Organizer
Gadget news
Octopath Traveler 0 is yet another fantastic RPG for the series, but it’s less Octopath than ever
2:00 pm | December 3, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: , , | Comments: Off

Octopath Traveler 0 is a different kind of Octopath game.

It still features the series’ distinctive HD-2D aesthetics, the tried and tested break and boost battle system, and even returning characters and locations. It also mixes things up from the now well-understood formula.

Review info

Platform reviewed: Nintendo Switch 2
Available on: PS5, PS4, Nintendo Switch, Nintendo Switch 2, Xbox Series X|S, PC
Release date: December 4, 2025

The plot, for example, doesn’t feature the namesake eight-character storylines – the octo paths, as it were. Instead, your adventure focuses on your own player-created character for the first time, who is on a quest of retribution against the villains that destroyed their home town – each embodying the vices of Wealth, Power, and Fame.

You are still joined by other adventurers – over 30 in fact, though I haven’t unlocked them all yet – however, they are along for your ride rather than you following each of their distinct journeys like we would in the other series entries.

The eight-person theme isn’t wholly lost, thankfully, with combat being redesigned to feature eight-person parties – a team of four in the front, and four in the back. I’ll go into more details on why I love this change below, but know that it provides a lot more depth and customisation possibilities to party composition without making fights feel too trivially easy.

Octopath Traveler 0 two villains on a balcony

Something wicked this way comes (Image credit: Square Enix)

Both of these changes make sense; however, when you remember Octopath Traveler 0 isn’t a new game. It’s adapted from the Octopath: Champions of the Continent mobile gacha game. A free-to-play system necessitates a wide array of characters to unlock, can’t have its story focus too much on your party because you might not own those travelers, and would want to allow for bigger teams so you can use more of the cool units you’ve invested in financially.

Now, Octopath Traveler 0 isn’t a gacha game. I’m just saying you can feel remnants of the game it’s based on from what’s presented, and it can feel a little jarring at first because it isn’t Octopath as we’ve known it – in fact, you could convince me it's a lost 2D Final Fantasy at times.

Stick with this adventure, however, and you’ll see it has plenty to offer on an engaging adventure that will keep you entertained for tens and tens of hours – no additional purchases necessary.

Revenge and reconstruction

Octopath Traveler 0 wandering through a craggy town

(Image credit: Square Enix)

As I mentioned in the intro, in terms of its story, Octopath Traveler 0 doesn’t feel very ‘Octopath’ at all. Rather than following eight plots for eight distinct adventurers which coalesce into a finale, you instead follow your own adventure – and can recruit over 30 different heroes to your party.

You create your own custom character for this game and then must face stories focused on the corrupting influences of Wealth, Power, and Fame – where you'll find the meat of the plot.

This focus on a linear story with a more limited opportunity to explore branched tracks is very different from Octopaths that have come before, but it’s not a wholly negative change. My gripe is simply that the less free-form plot feels better suited to a classic Final Fantasy 2D entry rather than an Octopath adventure.

It's not a bad adventure, though, in fact, it's a very compelling one with proper villains you can’t help but hate – a real classic RPG story. I simply found the change of pace a little jarring for this series specifically.

Octopath Traveler 0 looking at a destroyed town

Time to rebuild (Image credit: Square Enix)

There's also the Rekindling the Flame plot, which has the protagonist reconstruct their old home town by finding its surviving residents and rebuilding the long destroyed features that made it a home.

It's not as in-depth as a true cosy town simulator, but it is a delightful change of pace from the action-focused adventure. Plus, channelling your retribution into something more constructive can yield useful benefits – including the ability to power up your allies. So it's worth pursuing even if vengeance is your only goal.

To battle!

While the plot might not feel very Octopath, the turn-based combat feels more Octo than ever. That’s because your group now consists of eight fighters – a four-person front row and a four-person back row – which allows for a much more diverse team composition than the series’ usual four-person limit.

Only the characters in the front row can take actions, but each hero can swap with their partner behind them so that they can take a turn, and there are unlockable skills that allow your back row to support the folks in front of them without needing to take an action, or allow your front row to use a skill and tag out in a single move.

Octopath Traveler 0 battle against crabs on a beach

(Image credit: Square Enix)

For example, in my currently build I’ve paired up a cleric who can automatically heal the person in front of them with my squishy spell caster as their health can run low very quickly without support, and my tank who can provoke attacks is paired with an ally who has a skill that lets her fire her bow and instantly tag out – so she can swap in for a quick damage burst and then let my tank keep taking the hits.

Best Bit

Octopath Traveller 0 looking at a battle arena

(Image credit: Square Enix)

Combat feels like such a step up from the previous game, thanks to the bigger party allowing for more personalization of your team than ever, and setting off an Ultimate Technique never gets old.

The other big change is that your created character has unlocked a special skill called an Ultimate Technique. As the name implies, this charged ability (you can’t just spam it all the time) allows the protagonist to perform a big burst – you can unlock options like performing a mass heal or dealing a powerful strike, among others – that can turn the tide of battle in your favor.

As you improve your town, you'll rebuild the training grounds so other party members can unlock their techniques too – I told you there’s a reason to play house even if your only goal is violence.

None of this is to say fights are trivial thanks to your ultimate moves and larger team. Boss battles and higher-level bouts can still present a challenge if you don’t prepare yourself. You can push your luck into higher-level locations to some extent, but for main quests, you'll find even adventures three or four levels above where you currently are can prove trickier than expected if you aren’t careful.

Octopath Traveler 0 fighting a monsterous witch

(Image credit: Square Enix)

Octopath or not, it's still delightful

Octopath Traveler 0 is a really enjoyable RPG experience, whether it feels truly Octopath to me or not.

Because all of the changes still work. The cohesive, more solo story is an awesome adventure that feels like the fantasy epic that RPGs have taken players on for decades, and the combat is compelling and with some many team members allows for some really creative and personal party composition.

There’s also been a simplification of path actions, which is a lot easier to follow than the confusing web of abilities offered in Octopath Traveler 2 – even if it strips away the identity of each character further than their lack of a unique plot already does.

If you love the Octopath series, a new adventure through Osterra will appeal, while fans of more typical RPGs may find this entry to be more accessible than ever, given that it follows a more standard story structure.

I’ve had a delightful time on my adventure, and at the end of the day, that’s all that really matters.

Octopath Traveler 0 adventuring through a forest

(Image credit: Square Enix)

Should you play Octopath Traveler 0?

Play it if…

You want a classic RPG
Octopath Traveler 0 feels like a classic RPG. You've got a meaty plot and robust turn-based combat system to sink your teeth into.

You like to choose your own adventure
While not quite as free and open as Octopath usually is, this entry does feature a branching plot and a wide variety of characters to customize your team around.

You crave 2D beauty
I don't care how many times I see HD 2D aesthetics; they'll always be beautiful, and Octopath Traveler 0 is as pretty as a picture.

Don't play it if…

You want a cozy town builder
While rebuilding your home is a core plot of this story is still mostly focused on combat and adventure than cozy vibes.

You want proper Octopath
If Octopath‘s distinct brand of RPG is what you crave, then you won't hate this title; it just might not quite hit the spot for you.

You hate turn-based tactical combat
Turn-based combat isn’t for everyone, and while Octopath's break and boost system does some things to liven up the combat, it won't make turn-based action everyone's bag.

Acessibility

In terms of accessibility as a turn-based RPG, Octopath Traveler 0 has the advantage that players can take combat at their own pace – you can take 5 seconds or 5 minutes to make a move if you need.

The cutscenes are also played out as text dialogue that you can have play automatically, one message at a time, or at a faster auto speed if you want to rush through. Again, allowing you to enjoy the game at your own pace.

Most major cutscenes are also voiced, making it even easier to follow the plot if you hate excessive reading (as someone who’s dyslexic, voice acting is always a massive help for me).

How I reviewed Octopath Traveler 0

I played Octopath Traveler 0 on my Nintendo Switch 2, mostly playing undocked, but I did make sure to load the game up on my TV too to get a sense of the grander scale it has on a 55-inch QLED screen.

During my playthrough, I tried not just to follow the mainline quest but also to explore the sidequests and other adventuring opportunities to get a feel of the whole experience Octopath Traveler 0 offers.

First reviewed November-December 2025

Reliving the 90s via the Analogue 3D is definitely nostalgic, but excellent hardware can’t fix an era of video games we should appreciate but never revisit
5:00 am | November 22, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: , , | Comments: Off

Analogue 3D: Two-minute review

The Analogue 3D is finally here, and it's one of the best retro games consoles available on the market. After multiple delays and what felt like a longer wait than those excruciating Christmas Eve sleeps as a kid, Analogue’s take on the iconic Nintendo 64 is in my hands, and I’ve been testing it thoroughly over the last couple of weeks.

The Analogue 3D is a modern take on the N64, allowing gamers to experience the magic and nostalgia of the home console that launched in 1996. Analogue has made a name for itself as one of, if not the, best retro game preservation company on the planet, and I don’t think it will take long for the 3D to cement itself as the definitive N64 experience, just like the company’s Game Boy hardware emulator, the Analogue Pocket.

Analogue’s approach to hardware is one of true love for nostalgia, allowing gamers to recreate the memories of their youth by playing original cartridges in 4K via an FPGA chip. This means the 3D is for the true enthusiast, someone who has a collection of N64 games and wants to experience their childhood in the best way possible.

Build quality is excellent, as you’d expect from the company that created the Analogue Pocket, and the console works with original N64 controllers as well as 8bitdo’s modern recreation, which has been purposefully built for use with the 3D.

The Analogue 3D is the quintessential Nintendo 64 experience, and is a must-buy for those looking to play the most authentic recreation of the console of their youth on one of the best OLED TVs. That said, it’s still an N64, so if you don’t have a physical collection or don’t have the necessary nostalgia to truly enjoy these often dated games, you may want to opt for a different era of retro gaming instead.

Analogue 3D: Price and availability

  • List price: $249.99 / £190 / $AU 385
  • Comes in two colors (white and black)
  • Currently sold out

Analogue 3D

(Image credit: Future)

The Analogue 3D is now shipping via analogue.co. The 3D first went on preorder in October 2024, and while it’s now available, it is currently sold out on the Analogue website.

You can buy the 3D in Black or White, and in the box you’ll get an HDMI cable, USB-C for power, and a power adaptor. The 3D has no controller in the box, and while you can use any of your old N64 controllers, third-party company 8bitdo’s 64 controller is available for $39.99 / £32 in black and white via Amazon.

There are also no games included in the box, and no ability to play titles from other consoles with cartridge adaptors, so you’ll need to source your own physical N64 cartridges.

Analogue 3D: Specs

Price

$249.99 / £190 / $AU385

Dimensions (H x W x L)

1.9 x 9 x 7in / 49 x 230 x 180mm

Weight

29.5oz / 837g

Compatibility

Nintendo 64

Connection type

USB-A, USB-C, HDMI, SD card

Battery life

N/A

Features

HDMI Out 4K resolution, faithful CRT recreation for modern TVs, 100% compatibility with original N64 cartridges

Software

Native OS

Analogue 3D: Design and features

  • Plastic but sturdy enclosure
  • Looks elegant under your TV
  • The best way to play N64 cartridges

Analogue 3D

(Image credit: Future)

The Analogue 3D is gorgeous, just like the other products in the company's repertoire. It feels like the N64 grew up, and while some people will be waiting patiently for limited edition color offerings, I'm a big fan of the black and white options here. There’s no toy-like plastic, no rattling parts, and no leftover design weirdness from the late 90s.

Instead, Analogue has built a console that feels dense and premium while looking great on a shelf and even better underneath a TV, where it blends in with modern consoles rather than sticking out as a relic - this definitely passes the "Can I put this in the living room?" wife test.

The finish reminds me of high-end audio equipment, with lines that are clean, subtle edges, and a color palette that is understated without losing personality. Even the cartridge slot has a satisfying firmness, and inserting a cartridge has that awesome "thunk" you used to love as a child.

Around the back, you get HDMI out, USB-C for power, two USB-A, and an SD card slot pre-installed with a 16GB card for storing screenshots, firmware, and all the other OS information. On the front are four original N64 controller ports that light up satisfyingly when you connect a Bluetooth controller.

