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I spent 18 hours ripping and tearing through Doom: The Dark Ages and it left me yearning for a return to Eternal’s movement
5:00 pm | May 9, 2025

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

Id Software’s Doom series made a hell of a comeback in Doom (2016) with one of the best FPS campaigns of all time. This was followed up by 2020’s Doom Eternal, which turned every element of the series to an extreme level with a faster pace, enhanced weapons, and some of the most satisfying movement in any shooter; it was Doom by way of Devil May Cry. However, rather than go even more extreme, Doom: The Dark Ages takes on a medieval theme where instead of a Formula One killing machine, you’re a tank.

Review info

Platform reviewed: PS5
Available on: PS5, PC, Xbox Series X, Xbox Series S
Release date: May 15, 2025 (early access May 13

The Slayer (or, to give him his full name, Doom Slayer) is far slower than usual; there’s a sprint button as opposed to him just being naturally fast, and there’s nary a double jump or dash in sight. You’re heavy, you’re bulky, and you’re blocking all manner of attacks.

A shield is introduced very early on in Doom: The Dark Ages. Enemies will throw out attacks that glow green, meaning they can be parried, which you will soon realise is the central mechanic of the game.

Doom: The Dark Ages.

(Image credit: Bethesda)

The only thing they fear is you

The Slayer is built around defense, which is a far cry from the previous two entries and results in the stylish combat feeling a bit more barebones. The right move often feels like sitting back and having the enemy come to you, as opposed to you being the final boss tearing through every environment.

That doesn’t mean the combat doesn’t have its moments, though; the chainsaw shield throw is a bit of kit that feels incredibly satisfying from the moment you get it until the finale.

Throwing the shield into a large demon results in it getting lodged inside of it, which – with an upgrade – will let you shoot at it to create a ricocheting death machine. There are flashes of Doom’s trademark style, but it doesn’t quite have the sauce that was found in previous entries.

Doom: The Dark Ages.

(Image credit: Bethesda)

That being said, the actual shooting still feels fantastic. The Super Shotgun continues to be the greatest gun known to man. Meanwhile, the new Ravager weapon – which grinds up skulls and shoots out bone shrapnel – is a brilliant concept, and the ball and chain launching chainshot is so satisfying to charge up and blast off the skull of a demon with. Even if the Slayer doesn’t feel as good to control, his guns sure do.

Difficulty-wise the game strikes the perfect balance. I played on Ultra-Violence (hard), and it felt like the right amount of tough; countless adrenaline-filled moments of near death, where you’re parrying for your life, make for some of combat's highlights.

The combat is also extremely customizable, with the likes of parry windows and damage sliders being adjustable. Although there is nothing quite as terrifying as the Marauder battles from Doom Eternal, which would push you to your limit constantly.

The graphics look incredibly crisp – especially on PlayStation 5 Pro – even with all the gore and particles on screen, I never noticed any framerate drops on both the base PS5 or the Pro. The game does have some DualSense Wireless Controller features like adaptive triggers for the guns and use of the controller speaker (although the latter borders on the obnoxious as sound effects get doubled).

Doom: The Dark Ages.

(Image credit: Bethesda)

BFG Division

The levels found in Doom: The Dark Ages are a mixture of classic Doom and some new ideas. While the dense, secret-filled gauntlets are still present and accounted for, id experiments with a semi-open world formula for some of the new levels.

These levels will plop you into a domain and let you run free, taking on objectives in any order you please, and allow you to explore all corners of the map looking for upgrades and secrets. While some don’t feel quite as clean as the more focused levels, it's a nice way to change things up.

The other two additions are Mech and Dragon stages. These are used as nice distractions to break up the pace and are undoubtedly cool set piece moments; however, it becomes clear once you reach the second one of each that there’s no real progression between them.

Both revolve around a dodge-then-attack format, with the dragon having some aerial chases to segue between areas, but they feel pretty identical the whole way through and are a little half-baked.

Best bit

Doom: The Dark Ages.

(Image credit: Bethesda)

During the final act the story goes into overdrive and you’re faced with a number of great boss fights and set piece moments that round things off with a bang.

Another thing I didn’t think the developers went far enough with was the dark ages concept itself. While there’s fantasy iconography with the Slayer’s sick fur pelt cape and the melee weapons, there’s really not much that separates this from regular Doom.

It’s still fused with sci-fi, so there are still energy weapons; in fact, only the Ravager and Chainshot feel uniquely dark ages. The environments are pretty different at least, swapping Mars and destroyed Earth cities for large battlefields.

The roster of enemies have all gotten redesigns to fit the theme, but some are a massive step down. The Cacodemon – which is typically a pretty goofy-looking monster, bordering on cartoonish – looks unrecognisable as the team goes for a more realistic style. However, the majority of these are fantastic, with the Imps and Mancubus being the highlights.

Doom: The Dark Ages.

(Image credit: Bethesda)

Hell on Earth

Story is a big part of Doom: The Dark Ages, which means even more cutscenes. It centres on The Slayer being a tool in a war between Sentinels and the forces of hell.

The game introduces a ton of new characters who are new to the series, but outside of the Kreed Makyr and main villain Ahzrak, there’s not much to write home about. There’s a cast of human characters with their own plight, but it wasn’t engaging, and whenever they were on screen, I just found myself wishing I was playing or watching the Slayer do something.

The Slayer is still great, though. Right from the beginning it’s still established that he is that guy. Everyone talks about him with hushed tones; he’s treated like a bogeyman by the denizens of hell, and the moment he steps foot on the battlefield, the entire aura changes. It’s full of him doing superhuman feats that border on silly in how over the top they get, and despite my lack of interest in the overall plot, id Software nails it when he is on screen.

The previous two entries in the Doom series were all-time great FPS campaigns, but they were also top-tier albums, as Mick Gordon’s soundtrack work on them was incredible. However, after controversy with the Doom Eternal soundtrack, Gordon hasn’t returned for this. One of the best things about his soundtracks was the blend of metal riffs with excellent synth work, over just being straight metal. However, sadly, The Dark Ages goes for the straight metal approach. and it just doesn’t hit the same. None of the music is bad, but it’s not entirely memorable either.

Doom: The Dark Ages features an excellent FPS campaign with satisfying gameplay, best-in-class shooting, and great set-piece moments. At the end of the day, its biggest sin is that it doesn’t live up to what came before.

The decision to slow combat down and scale back the Slayer’s movement makes things feel like a step back and takes away some of the flashy style. I wish it did more with the medieval setting, but it’s still a great shooter campaign that continues to prove why id Software is at the top of the FPS mountain.

Doom: The Dark Ages.

(Image credit: Bethesda)

Should you play Doom: The Dark Ages?

Play it if...

You want a nice, long single-player campaign
Doom: The Dark Ages’ campaign clocks in at about 15-20 hours, with each level being packed with collectables and secrets to find. There’s also challenge modes available like Ultra Nightmare, for those who really want to test their limits.

You like satisfying shooting and parries
Doom remains second-to-none when it comes to satisfying gunplay, each shotgun blast feels devastating thanks to great visual and sound design. While the new weapons are unique and welcome additions to The Slayer’s arsenal and the parries are plentiful and impactful.

Don't play it if...

You want a multiplayer shooter
While Doom (2016) and Doom Eternal both had in-depth multiplayer modes, Doom: The Dark Ages has skipped it entirely, the single-player campaign is all you’re getting this time around.

Accessibility

Doom: The Dark Ages has one of the strongest accessibility suites I've seen recently.

All the controls are able to be remapped, plus you’re able to freely tune each difficulty to your own standards (such as changing damage values, parry windows and game speed).

The game features subtitles, font and HUD scaling on the UI, as well as customisable colours for effects such as parries. There’s also colourblind modes although these are found in the ‘Video’ options menu rather than the ‘Accessibility’ menu.

How I reviewed Doom: The Dark Ages

I played 30 hours of Doom: The Dark Ages between a PS5 Pro on a Samsung Q60D TV and a Samsung HW-T450 soundbar. I also played on a PS5 on a Samsung Odyssey G5 gaming monitor with a PlayStation Pulse 3D Headset.

During this time I completed the game on Ultra-Violence difficulty, with no difficulty modifiers turned on. I didn’t use the Life Sigils for an instant revive during combat, only during segments where I was exploring. I got 100% completion in all but two levels (having replayed a few levels to nail down those last few secrets).

First reviewed March 2025

I tested the Zyxel USG LITE 60AX, and found it to be superb for features and ease of use as well as price
10:22 am |

Author: admin | Category: Computers Gadgets Pro | Comments: Off

The USG LITE 60AX is Zyxel’s latest secure small business router. As with other Zyxel appliances, the hardware and software setup is straightforward. The device includes two 2.5G Ethernet ports, four 1G ports, and a 4x4 Wi-Fi 6 radio. It connects seamlessly to the Nebula mobile app through the WAN, providing control and status of the network over the cloud.

Under the hood, a Quad-core ARM CPU with one gigabyte of RAM guarantees excellent packet processing times even with multiple clients connected to the unit. The firewall does not provide a serial console port, while status LEDs at the back hinder troubleshooting as they are hidden. The plastic unit can topple easily when many connections are made to the backports. The lack of mounting holes and heat dissipation vents means the firewall can only be placed on a flat surface.

Zyxel USG LITE 60AX: Price and Availability

The USG LITE 60AX costs $199 and comes with a five-year warranty. For this price, the user gets the basic Zyxel firewall package, including remote access from the cloud. Enterprise features such as SSH access require a premium license, which costs $456 annually. The smaller firewall version, the SCR 50AXE, supports Wi-Fi 6E for the same price but features a weaker processor.

Zyxel USG LITE 60AX: Design

The Zyxel 60AX ships in a large box with only one RJ45 cable and a 12V AC power block. The white plastic case is recycled and has a red front tab to match Zyxel’s colors. It measures 16 cm by 6.5 cm by 2.3 cm for a weight of 700 g. The case lies flat or upright on a table, with no mounting hole. A small plastic tab at the bottom rotates to become the router’s stand, keeping it stable when cables are plugged into the back. A multicolor LED hiding beneath the red plastic tab shows the router's state.

