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I’ve spent 40 hours exploring Death Stranding 2: On the Beach, and it’s an incredible sequel that builds upon its unique predecessor to become a masterpiece
3:00 pm | June 23, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Despite my love for all things fast-paced and wild, action-adventure PS5 game Death Stranding 2: On the Beach had me falling in love with the serene.

There’s a magical quality to just strolling around in the Australian wilds as you make your way from station to station delivering parcels, and while you can speed the game up with all manner of gadgets, I found myself leaving it alone so I could take in the world that developer Kojima Productions has created.

Review info

Platform reviewed: PS5
Available on:
PS5
Release date:
June 26, 2025

The trailers for Death Stranding 2 flaunted a ton of action-packed moments, leading me to believe we’d be in for a far more conventional action game after the somewhat divisive reaction to its predecessor. However, I’m happy to say that, while, yes the action is much better, the core of the game is still about parcel delivery and exploration. Kojima Productions hasn’t lost sight of what made the original game shine in order to appeal to a broader audience.

Don’t be so serious

A screenshot from the game Death Stranding 2: On the Beach

(Image credit: Kojima Productions)

Death Stranding 2 once again follows Sam, a legendary deliveryman, who is now living a secluded life with baby Lou right after the events of the original game. And while the United Cities of America (UCA) – which Sam linked up in the original – is now content with automatic delivery robots, Fragile, an ally from Sam’s past manages to track him down and pull him back out for one final job – to link up Mexico into the Chiral Network - effectively a massive internet connection bringing these disparate areas together.

Joining up Mexico opens up a portal to Australia, which in turn has Sam take on another gig there as a member of the crew aboard a floating ship called the DHV Magellan. The crew hopes to open more portals and eventually connect the world and remedy the apocalyptic Death Stranding event, which tore the world apart in the first place.

Without the need to introduce the character, Death Stranding 2 is a very introspective and personal story for Sam, and as a result, it feels like it can go long stretches without any significant plot development happening.

It makes up for it with a far more character-driven approach, bolstered by what is probably the best acting performance I’ve seen from Norman Reedus across any medium. Interpersonal relationships and character studies carry the game before leading into an extremely Hideo Kojima third act full of wild events and tons of exposition that reaches Metal Gear Solid levels of bombast and absolutely nails the landing.

A screenshot from the game Death Stranding 2: On the Beach

(Image credit: Kojima Productions)

And while I wouldn’t call the original Death Stranding supporting cast bad by any means, Death Stranding 2’s newcomers are on another level. Sam’s main crew aboard the DHV Magellan ship includes Fragile returning, with new arrivals like Tarman, Tomorrow, Rainy, and Dollman making up the ranks.

Dollman in particular works akin to God of War’s Mimir, being strapped to Sam’s hip on his trails and providing expository dialogue and the like. I was afraid that this type of companion would interfere with the isolation that defined the original game, but he quickly became one of my favourite characters and a heartfelt one at that – despite being a doll modelled after a Turkish film director.

Meanwhile, the relationship between Fragile, Tomorrow, and Rainy was always a highlight whenever it was on screen, with the latter having one of the most engaging side plots in the game.

On the villain front, Higgs returns from the original with a lust for revenge that pushes that character to the next level. Then there’s Neil, who takes on the role that Mads Mikkelsen’s Cliff had in the first game of a character who appears in flashbacks and otherworld scenes. And after Kojima featured the character so heavily in trailers, I was a touch disappointed with how sparingly he was used. But in the end, it landed that I found myself in tears over a character whom I’d barely seen – thanks in large part to the incredible performance by Luca Marinelli.

I’ll keep coming

A screenshot from the game Death Stranding 2: On the Beach

(Image credit: Kojima Productions)

Death Stranding 2 isn’t some massive overhaul, despite what the action-packed trailers may have you believe. The core of the game is still about traversal and parcel delivery. And honestly, outside of new gear and structures to try, it’s not all that different (not that it needs to be).

