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I put in some serious flight time with Hori’s HOTAS Flight Stick Control System and enjoyed the surplus of inputs, but I’m stuck on its pricing
3:00 pm | April 20, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

Hori HOTAS flight control system: one-minute review

Hori HOTAS

(Image credit: Future)

If you want to take your flight sim experience to the next level, a HOTAS – hands-on throttle and stick – setup will make aviation a hundred times easier and more immersive than using a controller or mouse and keyboard.

Developed in partnership with War Thunder developers Gaijin, Hori’s HOTAS flight control system endeavors to provide exactly that solution. It’s marketed for combat flight sim pilots, but also just as useful for virtual commercial aviators who log their flight time in Microsoft Flight Simulator 2024 and the like.

There’s a vast array of switches, buttons, hat switches, paddles, and dials here to play with and map to your preferred commands, so no one’s going to feel short-changed in functionality terms here. The included desk mounts for the throttle and flight stick are also very welcome additions, well-constructed and satisfyingly weighty, allowing a nice ergonomic angle once you’ve mounted the peripherals to the left and right of your seating position.

But there’s a really uneven feel to the actuation of all those inputs. Some feel great, others don’t come anywhere close to the $499 / £449 pricing. When there are such legendarily good alternatives out there for similar pricing like Thrustmaster’s Warthog HOTAS, that’s a real problem.

Ultimately the sensation of the flimsy plastics used at the contact points where your hands interact with them and the wobbliness of some inputs makes this Hori offering difficult to rationalize next to the Warthog HOTAS, or even Logitech G’s cheaper, more limited, but sturdier X56.

Hori HOTAS flight control system: Price and availability

  • $499 / £449
  • Thrustmaster Warthog HOTAS now sells for less
  • Much more expensive than the Logitech G X56

The price is the Hori HOTAS’s major problem. It compares very unfavorably to Thrustmaster’s best-in-class Warthog HOTAS, nor does it blow cheaper models like Logitech G’s X56 out of the water. In all fairness, there are mounting brackets included in this model that aren’t in the others, and a huge number of inputs, but that doesn’t completely compensate for the flimsy construction feel.

For a more budget-friendly option, consider Turtle Beach’s $120 / £120 VelocityOne flight stick, which features two throttle inputson either side of the joystick itself.

Hori HOTAS flight control system: specs

Hori HOTAS

(Image credit: Future)

Hori HOTAS flight control system: design and features

  • Looks convincingly pro at a glance
  • Sensible ergonomic layout
  • Let down by cheap materials

So, what does the virtual aviator want from their HOTAS? Two things. Firstly you’re looking for a control layout that makes flying a plane easier than it would be when using a pad or mouse and keyboard. That’s fundamental.

Flight sims are among the most mapping-heavy pieces of software in existence, and it’s always been a challenge to even memorize the inputs required to get a plane off the ground, talk to ATC, engage autopilot and navigation systems, and control your view, let alone map them to a comfortable and intuitive layout.

Sim racers have racing wheels that offer just about a 1:1 recreation of the inputs and displays they’d have on a real racing car, but for pilots that’s not feasible unless you drop many thousands on a room-sized rig.

Secondly, you want to feel immersed in the experience. You can control a plane’s throttle input using an analog stick on your Xbox controller, just like Flight Sim 2024 expects you to by default, and in truth, the difference in precision that this Hori’s twin throttle allows is unlikely to ever be the difference between crashing or staying aloft.

Instead, it’s about creating a sensory environment that feels like flying a plane. A matter of passion for the enthusiasts, and a crucial point for aspiring pilots supplementing their real air time with a flight sim.

Hori HOTAS

(Image credit: Future)

It’s important to lay these two objectives out because Hori’s HOTAS is perfectly good at the first - making planes easier to fly by offering a sensible and numerous layout of inputs - but just can’t deliver what you’d expect for the price when it comes to immersion.

Let’s delve into those statements. You’ve got three modes on each peripheral, and a total of 61 different button functions. That’s… probably enough. In both War Thunder and Flight Sim 2024, I found I was able to map every input I’d conceivably need and have it within close reach.

In fact, the reality was that I’d mapped a bunch of inputs that I didn’t end up touching. There’s a surplus of functionality here, and it does indeed make flying planes much easier, in both a combat and commercial environment. We can put a giant tick in that box.

Immersion, though, is elusive when piloting with the Hori HOTAS. That’s because despite it looking the part from a distance, when you’re up close and interacting with the throttle and flight stick, it simply looks and feels closer to a toy than part of an aircraft. Certain inputs hold up their end of the bargain, specifically the metal toggle switches on the throttle’s base, the rudder paddles on the throttle and the one on the flight stick.

The two-stage trigger has a nice mechanical-feeling actuation to it too, which makes firing weapons very satisfying. Elsewhere though, the surfaces feel too light and flimsy to be believable and the buttons and hat switches have too much play to them. For over $400 / £400, it’s surprising and disappointing.

The throttle actuation also leaves a lot to be desired. I found that mine was prone to sticking at the 100% point, and along the plasticky track of its axis, there’s a juddering, notched feeling. It’s almost as though there’s a deliberate notch to help you find 50%, except there are two or three of these sticking points on my unit… and none of them are at 50%.

There’s a saving grace, though. The mounting brackets supplied with this HOTAS are top-notch and added a lot to the overall experience once I mounted the throttle and flightstick to them on my left and right. The clamps are adjustable, with four different heights on offer, and I must say once they were fitted to my ideal position and the green backlights of the inputs were gently glowing in my cockpit, the pricing started to make sense for a brief moment.

Then I put my hands on it and the moment went.

Hori HOTAS flight control system: performance

  • Hall effect sensors for precise joystick input
  • Useful backlit input controls
  • Useable default schemes in most sims

I enjoy the precise feeling of this Hori flight stick. There’s just enough resistance and centering spring strength for my tastes, particularly in War Thunder where inputs tend to be of a more severe nature since you don’t have passengers and the contents of their stomach to consider.

It’s a little trickier to achieve those tiny, delicate bank angles in a commercial flight setting due to the strength of that spring, but after a couple of hours of acclimation, I found myself flying a bit more smoothly. There are Hall effect sensors to keep track of exactly where the flight stick is on its axis, theoretically making for more precise input recognition. I’ll level with you - I haven’t busted into the game code to verify exactly what’s happening there or how, but I will say that the sensation feels immediate and smooth to track.

Fortunately, in a performance setting, the issues I have with the grainy throttle don’t translate to in-game problems with thruster operation, and the previously mentioned loose feeling on some buttons doesn’t actually affect them being registered as inputs when you press them. So when you’re up in the air, the underwhelming build quality isn’t a de facto disadvantage. Just a shame.

I’ve sung the praises of those mounting brackets previously in this review, but they really do hold each peripheral firmly in place and in an ergonomic position when you’re sitting in your cockpit. Anyone who’s used a HOTAS or joystick whose base is too light knows how irritating it can be for your inputs to translate as peripheral wobble instead of flight control, and happily, that just doesn’t happen here.

It’s a strong performer then, but that doesn’t go all the way towards negating the problems this HOTAS has competing against similarly priced but better-constructed rivals like the Thrustmaster Warthog.

Hori HOTAS

(Image credit: Future)

Should I buy the Hori HOTAS flight control system?

Buy it if...

You usually fly in combat flight sims
It’s perfectly good at commercial flight, but you’ll get the most out of the control layout in dogfights. Plus there are bundled in-game bonuses for War Thunder.

You’re tired of mapping inputs to your keyboard
There are enough buttons, dials, hat switches, and paddles to keep you from having to reach back towards your mouse and keyboard.

You don’t want to buy mounts separately
The sturdy, adjustable metal mounts are a big bonus of this package and add a lot to the sensation of being inside a cockpit.

Don't buy it if...

You’re on a budget
There are much cheaper options out there with comparable layouts and in some cases a better sensation, too.

You take flight on consoles too
This model’s a PC-only offering, so you’ll need to find a different peripheral for PS5 or Xbox piloting otherwise it’s back to the pad.

You want a compact setup
The HOTAS layout plus the mounts does take up space, so fairweather fliers might prefer a one-unit peripheral like Turtle Beach’s VelocityOne.

Hori HOTAS flight control system: Also consider

If the Hori HOTAS doesn’t make your heart soar, keep these cheaper alternatives on your radar.

Thrustmaster T.Flight HOTAS One
A time-honored budget option with far fewer inputs than the Hori HOTAS, but nonetheless a great overall package for the price.

For more information, read our full Thrustmaster T.Flight HOTAS One review

Turtle Beach VelocityOne Flightstick
The throttle-on-joystick design is unusual and means dual-thruster operation can be tricky, but the great build quality, numerous inputs, and cool digital display on the joystick itself make this another stellar budget option.

For more information read our full Turtle Beach VelocityOne Flightstick review

How I tested the Hori HOTAS flight control system

  • Several weeks of regular use during testing
  • Used on PC with and without mounts
  • War Thunder, Flight Simulator 2024, and Elite Dangerous all tested

Since War Thunder’s all over the box due to that Gaijin partnership, this dogfighting sim felt like a sensible place to start.

I also logged plenty of flight time in commercial jets and prop planes in Flight Sim 2024, and sauntered around the Milky Way in Frontier’s infinitely impressive Elite: Dangerous. Functionality was great out of the box in all three titles and required just a few re-binds in the latter two.

The Hori Racing Wheel Apex is a good budget option for PS5 sim racers, but don’t expect much in the way of compelling features
3:00 pm | April 18, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

Hori Racing Wheel Apex for PlayStation: One-minute review

I’m glad that the Hori Racing Wheel Apex for PlayStation exists. When it comes to the PlayStation 5, there just aren’t all that many budget PS5 racing wheel options available. But the Apex is one I can just about recommend for those not wanting to shell out on some of the best racing wheels including the pricey Logitech G923 or the Logitech G Pro Racing Wheel.

The Hori Racing Wheel Apex for PlayStation costs significantly less than either of those products. And while I was generally happy with the performance it provides - not to mention the ease of setup - the concessions made to hit its low price point are immediately apparent.

Much like the Nintendo Switch-facing Hori Mario Kart Racing Wheel Pro Deluxe (with which the Apex has many similarities including its chassis and overall performance), build quality leaves much to be desired. You’re getting an overtly plasticky build here, exacerbated by a pair of unsatisfyingly weightless pedals.

Force feedback is also off the table, which will likely be a deal breaker for players looking to purchase a racing wheel for that added level of immersion and feel. But if you can get over these cutbacks and are just looking for an inexpensive steering wheel for Gran Turismo 7, F1 24, and more, you’ll still find an acceptable racing experience with the Hori Racing Wheel Apex for PlayStation.

Hori Racing Wheel Apex

(Image credit: Future)

Hori Racing Wheel Apex for PlayStation: Price and availability

The Hori Racing Wheel Apex for PlayStation is available to buy now at Hori’s website for $119.99 / £99.99. That’s just a touch higher than the Hori Mario Kart Racing Wheel Pro Deluxe ($109.99 / £89.99) and firmly places it in the budget category. Especially in the UK where it’s difficult to find a decent racing wheel under that £100 mark.

The key thing to note here is that while much more affordable than mid-range plug-and-play options like the Logitech G923 or the Thrustmaster T300RS GT Edition, you can expect features to be decidedly stripped back here. If you can afford pricier options like these, they are worth considering if you’d like features like force feedback and better overall build quality.

Hori Racing Wheel Apex for PlayStation: Specs

Hori Racing Wheel Apex for PlayStation: Design and features

Hori has used the Apex’s chassis before, chiefly with the Mario Kart Racing Wheel Pro Deluxe for Nintendo Switch. If you’ve seen that wheel, then you’ve essentially seen the Apex, too. The key difference here, naturally, is that the Apex is emblazoned with PlayStation’s logo and has a PlayStation-adjacent button layout.

Some button placements have shifted, too. On the Switch wheel, the ZL and ZR trigger buttons were found on the steering wheel itself. On the Apex, the left and right shoulder and trigger buttons are all lined up above the D-pad and face buttons respectively. There are also dedicated L3 and R3 buttons on the Apex, too.

Hori Racing Wheel Apex

(Image credit: Future)

The wheel itself is the best thing about the Apex in terms of design. The textured grips feel nice in the hands and ensure sturdy, non-slip play sessions. The flappy paddle gear switches behind these grips are significantly less refined, though, with a flimsy plastic build that feels like they could snap easily after long-term usage.

