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I tried the Piranha Plant camera for Nintendo Switch 2 and wanted to love it – but it’s got one fatal flaw
8:00 pm | August 25, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: , , | Comments: Off

Hori Piranha Plant Camera for Nintendo Switch 2: review

The Hori Piranha Plant Camera for Nintendo Switch 2 is a peculiar, yet undeniably fun creation. It’s a webcam for Nintendo Switch 2 that’s modelled on the classic Super Mario enemy, Piranha Plant. You know, the one that rears its head from a pipe in an attempt to eat you whole.

This model is produced by video game accessory producer Hori, but licensed by Nintendo itself. Yes, it’s a lot more character-filled and extravagant than the official Switch 2 camera, but still, it costs a fair chunk less, coming with a list price of just $59.99 / £33.99 / AU$64.95. But why?

Well, before we get to that, I want to talk about this thing’s design – which is more unique than even the best webcams. Not only is it playful and perfect for any Nintendo fan, but it’s pretty well made too. It comes with a poseable stem to angle the webcam with, a leaf part – which you can attach to its stem – and a mouth that can be opened and closed to reveal or conceal the camera.

Hori Piranha Plant Camera for Nintendo Switch 2 mouth being opened

(Image credit: Future)

On top of that, there’s a plant pot, which can be kept closed and used as a stand, or opened to mount the plant on top of your monitor or TV. For the most part, I kept the pot closed, and connected it up to my Nintendo Switch 2 via the included USB-C cable. The open position wasn’t wide enough to fit on top of my TV, which I expect will be the case for a lot of users.

If you’re playing in handheld mode, you can plug the Piranha Plant into your Switch 2’s USB-C port directly, which makes it a highly versatile option. I also appreciated a 3.5mm right-angle adapter, which enables you to use one of the best Nintendo Switch headsets wired, without the leaf part obstructing your cable.

So far, it all looks very rosy for this lil’ plant. But we haven’t really addressed the key reason for that low price point yet. And it is, unfortunately, tied to performance. Yes, Hori’s Piranha Plant camera offers a 480p resolution, which would’ve been fine 20 years ago but, in 2025, it’s simply not good enough.

As you can imagine, 480p is highly restrictive, and the picture quality you get from this camera is poor. I tried playing some Mario Kart World with my friend, and details on my face and clothing were unclear, while colors lacked vibrancy and that true-to-life tone. On top of that, I tried sitting about one meter from my TV in docked mode, and my picture was extremely blurry. In fact, my face looked almost as if it was melting. Thankfully it wasn’t, but the Plant made me question that.

Hori Piranha Plant Camera for Nintendo Switch 2 base and audio connector

(Image credit: Future)

One thing I’ll commend the Piranha Plant on, though, is that it tracked my face fairly well. In Mario Kart World, a webcam can be used to show your face in a small circle on the results page, or alongside your character mid-race. Throughout, the Piranha Plant was able to keep me well-centered, even if the actual sharpness of my picture was lacking.

It’s worth noting that there aren’t all too many titles with webcam functionality right now. Yes, it adds a fun touch to Mario Kart World's online multiplayer, and it unlocks a few extra minigames in Mario Party Jamboree + Jamboree TV, but that's about it right now.

With that said, is it worth purchasing Hori’s Piranha Plant webcam? Well, its 480p resolution makes it impossible for me to recommend outright – that is unless you want to reminisce over the camera quality of the Nintendo DSi and 3DS.

And so ultimately, it matters not how much I adore the very sight of this dashing plant. For I cannot help but feel despair – no… anguish – over its tragic picture quality. It makes me wonder, then, how can we possibly reconcile two such polarising emotions for just one individual. Well, maybe we can’t. Maybe that conflict is, at its core, what makes this plant so intriguing. Its beauty is undeniable, yet so are its flaws. To buy it is to experience conflict in its rawest form.

Hori Piranha Plant Camera for Nintendo Switch 2 with mouth open on pink background

(Image credit: Future)

Hori Piranha Plant Camera for Nintendo Switch 2 review: price & specs

Price

$59.99 / £33.99 / AU$64.95

Resolution

480p at 30fps

Field of view

85 degrees

Dimensions

65 x 44 x 150mm (camera); 49 x 49 x 47 (base)

Weight

30g (camera); 80g (base)

Compatibility

Nintendo Switch 2, Windows, MacOS

Should you buy the Hori Piranha Plant Camera for Nintendo Switch 2?

Hori Piranha Plant Camera for Nintendo Switch 2 with mouth closed

(Image credit: Future)

Attributes

Notes

Rating

Design

Fun, endearing look, flexible stem, mount works well, but won’t fit every screen

4.5/5

Performance

Dismal 480p resolution, very blurry at a distance, but framing works well

2/5

Value

Considerably cheaper than official Switch 2 camera, but at a quality cost

3/5

Buy it if...

You’re a big fan of Piranha Plant
Honestly, there’s a case to pick this lil’ guy up as a collectible, or a statement piece – rather than to use as your Switch 2 webcam. The Piranha Plant cam is well made and oozing with character, and it can add a splash of color to your TV unit or monitor.

You want a flexible design
I appreciate the versatility of the Piranha Plant webcam a whole lot. You can find the perfect angle for your living space using its poseable stem and L-shaped mount, and it can be used in either handheld mode, or in TV mode (using the mount or plant pot base).

Don't buy it if...

You value strong picture quality
Oh what could’ve been. See, this Piranha may look pretty neat on the outside, but on the inside, it’s not really equipped for peak performance. That’s due to its resolution being capped at 480p – the same as that of the DSi, which first released in 2008. Ouch.

You want an ultra-secure, highly versatile mount
The L-shaped mount on this webcam is good enough to sit on top of most monitors, and a good amount of slim TVs. Still, it’s not exactly the most secure mount I’ve used, and if you’ve got a chunkier TV, then it won’t be able to sit on top. You can instead place it inside the pot and on top of a TV unit, if the mount isn’t working out, of course.

Hori Piranha Plant Camera for Nintendo Switch 2: also consider

Nintendo Switch 2 Camera
Well, I’ll be honest, there aren’t too many Switch-2-oriented competitors out there right now, so if you’re not sold on this plant creature, I’d just suggest picking up the official Nintendo Switch 2 Camera. It offers far higher picture quality, thanks to its 1080p resolution, and even if that’s the only reason to pick it over this model, it’s a pretty major one!

How I tested the Hori Piranha Plant Camera for Nintendo Switch 2

Hori Piranha Plant Camera for Nintendo Switch 2 parts on a table

(Image credit: Future)
  • Tested for one week
  • Used at home in handheld and TV mode
  • Predominantly tested while playing Mario Kart World

I tested the Hori Piranha Plant Camera for a week, using it as the primary camera for my Nintendo Switch 2. During this period, I used the camera in both handheld and docked mode, with my console connected to the Sky Glass Gen 2 television and Samsung HW-Q800D soundbar.

There aren’t all too many titles that support camera functionality on the Nintendo Switch 2 just yet, so for the most part, I tested this model’s picture quality on Mario Kart World. To do this, I entered GameChat with my Future colleague, Nikita, and assessed the quality of my picture from various distances.

Puyo Puyo Tetris 2S brings one of my favorite puzzle games to Nintendo Switch 2, but it’s hard to argue that this port isn’t a rip-off for existing fans
9:00 pm | August 15, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

The very first time I booted up Puyo Puyo Tetris 2S on Nintendo Switch 2, I had to look up a list of what had actually been changed.

This is a port of one of my favorite puzzle games ever, the original Puyo Puyo Tetris 2 from 2020 - a title that I’ve sunk more than a hundred hours into across PC, PlayStation 5, and Nintendo Switch. Still, the tweaks present in this new version are so slight that even I struggled to see them at first.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 5, 2025

You’re basically getting a single new mode here: the co-op Puyo Tetris Double Mode which features fast 2v2 battles. It’s a fun way to play for sure, but it’s not a necessary addition in a game that is already overflowing with content. If you own the Nintendo Switch 2 Camera accessory, you have the option of showing your face as you play too - another ultimately superfluous extra.

There’s also support for the mouse controls of the Joy-Con 2, though they’re disappointingly awkward to use. Playing Tetris or Puyo Puyo with a cursor is considerably slower than button inputs, making matches more fiddly thus putting you at a clear disadvantage.

At least GameShare is well implemented, giving you an easy way to play with friends on either Nintendo Switch or Nintendo Switch 2.

Bursting at the seams

A Puyo Puyo Tetris 2S screenshot.

(Image credit: Sega)

The original version of Puyo Puyo Tetris 2 offers so many modes that it’s almost hard to keep track of them, so here’s quick run-down of the most significant ones so you know what you’re in for before I get into the new stuff:

  • Versus - a traditional competitive match of either Puyo Puyo or Tetris
  • Big Bang - clear a board of existing pieces faster than your opponent
  • Party - competitive Puyo Puyo or Tetris with special items added in
  • Skill Battle - play Puyo Puyo or Tetris as a character with special skills and items
  • Fusion - Puyos and Tetris pieces fall at the same time
  • Swap - Swap between Puyo Puyo and Tetris every 25 seconds

These can either be played solo against bots or as part of a robust online offering that’s complete with a basic competitive ranking system.

This is on top of loads of unique challenge modes, a detailed ‘Lessons’ tutorial mode, and a full-on RPG style single-player campaign with cute artwork and fully voiced dialogue scenes packed with charming moments.

This all results in what is without a doubt one of the most comprehensive and content-rich puzzle games of all time. Seriously, after more than a hundred hours, there are still some modes that I’ve barely touched.

Mix and match

A Puyo Puyo Tetris 2S screenshot.

(Image credit: Sega)

Puyo Puyo Tetris 2S adds just one new mode, available as an option when you select the Versus mode. It splits four players into two teams of two, with each team sharing their own board.

