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I’ve been testing one of the tiniest robot vacuums you can buy – and while it might be small, its cleaning power is mighty
9:30 pm | September 25, 2025

Author: admin | Category: Computers Gadgets Home Robot Vacuums Smart Home | Tags: , | Comments: Off

SwitchBot K11+: two-minute review

The SwitchBot K11+ is a scaled-down robot vacuum that's perfect for cramped homes. It delivers solid vacuuming and navigates with surprising speed and confidence, even if it doesn't always avoid all the obstacles it should. If you have a home with lots of nooks and crannies, it will be compact enough to squeeze into them, although note that while it's small in width, it's about standard height.

The dock is perhaps the smallest auto-empty option I've seen – sitting happily out of the way beneath my bed – and packs a surprisingly generous 4L dust bag. For that reason alone, it's a contender for the best robot vacuum for small homes.

The only major disappointment here is the "mop", which takes the form of a disposable wet-wipe that the bot drags across the floor. For the level of cleaning it delivers, it isn't worth the effort of attaching it. In fact, if you ignore the mopping capabilities altogether and just treat the K11+ as a vacuum-only bot, it becomes a far stronger proposition overall.

It isn't perfect, however. Aside from the dodgy mop, the app has a few weird quirks – and the auto-empty function is rather noisy. Overall, though, there's something very charming and appealing about this little bot. At full price it's clear you're paying a bit of a premium for the small size, but discounts are easy to come by, and if you snag one of these it can be very strong value for money.

That's the short version; read on for my full SwitchBot K11+ review.

SwitchBot K11+ robot vacuum

(Image credit: Future)

SwitchBot K11+ review: price & availability

  • List price: $399.99 / £399.99
  • Available: US, UK
  • Launched: September 2025

The SwitchBot K11+ launched in September 2025, and is available to buy direct from SwitchBot, but also via Amazon. At list price it costs $399.99 in the US and £399.99 in the UK. However, at time of writing, there were significant discounts available one both sides of the shore. You're paying a bit of a premium for the dinky size here, although even at full price I think it's decent value for money.

Two of the best cheap robot vacuums on the market, the Dreame D9 Max Gen 2 and the Roborock Q7 M5 are both cheaper and offer far more capable mopping than the K11+, but neither come with an auto-empty dock. You'll be able to pick up better-value auto-empty hybrid robot vacuums if you're happy to go for an older model – a good example is the Roborock Q5 Pro+. Note, though, that the dock is much bigger, and is unlikely to fit under your bed.

  • Value for money score: 4 out of 5

SwitchBot K11+ specs

Max suction:

6,000Pa

Robot diameter:

9.8in / 24.8cm

Robot height:

3.6in / 9.2cm

Dock dimensions (W x D x H):

9.4 x 7.1 x 9.8in / 24 x 18 x 25cm

Dust bin volume (base):

4L

Water tank volume:

None

Base type:

Charge, auto-empty

Max threshold clearance:

0.7in / 1.7cm

Smart home compatibility:

Matter (Apple Home, Alexa, Google Home)

SwitchBot K11+ review: design

  • Small (but not short) robot with rubber roller and side brush
  • Mop is a wet-wipe dragged across the floor, then disposed of
  • Compact dock with auto-empty and storage for mop plate

The SwitchBot K11+ is a dinky robot vacuum with an equally compact base. The bot itself measures 9.8in / 24.8cm in diameter, whereas most bots these days are about 13in / 33cm. This means it can clean in narrow spots – although note that at 3.6in / 9.2cm, height-wise it's pretty average, so it won't be sneaking under a low sofa – for example – to clean.

Below you can see it next to the Roborock Saros 10 – while the K11+ is significantly smaller in diameter, its puck makes it taller; the Roborock's puck is retractible.

SwitchBot K11+ next to Roborock Saros 10

The pint-sized K11+ next to the more normally proportioned Roborock Saros 10 (Image credit: Future)

On the top of the K11+ you'll find buttons for On and Return to dock. Lift off the cover (which appears to just sit in place – I'd prefer some magnets to hold it a little more securely – and you'll find the dust cup clipped to the side.

There's a raised LiDAR puck, bumpers around the edge, and a camera at the front. Flip the K11+ over and you'll find a rubber roller. Sensibly, SwitchBot has made this almost the full width of the robot, which means the suction area is actually relatively large. There's also an angled side brush, to avoid hair from becoming tangled around it.

The K11+'s mopping capabilities appear to have very much been an afterthought. To launch the function, you attach a wet-wipe to a base plate, and clip this to the underside of the bot, on top of the suction area. The wipe is then dragged across the floor, and disposed of afterwards. Note that the wet-wipe isn't biodegradable.

Although you need to attach the mop plate to activate "mopping", it is possible to specify carpet and no-mop zones on the map, to avoid the mop wiping down any areas that should not be wiped. However, you can't set a no-mop zone where the dock sits.

Dock for SwitchBot K11+ robot vacuum with lid removed to show dust bag

(Image credit: Future)

Speaking of the dock, the K11+'s station is far smaller than those you find accompanying the vast majority of bots nowadays. In fact, it's significantly more compact than the already-small dock that came with this model's predecessor, the SwitchBot K10+ (specifically, 2.9in / 7.3cm shorter and 0.8in / 2.1cm narrower).

SwitchBot K11+ in its dock, under a bed

(Image credit: Future)

This dock has TARDIS-like properties, though: lift the lid and you'll find a far larger than usual 4L dust bag. SwitchBot has also added storage for the mop plate beneath the lid – just one of a number of thoughtful design touches (my other favorite is that the handle on the onboard bin doubles up as a clip to secure it in place).

It's far from the most fully featured dock in town, though. There's no mop pad cleaning or refilling of water tanks (because there is no mop pad, nor is there a tank to fill). However, I'd wager that there are plenty of people who'd prefer a smaller dock with a large dust bag to a gigantic one with tanks included.

