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Apple releases iOS 18.3 and iPadOS 18.3 with Apple Intelligence tweaks
7:51 am | January 28, 2025

Author: admin | Category: Mobile phones news | Comments: Off

Today Apple has released iOS 18.3 and iPadOS 18.3 to the public. The new software version adds Visual Intelligence support for adding events to the Calendar app straight from posters or flyers and identifying more plants and animals. The update also removes Apple Intelligence Notification summaries for news and entertainment apps, as those were sometimes misleading. This is a temporary measure, Apple says, and you can opt in to receive these again in the future if you want. All summaries made by Apple Intelligence are now italicized, to better distinguish them from other...

iQOO officially confirms the Neo 10R, more details leak
4:49 am |

Author: admin | Category: Mobile phones news | Comments: Off

The iQOO Neo 10R has now been officially confirmed by Nipun Marya, CEO of iQOO India, following a cryptic teaser from a couple of days ago. The CEO has also revealed the teaser image you can see below, which lets us catch a little glimpse of the device's outline. The game-changer is here! #iQOONeo10R #PowerToPlay pic.twitter.com/Fa9vKRAaAo— Nipun Marya (@nipunmarya) January 27, 2025 At the same time, a new leak claims the Neo 10R will have support for 4K60fps video recording and 90fps gaming, though there are no details about which games. The phone is once again rumored to be...

Google Pixel 9a will be more expensive than its predecessor in one version
2:41 am |

Author: admin | Category: Mobile phones news | Tags: | Comments: Off

Google's Pixel 9a should arrive in mid-March, and ahead of that we now have a leak that gives us detailed pricing for both versions of the device. There is, as the saying goes, some good news and some bad news. Let's start with the good. The entry-level model with 128GB of storage will cost $499, just like the Pixel 8a did last year. And now the bad news. The 256GB version will be $599, which is $40 more expensive than what the Pixel 8a's 256GB variant launched at. The new pricing structure is in line with what Google started doing with the launch of the Pixel 9 family in August,...

Apple is working on a visionOS version for smart glasses
1:03 am |

Author: admin | Category: Mobile phones news | Comments: Off

Apple's Vision Pro headset has been a flop, according to the latest report from Bloomberg's Mark Gurman. One reason is its price, unsurprisingly, the other one being "its cumbersome design". So Apple is now looking at the future and the next big thing, and apparently smart glasses are it. Thus, the company is said to be currently working on a version of visionOS that's meant for smart glasses. It makes sense to use the same OS that powers the Vision Pro, but the bad news is that Apple smart glasses are apparently still three years away, or even more. Apple allegedly wanted to...

Meta AI chatbot gets better at remembering things you said, and is more personal
11:33 pm | January 27, 2025

Author: admin | Category: Mobile phones news | Comments: Off

Meta has an AI chatbot called - you're not going to believe this - Meta AI. And it's getting smarter. Meta has announced that the chatbot has received a memory boost, meaning it can now remember more details you share with it in one-on-one WhatsApp and Facebook Messenger chats. Its memory is said to "help it personalize future responses so they're more useful and relevant to you". You can tell it to remember things about you (what you like to do, for example), and it also picks up on important details based on context. Say you ask for breakfast suggestions, and it gives you something with...

Asus posts another Zenfone 12 Ultra teaser
10:01 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Asus is ready to launch its Zenfone 12 Ultra next week, and we’re getting another teaser for the device. The latest addition showcases a blurred look at the phone’s display. We can make out the punch hole cutout for the selfie cam and some slim bezels with rounded corners. Asus Zenfone 12 Ultra teaser Zenfone 12 Ultra is believed to be a repurposed ROG Phone 9 Pro with a 6.78-inch LTPO AMOLED (FHD+ 185Hz), Snapdragon 8 Elite chipset and up to 16GB RAM. The upcoming phone is also expected to offer the same cameras with a 50MP main, 32MP 3x telephoto and 13MP ultrawide shooters....

