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Backbone One 2nd Gen review: one of the best mobile controllers gets better
12:07 pm | September 5, 2024

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Comments: Off

Two-minute review

As the name would suggest, the Backbone One 2nd Gen is the second version of the Backbone One mobile controller. It’s available in two distinct flavors, a plain Black and the white PlayStation Edition. Which of these you choose will ultimately boil down to your personal aesthetic preferences, though I think the PlayStation Edition edges ahead thanks to the smooth DualSense Wireless Controller style clear plastic used for its buttons, which feels slightly more premium than the rougher plastic of the Black and is reminiscent of some of the best PC controllers.

Both the Black and PlayStation Editions can be purchased with either a USB-C, which will work with most Android phones and the iPhone 15 series, or a Lightning connector for older iPhone models. While it may be tempting to pick up the Lightning model if it's the connector found on your phone, I would suggest that you hold off on your purchase until you have upgraded to a more recent iPhone if you already have any plans to do so. As USB-C is now the dominant standard across iOS and Android, you run the risk of splashing out on a Lightning controller that you can't use with your next device.

The Backbone One 2nd Gen offers all of the same features as the original Backbone One, which is to say that it’s a capable mobile controller. There have been some choice upgrades this time around, though, including improvements to its d-pad and buttons. The buttons are just as tactile as the original, but feel a little firmer and less fragile to the touch. Although it looks largely unchanged, the d-pad is also a vast improvement. It’s much less stiff and is absolutely butter-smooth in its motion. It allows for much faster, more accurate inputs that are absolutely perfect for fast-paced mobile games like Call of Duty: Warzone Mobile or Dead Cells.

Image 1 of 2

The left hand grip of the Backbone One 2nd Gen PlayStation Edition on a bright blue desk mat.

(Image credit: Future)
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The right hand grip of the Backbone One 2nd Gen on a bright blue desk mat.

(Image credit: Future)

There have also been improvements to how the controller fits around your phone. The Backbone One 2nd Gen can extend a little further, letting it comfortably clasp my iPhone 15 Plus. The fiddly rubber adapters that were included with the original Backbone One have been replaced with slick magnetic ones that are remarkably quick to change once you get the hang of it. The included large adapters even allow the controller to be used with most phone cases - completely eliminating one of my biggest complaints with the original model.

The only problem with the Backbone One 2nd Gen is less the fault of the controller and more reflects changes in the mobile controller market. There wasn’t much competition when the Backbone One first launched in 2020. Now, however, there are loads of compelling alternatives to choose from, some of which offer comparable features at a fraction of the price. Even within its price range, it’s still facing stiff competition from similarly designed Bluetooth alternatives such as the Scuf Nomad. While the Backbone One 2nd Gen still comes out ahead thanks to its quality build, a small price cut would have made this revision much more competitive

The Backbone One 2nd Gen and Backbone One 2nd Gen PlayStation Edition on a bright blue desk mat.

(Image credit: Future)

Backbone One 2nd Gen: Price and availability

  •  $99.99 / £99.99 / AU$179.99 
  • Black and PlayStation Edition available 
  • Discount for original owners 

Every model of the Backbone One 2nd Gen costs $99.99 / £99.99 / AU$179.99 and is easy to find at retailers like Amazon. This includes the licensed PlayStation Edition, not to mention the Lightning and USB-C variants of each. Existing Backbone One owners with an active Backbone+ subscription, which costs $3.99 / £3.99 a month, can claim a 30% discount from the official store when they upgrade to the 2nd Gen model without needing to trade in their controller.

Even without that offer, the controller is frequently available on sale. You can often find it for $69.99 / £69.99, which is an absolutely killer price for what you’re getting. Given the rise of cheaper alternatives like the GameSir X2s Type-C, which costs only $45.99 / £49 / AU$69, it’s a shame that this discounted rate is not the standard rate.

Backbone One 2nd Gen: Specs

The right hand grip of the Backbone One 2nd Gen PlayStation Edition on a bright blue desk mat.