The built-in switch offers two 2.5GbE ports for WAN and LAN connections and four gigabit LAN ports. Each port has a pair of LEDs to show link status and speed. A recessed button enables resetting the unit if it becomes unstable or slow. The router's power consumption maxes out at 31W. An AX6000 class access point with speeds up to 1.2 Gbits/sec on the 2.4GHz radio and 4.8 Gbits/sec on the 5GHz channel makes accessing the Internet a breeze, even with multiple clients connected simultaneously.

Under the hood, the 60AX features one application processor for the firewall and router. The design is based entirely on Mediatek’s chipsets and includes an MT7986 ARM-based quad-core CPU, two radio transceivers, and a high-performance seven-port switch. A one-gigabyte DRAM provides data storage for the processor while 512MB of NAND flash holds the router application and supporting software.

Zyxel USG LITE 60AX front

(Image credit: Future)

Zyxel USG LITE 60AX: In use

The 60AX offers protection against hackers and ransomware beyond what a regular router typically provides. The subscription-free software includes an intrusion blocker and a firewall that filters access based on ports and IP addresses. The device also consists of the ever-useful ad blocker and cloud accessibility, allowing control from anywhere with an internet connection.

The installation is simple and allows the router to be used in minutes. Thanks to a Bluetooth interface, the setup is done with a smartphone, similarly to any Zyxel appliance. The mobile app, available on Android and iOS phones, scans a QR code at the bottom of the case. The router is then ready to be used with a few clicks. A firmware upgrade step might be necessary at the end of the setup.

The 60AX acts as a security router between the Internet provider’s modem and the LAN, actively monitoring and filtering inbound and outbound packets with a throughput of up to 2 Gbps, decreasing to 300 Mbps when used as a VPN. The router offers up to four VLANs, which is somewhat limited compared to competitive products. The 60AX consumes about 25W under normal load, with four devices actively surfing the net, which increases to a maximum of 31W when the CPU is under stress.

Zyxel USG LITE 60AX back

(Image credit: Future)

Zyxel USG LITE 60AX: Competition

The Zyxel 60AX security router competes directly with firewall products like the Firewalla Gold. Zyxel's advantage is the router’s seamless integration into the Nebula cloud. The price is also competitive, at less than $200. The 60AX has a built-in Wi-Fi 6 4x4 radio, which the Gold does not have. This firewall not only filters out unwelcome access but also acts as an Ethernet switch and a Wi-Fi access point, which makes $200 look like a bargain.

Zyxel USG LITE 60AX: Final Verdict

The 60AX bundle features that cost several times more than the unit. First, the firewall goes beyond content and attack filtering with additional extras such as a built-in AdBlocker. A Wi-Fi 6 access point and a multi-gig Ethernet switch are also included. The user eventually saves on the electricity bill and space compared to having multiple items to do what the 60AX is doing.

On the negative side, Zyxel could have chosen a newer Wi-Fi standard, such as 6E. We also are not a fan of the round casing, which topples over more than the average switch.

Buy the Zyxel 60AX if ... you need an all-in-one router with a built-in firewall and priced reasonably well.

Don’t get the 60AX if ... you want a speedy Wi-Fi 7 connection or three or more 2.5 Gb ports.

We've listed the best secure routers.

Days Gone Remastered is a welcome improvement, but doesn’t fix the original’s core issues for me
5:41 pm | May 8, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

When you think of big PlayStation games, The Last of Us, God of War, Uncharted, or Sony's plethora of lauded franchises may pop into your head. Bend Studio's Days Gone is probably an afterthought.

While many loved the open-world zombie survival game, which sold over eight million copies, it was released in 2019 to a mixed critical reception. According to a report by Bloomberg, despite being profitable, this and its lengthy development process resulted in Sony rejecting the studio's pitch for a sequel in 2021.

Review info

Platform reviewed: PS5
Available on: PS5, PC (as Broken Road DLC)
Release Date: April 25, 2025

However, six years after Days Gone's release on PS4, there's been a resurgence brewing. Not only is a Days Gone movie in the works, but Bend Studio has taken another bloody swing at bringing Days Gone to the hungry hordes with the release of Days Gone Remastered on PS5 – a good time to do it, given its zombie cousin The Last of Us' TV success.

Back in the saddle

Day's Gone Remastered

(Image credit: Sony)

Days Gone Remastered certainly makes this survival adventure look better. Its enhanced lighting and shadow quality make the nights eerier and the sun-kissed days brighter and the improved graphical fidelity means the zombie-like Freakers are considerably more detailed.

Though, it's hard to appreciate the realistic faces of those Freakers when you're sprinting from this remaster's impressively huge Hordes in the new Horde Assault mode, which offers a serious challenge for those who just want to kick zombie ass. If you're a real glutton for punishment, you could always try the new Permadeath mode, which puts you back to the beginning of the game (or the second act) when you die.

The most welcome addition to this remaster, however, is the new accessibility features, which have become a staple of Sony's first-party offerings in recent years. Alongside options to customize the game's contrast, toggle on quicktime event autocompletion, remap your controller, and add UI narration, there are also options to adjust the game speed (giving you more time to react) and enable an audio cue that beeps when you're near a collectible.

Best bit

Day's Gone Remastered

(Image credit: Sony)

The Collectible Audio Cue is a dream come true for Platinum Trophy hunters. When enabled, you will hear beeps when you're near a collectible. As you get closer to the collectible, the beeps get louder and faster. Essentially, it's like playing the Hot and Cold game.

What this remaster cannot fix are the core issues some (including me) had with the original. The story is still tedious, with clunky pacing, and some cringeworthy, inauthentic dialogue. It's like someone who watched Sons of Anarchy decided "this is what a biker would say."

The missions also become very repetitive the more you play: go to the job giver, ride your chop-shop motorbike to the place where the baddies are, kill baddies, go back to the mission giver.

I had reservations about playing Days Gone again, but actually, I enjoyed it this time. At least, for a while. Sure, it's pretty generic, and the story is nowhere near as gripping or well-told as The Last of Us or God of War, but there's something satisfying about riding the roads, forests, and mountains of Oregon on a Frankenstein bike I've been working to buy parts for, feeling the subtle rumble of my bike through my DualSense Wireless Controller.

I tried to enjoy the ride, embrace the tedious, and not set my expectations too high – but even then, my enjoyment of Days Gone Remastered ran out of gas before the finish line.

Bugged the hell out

Day's Gone Remastered

(Image credit: Sony)

Days Gone Remastered begins with Mongrels MC member Deacon St. John desperately trying to get help for his wife, Sarah, who's stabbed amidst a chaotic evacuation in post-apocalyptic Oregon. With not enough room in the helicopter to take him and his best pal, Boozer, Deacon opts to stay with the "Boozeman" and regroup with Sarah later.

We then fast forward two years, and Boozer and Deacon are Drifters, outlaw bikers running jobs for nearby (somewhat questionable) camp leaders to make credits and survive in "The Shit." There's no sign of Sarah, but as you progress, a picture of what happened to her and how she and Deac got together becomes clearer.

Uncovering the story of Deacon and Sarah should be heart-warming, and at times it is, but the story's pacing and the many other story threads mean it gets a bit lost and doesn't get room to breathe. This isn't helped by the awkward writing, which can be downright cringeworthy and boring. The story does become more interesting as you progress, but often it feels like a slog, and the structure is inconsistent.

What's more, you're constantly bombarded with radio calls from others while riding, reminding you of what you're doing and repeating the same information in different ways. It ruins the joy of exploring the world when Boozer's constantly calling you up like a helicopter mom to ask what you've been up to.

It's a shame because the world is beautiful. The enhanced graphical fidelity means the flora and fauna of Oregon's forests, mountains, and lakes look much better than ever before. The nights are darker, too, thanks to enhanced lighting, which makes it particularly eerie when exploring abandoned houses and shacks at night, praying a horde doesn't descend upon you.

When the day comes, the blazing sun peaks around the mountains, casting realistic shadows through the trees and making you hope Deacon's got some sunscreen in his inventory. More impressive still is the rain and snow, which impact your riding and vision (and encourage more Freakers), but the snow flurries and rainstorms are so immersive that you can let that go.

Day's Gone Remastered

(Image credit: Sony)

While the map is big, it's manageable and full of (mostly) abandoned houses, caves, gas stations, and more to investigate and collectibles to find. Exploration provides some relief from the repetitive missions, which become particularly frustrating the further into the game you get. Many of those aforementioned radio calls are camp leaders asking you to drop by to pick up a job, which typically involves hunting down someone, clearing a Marauder or Ripper camp, or getting rid of Freakers holed up somewhere.

Initially, these missions feel like they have a story purpose, but eventually, it feels like a violent game of fetch. The main story missions can be similar, but usually have more depth to them or task you with sneaking and not hurting anyone. You learn more about the character you're with and maybe visit a new area, but they can seriously drag on.

The sluggish pacing of some of these quests is frustrating, especially when you have to just walk with a character or ride with them as they talk for several minutes. While some of what they say provides context and helps with character development, it feels like you're a hostage being force-fed background; it's shoehorned information that could be integrated more naturally.

The main issue is that it doesn't feel like there's an overarching story here. There are lots of quest lines, but it's unclear if Days Gone is mainly about Sarah, the camps and their survival, or Deacon himself. That lack of direction means it can feel like you're floating in the wind at times, unsure of what your actual aim is, except for riding all over the map, completing jobs, and trying to align your moral compass.

Riding the open road

Day's Gone Remastered

(Image credit: Sony)

While the story is lacklustre, Days Gone Remastered's combat is thoroughly satisfying. There are plenty of weapons and skills to unlock to improve your combat capabilities, but there's nothing quite like embedding an axe (or any hand-crafted melee weapon) in a Freaker's head, or burning them to cinders with a Molotov.

The types of Freakers don't vary greatly; you mainly deal with scrambling Swarmers who become bounty fodder as you progress, or savage marauders and Rippers.

