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Donkey Kong Bananza is a must-have Nintendo Switch 2 game and worthy Super Mario Odyssey successor
3:00 pm | July 16, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Action adventure title Donkey Kong Bananza harnesses the powerful Nintendo Switch 2 hardware to offer a gigantic, open-ended world with dazzling destruction that lets you bash, smash, and crash through practically anything.

Its seemingly endless stream of hidden collectibles and secrets makes exploration especially rewarding and ensures that each of its many massive layers presents tens of hours of entertainment, even after the credits roll.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: July 17, 2025

It feels like a true follow-up to 2017’s ground-breaking Super Mario Odyssey, with everything that made that game so enjoyable dialed up to the max. That includes an attempt at more elaborate storytelling, though unfortunately this is the one area where the overall package falters. Its basic plot is enhanced by compelling voice acting, though it feels a tad rushed - especially when the action kicks into overdrive towards the end.

This isn’t a dealbreaker by any means as the beautiful visuals and wonderfully expressive animations ensure that every cutscene is still thoroughly enjoyable, and ultimately does little to detract from what is undoubtedly one of the very best Nintendo Switch 2 games right now.

Go bananas

Hoovering up colectibles in Donkey Kong Bananza.

(Image credit: Nintendo)

Set in a labyrinthine subterranean world beneath the distant Ingot Isle, you would be forgiven for thinking that the environments in Donkey Kong Bananza would be nothing more than a series of dark caves. Although it’s true that the story starts in a rather cramped, conventional mineshaft, this quickly gives way to a string of bright and colorful locations that wouldn’t look out of place in a Super Mario game.

The themes of each one aren’t anything that you haven’t experienced before, an ice world or a poison jungle is hardly uncharted territory, but are nevertheless elevated by some imaginative flair. The ice world, for example, is styled like a massive freezer drawer, its rolling snowing hills covered with colorful scoops of ice cream and mounds of densely packed chocolate sprinkles, while the poison jungle is home to a fancy egg-shaped hotel. It’s admirable that, after all these years, Nintendo can still find ways to make such well-worn concepts feel exciting and fresh.

The distinct animal residents of each world contribute to this too, and there are plenty of non-playable characters (NPCs) to chat to on your travels that dispense everything from useful tips to interesting worldbuilding and occasionally little jokes or references. The end result are stages that you desperately want to spend as much time as possible in, which is easy to do given the sheer volume of collectibles here

Best bit

Donkey Kong Bananza.

(Image credit: Nintendo)

There’s plenty of variety, with some levels featuring their own memorable segments. A favorite is a full-on racing minigame which sees DK and Pauline facing off against Diddy and Dixie Kong on the back of a charging rhinoceros.

Donkey Kong Bananza is densely packed with hidden goodies, the most significant of which are the Banandium gems. These crystalline bananas are Donkey Kong’s favorite snack, and can be found absolutely anywhere, buried beneath mounds of earth, hanging from the top of undersides of hard-to-reach ledges, and so much more.

You’re practically always within a few meters of a new gem, highlighted on screen every time you use a sonar-like clap, and it’s impossible to resist the temptation of going after each and every one.

Most of the time, this involves exploiting the fully destructible terrain, tearing through layers of material with immensely cathartic punches. Building tunnels is as simple as mashing the B button for a downward hit or pushing Y for a forward attack while walking in the direction that you’re facing. X targets the surface above you, ideal for breaking up through to the surface once you’ve reached your destination.

The destruction is absolutely glorious, and your efforts are rewarded with constant bursts of gold that you can hoover up and later spend on constructing hideouts (little rest points that allow you to restore health easily), placing things like barrel launchers that let you traverse more easily, or in at a vendor that sells useful items like health boosts.

Monkeying around

Donkey Kong Bananza.

(Image credit: Nintendo)

Early on, you’re introduced to the young Pauline, who accompanies DK throughout much of his adventure. The pair have a great chemistry, with plenty of amusing facial expressions to chuckle at, though the overall plot, which follows DK and Pauline’s quest to reach the magical core buried deep beneath the surface, is sloppy at times.

The main antagonists, three employees of the sinister mining group VoidCo, don’t get a huge amount of screen time, and a dramatic reveal in the final hour is sudden and unexpected, but as a result seems almost shoehorned in.

Still, I was never bored by the events unfolding on screen as they’re conveyed with some beautifully animated cutscenes. In fact, every aspect of Donkey Kong Bananza is absolutely stunning and brimming with remarkably complex effects.

Materials are all heavily stylized, but just lifelike enough to look believable. Every hit on a surface spawns realistic debris, and you can frequently set off complex chain reactions as more destructive materials, such as explosive gold chunks, interact.

In addition to providing plenty of charming interactions as the pair explores, Pauline also has her own destructive special abilities based on her singing. She can clear magical purple obstacles placed by VoidCo and, if you’ve managed to accumulate enough gold, trigger a powerful Bananza transformation.

This morphs DK into another giant animal, be that a flying ostrich that allows you to float for a short amount of time or a racing zebra that can sprint over collapsing surfaces.

Smashing through the world in Donkey Kong Bananza.

(Image credit: Nintendo)

Each one is unique with some creative skills and can be enhanced, alongside your base abilities, by investing points into the robust skill tree. To quickly rack up skill points, granted for every five Banandium gems consumed, I’d recommend pursuing the challenge levels.

These are accessed via little doors strewn throughout each world, and are all memorable and unique. Highlights for me include a full-on 2D section in the style of Donkey Kong Country Returns, complete with a few cool easter eggs to discover, and the many combat challenges that have you using all of your moves to try and defeat a set number of foes within a strict time limit.

Choosing outfits in Donkey Kong Bananza.

(Image credit: Nintendo)

The clothing system is also surprisingly important. Like Super Mario Odyssey, you can outfit your protagonists with a wide range of eye-catching options using a currency acquired in each level (fossils embedded in rocks), though this time around, each item of clothing can provide powerful bonuses too. Experimentation is encouraged, and you can upgrade certain clothing to dramatically enhance its effects if you're relying on it frequently.

Investing in your gear can make a big difference when it's time to face off against one of the powerful bosses, usually found at the end of each layer. Encounters are well-designed, taking full advantage of the destruction system and each Bananza transformation. It’s a shame that some are repeated a couple of times later on, which certainly diminishes the novelty, but the repeats are at least well spaced out so as not to become annoying.

This all comes together in a game that is a delight to pick and play, and almost impossible to put down. Donkey Kong Bananza is a brilliant showcase of the power of the Nintendo Switch 2, thanks to its crisp visuals and showstopping destruction, and the hundreds of collectibles will provide tens of hours of entertainment even after the credits roll for those willing to put the time in.

It’s a worthy Super Mario Odyssey successor in almost every regard, and if Nintendo can keep this level of quality up with future Nintendo Switch 2 releases, it’s clear that the console will have a long and successful run just like its predecessor.

Should I play Donkey Kong Bananza?

Finding a Banandium Gem in Donkey Kong Bananza.

(Image credit: Nintendo)

Play it if…

You want hours and hours of fun
With loads of levels and hundreds of hidden collectibles, Donkey Kong Bananza is a massive adventure that can easily provide hours and hours of entertainment. Pick it up if you want a Nintendo Switch 2 title that’s going to last you a very long time.

You crave bombastic destruction
The destruction system in Donkey Kong Bananza is particularly impressive, letting you smash your way through almost the entire world. It’s a great showcase of what the Nintendo Switch 2 hardware can do.

You loved Super Mario Odyssey
Hailing from the same development team, it shouldn't come as much surprise that Donkey Kong Bananza shares a lot in common with Super Mario Odyssey. If you loved that high-quality Nintendo Switch platformer, then you’re going to adore this.View Deal

Don’t play it if…

You expect the best story around
Although entertaining, the story here could be better. The main antagonists don’t get much screen time, and a big reveal feels out of place.

Accessibility

Donkey Kong Bananza has some accessibility features. This includes an assist mode, which makes the game easier overall. Camera controls can also be adjusted with inverted options.

Your main actions can also be tweaked with a variety of button presets. Subtitles are enabled by default and featured throughout though the size, font, and color cannot be adjusted.

How I reviewed Donkey Kong Bananza

I played almost 20 hours of Donkey Kong Bananza on Nintendo Switch 2. During that time, I reached the credits of the main game and made a fair dent in hoovering up many of the available collectibles.

I relied on the Nintendo Switch 2 in handheld mode for the majority of my playtime, though I also tested it in docked mode with a 4K TV and the Nintendo Switch 2 Pro Controller. For audio, I used the console’s built-in speakers and a pair of Final VR500 gaming earbuds.

First reviewed July 2025

I spent hours learning how to play Nobunaga’s Ambition: Awakening just so I could accidentally win within a minute of starting a save
12:00 am |

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

There are ample means by which you could learn about the fascinating intricacies of feudal Japan. Still, Koei Tecmo presents the option for a doubly steep learning curve with the latest addition to its turn-based grand strategy RPG series, Nobunaga’s Ambition: Awakening Complete Edition (a repackaged edition of the initial 2023 game released for Nintendo Switch 2 and PlayStation 5).

Review info

Platform reviewed: Nintendo Switch 2
Available on
: PS5 (Complete Edition); PS4, Nintendo Switch, PC, (original edition)
Release date:
June 5, 2025

In this Nintendo Switch 2 game (also available on PlayStation 5), you play as a contemporary daimyō, acting as a Japanese feudal lord ruling over a province during the turbulent Sengoku period. There’s the option to follow the story of the series’ titular character, Nobunaga, head of the Oda clan, but you can also play as a host of other historical leaders from the era.

So, what is Nobunaga’s ambition? Oh, just the small feat of unifying Japan; a contentious matter among those he wished to suppress to achieve his dream. Your objective in Nobunaga’s Ambition: Awakening is to help realize this vision – whether or not you’re playing as the man himself – by developing your lands, conducting diplomacy, and, of course, a healthy dose of feudal warfare as you strive to dominate the various territories of Japan.

Along the way, you’ll also encounter cutscenes reimagining famous battles from the time, as well as rumors from your various officers, which reflect the era’s propensity for near-constant drama and gossip among its magnates.

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

It’s a game that struggles to find its footing; in one part, it’s a gruelling uphill battle to learn complex political systems, heightened only by the game’s stunted UI and some slightly half-baked gameplay mechanics that I accidentally manipulated to win the game in less than a minute (more on that later).

On the other hand, there is something intangibly captivating about this historical part-fiction. Combat mechanics are satisfying, there’s a fulfilling base management system, and great care and attention have been paid to injecting the game with ample historical education and context-based events to keep things interesting. It’s just so brutally difficult that any enjoyment I could find is as yet out of reach.

I played over 30 hours of the game (it felt like at least ten of those were spent reading endless text boxes and tutorials) before I got to a point where I was happy upping the difficulty to medium.

Naturally, I instantly lost, and another ten hours later, I’m still in the throes of learning the next level of strategy required to win past dumb-dumb difficulty; but I’m comforted to read online that I am one of so, so many gamers to say the same.

Humble beginnings

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

You begin the game by selecting a date from 1543 to 1614 and then choosing a clan to play as. Each begins the game with different setups: alliances, provinces, and officers, which you’ll take custody of and command as you grow your control of Japan.

There is a tutorial, but as you may expect if you’re familiar with the genre, it’s pretty bare-bones, covering only the fundamentals you’ll need to get started and win a campaign on the easiest settings. After that, you’re on your own, left to unpack the other 70% of the game that the tutorial scarcely mentions.

It’s worth noting that, as the game advises, you’ll want to pick one of the easier levels first, not least because the tutorial can almost sabotage you at higher difficulties. I mistakenly jumped straight in at a medium difficulty level and followed the tutorial religiously, which led me straight into war with a far more powerful enemy.

You’ll want to start your game by checking out your territories, each of which consists of a castle and counties that contribute to resource production. Each district has a farm and fair that you can harvest to increase your monthly earnings, as well as slots for settlements that offer different benefits.

The castle county also has a town square that you can develop with various facilities. That’s not always down to you to decide, though; the art of Nobunaga’s Ambition: Awakening, really, is delegation.

Rise above your station

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

The first port of call, then, is assigning dominion over your lands to your officers. Officers can make or break your strategy; they’ll make judgment calls for you within their lands, though you can give guidance and structure if you want to micro-manage. You’ll recruit more and more as the game progresses through covert operations and recruitment drives, and you can choose which ones to hire based on how well their unique traits, skills, and relationships mesh with your strategy.

Each castle will need a Lord stationed from your more senior officers, and then you’ll want to assign dominion to counties to ensure the land is worked efficiently. As your Lord’s station improves, they’ll be able to pick up the slack and manage counties within their territory, too.