(Image credit: Future)

Backbone One 2nd Gen: Design and features

  • Same great design as the Backbone One
  • Improved d-pad and buttons 
  • Now fits a phone case 

On the surface, very little has changed between the Backbone One and the Backbone One 2nd Gen. The Backbone One 2nd Gen maintains the same overall design, with two halves of a regular controller separated by an extending mechanism where your phone rests. The biggest changes here are in the buttons which are extremely tactile and have a pleasant, audible click. The same was true of the original model, but they are now a little firmer and more consistent.

The d-pad has also received an overhaul and is vastly improved. It’s less stiff and has quite a bouncy feel to it. The closest point of comparison is the d-pad of the Nintendo 2DS, minus all of the sponginess. The little adapters, located on either side of the extending back, have been upgraded too. They are now attached magnetically, rather than weakly slotting in, and are therefore much easier to swap out. A pair of large adapters is included in the box, which fit perfectly around my iPhone 15 Plus in its official silicone case. You can even use the controller without any adapters fitted at all, which could come in handy for those with a particularly thick phone.

Like the original Backbone One, the Backbone One 2nd Gen features charging passthrough via a USB-C port on its right-hand grip. The left-hand grip has a 3.5mm headphone jack, which is perfect if you have a wired pair of any of the best gaming earbuds

The Backbone One 2nd Gen is also compatible with the Backbone app. It allows you to tweak your controller settings and can be accessed at any time by hitting the orange Backbone button on the controller. It’s a decent hub, but the optional Backbone+ subscription leaves a sour taste. It costs $3.99 / £3.99 a month and unlocks some additional features such as video capture, in-app voice chat, and some in-game perks. 

Thankfully, no integral features are paywalled but that just leaves this subscription feeling like a bit of a waste of money overall. Luckily, a free trial is available so you can at least see if it is for you before committing to a payment plan.

The Backbone One 2nd Gen PlayStation Edition with a phone fitted on a bright blue desk mat.

(Image credit: Future)

Backbone One 2nd Gen: Performance

  • New d-pad and buttons are great
  • Great for mobile games and game streaming 
  • Compatible with lots of games and apps

If you’ve ever used the original Backbone One, then you’ll know pretty much exactly what to expect from the performance of the Backbone One 2nd Gen. The only real differences come from the improved buttons and d-pad, which do make games that require extensive use of the d-pad or rapid button inputs more satisfying and responsive. The controller is compatible with a wide range of games and apps, including some game streaming services such as Amazon Luna and GeForce Now, and offers a much more console-quality experience than relying on on-screen touch controls - though it’s still a little behind the incredible comfort offered by more premium alternatives like the Razer Kishi Ultra.

I tried a wide variety of games including Zenless Zone Zero, Genshin Impact, Call of Duty: Warzone Mobile, Minecraft, Diablo Immortal, and much more, and was very satisfied with the performance. While perfectly compact, the Backbone One 2nd Gen sits comfortably in the hands and never feels too cramped even over periods of extended use.

Being able to use the controller with a phone case attached is also a bit of a game changer. One of the biggest issues with the original Backbone One was the fact that you needed to constantly take off your phone case in order to use it - leaving your precious device unprotected and giving you one more thing to keep track of on the move. I would say that this difference alone makes the Backbone One 2nd Gen a worthwhile upgrade if you are a phone case user, especially if you have access to the 30% discount or find it on sale. If you don’t own a Backbone One but are currently shopping for one, then this is definitely the model to go for.

A close up shot of the left hand grip of the Backbone One 2nd Gen.

(Image credit: Future)

Should I buy the Backbone One 2nd Gen?

Buy it if...

Don't buy it if...

Also consider

If you’re not interested in what the Backbone One 2nd Gen brings to the table, then seriously consider these two other excellent mobile controllers. 

A close up shot of the bright orange Backbone button.

(Image credit: Future)

How I tested the Backbone One 2nd Gen

  • Tested over a week
  • Compared to other mobile controllers 
  • Tested against the original Backbone One model 

I tested the Backbone One 2nd Gen mobile controller over the course of a week. During that time I played with both the regular Black version and the PlayStation Edition using my iPhone 15 Plus. I tried a wide variety of compatible mobile games, sourcing suggestions from the Backbone App. This included plenty of Call of Duty: Warzone Mobile and Zenless Zone Zero, in addition to a few hours in Dead Cells, Diablo Immortal, Minecraft, and some streamed games via Amazon Luna.

