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The CZUR ET24 Pro isn’t a perfect book scanner, but those who need one don’t have many choices
8:21 pm | December 4, 2025

Author: admin | Category: Computers Computing Gadgets | Comments: Off

CZUR ET24 Pro: 30-second review

Most people think of scanners as that quaint mechanism that looks like an old photocopier on the printer, or an independent flatbed ideal for capturing receipts.

But in commercial terms, there are two pathways to bulk image capture: industrial document scanners that can handle hundreds of documents in short order, or devices like the CZUR ET24 Pro focused on book scanning.

Scanning books is a critical task for museums and archives where many people wish to see and read rare books, but the process is often detrimental to the documents.

The CZUR ET24 Pro is a camera solution designed specifically to cope with books where the scanning surface is likely to be curved, and the captured data will need to be flattened to provide the best viewing experience for others.

It features a 24MP camera mounted on a stand with its own lighting source and the electronics needed to profile the curve of the pages, and pass that information on to the scanning software to make appropriate adjustments.

The workflow allows the operator to turn the pages, hold them down and then trigger a capture using the foot pedal, hand switch or software-controlled, before moving on to the next page.

In addition to auto-flatten functionality, the software can also de-skew and includes OCR that can understand 180 different languages.

The CZUR ET24 Pro can scan any documents up to A3 size (16.5” x 11.7”), making it suitable for the majority of book scanning projects. CZUR makes a series of these devices, with the ET24 Pro being a mid-range option; it also makes cheaper, lower-resolution ET16 Plus and ET18 Pro models, in addition to the larger ET25 Pro and ET Max variants.

The only significant caveat with this device is the price, with the asking price being $649 for this model. That probably prices this hardware out for anyone who just wants to capture a single book, but for those who do this job regularly, it might be a solid investment.

CZUR ET24 Pro

(Image credit: Mark Pickavance)

CZUR ET24 Pro: Price and availability

  • How much does it cost? From $649/£649/€629
  • When is it out? Available now
  • Where can you get it? Through an online retailer or direct from CZUR

The range of CZUR scanners can be purchased through Amazon and AliExpress, and the asking price on Amazon is $649 in the USA, in the UK it's £649 at Amazon.co.uk, and €629 in Europe. Though the Europeans have a voucher deal running that reduced that to €534, making it the cheapest place to get it via Amazon.

The AliExpress pricing is better for the UK at £507.07, but for both the EU and USA customers, it's more expensive to get it from AliExpress than it is from Amazon.

Book scanning appears to be a subject that CZUR has effectively ring-fenced, since many competitor products are rebadged versions of its products. There are hand scanners and a few cheaper versions of the same concept, but CZUR has a wide range of options progressing from small portal solutions to larger professional installations.

Because there aren’t many competitors, the price is the price, and only the potential purchaser can determine if that represents value for money.

For what hardware is in this equipment, it seems expensive to this reviewer, but for those scanning books every day, it might seem like a bargain.

  • Value: ★★★★☆

CZUR ET24 Pro

(Image credit: Mark Pickavance)

CZUR ET24 Pro: Specs

Feature

Specification

Product Type

Smart Book & Document Scanner

Camera Sensor

CMOS, 24 Megapixels

Resolution

5696 x 4272 pixels (320 DPI default)

Max Scan Area

?A3 (420 x 297 mm / 16.5 x 11.7 in); Max: 480 x 360 mm (18.89 x 14.17 in)

Max Scan Thickness

35 mm (A3), 50 mm (A4)

Scan Speed

1.5 seconds per page (single/dual pages)

Image Format

JPG

Export Formats

JPG, PDF, Searchable PDF, Word, Excel, TIFF

Color Depth

24 bits

Video Streaming

MJPG

Preview

PC Visual Presenter: 3072 x 1728 @12fps; Scanning: 1536 x 1152 @20fps

Light Source

Built-in top LED and side lights

Focus Mode

Fixed focus

Trigger Methods

Device control, software, hand button, foot pedal

System Support

Windows XP/7/8/10/11 (32/64-bit), macOS 10.11+, Linux Ubuntu 16.04+

Processor

Dual-core OpenRISC 32-bit

Laser Assistance

3 laser rays

Memory

1Gbit DDR

HDMI Output

HDMI 1.4 (Visual Presenter: 1920x1080P 60Hz/50Hz, 1280x720P 60Hz/50Hz, etc.)

Display

2.4" LCD, 4:3, 320x240

USB

USB 2.0 High-Speed

Power

Input: AC 100-240V 50/60Hz; Output: DC 9V/1.5A-2A

OCR

ABBYY OCR, supports 180+ languages

Software Features

Flattening curve, smart paging, tilt correction, auto-cropping, fingerprint removal, background purifying, colour modes, auto/manual scan, watermark, screen/video recording, combine sides, blank page detection

Optical Features

EFL: 4.55mm, BFL: 3.4mm, F/NO: 4.5, IR Cut: 650±10nm, Field of View: 82°, Distortion:

CZUR ET24 Pro: Design

  • Mostly plastic
  • Built-for purpose
  • Plenty of options

I was initially somewhat disappointed with this device, or rather, specifically the build quality, as it is almost entirely made of relatively thin plastic.

Given the L-shaped form factor, I at least expected the base to be mostly metal to counteract the weight of the top arm that holds the camera. It’s not, and therefore, the whole construction isn’t far from toppling over if something or someone accidentally collides with it.

That said, it comes mostly in one piece, and the only feature that requires attaching other than cables is the side lighting component that is roughly halfway up from the base. This is attached using magnets, and again, they needed to be stronger magnets to avoid this part falling if knocked.

The base has four buttons and connections on the rear for attaching the various triggers, an included power supply and, on this model, a display via HDMI.

If you attach all the cables provided, including the foot pedal and hand button, there could be five cables coming out of the scanner, which is a bit messy.

One annoyance is that this uses generally old technology. The USB cable to connect it to a computer is Type-A, so that’s a pain for anyone with a modern laptop which has only USB-C, and the Type-A is USB 2.0, making for longer file transfers than are possible with better connectivity. Not that the scanned files it captures are huge, but USB has got better for many reasons with each subsequent release.

There is another way to use the scanner: use it for presentations and display what it sees via the HDMI output. This sounds super-useful until you realise that the maximum resolution supported by the HDMI is 1080p, whereas the captures are 5696 x 4272 pixels or nearly six times bigger. You can zoom the display to see more detail from the capture, but why this isn’t in 4K is a mystery.

CZUR ET24 Pro

(Image credit: Mark Pickavance)

Another curiosity is that on top of the scanner, where the camera is supported, is a small colour LCD display, which shows what the camera is currently seeing. If you are sitting in front of the scanner, unless you are remarkably tall, you won’t be able to see the display unless you are standing up. That might be great for posture, but the idea of scanning a book while standing up seems mildly bonkers for those in the later stages of life.

There is an easy fix for this would be that the display was hinged, just like the ones that are on most 3D printers, and this would have worked for both standing and sitting operations. This evidently was either never considered by the designers or they rejected it on a cost basis. Whatever the reason, it was an obvious omission that needs to be rectified.

Along with the scanner and its cables, CZUR also provides two ‘finger cots’, curious devices I’ll discuss in the user experience section. And, also a CD with the software on it. No, that’s not a bit of my infamously odd UK humour, this scanner came with a CD, something I’ve not seen with a tech product in many a year.

Why wasn’t it a cheap USB flash drive? I’ve no idea, but I take it that CZUR thinks that the market for these devices is those still using technology from the end of the previous century.

And, as if to underline this point in neon marker, the software is provided in a version that runs on Windows XP, disturbingly.

To be clear, you can download the software and the manuals from the CZUR website if you can’t find a PC with an optical drive mounted.

  • Design: ★★★★☆

CZUR ET24 Pro: Features

  • OpenRISC 32-bit
  • 1Gbit DDR?
  • Lasers?

CZUR describes the processor in the scanner as being a dual-core OpenRISC 32-bit, which covers a great many possible processors, none of which is especially impressive. The specifications also tell us that it has 1Gbit DDR. I find that hard to believe, because original DDR isn’t made these days, and also that would be 128MB/s of memory, which seems implausibly small for the job.

Perhaps those were typos, and it has 1GB of maybe DDR4, but I do wonder why they didn’t just take off-the-shelf phone electronics with their 64-bit ARM SoCs rather than building a complete bespoke platform to do the same job as phones do literally for pennies. And if they had taken that path, the scanner could have been wireless-capable and also have had USB-C inherently.

Another head-scratcher in the specs is that it indicates that the scanner has three lasers, which I presume are used to calculate the curve of the pages so they can be accurately flattened once scanned. My problem with this is that there is no evidence in use that there are any lasers, at least not ones that produce visible light frequencies.

I suspect this is another Chinese-made product where infrared and lasers are confused, as I can’t see anyone in the valuable book trade wanting their most valuable assets subjected to laser light if they could help it.

It should be noted that the profiling of the page has some significant limitations in the thickness of the book that can be scanned. The depth that can be adjusted for is 35 mm at A3 and 50 mm at A4. If your book is thicker than that, or you don’t hold it down to flatten it as much as possible, then you will end up with less than perfect scans.

CZUR ET24 Pro

(Image credit: Mark Pickavance)
  • Features: ★★★⯪☆

CZUR ET24 Pro: User experience

  • Define a workspace
  • Tons of features
  • Lacks a clearly defined workflow

Setting up this scanner doesn’t just involve getting it out of the box, plugging it all together and installing the software, as there are some subtle nuances to the installation that I wasn’t aware of.

For starters, there is a black neoprene mat that comes with the scanner that shows exactly the area that the camera is focused on, and it has a notch cut on one side, which is where the scanner must be precisely placed. Failure to do this accurately will impact the scanning process, so make sure it's right.

One thing that I only realised after a few scans was that no objects other than the book and your hands can be inside the border of the mat, and that includes the cabling. If it crosses the threshold of the mat, the software will think it's something to scan, and that will throw all sorts of things out of whack.

The software, which I’ll get to shortly, is designed to realise what fingers look like and will remove them from the processed image if you are using them to hold the pages down. However, also included are two yellow ‘finger cots’, which are devices to perform the same page-holding function, but are easier for the software to erase. They also provide a means to touch the book without adding skin oils to the paper, which is also useful for rare publications.

The biggest issue I had in creating a suitable workspace for this device was the amount of space it required. To avoid cables crossing the mat meant the laptop needed to be well away from the scanner, and my 120cm long pine table was probably the minimum size that is workable. Anything smaller and the computer will be too close to the scanning mat, making the scanning exercise more challenging. It would probably work better with a desktop system under the desk, although where you would put the mouse and keyboard is debatable.

In a previous role, I worked with document scanners, and it was a two-person operation: one handled the scanner and documents, while the other operated the computer.

That might seem people-intensive, but it's significantly more efficient than having one person do the whole thing by themselves.

In my experience, working alone, this process turned out to be more complex than I’d originally anticipated. This was mostly down to the need to use both hands to hold down the book and then needing a third hand or a foot to trigger the scanning process.

There is an ‘Auto-scan’ function that can detect page turns, but it’s easy to make a slight adjustment with the finger cots and trigger another scan of a page you have already captured. Facing pages can be captured as left and right images or as a combined, flattened output, which allows some leeway in cropping and adjusting how the captures are processed on each side.

CZUR ET24 Pro software interface

(Image credit: Mark Pickavance)

There are, however, a few things missing that I’d have liked to have seen. Having worked with a repository containing millions of images, a golden no-no is having images with the same name, since this can lead to overwriting a file with something else.

What this software doesn’t offer is the unique label that is never reused and added to every filename. You can create daily or project-driven folders, but this system would be massively advantaged if the capture files were integrated with a database, possibly detailing who scanned them, what adjustments have been applied and other information, such as an index code for the book.

While it can scan barcodes present on the book, it doesn’t use the same logic to identify page numbers that can then be inserted automatically into the file naming model. That wouldn’t be difficult to achieve, and could make a file collection that is correctly sorted by page, irrespective of the order it was scanned.

What is more comprehensive are the options for exporting the files in PDF, Tiff and various other formats.

My assessment of the software is that it isn’t exactly intuitive, but I did eventually locate the features I was looking for. While I was reviewing the scanner, it was updated, suggesting that it does get improved on some basis, which is gratifying.

What it lacks is an inherent workflow, where a book goes in one end and scanned digital data comes out of the other end.

CZUR ET24 Pro scans

(Image credit: Mark Pickavance)
  • User experience: ★★★⯪☆

CZUR ET24 Pro: Final verdict

CZUR ET24 Pro

(Image credit: Mark Pickavance)

Typically, with me, first impressions play a big part, and the amount of plastic in this product I found off-putting out of the box. However, after I’d used it, my opinion of this device subtly improved, because in the end of the day it does what CZUR claims for it.

I still think it needs a heavier base to counteract the arm, and a swivel on the display to make it easier to see when sat in front, but the workflow is practical, and it's possible to scan even a large book in an afternoon.

Does this justify the price? Probably not, but given the minimal product options that anyone wanting to scan a book has, that might be something you are forced to deal with.

I should mention before I get complaints that there are potential legal pitfalls to copying books protected by copyright, and that those using devices like the CZUR 24 Pro need to be aware of where those limitations exist in their specific geography.

This equipment can scan any book or publication, but doing so may not be protected under the law. But, if you have publications you can justify digitising, the CZUR 24 Pro will do it reasonably efficiently with a bit of training.

  • Final score: ★★★★☆

Should you buy a CZUR ET24 Pro?

Value

Seems expensive, till you realise the limited alternatives

4 / 5

Design

Simple but effective design that is quiet and attractive

4 / 5

Features

Odd hardware choices

3 / 5

User experience

Lots of features but lacks straightforward workflow

4 /5

Overall

Does whats required, but needs training

4 / 5

Buy it if...

You need to scan some books.
While this isn't perfect at all, this is far superior to trying to use a flat-bed scanner or taking photographs.

Don't buy it if...

You have no scanning strategy.
The worst possible approach to scanning documents is to assume its a photocopy exercise. If you think that, then the CZUR ET24 Pro or any other book-scanning equipment will be a wasted investment. Develop a plan that considers how the contents will be stored, retrieved and distributed, and then think about a scanner.

For more essentials, we've tested the best scanners and best home printers.

Gigabyte Gaming A16 Pro review: this restricted RTX 5080 machine holds its own thanks to 5070 Ti pricing
4:22 am | November 10, 2025

Author: admin | Category: Computers Computing Gadgets | Tags: , , , | Comments: Off

Gigabyte Gaming A16 Pro: Two-minute review

Powered by an RTX 5080 and featuring a large 16-inch, 165 Hz display, the A16 Pro delivers excellent gaming performance while doubling as a capable workstation. At the time of writing, there are two A16 Pro variants for sale – both equipped with the Intel Core 7 240H CPU, 32GB of (soldered) 5600MHz LPDDR5x RAM, a 1TB SSD and either an RTX 5070 Ti or, as tested, the RTX 5080.

The large screen folds back through 180 degrees to lie flat, has a 2560 x 1600 resolution, a 3 ms response time, a decent 400 nits of brightness and displays an excellent 100% of the sRGB color gamut. Ports include HDMI 2.1, a 5 Gbps USB-C port with power delivery and DisplayPort 1.4, 2x USB-A 5 Gbps (plus a USB-A 2.0 port), Gigabit Ethernet and a 3.5mm headset jack.

For the Gaming A16 Pro, Gigabyte includes a MUX switch but caps the GPU TGP for the 5080 at 115W. The laptop RTX 5080 can run at up to 150W, so a 115W limit means raw performance sits about halfway between that of an unfettered 5080 and a 5070, and is similar to a 5070 Ti.

While this seems like a major downside, what matters is performance for your dollar, and the Gaming A16 Pro is cheaper than a lot of higher TGP 5080 machines. At 36 x 26 x 2.3 cm, and weighing 2.3 kg, it’s also slimmer and lighter, making it a better choice for those who want to carry it every day. In fact, most thin and light laptops that feature powerful GPUs limit the TGP to keep heat under control.

For demanding games at the screen's native resolution, you will need to scale back the quality settings to maintain over 60 fps, while older ones will happily run at over 100 fps. To push towards the 165 Hz the screen is capable of, you will need to drop back to 1080p or use frame generation.

It depends on your game (or app) of choice, but in less demanding titles the 115W TGP 5080 is about 25% slower than one at 150W, and up to 22% faster than a 5070. In more intensive games, I saw the CPU create a bottleneck, bringing frame rates closer to that of the 5070. At full tilt, the Gaming A16 Pro emits a fairly loud roar from the cooling fans, but despite this, for sustained loads, performance is limited by the cooling capacity.

The A16 Pro is also a very capable workstation and we measured up to 90W charging via USB-C, so it can provide decent productivity performance without having to lug the larger power brick around. We wish it had a larger battery than the 76Wh models used, as while the 10 hours, 37 minutes of video playback is a decent result, we were disappointed by under five hours of light-duty work.

The keyboard and trackpad are both excellent, and the customizable RGB lighting modes are fun but also easily toned down to white if you want to blend in at the office. The 1080p webcam is nothing special in terms of image quality, but it does facial recognition for fast logins.

While the A16 Pro is an excellent machine overall despite a few foibles, the purchase decision comes back to price. If you can buy it for 30% less than a comparable full TGP 5080 machine (or on par or less than a full TGP 5070 Ti laptop) then it’s a solid buy, but otherwise wait for a sale.

Gigabyte Gaming A16 Pro lie flat screen

The A16 Pro display can fold through 180° to lie flat (Image credit: Future)

Gigabyte Gaming A16 Pro: Price & availability

  • How much does it cost? Starting from $1,899 / £1,699 / AU$3,299
  • When is it available? It's available now
  • Where can you get it? You can get it in the US, UK and Australia

At the full list price, the Gigabyte Gaming A16 Pro doesn’t offer standout value, but third-party retailer prices can be considerably lower, making it a good buy.

Gigabyte does not list a recommended retail price for the A16 Pro in every market, but below is a table of typical non-discounted pricing for the RTX 5080 and 5070 Ti variants at the time of writing.

When on sale, we have seen it at up to 25% less than these prices.

RTX 5080

RTX 5070 Ti

US List Price

$2,199

$1,899

UK List Price

£2,099

£1,799

AU List Price

AU$4,299

AU$3,299

  • Value score: 4 / 5

Gigabyte Gaming A16 Pro: Specs

Availability is the same in the US, UK and Australia, with the main difference being the inclusion of an RTX 5070 Ti GPU or the RTX 5080 card. If comparing models, be aware there is a non-Pro Gigabyte Gaming A16 available as well that has lower spec and TGP.

Below is the specs list for the A16 Pro models available.

Gigabyte Gaming A16 Pro specs

RTX 5070 Ti variant

RTX 5080 variant

US Price

$1,899

$2,199

UK Price

£1,799

£2,099

AU Price

AU$3,299

AU$4,299

CPU

Intel Core 7 240H

Intel Core 7 240H

GPU

RTX 5070 Ti

RTX 5080

RAM

32GB LPDDR5x 5600 MHz

32GB LPDDR5x 5600 MHz

Storage

1TB

1TB

Display

2560 x 1600 IPS, 100% sRGB, 400 nits, 165 Hz

2560 x 1600 IPS, 100% sRGB, 400 nits, 165 Hz

Ports

1x USB-C 5 Gbps, DisplayPort 1.4, PD charging, 2x USB-A 5 Gbps, HDMI 2.1, 1 Gb Ethernet, 3.5mm headset jack.

1x USB-C 5 Gbps, DisplayPort 1.4, PD charging, 2x USB-A 5 Gbps, HDMI 2.1, 1 Gb Ethernet, 3.5mm headset jack.

Connectivity

Wi-Fi 6E, 802.11ax 2x2 + BT5.2

Wi-Fi 6E, 802.11ax 2x2 + BT5.2

Battery

76Wh

76Wh

Dimensions

358.3 x 262.5 x 19.45 - 22.99 mm (14.11 x 10.33 x 0.77 - 0.91 inches)

358.3 x 262.5 x 19.45 - 22.99 mm (14.11 x 10.33 x 0.77 - 0.91 inches)

Weight

2.3 kg (5.1 lbs)

2.3 kg (5.1 lbs)

  • Specs score: 4 / 5

Gigabyte Gaming A16 Pro: Design

  • Conservative power ratings
  • Customizable lighting
  • Facial recognition webcam

The A16 Pro is a large 16-inch laptop, but the display has fairly slim bezels and overall it fits into a footprint small enough that I think it’s reasonable to carry it on the go every day. This is helped by Gigabyte’s inclusion of 100W USB-C PD charging, so you can leave the big power brick at home if you’re not going to be gaming.