That same flimsiness also applies to the pedals, which are the same here as they were with the Mario Kart wheel. While they mostly get the job done, they (alongside the included clip-on footrest) have an overtly plastic and lightweight build, meaning they can easily slide around on harder surfaces.

The wheelbase, thankfully, is much sturdier and has a nice weight to it. You’ve also got two options here when it comes to securing the base in place; a clamp and a set of suction cups. You should avoid using the latter unless you lack a surface that you can easily clamp the wheel to. As with the Mario Kart wheel, I found the suction cups offered little to no purchase for the wheel on my desk. The included clamp, meanwhile, gets the job done just fine.

Hori Racing Wheel Apex for PlayStation: Performance

Despite my quibbles with some design and feature aspects, I can’t fault the Hori Racing Wheel Apex for PlayStation much when it comes to overall performance. The experience you’re getting here is far from mindblowing, especially thanks to the lack of force feedback, but it’s still more than up to the task of providing a decent wheel feel for less, offering robust value for money

I tested the Hori Racing Wheel Apex for PlayStation across PS5 and PC racing games, including Gran Turismo 7, EA Sports WRC, and F1 24. It’s clearly designed for PlayStation consoles first, as when loading into GT7, the wheel was ready to go with a preset control layout in place.

Hori Racing Wheel Apex

(Image credit: Future)

On PC, via XInput, some customization was required in F1 24 as the wheel wasn’t recognized in-game by default. In cases like this, you will need to set your own custom control layout. Thankfully there were no issues here, with buttons and steering all recognized as inputs without fuss.

I do miss the wider rotations available on mid-range racing wheels. The Hori Apex caps out just 270 degrees, which means it’s not best suited to serious simmers like iRacing, Assetto Corsa EVO, or indeed Euro Truck Simulator 2. But you should get by just fine in more casual friendly racers like GT7 and F1 24.

Should I buy the Hori Racing Wheel Apex for PlayStation?

Hori Racing Wheel Apex

(Image credit: Future)

Buy it if...

You’re on a budget or buying for a younger player
It’s as simple as that. If you can’t / won’t buy a more expensive mid-range to premium racing wheel - or you’re buying for a kid - the Hori Apex is good value for money.

You want an easy, plug-and-play experience
Many pricier wheels - particularly direct drive models - usually require a more setup. By comparison, the Apex just requires you to hook it up to a console or PC via USB and you’re good to go. It’s really as easy as that.

Don't buy it if...

You want a more immersive experience
A lack of force feedback is understandable given the Apex’s price, but it does mean that you lose a lot of that authentic racing feel here. A limited 270-degree turning angle also hurts in this regard.

Also consider...

If the Hori Racing Wheel Apex for PlayStation isn’t quite doing it for you, have a look at these two PS5-compatible alternatives.

Thrustmaster T248
A bit of an old dog as far as racing wheels go, but one that’s nonetheless reliable and another solid budget pick. While pricier overall, the T248 does offer basic force feedback and a novel on-wheel display. 900 degrees of rotation is also fantastic for a wide variety of sim racers.

Read our Thrustmaster T248 review

Logitech G923
Arguably the first name in PS5 racing wheels, the Logitech G923 rules the roost even years after its initial launch. With fantastic build quality and immersive force feedback, it’s the mid-range plug-and-play racing wheel we recommend first for PS5 players.

Read our Logitech G923 review

How I tested the Hori Racing Wheel Apex for PlayStation

  • Tested for one week
  • Tested across PS5 and PC
  • Compared with the Hori Mario Kart Racing Wheel Pro Deluxe

I tested the Hori Racing Wheel Apex for PlayStation over the course of a week. During that time, I hooked the wheel up to both PS5 and PC to test a variety of racing games including Gran Turismo 7, F1 24, and EA Sports WRC. While a lack of force feedback and a limited rotation means it’s not the most ideal for sim racers, I did find the Apex to be a good fit for arcade racers like Tokyo Xtreme Racer.

Read more about how we test

First reviewed March 2025

I’ve spent a few weeks with the Corsair VOID Wireless V2, and it’s proved to be one of the best gaming headsets on the market
4:00 pm | April 17, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

Corsair VOID Wireless V2 review: one-minute review

Corsair VOID Wireless V2 on a wooden surface

(Image credit: Future/Ford James)

The Corsair VOID Wireless V2 is, as you'd expect from the name, the second iteration of the VOID Wireless range. It's been over seven years since we reviewed the Corsair VOID Pro RGB Wireless, which is the V2's predecessor, and the original impressed us at the time. I'm happy to report the V2 improves upon pretty much every aspect, and retains the same price point as the first to boot.

This gaming headset aims to be the only audio device you'll need no matter which platform you play on: it's compatible with PC, Mac, PlayStation 5, PlayStation 4, Nintendo Switch, and iOS/Android (sorry, Xbox players).

Thanks to its dual wireless and Bluetooth connectivity, you can link two separate devices simultaneously and switch between them with the press of a button.

There's really very little to complain about with the VOID Wireless V2: the battery life is excellent, allegedly running at approximately 65-70 hours of continuous use, though that's so long I haven't had it run out despite using it for multiple days in a row without charging it.

It's lightweight at just over 300g, and as a result, very comfortable. The sound quality across every platform is fantastic too, especially PC and PS5 thanks to some special features… more on those below.

Corsair VOID Wireless V2 review: Price and availability

  • List price: $119.99 / £99.99 / AU$189
  • Cheaper than many premium gaming headsets
  • Offers superb value for money

While you can pick up a budget gaming headset for about half the price of the Corsair VOID Wireless V2, it's not going to turn many heads, nor is it likely to be built to last. And the same goes for the other end of the scale: there are plenty of headsets that will cost double, but will you get double the amount of performance from them? It's unlikely, which makes this one of the best value-for-money gaming headsets you'll find.

At $119.99/£99.99, it's cheaper than some of our favorite products on our best wireless gaming headsets and best PC gaming headsets pages, such as the SteelSeries Arctis Nova Pro Wireless and the Razer BlackShark V2 Pro.

It's also more than capable of going toe-to-toe with them, and as the flashy new kid on the block thanks to its April 2025 launch, it's likely to be a headset in demand when gifting season rolls around later this year.

Corsair VOID Wireless V2 on a wooden surface

(Image credit: Future/Ford James)

Corsair VOID Wireless V2 review: Specs

Corsair VOID Wireless V2 on a wooden desk

(Image credit: Future/Ford James)

Corsair VOID Wireless V2 review: Design and features

  • Easy to set up and connect
  • Clean, sleek design
  • Rotatable - but not detachable or retractable - mic

There's no instruction manual or booklet included with the Corsair VOID Wireless V2, but that's because it really doesn't need one. The box contains the headset, USB 3.0 dongle, and USB 3.0-to-USB-C charging cable, and that's it.

Charge the headset, connect the dongle to your device of choice if you're connecting through the 2.4 GHz wireless connectivity, and turn on the headset, the two should automatically pair, and you're away.

A USB-C wireless receiver would be ideal too, as we gradually move away from USB 3.0, and it would also enable another connectivity option for devices like a Nintendo Switch or MacBook, but it'd be harsh to criticize it too much for that.

If you're using the VOID Wireless V2 on PC, you should install both the Dolby Access app and the Corsair iCUE software though. The former will detect your headset if it's set to be your primary audio output and allow you to enable Dolby Atmos' Spatial Audio feature, while the latter is essential for customization and getting the most out of your new cans.

You can change the function of the custom button on the headset, such as making it toggle the mute, or have it play/pause music. Meanwhile, on PS5, you can enable the Tempest 3D Audio via the console's sound settings as usual.

The design of the headset itself is sleek. My review unit is mostly white with light grey memory foam padding and a silver adjustable frame to ensure it sits tight on your head. Two skinny RGB lighting strips complete the look, facing the way you're looking. If you use the headset in a remote work meeting, however, be prepared for your colleagues to comment as if you look like you belong in a sci-fi TV series, as happened to me.

The only complaint here is that while the microphone is easy to use and fits in with the profile of the headset itself, it'd be a huge quality-of-life upgrade if it was detachable rather than just rotatable. You can swivel it up to sit vertically, but if it could be removed, the Bluetooth feature would make this suitable for listening to music on the go. As it stands, though, you don't really want to commute with a microphone attached to your headset.

Corsair VOID Wireless V2 being worn by a man

(Image credit: Future/Ford James)

Corsair VOID Wireless V2 review: Performance

  • Lightweight and comfortable to wear
  • Terrific 3D audio on PC and PS5
  • Incredible battery life

Thanks to how light the headset is, combined with the memory foam cushions, I've worn it for hours at a time without feeling any discomfort. It saw me through a solid eight-hour Atomfall session on PS5 while sitting on my sofa, along with a similar length gaming Sunday playing a variety of games on PC.

On the former, it added to the already eerie, post-apocalyptic atmosphere of the British countryside by enhancing the groans of Ferals and the chatter of Outlaws in the area, along with the Tempest 3D Audio helping me pinpoint exactly where enemies were.

Of all the games I tested it with on PC, Call of Duty: Black Ops 6 is where the impressive audio was most noticeable. Listening for footsteps and gunshots is incredibly important in the first-person shooter game, and they were crystal clear with the VOID Wireless V2.

I also spoke with friends on Discord while using it on both platforms and had feedback that the voice quality was as good as it could be. It also has very good noise cancellation, which really helps with the immersion.

Finally, I'd be remiss not to talk a little more about the battery life. Coming in at around 70 hours, it blows a lot of its competition out of the water. I tried to use it for a number of sessions repeatedly without charging it, in order to get a rough ballpark for how long it lasts against that claimed 70-hour figure, but the light never changed from green to imply the battery was even starting to die.

Corsair VOID Wireless V2 against a white wall background

(Image credit: Future/Ford James)

Should you buy the Corsair VOID Wireless V2?

Buy it if...

You’re after one of the latest gaming headsets that has it all
Seriously, you're unlikely to find better than this on the market at this price point. It's one of the best examples of a complete product you'll find.

You find other headsets to be too heavy or uncomfortable
This is so light and easy to wear for long periods, if it weren't for how good the noise cancellation is, you'd forget you're wearing it at times.

You want a headset compatible with multiple platforms
It's simple to unplug the USB receiver from one device and plug it into another, without needing to reconnect it. Connecting via Bluetooth is also as simple as pressing the power button on the headset to open up the pairing. Find the headset in the list of Bluetooth devices nearby and voila!

Don't buy it if...

You need a headset for Xbox
Unfortunately, the Corsair VOID Wireless V2 isn't compatible with Xbox consoles. However, Corsair does have other Xbox headset offerings, such as the HS65 Wireless.

You have a premium headset already
Don't get me wrong, this is one of the best headsets I've ever used, but part of that comes due to its value. If you have a $200+ headset already that you're happy with, you don't need to abandon it for this one.

Also consider...

If, despite all this praise, you're still not sold on the Corsair VOID Wireless V2, consider these two other wireless headsets instead, at slightly more expensive price points but similarly feature-laden.

Razer BlackShark V2 Pro
It's almost double the price, but the Razer BlackShark V2 Pro is currently our best-recommended wireless gaming headset. It offers pretty much everything the Corsair VOID Wireless V2 does, but it's also compatible with Xbox consoles. The design of the headset may also be to your personal preference over the VOID.

For more information, check out our full Razer BlackShark V2 Pro review

SteelSeries Arctis Nova Pro Wireless
This offering comes at a much steeper cost, but it does have a few additional features to balance it out. It uses a wireless base station for connectivity, which works in a similar way to a USB dongle receiver but means it can be connected to two sources simultaneously, both wirelessly, as opposed to one through Bluetooth. This one also has a fully retractable mic, making it better suited for non-gaming purposes.