Officers will also recommend actions and make suggestions for how to engage in military or covert operations, which you can choose to accept or decline; but lean too far and you may find they’ll start acting on their own accord or lose loyalty towards you. As the fearless leader, you’ll also have your own castle; this can be managed autonomously by Substitutes instead.

Occasionally, they’ll even want to barter with you, whether because their loyalty has dropped low enough that they wish to part ways or because they’re offering a boon in exchange for land holdings. In each trade, you’ll need to hit a certain point value to secure the officer, and if you really want what they’re offering, you can up the ante to ensure they stick around for longer.

I found this mechanic to be a bit frustrating, given that I rarely seemed to have much to barter with, and when I did, it either drastically overdelivered or underdelivered.

Overall, Nobunaga’s Ambition: Awakening’s staff management mechanics are pretty satisfying and well-rounded. The game does well to give you tips and pointers in this department, and you can really affect the game’s outcomes with your staffing decisions. Unique traits of officers really can drive the game, especially when it comes to battle mechanics and officer proposals.

A council of your peers

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

Another core tenet of running an effective kingdom is consulting your council. However, much of this council management is left unexplained, and as the game gets pretty tied up in its own Sengoku-specific vocabulary, it’s hard to even find the help you need within game guides.

User guides online are fairly scant, too, but I can understand why. I can’t see myself pouring my blood, sweat, and tears into learning this behemoth of a strategy game and then spelling it out for the next player for free, either.

Policies are the backbone of progress in the game, and one of the areas I enjoyed the most during my playthroughs; they allow you to unlock new features, better delegation, and strengthen your forces. However, you’ll want to wait until you have excess gold before setting up any new ones, as some are pricey.

From the council menu, you can also bestow accolades to your officers, which increases their abilities and can even grant them special effects. These are earned by achieving significant accomplishments like clan targets and demonstrating loyalty.

You can also choose to give gifts of treasure to your officers to improve their stats and loyalty, marry them to an eligible Hime, and grant titles earned by appeasing the Imperial Court from this menu.

As you grow your lands, you’ll also want to divest more responsibilities onto your officers by heading to your council and setting up a new province to be ruled over by a regent.

These run fairly autonomously, and especially on harder difficulties, the choices you make to staff these regions can make or break your game; choose a warmongering Lord and you stand to lose a fair few allies.

Friends we made along the way

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

With your ultimate goal being unification, you might want to make some friends in high places, so you’ll need to put on your diplomacy hat and send your highest officers – or your daimyō – as a diplomat to rack up some goodwill with your neighbors, including a monthly gold stipend to woo them.

Once you’ve built trust, you can ask them to be your allies and help you in combat, negotiate peace between warring territories, or even solidify your alliance through marriage. You’ll also want to conduct diplomacy with powerful entities like the Shōgun and the Imperial Court, the latter of which can offer you official posts in exchange for (costly) diplomatic activities to help you improve your prestige.

I’ve mentioned vassals already; once you’re allied with a smaller clan that may want or need protection and acknowledges you as a superior force, you can ask them to become your vassal and effectively join your territory. In time, and especially under pressure, your vassals might decide to just absorb themselves into your clan altogether, but either way, these relationships count towards the end goal of unification.

Do be warned, though, if you don’t want to cheese the game too much; there’s at least one clan scenario you can play where the goal territory is occupied entirely by allies, meaning you can just load a new save, vassal-ize your allies and win before you’ve even assigned your first officer.

Generally speaking, the diplomacy in Nobunaga’s Ambition: Awakening is a good enough system, though you’ll want to really think about which allies make the most sense based on your goals; some allies may end up getting in the way of your expansion or be more trouble than they’re worth when enemies come knocking at their doors.

That being said, diplomacy lacks the intricacy required to offer a rewarding alternative to war. One frustration I found was that you seemingly can’t make a country with existing vassals your own vassal. I say seemingly because in the rafts of game guides available within the software, I can’t for the life of me find an alternative other than straight-up demolishing the vassal and then building relations with your target nation, at which point it’s likely better to just chip away at the territory of theirs that you want.

It’s also really frustrating that you work so hard for what can often be so little; it can take anywhere from two to six months even to accrue enough goodwill for reinforcements, and you don’t always get the all-out assault you want.

Considering it’s six to ten months to achieve enough goodwill for an alliance, too, you can wipe out a senior officer all year-round with diplomacy if you’re not careful, leaving their civil affairs at home unmanaged.

What are we doing today, brain?

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

Okay then, Nobunaga’s Ambition: Awakening – if it’s war you want, it’s war you’ll get. It’s nigh-on impossible to dodge combat for an entire save, so if you enjoy a pacifist playthrough, you might be better off with a more flexible strategy game like Sid Meier's Civilization 7.

Once you’ve chosen an enemy's castle as your target, your castles will start amassing soldiers and readying supplies for war, indicating preparedness with a little flame icon next to the castle town(s) selected as your militarization base. Once completed, you’ll direct troops to march, choosing from various strategies suggested by your officers as to the route taken as well as which, if any, provinces you control will join the fray. You can also conduct covert operations to spread rumors or incite revolts across enemy territory and weaken forces, or just raze or destroy target castles to help with upcoming battles.

En route, you’ll undoubtedly encounter enemy units, and if your senior commanders or daimyō are on the field, you’ll be able to trigger a battle event. Instead of passively watching the unit counters trickle down in an autonomous head-to-head, you have the opportunity to command each of your troops yourself with the assistance of your officer’s recommendations, and broadly speaking, I’d recommend doing so if you really want to cut down their troops.

Battling is generally quite fun, especially when the game throws you a historical fight sequence with a good lore drop.

Best bit

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

After hours of trial and error in higher difficulties, followed by more hours of learning the ropes in lower difficulties, I returned to the scenario that had me stumped to begin with and opted to manually control my troops for a challenging siege that I won in the first try. Nothing beats that feeling.

There are a few ways to win here: destroy the enemies’ path to escape, decimate their forces, or crush their morale with consecutive defeats on the field. Some battlefields also have strategic key points, and controlling these improves your armies’ standings and morale, too.

Battling is fun, but Siege encounters are a bit trickier. Maps are slightly more complex, and if you don’t manage to launch your attack on the castle before it’s finished preparing for your attack, you’ll have an even harder time as you encounter traps and barricades. These can be brutal, especially in the early stages, and if you don’t follow your officers’ advice to always bring three to five times the units your enemy has – and I’d really recommend you aim high.

If you want to skip these siege sequences altogether, you can – and they can be a little tedious if you mostly want to auto-play – but then you miss out on the authority mechanic. Winning battles will earn you authority, which can mean anything from lands submitting themselves to you to new (or fallen) alliances.

A beautiful mess

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

So, that’s gameplay covered, but what about the actual user experience of the game?

I mentioned already that the user interface is a little disappointing, and that point stands; crowded menus, unclear navigation, and clumsy controls make an already challenging game downright frustrating. It’s a shame, because the game itself isn’t bad, aesthetically. Sure, the map and menus are all dated, but the splash art is delightful, the music is immersive, and the voice lines are delivered with conviction and minimal cheese.

The standard button layout is really confusing and unintuitive, especially for navigation and menu access, but the biggest crime is the UI clarity and visibility. Battle and siege interactions play out on an unzoomable field, and when more than three or four units on each side are on the battlefield, it’s nigh-on impossible to see where your forces start and your enemies end, which can make manual controls for retreating and resting troops hard.

Thankfully, some of these complaints are deftly handled by having the Switch 2 as my platform of choice for this review; mouse mode makes navigating through rafts of menus and directing your troops far smoother than using a controller. In fact, I’d say unless you’re used to how the games lay out their UI on a controller, it’s the de facto way to enjoy Nobunaga’s Ambition: Awakening (outside of a PC, of course).

Still, there’s just a lot of chaos in the game and abundant quick fixes that could be made to streamline the interface. For example, annoyingly, if you want allies to send reinforcements as you march to battle, you’ll have to head to the alliance interface instead of conducting from your marching orders screen, which can often mean they arrive long after or before your troops.

Generally, automation and management are fine, but more options to issue mass directives for castle or province management would really help to reduce time spent clicking through various menus.

Not easy to love

Nobunaga's Amibition: Awakening Complete Edition on Nintendo Switch 2.

(Image credit: Koei Tecmo)

Over time, I grew to really enjoy Nobunaga’s Ambition: Awakening. It’s an addictive uphill slouch for infrequent strategy players, but even for the more experienced, the work needed to fully learn the game might come as a blow.

Had I not needed to play it for this review, I might just have given up after the third or fourth false start, but having to persevere has earned the series a new fan. I can’t, in good conscience, rate it more highly than I have; it’s just too messy and inconsistent, and too many parts of the game stick out like a sore thumb for their shallowness when compared to the richness and complexity elsewhere.

Winning feels good, though, and not just because it’s despite the issues the game presents. Even on easier modes, nothing is handed to you on a platter, and you need to engage with the game’s source material and setting to reap the many rewards of playing Nobunaga’s Ambition: Awakening. If you’re up to the challenge, this game will bring it.

Should I play Nobunaga’s Ambition: Awakening?

Play it if…

You love grand strategy
As far as strategy games go, this one has got most others beat with the sheer amount of micro controls, all while also giving you plenty to do at a macro level. View Deal

You enjoy battle tactics
War mechanics in this game are rich and fulfilling, offering a few different ways to play and clear direction to victory. Provided you can read the UI. View Deal

You want to keep coming back for more
There is so much replayability to Nobunaga’s Ambition: Awakening; not only to beat your own runtime, but also to play all the various clans across the years.View Deal

Don't play it if…

You hate a steep learning curve
Hoo boy, this is not the game for you. From controls all the way to core functions in the game, it’s a long road to knowing how to play.View Deal

You want more ways to win
Diplomacy plays a role in the game, yes, but I’ve yet to find a way you can achieve Nobunaga’s Ambition without at least a little bloodshed.View Deal

You can’t tolerate bad UI and UX
From confusing button layouts to nonsensical menus to its weak tutorial and hard-to-parse interfaces, sometimes Nobunaga’s Ambition: Awakening is physically tiring in its poor design. View Deal

Accessibility

Nobunaga’s Ambition: Awakening is far from an accessibility-first game, but there are some features of note.

The difficulty is adjustable to a fairly granular level; different scenarios offer different star ratings, but you can also head to settings before starting a scenario to adjust AI difficulty and behaviors right down to how clans form alliances.

You can also opt to spend more of the game delegating and focusing on macro controls if the micro management proves challenging.

Mouse controls are a boon to the game’s unwieldy AI, and could double as useful alternatives for those who can’t use Joy-Con control layouts. There are no specific audio accessibility features, nor are there colorblind or graphics settings.

How I reviewed Nobunaga’s Ambition: Awakening

I played Nobunaga’s Ambition: Awakening Complete Edition on the Nintendo Switch 2, racking up over thirty hours of gameplay. In that time, I set up multiple campaigns in different scenarios and difficulty settings, playing through to the victory scenario in each and trying all of the various features.

While using docked mode, I was playing on a 4K TV with the Nintendo Switch 2 Pro Controller. I also tried handheld mode using the Joy-Con 2 controllers and used mouse mode.

I love a good strategy game, clocking in over 250 hours playing Sid Meier’s Civilization 7 (and that’s only on one console where I own it!) and reviewing strategy games like Age of Empires 4.

First reviewed July 2025

I tested the Hori Force Feedback Racing Wheel DLX and liked its comfortable shape, but there are some concerning issues affecting performance
4:00 pm | July 6, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

Hori Force Feedback Racing Wheel DLX: One-minute review

The Hori Force Feedback Racing Wheel DLX is a racing wheel designed for Xbox Series X and Series S consoles, although it’s also compatible with the Xbox One. I was immediately taken with the design of the wheel itself. It has an ergonomic shape, and the soft-grip material on the sides are comfortable and provide security. The indents that allow your thumbs to rest on are also a nice touch.

Build quality is also quite good, with the paddles being a particular highlight, rivaling what the best racing wheels have to offer. The pedal set is less impressive, but it functions as intended and remains stable on carpet floors.

The Force Feedback Racing Wheel DLX is pleasingly light, too, which helps with installation, something that's further aided by the amenable clamping system and easily accessible ports. It can also be attached to racing wheel stands, although no screws are provided for this.

There’s an Xbox app for adjusting its various force feedback and sensitivity settings, but these are more basic than those provided in the software of other racing wheels, such as Thrustmaster’s. While there's also a remapping feature, this is limited to just the paddles and the two central buttons on either side of the wheel.