The laptop measures in at 358.3 x 262.5 x 19.45 - 22.99 mm, but this is at the most optimistic points. At the front, I get about 20 mm, and 25 mm at the rear, and 28 mm if you include the feet. On the scale, it weighs 2.36 kg (not far off the 2.3 kg from Gigabyte) and the power brick is another 0.54 kg.

The A16 Pro stands out with a display that can fold through 180 degrees to lie flat. I love this design for a couple of reasons. Firstly, it means you can toggle the display upside down and share it with someone sitting across from you. Secondly, it makes it easy to use the laptop in your own unique way.

For example, with the A16 Pro plugged into a second screen or dock, and using a keyboard and mouse, I liked to open the screen fully, and place the laptop in a vertical stand. That way the laptop screen is raised to the right level to be placed next to a second screen, plus it leaves the vents unobstructed and takes up very little desk space.

The A16 Pro includes a MUX switch for Advanced Optimus graphics switching. This means the laptop can optimize graphics performance and power use automatically based on need, such as shutting down the discrete GPU, without needing to restart when switching modes.

Gigabyte Gaming A16 Pro rear vents with screen open

Gigabyte Gaming A16 Pro rear vents (Image credit: Future)

The A16 Pro opts for plastic on the main chassis and display to save weight. While I like the strength of metal, the stiff plastic used is still pretty good and the laptop feels capable of handling any bumps or drops. The laptop is equipped with a large keyboard with 1.7 mm key travel, but there’s no numpad. Still, it’s pleasant enough to type on despite a little bounce. The keyboard has customizable RGB 1-zone backlighting that can be used to add some bling, or toned down to muted colors (or white) if trying to blend in at the office or university.

Port selection is reasonable but not outstanding, with a single USB-C that includes DisplayPort output and USB-C charging. At 5 Gbps, the data rate is lower than I would like and I’d ideally want to see at least one 40 Gbps USB4 port for a laptop in this class, and at the very minimum 20 Gbps USB-C. You also get two 5Gbps USB-A ports, plus a standard USB 2.0 port.

It also has HDMI 2.1, plus Ethernet and a 3.5mm headset jack – though no card reader. The ports are well located on the sides of the laptop, with plenty of spacing between them ensuring easy access.

The choice to include Wi-Fi 6E (802.11ax 2x2) means the A16 Pro doesn’t have the absolute fastest networking, but is still relatively future-proof in terms of high-speed connectivity. The A16 Pro doesn’t include a privacy e-shutter on the webcam, but on the plus side it’s capable of facial recognition for fast Windows login.

The 76Wh battery is decently sized but I’d have much preferred to have seen a larger 99Wh battery – as is featured in some competitors – to help eke out a little extra time unplugged.

  • Design score: 4 / 5

Gigabyte Gaming A16 Pro keyboard close up

The A16 Pro keyboard has 1-zone RGB (plus white) LED lighting (Image credit: Future)

Gigabyte Gaming A16 Pro: Performance

  • Solid gaming results
  • Somewhat noisy under load
  • Decent CPU performance for workstation use

I’ve tested a range of similarly priced laptops that use the RTX 5080 GPU and, generally speaking, for the same GPU thermal design power (TGP) and similar CPU / RAM spec, gaming results don’t vary a huge amount if the cooling is up to the task. But subtle differences in how manufacturers configure their CPU and GPU power profiles, as well as other design choices, can lead to consistent differences overall.

For the A16 Pro, Gigabyte caps the GPU TGP for the 5080 at 115W. The 5080 can run at up to 150W (plus dynamic boost), so the 115W limit in the A16 Pro means performance sits about halfway between that of an unfettered 5080 and a 5070, and is similar to a 5070 Ti. While this seems like a major downside, what matters is performance for your dollar, and the Gaming A16 Pro is cheaper than a lot of higher TGP 5080 machines. Gigabyte does not confirm the TGP of the RTX 5070 Ti, though it can likely run at the full 115W the GPU is rated for, but without higher dynamic boost power levels.

Now, it’s important to mention that a capped 115W RTX 5080 still has major benefits over a full power 5070 Ti or 5070. You get 16GB of VRAM instead of 12GB or 8GB, which means you can run higher quality textures at 2560 x 1600 and keep ray tracing on in games like Cyberpunk 2077. The 5080 also has a wider 256-bit memory bus, so busy scenes with path-traced lighting or dense city areas will drop the frame rate less than with the 128-bit 5070 or 192-bit 5070 Ti.

The 5080 has more ray-tracing and Tensor hardware too, so DLSS 4 can run at a higher preset without impacting playability. Plus, it’s more powerful for creator work. The GPU will stay relevant longer too, as more new titles call for loads of VRAM, so the 16GB 5080 will handle them better than a 12GB 5070 Ti or an 8GB 5070.

Gigabyte Gaming A16 Pro underside cooling vents

Gigabyte Gaming A16 Pro underside cooling vents (Image credit: Future)

Overall, the A16 Pro manages decent gaming performance but does run at the limits of its cooling. In most scenarios, we found that the CPU hit its thermal throttling point before the GPU, limiting performance. Older or less intense games still tended to have the CPU thermally throttled, but the GPU could still run flat out. On more demanding games like Cyberpunk 2077, the performance was bottlenecked by the CPU and the 5080 was often running up to 20% or so behind its full potential.

The Core 7 240H isn’t a bad CPU, but as a refreshed Raptor Lake-H part launched in late 2024, it’s not the most efficient option. This isn’t a problem normally, but with the limited thermal ability of the laptop, heavy load on the CPU and GPU push heat levels to the point the CPU has to throttle itself.

This can be helped somewhat by scaling back settings that put more load on the CPU, like reducing crowd depth, but ultimately the 5080 is still often limited by the CPU. This meant that for games like Cyberpunk 2077, we struggled to push frame rates to the 165 Hz the display is capable of (with frame generation), even when dropping detail or resolution back.

Gigabyte Gaming A16 Pro rear screen closed

(Image credit: Future)

To give some context, I have compared the A16 Pro benchmark results to the Alienware 16X Aurora with a 5070 and the Alienware 16 Area-51 with a 150W TGP 5080. In synthetic benchmarks (which don’t get CPU bottlenecked), the A16 Pro sits right between the two, as expected. But for gaming benchmarks, the A16 Pro has a smaller lead over the 5070.

Now, this is not necessarily a problem, as, for example, the A16 Pro is significantly cheaper than the RTX 5070 equipped Alienware 16X Aurora, making it a much better bang for buck machine. While we wish Gigabyte had used a more efficient CPU, ultimately the design trade-offs here are fine overall.

Still, it does mean you need to be slightly more careful when comparing pricing, and make sure the A16 Pro is on par with or slightly less than a 5070 Ti-based machine with a more powerful cooling system, and significantly less than a full TGP 5080 laptop.

One potential wildcard is the performance of the A16 Pro with 5070 Ti. While the 5070 Ti will likely experience the same CPU bottleneck as the 5080, the overall performance difference may be small. We will update this review once we can test the 5070 Ti variant or confirm third-party benchmark results.

Gigabyte Gaming A16 Pro benchmark results

Gigabyte Gaming A16 Pro

Alienware 16X Aurora

Alienware 16 Area-51

CPU

Intel Core 7 240H

Intel Ultra 9 275HX

Intel Ultra 9 275HX

GPU

RTX 5080 (115W TGP)

RTX 5070 (115W TGP)

RTX 5080 (150W TGP)

RAM

32GB

32GB

32GB

Battery

76 Wh

96 Wh

96 Wh

General performance

PCMark 10 - Overall (score)

7,523

8,437

8,639

Geekbench 6 - Multi-core

13,503

19,615

20,244

Geekbench 6 - Single-core

2,744

3,068

3,149

Geekbench 6 - GPU

177,521

136,686

213,178

Cinebench R24 - CPU Single Core

117

133

133

Cinebench R24 - CPU Multi Core

832

1,964

2,106

Battery

PCMark 10 - Battery Work (HH:MM)

3:19

6:01

3:09

TechRadar video test (HH:MM)

10:37

6:16

4:27

Graphics performance

3DMark SpeedWay

4,247

3,664

5,610

3DMark Port Royal

10,744

9,031

11,999

Steel Nomad

3,967

2,846

5,109

Cyberpunk 2077 - 1600p RT Low (DLSS)

84

76

114

Cyberpunk 2077 - 1600p RT Low (DLSS off)

52

50

79

Cyberpunk 2077 - 1600p RT Ultra (DLSS)

55

54

72

Cyberpunk 2077 - 1600p RT Ultra (DLSS off)

25

16

37

Black Myth: Wukong - 1600p Cinematic (DLSS)

77

76

104

Shadow of the Tomb Raider - 1600p (DLSS off)

137

131

175

Storage

CrystalDiskMark Read/Write (MB/s)

6,982 / 6,481

6,939 / 6,740

6,575 / 5,890

Overall, even at 115W the RTX 5080 is a solid choice for 2560 x 1600 gaming, and can run most games at very playable frame rates without dropping back the details. For especially demanding games like Cyberpunk 2077 set to ultra ray tracing and high texture detail, the A16 Pro manages 55 fps, or 84 fps if the ray tracing is on low. Turn on frame generation, and you can be gaming at the display's 165 Hz limit with no problems at all.

While the fan profiles keep the A16 Pro quiet in non-gaming use, at full tilt they are quite loud and if gaming, we highly recommend using a headset. Heat is directed out of both the sides and rear of the laptop, and after an intense gaming session, the trackpad reached a low 24.6°C / 76.3°F, the keyboard hit a toasty 41.3°C / 106.3°F and the underside was the hottest part at 42.4°C / 108.3°F. The keyboard temp here is significantly hotter than many competing gaming laptops, though not at the point it is uncomfortable to use.

The A16 Pro uses the GiMate control software and includes five modes – Balanced, Game, Creator, Power Saving and Online meeting – which vary the performance levels, as well as the amount of noise and heat created. For each mode, you can also adjust the individual settings, like fan control profile, display brightness and more. Stability is also good and I had no glitches or strange behavior from the Gigabyte software, or problems running any games, benchmarks or applications.

Gigabyte Gaming A16 Pro keyboard close up with trackpad

The trackpad stays cool, but the keyboard gets a little toasty under load (Image credit: Future)

The A16 Pro cooling system may struggle with the GPU, but is good enough to let the grunty Intel Core 7 240H CPU use up to 85W in our testing. It’s not as powerful as the Core Ultra series CPUs, or the new AMD Ryzen AI processors, but still makes for a competent workstation when not gaming, and it will happily handle heavy workloads such as video editing.

If you leave the software in charge of profile selection, performance on battery takes a hit compared to being plugged in, and is about 60% slower in CPU workloads.

The A16 Pro can also be run on or charged from USB-C using PD spec 100W (20V/5A) and we saw a max of 90W in use. Unlike the questionable USB-C power profiles on the otherwise excellent Gigabyte 16X, the A16 Pro gives solid performance on USB-C, and is about 50% faster than on battery for CPU workloads and about 35% behind full performance. Gaming on USB-C is about half the performance compared to using the main PSU.

In other words, workstation use feels snappy when running on USB-C (such as when plugged into a dock) or if charging from a power bank, but don’t expect to do much more than casual gaming without the larger PSU.

  • Performance score: 4 / 5

Gigabyte Gaming A16 Pro: Battery life and Charging

  • 4 hours and 49 minutes of regular use when unplugged
  • 10 hours and 37 minutes of video playback
  • 58 minutes of gaming

Gigabyte Gaming A16 Pro power supply size comparison at rear of laptop

(Image credit: Future)

The Gigabyte Gaming A16 Pro uses a 76Wh battery, which is decent size but not quite as good as the 99Wh featured in some competing models.

Still, five hours or so of work unplugged (and around an hour longer if just browsing the internet or watching YouTube videos) is enough to be useful, but still not a great result overall. In contrast, other gaming laptops I've tested with similar spec hardware (including more powerful CPUs) use a 96Wh battery and can last up to 7 hours unplugged. The A16 Pro doesn’t handle medium level loads too well on battery (like video editing), and I saw run times at under three hours. On the plus side, the A16 Pro offers relatively quick charging and it gets back to full charge in under an hour.

The PSU is medium sized (and not as chunky as many gaming laptops) and weighs 537 grams (including the cable), so it has a measurable impact if carried around all day. Fortunately USB-C charging is decent and it could top up in just over an hour. The A16 Pro also charges well from a power bank and a large, but flight safe, 27,000mAh (99Wh) model will just give the laptop a full charge.

  • Battery life and charging score: 3.5 / 5

Should you buy the Gigabyte Gaming A16 Pro?

Gigabyte Gaming A16 Pro scorecard

Attributes

Notes

Rating

Value

Expensive at list price, but great value when discounted

4 / 5

Specs

Reasonable but not standout

3.5 / 5

Design

Decent features but some compromises like noisy fans

4 / 5

Performance

Solid gaming and workstation performance

4 / 5

Battery

Short battery life for work but decent video playback

3.5 / 5

Overall

A gaming laptop that is also very well equipped for workstation or creator use – but don’t pay full list price

4 / 5

Buy it if…

You want decent gaming performance in a relatively portable package
The A16 Pro isn’t exactly tiny, but considering the large 16-inch screen and full performance GPU, it’s still pretty good for carrying every day.

You want CPU performance
The Intel Core 7 240H CPU is grunty enough for demanding Uni students, or workstation and creator use.

You want to use it for more than just gaming
Options like the fold-flat screen mean the Gigabyte is also a great option for plugging in alongside a second monitor.

Don’t buy it if...

You want a very portable gaming option
The A16 Pro isn’t too heavy or thick, but if portability is a prime concern, then consider a slimmer model, or a 14-inch gaming machine.

You want a more powerful GPU
The A16 Pro caps the 5080 to 115W, and you will need to look at models like the Aorus Master 16 or 18 for better gaming frame rates.

You want a very affordable laptop
The A16 Pro is a great-value machine (when discounted), but it’s still a pricey laptop. If you crave affordable RTX 5050 and 5060 focused gaming, check out the non-Pro Gigabyte Gaming A16.

Gigabyte Gaming A16 Pro: Also consider

If my Gigabyte Gaming A16 Pro review has you considering other options, here are some more gaming laptops to consider:

Razer Blade 14 (2025)
Smaller and lighter than the 16-inch Gigabyte Gaming A16 Pro, the Razer Blade 14 offers pretty good performance in a small package.

Check out the full Razer Blade 14 (2025) review

Alienware 16 Area-51
A powerful 16-inch gaming laptop that’s sold with an RTX 5060, 5080 or 5090, this is a chunky machine that’s all about performance.

Take a look at the full Alienware 16 Area-51 review

  • I tested the Gigabyte Gaming A16 Pro for two weeks
  • I used it both on a desk and carried it in a backpack for travel
  • I used it for gaming, as well as office productivity work and video editing

I ran the Gigabyte Gaming A16 Pro through the usual comprehensive array of TechRadar benchmarks, as well as using it for actual day-to-day work at a desk and on the go. I used the TechRadar movie test for assessing battery life during video playback, and a range of productivity battery benchmarks to further gauge battery life. I also logged power use in a variety of scenarios, including when charging from USB-C, and tested the laptop with a variety of USB-C chargers and power banks.

Read more about how we test.

  • First reviewed in November 2025
Gigabyte Gaming A16 Pro review: this restricted RTX 5080 machine holds its own thanks to 5070 Ti pricing
4:22 am |

Author: admin | Category: Computers Computing Gadgets | Tags: , , , | Comments: Off

Gigabyte Gaming A16 Pro: Two-minute review

Powered by an RTX 5080 and featuring a large 16-inch, 165 Hz display, the A16 Pro delivers excellent gaming performance while doubling as a capable workstation. At the time of writing, there are two A16 Pro variants for sale – both equipped with the Intel Core 7 240H CPU, 32GB of (soldered) 5600MHz LPDDR5x RAM, a 1TB SSD and either an RTX 5070 Ti or, as tested, the RTX 5080.

The large screen folds back through 180 degrees to lie flat, has a 2560 x 1600 resolution, a 3 ms response time, a decent 400 nits of brightness and displays an excellent 100% of the sRGB color gamut. Ports include HDMI 2.1, a 5 Gbps USB-C port with power delivery and DisplayPort 1.4, 2x USB-A 5 Gbps (plus a USB-A 2.0 port), Gigabit Ethernet and a 3.5mm headset jack.

For the Gaming A16 Pro, Gigabyte includes a MUX switch but caps the GPU TGP for the 5080 at 115W. The laptop RTX 5080 can run at up to 150W, so a 115W limit means raw performance sits about halfway between that of an unfettered 5080 and a 5070, and is similar to a 5070 Ti.

While this seems like a major downside, what matters is performance for your dollar, and the Gaming A16 Pro is cheaper than a lot of higher TGP 5080 machines. At 36 x 26 x 2.3 cm, and weighing 2.3 kg, it’s also slimmer and lighter, making it a better choice for those who want to carry it every day. In fact, most thin and light laptops that feature powerful GPUs limit the TGP to keep heat under control.

For demanding games at the screen's native resolution, you will need to scale back the quality settings to maintain over 60 fps, while older ones will happily run at over 100 fps. To push towards the 165 Hz the screen is capable of, you will need to drop back to 1080p or use frame generation.

It depends on your game (or app) of choice, but in less demanding titles the 115W TGP 5080 is about 25% slower than one at 150W, and up to 22% faster than a 5070. In more intensive games, I saw the CPU create a bottleneck, bringing frame rates closer to that of the 5070. At full tilt, the Gaming A16 Pro emits a fairly loud roar from the cooling fans, but despite this, for sustained loads, performance is limited by the cooling capacity.

The A16 Pro is also a very capable workstation and we measured up to 90W charging via USB-C, so it can provide decent productivity performance without having to lug the larger power brick around. We wish it had a larger battery than the 76Wh models used, as while the 10 hours, 37 minutes of video playback is a decent result, we were disappointed by under five hours of light-duty work.

The keyboard and trackpad are both excellent, and the customizable RGB lighting modes are fun but also easily toned down to white if you want to blend in at the office. The 1080p webcam is nothing special in terms of image quality, but it does facial recognition for fast logins.

While the A16 Pro is an excellent machine overall despite a few foibles, the purchase decision comes back to price. If you can buy it for 30% less than a comparable full TGP 5080 machine (or on par or less than a full TGP 5070 Ti laptop) then it’s a solid buy, but otherwise wait for a sale.

Gigabyte Gaming A16 Pro lie flat screen

The A16 Pro display can fold through 180° to lie flat (Image credit: Future)

Gigabyte Gaming A16 Pro: Price & availability

  • How much does it cost? Starting from $1,899 / £1,699 / AU$3,299
  • When is it available? It's available now
  • Where can you get it? You can get it in the US, UK and Australia

At the full list price, the Gigabyte Gaming A16 Pro doesn’t offer standout value, but third-party retailer prices can be considerably lower, making it a good buy.

Gigabyte does not list a recommended retail price for the A16 Pro in every market, but below is a table of typical non-discounted pricing for the RTX 5080 and 5070 Ti variants at the time of writing.

When on sale, we have seen it at up to 25% less than these prices.

RTX 5080

RTX 5070 Ti

US List Price

$2,199

$1,899

UK List Price

£2,099

£1,799

AU List Price

AU$4,299

AU$3,299

  • Value score: 4 / 5

Gigabyte Gaming A16 Pro: Specs

Availability is the same in the US, UK and Australia, with the main difference being the inclusion of an RTX 5070 Ti GPU or the RTX 5080 card. If comparing models, be aware there is a non-Pro Gigabyte Gaming A16 available as well that has lower spec and TGP.

Below is the specs list for the A16 Pro models available.

