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I’ve spent weeks with the Sennheiser HD 550 headphones, and I might not be able to go back to a gaming headset anymore
5:51 pm | May 23, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Sennheiser HD 550 review: One-minute review

The Sennheiser HD 550 headphones are some of the finest audiophile headphones for gaming I’ve ever tested. This open-back model excels in its audio prowess, comfort, and simplicity in every manner of my testing, and I wholeheartedly recommend them to anyone looking for a top gaming headset for console or PC.

While cut from the same cloth as other Sennheiser headphones aimed at those who value audio quality above all else, the HD 550 headphones are very much intended to appeal to gamers who crave high-quality audio. They absolutely succeed in this: across PlayStation 5, Xbox, and PC, audio is a dream.

Combine this with the expected excellence Sennheiser has for enhancing music, entertainment, and easy listening, and it really is a winner. It also means the HD 550 is ideal for work and everyday use, too.

Price is perhaps one wrinkle on the score sheet, as it’s a little on the high side when you compare it to the immediate competition.

For example, you could bag a complete premium wired gaming headset like the SteelSeries Arctis Nova Pro if you want more features and a built-in mic. You could even save money compared to the HD 550 while sticking with Sennheiser with slightly cheaper models like the HD 560S or 650 sets. Still, I think anyone buying them at their list price won’t feel any buyer’s remorse, such is the quality here.

The Sennheiser HD 550 headphones on a wooden surface in front of a white brick background

(Image credit: Future/Rob Dwiar)

That begins with a simple and elegant design, but one that’s also robust and very comfortable. The open-back cup covers are made of high-grade metal mesh, while the strong plastic frame elsewhere inspires confidence. The synthetic leather of the headband and velour of the earcups are wonderfully soft, providing the right amount of cushioning and support.

Coming in at just 8.35oz / 237g, the HD 550 are incredibly light. You’ll barely notice that you’re wearing them, even after long sessions. There’s simplicity onboard too with only a 6ft / 1.8m cable attached (a 3.5mm to 6.5mm adapter is also provided).

All this comes together to provide an audio experience that I’ve not experienced for a long time - if ever. The HD 550 excels in all that you throw at it, and really can be the audiophile gaming-focused headphones you’ve been looking for. I’ve heard details in games I’ve not heard before, and enjoyed rich, atmospheric, multi-layered audio in game worlds. Combine this with Sennheiser’s established excellence for music, easy listening, and everyday use, and the HD 550 offers it all.

Brilliant for everything, and perfect for immersion-heightening single-player gaming, the HD 550 might be the last multiplatform gaming headset you ever need to buy - even if it’s not a traditional gaming headset.

Sennheiser HD 550 review: Price and availability

  • List price: $299.99 / $249.99 / AU$479
  • Premium gaming headset territory
  • Faces stiff competition from its Sennheiser brethren

At $299.99 / $249.99 / AU$479, the Sennheiser HD 550 headphones are pricey, but not wildly so. At this point, it’s pitched squarely against some great audiophile headphones and gaming headsets.

In terms of the latter, I see something like the SteelSeries Arctis Nova Pro or the Beyerdynamic MMX 300 Pro or 330 Pro headsets as comparable alternatives. These are different propositions in terms of feature set, target audience, and what they're built to do, of course, but if you’re looking for something in this price range that’s focused on gaming, then this is the sort of competition the HD 550 has.

On the other hand, the HD 550 does face a lot of competition its own Sennheiser brethren. For example, the HD 560S is a tremendous set of headphones that can still very much hold their own in the gaming sphere. In the US, these are around $20 cheaper than the HD 550, but in the UK, they are a staggering £99, which is extraordinarily good value and hard to ignore if saving cash is one of your top priorities.

Overall, the value the HD 550 offers is still superb. However, when price cuts inevitably come, the HD 550 are going to be very hard to beat and extremely attractive as a pair of top audiophile headphones for gaming.

The Sennheiser HD 550 headphones on a wooden surface in front of a white brick background

(Image credit: Future/Rob Dwiar)

Sennheiser HD 550 review: Specs

Sennheiser HD 550

Price

$299.99 / $249.99 / AU$479

Weight

8.35oz / 237g

Drivers

38mm

Compatibility

PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, PC, mobile (where audio jack is present)

Connection type

3.5mm audio jack; 6ft / 1.8m cable (3.5 to 6.5mm adapter provided)

Battery life

N/A

Features

38mm transducer, 150 Ω nominal impedance, 6Hz – 39.5kHz frequency response, synthetic velour ear pads

Software

N/A

The Sennheiser HD 550 headphones on a wooden surface in front of a white brick background

(Image credit: Future/Rob Dwiar)

Sennheiser HD 550 review: Design and features

  • Open back design
  • Lightweight and wonderfully comfortable
  • No onboard controls or mic

The design of the Sennheiser HD 550 headphones is incredibly stripped back and sleek - there’s no overcomplication here, and if you’re familiar with Sennheiser’s style, then it’ll look satisfyingly recognizable.

It’s a symphony in black with metallic accents offered by the Sennheiser logo on the cups, and metallic edging adjacent to the ear cups punctuating that sleek look. The headband is made of faux leather and has a good amount of padding across almost its entire length to ensure head comfort, while the plush synthetic velour earbuds are delightfully soft and comfy around the ears, with the headphone’s clamping force being just right.

The ratchet on the headband for finding the right fit is also perfect, offering a good amount of resistance and hold, and you’ll also get a neat drawstring bag for the headset, too.

Under the hood, you have the 38mm, 150-ohm transducer (driver) offering a dynamic range of 6Hz to 39.5kHz. The driver is, of course, Sennheiser’s own, made in Ireland, and I’m told by the brand in terms of construction that “the diaphragm is made of a laminate plastic foil material. The voice coil is made of copper, and the chassis is made of plastic.”

Feature-wise, the HD 550 are equally simple and stripped back: there are no onboard controls here like you’ll find on gaming headsets, and there’s no microphone present either. All you have is the 6ft / 1.8m (non-braided, non-detachable) cable that ends in a slightly chunky 3.5mm audio jack connection, and that can also be fitted with a screw-on 6.5mm adapter.

The Sennheiser HD 550 headphones on a wooden surface in front of a white brick background

(Image credit: Future/Rob Dwiar)

Sennheiser HD 550 review: Performance

  • Superb Sennheiser quality audio for games
  • Exceptional for music and entertainment
  • Perfect for immersive single-player gaming

In short, the Sennheiser HD 550, as a set of gaming and entertainment-focused headphones, are nothing short of spectacular. The headphones may well have killed off using a gaming headset for single-player games for me, and I have nothing but praise for the gaming audio it’s given me throughout my testing.

On PS5, the booming soundtracks and sound effects of Doom and Doom Eternal have never been given to me so fulsomely and richly, with each heavy metal riff and combat finisher move sounding as raw and dense as they should. In Indiana Jones and the Great Circle and Clair Obscur: Expedition 33, character dialogue was crisp and clear without ever being scratchy, and environmental noises were a joy.

Even the busiest of combat encounters in both translated well through the HD 550 headphones. The same was true for Halo: The Master Chief Collection and Botany Manor on Xbox, but also the delicate and detailed audio in games like Frostpunk 2 on PC, and Control, with its atmospheric and spooky audio that emanates from the FBC building and its tenants.

The Sennheiser HD 550 headphones on a wooden surface in front of a white brick background

(Image credit: Future/Rob Dwiar)

The audio jack connection made it the easiest headphone set to use across all the platforms, too, which is a dream. Of course, you’ll be relying on your devices or an amp to really push the headphones as there’s no onboard volume dial, but simply managing them in such a way has provided me with some real excellence and memorable audio moments in games.

Using the HD 550 for work meetings and video calls is great too, though you’ll naturally have to team it with a standalone, separate mic. I did that with my SteelSeries Alias Pro, and the combination worked like a dream. There’s a warmth to ‘real life’ voices from the HD 550, and there were never ever any piercing peaks or rough troughs.

When I wasn’t in meetings, I kept the HD 550 on to soak up music, and I was treated to a truly fantastic experience here. Playing tunes from my usual playlists on Spotify, but also using hi-res audio on Tidal, and even down to browsing tracks and videos on YouTube, the HD 550 kept providing me with some of the finest audio I’ve experienced.

The excellent bass response is brilliant and almost gave me a new appreciation for Tool’s back catalog, and the mids and highs dealt beautifully with modern country and punk pop music, and even classical music such as Allegri’s Miserere and Jan Garbarek’s Officium record.

Taking all this sheer audio excellence and putting it in a sleek, comfortable, and lightweight headset like the HD 550 means Sennheiser has a real winner on its hands that is fantastic to wear and use at all times, and for a long time.

The Sennheiser HD 550 headphones on a wooden surface in front of a white brick background

(Image credit: Future/Rob Dwiar)

Should you buy the Sennheiser HD 550?

Buy it if...

You want that sweet, sweet Sennheiser audio quality for games and everything else
The star of the show with the HD 550 is, unsurprisingly, the awesome Sennheiser audio. It’s so good that it’s easy to recommend the headphones for that reason alone.

You want a lightweight and supremely comfortable set of headphones for gaming
If you’re sick and tired of gaming headsets overcomplicating things, offering too much, or being focused on features rather than audio in your view, then the Sennheiser HD 550 will offer a simple yet fantastic and premium gaming audio solution.

You mainly play single-player games and are looking for immersive audio
Focusing on offering an audio-only experience, and not being a gaming headset with a mic, the HD 550 is absolutely perfect for those who almost solely play single-player games - or for those looking to add a dedicated single-player game device to their setup.

You want your next gaming headset or headphones to be multi-platform
It doesn’t get much more multiplatform than a simple audio jack connection, and if you’re looking for something that can be a one-and-done solution for all your gaming devices, as well as audiophile and easy listening needs, then the HD 550 has you more than covered.

Don't buy it if...

You really want a microphone for the price of admission
It’s an easy one to point out, but if you’re dropping more than $200 / £200 on some headphones and really want a mic too, then the HD 550 headphones won’t be for you.

You want Sennheiser audio, but the most bang-for-buck value
If I’m being ruthless, the HD 550’s price tag could be a bit of a hurdle, and at list price, you may find better value in other Sennheiser audiophile sets like the HD 560S or HD 650.

Sennheiser HD 550 review: Also consider

Still not sold on the Sennheiser HD 550? Here are two competing headsets for comparison.

Sennheiser HD 550

SteelSeries Arctis Nova Pro

Sennheiser HD 560S

Price

$299.99 / £249.99 / AU$479

$249.99 / £179.99 / AU$405

$229.95 / £169 / AU$339.95

Weight

8.35oz / 237g

16.08oz / 456g

8.46oz / 240g

Drivers

38mm

40mm

38mm

Compatibility

PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, PC, mobile (where audio jack is present)

PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, PC, mobile (where audio jack is present)

PS5, PS4, Xbox Series X|S, Xbox One, Nintendo Switch, PC, mobile (where audio jack is present)

Connection type

3.5mm audio jack; 6ft / 1.8m cable (3.5 to 6.5mm adapter provided)

USB, 3.5mm audio jack

3.5mm audio jack; 6ft / 1.8m detachable cable (3.5 to 6.3mm screw-on adapter provided)

Battery life

N/A

N/A

N/A

Features

38mm transducer, 150 Ω nominal impedance, 6Hz – 39.5kHz frequency response, synthetic velour ear pads

40 mm Neodymium drivers, Bidirectional microphone polar pattern, ClearCast Gen 2 microphone, GameDac Gen 2 control panel

38mm transducer, 120 Ω nominal impedance, 6Hz - 38kHz frequency response, velour ear pads

Software

N/A

SteelSeries GG

N/A

SteelSeries Arctis Nova Pro
A premium wired gaming headset, the Arctis Nova Pro is one of my favorite tethered sets and the sibling of my favorite gaming headset ever made. The wired Nova Pro sports glorious sound quality, a host of attractive features, and a top microphone, and comes in at the same price range as the HD 550, so it is a direct gaming headset competitor to consider.