  • Design score: 4 out of 5

SwitchBot K11+ review: performance

  • Navigates quickly and confidently, decent obstacle avoidance
  • Good suction performance but bin emptying rather loud
  • Mopping not worth the effort, and dock can't be in a no-mop zone

When I set the SwitchBot K11+ off on its first cleaning run, the first thing that struck me was its speed. This bot powers up and down floors like there's no time to waste.

Despite that, it seems to do a good job at picking up dust and debris – I paused it before it could auto-empty, and the onboard bin had plenty in it, even though the room had been vacuumed the previous day, and I was using the second-weakest suction mode. (You can choose to clean a room once or twice, and there are four suction options: Quiet, Standard, Strong and Max.)

SwitchBot K11+ robot vacuum

This dinky bot navigates with speed and confidence (Image credit: Future)

As usual, you can request the bot clean a room or a zone. However, the "Spot clean" function – where a robot will clean an area that's about a square meter or so around a chosen position – was still in beta testing at the time of writing, which is a little annoying if you want to clear a spillage.

Although fairly quiet in operation, the auto-empty process is really rather noisy. However, you can set different auto-empty durations via the app, to save at least some unnecessary disruption.

SwitchBot K11+ robot vacuum driving away from its dock

The auto-empty process is a little noisy (Image credit: Future)

Mopping is a different story. Attaching the wet wipe is fiddly, and ends up with a lot of the wipe on the underside of the base plate. It barely left my bathroom floor damp – imagine trying to clean the entire floor of a room with half a single wet-wipe. It also deposited bits of grime next to every grouting line.

I'll get into the results of the mopping tests in a second, but the short version is that if I owned this bot, I just wouldn't bother with the mopping functionality – in my opinion, it just isn't worth the effort.

SwitchBot K11+ robot vacuum in mopping mode

The wet-wipe mop setup deposited grime whenever it hit an uneven bit of floor (Image credit: Future)

As a result of its speed, you might assume the K11+ experiences a fair few collisions, but this isn't the case. On test, it skirted its way around furniture and avoided permanent obstacles with impressive accuracy and reliability.

Ad hoc obstacle avoidance was less consistent. During one cleaning run, the K11+ drove into the dog (who, thankfully, remained unbothered) and then went on to push his water bowl across to the other side of the room.

During my set obstacle avoidance tests it hit my shoe, but on encountering the same shoe a second time, the bot carefully skirted around it before continuing. The K11+ also sucked up a red ribbon I'd used in place of a charge cable, but I wound't say that was surprising – I've yet to find a robovac that can successfully avoid cables, whatever the manufacturers may claim.

Cleaning tests

Next I moved on to TechRadar's official suction tests. For this, I sprinkled dry tea (from a tea bag) and a handful of oats onto the carpet, and monitored how effectively the bot sucked them up.

A single pass in Standard mode took care of most of the oats but only the top layer of tea, and a second in Max sucked up the rest of the oat crumbs and a decent amount of tea. That's a good result – the tea test is purposefully tricky (I used a Dyson V15 Detect to clear it completely).

Moving onto the mopping tests. This one felt unfair because it isn't so much a mop as a wet-wipe. Nevertheless, I persevered. I smeared a tiny amount of ketchup on a tiled floor and left it to dry, and also spilled a little soy sauce, to see how the K11+ could clear it.

Predictably, it could not. The soy sauce ended up smeared all over the floor and the ketchup was completely unaffected. I sent my Roborock Saros 10 in to clean up after it.

SwitchBot K11+ robot vacuum in mopping mode

The K11+'s wet-wipe "mop" did not impress in the mopping tests (Image credit: Future)

If I owned this bot, I wouldn't bother with the mopping function at all. For the level of cleaning it delivers, it isn't worth the effort of attaching the wet-wipe. It also limits where you can position the dock, because it can't live in a no-mop zone.

  • Performance score: 3.5 out of 5

SwitchBot K11+ review: app

  • Pretty well designed and easy enough to use
  • Fine-tuning options are limited
  • Some minor illogical quirks

Since SwitchBot is a brand that makes a number of smart home products, its app is a hub for any SwitchBot gadgets you might own, rather than being dedicated to robovacs only. That means you'll have to click through twice from the homescreen to reach the K11+'s control options.

Once you reach the right section, it's much like most other robovac apps I've used. Editing a map is straightforward, and you can easily add no-go zones and merge or split spaces. The control options are more limited than you'll find in other, pricier robot vacuums, but all the main bases are covered.

There are a few niggles, though. I was pleased to find a Boost mode for carpets. However, specifying an area of carpet adds a pattern on top of the map that's so dark you then can't see the robot's cleaning path. Slightly annoyingly, there's an 8-character limit on room names that prevents you from, for example, labelling "Top floor", and bafflingly, there's no "Hall" or "Corridor" type option within the room defaults.

  • App score: 3.5 out of 5

Should you buy the SwitchBot K11+?

Attribute

Notes

Rating

Value

Budget / mid-range at full price, but big discounts are common. Paying a bit of a premium for the small size, but still decent value.

4 / 5

Design

Tiny robovac with an equally compact dock. Not exactly feature-packed, and mopping is very basic, but it looks great with some useful design features.

4 / 5

Performance

Vacuuming is solid and navigation is good, but emptying is noisy and mopping isn't worth bothering with.

3.5 / 5

App

Decent app with a few illogical quirks.

3.5 / 5

Buy it if...

You don't have much space for a dock
If you want auto-empty capabilities but don't have room for a massive dock, this bot is perfect – it has perhaps the smallest auto-empty dock I've seen.