Gigabyte Gaming A16 Pro specs

RTX 5070 Ti variant

RTX 5080 variant

US Price

$1,899

$2,199

UK Price

£1,799

£2,099

AU Price

AU$3,299

AU$4,299

CPU

Intel Core 7 240H

Intel Core 7 240H

GPU

RTX 5070 Ti

RTX 5080

RAM

32GB LPDDR5x 5600 MHz

32GB LPDDR5x 5600 MHz

Storage

1TB

1TB

Display

2560 x 1600 IPS, 100% sRGB, 400 nits, 165 Hz

2560 x 1600 IPS, 100% sRGB, 400 nits, 165 Hz

Ports

1x USB-C 5 Gbps, DisplayPort 1.4, PD charging, 2x USB-A 5 Gbps, HDMI 2.1, 1 Gb Ethernet, 3.5mm headset jack.

1x USB-C 5 Gbps, DisplayPort 1.4, PD charging, 2x USB-A 5 Gbps, HDMI 2.1, 1 Gb Ethernet, 3.5mm headset jack.

Connectivity

Wi-Fi 6E, 802.11ax 2x2 + BT5.2

Wi-Fi 6E, 802.11ax 2x2 + BT5.2

Battery

76Wh

76Wh

Dimensions

358.3 x 262.5 x 19.45 - 22.99 mm (14.11 x 10.33 x 0.77 - 0.91 inches)

358.3 x 262.5 x 19.45 - 22.99 mm (14.11 x 10.33 x 0.77 - 0.91 inches)

Weight

2.3 kg (5.1 lbs)

2.3 kg (5.1 lbs)

  • Specs score: 4 / 5

Gigabyte Gaming A16 Pro: Design

  • Conservative power ratings
  • Customizable lighting
  • Facial recognition webcam

The A16 Pro is a large 16-inch laptop, but the display has fairly slim bezels and overall it fits into a footprint small enough that I think it’s reasonable to carry it on the go every day. This is helped by Gigabyte’s inclusion of 100W USB-C PD charging, so you can leave the big power brick at home if you’re not going to be gaming.

The laptop measures in at 358.3 x 262.5 x 19.45 - 22.99 mm, but this is at the most optimistic points. At the front, I get about 20 mm, and 25 mm at the rear, and 28 mm if you include the feet. On the scale, it weighs 2.36 kg (not far off the 2.3 kg from Gigabyte) and the power brick is another 0.54 kg.

The A16 Pro stands out with a display that can fold through 180 degrees to lie flat. I love this design for a couple of reasons. Firstly, it means you can toggle the display upside down and share it with someone sitting across from you. Secondly, it makes it easy to use the laptop in your own unique way.

For example, with the A16 Pro plugged into a second screen or dock, and using a keyboard and mouse, I liked to open the screen fully, and place the laptop in a vertical stand. That way the laptop screen is raised to the right level to be placed next to a second screen, plus it leaves the vents unobstructed and takes up very little desk space.

The A16 Pro includes a MUX switch for Advanced Optimus graphics switching. This means the laptop can optimize graphics performance and power use automatically based on need, such as shutting down the discrete GPU, without needing to restart when switching modes.

Gigabyte Gaming A16 Pro rear vents with screen open

Gigabyte Gaming A16 Pro rear vents (Image credit: Future)

The A16 Pro opts for plastic on the main chassis and display to save weight. While I like the strength of metal, the stiff plastic used is still pretty good and the laptop feels capable of handling any bumps or drops. The laptop is equipped with a large keyboard with 1.7 mm key travel, but there’s no numpad. Still, it’s pleasant enough to type on despite a little bounce. The keyboard has customizable RGB 1-zone backlighting that can be used to add some bling, or toned down to muted colors (or white) if trying to blend in at the office or university.

Port selection is reasonable but not outstanding, with a single USB-C that includes DisplayPort output and USB-C charging. At 5 Gbps, the data rate is lower than I would like and I’d ideally want to see at least one 40 Gbps USB4 port for a laptop in this class, and at the very minimum 20 Gbps USB-C. You also get two 5Gbps USB-A ports, plus a standard USB 2.0 port.

It also has HDMI 2.1, plus Ethernet and a 3.5mm headset jack – though no card reader. The ports are well located on the sides of the laptop, with plenty of spacing between them ensuring easy access.

The choice to include Wi-Fi 6E (802.11ax 2x2) means the A16 Pro doesn’t have the absolute fastest networking, but is still relatively future-proof in terms of high-speed connectivity. The A16 Pro doesn’t include a privacy e-shutter on the webcam, but on the plus side it’s capable of facial recognition for fast Windows login.

The 76Wh battery is decently sized but I’d have much preferred to have seen a larger 99Wh battery – as is featured in some competitors – to help eke out a little extra time unplugged.

  • Design score: 4 / 5

Gigabyte Gaming A16 Pro keyboard close up

The A16 Pro keyboard has 1-zone RGB (plus white) LED lighting (Image credit: Future)

Gigabyte Gaming A16 Pro: Performance

  • Solid gaming results
  • Somewhat noisy under load
  • Decent CPU performance for workstation use

I’ve tested a range of similarly priced laptops that use the RTX 5080 GPU and, generally speaking, for the same GPU thermal design power (TGP) and similar CPU / RAM spec, gaming results don’t vary a huge amount if the cooling is up to the task. But subtle differences in how manufacturers configure their CPU and GPU power profiles, as well as other design choices, can lead to consistent differences overall.

For the A16 Pro, Gigabyte caps the GPU TGP for the 5080 at 115W. The 5080 can run at up to 150W (plus dynamic boost), so the 115W limit in the A16 Pro means performance sits about halfway between that of an unfettered 5080 and a 5070, and is similar to a 5070 Ti. While this seems like a major downside, what matters is performance for your dollar, and the Gaming A16 Pro is cheaper than a lot of higher TGP 5080 machines. Gigabyte does not confirm the TGP of the RTX 5070 Ti, though it can likely run at the full 115W the GPU is rated for, but without higher dynamic boost power levels.

Now, it’s important to mention that a capped 115W RTX 5080 still has major benefits over a full power 5070 Ti or 5070. You get 16GB of VRAM instead of 12GB or 8GB, which means you can run higher quality textures at 2560 x 1600 and keep ray tracing on in games like Cyberpunk 2077. The 5080 also has a wider 256-bit memory bus, so busy scenes with path-traced lighting or dense city areas will drop the frame rate less than with the 128-bit 5070 or 192-bit 5070 Ti.

The 5080 has more ray-tracing and Tensor hardware too, so DLSS 4 can run at a higher preset without impacting playability. Plus, it’s more powerful for creator work. The GPU will stay relevant longer too, as more new titles call for loads of VRAM, so the 16GB 5080 will handle them better than a 12GB 5070 Ti or an 8GB 5070.

Gigabyte Gaming A16 Pro underside cooling vents

Gigabyte Gaming A16 Pro underside cooling vents (Image credit: Future)

Overall, the A16 Pro manages decent gaming performance but does run at the limits of its cooling. In most scenarios, we found that the CPU hit its thermal throttling point before the GPU, limiting performance. Older or less intense games still tended to have the CPU thermally throttled, but the GPU could still run flat out. On more demanding games like Cyberpunk 2077, the performance was bottlenecked by the CPU and the 5080 was often running up to 20% or so behind its full potential.

The Core 7 240H isn’t a bad CPU, but as a refreshed Raptor Lake-H part launched in late 2024, it’s not the most efficient option. This isn’t a problem normally, but with the limited thermal ability of the laptop, heavy load on the CPU and GPU push heat levels to the point the CPU has to throttle itself.

This can be helped somewhat by scaling back settings that put more load on the CPU, like reducing crowd depth, but ultimately the 5080 is still often limited by the CPU. This meant that for games like Cyberpunk 2077, we struggled to push frame rates to the 165 Hz the display is capable of (with frame generation), even when dropping detail or resolution back.

Gigabyte Gaming A16 Pro rear screen closed

(Image credit: Future)

To give some context, I have compared the A16 Pro benchmark results to the Alienware 16X Aurora with a 5070 and the Alienware 16 Area-51 with a 150W TGP 5080. In synthetic benchmarks (which don’t get CPU bottlenecked), the A16 Pro sits right between the two, as expected. But for gaming benchmarks, the A16 Pro has a smaller lead over the 5070.

Now, this is not necessarily a problem, as, for example, the A16 Pro is significantly cheaper than the RTX 5070 equipped Alienware 16X Aurora, making it a much better bang for buck machine. While we wish Gigabyte had used a more efficient CPU, ultimately the design trade-offs here are fine overall.

Still, it does mean you need to be slightly more careful when comparing pricing, and make sure the A16 Pro is on par with or slightly less than a 5070 Ti-based machine with a more powerful cooling system, and significantly less than a full TGP 5080 laptop.

One potential wildcard is the performance of the A16 Pro with 5070 Ti. While the 5070 Ti will likely experience the same CPU bottleneck as the 5080, the overall performance difference may be small. We will update this review once we can test the 5070 Ti variant or confirm third-party benchmark results.

Gigabyte Gaming A16 Pro benchmark results

Gigabyte Gaming A16 Pro

Alienware 16X Aurora

Alienware 16 Area-51

CPU

Intel Core 7 240H

Intel Ultra 9 275HX

Intel Ultra 9 275HX

GPU

RTX 5080 (115W TGP)

RTX 5070 (115W TGP)

RTX 5080 (150W TGP)

RAM

32GB

32GB

32GB

Battery

76 Wh

96 Wh

96 Wh

General performance

PCMark 10 - Overall (score)

7,523

8,437

8,639

Geekbench 6 - Multi-core

13,503

19,615

20,244

Geekbench 6 - Single-core

2,744

3,068

3,149

Geekbench 6 - GPU

177,521

136,686

213,178

Cinebench R24 - CPU Single Core

117

133

133

Cinebench R24 - CPU Multi Core

832

1,964

2,106

Battery

PCMark 10 - Battery Work (HH:MM)

3:19

6:01

3:09

TechRadar video test (HH:MM)

10:37

6:16

4:27

Graphics performance

3DMark SpeedWay

4,247

3,664

5,610

3DMark Port Royal

10,744

9,031

11,999

Steel Nomad

3,967

2,846

5,109

Cyberpunk 2077 - 1600p RT Low (DLSS)

84

76

114

Cyberpunk 2077 - 1600p RT Low (DLSS off)

52

50

79

Cyberpunk 2077 - 1600p RT Ultra (DLSS)

55

54

72

Cyberpunk 2077 - 1600p RT Ultra (DLSS off)

25

16

37

Black Myth: Wukong - 1600p Cinematic (DLSS)

77

76

104

Shadow of the Tomb Raider - 1600p (DLSS off)

137

131

175

Storage

CrystalDiskMark Read/Write (MB/s)

6,982 / 6,481

6,939 / 6,740

6,575 / 5,890

Overall, even at 115W the RTX 5080 is a solid choice for 2560 x 1600 gaming, and can run most games at very playable frame rates without dropping back the details. For especially demanding games like Cyberpunk 2077 set to ultra ray tracing and high texture detail, the A16 Pro manages 55 fps, or 84 fps if the ray tracing is on low. Turn on frame generation, and you can be gaming at the display's 165 Hz limit with no problems at all.

While the fan profiles keep the A16 Pro quiet in non-gaming use, at full tilt they are quite loud and if gaming, we highly recommend using a headset. Heat is directed out of both the sides and rear of the laptop, and after an intense gaming session, the trackpad reached a low 24.6°C / 76.3°F, the keyboard hit a toasty 41.3°C / 106.3°F and the underside was the hottest part at 42.4°C / 108.3°F. The keyboard temp here is significantly hotter than many competing gaming laptops, though not at the point it is uncomfortable to use.

The A16 Pro uses the GiMate control software and includes five modes – Balanced, Game, Creator, Power Saving and Online meeting – which vary the performance levels, as well as the amount of noise and heat created. For each mode, you can also adjust the individual settings, like fan control profile, display brightness and more. Stability is also good and I had no glitches or strange behavior from the Gigabyte software, or problems running any games, benchmarks or applications.

Gigabyte Gaming A16 Pro keyboard close up with trackpad

The trackpad stays cool, but the keyboard gets a little toasty under load (Image credit: Future)

The A16 Pro cooling system may struggle with the GPU, but is good enough to let the grunty Intel Core 7 240H CPU use up to 85W in our testing. It’s not as powerful as the Core Ultra series CPUs, or the new AMD Ryzen AI processors, but still makes for a competent workstation when not gaming, and it will happily handle heavy workloads such as video editing.

If you leave the software in charge of profile selection, performance on battery takes a hit compared to being plugged in, and is about 60% slower in CPU workloads.

The A16 Pro can also be run on or charged from USB-C using PD spec 100W (20V/5A) and we saw a max of 90W in use. Unlike the questionable USB-C power profiles on the otherwise excellent Gigabyte 16X, the A16 Pro gives solid performance on USB-C, and is about 50% faster than on battery for CPU workloads and about 35% behind full performance. Gaming on USB-C is about half the performance compared to using the main PSU.

In other words, workstation use feels snappy when running on USB-C (such as when plugged into a dock) or if charging from a power bank, but don’t expect to do much more than casual gaming without the larger PSU.

  • Performance score: 4 / 5

Gigabyte Gaming A16 Pro: Battery life and Charging

  • 4 hours and 49 minutes of regular use when unplugged
  • 10 hours and 37 minutes of video playback
  • 58 minutes of gaming

Gigabyte Gaming A16 Pro power supply size comparison at rear of laptop

(Image credit: Future)

The Gigabyte Gaming A16 Pro uses a 76Wh battery, which is decent size but not quite as good as the 99Wh featured in some competing models.

Still, five hours or so of work unplugged (and around an hour longer if just browsing the internet or watching YouTube videos) is enough to be useful, but still not a great result overall. In contrast, other gaming laptops I've tested with similar spec hardware (including more powerful CPUs) use a 96Wh battery and can last up to 7 hours unplugged. The A16 Pro doesn’t handle medium level loads too well on battery (like video editing), and I saw run times at under three hours. On the plus side, the A16 Pro offers relatively quick charging and it gets back to full charge in under an hour.

The PSU is medium sized (and not as chunky as many gaming laptops) and weighs 537 grams (including the cable), so it has a measurable impact if carried around all day. Fortunately USB-C charging is decent and it could top up in just over an hour. The A16 Pro also charges well from a power bank and a large, but flight safe, 27,000mAh (99Wh) model will just give the laptop a full charge.

  • Battery life and charging score: 3.5 / 5

Should you buy the Gigabyte Gaming A16 Pro?

Gigabyte Gaming A16 Pro scorecard

Attributes

Notes

Rating

Value

Expensive at list price, but great value when discounted

4 / 5

Specs

Reasonable but not standout

3.5 / 5

Design

Decent features but some compromises like noisy fans

4 / 5

Performance

Solid gaming and workstation performance

4 / 5

Battery

Short battery life for work but decent video playback

3.5 / 5

Overall

A gaming laptop that is also very well equipped for workstation or creator use – but don’t pay full list price

4 / 5

Buy it if…

You want decent gaming performance in a relatively portable package
The A16 Pro isn’t exactly tiny, but considering the large 16-inch screen and full performance GPU, it’s still pretty good for carrying every day.

You want CPU performance
The Intel Core 7 240H CPU is grunty enough for demanding Uni students, or workstation and creator use.

You want to use it for more than just gaming
Options like the fold-flat screen mean the Gigabyte is also a great option for plugging in alongside a second monitor.

Don’t buy it if...

You want a very portable gaming option
The A16 Pro isn’t too heavy or thick, but if portability is a prime concern, then consider a slimmer model, or a 14-inch gaming machine.

You want a more powerful GPU
The A16 Pro caps the 5080 to 115W, and you will need to look at models like the Aorus Master 16 or 18 for better gaming frame rates.

You want a very affordable laptop
The A16 Pro is a great-value machine (when discounted), but it’s still a pricey laptop. If you crave affordable RTX 5050 and 5060 focused gaming, check out the non-Pro Gigabyte Gaming A16.

Gigabyte Gaming A16 Pro: Also consider

If my Gigabyte Gaming A16 Pro review has you considering other options, here are some more gaming laptops to consider:

Razer Blade 14 (2025)
Smaller and lighter than the 16-inch Gigabyte Gaming A16 Pro, the Razer Blade 14 offers pretty good performance in a small package.

Check out the full Razer Blade 14 (2025) review

Alienware 16 Area-51
A powerful 16-inch gaming laptop that’s sold with an RTX 5060, 5080 or 5090, this is a chunky machine that’s all about performance.

Take a look at the full Alienware 16 Area-51 review

  • I tested the Gigabyte Gaming A16 Pro for two weeks
  • I used it both on a desk and carried it in a backpack for travel
  • I used it for gaming, as well as office productivity work and video editing

I ran the Gigabyte Gaming A16 Pro through the usual comprehensive array of TechRadar benchmarks, as well as using it for actual day-to-day work at a desk and on the go. I used the TechRadar movie test for assessing battery life during video playback, and a range of productivity battery benchmarks to further gauge battery life. I also logged power use in a variety of scenarios, including when charging from USB-C, and tested the laptop with a variety of USB-C chargers and power banks.

Read more about how we test.

  • First reviewed in November 2025
Logitech MX Master 4 review: the master returns
4:00 pm | November 9, 2025

Author: admin | Category: Computers Computing Gadgets Mice Peripherals & Accessories | Comments: Off

Logitech MX Master 4: Two-minute review

The Logitech MX Master 4 mouse against a blue background.

(Image credit: Future)

Logitech’s MX Master is one of the best-known mice in the business, and the last iteration – the MX Master 3S – has long been seen as one of the best mice you can buy. That means the new MX Master 4 has big shoes to fill – and it doesn’t disappoint.

The main new addition is a haptic touch panel for your thumb, and this provides physical bumps when it’s activated and in use. While I’m happy to see it here, it’s actually far from the mouse’s best feature. That accolade goes to the MagSpeed scroll wheel, which automatically adjusts between precise clicks and freewheeling spinning. It’s a brilliant inclusion.

Elsewhere, the gesture button is a helpful, customizable tool that can be adapted to your needs, as can many of the other buttons, with a range of presets and programmable adjustments that help you make the mouse your own. And it’s on this software side where the MX Master 4 really excels, with the superb Logitech Flow making it a breeze to use the mouse across multiple computers and the Options+ app serving as your customization hub.

This is not a perfect mouse, though. It’s weighty and bulky, meaning it’s not ideal for travel or for gaming, while the thumb wheel doesn’t feel anywhere near as responsive or premium as the MagSpeed wheel. Those points aside, though, there’s very little else to be dissatisfied with.

Logitech MX Master 4: Price & availability

  • How much does it cost? $119.99 / £119.99 / AU$199.95
  • When is it available? Available now
  • Where can you get it? Available globally

The Logitech MX Master 4 is not a cheap mouse, either in terms of its price or its quality. Its cost is on the high side for a mouse, but it comes with a raft of top tools and touches that enhance both your productivity and your overall computing experience. It’s not for everyone (especially gamers and those who want a lightweight mouse), but if you find yourself in its target audience, you’ll likely be very happy with it.

Logitech MX Master 4: Design

This mouse comes with the familiar sculpted design used by previous MX Master mice. That includes a wide, arched body and a cut-out thumb area with a curved lip for your digit to rest on. The mouse fits snugly in your hand and should be suitable for all grip types, particularly palm and claw.

That large form factor contributes to the mouse’s weight, which clocked in at 152g on my scales. It’s noticeably heavy, and whether that’s a good or bad thing really depends on your preferences. I’m used to featherweight mice (the 60g Logitech G Pro X Superlight 2 is my daily driver), so the MX Master 4 took a bit of getting used to, and even after almost two weeks of usage, it felt a touch imprecise due to its heft. That might not be ideal if you’re a frequent gamer and want something fast and light.

On the top are two large left- and right-click buttons. These come with incredibly soft, quiet clicks, which are both satisfying to use and subtle enough not to annoy your coworkers. While the mouse’s other buttons are by no means loud, it’s a shame that they aren’t quite so noiseless.

Nestled between the two main buttons is Logitech’s renowned MagSpeed scroll wheel. This ratchets when turned slowly and spins freely if you flick it with a bit more force. It’s a brilliant way to skim through websites and spreadsheets, and as small as it sounds, it’s one of the mouse’s best features.

The switching is automatic, but you can settle for one mode or the other using the button located just behind the wheel. Also note that you can click the scroll wheel in, but there are no side-to-side clicks of the type that you might find on rival devices.

The Logitech MX Master 4 mouse against a blue background.

