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Herdling is a surprisingly well-rounded atmospheric adventure that belies its short play time – and it’s right at home on the Switch 2
4:00 am | August 22, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Comments: Off

While it's one of, if not the oldest professions, herdsmen aren't often represented in video game format, and after playing Okomotive's Herdling, I struggle to understand why. Sure, if you asked me to come up with my dream game tomorrow, I probably wouldn't start with "herding cattle", but Herdling takes the idea and expands it into a mystical, uncanny world filled with fantastic beasts and terrifying foes.

Your role is simple: finding, taming, caring for, and guiding a herd of great calico-patterned horned beasts called Calicorns and ushering them to the mountain's peak. Along the way, you'll encounter various puzzles, obstacles, and foes.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2, PC, Xbox, and PS5
Release date: August 21, 2025

From its painterly art style to its rich, emotive music, the world of Herdling is vivid and expansive, and delightful to explore thanks to a decent variety of mechanics in each level and plenty to discover and explore.

You'll traverse verdant fields, discover abandoned man-made structures, both modern and mystical, and cross treacherous woods and mountain climes to reach the summit. While it's not terribly long, offering 4-6 hours of gameplay, Herdling is littered with collectibles and discoverable content, making for a good amount of replayability.

Seen, but not herd

The game opens in a seemingly deserted city, as the protagonist awakens on the streets with a seemingly singular purpose: to find and herd Calicorns. This slightly claustrophobic cityscape acts as your tutorial ground, though there's little to no instruction.

Things aren't all as they seem, though; the presence of human life is tangible everywhere in the early stages of the game, whether that's in trains hurtling past the open fields, lights flickering in buildings, or cars crossing open highways. Still, the manufactured world seems at odds with your new companions, so you dust off the concrete and head out into the open plains on your quest to reach the mountain's peak, gathering more fluffy friends along the way.

It's unclear why, bar the Calicorns, you seem to be so alone in this slightly uncanny world; Herdling asks not why, but how you'll navigate the treacherous path to the summit. And that "how" is largely dictated by your herd.

You'll find a host of Calicorns along your journey, which you can tame with a good old-fashioned head scratch and name. By standing behind them and facing in the direction you want to travel in and waving your shepherd's crook, you can steer your Calicorns and command them to stop, go, or slow down.

Screenshots from Herdling, played on Switch 2

(Image credit: Okomotive)

You can also activate stampede mode for a speed boost, which is refuelled by guiding your herd over blue flowers and increases the more Calicorns you have tamed. Performance drops are fairly frequent during stampede mode, and as you'd expect, it becomes more challenging to guide your flock at high speeds.

In narrower portions of the map, navigation can be frustrating, especially as you collect more Calicorns, and there were more than a few moments where I feared I'd never safely negotiate the herd out of some slightly jammy corners. On the one hand, that could be by design, but I'm never a fan of chance taking the reins.

You'll find yourself inventing all kinds of methods to keep your herd compact and controlled, but sometimes even pausing their motion can't stop the scamps from going on walkabouts. After all, they are wild animals.

Screenshots from Herdling, played on Switch 2

Your Calicorns aren't your wards; they're your companions, and help you as much as you do them! (Image credit: Okomotive)

Until you find your dream

The game is largely linear, but that doesn't make your journey easy; you'll have to decide on the best paths to take, navigate in and out of some tight spots with your growing, occasionally mischievous herd, and care for them to ensure they survive their passage – and yes, that does mean they can die.

Upon taking damage, the Calicorns' vibrant coat, often dusted with petals from running amidst the flower fields and storing up stampede powers, will become slick with blood, a wound you can only heal by scrambling about the map level in search of berries to feed your friends. There is also an Immortal mode for the faint of heart; thankfully, in my first playthrough, I didn't need it.

Nobody wants to ruin a perfect run with a herd member's passing, but it's doubly heartbreaking when you factor in how personable and cute these creatures are. Each has a unique design, with different horn shapes, sizes, and ages, expressed through their quizzical and expressive wide red eyes.

Some even have personality traits that play out as you rest in camp between levels. Needy Calicorns will follow you around camp until they receive affection, while playful ones will try to engage you in a game of fetch. It's incredibly charming and raises the stakes in the game overall.

As the game progresses, the world expands to include more mysticism. Ancient monuments and grand structures become the backdrop for your quest, and the farther you climb, the more enchanting the world becomes; and the farther you feel from the vaguely post-apocalyptic vibes in the earlier game levels as your protagonist becomes increasingly enmeshed with their herd.

There are environmental threats at different levels, including spiky surfaces and even ice calving beneath your Calicorn's feet (or hooves? You can't really see them...), but the real fear factor comes from the cryptid-esque giant owls that seem to have a real taste for Calicorn.

These are the primary antagonists in Herdling, but their menace takes various forms. From high-stakes stealth navigation through the birds' nest to high-speed chases as they snipe at you from the air, these great beasts pose a genuinely terrifying threat to your herd.

Screenshots from Herdling, played on Switch 2

(Image credit: Okomotive)

You can really appreciate the calmer moments in the game in contrast to the terror, though. The great, sprawling landscapes are gorgeous, and the soft-touch sound design wonderfully captures the emotion of every moment. Activating stampede mode launches a tremendous Galop-esque burst of sound and color, where more peaceful moments feature little more than the sounds of nature and the sprinkling of keys.

Of course, as Herdling is an indie title, it does lack polish in areas; animations are occasionally a bit awkward, especially as Calicorns descend slopes, and tight or enclosed spaces can be challenging to navigate. That's especially true as your herd grows, which may well be by design, but if you're playing using a controller like I did on my Switch 2, you might find yourself in peril (or just fiddling with herd positioning) more often than you'd like, which can impact the pace of the game.

Still, I really enjoyed my time as a Calicorn shepherd. The game hints at themes of homeship, nature, found family, death, and rebirth, giving the player ample perspectives through which to enjoy its wordless narrative. Herdling cleverly implements its key herding mechanic but offers enough ways to play and explore that players of all ages and skillsets can enjoy this minimalist yet profound odyssey to find a new home.

Screenshots from Herdling, played on Switch 2

(Image credit: Okomotive)

Should I play Herdling?

Play it if…

You love a creative indie title
Blending a rare (if not original) herding concept with its beautiful art style, Herdling is a truly creative indie gem.View Deal

You want something atmospheric and cozy
With a gorgeous soundscape, music, and fantastic visuals, Herdling certainly delivers on atmosphere, but it's surprisingly cozy too with its Calicorn care mechanics. View Deal

Don’t play it if…

You want a long play
With just 4-6 hours of gameplay per save, it's not one that will keep you going for days, though there's a good amount of replayability.View Deal

You want a story-driven narrative
Herdling leaves you to connect the dots, and if you aren't prepared to do some thinking, you might not appreciate this one. View Deal

Accessibility features

Herdling has a handful of dedicated accessibility settings. You can toggle controller vibration, sprint, auto-run, display HUD, herding direction indicator, Calicorn immortality, and button holds. There are no dialogue lines, but there are various language settings for the menus and tutorial.

How I reviewed Herdling

I played through Herdling twice (10 hours) on Nintendo Switch 2 using both the Pro Controller, Joy-Con 2, and handheld mode.

During my time with the game, I compared my experience with other indie titles, especially those launched on Switch 2, making certain to note any issues with performance or game quality.

First reviewed August 2025

Puyo Puyo Tetris 2S brings one of my favorite puzzle games to Nintendo Switch 2, but it’s hard to argue that this port isn’t a rip-off for existing fans
9:00 pm | August 15, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

The very first time I booted up Puyo Puyo Tetris 2S on Nintendo Switch 2, I had to look up a list of what had actually been changed.

This is a port of one of my favorite puzzle games ever, the original Puyo Puyo Tetris 2 from 2020 - a title that I’ve sunk more than a hundred hours into across PC, PlayStation 5, and Nintendo Switch. Still, the tweaks present in this new version are so slight that even I struggled to see them at first.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 5, 2025

You’re basically getting a single new mode here: the co-op Puyo Tetris Double Mode which features fast 2v2 battles. It’s a fun way to play for sure, but it’s not a necessary addition in a game that is already overflowing with content. If you own the Nintendo Switch 2 Camera accessory, you have the option of showing your face as you play too - another ultimately superfluous extra.

There’s also support for the mouse controls of the Joy-Con 2, though they’re disappointingly awkward to use. Playing Tetris or Puyo Puyo with a cursor is considerably slower than button inputs, making matches more fiddly thus putting you at a clear disadvantage.

At least GameShare is well implemented, giving you an easy way to play with friends on either Nintendo Switch or Nintendo Switch 2.

Bursting at the seams

A Puyo Puyo Tetris 2S screenshot.

(Image credit: Sega)

The original version of Puyo Puyo Tetris 2 offers so many modes that it’s almost hard to keep track of them, so here’s quick run-down of the most significant ones so you know what you’re in for before I get into the new stuff:

  • Versus - a traditional competitive match of either Puyo Puyo or Tetris
  • Big Bang - clear a board of existing pieces faster than your opponent
  • Party - competitive Puyo Puyo or Tetris with special items added in
  • Skill Battle - play Puyo Puyo or Tetris as a character with special skills and items
  • Fusion - Puyos and Tetris pieces fall at the same time
  • Swap - Swap between Puyo Puyo and Tetris every 25 seconds

These can either be played solo against bots or as part of a robust online offering that’s complete with a basic competitive ranking system.

