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I tested the Asus ProArt Studiobook 16 OLED – read what I thought of this laptop for creatives
10:27 am | April 21, 2025

Author: admin | Category: Computers Gadgets Pro | Tags: | Comments: Off

This review first appeared in issue 346 of PC Pro.

The first version of the ProArt Studiobook 16 OLED was one impressive beast. Not content with whacking in a cutting-edge AMD Ryzen processor and GeForce RTX 3070 graphics, it offered the novel combination of a built-in dial and glorious 16in OLED panel. This year’s update isn’t radical, but improvements all round make it even more appealing to the creative professionals that Asus is targeting.

I have only one disappointment: at the time that Asus announced this update, it also shared details of a 3D version of the laptop. Just like the Acer SpatialLabs View screens I reviewed two months ago, the ProArt Studiobook 16 3D OLED (note the “3D”) creates stereoscopic 3D images without the need for glasses. Such technology works fantastically, using eye-tracking software and micro lenses to beam slightly different images to each eye. When you want to switch back to 2D, it only takes one click.

Sadly, if that appeals then you must wait for a launch “later this year”. For now, you must make do with the non-3D version. And you will need to still wait until mid-June for that, at which point it will become available from Scan (code LN135615).

Full view of the Asus ProArt Studiobook 16 OLED

The 3,200 x 2,000 OLED screen is sharp, with rich colors and deep blacks (Image credit: Future)

Screening success

In terms of color accuracy and coverage, Asus throws everything it can at the screens in its ProArt range. Here, that includes Calman Verified and Pantone Validated certifications, with the guarantee that each panel’s average Delta E (a measure of color accuracy) will be under two. Our panel’s accuracy was even better: it averaged 0.51 and had a maximum Delta E of 1.12.

Color coverage is superb, too. You have a choice of color profiles, including DCI-P3, where it covered 99% of the gamut. Print designers who prefer to work in the Adobe RGB space should stick to the Native profile, with 98% coverage.

But what really matters about this OLED panel is that it’s gorgeous. You benefit from incredible sharpness thanks to a resolution of 3,200 x 2,000, and whether you’re watching a film or editing photos you’ll fall in love with the rich colors and deep blacks. While a peak brightness of 363cd/m2 may not sound noteworthy, support for DisplayHDR’s True Black 500 shows that it can go higher in localized areas in supported content.

Rear view of the Asus ProArt Studiobook 16 OLED

The design is solid but understated, with just a subtle ProArt logo on the lid (Image credit: Future)

Gaming prowess

That includes games, and with a 120Hz refresh rate and 0.2ms response time there’s much here for gamers to love. The Studiobook ships with Nvidia’s Studio drivers rather than its Game Ready option, but it’s easy enough to switch if gaming is your preference.

Its results in our 1080p gaming benchmark suite were predictably high: 186fps in F1 22, 144fps in Shadow of the Tomb Raider, 101fps in Metro Exodus and 88fps in Metro Exodus Enhanced Edition. Those are all at High settings. Switching to the native resolution of 3,200 x 2,000 saw those figures drop to 105fps, 94fps, 56fps and 45fps.

All our results were with the Studio drivers and the laptop in “MSHybrid” mode, where it automatically switches between discrete and integrated graphics. You can choose to use only the discrete GPU, but that made no difference to our results so I suggest sticking with the default.

Not least because using integrated graphics will squeeze some extra life from the 90W battery. The Studiobook is a power-hungry beast, and the best result I saw was in PCMark’s idle test where it kept going for 6hrs 36mins. It lasted around five hours in both the video-rundown and light-use office tests, while switching to gaming reduced life to a mere 1hr 34mins. Those results are typical of a Windows workstation such as this, but the 16in MacBook Pro lasted for almost 20 hours in our video-rundown test.