The biggest shake-up is with the day and night cycle and weather systems, which can cause earthquakes, sandstorms, and whiteouts, which are cool for sure, but never made too much of an impact on my deliveries. The Strand system – which has other players' buildings and gear appear in your world to drive home that feeling of connection – returns, and it’s still one of the best implementations of asynchronous multiplayer found in a game.

Death Stranding 2 retains one of the original game’s best features, where the licensed soundtrack kicks in and the camera pulls back, really bringing home just how vast the world is that Sam has to traverse, leading to some euphoric moments where you’re treated to a mixture of a gorgeous vista and a beautiful tune. W

hile there are a ton of artists this time, alongside composer Ludwig Forsell, Woodkid takes on the main musical role this time, with his music being as prominent to this game as Low Roar was to the original. Both these vocal tracks and the score are gorgeous, ranking among the best soundtracks in recent memory, with the synth-heavy moments and the ambient vocal tracks.

This time around, you do get an upgrade that allows you to listen to any of the songs when roaming the world, with the game cutting you off when it wants to do these moments, although I elected not to use it to make those musical moments that much more impactful.

Once, there was an explosion

A screenshot from the game Death Stranding 2: On the Beach

(Image credit: Kojima Productions)

This time around, the gunplay feels far better than it did in the original Death Stranding, and the expanded roster of weapons gives you a lot to play with. There are still enemy encampments scattered around the map, which allows for a Metal Gear Solid 5-style approach where you can scout out areas and take your own approach to them, although the enemy AI isn’t quite as in-depth.

Meanwhile, the boss fights – which were a hindrance at best in the original – are much improved. While Sam still fights giant goop monsters, his expanded kit and their altered movesets make battles far more engaging, while the mech bosses are a solid change of pace, even if they do boil down to “shoot the glowy bit.”

On a technical level, Death Stranding 2 may be the best-looking game I’ve ever seen, even in performance mode. The opening scene in the mountains is genuinely breathtaking. The textures on the ground, the snow-topped mountains, the weather, the character models, and even the sky regularly had me in awe in a way you don’t really get in an era where graphical fidelity has started to plateau.

Best bit

A screenshot from the game Death Stranding 2: On the Beach

(Image credit: Kojima Productions)

Death Stranding 2’s opening scene is one of the most striking openings in recent memory, in which you take a stroll with baby Lou across a mountain range to get back to your home, all while taking in some of the most gorgeous environments I’ve seen in a game.

We all knew what the Decima engine was capable of thanks to the Horizon series, but this takes it to the next level. And having played the game across both PlayStation 5 Pro and the PlayStation 5 Slim, it looks incredible and has a solid frame rate throughout. There is also a resolution mode available, but I found the graphical benefits negligible compared to having the higher frame rate available on the performance mode.

While my time with Death Stranding 2 was mostly glitch-free, I did have various audio issues, including multiple moments where the scheduled music tracks didn’t kick in. This also happened during the final boss, where the battle was happening in complete silence, prompting a restart.

Death Stranding 2 is what a sequel should be. It meaningfully builds on the ideas found in the original while not losing sight of what made it so great in the first place. Kojima Productions is never a studio to play it safe, and doubling down on the brilliant traversal and asynchronous multiplayer focus is exactly the right move.

A screenshot from the game Death Stranding 2: On the Beach

(Image credit: Kojima Productions)

Should you play Death Stranding 2: On the Beach?

Play it if...

You enjoy playing unusual and unique games
Death Stranding 2
is filled to the brim with Hideo Kojima’s signature bizarre moments, characters, and world-building, while not sacrificing interesting gameplay. While not a massive departure from its predecessor, it has a weirdness you rarely get from a AAA release.

You want to make the most of your PS5 Pro
While it still looks gorgeous on the original PS5, Death Stranding 2 is one of the most jaw-dropping games I’ve ever played on a graphical front, even in performance mode. While still running at a solid 60fps.