This is on top of loads of unique challenge modes, a detailed ‘Lessons’ tutorial mode, and a full-on RPG style single-player campaign with cute artwork and fully voiced dialogue scenes packed with charming moments.

This all results in what is without a doubt one of the most comprehensive and content-rich puzzle games of all time. Seriously, after more than a hundred hours, there are still some modes that I’ve barely touched.

Mix and match

A Puyo Puyo Tetris 2S screenshot.

(Image credit: Sega)

Puyo Puyo Tetris 2S adds just one new mode, available as an option when you select the Versus mode. It splits four players into two teams of two, with each team sharing their own board.

It’s nothing particularly wild in comparison to the modes found in the base game, but still very entertaining as you desperately try to coordinate placing pieces with your partner in high-speed matches. As good as it is, however, it sits in a sea of other excellent modes so doesn't justify much of the $39.99 / £34.99 asking price.

Best bit

A Puyo Puyo Tetris 2S screenshot.

(Image credit: Sega)

The game has a wide range of colorful characters that you can play as, including some crossovers like Sonic the Hedgehog. The artwork for all of them looks great and there are plenty of voice acted lines as you play.

The same is true of the new mouse controls, which allow you to browse the menus with a cursor or drag the Joy-Con 2 around to position falling pieces on the board.

The latter implementation is awkward though, proving significantly slower than just using the buttons, so it’s something that anybody would probably never want to use. The Nintendo Switch 2 Camera support is lackluster too, simply allowing you to show your face in matches instead of the usual character portrait.

GameShare is great at least, and, in my testing, proved impressively responsive when I paired my Nintendo Switch 2 up with my Nintendo Switch Lite. If this all was sold as a $9.99 / £9.99 or so Nintendo Switch 2 Edition upgrade rather than a more pricey standalone release, then I could see this feature alone being well worth the cost.

Ghost town

A Puyo Puyo Tetris 2S screenshot.

(Image credit: Sega)

In the graphics department, things haven’t changed as much as you might think. Puyo Puyo Tetris 2 was already a great looking game on Nintendo Switch and, while the picture quality of Puyo Puyo Tetris 2S is a smidge sharper, it’s not a noticeable upgrade unless you directly compare the images side by side.

Loading times seem extremely similar too, which is to say that they’re still good but not substantially improved.

This apparent lack of technical differences leaves me wondering why Sega has made the baffling choice to split multiplayer matchmaking pools between Puyo Puyo Tetris 2 and Puyo Puyo Tetris 2S.

Puyo Puyo Tetris 2 still has a very active online scene, even after all these years, so you can reliably find matches at almost any time. Puyo Puyo Tetris 2S, on the other hand, seems deserted after just a few weeks.

I have managed to get into a couple of games here and there, but waiting times are significantly longer than the original game. It’s a huge shame and means that existing Puyo Puyo Tetris 2 owners have no real reason to splash out for this release, as it comes at the cost of online play.

If you’ve never experienced Puyo Puyo Tetris 2 before, then the purchase is a bit more justifiable. You’re still getting a great game here at the end of the day with hundreds of hours of quality puzzle action and a handful of new features designed to take advantage of the capabilities of your brand new console.

This is technically the most definitive version of the game so far, so it’s not a bad starting point if you’re a newcomer.

Should I play Puyo Puyo Tetris 2S?

Play it if…

You’ve never tried Puyo Puyo Tetris
If you’re completely new to the Puyo Puyo Tetris series, then Puyo Puyo Tetris 2S isn’t a bad place to start. It’s the most complete version of Puyo Puyo Tetris 2 yet thanks to its new mode and additional features.View Deal

You’re scrambling for a great puzzle game
Puyo Puyo Tetris 2S is still a fantastic puzzle game. It has heaps of content for both solo and online players, plus local play options if you’re looking for something to bring to a party or family gathering.View Deal

Don’t play it if…

You already own the original version
If you already own Puyo Puyo Tetris 2 on Nintendo Switch, then it’s hard to justify Puyo Puyo Tetris 2S. If you desperately want to try the new mode, make sure to wait for a steep discount.View Deal

You want something that makes better use of mouse controls
The mouse controls in Puyo Puyo Tetris 2S are a let down. If you want a title that makes better use of the Joy-Con 2 hardware feature, try something like Drag x Drive.View Deal

Accessibility features

Puyo Puyo Tetris 2S doesn’t feature any dedicated accessibility settings. It has a limited settings menu, with options like turning off auto save, disabling controller vibration, and tweaking the language. The game is fully voice acted, but subtitles are still featured throughout.

How I reviewed Puyo Puyo Tetris 2S

I played just under five hours of Puyo Puyo Tetris 2S on Nintendo Switch 2, having played a significant amount more of the original Puyo Puyo Tetris 2 on Nintendo Switch, PC, and PS5.

During my time with the game, I compared my experience with that of the original release, making careful note of any differences. I endeavored to test every one of the new features, plus the new mode extensively.

First reviewed August 2025

Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2 proves that I don’t need a Steam Deck anymore
3:00 pm | August 3, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

I don’t envy CD Projekt Red. The task of cramming a gigantic open-world role-playing game (RPG) into a highly compressed package for a new portable console in time for launch day must have been a daunting one.

Even so, the developer has managed something spectacular with Cyberpunk 2077: Ultimate Edition, which stands apart as easily the most ambitious and accomplished Nintendo Switch 2 port yet.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 5, 2025

This is the definitive Cyberpunk 2077 package, complete with its superb Phantom Liberty expansion and almost five years of content updates. I must admit that I was less than thrilled with the game back at launch in 2020 thanks to its abysmal performance, bugs, and countless missing features, but today, having been thoroughly polished up, it's without a doubt one of the best RPGs around and offers hundreds of hours of entertainment.

Play your way

The player character in Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2.

(Image credit: CD Projekt)

If you’ve never tried Cyberpunk 2077 before, the Switch 2 version is a worthy place to start. Set in a nightmarish vision of the not-too-distant future, you are V - a fully customizable protagonist. The character creator here is fantastic, thanks in no small part to the sheer number of post-launch additions like new hairstyles and make-up options that it received, and equips you with everything that you need to achieve your desired look.

You could easily spend hours carefully tweaking its many, many sliders, or simply opt for something from the robust selection of presets to jump right in. After nailing your appearance, you’re asked to select a Life Path, effectively your character backstory.

Best bit

The physical version of Cyberpunk 2077 on Nintendo Switch 2.

(Image credit: Nintendo)

In a world of Game-Key Card releases, you have to give some credit to CD Projekt Red. The physical Nintendo Switch 2 version of Cyberpunk 2077: Ultimate Edition comes loaded on a 64GB cartridge, letting you play without a download right out of the box.

There are three to choose from: a wandering nomad, a high-flying corporate fixer, or a basic street thug. Each one dramatically alters the game’s opening, which can spice up subsequent playthroughs, but has a limited impact outside of that. You get a few new dialogue options every now and then, plus the odd unique quest or too, but you shouldn’t expect a radically different experience.

Thankfully, the massive skill trees offer more than enough variety to make repeat playthroughs worthwhile. They’re packed with interesting abilities and cater to a wide range of playstyles. I’ve been an unstoppable axe-wielding giant with the ability to take hits like a fridge, a nimble hacker picking off opponents one at a time completely undetected, and a flashy gunslinger landing deadly critical hits with my pistols.

The option to outfit your character with a range of Cyberware (futuristic body enhancements) brings an even greater level of fine-tuning. From enhanced eyesight to super-powered jumps and electric punches, you may be spoiled for choice, but you’re not going to struggle to find one that suits your desired approach.

Back in the neon streets

Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2.

(Image credit: CD Projekt)

The Night City setting has always been a visual treat, and it holds up surprisingly well on Nintendo Switch 2. You have two graphics presets to choose from; the standard Quality and Performance modes, but, uniquely, the option to choose a different one for either handheld or docked play. Both target a 1080p picture when docked, with Quality aiming for 30fps and Performance going for 40fps.

Although you do benefit from slightly prettier lighting and reflections in Quality, I would recommend Performance mode all the way when docked, as the framerate is not only higher but less prone to small drops. The resolution can take a noticeable hit every now and then, especially in busier firefights, but never enough to truly spoil the experience.

It’s a huge improvement compared to the Xbox One and PlayStation 4 versions of Cyberpunk 2077 either way, and doesn’t feel too far off from the kind of performance you would expect on the Xbox Series S - a great result for a portable, slim machine.

Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2.

(Image credit: CD Projekt)

Performance is also my preference in handheld mode, where it targets 720p at 40fps. The resolution is a little higher in Quality mode, but I don’t think it’s worth losing performance over. Visuals have been noticeably dialed down in handheld compared to docked, but honestly it can be hard to spot many of the cutbacks on the far smaller 7.9inch Nintendo Switch 2 screen compared to a 4K TV.

The game certainly holds up significantly better than The Witcher 3: Wild Hunt, another sprawling RPG from the same studio, did back on the original Nintendo Switch. That was undeniably an impressive port too, but the much lower-power hardware led to far more compromised visuals.

Unfortunately, it does fall apart a little when you get to the content from the Phantom Liberty expansion. The neon-lit district of Dogtown pushes the Nintendo Switch 2 to its absolute limits, especially if you start trading fire with its many armed goons. Again, the performance never renders the game unplayable - but it’s noticeably more jagged.

Overall, this handheld performance still puts the Nintendo Switch 2 firmly ahead of its biggest competitor: the Steam Deck OLED. Moving from my Steam Deck to Nintendo Switch 2, the difference was night a day. Playing on Nintendo Switch 2 felt smoother and the visuals were much more consistent throughout.

