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iPhone 18 Pro colors leak and they’re wild
11:00 pm | October 31, 2025

Author: admin | Category: Mobile phones news | Comments: Off

The iPhone 17 Pro launched last month in Silver, Cosmic Orange, and Deep Blue. If you don't like these colors and want something else, all you need to do is wait a year, apparently. Today in China the purported colorways in which the iPhone 18 Pro will be offered in September 2026 have been leaked. They are Coffee, Purple, and Burgundy. They are portrayed in the speculative image below. If this pans out, it means Apple isn't going to switch course. It will still not offer a black or white option. That's a bold strategy for sure, but clearly the company thinks it's the right...

Robin Hood is coming to Amazon’s MGM+ with an epic vengeance, but it doesn’t need to be so steamy
11:00 pm |

Author: admin | Category: Computers Entertainment Gadgets Streaming | Comments: Off

Don't tell Amazon, but my heart sank when I first heard that yet another Robin Hood adaptation was coming to MGM+. But after watching it, I've mostly been won over. As it turns out, you can teach an old dog new tricks.

I've always been of the firm belief that the 2010 Robin Hood movie starring Russell Crowe and Cate Blanchett is the best we've had (I didn't grow up watching the animated Disney movie from 1973, so I'm discounting that). However, newcomer Jack Patten in the titular role and Lauren McQueen as Marian are a breath of fresh air.

Straight off the bat, the new series has taken a huge risk by putting two unknown actors in its lead roles, and this is a large part of why I think the 10-episode series is so successful. They're perfectly counterbalanced by heavyweights Sean Bean (Sheriff of Nottingham) and Connie Nielsen (Eleanor of Aquitaine), though for me it's Nielsen who has the most to offer us (more on this later).

That's not all that's working, though. Creators Jonathan English and John Glenn have fleshed our the Robin Hood origin story to great effect, turning an elusive urban legend into Rob, a boy who wants to do right by the people he loves. This fantastic sense of basic narrative structure also means we have some epic cliffhangers... but there are issues in Sherwood Forest, too.

Robin Hood is the perfect example of good storytelling done well with unknown faces

Instead of a distant rogue who takes from the rich and gives to the poor (though we do see this a little bit as the series progresses), the notion of who we know Robin Hood to be is instantly called into question. This version of Rob has a nickname, complicated relationships with his home and family and a lot of love for their way of living that is constantly being threatened.

Our opening episodes deftly use their time to flesh Rob out into the 3D character he's never truly been before, and this is our starting point for seeing his story in a completely new light. Though he maintains an intimately close bond with Marian (Patten and McQueen's chemistry feels as natural as breathing), it's never explicit, and we're nurturing a beautiful Romeo and Juliet-style connection right along with them.

I can't give all the credit to our leads for the narrative satisfaction, though. It's incredible how many movies and TV shows these days don't get the basics right – I'm aware I sound about 87 saying this, but as a trained scriptwriter, it annoys me endlessly.

English and Glenn know exactly what they're doing here, and uprooting the story of Robin Hood from its very beginnings allows the overall plot to stay tight and on message. Yes, there are definitely episodes that are more boring than others (there's a lot of Rob and his 'merry men' sitting around despairing in the woods), but each episode cliffhanger is an absolute blinder.

Without fail, a curveball is swiftly delivered in each episode's last 30 seconds, turning what we've learned so far on its head. This means you can't do anything else with your time other than immediately watch next episode, and I love the feeling of investment those moments give me. Frankly, I'd say it's the best part of the whole series.

Amazingly, we don't need to see every time somebody gets it on

Marian and Rob kiss behind a tree

The Marian-Rob courtship remains innocent. (Image credit: Amazon)

While physical scenes between Rob and Marian are wholesome and harmless, I couldn't believe my eyes at how unnecessarily explicit the rest of Robin Hood is. This falls particularly on Priscilla of Nottingham (Lydia Peckham), who gets back at her dad by trying to hold physical power of the chief of the guards.

Add Rob's mates getting it on in the serving chambers of Eleanor's castle, and it all feels a bit icky. Entire scenes of dialogue are acted out in questionable positions, and you already know that the women are near naked while the men remain mostly clothed.