For more information, check out our full SteelSeries Arctis Nova Pro Wireless review

Corsair VOID Wireless V2 on a wooden surface

(Image credit: Future/Ford James)

How I tested the Corsair VOID Wireless V2

  • Used for nearly four weeks for all my gaming sessions
  • Tested with both PS5 and PC games
  • Also used it to listen to music while working, in meetings, and on Discord

Prior to getting my hands on the Corsair VOID Wireless V2, my audio device of choice on PC was the Philips Fidelio X3. That is an absolutely phenomenal pair of headphones, but it is not a gaming peripheral. It's made for music, doesn't feature much noise canceling, and doesn't come with a mic, so I also have a Blue Snowball desktop mic to hand. I'll likely continue to use the Fidelio X3 for all music purposes, but the VOID Wireless V2 has taken over every other aspect because of how well-rounded it is.

It's been used for a number of gaming sessions, both long and short, and thanks to the connectivity range, I can walk around my apartment while still talking to friends on Discord. I've played Atomfall and The Witcher 3: Wild Hunt on PS5, along with Call of Duty: Black Ops 6 and Monster Hunter Wilds on my gaming PC.

First reviewed March/April 2025

Read more about how we test

I’ve played Blue Prince for 70 hours and its roguelike room-based puzzles have consumed every waking moment of my life
10:00 pm | April 11, 2025

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

In puzzle roguelike game Blue Prince, you play as a young boy named Simon who has inherited his great uncle’s estate. However, Simon’s inheritance is predicated on the notion that he’ll discover the fabled Room 46 – the very existence of which is doubted by others. What follows is a surreal adventure like no other, one that’s filled with mystery not just because of how the environments are designed, but also due to all the cryptic notes and hidden secrets that you discover along the way.

Review info

Platform reviewed: PC
Available on:
PS5, Xbox Series X|S, PC
Release date:
April 10, 2025

The gargantuan manor that you find yourself in has a 9x5 grid-like layout – nine rows and five columns – and you have to place rooms in each slot. You might think that the best way to do this is to just plop down hallways with straightforward connections to the Antechamber to the north, but that’s not the case.

That’s because Blue Prince uses concepts similar to deck-building games except, instead of cards, you draw from a set of three rooms, each with its own pathways and unique effects. Some have items or documents lying around, while others cause debilitating penalties or lead to dead ends. Because draws are randomized, you’ll never know what you’ll get. You could have a decent run where you make it halfway through the mansion, only for the next set to contain rooms with no exits. That, or the rooms themselves are locked or they require you to find gem resources first.

Instead of health, you have steps in Blue Prince, which can be replenished by entering bedrooms or eating food lying around. If you run out of steps, the day ends. You’ll have to start back at the Entrance Hall as room slots and items are reset.

A screenshot from roguelike puzzle game Blue Prince

(Image credit: Dogubomb)

The architect of rogues

Within the first few hours of playing Blue Prince, I was already engrossed. While it’s a game in which I can feel like an architect, placing down rooms wherever I want, there’s also a deep strategic layer to it. Numerous thoughts crossed my mind each time I ventured into the manor.

For instance, before placing a Walk-In Closet, I debated if this dead-end room was worth it – sure, it had four items, but I’d block off that section rather than having an open pathway. Conversely, whenever I drew a Hallway – which has three exits – I wondered if I should be using it so soon or if I should save it for later when I really needed it.

This strategic layer also coincides with the aforementioned steps mechanic. If my placement of rooms isn’t optimal, I could end up backtracking so often that I’d waste dozens of steps just to get from Point A to Point B.

There was even one moment when I debated where I should place the Foundation, a room that has an elevator that leads to the underground section of the manor. Unlike most other options, the Foundation’s placement does not reset each day/run. Since I needed it to progress further, I decided to plop it down next to the Entrance Hall for easy access. Had I drafted it closer to the end, that would’ve meant relying heavily on randomness (and the RNG gods) just so I could make a path to it.

Randomness is even more impactful in the game – at one point, I was so close to Room 46, only to draw room cards that didn’t have connections to the only open doorway. In another attempt, I was planning to open a locked deposit box in the Vault, but the key never appeared in any of the areas I checked. These instances were frustrating, of course, but it’s par for the course in roguelite titles. The challenge itself makes achieving the goal even more rewarding.

A screenshot from roguelike puzzle game Blue Prince

(Image credit: Dogubomb)

Perplexing puzzle perfection

Blue Prince encourages you to plan your attempts carefully and, while you’re at it, you’re bound to stumble upon puzzles that are meant to stymie you. Some even gradually become more difficult the more you complete them in successive runs.

For example, a math-based Darts Puzzle involves looking at the colors on the board and performing algebraic operations – i.e. addition, subtraction, multiplication, and division. Little did I know that dozens of successful completions would cause migraine-inducing equations that involved exponents, fractions, negative numbers, and symbols that I’d never seen in my life. Thankfully, I found a means of upgrading rooms with perks, and I was able to revert the Darts Puzzle to simple addition. I’m terrible at math anyway.

Best bit

A screenshot from roguelike puzzle game Blue Prince

(Image credit: Dogubomb)

Several hours after I started playing Blue Prince, I finally figured out why each room had an odd pairing of paintings. I then deciphered the hidden message, a 44-character phrase representing 44 rooms I placed around the mansion, and I exclaimed out loud. No, I didn’t receive a material reward. My reward was a subtle hint that helped me solve another puzzle. I felt like a genius.

There are also puzzles that go hand-in-hand with exploration, such as the Chess Puzzle. You see, there are certain rooms that have chess pieces, like the pawn, rook, queen, and king. To solve the Chess Puzzle, I had to remember where I placed those rooms on the manor’s grid-like layout, and then I had to move the corresponding pieces on the chessboard based on their locations. Oh, and the chess board itself was in a distant section of the estate, too, which meant I had to carefully retrace my steps just to arrive at the correct chamber.

Other brain teasers are equally perplexing. For those who’ve read Maze: Solve the World’s Most Challenging Puzzle – a book that helped inspire Blue Prince – you’ll be glad to know that the author, Christopher Manson, actually designed the Gallery Puzzle. It has four abstract paintings, and you have to choose one word that best represents each illustration. Speaking of illustrations, there are pairs of paintings in every room. At first glance, you might think they’re just there for design purposes until you realize that they’re part of an elaborate puzzle, too.

All in all, the puzzles in Blue Prince are nothing short of outstanding. That unique spark of creativity is showcased, as what starts out as little hints and clues transform into bigger arcs and intricately woven threads that I was eager to follow. Even the unremarkable tidbits might be part of a broader and stranger enigma. No pattern, item, or fixture is there by accident; everything has a purpose.

A screenshot from roguelike puzzle game Blue Prince

(Image credit: Dogubomb)

C’mon gang, we’ve got a mystery to solve

Blue Prince astonishingly goes beyond traditional puzzle rooms and objectives-based tasks as the story slowly unfolds. Simon is the only person in the estate, but the rest of the narrative, including background information on other characters, is all told by way of documents, notes, books, and, in some cases, emails.

There’s an arc about someone being blackmailed, which then led me to several red envelopes stashed within safes (and, of course, I had to figure out the passcodes). There’s another about a missing author, with hints that are found in plain sight, albeit inconspicuous at first glance. At one point, I even had to browse several books to find a visual cue, piecing together a hidden message, which then allowed me to find an item in a specific spot even though there was no icon telling me that something was there.

It’s this facet that truly sunk its claws into me, pulling me further down the rabbit hole well past my arrival in Room 46. The story developed and unraveled organically the more hints I came across. There were riddles upon riddles and secrets within secrets, that I was finding new things hours later in areas that I’ve frequented numerous times.

Perhaps my only complaint is that the game does not have an in-game journal. Even if you’ve already read a letter, there’s no system that keeps track of the information in-game. You have no other choice but to take a screenshot, jot down notes, or hope that you can draft the room again in the future. In fact, as of the time of this writing, my Blue Prince screenshots folder has well over 3,000 images already, all organized per room and theme. This was hard to manage even for me – and I write guides for a living – and I’m sure it will be problematic for those who don’t commit too many details to memory.

Even with this qualm, Blue Prince still remains a spectacular offering from developer Dogubomb. What I said before about the Antechamber and Room 46 are just your initial goals. The biggest surprise in this game is the fact that traditional progression is just the tip of a continent-sized iceberg.

Fair warning: Blue Prince will occupy every waking moment of your life just like it did mine. You won’t be saying good night to this sweet prince anytime soon. It’s that damn good.

Should you play Blue Prince?

Play it if...

You enjoy puzzle games and roguelike elements
Blue Prince
has countless puzzles that are meant to confuse you, though you’ll feel like a genius once you’ve solved them. Roguelike elements also enhance the strategic depth.

You love taking down notes and looking for secrets
There are numerous notes and documents, many of which are part of the secrets that you should discover.

Don't play it if...

You’re looking for a lot of hand-holding
Outside of a few documents explaining basic mechanics, you’re left to your own devices and you have to figure out what you need to do next.

You dislike roguelike mechanics and randomization
A lot of facets of the game are randomized, especially item placements and room selection pools. Things can get frustrating if you run out of steps or you don’t get the items or rooms that you need.

Accessibility

Sadly, Blue Prince features no accessibility features whatsoever. Let alone specific features like colorblind modes, the game doesn't even allow you to alter subtitles in any way or even customize controls. A disappointing element of such an otherwise fantastic game.

A screenshot from roguelike puzzle game Blue Prince

(Image credit: Dogubomb)

How I reviewed Blue Prince

I played Blue Prince on a TCL P755 TV at 4K resolution and maximum settings. My gaming PC has an Nvidia GeForce RTX 3080 GPU, Intel Core i9-10900K CPU, and 32GB of RAM. I used a Razer Viper Mini mouse and a locally-made keyboard, as well as a Logitech F710 wireless controller.

My progress as of the time of publishing this review is around 70 hours across a week or so of playing. I was able to reach Room 46 several times, as well as explore various locations in, out, and under the manor, all to discover numerous secrets along the way.

First reviewed April 2025

I can’t quite believe how many customization options there are for the GameSir Super Nova, but it’s not without a few faults
10:20 pm | April 8, 2025

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

GameSir Super Nova: one-minute review

Close-up of face buttons on GameSir Super Nova

(Image credit: Future)

The GameSir Super Nova is a controller compatible with PC, mobile, and Nintendo Switch, and features Hall effect technology for enhanced precision and longevity from its thumbsticks.

It emulates the very familiar Xbox design, although the various colorways and RGB lighting add a little more vibrancy, especially the Whipped Pink variant. It also has a different D-pad, opting for the four-point approach.

In the hands, the Super Nova feels solid and well-made; in fact, it belies its modest price tag and rivals some of the best PC controllers in terms of build quality. It also features a magnetic faceplate, allowing for easy access to the swappable face buttons, designed to match whatever platform you’re playing on.

The buttons are satisfyingly damped and have very little play to them, sitting tightly in place yet still being easy to use. The same is true of the analog sticks, as there’s hardly any play in them at all. They are finished in a harder material than you might find on other controllers, but I still found them comfortable. However, the two optional back buttons are considerably less damped, and my fingers didn’t quite land in the optimal place for triggering them.

The Super Nova can be tweaked using the 'M' (multifunction) button on the front, which allows you to adjust aspects such as stick deadzone and RGB lighting, among others. But many more tweaks can be made using GameSir Connect, the brand’s peripheral tool on PC. Here you’ll find more options than I think I’ve ever seen offered in controller software, so everybody’s preferences should be catered for here.

There are curve profiles and actuation settings for the triggers and sticks, numerous button remapping options, and even an option to set motion controls to always on, allowing you to substitute them with analog stick or even mouse inputs.

To game with, the Super Nova puts in an admirable performance. The buttons are responsive, while the Hall effect technology in the sticks and triggers offer precise movements, although I did find the triggers a little too light to actuate, which did take some getting used to. I didn’t find the D-pad quite so amenable either, as I had to press more towards its center to get a consistent response, which isn’t ideal from an ergonomic standpoint.

Connectivity was good for the most part during my time with the Super Nova, as I managed to connect to multiple platforms via both Bluetooth and the 2.4GHz USB dongle. However, there were occasions when it failed to reconnect to the Nintendo Switch, with the controller failing to wake the console from its sleep. Switching between various devices isn’t the snappiest, either, although not many are lightning quick in this regard.

After several days of use the Super Nova was still going strong, although the lack of a battery readout, either on board or in the software, is a glaring omission; the only indicator is the flashing red RGB when it dips below 15%. GameSir did tell me that it should last about 15 hours, though, which is towards the lower end of the spectrum compared to its rivals.