It’s nothing particularly wild in comparison to the modes found in the base game, but still very entertaining as you desperately try to coordinate placing pieces with your partner in high-speed matches. As good as it is, however, it sits in a sea of other excellent modes so doesn't justify much of the $39.99 / £34.99 asking price.

Best bit

A Puyo Puyo Tetris 2S screenshot.

(Image credit: Sega)

The game has a wide range of colorful characters that you can play as, including some crossovers like Sonic the Hedgehog. The artwork for all of them looks great and there are plenty of voice acted lines as you play.

The same is true of the new mouse controls, which allow you to browse the menus with a cursor or drag the Joy-Con 2 around to position falling pieces on the board.

The latter implementation is awkward though, proving significantly slower than just using the buttons, so it’s something that anybody would probably never want to use. The Nintendo Switch 2 Camera support is lackluster too, simply allowing you to show your face in matches instead of the usual character portrait.

GameShare is great at least, and, in my testing, proved impressively responsive when I paired my Nintendo Switch 2 up with my Nintendo Switch Lite. If this all was sold as a $9.99 / £9.99 or so Nintendo Switch 2 Edition upgrade rather than a more pricey standalone release, then I could see this feature alone being well worth the cost.

Ghost town

A Puyo Puyo Tetris 2S screenshot.

(Image credit: Sega)

In the graphics department, things haven’t changed as much as you might think. Puyo Puyo Tetris 2 was already a great looking game on Nintendo Switch and, while the picture quality of Puyo Puyo Tetris 2S is a smidge sharper, it’s not a noticeable upgrade unless you directly compare the images side by side.

Loading times seem extremely similar too, which is to say that they’re still good but not substantially improved.

This apparent lack of technical differences leaves me wondering why Sega has made the baffling choice to split multiplayer matchmaking pools between Puyo Puyo Tetris 2 and Puyo Puyo Tetris 2S.

Puyo Puyo Tetris 2 still has a very active online scene, even after all these years, so you can reliably find matches at almost any time. Puyo Puyo Tetris 2S, on the other hand, seems deserted after just a few weeks.

I have managed to get into a couple of games here and there, but waiting times are significantly longer than the original game. It’s a huge shame and means that existing Puyo Puyo Tetris 2 owners have no real reason to splash out for this release, as it comes at the cost of online play.

If you’ve never experienced Puyo Puyo Tetris 2 before, then the purchase is a bit more justifiable. You’re still getting a great game here at the end of the day with hundreds of hours of quality puzzle action and a handful of new features designed to take advantage of the capabilities of your brand new console.

This is technically the most definitive version of the game so far, so it’s not a bad starting point if you’re a newcomer.

Should I play Puyo Puyo Tetris 2S?

Play it if…

You’ve never tried Puyo Puyo Tetris
If you’re completely new to the Puyo Puyo Tetris series, then Puyo Puyo Tetris 2S isn’t a bad place to start. It’s the most complete version of Puyo Puyo Tetris 2 yet thanks to its new mode and additional features.View Deal

You’re scrambling for a great puzzle game
Puyo Puyo Tetris 2S is still a fantastic puzzle game. It has heaps of content for both solo and online players, plus local play options if you’re looking for something to bring to a party or family gathering.View Deal

Don’t play it if…

You already own the original version
If you already own Puyo Puyo Tetris 2 on Nintendo Switch, then it’s hard to justify Puyo Puyo Tetris 2S. If you desperately want to try the new mode, make sure to wait for a steep discount.View Deal

You want something that makes better use of mouse controls
The mouse controls in Puyo Puyo Tetris 2S are a let down. If you want a title that makes better use of the Joy-Con 2 hardware feature, try something like Drag x Drive.View Deal

Accessibility features

Puyo Puyo Tetris 2S doesn’t feature any dedicated accessibility settings. It has a limited settings menu, with options like turning off auto save, disabling controller vibration, and tweaking the language. The game is fully voice acted, but subtitles are still featured throughout.

How I reviewed Puyo Puyo Tetris 2S

I played just under five hours of Puyo Puyo Tetris 2S on Nintendo Switch 2, having played a significant amount more of the original Puyo Puyo Tetris 2 on Nintendo Switch, PC, and PS5.

During my time with the game, I compared my experience with that of the original release, making careful note of any differences. I endeavored to test every one of the new features, plus the new mode extensively.

First reviewed August 2025

Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2 proves that I don’t need a Steam Deck anymore
3:00 pm | August 3, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

I don’t envy CD Projekt Red. The task of cramming a gigantic open-world role-playing game (RPG) into a highly compressed package for a new portable console in time for launch day must have been a daunting one.

Even so, the developer has managed something spectacular with Cyberpunk 2077: Ultimate Edition, which stands apart as easily the most ambitious and accomplished Nintendo Switch 2 port yet.

Review info

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 5, 2025

This is the definitive Cyberpunk 2077 package, complete with its superb Phantom Liberty expansion and almost five years of content updates. I must admit that I was less than thrilled with the game back at launch in 2020 thanks to its abysmal performance, bugs, and countless missing features, but today, having been thoroughly polished up, it's without a doubt one of the best RPGs around and offers hundreds of hours of entertainment.

Play your way

The player character in Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2.

(Image credit: CD Projekt)

If you’ve never tried Cyberpunk 2077 before, the Switch 2 version is a worthy place to start. Set in a nightmarish vision of the not-too-distant future, you are V - a fully customizable protagonist. The character creator here is fantastic, thanks in no small part to the sheer number of post-launch additions like new hairstyles and make-up options that it received, and equips you with everything that you need to achieve your desired look.

You could easily spend hours carefully tweaking its many, many sliders, or simply opt for something from the robust selection of presets to jump right in. After nailing your appearance, you’re asked to select a Life Path, effectively your character backstory.

Best bit

The physical version of Cyberpunk 2077 on Nintendo Switch 2.

(Image credit: Nintendo)

In a world of Game-Key Card releases, you have to give some credit to CD Projekt Red. The physical Nintendo Switch 2 version of Cyberpunk 2077: Ultimate Edition comes loaded on a 64GB cartridge, letting you play without a download right out of the box.

There are three to choose from: a wandering nomad, a high-flying corporate fixer, or a basic street thug. Each one dramatically alters the game’s opening, which can spice up subsequent playthroughs, but has a limited impact outside of that. You get a few new dialogue options every now and then, plus the odd unique quest or too, but you shouldn’t expect a radically different experience.

Thankfully, the massive skill trees offer more than enough variety to make repeat playthroughs worthwhile. They’re packed with interesting abilities and cater to a wide range of playstyles. I’ve been an unstoppable axe-wielding giant with the ability to take hits like a fridge, a nimble hacker picking off opponents one at a time completely undetected, and a flashy gunslinger landing deadly critical hits with my pistols.

The option to outfit your character with a range of Cyberware (futuristic body enhancements) brings an even greater level of fine-tuning. From enhanced eyesight to super-powered jumps and electric punches, you may be spoiled for choice, but you’re not going to struggle to find one that suits your desired approach.

Back in the neon streets

Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2.

(Image credit: CD Projekt)

The Night City setting has always been a visual treat, and it holds up surprisingly well on Nintendo Switch 2. You have two graphics presets to choose from; the standard Quality and Performance modes, but, uniquely, the option to choose a different one for either handheld or docked play. Both target a 1080p picture when docked, with Quality aiming for 30fps and Performance going for 40fps.

Although you do benefit from slightly prettier lighting and reflections in Quality, I would recommend Performance mode all the way when docked, as the framerate is not only higher but less prone to small drops. The resolution can take a noticeable hit every now and then, especially in busier firefights, but never enough to truly spoil the experience.

It’s a huge improvement compared to the Xbox One and PlayStation 4 versions of Cyberpunk 2077 either way, and doesn’t feel too far off from the kind of performance you would expect on the Xbox Series S - a great result for a portable, slim machine.

Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2.

(Image credit: CD Projekt)

Performance is also my preference in handheld mode, where it targets 720p at 40fps. The resolution is a little higher in Quality mode, but I don’t think it’s worth losing performance over. Visuals have been noticeably dialed down in handheld compared to docked, but honestly it can be hard to spot many of the cutbacks on the far smaller 7.9inch Nintendo Switch 2 screen compared to a 4K TV.

The game certainly holds up significantly better than The Witcher 3: Wild Hunt, another sprawling RPG from the same studio, did back on the original Nintendo Switch. That was undeniably an impressive port too, but the much lower-power hardware led to far more compromised visuals.

Unfortunately, it does fall apart a little when you get to the content from the Phantom Liberty expansion. The neon-lit district of Dogtown pushes the Nintendo Switch 2 to its absolute limits, especially if you start trading fire with its many armed goons. Again, the performance never renders the game unplayable - but it’s noticeably more jagged.

Overall, this handheld performance still puts the Nintendo Switch 2 firmly ahead of its biggest competitor: the Steam Deck OLED. Moving from my Steam Deck to Nintendo Switch 2, the difference was night a day. Playing on Nintendo Switch 2 felt smoother and the visuals were much more consistent throughout.

The higher resolution 1080p screen of the Nintendo Switch 2 also leads to a significantly more crisp picture, though the Steam Deck OLED’s OLED panel does offer brighter colors on the whole.

Hack and slash

Cyberpunk 2077: Ultimate Edition on Nintendo Switch 2.

(Image credit: CD Projekt)

Cyberpunk 2077: Ultimate Edition also takes full advantage of a wealth of Nintendo Switch 2 hardware features. There’s support for motion controls with the Joy-Con 2 controllers, allowing you to slash enemies with melee weapons by swinging your arms or aim weapons more precisely with the in-built gyroscope. Mouse controls are also present, which is a blessing if you like to run around with a sniper rifle.