The real challenge comes in taking out Hordes. These huge groups of Swarmers work as one entity, and there's nothing like the pure fear (and adrenaline) of attracting one's attention and then legging while the brutal mass chases you down. Hordes are Days Gone's niche, and thanks to the remaster's Horde Assault mode, you can take on even bigger ones.

The Horde Assault mode tasks you with gaining a set amount of points to unlock new maps and increase your level. Increased levels give you access to Injectors with negative or positive effects: positive ones help you in the game, but negatively impact your final score, while negative ones do the opposite.

Once let loose on the map, you can take out fodder Swarmers and other Freakers to gain points, allowing you to unlock supply cases to get better supplies and weapons. In the corner, however, is a timer that counts down to when a Horde is unleashed on you, so you better be ready. Taking out Hordes gives you more points, but becomes increasingly difficult over time, and these Hordes are way bigger than the ones in the story mode.

If you're after a challenge and want to skip the biker runs, Horde Assault will satiate you. If you're a true sadist, you can always try the story mode's Permadeath mode too, which puts you back to the start of the game (or the second act) if Deacon dies.

It couldn't be that easy

Day's Gone Remastered

(Image credit: Sony)

Days Gone Remastered comes with two visual options: Quality mode and Performance mode. Performance mode means the game can run at up to 60fps (as opposed to the 30fps of the PS4 version), at the cost of some visual quality.

Quality Mode allows for greater resolution (up to 4K), but at the cost of framerate. Both run well, with the Quality mode better suited to exploring and the Performance mode worth putting on during combat, especially with Hordes.

Days Gone Remastered isn't always a smooth ride, however. The game has some serious audio balance issues, even with audio settings adjusted for my setup. NPCs' voices are muffled and quiet, or dialogue is almost entirely drowned out by background noise. This is particularly noticeable early in the game and when rescuing hostages, but occurs during some cutscenes, too. I'm not the only one who has had this issue, either.

Other, minor, but annoying bugs include Deacon and his bike falling through hills and his struggles to line up with and talk to an NPC when you hold Square as instructed.

The DualSense Wireless Controller compatibility, however, is pretty good. I enjoyed the subtle implementation of haptic feedback from the DualSense when riding my bike and the varying resistance of the adaptive triggers, which allow for more control over acceleration.

What I found most useful, however, is the ability to swipe the touchpad to easily open menus and the map. I just wish it were as easy to navigate the crafting/quick menu on the go, as it can be fiddly, especially in combat.

Should I play Days Gone Remastered?

Day's Gone Remastered.

(Image credit: Sony)

Play it if…

You love The Walking Dead and Sons of Anarchy
Days Gone is pretty much The Walking Dead meets Sons of Anarchy. If you enjoy those shows, you'll likely love this.

You enjoy horror, but not the scares
If you like the idea of horror in your games but haven't the nerve for serious scares, you can handle Days Gone Remastered. While the Hordes can be frightening, there are few jump scares or overtly terrifying elements in this game.

Don’t play it if…

You want a riveting narrative
Days Gone's story isn't the most gripping, and its pacing is pretty poor, so don't expect the usual riveting PlayStation first-party offering. If you're mainly after some zombie-smashing fun, this is probably the game for you, but if you want a story that will stay with you, you'll likely be disappointed.

Accessibility

Days Gone Remastered boasts a heap of accessibility options that weren't available in the original.

Some highlights include a High Contrast mode, the ability to adjust Game Speed (a huge help with Hordes), UI Narration, subtitle customization, controller remapping, a collectible audio cue, and a field of view slider.

During this review, I had a wrist and thumb injury, so I found several of the QT event options particularly helpful. I set button-bashing QT events to a hold option instead, and enabled the auto-complete QT events option when needed.

How I reviewed Days Gone Remastered

I played Days Gone Remastered for over 35 hours on PlayStation 5 on a Samsung Q80T QLED TV using the DualSense Wireless Controller.

During that time, I played most of the main story campaign, completed several side jobs and quests, and spent some time with the Horde Assault Mode.

At launch, I played 2019's Days Gone, so I was able to make comparisons between the original game and this remaster.

First reviewed May 2025

I tested the Samsung 45W 20000mAh Battery Pack and it’s got plenty of juice, but it’s still too expensive for what you get
5:18 pm |

Author: admin | Category: Computers Gadgets Phone Accessories Phones | Comments: Off

Samsung 45W 20000mAh Battery Pack: review

The Samsung 45W 20000mAh Battery Pack is a power bank perfectly designed for charging smartphones, tablets, and other small devices, thanks to its multiple ports, 45W of power, and a large 20,000mAh capacity.

It certainly looks stylish for a power bank, with its pebble-like finish adding an element of organic chic. The rather prominent seam between the two panels is a little jarring, though, and detracts from the overall smoothness of the Samsung 45W 20000mAh Battery Pack.

It’s also quite large, even for a power bank with this kind of capacity. Some of the best power banks with similar or even higher capacities are smaller than this. Build quality is good – there’s some flexing to the panels, but not to the extent that I’d be concerned.

The Samsung 45W 20000mAh Battery Pack has three charging ports, all of which are USB-C, which is somewhat unusual for a power bank, as many incorporate other connector types. This may deter users who’d want more versatility and concessions made for older devices in the form of a USB-A port or two, for instance.

However, given the increasing ubiquity of USB-C, I’m quite happy with this configuration. All ports are positioned on one end, which may be a little restrictive for some; a more even distribution around the entire unit may have improved flexibility, but this isn’t a major issue.

Despite its large size, the Samsung 45W 20000mAh Battery Pack has no digital display: all you get are four LED dots to indicate the battery life of the bank itself. These are quite small and placed next to the ports, which obscures them from view somewhat.

What’s more, the LEDs don’t activate at all when charging devices, either to indicate charging or remaining battery life (you’ll have to press the power button every time to reveal the latter). This lack of interface is particularly disappointing on a premium power bank such as the Samsung 45W 20000mAh Battery Pack.

At least it has super fast charging, and can charge three devices simultaneously. It managed to charge my Google Pixel 7a, which has a 4,385mAh battery, from empty to full in about two hours, which is a decent performance.

After charging, all four of the bank’s LEDs remained lit, indicating that at the very least, the battery didn’t deplete by more than 30%, which is impressive and means you should get about 3-4 charges out of it.

The Samsung 45W 20000mAh Battery Pack is one of the more expensive power banks with this spec, although we have seen it on sale for considerably less. The JUOVI J2621, for instance, is cheaper, but has the same power and capacity, and even has four ports instead of three, two of which are USB-A. It’s similarly hefty, though, which might deter ultra-light travelers.

Ultimately, if you want plenty of USB-C ports in a stylish package, the Samsung 45W 20000mAh Battery Pack is a solid choice – but perhaps wait for a sale to maximize its value.

Close-up of ports on Samsung 45W 20000mAh Battery Pack, on plinth with pink background

(Image credit: Future)

Samsung 45W 20000mAh Battery Pack review: price & specs

Side view of Samsung 45W 20000mAh Battery Pack, on plinth on desk with pink background

(Image credit: Future)

Should I buy the Samsung 45W 20000mAh Battery Pack?

Buy it if…

You want something stylish
The smooth texture and mottled design is quite attractive, and the beige colorway makes it less austere than other power banks.

You mainly have USB-C cables
With three USB-C ports, the Samsung 45W 20000mAh Battery Pack is great if all your devices come with USB-C-to-C cables, as they increasingly do.

Don't buy it if…

You want a slim power bank
The Samsung 45W 20000mAh Battery Pack is still quite big relative to other similarly capacious power banks and not ideal for pocket carry.

You have older devices
If you’ve got older devices with USB-A cables or other aging connector types, you’ll need USB-C cables or adapters to get them connected (the Samsung 45W 20000mAh Battery Pack comes with a USB-C-to-C cable).

Samsung 45W 20000mAh Battery Pack review: Also consider

JUOVI J2621 20000mAh 45W Power Bank
If you’re after a power bank with the same power and capacity, then the JUOVI J2621 is another viable option. This has similar dimensions to the Samsung 45W 20000mAh Battery Pack, but it has four ports instead of three, two of which are USB-A, which offers more versatility. What’s more, it’s cheaper, too. Read our full JUOVI J2621 20000mAh 45W Power Bank review.

The Printique photo book I designed stunned me with its high-quality finish – even if it comes at a premium price
7:50 pm | May 7, 2025

Author: admin | Category: Cameras Computers Gadgets Photography | Comments: Off

Printique photo book: review

The Printique photo book service offers a great option for whipping up a personal gift for a loved one or presenting your photography portfolio in its best light. It offers a wide range of pre-formatted themes, while allowing you all the flexibility you need to design a truly custom photo book from scratch.

If you’re just looking for quick and easy results, Printique’s photo books offer plenty of templates to choose from. Whether you’re looking for a clean and classy wedding photo book, a striking photography portfolio, or a photo album of your pet pupperino, there are a good number of options – although at 88 themes, its options are dwarfed by the more than 500 options listed by Mixbook. Just select a template and Printique will apply it to your whole project, then all you need to do is drag and drop your chosen snaps into the provided frames.

For those who want a little more customizability, Printique also provides layouts you can drag into individual pages and spreads in your photo book. From full-bleed images that span both pages to inset grids of thumbnail-size pics, these make it easy to include more variation in layouts and really adapt your book to fit your photos, rather than the other way around.

But what if you don’t want to color within the lines? What if you want to make a completely original photo book from scratch? Well there’s good news: building my own DIY Printique photo book was a snap, easily rivaling the best photo book services.

Placing images is simple: I just dragged my photos onto the page and they’d be added as image frames. On top of this, Printique’s built-in snap functionality made it easy to align them with each other or clip them to each spread’s margins. It even allows for really granular control over the size and position of image frames: the pop-up menu’s Properties section let me manually set images to specific dimensions and XY coordinates, as well as checking the DPI of each one to ensure it would print at a decent resolution.