(Image credit: Future)

The MX Master 4’s real power features are mostly assigned to your thumb. First up is the horizontal scroll wheel, which is handy if you need to pan side-to-side in an app like Microsoft Excel or when viewing a large image. Unfortunately, it lacks the ratchet/free spin abilities of the MagSpeed wheel, and it’s quite heavy and imprecise in use. It’s also loud and scratchy when turned, making it feel much cheaper than the rest of the mouse.

Below this wheel are three thumb buttons. The first two are grouped together, while the third stands a short distance away. The buttons aren’t particularly well defined – there’s no gap between the first two – which makes them a little tricky to separate by touch alone. The third is Logitech’s gesture button, which we’ll cover in the Performance section, but note that all three can be customized to perform different functions.

The main part of the thumb rest is occupied by a dimpled gesture button, which is a new addition to the MX Master 4. This is large and spacious, taking up nearly the entire thumb rest area, and its textured surface makes it easy to grip. Pushing it in brings up Logitech’s Actions Ring, and there’s a haptic bump every time you mouse over one of the ring’s icons. We’ll get to its features in more depth further down, but it’s a useful and thoughtful way to add more functionality to this section of the mouse.

On the underside is a quick-switch button for moving between connected PCs, allowing the MX Master 4 to pair with up to three computers at once (including Windows, macOS and Linux machines). There are also three black pads to help the mouse glide smoothly over surfaces.

Logitech MX Master 4: Performance

The Logitech MX Master 4 mouse against a blue background.

(Image credit: Future)

The first thing I want to cover in terms of performance is the mouse’s battery life, which is absolutely phenomenal. The Logi Options+ app only measures battery in 5% increments, but even so, it took over 20 hours before I saw the first drop from 100% to 95%. After close to 35 hours the mouse was still sitting pretty at 95%. Logitech rates it for 70 hours on one charge, but it felt like it could go on for decades.

The MX Master 4 is not a gaming mouse, but plenty of people are likely to blend work and play throughout their daily usage. Unfortunately, its substantial weight means it’s not well optimized for fast-paced shooters like Call of Duty or other titles where agility and speed are required. Slower games like Baldur’s Gate 3 or Stardew Valley didn’t present many problems, although I still prefer a lighter mouse for gaming regardless.

You get the same 8K polling rate as the MX Master 3S, which might be attractive for top-end pros looking for high sensitivity, but is probably lower down the list of priorities for average users. What is likely to be more applicable to regular folk is the mouse’s ability to work on a variety of tabletops – Logitech says it’ll track properly on “any surface,” and while I can’t 100% guarantee it’ll stand up to anything it encounters, it at least performed admirably on every surface material I tested it on (including a mouse mat, wood, paper, fabric and glass).

One of the MX Master 4’s key strengths is its customizability, and most of this is achieved through the Logi Options+ app. Here, you can change the functionality of seven of the mouse’s physical features, including five buttons and both wheels. It’s quick and intuitive to assign new functions or create your own.

The adjustability doesn’t end there. You can also tweak the strength of the new haptic feedback feature, the press sensitivity of the thumb button, mouse pointer speed, scroll force and direction, and more. Don’t like how slowly the thumb wheel moves or how hard the haptic engine taps? You can change it all up in the software.

Options+ is also where you set up Logi Flow, which lets you use one mouse and software pointer for multiple computers and copy and paste files between them. It even works between Windows and macOS. Moving the mouse from a Microsoft PC onto a Mac and back again feels both wondrous and surreal, and it’s a fantastic weapon in your arsenal if you use more than one computer at once. It’s a little clunky – there’s a slight bit of lag when going from one computer to another, you can’t drag files directly across platforms, and copying and pasting items was hit and miss – but the MX Master 4 is better for its inclusion.

Tucked away near your thumb’s resting spot is a small gesture button. The idea here is that you hold it down, then move the mouse left, right, forward or back to activate various gestures. By default, holding it and moving your mouse forward opens the Start menu in Windows, for example. These actions are customizable, with various presets available to try. It’s a handy feature and can save you time, particularly if you set it up in a way that suits your workflow.

Press in the dimpled thumb button and an “Actions Ring” appears, with eight buttons arranged in a wheel around your mouse pointer. These serve as quick shortcuts – change the volume, lock your PC, and more – and can be customized in the Logi Options+ app. Mouse over each one and you feel a solid haptic bump, although you can change the force in Logitech’s app.

The thumb button is a bit clunky and heavy to press, and the Actions Ring can be laggy – I found that it didn’t always appear when I pressed the thumb button, for example. It also ended up having limited utility during my time with the mouse, perhaps because I’m so ingrained in my ways of working. But if you’re tired of keyboard shortcuts and want a fast way of working solely with your mouse, it might be a tempting feature.

Should you buy the Logitech MX Master 4?

Value

This is a pricey mouse, but its value is well earned thanks to its plethora of top-quality features. You definitely get what you pay for.

5/5

Design

The MX Master 4 uses Logitech’s familiar design that comfortably fits your hand. It’s heavy, though, which won’t be for everyone.

4/5

Performance

Lots of premium features and extensive customization options. Just don’t expect it to be a performer when it comes to gaming.

4/5

Average rating

Logitech shows why its MX Master is the mouse to beat, with the latest entry picking up where the MX Master 3S left off and taking it to new heights.

4.5/5

Buy the Logitech MX Master 4 if…

You want a mouse loaded with productivity tools

From its MagSpeed scroll wheel to its gesture button and Actions Ring, the Logitech MX Master 4 is tailor-made for productivity.View Deal

Battery life is important to you

The battery in this mouse goes on and on and on, making it ideal whether you’re a frequent traveler or just hate reaching for the charging cable.View Deal

You use multiple computers and operating systems

With Logitech Flow compatibility, the mouse can be used to control several computers at once – including Windows, macOS and Linux varieties – without needing to switch mice.View Deal

Don’t buy it if…

You prefer lightweight mice

Weighing in at 152g, the MX Master 4 is a bulky, heavy device.View Deal

You’re on a tight budget

It’s far from the world’s most expensive mouse, but the MX Master 4 is pricey enough to provide pause for thought.View Deal

You’re left-handed

There’s only one orientation of the MX Master 4 and it’s built for right-handers. Southpaw users will need to look elsewhere.View Deal

Logitech MX Master 4: Also consider

Razer Pro Click

Razer is best known for its gaming peripherals, but its Pro Click mouse is all about business. Like the MX Master 4, it looks gorgeous and is supremely comfortable thanks to its premium ergonomics, and it throws in multi-device compatibility and programmable buttons to boot. It lacks a gesture button and Logitech’s MagSpeed wheel but trades them for superior gaming performance. Read our full Razer Pro Click reviewView Deal

Apple Magic Mouse 2

Apple’s Magic Mouse 2 is far from perfect, but it has one advantage that very few rivals can match: its entire top surface works as a gesture pad, letting you perform the same swipes that you’d use on one of Apple’s trackpads. It’s macOS-only, but if you want something that offers even better gesture control than the MX Master 4, it’s worth a look. View Deal

How I tested the Logitech MX Master 4

I spent just under a fortnight using the Logitech MX Master 4, putting it through its paces both during and after work hours. That involved writing articles, browsing the web and playing games. I tested it on both Windows and macOS and tried it out on a variety of surfaces.

First reviewed November 2025

Philips Evnia 49M2C8900 QD-OLED review: A strong highlight among the greatest super ultrawide monitors
3:00 am |

Author: admin | Category: Computers Computing Gadgets Monitors Peripherals & Accessories | Tags: | Comments: Off

Philips Evnia 49M2C8900 QD-OLED: Two-minute review

Resident Evil 4 running on Philips Evnia super ultrawide

(Image credit: Future / Isaiah Williams)

I was specifically drawn towards the Philips Evnia 49M2C8900 in hopes that its Ambilight RGB feature would enhance my gaming experience, and I'm quite happy to report that it did, with color shifts that made my favorite games like Resident Evil 4 remake and Cyberpunk 2077 blossom even more – but not without some downsides. As I mentioned in a previous feature, my love for super-ultrawide monitors hasn't faded, but I've felt I needed a break from them.

Issues with desk space and games not supporting the 32:9 aspect ratio are one thing, but the 49-inch display size made the Auto Brightness Limiter (ABL) far more noticeable than it would be on a smaller display, as I realized when testing on other OLED ultrawide monitors like the Alienware AW3423DWF OLED ultrawide.

In my experience, I couldn't fully enjoy the Ambilight feature as much as I thought I would, considering the length of the display (which can serve as a compliment to how immersive it is), and yes, I tried it without another monitor mounted on top of it, and came to the same conclusion. It's also worth noting that the Ambilight feature can sometimes fail at representing accurate colors.

That doesn't mean it's bad by any means, but it made me realize that I likely would have enjoyed the feature far more on the 34-inch 1440p or 42-inch 4K Philips Evnia models. It just gets to a point where you wonder if the 32:9 aspect ratio is a little bit too much, but ultimately, if those aren't dealbreakers for you, you'll absolutely love this display.

Side image of Philips Evnia monitor

(Image credit: Future / Isaiah Williams)

On a more positive note, though, gaming in titles like Call of Duty or Battlefield 6 on this display gives you an extra edge and lets you take advantage of a 240Hz refresh rate. If you have the hardware capable of pushing high frame rates, you'll reap the benefits with smooth gameplay and a 0.03ms Grey-to-Grey (GtG) response time, minimizing ghosting and blur as pixels transition.

It's not just multiplayer FPS shooters where this shines, as this is an exceptional display in narrative-driven action games, and truly makes you feel like you're at the center of the action. The increased point of view you get with super ultrawide displays, as such, should not be understated, providing a cinematic experience to get lost in, and I felt that across the numerous single-player games I tested on this display.

The 49M2C8900 is another display that highlights how much better OLED is when compared to regular LED or even mini-LED monitors. Sure, mini-LED displays can provide better, more consistent brightness levels, notably because there's no frustration with ABL. However, OLED is simply undefeated when it comes to deep black levels, and you can see that in my Wallpaper Engine screenshots below – truly fascinating.

Just to highlight, if you're a big fan of horror games that take full advantage of dark environments or even those with constant color changes like Cronos The New Dawn, then there's plenty of fun to be had with this display. The images don't do it enough justice, and some might even suggest there's major bloom or over exposure, but that isn't the case at all with this display.

It gets even better when Ambilight is working at its best, blending in perfectly with jumpscares or sequences in games where colors shift rapidly on screen, lending extra ammunition to an immersive visual experience. I can definitely see this being loved by those who aren't particularly enthused by Ambilight when buying this monitor, as opposed to me, who was underwhelmed with its inconsistencies.

Philips Evnia 49M2C8900 QD-OLED: Price & Availability

  • How much does it cost? $1,500 (retail) / £799 / AU$1,799
  • When is it available? Available now (first released in 2023)
  • Where can you get it? Available in the US, UK, and Australia

The Philips Evnia 49M2C8900 is a pricey super ultrawide monitor, retailing at $1,500 and around £1,649.99 in the UK, which would have been an instant dealbreaker for me and many others. Still, it's been available since 2023, so pricing has inevitably plummeted, meaning you can find it at much lower prices – specifically £799 (around $1,050) – with more active sales seeing it drop even further.

Is it worth the retail price it was at previously? No, and that's no shade on the display's quality, because $1,500 is a tough ask for any gaming monitor. However, at its current pricing, I can easily recommend this for anyone who's adamant to dive into the QD-OLED super ultrawide gaming experience, with the added productivity benefits.

However, it's worth noting that if you do plan on getting this display, it's best to act fast, as it can be quite difficult to find it at various online stores. It doesn't appear to be discontinued yet, but new Philips Evnia monitors are likely on the horizon to take the limelight.

Ambilight LEDs on Philips Evnia monitor

(Image credit: Future / Isaiah Williams)

Philips Evnia 49M2C8900 QD-OLED: Specs

Screen Size

49-inch

Aspect Ratio

32:9

Resolution

5120x1440

Brightness

1000 nits (Max)

Contrast Ratio

1,500,000:1

Refresh Rate

240 Hz

Color Gamut

10-bit / DCI-P3

Speakers

7.5 W x 4, DTS

HDR

DisplayHDR True Black 400 certified

Weight

13.96  kg (with stand) | 10.82kg (without stand)

Wall Mountable (VESA)

100 x 100 mm

FreeSync Premium technology

Premium Pro

Power Delivery

Up to 90 W

Panel Type

QD-OLED

Connections

HDMI 2.1 x 2

USB-C x 1 (PD)

DP 1.4 x 1

USB 3.2 x 5 (incl upstream)

Audio Out

Philips Evnia 49M2C8900 QD-OLED: Performance & Design

Again, on a more consistent basis, I was left happy using the Philips Evnia 49M2C8900, as it gave me what I needed for almost all of my games (excluding those that don't support the 32:9 aspect ratio).

It's simple, really: if immersion is your top priority and you've never used a display like this, I have no doubt this will be right up your alley. I must admit that I'm an ultrawide enthusiast, so I do have an element of bias towards these displays. Still, if anything, that ultimately makes me more critical of them with nitpicks – but aside from the issues with Ambilight and ABL, there are hardly any complaints from me with this display.

When ABL isn't an issue, you really notice just how great high brightness is for gaming, and thanks to the QD-OLED panel, I had no problems with any form of ghosting or smearing, which is something you might find with a VA mini-LED monitor, like the Mobile Pixels 34-inch ultrawide monitor I reviewed.

Image of Philips Evnia 49M2C8900

(Image credit: Future / Isaiah Williams)

It's also worth noting that while this monitor is FreeSync Premium Pro certified, it supports G-Sync, so both AMD and Nvidia GPU users will be able to enjoy screen-tearing-free gameplay.

Speaking of GPUs, it would be worth investing in a beefy GPU; to give you an idea, I was using the Asus TUF RTX 4080 Super OC GPU (the second GPU behind the RTX 4090), and the 5120x1440 display resolution gives it a run for its money, knocking Cyberpunk 2077's frame rate down to its knees around 50 to 60fps with ray tracing enabled and Frame Generation disabled.

In terms of design, there's a lot to love regarding the Ambilight feature when it's functioning without glitches, and, excusing my personal issues with the width of these super ultrawide monitors, I believe many others will appreciate color shifts and effects even more than I do.

I didn't get to use a monitor mount, and the stand that comes with it is serviceable, but I would recommend buying a desk mount as the stand's base takes up a decent amount of space on the desk – and the screen itself is already wide enough, taking up a majority of the room available.

Philips Evnia 49M2C8900 QD-OLED: Productivity & OSD

Image of Philips Evnia On Screen Display

(Image credit: Future / Isaiah Williams)

It isn't just gaming where it shines, though, as productivity was a highlight while testing this display. If you thought that the 32:9 aspect ratio would serve as a detriment to your work-from-home duties, think again, because I was left very pleased with what the 49M2C8900 had to offer.

I tend to multitask a lot when working, with multiple browser tabs left open, and perhaps some videos playing in the background, and this is the monitor built just for that. Yes, there are readability issues, as you'll find with a wide variety of OLED displays with fringing around text, but this has never been a major issue for me, and it wasn't the case with this display either.

While my review unit didn't come with a remote control, the addition of one is a godsend, and another aspect I don't see nearly enough monitor manufacturers considering. I haven't got my hands on the remote control at all, but I don't need it, as I know that anything other than constantly reaching for the power button and OSD control behind the display is significantly more convenient.

The OSD itself is serviceable with numerous tabs on settings for Ambilight (in the Ambiglow tab), SmartImage, and other input and audio options. Besides the option of a remote control or the OSD control on the monitor rear, the Philips Evnia Precision Center software works wonders as a replacement, allowing you to change settings via mouse and keyboard.

Should you buy the Philips Evnia 49M2C8900 QD-OLED?

Philips Evnia 49M2C8900

(Image credit: MMD)
Philips Evnia 49M2C8900 QD-OLED Scorecard

Value

While the initial retail price would have knocked some points off here, the price drop makes all the features across the board much better.

4 / 5

Design

The Ambilight (or Ambiglow) feature can be frustrating to use sometimes with a some glitches and inconsistencies in color accuracy, but for the most part, it gets the job done and is great for a boost in immersion

4 / 5

Performance

The 49M2C8900 is easily one of the best gaming monitors on the market, providing exceptional quality with its 240Hz refresh rate, 32:9 aspect ratio, and a 1,500,000:1 contrast ratio, thanks to the QD-OLED panel.

4.5 / 5

Productivity

With a 32:9 aspect ratio at 49 inches, there is so much that can be simultaneously with this monitor, despite any case of text smearing.

4 / 5

Final Score

It's not perfect, specifically due to issues with brightness limitations under certain conditions, and some Ambilight inconsistences, but there's hardly any major issues to be had, and it certainly provides an experience many will love.

4 / 5

Buy the Philips Evnia 49M2C8900 QD-OLED if...

Like many similar super ultrawide monitors, the Philips Evnia 49M2C8900 fits the bill for a widened, immersive gaming experience, and it excels with its QD-OLED panel.

There aren't many gaming monitors on the market that use this feature, but the Philips Evnia's Ambilight feature takes game entertainment a step up, by syncing RGB LEDs with colors on screen.

Don't buy it if...

If ABL was a reason you moved away from another OLED monitor, you're not going to find it any less frustrating here.

The 49M2C8900 will take up most of your desk space if your desk isn't big enough, so if you're unwilling to upgrade on desk space, you'll have trouble making room for other components alongside the display.

Philips Evnia 49M2C8900 QD-OLED: also consider

The LG Ultragear GX9 45GX950A-B is a very expensive gaming monitor, but its price is close to the 49M2C8900's retail price, and it is possibly the best gaming monitor you can buy right now. It's a 45-inch display with an 800R curve, running at 5120x2160 resolution, which many would label a '4K ultrawide'.

Read the full LG Ultragear GX9 45GX960A-B review

How I tested the Philips Evnia 49M2C8900 QD-OLED

I used the Philips Evnia 49M2C8900 QD-OLED for just over a month, for both work and play, testing numerous games and movies to grasp the performance of the screen and the Ambilight color capabilities.

This is a 32:9 display, so multiplayer shooters like Call of Duty: Black Ops 6 were tested to take full advantage of the screen estate and enhanced perspective of action on screen. It's incredibly ideal for games that rely on instant reactions and better views of peripherals, and it's one of the highlights that I noticed consistently.

After using a handful of displays now (particularly QD-OLED), I've been able to differentiate the pros and cons of these displays compared to regular LEDs or mini-LED, which is why I'm certain that this is among the best you'll ever find on the market.

I spent a week with the Samsung Galaxy XR and Apple’s Vision Pro has nothing to worry about – yet
8:54 pm | November 4, 2025

Author: admin | Category: Computers Computing Gadgets Software Virtual Reality & Augmented Reality | Tags: , | Comments: Off

Samsung Galaxy XR: Two-minute review

I think I finally understand why Apple's Vision Pro costs so darn much. The Samsung Galaxy XR delivers moments of beauty and inspiration, but it's also stuffed full of disappointment, from the sound of fans on your face to imprecision of gestures to a total lack of 'wow' apps and experiences.

Yes, Gemini is in there, and I spent a lot of time with it riding side-saddle during my testing; but I soon grew tired of hearing it say, "Let me check that for you." Instead of a smart companion, it often felt like a slightly inexperienced assistant who covers that lack of expertise with long pauses, as if it's doing a Google search before responding.

It's not just in the operation that there are shortcomings. The headset feels lighter and overall more comfortable than the Vision Pro, but also manages to feel less premium. If anything, the design looks and feels mixed-reality headset retro, like something Microsoft and its partners might have introduced five years ago.

Samsung Galaxy XR REVIEW

(Image credit: Lance Ulanoff / Future)

The lack of a way to integrate my Windows desktop workflow was also frustrating (the headset currently only works with Samsung Galaxy Books) and forced me to be more intentional in my use. I could be inside Android XR or I could be productive on my laptop, but never both.

There is some elegance in the overall Android XR platform, but I also felt like it wasn't nearly as cohesive as, say, visionOS.

Among the positives are the video viewing experience and Dolby audio. It all looked and sounded great, and I could see watching a movie on that big virtual screen.

The immersive environments are impressive, but no more so than Apple's. Overall, I wondered, "Where are the dinosaurs? Where's the virtual butterfly landing on my fingertip? Where's the magic?"