The Asus ProArt Studiobook 16 OLED as compared to benchmarks

(Image credit: Future)

Power on tap

Portability is hardly this product’s forte anyway. Quite aside from the 2.4kg weight of the laptop, you should allow for the 740g power supply. In return for the bulk, however, you’re buying an incredibly powerful system. Let’s start with a Core i9-13980HX processor, complete with eight P-cores that max out at 5.6GHz and 16 E-cores with a peak 4GHz frequency. That’s 32 threads ready to tackle any suitable task, which is why it reached 24,801 in Cinebench R23 and 21,043 in Geekbench 5. The MacBook Pro, by contrast, scored 14,700 and 15,061 in those tests.

Mind you, the Studiobook has the advantage of 64GB of DDR5-5200 RAM to the MacBook’s 32GB. And having two M.2 Gen4 SSDs in a RAID0 configuration is never going to hurt: these scorched through CrystalMark 8’s sequential tests with 7,015MB/sec reads and 6,431MB/sec writes. The only downside, especially compared to MacBooks powered by Apple’s M2 chips, is that the fans kick in as soon as tasks become demanding.

You can admire those fans for yourself by removing the ten Torx screws that secure the base. Doing so reveals how easy it will be to replace the memory and SSDs should the need ever arise; not something that’s possible to do on the latest MacBooks.

The ProArt Studiobook 16 OLED's keyboard and Asus Dial

The Asus Dial below the keys could transform the way you work (Image credit: Future)

Touching interface

Asus also leans into another advantage of Windows laptops: support for touch. The screen is responsive to fingers, of course, but Asus includes one of its active styluses in the box. This works on the touchpad too, so it’s a shame that this isn’t even bigger. Still, a 6in diagonal provides room to play, and the haptic technology built in works brilliantly.

Then there’s the Asus Dial. Invest time to learn how it works and this could become an integral part of your daily workflow. Especially if you use Adobe’s Creative Cloud: the dial can scrub through timelines in Adobe Premiere Pro, adjust brush sizes in Photoshop and make minute adjustments in Lightroom. Anything where it’s useful to make granular or sweeping changes.

It’s also possible to put the Asus Dial to use in Windows and other apps, perhaps to adjust the volume, brightness and cycle through open tabs in your web browser. It’s hard to imagine these will make a great deal of difference to your daily life, though, so the dial is most useful if you’re using creative tools on a daily basis.

Example of the ProArt Studiobook 16 OLED's stylus and touchscreen in use

The included stylus offers another way of interacting with the laptop (Image credit: Future)

One minor annoyance is that you must load up two different Asus tools to tweak settings. There’s the ProArt Creator Hub, where you control the dial settings and access calibration tools for the screen. But you also have MyAsus, which offers a bunch more options – some of which, such as switching between performance modes, are duplicated in the ProArt Creator Hub. Both have different aesthetics, so they clearly haven’t been designed by the same teams.

When it comes to the hardware’s aesthetics, though, I have no criticisms. There’s none of the RGB bling found on many Asus gaming laptops, just a sleek and understated design. The metal lid is unadorned by fussy logos, with a subtle “ProArt” the only branding on show. It’s even covered with anti-fingerprint coating to keep the black finish looking swish.

This is one solidly built laptop, too, with Gorilla Glass to protect the screen and the promise of testing to military grade standards. These include shock, vibration and extreme temperatures. Nor can I complain about connectivity, with a generous helping of ports – including two Thunderbolt 4 and 2.5Gb Ethernet – and Wi-Fi 6E. And both the 1080p webcam and the speakers are from the top-quality drawer.

Sideview of Asus' ProArt Studiobook 16 OLED

There’s no shortage of ports on offer, despite the slender chassis (Image credit: Future)

Final thoughts

This is a great update to the Studiobook and one that should particularly appeal to 3D designers – when that model becomes available. It will then be possible to rapidly iterate through prototypes: design, get feedback, tweak. If you can take advantage of the Asus Dial, the stylus and the sheer firepower within this laptop, then it could be a transformative purchase.

For everyone else, it’s probably overkill. Especially at this price. But if you like the idea of the integrated dial, then Google for “ProArt Studiobook 16 OLED” and you’ll find cheaper options based on last year’s silicon.