It's 2025, and we can get across the point that women are using their 'feminine wiles' as power without including graphic sex scenes that don't serve to drive the plot forward. It's certainly not a feminist move by any stretch of the imagination – even though there will be an intimacy coordinator on set, these are creative decisions being made by men, at the end of the day.

These scenes also weirdly undermine Connie Nielsen's Eleanor of Aquitaine, who is undoubtedly the best written character in the entirety of Robin Hood. Every word that leaves Nielsen's mouth is a piece of sage wisdom, using her own wiles to coordinate attacks and alliances through international correspondence.

It's a masterclass in the continued underestimation of women throughout history, having their stories rewritten while in fact making their own in a man's world. Clearly, Nielsen has cornered the market for playing royalty, taking everything we love about Lucilla in Gladiator and expanding it in all the best ways. If Amazon gave us a spinoff focussed entirely on her, I wouldn't be mad about it.

I might be nitpicking here, but overall, I'm impressed. I won't be lobbying for more takes on the Robin Hood legend any time soon, but MGM+ has proved what is possible in the tired-out realm of adaptations.

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Google Play Store now has AI review summaries
8:12 pm |

Author: admin | Category: Mobile phones news | Tags: , | Comments: Off

For a while now, Google has been AI-ifying everything it owns, and the latest AI infusion just went straight to the Play Store on Android. This is now showing AI generated review summaries for apps listed in the store, which should save you a lot of time skimming various app reviews to get a feel for how good or bad a specific app is. As with anything Google does, the rollout of this feature is slow, but it has at least finally started - the AI summaries were first spotted more than a year ago in testing. When you get it, you'll see a "Users are saying" section above the reviews...

Europa Universalis 5 is an instant grand strategy classic and developer Paradox at its best
8:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Playing Europa Universalis 5 as a long-time fan of Paradox grand strategy games is like going into the star gate in 2001: A Space Odyssey. Everywhere you look, whirling past you, you see influences from its predecessors and contemporaries. "Oh, look, you can change production methods like in Victoria 3, the rulers are like they are in Imperator, and the levy system feels like Crusader Kings 2!"

Review info

Platform reviewed: PC
Available on: PC
Release date: November 4, 2025

If you have yet to play any of the Europa Universalis series, they have always been one of Paradox's beefier offerings, focused on early modern history. This fifth instalment has effectively cranked up the scale and given you a microscope with which to observe the minutiae of your nation.

Let's begin with the time period that it covers – your game starts in 1337, a year that saw the start of the Hundred Years War, Petrarch visiting Rome for the first time, and, apparently, the founding of Berkshire's Bisham Priory. The next few centuries are yours to seize control of, one way or another, and you can do this on an hour by hour basis, should you choose.

It starts more than a century before games in Europa Universalis 4, allowing for some extra time in the late Middle Ages, before knights give way to hussars. This also neatly allows the game to introduce situations, a new feature in EU5 that makes certain events play center stage, more than they did in its predecessor.

For example, when the Hundred Years' War kicks off (pessimistically still named that in 1337), it's easy to, at a glance, see the strength of each side and who is in whose alliance, which lets you check whether you can tip the balance. Situations spring up throughout the game and include such historical moments as the struggle between the Guelphs and Ghibellines and the Reformation.

Europa Universalis 5

(Image credit: Paradox Interactive)

This new starting point also comes with a price – the Black Death will start raging its way around the world after a few years. In both of my campaigns as Castille and as Holland, my population was halved by the pandemic. In EU4, a plague meant losing income or autonomy; here, it actually matters on a much greater scale. The game models your nation's population whether you are a one-province minor or a great power, and each dead subject means one less job, one less soldier, one less bit of productivity for your nation. It's my favorite change in the game, and represents a trend away from abstractions and towards more concrete, important measurements of a nation's abilities.

Best bit

Europa Universalis 5

(Image credit: Paradox Interactive)

Fighting for new colonies in North America with the English. They thought that they had me, but they didn't bank on me being allies with France, who promptly stomped them.