For more information, check out our full SteelSeries Arctis Nova Pro reviewView Deal

Sennheiser HD 560S
Cut from the same exquisite Sennheiser cloth as the HD 550, the HD 560S might be a few years old now, but it’s an incredibly attractive option and offers exceptional value for money - particularly in the UK. Similarly priced to HD 550 in the US but often coming in cheaper, the HD 560S offers wonderful sound quality in a similarly simple, lightweight, and comfortable design. You could even consider the Sennheiser HD 650, too.

For more information, check out our full Sennheiser HD 560S reviewView Deal

The Sennheiser HD 550 headphones on a wooden surface in front of a white brick background

(Image credit: Future/Rob Dwiar)

How I tested the Sennheiser HD 550

  • Tested over the course of several months
  • Used in conjunction with PS5, PS5 Pro, Xbox Series X, and PC
  • Compared directly to the premium gaming headset competition

I have used the Sennheiser HD 550 headphones as part of my work and gaming setup for a few months now, integrating them into my setup and using them alongside a host of other gear to test them out.

On my two PlayStation 5 setups, I plugged the headphones into a standard DualSense Wireless controller to test them with my PS5 Pro and PS5 Slim. I used them on both consoles for hours at a time, and also plugged them directly into my PlayStation Portal, too.

On PS5, I played Doom 2016 and Doom Eternal, almost my full playthrough of Clair Obscur: Expedition 33, and all of my Indiana Jones and The Great Circle playthrough. I also gave the headphones a test on Xbox Series X, plugging them into a Victrix Pro BFG for Xbox controller or a Thrustmaster eSwap X2 controller to play games like Botany Manor and Halo: The Master Chief Collection.

When testing on my RTX 3090 gaming PC, I plugged the HD 550 directly into the machine to play Frostpunk 2, Control, and Warhammer 40,000: Dawn of War III, and then also teamed the HD 550 with a SteelSeries Alias Pro mic for work and video calls.

Putting the HD 550 set to test with music and entertainment, I used them as I normally would with the likes of Spotify and YouTube, but also hi-res audio providers like Tidal to really hone in on the audio offerings.

During my testing, I was able to compare the HD550 directly to the SteelSeries Arctis Nova Pro wired headset, the wireless variant, an Arctis Nova 7, and an Audeze Maxwell.

Read more about how we test

First reviewed March - May 2025

I tested the SteelSeries Apex Pro Mini Gen 3 and think it’s one of the best analog keyboards around – but it’d make a serious dent in my wallet
10:00 pm | May 12, 2025

Author: admin | Category: Computers Computing Gadgets Keyboards Peripherals & Accessories | Tags: | Comments: Off

SteelSeries Apex Pro Mini Gen 3: one-minute review

The SteelSeries Apex Pro Mini Gen 3 is a compact analog keyboard that promises incredibly responsive performance courtesy of its analog switches. Its looks don’t exactly reflect its gaming prowess, but it’s smart and sleek enough to adorn any setup. The black colorway is a little austere, but this is alleviated somewhat by the vibrant RGB backlighting.

Once you get your hands on it, though, you start to realize this is a premium slice of engineering. It’s reasonably light considering how solid it feels, and the double-shot PBT keycaps have a more textured finish than usual, which feels great under the fingertips. Even the included detachable USB cable is made to a high standard.

As you would expect from any of the best gaming keyboards, numerous customization options are available via the SteelSeries GG software – or more specifically, the Engine section within this app. It hurts usability somewhat that Engine opens in a separate window to GG, but this is a minor gripe.

Alongside the typical RGB tweaks and macro creation features, there are a healthy selection of rebinding options, with plenty of media and system shortcuts available, with various adjustable parameters for binding behavior.

Naturally there are various alterations for actuation, with points settable between 0.1mm and 4mm, which is a generous range of travel. You can also toggle rapid trigger and protection modes, while various SOCD settings (called rapid tap here) and dual binding features are available in addition.

This makes Engine a versatile tool and one that’s easy to use, thanks to its clear layout and useful explanations. The visualizer for key actuation, though, doesn’t respond in real time, which is a drawback.

The Apex Pro Mini Gen 3 excels when it comes to performance. Presses are very tactile and rebound fast, imbuing it with a pleasingly snappy feel, which is great for both gaming and typing.

Hitting certain actuation points is easy too, thanks to the satisfying resistance to the keys which impart just enough feedback without disrupting its light touch.

It’s also comfortable to use, thanks to the indentations of the keycaps, which make it a very tactile board to use while still allowing for easy gliding. The bottom row is very accessible too, especially the space bar, with its low profile making for consistent hits with the tip of your thumb, rather than the edge.

What’s more, the tilt angle, especially when used with the very stable two-stage feet, gave me a comfortable position for typing as well as gaming – although for very long sessions, I would still benefit from using a wrist rest.

The Apex Pro Mini Gen 3 is certainly an expensive keyboard, especially when you consider its small 60% layout and lack of wireless connectivity. However, there’s no denying this is premium hardware, and it performs as well as you could hope an analog board would.

There are a few much cheaper alternatives out there that come quite close to rivaling its performance, but the Apex Pro Mini Gen 3 is hard to beat if you want the absolute best analog performance.

Close-up of switches underneath keys with RGB lighting on SteelSeries Apex Pro Mini on desk

(Image credit: Future)

SteelSeries Apex Pro Mini Gen 3 review: price and availability

  • $179.99 / £174.99 (about AU$282)
  • Available now in black only
  • Very expensive

The Apex Pro Mini Gen 3 costs $179.99 / £174.99 (about AU$282) and is available now in black only. It comes with a detachable USB-A-to-C cable and a keycap puller. It’s one of the more expensive analog keyboards around – especially when you consider its compact 60% layout and wired-only connectivity.

If you’re looking for a much cheaper alternative, the MonsGeek FUN60 Ultra is admirably close to the Apex Pro Mini Gen 3 in terms of performance, yet also features multiple wireless connectivity modes. What’s more, it uses TMR rather than the Hall effect sensors of the Apex Pro Mini Gen 3, which are considered more accurate, although in truth I couldn’t discern a difference. MonsGeek’s software provides a few more features than Engine, but it suffers from a few usability issues.

Another viable option for budget hunters is the Gamakay TK75HE V2. This is similarly cheap for an analog keyboard, but again comes close to rivaling the performance of more expensive models, including the Apex Pro Mini Gen 3. What’s more, it has a larger 75% layout, which might be more useful for those looking for some productivity prowess as well. However, like the FUN60 Ultra, its software isn’t the best from a usability perspective.

Value: 3 / 5

SteelSeries Apex Pro Mini Gen 3 review: specs

Layout

60%

Switch

Analog (Hall-effect magnetic)

Programmable keys

Yes

Dimensions

11.5 x 4 x 1.6 inches / 293 x 103 x 40mm

RGB or backlighting

Yes (customizable)

Close-up of number keys on SteelSeries Apex Pro Mini, with pink background

(Image credit: Future)

SteelSeries Apex Pro Mini Gen 3 review: design and features

  • Muted looks
  • Solid but light construction
  • Useful customization software

The Apex Pro Mini Gen 3 doesn’t push the boat out aesthetically. It adopts a rather functional design that’s inoffensive but still sleek enough to work in any environment. The RGB backlighting also helps to offset the somewhat gloomy black finish.

It’s very well made, and the build quality is certainly level with the best keyboards around. It’s quite light for a board that feels this solid and durable, and the double-shot PBT keycaps are an especial highlight, with more texture than others, but feel great under the fingertips. What’s more, their indentations were a perfect fit for my fingers, which improved their tactility and security when hammering away.

The tilt of the layout ensures a comfortable typing position, which is further aided by the two stage feet, which are incredibly stable and offer meaningful differences in angle. This made the Apex Pro Mini Gen 3 comfortable for me despite its lack of wrist support; although for longer sessions, I would still prefer to use a rest with the Apex Pro Mini Gen 3.

The Apex Pro Mini Gen 3 doesn't have an Fn key; instead, you get SteelSeries’ Meta key, which functions in much the same way. There are numerous useful shortcuts available, including those for adjusting actuation points, rapid trigger and other analog functions.

What’s more, these shortcuts are labelled on the keys themselves, which is very helpful, especially on a compact board such as this, lacking as it does arrow keys, a dedicated F row, and the like.

Underneath of SteelSeries Apex Pro Mini with hand holding keycap puller compartment flap, on desk with pink background

(Image credit: Future)

The Apex Pro Mini Gen 3 can be further customized using SteelSeries GG – or more specifically, the Engine app within GG. It’s a little inconvenient that the latter opens in a separate window to the former, but this is a small complaint.

You’ll find the usual customizations on offer in Engine, with a generous selection of rebinding options available, including plenty of media and system shortcuts. Five configuration slots are available, and there are even preset configurations for certain games, including one for Counter-Strike 2 created by esports brand FaZe Clan.

Being an analog board, there are plenty of actuation adjustments as well. The actuation point can be set between 0.1 and 4mm, and there’s a rapid trigger toggle with its own accompanying slider to adjust sensitivity within the same range.

A protection mode is also available, which reduces the sensitivity of adjacent keys to prevent mispresses. An SOCD feature called rapid tap is present as well, with different key priority behaviors to choose from when two are pressed simultaneously: you can choose which key always has priority, let whichever is pressed last take precedence, or make neither register. There’s also a dual binding mode, although it’s a little annoying that there’s a separate window for setting up dual actuation first, since both rely on each other.

Overall, however, Engine is laid out clearly and features useful explanations for its various features and settings. However, the visualizer for key actuation is severely lacking, as it doesn’t illustrate presses in real time, which I would’ve appreciated so I could see exactly how my tweaks manifest themselves in practice.

Design & features: 5 / 5

SteelSeries Apex Pro Mini Gen 3 review: performance

  • Excellent springy keys
  • Responsive and precise analog switches
  • Great for gaming and typing

The Apex Pro Mini Gen 3 is an excellent performer on pretty much every front. The keys are very light and springy, yet still offer enough dampening and weight lower down in their travel, which helps to provide feedback.

Actuation points are also easy to hit thanks to the tactile switches and relatively long key travel. The space bar is also a highlight thanks to its very satisfying response, and its low profile makes it very easy to hit flush with your thumb tip rather than the edge. In fact, the whole of the bottom row is easy to use, thanks to the slightly concave layout and keycap indentations.

When typing, these indentations are especially useful, offering plenty of security while still allowing for easy gliding around the board. Also, the amount of Meta shortcuts available to access functions reserved for larger layouts makes the Apex Pro Mini Gen 3 more viable for mild productivity purposes.

Close-up of USB-C cable connected to SteelSeries Apex Pro Mini, on desk with pink background

(Image credit: Future)

Performance: 5 / 5

Should I buy the SteelSeries Apex Pro Mini Gen 3?

Gamakay TK75HE V2 Scorecard

Attributes

Notes

Rating

Value

With a 60% layout and wired-only connectivity, the Apex Pro Mini Gen 3 demands a lot, and there are much cheaper rivals around.

3 / 5

Design and features

The Apex Pro Mini Gen 3 is built to an incredibly high standard, and the software for customizing its analog keys is mostly great.

5 / 5

Performance

The analog switches are springy and satisfying, making them great for gaming and typing. It’s hard to find fault here.

5 / 5

Overall

The Apex Pro Mini Gen 3 does most things right, thanks to its excellent analog switches and superb build quality. It might be eye-wateringly expensive, but there aren’t many that can outperform it.

4.5 / 5

Buy it if…

You want incredible build quality
The board itself and the accompanying software are both expertly engineered. It’s also surprisingly light for something so solid.

You want superlative analog performance
The analog switches are very snappy yet ultra precise, and the layout and feel make it great for gaming and typing.

Don’t buy it if…

You want to save money
The Apex Pro Mini Gen 3 is very expensive no matter how you slice it – especially when you consider its small layout and wired-only connectivity.

You want wireless connectivity
The Apex Pro Mini Gen 3 is wired-only, so those who want to go wireless or switch between multiple devices on the fly might want to look elsewhere.