There was the occasional bug here though – some images stubbornly insisted on defaulting to weirdly specific decimals like 4.97 inches, and resisted all of my attempts to set them to a whole integer. Odd behavior, but ultimately not a deal breaker.

Recreating the colored blocks and ribbons from TechRadar’s photo book test template was also pretty painless. Printique offers a range of shapes that you can add to your projects, and these are all super-flexible: I could precisely control their dimensions, add borders, and apply drop shadows from the properties menu. I was also able to change their color by entering a HEX code, setting RGB values or dragging a cursor to set saturation or brightness. However, the latter exhibited some odd behavior – changing either value would cause the color I’d chosen to creep away from my chosen hue, which occasionally proved irritating when I had a specific tone in mind.

Images of TechRadar's Printique photo book

(Image credit: Future)

Adding captions and credits to my photo book was also easy. Once I’d dropped a text box onto the page, I quickly was able to choose the font, size, styling and alignment. A small time-saver I especially appreciated is the ability to save chosen font settings as a style, which made it easy to achieve a consistent look for text throughout my photo book.

Thanks to some extra settings, it’s possible to get really creative with your layouts. First, Printique provides a wide range of shaped frames that allow you to show off your pics in rounded, slanted or even letter-shaped frames. While some of these are potentially a bit cheesy – star-shaped frames anyone? – they do add a high degree of flexibility that allows you to create some sleek, professional-looking designs.

You can also add extra flourishes and detail to your photo book using Printique’s background and sticker tools. Backgrounds offer everything from customizable block colors to a wide array of illustrations and patterns. Meanwhile, the stickers allow you to add pre-formulated text and illustrations to your photo book, from inscriptions about love to holiday iconography. Personally, some of the stickers aren’t to my tastes, giving things a distinctly clip-art vibe, but there are still a lot of choices there that could make useful ornaments to your text.

You will have to pay a premium for such powerful tools, however. Printique’s photo books were marginally more expensive than some of the other services we've tested. A 12 x 12 inch photo book cost $145.78 including delivery (roughly £112), whereas Shutterfly cost $132.5 (roughly £102) and Mixbook cost $133 (£102.25). It’s only a tiny price increase though, and I would argue one that’s more than worth it, given the flexibility of Printique’s platform.

Images of TechRadar's Printique photo book

(Image credit: Future)

Printique photo book review: performance

The printed photo book we received from Printique offered very high-quality results, with extra-thick pages and consistently good color and accuracy. Hues looked excellent throughout, whether it was a bright, sunny photo or more nuanced fog with creamy bokeh.

All of the photos were arranged perfectly, exactly as we set them, with no printing errors or unexpected margins. The book excels at photos that cross the binding, with a consistent look that feels mostly unbroken, allowing for very large spreads. I especially liked the brightness of the print and paper on our magenta TechRadar signature cover pages. Branding from Printique was minimal, but still present.

The heavy feel of the Printique photo book adds a nice bit of gravity to photos with the weight of the paper. I was almost worried that I would tear the heavy paper as I turned the pages, but the book held its binding nicely, and the photos feel even more special on such a thick presentation. This would make a fine photo book for wedding photography, very special occasions, or to highlight the best shots in your portfolio.

The pages may be a bit too thick if you're printing a large volume of work, and I still worry about those thick pages tearing with constant turning over the years. But for making a selection of photos feel extra premium, Printique’s photo books are a great choice.

Images of TechRadar's Printique photo book

(Image credit: Future)

Should I buy the Printique photo book?

Buy it if…

You want a high degree of customizability
Whether it’s precisely controlling image dimensions, adding shaped image frames, including shapes in every color of the rainbow, or stamping your book with illustrations, you’re free to customize your photo book your way.

You want a polished final product
With quality tactile paper, vivid colors and unerringly precisely alignments, Printique's photo books are finished to an excellent standard, making them a gorgeous gift for loved ones.

Don’t buy it if…

You want big savings
There are cheaper photo book services out there. While Printique offers one of the best services we’ve tried, you can absolutely save some money elsewhere.

You want a huge array of ready-to-go templates
Printique has a decent number of templates for you to start plugging your photos into, but if you don’t care about customizability and just want the most prefabricated options, services like Mixbook offer many more.

Printique photo book review: also consider

Mixbook
With over 500 templates locked and loaded, Mixbook is a great choice if you want a no-hassle layout without needing to get into the nitty-gritty of creating your own designs. However, during our Mixbook photo book review we did find there were a few marks left by the printing process, so it’s worth bearing this in mind if you’re considering it for a gift.

Mimeo
For sheer simplicity, Mimeo can’t be beat – its stripped-back offering allows you to just get on with the design without having to wade through too many options. However, it is pricey. Creating a 10 x 10-inch layflat photobook – the closest you can get to the 12 x 12 inch one we created here – will set you back $169.51 (£133.11) and that’s not including the $13.99 (around £10.80) shipping fee. Read our full Mimeo photo book review.

How I tested the Printique photo book

  • I exactly recreated TechRadar’s photo book test template
  • I spent many hours using the platform and experimenting with templates
  • I have over a decade’s experience working in print and design

At TechRadar, we use a set photo book template that we attempt to recreate using every photo book platform we review. I followed this as closely as possible, sizing images according to precise measurements, adding colored shapes in specific hues and shades, and recreating captions and credits in specific fonts and styles, allowing me to assess how easy it was to recreate specific designs that users might have in mind.

Our US Mobiles Editor Philip Berne then assessed the final product, analyzing its overall quality and finish, and comparing it to the template to identify any potential errors in the printing process.

Additionally, I spent several hours playing around with the platform’s templates, layouts, shaped frames and illustrations to see how effective its off-the-shelf design elements were.

I’m an experienced photographer, having spent many years shooting both on my Canon DSLR and my iPhone 16 Pro. I’ve also spent many years working in print, creating layouts for magazines and doing post-production on images, meaning I've spent a lot of time using design tools for producing printed products.

The Printique photo book I designed stunned me with its high-quality finish – even if it comes at a premium price
7:50 pm |

Author: admin | Category: Cameras Computers Gadgets Photography | Comments: Off

Printique photo book: review

The Printique photo book service offers a great option for whipping up a personal gift for a loved one or presenting your photography portfolio in its best light. It offers a wide range of pre-formatted themes, while allowing you all the flexibility you need to design a truly custom photo book from scratch.

If you’re just looking for quick and easy results, Printique’s photo books offer plenty of templates to choose from. Whether you’re looking for a clean and classy wedding photo book, a striking photography portfolio, or a photo album of your pet pupperino, there are a good number of options – although at 88 themes, its options are dwarfed by the more than 500 options listed by Mixbook. Just select a template and Printique will apply it to your whole project, then all you need to do is drag and drop your chosen snaps into the provided frames.

For those who want a little more customizability, Printique also provides layouts you can drag into individual pages and spreads in your photo book. From full-bleed images that span both pages to inset grids of thumbnail-size pics, these make it easy to include more variation in layouts and really adapt your book to fit your photos, rather than the other way around.

But what if you don’t want to color within the lines? What if you want to make a completely original photo book from scratch? Well there’s good news: building my own DIY Printique photo book was a snap, easily rivaling the best photo book services.

Placing images is simple: I just dragged my photos onto the page and they’d be added as image frames. On top of this, Printique’s built-in snap functionality made it easy to align them with each other or clip them to each spread’s margins. It even allows for really granular control over the size and position of image frames: the pop-up menu’s Properties section let me manually set images to specific dimensions and XY coordinates, as well as checking the DPI of each one to ensure it would print at a decent resolution.

There was the occasional bug here though – some images stubbornly insisted on defaulting to weirdly specific decimals like 4.97 inches, and resisted all of my attempts to set them to a whole integer. Odd behavior, but ultimately not a deal breaker.

Recreating the colored blocks and ribbons from TechRadar’s photo book test template was also pretty painless. Printique offers a range of shapes that you can add to your projects, and these are all super-flexible: I could precisely control their dimensions, add borders, and apply drop shadows from the properties menu. I was also able to change their color by entering a HEX code, setting RGB values or dragging a cursor to set saturation or brightness. However, the latter exhibited some odd behavior – changing either value would cause the color I’d chosen to creep away from my chosen hue, which occasionally proved irritating when I had a specific tone in mind.

Images of TechRadar's Printique photo book

(Image credit: Future)

Adding captions and credits to my photo book was also easy. Once I’d dropped a text box onto the page, I quickly was able to choose the font, size, styling and alignment. A small time-saver I especially appreciated is the ability to save chosen font settings as a style, which made it easy to achieve a consistent look for text throughout my photo book.

Thanks to some extra settings, it’s possible to get really creative with your layouts. First, Printique provides a wide range of shaped frames that allow you to show off your pics in rounded, slanted or even letter-shaped frames. While some of these are potentially a bit cheesy – star-shaped frames anyone? – they do add a high degree of flexibility that allows you to create some sleek, professional-looking designs.

You can also add extra flourishes and detail to your photo book using Printique’s background and sticker tools. Backgrounds offer everything from customizable block colors to a wide array of illustrations and patterns. Meanwhile, the stickers allow you to add pre-formulated text and illustrations to your photo book, from inscriptions about love to holiday iconography. Personally, some of the stickers aren’t to my tastes, giving things a distinctly clip-art vibe, but there are still a lot of choices there that could make useful ornaments to your text.

You will have to pay a premium for such powerful tools, however. Printique’s photo books were marginally more expensive than some of the other services we've tested. A 12 x 12 inch photo book cost $145.78 including delivery (roughly £112), whereas Shutterfly cost $132.5 (roughly £102) and Mixbook cost $133 (£102.25). It’s only a tiny price increase though, and I would argue one that’s more than worth it, given the flexibility of Printique’s platform.

Images of TechRadar's Printique photo book

(Image credit: Future)

Printique photo book review: performance

The printed photo book we received from Printique offered very high-quality results, with extra-thick pages and consistently good color and accuracy. Hues looked excellent throughout, whether it was a bright, sunny photo or more nuanced fog with creamy bokeh.