In action, the Force Feedback Racing Wheel DLX failed to impress me all that much. The steering isn’t as smooth or as precise as I would’ve liked, which seemed to be more of a problem for certain games than others. In some games, it didn’t seem to track accurately, creating a sense of lag and disconnectedness from the cars I was driving.

The force feedback isn’t particularly nuanced, either, and the light throttle pedal lacks feedback. Another issue I experienced was that my thumbs would often become trapped between the rim and the paddles when making sharp turns – an ergonomic faux pas that really shouldn’t exist.

On the face of it, the Force Feedback Racing Wheel DLX looks like good value considering its low price. But the performance isn’t quite there, and there are a few even cheaper wheels that perform better, such as the Thrustmaster T128. This also has the advantage of working with multiple platforms, PC included.

Close-up of face buttons on Hori Force Feedback Racing Wheel DLX, pink wall in background

(Image credit: Future)

Hori Force Feedback Racing Wheel DLX review: Price and availability

  • $299.99 / £299.99 (around AU$460)
  • Reasonable price...
  • ...but rivals are better value

The Hori Force Feedback Racing Wheel DLX costs $299.99 / £299.99 (about AU$460) and is available now for Xbox platforms only. There’s only one colorway and one wheel type.

This isn’t a bad price for a racing wheel, although there are a few that beat it. For instance, the Thrustmaster T128 is considerably cheaper, but performs much better in my opinion. Unlike the Force Feedback Racing Wheel DLX, the T128 is compatible with multiple platforms, too.

If you’re looking for one of the best Xbox racing wheels, the Logitech G923 sits at the top of the pile as far as we’re concerned. It's more expensive than the Force Feedback Racing Wheel DLX, but not by a huge margin, and offers a much better sim racing experience. It’s also compatible with PC, and a PlayStation variant is available as well.

Hori Force Feedback Racing Wheel DLX review: Specs

Price

$299.99 / £299.99 (about AU$460)

Weight

10.6lbs / 4.8kg

Features

Three-pedal set, profile switch button

Connection type

USB-A

Compatibility

Xbox Series X|S, Xbox One

Software

Hori FFB RWD Device Manager for Xbox

Hori Force Feedback Racing Wheel DLX review: Design and features

  • Ergonomic wheel shape
  • Good build quality
  • Easy to install

I was immediately taken with the wheel design of the Force Feedback Racing Wheel DLX. It has a comfortable thickness, and the thumb slots and soft grip material make it a pleasure to hold. The square bottom was also something I welcomed, making it easy to discern orientation at any given moment.

The buttons are of a reasonable quality, although they’re not as tactile or as damped as those you’ll find on the best Xbox controllers. Still, the thoughtful layout makes them easy to use, although the RB and LB placement – they’re in the middle of the circular button clusters on either side – felt a little unintuitive to me. Thankfully, these central buttons can be remapped.

There’s also a useful button for switching saved profiles configured in the Hori FFB RWD Device Manager Xbox app. The LED at the center of the wheel changes color depending on which of the eight profile slots you have selected.

The paddle shifters are equally well-designed, with a long but thin profile that makes them easy to get your fingers behind. Their metal material looks and feels premium as well.

Unfortunately, the pedal set looks and feels less so, with cheaper-seeming plastics and a lightness that doesn’t instill much confidence. However, I found they remained stable enough when lying on a carpet floor.

Pedal set for Hori Force Feedback Racing Wheel DLX, on desk with plant and pink wall in background

(Image credit: Future)

Installing the Force Feedback Racing Wheel DLX proved easy enough. The wheel base is quite light, which makes the process less laborious, while the clamp is easy to attach to a desk. A single screw is all that’s required, and it features a maneuverable lever that makes it easier to tighten. The whole process is significantly less onerous than that of certain Thrustmaster wheels I’ve tested.

Also, there are screw holes underneath the wheel base and the pedal set for fixing the Force Feedback Racing Wheel DLX to a racing wheel stand, although it’s a shame that the requisite M6 screws aren’t provided.

Since this is an Xbox wheel, it’s pretty much plug-and-play as far as setup is concerned, although the aforementioned Xbox app is required for firmware updates and making certain adjustments.

These adjustments aren’t as rich as those you’ll find in other racing wheel software. There’s one slider for the force feedback strength, and a couple for the deadzones and sensitivities pertaining to steering and each pedal. There are also some rebinding options for the wheel button – but only for the LB and RB buttons and the paddles.

Hori Force Feedback Racing Wheel DLX review: Performance

  • Inconsistent response
  • Numb throttle pedal
  • Ergonomic issue with Paddles

I found the Force Feedback Racing Wheel DLX was inconsistent in its performance: depending on the game I played, steering inputs ranged in their responsiveness and accuracy.

When playing Assetto Corsa, it did quite well on both of these fronts, my inputs tracking well with the in-game movements. However, steering was still a little grainy, which is especially noticeable when making small steering corrections.

Performance was worse, however, when playing Forza Motorsport. Here, the tracking seemed off, producing a lagging effect. Things improved when adjusting certain in-game settings, such as the steering linearity and self-centering parameters, but I still couldn’t completely shake the sensation of feeling disconnected from the car.

Close-up of rear ports on Hori Force Feedback Racing Wheel DLX on desk with plant and pink wall in background

(Image credit: Future)

The force feedback also seemed worse in Forza Motorsport than in Assetto Corsa. In the former, it again felt like it wasn’t matching up with what was happening in-game. It also lacks much subtlety, jumping from no vibration to maximum intensity without much provocation – and again seeming at odds with the events taking place within the game itself.

Regardless of what game you play, there are a few notable constants. The paddles, despite being satisfyingly snappy and tactile, are too close behind the wheel. This meant that whenever I turned the wheel at angles close to and beyond 180 degrees, my thumbs would get stuck between the outer edge of the paddles and the inner edge of the wheel rim.

Also, I found the throttle a little too light, failing to provide as much feedback as I would’ve liked, although it wasn’t quite as numb as some other throttles I’ve tried. The brake pedal offers more feedback thanks to its increased resistance, but it's still relatively light.

Should I buy the Hori Force Feedback Racing Wheel DLX?

Rear of Hori Force Feedback Racing Wheel DLX on desk with plant and pink wall in background

(Image credit: Future)

Buy it if...

You want a good wheel design
I liked the ergonomic thumb slots and soft-grip material, as well as the square-off bottom, which helps to indicate the orientation of the wheel.

You want a racing wheel that’s easy to use
Installation is easy thanks to the lightweight construction and clamping system, while the companion app can set you up in no time.

Don't buy it if...

You’ll be making lots of sharp turns
When making large turns, my thumbs would often get jammed between the wheel and the paddles, which is obviously concerning.

You want compatibility with multiple platforms
The Force Feedback Racing Wheel DLX only works on Xbox platforms, so if you’re on PlayStation or after one of the best PC racing wheels, you’ll need to look elsewhere.

Hori Force Feedback Racing Wheel DLX review: also consider

Here are some alternatives to the Hori Force Feedback Racing Wheel DLX if you want support for more platforms:

Hori Force Feedback Racing Wheel DLX

Thrustmaster T128

Logitech G923

Price

$299.99 / £299.99 (about AU$460)

$‌199.99 / £149.99 (around AU$312)

$349.99 / £379.99 / AU$649.95

Weight

10.6lbs / 4.8kg

9lbs / 5kg

12lbs / 5.4kg

Features

Three-pedal set, profile switch button

Handbrake buttons, 4 engine speed display RPM LEDs

Rotary dial, three-pedal base

Connection type

USB-A

USB-A

USB-A

Compatibility

Xbox Series X|S, Xbox One

Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, PC

Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, PC

Thrustmaster T128
The T128 is a wheel designed for the budget-conscious. It might have a less-than stellar design, but it all functions well, and the performance surprised me given how cheap it is. There aren’t many better racing wheels at this price. Read our full Thrustmaster T128 review.

Logitech G923
Another big name in the racing wheel market, the Logitech G923 is a superb all-rounder. Not only is it one of the best Xbox racing wheels, we also think it’s one of the best PS5 racing wheels, thanks to the model variant that’s compatible with Sony’s console. Read our full Logitech G923 review.

How I tested the Hori Force Feedback Racing Wheel DLX

  • Tested for a few days
  • Played various racing sims
  • Racing wheel reviewing experience

I tested the Force Feedback Racing Wheel DLX for a few days on an Xbox Series X. I made sure to try out all of its features where possible and used its companion app to see what functions and adjustments it had to offer.

I played Forza Motorsport and Assetto Corsa, two racing games for Xbox offering different levels of simulation, and therefore together provide a comprehensive test for racing wheels.

I have been a fan of racing sims for decades, and have tested a number of racing wheels across a range of brands, styles, and price points.

I tested the Hori Force Feedback Racing Wheel DLX and liked its comfortable shape, but there are some concerning issues affecting performance
4:00 pm |

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

Hori Force Feedback Racing Wheel DLX: One-minute review

The Hori Force Feedback Racing Wheel DLX is a racing wheel designed for Xbox Series X and Series S consoles, although it’s also compatible with the Xbox One. I was immediately taken with the design of the wheel itself. It has an ergonomic shape, and the soft-grip material on the sides are comfortable and provide security. The indents that allow your thumbs to rest on are also a nice touch.

Build quality is also quite good, with the paddles being a particular highlight, rivaling what the best racing wheels have to offer. The pedal set is less impressive, but it functions as intended and remains stable on carpet floors.

The Force Feedback Racing Wheel DLX is pleasingly light, too, which helps with installation, something that's further aided by the amenable clamping system and easily accessible ports. It can also be attached to racing wheel stands, although no screws are provided for this.

There’s an Xbox app for adjusting its various force feedback and sensitivity settings, but these are more basic than those provided in the software of other racing wheels, such as Thrustmaster’s. While there's also a remapping feature, this is limited to just the paddles and the two central buttons on either side of the wheel.

In action, the Force Feedback Racing Wheel DLX failed to impress me all that much. The steering isn’t as smooth or as precise as I would’ve liked, which seemed to be more of a problem for certain games than others. In some games, it didn’t seem to track accurately, creating a sense of lag and disconnectedness from the cars I was driving.

The force feedback isn’t particularly nuanced, either, and the light throttle pedal lacks feedback. Another issue I experienced was that my thumbs would often become trapped between the rim and the paddles when making sharp turns – an ergonomic faux pas that really shouldn’t exist.

On the face of it, the Force Feedback Racing Wheel DLX looks like good value considering its low price. But the performance isn’t quite there, and there are a few even cheaper wheels that perform better, such as the Thrustmaster T128. This also has the advantage of working with multiple platforms, PC included.

Close-up of face buttons on Hori Force Feedback Racing Wheel DLX, pink wall in background

(Image credit: Future)

Hori Force Feedback Racing Wheel DLX review: Price and availability

  • $299.99 / £299.99 (around AU$460)
  • Reasonable price...
  • ...but rivals are better value

The Hori Force Feedback Racing Wheel DLX costs $299.99 / £299.99 (about AU$460) and is available now for Xbox platforms only. There’s only one colorway and one wheel type.

This isn’t a bad price for a racing wheel, although there are a few that beat it. For instance, the Thrustmaster T128 is considerably cheaper, but performs much better in my opinion. Unlike the Force Feedback Racing Wheel DLX, the T128 is compatible with multiple platforms, too.

If you’re looking for one of the best Xbox racing wheels, the Logitech G923 sits at the top of the pile as far as we’re concerned. It's more expensive than the Force Feedback Racing Wheel DLX, but not by a huge margin, and offers a much better sim racing experience. It’s also compatible with PC, and a PlayStation variant is available as well.

Hori Force Feedback Racing Wheel DLX review: Specs

Price

$299.99 / £299.99 (about AU$460)

Weight

10.6lbs / 4.8kg

Features

Three-pedal set, profile switch button

Connection type

USB-A

Compatibility

Xbox Series X|S, Xbox One

Software

Hori FFB RWD Device Manager for Xbox

Hori Force Feedback Racing Wheel DLX review: Design and features

  • Ergonomic wheel shape
  • Good build quality
  • Easy to install

I was immediately taken with the wheel design of the Force Feedback Racing Wheel DLX. It has a comfortable thickness, and the thumb slots and soft grip material make it a pleasure to hold. The square bottom was also something I welcomed, making it easy to discern orientation at any given moment.

The buttons are of a reasonable quality, although they’re not as tactile or as damped as those you’ll find on the best Xbox controllers. Still, the thoughtful layout makes them easy to use, although the RB and LB placement – they’re in the middle of the circular button clusters on either side – felt a little unintuitive to me. Thankfully, these central buttons can be remapped.