SteelSeries Apex Pro Mini Gen 3 review: also consider

SteelSeries Apex Pro Mini Gen 3

MonsGeek FUN60 Ultra

Gamakay TK75HE V2

Layout

60%

60%

60%

Switch

Analog (Hall-effect magnetic)

Analog (TMR magnetic)

Analog (Hall-effect magnetic)

Programmable keys

Yes

Yes

Yes

Dimensions

11.5 x 4 x 1.6 inches / 293 x 103 x 40mm

Not stated

12.8 x 5.4 x 1.1 inches / 325 x 136 x 28mm

RGB or backlighting

Yes (customizable)

Yes (customizable)

Yes (customizable)

MonsGeek FUN60 Ultra
If you want analog switches at a fraction of the cost of the Apex Pro Mini Gen 3, then the FUN60 Ultra is an excellent choice. Its performance isn’t far behind that of the Apex Pro Mini Gen 3, although it’s not quite so satisfying. However, it offers multiple wireless connectivity modes, whereas the Apex Pro Mini Gen 3 is wired-only. Its software is versatile too, with a few more features than the Apex Pro Mini Gen 3 offers, although it’s not as easy to use. The clunky device switching is another drawback, too.

Gamakay TK75HE V2
The TK75HE V2 is very similar to the FUN60 Ultra in many respects, and although it’s perhaps not quite so satisfying to use, it still competes very admirably considering its relatively low price. However, it suffers from the same software issues as the FUN60 Ultra, so it isn’t quite as refined as Engine.

How I tested the SteelSeries Apex Pro Mini Gen 3

  • Tested for a few days
  • Used for gaming and productivity
  • Over a decade of PC gaming experience

I tested the Apex Pro Mini Gen 3 for a few days, during which time I used it for gaming and working, on both Windows 10 and Windows 11 systems.

I played Counter-Strike 2, a great game for testing peripherals, given it requires fast and precise inputs. It’s especially useful when playing with analog keyboards, since the need for controlled micro-movements provides the perfect testing ground for the rapid trigger functionality.

I’ve been PC gaming for over a decade, and during that time I have experienced a great deal of keyboards. I’ve also reviewed a number of them, including other analog and SteelSeries models.

I tested out the Maxtang SXRL-20 mini PC and with this sort of performance, it’s basically as niche as they come
9:47 am | May 11, 2025

Author: admin | Category: Computers Computing Gadgets | Tags: | Comments: Off

Maxtang SXRL-20: 30-second review

The Mini PC has undergone some transformation since Intel ended its NUC and left the field open for PC makers to define the market for these small machines.

While some brands are still making traditional NUC-inspired designs, Maxtang, with the SXRL-20, has taken its small computer concept in an entirely different direction.

Conceived explicitly for digital signage use, it can drive up to four displays and achieve this with a passively cooled solution for prolonged running. It’s all-metal construction and wall-mounting accessories deliver a robust and made-for-purpose solution that uses an Intel Core i5-class processor to run Windows 11.

This is the same silicon that has been used in NAS boxes. It provides sufficient CPU and GPU power to drive the displays and sufficient storage options to handle a lot of playback media.

With LAN, WIFi, and even LTE connectivity, this system can be easily and remotely accessed to update the content when required.

At a modest price, the only aspect that potential customers need to be aware of is that there isn’t much performance headroom in the SXRL-20 to repurpose it for other duties. This hardware was assembled for a specific job, and not to become a desktop PC if the requirements change. Because of that, this hardware is a little too niche to make it into our best mini PC round-up.

Maxtang SXRL-20

(Image credit: Mark Pickavance)

Maxtang SXRL-20: Price and availability

  • How much does it cost? From $429
  • When is it out? Available now
  • Where can you get it? Currently, this machine can be obtained directly from Maxtang and through Amazon

According to the Maxtang specifications, the company intends to make six different versions of this hardware using i3, i5 and i7 class processors.

Maxtang sells the machine directly on a quotation basis, which I’d assume could adjust the unit cost based on volume.

The review machine using the i5-1235u with 16GB of RAM and 512GB of SSD is $479, and the i7-1255u variant with the same amount of memory and storage is $599, available from Amazon.com.

The cheapest option is a $429 machine with just 8GB of RAM and 256GB of storage, using the i5 processor. That platform can also be had with 16GB of RAM and 1TB of storage for $579.

Interestingly, the i7 model is offered with no memory or storage for $469, which might be helpful if you have plenty of DDR4 SODIMM modules and NVMe drives spare.

Europeans can source this hardware from AliExpress with the i5 and i3 models listed, but there are no i7 options. The Core i5-1235U variant with 16GB of RAM and 512GB is £498.45 for UK customers.

As alternatives, there are plenty of Mini PC designs that support dual monitor outputs and up to four using USB-C or Thunderbolt ports, although docks or adapters would be needed to connect them to a typical HDMI TV input.

The problem with the majority of these options is that the machines are actively cooled and need ventilation to remain operational. They also don’t support operational hours in the BIOS.

For the quality of construction and passive cooling model, the price of the SXRL-20 seems reasonable, with the i5 models offering the best value.

  • Value: 4 / 5

Maxtang SXRL-20

(Image credit: Mark Pickavance)

Maxtang SXRL-20: Specs

Maxtang SXRL-20: Design

  • All-metal passively cooled
  • Designed to be mounted
  • Easy internal access

Most mini PC designs follow the old Intel NUC concept of a small box that mounts a 15cm square motherboard with components neatly stacked to keep everything compact. The SXRL-20 is not like that at all.

It has more of a set-top box feel, or even an automotive component aesthetic, with its flattened metal exterior and integrated heatsink fins.

Along with the PC, Maxtang provides two mounting plates made to connect to the underside, lifting the machine a short distance from the mounting surface. That’s ideal for an information booth or digital signage scenario.

Because this hardware won’t typically be sitting on a desk or used directly, with the exception of the wifi antenna BNCs, all the ports are on one edge.

These include four HDMI outs, dual 2.5GbE LAN ports, plus a selection of USB and a COM port. That last feature could be critical, as from this COM port you could easily hang the relay electronics to fire up lights and other hardware via the PC.

There is an option, not in our review hardware, to also have a side-mounted HDMI-in port, which might be helpful if you wish to record the reaction to promotional material or for security purposes.

The machine is powered by a small 90w laptop PSU, which is more than enough to drive this platform and whatever USB peripherals are connected to it.

In this writer’s experience, getting into mini computers can be more challenging than it should be, but this design is as straightforward as it gets. Simply removing six screws from the underside releases that side of the machine providing full access to the internal system, no spudgers required.

Inside is a large mainboard that fills 70% of the internal volume, with spaces for various upgrades and enhancements. There are two SODIMM slots occupied in the review machine with 8GB of Kingston-branded DDR4 modules for 16GB in total. It’s possible to replace these with 32GB modules for a maximum of 64GB.

The M.2 SSD was also a Kingston product, a 512GB SATA SSD, and that slot can take SATA or NVMe drives, but a second M.2 2280 slot is exclusively NVMe.

I’m not sure why Maxtang used an M.2 SATA drive since Kingston doesn’t list these devices for retail; they must be exclusively for OEM customers and industrial use.

The logic behind using it may be to reduce the chance of overheating since this enclosure is entirely passively cooled.

Maxtang SXRL-20

(Image credit: Mark Pickavance)

The WiFi is provided by a now-discontinued Intel AX200NGW controller in a M.2 2230 slot, but alongside that slot is an M.2 2242 slot that could take a second controller. There is also a SIM card slot that I assume requires an LTE modem that uses the spare M.2 2242, and there are four punch-outs on the rear for antennas to be mounted.

With LTE in this unit, reconfiguring it remotely or having it pick up new material to display on an overnight basis would be a breeze.

Overall, this design has two clearly defined objectives: to run without cooling for long periods, and to be easily adaptable should the mission require changes.

It succeeds in both these things, although it’s not something that you would want to repurpose as an Office PC, in case you wondered. While it runs Windows 11, the performance compared to a machine designed for that role is lacklustre for a few reasons I’ll cover in the performance section.

  • Design: 4.5 / 5

Maxtang SXRL-20: Features

  • Intel i5-1235U
  • Iris Xe GPU
  • DDR4 memory

Intel went through a slightly odd phase in which successive generations of its chip designs appeared to make limited headway and, in some respects, went backwards.

One of the most impacted series was the Alder Lake 12th generation, which Intel made for both desktop and mobile platforms. In this context, the chip used in this machine is an Alder Lake-U design that combines Golden Clove P-cores and Gracemont E-cores.

When Intel launched Raptor Lake chips for the 13th generation, these were superseded. With the advent of the Core Ultra series 1 and 2, Alder Lake is four generations behind the current product set.

This particular chip is interesting because it’s found favour in several non-mobile devices, particularly the Ugreen DXP4800 Plus and DXP480T NAS boxes.

Even by Intel’s curious standards, the Intel i5-1235U is an odd processor, but it’s found a number of niches where performance isn’t as important as flexibility.

One advantage it has over the UHD Graphics that the N100 is saddled with is the Iris Xe GPU, although this is hardly something for gaming.

One impressive thing about the Maxtang SXRL-20 is that it has four HDMI outputs, which flies in the face of the Iris Xe specifications. According to Intel, the Iris Xe supports a maximum of three displays, so what Maxtang did to get the fourth one is a mystery. Perhaps it’s an undocumented option, or they mapped one output over two HDMI ports, but it is possible with this machine.

However, depending on what you intend to do with those outputs, there are practical limitations based on the memory that the Iris Xe can map from main memory and the modes it supports. Trying to generate smoothly moving 3D images over all four displays is unrealistic, unless the resolution of each is dramatically reduced.

In theory, the Iris Xe can generate an 8K HDR image over HDMI 2.0, but that’s via a single monitor. If that’s segmented to four displays, then 1080p HDR is possible, and video playback at that level is achievable.

Maxtang SXRL-20

(Image credit: Mark Pickavance)

My issue with this is that it’s hard to see where the limits of this GPU and CPU combination are without actually trying to execute a specific file or scenario. What doesn’t help is that the Maxtang SXRL-20 uses DDR4, reducing the memory bandwidth for both the CPU and the GPU. It’s worth noting that the Intel i5-1235U can use DDR5 modules, but Maxtang chose not to provide that performance headroom for this hardware.

Clearly, those who designed the SXRL-20 had an objective in mind that it should be able to drive four monitors with four video streams smoothly at the target resolution, and it was deemed that DDR5 wasn’t necessary to deliver that.

The problem is that the use case defined by Maxtang might not be the same as one envisaged by a potential customer.

Overall, the hardware in the SXRL-20 is fit for purpose, but only within some narrow constraints.

  • Features: 4 / 5

Maxtang SXRL-20: Performance

Because of this unusual configuration, I’ve not pitched the Maxtang against another Intel system. It’s a little quicker than the typical N100-based machines, but significantly slower than even a Core-i3 N300 machine, like the Zotac P1430AJ Pico.

The issues here are that this CPU only has one performance core, and all the rest are efficiency. Only the P-core has hyperthreading, giving a total of twelve threads of processing.

Intel revised this design with slightly higher clock speeds for the i5-1335U, and Maxtang has that as an option for this series, but with the same underlying core and cache architecture, it won’t be much better.

What’s important to consider is that this system was specified for a job, displaying promotional graphics and videos, and it has sufficient power to do that without breaking any benchmark records.

By desktop PC standards, the performance of the SATA SSD is slow compared to NVMe drives, but again, not so glacial that it would interfere with the machine’s running.

This wasn’t meant to be used as a desktop PC; therefore, judging it by those standards isn’t helpful. It’s an appliance PC made to run throughout the day and not overheat, which seems well suited to do.

  • Performance: 3.5 / 5

Maxtang SXRL-20

(Image credit: Mark Pickavance)

Maxtang SXRL-20: Final verdict

Maxtang SXRL-20

(Image credit: Maxtang)

The Maxtang SXRL-20 is an interesting system that has more in common with a NAS than a desktop PC. However, given that the objective of delivering digital signage has different priorities, those behind its design approached its construction and specifications from a unique perspective. This hardware was made for a purpose, and it fulfils that brief well.

My only concern is that while the machine is appropriate, I’m unconvinced that using Windows 11 on a customer-facing system is such a great idea.

Given how Microsoft has an unfortunate track record of screwing up its own operating system, and how an ill-considered update might stop this system working, or end up with messages on the screen is a concern. While I’m sure it is possible to lock down a Windows machine to avoid these pitfalls, we’ve all seen Digital Signage with Microsoft enhancements that those running the system wouldn’t care for.

