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The Nintendo Switch 2 Pro Controller is so good that I wish I could use it on anything
6:55 pm | June 27, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Nintendo Switch 2 Pro Controller: one-minute review

The Nintendo Switch 2 Pro Controller launched alongside the console itself, and I’ve been using it as my go-to Switch 2 gamepad since launch day. While I was already impressed with it at a Switch 2 hands-on preview event a few months back, actually having it at home has solidified it as perhaps my favorite controller of the year.

The mission statement is a simple one: provide an updated version of the excellent Nintendo Switch Pro Controller - easily one of the best Nintendo Switch controllers for that original console - while keeping the things players loved about that original model intact. I feel this has mostly been achieved with the Switch 2 Pro Controller.

It’s incredibly comfortable in the hands, sporting simply lovely build quality from chassis to buttons. The thumbsticks are ultra-smooth and responsive, and additions like two remappable buttons on the rear, as well as a headphone jack, are extremely welcome.

Furthermore, the original Pro Controller is remembered fondly for its frankly absurd battery life, lasting around 40 hours on a single charge. I’m happy to report that’s also the case with the Switch 2 Pro Controller; after three weeks of testing for a few hours most days, I’ve only just seen the low battery warning flash up on my screen.

So what’s holding it back from truly being the greatest of all time? Well, unlike the original Pro Controller, this new model isn’t currently compatible with PC. It’s likely we’ll need to wait for a Steam compatibility update, but I wouldn’t be surprised if this happens in the near future. I also would’ve loved a trigger lock feature, allowing players to switch between digital and analog sensitivities to suit a wider range of genres (analog triggers naturally work better for racing games, for example).

Lastly, Nintendo seemingly remains committed to not having Hall effect thumbsticks, which is a massive shame. What this means is that, eventually, I expect the Switch 2 Pro Controller to develop stick drift. Perhaps not as quickly as the Joy-Con 2 - of which there are already reports of users experiencing drift - but for a controller that costs as much as it does, the lack of sturdier Hall effect thumbsticks hurts. Doubly so, considering the sticks themselves feel fantastic during play.

Nintendo Switch 2 Pro Controller

(Image credit: Future)

Nintendo Switch 2 Pro Controller review: price and availability

  • $84.99 / £74.99 / AU$119.95
  • Cheaper on average than a set of Joy-Con 2 ($94.99 / £74.99 / AU$139.95)
  • A price increase in the US bumped it up from the originally planned $79.99

If there’s one potential criticism I can levy at the Switch 2 Pro Controller, it’s that it certainly isn’t cheap.

It’s available to purchase now from Nintendo’s own website as well as stocking retailers for $84.99 / £74.99 / AU$119.95. US folks have it slightly worse here due to a price increase that’s seen the controller’s RRP pushed up from the original $79.99.

Overall, though, the Switch 2 Pro Controller is cheaper in the US than a pair of Joy-Con 2 controllers ($94.99), while being priced the same as those in the UK (£74.99).

That said, cheaper alternatives do exist in controllers like the 8BitDo Ultimate 2 ($69.99 / £59.99 - around AU$90). This is an exceptional controller that’s well worth looking into, especially as it’s recently received a firmware update to allow for Switch 2 connectivity.

Nintendo Switch 2 Pro Controller review: Specs

Price

$84.99 / £74.99 / AU$119.95

Weight

8.3oz / 235g

Dimensions

5.8 x 4.1 x 2.4in / 148 x 105 x 60mm

Compatibility

Nintendo Switch 2

Connection type

Wireless (Bluetooth), Wired (USB Type-C)

Battery life

Around 40 hours

Nintendo Switch 2 Pro Controller

(Image credit: Future)

Nintendo Switch 2 Pro Controller review: design and features

  • Pleasing light gray-on-black aesthetic design
  • Adds GameChat and GL/GR buttons, as well as a headphone jack
  • Otherwise, very similar to the original Pro Controller

Put the Switch 2 Pro Controller side by side with the original model, and you’ll notice a lot of similarities. Its large face buttons are about the same size here, the d-pad is very similar, and the controller still uses digital triggers. I think an option for quicker triggers would’ve been nice here, via trigger locks, for genres like racing games. But there are some other upgrades here that I’m very happy about.

The Switch 2 Pro Controller adds some very welcome features. There’s a dedicated GameChat button like we see on the Joy-Con 2 for accessing the console’s bespoke voice chat system. Additionally, you’re getting a 3.5mm headphone jack, which - alarmingly - wasn’t present on the original Pro Controller. Lastly, a pair of GL/GR buttons on the rear of the pad can be remapped on a per-game basis, though I’ll touch more on those in the following performance section.

In terms of looks, the Switch 2 Pro Controller is simple, but pretty eye-catching. The semi-translucent look of the original has been replaced with a matte black shell. Meanwhile, the top that houses the bumpers and triggers - as well as the thumbstick shafts - have taken on a light gray coating that I think looks nice juxtaposed against the otherwise all-black gamepad. I wouldn’t say it’s winning any awards in the aesthetics department, but it’s a simple and elegant design that doesn’t look out of place.

Otherwise, there isn’t much to report on the design front beyond the fact that this is an incredibly comfortable asymmetrical controller that sits firmly in the hands. I find that the Switch 2 Pro Controller’s grips are of a perfect size, and the pad fits snugly in my hands with my index fingers set firmly on the triggers. I felt this way about the original Pro Controller, too, but its successor does feel ever so slightly more refined in this regard.

Nintendo Switch 2 Pro Controller

(Image credit: Future)

Nintendo Switch 2 Pro Controller review: Performance

  • Thumbsticks feel excellent during gameplay
  • A frankly absurd amount of battery life
  • GL/GR buttons are actually a godsend

Right away, let’s talk about the thing that most people fondly remember the original Pro Controller for - its seemingly endless battery life. While there have been no noticeable improvements here with the Switch 2 Pro Controller, I can’t exactly say that’s a bad thing.

Yep, you can expect this new model to go the distance with around 40-45 hours of battery life. Since launch, on average, I’ve played my Switch 2 with the Pro Controller for around 1-3 hours daily.

Three weeks later, I have only just seen the low battery warning flash up on my screen. This is absolutely best-in-class battery life that leaves even the best Nintendo Switch controllers in the dust. It is worth noting that such a hefty battery does take some time to charge up again - around 3-4 hours to be exact - but do this overnight via USB-C and you’ll never need to worry about running out of juice.

Otherwise, the Switch 2 Pro Controller is just a joy to play games with. The thumbsticks are the real heroes here, feeling almost impossibly smooth and incredibly responsive during play.

This makes precise platformers like Super Mario 3D World + Bowser’s Fury or white knuckle racers like F-Zero GX feel fantastic to play (even if the latter still benefits more from the wireless GameCube controller’s button layout).

Nintendo Switch 2 Pro Controller

(Image credit: Future)

My one gripe here would be that the thumbsticks are not Hall effect, with Nintendo seemingly opting once again for more traditional potentiometers. It’s a frustrating commitment that we also see from Sony and Microsoft in their first-party pads, and as a result, it’s currently hard to gauge just how long the Switch 2 Pro Controller’s sticks will last before developing drift. That said, the thumbsticks here do feel decidedly sturdier than those on the Joy-Con 2, so I do expect them to last a good deal longer.

However, I think my favorite addition to the Switch 2 Pro Controller has to be the rear GL/GR buttons. We’ve seen remappable buttons like these on countless third-party controllers, but I really like how Nintendo has implemented them. By holding down the Home button while in-game, you’ll bring up a quick menu that lets you assign GL and GR as secondary inputs.

This works on a per-game basis, too, meaning you don’t need to constantly reassign them while you’re hopping from game to game. They can be an absolute lifesaver, too. In The Legend of Zelda: Tears of the Kingdom, for example, I bound the sprint and jump actions to these buttons, letting me still have access to camera controls.

Similarly, in Hyrule Warriors: Definitive Edition, binding the left and right d-pad inputs to GL/GR let me cycle through my inventory of items without having to stop moving or adopt an awkward claw grip instead.

Otherwise, you can expect a controller that performs just as well as the original where it counts. Gyro aiming is still incredibly solid and accurate for games like Splatoon 3, and you still have near-field communication (NFC) support for scanning amiibo figures in your favorite games.

Nintendo Switch 2 Pro Controller

(Image credit: Future)

Should I buy the Nintendo Switch 2 Pro Controller?

Buy it if...

You want a cheaper (and better) Joy-Con 2 alternative
Sure, you’re not getting the Joy-Con 2’s fancy directional rumble or their aptitude for co-op play. But given the lower US price point, higher comfort factor, and sublime thumbsticks and GL/GR buttons, the Pro Controller wins out for me.

You prefer wireless play
You’re absolutely laughing here, as the Switch 2 Pro Controller seriously goes the distance in terms of battery life, putting in an impressive 40+ hours on an average full charge.

Don't buy it if...

You’re on a budget
While I wholeheartedly recommend the Switch 2 Pro Controller at its price point, I can’t say it’s exactly cheap. There are more affordable options around $10-$20 cheaper that do a similar job, such as the excellent 8BitDo Ultimate 2, or indeed the original Pro Controller.

You’ve had bad luck with stick drift
Without drift-resistant Hall effect sticks, I can’t say for sure just how long the Switch 2 Pro Controller’s thumbsticks will last before developing drift. If you’ve fallen foul of stick drift in the past, you may want to consider some alternatives.

Nintendo Switch 2 Pro Controller review: Also consider

If the Switch 2 Pro Controller isn’t exactly what you’re after, there are a couple of great alternatives for you to consider.

Switch 2 Pro Controller

8BitDo Ultimate 2

Switch Pro Controller

Price

$84.99 / £74.99 / AU$119.95

$69.99 / £59.99 / AU$90 (or $59.99 / £49.99 for PC-only model)

$69.99 / £59.99 / AU$99.95

Weight

8.3oz / 235g

8.7oz / 246g

8.7oz / 246g

Dimensions

5.8 x 4.1 x 2.4in / 148 x 105 x 60mm

5.7 x 4.1 x 2.4in / 147 x 103 x 61mm

5.9 x 4.2 x 2.4in / 152 x 106 x 60mm

Compatibility

Nintendo Switch 2

PC, Android (Switch/Switch 2 version sold separately)

Nintendo Switch, Nintendo Switch 2, PC

Connection type

Bluetooth, USB Type-C

2.4GHz, Bluetooth, USB Type-C

Bluetooth, USB Type-C

Battery life

Around 40 hours

10-15 hours

Around 40 hours

8BitDo Ultimate 2
A fantastic follow-up to my favorite Nintendo Switch controller, the 8BitDo Ultimate 2 takes everything that made the original so good - Hall effect sticks, superb build quality, included charging dock - and upgrades it. Battery life is sadly worse overall, but you honestly can’t go wrong with either this or the original model.

Read our full 8BitDo Ultimate 2 review

Nintendo Switch Pro Controller
The original Pro Controller is still a worthy purchase and compatible with Nintendo Switch 2. You may want to opt for this one if you’re looking to save some cash, especially as it’s still a top contender in the field of Switch accessories.

Read our full Nintendo Switch Pro Controller review

How I tested the Nintendo Switch 2 Pro Controller

  • Tested for three weeks, on average 1-3 hours per day
  • Compared to the original Pro Controller and similar third-party gamepads
  • Played a wide variety of games, both modern and retro

I tested the Switch 2 Pro Controller from launch until now - a period of around three weeks. On average, I played with the controller for around one to three hours a day, largely opting for docked mode play on my LG CX OLED TV.