The ProArt Studiobook 16 OLED has a unique design, and if you need its skillset then you can be assured of top components and build quality throughout.

We also ranked the best free Adobe Illustrator alternatives.

Fatal Fury: City of the Wolves is an extremely fun fighting game, but also one that demands knowledge of its gameplay systems
10:00 am |

Author: admin | Category: Computers Gadgets Gaming | Comments: Off

Fatal Fury: City of the Wolves is finally here, and as the first entry in developer SNK’s legendary fighting game franchise in over 25 years, it’s got a point to prove. Especially in the modern fighting game landscape, where things like Street Fighter 6’s complex Drive Gauge system or Tekken 8’s focus on overpowering aggression have become the norm.

Review information

Platform reviewed: PC
Available on:
PS5, Xbox Series X|S, PC
Release date:
April 24, 2025

By comparison, City of the Wolves feels refreshingly old-school. Neutral and defensive play is incredibly important here, and thanks to the fun-but-strict REV meter system, lengthy high-damage combos can be very costly. Risk-versus-reward gameplay is a huge factor, and it’s rare you’ll get to brute force your way out of a disadvantageous position; you’ll have to work for it instead.

In terms of presentation, City of the Wolves is utterly gorgeous, with SNK clearly refining the cel-shaded style it’s implemented in recent titles like Samurai Shodown and The King of Fighters 15. Animation is fantastic, characters are highly expressive, stages are awash with color and detail, and it’s all backed up by a tremendously catchy soundtrack.

It’s unfortunately not quite a home run effort, though. Menus still feel incredibly sluggish, with noticeable input lag as you navigate them. And even on a solid-state drive, there are some worryingly long load times even between individual rounds. Furthermore, offline modes are basic at best and uninspired at worst, and the usual Arcade and Survival modes are joined by a tedious main single-player mode that gets old within the first hour.

But overall, if you’re looking for a largely no-nonsense fighting game to learn and improve at in the months to come, Fatal Fury: City of the Wolves is very easy to recommend. It’s not a full-priced game, and it even includes its first-year season pass absolutely free of charge.

As a side note, before we dive in, I unfortunately didn’t get to test online functionality in the review build of Fatal Fury: City of the Wolves, as the servers weren’t ready for prime time.

REV it up

Fatal Fury: City of the Wolves

(Image credit: SNK)

Let’s start with the basics. Fatal Fury: City of the Wolves is a four-button fighting game, with light and heavy punches and kicks forming the core of your neutral offence. On a per-character basis, some of these buttons can be strung together to form a simple target combo or pressed after directional inputs to perform a special move.

The core gimmick in Fatal Fury: City of the Wolves is the REV system, governed by a gauge for each fighter. It starts out empty at zero percent, but fills up as you perform enhanced special moves (done by pressing both punch or kick buttons after a directional input) or by performing moves that are only available to you in the S.P.G. state (more on that soon).

As these enhanced special moves - known as REV Arts - can be canceled into one another for big-damage combos, you’ll find that your REV meter can fill exceptionally fast. If it fills up, you’ll overheat, which means you’ll be susceptible to guard breaks and won’t be able to pull off any more REV Arts or abilities until it fully cools down.

Fatal Fury: City of the Wolves

(Image credit: SNK)

While Fatal Fury: City of the Wolves features a relatively small roster of 17 characters at launch, all feel incredibly unique and diverse. Better yet, player expression is wholeheartedly supported with systems like the REV meter, feinting, and braking, allowing for a range of offensive and defensive playstyles.

Complementing REV is the S.P.G. (Selective Potential Gear) system. This is visualized on your health bar as a yellow segment, and it can be placed at the start, center, or end of it before a match. While your health is within the S.P.G threshold, you’ll also have access to REV Blows - a powerful invincible tool that can turn the tide on aggressive opponents, thus allowing you to skip neutral or end combos with it. It is another costly resource, though, and will eat into your overall REV meter.