You're dealing with lots of dust or hair
Although the dock is small, its internal dust bag is far bigger than you'll find in most auto-empty docs, with space for plenty of dust or pet hair before it needs replacing.

You want a speedy cleaner
The K11+ rattles along at quite a pace, which means despite its small size, it will get your rooms clean quickly.

Don't buy it if...

Your priority is mopping
The mopping here is really very basic, and for most people, not worth the effort.

You don't have lots of dust or hair
If you're dealing with low levels of dust, you could consider not bothering with auto-emptying at all. There are plenty of excellent full-sized bots with very compact, charge-only docks, for less money than you'll shell out for the K11+.

How I tested the SwitchBot K11+

I used the SwitchBot K11+ as my main vacuum for a fortnight, to get a feel for its general cleaning performance and ease of use. I also ran a series of set suction tests to assess this bot's cleaning powers, seeing how effectively it cleared fine (tea leaves) and chunky (oats) spillages. To assess the mopping, I spilled soy sauce and smeared ketchup on a tiled floor. To test obstacle avoidance, I scattered common items you'd usually find around a home across my living room floor to see if it could correctly identify and avoid them.

During my review period, I assessed how easy it was to set up the SwitchBot K11+, how accurately it made its way around my home, and if there were any annoyances with its performance. I compared my experience with other robot vacuums I've tested, both budget and premium models.

Read more about how we test robot vacuum cleaners

  • First reviewed September 2025
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Honor MagicPad 3: One-minute review

The Honor MagicPad 3 is almost the perfect large tablet. With a bright and colorful 13.3 inch 3.2K display, complete with IMAX Enhanced certification, kicking back with a movie or TV show is an absolute joy. Even simply scrolling the home menu or your favorite social media website impresses thanks to a smooth 165Hz refresh rate.

The tablet’s eight speakers perform well, though lack bass overall; especially in comparison to the superior sound systems found on the likes of the cheaper Lenovo Idea Tab Pro. I think you should immediately disable the Honor Spatial Audio option in the settings menu for the best performance though. It’s on by default and gives a solid impression of depth, but makes everything sound artificial, tinny, and a little hollow.

Still, these minor audio quibbles are easy to overlook considering the tablet's impressively slim and lightweight build. At just 5.79mm thick and coming in at 595g, it's thinner and lighter than even the iPad Air. Honor has managed to cram in a truly massive 12,450mAh silicon-carbon battery too, delivering incredible battery life. Seriously, this tablet can power through a full day of rigorous use and then some without breaking a sweat.

I was shocked when half a day editing Google Docs files in a café followed by two hours of 4K video viewing on the train, all at max brightness, ended with the battery barely below 80%. On top of that, the tablet holds charge between uses effortlessly - I often left it on standby stashed down the side of my bed after a night binge-watching Amazon Prime Video and picked it up a few days later to discover that it lost no charge at all in that time.

The Honor MagicPad 3 placed on a colorful desk mat.

(Image credit: Future)

If you’re the kind of person that likes to leave a tablet around the house to use as needed, you never have to worry about finding it out of electrical juice. Some of this is likely due to the rather aggressive AI Power Management System, which might be worth tweaking if you need certain apps to continually refresh in the background, but it’s hard to complain when the resulting battery performance is this strong.

So what stops the Honor MagicPad 3 from being a best-in-class product? Sure, it's a shame that the gorgeous screen isn't an OLED panel and that there's no fingerprint reader, but above all else it's down to the patchy update support.

When quizzed, Honor told us that it plans “at least one major Android version update” and just “two years of security patches”, which is a depressingly short timeframe. In my eyes, the lack of Android version updates isn’t a dealbreaker, as you’re only really missing out on software features, but the two years of security patches is. You generally should avoid using devices once that timeframe is up, so the tablet effectively has a looming expiration date out of the box.

It’s a shame, especially when you can easily find tablets under $200 / £150 with more years of security update support. The brand did at least note that it will “constantly evaluate” its plans and “deploy software upgrades accordingly” which hopefully means there’s scope for this to change in the future.

Honor MagicPad 3 review: price and availability

The Honor MagicPad 3 placed on a colorful desk mat.

(Image credit: Future)
  • £599 retail price
  • Expect frequent discounts
  • It’s available in the UK, but not the US or Australia

The Honor MagicPad 3 comes in at £599 (around $800) for a model with 16GB of RAM and 512GB of storage, which is a very fair price for what you get, especially in comparison to the $799 / £799 iPad Air 13-inch that starts with a pitiful 128GB of storage. Sadly, there's no Australian release.

Honor frequently runs promotions that slash that price, however, so expect it to be readily available for at least £100 less. In fact, it has already seen its price fall to £499 in the build up to release. Also be on the lookout for various free gifts, including the excellent Honor MagicPad3 Smart Touch Keyboard, which I tested alongside the tablet for this review, or Honor Magic Pencil 3 stylus. These promotions turn an already good deal into a great one.

The one thing to bear in mind here is that limited update plan. If you’re particularly concerned about getting the latest and greatest version of Android, or worry about using a device that’s no longer receiving security updates, then that otherwise showstopping price tag is a little less tempting.

  • Value score: 4 / 5

Honor MagicPad 3 review: specs

Starting price

£599

Operating system

Android (MagicOS 9.0.1)

Chipset

Snapdragon 8 Gen 3

Memory (RAM)

16GB

Storage

512GB

Display

13.3 inch 3200 x 2136 (3K) LCD

Cameras

13MP, 2MP rear / 9MP front

Battery

12,450mAh

Connectivity

USB-C 3.2, Wi-Fi 7, Bluetooth 5.4

Weight

595g

Dimensions

293.88mm x 201.38mm x 5.79mm

Honor MagicPad 3 review: Design

The Honor MagicPad 3 placed on a colorful desk mat.