You love great acting in games
While the goo monsters and talking dolls of Death Stranding 2’s world are undoubtedly silly, every lead actor brings their A game, with excellent performances from Norman Reedus, Shioli Kutsuna, Lea Seydoux, Troy Baker, and, yes, even, Jonathan Roumie – who voices the aforementioned talking doll.

Don't play it if...

You don’t like convoluted plots
There’s a lot to the world of Death Stranding, so much so that it includes an in-game glossary where players can read about the various people, phenomena, and terms introduced in the world. And while my past with Hideo Kojima games has conditioned me to extreme worldbuilding, it can definitely get a bit nonsensical if you’re not up to date on your lore.

You didn't gel with Death Stranding
While Death Stranding 2’s larger scope and enhanced combat are sure to bring in some new fans, at its core, it’s still a game about traversing the world and making deliveries. So if you were really against that the first time around, don’t expect to change your mind this time.

Accessibility

Compared to PlayStation Studios’ usually stellar track record of accessibility options, Death Stranding 2 is a bit basic when it comes to accessibility, sadly.

Sprinting and aiming structures to build that can be changed from holding a button to a toggle, while the soothing Lou action can be changed from motion controls to using the left stick, plus you have the ability to change your camera controls and speed.

There are no colorblindness options, and subtitles lack the option for backgrounds, text size, or font color available. Plus, you cannot remap the controls at all. There are four difficulty options (Story, Casual, Normal, and Brutal), but the game isn’t exactly clear about what changes across these modes.

A screenshot from the game Death Stranding 2: On the Beach

(Image credit: Kojima Productions)

How I reviewed Death Stranding 2: On the Beach

I played 40 hours of Death Stranding 2: On the Beach on Normal difficulty. During this time, I completed the main story, as well as the sub-mission deliveries, as well as a few standard deliveries when I wanted to buff up specific outposts. I connected all but two preppers to the Chiral Network before finishing the game, and went back for them after the fact.

I also went back and played some of the original Death Stranding, which I had played to completion twice before, for comparison’s sake.

I played the majority of Death Stranding 2 on a PS5 Pro on a Samsung Q60D TV and a Samsung HW-T450 soundbar. I also played on a PS5 Slim on a Samsung Odyssey G5 gaming monitor with a PlayStation Pulse 3D Headset.

First reviewed June 2025

Exynos 2500 unveiled: 3nm GAA, Cortex-X925, bigger GPU and satellite messaging support
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This flexible rope light made it easy for me to create a color-curated neon sign, and I can’t get enough of it
1:00 pm |

Author: admin | Category: Computers Gadgets Home Smart Home Smart Lights | Tags: | Comments: Off

Govee Neon Rope Light 2 review

The Govee Neon Rope Light 2 is a fun and flexible RGB light strip that’s easy to use and yet another example of why Govee remains a go-to when many people are shopping for smart lights.

TechRadar Smart Home Week

This article is part of TechRadar's Smart Home Week 2025. From lighting and switches to robot window cleaners and smart thermostats, we're here to help you pick the right devices to make your life easier, and get the most out of them.

I tested the 16.4ft / 5m model of the Govee Neon Rope Light 2, which is available to purchase on the Govee website for $99.99 /£99.99, as is the 9.8ft / 3m length, which has a list price of $69.99 / £79.99. At the time of writing, Govee US is offering the 9.8ft model for $49.99, and the 16.4ft for $84.99, and there’s a 20% discount off the five-meter model at Amazon UK, lowering the price to just £79.99, so it’s worth checking which retailer has the best offer before purchasing. I got to test the white model, but it’s also available in black, so it should blend in whether you’re making a statement in your living room or adding another element to your RGB-heavy gaming setup.

The rope light is coiled up and surrounded by the fixing accessories.

(Image credit: Future)

The material of the Neon Rope Light 2 looked good quality and was as smooth and soft to the touch as you'd expect from any of the best smart lights on the market. However, due to the nature of the material, it proved to be a bit of a magnet for dust and lint. It was flexible and easy to shape, but it still took two of us to recreate one of the example designs on the app – mostly because 16.4 feet / five meters was a lot to wrestle with on my own. The step-by-step process given by the app was blissfully easy to follow, with the rope light showing red sections to indicate where it should be curved or fixed.