The higher resolution 1080p screen of the Nintendo Switch 2 also leads to a significantly more crisp picture, though the Steam Deck OLED’s OLED panel does offer brighter colors on the whole.

Hack and slash

Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2.

(Image credit: CD Projekt)

Cyberpunk 2077: Ultimate Edition also takes full advantage of a wealth of Nintendo Switch 2 hardware features. There’s support for motion controls with the Joy-Con 2 controllers, allowing you to slash enemies with melee weapons by swinging your arms or aim weapons more precisely with the in-built gyroscope. Mouse controls are also present, which is a blessing if you like to run around with a sniper rifle.

The smart progression sharing system even lets you seamlessly continue your saves from PC, PlayStation, or Xbox. This is a game changer for a title of this size, and a fantastic reason to buy on Nintendo Switch 2. Nothing quite beats the feeling of playing for a few hours on PC before heading out for a flight safe in the knowledge that you can pick up exactly where you left off on the move.

This all results in a Nintendo Switch 2 launch game that’s easy to recommend. It’s a real showcase of the system’s technical chops, utilizes its exclusive features well, and, on top of all that, hosts a rich RPG experience with plenty to do and lots of reasons to replay.

Should I play Cyberpunk 2077: Ultimate Edition?

Play it if…

You’ve never played Cyberpunk 2077 before
This Ultimate Edition is the perfect starting point if you’ve never tried Cyberpunk before. You get all of the content right out of the box, including the Phantom Liberty expansion. You also benefit from many past content updates and fixes.View Deal

You already adore the game and want to play it on the move
Thanks to the progression sharing system, you can jump straight into your existing saves from PC, PlayStation, or Xbox which makes the Nintendo Switch 2 version a great way to continue playing while you’re out and about.View Deal

You want a meaty launch title
Cyberpunk 2077 is a massive experience that you can easily sink hundreds of hours into. If you’re only buying a few Nintendo Switch 2 launch games and want the most bang for your buck, this one is a must.View Deal

Don’t play it if…

You want the very smoothest performance
Look, the Nintendo Switch 2 isn’t the PS5 Pro. In fact, it performs worse than even the base PS5 even when it's in docked mode. Don’t go into this version expecting the smoothest possible performance or the best looking visuals or you’ll be disappointed.View Deal

Accessibility features

Cyberpunk 2077: Ultimate Edition features a dedicated accessibility menu with plenty of options. This includes interface customization, such as the ability to enable different colorblind modes (protanopia, tritanopia, and deuteranopia), increase the size of HUD elements, or remove visual effects.

Subtitles are featured throughout the game, with options to change the size and appearance of them. There are also plenty of difficulty options, plus aim assist features for those who find the combat a challenge.

How I reviewed Cyberpunk 2077: Ultimate Edition

I played Cyberpunk 2077: Ultimate Edition for more than 15 hours on Nintendo Switch 2. During this time I endeavoured to complete as much content as possible and compared my experience to my testing of the PlayStation 5 and PC versions of the game.

I tested both docked and handheld mode, taking the Nintendo Switch 2 out and about on a variety of trips. While on planes or trains, I relied on my trusty pair of Final VR500 earbuds for audio. When playing in docked mode, I used either the Joy-Con 2 controllers or the Nintendo Switch 2 Pro Controller.

First reviewed August 2025

The Joy-Con 2 are definitely an improvement, but I’d still prefer almost any other Nintendo Switch 2 controller
3:00 pm | August 2, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Joy-Con 2: one-minute review

The Joy-Con 2 controllers are what you’ll get packaged with your Nintendo Switch 2 console. They differ greatly from the likes of the DualSense or Xbox Wireless Controller in that the Joy-Con 2 are essentially two separate gamepads that can be used either combined as one, or individually for local multiplayer.

From a design standpoint, that makes the Joy-Con 2 quite clever, as was the case with the original model. For families and at social gatherings, they can make access to multiplayer easier - even if their small size doesn’t make for the most comfortable of play sessions.

The Joy-Con 2 controllers do improve things on this front. They’re slightly larger than the 2017 model and more ergonomically sound. Using them both for handheld play, or with the (included) Joy-Con 2 grip, the play experience is serviceable. While I much, much prefer the overall feel of the Nintendo Switch 2 Pro Controller, you won’t be hard done by with the Joy-Con 2 thanks to its build quality improvements, convenient magnetic connectors, and decent battery life.

That said, for some Nintendo Switch 2 games, you may be incentivized to opt for the Joy-Con 2 over other controllers. That’s because of the standout new feature: mouse controls. While not a ton of games support this at present, mouse controls work surprisingly well across a variety of surfaces.

Despite the overall improvements, the Joy-Con 2 hasn’t quite managed to escape some design awkwardness of its predecessor. The asymmetrical stick layout just doesn’t sit right with me here, and while I know it would prove irksome for local multiplayer, I found myself wanting a symmetrical stick layout like we see on devices like the Nitro Deck and Steam Deck OLED.

The analog sticks themselves also aren’t much of an improvement. The sticks are still very shallow, and the concave design isn’t particularly comfortable. They’re also not Hall effect, as confirmed by Nintendo itself, so the possibility of stick drift down the line still looms large.

Joy-Con 2

(Image credit: Future)

Joy-Con 2 review: price and availability

  • $94.99 / £74.99 / AU$139.95
  • Available at My Nintendo Store
  • On the expensive side

A single pair of Joy-Con 2 controllers come packaged with Nintendo Switch 2 consoles. However, they can also be purchased separately if you need a spare or you’re looking to get some big multiplayer groups together.

They’re definitely on the expensive side, though, costing $94.99 / £74.99 / AU$139.95.

That’s $10 pricier than the Switch 2 Pro Controller in the US, but in the UK, they come in at the same £74.99 price. In both regions, the Joy-Con 2 are available to purchase from the My Nintendo Store.

Joy-Con 2 review: Specs

Price

$94.99 / £74.99 / AU$139.95

Weight

4.7oz / 133g (combined)

Dimensions

4.6 x 1.2 x 0.6in / 116 x 31 x 14mm (each Joy-Con 2)

Compatibility

Nintendo Switch 2

Connection type

Wireless

Battery life

Around 20 hours

Joy-Con 2

(Image credit: Future)

Joy-Con 2 review: design and features

Are the Joy-Con 2 controllers a better product overall than its 2017 predecessor? The short answer is yes. Nintendo has largely stuck to its guns with the overall concept, but has refined it for a decidedly more polished experience.

Build quality is a noticeable step-up. The Joy-Con 2 are slightly larger, and thus are much friendlier on larger hands. It’s a smart redesign, considering that kids who played with the original Joy-Con controllers as early as 2017 are a good deal older now.

It also means that adults will have an easier time using a single Joy-Con, though not by much. Wielding a single Joy-Con 2 horizontally is still a bit of a squeeze. Though thankfully, the SL and SR buttons have been made larger to compensate.

The Joy-Con 2 definitely give off a less toy-esque impression. The bold neon red/blue color scheme that many original Switch owners had has been swapped out for a more mundane black, though that red and blue can be found beneath the analog sticks and at the sides where the magnetic connector and SL/SR buttons are housed.

They do look slick, boasting slightly rounder edges than its predecessor. Otherwise, you’re getting a familiar Joy-Con experience here. Analog sticks, directional, and face buttons are all found in the same place. The only big difference here is the addition of the GameChat button for accessing the Switch 2’s bespoke voice chat app.

Unlike the original Joy-Con, there’s no rail system here for connection purposes. Mercifully, this has been swapped for much more elegant magnetic connectors, allowing the Joy-Con 2 to click into the Switch 2 handheld or the Joy-Con 2 grip with ease.

A button nestled next to the triggers also pushes the Joy-Con 2 back out. It remains to be seen if these connectors wearing down over time becomes a bigger issue, especially as the magnetic pull is quite strong. But for now, it’s something I much prefer over the awkward rail system of the first Joy-Con.

Joy-Con 2

(Image credit: Future)

Joy-Con 2 review: Performance

The most notable addition to the Joy-Con 2 has to be their mouse controls. By detaching one (or both), they can be turned sideways with the SL/SR buttons facing down and used as a mouse. Some games were heavily advertised with this feature, including Cyberpunk 2077, Nobunaga’s Ambition: Awakening Complete Edition, and Sid Meier’s Civilization 7.

Mouse controls work rather well, and can be used in certain games as well as the Switch 2’s Home dashboard and Nintendo eShop. The lack of a scroll wheel definitely hurts navigation and general usability, but overall sensitivity feels fine, and this can even be adjusted in the system settings if you’d prefer faster or slower cursor movement.

The sensor is decent enough that you can use mouse controls on many surface types, including your own trousers. Though for best results, I’d stick to a flat surface like a desk or table.

For more traditional gameplay, the Joy-Con 2 are serviceable, though it’s not much of a jump from the original Joy-Con controllers. I still find the analog sticks to be uncomfortably shallow, and their slippery concave cap design can make it hard to find purchase while playing more hectic or action-focused titles.

I also lament the return of individual buttons for the d-pad. I understand the decision here - opting for buttons makes them more multiplayer-friendly - but I much prefer a more traditional d-pad like we see on the Switch 2 Pro Controller.

Otherwise, all the gubbins from the original Joy-Con are here, too. That includes gyro aiming support - best used with games like Splatoon 3 and The Legend of Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition - and near-field communication (NFC) support for the scanning of amiibo figures and cards.