There’s also a useful button for switching saved profiles configured in the Hori FFB RWD Device Manager Xbox app. The LED at the center of the wheel changes color depending on which of the eight profile slots you have selected.

The paddle shifters are equally well-designed, with a long but thin profile that makes them easy to get your fingers behind. Their metal material looks and feels premium as well.

Unfortunately, the pedal set looks and feels less so, with cheaper-seeming plastics and a lightness that doesn’t instill much confidence. However, I found they remained stable enough when lying on a carpet floor.

Pedal set for Hori Force Feedback Racing Wheel DLX, on desk with plant and pink wall in background

(Image credit: Future)

Installing the Force Feedback Racing Wheel DLX proved easy enough. The wheel base is quite light, which makes the process less laborious, while the clamp is easy to attach to a desk. A single screw is all that’s required, and it features a maneuverable lever that makes it easier to tighten. The whole process is significantly less onerous than that of certain Thrustmaster wheels I’ve tested.

Also, there are screw holes underneath the wheel base and the pedal set for fixing the Force Feedback Racing Wheel DLX to a racing wheel stand, although it’s a shame that the requisite M6 screws aren’t provided.

Since this is an Xbox wheel, it’s pretty much plug-and-play as far as setup is concerned, although the aforementioned Xbox app is required for firmware updates and making certain adjustments.

These adjustments aren’t as rich as those you’ll find in other racing wheel software. There’s one slider for the force feedback strength, and a couple for the deadzones and sensitivities pertaining to steering and each pedal. There are also some rebinding options for the wheel button – but only for the LB and RB buttons and the paddles.

Hori Force Feedback Racing Wheel DLX review: Performance

  • Inconsistent response
  • Numb throttle pedal
  • Ergonomic issue with Paddles

I found the Force Feedback Racing Wheel DLX was inconsistent in its performance: depending on the game I played, steering inputs ranged in their responsiveness and accuracy.

When playing Assetto Corsa, it did quite well on both of these fronts, my inputs tracking well with the in-game movements. However, steering was still a little grainy, which is especially noticeable when making small steering corrections.

Performance was worse, however, when playing Forza Motorsport. Here, the tracking seemed off, producing a lagging effect. Things improved when adjusting certain in-game settings, such as the steering linearity and self-centering parameters, but I still couldn’t completely shake the sensation of feeling disconnected from the car.

Close-up of rear ports on Hori Force Feedback Racing Wheel DLX on desk with plant and pink wall in background

(Image credit: Future)

The force feedback also seemed worse in Forza Motorsport than in Assetto Corsa. In the former, it again felt like it wasn’t matching up with what was happening in-game. It also lacks much subtlety, jumping from no vibration to maximum intensity without much provocation – and again seeming at odds with the events taking place within the game itself.

Regardless of what game you play, there are a few notable constants. The paddles, despite being satisfyingly snappy and tactile, are too close behind the wheel. This meant that whenever I turned the wheel at angles close to and beyond 180 degrees, my thumbs would get stuck between the outer edge of the paddles and the inner edge of the wheel rim.

Also, I found the throttle a little too light, failing to provide as much feedback as I would’ve liked, although it wasn’t quite as numb as some other throttles I’ve tried. The brake pedal offers more feedback thanks to its increased resistance, but it's still relatively light.

Should I buy the Hori Force Feedback Racing Wheel DLX?

Rear of Hori Force Feedback Racing Wheel DLX on desk with plant and pink wall in background

(Image credit: Future)

Buy it if...

You want a good wheel design
I liked the ergonomic thumb slots and soft-grip material, as well as the square-off bottom, which helps to indicate the orientation of the wheel.

You want a racing wheel that’s easy to use
Installation is easy thanks to the lightweight construction and clamping system, while the companion app can set you up in no time.

Don't buy it if...

You’ll be making lots of sharp turns
When making large turns, my thumbs would often get jammed between the wheel and the paddles, which is obviously concerning.

You want compatibility with multiple platforms
The Force Feedback Racing Wheel DLX only works on Xbox platforms, so if you’re on PlayStation or after one of the best PC racing wheels, you’ll need to look elsewhere.

Hori Force Feedback Racing Wheel DLX review: also consider

Here are some alternatives to the Hori Force Feedback Racing Wheel DLX if you want support for more platforms:

Hori Force Feedback Racing Wheel DLX

Thrustmaster T128

Logitech G923

Price

$299.99 / £299.99 (about AU$460)

$‌199.99 / £149.99 (around AU$312)

$349.99 / £379.99 / AU$649.95

Weight

10.6lbs / 4.8kg

9lbs / 5kg

12lbs / 5.4kg

Features

Three-pedal set, profile switch button

Handbrake buttons, 4 engine speed display RPM LEDs

Rotary dial, three-pedal base

Connection type

USB-A

USB-A

USB-A

Compatibility

Xbox Series X|S, Xbox One

Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, PC

Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4, PC

Thrustmaster T128
The T128 is a wheel designed for the budget-conscious. It might have a less-than stellar design, but it all functions well, and the performance surprised me given how cheap it is. There aren’t many better racing wheels at this price. Read our full Thrustmaster T128 review.

Logitech G923
Another big name in the racing wheel market, the Logitech G923 is a superb all-rounder. Not only is it one of the best Xbox racing wheels, we also think it’s one of the best PS5 racing wheels, thanks to the model variant that’s compatible with Sony’s console. Read our full Logitech G923 review.

How I tested the Hori Force Feedback Racing Wheel DLX

  • Tested for a few days
  • Played various racing sims
  • Racing wheel reviewing experience

I tested the Force Feedback Racing Wheel DLX for a few days on an Xbox Series X. I made sure to try out all of its features where possible and used its companion app to see what functions and adjustments it had to offer.

I played Forza Motorsport and Assetto Corsa, two racing games for Xbox offering different levels of simulation, and therefore together provide a comprehensive test for racing wheels.

I have been a fan of racing sims for decades, and have tested a number of racing wheels across a range of brands, styles, and price points.

After 30 hours with Street Fighter 6 Years 1-2 Fighters Edition, the Nintendo Switch 2 version has almost become my preferred way to play
3:00 pm | July 5, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Street Fighter 6 Years 1-2 Edition marks the fighting game’s availability on Nintendo Switch 2 - as a launch title for the console no less. Back in 2023, I scored Street Fighter 6 five stars in my review, praising everything from its world class visuals to its intense one-on-one battles - backed up by the incredible Drive gauge system that allows for a high skill ceiling.

Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2, PS5, Xbox Series X|S, PC
Release date: June 6, 2025 (originally released on June 2, 2023)

On Nintendo Switch 2, that high-quality experience has been replicated for the most part. Seemingly gone are the days of heavily compromised fighting game ports (looking at you, Mortal Kombat 1), as Capcom’s highly scalable RE Engine shows that even the best looking fighting games can still run and play great on a handheld machine.

Now, okay, you’re not quite getting the crystalline image quality of Street Fighter 6 on PlayStation 5, Xbox Series X and Series S or indeed PC. The Switch 2 version does look slightly worse, with noticeable graining and overall lower resolution - exacerbated when blown up on a 4K display. But honestly, it’s not a million miles away from those other versions, and the game is still perfectly readable and maintains a solid 60fps performance where it matters: in those intense online matches as well as most offline modes.

Perhaps obviously, it’s the single-player World Tour mode that suffers the most. Granted, it’s far from perfect on other systems, but you’ll really feel the compromises on Switch 2, with noticeable animation frame limiting on distant non-player characters (NPCs) and a hard 30fps lock during battles - far from ideal.

Still, everything else in the package is comparable. And with full crossplay support and a complete character roster at the time of writing, you can hop into one of the best fighting games on Nintendo Switch 2 and start ranking up just as well as you can on other consoles. Well, so long as you’re using a Nintendo Switch 2 Pro Controller for Classic motion inputs, of course. But more on that later.

The gang's all here

Street Fighter 6

(Image credit: Capcom)

So first off, what’s included in Street Fighter 6 Years 1-2 Edition on Switch 2? As mentioned, you’re getting the entire roster of fighters. That’s 18 from the launch version, in addition to the four DLC characters from Year 1 (Rashid, A.K.I., Ed, and Akuma) and four from Year 2 (M. Bison, Terry Bogard, Mai Shiranui, and Elena). You’re also getting four DLC stages and a decent amount of Drive Tickets to spend in the game’s shop. Sadly, additional character outfits aren’t included in this package - you’ll have to buy those separately.

Otherwise, this is a feature-complete version of Street Fighter 6. All three main content hubs are here, including the single-player World Tour mode. You’ll also find the Battle Hub for hanging out with player-created avatars and engaging in casual online matches, as well as Fighting Ground where you have access to the bulk of the game’s modes. That includes ranked and unranked online matches, Arcade mode, training, and combo trials for every character.

There are also a couple of modes exclusive to the Switch 2 version of Street Fighter 6, but these are unfortunately novelties that wore off after a couple of tries. Gyro Battle uses the Joy-Con 2’s motion controls for special move inputs, while Calorie Contest also applies those motion inputs to a gimmicky fitness-based mode. Both are inoffensive inclusions, but you likely won’t look at them twice unless you want to get your grandma into Street Fighter, or something.

The Joy (Con) of fighting

Street Fighter 6

(Image credit: Capcom)

How I feel about Street Fighter 6 now hasn’t changed much over the last couple of years. It’s still one of the best fighting games available today, with plenty of content for both casual and hardcore players to sink their teeth into.

That being said, there may be some growing pains for those jumping over to the Switch 2 version, or playing the game for the first time on the new hardware. While the Nintendo Switch 2 Pro Controller is a fine fit for Street Fighter 6’s Classic control scheme (which grants full access to characters’ moves and full motion inputs), the Joy-Con 2 certainly isn’t.

That’s because it’s almost impossible to reliably input directional special moves - especially the likes of the Dragon Punch motion and Zangief’s full-circle Spinning Pile Driver - on the Joy-Con 2’s button-styled d-pad.

However, if you prefer the Modern control scheme, which simplifies special moves to a single direction, you’ll have a much easier time if all you can play with is the Joy-Con 2. And it still helps that Modern is an incredibly well-designed control scheme that’s even preferred by no shortage of professional Street Fighter 6 players, so you absolutely can hop online and learn the game efficiently in this way.

Small world

Street Fighter 6

(Image credit: Capcom)

As for World Tour, Street Fighter 6’s marquee single-player mode, it’s certainly something I’ve still got a soft spot for - but it’s definitely not at its best on Switch 2. In case you’re unaware, World Tour has your player-created avatar exploring 3D environments, getting into fights, and meeting legendary Street Fighter characters in order to level up and learn new moves - all in aid of winning tournaments and becoming the strongest fighter in the world. It’s not without its faults, with plenty of incredibly tanky enemies who love employing cheap tactics like lobbing wrenches from across the screen, but it is a fun diversion from the chaos of the online suites.

While it was never a top performer even on PS5, Xbox, and PC, World Tour on Switch 2 does suffer from some compromises. Draw distance is quite poor, and there’s plenty of choppy animation on distant NPCs. Overworld exploration targets 60fps and does get there frequently, but actual battles are strictly locked to 30fps, which simply feels horrible in a fighting game - even in a more casual-friendly environment.

I’d still say World Tour is worth a playthrough if you haven’t tried it before, as the experience here is far from unplayable. Just be prepared for a massive disconnect in performance between it and the rest of the package, which manages to be incredibly stable on Switch 2.

Should I play Street Fighter 6 Years 1-2 Edition on Switch 2?

Play it if...

You want a version of the game for portable play
Despite a downgrade in overall image quality, playing Street Fighter 6 in handheld mode is a surprisingly stable experience and one that’s plenty fun whether you’re tucked in bed or out and about.

You want the entire roster at an affordable price
Featuring most of the content released across the game’s first two years - sans old battle passes and character costumes - Years 1-2 Edition is a genuinely great deal.

Don't play it if...

You have access to Street Fighter 6 on other systems
As impressive as Street Fighter 6 on Switch 2 is, if you’re able to play the game on PS5, Xbox, or PC, I would still recommend those versions for their better image quality and performance in World Tour mode.

You don’t have the time to learn a fighting game
Street Fighter 6 may be the most popular fighting game out there, but it’s certainly one of the more complex ones with its intricate Drive system, varied character movesets, and no shortage of fighting game-specific terminology.