I get that on paper, all this might sound very complicated, potentially exacerbated by your ability to brake or feint your own attacks. These essentially cut your moves short, allowing you to combo into other attacks or specials, and I found it to be a crucial thing to learn in order to access longer and more damaging combo strings.

It’s certainly a lot to take in, but City of the Wolves does an elegant job of teaching you all its systems via an in-depth tutorial, as well as character combo trials that introduce the concept of brakes, feints, and canceling REV Arts into each other, all in a practical fashion. Once you’ve got a proper handle on it all, it feels incredibly satisfying to take your practice into matches.

Offline woes

Fatal Fury: City of the Wolves

(Image credit: SNK)

Speaking of matches, and based on my time with the previous open betas, you’ll probably want to jump online in City of the Wolves as your primary port of call. In comparison, the game’s offline offerings are greatly lacking.

Arcade mode is here as standard, and it’s a good way to get a feel for a character and their story through eight matches against AI-controlled opponents (though bizarrely, guest fighter Cristiano Ronaldo isn’t playable here). Survival and Time Attack modes are also decent endurance challenges.

But it’s the main Episodes of South Town (abbreviated in-game as EOST) that’s the real let-down. An incredibly simple story mode that has you choosing battles on a map, EOST feels extremely phoned in compared to Street Fighter 6’s World Tour or even Tekken 8’s spectacle-filled story mode. There are some fun distractions here, like a bottle smashing minigame and tidbits of trivia for longtime SNK fans, but for me, the tedium began setting in very quickly.

EOST also highlights two of City of the Wolves’ biggest issues: user interface and menu navigation. Menu layout in general is pretty cumbersome, and there is noticeable input delay as you use the D-pad to cycle through options. Worse still, there’s no support for mouse control in this review build, which I sincerely hope can get patched in at launch or at least close to it.

South Town sights

Fatal Fury: City of the Wolves

(Image credit: SNK)

On a stronger note, City of the Wolves’ presentation is simply stunning. SNK has really mastered this cel-shaded look now. Characters and stages have a comic book sheen to them, and subtle filters really help to add depth to any given scene. Particle effects caused by special moves or other abilities are also just the right amount of flashy, not coming across as too intrusive.

Things like this create a smart but eye-catching visual style, and when paired with exceptional animation quality, you have a game that I think is going to be a real spectacle at major tournaments like EVO and Combo Breaker.

If that wasn’t enough, City of the Wolves is backed up by a tremendous soundtrack, with artists like Afrojack, Steve Aoki, and Salvatore Ganacci (who, yes, is somehow also a playable character) contributing music to the game. Overall, the presentation is a moreish audio-visual feast and one of the best things about City of the Wolves.

Should you play Fatal Fury: City of the Wolves?

Play it if...

You want a fighting game experience that dials back the nonsense
While the REV system does allow for some bonkers combo potential, City of the Wolves is far more readable than Tekken 8’s noisy aggression and simpler to get to grips with than Street Fighter 6’s complex Drive system.View Deal

You’re fairly new to fighting games and want a fresh-feeling roster
If you’re unfamiliar with SNK’s output, chances are you might not yet be acquainted with iconic characters like Tizoc, Billy Kane, Hotaru Futaba, or Rock Howard. Guest characters Cristiano Ronaldo and Salvatore Ganacci are a little unorthodox for sure, but also still offer plenty of fun gameplay styles in their own right.View Deal

Don't play it if...

You like offline casual content in fighting games
Soul Calibur, this isn’t. City of the Wolves has largely thrown its eggs into the online basket, leaving little for casual single-player content.View Deal

Accessibility

Outside of the ability to reduce screen shaking in the options menu, there isn’t anything in the way of meaningful accessibility settings in City of the Wolves. The main gameplay consideration is the ‘Smart’ control style, however, which simplifies inputs and combo routes which can prove beneficial for those less familiar with fighting games or who’re unable to pull off more complex directional inputs.