In my time with the controller, I put it through its paces with games across a wide variety of genres. This includes The Legend of Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition, Hyrule Warriors: Definitive Edition, Mario Kart World, Street Fighter 6, F-Zero GX, Deltarune, and Super Mario 3D World + Bowser’s Fury.

I compared the Switch 2 Pro Controller’s feature set to that of the original Pro Controller and third-party gamepads, including the GameSir Tarantula Pro and the original 8BitDo Ultimate. While I do wish Nintendo’s pad brought Hall effect sticks to the table, its overall feature set and comfortable play experience still make it well worth considering in a crowded controller market.

First reviewed June 2025

Read more about how we test

This tiny sensor will turn your Philips Hue lights into a home security system – and it’s cheap too
5:00 pm |

Author: admin | Category: Computers Gadgets Home Smart Home | Tags: | Comments: Off

Philips Hue Motion Sensor: two-minute review

The Philips Hue Motion Sensor, as the name suggests, is a palm-sized device that triggers your smart lights when it detects movement. That's not all, though – it also works as a home security sensor, alerting you to potential intruders while you're away. Just tap a button in the app to 'arm' the Motion Sensor (plus any other Philips Hue cameras and sensors in your home) and it'll enter security mode, making your lights behave differently and sending you a phone notification if something happens in your absence. For example, your lights could turn red or flash, while the app lets you call an emergency contact with a tap.

The Motion Sensor requires a Philips Hue Bridge to work, so it's best if you already have an established smart lighting setup. If you're not familiar with the Bridge, it's a small hub that connects to your Wi-Fi router, and uses the Zigbee wireless protocol to connect all your Philips Hue devices in a mesh network.

It has a list price of $44.99 / £39.99 / AU$69.95, which means it's not the cheapest motion sensor around, and if you're not going to use its security functions then you might be better served by a simpler Zigbee device instead. However, the Philips Hue Motion Sensor's extra security features mean it could even be a cornerstone of your security system, and from that perspective it's excellent value.

Philips Hue Motion Sensor mounted on wall

The Philips Hue Motion Sensor may be small, but it's an extremely capable device and could be a key part of a home security system. (Image credit: Future)

The sensor is a small, lightweight device and comes ready to go, with two AAA batteries already installed. To connect it, just scan the QR code on the back using the Philips Hue app, then hold the 'setup' button until the LED on the front flashes orange to pair it, as instructed on screen.

Once the sensor is paired, you'll be prompted to assign it to a room, then asked which lights you want it to control. These lights don't have to be in the same location; for example, you may want to have a light activated in your study if motion is detected in the porch so you don't miss a package delivery (provided it's under cover – you'll need the Philips Hue Outdoor Motion Sensor if it's going to be exposed to the elements).

The sensor can turn lights on and off, but you can also use it to adjust their brightness, and even apply scenes.

Setting up lights with Philips Hue Motion Sensor in app

You can change the way your lights react to movement depending on the time of day, which is particularly helpful for keeping lights dim in your hallway at night (Image credit: Future)

Like the Philips Hue Dimmer Switch the Philips Hue Motion Sensor allows you to set different actions for your lights depending on the time of day.

During my tests this worked perfectly, and helped me and my partner avoid being dazzled at night. I installed the sensor in our hallway and kept the lighting level low after 11pm so we could find our way to the kitchen for a drink of water without being jarred into full wakefulness after bedtime.

Philips Hue Motion Sensor detection alert in app

Once your Philips Hue Motion Sensor is armed, you can choose to receive notifications on your phone when movement is detected, and the app will keep a log of events that occurred while you were out (Image credit: Future)

As I mentioned earlier, the Dimmer Switch also functions as a security device (either by itself or with other Hue sensors and cameras), the app lets you decide what events it should trigger when it's set to 'armed'. By default, it will make connected Philips Hue lights flash when motion is detected, but you can also simply make them turn on, or have them change color. An intimidating red might be a good option.

The sensor doesn't have a siren of its own, but if you have a Philips Hue Secure camera, it can play an audible alert when the sensor detects movement.

Setting up security notifications for Philips Hue Motion Sensor in app

Set up an emergency contact, and the app will allow you to call them with a single tap when you receive an unexpected movement notification (Image credit: Future)

During my tests the app reliably sent me a notification whenever my partner wandered by and the system was armed – and he informed me that the living room lights turned pink as well. After increasing the sensitivity a little, the sensor was able to detect him entering the living room even when mounted on a wall at the other end of the room, opposite the door.

It's worth noting that although you can change the direction of the sensor by simply shifting it on its magnetic mount (as described below) and dial its sensitivity up and down, the absence of a camera on this sensor means it's not possible to create custom zones that won't be monitored, so you might need to spend some time experimenting with the settings so it picks up movement near doors and windows.

That's not a major issue though, and the magnetic mount can even be fitted to the ceiling, making it simple to keep an eye on potential entry points.

Philips Hue Motion Sensor: price and availability

  • Costs $44.99 / £39.99 / AU$69.95
  • Often discounted, particularly in sales events

The Philips Hue Motion Sensor is available globally direct from Philips Hue, and from third-party retailers including Amazon.

It has a list price of $44.99 / £39.99 / AU$69.95, but is often available at a steep discount, particularly during sales events like Amazon Prime Day and Black Friday. You'll find today's best prices in your area listed below.

You can also find it bundled together with the Philips Hue Bridge and a set of smart light bulbs as part of a Philips Hue Starter Kit.

Philips Hue Motion Sensor: design

  • Can be mounted on a wall or used free-standing
  • Magnetic wall mount allows you to angle the sensor
  • Only available in white

The Philips Hue Motion Sensor is a discreet white device with a magnetic back containing a single screw, which you can undo to replace the two AAA batteries powering it. The sensor can be mounted on a wall or ceiling, or simply placed on a piece of furniture if you'd prefer not to drill holes.

It measures 6.9 x 2.8 x 2.2 inches / 174 x 72 x 55mm (H x W x D) and weighs 2.8oz / 80g.

Hand holding Philips Hue Motion Sensor with magnetic mount

(Image credit: Future)

The mount (which comes with two screws and a wall plug) is a small circular magnet. Once it's screwed in, you simply place the sensor on top, then tilt it to face the direction you want to monitor. During my tests the sensor felt most secure when facing straight on, but it never felt likely to fall off when tilted.

Unlike other Philips Hue accessories (such as the Philips Hue Dimmer Switch) you can't attach the Motion Sensor to your wall using 3M tape. The mount has a slightly rubberized finish that doesn't work well with adhesives, and the strength of the magnets means the tape would likely pull away when you remove the sensor unit.

Installing mount for Philips Hue Motion Sensor on wall

(Image credit: Future)

Unlike some Philips Hue accessories, the Motion Sensor is only available in white. However, since it's likely to be mounted close to a white ceiling, that's not too much of an issue.

The sensor isn't weather-resistant, and therefore can't be used outdoors. If you want a sensor for detecting movement in your yard, you'll need the Philips Hue Outdoor Motion Sensor, which is also wireless and can be mounted on a wall or used free-standing.

Should you buy the Philips Hue Motion Sensor?

Buy it if

You can't fit a whole security system at home

Whether it's the price, the inconvenience, or the need to drill holes in the walls, a full hard-wired security system isn't the right fit for a lot of homes. With one (or more) of these little sensors, you can enjoy peace of mind for a fraction of the price, and with none of the hassle.

You want hands-free lighting

The Philips Hue Motion Sensor is a particularly great option for dark hallways, especially when you're coming home at night with your hands full, and groping for the light switch is a hassle. It can also trigger more gentle after bedtime so you can find your way to the bathroom without being dazzled.

Don't buy it if

You have a Ring doorbell and no Hue lights

If you already have a Ring doorbell and no Philips Hue Bridge, it makes sense to stick with Ring for your home security needs. Depending on which Ring Home membership you choose, you can have several devices covered by the same plan. Take a look at our full guide to Ring subscriptions for more details.

You want to be alerted when a door opens

The Philips Hue Contact Sensor works in a similar way to the Motion Sensor, triggering lights and sending you an alert on your phone if a door or window is opened. Depending on your security needs, it may be a better option. Both devices are about the same price.

Philips Hue Motion Sensor: also consider

Ring Alarm Motion Detector

If you've already got a Ring doorbell, it's worth checking out the company's motion sensor before plumping for the Philips Hue version. It's mostly made with security in mind, but can also control smart lights if you create an automation using IFTTT (If This Then That).

Philips Hue Secure Contact Sensor

This sensor works in much the same way as the Philips Hue Motion Sensor, activating lights and/or sending an alert to your phone, but instead of movement it's triggered when a door or window is opened. Ideal for your front door or a dark cupboard.

How I tested the Philips Hue Motion Sensor

I connected the Philips Hue Motion Sensor to my home smart lighting setup, which includes several bulbs, switches, and a pair of Philips Hue Play Light Bars. I started by installing it in my hallway so I could test its sensitivity and time-based functionality (specifically triggering dimmer illumination at night). I then moved it to the living room to test its security features, triggering alerts on my phone and setting the main ceiling lights to pink while my husband was home to monitor the effects.

I tested the EnGenius EOC655 bridge, an innovative product that combines Bluetooth and GPS
1:59 pm |

Author: admin | Category: Computers Gadgets Pro | Tags: , , , | Comments: Off

The EnGenius EOC655 outdoor bridge features two Wi-Fi 6 radios offering a combined throughput of 2 Gbps.

Specification

CPU: Dual-core Qualcomm ARM CPU

RAM: 1GB

Storage: 8GB NAND

Radios: Two 2x2 5GHz Wi-Fi 6, One 2.4GHz Wi-Fi for management

Wireless throughput: Theoretical 2Gbps

Ports: 1Gb Ethernet with PoE, 2.5Gb Ethernet with proprietary PoE

Weight: 1.84 kg

Dimensions: 26.7 cm x 22.7 cm x 8.2 cm

Power Consumption: 21W maximum consumption, 15W with one client connected

MSRP: $999

The manufacturer-specified range of 10km is under ideal conditions. In reality, a reliable link is achieved at 1km or less. Its IP67 rating delivers reliable operation under harsh outdoor conditions, and with dual GbE ports, it can extend the reach of a remote location with wired Ethernet to over 100 meters. AES-256 encryption boosts security, and optional support for FIPS-140-2 compliance ensures reliable and secure communication.

The built-in GPS enables accurate device location and network mapping, making it essential for asset tracking and seamless network integration.

Web-based monitoring and management through the unified cloud service and mobile app allow auto-provisioning and large-scale deployments. The EOC655 consumes 21W, making it ideal for remote locations where energy supply is limited, such as a solar farm. A dual-core A53 CPU, supported by 1GB of RAM and 8GB of eMMC, provides premium features such as quality of service and VLAN support.

The EOC655 costs $999 per unit and does not include an external antenna. The same unit, equipped with two 18dBi antennas, costs $1100 and can cover up to 10 km. The EOC655 can be bundled with an even better antenna, providing up to 10km of range at higher throughput for $1300.

EnGenius EOC655: Design

The EnGenius wireless bridge ships with one accessory box containing the mounting kit, Ethernet wires, and a PoE adapter. A metal ring secures the unit to a outdoor post with screws. The white plastic enclosure lacks a heat dissipator and will become warm over time. Two Ethernet connectors link the box to the network while two N-type female connectors allow the addition of external antennas to boost the bridge’s range. The box measures 27 cm x 23 cm x 82 mm and weighs 1.84kg.