Abstractions were everywhere in EU4. Your provinces could be developed, but that didn't really mean much beyond being slightly richer and the province having a few more buildings. Administrative, diplomatic, and military points, known as mana, functioned as your ability to develop provinces, to promote generals, and to research new technologies, which were very limited in number. Mana doesn't exist here, beyond some ratings that allow you to see what your rulers and courtiers are best at. You develop provinces by directing a minister to do so, while research is now based on more concrete factors like your people's literacy.

The tech tree is a genuine delight, too – the number of techs is boosted by a ridiculous degree, with each of the game's ages, bar the very first, having more than 100 techs. It's much more like a tech tree that you might find in Civilization than the, once again, abstracted variant encountered in EU4.

Choosing a national focus at the start of a new age also unlocks certain specific techs, and you can focus on administrative, diplomatic, or military techs. As you progress along the techs, you'll unlock new laws to codify, new government reforms to shape your state, and more. States are more fluid than in previous instalments, too – gone are national missions that could railroad your progress.

Here, you can shape your nation however you like along various axes representing things like centralization vs decentralization, aristocracy vs plutocracy, and traditionalist vs innovative. These can be changed at any point by assigning one of your cabinet members to influence the nation, while government reforms represent powerful ways to change your nation's central ethoses.

Call of Ducats: Early Modern Warfare

Europa Universalis 5

(Image credit: Paradox Interactive)

The genre EU5 occupies is often referred to as map painting games, and, as you'd expect of a game that kicks off with the Hundred Years' War, waging wars is integral. You can't just let your neighbors have that tasty trade good, after all. The military aspect of the game feels like a mesh of EU4 and the Crusader Kings series.

As mentioned, you can call up levies, but you can also (and should) build a professional military, too. Capturing forts and cities gives you a zone of control, so focusing on those rather than individual provinces is the order of the day. It's far from exhilarating, but it does interweave wonderfully with the game's systems.

Soldiers and sailors are people, so calling up either land or naval levies reduces the population in their home area. This means that for each levy called up, local food production and raw materials output drop, and troopers lost from your levies are lost from your wider population. If your military is professionalized, you won't be calling up big Bjorn the farmer anymore, so he can keep tilling his land, making them a potentially better value proposition.

War is more expensive than it's ever been in the series, and not only because of the effects on population. You also need to factor in upkeep costs and the ability for your soldiers to find food, a new resource, while doing their grim duty. How you do this isn't particularly well-explained (one of the game's few pain points), so until you figure it out you can expect to wind up with quite a few of your men dropping dead from attrition. The Clausewitz quote that "War is the continuation of policy with other means" is made very plain here, and it affects your country to a massive degree.

A map that's truly off the charts

Europa Universalis 5

(Image credit: Paradox Interactive)

What a map it is to paint, though. Just staggeringly enormous, with a dizzying number of countries to play as, from the Aak'u to Zutphen. Everywhere you look, you notice little touches. Some are obvious, such as the way that all but the smallest nations will be made up of multiple locations, allowing for more development options for small countries, with each area having a good that you extract with a Resource Gathering Operation (RGO).

Others are more subtle, such as the increase in the size of the Holy Roman Empire, which is made up of many more states than it was previously, or that zooming in on a location shows individual buildings that you've built, and hovering over them will tell you what they are.

The only problem that I've noticed is that native peoples seem to be underrepresented; there's really not that many of them, particularly in North America, and that's a real shame. I imagine it will improve over time with DLC, but at the moment, they're thin on the ground.

In addition to the traditional fare of grand strategy games, that is, landed powers, you can also play as landless nations for the first time. You can, for example, play as the Bank of Peruzzi or the Hanseatic League and be a kingmaker without ever actually owning any land directly. Landless nations are pretty sparse in terms of options at the moment, but I still appreciate it, as playing a bank seems like ‘playing tall’ (developing your nation rather than conquering others' lands) taken to its logical conclusion.

Europa Universalis 5

(Image credit: Paradox Interactive)

Whichever type of nation you play as, you'll be up against AI that feels more aggressive than in previous games. In multiple games, I saw France (and it is always France) conquer chunks of Aragon or gobble up German provinces by the pfund. Whether I was fighting them as Spain or allying with them like a remora fish allies to a shark as Holland, they were a major force to be reckoned with. I was at one point able to break EU4 over my knee, but the same strategies don't seem to work here, so be prepared to learn it all over again.