Accessibility

Street Fighter 6’s accessibility suite is just as impressive on Switch 2 as it is on other consoles and PC. For one, the Modern control scheme is an excellent onboarding tool for players intimidated by the complicated Classic layout. Modern doesn’t give access to a character’s full move list, but it does greatly simplify special move inputs and provides easy combo routes, allowing you to hop online and see success almost right away.

In terms of other accessibility options, there are plenty. Audio options are particularly impressive, with the ability to enable a ‘distance to opponent’ sound to aid players with vision impairments. You can also enable unique sound effects for high, mid, and low attacks, as well as ones for remaining health and Super Art gauge levels.

Sadly, there are no colorblind settings to speak of, and on Switch 2, there are fewer graphical and visual options in general than on other systems.

How I reviewed Street Fighter 6 Years 1-2 Edition

I played Street Fighter 6 Years 1-2 Edition on Nintendo Switch 2 for around 28 hours for this review. That included significant progress in World Tour mode, as well as several rounds of Arcade mode, combo trials, and online matches, both ranked and casual.

In docked mode, playing on an LG CX OLED TV, my controller of choice was the Nintendo Switch 2 Pro Controller. I also tested the game in handheld mode using the Joy-Con 2 controllers.

As a huge fighting game fan, I also reviewed the original Street Fighter 6 release on PS5. I’ve also provided reviews for Granblue Fantasy Versus: Rising and Fatal Fury: City of the Wolves, so I feel confident in delivering a review of the Switch 2 port of Street Fighter 6 that’s fair and coming from a standpoint of whether or not it’s worth your time and money.

After 30 hours with Street Fighter 6 Years 1-2 Fighters Edition, the Nintendo Switch 2 version has almost become my preferred way to play
3:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Street Fighter 6 Years 1-2 Edition marks the fighting game’s availability on Nintendo Switch 2 - as a launch title for the console no less. Back in 2023, I scored Street Fighter 6 five stars in my review, praising everything from its world class visuals to its intense one-on-one battles - backed up by the incredible Drive gauge system that allows for a high skill ceiling.

Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2, PS5, Xbox Series X|S, PC
Release date: June 6, 2025 (originally released on June 2, 2023)

On Nintendo Switch 2, that high-quality experience has been replicated for the most part. Seemingly gone are the days of heavily compromised fighting game ports (looking at you, Mortal Kombat 1), as Capcom’s highly scalable RE Engine shows that even the best looking fighting games can still run and play great on a handheld machine.

Now, okay, you’re not quite getting the crystalline image quality of Street Fighter 6 on PlayStation 5, Xbox Series X and Series S or indeed PC. The Switch 2 version does look slightly worse, with noticeable graining and overall lower resolution - exacerbated when blown up on a 4K display. But honestly, it’s not a million miles away from those other versions, and the game is still perfectly readable and maintains a solid 60fps performance where it matters: in those intense online matches as well as most offline modes.

Perhaps obviously, it’s the single-player World Tour mode that suffers the most. Granted, it’s far from perfect on other systems, but you’ll really feel the compromises on Switch 2, with noticeable animation frame limiting on distant non-player characters (NPCs) and a hard 30fps lock during battles - far from ideal.

Still, everything else in the package is comparable. And with full crossplay support and a complete character roster at the time of writing, you can hop into one of the best fighting games on Nintendo Switch 2 and start ranking up just as well as you can on other consoles. Well, so long as you’re using a Nintendo Switch 2 Pro Controller for Classic motion inputs, of course. But more on that later.

The gang's all here

Street Fighter 6

(Image credit: Capcom)

So first off, what’s included in Street Fighter 6 Years 1-2 Edition on Switch 2? As mentioned, you’re getting the entire roster of fighters. That’s 18 from the launch version, in addition to the four DLC characters from Year 1 (Rashid, A.K.I., Ed, and Akuma) and four from Year 2 (M. Bison, Terry Bogard, Mai Shiranui, and Elena). You’re also getting four DLC stages and a decent amount of Drive Tickets to spend in the game’s shop. Sadly, additional character outfits aren’t included in this package - you’ll have to buy those separately.

Otherwise, this is a feature-complete version of Street Fighter 6. All three main content hubs are here, including the single-player World Tour mode. You’ll also find the Battle Hub for hanging out with player-created avatars and engaging in casual online matches, as well as Fighting Ground where you have access to the bulk of the game’s modes. That includes ranked and unranked online matches, Arcade mode, training, and combo trials for every character.

There are also a couple of modes exclusive to the Switch 2 version of Street Fighter 6, but these are unfortunately novelties that wore off after a couple of tries. Gyro Battle uses the Joy-Con 2’s motion controls for special move inputs, while Calorie Contest also applies those motion inputs to a gimmicky fitness-based mode. Both are inoffensive inclusions, but you likely won’t look at them twice unless you want to get your grandma into Street Fighter, or something.

The Joy (Con) of fighting

Street Fighter 6

(Image credit: Capcom)

How I feel about Street Fighter 6 now hasn’t changed much over the last couple of years. It’s still one of the best fighting games available today, with plenty of content for both casual and hardcore players to sink their teeth into.

That being said, there may be some growing pains for those jumping over to the Switch 2 version, or playing the game for the first time on the new hardware. While the Nintendo Switch 2 Pro Controller is a fine fit for Street Fighter 6’s Classic control scheme (which grants full access to characters’ moves and full motion inputs), the Joy-Con 2 certainly isn’t.

That’s because it’s almost impossible to reliably input directional special moves - especially the likes of the Dragon Punch motion and Zangief’s full-circle Spinning Pile Driver - on the Joy-Con 2’s button-styled d-pad.

However, if you prefer the Modern control scheme, which simplifies special moves to a single direction, you’ll have a much easier time if all you can play with is the Joy-Con 2. And it still helps that Modern is an incredibly well-designed control scheme that’s even preferred by no shortage of professional Street Fighter 6 players, so you absolutely can hop online and learn the game efficiently in this way.

Small world

Street Fighter 6

(Image credit: Capcom)

As for World Tour, Street Fighter 6’s marquee single-player mode, it’s certainly something I’ve still got a soft spot for - but it’s definitely not at its best on Switch 2. In case you’re unaware, World Tour has your player-created avatar exploring 3D environments, getting into fights, and meeting legendary Street Fighter characters in order to level up and learn new moves - all in aid of winning tournaments and becoming the strongest fighter in the world. It’s not without its faults, with plenty of incredibly tanky enemies who love employing cheap tactics like lobbing wrenches from across the screen, but it is a fun diversion from the chaos of the online suites.

While it was never a top performer even on PS5, Xbox, and PC, World Tour on Switch 2 does suffer from some compromises. Draw distance is quite poor, and there’s plenty of choppy animation on distant NPCs. Overworld exploration targets 60fps and does get there frequently, but actual battles are strictly locked to 30fps, which simply feels horrible in a fighting game - even in a more casual-friendly environment.

I’d still say World Tour is worth a playthrough if you haven’t tried it before, as the experience here is far from unplayable. Just be prepared for a massive disconnect in performance between it and the rest of the package, which manages to be incredibly stable on Switch 2.

Should I play Street Fighter 6 Years 1-2 Edition on Switch 2?

Play it if...

You want a version of the game for portable play
Despite a downgrade in overall image quality, playing Street Fighter 6 in handheld mode is a surprisingly stable experience and one that’s plenty fun whether you’re tucked in bed or out and about.

You want the entire roster at an affordable price
Featuring most of the content released across the game’s first two years - sans old battle passes and character costumes - Years 1-2 Edition is a genuinely great deal.

Don't play it if...

You have access to Street Fighter 6 on other systems
As impressive as Street Fighter 6 on Switch 2 is, if you’re able to play the game on PS5, Xbox, or PC, I would still recommend those versions for their better image quality and performance in World Tour mode.

You don’t have the time to learn a fighting game
Street Fighter 6 may be the most popular fighting game out there, but it’s certainly one of the more complex ones with its intricate Drive system, varied character movesets, and no shortage of fighting game-specific terminology.

Accessibility

Street Fighter 6’s accessibility suite is just as impressive on Switch 2 as it is on other consoles and PC. For one, the Modern control scheme is an excellent onboarding tool for players intimidated by the complicated Classic layout. Modern doesn’t give access to a character’s full move list, but it does greatly simplify special move inputs and provides easy combo routes, allowing you to hop online and see success almost right away.

In terms of other accessibility options, there are plenty. Audio options are particularly impressive, with the ability to enable a ‘distance to opponent’ sound to aid players with vision impairments. You can also enable unique sound effects for high, mid, and low attacks, as well as ones for remaining health and Super Art gauge levels.

Sadly, there are no colorblind settings to speak of, and on Switch 2, there are fewer graphical and visual options in general than on other systems.

How I reviewed Street Fighter 6 Years 1-2 Edition

I played Street Fighter 6 Years 1-2 Edition on Nintendo Switch 2 for around 28 hours for this review. That included significant progress in World Tour mode, as well as several rounds of Arcade mode, combo trials, and online matches, both ranked and casual.

In docked mode, playing on an LG CX OLED TV, my controller of choice was the Nintendo Switch 2 Pro Controller. I also tested the game in handheld mode using the Joy-Con 2 controllers.

As a huge fighting game fan, I also reviewed the original Street Fighter 6 release on PS5. I’ve also provided reviews for Granblue Fantasy Versus: Rising and Fatal Fury: City of the Wolves, so I feel confident in delivering a review of the Switch 2 port of Street Fighter 6 that’s fair and coming from a standpoint of whether or not it’s worth your time and money.

70 hours later, and I’m convinced The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition is a true system seller
1:55 pm | June 30, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 5, 2025

The Legend of Zelda: Breath of the Wild is one of my favorite games of all time, so I fully expected the sequel, The Legend of Zelda: Tears of the Kingdom, to capture my heart too.

Unfortunately, I never clicked with Tears of the Kingdom when it launched in 2023, despite loving the concepts at play that gave players an endless sandbox to experiment with and an incredible physics engine.

Why, you might ask? Well, unlike when its predecessor, launched in 2017 on magical new hybrid hardware, Tears of the Kingdom not only chugged along at 30 frames per second (fps) with a lower resolution than the games I had become accustomed to playing on other consoles, but I also felt it lacked the feeling of new that made Breath of the Wild so magical.

Fast forward to 2025 and the launch of the Nintendo Switch 2, The Legend of Zelda: Tears of the Kingdom Switch 2 Edition has completely revitalized my love for open-world games, and thanks to a huge performance boost, it’s now poised to sit on my Mount Rushmore of this decade’s video game releases. Read on to find out why it's one of the best Nintendo Switch 2 games, but let it be known: The Legend of Zelda: Tears of the Kingdom Switch 2 Edition is one of the best video games ever made.

A breath of fresh air

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Nintendo)

The Legend of Zelda: Tears of the Kingdom launched to rave reviews, cementing it as one of the best sequels of all time when it launched two years ago. There’s nothing else I can say about the game’s mechanics and story that haven’t already been said, so I want to specifically focus on the upgrades the Nintendo Switch 2 brings to Hyrule.

Back when I first played Tears of the Kingdom on the original Switch, I couldn’t help but feel like I’d played the game before. And despite running impressively on an underpowered handheld console, the experience was jarring, and it just never clicked for me.

As a massive fan of the series, I was incredibly disappointed; it almost felt like I had outgrown my childhood, and the magic had disappeared. Thankfully, I can confidently say today that’s not the case; I just needed a boost from 2025 hardware to make Tears of the Kingdom look and feel like it should’ve back in 2023.

The Legend of Zelda: Tears of the Kingdom Switch 2 Edition is a paid upgrade to the original, available for free for Nintendo Switch Online + Expansion Pass subscribers, a paid upgrade if you already own the game, or by buying the full Nintendo Switch 2 version.

The game itself has no new content, per se; instead, it brings buttery smooth 60fps, a beautifully sharp resolution, and HDR, which makes the colors absolutely pop. I can’t emphasize enough just how much this version of the game feels like a total facelift compared to the outdated original version.

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Future)

My biggest gripes with the game when it originally came out were all related to the magic of Hyrule’s expansive world feeling limited due to performance bottlenecks, and now on Switch 2, it plays like the definitive version of this absolutely incredible game.

Think of The Legend of Zelda: Tears of the Kingdom Switch 2 Edition like wearing glasses for the first time, it’s as if the blurriness is gone and you can finally experience what you’d dreamt of as a kid exploring Hyrule for the first time, whether that was playing Ocarina of Time or Twilight Princess.

Throughout my 70-hour playthrough, I haven’t encountered one performance hiccup, and on many occasions, I’ve had to pause to just stare in awe at the beautiful contrasting colors of the sky - I don’t think I’ve ever seen such a beautiful sunset in any game, ever.