The smart progression sharing system even lets you seamlessly continue your saves from PC, PlayStation, or Xbox. This is a game changer for a title of this size, and a fantastic reason to buy on Nintendo Switch 2. Nothing quite beats the feeling of playing for a few hours on PC before heading out for a flight safe in the knowledge that you can pick up exactly where you left off on the move.

This all results in a Nintendo Switch 2 launch game that’s easy to recommend. It’s a real showcase of the system’s technical chops, utilizes its exclusive features well, and, on top of all that, hosts a rich RPG experience with plenty to do and lots of reasons to replay.

Should I play Cyberpunk 2077: Ultimate Edition?

Play it if…

You’ve never played Cyberpunk 2077 before
This Ultimate Edition is the perfect starting point if you’ve never tried Cyberpunk before. You get all of the content right out of the box, including the Phantom Liberty expansion. You also benefit from many past content updates and fixes.View Deal

You already adore the game and want to play it on the move
Thanks to the progression sharing system, you can jump straight into your existing saves from PC, PlayStation, or Xbox which makes the Nintendo Switch 2 version a great way to continue playing while you’re out and about.View Deal

You want a meaty launch title
Cyberpunk 2077 is a massive experience that you can easily sink hundreds of hours into. If you’re only buying a few Nintendo Switch 2 launch games and want the most bang for your buck, this one is a must.View Deal

Don’t play it if…

You want the very smoothest performance
Look, the Nintendo Switch 2 isn’t the PS5 Pro. In fact, it performs worse than even the base PS5 even when it's in docked mode. Don’t go into this version expecting the smoothest possible performance or the best looking visuals or you’ll be disappointed.View Deal

Accessibility features

Cyberpunk 2077: Ultimate Edition features a dedicated accessibility menu with plenty of options. This includes interface customization, such as the ability to enable different colorblind modes (protanopia, tritanopia, and deuteranopia), increase the size of HUD elements, or remove visual effects.

Subtitles are featured throughout the game, with options to change the size and appearance of them. There are also plenty of difficulty options, plus aim assist features for those who find the combat a challenge.

How I reviewed Cyberpunk 2077: Ultimate Edition

I played Cyberpunk 2077: Ultimate Edition for more than 15 hours on Nintendo Switch 2. During this time I endeavoured to complete as much content as possible and compared my experience to my testing of the PlayStation 5 and PC versions of the game.

I tested both docked and handheld mode, taking the Nintendo Switch 2 out and about on a variety of trips. While on planes or trains, I relied on my trusty pair of Final VR500 earbuds for audio. When playing in docked mode, I used either the Joy-Con 2 controllers or the Nintendo Switch 2 Pro Controller.

First reviewed August 2025

The Joy-Con 2 are definitely an improvement, but I’d still prefer almost any other Nintendo Switch 2 controller
3:00 pm | August 2, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Joy-Con 2: one-minute review

The Joy-Con 2 controllers are what you’ll get packaged with your Nintendo Switch 2 console. They differ greatly from the likes of the DualSense or Xbox Wireless Controller in that the Joy-Con 2 are essentially two separate gamepads that can be used either combined as one, or individually for local multiplayer.

From a design standpoint, that makes the Joy-Con 2 quite clever, as was the case with the original model. For families and at social gatherings, they can make access to multiplayer easier - even if their small size doesn’t make for the most comfortable of play sessions.

The Joy-Con 2 controllers do improve things on this front. They’re slightly larger than the 2017 model and more ergonomically sound. Using them both for handheld play, or with the (included) Joy-Con 2 grip, the play experience is serviceable. While I much, much prefer the overall feel of the Nintendo Switch 2 Pro Controller, you won’t be hard done by with the Joy-Con 2 thanks to its build quality improvements, convenient magnetic connectors, and decent battery life.

That said, for some Nintendo Switch 2 games, you may be incentivized to opt for the Joy-Con 2 over other controllers. That’s because of the standout new feature: mouse controls. While not a ton of games support this at present, mouse controls work surprisingly well across a variety of surfaces.

Despite the overall improvements, the Joy-Con 2 hasn’t quite managed to escape some design awkwardness of its predecessor. The asymmetrical stick layout just doesn’t sit right with me here, and while I know it would prove irksome for local multiplayer, I found myself wanting a symmetrical stick layout like we see on devices like the Nitro Deck and Steam Deck OLED.

The analog sticks themselves also aren’t much of an improvement. The sticks are still very shallow, and the concave design isn’t particularly comfortable. They’re also not Hall effect, as confirmed by Nintendo itself, so the possibility of stick drift down the line still looms large.

Joy-Con 2

(Image credit: Future)

Joy-Con 2 review: price and availability

  • $94.99 / £74.99 / AU$139.95
  • Available at My Nintendo Store
  • On the expensive side

A single pair of Joy-Con 2 controllers come packaged with Nintendo Switch 2 consoles. However, they can also be purchased separately if you need a spare or you’re looking to get some big multiplayer groups together.

They’re definitely on the expensive side, though, costing $94.99 / £74.99 / AU$139.95.

That’s $10 pricier than the Switch 2 Pro Controller in the US, but in the UK, they come in at the same £74.99 price. In both regions, the Joy-Con 2 are available to purchase from the My Nintendo Store.

Joy-Con 2 review: Specs

Price

$94.99 / £74.99 / AU$139.95

Weight

4.7oz / 133g (combined)

Dimensions

4.6 x 1.2 x 0.6in / 116 x 31 x 14mm (each Joy-Con 2)

Compatibility

Nintendo Switch 2

Connection type

Wireless

Battery life

Around 20 hours

Joy-Con 2

(Image credit: Future)

Joy-Con 2 review: design and features

Are the Joy-Con 2 controllers a better product overall than its 2017 predecessor? The short answer is yes. Nintendo has largely stuck to its guns with the overall concept, but has refined it for a decidedly more polished experience.

Build quality is a noticeable step-up. The Joy-Con 2 are slightly larger, and thus are much friendlier on larger hands. It’s a smart redesign, considering that kids who played with the original Joy-Con controllers as early as 2017 are a good deal older now.

It also means that adults will have an easier time using a single Joy-Con, though not by much. Wielding a single Joy-Con 2 horizontally is still a bit of a squeeze. Though thankfully, the SL and SR buttons have been made larger to compensate.

The Joy-Con 2 definitely give off a less toy-esque impression. The bold neon red/blue color scheme that many original Switch owners had has been swapped out for a more mundane black, though that red and blue can be found beneath the analog sticks and at the sides where the magnetic connector and SL/SR buttons are housed.

They do look slick, boasting slightly rounder edges than its predecessor. Otherwise, you’re getting a familiar Joy-Con experience here. Analog sticks, directional, and face buttons are all found in the same place. The only big difference here is the addition of the GameChat button for accessing the Switch 2’s bespoke voice chat app.

Unlike the original Joy-Con, there’s no rail system here for connection purposes. Mercifully, this has been swapped for much more elegant magnetic connectors, allowing the Joy-Con 2 to click into the Switch 2 handheld or the Joy-Con 2 grip with ease.

A button nestled next to the triggers also pushes the Joy-Con 2 back out. It remains to be seen if these connectors wearing down over time becomes a bigger issue, especially as the magnetic pull is quite strong. But for now, it’s something I much prefer over the awkward rail system of the first Joy-Con.

Joy-Con 2

(Image credit: Future)

Joy-Con 2 review: Performance

The most notable addition to the Joy-Con 2 has to be their mouse controls. By detaching one (or both), they can be turned sideways with the SL/SR buttons facing down and used as a mouse. Some games were heavily advertised with this feature, including Cyberpunk 2077, Nobunaga’s Ambition: Awakening Complete Edition, and Sid Meier’s Civilization 7.

Mouse controls work rather well, and can be used in certain games as well as the Switch 2’s Home dashboard and Nintendo eShop. The lack of a scroll wheel definitely hurts navigation and general usability, but overall sensitivity feels fine, and this can even be adjusted in the system settings if you’d prefer faster or slower cursor movement.

The sensor is decent enough that you can use mouse controls on many surface types, including your own trousers. Though for best results, I’d stick to a flat surface like a desk or table.

For more traditional gameplay, the Joy-Con 2 are serviceable, though it’s not much of a jump from the original Joy-Con controllers. I still find the analog sticks to be uncomfortably shallow, and their slippery concave cap design can make it hard to find purchase while playing more hectic or action-focused titles.

I also lament the return of individual buttons for the d-pad. I understand the decision here - opting for buttons makes them more multiplayer-friendly - but I much prefer a more traditional d-pad like we see on the Switch 2 Pro Controller.

Otherwise, all the gubbins from the original Joy-Con are here, too. That includes gyro aiming support - best used with games like Splatoon 3 and The Legend of Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition - and near-field communication (NFC) support for the scanning of amiibo figures and cards.

Battery life holds up decently, as well. I managed roughly 20 hours on a full charge - give or take a couple. This does line up with Nintendo’s official projections, but do note that your mileage will vary here. Each Joy-Con 2 has its own battery, as well, so it’s entirely possible that one could run out of juice before the other.

Joy-Con 2

(Image credit: Future)

Should I buy the Joy-Con 2?

Buy it if...

You need a spare pair
You’re getting a pair of Joy-Con 2 in your Switch 2 box, but if you’re keen to get some four-player sessions going in your favorite games, picking up a spare Joy-Con 2 is worthwhile.

Don't buy it if...

You’d prefer a more traditional controller
This is where the Switch 2 Pro Controller comes in. It’s far more comfortable, has a proper d-pad, and features like NFC and gyro aiming. It’s much better-suited to single-player games in this regard. Alternatively, the GameSir Nova Lite makes for an excellent budget pick.

Joy-Con 2 review: Also consider

Consider these two alternatives if you’re looking for a Switch 2-compatible controller that offers something different.

