioned a couple of inches in front of you, though the cardioid pickup pattern will make this model unsuitable for recording something with multiple speakers, for example a podcast. When you’re shopping in this price range you can easily find other models, like the JBL Quantum Stream Studio, which offer a wide selection of possible patterns that would be much better suited to this purpose.

On some particularly warm summer days I did notice that the top of the capsule inexplicably became quite hot to the touch. This is presumably due to a combination of the toasty weather and excess heat from the LED lighting and, while a little disconcerting, did not seem to affect performance in any tangible way.

A photo showing the size of the Asus ROG Carnyx relative to a wine bottle.

(Image credit: Future)

Should I buy the Asus ROG Carnyx?

Buy it if...

You value simplicity
The Asus ROG Carnyx is expensive, but it’s a capable all-in-one solution that’s easy to set up and use right out of the box.

You love the ROG brand
If you already have a PC gaming setup filled with Asus ROG accessories, the modern design and RGB lighting of the Asus ROG Carnyx will fit right in.

Don't buy it if...

You don’t have the space
The only real problem with the Asus ROG Carnyx is that it’s absolutely massive. Given that there are loads of much smaller models on the market, this is one to avoid if you don’t have a lot of desk space going spare.

Also consider...

Still not fully sold on the Asus ROG Carnyx? Here are two other strong gaming microphones to consider. 

JBL Quantum Stream Studio
The JBL Quantum Stream Studio comes in cheaper than the Asus ROG Carnyx but offers a far greater range of pickup patterns to choose from. The bidirectional and omnidirectional options make it much better suited for creating content with multiple speakers. 

For more information, check out our full JBL Quantum Stream Studio review

 SteelSeries Alias
The SteelSeries Alias comes in smaller than the Asus ROG Carnyx and boasts an even more attractive design and a very similar set of features for practically the same price.

For more information, check out our full SteelSeries Alias review

A photo showing the adjustment knob of the Asus ROG Carnyx.

(Image credit: Future)

How I tested the Asus ROG Carnyx

  • Used for over a month 
  • Tested with a gaming PC
  • Compared to other microphones

I used the Asus ROG Carnyx as the primary microphone for my gaming PC for over one month. During that time I engaged in plenty of multiplayer gaming, chatting with friends and teammates on platforms such as Discord. I also used the microphone for daily calls with colleagues during my working day. In order to assess the sound quality, I collected feedback from call participants and recorded myself in a wide variety of settings with different levels of background noise using Audacity.

During my time with the microphone, I made sure to fully test the Armory Crate software and endeavored to try every available feature. I also frequently compared the experience of using this model to my experience testing a wide range of other gaming microphones from across the price spectrum.

Read more about how we test

First reviewed July 2024.

F1 Manager 24 review – another step up the podium
5:00 pm | July 22, 2024

Author: admin | Category: Computers Gadgets Gaming | Comments: Off
Review info

Platform reviewed: PC
Available on: PC, PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch
Release date: July 23, 2024 

F1 Manager 24 is the third entry in Frontier Developments’ young Formula 1 racing management sim series, and once again it builds upon this promising franchise with some fantastic additions - not least of all the fantastic Create-A-Team mode that lets you add an eleventh team all of your own to the grid.

On-track simulation has seen a notable step up, too. The introduction of mechanical failures means that both you and the AI drivers can suffer devastating setbacks mid-race at a moment’s notice. And on top of that, driver AI - for the most part - does a very good job of replicating real-world driving styles.

While some irksome bugs remain, and the game’s user interface remains largely identical to last year’s entry, F1 Manager 24 is a massive improvement to what was already a compelling strategy experience, and it shouldn’t be missed by Formula 1 and management sim fans both. 

The eleventh man

F1 Manager 24

(Image credit: Frontier Developments)

F1 Manager 24’s marquee feature is undoubtedly the Create-A-Team mode. It does what it says on the tin, letting you bring an eleventh team into the 2024 F1 season and beyond. You pick your two drivers, your staff, budget, sponsors, and so on. You’ll also get to define your team’s look with some pretty great livery editors for your car, racing suit, and team logo.

Having full freedom to create a team without any of those silly FIA restrictions of course means that you can get weird with it. My first attempt was a team specifically designed to childishly undermine the Stroll-owned Aston Martin team. I nicked their star driver, Fernando Alonso, and paired him up with F2 star Isack Hadjar. Then, at the opening race at Bahrain, Alonso was muscled off-track by Haas’s Kevin Magnussen, promptly ending his race after a promising result in the third phase of qualifying. This was also my first inkling that F1 Manager 24’s AI might be a little too accurate for its own good.