Battery life holds up decently, as well. I managed roughly 20 hours on a full charge - give or take a couple. This does line up with Nintendo’s official projections, but do note that your mileage will vary here. Each Joy-Con 2 has its own battery, as well, so it’s entirely possible that one could run out of juice before the other.

Joy-Con 2

(Image credit: Future)

Should I buy the Joy-Con 2?

Buy it if...

You need a spare pair
You’re getting a pair of Joy-Con 2 in your Switch 2 box, but if you’re keen to get some four-player sessions going in your favorite games, picking up a spare Joy-Con 2 is worthwhile.

Don't buy it if...

You’d prefer a more traditional controller
This is where the Switch 2 Pro Controller comes in. It’s far more comfortable, has a proper d-pad, and features like NFC and gyro aiming. It’s much better-suited to single-player games in this regard. Alternatively, the GameSir Nova Lite makes for an excellent budget pick.

Joy-Con 2 review: Also consider

Consider these two alternatives if you’re looking for a Switch 2-compatible controller that offers something different.

Joy-Con 2

Switch 2 Pro Controller

GameSir Nova Lite

Price

$94.99 / £74.99 / AU$139.95

$84.99 / £74.99 / AU$119.95

$24.99 / £19.99 / AU$39

Weight

4.7oz / 133g (combined)

8.3oz / 235g

7.2oz / 205g

Dimensions

4.6 x 1.2 x 0.6in / 116 x 31 x 14mm (per Joy-Con 2)

5.8 x 4.1 x 2.4in / 148 x 105 x 60mm

6.1 x 4.1 x 2.4in / 155 x 104 x 61mm

Compatibility

Nintendo Switch 2

Nintendo Switch 2

Nintendo Switch, Nintendo Switch 2, PC

Connection type

Wireless

Wireless (Bluetooth), Wired (USB Type-C)

Wireless (2.4GHz, Bluetooth), Wired (USB Type-C)

Battery life

Around 20 hours

Around 40 hours

10-15 hours

Switch 2 Pro Controller
Quite simply, the best Switch 2 controller available now. It’s certainly pricey, but you’re getting sublime build quality, class-leading battery life, and a pair of handy remappable buttons for secondary inputs. A quality controller that every Switch 2 owner should consider buying.

Read our full Nintendo Switch 2 Pro Controller review

GameSir Nova Lite
For something much more budget-friendly, the GameSir Nova Lite really punches above its weight at its price point. Excellent build quality, Hall effect sticks, and decent battery life make this one well worth considering, and it can connect to Switch 2 via Bluetooth.

Read our full GameSir Nova Lite review

How I tested the Joy-Con 2

  • Tested for over a month
  • Played in both handheld mode and with the Joy-Con 2 grip
  • Compared to the original Joy-Con and the Switch 2 Pro Controller

I’ve tested the Joy-Con 2 regularly since getting my Switch 2 console on launch day (June 5, 2025). I’ve primarily used them in handheld mode when traveling or as part of a cheeky before-bed session. However, I’ve also used them while slotted into the Joy-Con 2 grip, as a more traditional controller.

While I think the Joy-Con 2 are perfectly fine controllers, I found myself preferring the Switch 2 Pro Controller for longer gaming sessions, especially in docked mode. The Pro Controller is one I just find to be more comfortable, and its long-lasting battery life cannot be taken for granted. Still, in local multiplayer environments, the Joy-Con 2 shone thanks to the two controllers acting as separate entities, minimizing the need to dig out other gamepads.

First reviewed July 2025

Read more about how we test

Wild Hearts S isn’t exactly definitive, but I’m glad the underrated monster hunting game has a home on Switch 2
3:00 pm | July 24, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Comments: Off
Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2 (originally released on PS5, Xbox Series X|S, and PC)
Release date: July 25, 2025

Wild Hearts S is the Nintendo Switch 2 port of the 2023 action game, developed by Dynasty Warriors team Omega Force, and this time published in-house at Koei Tecmo. No longer an EA Originals title, Wild Hearts S has been given a chance to shine on Nintendo’s new hardware. So how does it fare?

Well, performance and visuals are a mixed bag. Wild Hearts S targets 60 frames per second (fps), but unfortunately rarely meets that goal. Instead, frame rate can fluctuate wildly, especially in busy, visually dense areas. Graphics on Switch 2 are also noticeably worse than the original PS5 and Xbox Series X|S release, with greatly simplified textures and geometry. Thankfully, the kemono (Wild Hearts’ term for monsters) still look and animate fantastically, as does your player character.

Thankfully, it never reaches a point that I’d call outright unplayable. If you can get used to the performance and presentational downgrades, Wild Hearts S is a solid port of an underrated game that was never able to leave the long, wyvern-like shadow cast by Capcom’s Monster Hunter series.

Far from being an uninspired clone or quickly-made cash-in, Wild Hearts brings plenty of its own ideas to the monster-hunting subgenre. Its karakuri system is fantastic, as it lets players quickly place down contraptions that are useful for both combat and traversal. Its roster of weapons is interesting, too, with each category falling squarely in that satisfying ‘easy to learn, hard to master’ stable.

It’s a game that I strongly believe doesn’t get enough credit for the things it does right. But that’s not to say there aren’t some frustrating elements. Overall movement can feel a bit stiff, the camera can be your worst enemy, and even early game kemono punish new players hard by hitting like trucks.

But if you’re willing to overlook its shortcomings - and a relative lack of polish compared to Capcom’s flagship franchise - there’s plenty to love about Wild Hearts S.

Real face

Wild Hearts S

(Image credit: Koei Tecmo)

The main drive of Wild Hearts is that you’re a hunter from a distant land, trying to find a new purpose away from the chaos of the world. You’re drawn to a land ravaged by deadly beasts - known as kemono - and decide to help the town of Minato rebuild and fight back against the threat these creatures pose.

The story is as basic as it gets, but it’s certainly not offensively bad. It’s very much a vehicle to guide you from monster to monster, location to location. What is neat, though, is that the four main areas outside of Minato are massive, and each is inspired by a different season of the year.

After a brief tutorial, which introduces you to some basic combat against smaller monsters and the awesome karakuri system (more on that soon), you’ll have a chance to create your character. If you’ve done character creation in other Koei Tecmo games, like Nioh 2 or Wo Long: Fallen Dynasty, it’s very similar here with plenty of options to customize your appearance, hairstyle, and cosmetics. Definitely one of those where you can literally spend your first hour perfecting your look.

Threads of fate

Wild Hearts S

(Image credit: Koei Tecmo)

Your initial run of hunts in Wild Hearts will gradually introduce you to the karakuri system, which is easily my favorite part of the game. Karakuri are wooden, mechanical contraptions that you can spawn instantly from a quick-select menu, and there are tons of different types that aid you in both combat and traversal.

The most basic of these is a stackable box, which can either help you climb to high ledges or allow you to jump into the air for a plunging attack. Springs, meanwhile, can propel you over gaps or let you lunge at a monster for a surprise attack. These and more have multiple uses, providing a good amount of depth to the game.

That’s kind of a running theme with most karakuri devices - they’ll almost always have more than one use. The game doesn’t always spell out the uses to you outright, either, so there’s plenty of room for experimentation.

Furthermore, some karakuri can combine into larger, more powerful devices. Stacking six boxes creates a bulwark, for example, which can stop charging beasts dead in their tracks. Elsewhere, three torches stacked together create a firework that can ground flying beasts.

Naturally, these hybrid karakuri are more expensive to spawn (the system has its own ‘currency’ called thread, which you can gather from rocks, trees and so on), and outside of tutorial moments introducing you to their uses for the first time, it’s largely up to you to figure out when best to deploy them against specific monsters.

Maybe what I love most about karakuri is that you can place them literally anywhere on the open map. Struggling to locate a monster? Pop down a radar tower to scan the surroundings. Need to cross a large swath of land? The flying vine can zip you over there in a flash. What if you need an extra fast travel point? You can set up a base camp and various amenities anywhere you want. It’s an impressively fluid and dynamic system, and one that can help you shape any hunting ground in your favor.

Hunter monster

Wild Hearts S

(Image credit: Koei Tecmo)

Wild Hearts’ core objective of hunting large monsters may sound part and parcel for the subgenre, but its pace is decidedly different from that of Capcom’s Monster Hunter series, especially. In Wild Hearts, there’s nothing in the way of item management, and food buffs can be applied at any time, just while you’re out in the field.

That may disappoint some looking for something a bit more slow-paced and preparatory. But Wild Hearts does make up for this in its fast-paced action, aggressive monsters, and its interesting take on build variety.

To start, Wild Hearts handles weapon categories pretty differently from what you might expect. The karakuri katana, for example, is perhaps the easiest to understand. It builds meter as you attack, and when full, it can transform into a whip-like weapon with a powerful, modified move set.

Best bit

Wild Hearts S

(Image credit: Koei Tecmo)

Wild Hearts S’s karakuri system is a creative and innovative addition to the monster hunting subgenre, greatly expanding traversal and combat possibilities. Examples include planting a spring to launch yourself at a monster for a surprise attack or placing a zipline to cross massive distances quickly. It’s awesome, and I hope we get to see the system expand in a potential sequel someday.

The karakuri staff is a bit more interesting. It morphs between four forms - each with its own move set - with a carefully timed press of ‘ZR’, and these morph attacks build meter when connecting with a monster. At full gauge, you can morph the weapon into a comically large buster sword, unleashing diabolical amounts of damage. It’s a very risky weapon, though; the sword combo is slow and locks you in place, while knowing the best time to morph the weapon is a learning experience in and of itself.

