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iPhone 16 Pro Max dummies leak again, this time showing the mysterious fourth color
6:42 pm | August 16, 2024

Author: admin | Category: Mobile phones news | Comments: Off

Earlier this month a leak showed us three dummy iPhone 16 Pro Max units, with one color missing. Today, a new leaked shot rectifies that error. So now we have four dummy iPhone 16 Pro Max units posing, and showing us what are rumored to be all the hues in which you'll be able to buy this phone. Aside from the black, white, and "Natural" hues, this year Apple will swap out the blue of the iPhone 15 Pro and Pro Max for the bronze-like color you can see below. Or is that copper-like? Brown even? Anyway, it's definitely going to stand out in a sea of otherwise cold colors - we're used...

Samsung Galaxy S25 Ultra’s width and screen size tipped
5:44 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Samsung's Galaxy S25 Ultra is only expected to become official in January, but it's already been in the news a lot, with multiple rumors talking about how it will be more rounded than the palm-piercing Galaxy S24 Ultra. Today one of the main sources of all these rumors, who goes by Ice Universe on X, has shared another interesting detail. The Galaxy S25 Ultra will apparently have a better screen-to-body ratio than its predecessor, and its display's aspect ratio will be narrower. What is the biggest problem with the S24 Ultra design?The number one flaw is that the horizontal...

Black Myth: Wukong review: monkey business
5:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Tags: | Comments: Off
Review info

Platform reviewed: PC
Available on: PC, PS5, Xbox Series X, Xbox Series S
Release date: August 20 (TBC for Xbox) 

Chinese games are increasingly making a name for themselves on a global scale, although their impact beyond domestic borders has been mostly limited to the free-to-play scene through titles heavily influenced by Japanese anime. This is in part reflective of tastes within the Chinese market generally, a sector dominated by PC, mobile and free-to-play gaming, although as a result of this divergence in tastes it has made it difficult for titles beyond those like Hoyoverse’s Genshin Impact to resonate internationally. Could Black Myth: Wukong change all that?

It’s difficult to say. While the game has certainly captured imaginations pre-release for its richly-detailed worlds inspired by historical China and Journey to the West, even as it has dealt with controversy over its sexist and misogynistic remarks against female players, from a gameplay perspective the final experience is one that feels lacking in numerous key areas. While it certainly looks capable of standing toe-to-toe with the biggest Western AAA titles of the moment, actually sitting down with the game is a different story.

Although no means without merit, this is a game that is screaming for more polish and refinement in its moment-to-moment gameplay. Instead of feeling truly immersed in this journey through classical China, every strength the game had is compounded and diluted by a plethora of other issues that accumulated in a frustrating case of form over function.

Mythol-ouch-ical

The protagonist discovers a chest in Black Myth: Wukong.

(Image credit: Game Science)

Playing as the Destined One, you face various Yaoguai that roam this mythical world, exploring everywhere from barren desert-like landscapes to towering mountains and dense forests as you face and harness the powers of Chinese mythological beings and enact revenge. The journey of the novel which inspired it has been adapted cross-culturally and across every medium for centuries, so it should come as no surprise that the tale of revenge and into new worlds feels right at home in a game. It’s perfect subject matter for adaptation, although in this case its adaptation is surprisingly lacking in story and character.

Narrative is certainly not the focus here. Mythological beings both friend or foe rarely feature for more than a single-scene cameo, and without deep prior knowledge of Chinese myth, the fact each is meticulously recreated from Chinese legend means little. The game barely builds these beings to feel as omnipotent or powerful as they really are; a surprising choice when emphasizing their status would certainly have elevated the stakes of some battles. Journey to the West tales are dominated by the joys of the characters accompanying Son Wukong, and with creatures of myth barely more than an obstacle for a single boss fight before being forgotten and without a companion by your side, this is stripped for something solitary and unfortunately cold. 

Best bit

A dramatic combat scene in Black Myth: Wukong.

(Image credit: Game Science)

Although the fights themselves are a mixed bag, the boss designs are a consistent treat, taking their cues from Chinese mythology but imbuing it with a new perspective on a classic tale.

Worse, this lack of character and lack of true introduction to any mythological being we fight robs the game of drive or a clear end goal, and it often feels aimless as you wander through environments unsure what the point is of continuing on our path. It feels unbalanced, an issue which permeates much of the game far beyond its lacking story.