I found the bendable metal clips really easy to work with, as I just needed to slot them over the base of the rope light and bend them into the required shape, before peeling off the backing of the 3M adhesive pad and sticking it in place. There were 10 of these bendable clips included, along with 15 plastic mounting clips, which were more than enough to recreate the design of the woman's face, but more are available to purchase for more complex designs, or if replacements are needed.

I’ve tested quite a few Govee products to date, and I still can’t help but fan girl a little over the Govee Home app every time. It’s satisfyingly easy to navigate, and pairing it to the Neon Rope Light 2 was almost effortless, as the app detected it mere moments after I connected the rope light’s adapter to an outlet.

Even without connecting to the app straight away, I could easily cycle through warm and cold whites and kinetic color scenes using the control box wired into the power cord, with which I could also control the brightness level and turn the light on or off. There was a whole lot more to play with in the Govee Home app, with a pleasing number of ready-made color palettes and scenes to choose from, plus the option to create my own color sequences.

The level of customization available goes far beyond this, however, with settings such as Segment Management allowing me to fine-tune the color combinations to create satisfying gradients, complementary color combinations, and more. I could easily generate colorful effects using the AI generator too, and the Finger sketch function, which was one of my favorites to use with the Neon Rope Light 2, as it allowed me to simply pick a color and apply it to a very small or large segment, illuminating my creation on the rope light in real time. The only things I felt this feature was missing were a recently used color palette and the ability to undo, as I found it was easy to add color accidentally when trying to scroll down the page.

A close-up of the control box and cable.

(Image credit: Future)

I’ve encountered most of these customizable settings before when reviewing other Govee smart lights, such as the Govee RGBIC LED Strip Light, but the shape mapping feature was a new one for me, and I’ve got to say, I was very impressed. The idea behind it is that the shape of the Neon Rope Light 2 is mapped from a photograph, allowing for better lighting customization, plus enabling the lighting effects to display accurately across the design as a whole.

To test this feature out, I created a large swirl pattern and took a photo when prompted by the app. I learned quickly that there needs to be a clear gap between each rope light section for it to map correctly, so I loosened the spiral ever so slightly, and it picked it up straight away on my second attempt. I tried out a couple of the Scenes to test how good the resulting effect was, and the Color Painting scene in particular made it clear how well this feature works, as colors strobed across the whole of the swirl.

I’m a sucker for anything bright and colorful, but the Neon Rope Light 2 took my appreciation to another level. The wide variety of effects makes it perfect for highlighting existing features with a solid color, or making a statement as a neon sign with some kinetic lighting, adding instant wow-factor to any room. It’s a pricey purchase, undoubtedly, but if you’re someone who’s always coveted a neon sign, or are looking for something a little different to zhoosh up your decor, then you’ll be quite happy with the Govee Neon Rope Light 2.

Govee Neon Rope Light 2 review: Price and specs

Price

$99.99 / £99.99

Model

H61D5

Colors

RGBIC

Number of light sources

420

Connectivity

2.4GHz WiFi, Bluetooth

App

Yes

Voice control

Yes

Additional features

Matter compatible, shape mapping

Should I buy the Govee Neon Rope Light 2?

Buy it if...

You want to make a statement
This flexible rope light offers the opportunity to create a colorful neon sign that can be based on one of the many example designs, or your imagination, if you like to get creative.

You want an abundance of options
The Govee Home app offers 64 preset lighting effects, 12 music sync modes, and a wide range of customizable settings, so you can fine-tune the lighting to your satisfaction.

Don't buy it if...

You want subtle and simple RGB lighting
This flexible rope light’s clever format and abundance of features could prove overkill for anyone who simply wants to add some color to their space.

You don’t want a visible controller
It’s unfortunate that the controller for the rope light is a fixed part of the power cord, as it could prove a bit of an eyesore if the chosen design or placement leads to it being visible.