Speaking of learning, EU5 is both the most accessible and most complex that the series has ever been. New automation features allow you to hand off control over taxes and trade to the AI, should you choose, and it's pretty darn good at it, too. This is pretty necessary, as until you've paid your deposit, measured in, conservatively, tens of hours, you're going to have some trouble reading the UI.

It's often not particularly clear how to do certain things or which menu you need to open to do them (I'm looking at you, RGO construction menu). The tutorial is noticeably better than in earlier Paradox titles, but still leaves some things unexplained, which is frustrating.

The only other small nitpick that I have with the game is that it recycles a good number of events and achievements from EU4. I appreciate that completing, say, the Lion of the North achievement is going to be different in this game, but I'd have preferred some fresh challenges. Similarly, as you roll from month to month as an experienced EU4, you'll recognise some of the event pop-ups and their options.

Despite these small issues, Europa Universalis 5 represents a huge leap forward for the series. While writing this review, I've been pondering who I would like to play as next, which economic approaches to use, and what other parts of the world I want to see. Monumentally complex but more accessible than ever before, it is already a grand strategy classic and already a worthy replacement for its predecessor.

Should you play Europa Universalis 5?

Europa Universalis 5

(Image credit: Paradox Interactive)

Play it if...

You want a game that takes a deep dive into both politics and economics
This is a game that has a ridiculously in-depth economic system and the ability to shape your nation's politics in radically different ways.

You've ever enjoyed a grand strategy title or would like to give them a try
This is an essential title for those who are experienced with grand strategy games, but the automation features make it ideal for newcomers.

You're a history buff
Covering nearly 500 years of history, you'll experience some of the world's most important moments.

Don't play it if...

You don't want to invest significant time into learning a game
This is a game that you have to invest a decent amount of time in before really understanding how it all works. Expect your first few games to be very sub-optimal.

You want to play as native peoples, particularly in North America
Native peoples are sadly quite lacking in EU5 at release, with North America being particularly empty.

Accessibility

Accessibility features are pretty lacking in Europa Universalis 5, but there is a colorblind mode, which is likely the most important accessibility feature for a game like this. A high-contrast map mode would be a great addition, as would the ability to change the game's font.

How I reviewed Europa Universalis 5

I played as both Castille and the Netherlands, and also tried playing as the Bank of Bardi, giving me a good look at several different nation types. In addition to this, I took part in colonisation and exploration, the Reformation, and several other key events throughout the game. I played the game on my PC, which has an Intel i7 12700f CPU, 32GB of RAM, and an Nvidia GeForce RTX 4070 graphics card.

First reviewed October 2025

Poco F7 Ultra is now receiving HyperOS 3 based on Android 16
5:58 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Yesterday, the Xiaomi 15 global units started receiving the update to HyperOS 3 based on Android 16, following Xiaomi's announcement of the rollout a few days prior. Today it's time for the Poco F7 Ultra to get the same treatment. Specifically, European units are now receiving the update, which identifies as OS3.0.3.0.WOMEUXM. It's based on Android 16 as you'd expect and gives you Xiaomi's latest and greatest skin. The update arrives as a whopping 7.6GB over-the-air download, so make sure you only attempt to grab it while you're connected to a fast enough network. If you have an F7...

Tim Cook: Apple is planning more AI partnerships
4:03 pm |

Author: admin | Category: Mobile phones news | Tags: , | Comments: Off

Following a successful Q4 where Apple posted $102.5 billion in revenue, CEO Tim Cook spoke to CNBC about the company’s performance and its future goals. Cook revealed that despite the strong demand, Apple was facing supply constraints on several models of the iPhone 17 and last year’s 16 series. Apple’s favorable revenue results are also expected to carry over into the Holiday period, with projected revenue growth for the December quarter up by 10%-12%. Cook also confirmed that Cupertino plans to release its long-awaited and delayed version of its AI-overhauled Siri next year....