So, yes, the Samsung Galaxy XR is way cheaper than the Vision Pro, but it has not arrived fully realized, or with any of the excitement I expect from a next-gen spatial computer.

Samsung Galaxy XR: Price and availability

Half the price of the Vision Pro

Still expensive compared to VR headsets

Samsung unveiled the Galaxy XR mixed reality headset on October 21 in the US and South Korea. It's priced at $1,799 (availability and pricing for other regions is TBC, but that price converts to about £1,340 or AU$2,770).

For those who wear prescription glasses, Kodak lens inserts start at $99. Samsung is also selling optional controllers for $249, and an optional carrying case for $249.

Value score: 4.5

Samsung Galaxy XR: What's in the box

  • The Samsung Galaxy XR mixed reality headset
  • Extra forehead spanner
  • Battery with an attached cable
  • USB-C charging cable and adapter
  • Rubber light seals
  • Rubber and felt cover
  • A polishing cloth

Samsung Galaxy XR: Specs

Samsung Galaxy XR

Apple Vision Pro M5

Meta Quest 3

Meta Quest Pro

Dimensions

170mm wide x 280mm long

Est: 152 x 101 x 101mm / 6 x 4 x 4 inches

184 x 160 x 98mm / 7.2 x 6.3 x 3.9 inches

265 x 127 x 196mm / 10.4 x 5 x 7.7 inches

Weight

545g

From 1.3lbs / 600g

1.14lbs / 515g

1.6lbs / 722g

Display

micro-OLED 

Dual micro-OLED

Two LCD displays

Two LCD displays

Display resolution

3552 x 3840 dual (27M pixels)

4K per eye (23 million pixels)

2064 x 2208 pixels per eye

1920 x 1080 per eye

FOV

109-degree

Est 100-degree

110-degree horizontal, 96-degree vertical

120-degree

Refresh rate

60Hz, 72Hz, 90Hz

90Hz, 96Hz, 120Hz

72Hz, 80Hz, 90Hz, 120Hz

90Hz

Chipset

Qualcomm Snapdragon® XR2+ Gen 2 Platform 

Apple silicon M2, R1

Qualcomm Snapdragon XR2 Gen 2

Qualcomm Snapdragon XR2+

RAM

16GB

16GB

8GB

12GB

Storage

256GB

256GB, 512GB, 1TB

128GB or 512GB

256GB

Battery life

2 hours

3 hours (rated for video)

2 hours 12 minutes

2 hours

Samsung Galaxy XR: Design and display

  • Decent if slightly retro design
  • A lot of plastic, and doesn't exude a premium feel
  • Comparatively lightweight, and better balanced than the Vision Pro
  • External battery pack and cable

There's naturally going to be a trade-off between weight and premium materials with a device such as this. With the Vision Pro, Apple took the 'no expense spared' approach, and the result is a beautiful set of goggles that balance glass, magnesium, aluminum, and more – mostly on your face. With the Galaxy XR, Samsung focused, I think, on comfort. That means while we have some glass, all those cameras, and components, we also have a minimal amount of metal, some soft fabric, and a whole lot of plastic.

It looks like a mashup of the Vision Pro and classic VR headsets of a bygone era. The thick stalks jutting out of either side and connecting to the thick, flexible plastic adjustable band remind me of the Microsoft HoloLens, although that headset was far less comfortable, to be fair.

Inside the headset is a removable forehead rest, which comes in two parts: you can use them together for more support (but your eyes are further away from the lenses) or remove the spanner and use just the main cushion part, which has the same magnetic back, which keeps your eyes closer to the lenses. In either case, the Galaxy XR is smart enough to know if your gaze is too far away, and will recommend the right forehead rest.

Opposite that is a brace that cradles the back of your head. There's just one large aluminum knob on the back that you tighten – pulling the flexible stems into the body – for adjustment.

On the left stem is the proprietary power port where you connect the external battery pack. On the right stem is a thin touch-sensitive control bar (which you can double-tap to enter and exit an immersive environment). Each stem features microphone holes so that the headset – or more specifically Gemini – can listen for your prompts.

The stem also features the rather loud and robust speakers, and a sensor on the left side so that the Galaxy XR knows instantly when you're putting it on.

The face area is dark glass through which you can faintly make out six camera lenses (there's no Vision Pro-style external display). The frame is aluminum, with cutouts along the bottom for two more lenses near the nose bridge, speakers, vents, and more microphones. The top features a pair of wide vents and two buttons. On the left is a button you can use to summon the main menu or Gemini, and on the other is a volume rocker.

The Galaxy XR also ships with a rubber cover to protect the glass, and a pair of light shields that magnetically snap into the headset, cutting off much of the light leaking in from below, and are useful for when you want to enjoy a fully immersive experience like a movie or game. They're not as effective as the Vision Pro's more cohesive light seal, but they may be more comfortable.

Even though the Galaxy XR is only 65g lighter than the Vision Pro, it feels significantly lighter on my head. This is due, in part, to how Samsung has balanced the weight across the entire body of the device, and also to those aforementioned materials, and the lack of an external display.

I'd say Samsung and its partners (Qualcomm and Google) made all the right choices when it comes to comfort. Don't misunderstand me though – I've come to accept that even with this level of comfort, there's nothing natural about wearing a headset for any significant length of time. The Galaxy XR can still get uncomfortable after a while (say 45 minutes), and my wife called me "space man" every time she caught me wearing it.

In general, the Samsung Galaxy XR is not as elegant as the Vision Pro, but it's otherwise fit for purpose.

Inside the headset are the two round lenses behind which sit a pair of micro-OLED displays together supporting 27 million pixels (the Vision Pro, by contrast, supports 23 million pixels). It's a stereo display system that supports up to a 90Hz refresh rate (below the Vision Pro M5's 120Hz) and a 109-degree field of view (better than the Vision Pro's 100 degrees).

Samsung failed to provide my lens inserts in time for this review, so I arrived at a somewhat novel solution to continue my tests: I used the lens inserts from the Vision Pro M5 I just finished testing. They're not a perfect fit, in that the shape of the lenses in the Vision Pro is more aviator style, and the insets for the XR appear to be circular. Even so, this effectively corrected my vision and made everything crystal clear. I did try to use my glasses, but my thick frames blocked some of the imagery.

After almost a week of testing, the Kodak lens inserts arrived, but they did not change my experience in any noticeable way.

Design and Display score 4

Samsung Galaxy XR: Set-up

Like the Vision Pro, the Samsung Galaxy XR is an intelligent wearable that works with you to calibrate your experience. As soon as I put on the headset, and after I struggled a bit to find the best and most comfortable fit, it started to adjust the lenses for my pupilary distance (I could actually hear the motors moving things around).

If you have the optional lens inserts, the system automatically recognizes them as soon as you put them in, then it asks you to scan a QR code that came with the lens inserts (ostensibly containing the prescription info) so that adjustments can be made accordingly.

Early on, the system walks you through its control metaphors, and lets you use your hands to virtually squish floating blobs. But this is really just the beginning.

There are a couple of ways to control the Galaxy XR, with just your hands or with your gaze and hands. For the former, you reach out and touch virtual elements, pushing buttons and squeezing objects. For the latter, you look at the object and, while keeping your hands in your lap, pinch, pull, or subtly move.

If you choose gaze-based control, the Galaxy XR system walks you through a visual calibration process that's quite similar to what I experienced with the Vision Pro, having me look at a series of floating dots and pinch my fingers as my eyes rested on each one.

You can secure the Galaxy XR through a password, PIN, or iris recognition. I chose the eye scanning, after which the XR had me stare at a pair of overlapping green and blue dots.

Samsung calls the Galaxy XR an "AI" device, so it's no surprise that Gemini is part of the setup process. There are three ways to summon Gemini: through the on-board app, by long-pressing the button on he right side, or via voice, which requires you to begin a conversation with "Hey Google" (no, not "Hey, Gemini").

You can also press the button to pause Gemini's listening mode.

Samsung Galaxy XR: Software and experience

  • Generally intuitive
  • Occasional lack of gesture and gaze precision can prove frustrating
  • Gemini integration doesn't feel fully realized
  • It sometimes feels more like a Samsung phone than a next-gen spatial experience
  • Almost total lack of 'wow' software

The Samsung Galaxy XR home screen is familiar as a competitor to the Vision Pro. It's not as pretty, but the configuration of round icons is similar. It's also, though, clearly a Samsung Android device, with apps for Samsung's Internet, Notes, Gallery (please, why not just Google Photos?), and other recognizable phone-like elements.

Above the app grid is a home button, a capsule containing Google and Gemini logos, and another capsule with open apps, alerts, and quick settings (there's also a full settings app icon in the main menu).

Above that are the time, date, Gemini's current mode ('Listening' or 'Paused'), Wi-Fi status, and percentage of battery life remaining.

Samsung Galaxy XR REVIEW

(Image credit: Future)

Samsung and its partners designed the Galaxy XR to be an intuitive system, where a look and a subtle gesture will get the job done.

As I looked around, I noticed various interface elements highlighted with gray boxes around them. I think I prefer the Vision Pro's more starkly animated selection metaphor.

You can grab entire screens and move them around; you just have to look at a corner, and a wide swath of area will start to glow around the window. Grab that, and you can move the window around in 3D space. Alternatively, you can look at a corner and grab a glowing white circle near it to stretch and shrink the window.

That's how it should work anyway. In practice, I sometimes struggled mightily to properly grab these screen elements.

More problematically, the system seems to have trouble settling on an object. I had to be quite precise with my gaze and pinch gestures. Sometimes, I would try to help by reaching out and moving my hand, which triggered the system's glowing white dot mouse selector. Other times, when I intended to access an interface element, I accidentally grabbed the window and threw it behind me.

There were far too many instances where I was muttering to myself, "No, that, not that… wait, that's wrong."

Samsung Galaxy XR REVIEW

(Image credit: Future)

Gemini is an intrinsic part of the Galaxy XR experience. When you enable Gemini Live, you can let it see what you see and then interrogate it about whatever's in front of you. That sounds amazing, but since most of us will not be walking around outside our home or offices when wearing the Galaxy XR, it'll mostly be telling you about a world you already know.

It may, though, come in handy for tasks like putting together a new bike, if you're comfortable wearing a $1,799 headset while performing that task.

Gemini can be a help for navigating the system, opening apps, and even finding the right content. I asked Gemini to open YouTube and find me some DIY content, and it quickly complied.

Samsung Galaxy XR REVIEW

(Image credit: Future)

When I played an XR-designed game called 'Inside Job,' I asked Gemini to describe what was on screen. It accurately described the simulated workplace scene, but was less helpful when it came to gameplay and strategy.

Samsung Galaxy XR REVIEW

(Image credit: Future)

Gemini Live can't generate images, but when I opened the Gemini app and asked for a picture of a donkey driving a car, it quickly complied and generated the image. I then used gestures to copy the image, open Gmail, paste the image, and mail it to myself.

Samsung Galaxy XR REVIEW

(Image credit: Future)

If you leave Gemini on all the time you can just keep a running conversation going, but it can get kind of annoying to have Gemini constantly interjecting, and I did not enjoy the fact that almost every time I asked it to do something, it would repeat the phrase, "Let me check that for you." Fortunately, you can pause Gemini with a press of one of the top buttons.

Google Circle to Search is also present, but enabling it takes some practice. First, you have to look at your palm. Then you pinch your thumb and index finger until the Google 'G' logo appears. Then you turn your hand back toward the virtual screen and circle what you want to search on. After that, Google runs a quick search, and a floating results box appears next to the circled item. In my case, I circled a chair laden with bed sheets, and Google accurately identified the exact chair. Aside from the convoluted process, it's a pretty impressive feature.

Like the Vision Pro, this is a wearable computer, rich with pre-installed apps and connected to a world of app options in the Google Play Store. Not all are designed for the XR experience, so I did my best to find ones that at least understood the platform and its control metaphors. Apps like YouTube and Gmail work smoothly, but third-party apps like, for instance, Spatial TV can be disappointing, especially when they do not follow interface control metaphors.

On YouTube, I watched a Red Bull-produced 3D video called World’s Fastest Drone Camera vs F1 car. While the screen didn't fill my view, I found I could use the quick settings to turn on Virtual Environments and then settle in to watch a video in a daytime or nighttime mountain landscape.

Samsung Galaxy XR REVIEW

(Image credit: Future)

The video was fun and compelling, but I never felt like I got as up-close to the action as I do when viewing some of Apple's Immersive content. I think more people have to shoot content specifically for the Galaxy XR and take better advantage of all those millions of pixels.

I also watched a 3D trailer for Avatar: The Way of Water that looked excellent.

Samsung Galaxy XR Review

(Image credit: Lance Ulanoff / Future)

You have the option to create a 3D, cartoonish avatar of yourself for interactive play and activities. These are not very compelling, and I await the life-like avatars Samsung showed off during the Samsung Galaxy XR launch event.

The headset is also a great way to view photos and to convert them into spatial (stereo) experiences. While I wish the spatial conversion icon in the Google Photos App was more than a graphic (a 'Make 3D' label would be nice), the effect works well on virtually any photo – and the effect is even better when you go 'Immersive' and remove the photo borders.

One of the best experiences is Google Maps, an app nearly perfectly built for voice, gaze, and gesture control. I loved asking Gemini to whisk me off to a faraway place in Maps, then I used my eyes and hands to fly around. I could drop down to street level, and use gaze and gestures to virtually walk around a city. I could even go inside some businesses.

After some back and forth with Samsung I did figure out how to connect the Galaxy XR to a Samsung Galaxy Book. You start by selecting PC Link in the XR's quick settings, then you go into the display settings on the laptop and choose to connect to it as a wireless display. The virtual screen that appears is sharp, and can be as big as you want it, but it's not curved like the Vision Pro's virtual MacBook display. Plus, since the pass-through isn't as clear (I need to see the laptop's real keyboard after all), I can't imagine myself working for any length of time in this setup.

Throughout my time using the Samsung Galaxy XR I could hear the fan running. It's not that anyone else could hear it, but since it was on my face and close to my ears, well, I could hear it almost anytime I wore the headset. On the one hand, I know this means that a powerful chip is running inside. On the other hand, isn't there a more elegant and less noisy way to dissipate system heat?

Perhaps if I hadn't spent the last two years using the original Vision Pro, and hadn't just reviewed the M5 model, I might feel differently; this would all feel new to me, after all. But you can't turn back the clock, and the Samsung Galaxy XR has arrived after the first and best spatial computer. Its interface metaphors are well known, and virtually perfect. Samsung's interface and level of control feel, at times, like a cheap imitation – it is indeed a lot cheaper, and does feel at least somewhat influenced by the Vision Pro.

Overall, the experience does show promise, but it needs more bespoke apps, fewer duplicate Samsung apps (Bixby? Really?), even deeper integration of Gemini, better hand and eye tracking, and maybe an interface upgrade.

Software and Experience score: 3.5

Samsung Galaxy XR: Battery and performance

  • The external battery is a bit heavy and will need a pocket
  • Long-lasting
  • The cable is long enough
  • The proprietary attachment system is dependable

Samsung Galaxy XR REVIEW

(Image credit: Lance Ulanoff / Future)

When it comes to powering its spatial computer, Samsung made the same decision as Apple: keep the weight of the battery off the head. So even though the Samsung Galaxy XR looks a little bit like a HoloLens, there's no weighty battery on the back of your head.

Instead, you get a roughly half-pound battery pack attached to a roughly 3.5-foot woven cable that ends in a proprietary adapter. There's a little button on the top that you use to release it from the headset. The battery pack also includes a USB-C-in charge port for recharging the brick.

Samsung Galaxy XR REVIEW

(Image credit: Lance Ulanoff / Future)

As for longevity, the pack is pretty impressive. It got me through a full day of intermittent use, although it's rated for about two hours of continuous use, which is slightly less than the Vision Pro's battery pack.

You might attribute the battery life to, in part, a rather efficient and AR/VR/AI-ready bit of silicon, the Qualcomm Snapdragon XR2+ Gen 2 Platform (backed by 16GB of RAM and 256GB of storage), which, while obviously generating some serious heat (see my comments re the fan noise above), seems to be rather efficient. As for the overall power, I don't have benchmarks, but as I noted, AI image creation was pretty fast, and all other operations were smooth, including web browsing, video watching, and game-play.

Battery and Performance score: 4.5

Should you buy the Samsung Galaxy XR?

Attributes

Notes

Rating

Value

Far cheaper than the competition and generally good value for the price

4

Battery and Performance

Backed by 16GB of RAM, the Qualcomm Snapdragon XR2+ Gen 2 Platform  provides plenty of power for smooth performance throughout, but obviously needs a fan to keep it cool. Battery life is impressive

4.5/5

Design and Display

It's a decent if slightly retro design with good-enough materials, but Samsung gets major points for the device's light weight and balance. The displays are sharp, and provide more pixels than a Vision Pro

4/5

Software and Experience

Samsung needs to take a long hard look at the gaze and eye tracking, which were not nearly precise enough for my tastes. The interface is good but also a little reductive. I would not have kept so many Samsung-specific apps in there, and Samsung needs more eye-popping XR-specific experiences.

Gemini integration is good but feels like it could go further

3.5/5

Buy it if... 

You want a spatial computer that doesn't rely on Apple

The Vision Pro has owned this space for two years, but the exorbitant price and overbearing weight made it a non-starter for many. Maybe a cheaper, lighter, Android-friendly headset is more your style.

You love Gemini and want the immersive experience

The Samsung Galaxy XR headset brings the generative platform to mixed reality. This is your chance to get in on the ground floor of a very new experience.

You want to see what Samsung, Qualcomm, and Google can accomplish
These three tech amigos put their heads together to make this one-of-a-kind multi-modal AI headset.

Don’t buy it if… 

You don't want to spend more than $1,000 for a mixed-reality experience
The Samsung Galaxy XR is far cheaper than the Vision Pro, but it's still $1,799, and that's without the $249 case.

You use a Mac or Intel-PC
For now, there's no way to integrate a virtual desktop experience unless you own a Samsung Galaxy Book.

Also consider

Apple Vision Pro M5
Expensive? Yes. Heavy? It can be, but the new band helps. Plus, there's still no better mixed-reality, spatial computing experience on the market. This is the apex predator of the category, with the best interface, best looks, and best experiences on the market. What it doesn't have is any truly decent AI. For that, the Galaxy XR is really your only choice.View Deal

PlayStation VR 2
TechRadar Gaming called the PSVR 2 headset "an experience that’ll be well worth your hard-earned cash." If you have a PS5 already and want a VR headset, this is the headset to check out.

Check out TRG's PSVR 2 review

Meta Quest Pro
An excellent VR headset with great passthrough, mixed reality, and some hand-tracking that's also a fraction of the Vision Pro's price, and is supported by a well-baked ecosystem and a rich collection of apps.

Meta Quest 3
We call this the "best VR headset for most people", and considering the far more affordable price and vast number of apps built specifically for the platform, this might be, even with its less-impressive visual quality, a more attainable and reasonable option than the Vision Pro.

Nreal Air AR Glasses
The Nreal Air AR Glasses are nothing like the Vision Pro (or any other VR headset, for that matter), but they're nevertheless an intriguing AR gadget that effectively offers you your own private theater viewing of whatever is happening on your connected device's screen. It's pretty neat, and potentially a great pick for commuters.

How we test

For my Samsung Galaxy XR review, I spent a week wearing the headset. I watched movies, played games, drew, and used Gemini

Read more about how we test

  • First reviewed November 2025
I spent a week with the Samsung Galaxy XR and Apple’s Vision Pro has nothing to worry about – yet
8:54 pm |

Author: admin | Category: Computers Computing Gadgets Software Virtual Reality & Augmented Reality | Tags: , | Comments: Off

Samsung Galaxy XR: Two-minute review

I think I finally understand why Apple's Vision Pro costs so darn much. The Samsung Galaxy XR delivers moments of beauty and inspiration, but it's also stuffed full of disappointment, from the sound of fans on your face to imprecision of gestures to a total lack of 'wow' apps and experiences.

Yes, Gemini is in there, and I spent a lot of time with it riding side-saddle during my testing; but I soon grew tired of hearing it say, "Let me check that for you." Instead of a smart companion, it often felt like a slightly inexperienced assistant who covers that lack of expertise with long pauses, as if it's doing a Google search before responding.