The bladed wagasa is similarly risky, rewarding successfully-timed parries with massive damage. However, my favorite has to be the claw blade, which has a hook you can embed into a creature before swinging around and towards it like a deranged, combat-ready George of the Jungle.

The way you go about upgrading weapons and armor is really interesting, too. Each weapon type has a universal skill tree, which branches off into weapons you can create from various monster parts. While you can beeline from the start of the tree to your desired weapon, it actually can pay dividends to plan out a route on the skill tree that provides unlockable traits which you can carry over to the final build. You don’t need to worry about wasting materials if you mess up or change your mind, either, as you can reset the tree at any time for a small gold fee, refunding all materials used.

Armor is a similar story, most featuring unique skills like increased health or dodging distance while out on a hunt. The key thing here, though, is a gauge that tilts in either a ‘human’ or ‘kemono’ direction depending on which pieces you have equipped. This is important as certain skills will only become active if you’re in the right spot on this gauge, either on the human or kemono side. You can also make human or kemono-inspired versions of armor sets after crafting the base piece, to further influence the gauge.

It’s a really interesting approach that reminded me of how Monster Hunter players craft hybrid sets that target specific skill activations. In Wild Hearts’ case, you may have to sacrifice some defence or elemental resistances in order to get the skills you want, again bringing an element of risk-versus-reward to gameplay. It’s cool.

What's the 'S' for?

Wild Hearts S

(Image credit: Koei Tecmo)

So what are the big differences in the Nintendo Switch 2 version of Wild Hearts? Well, the game now supports multiplayer for up to four players, an increase from the original release’s three. It’s unfortunately not crossplay, though, which makes Wild Hearts S an independent experience that’ll live or die on the Switch 2’s player base. Another slight downer is that the game doesn’t support voice chat, so you’ll need to rely on GameChat or an app like Discord when playing with friends.

Wild Hearts S does pack in all of the original’s post-launch support from the get-go at least. That includes additional kemono and quests, though there isn’t anything brand new or exclusive to this Switch 2 version that you wouldn’t have seen in the original 2023 package.

Aside from four player multiplayer, then, it’s all sounding like a bit of a downgrade so far. And if you were hoping for a fresh, transformative experience compared to the original release, you’re going to be let down. What doesn’t help here is that the game on Switch 2 does look noticeably worse in the visuals department, and performance can be rocky at the best of times.

Wild Hearts S does at least boast some pretty impressive load times, and quality-of-life features have been implemented. These include buffs to certain weapons and armor sets, as well as a reduced frequency of how often kemono will flee to another area (which was a huge gripe I had with the original).

Otherwise, while the port itself certainly leaves a lot to be desired, Wild Hearts S is still a great and more affordable version of the original at retail price. There’s a ton of content to sink your teeth into here, especially if you’re looking for something different in the lull period between Monster Hunter Wilds patches. It’s definitely not as polished or long-lasting as Capcom’s game, but there are plenty of fresh, fun ideas in Wild Hearts that absolutely make it worth checking out.

Should you play Wild Hearts S?

Play it if...

You want a unique take on the monster-hunting subgenre
Wild Hearts has plenty of ideas all of its own, including the innovative karakuri system and an interesting take on weapon and armor upgrades.

You’ll have friends to play with on Switch 2
Wild Hearts S has support for four players via online multiplayer. If you know some friends who’re interested in picking up this release, then you’ll probably have a blast.

Don't play it if...

You were hoping for pristine performance
There have been some impressive Switch 2 ports on the performance front, like Street Fighter 6 and Cyberpunk 2077, but Wild Hearts S isn’t quite there with a notable drop in fidelity and performance that often can’t sit still.

Accessibility

There’s a healthy amount of accessibility options in Wild Hearts S, which could be a knock-on effect of Koei Tecmo working with Electronic Arts for the original release. EA is typically on point when it comes to accessibility options, too, so to see them maintained in this Switch 2 version is great.

You’re getting a suite of colorblind options here for the game’s user interface - protanopia, deuteranopia, and tritanopia - as well as subtitle customization including size, color, and background opacity. You can also change the size of in-game text in general, alter how long you need to hold a button down for certain prompts, and force monophonic audio from all sources.

How I reviewed Wild Hearts S

I’ve put 15 hours into Wild Hearts S on Nintendo Switch 2. Having played through the original release on Xbox Series X back in the day, I was already greatly familiar with the game, and I enjoyed it as much now as I did back in 2023. That said, the Switch 2 version doesn’t offer much in the way of substantial additions or improvements, so the overall experience is very similar.

I largely played in docked mode on an LG CX OLED TV, using the Nintendo Switch 2 Pro Controller as my go-to gamepad. I also spent some time in handheld mode, but performance is predictably worse here, so I stuck to TV play as much as I could.

I enjoyed Jamboree TV’s wacky game show antics, but it’s a pricey extra for an unchanged Super Mario Party Jamboree Switch 2 Edition
3:00 pm | July 23, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off
Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: July 24, 2025

To beef up its Nintendo Switch 2 first-party library, Nintendo has been bringing enhanced versions of Nintendo Switch games to its new console, both as standalone releases or with an additional upgrade price. While it started strong with Switch 2 editions of two of the greatest games of all time, Super Mario Party Jamboree is a trickier proposition.

This isn't the same as a remaster like Breath of the Wild or Tears of the Kingdom, which integrated new features into the existing game, but more of an expansion bundled with the base game like Super Mario 3D World + Bowser’s Fury, and at a higher price. Sure, you can play the base game in 4K or on a nicer 1080p display in handheld mode, but you don't really notice a big visual bump, while the Switch 1 version had no performance issues that this Switch 2 Edition has improved.

All the same content, including the single-player Party Planner Trek, the motion-based modes, and the online-based modes, are still there, and if you're upgrading, all your save data and unlocked rewards and content carry over. But you're not going to experience any material differences from the original game I covered in my previous review. For instance, DK hasn't had a Donkey Kong Bananza-style facelift, while Switch 2 functions like the camera doesn't feature either. All the new Switch 2-exclusive content you'll find exclusively in Jamboree TV, so without further ado, let's get to that.

Mouse trap

Super Mario Party Jamboree + Jamboree TV

(Image credit: Nintendo)

Jamboree TV revamps the Mario Party model into a game show setting, featuring the annoying talking flower from Super Mario Bros. Wonder, though you can thankfully also mute him. But rather than just picking Mario and pals as contestants, if you have a compatible camera attached to your console, you can also put your own faces on screen as a circle besides your character, though for privacy reasons, you won't be able to capture any screenshots or video when using this feature.

Once your contestants (and/or yourselves) are up on stage, you get to choose between four modes: Mario Party, Carnival Coaster, Bowser Live, and Free Play, the latter where you can play any of the minigames but is presented rather barebones compared to the same option in the base game's Minigame Bay.

Mario Party lets you play the core board game with all seven boards from the base game, but with some new exclusive twists. Aside from the standard party rules, this introduces two new rules.

While Tag-Team lets you play as a 2v2 instead of the usual free-for-all, Frenzy is a welcome option for those strapped for time, condensing a game down to just five turns but throwing in all the perks and high stakes of the last five turns of a normal game, so you start with more coins and a star, more to spend but more to lose. Of course, the option to save the game and continue from where you left off in another session is still possible.

Best bit

Super Mario Party Jamboree + Jamboree TV

(Image credit: Nintendo)

Bowser as a game show host in Bowser Live is a pretty fun turn for the Mushroom Kingdom's resident baddie, and the Switch 2's camera and microphone functions do a decent job of immersing you in that. It's just a shame it's so short-lived.

While camera play won't make a huge difference on gameplay (although having everyone see your mug when you've had a star snatched from you is going to be more priceless than just selecting an emote) the 14 new mouse-based minigames are a decent addition. They're all creatively varied, not just basic point-and-click or drag-and-drop affairs, but sometimes also incorporate gyro controls, while also requiring team coordination.

But given you've also got 73 other minigames in Mario Party mode, you might only encounter a mouse minigame a handful of times, and there's no way to change a setting for more mouse minigames. You can, however, turn off mouse minigames, which you'll have to if pairing the original Switch Joy-Con as extra controllers, but that annoyingly also turns off motion-based minigames.

It's for that reason that there's the mouse-only Carnival Coaster. In this co-op mode, you ride a rollercoaster-slash-shooting gallery with five different themed routes to choose from, and have to try and get to the end before time runs out. You can gain precious seconds by aiming the mouse to shoot enemies that pop up during the ride, as well as completing randomly selected mouse minigames. These minigames adopt co-op rules rather than battling another team, while you're awarded more bonus time based on how well you do.

Make some noise

Super Mario Party Jamboree + Jamboree TV

(Image credit: Nintendo)

If it sounds like the biggest addition to Jamboree TV is mouse controls, you'd be right because the Bowser Live mode feels half-baked, even though it should be a bigger deal. For this game show within a game show, two teams or two battle to win the Koopa king's approval in either camera or microphone-based minigames. The camera is a literally bigger deal because rather than just capturing your heads, it captures each person's whole body so that you're fully transported into the scene and tasked with doing pretty silly things like balancing goombas on your head or hitting coins from a question block as fast as you can.

Meanwhile, microphone minigames takes advantage of the Switch 2 Camera as you use either your voice of handclaps, and it's incredible how well the microphone picks up both even when you're standing or sitting several feet away, so you don't have to yell, even if that's what you're encouraged to do in Bowser Chicken, where you shout to propel a car forward to score points, but not before reaching Bowser at the end. But since the microphone doesn't pick up who's shouting, that allows some underhanded shenanigans like having another team shout just when you thought you stopped your car at just the right spot.