The definitive way to experience Hyrule

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Nintendo)

If, like me, you couldn’t click with the original game, not to any fault of it own, but rather a fault of the hardware limitations it was confined to, then not only should you run out and buy this game, but it’s enough to justify a Nintendo Switch 2 console in itself.

While I haven’t played Breath of the Wild Switch 2 Edition, reading the review of that game on Switch 2 hardware tells a similar story to my experience with its successor. These Zelda games are just so good that an improvement to the experience by bringing them up to date for 2025’s standards makes them must-play, even if you experienced the land of Hyrule on Switch before.

Not only have I loved exploring Hyrule on my OLED TV in 1440p upscaled to 4K, but the performance upgrades here make the game a delight on Switch 2’s handheld mode. Running at 1080p with HDR enabled, it’s just the perfect experience to take your adventure on the go and not feel like you’re compromising.

Best bit

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Nintendo)

Gliding through the world of Hyrule on Switch 2 feels like you're experiencing freedom for the first time. Now with a crisp resolution and steady framerate, exploration has never felt so good.

Eight years ago, when I first experienced that feeling of continuing my adventure on my commute to work, in the park, or on vacation, it was the best gaming experience I had ever had in my life. Now, thanks to the Switch 2’s hardware, that experience is amplified to a whole new level, and all I want to do is finish writing this article so I can delve back into the land of Hyrule.

While some fans of the series will be disappointed at the lack of new content in The Legend of Zelda: Tears of the Kingdom Switch 2 Edition, I think the game can already feel a little overwhelming with just how much it offers.

At no point in my playthrough did I wish for new experiences; I was just happy to relive one of the best games of all time, but better. And, truth be told, while there’s not really any new content, despite an option for a second save file (Thank you, Nintendo!) on the Switch 2 itself, do not underestimate just how good the Zelda Notes companion app is.

The cherry on top

Zelda Notes, an exclusive feature to the Switch 2 Edition of this game, can be found in the iOS or Android Nintendo Switch app. It’s almost an app within an app, bringing a whole new extra element to your adventure.

Not only can you navigate the map in real-time on your smartphone or tablet, but the app also unlocks dozens upon dozens of Voice Memories, which makes Hyrule feel even more alive. While I would’ve preferred Voice Memories, audio clips you can stumble upon in different locations in the world, to be included in the game, rather than in the app, the added lore has made me want to explore every nook and cranny to try and uncover the hidden details of the adventure.

The Zelda Notes app also gives you access to your full playthrough data, which is a lovely addition considering Nintendo still doesn’t give you detailed playing stats on the Switch 2 console, as well as the ability to share items and building concepts for Autobuild via QR codes.

One of my favorite additions to the game via Zelda Notes, however, is the Daily Bonus, which lets you spin a wheel every 24 hours to unlock a nutritious meal or other stat boost that might help you explore the deepest depths or highest skies of Hyrule. I found myself playing the game more regularly just to experience my Daily Bonus, and it was just the incentive I needed to keep venturing on with my journey.

Should you buy The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition?

Buy it if...

You’ve never played Tears of the Kingdom before, or are looking to replay it
This version of the game is the definitive way to play one of the best video games of all time. If you've never played Tears of the Kingdom, couldn't vibe with the less-than-stellar performance when it launched, or love the game and want to delve back in, the Nintendo Switch 2 Edition is worth picking up.

You’re looking for a reason to buy the Nintendo Switch 2
Yes, Mario Kart World is awesome, but after a while, it becomes your go-to party game rather than a reason to pick up your Nintendo Switch 2 after work. If you're looking for a reason to purchase a Nintendo Switch 2, this upgraded version of one of the best games of all time might be the perfect opportunity to do so. I don't say this lightly: Tears of the Kingdom in full 60fps is a system seller.

Don't buy it if...

You didn't enjoy the game the first time around
While I've just written over a thousand words on why this version of Tears of the Kingdom makes me love the game despite not enjoying it the first time around, my reasons for not clicking with the game were never related to the gameplay itself. If you don't enjoy open-world adventure and didn't click with Breath of the Wild or Tears of the Kingdom in the past, this new version of the game won't change your mind.

Accessibility

The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition doesn’t have much going on with it, accessibility wise. While you still have access to gyro aiming and the ability to rebind your controls from the Switch 2 menu (which won’t translate to the correct button prompts in-game), there’s nothing much to write home about.

You can't increase the text size, turn off motion blur, or make any other adjustments to help with playing the game. There's also no difficulty setting, so if you find the nature of an open world with breakable weapons too difficult, tough luck.

How I reviewed The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition

I played over 70 hours of The Legend of Zelda: Tears of the Kingdom on Nintendo Switch 2, venturing throughout the main story as well as completing a variety of side quests dotted around Hyrule.

I had previously played the game on Nintendo Switch 1, but was never able to complete it. Combined, I must have over 150 hours of gameplay in Tears of the Kingdom, and I've also played and completed every other mainline Zelda game.

I played The Legend of Zelda: Tears of the Kingdom Switch 2 Edition in a mixture of handheld mode on the Nintendo Switch 2 itself and on one of the best OLED TVs, the Samsung Q90D, using the Nintendo Switch 2 Pro Controller.

First reviewed June 2025

70 hours later, and I’m convinced The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition is a true system seller
1:55 pm |

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 5, 2025

The Legend of Zelda: Breath of the Wild is one of my favorite games of all time, so I fully expected the sequel, The Legend of Zelda: Tears of the Kingdom, to capture my heart too.

Unfortunately, I never clicked with Tears of the Kingdom when it launched in 2023, despite loving the concepts at play that gave players an endless sandbox to experiment with and an incredible physics engine.

Why, you might ask? Well, unlike when its predecessor, launched in 2017 on magical new hybrid hardware, Tears of the Kingdom not only chugged along at 30 frames per second (fps) with a lower resolution than the games I had become accustomed to playing on other consoles, but I also felt it lacked the feeling of new that made Breath of the Wild so magical.

Fast forward to 2025 and the launch of the Nintendo Switch 2, The Legend of Zelda: Tears of the Kingdom Switch 2 Edition has completely revitalized my love for open-world games, and thanks to a huge performance boost, it’s now poised to sit on my Mount Rushmore of this decade’s video game releases. Read on to find out why it's one of the best Nintendo Switch 2 games, but let it be known: The Legend of Zelda: Tears of the Kingdom Switch 2 Edition is one of the best video games ever made.

A breath of fresh air

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Nintendo)

The Legend of Zelda: Tears of the Kingdom launched to rave reviews, cementing it as one of the best sequels of all time when it launched two years ago. There’s nothing else I can say about the game’s mechanics and story that haven’t already been said, so I want to specifically focus on the upgrades the Nintendo Switch 2 brings to Hyrule.

Back when I first played Tears of the Kingdom on the original Switch, I couldn’t help but feel like I’d played the game before. And despite running impressively on an underpowered handheld console, the experience was jarring, and it just never clicked for me.

As a massive fan of the series, I was incredibly disappointed; it almost felt like I had outgrown my childhood, and the magic had disappeared. Thankfully, I can confidently say today that’s not the case; I just needed a boost from 2025 hardware to make Tears of the Kingdom look and feel like it should’ve back in 2023.

The Legend of Zelda: Tears of the Kingdom Switch 2 Edition is a paid upgrade to the original, available for free for Nintendo Switch Online + Expansion Pass subscribers, a paid upgrade if you already own the game, or by buying the full Nintendo Switch 2 version.

The game itself has no new content, per se; instead, it brings buttery smooth 60fps, a beautifully sharp resolution, and HDR, which makes the colors absolutely pop. I can’t emphasize enough just how much this version of the game feels like a total facelift compared to the outdated original version.

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Future)

My biggest gripes with the game when it originally came out were all related to the magic of Hyrule’s expansive world feeling limited due to performance bottlenecks, and now on Switch 2, it plays like the definitive version of this absolutely incredible game.

Think of The Legend of Zelda: Tears of the Kingdom Switch 2 Edition like wearing glasses for the first time, it’s as if the blurriness is gone and you can finally experience what you’d dreamt of as a kid exploring Hyrule for the first time, whether that was playing Ocarina of Time or Twilight Princess.

Throughout my 70-hour playthrough, I haven’t encountered one performance hiccup, and on many occasions, I’ve had to pause to just stare in awe at the beautiful contrasting colors of the sky - I don’t think I’ve ever seen such a beautiful sunset in any game, ever.

The definitive way to experience Hyrule

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Nintendo)

If, like me, you couldn’t click with the original game, not to any fault of it own, but rather a fault of the hardware limitations it was confined to, then not only should you run out and buy this game, but it’s enough to justify a Nintendo Switch 2 console in itself.

While I haven’t played Breath of the Wild Switch 2 Edition, reading the review of that game on Switch 2 hardware tells a similar story to my experience with its successor. These Zelda games are just so good that an improvement to the experience by bringing them up to date for 2025’s standards makes them must-play, even if you experienced the land of Hyrule on Switch before.

Not only have I loved exploring Hyrule on my OLED TV in 1440p upscaled to 4K, but the performance upgrades here make the game a delight on Switch 2’s handheld mode. Running at 1080p with HDR enabled, it’s just the perfect experience to take your adventure on the go and not feel like you’re compromising.

Best bit

Tears of the Kingdom Legend of Zelda Nintendo Switch 2

(Image credit: Nintendo)

Gliding through the world of Hyrule on Switch 2 feels like you're experiencing freedom for the first time. Now with a crisp resolution and steady framerate, exploration has never felt so good.

Eight years ago, when I first experienced that feeling of continuing my adventure on my commute to work, in the park, or on vacation, it was the best gaming experience I had ever had in my life. Now, thanks to the Switch 2’s hardware, that experience is amplified to a whole new level, and all I want to do is finish writing this article so I can delve back into the land of Hyrule.

While some fans of the series will be disappointed at the lack of new content in The Legend of Zelda: Tears of the Kingdom Switch 2 Edition, I think the game can already feel a little overwhelming with just how much it offers.

At no point in my playthrough did I wish for new experiences; I was just happy to relive one of the best games of all time, but better. And, truth be told, while there’s not really any new content, despite an option for a second save file (Thank you, Nintendo!) on the Switch 2 itself, do not underestimate just how good the Zelda Notes companion app is.

The cherry on top

Zelda Notes, an exclusive feature to the Switch 2 Edition of this game, can be found in the iOS or Android Nintendo Switch app. It’s almost an app within an app, bringing a whole new extra element to your adventure.

Not only can you navigate the map in real-time on your smartphone or tablet, but the app also unlocks dozens upon dozens of Voice Memories, which makes Hyrule feel even more alive. While I would’ve preferred Voice Memories, audio clips you can stumble upon in different locations in the world, to be included in the game, rather than in the app, the added lore has made me want to explore every nook and cranny to try and uncover the hidden details of the adventure.

The Zelda Notes app also gives you access to your full playthrough data, which is a lovely addition considering Nintendo still doesn’t give you detailed playing stats on the Switch 2 console, as well as the ability to share items and building concepts for Autobuild via QR codes.

One of my favorite additions to the game via Zelda Notes, however, is the Daily Bonus, which lets you spin a wheel every 24 hours to unlock a nutritious meal or other stat boost that might help you explore the deepest depths or highest skies of Hyrule. I found myself playing the game more regularly just to experience my Daily Bonus, and it was just the incentive I needed to keep venturing on with my journey.

Should you buy The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition?

Buy it if...

You’ve never played Tears of the Kingdom before, or are looking to replay it
This version of the game is the definitive way to play one of the best video games of all time. If you've never played Tears of the Kingdom, couldn't vibe with the less-than-stellar performance when it launched, or love the game and want to delve back in, the Nintendo Switch 2 Edition is worth picking up.

You’re looking for a reason to buy the Nintendo Switch 2
Yes, Mario Kart World is awesome, but after a while, it becomes your go-to party game rather than a reason to pick up your Nintendo Switch 2 after work. If you're looking for a reason to purchase a Nintendo Switch 2, this upgraded version of one of the best games of all time might be the perfect opportunity to do so. I don't say this lightly: Tears of the Kingdom in full 60fps is a system seller.

Don't buy it if...

You didn't enjoy the game the first time around
While I've just written over a thousand words on why this version of Tears of the Kingdom makes me love the game despite not enjoying it the first time around, my reasons for not clicking with the game were never related to the gameplay itself. If you don't enjoy open-world adventure and didn't click with Breath of the Wild or Tears of the Kingdom in the past, this new version of the game won't change your mind.