For the price, though, the Super Nova offers great value for money, considering its performance and platform support, not to mention the incredible level of customization provided by Connect. The D-pad and some minor connectivity issues are drawbacks, but this is still a worthy choice for your next gamepad.

GameSir Super Nova review: Price and availability

  • $44.99 / £49.99 / AU$89
  • Available now in two colorways
  • Cheaper than rivals

The GameSir Super Nova costs $44.99 / £49.99 / AU$89 and is available now in two colorways: Nightfall Blue and Whipped Pink. It comes with a 2.4GHz USB dongle, as well as a charging base and USB cable. Other face plates in a variety of colors are also available from GameSir.

When it's on sale, the official Xbox Wireless Controller, one of the best Xbox controllers and best PC controllers, can be found for a little less than the Super Nova. While it’s a great all-round performer, it pales in comparison to the Super Nova in terms of features and customization options. It also lacks a rechargeable battery as standard.

If you’re after a gamepad with even more tweakability than the Super Nova, then the PDP Victrix Pro BFG, one of the best PS5 controllers and best controllers for Call of Duty, is a fine pick. This controller has a fully modular setup, allowing you to replace the face buttons, D-pad, and sticks depending on your preferences, as well as myriad customization options via the Victrix Control Hub App. However, it’s considerably more expensive than the Super Nova.

GameSir Super Nova review: specs

Close-up of back of GameSir Super Nova

(Image credit: Future)

GameSir Super Nova review: design and features

  • Typical Xbox controller design
  • Well made
  • Incredibly in-depth software

The Super Nova is heavily inspired by the Xbox controller in terms of its form, with its substantial grips and asymmetrical analog sticks mirroring Microsoft’s official gamepad. The D-pad is a point of departure, though, as it harks back to older generations with its four-prong design, rather than a more modern circular hat. There’s also some RGB lighting, although this is quite subtle, confined to just two thin bars running around either grip.

In the hand, the Super Nova feels weighty without being onerous, and the overall construction seems solid. The removable, magnetic faceplate feels premium, as do the rubberized handles, which provide enough grip while maintaining good levels of comfort.

This high standard extends to the face buttons, as they feel smooth to the touch and are damped nicely. There’s very little wobble to them, as with some other controllers, which is especially impressive given they can be swapped around to align with the Nintendo Switch layout (hence the removable faceplate). The analog sticks are similarly solid, and although their material is a little harder than on many other sticks, I still found they offered enough grip.

The triggers are somewhat shallower than on some other controllers. Each has its own lock slider, situated on the back of the Super Nova, which shortens their travel considerably – useful when playing shooters and other games requiring rapid taps.

The two back buttons aren’t damped, and therefore feel less tactile. Also, I found they extended too far outwards, meaning my fingers failed to fall naturally on their end points for the best leverage.

These back buttons can be programmed using the M button at the bottom of the Super Nova – a button that can also be used to make other adjustments on the fly by pressing in conjunction with other buttons. You can change the RGB lighting, vibration intensity, and stick deadzone this way, as well as toggle the Turbo and Hair Trigger modes. These M button adjustments are responsive and provide feedback when changes are made, via flashes of the RGB lighting or small rumbles.

Other customizations can be made in the GameSir mobile app, although this is very limited. Thankfully, the Super Nova also works with GameSir Connect, the company’s peripheral software on PC. This facilitates many tweaks in addition to those accessible via the M button.

Connect provides remapping (including the option to assign multiple inputs to a single button), as well as multiple curve profiles for the sticks and the triggers. There are also various motion control settings, including an option to set which axes are active, as well as an option to turn on motion controls permanently. When this is activated, you can set motion controls to replace the input of either stick or even mouse movements. I was also pleased to see always-on motion controls work when using the Super Nova with the Switch, meaning you can use motion controls in place of the analog sticks with any Switch game.

There are plenty more tweaking options besides those I’ve already mentioned, and I struggle to think of any that are missing here. Connect is also stable for the most part, and the UI is clear and easy to use, although it’s a shame there are no explanations or visual feedback for some of the more advanced settings. What’s more, there doesn’t appear to be any way to save multiple profiles.

Close-up of analog stick and d-pad on GameSir Super Nova

(Image credit: Future)

GameSir Super Nova review: performance

  • Satisfying and precise
  • Not the best D-pad
  • Some minor connectivity issues

The overall performance of the Super Nova is very good. The face buttons are responsive and a joy to use, thanks to their aforementioned dampening. However, while the same is true of the D-pad, I found this less satisfying to use.

When playing Tekken 8, for instance, a rapid series of inputs, especially rolls between adjacent directions, can be uncomfortable and unresponsive, especially towards the outer edges of each direction. I found that actually keeping my thumb towards the center of the d-pad improved matters, but was less ergonomic.

Both the triggers and the sticks on the Super Nova employ Hall effect technology, which is also used in some of the best gaming keyboards, and is often claimed to improve precision as well as longevity.

I found the sticks provided a good level of accuracy when playing Goldeneye 64 on the Switch, while modulating the throttle and brake with the triggers in Art of Rally was a smooth experience. However, the triggers don’t offer quite as much resistance as those on some other controllers, resulting in a more sensitive response and requiring a finer touch than usual.

Motion controls also performed well on the Nintendo Switch, providing accurate inputs as I found while aiming bows in Legend of Zelda: Tears of the Kingdom, even rivaling some of the best Nintendo Switch controllers in this regard.

Connectivity is generally good, with the Super Nova connecting easily to PC via the 2.4GHz dongle, and just as easily via Bluetooth to my Android phone. Connecting via both wireless methods to the Nintendo Switch was also relatively straightforward, although there were occasions when I couldn’t wake the console from sleep with the controller.

Whether this is an issue with the gamepad or the console itself is hard to determine, but it’s a point worth mentioning all the same. Switching between various devices isn’t the quickest either, although many multiplatform controllers aren’t much quicker.

The battery life of the Super Nova is hard to determine, since there’s no indicator other than the RGB lighting flashing red when it dips below 15%. This means I can’t say how much battery life remained after my several days of testing, other than that it was above 15%. What’s more, GameSir doesn’t even provide an estimated battery life, although when I reached out to the company for a figure, it replied that it should last about 15 hours, which isn't particularly impressive compared to the competition.

Close-up of shoulder buttons on GameSir Super Nova

(Image credit: Future)

Should I buy the GameSir Super Nova?

Buy it if...

You want something familiar
If you’re accustomed to Xbox gamepads, then you’ll be right at home here, as the design is virtually the same, aside from a few differences.

You want to tweak a lot
From the back buttons and trigger locks to the seriously in-depth customization options, you can tailor the Super Nova to your exact preferences.

Don't buy it if...

You want the best D-pad
The four-point design won’t be for everyone, and I found it difficult to use in games requiring heavy use of it.

You’re wanting to use it on PlayStation
If you’re after one of the best PS5 controllers, then the Super Nova isn’t for you, as it’s not compatible with Sony’s console, nor does it have the same layout.

GameSir Super Nova review: Also consider

If you're after more wireless controllers, then take a look at some of these alternatives to the GameSir Super Nova.

PDP Victrix Pro BFG
If it’s customization options you want, look no further than the Victrix Pro BFG. The unique modular hardware means you can set it up depending on the games you play, with further adjustments available via its software. You’ll have to part with considerably more cash than you would for the Super Nova, though.

Read our PDP Victrix Pro BFG review

Xbox Wireless Controller
The standard-bearer for all gamepads, Microsoft’s official peripheral has the ergonomics and performance to make it the default choice for many. It can often be found for less than its original price, too. However, you can’t customize it anywhere close to the same extent as the Super Nova, and it lacks the same multiplatform reach. It doesn’t come with a rechargeable battery as standard, either.

Read our Xbox Wireless Controller review

How I tested the GameSir Super Nova

  • Tested for several days
  • Played various games on various platforms
  • Plentiful gamepad experience

I tested the Super Nova for several days, during which time I used it on PC, Nintendo Switch, and an Android phone. I used both the 2.4GHz dongle and Bluetooth where I could.

I played a variety of games to test the various aspects of the Super Nova’s performance. I played Tekken 8 to test the responsiveness and ergonomics of the face buttons and D-pad, Art of Rally to test the precision of the triggers, Goldeneye 64 on Switch Online to test stick aiming, and Legend of Zelda: Tears of the Kingdom to test the motion controls and more general performance.

I have been gaming for decades, and during that time have experienced many different controllers. I have also reviewed a number of them, including other Hall effect and GameSir models.

I tried Razer’s new $300 / £300 Iskur V2 X gaming chair for over a month and it’s an impressive budget option from the usually pricey brand
3:00 pm | April 6, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Tags: | Comments: Off

One-minute review

The Razer Iskur V2 X is a lower-cost alternative to the excellent Razer Iskur V2, offering a more limited selection of features at a massively reduced $299.99 / £299.99 price.

It’s easily one of the best gaming chairs and most comfortable gaming chairs under $300 / £300 that I've tested. This costs puts it a little bit above the cost of other budget-friendly seats like the Corsair TC100 Relaxed or AndaSeat Luna, but comfortably below more premium options including the Secretlab Titan Evo and Razer has smartly judged which premium features to lose and which ones to keep.

It’s constructed with robust materials, including a hard-wearing metal base that feels substantially more durable than the usual plastic ones found on cheaper models. It’s well-cushioned too, with a wide, soft seat that feels spacious and gives you plenty of room to shift around and adjust your position.

The backrest features an in-built lumbar support curve that, unlike the adaptive lumbar system of the Razer Iskur V2, is completely static and cannot be adjusted. That said, I wouldn’t actually want to adjust it anyway as I found it offered just the right amount of support out of the box - though your mileage here may vary. The armrests have a more limited 2D motion compared to that more premium seat (that’s vertical plus three rotated positions), which is fair for the price and is topped with a pleasantly squishy foam.

On top of all this, the assembly process is remarkably easy and quick with clear instructions that even a complete newcomer to the world of gaming chairs would be able to follow with ease.

The one area where the Razer Iskur V2 X falls behind is in the lack of upholstery or color options. This chair is only available with a fabric finish, which is going to disappoint those who prefer the look and feel of synthetic leather.

Despite some neon green details, both the black and grey colorways are also quite plain looking - especially compared to the variety of bright colors offered by budget brands like AndaSeat.

The Razer Iskur V2 X in an office.

(Image credit: Future)

Price and availability

  • Costs $299.99 / £299.99
  • Available via Razer
  • Spotty availability in the UK

The Razer Iksur V2 X is available via Razer and costs $299.99 / £299.99. That said, stock seems a little spotty in the UK and, at the time of writing, if you head over to the Razer site in the region you’re greeted with an error message on the Razer Iksur V2 X purchase page.

If you are able to get your hands on it, however, this is a very good price for what you get. It’s less than half the cost of the Razer Iskur V2, which comes in at $649.99 / £599.99. The biggest differences between the two models are the fact that the Iskur V2 X lacks the adjustable lumbar support (with a static curve instead), has 2D armrests rather than 4D ones, and comes in just one upholstery: fabric.

The Razer Iskur V2 also comes bundled with a memory foam headrest, which is sold separately in the case of the Razer Iskur V2 X.

While I do personally slightly prefer using the Razer Iskur V2 X thanks to its enhanced adjustability, these are very reasonable concessions for such a steep price cut. You’re going to struggle to find many chairs more feature-rich than the Razer Iskur V2 X for under $300 / £300.

Specs

Design and aesthetics

  • Simple and effective design
  • Robust materials
  • But only one upholstery option

The Razer Iskur V2 X looks like a slimmed-down version of its more expensive sibling, the Razer Iskur V2. It has that same iconic racing seat silhouette, but a thinner backrest - presumably because it lacks any of the Iskur V2’s complex adjustment mechanisms. The middle portion of the backrest features a subtle hexagonal pattern, which gives it a pleasant tactile feel.

Towards the bottom of the backrest is the integrated lumbar curve, which is designed to follow the natural curvature of your lower back. The curve is very prominent and will likely take a few days to get used to if you haven’t tried an ergonomic chair before, but I found it to be immediately comfortable as someone who’s sat in similar chairs before.

As you look towards the seat’s base, the first thing you will notice is the fact that it's impressively spacious, coming in at 21in / 545mm at its widest point. It’s also a slightly sculpted shape, with a small dip towards the center which helps more effectively distribute your weight.