(Image credit: Future)
  • iPad Air-beating slimness
  • Surprisingly lightweight
  • The back cover might be divisive

The Honor MagicPad 3 puts the 13-inch iPad Air to shame with a design that’s both thinner and lighter. It has a 13.3-inch screen with roughly 0.7cm bezels, flanked by a metallic body where you’ll find four large speaker grilles (that’s two along each short edge), a standard volume rocker and power button, a USB Type-C 3.2 port (with support for 66W fast charging) for topping up the battery or connecting an external display, and a small magnetised area where you can affix the compatible Honor Magic Pencil 3 for charging.

The only thing that I would add is a fingerprint reader, which is unfortunately absent. Luckily the face unlocking is quick and responsive and works well even in low light conditions, so it never feels like you’re really missing out on too much.

The back is relatively plain, aside from a camera module with a flash, a 13MP main sensor and a 2MP macro lens, and a row of small electronic contacts for the keyboard case. According to the Honor website, only one colour is available in the UK: a rather basic Grey.

I tested a White model, however, which is available in some other markets, and has an almost bumpy, textured back. It’s certainly a unique feeling, like having a third-party skin applied out of the box, which makes me think that it’s some kind of vinyl sticker.

The Honor MagicPad 3 placed on a colorful desk mat.

(Image credit: Future)

I'm in two minds about this. On one hand, I really appreciate the added grip that this material brings, making it far easier to hold the tablet one handed. It’s impressively resistant to fingerprints and, if it came down to it, would probably offer a fair amount of protection from scratches.

It also looks great from a distance, helping the Honor MagicPad 3 stand out in a sea of plain slabs. On the other hand, the strange feel initially made me think that the back of the tablet was constructed entirely from plastic; this somewhat dampened my excitement out of the box.

I tested the Honor MagicPad 3 with the Honor MagicPad3 Smart Touch Keyboard and was very impressed with its performance. The case attaches to the back of the tablet magnetically, with the top half folding down to create a very distinct looking stand that shows off that snazzy back design. The keys are stable with plenty of travel and are very satisfying to press. It also has a large and responsive touchpad, with pronounced mechanical clicks and minimal flex.

It’s a really excellent keyboard and a massive upgrade compared to the Bluetooth model for the Honor MagicPad 2. My only possible complaint is that it seems to only be offered in the US English layout, which took a little getting used to and seems odd given the lack of availability in that region.

  • Design score: 4.5 / 5

Honor MagicPad 3 review: Display

The Honor MagicPad 3 placed on a colorful desk mat.

(Image credit: Future)
  • Not an OLED, unlike the MagicPad 2
  • Still bright and vibrant however
  • Impressive 165Hz refresh rate

The Honor MagicPad 3 has an impressive 3.2K (3200 x 2136) IPS LCD screen. With up to 1,000 nits of brightness it's perfect for indoor use and can hold its own outside on a sunny day.

A variety of media looks absolutely gorgeous on it with cheerful and vibrant colors and plenty of fine detail. At 13.3 inches, the tablet might as well be a portable TV and I love using it to catch up on everything from Amazon Prime Video shows to Netflix movies and YouTube videos.

Honor offers two interesting display features too: Super Dynamic Display and Vivid Display. Super Dynamic Display uses AI to ‘enhance HD video brightness and contrast’ while Vivid Display aims to ‘enhance video clarity and colors’ with the same technology. With both of these features enabled, videos look a tad brighter and slightly clearer but lose a little color accuracy.

The tablet’s display is IMAX Enhanced certified too, which is good news if you want to consume compatible content on services like Disney+ or Rakuten TV. Outside of video watching, the 165Hz refresh rate also makes browsing apps, system menus and websites feel especially smooth.

You should note that this isn't an OLED panel though. I don’t think that this is unreasonable given the tablet's cost, but it is significant when its predecessor, the Honor MagicPad 2, did have an OLED display at a similar price point, which had a significantly brighter screen that offered slightly better colors.

  • Design score: 4/5

Honor MagicPad 3 review: Cameras

The Honor MagicPad 3 placed on a colorful desk mat.

(Image credit: Future)
  • Decent front camera
  • Serviceable rear camera
  • Abysmal macro lens

The Honor MagicPad 3 isn’t going to win any prizes for its camera setup, though that's the case for almost any tablet.

The 13MP front camera is crisp and clear enough for an impromptu video meeting, but not something that you're going to want to be taking your Instagram selfies with.

As for the rear, you're getting a 13MP main shooter that suffers from aggressive post processing that smudges over most of the finer details in almost any shot. It's fine for scanning documents or taking a quick snap of something right in front of you, but gets dicey if you're photographing from a distance or with the 2x digital zoom.

There's also a 2MP macro lens that takes images so blurry that it might as well not be there at all.

  • Camera score: 2.5/5

Honor MagicPad 3 review: software

  • MagicOS might not be your cup of tea...
  • But it’s easy to use, with lots of features
  • The desktop mode needs work

The Honor MagicPad 3 runs the brand's MagicOS 9.0.1 operating system; a version of Android 15. It has minimal bloat, at least compared to alternatives like Xiaomi HyperOS, and offers a surprising number of genuinely useful features.

As a former iPhone 15 Plus user that now daily drives the Porsche Design Honor Magic 7 RAR, I think its interface is incredibly intuitive. Its overall design is obviously more than a little ‘inspired’ by Apple, which could upset the Android purists out there, but it's smooth, easy to use, and extremely responsive.

I might be a little biased here, as it's my current favorite mobile operating system, but I find that it delivers the perfect balance between the slick aesthetics of iOS and the freedom and customization of Android. There are loads of options to tweak, from app icon shapes and sizes to home screen and charging animations.