The crash had left me feeling bitter, so I opted to start over. After all, it was only the first race of the season. So it was out with ‘Aston Fartin’, and in with something more mature. More believable. Something with credible backing from a respectable British powerhouse. Enter the TechRadar Greggs F1 team. With Alex Albon and Nico Hulkenberg at the helm, we became a strong midfield contender that, on occasion, got very close to challenging for podium finishes throughout the season.

Best bit

F1 Manager 24

(Image credit: Frontier Developments)

The Create-A-Team fantasy is exceptionally strong in F1 Manager 24. I really enjoyed building up my team with my favorite drivers, reliable staff and developing car upgrades within a strict budget window and cost cap limitation.

So what goes into creating a team? Well, there’s a robust creation process that firstly sees you picking your drivers and staff including sporting director and race engineers. There’s no budgetary limit here at first, but you will have to be mindful of salary in the season proper; if your staff is too expensive for what your chosen budget allows, that’ll only create headaches for you down the road. One nice touch, though, is that if you pair up a driver with their real-world race engineer, they’ll get a morale boost from having worked with each other in the past.

On that note, I really like that you need to put some careful thought into planning out your team, especially if you’ve selected a small-to-medium-sized budget to start out with. But somewhere you can go buck wild in terms of creativity with no limits is in aesthetics. 

F1 Manager 24 has some great and easy-to-use editors for your car livery, racing suit, and team logo. While the car liveries’ layouts and patterns are preset and can’t be altered in and of themselves, you can fully adjust their colors, and apply gradients and different types of paint (metallic, glossy, etc.). The same goes for the logo editor, where you can piece together preset shapes and lettering to create an emblem for your team. Basically, don’t be surprised if you spend upwards of an hour in this initial creation process. And fear not; you’re freely able to make edits to your customizations at any time outside of a race weekend. 

Getting Crofty

F1 Manager 24

(Image credit: Frontier Developments)

The on-track experience in F1 Manager 24 is similar to that of the previous entries, but a number of improvements to racing heighten both immersion and enjoyment. In case you’re unfamiliar with the series, you don’t take direct control of your cars as you would in Codemasters’ F1 24. Your drivers will instead race based on the instructions you give them.

As before, your in-race dashboard is split between your two drivers. Both have menus on either side of the screen that let you adjust tire management, race pace, and your Energy Recovery System (ERS) which can help you get the measure of a rival during overtakes. Pre-race, you’ll also need to adjust car setup to your drivers’ liking to improve their confidence and choose pit stop strategies for the race itself.

There are a lot of similarities to the previous version, then, but F1 Manager 24 still evolves the series in some rather transformative ways. For one, you’ll now need to be conscious of the possibility of mechanical failures for your engine, gearbox, and ERS battery. The risk of these increases as the parts wear down from race to race, and they can range from manageable minor faults to major problems that can have you retiring a car.

F1 Manager 24

(Image credit: Frontier Developments)

These mechanical faults can add some great tension to races, not to mention a lot of decision-making: do you ease up on pace to minimize risk at the cost of points? Do you retire a driver to save a crucial part for a future race? Or do you go flat out and hope to make it to the end? To even the odds, mechanical failures can also affect AI drivers, and I found I was often able to squeeze my drivers into points-scoring positions thanks to rival teams’ misfortunes.

One other thing to note is improvements to driver AI. I have no idea if this was intentional, but the AI of certain drivers seemed to be scarily accurate to their real-world counterparts. I’ve already established that in-game Kevin Magnussen seems to maintain his trademark real-world aggression. But over the course of a season, I also witnessed both Alpine drivers collide and take each other out of a race. Twice. Logan Sargeant was often prone to tire-destroying spins. And poor Sergio Perez was largely off the pace compared to his championship-winning teammate, Max Verstappen, over at Red Bull. Such quirks helped races feel very dynamic and alive, and it’s very common for races to change up on a dime thanks to yellow and red flag stoppages.

Lastly, I have to mention the dramatic improvements to team radio. F1 Manager 24 features hundreds of new lines pulled from official race broadcasts. Drivers and engineers will more frequently reference other drivers by name and how far ahead or behind they are. Furthermore, drivers and engineers who’ve worked together can call each other by name. Once again, it’s a great touch that shows Frontier was willing to go the extra mile. 