OnePlus 15s/15T’s flagship chipset leaks, big battery too
3:33 pm |

Author: admin | Category: Mobile phones news | Comments: Off

According to a new rumor from the prolific Digital Chat Station over on Weibo, OnePlus is working on a smaller-screen device with a flagship chipset. This is likely to be branded OnePlus 15T and OnePlus 15s, depending on market, and will be the successor to the 13T and 13s, which both launched earlier this year. The 15T/15s is expected to arrive in the first half of 2026 with the Snapdragon 8 Elite Gen 5 SoC on board. Its screen will be 6.31" with "1.5K" resolution, most likely LTPS, flat, with symmetrical small bezels on all sides, and an embedded 3D ultrasonic fingerprint...

Apple hits record Q4 as Services revenue climbs to all-time high
1:51 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Apple reported its financial results for the quarter ending on September 27, 2025 and Cupertino welcomed several new records. Total revenue stood at $102.5 billion, which is an 8% increase compared to the same period last year. Profits stood at $27.5 billion, while earnings per share jumped to $1.85, which is up 13% on a yearly basis. Apple, FY25-Q4 Financial Statement Thanks to strong demand for its iPhone 17 series, iPhone revenue reached a new record of $49.02 billion. This amounts to a 6% increase in revenues compared to the iPhone 16 series, but the 17 models and the Air were...

Honor GT 2 and GT 2 Pro’s key specs tipped
12:58 pm |

Author: admin | Category: Mobile phones news | Tags: | Comments: Off

Honor is rumored to launch the GT 2 series in December, reportedly consisting of the GT 2 and GT 2 Pro. While there's no word from the brand about these phones' features yet, reliable tipster Digital Chat Station has revealed key specs of the GT 2 duo, giving us an idea of what to expect from the two phones. According to DCS, the Honor GT 2 will be powered by last year's Snapdragon 8 Elite SoC, while the Honor GT 2 Pro will have the latest Snapdragon 8 Elite Gen 5 chip at the helm. Snapdragon 8 Elite-powered Honor GT Pro which was launched in April with a 7,200 mAh...

Lenovo Legion Go S (Steam OS) review: what a difference SteamOS makes
12:16 pm |

Author: admin | Category: Computers Computing Gadgets Gaming Computers | Tags: , , , | Comments: Off

Lenovo Legion Go S (SteamOS): Two-minute review

Lighter, cheaper, and more portable than the OG Lenovo Legion Go, the Lenovo Legion Go S (SteamOS) has a lot going for it.

First is its starting $649.99 / £699 / $1,329 price tag, which makes it much cheaper than most of the best budget gaming laptops on the market. And weighing just under two pounds, the Legion Go S is substantially lighter, too.

The result is a compact beauty that can play most of the games in your Steam library, although you might have to adjust a few settings.

The not-so-secret sauce in the Go S is the AMD Ryzen Z2 Go, or AMD Ryzen Z1 Extreme if you're willing to pay a bit more for better performance. In my case, the Z2 Go brings solid performance to a remarkably compact system.

A Lenovo Legion Go S

(Image credit: Future / John Loeffler)

Can you play some of the more demanding games out there, like Cyberpunk 2077? Not really, unless you're willing to make some serious compromises on graphics quality and resolution, but there are plenty of AAA titles that will run beautifully on a device that fits nicely in the palms of your hands.

There are some caveats to consider. The Go S suffers from a short battery life, just like the best gaming laptops, and it has a slightly smaller display with a lower resolution than the original Lenovo Legion Go. And unlike its chunkier brethren, the joysticks on the Legion Go S aren't detachable.

But the biggest concession on the SteamOS version of the handheld is the platform. While there is a version of the Legion Go S with Windows 11 installed, almost everyone using the SteamOS version is going to use Valve's Steam storefront exclusively.

Sure, you could find a way to dual-boot another OS or jury rig a way to get GOG or the Epic Games Store installed on SteamOS, but it's going to be a bit of a hassle, especially for more casual users. For the hard-core Steam fans like me, though, it's not just a non-issue; it's part of the Lenovo Legion Go S's appeal.

Lenovo Legion Go S (SteamOS): Price and availability

A Lenovo Legion Go S (SteamOS) playing Hades II

(Image credit: Future)
  • How much does it cost? Starting at $649.99 / £699 / $1,329
  • When is it available? It is available now
  • Where can you get it? It is available in the US, UK, and Australia

The base model of the Legion Go S is available now in the US, UK, and Australia, starting at $649.99 / £699 / $1,329. It comes with the new AMD Ryzen Z2 Go SoC, 16GB RAM, a 512TB SSD, and an 8-inch, 120Hz IPS touchscreen.