Joy-Con 2

Switch 2 Pro Controller

GameSir Nova Lite

Price

$94.99 / £74.99 / AU$139.95

$84.99 / £74.99 / AU$119.95

$24.99 / £19.99 / AU$39

Weight

4.7oz / 133g (combined)

8.3oz / 235g

7.2oz / 205g

Dimensions

4.6 x 1.2 x 0.6in / 116 x 31 x 14mm (per Joy-Con 2)

5.8 x 4.1 x 2.4in / 148 x 105 x 60mm

6.1 x 4.1 x 2.4in / 155 x 104 x 61mm

Compatibility

Nintendo Switch 2

Nintendo Switch 2

Nintendo Switch, Nintendo Switch 2, PC

Connection type

Wireless

Wireless (Bluetooth), Wired (USB Type-C)

Wireless (2.4GHz, Bluetooth), Wired (USB Type-C)

Battery life

Around 20 hours

Around 40 hours

10-15 hours

Switch 2 Pro Controller
Quite simply, the best Switch 2 controller available now. It’s certainly pricey, but you’re getting sublime build quality, class-leading battery life, and a pair of handy remappable buttons for secondary inputs. A quality controller that every Switch 2 owner should consider buying.

Read our full Nintendo Switch 2 Pro Controller review

GameSir Nova Lite
For something much more budget-friendly, the GameSir Nova Lite really punches above its weight at its price point. Excellent build quality, Hall effect sticks, and decent battery life make this one well worth considering, and it can connect to Switch 2 via Bluetooth.

Read our full GameSir Nova Lite review

How I tested the Joy-Con 2

  • Tested for over a month
  • Played in both handheld mode and with the Joy-Con 2 grip
  • Compared to the original Joy-Con and the Switch 2 Pro Controller

I’ve tested the Joy-Con 2 regularly since getting my Switch 2 console on launch day (June 5, 2025). I’ve primarily used them in handheld mode when traveling or as part of a cheeky before-bed session. However, I’ve also used them while slotted into the Joy-Con 2 grip, as a more traditional controller.

While I think the Joy-Con 2 are perfectly fine controllers, I found myself preferring the Switch 2 Pro Controller for longer gaming sessions, especially in docked mode. The Pro Controller is one I just find to be more comfortable, and its long-lasting battery life cannot be taken for granted. Still, in local multiplayer environments, the Joy-Con 2 shone thanks to the two controllers acting as separate entities, minimizing the need to dig out other gamepads.

First reviewed July 2025

Read more about how we test

I enjoyed Jamboree TV’s wacky game show antics, but it’s a pricey extra for an unchanged Super Mario Party Jamboree Switch 2 Edition
3:00 pm | July 23, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off
Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: July 24, 2025

To beef up its Nintendo Switch 2 first-party library, Nintendo has been bringing enhanced versions of Nintendo Switch games to its new console, both as standalone releases or with an additional upgrade price. While it started strong with Switch 2 editions of two of the greatest games of all time, Super Mario Party Jamboree is a trickier proposition.

This isn't the same as a remaster like Breath of the Wild or Tears of the Kingdom, which integrated new features into the existing game, but more of an expansion bundled with the base game like Super Mario 3D World + Bowser’s Fury, and at a higher price. Sure, you can play the base game in 4K or on a nicer 1080p display in handheld mode, but you don't really notice a big visual bump, while the Switch 1 version had no performance issues that this Switch 2 Edition has improved.

All the same content, including the single-player Party Planner Trek, the motion-based modes, and the online-based modes, are still there, and if you're upgrading, all your save data and unlocked rewards and content carry over. But you're not going to experience any material differences from the original game I covered in my previous review. For instance, DK hasn't had a Donkey Kong Bananza-style facelift, while Switch 2 functions like the camera doesn't feature either. All the new Switch 2-exclusive content you'll find exclusively in Jamboree TV, so without further ado, let's get to that.

Mouse trap

Super Mario Party Jamboree + Jamboree TV

(Image credit: Nintendo)

Jamboree TV revamps the Mario Party model into a game show setting, featuring the annoying talking flower from Super Mario Bros. Wonder, though you can thankfully also mute him. But rather than just picking Mario and pals as contestants, if you have a compatible camera attached to your console, you can also put your own faces on screen as a circle besides your character, though for privacy reasons, you won't be able to capture any screenshots or video when using this feature.

Once your contestants (and/or yourselves) are up on stage, you get to choose between four modes: Mario Party, Carnival Coaster, Bowser Live, and Free Play, the latter where you can play any of the minigames but is presented rather barebones compared to the same option in the base game's Minigame Bay.

Mario Party lets you play the core board game with all seven boards from the base game, but with some new exclusive twists. Aside from the standard party rules, this introduces two new rules.

While Tag-Team lets you play as a 2v2 instead of the usual free-for-all, Frenzy is a welcome option for those strapped for time, condensing a game down to just five turns but throwing in all the perks and high stakes of the last five turns of a normal game, so you start with more coins and a star, more to spend but more to lose. Of course, the option to save the game and continue from where you left off in another session is still possible.

Best bit

Super Mario Party Jamboree + Jamboree TV

(Image credit: Nintendo)

Bowser as a game show host in Bowser Live is a pretty fun turn for the Mushroom Kingdom's resident baddie, and the Switch 2's camera and microphone functions do a decent job of immersing you in that. It's just a shame it's so short-lived.

While camera play won't make a huge difference on gameplay (although having everyone see your mug when you've had a star snatched from you is going to be more priceless than just selecting an emote) the 14 new mouse-based minigames are a decent addition. They're all creatively varied, not just basic point-and-click or drag-and-drop affairs, but sometimes also incorporate gyro controls, while also requiring team coordination.

But given you've also got 73 other minigames in Mario Party mode, you might only encounter a mouse minigame a handful of times, and there's no way to change a setting for more mouse minigames. You can, however, turn off mouse minigames, which you'll have to if pairing the original Switch Joy-Con as extra controllers, but that annoyingly also turns off motion-based minigames.

It's for that reason that there's the mouse-only Carnival Coaster. In this co-op mode, you ride a rollercoaster-slash-shooting gallery with five different themed routes to choose from, and have to try and get to the end before time runs out. You can gain precious seconds by aiming the mouse to shoot enemies that pop up during the ride, as well as completing randomly selected mouse minigames. These minigames adopt co-op rules rather than battling another team, while you're awarded more bonus time based on how well you do.

Make some noise

Super Mario Party Jamboree + Jamboree TV

(Image credit: Nintendo)

If it sounds like the biggest addition to Jamboree TV is mouse controls, you'd be right because the Bowser Live mode feels half-baked, even though it should be a bigger deal. For this game show within a game show, two teams or two battle to win the Koopa king's approval in either camera or microphone-based minigames. The camera is a literally bigger deal because rather than just capturing your heads, it captures each person's whole body so that you're fully transported into the scene and tasked with doing pretty silly things like balancing goombas on your head or hitting coins from a question block as fast as you can.

Meanwhile, microphone minigames takes advantage of the Switch 2 Camera as you use either your voice of handclaps, and it's incredible how well the microphone picks up both even when you're standing or sitting several feet away, so you don't have to yell, even if that's what you're encouraged to do in Bowser Chicken, where you shout to propel a car forward to score points, but not before reaching Bowser at the end. But since the microphone doesn't pick up who's shouting, that allows some underhanded shenanigans like having another team shout just when you thought you stopped your car at just the right spot.

Yet for all the snazzy presentation and wild atmosphere of this mode, Nintendo only thought to include three minigames for each, and they're all incredibly short. So, in a format where you have just two rounds before a final round that's basically determined by which team can make the most noise, the novelty wears off very quickly. It feels like a lack of confidence, perhaps owing to the fact that the camera is also not going to be a peripheral that everyone has. But then it also means it's definitely not worth investing in one if you're expecting to make better use of it in this game.

One other feature that I wasn't able to test pre-launch was GameShare, a cool feature that allows you to share a multiplayer game with other Switch owners even if they don't own the game. However, from the information provided, its support for Super Mario Party Jamboree - Nintendo Switch 2 Edition only works locally and only lets you play a single board, Mega Wiggler's Tree Party, and none of the modes from Jamboree TV. It makes you wonder what even the point is of including the feature when it's so limited, especially when Mario Party boards play perfectly fine on a single console.

Should you play Super Mario Party Jamboree + Jamboree TV?

Play it if...

You want more fun ways to play with your Joy-Con mouse controls
Mouse-based minigames make up the lion's share of the new minigames in Jamboree TV, which are more creatively varied than mere point-and-click that work in co-op as well as versus modes. With Mario and pals, it's also more charming than the mouse minigames in Nintendo Switch 2 Welcome Tour.

Don't play it if...

You don't care for multiplayer games
There's little fun to be had playing a party game solo, especially as Jamboree TV contains no rewards or unlockables like the base game. If you don't already own the Switch 1 version, you're also looking at an eye-watering cost for a casual party game.

Accessibility

While there are no set accessibility settings, Super Mario Party Jamboree Switch 2 Edition + Jamboree TV allows you to adjust the difficulty of CPU, message speed, as well as whether or not to include a tutorial before the start of each minigame. Jamboree TV minigames requiring a camera, motion, or mouse do not have alternate controls, but for microphone minigames, you can also clap your hands instead of using your voice. Content in the base game remains unchanged, so there are no alternate controls to the Motion Island modes.

How I reviewed Super Mario Party Jamboree + Jamboree TV

I played Super Mario Party Jamboree Switch 2 Edition + Jamboree TV for about 8 hours on Nintendo Switch 2, including several local multiplayer sessions, but was unable to test online or GameShare as per Nintendo's pre-launch guidelines.

I previously reviewed Super Mario Party Jamboree on Switch, so I was able to make comparisons between the original version and the Nintendo Switch 2 Edition. As there are no meaningful changes in the base game, my time was primarily spent on Jamboree TV.