Although often described as a soulslike adventure, this is much more of a typical action adventure in the realm of titles like Bayonetta in terms of action (albeit with a staff as your solitary weapon of choice). A few familiar mechanics pioneered by Dark Souls have clearly influenced and been integrated into the title: your flask in this instance is a gourd you consume in the heat of battle to restore your health. 

Still, this is otherwise a traditional action title, fast-paced and combo-driven without the deliberately-laborious nature of uninterrupted animations that allows for more reaction-based action and freedom. A well-timed dodge and a good counter means more, but learning a boss’ strategy is similarly key to victory - button mashing won’t be enough.

Yet it is possible to have too much of a good thing, and the impact of overcoming a boss fight is lost when your game is little more than a 30-40 hour boss gauntlet. For all the world is visually impressive at a glance, it soon becomes clear that much of its beauty is mere set dressing, as we continue through a railroaded corridor with little room for deviation from the path for much of our adventure. In the moments where players could diverge from the path, it felt almost discouraged due to the game’s baffling lack of a map, often leaving me lost on where to go next or fighting waves of enemies thinking I found the answer, only to reach a dead end.

Then again, even if we did have a map, it would simply emphasize how little time we have to adore the stunning scenery. It’s only by getting lost that there’s time to appreciate these environments, as you otherwise spend little more than a minute or two walking through a few brief corridors before being thrust into yet-another battle arena for a mini-boss or major opponent. Boss fights are an overabundance to the point of robbing us of exploration and puzzles, with many chapters hitting double-figures and throwing them at you in such frequency they merge into an amorphous blob where few are memorable by the time the credits roll.

Boss Myth: Wukong

The protagonist kneels down in Black Myth: Wukong.

(Image credit: Game Science)

The bosses that do stick out in my memory unfortunately do so for the wrong reasons. A lack of polish in some fights leaves them feeling unfair, especially when it comes to the game’s numerous optional side-bosses. In the Black Bear Guai fight I felt I finally turned a corner in my struggles to overcome this boss as I understood his pattern of abilities. As he jumped in the air, I moved out of the way of his momentum, sure I would dodge, only for him to contort his momentum to my new location in a way that would seem impossible considering his movement and trajectory.

In a fight against the electrical Tiger Vanguard I would find it difficult to dodge his attacks without reaching higher ground on rocks placed inside the arena. Yet it would also be possible for him to destroy these platforms and leave no solace from his attacks, often causing my inevitable demise in a manner that felt undeserved.

A boss encounter in Black Myth: Wukong.

(Image credit: Game Science)

In cases where these boss fights don’t feel unpolished, they simply lacked an excitement or edge to make them feel anything more than average. It’s an unfortunate summary for much of the game. There’s little here that will offend, and indeed it's easy to find joy in aspects of Black Myth: Wukong’s world, visuals and combo-driven action. One of the major factors that got me through the game to its end was how refreshing it felt to see this Chinese setting come to life, bringing to life a world and mythology so rarely portrayed and explored in the medium despite the rich tapestry any game in this setting can explore. At times the way this culture is brought to life left me slack-jawed in awe.

At others I’m merely left frustrated. It’s a lack of polish and time that makes this a game difficult to recommend without numerous caveats. The groundwork for greatness is here. With fewer, more refined boss fights, more expansive environments accompanied by a map to help players when they’re lost, and a bit more story to give the whole adventure direction and purpose, I truly believe there is potential for something special in Game Science’s next project provided the lessons from this experience are internalized.

As things stand, I’m reminded of a nostalgic era of PS2 AA action titles with exceptionally high levels of polish and that’s no bad thing! These were not always the most refined games in the world, often lacking a spark to elevate them into the realm of greatness, but there was always fun to be had in such experiences. I expected more, and don’t think I’m alone in this. 

Accessibility

The game is mostly lacking in accessibility settings, with controls unable to be customized except when using keyboard and mouse, though it does offer a colorblind mode. Subtitles are available for dialogue, but text is small, difficult to read in many circumstances, and can’t be altered. 

Should I play Black Myth: Wukong?

Play it if...

Boss fights are your thing
The game is full of major fights and spectacle, so if that’s what you seek you won’t be disappointed.

Don't play it if...

You prefer variety and polish
There’s joy to be found in what is here, but you have to overcome the game's quirks to find that fun and strategy.