Internally, the EOC655 is based on a Qualcomm chipset. The processor is a Dual-Core 1GHz ARM CPU supported by 1GB of RAM and 8GB of flash memory. The two Ethernet ports can connect to 2.5 Gb and 1 Gb networks, supporting speeds as low as 10 Mbps. The connectors have a plastic enclosure that surrounds the Ethernet cable, preventing water from entering the bridge.

The two Ethernet ports function as PoE ports, but they differ slightly in operation. The 2.5 Gb port supports a proprietary version of PoE that is compatible only with the supplied adapter. The 1Gb port supports the regular 48V PoE and can be connected to a standard PoE switch. To facilitate installation, the bridge features additional hardware, including a GPS module and Bluetooth connectivity.

The two-radio architecture allows the use of both internal and external antennas. The maximum power for transmission is set to 27 dBm, which is higher than that of consumer products. The C18 model has built-in antennas with gains of 3.5 dBi at 2.4 GHz and eight dBi at 5 GHz. The second radio uses an N-type connector for the 5 GHz band. The base version of the bridge drops the 5GHz internal antenna, resulting in both radios operating through N-type connectors.

EnGenius EOC655 bottom

(Image credit: Future)

EnGenius EOC655: In Use

At least two units are needed to start the setup. A base unit connects to the wired network that needs extension. A second EOC655 is a subscriber and associates with the base over Wi-Fi 6. There is no visual indicator to show if things are working well. If a PoE switch is available, connecting the base unit will likely occur through the 1G port, as the faster 2.5G port is only compatible with the proprietary power supply.

The setup is entirely completed through the Engenius SkyConnect mobile app, available on Android and iOS. It is frustrating that an additional app is required for this process, as Engenius's other products, including access points, utilize the more familiar Cloud-To-Go platform. Once powered, the base unit emits a management SSID and waits for remote units to reply. The EOC655 supports up to 16 subscriber stations, working in a star configuration. As such, adding stations won’t necessarily increase the network's range.

Integrating a GPS module and a dedicated 2.4 GHz radio for management simplifies the installation process. The GPS provides real-time unit location and an accurate time source for the embedded NTP server. The 2.4GHz Wi-Fi and Bluetooth channels prevent downtime during Wi-Fi 6 radios configuration and firmware updates. Finally, a built-in compass provides additional help when no GPS signal is present.

EnGenius EOC655 back

(Image credit: Future)

EnGenius EOC655: Competition

The EOC655 bridge is an innovative product that combines various technologies, including Bluetooth and GPS, under a single roof. For this reason, it is challenging to find a suitable competitor.

The Zyxel WAX655E offers many features similar to those of the EnGenius, and it is faster, boasting a 4x4 radio architecture. The WAX655E lacks the convenience provided by the GPS module, making installation more difficult. The Zyxel product does not have a second Ethernet port, which prevents the network from being extended further without an Ethernet switch.

EnGenius EOC655: Final Verdict

The EOC655 meets the requirements when long-range Wi-Fi is needed. It's not a router or an access point; it is pretty useless on its own. It shines when two or more are used in a mesh configuration to extend the reach beyond one kilometer. And it does it well. The installation is smooth, thanks to features such as geolocation via GPS and setup via Bluetooth or 2.4GHz Wi-Fi. The throughput isn’t the best, but it will be reliable over larger distances.

We appreciated that you could install external antennas, which offer better gain than embedded ones. However, the lack of visual cues on the unit makes working with the mobile app a necessity.

Buy the EOC655 if you want to extend the reach of your network without sacrificing reliability.

Don’t buy the EOC655 if you want the best throughput available.

We list the best mesh Wi-Fi systems.

I watched Squid Game season 3 on Netflix, and it’s a nail-biting, poignant last hurrah for the streaming giant’s most popular TV Original
10:00 am |

Author: admin | Category: Computers Gadgets Netflix Streaming | Comments: Off

Spoilers follow for Squid Game seasons 2 and 3.

Squid Game season 3 marks the end of the most-watched Netflix TV Original. Hwang Dong-hyuk's incredibly successful survival drama has had us on tenterhooks since its first season debuted in September 2021. And, with its final season out now, viewers want to know how Gi-hun's story ends, and if Hwang and company have fittingly stuck the landing with its last hurrah.

At the time of publication, it's impossible to say if that's the case because critics couldn't watch Squid Game's last-ever episode ahead of time. However, I have seen the first five chapters of season 3, and they're as thrilling, incredibly moving, and at times predictable as its forebears' entries were.

Death and despair

Jun-hee, Gi-hun, and Hyun-ju staring at the ground in despair in Squid Game season 3

Devastation reigns among some contestants after last season's heart-wrenching finale (Image credit: Netflix)

Picking up immediately after season 2's heart-breaking finale, Squid Game 3 reunites us with an emotionally crushed Seong Gi-hun (Lee Jung-jae) after his unsuccessful insurrection. His best friend Park Jung-bae (Lee Seo-hwan) was also executed by Front Man, aka Hwang In-ho (Lee Byung-hun), who infiltrated the competition's latest installment and posed as an ally of Gi-hun's before ultimately quashing the uprising. Numerous contestants who joined the rebellion lost their lives amid the failed revolt, too.

With three rounds left until a winner is crowned, though, the games must continue. That is, unless Detective Hwang Jun-ho (Wi Ha-joon) and his team of hired mercenaries can locate the secret island where the games are held and help Gi-hun put a stop to them once and for all.

Squid Game 3 found new ways to emotionally ruin me

Given last season's cliff-hanger ending and the narrative tissue that connects the pair, Squid Game 3 feels more like season 2 volume 2 rather than a standalone entry.

That's not an inherently bad thing, but six months have passed since last season originally aired. The passage of time has largely nullified the full effects of that season's gut-punch ending, so you'll want to rewatch season 2 episode 7 to redigest its true impact, reimmerse yourself in this world, and remind yourself of events concerning characters like Jun-ho and reluctant Squid Game soldier Kang No-eul (Park Gyu-young). I didn't, and it took me an entire episode – i.e. the season 3 premiere – to reconnect with Squid Game's drama-fuelled story and eclectic cast of characters.

Four contestants gathered around a coffin in Squid Game season 3

You'll see plenty more coffins in Squid Game season 3 (Image credit: Netflix)

Once I was locked back in, Squid Game 3 found new ways to emotionally ruin me, through – yep, you guessed it, more character deaths. I'd argue the demise of certain individuals is far more impactful, too, because of the emotional investment I've put in them. After all, I've spent more time with this cast than contestants who featured in seasons 1 and 2.

Regardless, with its battle royale-like structure, the titular games demand death, so in this final season of one of the best Netflix shows' even darlings and love-to-hate characters have to die. The former's deaths are tear-jerking, while plenty of the latter get their deserved comeuppance in highly satisfying fashion. If it was ever in doubt, Squid Game season 3 is an emotional rollercoaster in every sense of the word.

Gi-hun crying as he's held down by pink jumpsuit-wearing soldiers in Squid Game season 3

Seong Gi-hun is a broken man after last season's finale (Image credit: Netflix)

As the series' protagonist, it's Gi-hun's story that understandably takes center stage, although it takes an episode to get going again. Hey, he's lost the will to live after his best friend's demise, and feels extremely guilty over the deaths of other contestants he convinced to join his uprising, so cut him some slack.

Once it kicks into gear, Gi-hun's season 3 arc becomes an introspection of the series' primary theme of humanity and the fight to retain your morality when events and people want to beat it out of you. I enjoyed – if that's the right word to describe it – Gi-hun's one-man quest to battle back from the brink; the formerly jovial yet determined protagonist succumbing to, and then railing against, the blind rage, shame, and darkness within. It's not until this season's midway point that the fire in his belly is reignited, too, so there's scope for Squid Game 3 to make Gi-hun's descent into madness an unsettling watch. And it does so with aplomb before he gets up off the proverbial canvas.

Game on

Gi-hun walking through a knife-shaped archway to join his fellow contestants in Squid Game season 3

Season 3 introduces new games that are as thrilling and dangerous as their siblings are (Image credit: Netflix)

Gi-hun's inner turmoil isn't helped by the introduction of new games that initially prey on his guilt-fueled fury, one of which was teased in Squid Game season 3's first clip. Ever the humanitarian, though, that emotional turbulence is replaced by his one-man quest for redemption, which centers on a key detail in Squid Game 3's first trailer and becomes an unexpectedly crucial component of the games' final three rounds.

Squid Game 3 does a superb job of slowly ratcheting up the tension through spine-chilling and hair-raising moments

Whether it's Jump Rope – which features giant robot Young-hee, introduces her companion Chul-su, and literally heightens the sense of fear among contestants and viewers alike – or other new games I can't spoil, Squid Game 3 knows how to raise the stakes. Like its forebears, it does a superb job of slowly ratcheting up the nail-biting tension before delivering spine-chilling and heart-pounding moments aplenty. Add in some narrative curveballs during and between the games that further tighten the screw, and Squid Game 3 surprises and captivates in equal measure.

Front Man sitting in a chair with a glass of whiskey in his left hand in Squid Game season 3

If you were expecting plenty of Front Man in season 3, prepare to be disappointed (Image credit: Netflix)

Squid Game season 3 isn't above reproach, mind you.

Indeed, it gives Front Man far less to do than season 2 did – a grave disappointment when he was such a compelling and complicated antagonist last time around. Season 3 belatedly and pleasingly addresses this oversight in its second half, but I was nonetheless frustrated by his absence for large swathes of the show's final chapter.

Jun-ho sitting on a rocky shore with his diving suit and equipment on in Squid Game season 3

The side story involving Jun-ho is lost at sea for much of season 3, too (Image credit: Netflix)

Jun-ho's perennial quest to rediscover the island where the games take place drifts aimlessly in an ocean of subplot mediocrity, too. Bogged down by extraneous story exposition and a narrative that goes around in circles, it would've been more effective as a side story with less screen time and some genuine forward momentum. It doesn't actually get exciting until episode 4.

Jun-ho's perennial quest to rediscover the island where the games take place drifts aimlessly

Season 3 does right by one underutilized character, though, in No-eul. Outside of what we learned about her in season 2's first episode, the renegade soldier is given a proper arc in Squid Game's final season and, whisper it quietly, might be the real MVP (most valuable player) of season 3.

A close up of No-eul wearing a pink jumpsuit and looking at someone in Squid Game season 3

No-eul is the biggest beneficiary of more screen time in season 3 (Image credit: Netflix)

It's unclear what impact, if any, No-eul will have on the series' final episode.

However, season 3 episode 5 sets up an engrossing finale that'll see Squid Game's various storytelling threads intersect and, hopefully, give it the send-off it deserves. I just hope its runtime is considerable enough to sufficiently and effectively wrap up each plotline. Based on how this season's fifth chapter ends, it's still got a lot of legwork to complete before the credits roll for the last time.

My verdict

Based on five of its six episodes, Squid Game season 3 is as gripping and delightfully miserable as I expected.

The show's final round could've been braver and less formulaic with its storytelling choices, and its incessant plot exposition regularly grated on me. But, as a character study and exploration of man's inhumanity to his fellow man and other sociopolitical themes, it's hard to argue that finale notwithstanding, Squid Game 3 is a grandstand finish to an unmissable series that fully deserves its place in the pantheon of Netflix TV Originals.

Squid Game season 3 is out now in full on Netflix.