There is also the more powerful Z1 Extreme configuration that sells for $829.99 / £699 / AU$1,599. It has more RAM and storage, and it sports the more powerful AMD Ryzen Z1 Extreme SoC that powered the original Legion Go.

This is a good bit more expensive than the base Steam Deck, but the slightly more powerful Z2 Go processor in the Legion Go S will get you 50% more RDNA 2 compute units to help with performance.

  • Value: 4 / 5

Lenovo Legion Go S (SteamOS): Specs

Lenovo Legion Go S (Steam OS) base configuration

Lenovo Legion Go S (Steam OS) max configuration

CPU

AMD Ryzen Z2 Go

AMD Ryzen Z1 Extreme

GPU

Integrated AMD Radeon Graphics (12 RDNA 2 GPU Cores)

Integrated AMD Radeon Graphics (12 AMD RDNA 3 Cores)

Display

8-inch WQXGA (1920 x 1200p) LCD, 16:10, 120Hz, 500 nits, 97% DCI-P3

8-inch WQXGA (1920 x 1200p) LCD, 16:10, 120Hz, 500 nits, 97% DCI-P3

Memory

16GB LPDDR5X-6400

32GB LPDDR5X-6400

Storage

512GB PCIe 4.0 SSD (2242, 2280 compatible)

1TB PCIe 4.0 SSD (2242, 2280 compatible)

Battery

55.5WHr

55.5WHr

Connectivity

WiFi 6E, Bluetooth 5.3

WiFi 6E, Bluetooth 5.3

Ports

2 x USB4, 1 x 3.5mm combo jack, 1 x microSD card

2 x USB4, 1 x 3.5mm combo jack, 1 x microSD card

Dimensions (W x H x D)

11.77 x 5.02 x 0.88 ins | 299 x 127.55 x 22.6mm

11.77 x 5.02 x 0.88 ins | 299 x 127.55 x 22.6mm

Weight

1.63 lbs | 740g

1.63 lbs | 740g

  • Specs: 4 / 5

Lenovo Legion Go S (SteamOS): Design

The top of the Lenovo Legion Go S (SteamOS) with its ports visible

(Image credit: Future)
  • Excellent hand feel with ergonomic grips; sturdy build
  • Hall-effect sticks, responsive triggers, handy top/bottom port layout
  • Louder fans than I’d like during long, heavy sessions

Personally, I’m a big fan of the original Legion Go, bulky as it is. But the Legion Go S (SteamOS) has its own unique appeal, starting with the color.

The midnight blue chassis is a nice change from the black and white we’ve been getting lately from PC gaming handhelds.

The hard plastic casing fits comfortably in my hands with textured hand grips as a bonus. It’s not fingerprint proof, but it is resistant, holding off most smudging until I get my hands in a batch of freshly popped popcorn with truffle oil. Then all bets were off.

The backside of the Lenovo Legion Go S (SteamOS)

(Image credit: Future)

Similar to the Windows 11 version of the Legion Go S, the controllers don’t detach, and there's no kickstand like on the Legion Go. It’s a shame, but the Go S is noticeably lighter than the Legion Go, weighing in at only 1.63 pounds compared to the latter’s 1.88 pounds, with controllers, so it's not that much of an issue.

The asymmetrical analog anti-drift joysticks are sturdy and provide accurate input, and I especially appreciate that they don’t detach as easily as the Go’s joysticks.

The D-Pad is fine, but it’s a little too stiff to deliver the precision needed to input quarter or half-circle inputs for fighting games. However, the buttons, shoulder, and rear bumpers deliver firm feedback with a nice, gentle click. A tiny square under the right joystick acts as one of the tiniest touchpads I’ve ever seen.

Despite not being OLED, the 8-inch 2560 x 1600p WUXGA display on the Legion Go S is absolutely stunning.

The near technicolor vibrance of Hades II was a feast for the eyes as I threw out barrages of attacks against seemingly endless waves of enemies.