It’s worth noting that on the promotional material for this product, the Ubuntu logo makes an appearance along with the Linux one, so I’m not the only person thinking about this possibility seriously.

Should you buy a Maxtang SXRL-20?

Buy it if...

You like computers to be quiet
The design of this mini PC makes the entire case a radiator, avoiding fans entirely.

You want four monitors connected
With HDMI 2.0, it is possible to connect four screens to this system. But, be realistic about what you intend to show on those screens simultaneously. As the Iris Xe (80eu) isn't a discrete GPU.

Don't buy it if...

You want 4K on lots of screens
The Iris Xe GPU used in this system can drive four displays, but 4K video on four outputs might be beyond it. For those scenarios, you might need a discrete video card on a machine that won't be passively cooled.

You want max power
Unlike a lot of mini PCs I've reviewed, this machine isn't built for absolute performance - it's best for businesses with digital displays. View Deal

For more display essentials, we've rounded up the best digital signage software.

I’ve spent 30 hours and four seasons with MotoGP 25 and, as a franchise veteran, I’m still hooked
4:30 pm | May 10, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Have you played the MotoGP series lately? Challenging, isn’t it? Nobody’s gone this deep into sim territory in bike racers as Milestone’s recent releases, and while direction has served a hardcore nucleus of players willing to master the extremely nuanced inputs required to stop the bike without being launched into orbit, MotoGP 23 and 24 were a tough sell to newcomers and racing fans looking for something they could pick up and play.

Review info

Platform reviewed: PC
Available on: PC, PS5, PS4, Xbox Series X and Series S, Xbox One, Nintendo Switch
Release Date: April 30, 2025

Enter MotoGP 25 and its bushel of new features, including a new arcade handling mode that finds a pleasing halfway point between the ultra-demanding, ultra-gratifying sim handling of recent iterations and a more approachable take.

The bike still feels potent, twitchy and dangerous – it’s just that you can absolutely launch it down the inside of your opponents now and brake well into the apex, without tucking the front and pressing the rewind button for the 70th time this lap.

Easy rider

A promotional shot of a race in MotoGP 25.

(Image credit: Plaion)

As someone who (semi) mastered the sim handling in MotoGP 24, I was surprised how much of a draw the arcade handling is.

Far from feeling watered down, or like the bike’s riding itself, like the feeling you get when you use the neural aids, this mode just feels like you’ve got an incredible set of tires on. You can turn in more sharply than other riders, get on the power earlier, brake that little bit later. And that means I don’t have to do every practice session before a grand prix in order to find the pace. I can just launch into the race.

However, I do miss a few elements of the ‘pro’ mode, like bike setup and tire choice options. I can see why Milestone would remove these on paper, since having more variables to fiddle with might seem overwhelming to a newcomer. But it’d be nice to be able to turn them back on again if you want them.

There’s another drawback to arcade mode: the AI opponents are way too easy. I wouldn’t dream of racing against 120% AI in the last game, but this time in arcade mode I whizz past them like a rocket-propelled Valentino Rossi weaving past little kids on scooters. I’m not sure if it’s a feature or a bug, but I want more challenge.

Best bit

A promotional shot of a race in MotoGP 25.

(Image credit: Plaion)

Working your way up from the junior categories is a joy in this game that even EA F1 doesn’t have a direct answer to. Moto 3 and Moto 2 bikes each handle according to their own physics, but the sense of accomplishment you get from doing well enough in those categories to get a MotoGP contract is a real high.

Over to pro handling, then. It’s definitely received some tweaks since the last game, and in general the bike seems more compliant, particularly under braking. I found I could get away with braking harder for longer into corners without washing out, and the ride height device seems to activate and deactivate in a smoother way in and out of corners, making it slightly easier to maintain a flow and carry more corner speed.

It’s still incredibly demanding, and ultimately incredibly gratifying. And it’s still probably too much to ask of most players, which is why it’s a really big deal that the arcade handling option feels so good. A minor point, though: tire choices still feel a bit arbitrary. I picked a soft front and rear in every dry race of my four-season career in Moto 3, Moto 2 and MotoGP categories, and never had a reason to do otherwise.

Flat track friends

A promotional shot of a race in MotoGP 25.

(Image credit: Plaion)

Whichever mode you choose, the new additions to career mode prove a compelling draw. Top of the billing here are the training events, in which a rider from the roster of real competitors invites you to race minibikes, flat track or motard between race calendar rounds.

The gameplay benefits are twofold: you raise your rider fitness level to increase performance (though I’ve still no idea how this actually manifests and whether it just makes your lap times quicker) and boosts your relationships with the riders you train with. So if you want to land a factory Ducati ride one day, accepting all of Marc Marquez’s invites to go racing between rounds is a good way to improve your chances.

It’s also a thoughtful way of reflecting the real sport. Riders increasingly train together in cliques in modern MotoGP, so there’s an extra degree of immersion to getting out there onto the new tracks (four layouts over two locations) and cutting some sick lines with your paddock pals.

All three disciplines handle convincingly and are bolstered by bespoke new animations, and outside of career mode you can set up events using these bikes in the Race Off mode as solo or PvP events. Personally I didn’t feel especially compelled to master any of them. As a career mode mainliner, these training events were a means to an end, but a welcome addition.

What’s another year

A promotional shot of a race in MotoGP 25.

(Image credit: Plaion)

In terms of presentation, the game’s shifted over to Unreal Engine 5 and upgraded its audio by capturing sound directly from the 2024 bikes as they were raced on the track. I don’t notice a huge jump forwards visually that one might associate with an engine upgrade, but MotoGP was already a looker in the first place.

I do notice some newfound fidelity in the sound though, both in differentiating between manufacturer engine noises, and some additional pops and rumbles.

Further down the order, there’s a revamped bike development system which allows you to dictate exactly what area of the bike your team focuses on, and that’s been tied more closely to the career mode objectives that set rivalries with different opponents. For example, when given the choice of trying to beat one of three different riders as your next objective, one might boost your reputation, another might boost your bike development, and another will raise your relationship with a specific rider.

Time to pose the question that every annualised release must ultimately face: does it do enough to extract another full-price purchase from your wallet? To my mind as a series veteran who puts 100+ hours into every game, every year… Just barely, yes.

And I’m surprised to find that it’s the arcade handling, as much as anything else, that leads me to that decision. Not only do I find it a refreshing change for myself, it’s also an easier sell to my friends. The online community has always been smaller in this game than in contemporaries like EA’s F1 series or Assetto Corsa Competizione, so getting into an online race whenever I like isn’t a given. Opening the gates to a broader audience can’t be a bad thing.

However, I still feel the absence of historical bikes and riders, as we saw four games ago now in that superlative ‘Nine’ mode, and I still feel short-changed by the same old gloves, boots and leathers, with very limited colour customisation. There are more options in this game, but I want to be able to apply custom designs to them like I can with helmets, not just change their colour.

A close win is still a win. MotoGP 25 is headed in the right direction, and it can’t be easy to add the volume of content it’s added in less than twelve months. Maybe I’ll skip a year soon, but for now, I’m back in the title hunt.

Should I play MotoGP 25?

A promotional shot of a race in MotoGP 25.

(Image credit: Plaion)

Play it if…

You follow the real sport
There are so many authentic touches here, from the broadcast sound effects when a rider crashes to the inclusion of Moto 2 and Moto 3 categories

You’ve been put off by the handling before~
Pro mode still exists and is still a handful, but the new arcade physics is a much more accessible option

You’re already tired of watching Marquez win every race
There’s only one thing for it. Save us all from another 2019 and start winning some races.

Don’t play it if…

You want Crazy Taxi levels of arcade handling
At its heart this is still a sim, so be prepared to have to spend some time mastering the handlingView Deal

You’re fatigued by spending too many hours in MotoGP 24
If you burned out on the last game, there’s probably not enough to revive your interest. Skip a year then check back in. View Deal

Accessibility

There’s a decent range of options in the game for adjusting subtitles to maximise visibility, and 10 different languages available.

A colour blindness filter has been added, with the additional option of adjusting the filter intensity. On the audio side there’s a tinnitus reduction filter with individual frequency adjustment.

How I reviewed MotoGP 25

I played 30 hours of MotoGP 25 on PC, using an Xbox Elite controller. That time’s been split evenly between arcade and pro modes, using manual gearing and all assists disabled in either mode.

Career mode has accounted for most of those hours, where I worked up from Moto 3 to the big bikes, like I do every year. I’ve also tried ranked and unranked online PvP, and individual Race Off events.

First reviewed May 2025

Huawei unveils its own PC operating system – HarmonyOS PC
3:39 pm | May 9, 2025

Author: admin | Category: Mobile phones news | Tags: | Comments: Off

Huawei's emancipation from Western dependencies is progressing. The latest piece puts HarmonyOS on every device — meet HarmonyOS PC (or Hongmeng Computer for the Chinese market), Huawei's very own computer operating system. The unveiling came during Huawei's HarmonyOS Computer Technology and Ecosystem Communication Event (yeah, that's a mouthful) at the hands of Zhu Dongdong - Huawei's President of tablets and PCs. HarmonyOS PC is based around three core pillars - HarmonyOS Base, HarmonyOS Ecosystem, and HarmonyOS Experience. The Base features the HarmonyOS kernel, the Ark...

I’ve been using the Sony Inzone M9 II for months, and it’s perfect if you play on PS5 and PC
6:52 pm | May 7, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: , , , | Comments: Off

Sony Inzone M9 II: Two-minute review

As someone who uses a single monitor for both PC and PlayStation 5, the Sony Inzone M9 II really feels like it was made to meet my specific needs.

A follow-up to the popular Sony Inzone M9, the II eschews the white PlayStation look and bulky tripod stand design. Although I did like the unique appearance of the original M9, the stand of the II is undeniably more practical, with a more generous tilt adjustment range and full 360-degree pivot that makes finding the perfect angle a breeze.

The refreshed aesthetic does help emphasize that this is a monitor intended for use with a PC, too, and ensures that it no longer seems out of place on your desk.

Despite coming in a little cheaper than its predecessor at $799.99 / £899, the II also packs some small, but nevertheless appreciated, spec upgrades. This includes slightly better brightness (which now peaks at 750 nits rather than 600) and a boosted 160Hz refresh rate.

The Sony Inzone M9 II being used to play Counter-Strike 2.

(Image credit: Future)

As the PS5 can only output at a maximum of 120Hz, this latter change was clearly made with PC players in mind, and helps this model hold its own against some of the best gaming monitors aimed at the PC audience right now.

This faster refresh rate, paired with the 1ms GtG response time, and not to mention built-in 24.5-inch mode, could also make the Sony Inzone M9 II a great pick for those who enjoy high-intensity PC esports titles like Counter-Strike 2 or Valorant.

Thanks to a wealth of console-specific features, it’s also one of the best monitors for PS5 and PS5 Pro - full stop. It’s got full variable refresh rate (VRR) support, plus Auto HDR Tone Mapping to automatically calibrate brightness for your PS5 during setup. There’s even an Auto Genre Picture Mode that detects the title that you’re playing and dynamically adjusts the picture to match the likes of FPS titles or RPGs.

The built-in speakers lack bass and can be a little tinny at higher volumes, but they are surprisingly decent overall. That means console players used to the generally superior sound systems of a gaming TV won’t have to run out to pick up an extra pair right away.

It’s easy to lament the use of an IPS LCD panel, especially when OLED options are available from competitors at around the same price, but I don’t have any practical complaints about the 27-inch 4K display here.

It’s bright and responsive, with accurate colors and HDR10. Everything from Assassin’s Creed Shadows to Forza Horizon 5 and Horizon Zero Dawn Remastered looks absolutely stunning, cementing the Sony Inzone M9 II as a superb all-rounder.

The base of the Sony Inzone M9 II.

(Image credit: Future)

Sony Inzone M9 II: Price and availability

  • Retails for $799.99 / £899
  • Slightly worse value in the UK
  • Expect occasional sales

The Sony Izone M9 II retails for $799.99 / £899. This pricing means that it is slightly worse value in the UK, which is a little disappointing and could weigh on your decision if you’re buying in that market.

Although early Inzone products were marked by their eye-wateringly bad value prices (I’m looking at you, Sony Inzone M3), the Sony Inzone M9 II is actually reasonably priced given its spec.