It's not just in the operation that there are shortcomings. The headset feels lighter and overall more comfortable than the Vision Pro, but also manages to feel less premium. If anything, the design looks and feels mixed-reality headset retro, like something Microsoft and its partners might have introduced five years ago.

Samsung Galaxy XR REVIEW

(Image credit: Lance Ulanoff / Future)

The lack of a way to integrate my Windows desktop workflow was also frustrating (the headset currently only works with Samsung Galaxy Books) and forced me to be more intentional in my use. I could be inside Android XR or I could be productive on my laptop, but never both.

There is some elegance in the overall Android XR platform, but I also felt like it wasn't nearly as cohesive as, say, visionOS.

Among the positives are the video viewing experience and Dolby audio. It all looked and sounded great, and I could see watching a movie on that big virtual screen.

The immersive environments are impressive, but no more so than Apple's. Overall, I wondered, "Where are the dinosaurs? Where's the virtual butterfly landing on my fingertip? Where's the magic?"

So, yes, the Samsung Galaxy XR is way cheaper than the Vision Pro, but it has not arrived fully realized, or with any of the excitement I expect from a next-gen spatial computer.

Samsung Galaxy XR: Price and availability

Half the price of the Vision Pro

Still expensive compared to VR headsets

Samsung unveiled the Galaxy XR mixed reality headset on October 21 in the US and South Korea. It's priced at $1,799 (availability and pricing for other regions is TBC, but that price converts to about £1,340 or AU$2,770).

For those who wear prescription glasses, Kodak lens inserts start at $99. Samsung is also selling optional controllers for $249, and an optional carrying case for $249.

Value score: 4.5

Samsung Galaxy XR: What's in the box

  • The Samsung Galaxy XR mixed reality headset
  • Extra forehead spanner
  • Battery with an attached cable
  • USB-C charging cable and adapter
  • Rubber light seals
  • Rubber and felt cover
  • A polishing cloth

Samsung Galaxy XR: Specs

Samsung Galaxy XR

Apple Vision Pro M5

Meta Quest 3

Meta Quest Pro

Dimensions

170mm wide x 280mm long

Est: 152 x 101 x 101mm / 6 x 4 x 4 inches

184 x 160 x 98mm / 7.2 x 6.3 x 3.9 inches

265 x 127 x 196mm / 10.4 x 5 x 7.7 inches

Weight

545g

From 1.3lbs / 600g

1.14lbs / 515g

1.6lbs / 722g

Display

micro-OLED 

Dual micro-OLED

Two LCD displays

Two LCD displays

Display resolution

3552 x 3840 dual (27M pixels)

4K per eye (23 million pixels)

2064 x 2208 pixels per eye

1920 x 1080 per eye

FOV

109-degree

Est 100-degree

110-degree horizontal, 96-degree vertical

120-degree

Refresh rate

60Hz, 72Hz, 90Hz

90Hz, 96Hz, 120Hz

72Hz, 80Hz, 90Hz, 120Hz

90Hz

Chipset

Qualcomm Snapdragon® XR2+ Gen 2 Platform 

Apple silicon M2, R1

Qualcomm Snapdragon XR2 Gen 2

Qualcomm Snapdragon XR2+

RAM

16GB

16GB

8GB

12GB

Storage

256GB

256GB, 512GB, 1TB

128GB or 512GB

256GB

Battery life

2 hours

3 hours (rated for video)

2 hours 12 minutes

2 hours

Samsung Galaxy XR: Design and display

  • Decent if slightly retro design
  • A lot of plastic, and doesn't exude a premium feel
  • Comparatively lightweight, and better balanced than the Vision Pro
  • External battery pack and cable

There's naturally going to be a trade-off between weight and premium materials with a device such as this. With the Vision Pro, Apple took the 'no expense spared' approach, and the result is a beautiful set of goggles that balance glass, magnesium, aluminum, and more – mostly on your face. With the Galaxy XR, Samsung focused, I think, on comfort. That means while we have some glass, all those cameras, and components, we also have a minimal amount of metal, some soft fabric, and a whole lot of plastic.

It looks like a mashup of the Vision Pro and classic VR headsets of a bygone era. The thick stalks jutting out of either side and connecting to the thick, flexible plastic adjustable band remind me of the Microsoft HoloLens, although that headset was far less comfortable, to be fair.

Inside the headset is a removable forehead rest, which comes in two parts: you can use them together for more support (but your eyes are further away from the lenses) or remove the spanner and use just the main cushion part, which has the same magnetic back, which keeps your eyes closer to the lenses. In either case, the Galaxy XR is smart enough to know if your gaze is too far away, and will recommend the right forehead rest.

Opposite that is a brace that cradles the back of your head. There's just one large aluminum knob on the back that you tighten – pulling the flexible stems into the body – for adjustment.

On the left stem is the proprietary power port where you connect the external battery pack. On the right stem is a thin touch-sensitive control bar (which you can double-tap to enter and exit an immersive environment). Each stem features microphone holes so that the headset – or more specifically Gemini – can listen for your prompts.

The stem also features the rather loud and robust speakers, and a sensor on the left side so that the Galaxy XR knows instantly when you're putting it on.

The face area is dark glass through which you can faintly make out six camera lenses (there's no Vision Pro-style external display). The frame is aluminum, with cutouts along the bottom for two more lenses near the nose bridge, speakers, vents, and more microphones. The top features a pair of wide vents and two buttons. On the left is a button you can use to summon the main menu or Gemini, and on the other is a volume rocker.

The Galaxy XR also ships with a rubber cover to protect the glass, and a pair of light shields that magnetically snap into the headset, cutting off much of the light leaking in from below, and are useful for when you want to enjoy a fully immersive experience like a movie or game. They're not as effective as the Vision Pro's more cohesive light seal, but they may be more comfortable.

Even though the Galaxy XR is only 65g lighter than the Vision Pro, it feels significantly lighter on my head. This is due, in part, to how Samsung has balanced the weight across the entire body of the device, and also to those aforementioned materials, and the lack of an external display.

I'd say Samsung and its partners (Qualcomm and Google) made all the right choices when it comes to comfort. Don't misunderstand me though – I've come to accept that even with this level of comfort, there's nothing natural about wearing a headset for any significant length of time. The Galaxy XR can still get uncomfortable after a while (say 45 minutes), and my wife called me "space man" every time she caught me wearing it.

In general, the Samsung Galaxy XR is not as elegant as the Vision Pro, but it's otherwise fit for purpose.

Inside the headset are the two round lenses behind which sit a pair of micro-OLED displays together supporting 27 million pixels (the Vision Pro, by contrast, supports 23 million pixels). It's a stereo display system that supports up to a 90Hz refresh rate (below the Vision Pro M5's 120Hz) and a 109-degree field of view (better than the Vision Pro's 100 degrees).

Samsung failed to provide my lens inserts in time for this review, so I arrived at a somewhat novel solution to continue my tests: I used the lens inserts from the Vision Pro M5 I just finished testing. They're not a perfect fit, in that the shape of the lenses in the Vision Pro is more aviator style, and the insets for the XR appear to be circular. Even so, this effectively corrected my vision and made everything crystal clear. I did try to use my glasses, but my thick frames blocked some of the imagery.

After almost a week of testing, the Kodak lens inserts arrived, but they did not change my experience in any noticeable way.

Design and Display score 4

Samsung Galaxy XR: Set-up

Like the Vision Pro, the Samsung Galaxy XR is an intelligent wearable that works with you to calibrate your experience. As soon as I put on the headset, and after I struggled a bit to find the best and most comfortable fit, it started to adjust the lenses for my pupilary distance (I could actually hear the motors moving things around).

If you have the optional lens inserts, the system automatically recognizes them as soon as you put them in, then it asks you to scan a QR code that came with the lens inserts (ostensibly containing the prescription info) so that adjustments can be made accordingly.

Early on, the system walks you through its control metaphors, and lets you use your hands to virtually squish floating blobs. But this is really just the beginning.

There are a couple of ways to control the Galaxy XR, with just your hands or with your gaze and hands. For the former, you reach out and touch virtual elements, pushing buttons and squeezing objects. For the latter, you look at the object and, while keeping your hands in your lap, pinch, pull, or subtly move.

If you choose gaze-based control, the Galaxy XR system walks you through a visual calibration process that's quite similar to what I experienced with the Vision Pro, having me look at a series of floating dots and pinch my fingers as my eyes rested on each one.

You can secure the Galaxy XR through a password, PIN, or iris recognition. I chose the eye scanning, after which the XR had me stare at a pair of overlapping green and blue dots.

Samsung calls the Galaxy XR an "AI" device, so it's no surprise that Gemini is part of the setup process. There are three ways to summon Gemini: through the on-board app, by long-pressing the button on he right side, or via voice, which requires you to begin a conversation with "Hey Google" (no, not "Hey, Gemini").

You can also press the button to pause Gemini's listening mode.

Samsung Galaxy XR: Software and experience

  • Generally intuitive
  • Occasional lack of gesture and gaze precision can prove frustrating
  • Gemini integration doesn't feel fully realized
  • It sometimes feels more like a Samsung phone than a next-gen spatial experience
  • Almost total lack of 'wow' software

The Samsung Galaxy XR home screen is familiar as a competitor to the Vision Pro. It's not as pretty, but the configuration of round icons is similar. It's also, though, clearly a Samsung Android device, with apps for Samsung's Internet, Notes, Gallery (please, why not just Google Photos?), and other recognizable phone-like elements.

Above the app grid is a home button, a capsule containing Google and Gemini logos, and another capsule with open apps, alerts, and quick settings (there's also a full settings app icon in the main menu).

Above that are the time, date, Gemini's current mode ('Listening' or 'Paused'), Wi-Fi status, and percentage of battery life remaining.

Samsung Galaxy XR REVIEW

(Image credit: Future)

Samsung and its partners designed the Galaxy XR to be an intuitive system, where a look and a subtle gesture will get the job done.

As I looked around, I noticed various interface elements highlighted with gray boxes around them. I think I prefer the Vision Pro's more starkly animated selection metaphor.

You can grab entire screens and move them around; you just have to look at a corner, and a wide swath of area will start to glow around the window. Grab that, and you can move the window around in 3D space. Alternatively, you can look at a corner and grab a glowing white circle near it to stretch and shrink the window.

That's how it should work anyway. In practice, I sometimes struggled mightily to properly grab these screen elements.

More problematically, the system seems to have trouble settling on an object. I had to be quite precise with my gaze and pinch gestures. Sometimes, I would try to help by reaching out and moving my hand, which triggered the system's glowing white dot mouse selector. Other times, when I intended to access an interface element, I accidentally grabbed the window and threw it behind me.

There were far too many instances where I was muttering to myself, "No, that, not that… wait, that's wrong."

Samsung Galaxy XR REVIEW

(Image credit: Future)

Gemini is an intrinsic part of the Galaxy XR experience. When you enable Gemini Live, you can let it see what you see and then interrogate it about whatever's in front of you. That sounds amazing, but since most of us will not be walking around outside our home or offices when wearing the Galaxy XR, it'll mostly be telling you about a world you already know.

It may, though, come in handy for tasks like putting together a new bike, if you're comfortable wearing a $1,799 headset while performing that task.

Gemini can be a help for navigating the system, opening apps, and even finding the right content. I asked Gemini to open YouTube and find me some DIY content, and it quickly complied.

Samsung Galaxy XR REVIEW

(Image credit: Future)

When I played an XR-designed game called 'Inside Job,' I asked Gemini to describe what was on screen. It accurately described the simulated workplace scene, but was less helpful when it came to gameplay and strategy.

Samsung Galaxy XR REVIEW

(Image credit: Future)

Gemini Live can't generate images, but when I opened the Gemini app and asked for a picture of a donkey driving a car, it quickly complied and generated the image. I then used gestures to copy the image, open Gmail, paste the image, and mail it to myself.

Samsung Galaxy XR REVIEW

(Image credit: Future)

If you leave Gemini on all the time you can just keep a running conversation going, but it can get kind of annoying to have Gemini constantly interjecting, and I did not enjoy the fact that almost every time I asked it to do something, it would repeat the phrase, "Let me check that for you." Fortunately, you can pause Gemini with a press of one of the top buttons.

Google Circle to Search is also present, but enabling it takes some practice. First, you have to look at your palm. Then you pinch your thumb and index finger until the Google 'G' logo appears. Then you turn your hand back toward the virtual screen and circle what you want to search on. After that, Google runs a quick search, and a floating results box appears next to the circled item. In my case, I circled a chair laden with bed sheets, and Google accurately identified the exact chair. Aside from the convoluted process, it's a pretty impressive feature.

Like the Vision Pro, this is a wearable computer, rich with pre-installed apps and connected to a world of app options in the Google Play Store. Not all are designed for the XR experience, so I did my best to find ones that at least understood the platform and its control metaphors. Apps like YouTube and Gmail work smoothly, but third-party apps like, for instance, Spatial TV can be disappointing, especially when they do not follow interface control metaphors.

On YouTube, I watched a Red Bull-produced 3D video called World’s Fastest Drone Camera vs F1 car. While the screen didn't fill my view, I found I could use the quick settings to turn on Virtual Environments and then settle in to watch a video in a daytime or nighttime mountain landscape.

Samsung Galaxy XR REVIEW

(Image credit: Future)

The video was fun and compelling, but I never felt like I got as up-close to the action as I do when viewing some of Apple's Immersive content. I think more people have to shoot content specifically for the Galaxy XR and take better advantage of all those millions of pixels.

I also watched a 3D trailer for Avatar: The Way of Water that looked excellent.

Samsung Galaxy XR Review

(Image credit: Lance Ulanoff / Future)

You have the option to create a 3D, cartoonish avatar of yourself for interactive play and activities. These are not very compelling, and I await the life-like avatars Samsung showed off during the Samsung Galaxy XR launch event.

The headset is also a great way to view photos and to convert them into spatial (stereo) experiences. While I wish the spatial conversion icon in the Google Photos App was more than a graphic (a 'Make 3D' label would be nice), the effect works well on virtually any photo – and the effect is even better when you go 'Immersive' and remove the photo borders.

One of the best experiences is Google Maps, an app nearly perfectly built for voice, gaze, and gesture control. I loved asking Gemini to whisk me off to a faraway place in Maps, then I used my eyes and hands to fly around. I could drop down to street level, and use gaze and gestures to virtually walk around a city. I could even go inside some businesses.

After some back and forth with Samsung I did figure out how to connect the Galaxy XR to a Samsung Galaxy Book. You start by selecting PC Link in the XR's quick settings, then you go into the display settings on the laptop and choose to connect to it as a wireless display. The virtual screen that appears is sharp, and can be as big as you want it, but it's not curved like the Vision Pro's virtual MacBook display. Plus, since the pass-through isn't as clear (I need to see the laptop's real keyboard after all), I can't imagine myself working for any length of time in this setup.

Throughout my time using the Samsung Galaxy XR I could hear the fan running. It's not that anyone else could hear it, but since it was on my face and close to my ears, well, I could hear it almost anytime I wore the headset. On the one hand, I know this means that a powerful chip is running inside. On the other hand, isn't there a more elegant and less noisy way to dissipate system heat?

Perhaps if I hadn't spent the last two years using the original Vision Pro, and hadn't just reviewed the M5 model, I might feel differently; this would all feel new to me, after all. But you can't turn back the clock, and the Samsung Galaxy XR has arrived after the first and best spatial computer. Its interface metaphors are well known, and virtually perfect. Samsung's interface and level of control feel, at times, like a cheap imitation – it is indeed a lot cheaper, and does feel at least somewhat influenced by the Vision Pro.

Overall, the experience does show promise, but it needs more bespoke apps, fewer duplicate Samsung apps (Bixby? Really?), even deeper integration of Gemini, better hand and eye tracking, and maybe an interface upgrade.

Software and Experience score: 3.5

Samsung Galaxy XR: Battery and performance

  • The external battery is a bit heavy and will need a pocket
  • Long-lasting
  • The cable is long enough
  • The proprietary attachment system is dependable

Samsung Galaxy XR REVIEW

(Image credit: Lance Ulanoff / Future)

When it comes to powering its spatial computer, Samsung made the same decision as Apple: keep the weight of the battery off the head. So even though the Samsung Galaxy XR looks a little bit like a HoloLens, there's no weighty battery on the back of your head.

Instead, you get a roughly half-pound battery pack attached to a roughly 3.5-foot woven cable that ends in a proprietary adapter. There's a little button on the top that you use to release it from the headset. The battery pack also includes a USB-C-in charge port for recharging the brick.

Samsung Galaxy XR REVIEW

(Image credit: Lance Ulanoff / Future)

As for longevity, the pack is pretty impressive. It got me through a full day of intermittent use, although it's rated for about two hours of continuous use, which is slightly less than the Vision Pro's battery pack.

You might attribute the battery life to, in part, a rather efficient and AR/VR/AI-ready bit of silicon, the Qualcomm Snapdragon XR2+ Gen 2 Platform (backed by 16GB of RAM and 256GB of storage), which, while obviously generating some serious heat (see my comments re the fan noise above), seems to be rather efficient. As for the overall power, I don't have benchmarks, but as I noted, AI image creation was pretty fast, and all other operations were smooth, including web browsing, video watching, and game-play.

Battery and Performance score: 4.5

Should you buy the Samsung Galaxy XR?

Attributes

Notes

Rating

Value

Far cheaper than the competition and generally good value for the price

4

Battery and Performance

Backed by 16GB of RAM, the Qualcomm Snapdragon XR2+ Gen 2 Platform  provides plenty of power for smooth performance throughout, but obviously needs a fan to keep it cool. Battery life is impressive

4.5/5

Design and Display

It's a decent if slightly retro design with good-enough materials, but Samsung gets major points for the device's light weight and balance. The displays are sharp, and provide more pixels than a Vision Pro

4/5

Software and Experience

Samsung needs to take a long hard look at the gaze and eye tracking, which were not nearly precise enough for my tastes. The interface is good but also a little reductive. I would not have kept so many Samsung-specific apps in there, and Samsung needs more eye-popping XR-specific experiences.

Gemini integration is good but feels like it could go further

3.5/5

Buy it if... 

You want a spatial computer that doesn't rely on Apple

The Vision Pro has owned this space for two years, but the exorbitant price and overbearing weight made it a non-starter for many. Maybe a cheaper, lighter, Android-friendly headset is more your style.

You love Gemini and want the immersive experience

The Samsung Galaxy XR headset brings the generative platform to mixed reality. This is your chance to get in on the ground floor of a very new experience.

You want to see what Samsung, Qualcomm, and Google can accomplish
These three tech amigos put their heads together to make this one-of-a-kind multi-modal AI headset.

Don’t buy it if… 

You don't want to spend more than $1,000 for a mixed-reality experience
The Samsung Galaxy XR is far cheaper than the Vision Pro, but it's still $1,799, and that's without the $249 case.

You use a Mac or Intel-PC
For now, there's no way to integrate a virtual desktop experience unless you own a Samsung Galaxy Book.

Also consider

Apple Vision Pro M5
Expensive? Yes. Heavy? It can be, but the new band helps. Plus, there's still no better mixed-reality, spatial computing experience on the market. This is the apex predator of the category, with the best interface, best looks, and best experiences on the market. What it doesn't have is any truly decent AI. For that, the Galaxy XR is really your only choice.View Deal

PlayStation VR 2
TechRadar Gaming called the PSVR 2 headset "an experience that’ll be well worth your hard-earned cash." If you have a PS5 already and want a VR headset, this is the headset to check out.

Check out TRG's PSVR 2 review

Meta Quest Pro
An excellent VR headset with great passthrough, mixed reality, and some hand-tracking that's also a fraction of the Vision Pro's price, and is supported by a well-baked ecosystem and a rich collection of apps.

Meta Quest 3
We call this the "best VR headset for most people", and considering the far more affordable price and vast number of apps built specifically for the platform, this might be, even with its less-impressive visual quality, a more attainable and reasonable option than the Vision Pro.

Nreal Air AR Glasses
The Nreal Air AR Glasses are nothing like the Vision Pro (or any other VR headset, for that matter), but they're nevertheless an intriguing AR gadget that effectively offers you your own private theater viewing of whatever is happening on your connected device's screen. It's pretty neat, and potentially a great pick for commuters.