Yet for all the snazzy presentation and wild atmosphere of this mode, Nintendo only thought to include three minigames for each, and they're all incredibly short. So, in a format where you have just two rounds before a final round that's basically determined by which team can make the most noise, the novelty wears off very quickly. It feels like a lack of confidence, perhaps owing to the fact that the camera is also not going to be a peripheral that everyone has. But then it also means it's definitely not worth investing in one if you're expecting to make better use of it in this game.

One other feature that I wasn't able to test pre-launch was GameShare, a cool feature that allows you to share a multiplayer game with other Switch owners even if they don't own the game. However, from the information provided, its support for Super Mario Party Jamboree - Nintendo Switch 2 Edition only works locally and only lets you play a single board, Mega Wiggler's Tree Party, and none of the modes from Jamboree TV. It makes you wonder what even the point is of including the feature when it's so limited, especially when Mario Party boards play perfectly fine on a single console.

Should you play Super Mario Party Jamboree + Jamboree TV?

Play it if...

You want more fun ways to play with your Joy-Con mouse controls
Mouse-based minigames make up the lion's share of the new minigames in Jamboree TV, which are more creatively varied than mere point-and-click that work in co-op as well as versus modes. With Mario and pals, it's also more charming than the mouse minigames in Nintendo Switch 2 Welcome Tour.

Don't play it if...

You don't care for multiplayer games
There's little fun to be had playing a party game solo, especially as Jamboree TV contains no rewards or unlockables like the base game. If you don't already own the Switch 1 version, you're also looking at an eye-watering cost for a casual party game.

Accessibility

While there are no set accessibility settings, Super Mario Party Jamboree Switch 2 Edition + Jamboree TV allows you to adjust the difficulty of CPU, message speed, as well as whether or not to include a tutorial before the start of each minigame. Jamboree TV minigames requiring a camera, motion, or mouse do not have alternate controls, but for microphone minigames, you can also clap your hands instead of using your voice. Content in the base game remains unchanged, so there are no alternate controls to the Motion Island modes.

How I reviewed Super Mario Party Jamboree + Jamboree TV

I played Super Mario Party Jamboree Switch 2 Edition + Jamboree TV for about 8 hours on Nintendo Switch 2, including several local multiplayer sessions, but was unable to test online or GameShare as per Nintendo's pre-launch guidelines.

I previously reviewed Super Mario Party Jamboree on Switch, so I was able to make comparisons between the original version and the Nintendo Switch 2 Edition. As there are no meaningful changes in the base game, my time was primarily spent on Jamboree TV.

I played primarily in docked mode on an LG C2 OLED TV. I mostly played with a single Joy-Con in horizontal and vertical, button, motion and mouse-based configurations, and also used the official Nintendo Switch 2 Camera, except for when capturing screenshots.

Fast Fusion is a real technical showcase for Switch 2, but one that won’t live long in the memory
6:00 pm | July 21, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Comments: Off
Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 5, 2025

Even though I didn’t love anti-grav racer Fast Fusion as much as I wanted to, I still think you should absolutely buy it. Its $14.99 / £13.49 price tag on the Nintendo eShop is quite frankly a steal, and a very fair price considering what you’re getting from this Switch 2 launch game. There’s not a metric ton of content here, and it is an experience you can get the most out of in around 10-12 hours, but that low cost of entry is worth it for the presentation alone.

Fast Fusion is arguably the best-looking Nintendo Switch 2 launch game. It might not have the artful whimsy of Mario Kart World, but in terms of sheer graphical fidelity, developer Shin’en Multimedia has delivered in spades. To me, that comes as no surprise; I maintain that 2019’s The Touryst (also by Shin’en) is one of the most visually impressive games on modern hardware, and that’s definitely the case with Fast Fusion, too.

Another reason to buy the game is that its performance is basically bulletproof. Its Quality graphical setting, which I used for the majority of my play time in docked mode, holds 4K resolution at 60 frames per second (fps) at all times, even with some light ray-traced reflections enabled.

But even though Fast Fusion is certainly a looker, it unfortunately falls short as a racing game. While tracks look beautiful, they don’t offer much in terms of variety, usually boiling down to a handful of obstacles and one or two alternate shortcuts. AI drivers also employ an absurd amount of rubber-banding, sticking to your tail like glue even after an extended period of boosting.

I’m also not a fan of how the game handles progression, as unlocking new cups can require huge sums of currency. This has improved since launch, with patches increasing the amount of money you can earn in a championship, but you’ll still find yourself having to grind out an extra run or two just to have enough to unlock the next set of races.

Overall, Fast Fusion is a beautiful, ‘fun while it lasts’ racing game. A lack of online play definitely hurts its longevity, but given how cheap the game is at retail price, I can’t fault it too much for a lack of content, and I did have a decent time with it regardless. It's certainly not one of the best Switch 2 games, but it's hard to argue with the value on offer.

Double or nothing

Fast Fusion

(Image credit: Shin'en)

Fast Fusion is a futuristic, anti-gravity racer, inspired by subgenre legends like F-Zero and Wipeout. The goal is simple: enter a championship, drive faster than your opponents, get money for more vehicles and events, rinse and repeat.

Your vehicle is capable of boosting and jumping - the latter to avoid obstacles and grab boost tokens floating in the air. Said tokens fill up your boost meter, so collecting them throughout a race is imperative - especially as they also increase the amount of in-game currency you have.

The swap mechanic from Fast RMX also returns, which lets you change between blue and orange forms in order to make use of the same-colored boost pads littered throughout each track. Finally, boosting into an opponent who isn’t boosting will cause them to spin out, hampering their race and netting you some more tokens.

While content in Fast Fusion is light overall, there’s still a decent amount of it to check out. The main championship mode features five cups of three races, split across three speed classes. Local multiplayer (including GameShare) and time attack modes are featured, too.

There’s also Super Hero Mode, which is an additional challenge mode that mimics the F-Zero series’ style of play. Here, your boost gauge is also your health bar, and crashing or running out of health retires you from the race. It’s a pretty thrilling side mode and quite challenging, adding some much-needed replayability to Fast Fusion.

Two become one

Fast Fusion

(Image credit: Shin'en)

Easily my favorite part of Fast Fusion is its titular fusion mechanic. By accessing the Fusion Shop from the main menu, you can not only unlock new vehicles with currency, but also choose two to fuse together into one super-powered machine.

Every combination is accounted for, leading to an extremely impressive array of vehicles. They all have unique looks, liveries, and name amalgamation depending on your chosen two. Not all are made equal, though; the game will let you know how powerful the fusion is on a grading system. For example, a lower rank ‘C’ fusion will have worse stats, but cost less to fuse. Meanwhile, an ‘A+’ beast can get close to maxing out in performance, but will naturally cost more.

Best bit

Fast Fusion

(Image credit: Shin'en)

I love the titular ‘fusion’ mechanic in Fast Fusion. Combining two vehicles into one for a more powerful craft, it’s always interesting to see the results. Especially when it’s an amalgamation of both crafts, complete with a livery change and a hybridized name. There’s loads to see here, and experimentation is practically necessary in order to beat the more challenging championship events.

You’ll need to rely on the fusion system when tackling the game’s hardest speed classes, too. Not only do AI drivers rarely make mistakes, but they have some of the most egregious rubber-banding I’ve seen in a racing game in quite some time. You can fully maximize a track, hit every shortcut, and spend most of your time boosting, and you’ll still get at least two AI drivers zooming past you on the final lap.

And as I mentioned earlier, racing in general, despite being a futuristic anti-grav racer, feels disappointingly grounded. Vehicles are extremely grippy, and hitting a wall has practically no negative impact. Track design also plays it rather safe - there’s very little in the way of demanding corners like hairpins, meaning braking and tilting rarely get used outside of the final speed class. It’s a far cry from Wipeout or F-Zero GX, where you often really have to wrestle your machine around corners and you are heavily punished for colliding with walls.

Should you play Fast Fusion?

Play it if...

You want a real showcase of the Switch 2’s graphical chops
Fast Fusion is stunning to behold, sporting a high level of graphical fidelity, rock-solid performance, and convincing motion blur and incredible weather effects. The low price of admission is worth it for all those ‘wow’ moments, especially if you own a 4K display.

You want a cheap game that’s actually worth it
The Nintendo eShop’s relationship with cheap games is a sloppy one, but Fast Fusion proves you can still offer a very compelling experience at a budget price.

Don't play it if...

You were hoping for bags of content
Overall, Fast Fusion will probably last you around 10-12 hours if you’re planning on doing absolutely everything. While that’s expected for the price, it certainly doesn’t have the longevity of F-Zero GX or Mario Kart World.

You want a true anti-grav racer
The vehicles in Fast Fusion may as well have wheels, given how overtly grippy they are. The ships all look very cool, but their handling doesn’t exactly scream ‘anti-gravity’.

Accessibility

There isn't much in the way of accessibility settings in Fast Fusion. You can fully rebind controls in the options menu to suit your preferences, as well as enable tilt controls via gyro aiming should you prefer. However, don't expect anything in the way of colorblind settings or other visual options.

How I reviewed Fast Fusion

I played 10 hours of Fast Fusion on Nintendo Switch 2, clearing all Grand Prix and Super Hero Mode content across the three speed classes, while also unlocking most vehicles and playing around a good bit with the fusion system.