Samsung Galaxy S25 Ultra in for review
8:44 pm |

Author: admin | Category: Mobile phones news | Comments: Off

The Galaxy S25 Ultra is now on pre-order and expected to ship as early February 4 (February 6 in stores) and we have the phone in for review. [#InlinePriceWidget,13322,1#] We've gone on at length on what's new, how its cameras compare to the Galaxy S24 Ultra (part 1, part 2), and what are our initial thoughts. It's now time to focus on other things - how it feels, how it looks, and what's in the box, let's start with the last one. The Galaxy S25 Ultra ships with a USB-C cable and a SIM ejector tool. You'd need to supply your own charging brick, such as the 45W one from Samsung...

Oppo Find X8 Ultra to have a flat screen
7:39 pm |

Author: admin | Category: Mobile phones news | Comments: Off

According to a new rumor from Digital Chat Station on Weibo, Oppo's upcoming Find X8 Ultra will be the first Ultra smartphone to launch with a flat screen this year. The device will have extremely narrow screen bezels too, which is pretty much a given nowadays in that price range. With this, the curved screen trend is pretty much officially dead, following Samsung's pioneering of it and the enthusiastic adoption by Chinese smartphone makers for a few years. Oppo Find X8 Pro The Find X8 Ultra has been rumored to come with a telephoto macro camera, using the 50 MP Sony Lytia LYT-701...

Eternal Strands review: magic monster hunting
7:01 pm |

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off
Review info

Platform reviewed: PS5
Available on: PS5, Xbox Series X|S, PC
Release date: January 28, 2025

As part of a traveling band of outcast mages known as weavers in a time when magic is shunned, you could be forgiven for assuming that Eternal Strands is a role-playing game (RPG) with a party of richly drawn characters like the Dragon Age games. Not least when developer Yellow Brick Games' creative director is ex-BioWare Mike Laidlaw.

However, rather than dwelling on moral conundrums or building relationships, this is very much a capital A action RPG that has a mix of modern The Legend of Zelda's free-climbing and physics-based smashing and titanic encounters like those in Shadow of the Colossus. And while it may not reach the same heights of its inspirations, it nonetheless offers something unique with how you engage with its magical elements.

Strand game

Traversing a brick building in Eternal Strands.

(Image credit: Yellow Brick Games)

You play as Brynn, a weaver who knows her way around a sword and bow. It's her use of elemental magic powers, strands, that makes her stand out, however.

We all know that fire burns, ice freezes, that fire is effective against ice, and vice versa. But rather than just a simplistic rock, paper, scissors approach, the laws of thermodynamics are carefully applied. You don't just shoot ice to freeze an enemy completely, but if you can encase a dragon's feet with ice then it will stop them from taking off in the air. But get too close yourself and you'll also take damage if you're not properly protected from the cold.

These strands must be earned by felling the big bad monsters and arks (ancient colossal machines) that roam more than half a dozen of the maps that make up a secluded realm known as the Enclave. While you could just keep thwacking them until their health bar's gone – you're also encouraged to deal damage to all parts of their body – figuring out the steps to expose their weakness that allows you to harvest their strand.

It feels especially badass clinging onto these bosses for dear life then reaching into their glowing weak spot, sending the titan crashing down regardless of how much health they still have.

Best bit

Climbing on an enemy in Eternal Strands.

(Image credit: Yellow Brick Games)

While there's a strong emphasis on flame and frost, kinetic powers are probably my favorite. Weaver's Grasp is terrific when you can grab and hurl containers or lanterns that set off a chain of explosions, while a strand that unlocks in the latter half creates a kind of speeding warp tunnel that makes it possible to launch yourself in the air – even cooler if you use it to grab onto a flying monster!

It would feel epic if these were one-offs like in Shadow of the Colossus. However, the structure here is designed so that you'll have to fight them multiple times Monster Hunter-style to upgrade your gear, or powers, or to advance the story.

The loop diminishes somewhat on repeat because, once you know how to take down one of them, it becomes very straightforward and I found myself rinsing and repeating the same tactics. What does keep you on your toes is a more deadly enemy type that appears partway through the story that hits harder and requires flame or frost powers to finish off.