I played primarily in docked mode on an LG C2 OLED TV. I mostly played with a single Joy-Con in horizontal and vertical, button, motion and mouse-based configurations, and also used the official Nintendo Switch 2 Camera, except for when capturing screenshots.

Nintendo Switch 2 Welcome Tour taught me things I didn’t know about the console, but it’s a novelty that you shouldn’t have to pay for
7:00 pm | July 19, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off
Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2
Release date: June 5, 2025

The conversation around interactive-visit-come-video-game Nintendo Switch 2 Welcome Tour, rather unfortunately, has not been about the game itself. Rather, many players have (rightly so) lamented the fact that this is a paid download rather than a pack-in experience - similar to the likes of Wii Sports or even Astro’s Playroom on PlayStation 5.

That being said, Nintendo Switch 2 Welcome Tour remains one of the top downloads on the Switch 2 eShop - at least here in the UK - so folks are certainly buying it. The question is, then, is it worth the $9.99 / £7.99 you’ll end up paying for it? Well, yes and no.

There are positives to take away from the Nintendo Switch 2 Welcome Tour experience. If you’re a hardware head like me, Welcome Tour presents information about the Switch 2 system in bite-sized chunks of trivia. There are even info booths and quizzes to undertake that highlight specific features, such as HD Rumble and mouse controls. I’m also a fan of the tech demos and minigame challenges that let you try out said features in a practical fashion.

Realistically, though, it’s an experience that only lasts a handful of hours, and rather annoyingly, it could be a more expensive game than its modest price tag lets on. That’s because some of the demos and minigames outright require things like a 4K TV or the Switch 2 Camera.

If you’re shooting for 100% completion, then Welcome Tour assumes you’ve gone all-in on the Switch 2 ecosystem as a whole. This is why I strongly feel the game should have come pre-installed onto your Switch 2 console; having to pay for a game that you might not even get to experience everything in - depending on the hardware you own - is extremely disappointing.

Ins and outs

Nintendo Switch 2 Welcome Tour

(Image credit: Nintendo)

Nintendo Switch 2 Welcome Tour is presented as a giant exhibition for the new console. You’ll start by picking your avatar’s appearance simply by plucking them from a queue to the venue; you’re either an extremely tiny human, or the exhibition and its various sections are monolithic in size. I’ll let you decide which is more likely there.

If your objective in Nintendo Switch 2 Welcome Tour is simply to plough through all the areas, then that’s easy enough. You’ll begin on the left Joy-Con 2 controller, and you’re tasked with finding and checking all the components there. That includes things like the analog stick, directional buttons, and magnetic connector.

Once you’ve seen it all, you can unlock the gate to the next area, where you’ll repeat that process. It’s fun at first, but even though it’s a short experience overall, there will be instances where you’ll find yourself pixel hunting while uncovering all the gizmos needed to unlock the next area. That means a lot of running around this isometric exhibition, which can be quite a chore.

Up for a challenge

Nintendo Switch 2 Welcome Tour

(Image credit: Nintendo)

To sidestep some of the tedium said exploration can bring, I do encourage you to take things at a measured pace in Nintendo Switch 2 Welcome Tour. Thankfully, there are some distractions to be had in the form of quizzes, minigames, and tech demos.

Quizzes are the most straightforward of the bunch. There are various booths dotted about the exhibits, and talking to the person there will load in some information displays you can read to learn more about various aspects of the Switch 2 ecosystem.

Minigames are a bit more bespoke. Each area will have at least one or two, and most are fun little diversions. You’ll be tasked with a great many things with these, again having something to do with the Switch 2’s capabilities. Examples include using the Joy-Con 2’s mouse to pilot a UFO avoiding spiked balls, and a task where you have to guess the framerate of a ball bouncing across a screen.

Best bit

Nintendo Switch 2 Welcome Tour

(Image credit: Nintendo)

Nintendo Switch 2 Welcome Tour’s presentation is really quite charming. Running around on a giant Switch 2 screen or Joy-Con 2 controllers is a novel idea, and I had fun exploring each area to learn more about the console and its accessories.

Finally, there’s the tech demos. These don’t offer much of a challenge and instead showcase various aspects of the Switch 2’s tech. An early example has you shaking the Joy-Con 2 like maracas to demonstrate HD Rumble, while another showcases the handheld’s HDR capabilities, where you can let off fireworks and compare the differences between HDR and SDR color gamuts.

Completing quizzes, minigames, and tech demos will award you with medals, and collecting enough of these will unlock more content, including harder versions of minigame challenges. Some of these were surprisingly tough, too, so you may have your hands full if you’re a completionist.

Though the completionist route is kind of where Nintendo Switch 2 Welcome Tour can potentially fall apart. The game flat out assumes the player has access to a 4K display and accessories like the Switch 2 Camera, as, believe it or not, there are challenges and tech demos related to such items.

Again, this would be slightly less foul were Nintendo Switch 2 Welcome Tour a free inclusion with the console. But as it stands, I would avoid purchasing it even at its modest price if you don’t have a contemporary gaming setup, as you simply won’t be able to enjoy all the content on offer.

Should you play Nintendo Switch 2 Welcome Tour?

Play it if...

You want to learn more about your new console
Exploring all the different areas to learn about each and every aspect of the Switch 2 and its tech was a fulfilling experience. I definitely know more now than I did before going into the game.

Don't play it if...

You don’t have a more up-to-date gaming setup
Put simply, if you don’t have a 4K TV or you’re missing accessories like the Switch 2 Camera, you should avoid Nintendo Switch Welcome Tour as some of its content will be completely locked out.

Accessibility

Frustratingly, there is absolutely nothing in the way of options for Nintendo Switch 2 Welcome Tour, let alone for accessibility. At the information kiosk in the game’s first area, you can talk to a non-player-character (NPC) there to invert camera controls, and that’s literally it. Nothing for audio, visuals, or alternative control schemes.

How I reviewed Nintendo Switch 2 Welcome Tour

I played Nintendo Switch 2 Welcome Tour for five hours on the Switch 2 system. As the game has strict requirements for which control schemes to use at any given time, I was limited to using the Joy-Con 2 controllers for things like HD Rumble, mouse controls, and more. As for display, I swapped between my LG CX OLED TV and played on the Switch 2 handheld when the game required it.

Tamagotchi Plaza is hands down the worst Nintendo Switch 2 title yet
7:27 pm | July 18, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

There are no reasons to consider picking up a copy of Tamagotchi Plaza, especially if you just got your hands on a Nintendo Switch 2.

Review info

Platform reviewed: Nintendo Switch 2
Available on:
Nintendo Switch 2, Nintendo Switch
Release date:
June 27, 2025

It’s a basic collection of boring, uninspired minigames that all ultimately just boil down to hitting the same few buttons for minutes at a time. This is paired with a laughably tiny hub world, that’s conspicuously devoid of activities and an absolute nightmare to customize or upgrade.

It all feels like something that you would find in a free mobile phone game, not a $49.99 / £44.99 release for a brand new console.

Sure, the serviceable graphics and abundance of Tamagotchi characters might prove enough to entertain a very small child for an hour or two, but with games like Mario Kart World and recent Donkey Kong Bananza on the scene there’s no real reason not to spend your time and money more wisely and go for one of them instead.

Again and again

A minigame in Tamagotchi Plaza.

(Image credit: Bandai Namco)

A spiritual successor to the Tamagotchi Connection: Corner Shop series on Nintendo DS, Tamagotchi Plaza is ostensibly about helping out in the various shops of a cute Tamagotchi town. This is accomplished through the completion of short minigames, of which there are 12 - one for each shop.

The first thing that you’ll notice is that none of them feature tutorials. You’re just expected to work out what you’re meant to do from the get-go, though this omission isn’t much of an impediment given just how simple the minigames are.

The first I tried involves cooking galettes (the flat, French pastry) by looking at an image of a customer’s desired order and mindlessly hitting buttons to bake the crust and fill it with the desired ingredients.

Accompanied by annoying sound effects which I later found can, mercifully, be turned off in the settings menu and protracted, overly slow animations, it becomes stale almost instantly.

The others are all a similar story: helping out in the personal gym, for example, involves spamming the shoulder buttons at a set pace, while the afternoon tea shop is simply dragging and dropping a few items on a table.

A minigame in Tamagotchi Plaza.

(Image credit: Bandai Namco)

The only one that I find remotely entertaining was the dentist minigame, which has you drilling Tamagotchi teeth to weed out creepy little critters causing decay and even this just involved selecting options from a menu and hitting a button.

On the other end of the spectrum is the manga shop minigame, which is just nonsensical. You’re meant to design manga panels by dragging and dropping a few pre-made assets into position, but the scoring, measured on a scale of zero to three stars, doesn’t seem to correlate to anything other than how many characters you manage to cram on the screen.

If you keep grinding a particular minigame enough, you’re eventually offered the chance to upgrade it. This introduces some new options, which does break up the monotony somewhat, but takes quite a long time to appear and isn’t substantial enough to justify the effort.

Switch it up

A minigame in Tamagotchi Plaza.

(Image credit: Bandai Namco)

There are three additional minigames exclusive to the Nintendo Switch 2 version of the game too. They’re unlocked after you’ve spent some time in the initial 12 and utilize the Joy-Con 2 mouse control features. These are the strongest of the bunch, with the likes of the shuriken shop which has you using the Joy-Con 2 to aim ninja stars providing a few minutes of fun.

Unfortunately, it’s not enough to redeem the overall package and is nowhere near as interesting as some of the neat hardware tricks found in software like Nintendo Switch 2 Welcome Tour.

Best bit

Tamagotchi Plaza.

(Image credit: Bandai Namco)

There are more than 100 Tamagotchi characters here, with unique models and even the odd bit of dialogue.