Accessibility

The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition doesn’t have much going on with it, accessibility wise. While you still have access to gyro aiming and the ability to rebind your controls from the Switch 2 menu (which won’t translate to the correct button prompts in-game), there’s nothing much to write home about.

You can't increase the text size, turn off motion blur, or make any other adjustments to help with playing the game. There's also no difficulty setting, so if you find the nature of an open world with breakable weapons too difficult, tough luck.

How I reviewed The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition

I played over 70 hours of The Legend of Zelda: Tears of the Kingdom on Nintendo Switch 2, venturing throughout the main story as well as completing a variety of side quests dotted around Hyrule.

I had previously played the game on Nintendo Switch 1, but was never able to complete it. Combined, I must have over 150 hours of gameplay in Tears of the Kingdom, and I've also played and completed every other mainline Zelda game.

I played The Legend of Zelda: Tears of the Kingdom Switch 2 Edition in a mixture of handheld mode on the Nintendo Switch 2 itself and on one of the best OLED TVs, the Samsung Q90D, using the Nintendo Switch 2 Pro Controller.

First reviewed June 2025

I’ve spent 30 hours playing detective in Raidou Remastered: The Mystery of the Soulless Army on Nintendo Switch 2, and it’s been a memorable case – but not one that’s without fault
12:00 am | June 28, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

I’m a huge Atlus fan, and when Raidou Remastered: The Mystery of the Soulless Army was revealed back in March, I was absolutely over the moon. See, I never got a chance to play the original JRPG – which first released on the PS2 – but had always hoped to get in on some demon-filled investigative action.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2, Nintendo Switch, PS5, PS4, Xbox Series X and Series S, PC
Release date: June 19, 2025

And Atlus has truly served up a full-blown remaster of Raidou’s first adventure, bringing the Devil Summoner’s story to just about every modern platform with full voice acting, fleshed-out 3D environments, enhanced visuals and audio, as well as evolved combat.

Atlus has produced banger after banger for decades, including some of the best RPGs like Metaphor: ReFantazio and Persona 5 Royal. So, can the Switch 2 game Raidou Remastered rise to those same heights

Well, perhaps not quite. But it’s still a fantastic remaster. Here’s what I made of the game after spending more than 30 hours playing it on Nintendo Switch 2.

Where lies man, so lies dark

Herald of Yatagarasu converses with Raidou in Raidou Remastered: The Mystery of the Soulless Army

(Image credit: Atlus)

In 1930s Japan, a young lady approaches the Narumi Detective Agency with a shocking request. She wants you to kill her. But before you can hear exactly why, she’s kidnapped by mysterious individuals in red capes.

So, in steps Raidou Kuzunoha XIV, an apprentice detective at the Narumi Detective Agency who aims to serve the capital – not only by helping citizens with their day-to-day needs, but also by keeping things in check within the Dark Realm – a curious juncture between the real world and the netherworld, where demons lurk.

And now it’s down to Raidou and his allied demons to solve the mystery of the kidnapped girl... which, in turn, leads you to unveil a far greater conspiracy than you could ever imagine.

Of course, I don’t want to give away too many details plot-wise. But I can assure you that there are plenty of twists and turns as the mystery unravels – and that mystery remains gripping throughout. In addition, you don’t have to sit through hours of warm up before the story really gets going.

Best bit

Ippon-Datara converses with Raidou in Raidou Remastered: The Mystery of the Soulless Army

(Image credit: Atlus)

The best part of any Megami Tensei title is witnessing the often wacky and wild nature of the various demons you encounter. At one point, I ran into a deeply troubled demon named Ippon-Datara who felt compelled, desperate even, to construct a wall blocking my path. It was only after I called him stupid, and got an earful about eating brains with a spoon that he eventually cleared the way. Classic SMT.

Yep, you’re flung straight into the middle of a dark case, in a city flooded with characters in need of your support – sometimes in the main story, and other times through brief, yet enjoyable side quests called Case Files. And you’ll meet a real range of individuals throughout the game’s runtime. No really, I ran into everyone from a yakuza captain through to a zany demon-fusing scientist – and that’s just in the real world!

These characters help to expose many of the game's key themes, which are tightly interwoven with the 1930s setting. There are frequent questions around the morality of war and the role of economic injustice on people’s everyday lives, for instance.

And I felt that I could connect to the cast thanks to newly added voice acting – one of the best inclusions in this remaster. Whether it's the somewhat lazy, yet playful Detective Narumi or rival Devil Summoner, Rasputin, expressive voice acting injects so much more personality into each character. Even the demons have some incredibly entertaining – sometimes bizarre dialogue that add so much whimsy to the experience. The commanding voice of Hayataro or the iconic hee-ho’s of Jack Frost even made me reluctant to fuse them into something else.

Your feline companion, Gouto, is also at hand to guide you through the case's key plot points and provide pointers if you get a bit stuck. Those tips are often handy, and generally, Gouto is far less invasive than a certain other cat that Atlus fans will be well acquainted with. I won’t name names of course... but it starts with ‘M’ and ends in ‘organa’.

Raidou’s revamped

Raidou Kuzunoha XIV in Raidou Remastered: The Mystery of the Soulless Army

(Image credit: Atlus)

So, there’s an engaging plot and intriguing cast to match, but what about gameplay itself. Well, this is where the picture starts to get a little more mixed.

I’ll start with combat. You’re not getting the turn-based press turn battle system from Shin Megami Tensei titles, with this game instead taking a real-time action approach. However, the combat system has been significantly overhauled in Raidou Remastered, when compared to the original game.

There are no more pesky random encounters, Raidou can now use two demons in battle (as opposed to one in the original), you’ve got the ability to lock on to enemies, and much, much more. These alterations are all most welcome and have made combat feel way more fluid than before.

When doing battle, you’ll want to focus on draining MAG, which is expended when demons use magic attacks, such as the fire spell Agi or volt attack Zio. In order to get your MAG back, Raidou can dish out light attacks, which fill up the bar swiftly, enabling you to regularly exploit enemy weaknesses, and as a result, stagger them for an easier route to victory.

Combat in Raidou Remastered: The Mystery of the Soulless Army

(Image credit: Atlus)

Other than those light attacks I mentioned, Raidou can use heavy attacks, fire his gun, cast magic abilities of his own (Summoner Skills) and unleash highly punishing moves like Devil’s Bane and Spirit Slash. You'll gain new Summoner Skills as the game progresses, and you'll also be able to allocate stat boosts to Raidou when he levels up across strength, magic, vitality and luck.

I went for a mixed strength / magic build, and my main strategy in battle was to whack out as many light attacks as possible, fueling one demon’s use of healing magic and another’s devastating elemental damage. You can also use items in battle, but I basically never needed to do this.

Most of the time, my strategy proved to be a sure-fire way to win battles, meaning that combat could get a little repetitive. Also, despite enhanced battle mechanics – which includes more fluid maneuvering – I found that Raidou could feel a little clunky to control, especially in the air. This was rarely a huge issue, but if you’re expecting incredibly seamless, ultra-smooth movement from this title, you might be a little disappointed.

Boss fights are still good fun, though, and can often pose a decent challenge. Here, I found that blocking and dodging was a bit more important. Just spamming my light attacks and expecting my demons to do the rest was rarely good enough. I’m sure this would ring even more true if you’re playing on hard mode, but I played on Private Eye difficulty – which is essentially the standard level of challenge.

Before we continue talking gameplay, though, I just wanted to flag that this game has a great soundtrack – there are some seriously catchy tunes here. I still can’t get the theme from Narumi’s Detective Agency out of my head.

Battling our demons

Jack Frost in Raidou Remastered: The Mystery of the Soulless Army

(Image credit: Atlus)

Anyway, let’s continue chatting gameplay – and the real highlight here, for me, is filling out the demon compendium and fusing the most powerful creations imaginable.

You can recruit demons pretty much hassle free – not always the case in other Atlus entries (I’m looking at you, SMT 4). And you can also request the help of the peculiar Dr. Victor in the Goumaden, who enables you to fuse multiple demons together and forge new, stronger companions to take into battle. You can also fuse swords, spears or axes for Raidou, which come which come with fresh abilities as well as differing stat boosts.

During demon fusion specifically, you can pass on abilities and passive skills which will help you target the weaknesses of opponents in the Dark Realm – just make sure you keep an eye on their Investigation Skills, which will come in use outside of battle.

And that brings me onto what is, without doubt, the weakest part of Raidou Remastered – solo investigations. These occur when Raidou is unable to progress through an area himself, and he instead enlists the help of his demons (which most humans are unable to see in the real world). You can send a demon out to gather clues or investigate blocked off locations, which sounds interesting, but ends up being just boring.

Most demons move pretty slowly, and the sprint button doesn’t work when they’re out investigating. On top of that, retrieving clues usually just consists of pressing a single button to search an area, read a mind, or squeeze into a tight area. I just wish that these parts of the experience were more interactive, especially given that being a detective is central to the game’s plot.

Kaya glowing blue in Raidou Remastered: The Mystery of the Soulless Army

(Image credit: Atlus)

Finally, a quick note on the experience playing on Nintendo Switch 2. Typically, I played with my Joy-Con 2 controllers, and the game controlled nicely. Switching between targets while locked on took a bit of getting used to – it could, at times, feel a little rigid. But everything else, from using attacks, summoning demons, sprinting and dodging felt totally fine.

Similarly, performance was very strong – though I would expect this given it's hardly the most demanding title out there. It runs at a maximum of 60fps at 1080p, which looks solid, though the lack of 4K may disappoint some.

Overall, though, I love how the game remains faithful, visually, to its PS2 roots, while still ensuring characters and backgrounds look polished. Oh, I also rarely experienced frame rate issues – that is unless I performed Raidou’s ultimate attack, Spirit Slash. This would sometimes cause a little bit of slowdown, but never to a degree that it cost me a battle or anything.

In the end, I had a blast with Raidou Remastered. I was keen to complete almost every Case File, the main story had me hooked, and of course, I loved summoning some of my favorite demons from the SMT series. Combat, though fairly layered, could sometimes get a little samey and I really wish solo investigations didn’t feel like a chore. But overall, Atlus did an excellent job with this remaster and I’m grateful that it’s enabled me – and so many other fans – to solve this mystery for the very first time.

Should you play Raidou Remastered: The Mystery of the Soulless Army?

Satake converses with Raidou in Raidou Remastered: The Mystery of the Soulless Army

(Image credit: Atlus)

Play it if...

You love the worlds of SMT and Persona
If, like me, you adore titles like Persona 4 Golden and Shin Megami Tensei 5: Vengeance, I’d say that Raidou Remastered is well worth your time. It’s not as long as these games and doesn’t offer turn-based combat either (still my preference). But you’ve got mostly the same demons, and another host of awesome characters to interact with – crucial aspects that drew me to previous Atlus entries.

You’re a sucker for narrative-driven RPGs
There’s no vast open world to explore in Raidou Remastered. Sure, you can roam around the capital and get busy working on Case Files, or even take a trip to the Dark Realm. But the main event isn’t really exploration. It’s the games narrative, which at times, takes turns that you may not have foreseen. If you love story-driven RPGs, you’re likely to enjoy this mysterious adventure.

Don't play it if...

You’re not such a fan of real-time action gameplay
So, I mentioned it earlier, but if you’re only really into turn-based combat, it may be worth giving Raidou Remastered a miss. This game makes use of real-time action combat, meaning you’ll engage in much more intense, time-sensitive battles.

You want fully-fledged, shiny current-gen graphics
The bones of Raidou Remastered’s PS2 origins are very prevalent in this game, visually speaking. Personally, I was charmed by that, but I’m certain that it won’t be to everyone’s tastes. Oh, and this game runs at 1080p on Switch 2, rather than 4K, so if you’re expecting to be wowed by the flashiest graphics in the world, you’ll be disappointed.

Accessibility features

The game includes subtitles, button remapping in the controls section, a control stick sensitivity slider, and the ability to toggle vibrations on and off. There are some other subtle changes you can make, such as the option to simply hold the A button, rather than press it repeatedly to confine a demon. There are four difficult modes, including one which makes combat extremely basic for those who want to essentially focus on story alone. There isn’t a colorblind mode for anyone seeking that out, though.

How I reviewed Raidou Remastered: The Mystery of the Soulless Army:

Atlus disclaimer in Raidou Remastered: The Mystery of the Soulless Army

(Image credit: Atlus)

I spent more than 30 hours with Raidou Remastered: The Mystery of the Soulless Army, playing through the main story and the vast majority of Case Files. I had the game set on Private Eye difficulty – essentially normal. I’ve played a ton of Atlus titles before, from Shin Megami Tensei III: Nocturne through to Persona 3 Reload, so I was already plenty familiar with systems like demon fusion.