Analogue 3D

(Image credit: Future)

The Analogue 3D provides everything you need for a modern N64 experience without clutter or additional converters. The console plays your original cartridges using FPGA hardware, which means no emulation and no guesswork. What you’re seeing is effectively the real hardware recreated with jaw-dropping accuracy.

The menu interface is simple in the best possible way. With the tap of a button, you can tweak video settings, swap filters, and overclock the performance to try and beat the abysmal framerates of the original N64. It’s clean, responsive and takes seconds to navigate.

It's worth noting, however, that save states are not available yet on the Analogue 3D, and we're not sure when they will be. On my Analogue Pocket, the save state feature is one of my favorite parts of the device, and Analogue even showed the feature on the 3D in its marketing. Hopefully, save states will be available soon, and I'll make sure to update the review as soon as they are.

Support for original controllers is a huge win, and while I didn't test one myself, I can imagine the impracticality of the original thumb stick would add to the charm of the 3D experience. Modern controllers work very well, and pairing them takes seconds. The system automatically detects what’s connected, so you can jump straight into a game, but I'd recommend waiting for 8bitdo's grey variant, which has colored buttons, as the all black N64 controller confused me at times.

Analogue 3D: Performance

  • Faithful FPGA hardware emulation of N64 games
  • 4K image quality with gorgeous CRT filters
  • 100% cartridge compatibility

This is where the Analogue 3D earns its price tag. Playing N64 games on FPGA hardware is a completely different experience to emulation, and quite honestly the best way to experience your favorite games from the late 90s. Everything responds instantly, with no input lag, and it very much feels like a product made by Nintendo for an adult gamer wanting to relive their youth.

I tested the console on one of the best OLED TVs, 65-inch Samsung S90D OLED, which is about as far from a CRT as you can get. Somehow, the Analogue 3D handled it without exposing every flaw of the era. Colours looked vibrant, edges were cleaner than I’ve ever seen them on original hardware and the system held up beautifully whether I was playing Mario 64, Mario Party 3, GoldenEye 007 or even WCW/NWO Revenge.

But be warned, this isn’t a console that transforms the visuals into something modern. It preserves everything, flaws included, but that's where the charm lies: it's a 4k faithful restoration of the N64 and for people that love the awkward console, the 3D is a must-buy. Combined with Analogue's gorgeous filters which the company calls "a museum-grade restoration of analogue gaming's most beautiful display technology", the 3D truly cements itself as the best way to play N64 on a modern TV.

There were a couple of moments where cartridges needed a second insertion to register properly, and of course, I found myself blowing cartridges (despite the fact that's not recommended). In the box Analogue provides some foam pads to help clean the pins of your N64 cartridges, which is a lovely addition in case you're having compatibility issues.

Analogue 3D

(Image credit: Future)

Image quality on the 3D really shines, but again, if you're expecting to see an N64 game with modern graphics, you'll be disappointed.

Polygon edges look cleaner, the scaling is smooth, and the whole image feels more stable than the original hardware ever managed. My Samsung S90D OLED made colours pop without turning everything into neon, and brightness levels were handled well enough that nothing felt washed out or overly crushed.

Like I mentioned above, Analogue includes a handful of optional filters. Adding light scanlines gave Mario 64 a nostalgic softness, while GoldenEye 007 benefited from a cleaner look without anything layered over the top. You can also adjust aspect ratio, remove overscan, and tweak settings depending on the game.

This is as good as N64 games are ever going to look without completely remaking them, but the hardware can’t hide the fact that some textures are muddy and some 3D models are… well... terrible. That said, the 3D does make these games look sharper, more consistent, and more pleasant to revisit.

Analogue 3D

(Image credit: Future)

Analogue has done an excellent job with compatibility, with the company claiming 100% compatibility for the first time ever. In my testing, everything worked flawlessly, although I don't have the most extensive N64 catalog. Mario 64, Mario Party 3, GoldenEye 007 and WCW/NWO Revenge all worked exactly as I remembered them, quirks and all.

I've seen posts online from other reviewers stating EverDrive support varies depending on model, and it's very unlikely that Analogue will officially endorse flash carts. So if you plan to use a single cartridge for all your games, then I suggest doing your homework before buying a 3D.

Analogue 3D

(Image credit: Future)

After using the 3D for a few weeks, I'm surprised by my experience. As someone who loves retro gaming and really appreciates what the company does for game preservation, I find this product way harder to recommend than, say, the Analogue Pocket or the Modretro Chromatic, for example. That might be because of my own personal nostalgia for the Game Boy era, but I think it's more to do with the fact that the N64 has aged very poorly compared to even older games like those found on the SNES.

The Analogue 3D is a remarkable piece of hardware, but the N64 library itself hasn’t aged well. These games are fun, iconic, and historically important, but the jump from 2D to 3D was messy, and it shows. Textures are blurry, controls can feel floaty, and frame rates dip more than you might remember.

If you don’t have nostalgia for these games, the Analogue 3D won’t magically convert you. It's very much a time machine for people who grew up in the late 90s and still feel emotional watching the boot logo appear on screen.

If that’s you, the console is magic. If not, a SNES or GameCube might be a better retro investment, and I think sticking to the N64 library on Nintendo Switch Online would probably meet your needs.

Should you buy the Analogue 3D

Buy it if...

You want to relive your N64 childhood
If you loved the Nintendo 64 as a child, there will be something magical in reliving the experience via the Analogue 3D. This console truly captures the magic of the N64, faults and all.

You own a large N64 cartridge library
If you've still got all of your old N64 cartridges, then the 3D will give you hours and hours of joy. Some of the greatest games of all time reside on the console, although even the best of them, like Ocarina of Time, have been remastered to provide a better experience on more modern hardware.

You want an N64 for the holidays
I really hope Analogue makes the 3D available for purchase before the end of the Holiday Season, because the N64 thrives as a multiplayer console to be enjoyed with friends and family. If you want to rekindle the magic of playing video games on Christmas morning in the '90s, then pick up a 3D.

Don't buy it if...

You don't own N64 cartridges
If you're thinking of starting an N64 cartridge collection, then ignore this point. But if you don't own any games already, the 3D will quickly become a far more expensive purchase. Some of the most iconic games can be found for relatively cheap, but others, like Conker's Bad Fur Day, can fetch a hefty price tag.

You never played the N64
The N64 was the first true jump into 3D gaming, and it shows. It's quite endearing to see how developers experimented with 3D, but most games have aged pretty badly, and I think someone who doesn't have the nostalgia for the console would quickly become bored with the offering.

Also consider...

If you’re still not entirely sold on the Analogue 3D then check out these excellent similar products for comparison and consideration.

Analogue 3D

Nintendo Switch 2

Nintendo Switch OLED

Price

$249.99 / £190 / $AU385

$429.99 / £395.99 / $AU699.95

$349.99 / £309.99 / $AU539.95

Dimensions

1.9 x 9 x 7in / 49 x 230 x 180mm

10.7 x 4.5 x 0.6in / 272 x 114 x 15mm

4 x 9.5 x 0.5in / 10 x 2.4 x 1.4cm

Weight

29.5oz / 837g

18.8oz / 535g

14.88oz / 421.84g

Compatibility

Nintendo 64 cartridges

Nintendo Switch 2 / Nintendo Switch / Nintendo Switch Online (N64, SNES, etc)

Nintendo Switch / Nintendo Switch Online (N64, SNES, etc)

Connection type

Wi-Fi, Bluetooth, USB-C, HDMI output

Wi-Fi, Bluetooth, USB-C, HDMI output (in TV mode)

Wi-Fi, Bluetooth, USB-C, HDMI output (in TV mode)

Battery life

N/A

2-5 hours

4.5 to 9 hours, depending on usage

Features

4k output, VRR, Lag free, zero signal degradation, NTSC & PAL Support, museum-quality filter accuracy to recreate CRT

8-inch OLED multi-touch display (1080p resolution), 256GB internal storage, improved stereo speakers, next-gen dock with 4K output and integrated LAN port, reinforced adjustable kickstand

7.0-inch OLED multi-touch screen (1280x720 resolution), 64GB internal storage, stereo speakers, enhanced dock with built-in LAN port, adjustable wide kickstand

Software

Analogue 3Dos, can play official Nintendo 64 cartidges

Runs all Nintendo Switch 2 games, access to Nintendo eShop and online services

Runs all Nintendo Switch games, access to Nintendo eShop and online services

Nintendo Switch OLED
If you're just looking to casually play N64 games on the go, the Nintendo Switch offers a range of games on its Nintendo Switch Online service. Add to that the extensive Nintendo Switch library and a gorgeous OLED display, and this might be the best middle ground for those looking for the perfect all-in-one gaming console.

For more information, check out our full Nintendo Switch OLED review.

Nintendo Switch 2
If you want to play GameCube games alongside N64, as well as experience the latest and greatest games from Nintendo, then the company's latest console, the Switch 2, should be at the top of your list. While it doesn't have an OLED screen in handheld, it looks gorgeous on a large TV.

For more information, check out our full Nintendo Switch 2 review.

How I tested the Analogue 3D

  • Tested for 2 weeks
  • Compared it directly to the experience on Nintendo Switch Online
  • Tested across game types

I’ve used the Analogue 3D for the past few weeks, and it has become my main way to play Nintendo 64 games at home.

I’ve tested the console with all of my original cartridges, including Mario 64, Mario Party 3, GoldenEye 007 and WCW/NWO Revenge.

Every game was played on my Samsung S90D OLED TV, so I could properly judge the image quality and performance on a modern display. I tried all of Analogue's display filters as well as overclocking the hardware via the built-in menu.

Read more about how we test

First tested November 2025

Kirby Air Riders is one of the most chaotic Nintendo Switch 2 games I’ve played, but that’s really not a bad thing – here’s my final verdict
2:00 pm | November 19, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

If you’d told me a year ago that a bizarre GameCube spinoff would receive a sequel on Nintendo’s follow-up to the Switch, I’m not sure I’d believe you. That’s right, Kirby Air Riders – a racing game developed by Bandai Namco Studios and Kirby creator Masahiro Sakurai's Sora Ltd. – is finally here on Nintendo Switch 2, a whole 22 years after its predecessor entered the fray.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: November 20, 2025

Although Kirby Air Riders feels like a surprise release so early in the Nintendo Switch 2’s life, I’m actually delighted to see it glide onto the console. It's essentially a fusion of Mario Kart and Super Smash Bros, combining intense races with chaotic combat. But can it live up to the quality we’ve come to expect from those two legendary series?

Well, I’ve played solo, raced online, and even battled it out in local multiplayer. I’ve also spent hours on the game’s single-player campaign, customizing my machines and unlocking new characters. So, can this oddball racer outpace some of the best Nintendo Switch 2 games? I’ve got a lot of thoughts – largely positive ones, thankfully. But I won’t make you wait any longer…here are my final thoughts on the whirlwind gaming experience that is Kirby Air Riders.

Smash on wheels

Kirby celebrates finishing 1st place in Kirby Air Riders

(Image credit: Nintendo)

From the very second I fired up Kirby Air Riders on my Nintendo Switch 2, I could only think of one thing: Super Smash Bros.

Sure, Masahiro Sakurai is the creator of Kirby, but he also birthed this legendary fighting game series, which has its influence deeply infused into Kirby Air Riders’ DNA. Every single aspect – from the music, through to the menus and the unhinged gameplay – has Sakurai’s fingerprints all over it. But that’s not a bad thing.

Best bit

Bandana Waddle Dee uses his special attack in Kirby Air Riders

(Image credit: Nintendo)

I adored defeating enemies until I had enough juice to unleash Bandana Waddle Dee’s mighty spike attack special. Slashing my rival riders left, right, and center felt supremely satisfying. Sorry King Dedede, the crown is mine.

For anyone who played Super Smash Bros. Ultimate, the UI will feel like an old friend. The look of different options, sound design when making selections, and simple layout of menus is almost identical to what you’d find in that game. It's easy to use, fun to interact with, and a visual treat.

It's a similar story on the music front, too. The jazzy, catchy menu theme feels very Smash-like, and the broad, varied selection of tracks, which includes everything from grandiose orchestral arrangements through to funk-infused head boppers, is seriously intoxicating.