How we reviewed Black Myth: Wukong

I completed the game in just over thirty hours using an Asus ROG Ally on its 30W Turbo setting at Medium-Low graphics. The game was able to run at 60fps with only occasional drops in this configuration. This setup also allowed for the game to be played both on a large monitor and on the handheld device itself. 

Samsung Galaxy A06 launches with Helio G85 SoC, 5,000 mAh battery
4:41 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Samsung has today made the Galaxy A06 official in Vietnam. Undoubtedly, the phone will arrive in more markets in the coming days and weeks. The Galaxy A06 is powered by the MediaTek Helio G85 SoC, paired with either 4GB of RAM and 64GB of storage or 6GB of RAM and 128GB of storage. In both cases you get a microSD card slot too. The phone has a 50 MP main rear camera and a 6.7-inch HD+ touchscreen with a 90 Hz refresh rate. The battery capacity is 5,000 mAh, and it supports 25W fast wired charging. Samsung has emphasized the phone's flat back with vertical stripes. This combo...

Geekbench AI announced
3:49 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Primate Labs – the makers of Geekbench have introduced a new AI benchmark test called Geekbench AI. It’s available for iOS, Android, Windows, macOS, and Linux and will show you how fast your device can handle real-world machine-learning tasks. The new benchmarking tool was previously known as Geekbench ML during its preview stage and is now available for general use. It asses how the CPU, GPU, and NPU perform in machine learning tasks and bases its score on accuracy and speed. Geekbench AI for Android and iOS Each test run on Geekbench AI delivers three scores - single...

vivo teases T3 Pro ahead of imminent launch
2:53 pm |

Author: admin | Category: Mobile phones news | Comments: Off

vivo's upcoming T3 Pro has been leaked a few days ago, and then it was spotted in the Geekbench online database with the Snapdragon 7 Gen 3 chipset at the helm. Now, vivo has started teasing the device by putting up a special microsite for India. This reveals the fact that the T3 Pro's 3D curved AMOLED screen will have 4,500-nit peak brightness and 120 Hz refresh rate. This, according to vivo, makes the T3 Pro the "brightest curved phone in the segment". The microsite also gives us a glimpse at the phone's rear, and we can clearly see it will have a fake leather finish, at least in...

Panasonic DC-FZ80D / FZ82D review: the bridge camera is back, but should it be?
2:07 pm |

Author: admin | Category: Bridge Cameras Cameras Computers Gadgets | Tags: , | Comments: Off

Panasonic FZ80D: One-minute review

Panasonic Lumix FZ80D/FZ82D

(Image credit: Rod Lawton)

The Panasonic FZ80D / FZ82D (Confusingly, Panasonic seems to call it the latter, but it most retailers call it the former) is an updated variant on the Lumix FZ80 bridge camera launched back in 2017. The new version has been refreshed with USB-C charging and improved resolution for the EVF and rear screen. Otherwise, it’s pretty much the same camera, so it’s more of a relaunch than a new camera.

The specifications look pretty spectacular on paper, including a huge 60x zoom, a very useful 20mm equivalent wide-angle capability, 4K video, and Panasonic’s clever 4K Photo modes, which can grab an 8MP still from a continuous 4K video sequence, or focus on a subject after you’ve shot it by capturing a short video sequence with multiple focus points.

They key drawback with cameras of this type, though, is the sensor size. The FZ80D / FZ82D uses a tiny 1/2.3-inch sensor no bigger than those in a smartphone, as it’s the only way to get this incredible zoom range in an affordable, portable camera.

This impacts heavily on the image quality, and it’s compounded by a drop-off in lens performance at long zoom settings. At short-to-medium zoom settings images are about as good as those from a smartphone, but by the time you reach the longest zoom setting – which is probably one of the reasons why you bought the FZ80D / FZ82D – the definition has fallen through the floor, and is not really adequate.

The FZ80D / FZ82D delivers a huge list of features for the money, but its plasticky build quality, and especially its variable performance, could leave you disappointed. It does an awful lot, but it does none of it very well.