The seat of the Razer Iskur V2 X.

(Image credit: Future)

The base of the chair is constructed from a durable brushed aluminum, which is reassuringly heavy and a massive upgrade compared to the plastic base found on similarly priced budget options like the AndaSeat Phantom 3.

The Razer Iskur V2 X is available in two colorways, black and light grey. I tested the black model, which features bright green stitching and a rubberized Razer logo just below the point where your head sits. Despite these details, these color choices are very plain, and the one area where some of the competition truly has the Razer Iskur V2 X beat.

In addition to gray and black, the likes of the much cheaper AndaSeat Luna, for example, also come in a more exciting black and blue or black and red. Similarly, the Boulies Master Series, which is just a touch more expensive than the Razer Iskur V2 X, is available in a chill blue or a deep brown. Both of these alternatives could therefore be better choices if you’re looking to color-coordinate your setup.

The headrest of the Razer Iskur V2 X.

(Image credit: Future)

Comfort and adjustability

  • Fabric is layered and high quality
  • Cushions are soft and effective
  • Great lumbar support

There are no areas where I can fault the Razer Iskur V2 X in terms of comfort. This is an extremely comfortable seat, thanks in no small part to its integrated lumbar curve. While most chairs rely on a separate lumbar pillow, which can be fiddly and difficult to position properly, I really appreciate the simplicity of the Razer Iskur V2 X. This is a no-fuss chair that, for me, was great to sit on right out of the box.

The wide base of the seat is also fantastic, with soft foam cushions that are a joy to sink into. Although I usually prefer synthetic leather options, the fabric upholstery here is soft to the touch with multiple breathable layers that effectively stop heat building up even over periods of extended use in an office setting. The backrest reclining mechanism is smooth and reliable, offering up to 152 degrees of positioning for when you just want to kick back and relax.

There are also no problems with the height adjustment, which is controlled by a small lever under the right-hand side of the seat. This lever can also be pulled outwards to enable a seat tilt or pushed back in to lock it flat. The speed of the seat title is adjustable via a large dial on the bottom of the seat.

Finally, the armrests feature a 2D adjustment mechanism. It feels a bit plasticky, but nevertheless appears robust and is very smooth and easy to operate. I also appreciated the slightly soft and rubbery feel of the top of the armrests, which was perfectly comfortable for my elbows.

The armrests of the Razer Iskur V2 X.

(Image credit: Future)

Assembly

I also can’t complain about its simple assembly process. Razer nailed it with the Razer Iskur V2 and has put up a comparably strong showing here.

A large instruction sheet is included in the box with clear diagrams walking you through the entire process, in addition to every tool that you need. This is on top of a pair of gloves (eliminating the chance of picking up small nicks or scratches) plus a large foam sheet to protect your flooring as you build.

The entire process took me about ten minutes and, while I am very experienced in building gaming furniture, I’m confident that even a newcomer would be able to complete it with ease.

Image 1 of 2

The instructions that come with the Razer Iskur V2 X.

(Image credit: Future)
Image 2 of 2

Assembling the Razer Iskur V2 X.

(Image credit: Future)

Should I buy the Razer Iskur V2 X?

Buy it if...

You want a quality, cheap chair
The Razer Iskur V2 X is an impressive effort for its price, with a great design and high build quality that puts it far above the competition.

You want minimal adjustments
The static lumbar curve is simple and doesn't require any fiddly adjustments. This makes the Razer Iskur V2 X a good choice for those who just want something they can sit on comfortably out of the box.

Don't buy it if...

You want a more exotic look
With thrilling fabric color options that range from black to… dark grey, you’re better off picking other models if you’re after a specific look or a synthetic leather finish.

You crave more features
What's here is great for the price, but if you pay more you can find chairs with even more features.View Deal

Also consider...

Not completely sold on the Razer Iskur V2 X? These two alternatives might take your fancy instead.

Razer Iskur V2
If you need that added adjustability in the lumbar department, or 4D armrests, then check out the more premium version of this seat. It also boasts both leatherette and fabric options, plus a free head pillow.

For more information, check out our full Razer Iskur V2 review

Corsair TC100 Relaxed
If you want an even more affordable option, the Corsair TC100 Relaxed is a fantastic pick. It’s cheaper than the Razer Iskur V2 X, but still offers top tier comfort.

For more information, check out our full Corsair TC100 Relaxed review

The Razer Iskur V2 X and Razer Iskur V2.

(Image credit: Future)

How I tested the Razer Iskur V2 X

  • Tested for over a month
  • Sat on for hours at a time
  • All adjustments tested

I tested the Razer Iskur V2 X in our London HQ for over a month. During that time I spent hours sitting on the chair, carefully assessing its comfort and trying a range of different seating positions.

I made sure to test all of its adjustment features and often compared my experience with my hands-on testing of other gaming chairs from all across the price spectrum, particularly the Razer Iskur V2. I also compared it directly to various chairs around the office and asked colleagues to try it out for even more opinions on the level of support that it provides.

Read more about how we test

First reviewed March 2025.

I love the sound quality of the Turtle Beach Stealth 700 Gen 3, but a few drawbacks stop it from being a true standout
2:00 pm | April 5, 2025

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

Turtle Beach Stealth 700 Gen 3: two-minute review

The Turtle Beach Stealth 700 Gen 3 is a wireless gaming headset compatible with numerous platforms, thanks to its Bluetooth integration and two USB dongles.

While it’s largely free from the typical gaming accouterments – there’s no RGB lighting, for instance – it still cuts a conspicuous figure thanks to its ultra-wide drivers, so this isn’t exactly a headset you can travel around with. Virtually all of the best PC gaming headsets out there have a lower profile than this.

Thankfully, it’s not as heavy as it looks, although some gamers might prefer something lighter. Personally, I didn’t have an issue with this aspect of the Stealth 700 Gen 3. What bothered me more was the lack of headband padding, which resulted in an achy head even after short sessions.

The comfort around the ears is much better, though. The earcups provide plenty of padding, and glasses wearers shouldn’t have a problem either. My only gripe is that they’re very large, and the fit wasn’t snug enough to secure them in place when I moved around more emphatically. For normal head movements, though, the Stealth 700 Gen 3 stay in place just fine.

The general build quality is good too, even if the materials used in its construction aren’t always the most premium. The foldable microphone is a nice touch, and feels equally well made, with an easy opening mechanism and plenty of stability when down.

There are four buttons on the Stealth 700 Gen 3, allowing for plenty of on-the-fly adjustments. There are also three scroll wheels, with two for controlling the volume from Bluetooth and transmitter sources independently, meaning you can realistically listen to music or take calls on your phone at the same time as receiving game audio from your PC or console.

Further tweaks are possible using Turtle Beach’s Swarm 2 peripheral software (on PC), allowing for some detailed output and input configurations, as well as reassignment options for the Mode button and one of the wheels, although these are limited.

The sound is great for both gaming and other forms of entertainment, including listening to music and watching content. All frequencies are clear and well-balanced, while the Bass Boost mode imparts a noticeably fuller low-end without diminishing overall quality, although small amounts of distortion can intrude with higher volumes. The microphone is less impressive, but it offers enough clarity to get by and the noise gate works well to block unwanted sounds from being picked up.

The Stealth 700 Gen 3 connects quickly via the wireless transmitter and over Bluetooth, and both work in tandem well. However, I did experience occasional dropouts on PC; whether the issue was with the headset or my particular setup is hard to tell, but if the former, hopefully, this is something that can be fixed with an update.

Battery life is excellent and seems in line with Turtle Beach’s 80-hour claim, as after a couple of days of use via Bluetooth and the transmitter across multiple platforms, it only dropped by between 5-10%.

It sits in the middle of the market in terms of price, costing about the same as the Razer BlackShark V2 Pro, which is one of the best wireless gaming headsets around. However, this headset packs in more features than the Stealth 700 Gen 3, as well as excelling in virtually every other area. There’s also the Epos H3, which is one of the best cheap gaming headsets around, although you will have to settle for a wired connection.

While both these gaming headsets might offer better value, the Stealth 700 Gen 3 isn’t far behind. It puts in an admirable effort at this price point, with sound quality that punches above its class. There are a few comfort and usability issues, but I don’t think they’re dealbreakers at this price.

Close-up of controls on Turtle Beach Stealth 700 Gen 3

(Image credit: Future)

Turtle Beach Stealth 700 Gen 3 review: price and availability

  • $199.99 / £179.99 / AU$399.95
  • Available now in three color options
  • Mid-lane pricing for a gaming headset

The Stealth 700 Gen 3 costs $199.99 / £179.99 / AU$399.95 and is available now in three colorways: Black, White, and Cobalt Blue. There are models with various compatibility options for Xbox, PlayStation, and PC, although all cost the same.

The Razer BlackShark V2 Pro, one of the best wireless gaming headsets in our view, is the same price (and even slightly cheaper in the UK). This headset has great output and input quality, formidable build quality, and more tweaks and customizations than the Stealth 700 Gen 3, such as THX Spatial Audio compatibility. Battery life is also great, making it a tough headset to beat at this price point.

If you want to spend a lot less on a gaming headset, then the Epos H3 is one of the best wired gaming headsets around and can be found at a significant discount from its original price. We think this headset offers superb sound and great levels of comfort for the price. A wireless variant is also available, although this is quite a lot more expensive.

Turtle Beach Stealth 700 Gen 3 review: Specs

Close-up of left driver on Turtle Beach Stealth 700 Gen 3, with microphone folded out

(Image credit: Future)

Turtle Beach Stealth 700 Gen 3 review: design and features

  • Very bulky
  • Plenty of physical adjustments
  • Some useful features and customizations

The Turtle Beach Stealth 700 Gen 3 maintains a rather muted appearance, steering clear of the gamer gaudiness afflicting some other gaming headsets; there’s not even any RGB lighting. It is, however, quite bulky, with extremely wide drivers – perhaps the widest I’ve seen on a gaming headset – so it still isn’t what you’d call discreet.

It feels well-made, though. It might not employ the most premium materials, but they feel relatively solid and are put together well. The fold-away microphone is also a nice touch, with its hinge mechanism offering a smooth operation, while at the same time providing plenty of stability once done. However, while the Stealth 700 Gen 3 isn’t as heavy as you might imagine, those who are sensitive to weighty headsets should still take heed that it’s heavier than some others in this sector.

The earpads are very thick, which helps make the headset comfortable to wear. Turtle Beach specifically mentions the Stealth 700 Gen 3 as being glasses-friendly, and I can say I found this to be the case, as I experienced no aches or fatigue from wearing them over the arms of my frames.

These pads are also uniquely shaped, vaguely following the contours of an actual ear lobe, which I found worked quite well in my case, although they were perhaps a little too large for me; since the headband is quite wide too, they don’t fit as snuggly as those on other headsets, although this is only a problem with more vigorous head movements. The large opening also means that it should accommodate most ear shapes and sizes.

Driver-height adjustments are easy to make yet hard to move accidentally. The drivers also rotate ninety degrees, allowing you to comfortably hang them around your neck. The headband, however, is less comfortable. While the padding looks soft and plush, it compresses far too easily, meaning the harder material inside pressed onto the top of my head, causing aches even after short periods of time.

Close-up of inside of driver of Turtle Beach Stealth 700 Gen 3, leaning on plinth on desk with pink background

(Image credit: Future)

There are various buttons on both drivers: the CrossPlay switch is used for toggling between the two transmitters (one for Xbox and one for other platforms), a Bluetooth button, and a Mode button for cycling sound profiles – although unfortunately, the voice prompt doesn’t tell you which mode is currently selected, which some Razer headsets do.

The power button can also be tapped to toggle the Superhuman Hearing mode, although on occasion this failed to work, requiring me to power off and power on the headset to make this button operational.

Oddly, there are three scroll wheels on the Stealth 700 Gen 3: one is for mixing game and chat levels, while two are for volume – one for Bluetooth sources and the other for transmitter sources. This may seem like overkill, but it helps to allow for the Stealth 700 Gen 3 to showcase one of its unique features: simultaneous playback from Bluetooth and transmitter sources, with the ability to control the volume of both independently.

It does mean you’ll have to learn the positioning of each wheel when you want to make adjustments on the fly. Thankfully, though, each wheel is small enough to prevent the layout from feeling cramped, and they’re easy to operate once you’re able to locate them, providing smooth yet controlled adjustments.