I played the Nintendo Switch 2 version of the game, which I downloaded digitally via a code supplied by Sega. Usually, I played in docked mode in 1080p at 60fps, but I did try playing for a while in handheld mode too. When docked, I had my Nintendo Switch 2 connected to the Sky Glass Gen 2, with audio playing from the Marshall Heston 120 soundbar.

First reviewed June 2025

The Nintendo Switch 2 Pro Controller is so good that I wish I could use it on anything
6:55 pm | June 27, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Nintendo Switch 2 Pro Controller: one-minute review

The Nintendo Switch 2 Pro Controller launched alongside the console itself, and I’ve been using it as my go-to Switch 2 gamepad since launch day. While I was already impressed with it at a Switch 2 hands-on preview event a few months back, actually having it at home has solidified it as perhaps my favorite controller of the year.

The mission statement is a simple one: provide an updated version of the excellent Nintendo Switch Pro Controller - easily one of the best Nintendo Switch controllers for that original console - while keeping the things players loved about that original model intact. I feel this has mostly been achieved with the Switch 2 Pro Controller.

It’s incredibly comfortable in the hands, sporting simply lovely build quality from chassis to buttons. The thumbsticks are ultra-smooth and responsive, and additions like two remappable buttons on the rear, as well as a headphone jack, are extremely welcome.

Furthermore, the original Pro Controller is remembered fondly for its frankly absurd battery life, lasting around 40 hours on a single charge. I’m happy to report that’s also the case with the Switch 2 Pro Controller; after three weeks of testing for a few hours most days, I’ve only just seen the low battery warning flash up on my screen.

So what’s holding it back from truly being the greatest of all time? Well, unlike the original Pro Controller, this new model isn’t currently compatible with PC. It’s likely we’ll need to wait for a Steam compatibility update, but I wouldn’t be surprised if this happens in the near future. I also would’ve loved a trigger lock feature, allowing players to switch between digital and analog sensitivities to suit a wider range of genres (analog triggers naturally work better for racing games, for example).

Lastly, Nintendo seemingly remains committed to not having Hall effect thumbsticks, which is a massive shame. What this means is that, eventually, I expect the Switch 2 Pro Controller to develop stick drift. Perhaps not as quickly as the Joy-Con 2 - of which there are already reports of users experiencing drift - but for a controller that costs as much as it does, the lack of sturdier Hall effect thumbsticks hurts. Doubly so, considering the sticks themselves feel fantastic during play.

Nintendo Switch 2 Pro Controller

(Image credit: Future)

Nintendo Switch 2 Pro Controller review: price and availability

  • $84.99 / £74.99 / AU$119.95
  • Cheaper on average than a set of Joy-Con 2 ($94.99 / £74.99 / AU$139.95)
  • A price increase in the US bumped it up from the originally planned $79.99

If there’s one potential criticism I can levy at the Switch 2 Pro Controller, it’s that it certainly isn’t cheap.

It’s available to purchase now from Nintendo’s own website as well as stocking retailers for $84.99 / £74.99 / AU$119.95. US folks have it slightly worse here due to a price increase that’s seen the controller’s RRP pushed up from the original $79.99.

Overall, though, the Switch 2 Pro Controller is cheaper in the US than a pair of Joy-Con 2 controllers ($94.99), while being priced the same as those in the UK (£74.99).

That said, cheaper alternatives do exist in controllers like the 8BitDo Ultimate 2 ($69.99 / £59.99 - around AU$90). This is an exceptional controller that’s well worth looking into, especially as it’s recently received a firmware update to allow for Switch 2 connectivity.

Nintendo Switch 2 Pro Controller review: Specs

Price

$84.99 / £74.99 / AU$119.95

Weight

8.3oz / 235g

Dimensions

5.8 x 4.1 x 2.4in / 148 x 105 x 60mm

Compatibility

Nintendo Switch 2

Connection type

Wireless (Bluetooth), Wired (USB Type-C)

Battery life

Around 40 hours

Nintendo Switch 2 Pro Controller

(Image credit: Future)

Nintendo Switch 2 Pro Controller review: design and features

  • Pleasing light gray-on-black aesthetic design
  • Adds GameChat and GL/GR buttons, as well as a headphone jack
  • Otherwise, very similar to the original Pro Controller

Put the Switch 2 Pro Controller side by side with the original model, and you’ll notice a lot of similarities. Its large face buttons are about the same size here, the d-pad is very similar, and the controller still uses digital triggers. I think an option for quicker triggers would’ve been nice here, via trigger locks, for genres like racing games. But there are some other upgrades here that I’m very happy about.

The Switch 2 Pro Controller adds some very welcome features. There’s a dedicated GameChat button like we see on the Joy-Con 2 for accessing the console’s bespoke voice chat system. Additionally, you’re getting a 3.5mm headphone jack, which - alarmingly - wasn’t present on the original Pro Controller. Lastly, a pair of GL/GR buttons on the rear of the pad can be remapped on a per-game basis, though I’ll touch more on those in the following performance section.

In terms of looks, the Switch 2 Pro Controller is simple, but pretty eye-catching. The semi-translucent look of the original has been replaced with a matte black shell. Meanwhile, the top that houses the bumpers and triggers - as well as the thumbstick shafts - have taken on a light gray coating that I think looks nice juxtaposed against the otherwise all-black gamepad. I wouldn’t say it’s winning any awards in the aesthetics department, but it’s a simple and elegant design that doesn’t look out of place.

Otherwise, there isn’t much to report on the design front beyond the fact that this is an incredibly comfortable asymmetrical controller that sits firmly in the hands. I find that the Switch 2 Pro Controller’s grips are of a perfect size, and the pad fits snugly in my hands with my index fingers set firmly on the triggers. I felt this way about the original Pro Controller, too, but its successor does feel ever so slightly more refined in this regard.

Nintendo Switch 2 Pro Controller

(Image credit: Future)

Nintendo Switch 2 Pro Controller review: Performance

  • Thumbsticks feel excellent during gameplay
  • A frankly absurd amount of battery life
  • GL/GR buttons are actually a godsend

Right away, let’s talk about the thing that most people fondly remember the original Pro Controller for - its seemingly endless battery life. While there have been no noticeable improvements here with the Switch 2 Pro Controller, I can’t exactly say that’s a bad thing.

Yep, you can expect this new model to go the distance with around 40-45 hours of battery life. Since launch, on average, I’ve played my Switch 2 with the Pro Controller for around 1-3 hours daily.

Three weeks later, I have only just seen the low battery warning flash up on my screen. This is absolutely best-in-class battery life that leaves even the best Nintendo Switch controllers in the dust. It is worth noting that such a hefty battery does take some time to charge up again - around 3-4 hours to be exact - but do this overnight via USB-C and you’ll never need to worry about running out of juice.

Otherwise, the Switch 2 Pro Controller is just a joy to play games with. The thumbsticks are the real heroes here, feeling almost impossibly smooth and incredibly responsive during play.

This makes precise platformers like Super Mario 3D World + Bowser’s Fury or white knuckle racers like F-Zero GX feel fantastic to play (even if the latter still benefits more from the wireless GameCube controller’s button layout).

Nintendo Switch 2 Pro Controller

(Image credit: Future)

My one gripe here would be that the thumbsticks are not Hall effect, with Nintendo seemingly opting once again for more traditional potentiometers. It’s a frustrating commitment that we also see from Sony and Microsoft in their first-party pads, and as a result, it’s currently hard to gauge just how long the Switch 2 Pro Controller’s sticks will last before developing drift. That said, the thumbsticks here do feel decidedly sturdier than those on the Joy-Con 2, so I do expect them to last a good deal longer.

However, I think my favorite addition to the Switch 2 Pro Controller has to be the rear GL/GR buttons. We’ve seen remappable buttons like these on countless third-party controllers, but I really like how Nintendo has implemented them. By holding down the Home button while in-game, you’ll bring up a quick menu that lets you assign GL and GR as secondary inputs.

This works on a per-game basis, too, meaning you don’t need to constantly reassign them while you’re hopping from game to game. They can be an absolute lifesaver, too. In The Legend of Zelda: Tears of the Kingdom, for example, I bound the sprint and jump actions to these buttons, letting me still have access to camera controls.

Similarly, in Hyrule Warriors: Definitive Edition, binding the left and right d-pad inputs to GL/GR let me cycle through my inventory of items without having to stop moving or adopt an awkward claw grip instead.

Otherwise, you can expect a controller that performs just as well as the original where it counts. Gyro aiming is still incredibly solid and accurate for games like Splatoon 3, and you still have near-field communication (NFC) support for scanning amiibo figures in your favorite games.

Nintendo Switch 2 Pro Controller

(Image credit: Future)

Should I buy the Nintendo Switch 2 Pro Controller?

Buy it if...

You want a cheaper (and better) Joy-Con 2 alternative
Sure, you’re not getting the Joy-Con 2’s fancy directional rumble or their aptitude for co-op play. But given the lower US price point, higher comfort factor, and sublime thumbsticks and GL/GR buttons, the Pro Controller wins out for me.

You prefer wireless play
You’re absolutely laughing here, as the Switch 2 Pro Controller seriously goes the distance in terms of battery life, putting in an impressive 40+ hours on an average full charge.

Don't buy it if...

You’re on a budget
While I wholeheartedly recommend the Switch 2 Pro Controller at its price point, I can’t say it’s exactly cheap. There are more affordable options around $10-$20 cheaper that do a similar job, such as the excellent 8BitDo Ultimate 2, or indeed the original Pro Controller.

You’ve had bad luck with stick drift
Without drift-resistant Hall effect sticks, I can’t say for sure just how long the Switch 2 Pro Controller’s thumbsticks will last before developing drift. If you’ve fallen foul of stick drift in the past, you may want to consider some alternatives.

Nintendo Switch 2 Pro Controller review: Also consider

If the Switch 2 Pro Controller isn’t exactly what you’re after, there are a couple of great alternatives for you to consider.

Switch 2 Pro Controller

8BitDo Ultimate 2

Switch Pro Controller

Price

$84.99 / £74.99 / AU$119.95

$69.99 / £59.99 / AU$90 (or $59.99 / £49.99 for PC-only model)

$69.99 / £59.99 / AU$99.95

Weight

8.3oz / 235g

8.7oz / 246g

8.7oz / 246g

Dimensions

5.8 x 4.1 x 2.4in / 148 x 105 x 60mm

5.7 x 4.1 x 2.4in / 147 x 103 x 61mm

5.9 x 4.2 x 2.4in / 152 x 106 x 60mm

Compatibility

Nintendo Switch 2

PC, Android (Switch/Switch 2 version sold separately)

Nintendo Switch, Nintendo Switch 2, PC

Connection type

Bluetooth, USB Type-C

2.4GHz, Bluetooth, USB Type-C

Bluetooth, USB Type-C

Battery life

Around 40 hours

10-15 hours

Around 40 hours

8BitDo Ultimate 2
A fantastic follow-up to my favorite Nintendo Switch controller, the 8BitDo Ultimate 2 takes everything that made the original so good - Hall effect sticks, superb build quality, included charging dock - and upgrades it. Battery life is sadly worse overall, but you honestly can’t go wrong with either this or the original model.

Read our full 8BitDo Ultimate 2 review

Nintendo Switch Pro Controller
The original Pro Controller is still a worthy purchase and compatible with Nintendo Switch 2. You may want to opt for this one if you’re looking to save some cash, especially as it’s still a top contender in the field of Switch accessories.

Read our full Nintendo Switch Pro Controller review

How I tested the Nintendo Switch 2 Pro Controller

  • Tested for three weeks, on average 1-3 hours per day
  • Compared to the original Pro Controller and similar third-party gamepads
  • Played a wide variety of games, both modern and retro

I tested the Switch 2 Pro Controller from launch until now - a period of around three weeks. On average, I played with the controller for around one to three hours a day, largely opting for docked mode play on my LG CX OLED TV.

In my time with the controller, I put it through its paces with games across a wide variety of genres. This includes The Legend of Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition, Hyrule Warriors: Definitive Edition, Mario Kart World, Street Fighter 6, F-Zero GX, Deltarune, and Super Mario 3D World + Bowser’s Fury.

I compared the Switch 2 Pro Controller’s feature set to that of the original Pro Controller and third-party gamepads, including the GameSir Tarantula Pro and the original 8BitDo Ultimate. While I do wish Nintendo’s pad brought Hall effect sticks to the table, its overall feature set and comfortable play experience still make it well worth considering in a crowded controller market.

First reviewed June 2025

Read more about how we test

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