A handful of quirky extras give the operating system plenty of its own personality. One of my favorites is the ability to create a humanoid ‘3D Avatar’ for your live wallpaper. When you unlock the device, you're greeted with a short moving scene of the character going for a stroll through a park, chilling in a cafe, petting a fluffy cat, or a plethora of other possible situations.

Videos of new scenarios are automatically generated when the device is charging and, while undeniably a little unsettling at first, I've grown to love seeing what my little homunculus is up to every time I turn the tablet on.

The Honor MagicPad 3 placed on a colorful desk mat.

(Image credit: Future)

Of course, being 2025 the software of the Honor MagicPad 3 also has a suite of AI features including AI-powered widgets that do a surprisingly good job of recommending installed apps based on your usage habits, real-time AI subtitle generation, AI writing tools that help you polish or rephrase your text, and automatic on-device AI deepfake detection for video calls.

This is on top of the Magic Portal - effectively the brand’s take on Google's Circle to Search feature. As with most Android devices, Gemini assistant is also built in and can be summoned by holding the power button for a few seconds.

The only part of the software that I think needs work is the tablet’s desktop mode equivalent: Floating Window mode. It causes each to run in a little window on your screen that you can drag around like a PC desktop environment, but it’s unfortunately quite unresponsive at times.

Filling the screen with two side-by-side apps is awkward and as far as I can tell there’s no way to have a taskbar on screen at all times. It’s not completely unusable, as I still manage to get work done with some fiddling, but is nowhere near as slick or easy to use as the offerings from market leaders in this field like Samsung and Lenovo.

  • Software score: 4 / 5

Honor MagicPad 3 review: performance

The Honor MagicPad 3 placed on a colorful desk mat.

(Image credit: Future)
  • Robust performance thanks to powerful specs
  • Zero noticeable slowdown in general use
  • More than enough for gaming

Powered by the 2023 flagship Snapdragon 8 Gen 3 chipset, the Honor MagicPad 3 might not have the very latest chip but it’s certainly plenty powerful.

In general use, be that visiting your favorite websites or watching shows, you’re not going to notice any slowdown at all. Even when switching between multiple apps, the 16GB of RAM keeps everything cached and ready to go.

It supports Wi-Fi 7 for speedy downloads if you have a compatible router, plus Bluetooth 5.4. The 512GB of storage space is generous, especially at this price, so you’ll likely have room for all your favorite apps and plenty of spare space for downloaded videos. I keep multiple full series downloaded on the tablet at a time and haven’t come close to filling it up.

With specs like these, the Honor MagicPad 3 is also a surprisingly capable gaming device. Call of Duty Mobile runs flawlessly on the highest settings. More demanding games like Zenless Zone Zero impress too, with a rock solid 60 frames per second on high settings. With everything cranked up to the max, I found the very top middle portion of the tablet tends to get a little hot to the touch, but it thankfully never overheated or slowed down to a noticeable degree in my testing.

That said, if you intend to use the Honor MagicPad 3 for gaming I would highly recommend investing in a compatible Bluetooth controller as the large size of the tablet makes it very awkward to hold in your hands when you’re using touch controls.

  • Performance score: 4.5 / 5

Honor MagicPad 3 review: battery

The Honor MagicPad 3 placed on a colorful desk mat.

(Image credit: Future)
  • 12,450mAh silicon-carbon battery
  • Incredible battery life, beating all competition
  • Features the Honor E2 power management chip

Truthfully, it’s difficult to fully test the Honor MagicPad 3’s battery life because it almost never runs out of charge. With a gigantic 12,450mAh silicon-carbon battery this thing is practically everlasting, easily powering through a whole week of on and off use without dipping below the 60% mark. We’re talking well above 20 hours of screen on time, absolutely decimating the battery performance of any other tablet that I have ever used.

It offers comfortably double the battery life of the latest iPad Air and is a dream for taking on long trips or flights. You can even use the tablet as an impromptu power bank in a pinch and still have more than enough left over for the rest of your day’s use. It’s incredible frankly, so serious props to Honor here.

In addition to its large size, the battery features Honor’s proprietary E2 power management chip. There’s also an AI power management system built into the OS. How much of a difference does all this tech actually make? It’s hard to say, but the results are impossible to argue with.

  • Battery score: 5 / 5

Should you buy the Honor MagicPad 3?

Honor MagicPad 3 report card

Attributes

Notes

Rating

Value

The Honor MagicPad 3 is incredible value - if you can overlook the patchy update plan.

4/5

Design

Thin, lightweight, and visually attractive. The unusual rear design might prove divisive though, and it lacks a fingerprint reader.

4.5/5

Display

A bright and colorful display that’s perfect for watching movies or TV. It’s 165Hz, though the fact it’s not OLED is a downgrade compared to the previous MagicPad.

4/5

Cameras

Your average tablet camera setup. It gets the job done, but you should just use your phone instead.

2.5/5

Software

MagicOS isn’t for everyone, but it’s easy to use and brimming with quirky charm.

4/5

Performance

Great performance across the board. This tablet is more than powerful enough for general use, and excels at gaming too.

4.5

Battery

Some of the best battery performance of any tablet, period.

5/5

Buy it if…

You want a tablet with serious battery life
The battery life of the Honor MagicPad 3 is incredible. It offers more than enough juice for well over a week of use and means the tablet can even come in handy as a power bank for your phone in a pinch.

You crave good value
With the Snapdragon 8 Gen 3 chipset, 16GB of RAM, and 512GB of storage, you’ll struggle to find a better value tablet at this price point. It becomes an even better deal when you factor in the frequent discounts and free goodies too.

You want a tablet that really stands out
The super thin and stylish design of the Honor MagicPad 3 really stands out in a sea of grey slabs. Pick one up if you love the unique look.

Don’t buy it if…

You’re worried about long-term support
Unfortunately, Honor has only confirmed one planned Android upgrade and two years of security patches which is a huge disappointment. Unless this changes, you should avoid this tablet if you’re concerned by the lack of support.