Only one of the wheels can be reassigned using Turtle Beach’s Swarm 2 software, with options to adjust the levels of the mic monitoring, chat, bass boost, treble boost, or the noise gate of the mic.

Swarm 2 offers further customizations and tweaks. The aforementioned Mode button can be reassigned too, although the only optional function besides its default is toggling the noise gate.

Various sound presets are available in Swarm 2, including Bass Boost, Bass and Treble Boost, and Vocal Boost. You can tinker with each of these presets – or create a custom preset – by cutting or boosting 10 different points across the frequency band by 9dB, ranging from 32Hz to 16kHz. This means you have plenty of scope to tailor the audio to your preferences.

There’s also a setting called Superhuman Hearing, which is designed to elevate certain in-game sounds, such as footsteps and gunshots. As for mic settings, you can adjust the sensitivity for pick-up, the monitoring level, and the noise gate, all of which are useful input settings to be given.

Close-up of driver hinge on Turtle Beach Stealth 700 Gen 3, leaning on plinth with pink background

(Image credit: Future)

Turtle Beach Stealth 700 Gen 3 review: Performance

  • Impressive sound
  • Passable microphone
  • Some connectivity issues

I was generally impressed with the audio of the Stealth 700 Gen 3. All frequencies are clear and balanced, while the Bass and Treble Boost mode considerably enhances the low end without being overbearing, and is great for both gaming and listening to music. This mode can introduce distortion when you crank the volume up, but it's easily tamed by lowering the volume slightly. I found the Vocal Boost less usable, as it significantly reduces overall fidelity.

The Superhuman Hearing mode was somewhat useful in certain scenarios, but I ultimately preferred leaving it off. When playing Counter-Strike 2, the footstep setting did make such sounds more prominent, but at the cost of noticeably deteriorating the overall audio quality. The same can be said for the gunshot setting, which also didn’t seem to make gunshots easier to discern either. Having Bass and Treble Boost turned on provided the best experience for me, providing clear audio with plenty of impact and fullness.

For an integrated microphone, the quality is passable, although it doesn’t provide the greatest vocal clarity. The noise gate feature, though, is useful and does indeed block unwanted sounds from coming through.

Connecting to a PC via the USB transmitter is as simple as plug-and-play. The same is true of when connecting to consoles, being as easy as the best PS5 headsets and best Nintendo Switch headsets. Bluetooth was also easy to set up with my phone, and I couldn’t detect any discernible difference in sound quality. I had no issues playing games on my PC (via the dongle) and listening to music from my Google Pixel 7a (via Bluetooth) at the same time either.

However, the Stealth 700 Gen 3 can take a couple of seconds to reconnect to a PC when powering it back on after sleep, and I experienced a few unsolicited disconnects from my PC after a bleep from the headset that I couldn’t explain.

It’s possible the issue lies with my PC rather than with the Stealth 700 Gen 3, although I haven’t experienced this issue with other gaming headsets. Thankfully, I was able to get the sound back quickly, and hopefully a firmware update will fix the issue if it is indeed a fault with the headset.

On a more positive note, the battery life of the Stealth 700 Gen 3 is great, with the 80-hour claim made by Turtle Beach appearing to hold true, as it only dipped between 5-10% after a few days of varied use.

Drivers and microphone of Turtle Beach Stealth 700 Gen 3, along with USB dongles and USB cable on desk, with pink background

(Image credit: Future)

Should I buy the Turtle Beach Stealth 700 Gen 3?

Buy it if...

You want great gaming audio
The sound from the Stealth 700 Gen 3 is clear and impactful, making it great for gaming and music listening, and the Bass Boost improves the sonics further.

You want plenty of physical adjustments
With four buttons and no less than three scroll wheels, adjusting various settings while gaming is easy.

Don't buy it if...

You have a sensitive head
While I found the earpads perfectly comfortable, the headband doesn’t have enough cushioning, resulting in aches.

You want a low profile… in every sense
The Stealth 700 Gen 3 is about the chunkiest gaming headset I’ve ever used, so if you want something sleek and discreet, this isn’t it.

Turtle Beach Stealth 700 Gen 3 review: Also consider

Razer BlackShark V2 Pro
The Razer BlackShark V2 Pro is one of the best gaming headsets around, as it barely puts a foot wrong in any aspect: It’s comfortable, well-built, has great sound and features, and has a long battery life to boot. It’s the same price as the Stealth 700 Gen 3, and since it’s slightly more well-rounded, it might just have the edge.

Read our full Razer BlackShark V2 Pro review

Epos H3
If you’re on a serious budget, then the Epos H3 is the best wired gaming headset in our view, thanks to its superb sound and comfort levels that punch above its low price. There’s also a wireless variant available, although naturally, it’s more expensive.

Read our full Epos H3 review

How I tested the Turtle Beach Stealth 700 Gen 3

  • Tested for several days
  • Used on multiple platforms
  • Extensive gaming experience

I tested the Stealth 700 Gen 3 for several days, during which time I used it for gaming, listening to music, and watching video content. I tried it with numerous devices, namely a Windows 10 PC, a PS5, and a Nintendo Switch. I connected to these systems via the wireless USB transmitter and Bluetooth where I could.

I played games such as Counter-Strike 2 and S.T.A.L.K.E.R. 2: Heart of Chornobyl, where detailed sound and vocal clarity are of the utmost importance. I also recorded my own voice to test how the microphone sounded.

I have been gaming for over 20 years, and during that time I have experienced numerous headsets from a wide range of brands and across various price points. I have also reviewed multiple gaming headsets previously.

  • First reviewed February 2025.
  • Read more about how we test
The leg rest on the Boulies Master Rex gaming chair almost had me convinced but that’s not the reason to buy one
8:00 pm | April 4, 2025

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

Boulies Master Rex gaming chair: One-minute review

The Boulies Master Rex is a relaxed gaming chair with an integrated leg rest and various adjustments for improved comfort and versatility.

It’s a good-looking chair, and the Charcoal Grey finish on my review unit made it appear even smarter, although I found the black suede accents a little jarring and unnecessary. Overall, though, this is a relatively understated gaming chair that wouldn’t look out of place in any environment.

I also had the water-repellent fabric finish which was very nice, feeling as good as the finishes on the best gaming chairs around. The rest of the chair is similarly premium, although the head pillow isn’t quite up to the same standards, with a cheaper-feeling material and lacking plushness – but it’s still sufficiently comfortable and supportive.

The seat is quite soft for a gaming chair, providing plenty of cushioning, and is wide enough to comfortably accommodate various frames and sitting styles. The same can be said of the backrest, and I was especially thankful for the very forgiving side bolsters, which cushioned my elbows nicely whenever they made contact.

The Master Rex also features built-in lumbar support, which is adjustable for both height and prominence. I found it comfortable with plenty of support, although I wish it went a little lower, as it doesn’t really get that close to the bottom of the backrest.

What’s more, the two dials on either side for adjusting the lumbar can be awkward to turn while seated and require too many turns to reach their minimum and maximum respective settings, which can make it a chore to set.

I had no such problem when adjusting the armrests on the Master Rex, however. These are very stable and solidly constructed, yet I still found them comfortable to lean on. Again, though, I wish they had a lower minimum height, as well as a more inward bias. However, these are issues I experience with many gaming chairs.

The tilt mechanism was more disappointing, as it failed to easily rock, requiring some force to rock backward, even on its most amenable setting. Yet again, the adjustment dial for it was too laborious to use, owing to the large range between its two extremes.

Worse, however, was the recline mechanism. There’s plenty of range in its angles, but the mechanism itself felt rough and notchy, and I sometimes struggled to lock it in place. I also had similar issues with the Boulies Elite.

The integrated leg rest failed to impress, too. Sliding it in and out wasn’t the smoothest, and there was a fair amount of wobble to it when retracted. It’s well padded, but it’s a shame it only extended as far as my calves – and I’m not a tall person.

Assembling the Master Rex proved easy enough solo, although lining up the cushion gaskets when attaching the tilt mechanism to the seat base can be frustrating. Also, the rubber washers for the leg rest poles fell off too easily, and the machining on some screws was subpar. Despite these niggles, though, the Master Rex was easy to put together on the whole.

The Master Rex isn’t what you’d call cheap, but the quality and features on offer here help to make it a more reasonable proposition. It’s still less than the Secretlab Titan Evo 2022, although this is the best gaming chair around as far as we’re concerned. If you really want to save money, though, the Corsair TC100 Relaxed is a great pick for budget hunters.

In the main, the Master Rex has enough comfort, adjustability, and quality to make it a gaming chair worth recommending. A few features fall short of expectations, but not by enough to reject the Master Rex entirely from your consideration.

Close-up of arm rests on Boulies Master Rex

(Image credit: Future)

Boulies Master Rex gaming chair review: Price and availability

  • $479.99 / £409.99 (about AU$762)
  • Available now
  • Cheaper than some rivals

The Master Rex costs $479.99 / £409.99 (about AU$762) and is available now with PU leatherette and water-repellent fabric upholstery options. The former comes in black and brown, while the latter comes in Charcoal Grey, Ash Grey, and Como (green).

While it sits towards the higher end of the market, the Master Rex is still less than the regular Secretlab Titan Evo 2022, which we think is still the best gaming chair overall. That chair doesn’t come with a leg rest, but the brand does make an add-on accessory – although this carries a hefty price tag.

If you want to spend a lot less than either the Master Rex or the Titan, the Corsair TC100 Relaxed is the best budget gaming chair around in our view. It doesn’t quite have the same high build quality as its rivals, and the assembly process isn’t the best, but it’s still a comfortable and well-designed seat.

Boulies Master Rex gaming chair review: Specs

Boulies Master Rex gaming chair review: Design and aesthetics

  • Solid construction
  • Soft, premium fabric
  • Integrated lumbar and leg rest

The Master Rex sticks to Boulies’ typical aesthetic, with a more formal approach to traditional gaming chair design. It has a relaxed bucket-style backrest, while the seat base has no bolsters to hem you in – which I’m personally thankful for.

The water-repellent fabric I had on my test unit was smooth to the touch, feeling premium yet durable without the scratchiness that can plague some fabric finishes. Its stitching also appeared executed to a high standard, while the dark grey finish looked smart and sleek. The black suede accents seemed superfluous, though, and didn’t really add much in terms of form or function.

Most aspects of the Master Rex seem very well constructed. The frame and wheelbase are solid yet not too heavy, and the casters glide easily on hard and soft surfaces alike, without any catching on the latter. I was also thankful for the softness of the backrest side bolsters, which made them very comfortable on my elbows.

Close-up of leg rest on Boulies Master Rex

(Image credit: Future)

The 4D arm rests are another highlight, offering plenty of stability while being easy to operate. They have a hard-wearing surface yet are still comfortable, and are wide enough to accommodate most forearms.

The Master Rex also includes a leg rest that slides out from underneath the seat. However, the mechanism doesn’t retract smoothly, catching slightly as you pull, and there’s a fair amount of wobble when it’s out all the way, which doesn’t exactly inspire confidence. What’s more, the leg rest itself is quite thick, which means that when stowed, it gets in the way if you want to sit with your legs bent underneath you.

The Master Rex also comes with integrated lumbar support, so no back cushion is required. A head pillow is included, although this doesn’t feel as premium as the rest of the chair, owing to cheaper-feeling material and lack of plushness. It doesn’t attach magnetically either, relying on an elastic strap instead.

Boulies Master Rex gaming chair review: Comfort and Adjustability

  • Useful adjustments
  • Integrated lumbar support
  • leg rest issues

I found the Master Rex a comfortable chair to sit in. The seat is soft and generously cushioned, more so than the seat on the Boulies Elite, for instance. It’s also pleasingly wide, allowing for various sitting styles.

Combined with the similarly plush backrest, this helps to make the Master Rex one of the most comfortable gaming chairs. The inbuilt lumbar support also provides sufficient back support, although I wish it went further down, as even on its lowest setting, it sat in the middle of my back more than I would’ve liked.

What’s more, adjustments are awkward to make while seated, owing to the positioning on the dials. Neither dial is labelled either, so you’ll have to refer to the manual and remember which one adjusts which parameter. Worse still, there are far too many rotations between their minimum and maximum settings, which only adds to the difficulty of making adjustments. At least the adjustments they do provide are meaningful.