Even if you jump into a race in the Air Ride mode, you may feel as if the game’s aesthetic feels noticeably close to Sakurai’s previous work. The character models and quirky animations, zany design of the machines – which are the vehicles you use to race on – and vibrant, color-filled environments hammer home that this game is essentially Smash on wheels. And I love that.

Keeping it simple?

Gooey does a spin attack in Kirby Air Riders

(Image credit: Nintendo)

Now let’s get into the meat of things and talk about gameplay. On the face of it, Kirby Air Riders is outrageously simple – especially compared to some of the best racing games. Your machine will automatically accelerate, and all you have to do is steer and hold down the B button to drift and obtain power-ups, like Fighter or Cutter abilities. Sure, the Y button allows each rider to occasionally use a special move, and you can waggle the left stick to do a spin attack, but that covers the vast majority of things.

Although the controls are incredibly easy to learn – especially thanks to a concise Lessons mode – it genuinely takes time to master them and understand how to get the upper hand over tricky opponents.

Drifting will considerably slow you, and requires more precision than you’d need in Mario Kart World. And in the main racing mode – Air Ride – you’ll need to tail opponents to get a boost before attacking. Speaking of, you’ll need to hold B to use a lot of power-ups, which will, in turn, slow you down. Sometimes, trading off speed can feel very rewarding, whereas other times, you’ll wish you left King Dedede alone (for once) and just kept powering ahead. Poor penguin. The need to consider trade-offs during high-speed races adds a nice dollop of challenge, and feels intelligently thought out – I applaud how the developers fostered a balanced approach in this regard.

On top of this, you’ll need to ensure that your character and machine loadout are suited to your playstyle. Personally, I liked having a solid amount of control on tight corners, and also enjoyed using a vehicle with enough lift to soar across corners. I didn’t want to be too light, though, so I found myself combining Bandana Waddle Dee (who should have been in Smash Ultimate) with the Vampire Star.

On the subject of characters, it did surprise me how varied and large the roster was, considering the limitations of a Kirby-only cast. There’s a fun set of riders from right across the series’ rich history as well as color variants, which I had a wonderful time sifting through. The number of machines is admirable, too, so there’s plenty of experimentation available to the player.

One area that I felt could be improved, though, was the course selection. The tracks themselves are solid. Some, like Waveflow Waters and Crystalline Fissure, felt like real visual spectacles and had me entranced in the on-screen action. However, I did wish that there were a few more alternate routes to explore, and the fact that there are just 18 courses – nine of which are retro inclusions – may end up feeling repetitive in the long run.

Powered up machine from City Trial in Kirby Air Riders

(Image credit: Nintendo)

Let the chaos commence

I’ve mainly spoken about Air Ride so far, which I’ve had great fun with overall. Timing the perfect drift, battering my opponents, and gliding past them on the finish line is very rewarding, and I can see myself coming back for a number of races against friends in the coming weeks and months.

But what made a lot of people fall in love with 2003’s Kirby Air Ride was the City Trial mode. Here, you have to collect a range of items to boost your machine – think speed, defense, and HP increases – before clashing against rivals in a brief minigame.

City Trial is back, and this time it's even crazier. I found myself constantly switching machines, mashing up CPUs, and even fighting event bosses to get some juicy power-ups. I have to admit, this mode is good fun, especially when playing multiplayer. I trialled this mode against other gaming journalists at Nintendo’s UK HQ, and it really did bring out my competitive streak – the scrappy, intense nature of the mode is certainly enticing.

Still, I just couldn’t shake the feeling that City Trial is kinda lop-sided. I would spend five minutes powering up my machine, raring to crush my adversaries. But then, in a matter of seconds, the showdown minigame would be over. One example is a target game, where you glide into a numbered panel to score points. You get two attempts at scoring points, and then it's game over. This felt highly anticlimactic, and a significant portion of the minigames finished up too swiftly for my liking.

It should also be noted that I often found my character to be totally out of control after the first few minutes of powering up. This was pretty funny for the most part, and I did have a giggle while careening into my foes with next to no control. Having said that, this could leave me feeling a little City Trial’d out after a couple of rounds – the chaos is exciting, but perhaps meant to be enjoyed in bursts.

Luckily, there were a few other modes to try out when I was done with City Trials and Air Ride. There’s Top Ride, which is a birds-eye view racing mode that uses smaller, more basic courses. The more limited nature of Top Ride meant that I wasn’t returning to it much, but the concept is executed well.

Perhaps more interestingly, there’s a solo campaign with an actual story, called Road Trip – it's almost reminiscent of the Subspace Emissary from Super Smash Bros. Brawl. In Road Trip, you’ll continuously float down a road and get to pick from a variety of mini games to boost your level and progress the narrative. Typically, you can select one of three minigames, which keeps things decently varied.

Every now and then, you’ll engage in boss fights and get to view cutscenes about a lifeform named Zorah, which crash-lands onto the planet Popstar. The story didn’t really grip me or make me want to ride solo for hours on end, but it's a decent lil’ extra to break things up a bit. I’ll mainly stick to playing the Air Ride of City Trial modes online – either ranked or in quick play – if I don’t have friends around to play with, though.

Bandana Waddle Dee powers forth in Kirby Air Riders

(Image credit: Nintendo)

Coming to the finish line

Even though I wasn’t completely bowled over by Road Trip, I still found plenty of value in playing on my own. That’s largely thanks to a checklist system, which runs across the Air Ride, Top Ride, City Trial, and Road Trip modes. As you achieve different objectives, you’ll unlock new characters, machines, and customizable pieces.

And this leads me to something that I really loved about my time with Kirby Air Riders – the sheer amount of personalization on offer. You can customize machines with stickers, attachments, and patterns, personalize your license, which other players can view online, and even tailor controls to your own liking.

The possibilities feel endless, and the volume of unlockables made me really want to complete challenges on the checklist. That feeling I got when completing a technically difficult objective was exhilarating and was a particular highlight of my Air Riders experience.

So, in the end, I really did find a lot of things to love about Kirby Air Riders. Sure, it may not have the variety of Mario Kart or be quite as addictive as Super Smash Bros., but it merges its sources of inspiration pretty effectively. Visually, this game is great – colors really pop and frame rate is pretty consistent despite some insane on-screen action. It matches that with a bombastic soundtrack and playful cast of characters, which adds a whole lot of personality to the Air Riders experience.

Yes, the short minigames in City Trial could feel a touch anticlimactic, but the mode did still offer some truly chaotic laugh-out-loud moments. Meanwhile, the standard Air Ride mode was a blast to play online, and gradually mastering the game’s simple yet surprisingly deep mechanics was a real joy. All in all, Smash on wheels may not be perfect, but it certainly supplies the frenetic fun it promises.

Should you play Kirby Air Riders?

Customized Warp Star machine in Kirby Air Riders

(Image credit: Nintendo)

Play it if...

You’re a fan of Mario Kart and Super Smash Bros.
If you enjoy these two chaotic Nintendo series, then I’m almost certain you’ll have some fun with Kirby Air Riders. Sure, it's a racer, but you’ll have to beat up your opponents in both the Air Ride and City Trial modes to get the edge. This title also has a fantastic, head-bopping soundtrack and exciting visual presentation, so you’re sure to find something to love here.

You’re the competitive type
There are so many ways to compete against friends, family, and strangers in Kirby Air Riders. There’s split-screen multiplayer for local matches, or online play – both ranked and casual – that you can get stuck in. Whether you want to get one over on your buddy or boost your ‘Global Win Power’ via ranked mode, there’s something for you.

Don't play it if...

You want an engaging single player mode
Although I had fun riding solo by completing checklist items and unlocking new content, I didn’t find the Road Trip mode to be massively engaging. The narrative is pretty simple, which is fine for a game like this, just make sure you temper your expectations if you’re seeking an engrossing solo adventure.

You’re expecting a Mario Kart-sized tracklist or character roster
There are 18 courses and around 20 characters to choose from in Kirby Air Riders. While I appreciate the limitations of an all-Kirby cast, I would’ve liked to have seen more maps to race on – especially as Mario Kart World has 32 different tracks. Maybe we’ll get more in the future, though.

Accessibility features

Kudos to everyone involved with accessibility on the Kirby Air Riders development team, because there really are a lot of options to discover here. There are visual options like the ability to adjust brightness or text size, apply different color filters, and adjust HUD.

But there’s also an extensive camera customization menu, which enables you to adapt the field of vision, camera distance, sensitivity, and more. You can even adjust the severity of visual effects or remap controls to your liking, making for a brilliantly customizable user experience.

How I reviewed Kirby Air Riders

Kirby inflating mid-air in Kirby Air Riders

(Image credit: Nintendo)

I spent more than 15 hours playing Kirby Air Riders solo and online via Nintendo Switch 2, during which time I exhausted every mode available. In order to play local multiplayer, I took a trip to Nintendo’s UK HQ, where I got a preview of the game and was able to duke it out against fellow gaming journalists and content creators.

Predominantly, I played Kirby Air Riders with my Nintendo Switch 2 docked, connected up to my Sky Glass Gen 2 television and Marshall Heston 120 soundbar. I also played in handheld mode, though, and while doing so, I listened to in-game audio with my Sony WH-1000XM6 wireless headphones.

More generally, I’ve been a Nintendo Switch 2 owner from launch and have been playing Nintendo games for the best part of two decades. Here at TechRadar, I’ve also reviewed a range of Nintendo Switch 2 titles, like the bizarre mouse control bonanza Drag x Drive, and the unforgettable adventure that is Dragon Quest I & II HD-2D Remake.

First reviewed November 2025

I tested these officially licensed earbuds for Nintendo Switch 2 – are they really worth buying?
11:00 pm | November 13, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

PowerA Wired Earbuds for Nintendo Switch 2: one-minute review

The PowerA Wired Earbuds for Nintendo Switch 2 are a simple yet effective way to enjoy handheld gaming sessions in seclusion. These buds are licensed by Nintendo and aim to deliver dynamic sound, ergonomic comfort, and clear mic quality. And they largely deliver on that, though there are some notable flaws to uncover.

For wired buds that typically cost $24.99 / £19.99 / AU$39, and regularly fall to a considerably lower cost, I wasn’t expecting all too much from the PowerA Wired Earbuds for Nintendo Switch 2. And although they don't do anything special sonically speaking, they still have all the fundamental talents required for solid-sounding in-game experiences.

For instance, they offer up clear dialogue quality – something all of the best gaming earbuds should do. When playing through the spectacular Dragon Quest I & II HD-2D Remake, speech-heavy scenes never sounded muffled or obscured, even when the game's imposing orchestral soundtrack entered the fray.

You're not going to experience beautifully separated vocals or a wide open soundstage, but for the price, you still get the clean sound quality required to enjoy the best Nintendo Switch 2 games or beautiful in-game soundtracks.

Person holding right bud of PowerA Wired Earbuds for Nintendo Switch 2

(Image credit: Future)

The convenient mic mute slider is very handy if you're making use of GameChat via Nintendo Switch Online. Simply flick it up and your pals won't be able to hear you whatsoever.

However, I would've liked the inbuilt mic to sound a bit better, as I could make out static in the background while using it. Don't get me wrong, my words were still easily discernible when performing a quality test – just don't expect above average mic performance.

Looks-wise these wired earbuds aren't all too flashy. They're black and red – much like the right Joy-Con 2 controller, and come with a handy carry case. The build quality of these buds is fairly average given that they're made of plastic, but that's fine considering their extremely budget-friendly cost. And in fairness, I still found them to be pretty comfortable, which isn't always the case for me when searching for the best wired earbuds.

So, at the end of it all, would I recommend the PowerA Wired Earbuds for Nintendo Switch 2? Well, that would depend. I’ve seen these drop as low as £11 in the UK, so if you’re on a tight budget, they’d give you decent overall audio with equally decent comfort, as well as a tidy carry case. However, there are some notable drawbacks, like a flawed mic and a basic build.

If you’ve got a bit more cash to play with, I’d perhaps check out some more premium wired earbuds, or even a headset from our Nintendo Switch 2 accessories guide. But for low-cost buds that get the job done, these Nintendo-licensed in-ears are still worth a look.