Also consider

Not keen on what the Honor MagicPad 3 brings to the table? Here are two compelling alternatives to consider:

Honor Magic Pad 3

Lenovo Idea Tab Pro

iPad Air 13-inch

Price

£599

$349.99 / £379.99

$799 / £799 / AU$1,299

Weight

595g

1.36lbs / 620g

617g

Size

293.88mm x 201.38mm x 5.79mm

189.1mm x 291.8mm x 6.9mm / 7.44″ x 11.49″ x 0.27”

280.6mm x 214.9mm x 6.1mm

Screen size

13.3 inches

12 inches

13 inches

Processor

Snapdragon 8 Gen 3

Mediatek Dimensity 8300

M2

Speakers

8 stereo speakers

Quad JBL-tuned speakers

Stereo speakers

Connectivity

USB-C 3.2, Wi-Fi 7, Bluetooth 5.4


USB-C, MicroSD card, WiFi 6E, Bluetooth 5.3, GPS

USB-C

Battery

12,450mAh

10,200mAh

9,705 mAh

Lenovo Idea Tab Pro
The Lenovo Idea Tab Pro is less powerful than the Honor Magic Pad 3 and a bit heavier, but it’s also compatible with a great keyboard and offers a better desktop mode so it’s a good alternative if you’re after a pure productivity device.

Read our full Lenovo Idea Tab Pro review

iPad Air 13-inch
The iPad Air 13-inch is slightly thicker and heavier than the Honor MagicPad 3, but offers significantly better long-term software support. It has worse battery life and is massively more expensive though, especially for that 512GB version.

Read our full iPad Air 13-inch review

How I tested the Honor MagicPad 3

I tested the Honor MagicPad 3 over the course of multiple weeks in the build up to its announcement and release. It’s become my go-to tablet and has accompanied me on a number of trips.

It’s also seen plenty of use at home, where I’ve been using it for a mix of media consumption and gaming. I tested the tablet in its standard 16GB + 512GB configuration, though in a White colorway that is not currently available.

I used it alongside the compatible Honor MagicPad3 Smart Touch Keyboard which was supplied alongside the tablet. The tablet even replaced my usual work laptop on a handful of occasions, where I evaluated the keyboard’s performance and its overall potential as a productivity device.

First reviewed September 2025

Ghost of Yotei is one of the best games I’ve played this year, with beauty, style, and visceral action running through its veins
4:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

I have caught myself reliving riding my horse across Ghost of Yotei’s landscape of 17th-century Japan almost every time I’ve put the game down since starting it.

From the simplest of jogs between locations, or the longest of horse rides across sweeping lands, through fields, and over rivers, there’s just something truly beautiful about it that has consumed me.

Review info

Platform reviewed: PS5
Available on: PS5
Release date: October 2, 2025

And while the world of Ghost of Yotei is one of the best I’ve played in years, and one of the most spectacular things about the game, it’s only one of a number of highlights in the PS5 exclusive.

The worldbuilding and sense of place the lands offer is supported by an epic tale that twists and turns, an interesting protagonist who develops as the story goes, multi-faceted, immense, and bloody, moreish combat, and a smattering of enjoyable open-world and role-playing game (RPG) staples. Which, even though they can be repetitive sometimes, also bring much value and meat to the experience.

It wears the influence of its predecessor on its sleeve prominently, but Ghost of Yotei has been more than worth the wait.

A screenshot of Atsu and an NPC in Ghost of Yotei

(Image credit: Sony/PlayStation/Sucker Punch)

A tale for the ages

Set a few hundred years after Ghost of Tsushima, you are Atsu an outlaw making a return to her homeland of Ezo with revenge on the mind. Be prepared to hear the phrase “The Yotei Six” an awful lot in the first half of the main story in particular, as that is who Atsu is chasing down: six masked-up baddies who inflicted great pain on her and her family when she was a child.

Complemented by intriguing flashbacks that give greater context to that original pain, the story of Atsu chasing after these six almost-mythical enemies is an epic one. It has twists and turns and is deeply cinematic and gripping, and Atsu and the change she experiences along the way make her a compelling protagonist. You can feel the anger and deliberation in her encounters, in her visceral combat actions; and you can see how her relentless pursuit of justice changes her outlook along the way, too.

And while the premise of hunting down the six masked big bads is similar to Assassin’s Creed: Shadows, a linear revenge tale, and checking off an assassination hitlist, this is not. There are more layers to the story and to each of the narratives around the enemies to get stuck into.

Experiencing the beauty of nature

That stylish way that the story is delivered is indicative of the lands that it takes place in, too - as well as how you explore it.

Firstly, the scenery and sense of place in the game’s landscapes and environments are wonderful. From expansive, sweeping fields of grasses and flowers bathed in sunshine, to the icy mountainsides of an arctic, wintry region. And from the spring-like, verdant, and lush fluvial landscapes either side of meandering waterways to the gorgeous and blinding oranges and golds of hundreds of trees in their autumn form, all four seasons are draped over the landscapes of Ghost of Yotei beautifully.

As well as offering sheer beauty, everything seems truly part of the environment; each location does seem purposefully placed, sprouting from the ground or perched on it intentionally.

There’s also a wider use of the landscape to create ‘landscape moments’ as I call them; using the wind for guidance is a sheer joy once again, throwing up thousands of flower petals as you bound across plains is a thrill, and there’s a few moments where your ride across the countryside or along winding tracks is accompanied by wonderful and haunting songs.

A screenshot of Atsu's spyglass view in Ghost of Yotei

(Image credit: Sony/PlayStation/Sucker Punch)

Mapping an adventure

Taking the importance of the landscape and environment further is Atsu’s in-game map, the way objectives are presented, and also how exploration and discovery work.