Buttoned up

F1 Manager 24

(Image credit: Frontier Developments)

Overall, F1 Manager 24 is a brilliant improvement on what was already a very strong foundation. Race weekends feel that much more unpredictable thanks to mechanical faults and improved driver AI. Also welcome are the new difficulty options - handy if you want an easier or tougher time of things when it comes to races, budget, and car development. I did note some race-affecting issues over the course of a season, however.

For one, I occasionally ran into a bug during qualifying, where one of my drivers would stay in the garage despite my command to send them on their out lap. As such, they’d effectively be locked in the garage for the remainder of the qualifying session before they could even set a time.

There is still the (thankfully very infrequent) odd bit of behavior with the simulation itself. Cars will sometimes mildly clip through each other instead of colliding - particularly at corners - and some crashes still give the impression the cars are made out of rubber; head-on collisions with a barrier often see the car comically bounce away, for example.

Otherwise, outside of the largely identical user interface that made me wonder if I’d loaded up the wrong game, there is very little to fault F1 Manager 24 on. This is a great example of an annual entry providing meaningful, transformative improvements that handily makes this the best entry in the series to date.

Accessibility

There aren’t a ton of accessibility options in F1 Manager 24, but what’s here is very welcome. The dedicated accessibility tab in the options menu lets you mute background noises during in-race conversations with your crew, and you can switch to mono audio should you prefer. Furthermore, there are three colorblind options (deuteranopia, protanopia, and tritanopia) for the game’s user interface. For streamers, the ability to replace licensed music in the audio tab is also great to see. 

Should I play F1 Manager 24?

Play it if...

You want that Create-A-Team fantasy
Being able to run your own F1 team with drivers, staff, budget, and aesthetics all of your choosing is an incredible addition. Plus, the option to race as an existing team is still there for those who’d prefer.

You like especially unpredictable racing
Better AI, mechanical failures, and much-improved team radio make F1 Manager 24 a seriously compelling and dynamic simulation. 

Don't play it if...

You’re put off by very hands-on management
You’ll constantly be changing up your race pace and ERS management in-game. It can be a lot to handle and often leads to suboptimal race performance should you fail to keep on top of everything.

How we reviewed F1 Manager 24

I played F1 Manager 24 over the course of a week, giving myself enough time to play through one full season, the interim afterwards, and some of the next season to get a handle on features like driver transfers and board expectations. I played the game on PC with a mouse and keyboard setup, specifically the Corsair K65 and Corsair M65. My rig, which includes an Nvidia GeForce RTX 3060Ti, was enough to run the game at maximum graphical settings at a clean 60fps. 

Zenless Zone Zero review: Hoyoverse’s most approachable game yet
3:00 pm | July 21, 2024

Author: admin | Category: Computers Gadgets Gaming | Comments: Off
Review info

Platform reviewed: PC, PS5
Available on: PC, PS5, Android, iOS
Release date: July 4, 2024 (Version 1.0) 

Following the major success of Genshin Impact and Honkai Star Rail, developer Hoyoverse is back with its latest free-to-play title: Zenless Zone Zero. This game differs from both of the above with its relatively modern setting and focus on fast-paced real-time combat as opposed to Genshin’s open-world exploration or Honkai’s intricate turn-based team building.

In terms of format, Zenless Zone Zero feels like a more traditionally built mobile game, with smaller hub areas and simple yet flashy combat. For many, it’ll come across as decidedly less ambitious than Hoyoverse’s previous efforts, but I don’t believe this to be the case, and you shouldn’t be fooled into thinking Zenless doesn’t have sauce all of its own.

For one, the game’s presentation is easily Hoyoverse’s most accomplished to date, with beautiful visuals, a killer soundtrack, and animated cutscenes that wouldn’t seem out of place in a big-budget, feature-length movie. The quality of animation extends to its combat, too, which is a little style-over-substance for sure, but nonetheless provides dopamine-inducing encounters and satisfying visual feedback.

To address the elephant in the room, though, not everyone will get on with the free-to-play gacha model (which essentially locks most characters behind a probability-based chance system) here. While Zenless Zone Zero’s onboarding is generous with an abundance of resources, being at the mercy of randomness for character obtention will undoubtedly frustrate some players. Pair this with the energy system that limits the play of certain modes and the game can certainly feel restrictive once story content and other non-energy-requiring modes have dried up.

Still, if you’re after a casual-friendly game with staggering production value, Zenless Zone Zero’s presentation and combat are well worth checking out especially given the zero cost of entry. 