The recline mechanism of the Master Rex doesn’t fare much better in this regard. As I found with the Boulies Elite, it’s too notchy and rough, and I often struggled to lock into position.

Close-up of wheels on Boulies Master Rex

(Image credit: Future)

The tilt mechanism is a further oddity. I found that no matter how much I loosened the dial underneath, it was still too resistant to allow for easy rocking. And as with the lumbar adjustment dials, it requires far too many turns between each end of its extremes. I did, however, like the lever for toggling the tilt lock, as it moves horizontally rather than vertically, which I found more convenient to operate when seated.

On the other hand, the 4D arm rests on the Master Rex are hard to fault. All manner of pivots, rotations, and slides are possible, so most users shouldn’t have a problem getting a comfortable setup. I only wish they went lower and slightly further inwards, but I have this gripe with most gaming chairs I try to some degree; all things considered, they still offer sufficient comfort for extended periods.

The party piece of the Master Rex, though, is the retractable leg rest. I found this comfortable thanks to the amount of padding it provides. It can be adjusted for length, depending on how far you pull it out. However, it doesn’t extend all that far, and I wish it was long enough to rest my heels rather than just my calves, and a little more width wouldn’t have gone amiss either.

What’s more, despite its thickness, it still doesn’t sit level with the seat, meaning your feet dangle below you somewhat. While it’s nice to have, these drawbacks make the leg rest more of a gimmick rather than a feature you’ll want to use regularly.

Boulies Master Rex gaming chair review: Assembly

Putting together the Master Rex was a relatively quick process. I managed to build it by myself without help, although as with many gaming chairs, it can prove difficult and onerous when installing the seat onto the wheelbase, but this was still perfectly manageable.

There were a few other niggles, though. Firstly, when installing the tilt mechanism to the seat base, you’re required to insert small cushion gaskets in between the two before attaching the bolts. These spacers remain completely loose while you do this, which means they’re all too easy to displace and makes the process very fiddly.

In addition, the small rubber washers for the leg rest poles fell out when I took them out of their packaging – so take care not to lose them. Also, some of the screws had some machining damage to them; they were still perfectly functional, but this doesn’t exactly speak highly of Boulies’ quality control.

Ultimately, though, these are small grievances, and the whole process was relatively quick and easy compared to some other gaming chairs I’ve built in the past.

Back of Boulies Master Rex, next to desk and plant with pink background

(Image credit: Future)

Should I buy the Boulies Master Rex gaming chair?

Buy it if...

You want plenty of cushioning
The Master Rex has a very soft seat, which is surprising given the brand’s Elite model is on the firmer side. The backrest is well cushioned with soft bolsters, too.

You want a leg rest
The Master Rex is one of a relatively small number of gaming chairs to include an integrated leg rest.

Don't buy it...

You want rock regularly
The tilt mechanism of the Master Rex is too stiff, even on its loosest setting, so serial rockers might want to look elsewhere.

You want a smooth recline
As with the Elite, the Master Rex suffers from a poor recline mechanism that’s very notchy and hard to lock in place at times.

Boulies Master Rex gaming chair review: Also consider

Here are some alternatives to the Boulies Master Rex:

Secretlab Titan Evo 2022
An erstwhile favorite for many, the Secretlab Titan Evo 2022 is all things to all gamers: it’s comfortable, well made, and versatile. Starting prices aren’t cheap, though, and costs can escalate dramatically depending on the finish and configurations. But there’s a reason it takes our top spot as the best gaming chair around – and we’re hardly alone in this. Read our Secretlab Titan Evo 2022 review.

Corsair TC100 Relaxed
If you want to save your money but still have a comfortable chair for gaming, the price-performance ratio of the TC100 Relaxed is hard to beat. We found it comfortable and stylish, although we could tell savings had been made on some parts. The assembly wasn’t the smoothest, either, but it’s still a good value proposition. Read our Corsair TC100 Relaxed review.

Close-up of head pillow on Boulies Master Rex, with plant and pink wall in background

(Image credit: Future)

How I tested the Boulies Master Rex gaming chair

  • Tested for several days
  • Made various adjustments
  • Years of gaming chair experience

I tested the Master Rex for several days, and used it for gaming and for working. I used it on hard floors and on a large rug, and made every adjustment I could.

I have been PC gaming for decades, and during that time I’ve owned a variety of chairs, including those made for gaming, such as the Secretlab Titan, and office chairs, such as the Steelcase Leap.

I have reviewed other gaming chairs previously, including another Boulies model, the Elite.

I was drawn to South of Midnight by its masterful audio and visual presentation but fell in love with its incredible exploration and combat
7:00 pm | April 3, 2025

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

In a year packed with big-budget blockbusters and standout indie gems, South of Midnight carves out its own space by delivering the polish of a AAA title while embracing the bold, stylized vision often found in smaller-budget games. Since being acquired by Microsoft Game Studios some years ago, Montreal-based developer Compulsion Games has refined its knack for high-concept mid-tiered AA release through a mythic adventure of the American South. Simply put, there are games released at twice the price point of South of Midnight ($39.99) that don’t provide this well-rounded experience.

Review info

Platform reviewed: Xbox Series X
Available on:
Xbox Series X, Xbox Series S, PC
Release date:
April 8, 2025

Players step into the role of Hazel, a young woman caught in the middle of a magical conspiracy as she searches for her mother following a hurricane while uncovering her family’s legacy. A captivating story filled with rich characters alongside fascinating world-building, South of Midnight stands out thanks to vivid stop-motion-inspired visuals, outstanding music, and heartfelt voice acting stand out in presentation alone. Most importantly, the Game Pass exclusive feels authentic and honest about its point of view.

Thankfully, there’s also an incredibly solid game beneath the audio/visual package and a charming story. South of Midnight doesn’t radically innovate in the gameplay department, nor does it even try to. What matters most in the action adventure is the execution which is led by tight controls during traversal and combat.

Across the 10-15 hours of the single-player game, players will guide Hazel through the Southern town of Prospero as she searches for her mother. Earlier on in the story, our heroine learns of her destiny as a Weaver, magical individuals who battle evil creatures called Haints with enchanted crochet hooks. As Hazel embarks on her hero’s journey, she’ll also find her way by learning about the past of many past and present residents of Prospero besides her own family history. Along the way, she'll befriend a talking catfish(who also serves as the narrator), fight her mother’s bartending ex-boyfriend, who transforms into a monstrous flying creature, understand the mysterious disappearance of a pleasure boat in a swampland occupied by a giant mermaid looking for her lost son and much more.

Hazel darts to the right to avoid a boss' attack

(Image credit: Compulsion Games)

Tight Combat and traversal

During exploration, controlling Hazel is fairly simple with the left stick used for movement, the left stick used for camera control, A button for jump. As the story goes along, there are layers added to that through double jumps, dashes, wall-running, and the like. Like many of its inspirations like Prince of Persia or Uncharted, there’s plenty of climbing, wall shimming, and balancing as well. All of these feel fantastic when used, even if the core mechanics aren’t necessarily new. However, the way it's used to push the story keeps things moving along without getting boring. For example, the early moments of Hazel learning about her powers in the earlier chapters (there are 14 chapters in total) is through the last Weaver who helped Black slaves escape captivity.

Once the third chapter comes along, this is where the main gameplay loop comes into play where players collect spirits in blue glass bottles that relate to a local legend within a specific location. This is done through combat sections that have players enter an arena and fight the Haints. Destroying the dark creatures wreaking havoc on the land of Prospero is a fluid, accessible, and visually rewarding experience. Using those magical crochet hooks, players attack and initiate combo-based attacks via the X button and dodge with the B button which if done at the right time can turn into a parry. Later on, players can also manipulate enemies using trigger and bumper inputs to push and pull them, adding depth to encounters. Many of those powers have cooldown moments in order to avoid exploitation while also serving as a tool for fairly simple puzzles.

Once enemies are weakened, purifying them with the Y button finishes them off while also restoring a bit of health. A lock-on system enhances targeting precision too by clicking on the left thumb stick. Defeating all enemies in a combat scenario transforms thorn-covered corrupted areas into vibrant, flower-filled landscapes—an eye-catching reward that enhances the game’s visual appeal. Combat is relatively simple and doesn’t necessarily get complex until the narrative’s midway point where Hazel can face six or seven enemies at once. During the later combat scenarios, it does get a bit difficult for the camera to keep up with Hazel which can lead to some light moments of frustration. Even in death, checkpoints are generous with a really silly respawn animation.

A screenshot of Hazel from South of Midnight holding a glowing bottle

(Image credit: Compulsion Games)

The stand-out moments of combat does come in the form of big boss fights that will challenge players' understanding of Hazel’s powers with some offering some light puzzle elements. One surprising boss battle even features a clever twist during its conclusion and defines the real antagonist of South of Midnight even if that character is fairly obvious during the first couple of chapters. That final confrontation with the antagonist definitely goes left into a finale that does somewhat come off as anti-climactic yet well-meaning.

Following combat, players also begin to learn more about the mystery of a particular area they’re trying to get through such as how a boy transformed into a tree or how a mysterious giant spider got attached to several missing children among others. After Hazel collects enough spirits for the bottle and begins to discover the mystery of a particular area, this leads to a chase sequence from a mysterious creature as she makes her way to the bottle tree.

The flow of the game usually consists of traversal looking for spirit bottles and other collectibles later down the line, combat scenarios, and the big chase sequence after all the required spirits are collected. Though the game is incredibly linear, players can get a guide on where to go next with the press of a button. Interestingly enough, there are some beaten paths where players can upgrade an incredibly light combat skill tree or enhance their life bar.

A nice switch-up roughly halfway through the game comes in the form of an overwhelmingly cute stuffed crochet doll named “Crouton.” The cuddly individual serves as a companion one can control during exploration by hitting the right bumper. Crouton can also be thrown into other areas to explore where it can be controlled directly by the player. It can also get through spaces Hazel is too large to crawl through to activate different switches and can even be used in combat. When fighting the Haints, Hazel can use the doll to possess enemies to attack others. This later addition does a better job of keeping combat and traversal somewhat fresh.

Hazel narrowly escapes as a huge alligator crashes through the trees behind her

(Image credit: Compulsion Games)

Art and audio that doesn’t miss

With an incredibly cool story and lore alongside solid gameplay, holding all of those elements together is the presentation. Visually, South of Midnight is one of the best-looking games of the year so far when it comes to art direction. The first introductory stop-motion animation before the start screen sets a fantastic tone that transitions well into the real-time gameplay and cut scenes.

The game embraces a distinctive stop-motion aesthetic, enhanced by rich art direction and clever technical choices. Its animation style features intentional frame skips, giving it a handcrafted, cinematic feel reminiscent of Coraline, The Nightmare Before Christmas the Spider-Verse films. This unique approach blends artistic flair with modern performance, running smoothly at a consistent 60 frames per second. Other more technical highlights of the visuals include great lighting, texture work without any noticeable pop-in, and shadow work. The result is a game that looks like a beautifully animated film coming to life, setting it apart visually from a lot of games released this year.

South of Midnight’s audio is just as captivating as its visuals, delivering a rich, immersive soundscape that elevates the entire experience. The soundtrack, already praised for its deep-fried charm, consistently maintains a high standard of quality from start to finish. Drawing from American roots genres like blues, jazz, and country, the music is layered with a sweeping orchestral touch that adds emotional depth.

Best bit

The mid-game introduction of Hazel’s absurdly cute enchanted crochet doll and companion named “Crouton.” adds new warmth to the story while cleverly elevating gameplay.

This sonic blend is the result of recordings done in both Nashville and London’s legendary Abbey Road Studios, merging Southern soul with cinematic grandeur to create a sound that’s both grounded and transcendent. That doesn’t even count moments during gameplay and most boss fights where music features lyrics that move the narrative along in a major way. Then there’s fantastic voice acting that truly brings these characters to life. In addition to the magnificent script writing, every single character from lead to supporting cast is perfectly cast including Adriyan Rae as Hazel. The Southern accents can get really thick too.