Throughout my time with the controller, I compared its performance to other mobile controllers such as the Razer Kishi Ultra, Scuf Nomad, GameSir X2s Type-C, Rog Tessen, and, of course, the original Backbone One. For my audio, I relied on the wired Final VR500 earbuds and a pair of Beats Solo 4 headphones.

Read more about how we test

First reviewed August 2024

Watch Honor’s IFA 24 event live here
11:28 am |

Author: admin | Category: Mobile phones news | Comments: Off

Honor is ready to begin the global rollout of its Magic V3 flagship foldable at IFA Berlin 2024. The device was previously announced in China in July. Honor's global launch event will begin at 2PM CEST time (12PM UTC) and you can tune in via the stream below. The foldable smartphone will be joined on stage by the MagicPad 2 Android tablet and the MagicBook Art 14 Windows laptop both of which were also launched in China earlier this year. We’ll make sure to cover the most important bits from the new announcement including pricing and availability details on our homepage so stay...

Huawei’s tri-fold Mate XT stars in new teaser video
11:25 am |

Author: admin | Category: Mobile phones news | Comments: Off

Huawei is gearing up to announce its first tri-fold smartphone – the Mate XT on September 10 and the teaser campaign for the device is in full swing. The latest addition is a short teaser video which gives us a sneak peek at Mate XT’s design. The video is headlined by actor, singer-songwriter, and film producer Andy Lau who is named as a brand ambassador for Huawei’s Ultimate Design brand. As for the Mate XT, its back features a vegan leather back with an octagon-shaped camera island not too different from Huawei’s Mate 60 RS Ultimate. A closeup shot of the Mate XT’s...

CrowView Note review
9:53 am |

Author: admin | Category: Computers Gadgets Pro | Comments: Off

Elecrow’s CrowView Note is a portable monitor that can turn a single-board computer, such as the Raspberry Pi 5, into a 14” laptop in just a few steps.

Specifications

Display size: 14 inch

Panel technology: FHD IPS

Brightness: 300 nits

Power consumption: 8W when display is on, 2W when sleep

Audio power output: 2W stereo

Number of video interfaces: One mini-HDMI, one Type-C

Weight: 1.2 kg

Dimensions: 334 mm x 223 mm x 20 mm

Battery: 5AH

With its FHD IPS screen, the self-powered unit has a 5Ah LiPo battery, a touchpad, and a pair of speakers. The silver casing can be easily mistaken for premium models offered by HP or Apple, but for $169, the plastic case feels flimsy and tends to bend under keystrokes.

A KVM in disguise, the Note can connect to several display interfaces while a multifunction USB hub expands the Type-C or Type A connector to several peripherals and a spare USB Type-A socket. The 84-key keyboard has function keys for screen settings and a numeric pad shared with other keys. The supplied 48W adapter charges the battery in less than one hour and will also power devices connected through Type-C in PD mode.

Elecrow provides adapter boards that connect to popular embedded platforms such as the Raspberry Pi or the Jetson Nano.

The CrowView Note is funded through a Kickstarter campaign and will retail for $169. It is an excellent value for money, with campaign rewards for early adopters at $130.

CrowView Note front

(Image credit: Future)

CrowView Note: Design

The CrowView Note is thin at 20mm and lacks a fan or air vents for cooling. The grey plastic case, which can open to 180 degrees, looks solid initially. However, the drawbacks of being a plastic product become apparent once the user starts to type something on the keyboard, with each keystroke sounding hollow. The unit weighs only 1.2 kg for 334 mm x 223 mm x 20 mm and ships with a 48W 12V adapter.

The CrowView Note uses four rubber pads at the bottom to grip the work surface. Stereo speakers face downward and provide almost no bass through the plastic case. Two dual-purpose keys control the two-watt output, which should be sufficient for simple applications like watching a movie. In addition, the right side holds a 2.5 mm audio socket that allows a pair of headsets to connect to the unit.