New horizons

Zenless Zone Zero

(Image credit: Hoyoverse)

Zenless Zone Zero takes place in New Eridu, one of the last remaining safe havens for civilization after Hollows - localized zones that warp areas and turn those within into monstrous beings - ravage the planet. Our protagonists are Belle and Wise, siblings who take up the profession of Proxies who help guide combat-capable agents through these Hollow zones for anything from treasure hunting to search and rescue missions.

You’ll have the choice to play as Belle or Wise at the start of the game, but unlike previous Hoyoverse protagonists, both are present in the story and don’t take up combat roles. That instead goes to the aforementioned agents, some of which you’ll unlock for free in the opening chapter, and the rest becoming available via Zenless’s gacha system.

So far, each chapter of the story focuses on a particular group of agents belonging to various factions. The Cunning Hares, for example, is a ragtag, slightly unprofessional group that provides much of the game’s (genuinely very funny) comic relief. Belobog Heavy Industries, meanwhile, is a construction firm that specializes in deploying heavy-duty machinery in dangerous Hollow areas. 

Sadly, in true Hoyoverse fashion, it takes a bit for the wider picture to come into play. But having played through all of the release version’s main story content, this feeling doesn’t last long - and the three chapters we have right now are exceptionally well-paced and brimming with eyebrow-raising lore tidbits.

Well-hoyoversed

Zenless Zone Zero

(Image credit: Hoyoverse)

Likely, whether you’ll take to Zenless Zone Zero or not lies in its combat. And compared to previous Hoyoverse games it’s a relatively simple affair. Characters typically have a basic attack combo string and one or two special abilities, along with an Ultimate attack when you’ve built up the ‘Decibel’ gauge required to unleash them. Said gauge is also shared across your team of three, as opposed to each getting their own.

Your primary aim in combat is to attack enemies to fill their Daze meter. It’s similar to Sekiro’s stagger bar or indeed Honkai Star Rail’s break gauge; once filled, enemies become temporarily stunned. You’re then prompted - rather stylishly - to switch to one of your other team members, at which point they’ll attack with their unique swap-in ability. While bog-standard grunts only let you apply this one time, larger bosses can have this effect applied up to three times, and this is where you can quickly apply buffs and deal big damage.

Best bit

Zenless Zone Zero

(Image credit: Hoyoverse)

Zenless Zone Zero has an incredibly unique and vibrant style. Its presentation is its crowning achievement, from the expertly animated cutscenes to the belting soundtrack.

What it lacks in substance, at least at launch, it does make up for massively in style and somewhat in the potential for team synergy. As is the case with the beautifully animated cutscenes, Zenless Zone Zero’s combat feels lightning-quick and responsive. Dodging to briefly slow time and switching characters at the right time to perform a guard counter always feels incredibly satisfying, not least of all because of the powerful on-screen feedback. It’s great fun, especially when you’re building up the Daze meter on single-target boss encounters to stun them and then go ham.

What I’m hoping for above all else is that future content updates start introducing more complex enemy encounters and character move sets. What we have in Version 1.0 is a good starting point - and given it’s a mobile game I’m certainly not expecting Devil May Cry levels of complexity - but when combat feels as nice as it does, it’s a shame it’s currently pretty bare bones.

That same feeling extends to the playable roster of characters, which is honestly rather slim at launch. Version 1.0 brings 16 agents. One of those characters, Ellen, is locked behind the premium gacha banner. Granted, this is standard for the genre, but with six other ‘S rank’ characters available in the standard banner with significantly lower probability, that only leaves the nine ‘A rank’ agents that most will feasibly get. 

That doesn’t leave much room for variety in team building right now. Doubly so, when endgame content like Shiyu Defense eventually requires you to build two teams of three. It’s a shame that Hoyoverse couldn’t squeeze in a few more characters for folks to try out. Genshin Impact launched with 22 characters, and Honkai Star Rail had 23 in its Version 1.0. More characters will certainly be added to Zenless in future patches, but as it stands, things feel relatively bare bones on this front. 

Hollowed out

Zenless Zone Zero

(Image credit: Hoyoverse)

Thankfully, Zenless Zone Zero certainly isn’t lacking in more general content. At launch, the main story is meaty, with several lengthy chapters to play through. There are also plenty of side quests ranging from quick combat trials to more involving exploration-based affairs that make use of maps stylized as rows of CRT screens you’ll have to navigate through and solve various problems.

Beyond that, there are two major side modes in Hollow Zero and Shiyu Defense. The former is very similar to Honkai Star Rail’s Simulated Universe; you explore maps, earn passive upgrades for your agents, experience random events (that can be beneficial but also very much not), and challenge bosses at the end of each section. 