Govee Neon Rope Light 2 review: Also consider

Govee RGBIC LED Strip Light
If you like the sound of the Govee Home app and its multitude of preset scenes and color customization, but want something a little simpler and a lot cheaper, then I highly recommend the Govee RGBIC LED Strip Light. It doesn’t offer WiFi connectivity or voice control, but uses the same control box as the Neon Rope Light 2, and can be controlled with the app via Bluetooth. If this sounds appealing, then I highly recommend checking out my review of the Govee RGBIC LED Strip Light.

How I tested the Govee Neon Rope Light 2

  • I assessed the material and build quality of the Govee Neon Rope Light 2
  • I tested the different features and customizable settings
  • I followed the step-by-step process to recreate one of the recommended designs

I began by checking the quality of the Govee Neon Rope Light 2 and its accessories. I tested how flexible it was and experimented by creating various shapes.

I tested the different settings and features in the Govee Home companion app to see the different effects that could be achieved, and used Segment Management, the AI generator, and the Finger Sketch tool to create my own effects.

I followed the step-by-step process provided on the app to recreate one of the many example artworks from start to finish to assess how easy it was to shape and how well the fixings worked.

I created a swirl with the rope light to see how easy it was to use the shape mapping feature and how well it performed.

Xiaomi will unveil the Mix Flip 2, Pad 7S Pro this Thursday, June 26
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Xiaomi has just teased quite the event on June 26. This Thursday at 19:00 local time, Xiaomi will announce the Mix Flip 2 and the Pad 7S Pro alongside next-gen personal smart devices. The event will also host Xiaomi's second car, and first SUV, the YU7, with the company detailing pricing for the first time. Additionally, per Digital Chat Station on Weibo, the mega-event will host the Redmi K80 Ultra, the Redmi K Pad, as well as Xiaomi's AI Glasses, Xiaomi Open Earphones Pro, the Mi Band 10, and Xiaomi's Watch S4 41mm. The Xiaomi Mix Flip 2 is expected to bring a 6.85-inch folding...

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These Rokid Max 2 glasses have a feature every pair of AR smart glasses needs to have
11:00 pm | June 22, 2025

Author: admin | Category: Computers Computing Gadgets Software Virtual Reality & Augmented Reality | Tags: , , | Comments: Off

Rokid Max 2: One-minute review

The Rokid Max 2 AR glasses are a solid pair of smart specs that are ideal for entertainment – watching films, and playing games – if you’re a fan of the big-screen experience, and especially if you’d like to take that experience on the go.

They boast a comfortable design which you can wear for hours, and while they’re generally very similar to rival smart glasses they do boast built-in myopia adjustment. Using a dial above each lens you can adjust the screens to suit a prescription in the 0.00D to -6.00D range without the need for add-on lenses.

This factor alone will be enough to win over some who have been frustrated by the difficulty of getting prescription lenses for other smart glasses.

Performance-wise they sit in the middle of the pack, with a solid 600-nit full-HD image from their 120Hz OLED displays. At a 50-degree field of view they can produce a large virtual screen, though their rivals can offer bigger.

What’s more, their audio is only, in a word, fine. You could make do without headphones if you’re at home, but if you’re out and about, or want the best possible sound, Bluetooth cans are a must.

At their full price of $529 / £399 this performance is a little disappointing, but at their regularly discounted price of $429 / £319 or less they're a much more compelling option in the smart glasses space.

If you won’t be advantaged by the myopia adjustment, though, you’ll probably prefer one of their competitors, such as the more affordable and impressive RayNeo Air 3S which feature on our best smart glasses list. But the convenient adjustments are a massive benefit that shouldn’t be ignored by people who would benefit from them.

The Rokid Max 2 smart glasses

(Image credit: Future / Hamish)

Rokid Max 2: Price and availability

  • Available in the US and UK for $529 / £399
  • They can often be found discounted

The Rokid Max 2 AR glasses are available in the US and UK priced at $529 / £399, though you can often find them discounted for $429 / £319 at sites including Rokid’s own store.