Panasonic FZ80D / FZ82D: Price and availability

(Image credit: Rod Lawton)
  • $478 / £429 / AU$699
  • Available now 

The Panasonic FZ80D / FZ82D is priced at $478 / £429 / AU$699, and is available now. That puts it at a similar price to some of the cheaper best beginner mirrorless cameras, but none of these will come with zoom lenses that match the Panasonic’s zoom range – such lenses don't exist for mirrorless cameras, although of course you can swap lenses on a mirrorless camera, and there are telephotos available that give you something like the same reach. The difference is the image quality – images from the FZ80D / FZ82D do not approach the quality of those from the best mirrorless cameras, and you don’t need to be an expert to see the difference.

Quick specs

Panasonic FZ80D: Design

The FZ80D / FZ82D looks a lot like an old-school beginner DSLR. The 60x zoom is quite compact when the camera is powered off or at its wide-angle setting, but extends quite a long way as you zoom in (Image credit: Rod Lawton)

You get a decent level of manual control, and there are plenty of features for new photographers to try out as they find their favorite photography genre (Image credit: Rod Lawton)

There's no eye sensor for the EVF, however. You need to press the LVF button to toggle the display between the viewfinder and the rear screen (Image credit: Rod Lawton)

• Same shape and size as a beginner DSLR

• Distinctly plasticky feel overall

• Disappointing fixed rear screen 

The Panasonic FZ80D / FZ82D definitely looks the real deal. It’s the same size and shape as an old-school beginner DSLR like a Canon EOS Rebel, for example, with the same rounded corners and big viewfinder housing on the top. The difference is apparent when you turn it on and use the zoom lever to extend that huge 60x zoom – you could never do that on a DSLR.

The body does have a plasticky feel, though the dials and buttons work pretty well. There’s only one control dial rather than two, which is often the case with beginner-oriented cameras, and there’s no spinning dial around the four-way pad on the back, which is actually a bit of a relief since these seldom work well.

While the FZ80D / FZ82D does have improved EVF and rear screen resolution compared to the original FZ80, it’s not all good news. For a start, there’s no eye sensor to detect when you’ve taken the camera from your eye – if you want to compose a shot on the rear screen instead you have to press a button next to the viewfinder.

Worse, the rear screen is fixed – it doesn’t even have a tilt mechanism. That’s a real surprise in an era when just about every camera has some kind of rear screen articulation, and it’s going to make the FZ80D awkward for low-angle shots or video. Cheaply made but not cheap – that’s not a good combination.

Happily there’s not too much else to complain about. The menus are big, clear, and easily navigated, and the main mode dial has custom settings for those who like to shoot with specific setups. The memory card slot is next to the battery in the base of the camera, which is always a bit of a nuisance, but pretty normal in a lower-end camera.

Design-wise, the FZ80D / FZ82D is a mixed bag. It’s a good size and fits your hand well, but the finish and controls have a budget feel, and the viewing system is primitive.

Panasonic FZ80D: Performance

The 20-1200mm zoom lens performs well at wider zoom settings and up to about 400mm equivalent, but the performance quickly tails off after that (Image credit: Rod Lawton)

The rear screen doesn't tilt or flip out and it's not especially bright, so it can often be hard to find an angle at which it's clearly visible in bright sunlight (Image credit: Rod Lawton)

There's a chunky looking battery in the base, though the battery life is a pretty average 300 shots. The single memory card slots in alongside (Image credit: Rod Lawton)

• Fairly snappy autofocus

• Reasonable high-ISO quality

• Very weak stabilization at full zoom

The major disappointment with the Panasonic FZ80D / FZ82D is its performance at longer zoom settings, which is especially annoying because the huge zoom range is probably what convinced you to buy this camera. It does indeed zoom to an amazing 1200mm-equivalent (in full-frame terms) focal length, but by this point the image detail is very soft and there’s visible color fringing around object outlines. In fact, judging by the processed look of fine details and textures, it looks as if there’s some heavy image processing going on at the long zoom settings to try to compensate for the lens’s limitations.

This doesn’t just affect the maximum zoom setting. You can see the fine detail rendition starting to fall away even at 400mm-equivalent, and it just gets worse from there. I wouldn’t use the FZ80D / FZ82D past its 400mm setting for this reason, which means a lot of the focal range would be wasted for me.

There’s another issue with shooting at the 1200mm-equivalent maximum zoom: camera shake. The FZ80D / FZ82D does have image stabilization, and this works well at shorter focal lengths. But at 1200mm, it just can’t cope – if you try to shoot handheld the viewfinder image leaps all over the place, and even if you brace the camera against a wall or railing, getting a sharp-ish shot at this focal length is a lottery.