The 8BitDo Ultimate 2 is an excellent PC controller, but I still prefer the superb original
4:27 pm | June 26, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

8BitDo Ultimate 2: one-minute review

The 8BitDo Ultimate 2 gaming controller is a pretty straightforward upgrade over the original 8BitDo Ultimate - a pad that continues to feature in our list of the best Nintendo Switch controllers. And while the Ultimate 2 is yet to receive its own Switch-compatible model (it’s just PC and Android for now, sadly), it remains a very competent gamepad that brings several welcome improvements.

Chiefly, the Ultimate 2 now features TMR (tunnelling magnetoresistance, for those curious) thumbsticks. We’ve seen this tech implemented in other fantastic PC controllers such as the GameSir Tarantula Pro, and they’re just as welcome here, offering greater stability and longevity than even Hall effect sticks.

The controller also adds two extra shoulder buttons, making for a total of four remappable buttons (the other two are found on the rear of the pad, like before). You’ll also find a pair of trigger locks back there, letting you quickly swap between analog and digital trigger presses based on your preference.

The last major addition here is RGB lighting rings around each thumbstick. These look nice and can be customized via the 8BitDo Ultimate Software PC companion app. But if you’re playing wirelessly, I would advise against keeping them on, as they’re a pretty major drain on the gamepad’s already average battery life.

8BitDo Ultimate 2

(Image credit: Future)

8BitDo Ultimate 2 review: price and availability

  • $59.99 / £49.99 (around AU$90)
  • Cheaper than the 8BitDo Ultimate at retail price
  • Available via Amazon

The 8BitDo Ultimate 2 controller is available to buy now from the brand’s Amazon store. It costs $59.99 / £49.99 (around AU$90), which is actually $10 / £10 cheaper than its predecessor. As a result, I can confidently say that if you’re shopping for a new PC controller in the 8BitDo line up, this is the one to go for. You’re saving cash and getting more features to boot.

8BitDo Ultimate 2 review: Specs

Price

$59.99 / £49.99 (around AU$90)

Weight

8.7oz / 246g

Dimensions

5.7 x 4.1 x 2.4in / 147 x 103 x 61mm

Compatibility

PC, Android

Connection type

Wireless (2.4GHz, Bluetooth), Wired (USB-C)

Battery life

10-15 hours

8BitDo Ultimate 2

(Image credit: Future)

8BitDo Ultimate 2 review: design and features

  • Eye-catching RGB lighting
  • Additional remappable buttons
  • Supports 2.4GHz and Bluetooth wireless connections

As I’ve come to expect from the brand, the 8BitDo Ultimate 2 boasts excellent build quality. It feels exceptionally sturdy in the hands, with lightly textured grips allowing the pad to rest firmly.

The TMR thumbsticks now feature metallic shafts, a pleasant upgrade over the original model that not only looks smart but should help the sticks in the longevity department, too. Otherwise, the d-pad, face buttons, and central utility buttons (including Start, Select, Home, etc.) all feel similar to the first Ultimate. That means you can expect very solid materials overall. One nice change is that those central buttons are spaced out much better here than on the Ultimate, where they felt a little cramped together on that pad.

As mentioned above, you’re also getting four remappable buttons, two on the rear, and two nestled up next to the bumpers and triggers. These are labeled ‘L4’ and ‘R4’ on the left and right, respectively, while the rear paddles are labeled as ‘PL’ and ‘PR’. The rear also houses two trigger locks for switching between analog and digital trigger distances, as well as a toggle for swapping between Bluetooth and 2.4GHz wireless connections.

If you’re curious as to where the included 2.4GHz dongle is located (it took me a moment to realize this at first), it’s housed within the charging dock that the controller also comes with. Simply flip open the hatch on the bottom and you’ll find it tucked inside. One thing to note here is that the dongle requires a USB-C port for connection, unlike the original Ultimate controller. That’s naturally great for Android devices, but you may want to invest in a USB-C to USB adapter if your gaming PC or laptop lacks the necessary USB-C port.

8BitDo Ultimate 2

(Image credit: Future)

8BitDo Ultimate 2 review: Performance

  • Sublime drift-resistant TMR thumbsticks
  • Battery life is hurt compared to the original Ultimate
  • Satisfyingly tactile buttons and triggers

The 8BitDo Ultimate 2 has been my go-to controller for the past couple of weeks - and not just for testing purposes. The controller simply feels fantastic during play, largely owing to the buttery smooth TMR thumbsticks and the highly tactile shoulder and face buttons.

Having tested the controller with titles like Lies of P, Elden Ring Nightreign, Fantasy Life i: The Girl Who Steals Time, Tekken 8, and Final Fantasy 14 Online, I find that the 8BitDo Ultimate 2 is well-suited to a broad variety of genres and gaming styles.

One slight dampener, though, is the inclusion of those RGB rings around the thumbsticks. Don’t get me wrong, they look lovely in action, and produce a very pleasing moving light based on the direction you’re pointing the sticks (and respond to button presses, too). It’s snazzy, but the toll it takes on battery life makes them not really worth enabling during wireless play.

8BitDo Ultimate 2

(Image credit: Future)

I was quite surprised at first when the batteries emptied from full in around 10 hours, with those RGB lights enabled. However, when I played wirelessly with them switched off, I managed to squeeze a more fulsome 15 hours before needing to charge. That’s still not quite class-leading, but by no means terrible. However, given I managed around 20 hours out of the original Ultimate, it’s certainly a downgrade overall.

Lastly, a word on the Ultimate V2 Software app for PC. It’s not much of a looker with a very basic user interface, but it does offer robust customization. Downloadable from 8BitDo’s website, it lets you create up to three individual profiles, which you can swap between via a button press on the gamepad.

You can fully remap every button - including the extra rear and bumper buttons - as well as set button macros, stick and trigger sensitivity, vibration strength, and more. It’s all accompanied by handy diagrams which show you in real time how your changes affect the controller’s performance.

8BitDo Ultimate 2

(Image credit: Future)

Should I buy the 8BitDo Ultimate 2?

Buy it if...

You want an affordable PC or mobile controller that offers top-notch quality and performance
The 8BitDo Ultimate 2 barely puts a foot wrong. I have some qualms with the RGB lighting and its effect on battery life, but this is a phenomenal upgrade to an already world-class controller.

You enjoy in-depth controller customization
The Ultimate Software V2 app gives you the tools you need to customize pretty much every aspect of your play experience. From sensitivity and vibration strength to full button remapping, it’s got it all and is especially perfect for competitive players who like specific control schemes.

Don't buy it if...

You’re not a PC gamer
Unfortunately, the Ultimate 2 is not compatible with consoles like Nintendo Switch or Xbox Series X|S. For that, you’ll need the 8BitDo Ultimate 2 Bluetooth Controller, which is also available at the brand’s website.

You want more battery life
The Nintendo Switch Pro Controller, this ain’t. If this controller’s short battery lifespan of around 10-15 hours has you feeling queasy, you may want to consider alternatives like the Xbox Wireless Controller (around 20-30 hours) or the aforementioned Switch Pro Controller (40+ hours), which is also compatible with PC.

8BitDo Ultimate 2 review: Also consider

There’s every chance the 8BitDo Ultimate 2 isn’t quite what you’re after. If so, consider these two similarly priced alternatives.

8BitDo Ultimate 2

GameSir Tarantula Pro

8BitDo Ultimate

Price

$59.99 / £49.99 (around AU$90)

$69.99 / £69.99 (around AU$107)

$69.99 / £59.99 (around AU$107)

Weight

8.7oz / 246g

11.5oz / 325g

8.7oz / 245g

Dimensions

5.7 x 4.1 x 2.4in / 147 x 103 x 61mm

6.2 x 3.9 x 2.4in / 157 x 99 x 61mm

5.7 x 4.2 x 2.5in / 147 x 104 x 62mm

Compatibility

PC, Android

PC, Nintendo Switch, Android, iOS

PC, Nintendo Switch

Connection type

Wireless (2.4GHz, Bluetooth), Wired (USB-C)

Wireless (2.4GHz, Bluetooth), Wired (USB-C)

Wireless (2.4GHz, Bluetooth), Wired (USB-C)

Battery life

10-15 hours

Around 12 hours

15-20 hours

GameSir Tarantula Pro
Arguably the brand’s best controller, and that’s high praise given its usually high-quality output. This is a symmetrical controller with excellent build quality and a handy button layout switching feature that swaps the face buttons between XInput and Switch displays.

Read our full GameSir Tarantula Pro review

8BitDo Ultimate
The original 8BitDo Ultimate is still one of the best controllers ever made. It’s a touch pricier, but you are getting Nintendo Switch compatibility and a better 20-hour battery life for your trouble. It’s a bit slighter on features than the Ultimate 2, but still a worthwhile consideration.

Read our full 8BitDo Ultimate review

How I tested the 8BitDo Ultimate 2

  • Tested for two weeks
  • Played a large variety of games across various genres
  • Compared directly to the original 8BitDo Ultimate

I tested the 8BitDo Ultimate 2 across a period of two weeks, mainly on my gaming PC. I played titles from a variety of genres, including action games like Lies of P and Elden Ring Nightreign, as well as some of the best fighting games, such as Tekken 8 and Street Fighter 6.

I primarily played wirelessly to gauge overall battery life, and made use of either wired play or the included charging dock when it was time to top up (which was fairly frequent given its slightly shorter battery life compared to its older sibling, the 8BitDo Ultimate).

First reviewed June 2025

Read more about how we test

Bose’s SoundLink Plus Bluetooth speaker outperforms its portable dimensions…unless you need it in a rush
4:00 pm |

Author: admin | Category: Audio Computers Gadgets Hi-Fi Wireless & Bluetooth Speakers | Comments: Off

Bose SoundLink Plus: Two-minute review

The Bose SoundLink Plus fits the gap between the SoundLink Flex and SoundLink Max nicely. Like its two older siblings, the SoundLink Plus is a sturdy, silicone-and-steel speaker that has an impressive IP67 rating against dust and moisture, can be controlled either via an app or by using buttons on the speaker itself, and will play nicely with other speakers in the Bose line-up.

Bluetooth 5.4 with aptX Adaptive compatibility and multi-point connectivity is a decent start. A mid/bass driver and a tweeter supported by four passive radiators is welcome specification too, even if Bose is doing its usual thing of failing to quote power, frequency response or any other even mildly interesting information. And battery life of 20 hours (with a following wind) looks good too, especially when you consider a) the speaker’s USB-C slot can also output, as well as receive, power, and b) the battery can be replaced if and when the need arises.

As far as performance goes too, it’s established SoundLink business as usual. Which means expansive and full-figured low frequencies, plenty of detail across the board, direct and informative midrange and a top end that doesn’t get carried away with itself.

One of the best Bluetooth speakers around then, just like it's big brother? Well, in this instance, the SoundLink sonic recipe also means bass sounds that could be better controlled and, as a consequence, rhythmic expression that isn’t as convincing as it might be. Whether or not this is a deal-breaker when balanced against everything the Bose does well will very much depend on you…

Bose Soundlink Plus review: Price and release date

  • Available from June 26, 2025
  • Priced $269 / £249 / AU$429

The Bose SoundLink Plus is on sale from June 26, 2025, and in the United Kingdom it costs £249. In the company’s native United States it sells for $269, while in Australia you’re looking at AU$429.

That puts it, as you'd expect, a good deal cheaper than the June 2024-issue Bose SoundLink Max it joins in the range, which made its debut at $399 / £399 / AU$599 and hasn't seen too many dips in price since (partly because it is a fantastic speaker).

But it's still a fair bit pricier than our top Bluetooth speaker pick, the JBL Flip 7, which arrived in March 2025 and can be yours for $149 / £129 / AU$179.