How we test

For my Samsung Galaxy XR review, I spent a week wearing the headset. I watched movies, played games, drew, and used Gemini

Read more about how we test

  • First reviewed November 2025
I tested Dell’s compact Chromebook, and it’s a great tool for school – but you’ll want to pair it with a mouse
7:38 am |

Author: admin | Category: Chromebooks Computers Computing Gadgets Laptops | Tags: , , | Comments: Off

Dell Chromebook 3120: Two-minute review

The Dell Chromebook 3120 is a small but tough laptop designed to withstand the rigors of student life.

Its compact and rounded design is certainly different. The softer material around its edges help protect it from impacts, making the Chromebook 3120 tougher than many others in this field.

Not only is it more rugged than the best Chromebook constructions, it’s also easier to repair, thanks to its top-mounted keyboard and captive screws that keep the various materials together.

The price paid for this toughness, however, is the huge bezel around the screen, which reduces the display size by a disappointing amount. At least it features screws in each corner, which again should help with servicing.

There are only four ports on the Chromebook 3120: two USB-C, one USB-A, and a headset jack. The type-C ports are located on either side, which improves versatility, and both support charging and external display connections.

The performance of the Chromebook 3120 is respectable, handling the sorts of tasks students demand of their laptops quite well. It can also handle HD video streaming and even light gaming, though nowhere near as well as many of the best laptops, so temper expectations.

Back three-quarter view of Dell Chromebook 3120 open on desk with pink wall in background

(Image credit: Future)

The display is sharp and vibrant enough to enjoy such content, although its lack of brightness can cause some visibility issues, especially when viewing darker scenes. It’s also a little too reflective at times.

I was pleased to see that even the non-convertible model of the Chromebook 3120 features a touchscreen, which can be useful for navigation, although it’s not smooth enough for dedicated illustrators and handwriters.

The keyboard layout is good, with plenty of space between keys to make typing comfortable. However, presses frequently failed to register when I used it, which was frustrating. Worse, though, was the touchpad, which is too small and imprecise for accurate and smooth navigation.

Battery life, on the other hand, is up to expected standards. It lasted close to 11 hours when I played a movie on a continuous loop, which eclipses many of its rivals, although there are others that can endure for longer.

Considering its budget pricing, the Dell Chromebook 3120 is a worthwhile proposition. Thanks to its durability, portability, and performance, it really shines as a study companion—but I would recommend pairing it with an external mouse to eschew the wayward touchpad.

Dell Chromebook 3120 review: Price & availability

Close-up of webcam on Dell Chromebook 3120

(Image credit: Future)
  • Starts from $179.99 / £369.68 (about AU$350)
  • Available now
  • Reasonable price

The Dell Chromebook 3120 starts from $179.99 / £369.68 (about AU$350) and is available now. It can be configured with 4GB or 8GB of RAM, and a 2-in-1 version is also available, with a display made with Gorilla Glass.

This is a fantastic price for a Chromebook of this spec, making it one of the best student laptops around thanks to its performance and touchscreen functionality.

If you’re looking for something even cheaper, the Asus Chromebook CX1505 is a great alternative. It doesn’t have a tough exterior or a compact form like the Chromebook 3120, but it has respectable performance and a great display.

Meanwhile, the Acer Chromebook Spin 312 is one of the best student Chromebooks in our view, thanks to its truly convertible nature and lively performance.

  • Value: 5 / 5

Dell Chromebook 3120 review: Specs

These are the specs for the Dell Chromebook 3120:

Dell Chromebook 3120 specs

Base configuration (Non-touch)

Review configuration

Max configuration

Price

$179 (about £135 / AU$275)

Clamshell: $299.99 / £369.68 (about AU$460)
2-in-1: $369.99 (about £280, AU$565)

Clamshell: $329.99 (about £250, AU$400)
2-in-1: $399.99 (about £305, AU$610)

CPU

Intel N100 (4-core/4-thread, 3.4GHz)

Intel N100 (4-core/4-thread, 3.4GHz)

Intel N100 (4-core/4-thread, 3.4GHz)

Graphics

Intel UHD Graphics (Integrated)

Intel UHD Graphics (Integrated)

Intel UHD Graphics (Integrated)

RAM

4GB LPDDR5-4800

4GB LPDDR5-4800

8GB LPDDR5-4800

Screen

11.6-inch Non-touch HD LCD (1366 x 768p), Anti-Glare

11.6-inch Touch HD LCD (1366 x 768p), Anti-Glare

11.6-inch Touch HD LCD, (1366 x 768p), Anti-Glare

Storage

64GB eMMC

64GB eMMC

64GB eMMC

Ports

2x USB-C, 1x USB-A, 1x 3.5mm combo audio

2x USB-C, 1x USB-A, 1x 3.5mm combo audio

2x USB-C, 1x USB-A, 1x 3.5mm combo audio

Wireless

Wi-Fi 6, Bluetooth 5.1

Wi-Fi 6, Bluetooth 5.1

Wi-Fi 6, Bluetooth 5.1

Camera

720p

720p

720p

Battery

42WHr

42WHr

42WHr

Weight

2.82 lbs | 1.28 kg

Clamshell: 2.82 lbs | 1.28 kg
2-in-1: 3.17 lbs | 1.44 kg

Clamshell: 2.82 lbs | 1.28 kg
2-in-1: 3.17 lbs | 1.44 kg

Dimensions

11.96 x 8.19 x 0.82 ins | 303.9 x 207.9 x 20.8 mm

Clamshell: 11.96 x 8.19 x 0.82 ins | 303.9 x 207.9 x 20.8 mm
2-in-1: 11.96 x 8.19 x 0.85 ins | 303.9 x 207.9 x 21.5 mm

Clamshell: 11.96 x 8.19 x 0.82 ins | 303.9 x 207.9 x 20.8 mm
2-in-1: 11.96 x 8.19 x 0.85 ins | 303.9 x 207.9 x 21.5 mm

Dell Chromebook 3120 review: Design

Close-up of keyboard on Dell Chromebook 3120

(Image credit: Future)
  • Rugged construction
  • Compact form
  • Large screen bezel

The Dell Chromebook 3120 has an unusual outer shell for a laptop nowadays. It has rounded edges covered in a soft-touch material, almost as if it has been fitted with a bumper case. This makes it look more like one of the best rugged laptops than a budget Chromebook, and Dell claims it’s as durable as those more durable devices. According to Dell, the Chromebook 3120 can withstand 30-inch drops onto steel and 48-inch drops onto plywood, something that'll probably matter if this is going to be used by a child.

In keeping with the durable chassis, the lid is also reassuringly solid, with no wobble to it at all. What’s more, it’s also very flexible – even the non-hybrid variant can still recline all the way back to 180 degrees, making it very amenable to various setups.

Despite all this ruggedness, the Chromebook 3120 is very compact, making it very easy to carry around. It’s heavier than you might expect, but not to an onerous extent.

Another advantage of the design of the Chromebook 3120 is the fact that it’s easy to maintain. It features a top-mounted keyboard and a captive screw in the chassis that keep its various materials together, both of which make the Chromebook 3120 readily repairable.

One of the worst aspects of its design, however, is the huge bezel around the display. No doubt this helps with durability as well as repairability (there are easily accessible screws in each corner), but it severely compromises the already small real estate.

There aren’t many ports on the Chromebook 3120, but they’re wisely chosen. There are two USB-C ports, which should help the device to stay relevant for longer, and both accept charging and external monitor connections.

What’s more, they’re located on either side to improve versatility. The only other ports on the Chromebook 3120 are a USB-A and a headset jack, both located on the left, but these are the next two interfaces I would’ve chosen to include on a Chromebook.

The keys have a slight but noticeable texture to them that feels smooth yet tactile. There are some useful shortcuts on the top row, but there aren’t as many as you’ll find on other Chromebooks – even those the same size as the Chromebook 3120.

  • Design score: 4 / 5

Dell Chromebook 3120 review: Performance

Close-up of left-side ports on Dell Chromebook 3120

(Image credit: Future)
  • Good all-round performance
  • Reflective display
  • Poor touchpad
Benchmarks

These are the benchmark scores for the Dell Chromebook 3120:

TechRadar Battery Life Video Test: 10 hours and 44 minutes
Jetstream2 Benchmark: 181.945
Kraken Benchmark (lower is better): 743.3ms
Speedometer 3.0: 11.2 (±0.71)

The general performance of the Dell Chromebook 3120 is pretty good. It’s fast and snappy enough for basic tasking, from notetaking and essay writing to spreadsheet creation and browsing.

It can handle video streaming very well, too, even at 1440p. However, higher resolutions are beyond it, since you’ll have to contend with frequent and lengthy buffering times.

It’s even capable enough for some light gaming. I managed to play Asphalt Legends on medium settings smoothly, with no disruptive stutters or lag. Be warned, however, that not all Android games are compatible with the Chromebook 3120, including Alien: Isolation and Hitman: Blood Money—Reprisal.

The 1366 x 768p resolution is sharp enough for a display this small, and colors are pleasingly vibrant. Brightness is sufficient for the most part, although I wish it had more when viewing content featuring dark tones, as these can be hard to see at times.

The display also has a tendency to plunge into total blackness if the angle isn’t set just right for your particular environment. What’s more, it can be quite reflective, which further sullies the viewing experience.

Close-up of right-side ports on Dell Chromebook 3120

(Image credit: Future)

The keys felt good to use, and their generous spacing makes them easy to navigate, even with the limited real estate. However, they lack feedback, and frequently my presses would fail to register while typing, requiring a firmer touch than with many other keyboards.

The touchpad, however, is more frustrating. It’s very small, which can make navigation and certain productivity tasks awkward, such as dragging items from one side of the screen to the other.

It also lacks refinement, with its jerky tracking spoiling my attempts at smooth, precise movements: the cursor either moved slower than expected or jumped too far ahead of where I wanted it to go. I also found that taps were very inconsistent, failing to register at least half of the time.

The touchscreen proved more responsive, but it can be quite grabby, resulting in unsmooth swipes and gestures. This isn’t the device for you if you plan on making copious amounts of drawings or handwritten notes, but the functionality is still useful for navigation purposes. It’s a shame that finger marks are quite visible, though.

  • Performance score: 4.5 / 5

Dell Chromebook 3120 review: Battery life

Close-up of touchpad on Dell Chromebook 3120

(Image credit: Future)

The battery life of the Chromebook 3120 is very good. In our movie playback test, it lasted close to 11 hours, which is an impressive performance considering the smaller 43Whr battery, and puts it ahead of much of the competition.

It beats the Asus Chromebook CX1505, for example, which managed about 7 hours in the same test, but just fails to match the Acer Chromebook Spin 312, which managed over 11 hours.

It’s also reasonably quick to charge, taking about two hours to completely replenish.

  • Battery life: 4.5 / 5

Should I buy the Dell Chromebook 3120?

Notes

Rating

Value

The can outlast it is well-priced given the spec and functionality.

5 / 5

Design

The tough chassis is welcome, as is the small size. Shame about the large bezel, though.

4 / 5

Performance

The Chromebook 3120 can be used for all sorts of tasks, and it deals with them all pretty well. The touchpad is poor, though.

4.5 / 5

Battery life

Battery life is above average, although there are others that slightly edge past it.

4.5 / 5

Total Score

The Chromebook 3120 does a sterling job as a student device, providing all the functionality and performance you could need for the classroom. But you’re best off using it with an external mouse.

4.5 / 5

Buy the Dell Chromebook 3120 if...

You want a durable machine
Thanks to its drop resistance and repairability credentials, the 3120 should last from term to term.

You want something easy to carry around
It might be surprisingly heavy, but it’s still very portable, largely thanks to its compact form factor.

Don't buy it if...

You want a great touchpad
The touchpad is too small and inaccurate for heavy use – get yourself one of the best mouse picks to go with it.

You want a large display
The lid housing the display is small enough, but the large bezel compromises it even further. It can also succumb to darkness and reflections under certain conditions.

Dell Chromebook 3120 review: Also consider

Here are some alternatives to the Dell Chromebook 3120 that are also fantastic for students:

Asus Chromebook CX15
It’s not as portable as the 3120, but it’s still quite thin. And its large width means you get a widescreen display, which is one of the highlights of the CX1505. It also performs rather well—and it’s cheaper than the Chromebook 3120.

Read our full Asus Chromebook CX15 review.

Acer Chromebook Spin 312
If you’re looking for one of the best 2-in-1 Chromebooks, the Spin 312 is a great choice. Its capable performance and sleek, portable design make it yet another student favorite. Plus, its display, though small, is a treat for the eyes, thanks to its sharp resolution. It’s a little reflective like the 3120, though.

Read our full Acer Chromebook Spin 312 review.

How I tested the Dell Chromebook 3120

  • Tested for two days
  • Used for a variety of tasks
  • Chromebook reviewing experience

I tested the Dell Chromebook 3120 for two days, during which time I used it for a multitude of tasks.

I used it for productivity, general browsing, streaming video content, and gaming. I also ran our series of benchmarks for Chromebooks and tested its battery life by running a movie on a continuous loop.

I’ve been using Chromebooks and other laptops for years, and have reviewed plenty of them as well, ranging in their price points, form factors, and purposes.

I just tested the best cheap Chromebook I’ve seen so far – and I’m amazed by one aspect in particular
7:16 am |

Author: admin | Category: Chromebooks Computers Computing Gadgets Laptops | Tags: , , | Comments: Off

Asus Chromebook CX15: Two-minute review

The Asus Chromebook CX1505 certainly has a budget price tag, but its features and spec hope to counter the charge that it’s a compromised device unfit for modern purposes.

While it might appear sleek, on closer inspection it’s not as thin or as light as its looks might lead you to believe. That ultra wide display and the long underside support bar sully its portability credentials somewhat.

Build quality isn’t the greatest, either, and isn’t up there with the best Chromebook constructions. It’s still within reasonable bounds, but there’s some flexing to the plastic chassis.

The thin bezel for the display is a welcome touch, though, helping to maximize its already generous width. The keyboard also feels built to a higher standard, which is fortunate since you’ll be making plenty of contact with it.

All the ports on the CX1505 are located on its left-hand side, which may be a little inconvenient for those wishing to connect multiple peripherals. More of a problem, however, is their paucity: there are only four, and only two of them are USB (one type-A and one type-C port).

What’s more, the Type-C must be used for charging, so it won’t be available to you all of the time. An HDMI 1.4 port and a 3.5mm combo audio jack round out the rest of the physical connectivity options, and they’re at least sensibly ordered.

The CX1505 acquits itself well in terms of performance. It can handle the productivity and entertainment tasks well enough, although 4K content streaming is just beyond its reach. It can handle some light gaming, though, albeit with relatively undemanding titles at low graphical settings.

More impressive is that large display. The width is useful for both entertainment and productivity purposes, while the Full HD resolution is still sharp enough for its size. It’s also bright and reasonably vibrant, making for pleasant viewing in all scenarios.

While the CX1505 is great for typing on, the trackpad is a let down. It’s jerky and imprecise when making small, slow movements, and its clicks feel unsatisfying.

The battery life of the CX1505 is reasonable, lasting seven hours in our movie playback test. However, many of its rivals can beat this figure – some by a considerable margin.

There was a time when a Chromebook costing this little wouldn’t have been worth your time, lacking the power and features to suit even basic usage. But the commendable – if not outstanding – performance of the CX1505, coupled with its generous and high-quality display, are certainly impressive aspects at this price, making it a contender for one of the best budget Chromebooks around right now.

Asus Chromebook CX1505 review: Price and availability

Hand typing on Asus Chromebook CX1505 on desk

(Image credit: Future)
  • Starts from $159.99 / £249.99 / AU$499
  • Available now in multiple colorways
  • Budget end of the market

The CX1505 starts from $159.99 / £249.99 / AU$499 and is available now in various colorways, including green and pink. It can be configured with 4GB or 8GB of RAM and 64GB or 128GB of storage. An Intel Core version is also available.

This is a great price, even in the Chromebook market. It’s considerably cheaper than the Asus Chromebook CM14, which we think is one of the best budget Chromebooks. However, the CX1505 performs better, and that wider display makes it better for productivity and entertainment – if not portability.

If you want a high-performing Chromebook, then the HP Chromebook Plus 15.6-inch is a better choice. This dispatches all kinds of tasks with ease, including harsher workloads such as gaming and multitasking; no wonder we think it’s the best student Chromebook. Its keyboard isn’t as good as that on the CX1505, though.

If you want to stay closer to the budget-end of the market and want something more compact but also powerful, the Dell Chromebook 3120 fits the bill very well, with more processing power and faster memory for a little bit more of an investment.

  • Value: 5 / 5

Asus Chromebook CX1505 review: Specs

My Asus Chromebook CX1505 review unit had an Intel Celeron N4500, 4GB of RAM, and 64GB of storage.

ASUS Chromebook CX1505

Price

Starting from $159.99 / £249.99 / AU$499

CPU

Intel Celeron N4500 Processor 1.1 GHz (2 cores)

Graphics

Integrated, Intel UHD Graphics

RAM

4GB LPDDR4X

Screen

15.6-inch, 1920 x 1080, 16:9, Anti-glare display, 300nits

Storage

64GB eMMC

Ports

1x USB-A, 1x USB-C, 1x HDMI 1.4, 1x 3.5mm combo audio

Wireless

Wi-Fi 6 (802.11ax) (Dual band) 2*2, Bluetooth 5.4

Camera

720p with privacy shutter

Weight

3.51lbs (1.59kg)

Dimensions

14.15 x 9.14 x 0.79in (360 x 232 x 20mm)

ASUS Chromebook CX1505 review: Design

Close-up of camera on ASUS Chromebook CX15, with wooden panels, pink wall, and plant in background

(Image credit: Future)
  • Sleek and vibrant looks
  • Compromised portability
  • Lacks ports

The CX1505 has a neat, minimalist appearance buoyed by the vibrant colorways; I found the light green finish of my review unit particularly fetching, suiting its overall design well. The rounded corners and smooth, flat planes add to its appeal.

It’s quite a thin unit, although the prominent support bar running underneath rather spoils its sleekness. It’s also heavier than you might expect; coupled with the atypical width, the portability of the CX1505 is somewhat compromised.

What’s more, build quality isn’t particularly impressive, either. The slightly textured plastics may look and feel interesting, but they’re not the sturdiest and can succumb to considerable flexing.

The hinge for the lid feels sturdy in operation, but its looseness becomes evident once set in position. This isn’t disruptive, but it is noticeable, and isn’t exactly an auspicious sign for its longevity.

On a positive note, the bezel around the display is pleasingly thin, which allows the already generous real estate to be realized to its full potential, while the keys have a subtle graining which makes them feel tactile to use. They also actuate smoothly and solidly, with very little play or uncertain feedback.

If you’re looking for a Chromebook with plenty of connectivity options, you’ll be disappointed with the CX15. Despite its large size, there are only four ports (five on the Intel Core model, thanks to its extra USB-C port), all located on the left-hand side.

There’s one USB-C port (which is used for charging as well), one USB-A port, one HDMI 1.4 port, and a combo audio jack. At least they’re sensibly ordered; I’m always happy to see the power port at the end and the audio jack at the very front.

  • Design score: 3.5 / 5

ASUS Chromebook CX1505 review: Performance

Close-up of touchpad on ASUS Chromebook CX15, open on desk

(Image credit: Future)
  • Reasonable multitasking capabilities
  • More demanding tasks
  • Good wide display
Benchmarks

These are the results of our benchmarking tests for the ASUS Chromebook CX1505:

TechRadar Battery Life Test: 7 hours
Jetstream2 Benchmark: 121.752
Kraken Benchmark: 1254.9ms
Speedometer 3.1: 5.74 (±0.20)

The CX1505 is capable enough for everyday tasking. It can handle word processing and spreadsheet creation with ease, while streaming hi-definition content is also well within its grasp. However, expect some significant buffering if you’re watching anything above 1440p.

Even with the modest 4GB of RAM installed in my review unit, the CX1505 managed to juggle multiple browser tabs admirably. I still encountered some lag in such instances, but not to a frustrating extent. However, more demanding multitasking scenarios, such as running numerous apps simultaneously, lead to more severe slowdowns, as you might expect.

Light gaming is just about within its reach as well. Asphalt Legends ran smoothly enough when I reduced the maximum frame rate to 30fps, but I encountered frequent stuttering when ratcheting it up to 60fps, even on the default medium graphics settings. Those after some casual enjoyment are catered for, then – but those who take their gaming a little more seriously will be disappointed.