All of the photos were arranged perfectly, exactly as we set them, with no printing errors or unexpected margins. The book excels at photos that cross the binding, with a consistent look that feels mostly unbroken, allowing for very large spreads. I especially liked the brightness of the print and paper on our magenta TechRadar signature cover pages. Branding from Printique was minimal, but still present.

The heavy feel of the Printique photo book adds a nice bit of gravity to photos with the weight of the paper. I was almost worried that I would tear the heavy paper as I turned the pages, but the book held its binding nicely, and the photos feel even more special on such a thick presentation. This would make a fine photo book for wedding photography, very special occasions, or to highlight the best shots in your portfolio.

The pages may be a bit too thick if you're printing a large volume of work, and I still worry about those thick pages tearing with constant turning over the years. But for making a selection of photos feel extra premium, Printique’s photo books are a great choice.

Images of TechRadar's Printique photo book

(Image credit: Future)

Should I buy the Printique photo book?

Buy it if…

You want a high degree of customizability
Whether it’s precisely controlling image dimensions, adding shaped image frames, including shapes in every color of the rainbow, or stamping your book with illustrations, you’re free to customize your photo book your way.

You want a polished final product
With quality tactile paper, vivid colors and unerringly precisely alignments, Printique's photo books are finished to an excellent standard, making them a gorgeous gift for loved ones.

Don’t buy it if…

You want big savings
There are cheaper photo book services out there. While Printique offers one of the best services we’ve tried, you can absolutely save some money elsewhere.

You want a huge array of ready-to-go templates
Printique has a decent number of templates for you to start plugging your photos into, but if you don’t care about customizability and just want the most prefabricated options, services like Mixbook offer many more.

Printique photo book review: also consider

Mixbook
With over 500 templates locked and loaded, Mixbook is a great choice if you want a no-hassle layout without needing to get into the nitty-gritty of creating your own designs. However, during our Mixbook photo book review we did find there were a few marks left by the printing process, so it’s worth bearing this in mind if you’re considering it for a gift.

Mimeo
For sheer simplicity, Mimeo can’t be beat – its stripped-back offering allows you to just get on with the design without having to wade through too many options. However, it is pricey. Creating a 10 x 10-inch layflat photobook – the closest you can get to the 12 x 12 inch one we created here – will set you back $169.51 (£133.11) and that’s not including the $13.99 (around £10.80) shipping fee. Read our full Mimeo photo book review.

How I tested the Printique photo book

  • I exactly recreated TechRadar’s photo book test template
  • I spent many hours using the platform and experimenting with templates
  • I have over a decade’s experience working in print and design

At TechRadar, we use a set photo book template that we attempt to recreate using every photo book platform we review. I followed this as closely as possible, sizing images according to precise measurements, adding colored shapes in specific hues and shades, and recreating captions and credits in specific fonts and styles, allowing me to assess how easy it was to recreate specific designs that users might have in mind.

Our US Mobiles Editor Philip Berne then assessed the final product, analyzing its overall quality and finish, and comparing it to the template to identify any potential errors in the printing process.

Additionally, I spent several hours playing around with the platform’s templates, layouts, shaped frames and illustrations to see how effective its off-the-shelf design elements were.

I’m an experienced photographer, having spent many years shooting both on my Canon DSLR and my iPhone 16 Pro. I’ve also spent many years working in print, creating layouts for magazines and doing post-production on images, meaning I've spent a lot of time using design tools for producing printed products.

I’ve been using the Sony Inzone M9 II for months, and it’s perfect if you play on PS5 and PC
6:52 pm |

Author: admin | Category: Computers Gadgets Gaming | Tags: , , , | Comments: Off

Sony Inzone M9 II: Two-minute review

As someone who uses a single monitor for both PC and PlayStation 5, the Sony Inzone M9 II really feels like it was made to meet my specific needs.

A follow-up to the popular Sony Inzone M9, the II eschews the white PlayStation look and bulky tripod stand design. Although I did like the unique appearance of the original M9, the stand of the II is undeniably more practical, with a more generous tilt adjustment range and full 360-degree pivot that makes finding the perfect angle a breeze.

The refreshed aesthetic does help emphasize that this is a monitor intended for use with a PC, too, and ensures that it no longer seems out of place on your desk.

Despite coming in a little cheaper than its predecessor at $799.99 / £899, the II also packs some small, but nevertheless appreciated, spec upgrades. This includes slightly better brightness (which now peaks at 750 nits rather than 600) and a boosted 160Hz refresh rate.

The Sony Inzone M9 II being used to play Counter-Strike 2.

(Image credit: Future)

As the PS5 can only output at a maximum of 120Hz, this latter change was clearly made with PC players in mind, and helps this model hold its own against some of the best gaming monitors aimed at the PC audience right now.

This faster refresh rate, paired with the 1ms GtG response time, and not to mention built-in 24.5-inch mode, could also make the Sony Inzone M9 II a great pick for those who enjoy high-intensity PC esports titles like Counter-Strike 2 or Valorant.

Thanks to a wealth of console-specific features, it’s also one of the best monitors for PS5 and PS5 Pro - full stop. It’s got full variable refresh rate (VRR) support, plus Auto HDR Tone Mapping to automatically calibrate brightness for your PS5 during setup. There’s even an Auto Genre Picture Mode that detects the title that you’re playing and dynamically adjusts the picture to match the likes of FPS titles or RPGs.

The built-in speakers lack bass and can be a little tinny at higher volumes, but they are surprisingly decent overall. That means console players used to the generally superior sound systems of a gaming TV won’t have to run out to pick up an extra pair right away.

It’s easy to lament the use of an IPS LCD panel, especially when OLED options are available from competitors at around the same price, but I don’t have any practical complaints about the 27-inch 4K display here.

It’s bright and responsive, with accurate colors and HDR10. Everything from Assassin’s Creed Shadows to Forza Horizon 5 and Horizon Zero Dawn Remastered looks absolutely stunning, cementing the Sony Inzone M9 II as a superb all-rounder.

The base of the Sony Inzone M9 II.

(Image credit: Future)

Sony Inzone M9 II: Price and availability

  • Retails for $799.99 / £899
  • Slightly worse value in the UK
  • Expect occasional sales

The Sony Izone M9 II retails for $799.99 / £899. This pricing means that it is slightly worse value in the UK, which is a little disappointing and could weigh on your decision if you’re buying in that market.

Although early Inzone products were marked by their eye-wateringly bad value prices (I’m looking at you, Sony Inzone M3), the Sony Inzone M9 II is actually reasonably priced given its spec.

It comes in a bit more expensive than similar options like the Gigabyte M32UC, though it benefits from a significantly more premium overall design that makes the added cost worthwhile in my book.

If you’re after a 4K screen on a tight budget, alternatives like the Asus TUF Gaming VG289Q could prove tempting as they come in at less than half the price of the Sony Inzone M9 II. Just bear in mind that there are noticeable compromises, including significantly higher response times and noticeably lower refresh rates.

The Sony Inzone M9 II is quite good value, then. I recommend it at full price, but, judging by the discount patterns of other Inzone products, I would expect occasional sales to come along and make it an even better proposition.

The monitor is readily available via the Sony website, in addition to the usual retailers like Amazon, Best Buy, and Walmart in the US and Amazon, Argos, and Very in the UK.

Sony Inzone M9 II: Specs

Sony Inzone M9 II: Design and features

  • Easy assembly process
  • Low profile base
  • Plenty of adjustment options

I’ve never had a bad experience putting together a Sony Inzone monitor and the Sony Inzone M9 II is no exception.

It’s well packaged, with the monitor, stand, and its base secured separately in plenty of polystyrene foam. To assemble, you simply screw the bottom of the base onto the bottom of the stand and clip it all into the back of the monitor. It took me about fifteen seconds overall and did not require the instruction manual.

As I’ve already mentioned, the Sony Izone M9 II has a radically different design compared to the original M9. It’s black instead of white and has an entirely redesigned stand. Rather than a tripod, the Sony Inzone M9 II is held up by a single thick column on a circular base. It’s quite similar to the design of the stand on the Sony Inzone M10S, which was released at the same time, after all, though a bit chunkier on the whole.

With a radius of just under 3.5in / 9cm, the base is still rather compact for a monitor of this size, which makes it easy to fit on a desk - even if you have limited space. The stand can also pivot, offering a smooth 360 degrees of rotation. This is surprisingly handy, ensuring that you can quickly rotate the monitor to show something to a friend or simply adjust it slightly to better suit your current position.

The monitor can be tilted downwards by five degrees or upwards by 25, so you won’t have any trouble finding the right viewing angle either. The height can also be adjusted by 5.1in / 13cm, which is more than enough leeway to raise or lower it to a healthy height in most setups.

The Sony Inzone M9 II.

(Image credit: Future)

On the back right-hand side of the monitor is the power button, alongside a well-sized thumbstick for accessing the on-board settings menu.

The menu here is well organized and easy to navigate, but I’d still recommend installing the compatible Inzone Hub PC app, which offers a slightly more in-depth level of tuning.

There’s also a small white power indicator LED built into the side of the display. It is completely invisible from the front, which is a good thing as it stops it from becoming distracting in the corner of your eye, though can still be disabled in the software if you prefer.

You will find all the expected ports at the bottom of the monitor. There’s a DisplayPort 2.1 connector, 2 HDMI connectors, a USB Type-B input (for enabling the USB hub functionality), and two corresponding USB Type-A outputs.

A Type-C port would certainly be a bonus, but given how many peripherals still use USB Type-A, its absence is not that big of a deal. There’s also a third USB Type-A port that’s clearly labelled as being used for software updates via a USB stick only. Lastly, you get a 3.5mm headphone jack for hooking up any compatible audio devices.

In terms of features, you get pretty much everything that you would expect from a premium gaming monitor. It supports Full Array Local Dimming for enhanced contrast, in addition to meeting the VESA Certified DisplayHDR 600 standard.

The Sony Inzone M9 II.