In short, the map is outstanding. Its art style is gorgeous, and the way icons and your travel route appear on it like paintings is great. Additionally, cartographers’ maps can be bought and placed over areas on your own map to reveal locations in an incredibly satisfying way that brings the map to life as opposed to being a static resource. This is echoed by other locations on the map being slightly animated, rather than just quest markers on a static background.

The details are excellent here, too. For example, if it's raining in the world, you’ll see a pitter-patter of raindrops fall on your map. Teaming this map with your spyglass makes for satisfying exploration that nails the ‘see that over there, mark it, and go there’ incentive, which is key to a well-done RPG world.

Additionally, there isn’t a smattering of side quest markers on the map or a list of text in your menu - there’s a superb card system instead, which is stylish and artsy - and you can stumble across simple side encounters naturally through exploration. It’s a world that demands to be explored, and its slowly revealing open zones in the open world are filled with things to see and do, and are more densely filled than massive, open, and empty.

A screenshot of a Atsu in combat in Ghost of Yotei

(Image credit: Sony/PlayStation/Sucker Punch)

Put them to the sword

However, it’s not just style and aesthetics and a stacked world; there’s plenty of substance elsewhere in Ghost of Yotei, and at the forefront of that is Atsu’s violent, bloody, and super-slick combat.

With access to five melee weapons when fully kitted out, Atsu can cut through hosts of enemies with ease and grace; it really can be like a dance, almost, and chaining together parries, strikes, weapon swaps, and dodges to seamlessly work between enemies and cut them down is almost poetic.

The violence and bloodshed are incredibly graphic - something that I’ve greatly enjoyed upping the ante on by playing in the game’s Miike mode - but also arty and make for extremely reactive visuals to this dance too.

At the core of the combat is, of course, the weapons and toolset open to Atsu. Yotei does away with the different stances to combat different enemies and weapon types, and instead gives you an arsenal of different weapons to use.

Each will work against anybody, but it pays to know your katana from your Kusarigama and who best to fight with each, for example - however, each weapon is excellent, dynamic, and exciting to use and master. I greatly enjoyed the process of acquiring these weapons through quests, too. Each expert you find for the weapons feels organic and feeds into Atsu's learning and developing skills to be best equipped to fulfill her revenge mission.

The bows in Yotei are once again satisfying to use, and while the rifle is an option, I barely used it - though finishing a stand off with a quick, hip fire shot of the pistol is dead cool. Complementing this are some ranged throwables you can use, such as firebombs to wreak havoc on groups of enemies, and quickfire kunai knives.

Armor always plays a part by offering perks that can be boons to different play styles. You can gain new sets to obtain with mysterious side quests or tasks, and they can be upgraded - but your main Ghost one is upgraded through the main story.

A screenshot of Atsu's in combat in Ghost of Yotei

(Image credit: Sony/PlayStation/Sucker Punch)

Style *and* substance

There’s plenty of opportunity to customize Atsu’s gear, too, and there’s clearly an emphasis on this. You can work to find resources for weapon and armor upgrades, and a whole raft of charms - themselves upgradeable through in-game tasks or actions - can give you edges in certain play styles. However, you can also enjoy a whole host of cosmetic upgrades to give Atsu the perfect look.

There are loads of skill trees and options to explore and acquire to enhance Atsu along your journey too. Each weapon has its own tree; there are some skills relating to Atsu’s survivor background (reducing fall damage, etc), and even some that relate to help you can sometimes get from a wolf companion.

You’ll unlock these abilities by bowing in front of altars. These can be found out in the wild on their own, or be tied to clearing camps of badmen. I appreciate the simplicity of this, but to mirror the location-specific skills of those who can teach Atsu skills, it could have added a further layer by tying certain abilities to certain altars or locations to give some geography-based nuance - i.e., certain skills can only be acquired at specific altars, for example.

Putting all of that to practical application is fantastic. Whether you’re absorbing the main quest line, or going off the beaten track to hunt down challenging or intriguing bounties, exploring myths and legends, or simply clearing out bandit camps to rid the land of baddies, utilizing Atsu’s wealth of combat approaches - either stealthily or head-on - is a joy.

A screenshot of Atsu's in combat in Ghost of Yotei

(Image credit: Sony/PlayStation/Sucker Punch)

In an incredibly strong field, perhaps my favorite part of Ghost of Yotei that made me smile every time I did it was when dispatching a whole gang of goons while barely receiving a scratch. Changing weapons out seamlessly while knowing when to strike, when to parry, and when to go in for the kill is one of the things that makes Ghost of Yotei’s combat spectacular. I have to add that the map itself could have been my choice here, or indeed the landscapes and how they affect and frame the gameplay.

On the whole, I have found myself preferring head-on combat. There is a good balance between stealth and combat - but I prefer the stealth found in Assassin’s Creed Shadows. Charging in and beating goons of all types and sizes, and bosses, with Atsu’s beastly weapons is so moreish.

Either way, whatever you choose, there’s excellence and mileage in both approaches, I’ve found. Utilizing tall grass to sneak around camps and pick off guards with a bow or with distant assassinations with the Kusarigama - a personal favorite - is brilliant. However, nothing quite hits like taking out a few pesky ranged enemies before engaging in a standoff to dispatch a host of guards. Throw in Atsu’s Onryo's Howl skill - a banshee-like scream you can blast toward your enemies, causing them to cower in fear.

A screenshot of a hot spring in Ghost of Yotei

(Image credit: Sony/PlayStation/Sucker Punch)

A near-perfect cut

Are there creases in all this bloody brilliance, though? Of course, but only a few that I found that impacted my enjoyment. While I’m always one to sink dozens of hours into an open world, checking activities off a list, I did feel a bit of fatigue when stumbling across a vast number of the same activities such as bamboo cuts, hot springs, and altars.