If you get them for full price you’re probably overpaying compared to some of their rivals (at least in the US), but at a discounted price the Rokid Max 2 AR glasses are a very competitive option.

You can turn the glasses into a more standalone device by picking up the Rokid Station – an Android TV puck for the specs – for an additional $199 / £159 (though we’ve often seen this discounted to $139 / £109)

  • Value: 3.5/5

Rokid Max 2: Design

  • Lightweight and comfortable design
  • Myopia adjustments between 0.00D and -6.00D
  • Polarized outer lens and cover to cut out background distractions

We’ve been here before. These Rokid Max 2 smart glasses, like others of their kind, look a lot like sunglasses, albeit with thicker frames, and a few details which become noticeable on closer inspection.

There's a USB-C port at the end of the left arm for connecting them to compatible devices via their USB-C to USB-C cable. There are control switches on the right arm for volume and screen brightness, and replaceable nose clips, so you can find the best fit for your face.

They’re comfortable to wear – at 2.65oz / 75g they’re very lightweight, and can be easily worn for hours at a time.

Plus, to help the glasses’ image stand out while you’re using them, you have two backdrop options.

The more open choice are the glasses’ polarized lenses. These cut out background distractions but still allow some light in – perfect for keeping an eye on your surroundings while you watch a show.

The Rokid Max 2 smart glasses

(Image credit: Future / Hamish)

You can also outfit the specs with their lens cover to block out all light and enjoy an improved (but more closed off) visual experience. There’s much less background light to compete with the image, giving it a sharper look and brighter colors, though you will have to be okay with being cut off from the outside world.

I’ve become quite used to electrochromic dimming tech in these sort of glasses, which has its advantages – chiefly it’s easier to swap between full immersion and full passthrough in a pinch – but the Rokid Max 2’s approach has proved itself as the next best thing in my testing thanks to its simplicity yet effectiveness.

Something the Rokid specs bring to the table which is fairly unique is built-in myopia adjustment. A dial above each lens allows you to adjust the screen in real-time from 0.00D to -6.00D.

This won’t be ideal for every user, but it’s certainly a handy upgrade that will mean fewer people will need to buy an optional lens upgrade to make the smart glasses usable.

  • Design: 4.5/5

Rokid Max 2: Performance

  • Uses Sony micro-OLED panels
  • 120Hz refresh rate, 600-nit brightness, full-HD image
  • Mediocre audio

Rokid Max 2 AR glasses being used to play a game

(Image credit: Rokid)

With Sony micro-OLED panels – which in conjunction with the optical setup boast a 120Hz refresh rate, 600-nit brightness, and 100,000:1 contrast ratio – the full-HD image these glasses can produce is really good.

That's especially the case when you use the lens cover as a backdrop. With a complete lack of background light the image can seriously pop, with good contrast and bright colors, that, combined with a 50-degree field of view that leaves space for a giant virtual screen, create an immersive private cinema experience.

I used the Rokid Max 2 glasses to watch several shows and films including Captain America: Brave New World and Dandadan, and played games by connecting the specs to my PS5 – using them, among other things, to collect the last few Clair Obscur: Expedition 33 trophies I was missing.

Audio-wise the glasses aren’t bad, but they’re nothing to write home about either.

Their performance is passable if you’re in a quiet space, but they can feel a little lacking at times, with dialogue and music coming through the built-in speakers feeling as if it's been hollowed out. My advice: pick up a pair of the best Bluetooth headphones along with these specs (if you don’t already have some) if you want to get the best experience.

Not only will this improve the sound, it’ll help you to minimize ambient noise if you wear the smart glasses while traveling on a plane or train, which are the best places to use these kinds of AR specs.

The Rokid Max 2 smart glasses

(Image credit: Future / Hamish)

The only let-down performance-wise is that the optical system the glasses use can mean the image is disrupted by reflections.