The Note is a fancy portable screen with two display inputs: a USB-C DP supporting Alt mode and a mini HDMI connector. It also contains an innovative USB hub connecting either the Type-A host socket on the left side or the Type-C on the right. With a button press, the two can be switched between, enabling a simple KVM solution on the go. The hub drives a USB device socket, the keyboard, and the audio system.

Elecrow has used an excellent LCD panel in this product. We were impressed by the vivid color and 300 nits brightness of the 14” FHD screen. The on-screen menu requires time to get used to and will show status messages whenever a function key is pressed. A small hole beside the keypad hides a microphone. No camera is present.

CrowView Note left

(Image credit: Future)

CrowView Note: In use

The user has three ports on the left that provide 25W of power for an AC adapter, a mini HDMI input, and a USB device connection to the onboard peripherals. The right side offers two sockets, one for USB devices such as a USB key and a Type-C supporting 15W through PD that can connect to a smartphone. ElecCrow offers multiple PCBs that bridge the Note to embedded platforms such as the Raspberry Pi or the Jetson Nano.

The device turns on with a short press on the power button, while a long press turns it off. Charging with the 12V adapter takes about one hour, with a red LED indicating it is in progress. The unit's built-in battery offers about one hour of use with a Raspberry Pi 5. The Raspian OS does not currently read the battery level, meaning the unit will shut down without warning when the battery is depleted.

The CrowView Note's best use case is as a Keyboard-Video-Mouse adapter for two hosts. For example, an embedded platform used for development connects to the left of the display, while a smartphone used for entertainment connects to the right. In this setup, the Note performs exceptionally well, switching between the two setups by pressing the F1 key. Power isn’t lost for the two setups, even while using the battery, and a seamless USB switchover occurs.

The CrowView Note isn’t the most energy-efficient display around. While the system is off, consumption hovers around one to two Watts. When turned on, the display consumes around eight Watts. The dual-purpose function keys, which also act as system keys, take some time to get used to. Finally, no battery level is present while the Note is charging.

CrowView Note right

(Image credit: Future)

CrowView Note: The competition

The Dopesplay portable monitor with keyboard looks strikingly similar to the CrowView Note but only offers one USB port to connect to the host device. The lack of a second connection prevents the Dopesplay monitor from becoming a KVM. The Note is a universal platform for embedded devices and achieves this with two adapter boards, something lacking with the solution offered by Dopesplay. Finally, with an MSRP of $399, the Dopesplay unit is more than twice the price of the CrowView Note.

CrowView Note accessories

(Image credit: Future)

CrowView Note: Final verdict

The CrowView Note is one of those gadgets that becomes essential once you start using it. It packs a crisp FHD display, stereo speakers, a LiPo battery, and, above all, two USB host sockets, allowing it to become a true KVM. As a secondary display, it is light and offers a large viewing area. The multi-touch trackpad complements the compact keyboard well, while the build and material quality could be better. For $169, it will pay for itself with increased productivity away from the desk.

Buy the CrowView Note if

you constantly switch between two displays but have limited space.

Don’t buy if

you are looking for a premium product that will last for a while.

We've listed the best portable power stations.

Motorola Moto S50 unveiled: Dimensity 7300, 120Hz display, and 50MP camera
9:45 am |

Author: admin | Category: Mobile phones news | Comments: Off

Motorola launched the Moto S50 Neo in June, and as promised, the brand unveiled the vanilla S50 today. The Motorola Moto S50 is powered by the Dimensity 7300 SoC, runs Android 14, and comes with 12GB RAM and up to 512GB storage onboard. The smartphone is built around a 6.36" 120Hz LTPO pOLED display of 2,670x1,272-pixel resolution with HDR10+ support and 3,000 nits peak brightness. The display also has a centered punch-hole for the 32MP selfie camera and a fingerprint reader underneath for biometric authentication. Around the back, you get a triple camera setup, which is a...

OnePlus Ace 5, Ace 5 Pro specs leak
12:56 am |

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We've already heard that the OnePlus Ace 5 will be powered by the Qualcomm Snapdragon 8 Gen 3 chipset, an upgrade from the Ace 3 which came with the 8 Gen 2. If you're wondering where the Ace 4 went, it never existed due to tetraphobia. Today Digital Chat Station confirms the 8 Gen 3 choice for the vanilla model, and reveals that the Ace 5 Pro will sport the Snapdragon 8 Gen 4 SoC. Both models will have batteries that will be at least 6,000 mAh in size, flat metal frames, optical fingerprint sensors, and a "1.5K" 8T LTPO high-spec OLED screen made by BOE. OnePlus 12R aka OnePlus Ace...