It comes in a bit more expensive than similar options like the Gigabyte M32UC, though it benefits from a significantly more premium overall design that makes the added cost worthwhile in my book.

If you’re after a 4K screen on a tight budget, alternatives like the Asus TUF Gaming VG289Q could prove tempting as they come in at less than half the price of the Sony Inzone M9 II. Just bear in mind that there are noticeable compromises, including significantly higher response times and noticeably lower refresh rates.

The Sony Inzone M9 II is quite good value, then. I recommend it at full price, but, judging by the discount patterns of other Inzone products, I would expect occasional sales to come along and make it an even better proposition.

The monitor is readily available via the Sony website, in addition to the usual retailers like Amazon, Best Buy, and Walmart in the US and Amazon, Argos, and Very in the UK.

Sony Inzone M9 II: Specs

Sony Inzone M9 II: Design and features

  • Easy assembly process
  • Low profile base
  • Plenty of adjustment options

I’ve never had a bad experience putting together a Sony Inzone monitor and the Sony Inzone M9 II is no exception.

It’s well packaged, with the monitor, stand, and its base secured separately in plenty of polystyrene foam. To assemble, you simply screw the bottom of the base onto the bottom of the stand and clip it all into the back of the monitor. It took me about fifteen seconds overall and did not require the instruction manual.

As I’ve already mentioned, the Sony Izone M9 II has a radically different design compared to the original M9. It’s black instead of white and has an entirely redesigned stand. Rather than a tripod, the Sony Inzone M9 II is held up by a single thick column on a circular base. It’s quite similar to the design of the stand on the Sony Inzone M10S, which was released at the same time, after all, though a bit chunkier on the whole.

With a radius of just under 3.5in / 9cm, the base is still rather compact for a monitor of this size, which makes it easy to fit on a desk - even if you have limited space. The stand can also pivot, offering a smooth 360 degrees of rotation. This is surprisingly handy, ensuring that you can quickly rotate the monitor to show something to a friend or simply adjust it slightly to better suit your current position.

The monitor can be tilted downwards by five degrees or upwards by 25, so you won’t have any trouble finding the right viewing angle either. The height can also be adjusted by 5.1in / 13cm, which is more than enough leeway to raise or lower it to a healthy height in most setups.

The Sony Inzone M9 II.

(Image credit: Future)

On the back right-hand side of the monitor is the power button, alongside a well-sized thumbstick for accessing the on-board settings menu.

The menu here is well organized and easy to navigate, but I’d still recommend installing the compatible Inzone Hub PC app, which offers a slightly more in-depth level of tuning.

There’s also a small white power indicator LED built into the side of the display. It is completely invisible from the front, which is a good thing as it stops it from becoming distracting in the corner of your eye, though can still be disabled in the software if you prefer.

You will find all the expected ports at the bottom of the monitor. There’s a DisplayPort 2.1 connector, 2 HDMI connectors, a USB Type-B input (for enabling the USB hub functionality), and two corresponding USB Type-A outputs.

A Type-C port would certainly be a bonus, but given how many peripherals still use USB Type-A, its absence is not that big of a deal. There’s also a third USB Type-A port that’s clearly labelled as being used for software updates via a USB stick only. Lastly, you get a 3.5mm headphone jack for hooking up any compatible audio devices.

In terms of features, you get pretty much everything that you would expect from a premium gaming monitor. It supports Full Array Local Dimming for enhanced contrast, in addition to meeting the VESA Certified DisplayHDR 600 standard.

The Sony Inzone M9 II.

(Image credit: Future)

On PC, you benefit from a speedy 160Hz refresh rate via a DisplayPort connection, in addition to Nvidia G-Sync support. On PS5, you have VRR and Auto HDR Tone Mapping. The monitor also automatically detects when a PS5 is detected, enabling a pre-tuned PS5 profile.

This is all on top of the usual array of display modes (I’d recommend turning off Auto Picture Mode and sticking to the DisplayHDR profile for the most life-like look in most situations), plus optional settings for on-screen frame rate counter, crosshair, and timer.

Sony Inzone M9 II: Performance

  • Brilliant for PC, perfect for PS5
  • A bright, smooth picture suited to a range of genres
  • An ideal all-rounder

Out of the box, the monitor was in its Power Saving mode, which unfortunately looks rather dim and makes for a lacklustre first impression.

Still, when you turn that off and enable HDR, the resulting picture is fantastic. Despite not being an OLED panel, colours are bright and blacks are surprisingly deep. 4K video is absolutely stunning, while general web browsing and office work benefit from the 160Hz smoothness and highly detailed image.

You likely won’t pick up the Sony Inzone M9 II purely for productivity, though, and gaming does not disappoint. As I used the Sony Inzone M9 II for multiple months, I experienced an extremely wide range of games on it. Highlights on PC include Counter-Strike 2, which is delightfully smooth at 160Hz, in addition to lots of Sid Meier’s Civilization 7, where the detailed models in its diorama-like world come through with excellent clarity.

Hitman World of Assassination benefited hugely from the crisp 4K and cheerful brightness in the sunny stadium of the fictional Miami Global Innovation Race, while the moodier aesthetic of the Dartmoor map showcased the monitor’s strong contrast. Again, this is not an OLED panel, but it still delivers colors that are just as vivid as some of the OLED models that I’ve tried.

The Sony Inzone M9 II.

(Image credit: Future)

It was a similar story over on PS5, where I played through the bulk of Assassin’s Creed Shadows, sunk hundreds of hours into the latest Call of Duty: Black Ops 6 season and tried out Forza Horizon 5 and Horizon Zero Dawn Remastered in addition to many other games. The VRR support was a gamechanger in Assassin’s Creed Shadows in particular, where its Balanced preset appears significantly smoother than on monitors without it.

It’s plenty smooth, but on PS5, you are still constrained to a maximum of 120Hz. If you’re buying purely for use with a console, do bear in mind that you won’t benefit from the true refresh rate capabilities of the Sony Inzone M9 II.

Unlike the more expensive Sony Inzone M10S, the Sony Inzone M9 II also packs some built-in speakers. Will they blow your mind? No, but they’re certainly good enough. At 50% volume, sound is clear and accurate with a decent level of detail. It lacks bass, but acceptable audio still puts them in the upper echelons of gaming monitor speakers. They can go impressively loud, which is good, but as you begin to crank that volume up, the sound becomes a bit more tinny.

If you are viewing the Sony Inzone M9 II as quite a significant investment, you can take comfort in knowing that you won’t need to run out to buy an expensive separate set of speakers to experience your favorite games in an enjoyable fashion right away.

Should you buy the Sony Inzone M9 II?

Buy it if...

You want an all-round gaming powerhouse
The Sony Inzone M9 II is a superb all-round option, delivering excellent performance in a wide range of game genres. It’s got plenty of features and even some decent built-in speakers.

You play on both PS5 and PC
The Sony Inzone M9 II is at its best when you own both a PC and PS5 and use them both on the same display, as it supports a range of features for both platforms. If that’s you, then this monitor is well worth its asking price.

Don't buy it if...

You want to save some cash
Although it is a fair price, the Sony Inzone M9 II is still quite an expensive monitor. There are cheaper 4K options out there, especially if you don’t mind skimping on the overall design and build.

Also consider

Not convinced by the Sony Inzone M9 II? Keep these alternatives on your radar.

Sony Inzone M10S
If you’re more of a PC player, then I’d recommend the Sony Inzone M10S. It’s one of the best monitors that I’ve ever tested, with a beautiful but functional stand and a blazing-fast 480Hz OLED panel. It is 1440p, however, so intended for competitive shooter players first and foremost.

Read our full Sony Inzone M10S review

Gigabyte M32UC
A titan of affordable 4K monitors, the Gigabyte M32UC frequently goes on sale and is the one to choose if you want to save some cash. It has loads of features and a speedy 144Hz refresh rate, though it definitely lacks the premium materials and design of the Sony Inzone M9 II.

Read our full Gigabyte M32UC review

The Sony Inzone M9 II.

(Image credit: Future)

How I tested the Sony Inzone M9 II

  • Tested for multiple months
  • Evaluated with both PC and PS5
  • Tried with loads of different games

I tested the Sony Inzone M9 II for more than two months, using it as my primary monitor for the entirety of that time.

I used it extensively with both PC and PS5, in addition to some light Xbox Series X gaming. During that time, I used it for hours of web browsing, office work, and playing countless games.

On PC, highlights included Counter-Strike 2, Resident Evil 4, Split Fiction, Cities Skylines 2, Sid Meier’s Civilization 7, Persona 3 Reload, Hitman World of Assassination, and Inzoi.

Even some smaller indie games like Monster Prom 4: Monster Con looked great, with the monitor’s vivid colors really complementing the expressive art style.

On PS5, games tested included Call of Duty: Black Ops 6, Horizon Zero Dawn Remastered, Days Gone Remastered, The Elder Scrolls 4: Oblivion Remastered, The Last of Us Part 2 Remastered, Forza Horizon 5, Zenless Zone Zero, and Assassin’s Creed Shadows.

Throughout my time with the monitor, I compared my experience to my hands-on testing of other gaming monitors, including the more premium Sony Inzone M10S.

Read more about how we test

First reviewed May 2025

I spent a week with the Thrustmaster SimTask FarmStick X playing Farming Simulator 25, and despite its Hall effect stick and great customization, it made me realize that I’d be a terrible farmer
3:00 pm | May 3, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: , , | Comments: Off

Thrustmaster SimTask FarmStick X: One-minute review

The Thrustmaster SimTask FarmStick X is a new take on the classic gaming joystick with a very specific job to do. A three-axis joystick supported by a plethora of buttons and inputs, this Xbox and PC-compatible accessory feels at home on a worksite, not a runway, and more specifically, it’s heading straight for the farmyard.

That means a large multifunction joystick with a mini-stick, thumbwheel, and dual triggers, 33 mappable action buttons, and a hand throttle. Plus, there are Hall effect sensors powering the ambidextrous joystick, so there should be plenty of precision control and longevity on offer.

Pre-mapped for Farming Simulator 25 out of the box, it’s here where I spent most of my time with the FarmStick X, and while I’m an admittedly very amateur farmer, I had a pretty good time. I’ll admit the benefit of the joystick itself wasn’t always immediately obvious, and there were a few teething hiccups, but in the right machinery it proved a total gamechanger.

Common actions were physically and metaphorically closer to hand and not needing to manually bind these, saw me near enough jumping straight from the main menu to fishing a skid-steer loader out of a river - more on that later.

It’s clear the FarmStick X is targeting die-hard Farming Sim enthusiasts, but with manually configurable inputs it’ll work as a button-rich joystick across a wide range of other simulation games too. So while this agricultural controller sits nearly alone in the market for its primary function, it’s up against some stiff competition from more generic HOTAS accessories and Logitech’s Farm Simulator Heavy Equipment Bundle.

The Thrustmaster SimTask Farmstick on a desk

(Image credit: Future/Alex Berry)

Thrustmaster SimTask FarmStick X: Price and availability

  • List price: $129.99 / £99.99 / €119.99
  • Limited retail availability outside US or Canada
  • Requires additional hardware purchase for Xbox compatibility

A familiar-looking device, the Thrustmaster SimTask FarmStick X is the second generation of the joystick that first arrived at the end of 2023. Fast forward to the start of 2025, and the new iteration maintains all of the original FarmStick’s features while welcoming Xbox console compatibility. The X on the end probably gave that away.

That X will cost you $30 more than the previous PC-only edition and sees the FarmStick X rise to $129.99/£99.99/€119.99. While on its own, that price is reasonable and slots it neatly in just below more flight-focused HOTAS hardware and joysticks, that’s not quite the full story. On PC, there’s no extra purchase required; you can pair the FarmStick X with keyboard controls or additional hardware like a wheel.

On Xbox, however, Thrustmaster makes quite a strong point of noting that you’ll need one of its wheels for the console to accept the FarmStick X, plus you’re limited to Farming Simulator 25 as the only compatible game. That skews the value proposition quite heavily for console players and raises the realistic minimum cost to somewhere north of $300.

In testing, however, I was able to use the FarmStick X without a wheel and in partnership with a standard Xbox Series X controller. This was expectedly awkward, and I certainly wouldn’t recommend this setup, but it seemed possible.