(Image credit: Future)

On PC, you benefit from a speedy 160Hz refresh rate via a DisplayPort connection, in addition to Nvidia G-Sync support. On PS5, you have VRR and Auto HDR Tone Mapping. The monitor also automatically detects when a PS5 is detected, enabling a pre-tuned PS5 profile.

This is all on top of the usual array of display modes (I’d recommend turning off Auto Picture Mode and sticking to the DisplayHDR profile for the most life-like look in most situations), plus optional settings for on-screen frame rate counter, crosshair, and timer.

Sony Inzone M9 II: Performance

  • Brilliant for PC, perfect for PS5
  • A bright, smooth picture suited to a range of genres
  • An ideal all-rounder

Out of the box, the monitor was in its Power Saving mode, which unfortunately looks rather dim and makes for a lacklustre first impression.

Still, when you turn that off and enable HDR, the resulting picture is fantastic. Despite not being an OLED panel, colours are bright and blacks are surprisingly deep. 4K video is absolutely stunning, while general web browsing and office work benefit from the 160Hz smoothness and highly detailed image.

You likely won’t pick up the Sony Inzone M9 II purely for productivity, though, and gaming does not disappoint. As I used the Sony Inzone M9 II for multiple months, I experienced an extremely wide range of games on it. Highlights on PC include Counter-Strike 2, which is delightfully smooth at 160Hz, in addition to lots of Sid Meier’s Civilization 7, where the detailed models in its diorama-like world come through with excellent clarity.

Hitman World of Assassination benefited hugely from the crisp 4K and cheerful brightness in the sunny stadium of the fictional Miami Global Innovation Race, while the moodier aesthetic of the Dartmoor map showcased the monitor’s strong contrast. Again, this is not an OLED panel, but it still delivers colors that are just as vivid as some of the OLED models that I’ve tried.

The Sony Inzone M9 II.

(Image credit: Future)

It was a similar story over on PS5, where I played through the bulk of Assassin’s Creed Shadows, sunk hundreds of hours into the latest Call of Duty: Black Ops 6 season and tried out Forza Horizon 5 and Horizon Zero Dawn Remastered in addition to many other games. The VRR support was a gamechanger in Assassin’s Creed Shadows in particular, where its Balanced preset appears significantly smoother than on monitors without it.

It’s plenty smooth, but on PS5, you are still constrained to a maximum of 120Hz. If you’re buying purely for use with a console, do bear in mind that you won’t benefit from the true refresh rate capabilities of the Sony Inzone M9 II.

Unlike the more expensive Sony Inzone M10S, the Sony Inzone M9 II also packs some built-in speakers. Will they blow your mind? No, but they’re certainly good enough. At 50% volume, sound is clear and accurate with a decent level of detail. It lacks bass, but acceptable audio still puts them in the upper echelons of gaming monitor speakers. They can go impressively loud, which is good, but as you begin to crank that volume up, the sound becomes a bit more tinny.

If you are viewing the Sony Inzone M9 II as quite a significant investment, you can take comfort in knowing that you won’t need to run out to buy an expensive separate set of speakers to experience your favorite games in an enjoyable fashion right away.

Should you buy the Sony Inzone M9 II?

Buy it if...

You want an all-round gaming powerhouse
The Sony Inzone M9 II is a superb all-round option, delivering excellent performance in a wide range of game genres. It’s got plenty of features and even some decent built-in speakers.

You play on both PS5 and PC
The Sony Inzone M9 II is at its best when you own both a PC and PS5 and use them both on the same display, as it supports a range of features for both platforms. If that’s you, then this monitor is well worth its asking price.

Don't buy it if...

You want to save some cash
Although it is a fair price, the Sony Inzone M9 II is still quite an expensive monitor. There are cheaper 4K options out there, especially if you don’t mind skimping on the overall design and build.

Also consider

Not convinced by the Sony Inzone M9 II? Keep these alternatives on your radar.

Sony Inzone M10S
If you’re more of a PC player, then I’d recommend the Sony Inzone M10S. It’s one of the best monitors that I’ve ever tested, with a beautiful but functional stand and a blazing-fast 480Hz OLED panel. It is 1440p, however, so intended for competitive shooter players first and foremost.

Read our full Sony Inzone M10S review

Gigabyte M32UC
A titan of affordable 4K monitors, the Gigabyte M32UC frequently goes on sale and is the one to choose if you want to save some cash. It has loads of features and a speedy 144Hz refresh rate, though it definitely lacks the premium materials and design of the Sony Inzone M9 II.

Read our full Gigabyte M32UC review

The Sony Inzone M9 II.

(Image credit: Future)

How I tested the Sony Inzone M9 II

  • Tested for multiple months
  • Evaluated with both PC and PS5
  • Tried with loads of different games

I tested the Sony Inzone M9 II for more than two months, using it as my primary monitor for the entirety of that time.

I used it extensively with both PC and PS5, in addition to some light Xbox Series X gaming. During that time, I used it for hours of web browsing, office work, and playing countless games.

On PC, highlights included Counter-Strike 2, Resident Evil 4, Split Fiction, Cities Skylines 2, Sid Meier’s Civilization 7, Persona 3 Reload, Hitman World of Assassination, and Inzoi.

Even some smaller indie games like Monster Prom 4: Monster Con looked great, with the monitor’s vivid colors really complementing the expressive art style.

On PS5, games tested included Call of Duty: Black Ops 6, Horizon Zero Dawn Remastered, Days Gone Remastered, The Elder Scrolls 4: Oblivion Remastered, The Last of Us Part 2 Remastered, Forza Horizon 5, Zenless Zone Zero, and Assassin’s Creed Shadows.

Throughout my time with the monitor, I compared my experience to my hands-on testing of other gaming monitors, including the more premium Sony Inzone M10S.

Read more about how we test

First reviewed May 2025

Nike’s Vomero 18 was my dream running shoe, until I bought the wrong size
2:29 pm |

Author: admin | Category: Computers Gadgets Health & Fitness | Comments: Off

Nike Vomero 18: Two-minute review

Nike Vomero 18

(Image credit: Future)

The Nike Vomero 18 is new for 2025 and is Nike's new king of cushioning. Replacing the Invincible 3, the Nike Vomero 18 combines ZoomX and React X foam, as well as the largest stack height we've ever seen in the Vomero line, 46mm.

They take their place as the third shoe in Nike's recalibrated road running line-up, alongside the Structure range for runners who overpronate, and the popular Pegasus 41 as an everyday trainer.

The Nike Vomero 18 is absolutely a high-mileage shoe designed for slower runs, recovery, and long distances. You won't be setting any track records in them, but as a big, squishy shoe, they're definitely some of the best running shoes out there.

Nike Vomero 18

(Image credit: Future)

The Nike Vomero 18 contends with another recent shoe I tried, the Under Armour Infinite Elite 2. Whereas the Elite 2 is a really disappointing package from a style standpoint, the Vomero 18 looks exquisite. We picked them up in the new Men's Barely Green/Hyper Crimson/Barely Volt/Metallic Silver, and I have to say they're absolutely stunning.

The colors are electrifying, although there are more neutral tones available if these look a bit much. The overall silhouette is really impressive, and once on they really stand out. If you want a head-turning trainer for the gym or road, this is a prime contender.

The upper is extremely soft and cushioned, and the whole trainer screams quality. Another gripe of mine with the Elite 2 was the rather cheap-feeling foam. By contrast, the Nike Vomero 18 shoes feel much more premium and exude build quality.

Nike Vomero 18

(Image credit: Future)

Stepping into the Vomero 18 for the first time, I was immediately struck by how cushioned and soft the interior felt overall, however, there's one standout catch. Compared to other shoes I've used – including Nike's own Pegasus 41 – the Vomero 18 feels extremely snug.

During all my testing, I found the Vomero 18 to be ever-so-slightly too small at my standard size 10, and on reflection, I would recommend sizing up to pretty much everyone. Coupled with the pronounced arch, the fit is extremely close and feels ripe for going up .5 on the size charts.

Nike Vomero 18

(Image credit: Future)

Built with long, slow, steady-state runs in mind, the Vomero 18 has a pronounced 10mm heel-toe drop and an enjoyable rocker design. That's more than the aforementioned Elite 2, and might put some folk off, but I've generally found the rolling motion of the Vomero 18 to be extremely pleasant.

Nike Vomero 18

(Image credit: Future)

The combination of the ZoomX and React X foams serves the Vomero 18 extremely well. Compared to the Elite 2, they're still squishy and soft (possibly moreso), but are much more stable by contrast.

I've had absolutely no wobbles or complaints despite the elevated stack height, and the Vomero 18 is very pleasant to run in, mile after mile. With the enormous heel stack, these will naturally favor heel strikers, however, there's so much cushioning on the shoe in general that they'll suit pretty much everyone.

While on the slightly heavier and bulkier side, the Vomero 18 shoes don't feel overly cumbersome, and I've had no concerns with overheating.

Nike Vomero 18: price & availability

  • $150 / £135 / AU$220
  • Men's and women's options, six colors
  • Size up

The Nike Vomero 18 running shoes are available from Nike.com and a host of third-party resellers in the US, UK, Australia, and beyond.

Priced at $150 / £135 / AU$ 220, they have been extremely popular since their launch in February 2025 and are often sold out on Nike's website. As such, they're extremely difficult to find at a discount.

As noted, the Vomero 18 is too snug to be described as true to size. I'd recommend sizing up half a size. If you can, be sure to test these out at your local running store, or buy them from somewhere you can return them if the size isn't right. Most retailers will let you return shoes within two weeks, provided you haven't used them outdoors.

  • Value score: 4/5

Nike Vomero 18

(Image credit: Future)

Nike Vomero 18: specifications

Nike Vomero 18: scorecard

Should I buy the Nike Vomero 18?

Nike Vomero 18

(Image credit: Future)

Buy if it...

You want a striking long-distance shoe

The Nike Vomero 18 is definitely one of the most stylish long-distance options on the market.

You want brilliant cushioning

The Vomero 18 offers some of the best cushioning I have experienced in a running shoe.

Don't buy it if...

Your feet are on the larger side

The Vomero 18 are very snug; for some, even sizing up may not be enough.