Has Bose's gamble paid off? Let's dig in!

Bose SoundLink Plus on Brighton Beach pebbles, with the old pier in the background

(Image credit: Future)

Bose SoundLink Plus review: Specs

Weight:

1.45kg

Dimensions:

99 x 231 x 86mm (HxWxD)

Battery life (quoted):

20 hours

Connectivity:

Bluetooth 5.4 with aptX Adaptive codec support

Drivers:

1x mid/bass driver, 1x tweeter, 4x passive radiators

Aux-in:

No

Charger port:

USB-C

Microphone:

No

Waterproof rating:

IP67

Bose SoundLink Plus review: Features

  • Bluetooth 5.4 with aptX Adaptive codec support
  • Mid/bass driver, tweeter, four passive radiators
  • Up to 20 hours of battery life

The SoundLink Plus uses Bluetooth 5.4 for wireless connectivity, and is compatible with SBC, AAC and aptX Adaptive codecs. There’s multi (for which read ‘two') -point connectivity available, too.

Once your digital audio content is on board the Bose, it’s delivered by a speaker driver array consisting on a mid/bass driver, a tweeter, and no fewer than four passive radiators. Bose being Bose, of course, the size and composition of these drivers, their position within the cabinet, and the amount of power that’s driving them, is privileged information. And that’s also the case where the type of amplification the Plus uses, and the frequency response it’s capable of achieving, are concerned too.

If you’re judicious about the volume level you listen at, you should be able to listen to the Plus for as much as 20 hours between charges; if you’re not, you’ll be lucky to get five hours of action. Should the worst happen and your Bose runs flat, charging it back to ‘full’ takes a lazy five hours – although the USB-C slot on the rear of the chassis can also be used as a power output if you need to charge your smartphone or what-have-you. The battery can be replaced by Bose service engineers should the need ever arise, which is a nice nod to a more sustainable tech future too.

  • Features score: 4.5/5

Bose SoundLink Plus on Brighton Beach pebbles, with the old pier in the background

(Image credit: Future)

Bose SoundLink Plus review: Design

  • 99 x 231 x 86mm (HxWxD)
  • IP67
  • Choice of three finishes

You’ll make your own mind up about the way the Bose SoundLink Plus looks, and you’ll certainly have an opinion about the available finishes (black, ‘dusk’ blue or the acidic ‘citrus’ yellow), but there’s no arguing with the hardiness of this 99 x 231 x 86mm (HxWxD) speaker.

Thanks in large part to the use of soft-touch silicone in its construction, the Bose is shock-proof. Thanks to an IP rating of IP67, it’s basically immune to the effects of dust and water – in fact, Bose claims it’s perfectly happy being submerged in up to a metre of water for 30 minutes at a time. The SoundLink Plus floats, though, so you’d have to be pretty patient to test this out definitively. And thanks to a loop of sturdy nylon rope at one end of the chassis, the speaker’s 1.45kg weight can be borne by the strap of a bag or something like that.

Like the larger SoundLink Max, the front of the Plus is a powder-coated steel grille. At the rear there’s a smaller perforated grille, along with a USB-C slot that can move power in either direction.

  • Design score: 4.5/5

Bose SoundLink Plus on Brighton Beach pebbles, with the old pier in the background

(Image credit: Future)

Bose SoundLink Plus review: Sound quality

  • Spacious, detailed and punchy presentation
  • Impressive dynamic headroom
  • Not the last word in rhythmic positivity

It’s not, strictly speaking, a game of two halves because the positives in the way the SoundLink Plus sounds are much more numerous than the negatives. But equally, this Bose is not what I can truthfully describe as an ‘all-rounder’.

As far as the positives go, they are plentiful and gratifying. With a Qobuz-derived hi-res FLAC file of Boring and Weird Historical Music by Telemachus playing, the fractionally warm tonal balance makes a lot of sense and the speaker’s ability to extract plenty of detail throughout the frequency range is straightforwardly impressive. The direct nature of the midrange allows voices to reveal plenty of character and attitude along with the more usual information regarding tone and technique. And at the top of the frequency range, the SoundLink Plus attacks with well-judged gusto, bringing a bit of bite and shine to treble sounds without straying into hardness – even if you’re playing at big volumes (which you won’t be, because it affects battery life so fundamentally).

Bose, of course, isn’t saying how much power is available here, but whatever the specific number it’s more than enough to ensure the SoundLink Plus has more than enough dynamic headroom to deal with the shifts in intensity and/or volume that pepper this recording. The speaker is happy to go very loud indeed without altering its overall sonic characteristics, and when playing at more considered volumes its ability to identify and contextualise even very transient details of harmonic variations is pretty impressive.

And as well as dealing in outright volume, the Bose also creates a large soundstage by the standards of reasonably compact single-enclosure speakers. There’s a sensation of space that’s by no means a given when listening to wireless speakers at this sort of money, an openness that means even involved recordings like Radiohead’s The National Anthem are fairly easy to follow on an individual-instrument basis.

The SoundLink Plus has fairly even frequency response inasmuch as no area is underplayed or overstated to any great degree – but it doesn’t integrate the lowest frequencies with everything happening above them as smoothly as it might. The amount of punch and low-end substance the speaker can summon is impressive, certainly, but there’s a relative lack of control where attack and decay are concerned that means the plentiful bass can drag at tempos a little. Rhythmic expression isn’t as naturalistic as it might be, and low-frequency information can sound just a little estranged from the otherwise-unified presentation.

  • Sound quality: 4/5

Bose SoundLink Plus review: setup & usability

  • App or button control
  • Two SoundLink Plus can form a stereo pair
  • No mics means no voice control

There’s a mildly recessed strip of physical controls across the top of the SoundLink Plus – the action is rubbery but quite positive at the same time. Here’s where you can deal with ‘power on/off’, ‘volume up/down’, ‘play/pause’, Bluetooth pairing, and also access a ‘shortcut’ button.

The function of the ‘shortcut’ button can either be ‘access Spotify’ or ‘speaker link’ – you’ll define what you want it to do in the Bose control app that’s free for iOS and Android. ‘Access Spotify’ doesn’t really require any further explanation, but it’s worth noting that ‘speaker link’ allows two SoundLink Plus to form a stereo pair, or any other Bose speaker with a ‘shortcut’ button of its own to share content.

Other app functions include EQ presets and a three-band equaliser to create some settings of your own. There’s the ability to check for firmware updates, and an indication of remaining battery power. As is standard Bose practice, the app is nothing much to look at but is stable, logical and useful.

  • Setup & usability: 4.5/5

Bose SoundLink Plus review: Value

The SoundLink Plus is decent value for money, no two ways about it. Yes, it can be bettered for battery life and for charging time, and there are speakers out there with more comprehensive control options. But it’s built to last (and thanks to that IP67 rating, to last anywhere), looks good, and is potent enough to fill even quite large spaces with sound. Sound that’s reasonably balanced, unarguably punchy and actually quite revealing, what’s more.

  • Value score: 4.5/5

Bose SoundLink Plus on Brighton Beach pebbles, with the old pier in the background

(Image credit: Future)

Should I buy the Bose SoundLink Plus?

Bose SoundLink Plus

Attributes

Notes

Rating

Features

Strong app support

4.5/5

Design

Robustly made and beautifully (Bose-fully?) finished

4.5/5

Sound quality

Bold and thoroguhly Bose once more, if just a tad lethargic through the bass

4/5

Value

However you look at it, it's a contender at the level

4.5/5

Buy it if…

You’re genuinely careless
The SoundLink Plus is IP67-rated, so dust and moisture even in quite large quantities are no problem

You’re never far from the pool
The Bose speaker floats, which means it’s even more fun in the pool than those inflatables…

You enjoy robust, power-packed sound
‘Punchy’ is almost too mild a word to put the sonic character of this speaker into perspective

Don’t buy it if…

You like to listen loud
The SoundLink will go loud, sure enough, but big volumes affect battery life quite significantly

You’re in a hurry to listen
If you run the battery flat, it will be five hours before it’s fully charged again

You’re all about the dancefloor
Other wireless speakers at similar money are more confident and adept when it comes to rhythmic expression

Bose SoundLink Plus review: Also consider

Bang & Olufsen Beosound A1 3rd Generation
Recently, we heard and fully enjoyed this lovely little contender. Yes, it’s smaller and sounds less powerful than the Bose and yes, it’s more expensive – but it’s a profoundly accomplished listen and one of the more straightforwardly desirable Bluetooth speakers around.
Read more in our Bang & Olufsen Beosound A1 3rd Gen review

Sonos Roam 2
The more adventurous can also consider the second-generation Sonos Roam. It’s handily cheaper than the Bose, even more portable, and it looks and feels good. It’s not the loudest speaker this sort of money can buy you, and there’s always the nagging doubt that the control app will strangle itself again but, like I say, it’s one for the adventurous.
See our in-depth Sonos Roam 2 review for the full story

Bose SoundLink Plus on Brighton Beach pebbles, with the old pier in the background

(Image credit: Future)

How I tested the Bose SoundLink Plus

  • Tested for two weeks
  • Dual sources used: iPhone 14 Pro and a FiiO M15S digital audio player
  • Listened in my home and on the beach

Thanks to its multipoint connectivity, I was able to connect my Apple iPhone 14 Pro and my FiiO M15S digital audio player to the SoundLink Plus at the same time – switching between the two gave a great indication of how well the Bose can perform when it’s given the best shot where codec compatibility is concerned. I listened to lots of music, of different styles and various file sizes, along with a fair amount of spoken word stuff, and I listened in my home and down on the beach. It’s a tough job, and so on…

Read more about how we test

  • First reviewed: June 2025
CrowPi3 Electronic Learning Platform review
1:59 pm |

Author: admin | Category: Computers Gadgets Pro | Comments: Off

Elecrow’s latest invention, the CrowPi3, is an all-in-one Raspberry Pi 5 platform that bundles many popular Arduino modules in a book-sized suitcase. A 4.3” LCD sits in the center with a camera on top. Modules usually used to introduce electronics, such as a breadboard or an LED matrix, are also included. They are all connected to the Pi through its 40-pin header connector. The unit has a built-in battery pack that should provide hours of fun.

Elecrow is running a Kickstarter campaign that will end on July 5th. The product's main selling point is that it can be used as a hardware enabler for AI designs. How much this is true depends on the software ecosystem that ships with it. Elecrow is smart by using the Raspberry Pi as part of its design. This opens thousands of AI and ML libraries for the younger generation targeted by this product.

CrowPi3: Price and Availability

The CrowPi3 is available in nine configurations on the Kickstarter webpage. The Early Birds offer the most value for money and start at $159 for the basic kit, excluding the Pi computer. An 8GB Pi 5 with battery and a gamepad will add an extra $130.

CrowPi3 front.

(Image credit: Future)

CrowPi3: Design

The CrowPi3 ships with a transparent plastic cover on the main experiment board, which helps protect the delicate circuits and LCD module while on the go.

Specification

Supported board: Raspberry Pi 5, Pi Pico, Arduino, Micro: bit

Number of extensions: 28 Arduino-compatible modules

Size: 28.5 cm x 18.5 cm x 3.8 cm

Weight: 1.1 kg

Video: 4.3” 800 x 480 IPS LCD, 1 x HDMI

Audio: Stereo speaker, 3.5mm headphone jack

Power supply: 27W 12V power adapter

Two small magnets hold the cover in place while a rubber strap on top acts as a handle, creating a look similar to a suitcase. The unit measures 28.5 cm x 18.5 cm x 3.8 cm, for a weight of 1.1 kg, and feels solid. The two compartments on the bottom are easily accessible by sliding plastic doors. One holds the Raspberry Pi board, while the other can store small parts.