The Thrustmaster SimTask Farmstick on a desk

(Image credit: Future/Alex Berry)

Thrustmaster SimTask FarmStick X: Specs

The Thrustmaster SimTask Farmstick on a desk

(Image credit: Future/Alex Berry)

Thrustmaster SimTask FarmStick X: Design and features

  • Hall effect three-axis joystick with mini thumbstick and triggers
  • 33 mappable buttons and throttle control
  • Xbox Series and PC compatibility (requires extra hardware on Xbox)

While it may be destined for the farmyard, there’s something distinctly fighter jet about the design of the Thrustmaster SimTask FarmStick X. The gunmetal grey base and electric orange accents are striking, and I got a real old-school vibe as soon as I took it out of the box. This, unfortunately, wasn’t a case of old-school cool for me though; it all seemed a bit dated and lacked any sort of premium feel.

Most of this is down to material choice more than color; the FarmStick X is almost entirely plastic, and the base is noticeably hollow. Now I’m not suggesting this needed a full carbon fibre chassis and titanium accents, but not all plastic is the same, and I can’t help but feel Thrustmaster cut back a little in this area. Even a wafer-thin metal shell over the base would have made a huge difference.

The buttons on either side of the base also suffer as a result of material choices; the hard molded plastic buttons are nothing more than fine. They do the job, but would have been better with rubberised caps in my opinion. The smaller buttons on the FarmStick X’s joystick are rubber and feel much better to use as a result. More of those next time, please, Thrustmaster.

The SimTask FarmStick X’s main event is the large joystick, and once again, it’s all plastic, and I can only call it fine as a result. I won’t go as far as to say it feels like a toy, but a little rubberisation would have been far more comfortable, provided more grip, and felt more high-end in your hand.

The ambidextrous shaping is nice to see (shout out to the lefties), and I found it comfortable to hold for extended sessions. It is quite thick, however, I have reasonably large hands, so this worked out well for me, but younger or smaller wannabe farmers might not be as pleased.

Tucked away on the rear of the base is an array of connections, including the all-important USB-C port for connecting the FarmStick X to your PC or console. You’ll also find a couple of ports for expanding your ecosystem - a DIN port and an RJ12 port for a TFRP rudder. Finally, a toggle switch for flicking the FarmStick X between Xbox and PC compatibility mode.

The Thrustmaster SimTask Farmstick on a desk

(Image credit: Future/Alex Berry)

Thrustmaster SimTask FarmStick X: Performance

  • Hall effect, three-axis joystick offers great control
  • Button mappings often need manual configuration
  • More suited for experienced players than beginners

Like many people, I’ve dabbled in Farming Simulator a few times in the past, taking inspiration more from Jeremy Clarkson than Kaleb Cooper, however. I tend to jump into a fresh multiplayer session with a friend, mess around causing mischief in the field, try as many machines as possible, and that’s that.

It’s great fun, and those past experiences made me curious of what the Thrustmaster SimTask FarmStick X would bring. Racing games are made immediately more enjoyable for even the most casual players by adding a wheel and pedals, but is the same true of adding a joystick to Farming Simulator 25? After a few hours of messing around causing mischief in a field and trying as many machines as possible, the answer is: yes, sort of.

I started on PC, and it wasn’t as smooth an introduction as it should have been. The Thrustmaster SimTask FarmStick X is only pre-configured for one game, Farming Simulator 25, and from my experience, this still needs polishing up. Some keybinds didn’t do anything, others that claimed to do one action but actually did another, and some buttons I struggled to find at all.

A lot of the difficulty here comes down to a mismatch in labelling, the game refers to each button with a number, and while some of these are printed on the physical device, most aren’t, meaning I had to have the PDF manual open on my second screen. I’m sure you’d get used to it pretty quickly, particularly if you take the time to map your own buttons, but as a casual gamer, this was frustrating.

On Xbox, initially things felt much more polished, though I quickly realised it’s a far shallower experience in the long run. Here, the keybinds that were mysteriously mismatched or missing entirely on PC were present and correct, which I was thankful for, as there’s no ability to adjust or manually change keybinds on console. Again, you’re left to navigate which button is which by yourself; those slightly helpful number labels are now gone entirely, however, so it’s really a case of press and hope until you get your bearings.

Once I’d got the hang of which buttons did what, however, my experience did improve. I paired the Thrustmaster SimTask FarmStick X with the brand’s T128 SimTask wheel and pedals across both PC and Xbox, and as a combo, they work well. I did find uses for the FarmStick X’s joystick somewhat limited, however, and while it lends itself well to cranes and front loader machinery, for general farming activities, I found myself more focused on the wheel.

The FarmStick X itself felt like a niche add-on rather than a necessity, and it wasn’t an immediate gamechanger like a steering wheel and pedals are.

The Thrustmaster SimTask Farmstick on a desk

(Image credit: Future/Alex Berry)

That said, having found myself with an urgent need to retrieve a skid-steer digger from a river (how it got there isn’t important), the FarmStick X came into its own. Controlling the various functions of an excavator's arm with the three-axis joystick was wonderful, and I don’t think I could have replicated this experience with other devices. The Hall effect sensor offered precise and responsive control in all directions, with just enough resistance in the stick itself to feel like I could hold position without needing to fight it.

For experienced farmers with existing wheel setups they know like the back of their hand, the Thrustmaster SimTask FarmStick X will likely offer plenty of extra value and add a new dimension to gameplay. This is definitely a die-hard’s accessory for those who have moved well beyond the basics of farming and are not one for the masses.

In an attempt to unearth a little more value for a casual gamer, I swapped out of Farming Simulator and over to Microsoft Flight Simulator 2024 to see if the FarmStick X could hold its own as a generic joystick option, too. Again, the answer is sort of. The stick was immediately recognized by the game, but unsurprisingly needed every single button action and joystick axis to be manually configured.

After a few minutes of fiddling, I’d bound throttle and basic rudder controls and was able to take to the skies. Much like my river escapades, the FarmStick X’s joystick felt responsive and offered a great level of control. I’ve no doubt if you can invest the time in properly mapping every button, the FarmStick X would work just fine across any number of joystick-suited simulation games.

Sadly, this option only exists for PC players as the FarmStick X refuses to play nice with other titles. I’m curious as to why, though, having been told I needed a wheel to use the joystick, only to discover it worked happily with just a controller, I couldn’t help but push my luck. Full of hope, I fired up Microsoft Flight Simulator 2024 on Xbox too, and to my surprise, the game immediately recognized the FarmStick X as a generic joystick input. I was able to select it in menus and manually bind inputs, I even used the in-game tools to validate it was capturing input data correctly, it was working - until it wasn’t.

Having cobbled together a couple of basic binds, I jumped in a plane to find that while the FarmStick X was sending commands to Flight Sim 2024, and the game happily knew what they meant, it then did nothing with them. I don’t know why it works in menus but not in the game itself, and I’m aware it’s not officially meant to, but I can’t help but feel there are some licensing executives in expensive suits stopping this from happening rather than any genuine compatibility problems.

It’s a shame because it makes the FarmStick X harder to recommend for console players, being limited to preset binds in a single game is a far tougher sell, and means Xbox users are paying more to get less than their PC-only friends in the next field over.

The Thrustmaster SimTask Farmstick on a desk

(Image credit: Future/Alex Berry)

Should you buy the Thrustmaster SimTask FarmStick X?

Buy it if...

You’re an experienced sim farmer
If you regularly play games like Farming Simulator 25 and already have a wheel and pedals, the Thrustmaster SimTask FarmStick X is a helpful companion that makes it far easier to control certain vehicle types.

You love a simulation game
While it’s designed for Farming Simulator 25, the FarmStick X can be manually configured to work with just about any joystick-compatible game. You’ll need to invest a little time to get your mapping right, but there’s definitely value here away from the farm.

Don't buy it if...

You’re a casual Farming Simulator player
This is quite a niche piece of hardware that only improves certain aspects of the game in a relatively limited set of machinery. It’s also only pre-configured for Farming Simulator 25, and even then, those results are mixed.

You don’t have a wheel and pedals
The FarmStick X is an add-on to an existing wheel system rather than a controller capable of holding up on its own. Despite what Thrustmaster claims, you could technically bodge together a control scheme with keyboard and mouse or a controller on PC or Xbox, but this is awkward and a setup I wouldn’t recommend it.

Also consider...

Not sure if the Thrustmaster SimTask FarmStick X is the right choice? Here are a couple of other flight stick options you might consider instead.

Note: The FarmStick X is quite a unique and specific device, so there aren’t a plethora of truly like-for-like options to explore. Instead, these alternatives are more flight-focused, and while they will require manual keybinding in-game, each offers the same core joystick and button functionality.

However, we are in the process of reviewing farming-sim specific gear from the likes of Logitech and Hori, and will update this section when those reviews are live.

Also consider Thrustmaster Sol-R Flight Stick
More sci-fi than soybean, the Sol-R flight stick could be a good choice if you’re looking to play more than just Farming Simulator 25. It offers the same Hall effect technology for precise joystick controls with a slightly different array of secondary inputs, plus it’s available in a dual pack, which could suit certain farm machinery well.

For more information, check out our full Thrustmaster Sol-R Flight Stick reviewView Deal

Also consider Turtle Beach VelocityOne Flight Stick
While again it’s designed primarily as a flight stick, you could manually bind the VelocityOne as an alternative to work the fields. There are fewer mappable buttons here, but onboard HOTAS controls alongside a multi-axis joystick could prove useful for controlling some farm machinery.

For more information, check out our full Turtle Beach VelocityOne Flight Stick reviewView Deal

The Thrustmaster SimTask Farmstick on a desk

(Image credit: Future/Alex Berry)

How I tested the Thrustmaster SimTask FarmStick X

I primarily tested the Thrustmaster SimTask FarmStick X as part of a gaming PC setup with an Intel Core i9 14900k CPU, AMD Radeon 9070XT GPU, and the Thrustmaster T128 SimTask wheel and pedal set. I initially jumped into Farming Simulator 25 to test the out-of-the-box button mappings before making manual tweaks and binds via the in-game menu where necessary in order to fully utilize the FarmStick X’s features. I often test products by streaming games on Twitch, and if you want to see how I got on with using the FarmStick X to operate a crane precariously close to a river, well, I’ve got you covered.

After around 10 hours of configuration and play, I swapped over to Microsoft Flight Simulator 2024 to see how it would perform out of its comfort zone. Throughout my time using the FarmStick X, I paid close attention to how the joystick in particular responded to inputs, as well as attempting to trigger false or missed button inputs.

I then moved to the living room and fired up my Xbox Series X and Samsung S90C. Again, I spent the majority of my time in Farming Simulator 25, this time paying close attention to differences in button mapping and experience between console and PC. I pushed my luck here, officially the FarmStick X requires a wheel for Xbox compatibility, but I ran tests with both the stock Xbox wireless controller and no additional controller inputs connected. I also attempted to use the joystick to play the unsupported Microsoft Flight Simulator 24 via Xbox Game Pass, unsuccessfully.

First reviewed April 2025

Read more about how we test

I never thought I’d see the day that I go back to a wired gaming headset, but the SteelSeries Arctis Nova Pro finally convinced me
4:01 pm | April 30, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

SteelSeries Arctis Nova Pro: One-minute review

The Arctis Nova Pro is yet another impressive headset from SteelSeries and absolutely one of the best wired gaming headsets money can buy right now. With a sleek design and the ability to plug it in and use it straight out of the box, there’s a lot to praise here.

If you’ve ever felt limited by the number of features on a standard wired gaming headset, like a single scroll wheel for volume, then the SteelSeries Arctis Nova Pro is a headset worth considering adding to your setup.

Even though the SteelSeries Arctis Nova Pro is by no means a budget-friendly headset, it’s well worth the money. Offering a comfortable listening experience alongside crystal clear audio, it’s hard to find a fault - even after hours upon hours of testing.

You can tailor your listening experience to your tastes through its desktop control panel, and the additional software available gives you the opportunity to take this further by opening the doors to adjusting your audio settings depending on which genre of game you're playing.

After using a wireless headset for some time (specifically the SteelSeries Arctis Nova Pro 7P), I was skeptical about going back to wireless. It took no time at all to adjust, and I felt like I had more control over my audio than ever before. I also appreciated not having to worry about battery life at any point. Everything was ready to go the second it was plugged in, so nothing could interrupt whatever I wanted to play.