Shiyu Defense, meanwhile, is 10 individual levels of pure combat, each increasing in difficulty and level requirements. Beat all 10 floors and you’ll unlock another set of Shiyu Defense missions that reset periodically. But given character level thresholds are tied to your account level, you likely won’t see this content for a good month or two. This is Zenless Zone Zero’s current form of endgame, and you’ll need some decently built teams in order to complete each level with the highest rank.

Zenless Zone Zero

(Image credit: Hoyoverse)

Both modes are very compelling and seriously worth doing especially if you’re a strictly free-to-play player. That’s because both offer ample rewards for building your characters and for the gacha system. Hollow Zero rewards also refresh each week, offering cyclical goodies that help make free-to-play a perfectly viable way of experiencing the game.

Unfortunately, other side modes simply exist to facilitate the game’s energy system, of which you’re limited to 240 units every 24 hours. Energy is spent on most modes outside of the main story progression, Hollow Zero and Shiyu Defense, and is used to earn resources to upgrade your characters. While not an inherently awful system - and there are ways to gain more energy in a day by drinking a daily coffee or spending battery items - it does mean you’ll have to be very patient and careful in how you go about upgrading your characters, W-Engines, and so on. That’ll no doubt be irksome to players who dislike grinds and resource management.

On the topic of actually building and improving your characters, Zenless Zone Zero follows the traditional Hoyoverse template almost to the letter. You can of course increase your character’s level, but also equip them with an item known as a W-Engine (these are also obtainable through the gacha system) affording them powerful buffs. Then, aside from improving individual skill levels, you can additionally equip six Drive Discs which offer more buffs and stat increases. It sounds like a lot, but the game does a good job of teaching you the importance of each. 

Absolute cinema

Zenless Zone Zero

(Image credit: Hoyoverse)

Zenless Zone Zero’s small launch roster and fairly simple combat are pretty hit-or-miss as it stands, but the same can’t be said for the game’s immaculate presentation. It’s easily the nicest-looking Hoyoverse game by some margin, and the animated cutscenes are a delight to watch.

The crowning achievement here, though, might just be its incredible soundtrack. It’s a super eclectic mix, featuring entrancing lo-fi beats for its hub areas, as well as pulse-pounding breakbeat, techno, and dubstep for combat scenarios. I’ve had the soundtrack on repeat since launch and I can’t wait to hear what kinds of music and genres will be added in future updates.

The only dent in the game’s wonderful presentation is the current performance issues on PS5. One larger hub area sees the framerate slashed in half when visiting it, and more intense combat encounters often sees the game drop below its targeted 60fps on console. If you’re planning on playing Zenless Zone Zero on something other than your phone, consider trying out the PC version, which feels much better optimized than its console counterpart. 

Accessibility

Zenless Zone Zero offers little in the way of accessibility options at launch, with colorblind options being the most notable absence here. You are at least able to fully customize your controller layout for the game, as well as adjust camera sensitivity to your liking.

Should I play Zenless Zone Zero?

Play it if...

You enjoy incredibly stylish presentation
Sublimely animated cutscenes, a fantastic soundtrack and brilliant voice acting across all dubs make Zenless Zone Zero a remarkably polished experience. 

You like fast-paced combat
While relatively simple, Zenless Zone Zero’s combat feels fast, frenetic, and above all fun thanks to its responsive nature and - once again - incredibly slick animation. 

Don't play it if...

You hate gacha mechanics
Plain and simple, if the idea of having your favorite characters locked behind what is essentially a slot machine rubs you the wrong way, you may want to look elsewhere. As free-to-play gacha games go, Zenless Zone Zero is relatively fair. But all the hallmarks of the genre are certainly here. 

You want more stable performance
While the PC version fares better, Zenless Zone Zero on PS5 is weirdly choppy in larger hub areas and more intense combat scenarios. I’d consider waiting on a major patch or two before diving in if you want a more stable experience. 

How I reviewed Zenless Zone Zero

I’ve played about 40 hours of Zenless Zone Zero across the PC and PS5 versions on a single account. In that time, I’ve played through all of the existing main story content and plenty of Hollow Zero and Shiyu Defense. I’ve put in around 2-3 hours daily for most days since the game’s Version 1.0 on July 4. I mostly played Zenless Zone Zero with a controller, opting for the GameSir T4 Kaleid on PC and the DualSense Edge on PS5, where you’ll find that the game does feature some haptic feedback elements for the controller.

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