The display is pleasingly bright and vibrant. Colors are vividly reproduced rather than washed-out, as they can be on other Chromebook displays in my experience.

Back of ASUS Chromebook CX1505, open on desk with wooden panels, pink wall, and plant in background

(Image credit: Future)

And despite its large size, the 1920 x 1080p resolution still looks sharp and clear. That wide ratio also makes various productivity tasks easier, as well as serving entertainment content well.

The keys of the CX1505 are well damped, resulting in softer presses than you might expect, but they’re still as snappy and as light as you would expect from a laptop keyboard. They’re well spaced, too, and thanks to that wide chassis, the numberpad doesn’t cramp the layout, as is the case with some other laptops and Chromebooks.

The trackpad has a solid and noticeable click, but it feels nasty and cheap, owing to the lack of dampening. Gliding isn’t the smoothest, either, with attempts to make small and precise movements resulting in lag and cursor jumps.

Taps are better, but inconsistent: being unresponsive at times, and too eager at others. The surface area of the pad is quite small, too, despite there being plenty of space for a larger module. At least it’s solidly installed, with no wobble to it.

The overall connectivity of the CX1505 is good for the most part. However, the Bluetooth radio stopped working on one occasion, severing connection with all my devices. Thankfully, fixing the issue merely required disabling and then re-enabling Bluetooth from the status area in the bottom-right corner.

  • Performance score: 4 / 5

ASUS Chromebook CX1505 review: Battery life

Close-up of ports on ASUS Chromebook CX15, open on desk with wooden panels, pink wall, and plant in background

(Image credit: Future)

The CX1505 has a respectable, if not impressive, battery life. It should see you throughout the day, but it only managed seven hours in our playback test, where we ran a movie on a continuous loop.

This beats the Samsung Galaxy Chromebook 2 360, which only managed six and a half hours, but it’s bested by rivals such as the Acer Chromebook Spin 312 and the HP Chromebook Plus 15.6-inch, which both achieved times around the 11-hour mark. And the Lenovo IdeaPad Flex 3 Chromebook can last a hugely impressive 16-plus hours.

  • Battery life: 3 / 5

Should I buy the ASUS Chromebook CX1505?

Notes

Rating

Value

There aren’t many new Chromebooks priced this low, still less those with competing specs.

5 / 5

Design

It may look sleek and minimal, but it’s surprisingly heavy, and it’s not the sturdiest, either.

3.5 / 5

Performance

Considering its middling spec, the CX1505 is impressive in action, if not spectacular.

4 / 5

Battery life

Battery life is good but not outstanding; there are plenty of Chromebooks that can outlast it.

3 / 5

Total Score

It might not be a powerhouse, but the CX1505 is capable and cheap enough to make it excellent value.

4 / 5

Buy it if...

You want a wide display
The 87% screen-to-body ratio certainly looks striking and helps with both productivity and entertainment.

You’ll be doing a lot of typing
The keyboard on the CX1505 is great, offering a satisfying feel and generous spacing, despite the inclusion of a number pad.

Don't buy it if...

You want serious performance
Some light multitasking and entertainment are possible, but demand anything more and the CX1505 will struggle.

You want something very portable
The wide and relatively hefty body of the CX1505 makes it less portable than you might imagine.

ASUS Chromebook CX15: Also consider

If the ASUS Chromebook CX1505 doesn't sound right for you, here are some alternatives:

Acer Chromebook Spin 312
The Chromebook Spin 312 is a more compact and versatile device, thanks to its small 12.2-inch screen and convertibility, allowing you to use it like a tablet. In truth, its touchscreen is best used when the unit is propped on a desk, rather than held in the hand, but it’s still one of the best 2-in-1 Chromebooks, and its amenable keyboard and keen display only add to its appeal. Battery life is pretty good, too.

Read our full Acer Chromebook Spin 312 review.

HP Chromebook Plus 15.6-inch
For a more capable Chromebook, look no further than the HP Chromebook Plus. It’s great for all kinds of tasks, while the display renders all sorts of content well. Its most disappointing aspect is probably its keyboard, as the number pad squeezes the other keys, which may take some getting used to. Its official pricing might look high, but we’ve seen it around for a lot less.

Read our full HP Chromebook Plus review 15.6-inch

How I tested the ASUS Chromebook CX15

  • Tested for several days
  • Used for various tasks
  • Plentiful Chromebook experience

I tested the CX1505 for several days, during which time I used it for productivity, entertainment, and general browsing.

I used it for word processing and spreadsheet editing, as well as streaming HD and 4K content. I also played mobile games downloaded from the Play Store, and ran our series of benchmark tests for Chromebooks.

I’ve been using Chromebooks for years and have extensive experience reviewing them. I’ve also reviewed other kinds of mobile devices, including tablets and laptops designed for productivity and gaming.

This might be one of the best value 1080p gaming laptops I’ve tested – if you can put up with a few missteps
6:54 am |

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Medion Erazer Deputy 15 P1: Two-minute review

Medion Erazer Deputy 15 P1 seeks to strike the ideal balance between price and performance with the Erazer Deputy 15 P1, featuring an auspicious spec and a reasonable price tag.

It doesn’t make the best first impression, though, as it looks like a budget laptop. Its utilitarian focus leaves little room for style or elegance, and there’s little to signal its gaming prowess.

However, I was pleased to see that the Erazer Deputy 15 P1 is surprisingly free from bulk, lacking the thickness or unsightly protrusions of many others in this sector. It won’t trouble the best gaming laptop constructions, though, since the materials aren’t the most premium, and the chassis flex doesn’t inspire much confidence.

Thankfully the lid is more sturdy and also easy to use. There’s quite a large gap between it and the bottom chassis when opened, which I found helped with ventilation.

There’s a decent selection of ports on the Erazer Deputy 15 P1, too, including three USB-A and two USB-C ports. There’s also a Mini DisplayPort, an HDMI port, and an ethernet port, all of which are welcome additions.

The Erazer Deputy 15 P1 impressed me with its gaming performance, handling AAA titles at high and even max settings very well. Cyberpunk 2077 and Dying Light: The Beast ran more smoothly than I was expecting given the RTX 5060 installed in my review unit: I experienced little in the way of stutter or significant frame rate drops.

Close-up of WASD keys on Medion Erazer Deputy 15 P1

(Image credit: Future)

What’s more, the Erazer Deputy 15 P1 stayed remarkably cool throughout, with the hottest temperatures confined to the very back of the unit. There’s plenty of fan noise, though, so you’ll want to use a good pair of headphones to deal with this.

I found the image impressively sharp given the 1920 x 1080 resolution, since quality can suffer when this many pixels are stretched across a large display such as this. It’s also quite vibrant, although it’s perhaps a little more washed-out than some of its rivals. It’s quite reflective in suboptimal lighting conditions, too.

The full-size keyboard is a welcome sight, and there’s plenty of space between the keys. The floating keycaps are a nice touch as well, and they’re tactile enough for gaming purposes. They’re quite narrow, though, which I found to be problematic when typing.

The touchpad is smooth and quite small. Despite this, it can still get in the way when using the WASD keys, so you might want to disable it when gaming (easily achieved via an Fn shortcut).

The battery life of the Erazer Deputy 15 P1 is nothing spectacular, but it’s not the worst in this sector, either. It managed to last close to seven hours in our movie playback test, but fared worse in the PCMark gaming battery test, where it only just managed to eclipse 90 minutes.

In many other regards, though, the Erazer Deputy 15 P1 is a very capable 1080p gaming machine, offering a great experience for the money. There are other strong performers at this price point – and some considerably cheaper – which might have the edge in certain areas. But the Erazer Deputy 15 P1 is still a worthy choice if you’re looking for a capable gaming laptop at the budget-end of the market.

Medion Erazer Deputy 15 P1 review: Price & Availability

Close-up of webcam on Medion Erazer Deputy 15 P1, with pink wall in background

(Image credit: Future)
  • Starts from £1,099.99 (about $1,500 / AU$2,200)
  • Available now
  • Strong similarly-priced rivals

The Erazer Deputy 15 P1 starts from £1,099.99 (about $1,500 / AU$2,200) and is available now. Various configurations are available, including models with an Intel Core 9 and an RTX 5070. RAM and storage amounts vary between 16 and 32GB and 1 and 2TB respectively.

This is similar to the Acer Nitro 16 AMD, which is one of the best budget gaming laptop picks around. You’ll have to settle for a 4000 series RTX card, but the 165Hz refresh rate helps to elevate the experience.

For something even cheaper, there’s the Nitro V 15, another 1080p machine. You can configure this laptop with an RTX 5060, although the performance isn’t as good as the Erazer Deputy 15 P1’s.

  • Value: 4 / 5

Medion Erazer Deputy 15 P1 review: Specs

Medion Erazer Deputy 15 P1 base config

Medion Erazer Deputy 15 P1 review config

Medion Erazer Deputy 15 P1 max config

Price

£1,099.99

£1,349.00

£1,699

CPU

Intel i7-13620H (10 cores, 3.6GHz)

Intel Core 7 250H (14 cores, 2.5GHz)

Intel Core 9 270H (14 cores, 2.7GHz)

GPU

Nvidia GeForce RTX 5060, 8GB

Nvidia GeForce RTX 5060, 8GB

Nvidia GeForce RTX 5070, 8GB

RAM

16GB DDR5

16GB DDR5

32GB LPDDR5X

Storage

1TB PCIe 5.0 NVMe M.2 SSD

1TB PCIe 5.0 NVMe M.2 SSD

2TB PCIe 4.0 NVMe M.2 SSD

Display

15.6-inch (1920 x 1080) IPS, 16:9, 144Hz

15.6-inch (1920 x 1080) IPS, 16:9, 144Hz

15.6-inch (1920 x 1080) IPS, 16:9, 144Hz

Ports and Connectivity

USB Type-C x 1 (with DisplayPort), USB 3.2 x 2, USB 2.0 x 1, HDMI x 1, Mini DisplayPort x 1, 3.5 mm jack x 1, Wi-Fi 6E, Bluetooth 5.2

USB Type-C x 1 (with DisplayPort), USB 3.2 x 2, USB 2.0 x 1, HDMI x 1, Mini DisplayPort x 1, 3.5 mm jack x 1, Wi-Fi 6E, Bluetooth 5.2

USB Type-C x 1 (with DisplayPort), USB 3.2 x 2, USB 2.0 x 1, HDMI x 1, Mini DisplayPort x 1, 3.5 mm jack x 1, Wi-Fi 6E, Bluetooth 5.2

Battery

51.6Wh

51.6Wh

51.6Wh

Dimensions

0.9 x 14.2 x 9.7in (24 x 361 x 247mm)

0.9 x 14.2 x 9.7in (24 x 361 x 247mm)

0.9 x 14.2 x 9.7in (24 x 361 x 247mm)

Weight

5lbs / 2.25kg

5lbs / 2.25kg

5lbs / 2.25kg

Medion Erazer Deputy 15 P1 review: Design

Close-up of rear ports on Medion Erazer Deputy 15 P1

(Image credit: Future)
  • Basic appearance
  • More portable than expected
  • Generous keyboard layout

It’s clear from even a cursory glance at the Erazer Deputy 15 P1 that it isn’t trying to win any style awards. Its austere looks are purely functional, with no fanfare in sight. The Medion logo on the lid is small and discreet, finished in a slightly darker shade of black than its surroundings.

There are a few unsightly juts and angles, but compared to others in this class, it’s pleasingly free from bulk. It’s reasonably thin, and although it features a rear protrusion for ventilation purposes, this isn’t as bulbous as many other examples. It’s also not as heavy as you might expect, meaning the Erazer Deputy 15 P1 is one of the more portable 15-inch gaming laptops out there.

It’s not exactly built to the highest standards, though. The materials are far from the most premium, and the chassis has a fair amount of flex to it. Thankfully, the lid is a more solid affair, while still being easy and smooth to pivot into position.

There’s a noticeable gap between the display and the bottom half of the unit, which I haven’t seen before. This seems like a good idea for cooling purposes, though, helping to prevent heat radiating onto the display itself.

The bezel around the display is thin on most sides except the bottom. This is somewhat of a shame, but it does at least help to emphasize the widescreen effect.

Close-up of right-side ports on Medion Erazer Deputy 15 P1

(Image credit: Future)

Since it’s quite a wide unit, the Erazer Deputy 15 P1 manages to fit in a full-size keyboard, complete with a number pad. The keys themselves don’t feel cramped, either, and I appreciated their floating design. They’re narrower than you’ll find on many other gaming laptop keyboards, though.

There are a generous number of ports on the Erazer Deputy 15 P1. There are three USB-A ports and two USB-C ports, spread across both sides, which improves convenience when connecting various peripherals. There’s also the obligatory headset jack.

On the rear you’ll find the power port, sandwiched between an HDMI port and an ethernet port. This location is a little impractical, since the included power adapter has an L-shaped barrel, meaning the cable will have to trail over your HDMI or ethernet cable, depending on your setup.

There’s also a Mini DisplayPort on the rear, which is a rare sight on a gaming laptop, but one I welcome all the same. One of the aforementioned USB-C ports can also handle external display connections.

  • Design: 3.5 / 5

Medion Erazer Deputy 15 P1 review: Performance

Close-up of right lid hinge on Medion Erazer Deputy 15 P1, open on desk with green wall in background

(Image credit: Future)
  • Great 1080p performance
  • Sharp but reflective display
  • Impressive cooling abilities
Medion Erazer Deputy 15 P1 Benchmarks

These are the various benchmark scores for the Medion Erazer Deputy 15 P1:

Geekbench 6 (Multi Core): 14,639; (Single Core): 2,826
Cinebench R23 (Multi Core): 17,525; (Single Core): 2,056
Cinebench R24 (Multi Core): 1,111; (Single Core): 120
Crossmark Overall: 2,001
3DMark
Fire Strike: 26,820; Steel Nomad: 2,693; Solar Bay: 47,158; Speed Way: 2,938; Port Royal: 7,322
BlackMagicDisk Read: 3,917MB/s; Write: 2,458MB/s
25GB Copy Test: 278MB/s
Civilization VII (1080p, Medium): 190 FPS; (Max Resolution, High): 148 FPS; (Balanced Upscaling, Max Resolution, High): 121 FPS
Shadow of the Tomb Raider (1080p, Medium): 150 FPS; (Max Resolution, Highest): 140 FPS; (Balanced Upscaling, Max Resolution, Highest): 159 FPS
Total War: Warhammer III: Mirrors of Madness (1080p, Medium): 117 FPS; (Max Resolution, Ultra): 59 FPS
Cyberpunk 2077 (1080p, Medium): 258 FPS; (Max Resolution, Ultra): 215 FPS; (Balanced Upscaling, Max Resolution, Ultra): 240 FPS
F1 2024 (1080p, Medium): 254 FPS; (Max Resolution, Max Quality, No RT): 113 FPS; (Balanced Upscaling, Max Resolution, Max Quality with RT): 87 FPS

The RTX 5060 and Core 7 250H combination in my review unit proved more than capable of keeping up with the latest AAA titles. When I played Dying Light: The Beast, I was getting fps figures in the low-to-mid 200s. This was with maximum graphics settings applied, DLSS upscaling set to Balanced, and Frame Generation turned on.

It didn’t run Cyberpunk 2077 quite so impressively, but it was still a great experience nonetheless. I was getting frame rates in the low hundreds on the maximum Ray Tracing: Overdrive preset, again with DLSS and Frame Generation turned on.

What’s more, its 1080p resolution looked sharper on the 15.6-inch display than I expected. It’s also surprisingly vibrant, although colors are still a little washed-out compared to other gaming laptops, and especially to the best gaming monitors. It’s also quite reflective in certain lighting conditions, and not even the highest brightness setting can mitigate the effect.

The cooling, on the other hand, is more impressive. During my play time, none of the touchable surfaces became anything more than lukewarm, not even the underside. The hottest part was just above the keyboard, but even this area wasn’t too hot to handle.

Close-up of touchpad on Medion Erazer Deputy 15 P1

(Image credit: Future)

What’s more, that aforementioned gap between the lid and chassis prevented any heat leaking onto the screen. To achieve this all-round cooling, you will have to endure a fair amount of fan noise, but the best PC gaming headsets should keep this at bay.

The keyboard is great for gaming with. The keys have just the right amount of travel to make them tactile, and the WASD keys are textured and colored differently to make them easier to locate.

However, the keycaps are quite narrow, which can make them awkward to use. They’re well-spaced, which helps to prevent mispresses when gaming, but I found typing more of a challenge.

The touchpad isn’t as large as you might expect given the size of the Erazer Deputy 15 P1, but its smooth surface makes it easy to use. I still triggered it accidentally when using the WASD keys, but thankfully there’s an Fn shortcut to quickly disable it.

  • Performance: 4.5 / 5

Medion Erazer Deputy 15 P1 review: Battery Life

Close-up of left-side ports on Medion Erazer Deputy 15 P1

(Image credit: Future)
  • Average battery life
  • Relatively fast charging

The battery life of the Erazer Deputy 15 P1 is fairly average for a gaming laptop. It managed to last six hours and 47 minutes when I played a movie on a continuous loop. This is about the same as the cheaper Acer Nitro V 15.

It lasted one hour and 47 minutes when I conducted PCMark’s battery benchmark for gaming scenarios, which again is similar to the score achieved by the Nitro V 15, although it’s down on the two hours and 26 minutes of the Nitro 16 AMD. It is at least quick to charge, taking about two hours to replenish from empty to full.

  • Battery Life: 3.5 / 5

Should I buy the Medion Erazer Deputy 15 P1?

Medion Erazer Deputy 15 P1 Scorecard

Attributes

Notes

Rating

Value

I haven’t encountered similarly priced 1080p laptops that can game as well as the Erazer Deputy 15 P1 can, although some come close – and some of those are cheaper.

4 / 5

Design

It’s not the most exciting or the most premium, but it’s surprisingly compact and portable for its size.

3.5 / 5

Performance

The 1080p performance is superb for the price, while the sharpness of the display belies its 1080p resolution, although it's quite reflective.

4.5 / 5

Battery Life

Not the best, not the worst. Some cheaper gaming laptops have similar endurance levels.

3.5 / 5

Total

The Erazer Deputy 15 P1 hits all the right notes at this price point, although the reflective display and lackluster design mar it somewhat. There’s strong competition at this price point, but the Erazer Deputy 15 P1 can hold its own against them.

4 / 5

Buy the Medion Erazer Deputy 15 P1 if...

You want high-end performance
The Erazer Deputy 15 P1 can handle high-to-max settings on demanding titles very well, keeping cool all the while.

You want to carry it around
Despite its 15.6-inch size, the Erazer Deputy 15 P1 is surprisingly portable, thanks to its thinness and relatively light construction.

Don't buy it if...

You want the best display
Despite how sharp it looks, the display isn’t as vibrant as others, and it can be overly reflective.

You want something quiet
The price you pay for that excellent cooling is fan noise. Get yourself a good pair of headphones.

Medion Erazer Deputy 15 P1 review: Also Consider

Acer Nitro 16 AMD
The Nitro 16 is similarly priced to the Erazer Deputy 15 P1, but it has a slightly bigger screen and a sharper resolution. You won’t be getting the latest RTX GPUs, so performance won’t be as good, but the 165Hz refresh makes up for the shortfall somewhat in certain games.

Read our full Acer Nitro 16 AMD review.

Acer Nitro V 15 Intel
The Nitro V 15 is cheaper than the Erazer Deputy 15 P1, yet still gets RTX 5050 and 5060 cards. However, even with the latter equipped, it can’t quite match the performance of the Erazer Deputy 15 P1 in my experience, perhaps due to the inferior i7 chip in the unit I tested.

Read our full Acer Nitro V 15 Intel review.

How I tested the Medion Erazer Deputy 15 P1

  • Tested for several days
  • Used for gaming and other tasks
  • Plentiful gaming laptop experience

I tested the Erazer Deputy 15 P1 for several days, using it for gaming, working, and general entertainment.

I played AAA titles such as Cyberpunk and Dying Light: The Beast at various settings. I also ran our series of benchmark tests, designed to ... every facet of a laptop's performance.

I've tested plenty of gaming laptops before, from budget offerings to range-topping powerhouses. I've been PC gaming for over a decade and have experience with plenty of other machines and systems as well.

  • First reviewed November 2025
  • Read more about how we test
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