SteelSeries Arctis Nova Pro on a wooden surface

(Image credit: Future/Kara Phillips)

SteelSeries Arctis Nova Pro: Price and availability

  • $249.99 / £179.99 / AU$405
  • A worthy upgrade if you’re willing to splash out
  • Wired version only available in black

The SteelSeries Arctis Nova Pro wired headset will set you back $249.99 / £249.99 / AU$405, which makes it far more expensive than even some of the best wired gaming headsets. But if you ask me, it justifies the price entirely through its performance and customization options.

If you’re in the market for an upgrade and you’re ready to invest in a product that won’t let you down and gives you the ability to alter your auditory experience entirely.

SteelSeries Arctis Nova Pro: Specs

SteelSeries Arctis Nova Pro on a wooden surface

(Image credit: Future/Kara Phillips)

SteelSeries Arctis Nova Pro: Design and features

  • Sleek, lightweight design
  • One scroll wheel
  • Control panel isn’t bulky

Straight out of the box, it’s easy to see and feel that the SteelSeries Arctis Nova Pro is a high-quality headset. Its sleek black design is lightweight, and there are few features on the earcups which keep things neat and tidy.

The microphone tucks into the left earcup, which is one of my favourite features, and there’s only one scroll wheel on the cup, which you use to adjust volume. In addition, the earcups are very padded, which guarantees no discomfort, no matter how long I used them for. The floating headband also helps make the entire experience as comfortable as possible.

You’ll also find a mute button for your microphone on the left cup, but apart from that, there’s no additional flourishes. So, nothing to fumble around with if you’re trying to adjust your settings. Most of your audio adjustments are made via the control panel, too, which matches this sleek aesthetic.

With a small LED screen and a dial to adjust the audio settings, the whole panel easily fits in the palm of your hand. Or more reasonably, anywhere on your desktop.

Inputs and outputs are clearly labelled on the back of the unit to make the setup even easier. When you have plugged everything in, this control panel will display instructions and details in white. Even when the screen dims after a period of no use, it’s still easy to read thanks to the font choice and color.

Having this control panel on my desk made me realise just how much I change my audio settings. If anything, I change them more so now I don’t have to fiddle around with scroll wheels to try and get the perfect sound.

When buttons and wheels are too close together on an ear cup, I always find myself changing the wrong one. So when all I have to do is turn the dial on the control panel, use voice chat, or even immersing myself in the game I’m playing has never been so easy.

SteelSeries Arctis Nova Pro being worn by a female gamer

(Image credit: Future/Kara Phillips)

SteelSeries Arctis Nova Pro: Performance

  • Crystal clear audio
  • Noise-cancelling microphone
  • Easy to set up

When using the SteelSeries Arctis Nova Pro for gaming, it’s hard not to fully immerse yourself in whatever you’re playing, thanks to the stellar audio quality on display. It’s so clear, every single sound in a game is easily picked up.

From the gentlest footstep in the distance to feeling like a character is breathing down your neck in real time, there’s an impressive spectrum of sound on display at all times.

The microphone, which I already adore for tucking into the ear cup rather than folding against the cup and headband like the Turtle Beach Stealth 500, also offered impressive sound. It’s easy to adjust, so when I received feedback from a call saying my audio felt a bit harsh, it was easy to move the mic around to rectify this.

The headset also comes with a foam pop filter, which can be slipped over the mic, which I used on more than one occasion for gaming and general voice chats.

With that said, the control panel really feels like the star of the show here. I’m so used to relying on ear cup controls with gaming headsets, especially because so many of the products I’ve used in the past have been wireless, having the ability to adjust my audio settings in the palm of my hand definitely made me feel more in control.

You can have multiple USB connections to the panel, too, which is ideal for anyone constantly switching between platforms. This makes the transition between platforms seamless.

SteelSeries Arctis Nova Pro on a wooden surface

(Image credit: Future/Kara Phillips)

If I wanted to jump from PC to console, I could do so with the press of a button. There was no need to unplug wires, faff around a bit, and then plug them back in to my desired platform. It’s clear this feature has been designed with the player in mind, since the whole experience, from the audio capabilities to the ease of set up and seamless connection, just makes life easier.

The addition of SteelSeries GG is worth mentioning, too. I’m quick to overlook additional software when it comes to headsets since it never feels like a necessity, but the SteelSeries Arctis Nova Pro doesn’t give you a choice. The headset won’t play any audio if it needs a firmware update, and the only way you can fix that is through the app.

I was initially frustrated about that since you expect a headset built with convenience in mind to make this a little easier, but I ended up using the app a lot more than I thought I would.

Not only can you sort your updates out here, but you can take your audio slightly further by toggling on features like spatial surround sound. Having this app will also let your headset clip parts of your gameplay when you’ve had a particular reaction, ridding you of the pressure to capture you and your friends’ best bits. It’s basically like having your own compilation video ready and waiting at the end of a gaming session.

SteelSeries Arctis Nova Pro on a wooden surface

(Image credit: Future/Kara Phillips)

Should you buy the SteelSeries Arctis Nova Pro?

Buy it if...

You like having thorough control of your audio
You’re probably used to being able to control your audio through scroll wheels and buttons on the ear cups of a gaming headset. The control panel that comes with the Arctis Nova Pro is a breath of fresh air. You can alter volume, mic noise cancelling, and adjust your game audio vs mic audio from this single screen and dial.

You like a simpler design
SteelSeries no doubt knows how to make a sleek product. The Arctis Nova Pro is as simple as it comes in terms of design so you don’t have to worry about anything else bulking out the appearance.

Don't buy it if...

You appreciate the freedom of a wireless headset
If you’d rather not be tethered to your setup, be it a desk or a sofa, then a wired headset probably isn’t the best for you.

Also consider...

Still not sold on the SteelSeries Arctis Nova Pro wired gaming headset? Here’s how it stands against some similarly priced wired gaming headsets.

Razer Blackshark V2 Pro
The Razer Blackshark V2 Pro is a fantastic headset with a plethora of features on PC, but it’s taken a while for consoles to get the same treatment. If you want consistency across all platforms, then the Arctis Nova Pro takes the cake, but if you’re looking to spend less money than the Blackshark V2 Pro is still a worthy competitor to consider.

For more information, check out our full Razer Blackshark V2 Pro review

Turtle Beach Stealth 600 Gen 3
A slightly more budget-friendly headset to consider, but with this price reduction, you’re also missing out on a lot of features. You won’t have such a customizable experience, and the audio quality isn’t as high, but you will be saving a significant amount of money.

For more information, check out our full Turtle Beach Stealth 600 Gen 3 review

SteelSeries Arctis Nova Pro on a wooden surface

(Image credit: Future/Kara Phillips)

How I tested the SteelSeries Arctis Arctis Nova Pro

  • Test over multiple weeks
  • Tried with both PC and console
  • Explored the included software thoroughly

I spent two weeks with my Steelseries Arctis Nova Pro headset and spent hours upon hours each day using it for gaming, meetings, and music. Because of the wired setup, it was incredibly easy to plug in and use across platforms, but I predominantly used it with a gaming PC and Nintendo Switch.

To make the most out of its performance, I played a variety of games such as REPO and Content Warning to test the mic clarity within proximity chat, alongside Marvel Rivals and Overwatch 2 to test how large the spectrum of sound the headset picks up is.

For games where audio cues are so important, like The Outlast Trials and Call of Duty: Black Ops 6, the SteelSeries Arctis Nova Pro never failed to impress. This was also massively helped by the ability to customize every note through the GameDac Gen 2 panel and the audio presets available through SteelSeries GG.

Read more about how we test

First reviewed April 2025.

The Nacon Revolution X Unlimited is the first controller with a built-in screen that I actually like
4:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Nacon Revolution X Unlimited controller: one-minute review

Nacon Revolution X Unlimited

(Image credit: Future)

The Nacon Revolution X Unlimited is the latest premium Xbox controller from the gaming brand, and I think it’s the company’s best effort yet. Essentially an upgrade over the PS5-compatible Revolution 5 Pro (though sadly, there’s no PlayStation compatibility to be had with this new gamepad), the Unlimited offers a similar experience with some notable new features.

Your eyes will immediately be drawn to the Unlimited’s built-in LCD display. Typically, I’m not a fan of these on gamepads, as I feel they can often overcomplicate the play experience. On the Unlimited, though, the display is very intuitive. It trims the fat, strictly offering options for button mapping, connected gaming headsets, wireless pairing, and battery saving. As such, I find this to be a direct upgrade over the Revolution 5 Pro.

The Revolution X Unlimited does pack a premium price tag, but to sweeten the deal, Nacon has included a selection of swappable parts as well as a charging dock for quick and easy battery top-up. Throw in a pair of sublimely smooth Hall effect thumbsticks, tactile micro-switch face buttons, trigger locks, and a set of four remappable buttons, and you have a premium suite that’s worth the investment.

There are, sadly, some drawbacks that keep it outside of contention for the premium spot in our best Xbox controllers and best PC controllers guides. For one, it’s quite a bulky controller, and an over-reliance on plastic means that build quality isn’t quite what you’d expect from a luxury pad.

But overall, if you’re in the market for a high-end Xbox controller or PC controller with tons of features and intuitive on-the-fly customization for your favorite games, I still highly recommend considering the Revolution X Unlimited.

Nacon Revolution X Unlimited controller review: Price and availability

As a premium pad, the Revolution X Unlimited commands a price tag of $199.99 / £179.99. You can purchase one for yourself at Nacon’s own website as well as Amazon in the US and Argos in the UK. This is similar to the Revolution 5 Pro which retails at $199.99 / £199.99, albeit the X Unlimited is £20 cheaper in the UK.

That price puts the Unlimited in the ballpark of other premium Xbox controllers such as the Razer Wolverine V3 Pro ($199.99 / £179.99), the Thrustmaster eSwap X2 ($169.99 / £149.99), and the official Xbox Elite Wireless Controller Series 2 ($179.99 / £159.99).

All offer similar feature sets, including swappable stick and button modules, remappable keys, and controller layout profile creation.

I think the Revolution X Unlimited has the edge over the eSwap X2 and Elite Series 2, thanks to its inclusion of Hall effect sticks (they’re sold separately for Thrustmaster’s pad) and that built-in display that I found genuinely useful here. However, I do prefer the near-perfect build quality offered by the Razer Wolverine V3 Pro.

Nacon Revolution X Unlimited controller review: specs

Nacon Revolution X Unlimited

(Image credit: Future)

Nacon Revolution X Unlimited controller: design and features

Aside from the controller itself, you’re getting quite a lot of goodies in the Revolution X Unlimited box. The pad is housed in a tidy carry case, where you’ll also find a charging dock, 2.4GHz USB dongle for wireless connectivity, a 3m USB-C cable, a thin dust cloth, and a small box that stores swappable accessories.

Said accessories include two D-pads (a four-way and an eight-way with the latter on the controller by default), six thumbstick caps (two concave, four convex of varying sizes), two metal stick rings for placing around the thumbsticks, and a set of six weights (two 0.35oz / 10g, two 0.49oz / 14g, and two 0.56oz / 16g) which can be slotted into the controller’s grips for some additional heft if you need the pad to rest in your hands a little more firmly.

The Unlimited itself has that recognizable Xbox Wireless Controller-esque silhouette, but it is ever so slightly wider and taller than Microsoft’s gamepad. This results in the Unlimited being better suited to players with larger hands.

Meanwhile, overall build quality certainly isn’t terrible, but I’ve never been a fan of the use of cheap-feeling plastic on Nacon’s controllers that’s also present here. I did get used to it, but it definitely feels less robust in the hands than my go-to Razer Wolverine V3 Pro.

The standout feature this time is undoubtedly the built-in LCD display. As mentioned, I’m typically not keen to see these on controllers like the Turtle Beach Stealth Ultra or the Turtle Beach Stealth Pivot. They’re usually quite sluggish and aren’t particularly intuitive in a pinch.

Nacon has nailed it here, though. A quick press of a button found next to the left bumper activates the display’s menu. The UI is incredibly responsive and limits options to the essentials: audio for gaming headsets (including volume, mic monitoring, and a game/chat mixer), button mapping, and wireless pairing options.