Elecrow went above and beyond to pack over thirty electronic modules in a small volume. Even more impressive is that they are all connected to the Pi expansion connector. If the Pi is too much of a hassle to work with, then two extra sockets accommodate a Raspberry Pi Pico board or an Arduino, while the breadboard space allows adding other modules easily.

The Raspberry Pi 5 provides over twice the processing power of its predecessor. The CrowPi3 utilizes all of the Pi’s connectors and interfaces; Two HDMI connectors connect to the integrated display and an optional external screen. The user can access only three USB 3 ports, the fourth reserved for the two-megapixel camera. A 4.3-inch 800 x 480 IPS screen offers excellent brightness and viewing angle, although the small viewing area makes reading text challenging.

The case integrates two 3300mAh rechargeable batteries, which should keep the Pi and screen working for several hours. Networking is available using the 1 Gb Ethernet port or the Pi’s Wi-Fi module. A pair of speakers provides stereo sound output, which can be bypassed using a headphone plugged into the 3.5mm headphone jack.

CrowPi3 kit.

(Image credit: Future)

CrowPi3: In Use

The unit turns on by pressing the right-side power button. A long press on the same button turns the unit off. Two red LEDs indicate whether the unit is charging and turned on. The cooling system is always on without temperature control and produces a low but noticeable whining sound from the fan. The built-in screen is more of a gimmick. An external display is recommended for actual development.

The Elecrow ecosystem builds on a customized version of Raspbian OS, specially tailored for interactive learning. The UI ditches the conventional desktop with icons and instead organizes items in what looks like a dashboard with two distinct sections. The left contains AI modules, while the right holds Python-based projects. The user must create an account to start using the CrowPi3.

The most challenging part of setting up the CrowPi3 is getting the OS up and running. Elecrow provides a 40GB image that, although containing a wealth of material, is just too big to be useful. In contrast, the latest Raspbian desktop image with recommended applications is less than 4 GB. Elecrow should provide a lite version of the OS with additional user packages external to the image.

CrowPi3 left side.

(Image credit: Future)

CrowPi3: Competition

Very few platforms exist that are similar to the CrowPi3. With built-in modules that showcase the Pi’s ability to control peripherals and the various extension connectors spread around the case, the CrowPi3 is a unique product. The curated software library also plays an essential part in the product.

The Joy-Pi advanced product is similar to the CrowPi3 and supports Pi 4. It incorporates modules such as touch sensors and ultrasonic range finders and sports an even smaller 1-inch LCD. However, the price is higher than the CrowPi3, at more than $470. It lacks a battery and key components such as a camera to make an AI platform.

CrowPi3 right side.

(Image credit: Future)

CrowPi3: Verdict

With their newest all-in-one station, Elecrow promotes an AI-centric product on a large scale through their Kickstarter campaign. The CrowPi3 feels well-built and oozes quality with many electronic modules, such as the LCD and touchscreen. However, the software support for voice and image recognition sets it apart from the competition. We liked the general appearance and portability of the platform, with a cute handle that completes the suitcase appearance. Don't let the toy appearance fool you; the platform can be used for more serious stuff, such as software development, but with a bigger external screen.

That said, the unit feels overcrowded. Elecrow thinks cramming as many modules into a small space will win over the general public. The fact is that the platform might overwhelm beginners with its complexity. Also, supporting material such as schematics is missing. You are on your own if the unit breaks and you want to do some repairs. Finally, the fan is noisy and will be a distraction.

Buy it as a gift for kids who like building and breaking stuff.

Don’t buy it if you want to get your hands dirty quickly with the Pi5.

Raspberry Pi: Everything you need to know.

I tested Cambridge Audio’s all-new Melomania A100 earbuds and now I’m even crazier about music
11:00 am |

Author: admin | Category: Audio Computers Earbuds & Airpods Gadgets Headphones | Tags: , | Comments: Off

Cambridge Audio Melomania A100: two-minute review

Until now, Cambridge Audio’s TWS earbuds efforts have been ‘pretty good’ – but this is a market in which ‘pretty good’ tends not to be good enough. And so the company is back with what is quite obviously a very concerted effort, in the shape of the new Melomania A100.

Here, $149 / £119 or its regional equivalent buys a pair of true wireless in-ears that travel in a very neat charging case, that follow the ‘stem’ style of design and that can be had in black or white finishes. It also buys high specification (Bluetooth 5.4 wireless connectivity with LDAC and aptX Lossless codec compatibility, Class AB amplification, nearly 40 hours of battery life, 10mm Neodymium dynamic drivers) that you’d be glad to see on a product costing twice as much. And by way of an encore, it buys a raft of control options that include an endlessly entertaining appearance by Matt Berry. Some of the best noise-cancelling earbuds around? And perhaps even some of the best earbuds irrespective of noise-nixing, then? For sure.

Most of all, though, money put Cambridge Audio's way for these particular buds buys insightful, controlled and thoroughly entertaining sound. The A100 manage to combine levels of insight that are the best around in this market with an energetic and engaging attitude that makes the description ‘musical’ entirely valid.

As far as value for money is concerned, not to mention a thoroughly enjoyable audio experience, the Melomania A100 are currently there to be shot at.

Cambridge Audio Melomania A100 on white background

(Image credit: Future)

Cambridge Audio Melomania A100 review: Price and release date

  • Release date: June 26, 2025
  • Price: $149 / £119 / AU$TBC (but around AU$249)

At the time of writing this review, the Cambridge Audio Melomania A100 wireless in-ear headphones are on sale from today (June 26, 2025) and in the United Kingdom they cost £119. The price in the United States is $149, and while no Australian pricing is confirmed as yet, it seems something around AU$249 is likely.

It’s an aggressive price from a company that’s most recently been making waves with equipment a fair bit further up the food chain, but that’s not the same as saying the A100 are without serious competition. Sony (another brand that can hold its own at the high end) will sell you a pair of its very accomplished Sony WF-C710N buds for pennies less than £100, just as a ‘for instance’. So these earbuds have to do a bit more than show up wearing an attractive price to get a seat at the top table…

Cambridge Audio Melomania A100 on white background

(Image credit: Future)

Cambridge Audio Melomania A100 review: Specs

Weight:

4.7g per earbud

Drivers:

10mm Neodymium dynamic

Battery life:

11 hours per charge; up to 39 hours with the case

Bluetooth:

5.4 with LDAC and aptX Lossless

Cambridge Audio Melomania A100 on white background

(Image credit: Future)

Cambridge Audio Melomania A100 review: Features

  • Bluetooth 5.4 with aptX Adaptive, aptX Lossless and LDAC
  • Six-mic array for ANC and call-handling
  • Class AB amplification; 10mm Neodymium dynamic drivers

In the context of the asking price, the Melomania A100 are very impressively specified indeed. There are true wireless earbuds costing plenty more than this that don’t look as good on the page.

For example, the Cambridge Audio use top-of-the-shop Bluetooth 5.4 for wireless connectivity, and are compatible with aptX Adaptive, aptX Lossless and LDAC codecs. Multipoint connectivity is available too, and the array of six mics that handle noise-cancellation, telephony and voice-assistant interaction are bolstered by Clear Voice Capture echo-cancelling and noise suppression.

There’s Class AB amplification on board, an unarguable step up from the Class D alternative that’s way more common in products like this. A dual-core Qualcomm Kalimba DSP minimises distortion and maximises clarity, and a pair of 10mm Neodymium drivers serve up the sound.

Screengrabs of the Cambridge Audio Melomania A100's companion app

(Image credit: Cambridge Audio)

In the most advantageous circumstances (volume down, ANC off and so on) the earbuds will run for a healthy 11 hours between charges, and you can eke out as much as 39 hours when the power in the charging case is taken into account too. Charging from ‘flat’ to ‘full’ takes around 70 minutes, and just 10 minutes on the mains power (there’s a USB-C slot on the case) should hold you for over three hours of playback (provided you keep that ANC switched off).

And because portable products like this need a degree of hardiness, of course, the A100 are IPX5-rated. Which means they should be absolutely fine in any realistic environment.

  • Features score: 5 / 5

Cambridge Audio Melomania A100 on white background

(Image credit: Future)

Cambridge Audio Melomania A100 review: Sound quality

  • Energetic and entertaining sound
  • Detailed and dynamic in equal measure
  • Some trifling low-end integration issues

The temptation that’s been succumbed to by any number of true wireless in-ear headphones of similar price to the Melomania A100 is to ramp up low frequencies in the name of ‘excitement’ and let the idea of ‘balance’ go out of the window. This Cambridge Audio product, though, is a bit more sensible than that – and as a consequence, it’s ultimately a far more accomplished listen.

Leave the EQ settings in the app well alone and the A100 are quite neutral where tonality is concerned and have an almost ideal frequency response. High frequencies have bite and shine during a listen to Daniel Avery’s Diminuendo, but have sufficient substance and variation to prevent any suggestion of hardness or edginess. And at the opposite end of the frequency range there are similarly high levels of detail, and control that’s sufficient to allow very decent rhythmic expression. Bass sounds punch with determination, but their speed and variation means they never drag at the momentum of a recording.

Switch to a file of Last Night by Arooj Aftab and the midrange is revealed to be open and eloquent – the A100 can communicate a voice’s character and attitude in the most direct manner. Detail levels are, as elsewhere, impressively high, and there’s real positivity to the way the A100 ties the frequency range together. In absolute terms it could be argued that the lowest frequencies sound just slightly remote from the lower midrange and everything above that, but the commonality of their tone mitigates this quite significantly.

The soundstage the Cambridge Audio can generate is large, well-defined and carefully controlled – so even an element-heavy recording like Gershwin’s Rhapsody in Blue as performed by the New York Philharmonic under Leonard Bernstein sounds open and carefully laid out. There’s elbow-room for every performer and a fairly explicit description of relative on-stage positions.

There’s plenty of dynamic headroom available for when the orchestra really ramps up the intensity, and the dynamics of harmonic variation are carefully attended to during the solo piano passages too. Transient response is good, and the result is an overall presentation that sounds very much like the complete picture.

All of the above might serve to make the Melomania A100 seem rather analytical – and there’s no denying they can peer into a recording and return with all sorts of pertinent observations. But primarily they’re an engaging and entertaining listen, and a pair of earbuds that give the strong impression that they’re just as keen on your favourite music as you are. It’s by no means easy to combine ‘analysis’ with ‘entertainment’ so that each discipline is properly attended to – and that’s the case no matter how much you’re charging – so Cambridge Audio is deserving of both congratulations and admiration.

And where active noise-cancellation is concerned, the Melomania A100 can go toe-to-toe with the best of their price-comparable rivals. The system doesn’t alter the sound of the earbuds in any way, it doesn’t betray itself with counter-signal or any sort of audible disruption – and it does a very agreeable job on all but the loudest and/or deepest of external noises. There’s a second tier of ANC that sits below the uncanny silence that’s available from a pair of Bose noise-cancellers – and these Cambridge Audio earbuds are now a part of it.