How I reviewed Fatal Fury: City of the Wolves

I played Fatal Fury: City of the Wolves over the course of a week and a half for this review, totaling approximately 15 hours of playtime. That included Arcade mode runs for several characters, a full playthrough of EOST mode, numerous combo trials, and no shortage of training mode sessions to get familiar with a number of characters.

I reviewed the game on a gaming PC (via Steam) powered by the Nvidia GeForce RTX 3060 Ti, and primarily played with a Razer Wolverine V3 Pro controller.

I tested the Acer PD3 Dual-Screen portable monitor as extra screen space for my work laptop, but a few heavy flaws hold it back
9:47 am |

Author: admin | Category: Computers Gadgets Pro | Tags: | Comments: Off

Acer PD3 Dual-Screen Portable Monitor: Two-minute review

Acer PD3 Dual-Screen Portable Monitor folded to show only one screen, attached to a Windows laptop

(Image credit: Future / Jasmine Mannan)

While we already have a round up of the best portable monitors you can find, Acer aims to shake up the rankings with its Acer PD3 Dual-Screen Portable Monitor. This device, similar in fashion to other portable monitors, is small, lightweight and can be folded up to be taken with you on the go.

However what sets the Acer PD3 Dual-Screen Portable Monitor apart is the fact that it has two connected monitors, as the name suggests, for those who need the extra screen space.

One of the first things I noticed when unboxing the Acer PD3 Dual-Screen Portable Monitor is that the device is actually quite heavy, weighing in at over double that of my MacBook Air. Coming in at 2.33kg (5.14 lbs), it definitely isn’t too heavy to take on the go, but it’s by no means the lightest thing in your backpack and very well may make your bag quite hefty when combined with your current laptop.

Acer PD3 Dual-Screen portable monitor from the side to show thickness and kickstand

(Image credit: Future / Jasmine Mannan)

The Acer PD3 Dual-Screen can be opened up like a laptop and used either horizontally or vertically. Initially I was worried the stand would be quite flimsy, but it's stable and holds up the device perfectly fine. In terms of design, the Acer PD3 dual-screen is very sleek and simple. Contained in a black, metal chassis, the device is simple and blends in seamlessly with any set up.

At 2.45cm (0.96in) thick, the device is quite chunky when compared to other laptops and portable monitors on the market. However, it’s worth noting that it's not this thick all the way around, with a large chunk of the monitor being quite thin, which makes it feel somewhat slimmer than it is.

The ports on the monitor are actually located underneath the stand, meaning the stand has to be pulled out in order to access them. While this isn’t the biggest deal in the world, it’s somewhat frustrating at times as you don’t always need to have the stand pulled out to have the monitor stood up.

Acer PD3 Dual-Screen Portable Monitor port selection

(Image credit: Future / Jasmine Mannan)

Despite being an LCD panel, the Acer PD3 Dual-Screen Portable Monitor looks absolutely fantastic with a great range of colors and blacks. However one downside is the 250 nits screen, which isn’t the brightest, particularly when using the device on the go in different lighting environments. My laptop, which I used in conjunction with this monitor, has a screen brightness of 500 nits which makes the monitor appear even less bright in comparison.

With each screen coming in at 1920 x 1080p, it seems perfect as I didn’t have to worry about screen sizes and ratios changing when plugging my laptop in - which has the same resolution screen.

When using the Acer PD3 Dual-Screen Portable Monitor, it sufficed perfectly fine. It was easy to use, essentially just being plug and play with it syncing up to my laptop practically instantly.

It’s worth noting that the device can be VESA mounted - and while I didn’t mount it myself since I used it mainly on the go, it’s interesting that you can add it to a single monitor arm for a dual screened display, saving you even more space on your desk if needed.