The glasses use lenses to reflect the OLED screen’s image into your eyes, but that same lens can also reflect your chest into your view as well. In darker environments it’s less noticeable, and unless you’re wearing something very loud it’s generally not too distracting, but since testing the Xreal One Pros which use a different (and better) lens setup I’ve found the issue is much more pronounced on other glasses, and that's certainly the case here.

That said, the Xreal One Pros cost considerably more, and if you haven't tried those specs and been spoiled by their new approach to AR optics, which minimizes issues with reflections, you shouldn’t find too many reasons to get frustrated by the Rokid Max 2 and other glasses with the older style of lenses.

  • Performance score: 3.5/5

Should you buy the Rokid Max 2 glasses?

Attribute

Notes

Score

Performance

Performance-wise the Rokid Max 2 glasses are, in a word, fine. We've seen and heard worse, we've seen and heard better.

3.5/5

Design

The myopia adjustment helps elevate the Rokid Max 2 experience for prescription-glasses users, but they're not quite flawless in other areas.

4.5/5

Value

If you can pick up the Rokid for a discounted price it’s much better value; at its list price it’s a less appealing option compared to the competition.

3.5/5

Buy them if…

You have prescription glasses
If you need eye glasses and a prescription in the 0.00D to -6.00D range these specs have in-built myopia adjustment that’ll save you having to pay extra for a lens insert to use these smart glasses.

You travel a lot
Smart glasses are perfect for travelers – I use them all the time while commuting to work on the train, or when I fly.

You want privacy
These glasses can help you hide what you’re watching from people around you while still letting you see the screen, making it perfect for binging that comfort watch you’re embarrassed to admit you like, or to get some work done while commuting without having people peeking over your shoulder.

Don't buy them if…

You’re getting them at full price
The glasses seem to be perpetually on sale at Rokid’s own store, and the reduced cost is a much better deal than paying full price.

You want the best specs possible
The Rokid Max 2 glasses are good, but there are better options out there, though they will generally cost you more.

You want 4K
If you’re waiting for 4K quality visuals you’ll need to keep waiting, as like every other pair out there the Rokid Max 2 glasses are full-HD only.

Also consider

Xreal One
The Xreal One AR smart glasses cost more at $499 / £449, and offer a better HD image and enhanced Bose audio.
Read our Xreal One review

RayNeo Air 3S
These budget smart glasses punch well above their weight with an overall quality that's generally on a par (even slightly better in some ways) than these Rokid glasses, though they do have downsides.

Read our: RayNeo Air 3S reviewView Deal

Meta Quest 3
While not a direct competitor to these AR smart glasses, the Quest 3 is an XR product you should consider if you want to experience what VR and MR have to offer – it’s simply superb.
Read our Meta Quest 3 reviewView Deal

How I tested the Rokid Max 2 AR glasses

To review the Rokid Max 2 glasses I tested them over a two-week period, using them in a variety of environments including at home, on a plane, and on the train.

I mostly used the glasses with my Samsung Galaxy Z Fold 6 to watch movies and shows, but using an HDMI-to-USB-C cable I was also able to use the Rokid Max 2 to enjoy some gaming through my PS5, which allowed me to test their refresh rate and input delay, and see if the specs helped or hindered my gaming abilities.

  • First reviewed June 2025
Trump launches carrier and T1 Phone, Phone (3) gets 7 yr support, Week 25 in review
8:07 pm |

Author: admin | Category: Mobile phones news | Comments: Off

The Trump Organization, run by US President Donald Trump's sons Donald Jr. and Eric while he's in office, announced this week that it's going to offer wireless service in the US, branded Trump Mobile. It will be an MVNO (Mobile Virtual Network Operator), using the actual networks of AT&T, Verizon, and T-Mobile. Its plan will cost $47.45 per month, because Donald Trump is the 47th President of the United States - this is called The 47 Plan, and will include unlimited talk, text, and data. It will involve "no contracts" and "no credit check". Trump Mobile is also hyping up an exclusive...

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