Person holding PowerA Wired Earbuds for Nintendo Switch 2 beside Switch 2 console with Dragon Quest I & II HD-2D Remake on display

(Image credit: Future)

PowerA Wired Earbuds for Nintendo Switch 2 review: price and release date

  • Ultra-budget list price of $24.99 / £19.99 / AU$39
  • And I've already spotted them going for even less
  • Launched in October 2025

These wired earbuds launched shortly after the Nintendo Switch 2 itself, and have a list price of $24.99 / £19.99 / AU$39. However, I've already spotted them on sale for less in some territories, dipping as low as £11 in the UK. It should be noted that any 3.5mm, USB-C, or Bluetooth earbuds should work fine with your console – it's just the inclusion of a mute mic slider that makes these ideal for GameChat use. PowerA’s wired buds are available in a single Black and Red design – the same color scheme as the right Joy-Con 2 controller.

PowerA Wired Earbuds for Nintendo Switch 2 review: specs

Drivers

8mm dynamic

Weight

0.7oz / 20g

Frequency range

20Hz-20kHz

Waterproof rating

Not stated

Connectivity

3.5mm

PowerA Wired Earbuds for Nintendo Switch 2 review: design and features

  • Simple yet fairly effective design
  • Convenient mic mute slider
  • Secure and relatively comfortable fit

Design-wise, these in-ears are basic. They’re black and red, which is on-brand for the Switch 2, and they have the console’s logo on the outside of each bud.

They’re made of plastic and, in honesty, feel pretty cheap – but then again, they are. You get a variety of different-sized ear tips to help find your ideal fit, as well as a drawstring bag to store the buds away – that’s a very nice inclusion considering their moderate price.

These earbuds are quite comfortable, although I did find they were a tad large in-ear. Still, I could keep them in for well over an hour without feeling fatigued, and they had a pretty secure fit – something that’s not always guaranteed with wired in-ears.

Thanks to their secure seal, you also get decent enough noise isolation – just don't expect the silence-inducing effects of active noise cancellation or the passive isolation that pricier foam ear tips provide.

The most significant feature on-board is the inbuilt mic and mute slider. This handy slider is what sets the buds apart from typical wired buds you may have laying around, and makes them ideal for GameChat use on Switch 2. The mic itself is functional but as you may expect at this price-point, nothing particularly special. More on that in the Performance section...

PowerA Wired Earbuds for Nintendo Switch 2 sitting on included carry case

(Image credit: Future)

PowerA Wired Earbuds for Nintendo Switch 2 review: performance

  • Decent audio with fairly clean dialogue
  • Mic performance could certainly be better
  • Solid overall quality given modest price-tag

Sonically speaking, I won’t pretend the PowerA Wired Earbuds are anything particularly special. But they get the basics right, with generally clear audio for private gaming sessions.

To find out if PowerA’s in-ears could compete with some of the best gaming earbuds best Nintendo Switch 2 accessories, I made sure to test them out with a variety of games. I started with Dragon Quest I & II HD-2D Remake, a title I’ve been absolutely glued to since its release.

This game is pretty dialogue-heavy, so I was glad to discover that speech was generally well-defined in the mix, ensuring I didn't need to rely on subtitles. When the grandiose orchestral soundtrack swooped through the backdrop, voices still remained clear – sure, it wasn’t as if they were elegantly separated out and thrust to the fore, but that’s something I’d expect from more premium buds.

I wanted to see how they’d cope with a more chaotic Nintendo Switch 2 title, so I switched over to Mario Kart World, and again, I was pretty satisfied with the audio on offer. In Free Roam mode, the hum of my vehicle’s engine was replicated with solid low-end power, and the high-pitched grind of my wheels while drifting didn’t sound tinny or uncontrolled.

Treble could get edgy at top volumes – something I also realized when listening to Phendrana Drifts on the Nintendo Music app. But if you’re listening at medium loudness or lower, that shouldn’t be all too apparent. More generally, soundtracks come through nicely using PowerA’s buds – the jazzy tunes featured in Mario Kart World were always enjoyable, with expressive sax in the mid-range sounding clean and never getting smothered by the fairly impactful bass.

Even if you’re not going to be wowed by a wide soundstage or incredible separation, PowerA’s wired buds perform well enough on the audio front. If you’re looking for a more premium listening experience or want exceptional wired earbuds for music, though, I’d suggest heading over to our best wired earbuds guide instead.

But how about mic performance? Well, this is where things get a little shaky. I used the Test Microphone function on my Switch 2, which allows you to make a brief recording, and the results were about as good as I’d expected. My voice was relatively clear, and every word was discernible. However, there was some noticeable sibilance, and there was obvious static in the background.

Don’t get me wrong: these won’t make you sound like you’re underwater as some cheap buds do, but mic quality is just acceptable. One benefit, though, is that there’s an in-line controller with a slider to disable or enable the mic, which is handy if you need to swiftly silence yourself while using GameChat.

PowerA Wired Earbuds for Nintendo Switch 2 beside Switch 2 console with Dragon Quest I & II HD-2D Remake on display

(Image credit: Future)

Should I buy the PowerA Wired Earbuds for Nintendo Switch 2?

Attributes

Notes

Rating

Features

In-line mic could be better, but they offer a useful mute slider and decent noise isolation.

3/5

Sound quality

Imperfect but generally clean audio for clear dialogue, footsteps, and sound effects.

3.5/5

Design

Basic look, relatively comfortable in-ear feel, convenient carry pouch.

3.5/5

Value

Low price, solid overall quality.

4/5

Buy them if...

You want good value buds for solo gaming sessions
If you want a steady pair of wired earbuds for private gaming sessions, these will certainly do the trick. Even though they do nothing special, you get generally clear audio and a secure in-ear fit, so you can enjoy in-game audio without splashing very much cash at all. The built-in mic and carry pouch also ensure you get plenty of bang for your buck.

You’re looking for a lightweight option to bring on the go
These earbuds only weigh 0.7oz / 20g, and can easily be stored away in the included carry pouch. I’ve kept that pouch in the official Nintendo Switch 2 Carrying Case when I’ve been out and about lately, and they’re a good backup option if my Sony WH-1000XM6 headphones run out of battery life on the go.

Don't buy them if...

You’re expecting great mic quality
Although my voice sounded clear while using the in-line mic here, it was certainly flawed. You’ll notice some sibilance and background static, so for anyone seeking out top-class mic quality, you’ll need to seek a little more. I’d recommend the SteelSeries Tusq gaming headset, which we found to offer excellent mic quality.

You want top-tier audio
As you’d expect for less than $25 / £20 / AU$40, you’re not getting particularly impressive sound quality from PowerA’s Switch 2 earbuds. They supply clear overall sound, but you won’t get that deft separation, wide soundstage, or ultra-detailed listen that more talented models can supply.

PowerA Wired Earbuds for Nintendo Switch 2: also consider

PowerA Wired Earbuds for Nintendo Switch 2

Skullcandy Set USB-C

Turtle Beach Battle Buds

Price

$24.99 / £19.99 / AU$39

$31.99 / £29.99 (about AU$50)

$30 / £25 / AU$45

Drivers

8mm dynamic

9mm dynamic

10mm dynamic

Weight

20g

15g

23g

Frequency range

20Hz-20kHz

20Hz-20kHz

20Hz-20kHz

Waterproof rating

Not stated

IPX4

Not stated

Connectivity

3.5mm

USB-C

3.5mm

Skullcandy Set USB-C
These Skullcandy buds have a spot in our best wired earbuds buying guide thanks to their admirable audio output, comfortable in-ear fit, and sleek look. Their lack of volume controls shouldn’t matter for Switch 2 usage, and their USB-C connectivity means they can easily be used with most modern smartphones as well as your console.

Read our full Skullcandy Set USB-C review.

Turtle Beach Battle Buds
Over in our guide to the best gaming earbuds, the Turtle Beach Battle Buds hold the title of best budget choice. They’ve got a handy detachable mic, decent sound quality, and of course, are satisfyingly cheap.

Read our full Turtle Beach Battle Buds review.

How I tested the PowerA Wired Earbuds for Nintendo Switch 2

Person inserting PowerA Wired Earbuds for Nintendo Switch 2 into Switch 2 console with Dragon Quest I & II HD-2D Remake on display

(Image credit: Future)
  • Tested for one week
  • Used in the office, while out and about, and at home
  • Tried with Switch 2 games and Nintendo Music app

I tested the PowerA Wired Earbuds for Nintendo Switch 2 over a week-long period, taking them out for on-the-go play, as well as using them on lunch breaks at the office, and when working from home.

To assess performance, I made sure to use them with a range of Switch 2 games, including Dragon Quest I & II HD-2D Remake and Mario Kart World. It also felt fitting to use them with the Nintendo Music app and spin a few classic soundtracks. When using the in-line mic, I ensured that I performed a test using the Switch 2’s built-in testing software.

More generally, I’ve been a Switch 2 owner from launch, and I’ve reviewed tons of gadgets here at TechRadar, where I’ve tested tons of audio gear and gaming accessories. I’ve reviewed everything from top-tier wired earbuds like the Sennheiser IE 600 through to cheap models like the JBL Tune 310C. And I’ve also tested a range of Nintendo Switch 2 cases, cameras, screen protectors, and software.

  • First reviewed: November 2025
  • Read more about how we test
I tested these officially licensed earbuds for Nintendo Switch 2 – are they really worth buying?
11:00 pm |

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

PowerA Wired Earbuds for Nintendo Switch 2: one-minute review

The PowerA Wired Earbuds for Nintendo Switch 2 are a simple yet effective way to enjoy handheld gaming sessions in seclusion. These buds are licensed by Nintendo and aim to deliver dynamic sound, ergonomic comfort, and clear mic quality. And they largely deliver on that, though there are some notable flaws to uncover.

For wired buds that typically cost $24.99 / £19.99 / AU$39, and regularly fall to a considerably lower cost, I wasn’t expecting all too much from the PowerA Wired Earbuds for Nintendo Switch 2. And although they don't do anything special sonically speaking, they still have all the fundamental talents required for solid-sounding in-game experiences.

For instance, they offer up clear dialogue quality – something all of the best gaming earbuds should do. When playing through the spectacular Dragon Quest I & II HD-2D Remake, speech-heavy scenes never sounded muffled or obscured, even when the game's imposing orchestral soundtrack entered the fray.

You're not going to experience beautifully separated vocals or a wide open soundstage, but for the price, you still get the clean sound quality required to enjoy the best Nintendo Switch 2 games or beautiful in-game soundtracks.

Person holding right bud of PowerA Wired Earbuds for Nintendo Switch 2

(Image credit: Future)

The convenient mic mute slider is very handy if you're making use of GameChat via Nintendo Switch Online. Simply flick it up and your pals won't be able to hear you whatsoever.

However, I would've liked the inbuilt mic to sound a bit better, as I could make out static in the background while using it. Don't get me wrong, my words were still easily discernible when performing a quality test – just don't expect above average mic performance.

Looks-wise these wired earbuds aren't all too flashy. They're black and red – much like the right Joy-Con 2 controller, and come with a handy carry case. The build quality of these buds is fairly average given that they're made of plastic, but that's fine considering their extremely budget-friendly cost. And in fairness, I still found them to be pretty comfortable, which isn't always the case for me when searching for the best wired earbuds.

So, at the end of it all, would I recommend the PowerA Wired Earbuds for Nintendo Switch 2? Well, that would depend. I’ve seen these drop as low as £11 in the UK, so if you’re on a tight budget, they’d give you decent overall audio with equally decent comfort, as well as a tidy carry case. However, there are some notable drawbacks, like a flawed mic and a basic build.

If you’ve got a bit more cash to play with, I’d perhaps check out some more premium wired earbuds, or even a headset from our Nintendo Switch 2 accessories guide. But for low-cost buds that get the job done, these Nintendo-licensed in-ears are still worth a look.