Acer PD3 Dual-Screen Portable Monitor closed to show height profile

(Image credit: Future / Jasmine Mannan)

It was easy enough to chuck the Acer PD3 Dual-Screen Portable Monitor in my bag and use it in different locations but I will say it wasn’t something I was comfortable pulling out while on a long train journey or in a coffee shop. The device itself is pretty large and looks quite elaborate so I didn’t find myself using it often when away from a desk. It was fine enough to take to my workspace, where it’s normal to use multiple screens.

However, considering the Acer PD3 Dual-Screen requires its own power outlet to work, it's not something which would be very easy to use on the go anyway. It comes with its own 45W power adaptor which plugs into the device via USB-C. This was frustrating as it meant I also needed to ensure I had the power supply with me when taking the device, which adds even more weight to my bag.

Acer PD3 Dual-Screen Portable Monitor: Price and availability

Acer PD3 Dual-Screen Portable Monitor in closed position with power source on top

(Image credit: Future / Jasmine Mannan)
  • How much does it cost? $449.99 / £469.99
  • When is it available? Available now
  • Where can you get it? Available in the US and UK

While quite pricey, the Acer PD3 Dual-Screen Portable Monitor is definitely a more premium option when it comes to these devices. At just under $450 (£469.99), it’s much more expensive than alternative portable monitor options like the AOC 16T3EA portable monitor which costs $129 / £187. However, the AOC 16T3EA is a single screened monitor, whereas the Acer PD3 is dual-screened.

Alternative dual-screen options like the Uperfect Portable Monitor come in at a similar price point to the Acer PD3, at around $449.99 / £449.99. This places the Acer PD3 Dual-Screen Portable Monitor an average priced option for the functionality, but it’s currently hard to judge as there aren’t many alternatives on the market just yet.

Acer PD3 Dual-Screen Portable Monitor: Specs

Here are the specs for the Acer PD3 Dual-Screen Portable Monitor at a glance.

Should I buy the Acer PD3 Dual-Screen Portable Monitor?

Buy it if...

You need multiple displays for the workplace or regular business trips.

If you are going between a home and place of work or need more displays for a trip, then this is a great option.

You want something very simple to set up

Being plug and play, you don’t have to spend time setting this device up each time you use it.

Don't buy it if... 

You want something ultra lightweight

The device is quite heavy and adding the weight of the power supply makes your bag even heavier.

You want a device to use while commuting or in public

Considering this monitor needs an extra plug, and is quite large and elaborate, it likely won’t be something you use on the go.

Acer PD3 Dual-Screen Portable Monitor: Also consider

AOC 16T3EA

The AOC 16T3EA portable monitor is only a single screened display, but is significantly cheaper at $129 / £187. It’s also much lighter at 830g, making it easier to take on the go with you and doesn’t require its own power connector which is even less weight in your bag and easier to use.

Read our full AOC 16T3EA review

Arzopa Z1RC

The Arzopa Z1RC is a cheap and cheerful portable monitor, rated our best portable monitor option. Coming in at $120 / £129, it wont set you back as much as Acer’s edition, but again is only single screened.

Read our full Arzopa Z1RC review

How I tested the Acer PD3 dual-screen monitor

I spent a few weeks using the Acer PD3 dual-screen monitor alongside my laptop as a secondary display. I attempted to use the device on the go and take it to different locations with me.

I primarily used the device for working and productivity purposes like editing photos, responding to emails and writing articles. I also used the monitor to watch videos and movies to see how well it displayed different colours.

I’ve tested a range of different displays, monitors and portable devices over the years.

Read more about how we test

First reviewed April 2025

Oppo K13 hands-on
9:30 am |

Author: admin | Category: Mobile phones news | Comments: Off

As promised, Oppo today introduced the Oppo K13 in India before its global debut. The smartphone - having Gen-Z as its target audience - comes in Prism Black and Icy Purple colors. We got our hands on the purple model, so let's take a closer look at it. The Oppo K13's retail package includes a SIM ejector tool, some documents, a charging cable, an 80W power adapter, and a purple-colored protective case. The Oppo K13 has a 6.67" AMOLED display on the front. It's a FullHD+, 120Hz panel with 1,200 nits peak brightness. The display supports 60Hz and 120Hz refresh rates, and you'll find...