Oppo Find N5 / OnePlus Open 2 will be impressively thin, specs leak reveals
9:59 pm | September 4, 2024

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Oppo's next book-style foldable is coming soon, according to a now-deleted post by prolific Chinese leakster Digital Chat Station. This will be called Find N5 and it will be the successor to the Find N3 from last October. The company will skip "4" most likely because of tetraphobia. The Find N5 will be powered by Qualcomm's Snapdragon 8 Gen 4. It will have a "2K+" inner folding screen, a 50 MP main camera using a Sony sensor, a periscope telephoto camera as well, and a circular camera island. Oppo Find N3 The phone will be just over 9mm thick, which makes it very close to Honor's...

Warhammer 40,000: Space Marine 2 review: grim, glorious, and bloody brilliant
7:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Comments: Off
Review info

Platform reviewed: PS5
Available on: PS5, Xbox Series X|S, PC
Release date: September 9, 2024 

Loud, boisterous, and gleefully violent, Warhammer 40,000: Space Marine 2 delivers a thrilling power fantasy. Saber Interactive’s third-person slaughter-fest invites you to step into the power-armored boots of a 10-foot-tall superhuman Space Marine as you carve your way through hordes of alien Tyranids and Chaos cultists. Crunchy, bloody, and immensely satisfying, Space Marine 2’s core gameplay loop distinguishes the title, ensuring that occasional moments of ambitious overreach or old-school jankiness are easily forgotten.

Warhammer 40,000: Space Marine 2 is a lovingly maintained relic of a bygone era. To stomp through its gorgeous, detailed levels is to bask in the third-person glory days of the late 2000s. The pressures of 2024’s open-world-saturated design environment are nowhere to be seen here. Space Marine 2’s punchy single-player campaign and generous co-op missions are linear, well-structured affairs. This allows for an attention to detail when it comes to encounters and level design alike and, while this may be off-putting to some, those wishing to nestle into the comforting embrace of a traditional action game will find their desires met.

Screenshot from Warhammer 40,000 Space Marine 2 showing an Ultramarine in front of an epic city wall

(Image credit: Saber Interactive/Focus Entertainment)

However, this is not to say that Space Marine 2 rejects the advantages of modern design approaches either. When it comes to realizing the immense scale of Games Workshop’s beloved Warhammer 40,000 dystopian sci-fi universe, Space Marine 2 makes generous use of modern hardware. Awe-inspiring vistas come almost every minute in Space Marine 2. Looming gothic structures loom across busy battlefields populated by swarms of enemies. The Space Marines themselves tower over human and alien foot soldiers alike, a sense echoed by weighty animations which capture the sheer bulk and presence of these immense killing machines.

That said the game occasionally bites off more than it can chew. The scale of its ambitions cause some sections of the campaign to feel rushed. For instance, while they look great at a distance, many of your mortal human allies during the campaign use canned and dull animations - a stark contrast to the gorgeous and deliberate movements on show from the Space Marines themselves. Allied tanks stay quiet, their massed machine guns pointing at the enemy seemingly never to fire. Additionally, though chocked full of unlockables, Space Marine 2’s co-op mode asks for a serious amount of grinding from players, leading to a stolid progression system that lets down the otherwise joyful co-op missions.

Screenshot from Warhammer 40,000 Space Marine 2 showing an Ultramarine and guardsmen inspecting tanks

(Image credit: Saber Interactive/Focus Entertainment)

Party like it's 2011

Missteps aside, the combat loop at the core of Space Marine 2 reaches lofty heights. At its best, it induced in me a Doom-like flow state of action and re-action, with controls shifting seamlessly between ranged attacks and melee cut and thrust. This alone is an exceptional achievement. 