  • Sound quality score: 5 / 5

Cambridge Audio Melomania A100 on white background

(Image credit: Future)

Cambridge Audio Melomania A100 review: Design

  • 45 x 61 x 25mm, HxWxD (charging case)
  • 4.7g (earbud)
  • Choice of black or white finishes

Unlike previous Cambridge Audio true wireless models, the Melomania A100 are from the Apple-inspired ‘dangly stem’ school of design. The earbuds are notably neat and tidy and, thanks to a selection of eartip sizes and a trifling 4.7g weight, fit comfortably even for the longest listens. ‘Neat and tidy’ covers the charging case too, which is 45 x 61 x 25mm (HxWxD) – this slender design does mean the earbuds are slightly trickier to get out of the case than they otherwise would be, but it’s not much of a price to pay for such pocket-friendly dimensions. The standard of build and finish is impressive in every respect, and the look is good no matter if you choose the black or white finish.

I might as well go with the word ‘impressive’ to deal with operability here, too. The A100 have a capacitive touch surface at the top of the stem of each–- a combination of presses and holds gives control of most playback controls, and lets you cycle between your ANC options or summon your voice assistant too. Interactions are swift and reliable, and the ‘Melomania’ control app gives the chance to customise the effect each sequence of presses or holds has.

The control app also has decent extended functionality. Six EQ presets are joined by a seven-band equaliser that allows you to store quite a few custom settings, while a defeatable ‘dynamEQ’ setting does its best to maintain full-range response at lower volumes. You can select between ‘transparency’, ‘normal’ and ‘noise-cancelling’ for ANC, and within this last option you can choose between ‘low’, ‘medium’ or ‘high’. Switching for ‘gaming mode’, ‘wear detection’ and ‘sleep mode’ are all available too – and within ‘audible feedback’ there’s the greatest Easter egg in any app anywhere ever. ‘Off’ and ‘tones’ are both options, and there are eight different languages to choose from too… but the eleventh option (‘Southwark’) lets your audible feedback be delivered by Matt Berry in highly fruity fashion.

Even without this delightful touch, though, ‘Melomania’ is a useful, stable and easy-to-navigate control app that’s only missing the ability to integrate music streaming services to be completely ideal.

  • Design score: 5 / 5

Cambridge Audio Melomania A100 on white background

(Image credit: Future)

Cambridge Audio Melomania A100 review: Value

  • Great specification
  • Secure ergonomics
  • Excellent sound quality for the money

With the Melomania A100, Cambridge Audio has hit it so far out of the park it’s basically lost forever.

These true wireless earbuds are specified well beyond what any price-comparable alternative can offer, they’re comfortable, have battery stamina on their side, and each of their control options is well-implemented and effective. Oh, and they sound as good as anything else you can buy at anything like this money. Currently they offer the best value for money of any wireless earbuds you can buy for $149 / £119 – and by a wide margin.

  • Value score: 5 / 5

Cambridge Audio Melomania A100 on white background

(Image credit: Future)

Should I buy the Cambridge Audio Melomania A100?

Section

Notes

Score

Features

Excellent codec support; geat mic array

5 / 5

Sound quality

Stunning clarity for the money – best at the level by some degree

5 / 5

Design

Solid, ergonomic, thoughtfully made

5 / 5

Value

The best sound-per-pound wireless design on the market

5 / 5

Cambridge Audio Melomania A100 on white background

(Image credit: Future)

Buy them if…

You have a good source player
Top-end codec compatibility and exemplary sound quality make the A100 the perfect partner

You favour well-tailored clothes
The charging case is about as slim and easy to carry as these things ever get. So you won’t need to compromise your outfit

You enjoy added value
If you know who Matt Berry is, then you know his appearance as an ‘audible feedback’ option will prove endlessly satisfying

Don't buy them if…

You like properly extended functionality
If you want your heart-rate monitored, your steps counted and what-have-you, there are alternative designs that have you covered

You’re not a monochrome type of person
Lots of price-comparable rivals are available in many more finishes than just ‘black’ or ‘white'

Cambridge Audio Melomania A100 on white background

(Image credit: Future)

Cambridge Audio Melomania A100 review: Also consider

Sony WF-C710N
Until the start of this review, Sony’s still-excellent WF-C710N were your default £100-ish TWS choice, and they still have plenty going for them where sound quality is concerned. They’re made to look a bit limited by the A100’s spec-sheet, though…
Read our full Sony WF-C710N review

Technics EAH-AZ80
…And Technics’ slightly older flagship AZ80 might come down a bit closer to this pricing now too (owing to the arrival of their newer AZ100 siblings), but they're nowhere near it yet. The feature set and fit is fantastic, but you're still paying a lot more… 
See our full Technics EAH-AZ80 review

How I tested the Cambridge Audio Melomania A100

  • Connected to an iOS smartphone and an Android DAP
  • Using a variety of digital file types and sizes
  • In a number of environments

Naturally, iOS devices don’t acknowledge wireless sound quality beyond the AAC codec – but happily my FiiO DAP does, and so I was able to let the Melomania A100 show what they’re capable of when it comes to optimum sound quality.

The DAP also features lots of genuinely high-resolution content on its local memory, as well as duplicating the music streaming service apps loaded onto the Apple smartphone, so I was able to listen to different digital audio file types and sizes.

I did this indoors and outdoors, in very quiet environments and in places where even the best active noise-cancellation struggles – and I did so for well over a week, because listening to these Cambridge Audio earbuds is really no kind of hardship.

Read more about how we test

First reviewed: June 2025

Sigma’s 56mm F1.4 is a superb crop-sensor lens for Canon, Sony and more – it’s the best portrait lens I’ve tested in this format
3:00 pm | June 25, 2025

Author: admin | Category: Camera Lenses Cameras Computers Gadgets | Comments: Off

Sigma 56mm F1.4 DC DN Contemporary: one-minute review

Most beginner mirrorless cameras are available as a kit with a standard zoom lens – a pairing that many users settle with long-term. However, if you want notably better-quality photos from such a setup, my first bit of advice would be to invest in an additional lens.

That's where the Sigma 56mm F1.4 DC DC Contemporary prime comes in. Offering pin-sharp detail, dreamy bokeh and an 85mm effective focal length, it's ideal for portraiture, and a level up from your kit zoom.

It's one of a quartet of dinky f/1.4 primes by Sigma. But of those four, and indeed of the many lenses I've tested for crop-sensor cameras, it's Sigma's 56mm F1.4 that has impressed me the most.

What's more – it's tiny, lightweight, and well-built too, meaning it'll pair nicely with mirrorless cameras from the likes of Sony, Canon, Fujifilm, Nikon, and more.

In fact, Sigma should be commended for making this lens available for such a wide range of lens mounts. It was originally released for Sony E and Micro Four Thirds back all the way back in 2018, then for other mounts such as Fujifilm X, and only this year did it debut for Canon RF – a third-party lens for Canon RF is rare.

Put simply, the Sigma 56mm F1.4 is the best second lens you can buy in this format, especially for portraiture. Being a Sigma, it's made in-house in Japan to high standards, and the cherry on the cake is that it's reasonably priced too.

Sigma 56mm F1.4 DC DN Contemporary lens in the hand attached to a Canon EOS R100

(Image credit: Tim Coleman)

Sigma 56mm F1.4 DC DN Contemporary specs

Sigma 56mm F1.4 DC DN Contemporary specs

Type:

Telephoto prime

Mount:

L mount, Sony E mount, Fujifilm X mount, Micro Four Thirds, Nikon Z mount, Canon EF-M mount, Canon RF mount

Sensor:

APS-C

Focal length:

56mm (85mm effective for APS-C and 112mm for MFT)

Max aperture:

f/1.4

Minimum focus:

19.7 inches / 50cm

Filter size:

55mm

Dimensions:

69 x 57.5mm (Canon RF – other mounts differ slightly)

Weight:

10.2oz / 290g (Canon RF – other mounts differ slightly)

Sigma 56mm F1.4 DC DN Contemporary: Price and availability

  • Available for most mirrorless camera lens mounts
  • Priced at around $450 / £420 / AU$650, depending on mount

Sigma offers the 56mm F1.4 DC DN Contemporary in L mount, Sony E mount, Fujifilm X mount, Micro Four Thirds mount, Nikon Z mount, Canon EF-M mount and Canon RF mount versions. Put simply, you can find a version of the lens for your crop-sensor mirrorless camera, without needing an adaptor.

How much the lens costs depends on the version you need. The Canon RF version, for example, costs $449 / £419 / AU$649, while the Sony E-mount version is a little cheaper.

Sigma 56mm F1.4 DC DN Contemporary: Design

  • Weighs around 10oz / 285g
  • Plastic barrel, no external buttons
  • Available for most mirrorless camera lens mounts

Lenses for APS-C cameras tend to be smaller than equivalent full-frame optics, and that's certainly true of the Sigma 56mm F1.4. It weighs just 10oz / 285g (the Canon RF version is a few grams heavier), and measures 57.5mm in length, whereas an 85mm f/1.4 lens for full-frame cameras would typically be double the weight and size.

Its diminutive dimensions and light weight make the Sigma lens a suitable match for the best beginner mirrorless cameras, and it's the dinkiest in the series of f/1.4 primes. I was testing it with the Canon EOS R100, which is Canon's smallest mirrorless camera with RF mount, and there was a really nice balance to the pair.

There's a nice feel to the lens too, thanks to its large rubberized focus ring that's easy to locate and smooth in action. The barrel is plastic rather than metal, but it feels solid enough. I didn't exactly thrash the lens around during testing and portrait shoots, but I can still appreciate its durability.

The mount, on the other hand, is metal, and most versions feature a rubber seal for dust and moisture resistance (the exception is the Canon EF-M version). It's worth pointing out that Sigma makes the lens at its HQ in Aizu, Japan, with tight control over build and optical quality.

There are zero external buttons and switches on the lens; the sole manual control to hand is the focus ring. I was testing the lens with a beginner-level camera, which also lacks the kind of external controls found on pricier cameras. As such, I missed having quick access to a basic adjustment such as a manual / autofocus switch.

The lens comes with a generously-sized lens hood, and should you want to attach threaded filters you'll need 55mm ones. Such small filters are usually pretty low-cost.

Sigma 56mm F1.4 DC DN Contemporary lens in the hand attached to a Canon EOS R100

(Image credit: Tim Coleman)

Sigma 56mm F1.4 DC DN Contemporary: Performance

  • Smooth, rapid and precise autofocus
  • Maximum f/1.4 aperture for defocusing backgrounds
  • Minimum 19.7 inches / 50cm focus distance delivers 1:7.4 maximum magnification

Autofocus in the 56mm F1.4 lens is powered by a stepping motor, which drives the lightweight lens elements with ease for quiet, rapid and accurate focus. Focusing is internal too – which means the lens's exterior maintains its size.

The minimum focus distance is 19.7 inches / 50cm, which is pretty decent for an 85mm-equivalent lens, realizing a 1:74 maximum magnification. This is no macro lens, however; the closest you'll get to sharp focus is on details such as flower heads.

The aperture range is f/1.4 to f/16, with a nine-blade rounded aperture. Naturally, I gravitated to the maximum aperture for portraiture, and I suspect that the majority of the photos I would take with the lens, should I own it myself (and I want to), would be at f/1.4.

At this aperture, backgrounds defocus nicely for head-and-shoulders portraits, as in the images below, in which you can also see what bokeh looks like – note the quality of the dappled light in the background. Bokeh is smooth and round in the center of the frame, although a little cats-eye-shaped in the corners.

On the same day that I shot those portraits, I also used Canon's own RF-S 55-210mm F5-7.1 IS STM lens for portraits and the difference in quality was clear – bokeh in the lower-end Canon lens has an ugly onion-ring effect, whereas the Sigma's is, as I've said, buttery smooth.