OnePlus 13T’s battery size confirmed, will have bypass charging
8:30 am |

Author: admin | Category: Mobile phones news | Comments: Off

The OnePlus 13T will be unveiled on April 24. The brand previously confirmed its battery capacity will be no less than 6,000 mAh. Today, OnePlus announced that the 13T will pack a 6,260 mAh battery. [#InlinePriceWidget,13477,1#] OnePlus didn't mention the 13T's charging speed, but it said the smartphone will support bypass charging, which should be helpful when gaming. Additionally, OnePlus revealed the 13T will weigh 185g. The OnePlus 13 and 13R, with 6,000 mAh batteries under the hood, weigh more than 200g. OnePlus 13T will come with a 6,260 mAh battery and bypass...

Samsung One UI 7.0 is around the corner, Galaxy M56 arrives, new Moto tablet and laptop, Week 16 in review
7:20 am |

Author: admin | Category: Mobile phones news | Comments: Off

Samsung has been so slow in unraveling its One UI 7.0 that, for a second week in a row, the most intriguing piece of news was what will be in the update, not which devices will get it. Samsung Galaxy A56 vs. Galaxy A55 One of the most popular midrangers from Samsung go head to head. Samsung Galaxy M56 is 30% thinner, still has a 5,000mAh battery with 45W charging This year Samsung also upgraded the glass (GG Victus+) and the chipset (Exynos 1480). The M56 will receive software...

Smartphones and tablets to get a new label in June, indicating battery life and efficiency
5:27 am |

Author: admin | Category: Mobile phones news | Comments: Off

The European Union has been pushing tech companies to be more transparent with consumers - and the latest requirement is a welcome step in that direction. Starting June 20, 2025, all smartphones and tablets sold in the EU will feature a new label inside the box, indicating battery life and efficiency. This is an update to the energy sticker Europeans are already familiar with on household appliances, tailored to align with the type of information consumers now expect from their electronic devices. Which products fall under the new requirements? The regulation applies to cordless...

Smartphones and tablets to get a new label in June, indicating battery life and efficiency
5:27 am |

Author: admin | Category: Mobile phones news | Comments: Off

The European Union has been pushing tech companies to be more transparent with consumers - and the latest requirement is a welcome step in that direction. Starting June 20, 2025, all smartphones and tablets sold in the EU will feature a new label inside the box, indicating battery life and efficiency. This is an update to the energy sticker Europeans are already familiar with on household appliances, tailored to align with the type of information consumers now expect from their electronic devices. Which products fall under the new requirements? The regulation applies to cordless...

Samsung Galaxy A36 vs. Samsung Galaxy A35
2:29 am |

Author: admin | Category: Mobile phones news | Comments: Off

So, you've decided to get one of Samsung's popular A3X midrangers and are now wondering whether to spring for the new Galaxy A36 model or stick with last year's Galaxy A35? It's a fair question since the two phones offer a similar experience. In the States, the Galaxy A36 costs as much as the A35 so getting the newer model is really a no-brainer. In the EU, the situation is almost the same if you shop around, even though if you go by the MSRP, the A36 should be around €50 more expensive than the A35. In the UK, the A36 is only available in a 256GB tier, while the A35 is only available...

Samsung Galaxy A36 vs. Samsung Galaxy A35
2:29 am |

Author: admin | Category: Mobile phones news | Comments: Off

So, you've decided to get one of Samsung's popular A3X midrangers and are now wondering whether to spring for the new Galaxy A36 model or stick with last year's Galaxy A35? It's a fair question since the two phones offer a similar experience. In the States, the Galaxy A36 costs as much as the A35 so getting the newer model is really a no-brainer. In the EU, the situation is almost the same if you shop around, even though if you go by the MSRP, the A36 should be around €50 more expensive than the A35. In the UK, the A36 is only available in a 256GB tier, while the A35 is only available...

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