Person holding PowerA Wired Earbuds for Nintendo Switch 2 beside Switch 2 console with Dragon Quest I & II HD-2D Remake on display

(Image credit: Future)

PowerA Wired Earbuds for Nintendo Switch 2 review: price and release date

  • Ultra-budget list price of $24.99 / £19.99 / AU$39
  • And I've already spotted them going for even less
  • Launched in October 2025

These wired earbuds launched shortly after the Nintendo Switch 2 itself, and have a list price of $24.99 / £19.99 / AU$39. However, I've already spotted them on sale for less in some territories, dipping as low as £11 in the UK. It should be noted that any 3.5mm, USB-C, or Bluetooth earbuds should work fine with your console – it's just the inclusion of a mute mic slider that makes these ideal for GameChat use. PowerA’s wired buds are available in a single Black and Red design – the same color scheme as the right Joy-Con 2 controller.

PowerA Wired Earbuds for Nintendo Switch 2 review: specs

Drivers

8mm dynamic

Weight

0.7oz / 20g

Frequency range

20Hz-20kHz

Waterproof rating

Not stated

Connectivity

3.5mm

PowerA Wired Earbuds for Nintendo Switch 2 review: design and features

  • Simple yet fairly effective design
  • Convenient mic mute slider
  • Secure and relatively comfortable fit

Design-wise, these in-ears are basic. They’re black and red, which is on-brand for the Switch 2, and they have the console’s logo on the outside of each bud.

They’re made of plastic and, in honesty, feel pretty cheap – but then again, they are. You get a variety of different-sized ear tips to help find your ideal fit, as well as a drawstring bag to store the buds away – that’s a very nice inclusion considering their moderate price.

These earbuds are quite comfortable, although I did find they were a tad large in-ear. Still, I could keep them in for well over an hour without feeling fatigued, and they had a pretty secure fit – something that’s not always guaranteed with wired in-ears.

Thanks to their secure seal, you also get decent enough noise isolation – just don't expect the silence-inducing effects of active noise cancellation or the passive isolation that pricier foam ear tips provide.

The most significant feature on-board is the inbuilt mic and mute slider. This handy slider is what sets the buds apart from typical wired buds you may have laying around, and makes them ideal for GameChat use on Switch 2. The mic itself is functional but as you may expect at this price-point, nothing particularly special. More on that in the Performance section...

PowerA Wired Earbuds for Nintendo Switch 2 sitting on included carry case

(Image credit: Future)

PowerA Wired Earbuds for Nintendo Switch 2 review: performance

  • Decent audio with fairly clean dialogue
  • Mic performance could certainly be better
  • Solid overall quality given modest price-tag

Sonically speaking, I won’t pretend the PowerA Wired Earbuds are anything particularly special. But they get the basics right, with generally clear audio for private gaming sessions.

To find out if PowerA’s in-ears could compete with some of the best gaming earbuds best Nintendo Switch 2 accessories, I made sure to test them out with a variety of games. I started with Dragon Quest I & II HD-2D Remake, a title I’ve been absolutely glued to since its release.

This game is pretty dialogue-heavy, so I was glad to discover that speech was generally well-defined in the mix, ensuring I didn't need to rely on subtitles. When the grandiose orchestral soundtrack swooped through the backdrop, voices still remained clear – sure, it wasn’t as if they were elegantly separated out and thrust to the fore, but that’s something I’d expect from more premium buds.

I wanted to see how they’d cope with a more chaotic Nintendo Switch 2 title, so I switched over to Mario Kart World, and again, I was pretty satisfied with the audio on offer. In Free Roam mode, the hum of my vehicle’s engine was replicated with solid low-end power, and the high-pitched grind of my wheels while drifting didn’t sound tinny or uncontrolled.

Treble could get edgy at top volumes – something I also realized when listening to Phendrana Drifts on the Nintendo Music app. But if you’re listening at medium loudness or lower, that shouldn’t be all too apparent. More generally, soundtracks come through nicely using PowerA’s buds – the jazzy tunes featured in Mario Kart World were always enjoyable, with expressive sax in the mid-range sounding clean and never getting smothered by the fairly impactful bass.

Even if you’re not going to be wowed by a wide soundstage or incredible separation, PowerA’s wired buds perform well enough on the audio front. If you’re looking for a more premium listening experience or want exceptional wired earbuds for music, though, I’d suggest heading over to our best wired earbuds guide instead.

But how about mic performance? Well, this is where things get a little shaky. I used the Test Microphone function on my Switch 2, which allows you to make a brief recording, and the results were about as good as I’d expected. My voice was relatively clear, and every word was discernible. However, there was some noticeable sibilance, and there was obvious static in the background.

Don’t get me wrong: these won’t make you sound like you’re underwater as some cheap buds do, but mic quality is just acceptable. One benefit, though, is that there’s an in-line controller with a slider to disable or enable the mic, which is handy if you need to swiftly silence yourself while using GameChat.

PowerA Wired Earbuds for Nintendo Switch 2 beside Switch 2 console with Dragon Quest I & II HD-2D Remake on display

(Image credit: Future)

Should I buy the PowerA Wired Earbuds for Nintendo Switch 2?

Attributes

Notes

Rating

Features

In-line mic could be better, but they offer a useful mute slider and decent noise isolation.

3/5

Sound quality

Imperfect but generally clean audio for clear dialogue, footsteps, and sound effects.

3.5/5

Design

Basic look, relatively comfortable in-ear feel, convenient carry pouch.

3.5/5

Value

Low price, solid overall quality.

4/5

Buy them if...

You want good value buds for solo gaming sessions
If you want a steady pair of wired earbuds for private gaming sessions, these will certainly do the trick. Even though they do nothing special, you get generally clear audio and a secure in-ear fit, so you can enjoy in-game audio without splashing very much cash at all. The built-in mic and carry pouch also ensure you get plenty of bang for your buck.

You’re looking for a lightweight option to bring on the go
These earbuds only weigh 0.7oz / 20g, and can easily be stored away in the included carry pouch. I’ve kept that pouch in the official Nintendo Switch 2 Carrying Case when I’ve been out and about lately, and they’re a good backup option if my Sony WH-1000XM6 headphones run out of battery life on the go.

Don't buy them if...

You’re expecting great mic quality
Although my voice sounded clear while using the in-line mic here, it was certainly flawed. You’ll notice some sibilance and background static, so for anyone seeking out top-class mic quality, you’ll need to seek a little more. I’d recommend the SteelSeries Tusq gaming headset, which we found to offer excellent mic quality.

You want top-tier audio
As you’d expect for less than $25 / £20 / AU$40, you’re not getting particularly impressive sound quality from PowerA’s Switch 2 earbuds. They supply clear overall sound, but you won’t get that deft separation, wide soundstage, or ultra-detailed listen that more talented models can supply.

PowerA Wired Earbuds for Nintendo Switch 2: also consider

PowerA Wired Earbuds for Nintendo Switch 2

Skullcandy Set USB-C

Turtle Beach Battle Buds

Price

$24.99 / £19.99 / AU$39

$31.99 / £29.99 (about AU$50)

$30 / £25 / AU$45

Drivers

8mm dynamic

9mm dynamic

10mm dynamic

Weight

20g

15g

23g

Frequency range

20Hz-20kHz

20Hz-20kHz

20Hz-20kHz

Waterproof rating

Not stated

IPX4

Not stated

Connectivity

3.5mm

USB-C

3.5mm

Skullcandy Set USB-C
These Skullcandy buds have a spot in our best wired earbuds buying guide thanks to their admirable audio output, comfortable in-ear fit, and sleek look. Their lack of volume controls shouldn’t matter for Switch 2 usage, and their USB-C connectivity means they can easily be used with most modern smartphones as well as your console.

Read our full Skullcandy Set USB-C review.

Turtle Beach Battle Buds
Over in our guide to the best gaming earbuds, the Turtle Beach Battle Buds hold the title of best budget choice. They’ve got a handy detachable mic, decent sound quality, and of course, are satisfyingly cheap.

Read our full Turtle Beach Battle Buds review.

How I tested the PowerA Wired Earbuds for Nintendo Switch 2

Person inserting PowerA Wired Earbuds for Nintendo Switch 2 into Switch 2 console with Dragon Quest I & II HD-2D Remake on display

(Image credit: Future)
  • Tested for one week
  • Used in the office, while out and about, and at home
  • Tried with Switch 2 games and Nintendo Music app

I tested the PowerA Wired Earbuds for Nintendo Switch 2 over a week-long period, taking them out for on-the-go play, as well as using them on lunch breaks at the office, and when working from home.

To assess performance, I made sure to use them with a range of Switch 2 games, including Dragon Quest I & II HD-2D Remake and Mario Kart World. It also felt fitting to use them with the Nintendo Music app and spin a few classic soundtracks. When using the in-line mic, I ensured that I performed a test using the Switch 2’s built-in testing software.

More generally, I’ve been a Switch 2 owner from launch, and I’ve reviewed tons of gadgets here at TechRadar, where I’ve tested tons of audio gear and gaming accessories. I’ve reviewed everything from top-tier wired earbuds like the Sennheiser IE 600 through to cheap models like the JBL Tune 310C. And I’ve also tested a range of Nintendo Switch 2 cases, cameras, screen protectors, and software.

  • First reviewed: November 2025
  • Read more about how we test
The BattlerGC Pro is one of the best retro gaming controllers I’ve ever tested
1:00 am | November 12, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: , | Comments: Off

BattlerGC Pro: one-minute review

I’ve spent this past week being seriously impressed with the BattlerGC Pro.

To me, it’s everything a modern take on the iconic GameCube controller should be, making it one of the best Nintendo Switch 2 accessories to date. Compatible with Switch and Switch 2 as well as PC, its real ace in the hole is the included wireless GameCube adapter, which works brilliantly with Nintendo’s sixth-generation purple wonder as well as its successor, the Wii.

While the Nintendo Switch 2 GameCube controller is a great recreation, it’s very much a case of ‘what you see is what you get.’ The BattlerGC Pro takes that template and fully modernizes it, bringing Hall effect sticks, remappable rear buttons, and multiplatform compatibility to the table. Its d-pad and clicky triggers, especially, are a monumental improvement over Nintendo’s official controller.

The BattlerGC Pro is probably not going to be your go-to for many of the best Nintendo Switch 2 games, given its adoption of the GameCube controller’s unorthodox face button layout. But it’s a dream to use with Nintendo Switch Online’s growing GameCube library. And of course, compatibility with original hardware and PC means it’s excellent if you still have a GameCube or Wii game collection, or you enjoy your games enhanced via emulation.

There are some slight issues to make note of here. Battery life isn’t particularly impressive, and the Home button is smack in the center of the pad, meaning you really have to reach your thumbs over to press it. But these are very tiny blemishes on what is otherwise a very accomplished retro-facing controller.

In short, don’t feel like you have to shell out for a second-hand WaveBird to enjoy wireless play on GameCube or Wii. The BattlerGC Pro is much more cost-effective and, ultimately, a much better controller overall.

BattlerGC Pro

(Image credit: Future)

BattlerGC Pro review: price and availability

  • List price: $69.95 / £59.99 / AU$99.95
  • Available to buy now from Retro Fighters or regional retailers
  • Slightly pricier than the official Switch 2 GameCube controller ($64.99 / £58.99 / AU$89.95)

You can pick up the BattlerGC Pro controller today for the retail price of $69.95 / £59.99 / AU$99.95. It’s available in various colors from manufacturer Retro Fighters’ website (Black, Purple, and a translucent ‘Glacier’ color, too), or regional big box retailers.

The BattlerGC Pro actually comes in slightly more expensive than the official Nintendo Switch 2 GameCube controller, which retails at $64.99 / £58.99 / AU$89.95. That said, I think the features offered by the BattlerGC Pro - not to mention its multiplatform compatibility - certainly make it well worth the extra asking price.

BattlerGC Pro review: Specs

Price

$69.95 / £59.99 / AU$99.95

Weight

7oz / 198g

Dimensions

6 x 3 x 2.8in / 152 x 76 x 71mm

Compatibility

Nintendo Switch, Nintendo Switch 2, PC, GameCube, Wii, Wii U (requires Wii U GameCube adapter)

Connection type

Wireless (2.4GHz, Bluetooth, GameCube adapter), Wired (USB-C)

Battery life

Around 10 hours

BattlerGC Pro

(Image credit: Future)

BattlerGC Pro review: design and features

Like the OG Xbox’s ‘Duchess’ to the ‘Duke’ controller, the BattlerGC Pro looks and feels like an intelligent revision of the Nintendo GameCube controller. Or more accurately - given the feature set - the wireless WaveBird variant.