Space Marine 2 boasts a panoply of over-the-top weapons, each of which feels like a violent, adolescent fever dream brought to life. Brutal automatic rifles stand alongside deadly plasma weapons and precision laser snipers. While the selection in melee is a little more limited, it is no less captivating. Warhammer 40,000’s iconic chainsword (that’s a sword that’s also a literal, actual chainsaw) is captured lusciously. Its blades roar with each attack as the weapon’s side radiators billow with excess heat. On the other end of the spectrum, we have the Thunder Hammer, a heavy, deliberate weapon specialized in crowd control through massive swings crowned with explosive detonations. 

In contrast to what you might expect from a third-person action game, Space Marine 2 does not use a cover system. Instead, Space Marines recover health by slaying enemies in dramatic executions. These brutal over-the-top animations elicited excited shouts of “bruh!” from myself and anyone else who chanced into the living room at the time. Smaller targets can be executed with a well-timed parry, while larger foes must be beaten into submission with crunchy melee attacks or ruthless barrages of gunfire. This fluid process does a great deal to feed into the power fantasy at the heart of Space Marine 2, refining the system as it was first introduced in Warhammer 40,000: Space Marine (2011). 

Screenshot from Warhammer 40,000 Space Marine 2 showing an Ultramarine battling a Tyranid warrior

(Image credit: Saber Interactive/Focus Entertainment)

Bruh? Bruh.

Space Marine 2 builds on its predecessor in every conceivable respect. The battles are louder, the setpieces more dramatic and the central campaign more audacious - with the notable exception of its lackluster finale. 

Throughout the roughly 12-hour-long main campaign, you play as Demetrian Titus - the star of the first game. A roller coaster rather than a sandbox, Space Marine 2’s campaign takes advantage of a linear mission structure to dole out gorgeous cutscenes and satisfying setpieces at an impressive, if occasionally overwhelming, pace. You’ll fight through alien-infested jungles, ancient facilities, forgotten tombs, and towering megacities to defend humanity from a sinister conspiracy and an alien menace. 

Despite this breadth, the campaign rarely loses its grounding, thanks, in part, to the supporting cast. For most of the campaign, you’ll be followed by two subordinates who’ll back you up and even revive you should you fall. Their constant presence adds a sense of camaraderie, reinforcing the sense of siblinghood at the heart of Space Marine culture. 

Co-op mode doubles down on this sense of camaraderie, offering six exciting missions which each slot into the story of the single-player campaign, adding plenty of extra context and worldbuilding. However, though these missions fully capture the well-paced ebb and flow of the campaign missions, the fact that there are only six available at launch makes the co-op feel like an ancillary feature, subordinate to the main story. 

Screenshot from Warhammer 40,000 Space Marine 2 showing an Ultramarine battling a Tyranid warrior

(Image credit: Saber Interactive/Focus Entertainment)

You want it darker?

What is never subordinate, however, is the rich Warhammer 40,000 setting which is lovingly and impressively presented throughout. Die-hard fans will notice references to significant events throughout the canon which help to place Space Marine 2 in a wider context. That said, the title remains remarkably accessible for a newcomer. The first few hours of the campaign gently dole out key concepts, ensuring that the exposition never gets bogged down in unnecessary minutia. Space Marine 2 also boasts the most dramatic and impressive opening crawl and prologue mission that I’ve ever seen for a Warhammer 40,000 game.

Best bit

Screenshot from Warhammer 40,000 Space Marine 2 showing an Ultramarine on the Battle Barge inspecting other units

(Image credit: Saber Interactive/Focus Entertainment)

Between missions, Titus and pals rearm and recuperate on the battle barge, a massive spaceship that houses an entire company of Space Marines. Little snippets of dialogue and visual storytelling in this area give a welcome sense of continuity between missions which helps you feel like you’re part of a protracted military campaign.  

What’s more, the writers take the opportunity to deliberately crack the image of the stoic, Space Marine killing machine through occasional glimmers of human dialogue. While you shouldn’t expect hyper-developed characters, these Space Marines feel well-rounded. This is especially true in softer moments of conversation. Some of the dialogue between the supporting cast (whom you control in co-op mode) is so earnest and wholesome that it veers towards the homoromantic.