Want to see what a 60x zoom can do? This is my test subject with the camera zoomed right out to 20mm. Can you even see it? (Image credit: Rod Lawton)

Here's our toy penguin shot from exactly the same position at the maximum 1200mm zoom setting. That's an amazing zoom range, and it looks pretty good at this magnification, but when you zoom in there's a lot of softening and over-processing. Also, it's only as sharp as this because the camera was on a tripod; handheld shooting at this zoom setting was a lottery (Image credit: Rod Lawton)

At shorter focal lengths and for everyday subjects, the FZ80D / FZ82D performs pretty well. Images look sharp, crisp, and clear, though highlight detail in bright skies is often lost, and the camera does not have the HDR modes that smartphones have. You might think it’ll be a step up if you switch from a smartphone to a bridge camera like this, but in some respects it’s a step down.

The autofocus is nice and snappy, and there’s a macro mode for close-up shots, which makes this camera even more versatile. The 4K Photo mode is good for extracting single frames from extended bursts, and the Post Focus mode is almost uncanny in the way it lets you choose the focus point after you’ve taken the shot. In fact, here the camera is capturing a short video with a focus that shifts from near to far, so it’s not magic after all – it just feels like it. 

The issue with the 4K Photo and Post Focus modes is that they're based around 4K video capture, which means the images you extract are just 8 megapixels. If you want to capture a full-resolution sequence you’ll need to switch to the high-speed shooting mode, which tops out at 10fps, and that’s with the focus fixed on the first frame. 4K Photo mode aside, the FZ80D / FZ82D is okay for action sequences, but not great.

It did okay in my ISO tests, though. You can see fine details and textures start to slip away by ISO 400, but even at ISO 3200 images look reasonable as long as you don’t blow them up too much. This is where the FZ80D’s small sensor really holds it back; on a DSLR or mirrorless camera you'd be able to go way beyond these ISO settings before starting to lose quality.

Panasonic FZ80D / FZ82D: Sample images

Here’s a gallery showing our penguin at different focal length settings: 1200mm, 800mm, 400mm, 200mm, 100mm, 50mm and 20mm, moving the tripod nearer each time to keep the penguin more or less the same size in the frame to check for image quality at different zoom settings.

Image 1 of 7

Panasonic FZ80D

Panasonic FZ80D at 1200mm (Image credit: Rod Lawton)
Image 2 of 7

Panasonic FZ80D

Panasonic FZ80D at 800mm (Image credit: Rod Lawton)
Image 3 of 7

Panasonic FZ80D

Panasonic FZ80D at 400mm (Image credit: Rod Lawton)
Image 4 of 7

Panasonic FZ80D

(Image credit: Rod Lawton)

Panasonic FZ80D at 200mm

Image 5 of 7

Panasonic FZ80D

Panasonic FZ80D at 100mm (Image credit: Rod Lawton)
Image 6 of 7

Panasonic FZ80D

Panasonic FZ80D at 50mm (Image credit: Rod Lawton)
Image 7 of 7

Panasonic FZ80D

Panasonic FZ80D at 20mm (Image credit: Rod Lawton)

Here are some more sample images shot at a range of focal lengths, and which are more representative of casual day-to-day photography.

Image 1 of 7

Panasonic FZ80D

The 20mm wide-angle setting is wider than most lenses go and undeniably useful. (Image credit: Rod Lawton)
Image 2 of 7

Panasonic FZ80D

Here's an overall shot of a scene at 20mm. (Image credit: Rod Lawton)
Image 3 of 7

Panasonic FZ80D

And here's a zoomed-in shot of a water lily in the foreground – it's not very sharp. (Image credit: Rod Lawton)
Image 4 of 7

Panasonic FZ80D

It is useful to be able to pick out interesting details at a distance. (Image credit: Rod Lawton)
Image 5 of 7

Panasonic FZ80D

The colors and exposures are good, but the FZ80D is prone to blowing out highlights in bright skies. (Image credit: Rod Lawton)
Image 6 of 7

Panasonic FZ80D

You don't really need the FZ80D's zoom range for shots like this, and it's not exactly inconspicuous. (Image credit: Rod Lawton)
Image 7 of 7

Panasonic FZ80D

The FZ80D is certainly versatile, as you can get up close for short-range subjects too. (Image credit: Rod Lawton)

Should I buy the Panasonic FZ80D / FZ82D?