The lens construction comprises 10 elements in six groups, two of which are aspherical elements, plus one 'SLD' element. The result is ridiculously sharp detail, even at f/1.4, although for absolute peak sharpness any setting between f/2.8 to f/5.6 is on the money.

Like many Sigma lenses, the 56mm F1.4 utilizes in-camera digital correction to fine-tune images. I shot photos both in raw & JPEG, and checked the uncorrected images in Adobe Camera Raw, which supports the 56mm lens's profile for corrections. Switching lens corrections on and off allowed me to see how extreme any corrections are.

Lens distortions such as chromatic aberration and flare are all well controlled off the bat, and certainly nothing to worry about. There's notable pincushion distortion, and modest amounts of vignetting at f/1.4, but nothing that automatic lens corrections can't handle easily enough.

Image quality is excellent across the board, and the outstanding sharpness is even more impressive given the tiny dimensions of the lens.

Should you buy the Sigma 56mm F1.4 DC DN Contemporary?

Buy it if...

You want a fast-aperture prime for portraits

The 85mm focal length, which is what this crop-sensor lens effectively offers on APS-C cameras, is widely appreciated by pro portrait photographers for it's flattering perspective. When coupled with the f/1.4 aperture, you can get defocused backgrounds and buttery smooth bokeh.

You're looking for a second lens to level up from your kit lens

Most crop-sensor cameras are available with a standard zoom lens with a modest maximum aperture. You'll get noticeably better portraits with this lens, and much sharper detail.

Don't buy it if...

You switch between manual and autofocus often

Sigma's DC DN Contemporary lenses for APS-C cameras are small, light and simple – possibly too simple for some. There are no external buttons or switches, such as an auto / manual focus control, which can make such adjustments slower.

You shoot wide

Keep in mind that the 56mm focal lens of this crop-sensor lens is effectively 85mm for APS-C and 112mm for MFT, which makes it a telephoto optic, and not one for wide perspectives.

Sigma 56mm F1.4 DC DN Contemporary lens attached to a Canon EOS R100, on a wooden surface with floral backrop

(Image credit: Tim Coleman)

How I tested the Sigma 56mm F1.4 DC DN Contemporary

  • Sigma loaned me the 56mm F1.4 DC DN Contemporary for a few weeks
  • I tested the lens at the same time as three of Sigma's other F1.4 primes
  • I had the Canon RF-mount version, and paired the lens with a Canon EOS R100

I had several weeks to put the Sigma 56mm F1.4 DC DN Contemporary lens through its paces, together with the three other lenses that make up Sigma's quartet of Contemporary primes for crop-sensor cameras: the 16mm F1.4, 23mm F1.4 and 30mm F1.4.

They are some of the few third-party lenses made for the Canon RF-mount, which is the version that I had, and I paired the lens with the entry-level Canon EOS R100.

Throughout my time testing the lens, I've set the camera to shoot in raw & JPEG simultaneously, with in-camera lens corrections turned off. Adobe Camera Raw's profile for the lens allowed me to directly check the extent of corrections that are applied.

I've mostly used the lens for portraiture, making use of its maximum f/1.4 aperture. I've also taken images in various scenarios and using various apertures, in order to check for lens distortions and check detail.

  • First reviewed June 2025
Rune Factory: Guardians of Azuma on Nintendo Switch 2 is the biggest portable time sink since I was hooked on Animal Crossing
2:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off

If there’s anything a game can do to make a good first impression, it’s having its dual protagonists riding huge dragons in what feels like a cataclysmic event.

Having no skin in the game as far as Rune Factory as a series is concerned, it felt as though I’d skipped a whole host of chapters and was getting ready for the final battle between good and evil, and then… my character woke up.

Review info

Platform reviewed: Nintendo Switch 2
Available on:
Nintendo Switch, Nintendo Switch 2, PC
Release date:
June 5, 2025

Rather than charging into battle atop a mythical creature, I found myself cleaning up weeds and harvesting wood. The surprising part, however, is that in doing so, I came to fall in love with the depths of Rune Factory: Guardians of Azuma’s systems.

There’s combat here, sure, but in the 25 hours I spent in its charming world on Nintendo Switch 2, the biggest draws were getting to just the next upgrade for my burgeoning town, offering just the right gift on a character’s birthday, and enjoying quality time with its cast.

Rhythm is a dancer

A screenshot from RPG Rune Factory: Guardians of Azuma

(Image credit: Marvelous Inc.)

Still, I’m getting ahead of myself. As I mentioned, I’ve never played a Rune Factory game before, but with multiple Switch 2 games dropping into the laps of gamers, I wanted to kick the tires somewhat even before this review in hopes of filling a knowledge gap.

Waking from a dream, my amnesiac hero finds himself in the quaint Spring Village. Here, the sacred tree has stopped blooming, and I was tasked with cleaning the place up in hopes that better times would return.

As it would happen, the protagonist is an Earth Dancer, able to tap into natural forces (isn’t that always the way?), allowing them to wield divine instruments that help plants grow and push back against a sort of blight that’s strangling this once-vibrant world.

That narrative setup leads into the main mechanic of Guardians of Azuma: Village management. If the game itself were a sacred tree, its village customisation and management tools would be the central trunk–absolutely everything feeds into it, and that’s what helped me sink so many hours in so quickly.

Making friends…

A screenshot from RPG Rune Factory: Guardians of Azuma

(Image credit: Marvelous Inc.)

In the game’s opening hours, you’ll be led by the hand through all sorts of smaller pieces of village stewardship. You’ll meet its inhabitants to grow social bonds (more on that shortly), and spend time building up a designated area for fields and small buildings.

It doesn’t take long to build a couple of relatively humble abodes to help bring in new villagers, or harvest crops that can be sent elsewhere to raise capital for your village. In fact, before long, there’s the same kind of satisfaction you find in any other management game, as things tick along nicely.

The more villagers you can, the more they’ll be able to help with chores and tasks, and each has individual perks that help them fall more naturally into roles like Loggers, Farmers, or Miners.

Seeing my small patch of farmland from the game’s first hour gain a whole host of villagers to work on the harvest, or adding my first blacksmith, felt perfectly paced. The carrot on the proverbial stick of “I just need to get to the next upgrade” kept me up past 2 AM more than once, and there’s a really cosy quality to Guardians of Azuma that makes it a natural fit as a Switch 2 launch game.

…and influencing people

A screenshot from RPG Rune Factory: Guardians of Azuma

(Image credit: Marvelous Inc.)

In between your daily routine of tidying things up, bossing people about, and trying to make a bit of gold, you’ll also have the chance to grow friendships with your companions and even branch out into romance with them.

This is achieved by making an effort to converse with them regularly, fulfilling any requests they may have, and eventually working with their likes and dislikes to select suitable gifts or suggest suitable activities.

It’s not as strictly structured as something like Persona, and while there is a day/night schedule (complete with debuffs for staying up late), it’s easy to fit multiple social engagements into one day.

Best bit

A screenshot from RPG Rune Factory: Guardians of Azuma

(Image credit: Marvelous Inc.)

They say 'it takes a village', and I loved watching my relatively small patch of farmland grow into a bustling production line of crops being picked, weapons being crafted, and making coin via trading.

That’s a good thing, because many of the characters are just so fun to talk to. Ulalaka, the divine spirit of the game’s first village, is relaxed and cordial but holds some deeper fears about the state of the world and her diminishing powers. And, while some characters are certainly more one-note (Murasame is the relatively generic swordsman, while Takumi is the affable, boisterous carpenter), they’re all brought to life with exuberant voice acting and great regionalisation.

A screenshot from RPG Rune Factory: Guardians of Azuma

(Image credit: Marvelous Inc.)

A special shout-out, too, to Woolby. The game’s comic relief could have felt more irritating given how much he’s on screen in certain scenes, and I had feared he’d be akin to Persona’s Teddy or Morgana, but I ended up genuinely enjoying his appearances, and he didn’t grate much at all.

Laying down the law of the land

A screenshot from RPG Rune Factory: Guardians of Azuma

(Image credit: Marvelous Inc.)

You’ll want to spend time chatting up your cohorts, too. There are around two dozen romance options, but once any of their bond levels hit 1 (which is very, very easy to do), they’ll be able to accompany you on expeditions out of the village.

That’s important because while your town is busy working on items and weapons you can take out into the world with you, there are monsters to slay.

While the bright art style may suggest similarities, it’s not quite as deep as in something like The Legend of Zelda: Breath of the Wild. Many enemies can be felled with a few swings of your sword, but there are plenty of weapons to unlock, each with their own skill trees.

That applies to your party, too, so leveling your social bonds can be the difference between rolling into a boss fight with a relatively slapdash squad or with a team of hardened veterans.

There’s a breeziness to the action-based sword-swinging and bow-firing, and the option to slow time when you nail a ‘Perfect Dodge’ and follow up with a whirlwind flurry of attacks feels just as good here as it has in recent Zelda titles.

Some enemies will even turn into villagers, making seeking them out (and various other bonuses in the areas outside your village) a worthy endeavour.

Rinse, repeat

While there’s always something to do, be it a notjiceboard request or working towards the next village upgrade, the game’s structure won’t be to everyone’s liking.

Each chapter essentially adds a new village, and if you’ve not had a great deal of fun managing the minutiae of harvesting and selling crops in the first one, you’ll probably struggle to find the fun in the following villages.

Each comes with its own unique challenges, characters, and mechanics, but the overarching mechanics remain the same. That’s something I had a blast with, just constantly min/maxing my time, but it won’t be to everyone’s tastes.

I also found that there are some frame rate drops while playing on a TV at 4K, but those weren’t an issue in handheld. Given the option to sit back and do some village management while watching TV, though, I can see the latter being the way most people enjoy Rune Factory: Guardians of Azuma.

Should you play Rune Factory: Guardians of Azuma?

Play it if...

You’re looking for something to scratch that Animal Crossing itch
Rune Factory
isn’t quite as cutesy, but it does offer plenty of management systems for your villages. And yes, you can just walk around pulling up weeds as if Tom Nook is watching over you.

You want something to sink hours into
Between finding materials, recruiting villagers, restoring your home, and much, much more, it’s easy to get lost in Guardians of Azuma’s series of interwoven mechanics.

You’re looking for a great starting point for the series
I’ve never played a Rune Factory game, but it’s a series I’ll be keeping an eye on in the future. It’s easy to follow right from the jump.

Don't play it if...

You’re looking for a deep story
Guardians of Azuma’s
story is relatively by-the-numbers, but a strong cast of characters and great voice work help it feel more than the sum of its parts.

Accessibility

As far as I could see in the settings, there are no additional subtitle sizes on offer, but you can auto-pause dialogue when a sentence is finished. You can also adjust the speed at which subtitles appear.

Button mapping is very flexible, too, meaning players can customize their button inputs as much as they’d like, and the game does a great job of keeping button tooltips on screen, too.

A screenshot from RPG Rune Factory: Guardians of Azuma

(Image credit: Marvelous Inc.)

How I reviewed Rune Factory: Guardians of Azuma

I played Rune Factory: Guardians of Azuma for 25 hours, completing the main story and mopping up a whole host of side quests.

I did so on Nintendo Switch 2, switching between docked with my Sky Glass TV and playing in handheld mode, and making use of the Switch 2 Pro Controller. It marks one of my favorite Switch 2 experiences alongside The Legend of Zelda: Tears of the Kingdom and Breath of the Wild, as well as Pokémon Scarlet and Violet, but up next it’s Hyrule Warriors Definitive Edition.

First reviewed June 2025

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