A good time, not an eternal time

Chatting with other characters in Eternal Strands.

(Image credit: Yellow Brick Games)

Much of Eternal Strands is divided between a hub where you spend time with your weaverband companions and teleporting to different parts of the Enclave, made up of impressively large buildings to scale or underground caverns to delve deeper into. It's worth exploring every nook and cranny, as you'll find new information about an area, as well as recipes for crafting new gear.

The weaverband and other characters you eventually meet in the Enclave are well-written with their own arcs and issues, tackling topics like mental health and redemption, and there's even a married couple who just about stay on the right side of endearing.

Personally, I was more interested in their function than their chattiness, such as Casmyn's ability to increase the number of tonics I can carry or Sola's forge that doesn't just let you create new gear, but even reforge something you already have with better materials.

A towering enemy in Eternal Strands.

(Image credit: Yellow Brick Games)

That said, my gripe comes from having to return to the hub more often than I'd like. There's a stop-start nature to missions where, after you've found something, you just drop what you're doing and have to teleport back to the hub to debrief with the gang before you can continue the story.

You can, of course double, up the mission by fighting a boss too, though because you can't refill your supplies until you're back at camp you're at a disadvantage, and - if you die you lose most of your loot. At the same time, once you've explored these maps, the second half feels a bit padded, as you're just revisiting the same areas as initially optional boss hunts suddenly become mandatory. A day and night cycle that also changes weather and enemy locations does at least things up here.

Nonetheless, these are minor complaints as the story avoids overstaying its welcome. Its mechanics may not sustain a much longer gameplay loop like Tears of the Kingdom or Monster Hunter World but then this is not trying to be an epic timesink.

With its novel use of magic and colossal set pieces, Eternal Strands is a fun and breezy adventure to kickstart 2025.

Should you play Eternal Strands?

Play it if...

You like an interesting mix of combat options
The physics-based magic is definitely a highlight in Eternal Strands when it comes to combat and exploring its world.

You like fighting giant monsters and ancient machines
There's a mix of Monster Hunter and Shadow of Colossus in taking on the game's large enemies, identifying their weaknesses, and enjoying the catharsis or taking one down for the first time.

Don't play it if...

You're expecting a choice-driven RPG
As an action RPG, Eternal Strands is very much focused on the action side with an authored story rather than making your own choices. There is nonetheless a rich cast of companions with their own questlines and plenty of optional dialogue for fleshing out the world.

Accessibility

Eternal Strands' options menu provides a suite of accessibility features. Subtitles can be toggled on, off, or only during cinematics and voiceovers, with three font sizes and the option to display on a background. Colorblind options can be set according to type and severity.

If you don't have headphones, there is a night mode, which raises the volume of ambient sound while making explosion sounds less prominent. Game difficulty can be adjusted at any time, which only affects your maximum health and the amount of health recovered from vitality tonics. In easy mode, vitality tonics are restored after defeat.

How I reviewed Eternal Strands

Characters in Eternal Strands.

(Image credit: Yellow Brick Games)

I played Eternal Strands for 20 hours on my PS5 Pro, which allowed me to complete the main story and some side quests, although that didn’t include upgrading every strand to max level or completing all companion questlines, which would extend the game’s length.

There are no specific graphics modes apart from an option to turn on and off depth of field in-game.

Throughout, I used an LG C2 OLED TV with the default TV speakers and a DualSense Edge controller.

First reviewed January 2025

Nothing sets announcement for March 4
6:41 pm |

Author: admin | Category: Mobile phones news | Comments: Off

It’s flagship time for the Nothing brand as it is set to make its Phone (3) official on March 4. The brand will hold a dedicated launch event on that date, and it’s set to start at 10AM GMT. The official teaser appears to showcase the phone’s rear camera module, which looks like it’s housing three sensors and an updated take on the signature Glyph design. Nothing event teaser The upcoming launch event is titled “Power in Perspective” which again hints at a flagship device. As per a leaked internal email from Carl Pei to Nothing employees, the brand will hold “a landmark...

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