Outside of minigames, there’s a small hub area to explore. Aside from the occasional conversation with another Tamagotchi, it’s empty and bland. You can upgrade it using currency earned from minigames, but progress is painfully slow and adding a few trees or the odd square here and there just isn’t worth the effort.

There’s also some light story content, centred around the protagonist being recruited to help improve the town so that it’s selected as the site of the Tamagotchi festival, but it’s basic and spread incredibly thin.

At the very least, I can say that Tamagotchi Plaza has no shortage of characters. There are more than a hundred Tamagotchis to discover, all with unique models that look quite nice. I just wish that this same amount of effort was put into literally every other facet of the game too.

Should I play Tamagotchi Plaza?

Play it if…

You find it super cheap
Tamagotchi Plaza might be worth buying if you find it at a heavy discount. The time spent trying each of the minigames a few times could justify a few bucks if you’re shopping for a child.

Don’t play it if…

You’re more than four years old
There’s no way that anything in Tamagotchi Plaza could entertain anyone over the age of about four. If you’re able to read this, I would recommend giving it a miss.

Accessibility

There are no accessibility features in Tamagotchi Plaza. In fact, there’s barely a settings menu at all. You can adjust the game’s volume (with separate settings for music, sound, and voices) and change the direction of the camera controls, but that’s it.

How I reviewed Tamagotchi Plaza

I subjected myself to more than four hours of Tamagotchi Plaza on Nintendo Switch 2, which is roughly four hours more than any reasonable person would play it for.

I tried every minigame in the package, and spent some time exploring the tiny world. I carefully evaluated the amount of fun that I was having at every juncture and compared my experience to my testing of other Nintendo Switch 2 games like Donkey Kong Bananza and Mario Kart World.

First reviewed July 2025

The Nintendo Switch 2 GameCube controller combines the best of the original gamepad and its wireless Wavebird counterpart into one faithful package
12:00 am | July 17, 2025

Author: admin | Category: Computers Consoles & PC Gadgets Gaming Nintendo | Tags: | Comments: Off

Nintendo Switch 2 GameCube Controller: one-minute review

After around 15 hours with the Nintendo Switch 2 GameCube controller, I can safely recommend it if you’re looking for an authentic retro experience on the console. This is a pin-sharp, accurate recreation of the original pad, and thus is ideal if you’re planning to dive into those classic GameCube games as part of your Nintendo Switch Online + Expansion Pack subscription.

It’s a faithful revision, but that doesn’t mean the purple wonder hasn’t been modernized in some ways. You’re getting wireless connectivity here - a key selling point of the original GameCube’s Wavebird controller back in the day. Battery life also seems to be incredibly impressive; after around 15 hours of play, its battery indicator on the Switch 2’s ‘Controllers’ menu appears about half full. As such, I estimate you’ll get around 25-30 hours of life before needing to charge it up again.

Still, ‘authentic’ doesn’t necessarily mean ‘perfect’, and there are definitely some more improvements I’d like to have seen, even if purists would cry foul. The controller’s d-pad is still far and away its weakest element, being incredibly small and fairly mushy to the touch. And while I do enjoy those pressure-sensitive triggers, they certainly do feel clunky in comparison to the best Nintendo Switch controllers of today.

The only other real downside to talk about is availability. That’s because the Switch 2 GameCube controller is only available brand new via Nintendo’s online store, which requires a Nintendo account to log in and buy products.

On top of that, you’ll need to have a Nintendo Switch Online subscription to be eligible for purchase. This will be a hurdle to some, but if you’re planning on buying the controller for its intended purpose, then you’re likely to already be subscribed to Nintendo’s online service.

Nintendo Switch 2 GameCube Controller

(Image credit: Future)

Nintendo Switch 2 GameCube Controller review: price and availability

  • $64.99 / £58.99 / AU$89.95
  • Available exclusively via Nintendo’s online store
  • A Nintendo Switch Online-subbed account is required for purchase

The Nintendo Switch 2 GameCube controller released the same day as the Nintendo Switch 2 console (June 5, 2025), and is available to buy now for $64.99 / £58.99 / AU$89.95.

While this is a good deal cheaper than the Nintendo Switch 2 Pro Controller ($84.99 / £74.99 / AU$119.95), keep in mind that the use case for the GameCube pad is more limited, as it’s primarily designed for the Switch 2’s GameCube Nintendo Classics library.

As mentioned above, there are some hoops to jump through in order to buy the GameCube controller for yourself. It’s only available through Nintendo’s online store, which you’ll need a Nintendo Account in order to make purchases from. On top of that, Nintendo is limiting purchases to those who have a Nintendo Switch Online subscription.

While that’s an annoying limitation, it does make some sense. The Switch 2’s library of GameCube titles can only be accessed through Nintendo Switch Online’s Expansion Pack tier. Thus, if you’re buying the controller for that reason, you’ll probably already have a subscription to the online service.

Nintendo Switch 2 GameCube Controller review: Specs

Price

$64.99 / £58.99 / AU$89.95

Weight

7.4oz / 210g

Dimensions

5.5 x 3.9 x 2.6in / 140 x 100 x 65mm

Compatibility

Nintendo Switch 2

Connection type

Wireless

Battery life

Around 25-30 hours

Nintendo Switch 2 GameCube Controller

(Image credit: Future)

Nintendo Switch 2 GameCube Controller review: design and features

After the Sega Dreamcast, the Nintendo GameCube was my childhood system from that sixth generation of consoles (yes, I’m old, shut up). I spent those days playing hundreds of hours of amazing titles like The Legend of Zelda: The Wind Waker, Phantasy Star Online Episode 1 & 2, F-Zero GX, and Sonic Adventure 2 Battle. As a result, I’m deeply familiar with the original GameCube controller, and it’s one of my all-time favorite gamepads.

In my eyes, then, the Switch 2 version of the GameCube controller had a lot to live up to. And I’m happy to report that this is very much the same controller, albeit with some modernities to make it more usable as a contemporary pad. Aside from the obvious wireless connectivity, that includes the introduction of Home, Screenshot, and GameChat buttons, as well as a small ‘ZL’ button that sort of acts as a left trigger for regular Switch and Switch 2 games (in addition to accessing the quick menu for the GameCube Classics library).

Otherwise, this is practically identical to the original controller, sans the wired port being replaced with a USB-C port. The analog stick, C-stick, d-pad, and that iconic-yet-unorthodox face button layout are all exactly where they should be, and all feel very similar to that 2001 pad.

Nintendo has even gotten the smaller details right. Like how the face buttons feel ever so slightly loose in the places, not so much as to feel flimsy, but enough where they can rock around under your thumb. It’s a weirdly tactile feel that I’ve always enjoyed. Elsewhere, the left analog stick has all the right contours, bearing the same grippy feel as the OG version. Fear not if you were after authenticity, then this is a GameCube controller through and through.

Nintendo Switch 2 GameCube Controller

(Image credit: Future)

Nintendo Switch 2 GameCube Controller review: Performance

With all that in mind, design-wise, it should come as no surprise that the Switch 2 GameCube controller feels as good now as it did back then, even with my larger adult hands. Its curved design is a blessing even among contemporary controllers, and during play, my hands still rest comfortably around its grips with index fingers wrapping snugly over the triggers.

I primarily tested the Switch 2 GameCube controller with its relevant Switch Online game collection. At the time of writing, that meant plenty of gameplay in F-Zero GX, Soul Calibur 2, The Legend of Zelda: The Wind Waker, and Super Mario Strikers. Aside from some slightly noticeable input lag in Wind Waker (which is a problem with the emulation, as I’ve experienced the same with the Switch 2 Pro Controller), the GameCube pad performed excellently through wireless play.

It is also worth noting that the controller is natively compatible with Switch and Switch 2 games. That means you can use it for some of the best Nintendo Switch 2 games, including Mario Kart World, Street Fighter 6, and Tears of the Kingdom - Nintendo Switch 2 Edition. But that doesn’t mean I’d recommend it.

There are two layers to my reasoning here. The first and rather obvious one is that the GameCube’s button layout is drastically at odds with the standard Switch format. On the GameCube controller, you have the A button in the middle, with B, X, and Y all orbiting it. If you’re dead set on using the GameCube controller for Switch 2 games, you’ll need to rely on in-game controller settings to form a more comfortable layout.

Additionally, the pad’s triggers register bumper inputs (L and R on Switch 2 Pro Controller, and Joy-Con 2), while the Z and ZL buttons are the triggers by default. That essentially means the placement has swapped around, which is more than a little awkward.

Nintendo Switch 2 GameCube Controller

(Image credit: Future)

That’s where my second point comes in. The Switch 2 does not currently support GameCube controller button mapping from the Home dashboard, as it does for other official pads. This is a bit of a weird omission, and one I hope gets patched in somewhere down the line. Ultimately, though, I am happy that Nintendo at least offers GameCube controller compatibility as an option.

There are other control-related issues, but these are legacy problems at the very least. The triggers will definitely feel a little too clunky for some, and the d-pad is still far too small, rugged, and mushy-feeling. Would I have liked to have seen some improvements in these areas? Sure, but given my attachment to the original GameCube controller, I’m similarly hesitant to introduce any sweeping changes from a purist perspective.

Lastly, the controller at least seriously impresses in the realm of battery life. I tested the GameCube controller for around 15 hours, and while I didn’t fully drain the tank, I ended up using about half, according to the Switch 2’s controller menu. With that in mind, I’d estimate the pad houses anywhere between 25-30 hours of battery life, a similarly impressive number to that of the Switch 2 Pro Controller.

Nintendo Switch 2 GameCube Controller

(Image credit: Future)

Should I buy the Nintendo Switch 2 GameCube Controller?

Buy it if...

You want that authentic GameCube experience
Switch Online’s GameCube library is set to grow each month. The controller is the best way to play these games in a faithful manner, and means you won’t have to fiddle around with the button layout on the Switch 2 Pro Controller or Joy-Con 2.