Cuphead and its 1930s-style animations also looked lovely when I wasn’t cursing the screen out after yet another defeat. In both cases, the display’s 120Hz refresh rate ensured smooth rendering without any noticeable latency, which in games like these can make all the difference.

The bottom microSD card slot on the Lenovo Legion Go S (SteamOS)

(Image credit: Future)

In addition to the Steam button that summons a sidebar with your usual tabs (Home, Library, Store, etc), you also have a Quick Access button, which gives you a sidebar where you can toggle performance profiles and settings such as brightness, audio, and Wi-fi. It’s a seamless way to quickly interact with key features without having to completely exit your game.

  • Design: 4 / 5

Lenovo Legion Go S (SteamOS): Performance

A Lenovo Legion Go S (SteamOS) playing a game

(Image credit: Future)
  • The Z2 Go is more than enough for casual or less-demanding AAA games, but visually robust titles struggle
  • Surprisingly good audio quality
  • Controls are responsive and comfortable for long sessions
Lenovo Legion Go S (SteamOS) benchmarks

Here is how the Lenovo Legion Go S (SteamOS) performed in our suite of benchmark tests:

Assassin's Creed Mirage (Highest, 720p): 32 fps; (Highest, 1200p): 21 fps
Black Myth: Wukong (1200p, Medium): 19 fps; (1200p, Cinematic): 12 fps; (720p, Cinematic): 17 fps; (720p, Medium): 39 fps
Cyberpunk 2077 (Ultra preset, 1200p): 3 fps; (720p, Ultra perset): 6 fps
Dirt 5 (Very High, 1200p): 20 fps; (Medium, 720p): 50 fps
Doom: The Dark Ages (Handheld preset, 1080p, FSR Balanced): 37 fps
Shadow of the Tomb Raider (Highest, 1200p): 16 fps; (Highest, 720p): 30 fps

It’s one thing to play Cuphead or Hades II on a PC handheld, but it’s quite another to play the likes of Cyberpunk 2077, God of War, or Baldur’s Gate III.

And yet, there I was, dying for the umpteenth time as I worked my way through Black Myth: Wukong. Thanks to the handheld’s Z2 Go processor, the game played smoothly on lower settings, consistently reaching frame rates approaching 40 fps at 720p.

I also tried playing the game on Cinematic, and that didn't work nearly as well. At the highest performance setting at 720p, the game really chugged along at an unplayable 17 fps.

Games such as Baldur’s Gate 3, Hades II, and Hollow Knight, however, ran smoothly with maxed-out settings, letting me quickly immerse myself in the gameplay.

While not as captivating as the original Go’s QHD panel, the display's colors are vibrant, and details are crisp. This is especially true on Hades II, a technicolor beauty of mythic proportions.

A Lenovo Legion Go S (SteamOS) open to the Steam interface

(Image credit: Future)

One thing the Legion Go S has in common with its bigger brother is the audio. After weeks of playing this thing, I’m still surprised at how loud the Go S actually gets.

And while it can’t compete with the best gaming headsets, more often than not, I found myself vibing to the soundtrack of whatever game I was playing. In-game dialogue is crisp, while sound effects like explosions have some weight behind them. And on instrumentals, particularly string instruments like violins, there wasn’t any distortion.

I don’t know if it’s just because the Legion Go S is lighter, but the controls felt much better than on the original Legion Go, with my thumbs nestled comfortably into the concave seat of the analog sticks.

Lenovo Legion Go S SteamOS experience

(Image credit: Future / Lance Ulanoff)

The bumpers and triggers depressed with a firm click, as did the buttons, and using the D-Pad during Black Myth: Wukong to switch stances was a comfortable, fluid experience.

In order to keep the Go S from overheating, Lenovo outfitted the device with several preset Thermal Modes. These set an appropriate fan speed for a corresponding performance level, and while fan noise is negligible on the Quiet or Balanced settings, Performance is a whole other story. There’s also a separate option to optimize fan speeds to make things simpler.

As for thermals, when I wasn't pushing the Legion Go S too hard, the high-contact touch points like the D-Pad, X, Y, A, B buttons, underside, display, etc., never got especially hot, though things got noticeably warmer during more intense sessions. It never felt uncomfortable, though, even during extended play.