You want a lighter, speedier shoe

The Vomero 18 shoes are fairly weighty and won't see you setting record times.

Also consider

Nike Vomero 18

(Image credit: Future)

Altra FWD Via

Our current favorite for long-distance, slow runs, also with a rocker.

Read our full Altra FWD Via review

Under Armour Infinite Elite 2

A slightly more comfortable, but far less stylish alternative.

Read our full Under Armour Infinite Elite 2 review

How I tested

I used the Nike Vomero 18 as my primary running shoe over a number of weeks, testing them at a variety of speeds and distances.

First reviewed: May 2025

I tested B&O’s third teatime treat-esque portable Bluetooth speaker, and three is the magic number
11:00 am |

Author: admin | Category: Audio Computers Gadgets Hi-Fi Wireless & Bluetooth Speakers | Comments: Off

Bang & Olufsen Beosound A1 3rd Generation: two-minute review

The latest version of the Beosound A1 by Bang & Olufsen is the best yet – and when you consider how well-regarded the previous two versions were, it follows that this 3rd Gen is something special.

As you might expect from this brand (and as you’re likely to demand at this price), the A1 3rd Gen looks and feels like a high-end product. There's a heated debate among TechRadar's US and UK staff over whether the A1 Gen 3 looks more like a muffin, a crumpet or a bombolone, but whichever baked (or fried) breakfast (or teatime) treat works best for you also works for us. Yes, it looks like that, but in the most premium way. The materials used in its construction are relatively lavish, and build quality is unarguable. Its modular design means it can be repaired, and its battery can be replaced – both of which are good things and certainly help it all the way into our roundup of the the best Bluetooth speakers at its size and weight.

And between multipoint connectivity, aptX Adaptive compatibility, 60 watts of power, an IP67 rating (meaning it's up there with the best waterproof speakers too), plus a USB-C socket that can be used for data transfer as well as for charging, the A1 3rd Gen is pretty well-specified too. Only a lack of Auracast compatibility sounds a mildly false note.

Best of all, though, is the sound. The Beosound is a robust but deft listen, detailed and dynamic in equal measure, and able to present recordings with a nice open character at the same time as ensuring they sound unified and together. It’s short of ultimate scale, of course – a product of this sort of size is almost bound to be – but in every other respect it’s an engaging, revealing and thoroughly entertaining listen.

Bang & Olufsen Beosound A1 3rd Generation in silver, on gray table

(Image credit: Future)

Bang & Olufsen Beosound A1 3rd Generation review: price and release date

  • $349 / £299 / AU$639
  • Launched on May 6, 2025

The Bang & Olufsen Beosound A1 3rd Gen is on sale from today (7th May 2025) and in the United Kingdom it’s priced at £299. It’s $249 in the United States, and in Australia it goes for AU$639. Which means that no matter the territory in which you’re shopping, it’s priced like a premium device – which, in turn, means it’s Bang & Olufsen business as usual.

Bang & Olufsen Beosound A1 3rd Generation in silver, on gray table

(Image credit: Future)

Bang & Olufsen Beosound A1 3rd Generation review: specs

Bang & Olufsen Beosound A1 3rd Generation review: features

  • Bluetooth 5.1 with aptX Adaptive compatibility
  • 60 watts of Class D power
  • USB-C can be used for data transfer

The Beosound A1 3rd Gen uses Bluetooth 5.1 for wireless connectivity, and it’s compatible with SBC, AAC and aptX Adaptive codecs. That Bluetooth standard means it won’t support Auracast, though multipoint connectivity means your speaker can be connected to two sources at the same time. Once your digital audio information is on board, it’s dealt with by a digital-to-analogue converter of unspecified type and resolution, and then served up by a two-driver array. A 15mm tweeter and 83mm mid/bass driver each receive 30 watts of Class D power, in an arrangement Bang & Olufsen claims is good for a frequency response of 54Hz - 20kHz.

The adoption of aptX Adaptive is a step forward for the A1, but this 3rd Gen model dispenses with Amazon Alexa voice control and wider smart-control integration you'll find in the 2020-issue Beosound A1 Gen 2. Whether or not you consider this to be a backward step depends almost entirely on how much you enjoy the sound of your own voice.

Battery life is a very creditable 24 hours from a single charge (provided you’re operating at reasonably modest volume), while from ‘flat’ to ‘full’ takes a rather leisurely three hours. Charging happens via the USB-C slot on the edge of the speaker, and for this 3rd generation this input can also be used for data transfer – so the Beosound can be hard-wired to a source of music. It can also form a stereo pair with another A1 3rd Gen or, happily, an A1 2nd Gen should you have one.

  • Features score: 4.5/5

Bang & Olufsen Beosound A1 3rd Generation in silver, on gray table

(Image credit: Future)

Bang & Olufsen Beosound A1 3rd Generation review: sound quality

  • Impressive low-frequency extension and substance
  • Consistent and balanced even at volume
  • Great detail retrieval and midrange resolution

With one or two fairly minor caveats, there’s an awful lot to like about the way the Beosound A1 3rd Gen goes about things. So minor are these caveats, in fact, I may as well get them out of the way right now before piling into all the things the Bang & Olufsen excels at.

It’s probably an inevitability given the physical size of the speaker, but the A1 3rd Gen isn’t an especially large-scale listen. The soundstage it creates is properly organised and quite open – but where out-and-out scale is concerned, there’s no getting around the fact that this speaker doesn’t sound especially big.

Its tonal balance isn’t, strictly speaking, all that neutral either. There’s a hint of warmth and richness, a kind of sonic luxuriousness, about its presentation that’s not in any way unpleasant but that is most definitely a characteristic. This can be mitigated a little in the control app – but given that the best overall balance comes from leaving the EQ setting at ‘optimal’ (the clue’s in the name, really) it’s probably best to accept your Bang & Olufsen speaker sounds, as well as looks and feels, deluxe.

From here on out, the news is all positive. The A1 3rd Gen can summon frankly unlikely low-frequency presence and substance - it hits remarkably hard for a speaker of its size, and the claim for frequency response down to 54Hz seems perfectly plausible. The low end is properly controlled, too, which means rhythms during Thin Air by Floating Points are confidently expressed – and the Bang & Olufsen is a front-foot listen as a result. At the opposite end of the frequency range it attacks with polite determination, bringing a reasonable amount of bite and shine to treble sounds without ever threatening to become unruly. There’s a fair amount of substance to offset the brilliance, too, which helps the overall balance of the sound no end.

In between, the A1 3rd Gen communicates through the midrange in the most uninhibited manner. Voices as dissimilar as Joni Mitchell’s and Alex Turner’s emerge with all of their character intact, and the midrange is nudged forwards just a little to help with intelligibility. The crossover between the mid/bass driver and the tweeter is smooth to the point of imperceptibility, and though the tonal balance here has a very definite flavour, it is at least consistent from top to bottom. The Bang & Olufsen sounds unified and of a whole, no matter the sort of content you’re listening to.

What else? Well, detail levels are high across the board – and even when it comes to the most minor harmonic variations or transient events in a recording, the A1 3rd Gen does good work in identifying and contextualising them. And despite its relative lack of outright scale, it can put appreciable distance between the quietest and the loudest moments in a recording too. As long as you’re not expecting to fill a medium-sized room with sound, the A1 3rd Gen is a great option – and you can at least be assured that if you do wind up the volume to the point the Bang & Olufsen is giving you everything it’s got, it doesn’t alter its sonic character in the slightest. It simply gets louder.

  • Sound quality score: 5/5

Bang & Olufsen Beosound A1 3rd Generation in silver, on gray table

(Image credit: Future)

Bang & Olufsen Beosound A1 3rd Generation review: design

  • 46 x 133 x 133mm, HxWxD
  • 576g
  • Built to a high standard from premium materials

As both the asking price and the manufacturer’s reputation demands, the Beosound A1 3rd Gen is little short of a masterclass where materials and their deployment are concerned. It’s tricky for a product of such modest dimensions (this speaker is just 46 x 133 x 133mm, HxWxD) to look overtly premium, but this Bang & Olufsen manages just fine.

The lower half of the spheroid is of hard-wearing polymer, and it’s seamlessly connected to an upper portion made of tactile, textured pearl-blasted anodised aluminium. A carry-strap made of waterproof leather is threaded through the polymer, and it’s here you’ll find the only visible bit of branding. The look is understated and sophisticated, no matter which of the three available finishes you choose – take your pick from ‘natural aluminium’ (which is ‘silver’), ‘honey tone’ (‘gold’) and ‘eucalyptus green’ (‘green’). And the 576g weight seems purposefully judged to strike a balance between ‘portability’ and ‘reassuring heft’. The overall standard of construction and finish is basically flawless, and the IP67 rating means it will be fine in any realistic environment.

This is, says the manufacturer, the first ever Bluetooth speaker with ‘Cradle-to-Cradle’ certification (at the bronze level). So it’s made with sustainable practices in mind, and is modular to the point that it has a replaceable battery and can, in certain circumstances, be repaired rather than scrapped. This is something Bang & Olufsen has long been known for; just see the company's modular Beosound Theater soundbar and reissued vertical CD player for starters…

  • Design score: 5/5

Bang & Olufsen Beosound A1 3rd Generation in silver, on gray table

(Image credit: Future)

Bang & Olufsen Beosound A1 3rd Generation review: setup and usability

  • Some physical controls
  • Excellent B&O control app
  • Swift Pair and Fast Pair

It’s a very simple device to operate, the A1 3rd Gen – the options you have are very tidily realised indeed. Along with that USB-C socket, the polymer edge of the chassis features a few physical controls, all very positive in their action – you can take care of ‘power on/off’, Bluetooth pairing, ‘volume up/down’, ‘play/pause’ this way. There’s also a button to mute the mics that are used for telephony. Microsoft Swift Pair and Google Fast Pair are available, while a single LED on the top surface indicates what the speaker might be up to, and another next to the USB-C input lets you know about charging.