This sort of hidden depth is a hallmark of Space Marine 2. While its characters, storylines, and set pieces lack the depth of more story-heavy action-adventure titles like The Last of Us, they absolutely contain more than meets the eye. Coupled with an exceptionally satisfying combat system and a heartfelt dedication to the source material, this quality helps lift Space Marine 2 comfortably out of forgettability and easily into the realm of the genuinely entertaining. While elements of Space Marine 2 may feel rushed or overstretched, the title stands on its own two feet, distinctive, bombastic, and proud.  

Screenshot from Warhammer 40,000 Space Marine 2 showing an Ultramarine taking on some chaos Space Marines

(Image credit: Saber Interactive/Focus Entertainment)

Accessibility

Space Marine 2 offers bare-bones accessibility features, sporting a colorblind mode and adjustable subtitles. Players can also toggle off-screen markers allowing for clearer gameplay - useful for those with visual impairments. There are also a range of difficulty modes. 

Unfortunately, the title offers little else when it comes to accessibility. An adjustable parry window or an option for automatic parries would have been most welcome. An option for colour cues to distinguish between heavy and light melee attacks is also conspicuously absent. 

 Should you play Warhammer 40,000: Space Marine 2? 

Play it if...

You love action-packed combat
Space Marine 2’s core combat loop is remarkably satisfying and likely to please action game fans of all stripes.

You want an immersive Warhammer 40,000 adventure
Like its predecessor, Space Marine 2 brings Warhammer 40,000 to life with impressive dedication and skill and will delight long-time fans of the universe.

You want a satisfying title that doesn’t take years to finish
I was able to wrap up Space Marine 2’s campaign in 12 hours, making it a memorable sci-fi adventure that doesn’t demand buckets of time.  

Don't play it if...

You’re looking for a deeper narrative-driven Warhammer 40,000 experience
While Space Marine 2’s characters feel fleshed out, there are no great philosophical or emotional exchanges here. For that, you’ll be better served by Warhammer 40,000: Rogue Trader.  

You’re just here for the multiplayer
While Space Marine 2’s multiplayer offering places thrilling combat and gorgeous visual design front and centre, it’s held back by a narrow mission pool and steep unlock curve.  

Screenshot from Warhammer 40,000 Space Marine 2 showing three Space Marines from the multiplayer mode

(Image credit: Saber Interactive/Focus Entertainment)

How I reviewed Warhammer 40,000: Space Marine 2

I played Warhammer 40,000 Space Marine 2 for roughly 16 hours, taking time to complete the campaign, replay some of my favorite missions, and play through almost every co-op mission with both AI allies and other players. Since the game was in a pre-release state, there was an insufficient pool of players to evaluate the PvP mode. 

I reviewed the game in performance mode on PS5 using a Dualsense Wireless Controller on a 48-inch LG C2 OLED 4K TV. The game ran smoothly and, while there were some frame rate drops, these were few and far between, amounting to less than half a dozen over my 16-hour playtime.  

Fairphone 5 now has a cheaper 6/128GB variant and a new color to go with it
6:24 pm |

Author: admin | Category: Mobile phones news | Comments: Off

When the Fairphone 5 launched in late August 2023, it cost €700/£650 for an 8/256GB unit – that was the only configuration available at the time. Now the company is introducing a more affordable variant and a new colorway too. The Fairphone 5 now has a 6/128GB version, which sells for €550/£500 (note: in some regions the online store shows the price as €500 instead). The original 8/256GB version is still around and even received a price cut to €630/£570. The phone has a microSD slot, so storage expansion is easy. However, Fairphone is promising support up to 2030 and by that time 6GB of...

The new Yaber K3 smart projector beams a bright 1,600 lumen picture, has dual 15W JBL speakers
5:26 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Yaber brought the K3 series of home theater projectors to IFA and these are the brightest projectors that the company has made yet. They build on the successful K2s model from last year. The Yaber K3 is an LED projector that can reach 1,600 ANSI lumens. It beams a 1080p image that ranges between 40” and 200” in size (the projector has a throw ratio of 1.2:1). The new NovaGlow optical technology promises a sharp, vivid image. The extra brightness comes with extra heat, so Yaber created the CoolSwift cooler to manage that heat. It’s a combination of a U-shaped heatsink and dual...

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