(Image credit: Rod Lawton)

Buy it if...

You want one camera that can do everything

The FZ80D / FZ82D covers a zoom range wider and longer than most people will ever need, with a macro mode for close-ups, 4K video and more.

You’re on a tight budget and still experimenting

The FZ80D / FZ82D is cheaper than all but a few low-end mirrorless cameras, and none of them can match its zoom range. It might help you decide which direction to take in your photography.

You’re not that bothered by outright image quality

Lots of people aren’t. It’s only at longer zoom settings that the FZ80D / FZ82D starts to fall apart, and in regular shooting it can hold its own against a smartphone.

Don't buy it if...

You’re looking for a ‘second’ camera

If your main camera is a DSLR or mirrorless system, you’re unlikely to be happy with the results from the FZ80D / FZ82D, despite its do-it all convenience.

You don’t really need that huge zoom range

Look instead at bridge cameras with larger 1-inch sensors. They cost more and the zoom ranges may be shorter, but the image quality will be a whole lot better.

You’re looking for a handy ‘travel’ camera

The FZ80D / FZ82D is too big for a coat pocket and the image quality is not good enough for once-in-a-lifetime experiences. It’s not small enough and, to be honest, not good enough.

How I tested the Panasonic FZ80D / FZ82D

(Image credit: Rod Lawton)

• I shot the same subject at different zoom settings with the camera on a tripod and the ISO set to 80 for absolute best quality

• I also tested the camera’s ISO performance using a tripod

• I checked the image stabilization across the zoom range

• I shot a range of subjects at different zoom settings handheld to get a feel for the kind of results average users can expect

The key feature of the Panasonic FZ80D / FZ82D is its massive 60x zoom range, but this is of limited use if it can’t maintain a good level of image quality at longer zoom settings. This is a regular failing of long-range bridge cameras, and likely to be a major disappointment for users who bought the camera specifically for that range.

It was also important to check the overall image quality and ISO performance. The FZ80D / FZ82D has a 1/2.3-inch sensor that's far smaller than the sensors in even cheap mirrorless cameras, and this can be a serious limiting factor.

Poco Pad 5G’s launch date confirmed
1:59 pm |

Author: admin | Category: Mobile phones news | Comments: Off

The Poco Pad launched in May doesn't have cellular connectivity, but Poco today announced it will unveil the 5G version in India on August 23 at noon local time. Shoot, Dribble, Scribble, Goal! The #POCOPad5G is your official entertainment partner. #EntertainAllDamnDay Launching on 23rd August, 12:00 PM on #FlipkartKnow More👉https://t.co/X2uVYHG1lc#POCOIndia #POCO #MadeOfMad pic.twitter.com/Bv4l33teG4— POCO India (@IndiaPOCO) August 16, 2024 The image shared by Poco on X confirmed that the Poco Pad 5G will have stylus and keyboard support, which will likely be sold separately....

Motorola Moto G35 coming with Unisoc T760, benchmark scorecard reveals
12:26 pm |

Author: admin | Category: Mobile phones news | Comments: Off

Motorola is preparing to launch the Moto G35 with an affordable chipset. The phone appeared on Geekbench, where it was seen sporting a Unisoc T760 platform and 8 GB RAM. This is the first solid evidence we get of the Moto G34's successor. The chipset is built on the 6 nm process and has an octa-core CPU - 4x2.2 GHz Cortex-A76 + 4x2.0 GHz Cortex-A55, combined with a Mali-G57 MC4 GPU. This is the same chip that powers the HMD Crest and HMD Crest Max, which are affordable devices that cost no more than $200. We can expect the Moto G35 to be positioned in the same price category. We...

Redmi Note 14 Pro design leaks
11:34 am |

Author: admin | Category: Mobile phones news | Tags: | Comments: Off

The Redmi Note 14 series is expected to launch in China next month and we now have our first look at the Redmi Note 14 Pro. It appears the Xiaomi sub-brand is getting ready for a major design change with the Note 14 series with the 14 Pro sporting an ellipse-shaped camera island. This marks a big departure from the horizontally aligned cameras on the previous generation Redmi Notes. Redmi Note 14 Pro leaked image Redmi Note 14 Pro is expected to launch with a 50MP main cam alongside two more unspecified sensors. Redmi Note 14 Pro is also rumored to feature Qualcomm’s Snapdragon 7s...

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