Years and years of third-party controller features and refinements have clearly informed the design of the BattlerGC Pro.

First of all, the BattlerGC Pro does address some of the original GameCube controller’s shortcomings. There are two shoulder buttons here as opposed to just the one, and the triggers have been completely redesigned. As has the d-pad, which is slightly bigger and offers a more satisfying press. The thumbsticks can also click inwards now, offering L3 and R3 button inputs. But for the most part, that GameCube layout remains unchanged.

The rear of the BattlerGC Pro houses two remappable buttons, as well as a switch for swapping between 2.4GHz and Bluetooth wireless connectivity options. You’ll also find a small ‘program’ button back here, which can be held in conjunction with other buttons to assign those remappables to your liking.

I’m a huge fan of the GameCube’s aesthetic, and it’s been successfully replicated and modernized with the BattlerGC Pro. The color scheme is on point, from the purple casing to the green, red, and yellow of the A and B buttons and C-stick, respectively. New additions are made tastefully, and are discreet enough (like those remappable buttons) that they don’t intrude on that classic GameCube look.

BattlerGC Pro

(Image credit: Future)

BattlerGC Pro review: Performance

One look at that GameCube-style button layout should be enough to tell you that the BattlerGC Pro is not designed with modern games in mind. I confirmed as much by jumping into Hyrule Warriors: Age of Imprisonment and Xenoblade Chronicles X: Definitive Edition, and had to actively look at the controller to reorient myself.

But realistically, you’re not buying the BattlerGC to enjoy the latest releases on Switch 2 or PC with. It’s specifically designed for use with GameCube titles, or other games that aren’t hampered by a reliance on that unorthodox button layout. On this front, the BattlerGC Pro really delivers.

I sampled games across systems that the BattlerGC Pro is compatible with. Starting with Luigi’s Mansion and F-Zero GX on Nintendo Switch Online, then moving onto original GameCube hardware with killer7, Tales of Symphonia, and Phantasy Star Online Episode 1 & 2, using that wireless GameCube adapter, which slots into the console’s controller ports. The pairing process was blissfully simple, too; I just had to hold in the Home button, and the adapter recognized the controller in seconds.

The experience felt incredible across both platforms and certainly helps to breathe new life into the GameCube library. Even over a wireless connection, input latency was impressively untraceable. There’s just something so nice about revisiting an older platform with a wireless connectivity solution.

The biggest disappointment, though, is definitely with the BattlerGC Pro’s battery life. 10 hours is far from awful, but do expect to be topping it up a lot more often than Nintendo’s own Switch 2 GameCube controller, as well as the Nintendo Switch 2 Pro Controller.

BattlerGC Pro

(Image credit: Future)

Should I buy the BattlerGC Pro?

Buy it if...

You own original GameCube or Wii hardware
The BattlerGC Pro presents a fantastic excuse to dust off your GameCube or Wii console and get stuck in with some classic games. Especially with its wireless connectivity options.

You want a multiplatform-capable retro-friendly controller
Compatible with both Switch consoles and PC, as well as Wii and GameCube, the BattlerGC Pro is great for arcade-style titles on more modern platforms, as well as the classics.

Don't buy it if...

You hate the GameCube controller layout
The GameCube controller’s weird button layout certainly isn’t for everyone. And you’re going to be stuck with it here.

You were hoping for more battery life
At just 10 hours, the BattlerGC Pro does falter somewhat on battery life. Consider the official Switch 2 GameCube controller or the Switch 2 Pro Controller if you want to charge your pad up less often.

BattlerGC Pro review: Also consider

If the BattlerGC Pro isn’t impressing you, here are a couple of strong Switch 2-facing alternatives for you to consider as well.

BattlerGC Pro

Nintendo Switch 2 GameCube controller

Nintendo Switch 2 Pro Controller

Price

$69.95 / £59.99 / AU$99.95

$64.99 / £58.99 / AU$89.95

$84.99 / £74.99 / AU$119.95

Weight

7oz / 198g

7.4oz / 210g

8.3oz / 235g

Dimensions

6 x 3 x 2.8in / 152 x 76 x 71mm

5.5 x 3.9 x 2.6in / 140 x 100 x 65mm

5.8 x 4.1 x 2.4in / 148 x 105 x 60mm

Compatibility

Switch, Switch 2, PC, GameCube, Wii, Wii U (requires Wii U GameCube adapter)

Nintendo Switch 2

Nintendo Switch 2

Connection type

Wireless (2.4GHz, Bluetooth, GameCube adapter), Wired (USB-C)

Wireless (Switch 2 native)

Wireless (Bluetooth), Wired (USB Type-C)

Battery life

Around 10 hours

Around 25-30 hours

Around 40 hours

Nintendo Switch 2 GameCube Controller
Specifically designed for use with Nintendo Switch Online’s GameCube game library, the Switch 2 GameCube controller is a warts-and-all re-release of the original. It adds gyro aiming and a GameChat button for online play, but expect a very similar-feeling pad overall. Great battery life, too.

Read our full Nintendo Switch 2 GameCube Controller review

Nintendo Switch 2 Pro Controller
Easily the best controller for Switch 2. It offers impressively smooth thumbsticks, rock-solid build quality, and class-leading battery life of around 40 hours. It’s pricey, but worth every penny and a massive upgrade over the Joy-Con 2 controllers.

Read our full Nintendo Switch 2 Pro Controller review

How I tested the BattlerGC Pro

  • Tested for one week
  • Used across Switch 2, PC, and original GameCube hardware
  • Compared to the official Switch 2 GameCube controller and Switch 2 Pro Controller

I tested the BattlerGC Pro for this review over the course of a week. While I primarily used it to play games on Nintendo Switch 2 - including Hyrule Warriors: Age of Imprisonment, Arcade Archives 2 Ridge Racer, and Puyo Puyo Tetris 2S - I also had the chance to try it out with original GameCube hardware.

This is an edge the BattlerGC Pro has over the likes of the Switch 2 GameCube Controller and Switch 2 Pro Controller - its multiplatform capabilities. I can highly recommend it to those who own an original GameCube or Wii console, thanks to its wireless connectivity solution.

First reviewed November 2025

Read more about how we test

I tested the official Nintendo Switch 2 carry case, and it’s a slim and stylish option well worth considering
4:00 am | November 10, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , | Comments: Off

Nintendo Switch 2 Carrying Case & Screen Protector: review

Want to take your beloved Nintendo Switch 2 on the road without the fear of damage and destruction? Well, the official Nintendo Switch 2 Carrying Case & Screen Protector could be the ideal fit for you.

This package provides you with a case that can hold your Switch 2 console (including the Joy-Con 2 controllers), six game cartridges, and some smaller accessories, like Joy-Con straps, for example. Of course, you also get a screen protector thrown in for good measure – more on that later.

I want to start by discussing the case, which I found to be very solid indeed. It’s well finished, with the Switch 2 logo front and center, and aptly, it has red and blue colored handles on the two zips, which feel smooth and easy to do up. The case also has a pleasantly durable feel to it, and when dropping it a couple of times and giving it a good scratching, I couldn’t see even a spec of wear – that’s the sort of quality I’d expect from the best Nintendo Switch 2 accessories.

Inside, there are three compartments: one on each side of the case to hold the console, and another that can hold small accessories, with room for six cartridges above. Could there be a few more game card slots? Yes, but personally, six physical slots will be enough for me if I’m taking a short trip – there’s enough room for some party games like Mario Kart World and Super Mario Party Jamboree + Jamboree TV, as well as a few single-player adventures.

Person holding the official Nintendo Switch 2 Carrying Case

(Image credit: Future)

The amount of storage in that third compartment is limited – you’re not gonna get your dock in here. I could fit a pair of earbuds or Joy-Con straps without issue, but if you’re hoping to store an item like a USB camera or the Nintendo Switch 2 Pro Controller, you might want to check out a larger option. One upside here is that the case remains slim and tight to the console, meaning you can easily slot it in a bag without worrying about it being too bulky.

I did generally really like this case, and I might use it instead of my official Nintendo Switch 2 All-in-One Carry Case if I'm not planning to play docked. But one thing I did realize is that it's very prone to fingerprints. Even when shooting the photos you see in this guide, I had to wipe it down a few times – it’s a small thing, but worth flagging.

As I mentioned earlier, this package also includes a screen protector, but I was feeling much less positive about this. You’ll have to temper your expectations here – after all, you’re not getting a tempered glass screen protector! Instead, it’s an anti-scratch piece of film, which is hardly the most protective option on the market.

You don’t get a frame to help apply the screen protector – you have to fit it freehand. But even though I lined it up pretty nicely, I still ran into some issues, like excessive air bubbles, which were a struggle to squeeze out. I put it through the same testing process as the Genki Aegis Shield, for example. And although my console got out unscathed, I would still recommend getting a tempered glass option for better protection and peace of mind.

Person applying screen protector from the Nintendo Switch 2 Carrying Case & Screen Protector package

(Image credit: Future)

Ultimately, I’m going to treat the screen protector more as an extra. The focus for me is on the case, which I consider to be good value, especially for UK and Aussie buyers who are spending £20.99 / AU$39.95 at most to get this model – I’ve already seen it on sale for less. In the US, availability appears to be inconsistent, and the proportionally higher $39.99 price tag is a bit of a shame.

Still, you’re getting a slim, well-finished, and durable case that’s ideal for taking on the go. And in the end, I think Nintendo's official case remains well worth considering.

Nintendo Switch 2 Carrying Case & Screen Protector review: price & specs

Price

$39.99 / £20.99 / AU$39.95

Dimensions

13.4 x 5.6 x 1.7in / 340 x 142 x 42mm

Weight

310g

Number of game card slots

6

Compartments

3

Handle

No

Color

Black

Nintendo Switch 2 Carrying Case open showing Switch 2 console on the home menu

(Image credit: Future)

Should I buy the Nintendo Switch 2 Carrying Case & Screen Protector?

Attributes

Notes

Rating

Design

Sleek look with nice finish and durable build, but a little prone to fingerprints.

4/5

Storage

Could have some more game card slots, but for a slim case stores console and Joy-Con 2s effectively.

4/5

Value

A tad pricey in the US, but solid durability, good looks, and decent storage in this size class.

4/5

Buy it if…

You want a lightweight Switch 2 case
If you don’t need a case that’s big enough to fit your dock, and you just need a lightweight option, then this model could be perfect for you. It's slim, stylish, and can easily slot into a bag for on-the-go play.

You want something with dashing looks
A few of the third-party options we’ve tested here at TechRadar aren’t the prettiest, but personally, I’m a fan of how Nintendo’s official carrying case looks. The red and blue zip handles playfully contrast the case’s textured black exterior, and it's got a slightly curved look that’s very easy on the eye.

Don’t buy it if…

You want a great screen protector
Sure, the screen protector here is functional, and it's a decent extra considering the moderate pricing of this package. But it's not the most durable protective layer on the market, and fitting it freehand isn’t ideal. I’d instead recommend checking out the DBrand Prism 2.0 for Nintendo Switch 2 or the Belkin Tempered Glass Anti-Reflective Screen Protector separately.

You need everything to play in TV mode
If you need a case that can fit all the gear for TV mode play, this ain’t it. Instead, I’d recommend picking up the official Nintendo Switch 2 All-in-One Carry Case, which can fit your dock, cables, console, a Pro Controller, and more with ease.

Nintendo Switch 2 Carrying Case & Screen Protector review: also consider

Nintendo Switch 2 All-In-One Carrying Case
This one comes at quite the cost, but if you need one case for everything Switch 2, it doesn't get a whole lot better. With seven compartments custom-built for your dock, controllers, console, and more, you'll have oodles of space to play with. This case is pretty hardy too, and even comes with a handle for improved portability. It's the model I use the most, and if you like to play in TV mode, it will suit you to a T.

Read our full Nintendo Switch 2 All-In-One Carrying Case review.