I primarily played the game in ‘Quality’ mode, which offers 4K 60fps performance while docked, as well as some basic ray-traced reflections. I also tried out the ‘Ultra Quality’ mode, which increases fidelity further at the cost of a 30fps frame rate. While this mode does look utterly stunning, I much preferred the smoother performances offered by other graphics modes.

For gameplay, my gamepad of choice was the Nintendo Switch 2 Pro Controller, while also using the Joy-Con 2 controllers while playing in handheld mode.

I’ve spent 40-plus hours punching Nazis, deciphering puzzles, and platforming with my bullwhip in Indiana Jones and the Great Circle, and can safely say the PS5 version is the definitive way to play the game
4:00 pm |

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Playstation | Tags: | Comments: Off

Released at the tail end of 2024 on Xbox Series X|S and Windows, action-adventure game Indiana Jones and the Great Circle quickly established itself as not only one of the year's best games, but an incredibly immersive, cinema-rivaling romp that perfectly captured the spirit of Spielberg's beloved trilogy. Surpassing expectations, the first-person game didn't deliver the Uncharted or Tomb Raider rip-off many assumed we'd get. Nor did it turn out to be a shooter similar to developer MachineGames' successful Wolfenstein games.

Review information

Platform reviewed: PS5 Pro
Available on: PS5, Xbox Series X|S, PC
Release date: April 17, 2025

While either of those approaches probably would have worked just fine, the Swedish studio and publisher Bethesda Softworks went off the beaten path – much like Dr. Henry Jones Jr. himself – to produce an ambitious, story-driven, sublimely satisfying experience that's on par with the archeologists' best big screen adventures. As a result, it's now one of the best PS5 games and best PS5 Pro games you can play.

A thrilling ride worthy of the films

Indiana Jones and the Great Circle

(Image credit: Bethesda)

For those yet to don the fedora, Indiana Jones and the Great Circle spins an original canon yarn set in 1937, between the events of Raiders of the Lost Ark and The Last Crusade (remember, Temple of Doom serves as a prequel to Raiders). The globe-trotting tale finds Indy exploring the likes of Vatican City, Thailand, Egypt, and beyond in his quest to uncover the secrets and mysteries behind the titular Great Circle.

For fans, this means participating in plenty of relic-hunting, puzzle-solving, and Nazi-pummeling antics across incredibly detailed, semi-open world maps. But it's the deft pacing and organic implementation of these various elements that make the game shine brighter than the Ark of the Covenant. Puzzles hit the sweet spot between being challenging but never to the point that frustration overshadows the fun, while the combat – which sees you fighting fascists with everything from fly swatters to frying pans – is a visceral blast.

Best bit

Indiana Jones and the Great Circle

(Image credit: Bethesda)

It feels fantastic wielding Indy's signature whip and pistol, but beating up baddies with every random object – from spatulas and brooms to candlesticks and various musical instruments – is a surprisingly satisfying way to thin the Third Reich's ranks, especially with the DualSense's bells and whistles upping the immersion.

On the subject of putting Hitler's heavies in their place, the game, of course, arms you with Indy's trusty pistol and bullwhip. But rather than regularly relying on these items, you use them smartly and sparingly, supplementing them with lots of sneaking around, stealth takedowns, and improvisational melee combat. Seriously, breaking a mandolin over a baddie's head never gets old.

This sort of balanced, organic approach also translates to puzzle-decryption and environmental exploration, as you'll rarely find yourself simply mimicking on-screen prompts, chasing down shiny symbols, or following icons. Instead, you'll rely on Indy's intuitive camera and info-packed journal to naturally progress through objectives.

And while the critical path will keep you busy, the expansive sandboxes are brimming with optional collectibles, secrets, and surprises worth seeking out. On that note, expect to discover plenty of manuals that help you upgrade Indy's abilities, an especially cool feature that forgoes the usual, game-y skill trees in favor of a leveling system that more naturally suits the character.

Whether you're cracking ancient conundrums or Nazi skulls, the game offers an absorbing visual and audio experience that seamlessly blends its first and third-person perspectives. Most of the action unfolds from the former, while the latter perfectly frames some platforming sequences – like climbing and swinging – as well as cutscenes. Toss in some epic set pieces and Troy Baker's spot-on Harrison Ford performance, and the Great Circle puts the whip in your grip like never before.

PS5 fortune and glory

Indiana Jones and the Great Circle

(Image credit: Bethesda)

All that said, the game's original release did suffer from some graphical and performance issues, especially on the Xbox Series S. With this PlayStation 5 version - particularly when played on a PS5 Pro - however, those problems have been squashed like a crypt-inhabiting creepy crawly beneath Indy's boot.

Where many titles on both the standard PS5 and Pro consoles offer a choice between Performance and Fidelity modes, the Great Circle ditches those options for a beefy default that delivers both native 4K resolution at 60fps. Supported by advanced ray tracing tech – putting some of the prettiest lighting and reflection effects I've ever seen on screen – the result is an absolutely stunning, incredibly sharp visual presentation complemented by performance that feels as smooth as a poison-dipped date.

Of course, the PS5 release also cranks the immersion through the DualSense controller's nuanced haptic feedback, adaptive triggers, LED lighting, and touchpad effects. Whether feeling the building rumble of Raiders' iconic boulder trap, splintering a guitar over a goose stepper's head, or pulling your whip as it wraps around a foe's limbs, you'll never experience the same tactile sensation. Smaller touches, like the LED light flashing green when you apply a life-saving bandage, further make you feel like you're actually under the hat.

More than a mere port, Indiana Jones and the Great Circle on PS5 is easily the definitive version of the game, thanks to the various features, upgrades, and enhancements that this version built for Sony’s consoles brings to the adventure.

Should you play Indiana Jones and the Great Circle for PS5?

Play it if...

You love the Indy films
Highly evocative of Indy's Raiders of the Lost Ark and The Last Crusade era, The Great Circle offers an incredibly immersive action-adventure romp that's as close as you'll come to a playable Indiana Jones movie. A must-play for fans of the franchise.

You have a thirst for adventure
While the Great Circle puts you under the hat like never before, you needn't be an Indy nerd to enjoy it. The rewarding mix of deep exploration, puzzle-solving, collectible-gathering, and improvisational combat will satisfy any fan of the genre’s thirst for adventure.

You've been waiting for the best console version of the game
PlayStation owners may not have gotten Indy's latest interactive adventure when it arrived late last year, but the wait was worth it. While the Great Circle impressed on Xbox platforms, its PS5/PS5 Pro release is the prettiest, most immersive console version of the game.

Don't play it if...

The content didn't get you cracking the whip the first time
Indiana Jones and the Great Circle receives notable graphics and performance upgrades on the PS5/PS5 Pro, but its content is identical to that of the Xbox and PC versions released last year. If you're looking for different or new content – like the upcoming Order of Giants DLC – you won't find it here.

Accessibility

Indiana Jones and the Great Circle goes pretty deep in terms of accessibility features, offering a solid suite of options for those looking to tweak and tinker. Both the size and color of the user interface elements can be adjusted, while subtitles and closed captions can also be personalized to your preferences. Camera modes, like motion blur and screen shake, can also be turned on or off.

There are also protanopia, deuteranopia, and tritanopia color filter modes for color blind players, as well as various HUD adjustment settings. The game also offers a number of difficulty settings for both its action elements, which can tweak enemy quantity and behavior, as well as adventure aspects, which can adjust puzzle difficulty and toggle objective markers.

How I reviewed Indiana Jones and the Great Circle

I played Indiana Jones and the Great Circle for over 40 hours, with about a third of that time invested in optional activities and additional exploration. I reviewed the game on the PlayStation 5 Pro, but also put several hours into the Xbox Series X version to compare the visuals and performance. I also tested all the new DualSense-specific features. I played on my budget model TCL 4K display with HDR enabled. For audio, I used my television's onboard stereo speakers, but also tested with PlayStation's Pulse Explore earbuds.

First reviewed May-June 2025

Nintendo Switch 2 Welcome Tour taught me things I didn’t know about the console, but it’s a novelty that you shouldn’t have to pay for
7:00 pm | July 19, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off
Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 5, 2025

The conversation around interactive-visit-come-video-game Nintendo Switch 2 Welcome Tour, rather unfortunately, has not been about the game itself. Rather, many players have (rightly so) lamented the fact that this is a paid download rather than a pack-in experience - similar to the likes of Wii Sports or even Astro’s Playroom on PlayStation 5.

That being said, Nintendo Switch 2 Welcome Tour remains one of the top downloads on the Switch 2 eShop - at least here in the UK - so folks are certainly buying it. The question is, then, is it worth the $9.99 / £7.99 you’ll end up paying for it? Well, yes and no.

There are positives to take away from the Nintendo Switch 2 Welcome Tour experience. If you’re a hardware head like me, Welcome Tour presents information about the Switch 2 system in bite-sized chunks of trivia. There are even info booths and quizzes to undertake that highlight specific features, such as HD Rumble and mouse controls. I’m also a fan of the tech demos and minigame challenges that let you try out said features in a practical fashion.

Realistically, though, it’s an experience that only lasts a handful of hours, and rather annoyingly, it could be a more expensive game than its modest price tag lets on. That’s because some of the demos and minigames outright require things like a 4K TV or the Switch 2 Camera.

If you’re shooting for 100% completion, then Welcome Tour assumes you’ve gone all-in on the Switch 2 ecosystem as a whole. This is why I strongly feel the game should have come pre-installed onto your Switch 2 console; having to pay for a game that you might not even get to experience everything in - depending on the hardware you own - is extremely disappointing.