South of Midnight is a rare gem that seamlessly blends imaginative storytelling, satisfying gameplay, and top-tier presentation. Compulsion Games delivers a title that feels as if it punches above its weight, offering a visually stunning, emotionally rich journey through a myth-laced Southern gothic world. From the moment Hazel begins her search for her mother to the last climactic battles against haunting enemies both big and small, the game constantly surprises with its heart rooted in deep respect for American Southern culture. While it may not reinvent the wheel, South of Midnight executes its vision with precision and flair, proving that a thoughtfully crafted experience can rival—and even surpass—many of its higher-priced contemporaries.

A mysterious giant tunes a wooden guitar as Hazel watches

(Image credit: Compulsion Games)

Should you play South of Midnight?

Play it if...

You need an affordable action adventure with a rich narrative that won’t take up too much of your time
South of Midnight
delivers a focused single-player experience that keeps things concise, offering an engaging story with several standout moments along the way.

You love magnificent visuals and audio components that are truly unique
The stop-motion-inspired visuals and striking art direction are definite highlights, but it’s the blues-infused orchestral soundtrack, complete with lyrical moments that echo the story, that truly steals the show.

You like solid platforming and combat
Though the mechanics themselves don’t reinvent the wheel, the controls are tight and feel great regardless of traversal or combat.

Don't play it if...

You want something a bit more challenging and explorative outside of the linear path
There are some light exploration moments for players who want extra experience points to spend on additional combat skills or health and lore extras, but South of Midnight is a linear experience.

You need a game that offers up something fresh
Players familiar with the traversal and combat of many 2000s decade of action adventures and the like know exactly what to expect; for better or worse.

Accessibility

South of Midnight offers a robust suite of accessibility features. Players can expect customizable menu narration, detailed subtitle and caption options, and adjustable fonts to support those with audio or visual needs. This even extends to removing the animation frame skip in favor of smoother animation. While the game is relatively approachable on its default difficulty, it also includes a variety of gameplay tweaks designed to accommodate players with different disabilities. Some of these include help from in-game navigation and combat tweaks to exploration help.

A screenshot of Hazel staring at a massive monster in South of Midnight

(Image credit: Compulsion Games)

How I reviewed South of Midnight

I played a finished build of South of Midnight on Xbox Series X and my playtime lasted nearly 15 hours. After completing the game on normal difficulty, I spent additional time exploring its harder modes and diving into the rich lore woven throughout the experience.

The game was played on a Gigabyte M32UC 4K monitor with an Xbox Wireless Controller. Sound came through FiiO FT1 Pro Open-Back Planar Headphones.

First reviewed April 2025

I couldn’t find much wrong with the Thrustmaster TX Racing Wheel Leather Edition – my verdict is it comes close to besting its rivals
4:00 pm | March 30, 2025

Author: admin | Category: Computers Gadgets Gaming Gaming Accessories | Comments: Off

Thrustmaster TX Racing Wheel Leather Edition: One-minute review

The Thrustmaster TX Racing Wheel Leather Edition is designed for mid-level racing sim enthusiasts, promising a smooth and precise experience.

The leatherette steering wheel has a thick, squared-off design, which I personally prefer. It feels premium and smooth to the touch, sliding through the hands with ease. The paddles also feel excellent, responsive, and easy to tap.

All the other buttons are of a similarly high standard and are positioned well to make for easy access, just like those of the best racing wheels. The dial switch is also a nice touch, although it can only flick toward its two available directions rather than remain on them, which might limit its usability for some.

The pedals are metal and have a high shine, which makes them seem as though they’re made from plastic. They feel great under the foot, though, and the pedal base is stable even on hard floors.

Attaching the wheelbase to a desk is easy enough, if a bit awkward thanks to the weight of the servo and its clamp design. However, it remains firmly in place once attached. Once you power on the TX, take care to keep your hands well away from the wheel, as the autocalibration is quite vigorous.

The TX requires you to download a driver and software in order to get the latest firmware updates and tweak various settings. It’s not the most elegant tool in the world, but it’s stable to run for the most part and offers the usual force feedback settings with plenty of scope for tailoring the experience to your liking, with individual settings for spring and damper configurations, for instance.

In action, the TX is pleasantly smooth and accurate, imparting a strong sense of connection between you and the car. The pedals are also a pleasure to use, being easy to press while offering plenty of feedback, especially the brake pedal. The throttle might be a bit too loose for some, but I found it was still informative enough for controlled inputs.

I did have a few gripes with the TX, though. While the pedals offer plenty of adjustments, the throttle and brake were a little too close for me – although this is a problem I have with many pedal sets. Also, while playing American Truck Simulator, the calibration seemed to go awry, with wheel turns no longer syncing up with those in-game. Whether this is a fault with the wheel or the game is hard to say, but it’s worth mentioning all the same.

However, for the price, the TX is certainly a capable wheel, offering great feel and decent build quality in the main. Depending on your territory, it’s cheaper than the Thrustmaster T300RS, and I think it performs considerably better than this wheel.

Conversely, the Thrustmaster T248 is cheaper than the TX, and is our pick as the best racing wheel overall, thanks to its ease of use and great force feedback. And if you’re looking specifically for the best Xbox racing wheels, then the Logitech G923 is hard to beat. Nonetheless, the TX is a great wheel for those starting out on their racing sim journey.

Close-up of Thrustmaster TX Leather Edition Wheel

(Image credit: Future)

Thrustmaster TX Racing Wheel Leather Edition review: Price and availability

  • $369.99 / £309.99 (about AU$588)
  • Available now with various accessories
  • Some rivals are cheaper

The Thrustmaster TX Racing Wheel Leather Edition costs $369.99 / £309.99 (about AU$588) and is available now. It can be configured with various wheels and pedal sets, as well as handbrakes and shifters.

It’s slightly more expensive than the T300RS in the US, although quite a bit cheaper than that wheel in the UK. Regardless, the TX performs better in my view, thanks to the smoother steering, better paddles, and greater feedback from the pedals. The button placement is also better, and the T300RS lacks a dial switch.

However, the Thrustmaster T248 is cheaper than the TX, but it’s the best racing wheel overall in our view, thanks to its ease of use, brilliant pedals, and generally excellent performance for its relatively low price. The Logitech G923 is also one of the best around, although this is more expensive than the TX in the UK but cheaper in the US.

Thrustmaster TX Racing Wheel Leather Edition review: Specs

Thrustmaster TX Racing Wheel Leather Edition review: Design and features

  • Great feeling wheel
  • Stable pedal base
  • Unglamorous but stable software

The Thrustmaster TX follows a rather typical design. The steering wheel is relatively thick and flatter than perfectly cylindrical designs, which I prefer. It’s finished in a leather material that feels very smooth and makes for seamless slides whenever the wheel self-centers.

The T3PA pedal set features pedal heads made from metal with a high shine, although they feel more like plastic under the foot and are quite light. The base is pleasingly stable, even on hard floors, which I didn’t find with the T300RS. An optional conical stop for the brake is also included but uninstalled by default.

You can adjust the spacing, height, and incline of all pedals, and the process involves unscrewing the pedals with the included Allen key, which is simple enough, if a little time-consuming.

Installing the wheelbase is also quite straightforward, if not the most seamless experience. The screw and thread for fixing the clamp isn’t the smoothest, and the clamp itself tends to rotate out of place while screwing, which is a little frustrating. Also, the handle for turning the screw frequently gets in the way of the base, further adding to the awkwardness.

What’s more, the front-heavy weight distribution of the wheelbase means it won’t stay on the table without falling off, so I had to lean it on my chest while I attached the clamp to my desk with both hands. Ultimately, though, these are minor grievances, and it didn’t take long to get set up.

Thrustmaster T3PA pedal set on table with pink wall and plant in background

(Image credit: Future)

Once installed and powered on, you should take care to keep your hands well clear of the wheel, as the autocalibration of the TX – and other Thrustmaster wheels – is quite violent.

If you’ve owned a Thrustmaster wheel before, you should find software setup quick and easy. If you haven’t, you will have to download drivers and a configuration tool via Thrustmaster’s website, which took me a couple of attempts to get working correctly the first time, requiring a restart of my PC. It’s also a little awkward to open the configuration tool, since it’s integrated with Windows’ controller control panel, and it uses a rather dated-looking UI, but it at least functions well.

You’ll find the typical racing wheel adjustments, with options to change the steering angle, with a maximum of 900 degrees, and force feedback options for the periodic and constant forces, as well as those for the spring and damper parameters.

Thrustmaster TX Racing Wheel Leather Edition review: Performance

  • Smooth and accurate steering
  • Great brake pedal
  • Experienced a one-time calibration issue

The overall performance of the TX is hard to fault. Steering feels much smoother and more connected than on the Thrustmaster T300RS, for instance – lacking that wheel’s notchiness, especially at the start of turns. This meant that making slow and small movements was a more pleasant experience, and was especially noticeable when playing American Truck Simulator, which largely calls for this style of driving. However, steering is still responsive enough for rapid turns and corrections, as I found when racing in Assetto Corsa.

Tracking is also accurate and precise; however, when playing American Truck Simulator, I did experience an instance of desynchronization, with the game lagging well behind my inputs. It’s hard to say whether this is an issue with the game or the wheel, but it’s worth pointing out. Thankfully, the rest of the time it was faultless.

The paddles are quick and provide enough feedback – another area of improvement over the T300RS. The same is true of the buttons, which are tactile and satisfying to use, with many positioned towards the edge of the center, which makes them easy to reach with the thumb. Despite how they feel, though, they’re still no match for those adorning the best PC controllers.

Close-up of dial switch on Thrustmaster TX Racing Wheel Leather Edition

(Image credit: Future)

Pedal response, though, is more impressive. The throttle might be too light for some, but I adapted quickly and found it still offered enough control. The brake pedal is a real highlight, as it’s super smooth and offers the ideal amount of progressive resistance, which in turn imparts plenty of feedback to let you know how hard you’re braking.

However, my one gripe with the pedals is that the brake and throttle are too close together for my liking, even after I adjusted their spacing to their furthest points. I will admit, though, that this is a problem I usually experience with pedal sets in general, so others may not have an issue in this regard.

As with other Thrustmaster wheels, the force feedback can be extremely strong, and I found it borderline unusable on its maximum setting. Thankfully, there are plenty of adjustments you make to it, so getting the right balance between ease of use and immersion is simple. The other force feedback parameters, such as those for the spring and damper, offer noticeable changes too, allowing for greater degrees of steering weight and rebound.

Should I buy the Thrustmaster TX Racing Wheel Leather Edition?

Close-up of Xbox button on Thrustmaster TX Racing Wheel Leather Edition

(Image credit: Future)

Buy it if...

You want good button selection
The buttons are laid out sensibly, and the dial switch is a useful addition, allowing for more mid-race adjustments.

You want smooth inputs
Both the wheel and pedals offer smooth operation with plenty of feedback, making you feel better connected to in-game vehicles.

Don't buy it if...

You want a standard dial
Although the TX helpfully includes a dial switch, it only flicks; it doesn’t stay in position, which might not be ideal for all use cases.

You want a strong throttle
The throttle pedal on the TX is very light, so those who want something less sensitive might want to go with another pedal set.

Thrustmaster TX Racing Wheel Leather Edition review: also consider

The Thrustmaster TX Racing Wheel Leather Edition faces some stiff competition, namely from these alternatives.

Thrustmaster T248
As the best racing wheel overall in our opinion, there’s not a lot the T248 gets wrong. It’s easy to use and has good pedals and force feedback. We did find that the wheel was slow to recenter, and the paddles weren’t the best, but it’s a great wheel in many other respects.

Read our full Thrustmaster T248 review

Logitech G923
The Logitech G923 is the best Xbox racing wheel in our view. It greatly improves its force feedback system over previous iterations and offers tremendous build quality and steering performance.

Read our full Logitech G923 review

How I tested the Thrustmaster TX Racing Wheel Leather Edition

  • Tested for a few days
  • Played various driving games
  • Decades of experience

I used the Thrustmaster TX Racing Wheel Leather Edition for a few days, during which time I tried to make as many adjustments as possible to the pedals and force feedback settings in order to experience the full extent of its capabilities.

I played Assetto Corsa in order to test its fitness for serious sim racers. I also played American Truck Simulator to see how well the wheel handles slower and smaller pedal and steering inputs.

I have been gaming for decades, with arcade and sim racers being among my favorite genres. I have used various racing wheels in the past, and have previously reviewed the Thrustmaster T300RS, a similar wheel to the TX.

Read more about how we test

First reviewed February 2025

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