The number of which also impacted the sense of exploration and discovery that the world is generally so good at. Elsewhere, the conversation options you get don’t seem to make a huge impact on encounters or quests I’ve found, which is a shame, and there are some strange moves later in the story that reintroduce tutorial-like sections that affect pacing.

However, one thing that is a fierce double-edged sword for Yotei is the game that came before it, as it wears the influence of Ghost of Tsushima and all that made that game excellent proudly on its sleeve. As a result, in a similar way to Horizon Forbidden West, there’s a lot of iteration on established features and facets.

Golden birds and foxes are present again, breaking guards in combat with heavy attacks is key again, and acquiring charms from shrines up broken pathways are back, to name a couple of examples. This might disappoint some, but it also offers ‘more of the same’ of one of the most memorable and enjoyable games of the last five years.

This is simply a world worth committing dozens of hours to

Technically, however, Ghost of Yotei does a lot to make itself feel like the PS5 exclusive we’ve been waiting for. The Ray Tracing Pro mode available on the PS5 Pro is superb and has offered a fault-free and technically excellent experience for my entire 55+ hours, but it’s the DualSense integration that is a real highlight.

Those raindrops I mentioned earlier falling on your map? You can feel those on the controller, along with rain on Atsu in the world; the balance of your instrument’s music coming from the main speakers with that of the DualSense’s speaker is a delight, painting sumi-e with flicks across the touchpad is superb, and you can even blow in the microphone to help light your campfires.

If there was any other indication needed to show what I think of Ghost of Yotei, then it’s the fact that I have kept playing the game, long after finishing the story and almost all of the quests, and am committed to going for the platinum trophy.

Yes, those few slight gripes hold it back from true generational greatness, but I’m already planning my way mentally across the map, strategizing weapon swaps and attack combos in my mind, and this is simply a world worth committing dozens of hours to, and I'm going to drink it all up.

Should you play Ghost of Yotei?

Play it if...

You loved Ghost of Tsushima
It’s an obvious one, but this is a sequel done excellently, and if you’ve been waiting for the next instalment in the series, then this will not disappoint. It channels a lot of the features that made Tsushima a superb open-world action-adventure game, and iterates on a few key areas to augment it in places while offering another gripping story.

You want to play one of the most stylish film-like adventures on PS5
There’s style and chic draped over everything Ghost of Yotei does, and even in its ‘base’ style, this is an extraordinary cinematic experience. Throw in the Japanese film-inspired modes, Atsu’s narrative and character growth, and you have an immersive, film-like experience.

You’re after some blistering Samurai combat
With its wide range of weapons and host of cool moves and combos, the combat in Ghost of Yotei is truly excellent. Combine this with the attention to detail in graphics, Atsu’s movement, and the parrying and blocking mechanics, and you have all the ingredients for moreish, excellent, visceral combat.

A game’s world and setting are important to your gaming experience
If you’re always one to appreciate and look out for a wonderful game world to explore and just exist in, then Ghost of Yotei does not disappoint. Using the map to aid you in this never feels like a chore either, and it’s a joyous, detailed thing.

Don't play it if...

You bounced off the first game
For those that didn’t gel with Ghost of Tsushima, you’re likely to have the same broad experience here as, despite the change to combat and the robust story, this is a sequel that wears its predecessor on its sleeve proudly.

You tire of similar activities
If you are one who often tires of repeating open-world activities, then Ghost of Yotei may grate on you with its many hot springs, bamboo cuts, and altars to engage with, which, for the most part, are very similar within this game and to Ghost of Tsushima.

Accessibility

Ghost of Yotei's accessibility features are a little lighter than some of its PS5 first-party contemporaries. There are no colorblind options, which is a shame, for example.

Elsewhere, you do have options for subtitle size and color, you can increase gameplay clues and visibility, and simplify control schemes for things like campfires and forging, and also get some assistance for combat, such as projectile indicators.

A screenshot of a standoff in Ghost of Yotei

(Image credit: Sony/PlayStation/Sucker Punch)

How I reviewed Ghost of Yotei

Totalling more than 55 hours of testing, I reviewed Ghost of Yotei on a PS5 Pro teamed with a Samsung Q6F 55-inch 4K QLED TV and Samsung soundbar, and carried out some brief testing on a PS5 Slim combined with an Acer X32QFS gaming monitor and a Yamaha SR-C20A soundbar. On both machines, I used a standard DualSense Wireless controller, and I also spent many hours playing the game on my PlayStation Portal. When using a headset, I used a Drop + EPOS PC38X wired gaming headset combined with a Creative Sound BlasterX G6 on my PS5 Pro, and a SteelSeries Arctis Nova 7 wireless gaming headset on the PS5 Slim.

I tested the game thoroughly in all its graphics modes and found its Ray Tracing Pro mode on PS5 Pro to be the best way to play on Sony’s premium console. I also played chunks of the game on several of the difficulty levels to explore and experience the different challenges in the combat, and tried out the different filmic modes too, with my favorite being the Miike mode by far.

First reviewed September 2025

Qualcomm officially confirms Snapdragon 8 Gen 5 is coming later this year
3:52 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Qualcomm announced the Snapdragon 8 Elite Gen 5 (SM8850-AC) flagship mobile platform at the Snapdragon Summit in Maui, Hawaii, alongside the Snapdragon X2 Elite and X2 Elite Extreme chips. And towards the end of the product keynote, the chipmaker introduced the Snapdragon 8 Gen 5 SoC. While Qualcomm didn't detail the Snapdragon 8 Gen 5 SoC, Alex Katouzian, General Manager for Mobile, Compute, and XR at Qualcomm, said, "We developed this chipset to give you more choices and flexibility, while still delivering flagship features." That suggests the Snapdragon 8 Gen 5 will sit a tier...

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