Nacon Protection Case XL for Nintendo Switch 2
OK, it isn't being sold in the United States just yet, but if the Nacon Protection Case XL is available in your region, I highly recommend it. It's got enough room to house all the gear for TV mode play, but it’s only a little more expensive than this slim model. Great value, great durability, and lots of storage – what more could you want?

Read our full Nacon Protection Case XL for Nintendo Switch 2 review.

How I tested the Nintendo Switch 2 Carrying Case & Screen Protector

Person closing the Nintendo Switch 2 Carrying Case

(Image credit: Future)
  • Tested over the course of multiple days
  • Took with me on public transport and to the office
  • Trialled by a Nintendo Switch 2 owner and life-long gamer

I tested the Nintendo Switch 2 Carrying Case & Screen Protector over the course of a few days. I packed it with my Nintendo Switch 2 console, Joy-Con 2 controllers, and a charging cable, and it held out well, as expected.

In order to judge the case’s durability, I tried dropping it from a decent distance, and also gave the exterior a scratch. I then checked for any wear and tear after the testing period came to a close. Where appropriate, I compared this case to rivals on aspects like sturdiness and storage space.

I’m a Switch 2 owner, a lifelong gamer, and an experienced tech reviewer with plenty of experience with Switch 2 accessories. Since grabbing my Switch 2 at launch, I’ve trialled a range of products, including cases like the Nacon Protection Case XL for Nintendo Switch 2, screen protectors such as the DBrand Prism 2.0, and cameras, like the Hori Piranha Plant Camera for Nintendo Switch 2.

  • Read more about how we test
  • First reviewed: November 2025
I tested the official Nintendo Switch 2 carry case, and it’s a slim and stylish option well worth considering
4:00 am |

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: , | Comments: Off

Nintendo Switch 2 Carrying Case & Screen Protector: review

Want to take your beloved Nintendo Switch 2 on the road without the fear of damage and destruction? Well, the official Nintendo Switch 2 Carrying Case & Screen Protector could be the ideal fit for you.

This package provides you with a case that can hold your Switch 2 console (including the Joy-Con 2 controllers), six game cartridges, and some smaller accessories, like Joy-Con straps, for example. Of course, you also get a screen protector thrown in for good measure – more on that later.

I want to start by discussing the case, which I found to be very solid indeed. It’s well finished, with the Switch 2 logo front and center, and aptly, it has red and blue colored handles on the two zips, which feel smooth and easy to do up. The case also has a pleasantly durable feel to it, and when dropping it a couple of times and giving it a good scratching, I couldn’t see even a spec of wear – that’s the sort of quality I’d expect from the best Nintendo Switch 2 accessories.

Inside, there are three compartments: one on each side of the case to hold the console, and another that can hold small accessories, with room for six cartridges above. Could there be a few more game card slots? Yes, but personally, six physical slots will be enough for me if I’m taking a short trip – there’s enough room for some party games like Mario Kart World and Super Mario Party Jamboree + Jamboree TV, as well as a few single-player adventures.

Person holding the official Nintendo Switch 2 Carrying Case

(Image credit: Future)

The amount of storage in that third compartment is limited – you’re not gonna get your dock in here. I could fit a pair of earbuds or Joy-Con straps without issue, but if you’re hoping to store an item like a USB camera or the Nintendo Switch 2 Pro Controller, you might want to check out a larger option. One upside here is that the case remains slim and tight to the console, meaning you can easily slot it in a bag without worrying about it being too bulky.

I did generally really like this case, and I might use it instead of my official Nintendo Switch 2 All-in-One Carry Case if I'm not planning to play docked. But one thing I did realize is that it's very prone to fingerprints. Even when shooting the photos you see in this guide, I had to wipe it down a few times – it’s a small thing, but worth flagging.

As I mentioned earlier, this package also includes a screen protector, but I was feeling much less positive about this. You’ll have to temper your expectations here – after all, you’re not getting a tempered glass screen protector! Instead, it’s an anti-scratch piece of film, which is hardly the most protective option on the market.

You don’t get a frame to help apply the screen protector – you have to fit it freehand. But even though I lined it up pretty nicely, I still ran into some issues, like excessive air bubbles, which were a struggle to squeeze out. I put it through the same testing process as the Genki Aegis Shield, for example. And although my console got out unscathed, I would still recommend getting a tempered glass option for better protection and peace of mind.

Person applying screen protector from the Nintendo Switch 2 Carrying Case & Screen Protector package

(Image credit: Future)

Ultimately, I’m going to treat the screen protector more as an extra. The focus for me is on the case, which I consider to be good value, especially for UK and Aussie buyers who are spending £20.99 / AU$39.95 at most to get this model – I’ve already seen it on sale for less. In the US, availability appears to be inconsistent, and the proportionally higher $39.99 price tag is a bit of a shame.

Still, you’re getting a slim, well-finished, and durable case that’s ideal for taking on the go. And in the end, I think Nintendo's official case remains well worth considering.

Nintendo Switch 2 Carrying Case & Screen Protector review: price & specs

Price

$39.99 / £20.99 / AU$39.95

Dimensions

13.4 x 5.6 x 1.7in / 340 x 142 x 42mm

Weight

310g

Number of game card slots

6

Compartments

3

Handle

No

Color

Black

Nintendo Switch 2 Carrying Case open showing Switch 2 console on the home menu

(Image credit: Future)

Should I buy the Nintendo Switch 2 Carrying Case & Screen Protector?

Attributes

Notes

Rating

Design

Sleek look with nice finish and durable build, but a little prone to fingerprints.

4/5

Storage

Could have some more game card slots, but for a slim case stores console and Joy-Con 2s effectively.

4/5

Value

A tad pricey in the US, but solid durability, good looks, and decent storage in this size class.

4/5

Buy it if…

You want a lightweight Switch 2 case
If you don’t need a case that’s big enough to fit your dock, and you just need a lightweight option, then this model could be perfect for you. It's slim, stylish, and can easily slot into a bag for on-the-go play.

You want something with dashing looks
A few of the third-party options we’ve tested here at TechRadar aren’t the prettiest, but personally, I’m a fan of how Nintendo’s official carrying case looks. The red and blue zip handles playfully contrast the case’s textured black exterior, and it's got a slightly curved look that’s very easy on the eye.

Don’t buy it if…

You want a great screen protector
Sure, the screen protector here is functional, and it's a decent extra considering the moderate pricing of this package. But it's not the most durable protective layer on the market, and fitting it freehand isn’t ideal. I’d instead recommend checking out the DBrand Prism 2.0 for Nintendo Switch 2 or the Belkin Tempered Glass Anti-Reflective Screen Protector separately.

You need everything to play in TV mode
If you need a case that can fit all the gear for TV mode play, this ain’t it. Instead, I’d recommend picking up the official Nintendo Switch 2 All-in-One Carry Case, which can fit your dock, cables, console, a Pro Controller, and more with ease.

Nintendo Switch 2 Carrying Case & Screen Protector review: also consider

Nintendo Switch 2 All-In-One Carrying Case
This one comes at quite the cost, but if you need one case for everything Switch 2, it doesn't get a whole lot better. With seven compartments custom-built for your dock, controllers, console, and more, you'll have oodles of space to play with. This case is pretty hardy too, and even comes with a handle for improved portability. It's the model I use the most, and if you like to play in TV mode, it will suit you to a T.

Read our full Nintendo Switch 2 All-In-One Carrying Case review.

Nacon Protection Case XL for Nintendo Switch 2
OK, it isn't being sold in the United States just yet, but if the Nacon Protection Case XL is available in your region, I highly recommend it. It's got enough room to house all the gear for TV mode play, but it’s only a little more expensive than this slim model. Great value, great durability, and lots of storage – what more could you want?

Read our full Nacon Protection Case XL for Nintendo Switch 2 review.

How I tested the Nintendo Switch 2 Carrying Case & Screen Protector

Person closing the Nintendo Switch 2 Carrying Case

(Image credit: Future)
  • Tested over the course of multiple days
  • Took with me on public transport and to the office
  • Trialled by a Nintendo Switch 2 owner and life-long gamer

I tested the Nintendo Switch 2 Carrying Case & Screen Protector over the course of a few days. I packed it with my Nintendo Switch 2 console, Joy-Con 2 controllers, and a charging cable, and it held out well, as expected.

In order to judge the case’s durability, I tried dropping it from a decent distance, and also gave the exterior a scratch. I then checked for any wear and tear after the testing period came to a close. Where appropriate, I compared this case to rivals on aspects like sturdiness and storage space.

I’m a Switch 2 owner, a lifelong gamer, and an experienced tech reviewer with plenty of experience with Switch 2 accessories. Since grabbing my Switch 2 at launch, I’ve trialled a range of products, including cases like the Nacon Protection Case XL for Nintendo Switch 2, screen protectors such as the DBrand Prism 2.0, and cameras, like the Hori Piranha Plant Camera for Nintendo Switch 2.

  • Read more about how we test
  • First reviewed: November 2025
PNY’s microSD Express Card is one of the fastest Nintendo Switch 2 cards I’ve tested, and it costs the same as the competition – but there’s one big catch
3:30 pm | November 9, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

PNY microSD Express Card: review

The PNY microSD Express Card is one of the fastest Nintendo Switch 2 cards that I’ve tested.

In my benchmarks, the 256GB model achieved a staggering 712.42MB/s write speed - blowing past the competition and coming impressively close to the manufacturer’s claimed 750MB/s performance.

It also excels when it comes to read speed, actually achieving above the claimed 890MB/s with 893.74MB/s in my testing. This difference is likely all down to different conditions and equipment, but it’s safe to say that this card is quick. Its read speed is practically neck and neck with the licensed SanDisk microSD Express Card for Nintendo Switch 2 - a model that’s officially endorsed by Nintendo.

What does this all mean in practical terms? Well, the PNY MicroSD Express Card is fantastic to use with a Nintendo Switch 2. Internet providing, games download quickly and everything runs smoothly while you play. I tested the likes of Cyberpunk 2077: Ultimate Edition and Hitman World of Assassination - Signature Edition, two very demanding Nintendo Switch 2 games, and didn’t observe any noticeable performance decrease in either - be that missed frames, slow-to-load models, or increased load times.

The PNY MicroSD Express card.

(Image credit: Future)

Best of all, the 256GB PNY MicroSD Express Card is practically the same price as its major competition. At $59.99 / £59.99 / around AU$100, the leading write speed is a good reason to pick this card over the alternatives. This is the case for the warranty too, with PNY offering a five year or “limited lifetime warranty” in some regions.

This refers to the lifetime of the card (not you) and doesn’t cover you if PNY stops making them, but should otherwise see you through the life of the Nintendo Switch 2 at least - just make sure that you hang on to your proof of purchase and retail packaging in case you need to claim it.

PNY is also one of the few manufacturers offering a cheaper 128GB model, which goes for $44.99 / £39.99 (or even less in sales), allowing players with very modest storage needs to avoid paying more for storage that they don’t need.

There is a catch when you start looking at variants above 256GB, though. There’s a recently released 512GB model on the market that comes in at $119.99 / around £150, but seems to be very hard to find outside of the US right now. There’s no 1TB model yet either, leaving those with massive libraries better off with the competing Lexar Play Pro microSD Express Card instead.

PNY microSD Express Card: Price and specs

Price

$59.99 / £59.99 / around AU$100 (256GB)

Capacity

128GB / 256GB

Quoted read speed

890MB/s

Quoted write speed

750MB/s

Benchmarked read speed

893.74MB/s

Benchmarked write speed

713.42MB/s

Should I buy the PNY microSD Express Card?

Buy it if...

You want high-end performance
The PNY microSD Express Card has the fastest write speed of any Nintendo Switch 2 card that I’ve tested. This is backed up by an excellent read speed, making it a good choice for those after a high performance card.

You’re after peace of mind
With its “lifetime” warranty, the PNY microSD Express Card should comfortably last you the entire life of the Nintendo Switch 2. This could be the first and last microSD Express Card that you buy.

Don't buy it if...

You need bigger storage capacities
The 512GB model appears to be quite hard to find outside of the US, and there’s no 1TB version yet. With this in mind, there are better options for those with big game libraries.