There’s also the B&O control app that’s free for iOS and Android – and it remains one of the best examples of its type. Here’s where you can check for software updates, form that stereo pair using another A1 3rd Gen or your A1 2nd Gen, integrate your favourite music streaming service (as long as it’s Deezer, Spotify or TIDAL) and access music on a HomeMedia server. It also gives internet radio access via the entirely admirable ‘B&O Radio’. It’s where you can access some EQ presets, or define your own using a graphic ‘target’ control that’s about as gratifying an EQ adjustment mechanism as I’ve ever seen.

  • Setup and usability score: 5/5

B&O's Beosound A1 3rd Gen three screen-grabs of the companion app

(Image credit: Bang & Olufsen)

Bang & Olufsen Beosound A1 3rd Generation review: value

This is far from the most affordable Bluetooth speaker around – although when judged by the standards Bang & Olufsen has long since established, it’s actually within touching distance of many credible alternatives.

The usual B&O selling points of premium materials, indulgent design and impeccable build quality are all present and correct, too – and the Beosound A1 3rd Gen is a match for any price-comparable rival where pure sound quality is concerned. So for once here’s a Bang & Olufsen product that doesn’t require all that “yes, but..” when it comes to value for money.

  • Value score: 5/5

Bang & Olufsen Beosound A1 3rd Generation in silver, on gray table

(Image credit: Future)

Should I buy the Bang & Olufsen Beosound A1 3rd Generation?

Buy it if...

You like nice things
The Beosound A1 3rd Gen looks and feels every bit the Bang & Olufsen product.

You know a good control app when you see one
The B&O control app is comprehensive, easy to use and features the most gratifying EQ adjustment around.

You enjoy a hint of sonic luxuriousness
The A1 3rd Gen is slightly less than neutral in its sound, but in a quite expensive-sounding way.

Don't buy it if...

You intend to fill the great outdoors with sound
The A1 3rd Gen has a degree of grunt, but it’s not the biggest-sounding speaker around.

You want to just ask
There’s no Alexa integration for this latest model.

Bang & Olufsen Beosound A1 3rd Generation review: also consider

JBL Flip 7
The March 2025-issue seventh Flip is also a five-star Bluetooth portable speaker. And it also looks good, thanks to a new switchable carabiner detail. The battery won't last quite as long as the B&O Beosound A1 Gen 3, but the audio is special for a speaker of its size, and it's hard to ignore the price difference… 
Read just how good it is in our full JBL Flip 7 review.

Bose Soundlink Flex Gen 2
It's a September 2024 release, so still a relative newbie to the game, and although the Bose Soundlink Max is closer in price to the B&O option you came here to read about (at $399 / £399 / AU$599), the Flex Gen 2 is a better size match – and a lot cheaper. How often can you say that of Bose products? It's not quite as gifted sonically, but it does give you punchy output in a relatively bijou design. Get the full scoop in our Bose Soundlink Flex Gen 2 review.

Bang & Olufsen Beosound A1 3rd Generation review: how I tested

I connected the A1 3rd Gen wirelessly to my Apple iPhone 14 Pro and my FiiO M15S digital audio player, and also made a hard connection via USB-C to my Apple MacBook Pro. So I was able to listen to lots of different content from lots of different platforms, of various file-types and sizes.

And having done so for well over a week, I realised the A1 3rd Gen is the best yet – which is saying something…

Despite its offbeat humor, Revenge of the Savage Planet is one of the most profoundly average games that I’ve ever played
3:54 pm | May 6, 2025

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

The biggest issue with sci-fi sequel Revenge of the Savage Planet is that, despite subjecting you to a barrage of offbeat humor, it’s just not particularly entertaining. There’s not a lot here that’s necessarily bad per se, but I would describe my journey through its five alien worlds as merely “good enough” at best.

Review info

Platform reviewed: PC
Available on: PS5, Xbox Series X and Series S, PC
Release date: May 8, 2025

This mainly stems from the fact that none of its constituent elements are anything that I haven’t already experienced in countless other games. It’s a third-person 3D Metroidvania action-adventure title, where all the trappings of the genre are present and accounted for.

It’s got an open world that you progress through in a steady, linear fashion by unlocking new abilities that grant access to new areas, platforming challenges that see you zipping between high up ledges, and basic puzzles where you need to mess with the environment to open up doors or reveal hidden passageways.

Even its predecessor, 2020’s Journey to the Savage Planet, seemed a little bit more unique despite following a similar formula, thanks to the use of the more uncommon first-person perspective.

Planet hopper

Revenge of the Savage Planet

(Image credit: Raccoon Logic)

Revenge of the Savage Planet kicks off with the protagonist, an unnamed employee of a recently bought out space colonization firm Kindred Aerospace, getting unceremoniously laid off mere moments after setting foot on a previously uncharted planet. To make matters worse, a rocky landing has damaged your ship and strewn capsules containing some of your valuable equipment across the world. Stranded with no support on the way, it’s up to you to recover your gear and escape.

You’re joined by Eko, a floating AI companion that loosely guides your progress and dispenses a near-constant stream of quips. These, in addition to plenty of full-motion video (FMV) cutscenes, comprise the bulk of the humor here. The jokes are often passé, with dated jabs at everything from consumer culture and the world of cryptocurrency to the infamous Call of Duty ‘press F to pay respects’ blunder that occurred more than a decade ago, but aren’t impossible to sit through like the agonizingly unfunny monologues of a game like High on Life.

I may not have laughed, but I did at least find the high degree of effort evident in some of the wacky props and costumes from the FMV scenes quite charming. I never felt the need to use it, but you do also get the option to reduce (or even entirely disable) chatter from Eko if you wish. I could see this coming in handy if you intend to play lots in co-op, which lets one other player accompany you at any point in the campaign.

Despite the strong co-op focus of much of the marketing, the mode honestly seems like a bit of an afterthought. I played it for a few hours and the experience was ruined as it's practically impossible to talk to your partner while any dialogue is occurring, which is most of the time. You either have to speak over the non-playable characters (NPCs), which is inevitably going to impact your ability to follow objectives and understand the already somewhat forgettable overarching narrative, or just awkwardly play in silence.

Many of the missions are clearly not designed for co-op either, practically requiring one player to take the lead while the other sits back and tries not to get in the way. In fact, it was often more effective for my partner to run off to the other side of the map to complete other tasks and, at that point, why would you even want to play with someone else at all?

Odd jobs

Revenge of the Savage Planet

(Image credit: Raccoon Logic)

As for what you’ll be doing most of the time, the core of Revenge of the Savage Planet follows a fairly predictable loop. You arrive in an environment that requires a new ability to progress, for example a respirator to protect from toxic gases or a powerful ground pound to smash through fragile surfaces.

The materials needed to obtain this are located in another area of the map, so you follow an objective marker and complete a fun platforming segment and puzzle or two using your handy power hose (which can harvest a range of goos from the environment and spew them out to create conductive surfaces for makeshift circuits or burn through flammable barriers), to get them.

You then head back to the hub area, your spawn point and home to a few amenities like a 3D printer for creating upgrades and an outfit cupboard to customize the look of your explorer, to craft the ability using resources harvested from glowing ore veins littered throughout the map.

Some abilities also require research to obtain, which is accomplished by stunning and capturing a creature with your sci-fi lasso and then waiting around at the base for a few minutes while a progress bar fills up in real time.

Best bit

Revenge of the Savage Planet

(Image credit: Raccoon Logic)

The hub area is home to your living quarters, a few rooms that can be extensively customized by spending a currency obtained on your travels. Placing objects to make the space your own is quite satisfying. Most can also be interacted with to see unique animations.

Pokémon, this is not, but die-hard completionists will probably get a kick out of hoovering up one of every possible creature or pursuing the many side objectives and collectibles on offer to pad out the runtime.

For others, it might begin to feel like a lot of busywork at times, especially if you go after those optional missions, which I would recommend given the substantial upgrades that some of them reward, but the modest length of about 12-15 hours means that it never becomes too monotonous.

It’s broken up by combat sections, too, which are unfortunately nothing to write home about. You’re equipped with a basic laser blaster, which you can outfit with engaging upgrades like a powerful charged shot or active reloading, but most fights simply involve strafing around foes and peppering them with shots until they explode into a pool of brightly colored goo.

Violently reducing some of the cuter critters that litter the brightly colored worlds into a pile of slime is actually quite funny, though, as is watching your character slide around on it, which does add to the overall enjoyment at least.

This cycle repeats itself across five total planets, each with its own unique look, population of creatures, and distinctly middle-of-the-road boss fights to round things off. A little more variety in how everything plays out would have gone a long way, but as it stands, while Revenge of the Savage Planet isn’t going to blow your socks off, I can definitely think of worse ways to spend an afternoon or two.

Should I play Revenge of the Savage Planet?

Revenge of the Savage Planet

(Image credit: Raccoon Logic)

Play it if…

You love Metroidvania progression
If you’re a big fan of Metroidvania progression, then the loop at the heart of Revenge of the Savage Planet should provide enough entertainment for its modest runtime.

You’re a completionist
It can feel like busywork at times, but there’s still plenty to do in Revenge of the Savage Planet. Pick it up if you love poring over an open world for collectibles or completing lots of side quests.

Don’t play it if…

You intend to go co-op
With its constant NPC chatter, Revenge of the Savage Planet is poorly suited for a co-op setting. Consider other games if you want something to play with a friend.

Accessibility

The build of Revenge of the Savage Planet that I played has a disappointingly barren accessibility menu. It offers the option to disable controller vibration and motion blur, but that’s literally it.

Subtitles are enabled by default, though there is no way to adjust their size or presentation. There are no dedicated options for colorblind players and very limited customization when it comes to the control scheme.

How I reviewed Revenge of the Savage Planet

I played Revenge of the Savage Planet for just under 15 hours on PC before hitting the credits. I predominantly experienced the game in its solo mode, though I also endeavored to test out the co-op features for a few hours.

In addition to completing the main story, I was careful to experience plenty of the side content on offer, taking the time to pursue collectibles and try out the majority of the available upgrades.

First reviewed May 2025

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