  • Performance: 3 / 5

Lenovo Legion Go S (SteamOS): Battery life

A Lenovo Legion Go S

(Image credit: Future)

Since the Legion Go S is basically a handheld gaming laptop, don’t expect it to last as long as a Nintendo Switch 2.

During my gameplay testing, the Legion would typically last about 2 hours and 30 minutes on Balanced settings before it shut down, though if you do utilize the Legion Go S's SteamOS desktop for non-gaming tasks, I was able to stretch this out to about 8 hours and 30 minutes, but no one is going to use the Legion Go S for that kind of thing regularly enough to matter.

Overall, then, the Legion Go S is more than good enough for a work commute, but if you’ve got a long flight or train ride, you’ll definitely want to keep a charger nearby.

  • Battery life: 2 / 5

Should you buy the Lenovo Legion Go S (SteamOS)?

Lenovo Legion Go S (SteamOS) scorecard

Category

Rating

Value

The Legion Go is one of the more affordable PC gaming handhelds on the market. And outside of a slightly smaller display and a less powerful processor, you're not losing too much on this SteamOS device.

4 / 5

Specs

With options for both the AMD Ryzen Z1 Extreme and Z2 Go, as well as up to 32GB RAM and 1TB storage, this is a well-specced handheld, especially for the price.

4 / 5

Design

While it's not the lightest PC handheld on the market, it's definitely lighter than the original Legion Go. It makes holding the Legion Go S much more comfortable over longer gaming sessions, so while some might miss the kickstand and detachable joysticks, most gamers will call it a fair trade.

4 / 5

Performance

Can you play every GPU-taxing opus on the Legion Go S’s AMD Z2 Go chip? No, but you can play most of what you have in your Steam library at solid frame rates with a few resolution adjustments. Honestly, you'd be surprised at just how many games are handheld compatible these days.

3 / 5

Battery Life

The Legion Go S shares one fatal flaw with its gaming laptop brethren: its blink-and-you-miss-it battery life. At about two and a hald hours while gaming, it's fine for a work commute, but any longer and you'll need to pack a charger.

2 / 5

Final score

The Lenovo Legion Go S (SteamOS) is a good choice for SteamOS diehards. However, if you want something with more oomph, make sure you spend a bit more to get the Z1 Extreme configuration, or look at more powerful gaming PCs, handheld or otherwise.

3.4 / 5

Buy the Lenovo Legion Go S (SteamOS) if...

You value portability
The Legion Go S (SteamOS) is a lightweight, portable option to play AAA titles on the go or in your bed.

You have a huge Steam library
Particularly for those Steam Sale binges, the Legion Go S (SteamOS) is an elegant way to finally play all those indie darlings you’ve been meaning to play.

You want a large screen with big audio
Although not as big as the original Go’s screen, the Legion Go’s 1600p touchpanel is lovely and one of the larger screens available on a handheld. Plus, it’s packing stellar audio.

Don't buy it if...

You want longer battery life
If you don’t want to carry a portable charger with you all the time, you might be better off investing in a more traditional gaming laptop.

You want a lighter system
While the Legion Go S is lighter than the Legion Go, the Asus ROG Ally is the lighter handheld overall.

You want easy access to all your games
While you can technically get non-Steam games on the Legion Go S, it's not an easy or straightforward process.

How I tested the Lenovo Legion Go S (SteamOS)

  • Tested the device for several weeks
  • Played several graphically taxing games at the highest settings
  • Used in-game benchmark tools where possible

I played several popular and GPU-taxing games on the Lenovo Legion Go S (SteamOS) over the course of six weeks, including Black Myth Wukong, Baldur's Gate 3, Forza Horizon 5, Hades II, Hollow Knight, and Hitman 3.

In addition to anecdotal play time, I also ran several in-game benchmarks at different settings and resolutions with graphical upscaling enabled and disabled.

I've been a life-long gamer on both PCs and consoles, and have covered tech and PC gaming devices for several publications, so I know what to look for in a PC gaming device of any kind and how to accurately and quantitatively measure their performance against its competitors.

  • First reviewed October 2025
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