Also consider

Here’s how the PNY microSD Express Card stacks up against two major competitors.

PNY microSD Express Card

Lexar Play Pro microSD Express Card

SanDisk microSD Express Card for Nintendo Switch 2

Price

$59.99 / £59.99 / around AU$100 (256GB)

$58.98 / £59.45 / AU$119.34 (256GB)

$59.99 / £49.99 / AU$79.95

Capacity

128GB / 256GB / 512GB

256GB / 512GB / 1TB

256GB

Quoted read speed

890MB/s

900MB/s

880MB/s

Quoted write speed

750MB/s

600MB/s

650MB/s

Benchmarked read speed

893.74MB/s

831.97MB/s

894.4MB/s

Benchmarked write speed

713.42MB/s

310.03MB/s

674.1MB/s

SanDisk microSD Express Card for Nintendo Switch 2
The SanDisk microSD Express Card is the model to choose if you want something that’s been officially endorsed by Nintendo. It has a slower write speed, but a marginally faster read speed to make up for it.

Read our full SanDisk microSD Express Card for Nintendo Switch 2 review

Lexar Play Pro microSD Express Card
Lexar is the current king of you’re after a 1TB microSD Express Card. The brand was one of the first to bring a 1TB model to the market and should be at the top of your list if that’s what you’re after.

Read our full Lexar Play Pro microSD Express Card review

How I tested the PNY microSD Express Card

  • Tested over a period of multiple weeks
  • Compared to other microSD Express cards
  • Measured using standardized benchmark tests

I tested the PNY microSD Express Card alongside multiple other microSD Express units over a period of multiple weeks. During that time I used the card with my personal Nintendo Switch 2, evaluating its performance across a range of the best Nintendo Switch 2 games.

To obtain comparison data, I benchmarked the card against the competition in a series of standardized tests. I measured the sequential read and write speed of each card using a standardized benchmark via CrystalDiskMark in its default flash memory settings.

To do this, I relied on the Lexar Play Pro MicroSD Express Card Reader, which has an active cooling fan.

Read more about how we test

First reviewed November 2025

After 30 hours with Hyrule Warriors: Age of Imprisonment, it might just be my favorite Nintendo Switch 2 game of 2025
5:00 pm | November 4, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

Hyrule Warriors: Age of Imprisonment is the third game in this Koei Tecmo-developed subseries, following non-canonical Breath of the Wild side story Hyrule Warriors: Age of Calamity and the excellent original Hyrule Warriors that acted more like a celebration of the franchise as a whole. It's also another much-needed Nintendo Switch 2 game exclusive for the platform's first year.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: November 6, 2025

Age of Imprisonment differs from its predecessors in that it adheres to the canon of the series, specifically acting as a prequel to the events of The Legend of Zelda: Tears of the Kingdom. The Imprisoning War is something we learn much about in that game, and the premise is a match made in heaven for the Warriors franchise’s ‘1 vs 1,000’ brand of hack n’ slash combat.

Age of Imprisonment is handily the most refined, polished, and satisfying Zelda-flavored Musou to date. For one, it’s a game I’m thankful is exclusive to Nintendo Switch 2, completely avoiding the subpar resolution and glacial frame rate of its predecessor, Age of Calamity, on the original Switch hardware.

Hyrule Warriors: Age of Imprisonment

(Image credit: Nintendo)

It’s also a vast improvement in terms of combat in general. So much creativity has been squeezed out of the simple ‘light into strong attack’ combo strings the Warriors franchise is known for. But on top of that, there are powerful Sync Strikes between characters, multiple weapon types, Tears of the Kingdom-esque Fuse attacks with monster parts, and elemental reactions with the environment.

At around 30 hours (or less if you just beeline the main story missions), it’s pretty compact by Warriors game standards, too. While there’s plenty to do after the credits roll, Age of Imprisonment thankfully does not overstay its welcome, and I felt immensely satisfied with my time with the game overall.

Can’t believe that Ganondorf fella

Hyrule Warriors: Age of Imprisonment

(Image credit: Nintendo)

If you’ve played Tears of the Kingdom and experienced its flashbacks to the Imprisoning War, then you know what to expect in terms of story in Hyrule Warriors: Age of Imprisonment. What this game does is flesh out that conflict, focusing on individual battles across the land of Hyrule, and the rebellion that helped quell Ganondorf’s invasion - however temporarily.

The game begins right after Princess Zelda is transported back in time after encountering Ganondorf’s ancient husk at the start of Tears of the Kingdom. We’re quickly introduced to King Rauru, Queen Sonia, and Rauru’s scholarly sister Mineru, the resident expert on ancient Zonai technology. From there, we set out to recruit the leaders of Hyrule’s various races to form a united front against the King of Evil.

One complaint I have, though, is that this feels like the safest way of going about showing a Tears of the Kingdom prequel. Outside of one or two endearing characters, there’s very little in the way of character development or interesting lore elements built upon here. Even Zelda herself largely takes a backseat, with much of the plot revolving around King Rauru and a mysterious construct that totally, definitely isn’t a way of shoehorning a Link-style character into the game. Ultimately, it’s another round of ‘Ganondorf has been a very naughty boy.’

That’s not to say the story in Age of Imprisonment doesn’t have its high points. Said mysterious construct is the most interesting aspect of the game’s plot, and its inclusion is handled in a deft and satisfying way, narratively speaking. But I was definitely hoping for more moments for Zelda herself to shine. Instead, she’s very much an afterthought once the plot gets moving properly, and that’s a massive shame given how integral she is to the events of both Breath of the Wild and its sequel.

Bring the light

Hyrule Warriors: Age of Imprisonment

(Image credit: Nintendo)

But okay, I hear you; this is a Warriors game first and foremost. Surely any shortcomings brought by the story can be made up for in the gameplay department, right? Well, if you’re here simply to know whether or not Age of Imprisonment is a better game than Age of Calamity, the answer to that is a resounding yes. And it’s not close.

Best bit

Hyrule Warriors: Age of Imprisonment

(Image credit: Nintendo)

Koei Tecmo has done a brilliant job fleshing out the playable roster of Age of Imprisonment. While most were made exclusively for this game and have little in the way of personal story, they all have unique move sets and abilities that are generally tons of fun to play as and improve through the game’s progression systems.

Obviously, it helps that Age of Imprisonment is running on better hardware. Image quality can be just a touch soupy at times (it appears to be using dynamic resolution to keep things smooth), but the game does a great job of maintaining a solidly high frame rate most of the time. I only ever encountered dips during the most bombastic special attacks, and really, that kind of slowdown is all good in my books.

Performance aside, Age of Imprisonment just does so much to make combat more interesting than both prior Hyrule Warriors games. It still uses that ‘light and strong attack’ combo system that governs most Warriors titles, but this game is far from a one-trick pony in that regard.

Most missions in Age of Imprisonment will have you controlling a team of two to four heroes, which you can switch between with a quick press of the d-pad. Large-scale maps usually encourage you to give orders to your roster of allies, which you can do easily by accessing the map from the pause menu.

Hyrule Warriors: Age of Imprisonment

(Image credit: Nintendo)

It’s here where each of your heroes’ strengths can really come into play. Zelda and Rauru, for example, have many light-element attacks, and thus are great against shades or gloom-inflicted enemies. Meanwhile, Qia, princess of the Zora, can use water to quickly demolish fire-shielded enemies or ones coated in sludge. You can even cause elemental chain effects, such as electrifying bodies of water or setting Rito sage Raphica’s bow-generated whirlwinds ablaze with fire.

Beyond that, you’ve got Sync Strikes, something of a coup de grace and the most satisfying abilities to pull off in Age of Imprisonment. When two characters have their Sync gauges maxed, they can team up (punctuated by an incredibly cool high-five cut-in animation) to perform a devastating Chrono Trigger-esque coordinated attack. Some pairs have unique, more powerful Sync Strike synergies to make use of - something to think about when putting together your team for any given mission.

But it doesn’t even stop there. Your warriors can also make use of Zonai devices to exploit enemy elemental weaknesses or counter certain powerful (and unblockable) attacks. These are always so fun to use, and are easily the best way of diminishing enemy weak point gauges for a critical strike. There’s just so much any given character can do, and I’m glad Koei Tecmo leveraged some of Tears of the Kingdom’s coolest mechanics and put its own unique spin on them.

Motley crew

Hyrule Warriors: Age of Imprisonment

(Image credit: Nintendo)

About half of Age of Imprisonment’s roster are characters unique to this game. These are pretty much background characters with little in the way of personal story beats, but they’re nonetheless incredibly fun to play as. These heroes, along with the mysterious construct, are actually able to make use of different weapons like greatswords and spears.

Furthermore, most can access the Fuse system, returning here from Tears of the Kingdom. Monster parts you collect from enemies can be attached to these weapons, and like in that game, they offer a variety of effects here. Some can dish out elemental damage, while others are great for quick weak point gauge breaking.

You’ll want to use these sparingly, however, as monster parts - as well as other materials gathered in missions - can be used to upgrade your heroes. The overworld map screen contains a smattering of side quests and ability-improving nodes that you pump required resources into to unlock enhancements. These range from granting extra health or special attack gauges to entirely new moves and features. If you don’t meet a node’s requirements, you can mark it with the Zonai sensor, which will show you all the missions, shops, and side activities where you can gather the necessary materials.

Progression is generally breezy in Age of Imprisonment, though one type of side mission that did irk me was the defensive engagements. These frequently show up on the map and are essentially contested territory. If not cleared within a certain amount of time, the territory will be reclaimed by Ganondorf’s forces, thus locking out any outposts or ability nodes until you win it back.

Defensive missions can show up at an alarmingly quick rate, and while they do offer materials, it just starts to feel like busy work after a few. Especially when you have to divert your attention from other side missions and upgrades to prioritize them. I’d be a bit more forgiving if they happened only every now and then, but you’ll almost always have one on the map to deal with at any given time.

Should you play Hyrule Warriors: Age of Imprisonment?

Hyrule Warriors: Age of Imprisonment

(Image credit: Nintendo)

Play it if...

You love Tears of the Kingdom
If you simply want more from the Breath of the Wild/Tears of the Kingdom rendition of Hyrule, you’ll find it here. This isn’t a giant open sandbox by any means, but if you really like the vibe of those recent mainline Zelda titles, Age of Imprisonment successfully recaptures that.

You were disappointed by Dynasty Warriors: Origins
While I loved Origins’ gameplay, its reliance on a sole character was a huge sore point for me. Age of Imprisonment, meanwhile, has plenty of heroes to play as, all with unique move sets and abilities.

Don't play it if...

You're hoping for extra modes
Sadly, there’s nothing like the original Hyrule Warriors’ awesome Adventure Mode, where you could unlock new weapons, characters, and costumes. Granted, it probably wouldn’t fit as well here, but outside of some post-game missions, there’s not much to keep you coming back after the credits roll.

You want a satisfying story
Age of Imprisonment does bridge the gap between the Imprisoning War and Tears of the Kingdom, but it does so in a largely uninteresting manner. Don’t expect much in the way of fun or heartfelt character moments, or an engaging plot overall.

Accessibility

There isn't much in the way of substantial accessibility settings in Hyrule Warriors: Age of Imprisonment. Options to display combo guidance on screen are nice, as are text and voice options for several languages, including English, French, German, Spanish, Latin American, Dutch, Japanese, and more.

How I reviewed Hyrule Warriors: Age of Imprisonment

I played Hyrule Warriors: Age of Imprisonment for 30 hours for this review. That play time encompassed the entirety of the main campaign, as well as around 60-70% of side missions and activities.

I played on Nintendo Switch 2 in both docked and handheld modes, though I ultimately preferred docked mode with a Nintendo Switch 2 Pro Controller thanks to its more stable performance. The game is by no means bad or unplayable portably, but the larger screen size of my LG CX OLED TV helped the busy on-screen action become much easier to parse.

I’m a huge fan of both the Warriors and Zelda franchises, and I’ve poured hundreds of hours into the original Hyrule Warriors and other titles in the series besides. In that sense, I can see where Age of Imprisonment improves on its predecessors, as well as areas I think it could have handled better.

First reviewed October/November 2025

Next Page »