Ins and outs

Nintendo Switch 2 Welcome Tour

(Image credit: Nintendo)

Nintendo Switch 2 Welcome Tour is presented as a giant exhibition for the new console. You’ll start by picking your avatar’s appearance simply by plucking them from a queue to the venue; you’re either an extremely tiny human, or the exhibition and its various sections are monolithic in size. I’ll let you decide which is more likely there.

If your objective in Nintendo Switch 2 Welcome Tour is simply to plough through all the areas, then that’s easy enough. You’ll begin on the left Joy-Con 2 controller, and you’re tasked with finding and checking all the components there. That includes things like the analog stick, directional buttons, and magnetic connector.

Once you’ve seen it all, you can unlock the gate to the next area, where you’ll repeat that process. It’s fun at first, but even though it’s a short experience overall, there will be instances where you’ll find yourself pixel hunting while uncovering all the gizmos needed to unlock the next area. That means a lot of running around this isometric exhibition, which can be quite a chore.

Up for a challenge

Nintendo Switch 2 Welcome Tour

(Image credit: Nintendo)

To sidestep some of the tedium said exploration can bring, I do encourage you to take things at a measured pace in Nintendo Switch 2 Welcome Tour. Thankfully, there are some distractions to be had in the form of quizzes, minigames, and tech demos.

Quizzes are the most straightforward of the bunch. There are various booths dotted about the exhibits, and talking to the person there will load in some information displays you can read to learn more about various aspects of the Switch 2 ecosystem.

Minigames are a bit more bespoke. Each area will have at least one or two, and most are fun little diversions. You’ll be tasked with a great many things with these, again having something to do with the Switch 2’s capabilities. Examples include using the Joy-Con 2’s mouse to pilot a UFO avoiding spiked balls, and a task where you have to guess the framerate of a ball bouncing across a screen.

Best bit

Nintendo Switch 2 Welcome Tour

(Image credit: Nintendo)

Nintendo Switch 2 Welcome Tour’s presentation is really quite charming. Running around on a giant Switch 2 screen or Joy-Con 2 controllers is a novel idea, and I had fun exploring each area to learn more about the console and its accessories.

Finally, there’s the tech demos. These don’t offer much of a challenge and instead showcase various aspects of the Switch 2’s tech. An early example has you shaking the Joy-Con 2 like maracas to demonstrate HD Rumble, while another showcases the handheld’s HDR capabilities, where you can let off fireworks and compare the differences between HDR and SDR color gamuts.

Completing quizzes, minigames, and tech demos will award you with medals, and collecting enough of these will unlock more content, including harder versions of minigame challenges. Some of these were surprisingly tough, too, so you may have your hands full if you’re a completionist.

Though the completionist route is kind of where Nintendo Switch 2 Welcome Tour can potentially fall apart. The game flat out assumes the player has access to a 4K display and accessories like the Switch 2 Camera, as, believe it or not, there are challenges and tech demos related to such items.

Again, this would be slightly less foul were Nintendo Switch 2 Welcome Tour a free inclusion with the console. But as it stands, I would avoid purchasing it even at its modest price if you don’t have a contemporary gaming setup, as you simply won’t be able to enjoy all the content on offer.

Should you play Nintendo Switch 2 Welcome Tour?

Play it if...

You want to learn more about your new console
Exploring all the different areas to learn about each and every aspect of the Switch 2 and its tech was a fulfilling experience. I definitely know more now than I did before going into the game.

Don't play it if...

You don’t have a more up-to-date gaming setup
Put simply, if you don’t have a 4K TV or you’re missing accessories like the Switch 2 Camera, you should avoid Nintendo Switch Welcome Tour as some of its content will be completely locked out.

Accessibility

Frustratingly, there is absolutely nothing in the way of options for Nintendo Switch 2 Welcome Tour, let alone for accessibility. At the information kiosk in the game’s first area, you can talk to a non-player-character (NPC) there to invert camera controls, and that’s literally it. Nothing for audio, visuals, or alternative control schemes.

How I reviewed Nintendo Switch 2 Welcome Tour

I played Nintendo Switch 2 Welcome Tour for five hours on the Switch 2 system. As the game has strict requirements for which control schemes to use at any given time, I was limited to using the Joy-Con 2 controllers for things like HD Rumble, mouse controls, and more. As for display, I swapped between my LG CX OLED TV and played on the Switch 2 handheld when the game required it.

Tamagotchi Plaza is hands down the worst Nintendo Switch 2 title yet
7:27 pm | July 18, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

There are no reasons to consider picking up a copy of Tamagotchi Plaza, especially if you just got your hands on a Nintendo Switch 2.

Review info

Platform reviewed: Nintendo Switch 2
Available on:
Nintendo Switch 2, Nintendo Switch
Release date:
June 27, 2025

It’s a basic collection of boring, uninspired minigames that all ultimately just boil down to hitting the same few buttons for minutes at a time. This is paired with a laughably tiny hub world, that’s conspicuously devoid of activities and an absolute nightmare to customize or upgrade.

It all feels like something that you would find in a free mobile phone game, not a $49.99 / £44.99 release for a brand new console.

Sure, the serviceable graphics and abundance of Tamagotchi characters might prove enough to entertain a very small child for an hour or two, but with games like Mario Kart World and recent Donkey Kong Bananza on the scene there’s no real reason not to spend your time and money more wisely and go for one of them instead.

Again and again

A minigame in Tamagotchi Plaza.

(Image credit: Bandai Namco)

A spiritual successor to the Tamagotchi Connection: Corner Shop series on Nintendo DS, Tamagotchi Plaza is ostensibly about helping out in the various shops of a cute Tamagotchi town. This is accomplished through the completion of short minigames, of which there are 12 - one for each shop.

The first thing that you’ll notice is that none of them feature tutorials. You’re just expected to work out what you’re meant to do from the get-go, though this omission isn’t much of an impediment given just how simple the minigames are.

The first I tried involves cooking galettes (the flat, French pastry) by looking at an image of a customer’s desired order and mindlessly hitting buttons to bake the crust and fill it with the desired ingredients.

Accompanied by annoying sound effects which I later found can, mercifully, be turned off in the settings menu and protracted, overly slow animations, it becomes stale almost instantly.

The others are all a similar story: helping out in the personal gym, for example, involves spamming the shoulder buttons at a set pace, while the afternoon tea shop is simply dragging and dropping a few items on a table.

A minigame in Tamagotchi Plaza.

(Image credit: Bandai Namco)

The only one that I find remotely entertaining was the dentist minigame, which has you drilling Tamagotchi teeth to weed out creepy little critters causing decay and even this just involved selecting options from a menu and hitting a button.

On the other end of the spectrum is the manga shop minigame, which is just nonsensical. You’re meant to design manga panels by dragging and dropping a few pre-made assets into position, but the scoring, measured on a scale of zero to three stars, doesn’t seem to correlate to anything other than how many characters you manage to cram on the screen.

If you keep grinding a particular minigame enough, you’re eventually offered the chance to upgrade it. This introduces some new options, which does break up the monotony somewhat, but takes quite a long time to appear and isn’t substantial enough to justify the effort.

Switch it up

A minigame in Tamagotchi Plaza.

(Image credit: Bandai Namco)

There are three additional minigames exclusive to the Nintendo Switch 2 version of the game too. They’re unlocked after you’ve spent some time in the initial 12 and utilize the Joy-Con 2 mouse control features. These are the strongest of the bunch, with the likes of the shuriken shop which has you using the Joy-Con 2 to aim ninja stars providing a few minutes of fun.

Unfortunately, it’s not enough to redeem the overall package and is nowhere near as interesting as some of the neat hardware tricks found in software like Nintendo Switch 2 Welcome Tour.

Best bit

Tamagotchi Plaza.

(Image credit: Bandai Namco)

There are more than 100 Tamagotchi characters here, with unique models and even the odd bit of dialogue.

Outside of minigames, there’s a small hub area to explore. Aside from the occasional conversation with another Tamagotchi, it’s empty and bland. You can upgrade it using currency earned from minigames, but progress is painfully slow and adding a few trees or the odd square here and there just isn’t worth the effort.

There’s also some light story content, centred around the protagonist being recruited to help improve the town so that it’s selected as the site of the Tamagotchi festival, but it’s basic and spread incredibly thin.

At the very least, I can say that Tamagotchi Plaza has no shortage of characters. There are more than a hundred Tamagotchis to discover, all with unique models that look quite nice. I just wish that this same amount of effort was put into literally every other facet of the game too.

Should I play Tamagotchi Plaza?

Play it if…

You find it super cheap
Tamagotchi Plaza might be worth buying if you find it at a heavy discount. The time spent trying each of the minigames a few times could justify a few bucks if you’re shopping for a child.

Don’t play it if…

You’re more than four years old
There’s no way that anything in Tamagotchi Plaza could entertain anyone over the age of about four. If you’re able to read this, I would recommend giving it a miss.

Accessibility

There are no accessibility features in Tamagotchi Plaza. In fact, there’s barely a settings menu at all. You can adjust the game’s volume (with separate settings for music, sound, and voices) and change the direction of the camera controls, but that’s it.

How I reviewed Tamagotchi Plaza

I subjected myself to more than four hours of Tamagotchi Plaza on Nintendo Switch 2, which is roughly four hours more than any reasonable person would play it for.

I tried every minigame in the package, and spent some time exploring the tiny world. I carefully evaluated the amount of fun that I was having at every juncture and compared my experience to my testing of other Nintendo Switch 2 games like Donkey Kong Bananza and Mario Kart World.

First reviewed July 2025

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