You want the full suite of official Switch 2 accessories
There’s already a decent handful of official Switch 2 accessories available to buy, including the Switch 2 Pro Controller and the Switch 2 Camera. The GameCube controller is another quality Switch 2-compatible product from Nintendo, and shouldn’t be missed if you’re after the lot.

Don't buy it if...

You’re not a GameCube enjoyer
Quite simply, if you’ve no interest in the Switch 2’s GameCube library, there’s little reason to own the controller. While its native Switch and Switch 2 game support is nice, it isn’t designed around them, thus its relatively awkward button layout could cause issues there.

Nintendo Switch 2 GameCube Controller review: Also consider

The Switch 2 GameCube controller is a pretty specific piece of kit, made for a very specific set of games. Here are some alternatives in case you’re having second thoughts.

Switch 2 GameCube Controller

Switch 2 Pro Controller

8BitDo Ultimate 2

Price

$64.99 / £58.99 / AU$89.95

$84.99 / £74.99 / AU$119.95

$69.99 / £59.99 / AU$90

Weight

7.4oz / 210g

8.3oz / 235g

8.7oz / 246g

Dimensions

5.5 x 3.9 x 2.6in / 140 x 100 x 65mm

5.8 x 4.1 x 2.4in / 148 x 105 x 60mm

5.7 x 4.1 x 2.4in / 147 x 103 x 61mm

Compatibility

Nintendo Switch 2

Nintendo Switch 2

Nintendo Switch, Nintendo Switch 2, PC

Connection type

Wireless

Bluetooth, USB Type-C

2.4GHz, Bluetooth, USB Type-C

Battery life

Around 25-30 hours

Around 40 hours

10-15 hours

Nintendo Switch 2 Pro Controller
Simply the best Nintendo Switch 2 controller available right now. Sublime build quality and best-in-class battery life make it a must-own for every Switch 2 owner.

Read our full Nintendo Switch 2 Pro Controller review

8BitDo Ultimate 2
A superb upgrade over the original model, the Ultimate 2 brings drift-resistant TMR sticks, remappable extra buttons, trigger locks, and some lovely RGB ring lights around the thumbsticks. A solid, cheaper option overall if the Switch 2 Pro Controller is pricing you out.

Read our full 8BitDo Ultimate 2 review

How I tested the Nintendo Switch 2 GameCube Controller

  • Tested for approximately 15 hours
  • Played a range of GameCube classics and Switch 2 games
  • Compared to the Switch 2 Pro Controller in terms of feel, performance, and battery life

I tested the Nintendo Switch 2 Pro Controller for around 15 hours total, primarily using it for its intended purpose of playing with Nintendo Switch Online’s GameCube library. I also mixed in testing with some Switch 2 games, including Mario Kart World, Street Fighter 6, and Tears of the Kingdom - Nintendo Switch 2 Edition. Results were admittedly mixed here, as the GameCube controller’s button layout isn’t best suited for more modern titles.

I primarily played on my LG CX OLED TV, and compared its performance with GameCube games to that of the Switch 2 Pro Controller. Both are well-suited, though I did find myself having to tweak button settings for the latter to better suit the control schemes of titles like F-Zero GX and Soul Calibur 2. With the GameCube controller, I didn’t have to worry about this as the controls are all mapped as intended.

First reviewed July 2025

Read more about how we test

After 30 hours with Street Fighter 6 Years 1-2 Fighters Edition, the Nintendo Switch 2 version has almost become my preferred way to play
3:00 pm | July 5, 2025

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Street Fighter 6 Years 1-2 Edition marks the fighting game’s availability on Nintendo Switch 2 - as a launch title for the console no less. Back in 2023, I scored Street Fighter 6 five stars in my review, praising everything from its world class visuals to its intense one-on-one battles - backed up by the incredible Drive gauge system that allows for a high skill ceiling.

Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2, PS5, Xbox Series X|S, PC
Release date: June 6, 2025 (originally released on June 2, 2023)

On Nintendo Switch 2, that high-quality experience has been replicated for the most part. Seemingly gone are the days of heavily compromised fighting game ports (looking at you, Mortal Kombat 1), as Capcom’s highly scalable RE Engine shows that even the best looking fighting games can still run and play great on a handheld machine.

Now, okay, you’re not quite getting the crystalline image quality of Street Fighter 6 on PlayStation 5, Xbox Series X and Series S or indeed PC. The Switch 2 version does look slightly worse, with noticeable graining and overall lower resolution - exacerbated when blown up on a 4K display. But honestly, it’s not a million miles away from those other versions, and the game is still perfectly readable and maintains a solid 60fps performance where it matters: in those intense online matches as well as most offline modes.

Perhaps obviously, it’s the single-player World Tour mode that suffers the most. Granted, it’s far from perfect on other systems, but you’ll really feel the compromises on Switch 2, with noticeable animation frame limiting on distant non-player characters (NPCs) and a hard 30fps lock during battles - far from ideal.

Still, everything else in the package is comparable. And with full crossplay support and a complete character roster at the time of writing, you can hop into one of the best fighting games on Nintendo Switch 2 and start ranking up just as well as you can on other consoles. Well, so long as you’re using a Nintendo Switch 2 Pro Controller for Classic motion inputs, of course. But more on that later.

The gang's all here

Street Fighter 6

(Image credit: Capcom)

So first off, what’s included in Street Fighter 6 Years 1-2 Edition on Switch 2? As mentioned, you’re getting the entire roster of fighters. That’s 18 from the launch version, in addition to the four DLC characters from Year 1 (Rashid, A.K.I., Ed, and Akuma) and four from Year 2 (M. Bison, Terry Bogard, Mai Shiranui, and Elena). You’re also getting four DLC stages and a decent amount of Drive Tickets to spend in the game’s shop. Sadly, additional character outfits aren’t included in this package - you’ll have to buy those separately.

Otherwise, this is a feature-complete version of Street Fighter 6. All three main content hubs are here, including the single-player World Tour mode. You’ll also find the Battle Hub for hanging out with player-created avatars and engaging in casual online matches, as well as Fighting Ground where you have access to the bulk of the game’s modes. That includes ranked and unranked online matches, Arcade mode, training, and combo trials for every character.

There are also a couple of modes exclusive to the Switch 2 version of Street Fighter 6, but these are unfortunately novelties that wore off after a couple of tries. Gyro Battle uses the Joy-Con 2’s motion controls for special move inputs, while Calorie Contest also applies those motion inputs to a gimmicky fitness-based mode. Both are inoffensive inclusions, but you likely won’t look at them twice unless you want to get your grandma into Street Fighter, or something.

The Joy (Con) of fighting

Street Fighter 6

(Image credit: Capcom)

How I feel about Street Fighter 6 now hasn’t changed much over the last couple of years. It’s still one of the best fighting games available today, with plenty of content for both casual and hardcore players to sink their teeth into.

That being said, there may be some growing pains for those jumping over to the Switch 2 version, or playing the game for the first time on the new hardware. While the Nintendo Switch 2 Pro Controller is a fine fit for Street Fighter 6’s Classic control scheme (which grants full access to characters’ moves and full motion inputs), the Joy-Con 2 certainly isn’t.

That’s because it’s almost impossible to reliably input directional special moves - especially the likes of the Dragon Punch motion and Zangief’s full-circle Spinning Pile Driver - on the Joy-Con 2’s button-styled d-pad.

However, if you prefer the Modern control scheme, which simplifies special moves to a single direction, you’ll have a much easier time if all you can play with is the Joy-Con 2. And it still helps that Modern is an incredibly well-designed control scheme that’s even preferred by no shortage of professional Street Fighter 6 players, so you absolutely can hop online and learn the game efficiently in this way.

Small world

Street Fighter 6

(Image credit: Capcom)

As for World Tour, Street Fighter 6’s marquee single-player mode, it’s certainly something I’ve still got a soft spot for - but it’s definitely not at its best on Switch 2. In case you’re unaware, World Tour has your player-created avatar exploring 3D environments, getting into fights, and meeting legendary Street Fighter characters in order to level up and learn new moves - all in aid of winning tournaments and becoming the strongest fighter in the world. It’s not without its faults, with plenty of incredibly tanky enemies who love employing cheap tactics like lobbing wrenches from across the screen, but it is a fun diversion from the chaos of the online suites.

While it was never a top performer even on PS5, Xbox, and PC, World Tour on Switch 2 does suffer from some compromises. Draw distance is quite poor, and there’s plenty of choppy animation on distant NPCs. Overworld exploration targets 60fps and does get there frequently, but actual battles are strictly locked to 30fps, which simply feels horrible in a fighting game - even in a more casual-friendly environment.

I’d still say World Tour is worth a playthrough if you haven’t tried it before, as the experience here is far from unplayable. Just be prepared for a massive disconnect in performance between it and the rest of the package, which manages to be incredibly stable on Switch 2.

Should I play Street Fighter 6 Years 1-2 Edition on Switch 2?

Play it if...

You want a version of the game for portable play
Despite a downgrade in overall image quality, playing Street Fighter 6 in handheld mode is a surprisingly stable experience and one that’s plenty fun whether you’re tucked in bed or out and about.

You want the entire roster at an affordable price
Featuring most of the content released across the game’s first two years - sans old battle passes and character costumes - Years 1-2 Edition is a genuinely great deal.

Don't play it if...

You have access to Street Fighter 6 on other systems
As impressive as Street Fighter 6 on Switch 2 is, if you’re able to play the game on PS5, Xbox, or PC, I would still recommend those versions for their better image quality and performance in World Tour mode.

You don’t have the time to learn a fighting game
Street Fighter 6 may be the most popular fighting game out there, but it’s certainly one of the more complex ones with its intricate Drive system, varied character movesets, and no shortage of fighting game-specific terminology.