Nacon Revolution X Unlimited

(Image credit: Future)

Nacon Revolution X Unlimited controller: performance

I’m seriously impressed with the Revolution X Unlimited when it comes to overall gaming performance and play experience. I’m glad that Nacon has opted for Hall effect sticks here, of course, but the sticks themselves are some of the smoothest in the business. If you’ve read my Nintendo Switch 2 Pro Controller impressions, it’s a similar story to that, where the sticks feel hyper-tuned for accuracy and responsiveness. Certainly, it’ll be a boon for the best FPS games where carefully-placed shots mean everything.

Micro-switch buttons are becoming increasingly common with contemporary gamepads, with even cheaper models like the GameSir T4 Kaleid offering them. They’re also present on the Revolution X Unlimited, and they’re satisfyingly tactile.

This is another element that positions the Unlimited as a competitive-focused controller. Don’t get me wrong, it’s wonderful for any kind of game, and I had a blast testing it with The Elder Scrolls 4: Oblivion Remastered on Xbox Series X as well as A Hat in Time and Final Fantasy 14 Online on PC. But it really comes alive with multiplayer-oriented games like Tekken 8 and Fortnite, thanks to those buttery smooth thumbsticks and rapid button actuation.

Battery life is a slight letdown as you’re only getting around 10 hours on a full charge. It does charge up fairly quickly in around two and a half hours with the included charging dock, but do expect to have to top up the controller regularly if you prefer wireless play.

Nacon Revolution X Unlimited

(Image credit: Future)

Should I buy the Nacon Revolution X Unlimited controller?

Buy it if...

You want a full premium controller package
Additions like a charging dock, multiple thumbstick and D-pad configurations, and that built-in display all make for a comfortable and robust play experience.

You’re primarily an online multiplayer gamer
The Revolution X Unlimited’s slick performance - from its friction-free sticks to tactile micro-switch buttons and trigger locks - makes it an excellent choice for competitive players in fighting games or shooters.

Don't buy it if...

You’re on a budget
It may seem obvious, but the Unlimited is absolutely a ‘money no object’ purchase at $200 / £180. I can only really recommend it if you’ve got the cash to spend or if you’ve been saving for a pad like this.

You want more battery life
At around 10 hours, the Revolution X Unlimited’s battery life pales when compared to the likes of the Xbox Wireless Controller (around 20-30 hours) or similar built-in display pads like the Turtle Beach Stealth Pivot (22 hours).

Nacon Revolution X Unlimited controller review: Also consider

If the Revolution X Unlimited isn’t quite doing it for you, have a look at these Xbox and PC controller alternatives.

Razer Wolverine V3 Pro
Right now, the V3 Pro is the final say in premium Xbox and PC controllers, and has a price tag to match. But if you do take the plunge, you’ll find a gamepad that simply does not miss, with it featuring best-in-class build quality and Razer mouse-click tech allowing for speedy button actuation. An absolute stunner of a controller.

Read our Razer Wolverine V3 Pro review

Turtle Beach Stealth Pivot
One to consider if you’re looking for a feature-rich controller in a more mid-range-friendly price bracket. While certainly not as impressive as the Unlimited, it also features a built-in display, great build quality, and a novel module pivot feature that lets you swap button layouts on the controller itself.

Read our Turtle Beach Stealth Pivot review

How I tested the Nacon Revolution X Unlimited controller

  • Tested for one week
  • Tested across Xbox Series X Digital Edition and PC
  • Compared directly to the Razer Wolverine V3 Pro

I tested the Revolution X Unlimited controller over the course of a week, playing both single and multiplayer games across Xbox and PC. On my Xbox Series X Digital Edition, I took the controller for a spin with The Elder Scrolls 4: Oblivion Remastered and Avowed. I went more multiplayer-focused on PC, with titles like Tekken 8, Final Fantasy 14 Online, and Street Fighter 6 filling up much of my playtime with the controller.

Read more about how we test

First reviewed April 2025

I was worried Retro-Bit’s modern Sega Saturn controller would be a cheap gimmick, but it left me pleasantly surprised
3:00 pm | April 28, 2025

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Retro-Bit Sega Saturn Wireless Pro Controller: one-minute review

Sega Saturn Wireless Pro Controller

(Image credit: Future)

Retro-Bit’s Sega Saturn Wireless Pro Controller is a gamepad revival done right. It successfully recreates the look and feel of Sega’s original unit, while adding some very welcome modern flourishes that (mostly) help it to feel like a solid contemporary option - especially for some fighting games and retro game compilations.

The original Sega Saturn controller has always been a winner in my book, with its six face buttons and glorious ergonomic D-pad. That experience has been replicated on Retro-Bit’s version, but you can also expect handy additions in a pair of Hall effect sticks, trigger buttons, and, of course, wireless connectivity. As a result, this could be one of the best Nintendo Switch controllers for you if you get regular use out of those Nintendo Switch Online retro game libraries.

It’s also an impressive value proposition, with a price firmly in that budget-friendly bracket, costing about the same as a standard Xbox Wireless Controller. You’re getting compatibility with PC, Mac, and Nintendo Switch here with the included 2.4GHz dongle. But the package also includes a Sega Saturn-compatible V2 receiver, so if you’ve got a Saturn lying around, this is an excellent modern wireless option for that system.

There are some mild annoyances to wrestle with, namely in terms of so-so build quality and the thumbsticks being a little too small for my liking. The newly added Home and Select buttons in the center are also placed in rather cramped fashion. But overall, in terms of retro-inspired controllers, Retro-Bit’s Sega Saturn model is certainly among the best.

Retro-Bit Sega Saturn Wireless Pro Controller review: Price and availability

  • $49.99 / £44.99 (around AU$78)
  • Costs about the same as an Xbox Wireless Controller
  • Available at Retro-Bit and Amazon

The Retro-Bit Sega Saturn Wireless Pro Controller is available to purchase now, either from Retro-Bit’s website or Amazon, for $49.99 / £44.99. In terms of pricing for PC-compatible gamepads, this falls squarely in range of the Xbox Wireless Controller or the GameSir T4 Kaleid.

This is rather impressive value, given the pad’s wireless connectivity options and smart additions like Hall effect thumbsticks though the retro nature of it makes it tough to recommend for a wide range of genres, including first-person shooters or strategy games.

But for some of the best fighting games like Fatal Fury: City of the Wolves or Street Fighter 6 (thanks to that six-button layout), it’s a great pick. It’s also a fine choice for the many retro game compilations we see today, including Marvel vs. Capcom Fighting Collection: Arcade Classics and Castlevania Dominus Collection.

Retro-Bit Sega Saturn Wireless Pro Controller review: specs

Sega Saturn Wireless Pro Controller

(Image credit: Future)

Retro-Bit Sega Saturn Wireless Pro Controller: design and features

Aesthetically, Retro-Bit’s Sega Saturn Wireless Pro Controller is designed after the console’s MK-80116 gamepad. All the original colors are accounted for here, from the pink Start button and triggers to the green, yellow, and blue face buttons. If authenticity is the goal, Retro-Bit has nailed it.

The controller maintains that old-school ‘boomerang’ style silhouette that was common among the fourth and fifth console generations (think the Super Nintendo, Sega Mega Drive / Genesis, and indeed the Saturn). That also means shorter grips and face buttons that are on average larger than what we see on many of the best PC controllers of today.

Despite the retro design, the Sega Saturn Wireless Pro Controller still sits incredibly snug in the hands - its edges perfectly rounded to allow for a comfortable play position. All six face buttons are easily reachable, and the large D-pad rests firmly under your left thumb.

While I like the new additions to this controller, their placement is a little off. The new Home and Select buttons, as well as the two Hall effect thumbsticks, are a little too close to the center of the pad for comfort.

Things aren’t too bad with the sticks (even though they’re a bit smaller and shallower than what I’m used to), but you’ll really have to stretch your thumbs in order to reach those central buttons, to the point where I often found myself looking down at the controller to register their position relative to my thumbs.

Build quality is also something that I wish was slightly better. It’s not overtly nasty by any means, but the controller does feel quite hollow, and you can hear the D-pad shaking about when you rock it around in your hands. The face buttons also feel slightly loose, and the sticks are noticeably notchy as you move them around.

Sega Saturn Wireless Pro Controller

(Image credit: Future)

Retro-Bit Sega Saturn Wireless Pro Controller: performance

Thankfully, some of those design shortcomings don’t do much to ruin an otherwise comfortable and responsive play experience. This controller is a particularly good fit for fighting games, as mentioned earlier. The six-button layout is great for Street Fighter 6, and allows your light, medium, and heavy inputs for both punches and kicks to be reachable with your right thumb.

That also frees up the bumpers and triggers for other inputs or macros. In the case of Street Fighter 6, that meant easy macroing for actions like Drive Impact, Drive Rush, and throws. And for Fatal Fury: City of the Wolves, which is a four-button game, those extra two face buttons came in handy for throw and REV macros.

Helping this along is the truly excellent D-pad. At first, I was unsure of it, as, like the face buttons, it is quite loose-feeling. But during play, it feels exceptionally tight and responsive. Directional inputs for special moves simply weren’t an issue here, thanks to its rounded nature, and I found I could pull them off much more reliably than with traditional four-way D-pads found on other controllers.

Fighting games aside, the Sega Saturn Wireless Pro Controller was also an excellent choice for retro (and retro-styled) games and compilations. I had a blast playing through beat-em-up Streets of Rage 4 with this gamepad. Side-scrollers really benefit here too, with the likes of Touhou Luna Nights, Mega Man Zero/ZX Legacy Collection, and Nintendo Switch Online games including Super Metroid and Shinobi 3 feeling well-suited.

On the other hand, I would argue that the controller isn’t the best fit for more contemporary games, particularly first-person shooters. The thumbsticks, while a nice addition, simply don’t have the smoothness to offer a satisfying play experience. Their relative closeness also means that your thumbs may barge into each other as you rock the sticks around.

Sega Saturn Wireless Pro Controller

(Image credit: Future)

Should I buy the Retro-Bit Sega Saturn Wireless Pro Controller?

Buy it if...

You love fighting games
Whether you’re playing modern greats like Fatal Fury: City of the Wolves or stone-cold classics like Street Fighter 3: Third Strike, the Sega Saturn Wireless Pro Controller is an excellent gamepad choice for fighting games.

You’ve got a soft spot for retro design and feel
The controller absolutely nails it in terms of replicating the Saturn controller’s look and feel. Modern implementations like Hall effect sticks and wireless connectivity only sweeten the deal.

Don't buy it if...

You only play more modern games
The Sega Saturn Wireless Pro Controller isn’t designed for the big-budget AAA games of today. And while I don’t personally take issue with that, it’s not one to purchase for your blockbuster single-player adventures or Black Ops 6 multiplayer progression.

Retro-Bit Sega Saturn Wireless Pro Controller review: Also consider

If the Sega Saturn Wireless Pro Controller isn’t quite what you’re looking for, consider these similarly priced alternatives.

GameSir Super Nova
GameSir is now well-known for producing superstar controllers that punch above their weight, and that’s no exception with the Super Nova. With Hall effect sticks and tons of customization options, it’s a contemporary choice that doesn’t leave much off the table.

Read our full GameSir Super Nova review

Horipad Turbo
It’s not the most glamorous controller out there, but it’s a solid budget pick nonetheless for PC and Nintendo Switch. Buttons and sticks feel surprisingly nice for a gamepad of this price, and the addition of a Turbo button is a good fit for old-school games.

Read our full Horipad Turbo review

How I tested the Retro-Bit Sega Saturn Wireless Pro Controller

  • Tested for a week and a half
  • Played primarily on Nintendo Switch and PC
  • Compared to the Xbox Wireless Controller and the Horipad Turbo

I tested a variety of games, both old and new, with the Sega Saturn Wireless Pro Controller on both PC and Nintendo Switch over the course of a week and a half. While I unfortunately don’t have a Sega Saturn on hand for testing there, I got plenty of play time with fighting games like Street Fighter 6 and Fatal Fury: City of the Wolves.

I also played a number of retro collections, including Marvel vs. Capcom Fighting Collection: Arcade Classics and Mega Man Zero/ZX Legacy Collection.

Read more about how we test

First reviewed April 2025

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