Accessibility

Street Fighter 6’s accessibility suite is just as impressive on Switch 2 as it is on other consoles and PC. For one, the Modern control scheme is an excellent onboarding tool for players intimidated by the complicated Classic layout. Modern doesn’t give access to a character’s full move list, but it does greatly simplify special move inputs and provides easy combo routes, allowing you to hop online and see success almost right away.

In terms of other accessibility options, there are plenty. Audio options are particularly impressive, with the ability to enable a ‘distance to opponent’ sound to aid players with vision impairments. You can also enable unique sound effects for high, mid, and low attacks, as well as ones for remaining health and Super Art gauge levels.

Sadly, there are no colorblind settings to speak of, and on Switch 2, there are fewer graphical and visual options in general than on other systems.

How I reviewed Street Fighter 6 Years 1-2 Edition

I played Street Fighter 6 Years 1-2 Edition on Nintendo Switch 2 for around 28 hours for this review. That included significant progress in World Tour mode, as well as several rounds of Arcade mode, combo trials, and online matches, both ranked and casual.

In docked mode, playing on an LG CX OLED TV, my controller of choice was the Nintendo Switch 2 Pro Controller. I also tested the game in handheld mode using the Joy-Con 2 controllers.

As a huge fighting game fan, I also reviewed the original Street Fighter 6 release on PS5. I’ve also provided reviews for Granblue Fantasy Versus: Rising and Fatal Fury: City of the Wolves, so I feel confident in delivering a review of the Switch 2 port of Street Fighter 6 that’s fair and coming from a standpoint of whether or not it’s worth your time and money.

After 30 hours with Street Fighter 6 Years 1-2 Fighters Edition, the Nintendo Switch 2 version has almost become my preferred way to play
3:00 pm |

Author: admin | Category: Computers Gadgets Gaming | Tags: , | Comments: Off

Street Fighter 6 Years 1-2 Edition marks the fighting game’s availability on Nintendo Switch 2 - as a launch title for the console no less. Back in 2023, I scored Street Fighter 6 five stars in my review, praising everything from its world class visuals to its intense one-on-one battles - backed up by the incredible Drive gauge system that allows for a high skill ceiling.

Review information

Platform reviewed: Nintendo Switch 2
Available on: Nintendo Switch 2, PS5, Xbox Series X|S, PC
Release date: June 6, 2025 (originally released on June 2, 2023)

On Nintendo Switch 2, that high-quality experience has been replicated for the most part. Seemingly gone are the days of heavily compromised fighting game ports (looking at you, Mortal Kombat 1), as Capcom’s highly scalable RE Engine shows that even the best looking fighting games can still run and play great on a handheld machine.

Now, okay, you’re not quite getting the crystalline image quality of Street Fighter 6 on PlayStation 5, Xbox Series X and Series S or indeed PC. The Switch 2 version does look slightly worse, with noticeable graining and overall lower resolution - exacerbated when blown up on a 4K display. But honestly, it’s not a million miles away from those other versions, and the game is still perfectly readable and maintains a solid 60fps performance where it matters: in those intense online matches as well as most offline modes.

Perhaps obviously, it’s the single-player World Tour mode that suffers the most. Granted, it’s far from perfect on other systems, but you’ll really feel the compromises on Switch 2, with noticeable animation frame limiting on distant non-player characters (NPCs) and a hard 30fps lock during battles - far from ideal.

Still, everything else in the package is comparable. And with full crossplay support and a complete character roster at the time of writing, you can hop into one of the best fighting games on Nintendo Switch 2 and start ranking up just as well as you can on other consoles. Well, so long as you’re using a Nintendo Switch 2 Pro Controller for Classic motion inputs, of course. But more on that later.

The gang's all here

Street Fighter 6

(Image credit: Capcom)

So first off, what’s included in Street Fighter 6 Years 1-2 Edition on Switch 2? As mentioned, you’re getting the entire roster of fighters. That’s 18 from the launch version, in addition to the four DLC characters from Year 1 (Rashid, A.K.I., Ed, and Akuma) and four from Year 2 (M. Bison, Terry Bogard, Mai Shiranui, and Elena). You’re also getting four DLC stages and a decent amount of Drive Tickets to spend in the game’s shop. Sadly, additional character outfits aren’t included in this package - you’ll have to buy those separately.

Otherwise, this is a feature-complete version of Street Fighter 6. All three main content hubs are here, including the single-player World Tour mode. You’ll also find the Battle Hub for hanging out with player-created avatars and engaging in casual online matches, as well as Fighting Ground where you have access to the bulk of the game’s modes. That includes ranked and unranked online matches, Arcade mode, training, and combo trials for every character.

There are also a couple of modes exclusive to the Switch 2 version of Street Fighter 6, but these are unfortunately novelties that wore off after a couple of tries. Gyro Battle uses the Joy-Con 2’s motion controls for special move inputs, while Calorie Contest also applies those motion inputs to a gimmicky fitness-based mode. Both are inoffensive inclusions, but you likely won’t look at them twice unless you want to get your grandma into Street Fighter, or something.

The Joy (Con) of fighting

Street Fighter 6

(Image credit: Capcom)

How I feel about Street Fighter 6 now hasn’t changed much over the last couple of years. It’s still one of the best fighting games available today, with plenty of content for both casual and hardcore players to sink their teeth into.

That being said, there may be some growing pains for those jumping over to the Switch 2 version, or playing the game for the first time on the new hardware. While the Nintendo Switch 2 Pro Controller is a fine fit for Street Fighter 6’s Classic control scheme (which grants full access to characters’ moves and full motion inputs), the Joy-Con 2 certainly isn’t.

That’s because it’s almost impossible to reliably input directional special moves - especially the likes of the Dragon Punch motion and Zangief’s full-circle Spinning Pile Driver - on the Joy-Con 2’s button-styled d-pad.

However, if you prefer the Modern control scheme, which simplifies special moves to a single direction, you’ll have a much easier time if all you can play with is the Joy-Con 2. And it still helps that Modern is an incredibly well-designed control scheme that’s even preferred by no shortage of professional Street Fighter 6 players, so you absolutely can hop online and learn the game efficiently in this way.

Small world

Street Fighter 6

(Image credit: Capcom)

As for World Tour, Street Fighter 6’s marquee single-player mode, it’s certainly something I’ve still got a soft spot for - but it’s definitely not at its best on Switch 2. In case you’re unaware, World Tour has your player-created avatar exploring 3D environments, getting into fights, and meeting legendary Street Fighter characters in order to level up and learn new moves - all in aid of winning tournaments and becoming the strongest fighter in the world. It’s not without its faults, with plenty of incredibly tanky enemies who love employing cheap tactics like lobbing wrenches from across the screen, but it is a fun diversion from the chaos of the online suites.

While it was never a top performer even on PS5, Xbox, and PC, World Tour on Switch 2 does suffer from some compromises. Draw distance is quite poor, and there’s plenty of choppy animation on distant NPCs. Overworld exploration targets 60fps and does get there frequently, but actual battles are strictly locked to 30fps, which simply feels horrible in a fighting game - even in a more casual-friendly environment.

I’d still say World Tour is worth a playthrough if you haven’t tried it before, as the experience here is far from unplayable. Just be prepared for a massive disconnect in performance between it and the rest of the package, which manages to be incredibly stable on Switch 2.

Should I play Street Fighter 6 Years 1-2 Edition on Switch 2?

Play it if...

You want a version of the game for portable play
Despite a downgrade in overall image quality, playing Street Fighter 6 in handheld mode is a surprisingly stable experience and one that’s plenty fun whether you’re tucked in bed or out and about.

You want the entire roster at an affordable price
Featuring most of the content released across the game’s first two years - sans old battle passes and character costumes - Years 1-2 Edition is a genuinely great deal.

Don't play it if...

You have access to Street Fighter 6 on other systems
As impressive as Street Fighter 6 on Switch 2 is, if you’re able to play the game on PS5, Xbox, or PC, I would still recommend those versions for their better image quality and performance in World Tour mode.

You don’t have the time to learn a fighting game
Street Fighter 6 may be the most popular fighting game out there, but it’s certainly one of the more complex ones with its intricate Drive system, varied character movesets, and no shortage of fighting game-specific terminology.

Accessibility

Street Fighter 6’s accessibility suite is just as impressive on Switch 2 as it is on other consoles and PC. For one, the Modern control scheme is an excellent onboarding tool for players intimidated by the complicated Classic layout. Modern doesn’t give access to a character’s full move list, but it does greatly simplify special move inputs and provides easy combo routes, allowing you to hop online and see success almost right away.

In terms of other accessibility options, there are plenty. Audio options are particularly impressive, with the ability to enable a ‘distance to opponent’ sound to aid players with vision impairments. You can also enable unique sound effects for high, mid, and low attacks, as well as ones for remaining health and Super Art gauge levels.

Sadly, there are no colorblind settings to speak of, and on Switch 2, there are fewer graphical and visual options in general than on other systems.

How I reviewed Street Fighter 6 Years 1-2 Edition

I played Street Fighter 6 Years 1-2 Edition on Nintendo Switch 2 for around 28 hours for this review. That included significant progress in World Tour mode, as well as several rounds of Arcade mode, combo trials, and online matches, both ranked and casual.

In docked mode, playing on an LG CX OLED TV, my controller of choice was the Nintendo Switch 2 Pro Controller. I also tested the game in handheld mode using the Joy-Con 2 controllers.

As a huge fighting game fan, I also reviewed the original Street Fighter 6 release on PS5. I’ve also provided reviews for Granblue Fantasy Versus: Rising and Fatal Fury: City of the Wolves, so I feel confident in delivering a review of the Switch 2 port of Street Fighter 6 that’s fair and coming from a standpoint of whether or not it’s worth your time and money.

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